Headhunter of Gallipoli

The is a Sniper weapon introduced in the 19.0.0 update. It can be obtained from the Great War Season Battle Pass.
==Description==
It is a long wooden sniper rifle. It deals high damage and features a decent ammo capacity with an average fire rate and mobility.
== Appearance ==
The rifle features a long wooden body, the stock features a black sling wrapped around it, a grey trigger, and magazine. On top, there is a silver bolt with a grey bolt handle, and a grey 8x scope mounted on top.
At the front, there is a wooden handguard with 54 tally marks, it also features a grey barrel and a front iron sight.
==Performance==
When the fire button is pressed, the user will fire the rifle and then cycle the bolt. When an enemy is killed, the leftover damage from the killing shot will be stacked with the next shot.
When reloading, the user pull back the bolt, insert two stripper clips and then close the bolt.
== Strategy ==
It deals high damage and features a decent ammo capacity with an average fire rate and mobility.
=== Tips ===
* When maxed out, it is capable of two-shotting medium-high armored players to the head.
* Aim for the head to maximize damage.
* Use the scope at long ranges. Its high magnification makes it useful for precise aiming at these distances.
* One of the main abilities the weapon has is the Overkill attribute; which allows any excess damage to be added to the next shot. This makes the weapon a one shot weapon in some cases, provided that the user does not miss.
**This is especially useful when countering high-health enemies such as Mechs or monsters in Raid.
**Because it encourages to be more accurate when firing, it is very important to take the time to aim first due to the benefits of attribute.
**In addition, killing a weakened enemy can add a large damage bonus.
* Try strafing while aiming to prevent enemies from hitting you when engaged in a firefight.
* If an enemy survives the shot, finish them off with a Primary or Backup weapon.
* Though it has decent mobility, it is recommended to equip a Melee weapon when travelling around the map.
=== Counters ===
* If engaged in a sniper duel, take time to aim.
* Area damage weapons and shotguns can quickly finish users off.
* Strafe around the user while firing to avoid getting hit.
* Try to wait until the user is out of ammo, then attack while they are vulnerable.
* Flank around the user with a shotgun or melee weapon and attack them from behind.
* Avoid being caught in the open when there is a sniper, stick to cover and locate the sniper then attempt to countersnipe them with your own.
* Flamethrowers and shotguns can be useful for quickly killing users at close range.
== Attributes ==
* Single Shots
* 10x Zoom
* Overkill: The left over damage from a killing shot will be stacked to your next shot. Up to 40% of additional damage can be stacked to the next shot. This resets if the next shot misses or does not kill the next enemy.
== Supported Maps ==
* Verdun
* Argonne Forest
== Weapon Setups ==
Carry around a high-mobility weapon to easily traverse around the map and finding sniping spots. A primary or backup weapon to finish off weakened opponent.
==Changelog==
;19.0.0
*Initial release.
==Trivia==
*It is based off of the Lee-Enfield SMLE Mk. III HT.
*The weapon description and name references the Gallipoli campaign, in which an Australian sniper used the weapon to fend off the Ottoman Empire, where he killed 54 soldiers.
*It is the third weapon to feature the Overkill attribute, the others being the Solar Flare and Silver's Musket.
==External Links==
*Weapon - Full Auto Redux
*Sling Ring - Kieran O'Brien
Category:Weapons
Category:Sniper
Category:Single Shots
Category:Scoped
Category:Overkill
Category:Battle Pass
Category:Themed