Crit Chance

(short for Critical Chance; often abbreviated ) is one of the 17 core player statistics. It dictates the odds of landing a Critical Hit. 
== Mechanics ==
 corresponds to the percentage chance that a melee or ranged hit will be a critical hit.
When landing a critical hit, damage dealt will be multiplied by .
When a Critical Hit lands, the damage displayed will not be shown in gray, but rather will be displayed in red, orange, yellow, and white colors instead.
 above 100% is normally not shown in-game, but nevertheless takes effect (for etc.). It can be viewed in the stats breakdown in the SkyBlock Menu as the "Flat" value, as well as in the Hypixel API.
==Increasing Base Crit Chance==
Base Crit Chance is the Crit Chance without potions, armor or weapons.
Players have a base of by default. It can be increased by:
* Leveling the Skill. ( per level)
* ()
== Increasing Bonus Crit Chance ==
There are several ways to gain additional bonus .
* Reforging equipment
**Unreal, Legendary, Pure, Ancient, Renowned, Submerged, Sharp, Fierce and Waxed.
* Base Stats of equipment
** e.g. from Pigman Sword
** e.g. from Unstable Dragon Armor (Any piece, 20% full set)
* Some Pets grant additional 
* Critical Potions grant additional which is also included in God Potion
== Maximum Crit chance (Outdated) ==
The max Crit Chance is 519.2% outside of dungeons
At combat 60 and spider slayer 7, you have base 61%
All talisman on unpleasant and recombed = 133%(hegemony ability is in there)
Armor recombed = 108%(unstable:20% ancient:60% Legion V:28%)
Weapon recombed = 150%(Livid dagger:100% odd:30% Chimera V:20%)
Pet = 20%(100 Legendary Ender Dragon:10% Bigger teeth:+10%)
Total = (61+133+108+150+20)x1.1(drag pet ability) = 519.2% cc
Credit for this goes to UEngima.
== Decreasing Crit Chance ==
* reforge
* Terminator
zh:暴击概率
Category:Crit Chance
Category:Mechanics