Yudoku Clan

The Yudoku Clan (Yudoku Ichizoku) are natives to the Land of Wind. Their survival in the harsh desert environment was due to their utilization of various poisons/venoms. The clan utilizes their symbolic poisons through various hidden techniques. Some clansmen, while rare, are born with poisonous chakra. The effects, type of poison and even its potency varies between clansmen, though it isn’t an odd occurrence for those with direct blood ties to have the same or a similar type of poisonous chakra. The Yudoku are characterized by their scaly skin, slitted pupils, forked tongue and hollow teeth that carry out the same function as a snake’s fangs.
== Template Statistics ==
Dex +4, Con +6, Wis +4
Yudoku clansmen are immune to their poisons/venoms. Furthermore, all natural poisons/venoms (Those derived from non-magical means) have no effect on a Yudoku. Should a Yudoku be poisoned, their body identifies the substance, granted that it is natural, and releases chemicals to neutralize it. As a free action, a Yudoku can discern the type of poison/venom used if it is consumed orally.
Venomous Bite: A Yudoku can attempt to bite a creature and inject them with venom, if said creature is caught in a grapple. Yudoku use their unarmed strike attack roll for their bite attack.
The DC for a Yudoku’s venom is 10 + Character Level + Con Modifier + Highest Level of Jutsu. A Yudoku can use the following venoms:
Venom 	Type 	Initial Damage 	Secondary Damage
Reaper's Bite 	Injury	4d8 Con 	3d6 Con
Vitalities Leech	Injury	4d8 Str 	2d8 Str
Reaver Venom 	Injury	Unconscious for 2d4 hours	8d10 points of Chakra
Paralyzing Agent	Injury	Paralysis for 2d4 rounds 	Paralysis for 2d4 hours
Poisonous Touch: A Yudoku with the clan’s KKG can secrete poisonous chakra from their tenketsu and inflict a creature with the poisons effects through physical contact (Touch Attack). As a standard action, a Yudoku can coat their form in a thin skin of their chakra causing all creatures that touch any portion of them to be subjected to the poison.
== Kekkei Genkai ==
A rare trait among the Yudoku Clan is their poisonous chakra. A Yudoku is able to release their chakra through all their Tenketsu is a manor similar to the Hyuga Clan, though a Yudoku’s utilization of this is crude compared to the refined techniques of the Hyuga Clan. All Yudoku clansmen with this KKG, possess a single unique poison that is infused into their chakra. 
When a Yudoku utilizes a nature transformation, the resultant jutsu deals poison damage, inflicting the target with the effects of the Yudoku’s unique poison. This is dealt alongside the jutsu’s normal damage, should it deal damage. This does not apply to genjutsu.
== Graft ==
A Yudoku graft grants the person being implanted with it the poisonous chakra of the DNA’s owner. As such the person gains said poisonous chakra and is able to secrete it from all their tenketsu as a Yudoku would.