V1.2.14

of Stormworks: Build and Rescue was released on July 23rd, 2021.
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* Feature - New crash dump reporting
* Feature - Small physics optimizations (~10% improvement)
* Fix - Clients now correctly simulate the server in the background (Cause of several desyncs)
* Fix - Static vehicle secondary bodies now simulate their buoyancy
* Rework - Updated various AI vehicles with new window parts
* Rework - Relocated military base fast travel node
* Rework - F1 Profiler logic sections reorganized
* Rework - Improve protection against twilight zoning
* Fix - Hardpoint connector buoyancy surfaces
* Fix - Return nil when getAddonData/getLocationData/getLocationComponentData fails
* Fix - Outdated function name in lua example code
* Fix - setGameSetting(unlock_all_islands) should now trigger correctly
* Rework - Default AI vehicles addon now supports additional seated crew, placing NPCs in seats with the same name
* Fix - Test location not despawning after a save/load
* Fix - Hose pressure dropping with absolute world height
==Source==
* Steam Community News
Category:Patch notes