Classic: Ogre

Classic: Ogre (2000) is the GURPS conversion of Steve Jackson's Ogre game for Metagaming Concepts Microgame.
== Before the Factory States ==
The world of OGRE is at war both physically and mentally--technology and tactics built around mutual paranoia built over a long period of time. The main struggle of the old days (from 2050s to the Last War of '92) was the result of a long and complex cold war, with the ruling parties attempting to consolidate more and more power under a cybertank-backed empire. This lead to more and more OGREs, until--much like the world of Reign of Steel--the machines decided the war had gone on long enough.
* It seems that the supposed follow-up to this timeline, "OGRE: The Factory States", was never published. :(
== OGRE details ==
See main page: OGRE vehicle page
=== The Mark I Pikeman ===
A 2060 model and the first official OGRE design in mass production. Despite some sourcesp.88 claiming that Mark I could be transported by "regular" air transport, its weight of 768 tons required the might of a mega-zeppelin to carry it.
==Additional Material==
* Classic: Mecha
* Classic: Robots
* GURPS Update
*Ogre Interactive Record Sheets
*Designer's Notes: GURPS Ogre (7/14/2000)
*The Factory States (Pyramid 2 unknown date)
*The 30-Seconders: A GURPS Ogre Campaign (12/1/2000)
Category:2000
Category:Fictional Settings
Category:Infinite Worlds
Category:Classic
Category:Campaigns