Shedinja - old

== Summary ==
shedinja from gen III pokemon, including shiny shedinja [shiny form]
he is the shadow-soul stealing pokemon, but his only possible trainer was the hero brendan from pokemon emerald
[due to nincada and ninjask's evolution] 
he was also possible as a trade for trainer red through brendan trading him to past generations with the machine network
on island one of kanto 
"Shedinja inherits the same personality value, IVs, EVs, OT and ID number as the Nincada that shed it. Among other things, due to retaining personality value, if the Nincada was Shiny, Shedinja will be Shiny as well." - a user 
https://m.media-amazon.com/images/I/71n1nilyEBL._AC_SY606_.jpg 
== Powers and Stats ==
Tier: at least moon+ / planet- 
Name: shedinja / the shadow pokemon
Origin: gen III / possibly earlier 
Gender: m / none 
Age: unknown [likely did not age since gen III] 
Classification: the shadow-bug pokemon 
Powers and Abilities: shadow control / shadow attacks / shadow defense / enhanced defense / near-invulnerability / 
monster control [could control other pokemon through confuse ray] / mind control [confuse ray] sand control [sand attack],
other lower but effective abilities 
Attack Potency: moon+ / planet- 
Speed: ftl+ / city- 
Lifting Strength: class 10,000 [could lift anything with telekinesis] 
Striking Strength: class 35 [could harm city+ beings like charizard, mega pokemon were resistant to him] 
Durability: moon++ / planet- / at least omni- / invincible [against electric-moves] 
Stamina: very high / limitless- / limitless+ [with wonder guard and attract] 
Range: melee range / moon+ range 
Standard Equipment: wonder guard [normal effectiveness resistant] / pokeball [normal] / master ball [can use] / 
shadow sneak [a ghost-type move that allowed shedinja to go first], counted as ghost-equipment 
Intelligence: omniscient [so mysterious that it likely knew everything] 
Weaknesses: fire-type moves / rock-type moves / flying-type moves / [no fairy types in gen III] / burn / sandstorm / hail / toxic 
[all not notable due to shedinja being able to be the last pokemon a trainer could send out] 
Notable Attacks/Techniques:
shadow ball [lowers the sp def of the target], also does 80 damage, 80 being the lowest notable amount of damage / 
ftl+ enhanced speed - able to go straight to ftl and mftl with enhanced speed / will o wisp - instantly burns the enemy / toxic - 
instantly poisoned the enemy / shadow claw [high crit rate] / attract [could attract the enemy] / x scissor [80 bug-type damage] /
hidden power-steel [able to damage psychic beings, and all others] / agility [increases speed by 2 or more] / mimic - copies moves, of pokemon and non-pokemon / metal claw [increases attack] / subsitute [helps defense] / trick [switches items] screech [lowers enemy 
defense by 2/10 or /10 being max / ghost body - cant be damaged by fighting or normal-type moves, usually 
== Others ==
Notable Victories: son goku [spirit bomb goku, pre ssj1 namek goku] / ben 10 [alien x, could not harm shedinja] 
Notable Losses: saiyan saga vegeta [planet+ level, moon- level shedinja used]
Inconclusive Matches: one punch man / the hulk [comic hulk, 200% power used] 
feats; alike unowns pokemon [could create the alphabet, all together]