Masayuki Doi

Masayuki Doi (土居政之) is an employee of Atlus, working as a graphic artist since Persona 2: Eternal Punishment. Before Doi was chosen as the character designer for the Trauma series starting with , Doi was primarily occupied with the coloring of character portraits and the creation of the visual design of the dungeons.
Kazuyuki Yamai, the director of Shin Megami Tensei IV, explained in an interview that he chose Doi as the character designer for the game since Doi is able to create simplistic characters that have a strong sense of presence.
==Credits==
Game Name 	Firstreleased	System 	Role(s)
Persona 2: Innocent Sin 	1999 	PlayStation 	Character Coloring, Card Graphic
Persona 2: Eternal Punishment 	2000 	PlayStation 	Character Coloring, Card Graphic
Shin Megami Tensei III: Nocturne 	2003 	PlayStation 2 	Concept Art
Digital Devil Saga: Avatar Tuner 	2004 	PlayStation 2 	Concept Art, Sub-character Designer
Digital Devil Saga: Avatar Tuner 2 	2005 	PlayStation 2 	Concept Art, Sub-character Designer
Devil Summoner: Raidou Kuzunoha vs. The Soulless Army	2005 	PlayStation 2 	Concept Art, Sub-character Designer
Persona 2: Innocent Sin 	2011 	PlayStation Portable	New Character Design Finishing
Persona 2: Eternal Punishment 	2012 	PlayStation Portable	Character Coloring, New Character Designer, Character Artwork
Devil Summoner: Soul Hackers 	2012 	Nintendo 3DS 	Character Artwork
Shin Megami Tensei IV 	2013 	Nintendo 3DS 	Character Designer
Shin Megami Tensei IV Apocalypse 	2016 	Nintendo 3DS 	Character Designer, New Demon Designer/Artwork
Shin Megami Tensei: Strange Journey Redux 	2018 	Nintendo 3DS 	New Characters Designer, Additional Demon Designer
Shin Megami Tensei V 	2021 	Nintendo Switch 	Character Designer, New Demon Designer/Artwork
Category:Personnel