Trapper (Qmanthegamer)

“Well, let’s see…” the trapper said to himself as he continues to write on his chalkboard. 
Some people while he was in school considered him to be a bookworm. He was interested quite a lot in the staging of traps, machinery, and weapons. 
As he started to settle in Salem, he took note of the vast amount of killings taking place, and he wanted to help. He decided that he would bring justice and carefully started to plan on a type of complex killing trap. As he finished designing, he noticed that he had only enough materials to make one. “That’ll have to do…” he groaned. 
He then set out to plant his new device. The night had passed, he had finally finished laying his trap. It was a simple pitfall trap that dropped a boulder once activated. The next phase was a simple one… Waiting. Night 2...3...4...5 nights have passed. The trapper still watched contently for the right moment to activate. 
Many people passed by since then, but they didn’t seem suspicious. That night, the trapper caught sight of someone. “Arsonist…” he whispered quietly to himself. As the Arson-committing killer had finally walked under the pole, he pulled on the string with all his might. 
The arsonist didn’t see what had happened, but he surely felt it. 
== Stats ==
Role Name: Trapper
Alignment: Town Killing
Abilities: Set a trap each night, or take away your existing one.
Attributes: 
* Select someone's home to place your trap at.
* Your trap will kill any killers that visit it.
* You won't kill any townies or non-killing neutral roles. You will not kill the godfather.
Goal: Lynch every criminal and evildoer.
Notes:
* You must wait one night after setting your trap to be able to take away the trap.
* It takes you an entire night to dismantle the trap, and if someone visits your trap while dissembling, you will be killed instead of the intended target.
* You can't place a trap on night one.
* You also kill Vigilantes.
** If you have the rare chance of killing a vigilante, you will commit suicide over guilt.
* Once you kill someone where you placed the trap, you can't place it with that same person ever again.
** Ex: You can't place a trap with Player A again after you killed Player C at his home.
* You will automatically dismantle your trap after you kill someone at a home.
== Actions ==
Sun Icon: N/A
No Night Action: Nothing
Target Self: Dismantle your trap.
Target Other: Place your trap.
Secondary Target: N/A
== Strategy ==
* Decide, if there is a vigilante in your game, where the vigilante may shoot.
* If you are sure someone is a townie, keep your trap with them until you kill someone, then switch to another confirmed townie.
Category:Roles