Heal Tile

The Heal Tile is a weapon part that is part of the subcategory of defensive support weapons.
== Description ==
This weapon places a healing tile on an unoccupied space within a 2-tile range, healing for 4 HP with a 1-turn cooldown. It costs 5 energy, 6 credits, and upgrading costs 6 credits. The healing tile can overheal, and the first upgrade allows placing and removing tiles on occupied spaces while the second increases healing by 4.
Category:Weapons
Category:Defensive Support