Howler

"A wailing spirit of times long gone."
Howlers are Support Undead enemies that may be encountered in journeys. They have a miniboss variant, the Crimson Wailer.
Like all Undead, they gain a stat increase after an in-game event; in this case, +5 Speed.
==Abilities==
==Abilities==
 	Icon 	Description	Power
Enemy Ability	Self Ability	 	
==Strategy==
While Howlers aren't really dangerous on their own, their delaying can really break your party's strategy, and they should be taken out as fast as possible.
If you need a party member to remain unaffected by the delays, like the Reverend who heals your party, or Zivko charging up for a Blast, cover them with Hildie's Protect or one of the redirection buffs.
Abilities that produce passive effects are great idea when fighting Howlers, as they allow the hero to remain useful to the party even if they can't move. The best examples are Blind Archer's Ear Shot, Pyra's Cauterize, or Hildie's Protect.
Likewise, damage-over-time debuffs work well, as enemies supported by Howlers will likely take many more actions than the party.
Category:Enemy
Category:Support
Category:Undead