Tempest

== /// SUMMARY ==
The Tempest is a mage spellbook that can summon a tornado that pulls enemies into it, dealing damage over time. It is unlocked at Wave 12 and is purchasable for 5,000$.
== /// MECHANICS ==
Upon usage via pressing [LMB], Tempest will spawn a tornado at the user's position that slowly moves in the direction towards where the mouse's location was when casting.
The tornado continuously deals damage to enemies that it touches, sucking them into itself. It cannot deal critical hits.
However, certain enemies cannot be pulled by the tornado, such as enemies with the Boss, MiniBoss, or Heavy classifications, along with other specific enemies. This means that they are immune to Tempest entirely and cannot be damaged by its tornadoes.
Additionally, Tempest's properties are altered by a few of the user's Mage-related stats.
=== // TORNADO OF LIGHTNING ===
Tempest has a special interaction when combined with Ball Lightning. If the tornado and the ball of lightning collide, the tornado will absorb the ball of lightning. This grants the tornado the additional ability to rapidly strike the closest enemy with lightning, dealing electric-element damage, in addition to continuously dealing wind-element damage to enemies caught within itself.
Notably, the frequency of these lightning strikes seem to inherit the tornado's hit interval, and the damage dealt is x1.5 of the tornado's damage. The range is shown through a large bubble surrounding the tornado, similarly to Ball Lightning. The lightning strikes will also bypass shields, may deal critical hits, and will inherit Ball Lightning's enemy-classification multipliers: see the multipliers section for Ball Lightning.
The chaining lightning strikes mechanic from Ball Lightning is also inherited. However, these chains will deal wind-element damage, dealing as much damage as the tornado itself, and will not inherit the 80% contribution rate of Ball Lightning's chaining strikes. Chaining strikes will bypass enemy resistances. 
=== // TORNADO PROPERTIES ===
* Fire Rate: The interval at which the tornado deals damage.
* Effect Damage: The size of the tornado.
* Effect Duration: The duration of the tornado.
=== // MULTIPLIERS ===
* Spirit: [x1.25]
* Boss, Miniboss: [x1.1]
* Armored, Structure: [x0.90]
== /// STRATEGY ==
# As with the other AoE-centered spellbooks, aiming Tempest towards groups of enemies will maximize its efficiency.
# The tornado spawned moves slowly and from the user's position; try to use it when there are enemies nearby or enemies are approaching quickly.
# Tempest can be used as a utility tool to force enemies away from the statue if necessary, similarly to Vortex.
== /// TRIVIA ==
# The fire rate stated for Tempest refers to the intervals between summoning tornadoes, not the interval that the tornadoes deal damage at. This may lead to the DPS being misleading.
# Previously, Tempest's tornadoes didn't actually deal wind damage as suggested by its description — rather, the damage was element-less. This has since been fixed.
== /// HISTORY ==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Mage