111868-megaserver-feedback-thread-page-6

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RPers will still be able to RP. PvEers will still be able to PvE. PvPers will still be able to PvP. Only difference is that you will be able to do it while having the world outside of dungeons / battlegrounds be more populated.
 
How is this not a step forward?
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I really don't know what to make of this.
I truly understand something had to be done towards the population issue, but what I see is a whole lot of new trouble heading our way.
I read quite a bit about what people from Evindra said and tend to agree (being on an RP server myself) but let me tell you that we are going to be *cupcaked" twice as much as you because we are on a European server, meaning we will lose our RP community to both griefers and the other 2/3rds of the population that won't even be speaking the same language ! Let alone have the same gaming culture, and that is another problem entirely because we don't have the same gaming mentalities.
 
Please allow us to have some sort of way to handle a specific shard/instance for people who want to be able to RP outside of housing, because that's going to be the only place left for us.
And no, having RP channels will solve nothing because doing RP is about what happens in /s not what happens in /z
 
I know this might help a lot of people (probably moreso in NA servers due to a single language) and the RP community is the fewest in numbers, but don't throw us completely under the bus.
I'm not saying mega servers shouldn't happen; we are also hit by the difficulty in finding regular people for PVE content without Pugs, but try to give us something to preserve RP communities.	
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How I play games, and why this is a huge blow to me. My preferred gaming is PvP, I just find PvE repetitive and after beating it once or twice its incredibly dull to me. After PvP I enjoy RP as its something creative to do, inventing a character, customizing their appearance and personality and writing their backstory, then interacting with others.
 
So when I chose a server I looked for an RP-PvP server, something which catered to both of my preferences for gameplay. Not finding one I looked at how I enjoyed my games. Now since I rate PvP higher than RP you would think I would go for a PvP server. Well I contemplated it but joining a non-RP server is a death sentence to trying to RP, while being on a non-PvP server still has some PvP (Battlegrounds, Arenas, Warplots). So I chose Evindra to promote both of my styles of gameplay, even though I would have chosen an RP-PvP server over an RP-PvE I went with it because I could still play PvP and I wouldn't be alienated for RPing.
 
With this change RP will die. I really wish it wouldn't, I will be staying until the change in the feeble hope that it doesn't, but I know it will. Group RP will attract random people on hoverboards coming over to see what that group of people are doing, which leads to randomly flying their hoverboards through the group, naked dancing and other distracting actions, and these are people who don't even really understand they are trolling, they are just being silly. The other side is the malicious trolling, those who start calling the RPers slurs in zone chat, call in guildies to help them troll, spam /strain emotes. There is also the mocking of any guild which promotes itself as an "RP" guild.
 
I know this won't change the Devs minds, and honestly it is probably best for the other aspects of the game but this is the death of Wildstar Roleplaying, an RP community cannot survive outside of an RP server.	
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I really dislike forcing a last name.  Don't get me wrong.  I don't mind WildStar implementing last names for this megaserver system, but not every character needs one.  Guild Wars' forced surname system always looked silly to me.  I think ESO got it right when they made surnames optional.  Sometimes I just want to be called "Wolverine" not "Wolverine McGee" or some lame workaround like "Wolverine X" just to fulfill the surname requirement. 
 
Also, I don't RP, but I think those who do deserve better than a chat or an RP marker.  Please learn from ZeniMax's mistake.  They need their own megaserver.	
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as for the RP community, don't knock until you try it. for all you know this megaserver may be the best thing to happen to your RP community and you won't even know unless you give it the old college try!
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I really don't know what to make of this.
I truly understand something had to be done towards the population issue, but what I see is a whole lot of new trouble heading our way.
I read quite a bit about what people from Evindra said and tend to agree (being on an RP server myself) but let me tell you that we are going to be *cupcaked" twice as much as you because we are on a European server, meaning we will lose our RP community to both griefers and the other 2/3rds of the population that won't even be speaking the same language ! Let alone have the same gaming culture, and that is another problem entirely because we don't have the same gaming mentalities.
 
Please allow us to have some sort of way to handle a specific shard/instance for people who want to be able to RP outside of housing, because that's going to be the only place left for us.
And no, having RP channels will solve nothing because doing RP is about what happens in /s not what happens in /z
 
I know this might help a lot of people (probably moreso in NA servers due to a single language) and the RP community is the fewest in numbers, but don't throw us completely under the bus.
I'm not saying mega servers shouldn't happen; we are also hit by the difficulty in finding regular people for PVE content without Pugs, but try to give us something to preserve RP communities.
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Honestly, I expect a cash shop to come out soon too, since that's 'best' for the game, and its also something they said they would never do. (or at least gave a vague non committal answer about)
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I am an Evindra player -- a roleplayer at that.  My knee-jerk reaction was to of course see nothing but the terrible but these server merges are a necessary evolution.  I have a few suggestions for the Devs I would like to see, some unfeasible (but I will ask and feed it back with a pretty-please and batting my eyelashes) and some rather straight forward in regards to preserving some of the RP community.
 
FIRST AND MOST IMPORTANT:  When labelling the new servers, please designate them as follows:  PVP/RP - PVE/RP.  Really, that will cover a lot of my concerns right there.  I would not be surprised if more than a few subconcious concerns arise from the thought of having been written off by Carbine entirely.  Tell your players you're still upholding to your earlier promises about doing everything better than previous MMOs.  Support your roleplayers by this single change.  It will let them and new players know that the roleplay in Wildstar is not forgotten.  It's encouraged and encouraged across all megaservers. 
ROBUST IGNORE FEATURES.When someone is being ignored, please empower the ignore feature to remove this person to the furthest limits possible by programming.  My short wish list? 1.) Never be in the same phase as said player. Including not being randomly put into the same random dungeon/adventure. 2.)  If that's not possible, not see any form of chatlog communication from this player, at all, ever.  Nothing in any chat.  Not say, not yell, not assist, not emote, not animated emote.  I don't even want to see anything in the combat logs regarding their damage output / how much healing was done to or by them.  Make them a non-entity as far as my chat logs are concerned.3.) Ignores should be account wide, both ways.  I want the player ignored, not just their one character so they can alt-hop and continue to be a nuissance.  Similarly, if I ignore them on one of my characters, I want that ignore feature to carry over to my other characters.  If this requires different "kinds" of ignores, I'm fine with that. 
IMPROVED HOUSING INTERFACEIt's perilously important that we have some form of boot/ban feature to allow housing to still remain designated public.  Tied to an ignore feature would be a great step in the right direction.	
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			Don`t know if this has been mention yet but with the surnames will be able to use numbers, spaces, and - in our names.	
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Honestly, I expect a cash shop to come out soon too, since that's 'best' for the game, and its also something they said they would never do. (or at least gave a vague non committal answer about)
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So now in order to whisper people I have to know their first AND last name?  
 
This is the only game you have to whisper people by their first and last name that I know of.  
 
You guys claim to have explored every option, and perhaps you did.  But if you think this is the best option, you have grossly miscalculated.
 
My subscription has been cancelled.  I still have game time left.  The ball is in your court to get the people upset by this decision back.  At the end of the day, you'll have to look back at the long line of miscalculations that got you to the point where you don't have enough players to need the megaservers and wonder... "Was it worth it?"
 
You're listening, but I'm afraid of what you're HEARING and who you are listening to.	
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			Question ~If we have characters on some servers, once all of my toons ends up in 1 list, how they will sort?I'd hope my Main wont get in the bottom of the toon list! (thats the reason im asking this)Or, should i transfer all of my toons to my "main server" and sort them by transfer order now? (i'd like to avoid that if possible) 	
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Mine is still pending :( I need hugs. I went and queued up allllllllllllll my characters.
 
On another note, I really don't know what to say to the RP people. I don't like being upset, and I'm sure most people don't, so hopefully this all gets resolved the best way possible.	
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I would rather have to change my name than be forced to add a surname
 
just sayin	
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Well, I'm sad. I'm surprised how sad I am. I know this is a needed change for the servers, but this is a disappointment. I'm going to miss the community as it stands today. I hope things turn out well for this change, in any case, but...yeah, I'll miss Evindra. I'll keep using the PDA addon (and I hope everyone else does as well!) - it should help make it easier to track RP friendlies, and we can also use it to imply we were Evindragons (maybe put a note in our profiles) :) As for the surname change, I'm glad to hear the entire name is being flagged for a rename so that cases of NameLastname formatted names, people aren't stuck with odd redundant names!
 
Honestly, the people in this thread referring to RPers who are upset/worried as melodramatic or other such terms because of the change are kinda exhibiting some of the traits that cause concern over this merger in the first place. Empathy goes a long way, and it's only natural and realistic to be worried about an unwelcome atmosphere in regular servers towards RPers. Evindra became a home for many players. Community is very important to a lot of gamers, but especially RPers, who are often ridiculed in other servers. I've seen it in other games and I'm sure it'll be similar at times in this case. I'm sure we can all power through it and have fun - this is the game we all love - but I certainly understand fully the sad feelings and disappointment about the change.
 
*group hugs* Evindra has been a treasure and this merge doesn't change that - I'll always hold it in high regard even when it's only a memory. :wub: I sincerely hope this megaserver change is a big plus in the grand scheme of things, and I will be hanging around in the meantime~	
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So now in order to whisper people I have to know their first AND last name?  
 
This is the only game you have to whisper people by their first and last name that I know of. 
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Question ~
If we have characters on some servers, once all of my toons ends up in 1 list, how they will sort?
I'd hope my Main wont get in the bottom of the toon list! (thats the reason im asking this)
 
Or, should i transfer all of my toons to my "main server" and sort them by transfer order now? (i'd like to avoid that if possible)
 
 
 
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Restoring my comment with better wording.
 
Surnames are again an issue with naming that needs to be addressed.
 
Carbine needs to learn from the naming issues of the past and not enforce an additional restriction and change to the naming scheme.
There was a protest about the removal of numerics from the naming possbilities and then parent special symbols added to the naming scheme which disallowed the use of basic lettering if utilized.
 
These are basic problems with the naming system that were never addressed and should have been reverted before the release of the game.
 
Now carbine seeks to place Surnames as a requirement, when instead they should be an option.
 
Please do not again, alter the naming scheme of the game, because many users have defined naming habits and behaviors that do not utilize, or are broken by surname usage.
 
I can use my FranBunnyFFXII name right now, and the several non numeric variations and alterations. However, now I have to pick some random, unneeded and IGN handle name breaking requirement, and it's yet another compounding issue that's being added to a game that already as character identity issues.
 
 
Carbine, please don't doom yourselves to repeat mistakes again.
You're making progress with mega server names, but taking another step in the wrong direction with another unneeded and necessary restriction.
 
Please do not utilize Surnames unless at a player's request.(which can be done with game mechanics, and not require human support interaction)
 
"Learn from your mistakes"
~Riven	
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Dear lord what the hell is wrong with a surname?
 
Rpers aren't being screwed they along with pvpers will always be a minority and they will always cater to the majority. 
 
 
Edit: Buster Casey strikes again :D. I'd say get a job but that point would be moot :P
			
				
	Edited September 3, 2014 by stephen1984
	
		Content	
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thanks you just made my OCD kick in 
what if my characters end up in the wrong order on the character select screen!!!!!!!!! TRAGEDY
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Question ~
If we have characters on some servers, once all of my toons ends up in 1 list, how they will sort?
I'd hope my Main wont get in the bottom of the toon list! (thats the reason im asking this)
 
Or, should i transfer all of my toons to my "main server" and sort them by transfer order now? (i'd like to avoid that if possible)
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			Could a Dev PLEASE update the original information thread with the additional info from this threadnaught regarding names and transfers, etc.?  It's not a good idea to expect everyone to read through this entire thread.	
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Could a Dev PLEASE update the original information thread with the additional info from this threadnaught regarding names and transfers, etc.?  It's not a good idea to expect everyone to read through this entire thread.
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You guys claim to have explored every option, and perhaps you did.  But if you think this is the best option, you have grossly miscalculated.
 
My subscription has been cancelled.  I still have game time left.  The ball is in your court to get the people upset by this decision back.
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			What's going to happen if you have more than 6 toons? I have 6 on caretaker and 6 on widow (exile/dom), if we go to a mega server will I be able to access all 12?	
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What does a cash shop have anything to do with this? Did they ever promise RPers that they would never merge their servers?
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Dear lord what the hell is wrong with a surname?
 
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What's going to happen if you have more than 6 toons? I have 6 on caretaker and 6 on widow (exile/dom), if we go to a mega server will I be able to access all 12?
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What's going to happen if you have more than 6 toons? I have 6 on caretaker and 6 on widow (exile/dom), if we go to a mega server will I be able to access all 12?
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Alright so I've gone thru and read all the DevPosts so sorry if this has been asked already.
 
Is their a minimum length the sure name must be? For example, could I go and rename my toon Dr Z?	
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What's going to happen if you have more than 6 toons? I have 6 on caretaker and 6 on widow (exile/dom), if we go to a mega server will I be able to access all 12?
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technically, this isn't the first game with megaservers so its not some undiscovered country where anything is possible. there's never been a game where the community has come out better than before megaservers. population-wise maybe. community-wise, never. At best it's only a small step back and a ton of work for roleplayers. at best.
 
We all know what megaservers do, we've all seen it before. Acting like its a new idea that might work is blind misguided optimism. 
 
 
Honestly, I expect a cash shop to come out soon too, since that's 'best' for the game, and its also something they said they would never do. (or at least gave a vague non committal answer about)
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I can use my FranBunnyFFXII name right now, and the several non numeric variations and alterations. However, now I have to pick some random, unneeded and IGN handle name breaking requirement, and it's yet another compounding issue that's being added to a game that already as character identity issues.
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What's going to happen if you have more than 6 toons? I have 6 on caretaker and 6 on widow (exile/dom), if we go to a mega server will I be able to access all 12?
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Is their a minimum length the sure name must be? For example, could I go and rename my toon Dr Z?
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Nothing.  Many of us don't mind a surname, but making it a requirement is not a great idea.  It should be like ESO where a surname is optional.  Forcing all my characters, even rather uniquely named ones like Megabunoven, to pick up a last name is just as lame as it was in Guild Wars and FFXIV.
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No, you don't.  You can be FranBunny FFXII.  You are literally one of the people least affected by this change; the only criterion for which is that there be a space in your name somewhere.
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I don't see surnames as a necessary requirement. If there are two characters with the same name I think one should be presented with two options. 1) option to add a surname to uniquely identify the player, 2) optional rename to a different handle.
 
GW2 didn't require a surname even though it was an option. I just don't think it should be mandatory; it's quite a bummer really. I really don't like the addition of a surname for several reasons: whispering to players will become more annoying with extra name length, players will lose a certain identity that they already have established with their handle, and just the general  nonsense will come with a longer name. The last point is just my own personal opinion as I have a certain standard for name selection, but it is fairly evident from the forum posts that this name change is not universally accepted. 
 
This is just my two cents, but I hope that Carbine at least has a change to consider this.	
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Megabunoven? Mega Bunoven / Megabun Oven . PROBLEM SOLVED. NEXT!Can people please stop trying to find problems where there are none? Serious people are crying and gathering their pitchforks over *cupcake*ing nothing.
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			Haha, names will be super long now  with the titlesLike... Nathaniel L'orddenum the freedom fighter <--- That will be legal	
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Incorrect. The requirement affects the naming scheme of my characters.    
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Incorrect. The requirement affects the naming scheme of my characters.
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Then by all means keep complaining. Your gaming experience in wildstar is going to suck now and you might aswell just go play something else. Too bad for you.
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For the RP crew,
 
I'm going to paint the target on my back here and say that, the very, VERY sad truth is that we couldn't justify a megaserver JUST for RP.
 
Believe me, I'm gutted. I play on Lightspire myself and have always championed RP communities in MMOs, I've played on them in my personal and professional time and always found them to be wonderful places.
 
We will introduce a new RP Chat Channel, and combined with Circles, Guilds, and Housing I still *genuinely* feel WildStar has a lot to offer an RP Community. But I know many won't see it that way, will be fearful of sharing a realm with normal gamer folk and this will be upsetting news for them.
 
I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
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You'll keep ALL of them, but wont be able to make more unless you get back to 11 toons (12 cap)
 
edit: damn lankybrit is fast >:
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This is a feedback thread, he is posting feedback.  All feedback is valid.  This is the point of this thread.
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This is a feedback thread, he is posting feedback. All feedback is valid. This is the point of this thread.
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Umm... maybe you can write him a promotion plot arc? One that finishes roughly to match the timing of the big patch?  ;)
 
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How does a hippie get promoted??
I'll figure something out, at least I have an OOC handle to fall back on. :P My characters usually have some comical element to them, but much like Ferenzi Requies' joke is subtle, and not entirely related to his name, so I'm not sure if I want to make it more obvious with the surname.
 
I have one Granok made and another "NPC" one, but they'll probably just use the handle name because it makes sense for them. Sadly, I am not skilled in puns, rock or otherwise.
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Any word on people that reserved their names initially being allowed to reserve their last names?
 
Or.. is this just a big t(-_-t) to them?	
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She* not all gamers are male.
 
But yes this.
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Any word on people that reserved their names initially being allowed to reserve their last names?
 
Or.. is this just a big t(-_-t) to them?
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First the president quits, then server consolidation.
 
Three months F2P.
 
A year: what ever happened to Wildstar?	
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First the president quits, then server consolidation.
 
Three months F2P.
 
A year: what ever happened to Wildstar?
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A lot of people are asking about this, so I'll give some feedback on it.
 
The problem is programatically figuring out what denotes a name and what doesn't.
 
Let's say there are 3 characters:
Bob (no last name)
Bob Smith
Bob Where
 
Now, you want to send a whisper to one of them, and you say:
    Bob Where are you?
 
Who am I talking to?  Am I talking to "Bob", or am I talking to "Bob Where"?  Or am I trying to talk to "Bob Smith" and just forgot to type the last name?
 
Now there are many ways to resolve this issue.  I personally feel that the simplest solution is often the best, it's the easiest to understand and communicate.  The easiest solution in this case is to make everyone have 2 names.  All other solutions (that we thought of) will make the rules of communication unnecessarily difficult to understand.
 
We did discuss this for several days back and forth trying to decide the best way to resolve the conflict.  Including sticking with the current 1 unique name rule, and just forcing people to change their names if they weren't unique or first.  But when we looked at how many players that would affect, we decided that the least painful was to allow people to keep their names, and gain a last name that some people have actually been asking for since beta.  This was the decision that allowed the most number of people to keep their first name that they really like that didn't add things like account name, or some account number identifier that you couldn't set to your last name.
 
If you truly don't want a last name, I'm sorry.  Perhaps for those of you that don't want a last name, just put the name of your old server as your last name.
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As an RPer and raider I really like the idea of merging the servers.
As it stands now, I recently moved my (Dominion) toon off of Evindra (RP server) a few weeks back because it was very difficult to attune my alts with the low population on that side and to find a active raiding guild that wasn't on a crazy hard-core schedule for my main.  I love Stormtalon (where I moved) but do miss the RP aspect of the game. One megaserver would give the best of both worlds. It sounds scary at first, as the regular non RP community can be somewhat abusive to RPers. However I think in time those people will just learn to co-exist with the RP aspect at some point, and the higher overall population will make the game more enjoyable.	
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Actually this really isn't a good explanation. The easiest solution would be to do nothing, give up, wait to possibly be arrested or fined for not providing the service people paid for, etc. Not saying that to be mean or anything but that would be the easiest. So you are obviously choosing this approach for some balance of work required, estimated acceptance etc. And I think you have buggered that up.
People will quickly learn how to whisper whether it requires quotes or whatever. Allowing people to have a unique name, but it one, two or names should be enough.
What we be awesome if you allow that unique name, like I mentioned, then allow people to make aliases for people in their friends list.
Someone really needs to tell the guy in charge that he's wrong.
 
Edit: And just to show that I have some understanding of programmatic requirements in the event you had an alias that matched the actual name of another player, Bob for example as and alias to Bob Smith, using Bob unquoted would send to the alias, using "bob" would sent to the player with actual name of the character. Make it work and people will figure it out. Then 5 minutes later someone will make an addin to manage it, and you have just kept another few hundred or thousand subs.
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Server types naming lets talk about the real elephant in the room with a gorilla carrying a saddle at the door.
 
The AH/CX.
How will the items be handle in this conversion. Then theirs the C.R.E.E.D will the prices be averaged out base of the realms added together or reset.	
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			What will the megaservers be called?....	
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			Question: Are you going to be sending an e-mail out to all your subs about this? Cause not everyone visits the forums.	
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What will the megaservers be called?....
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We did discuss this for several days back and forth trying to decide the best way to resolve the conflict.  Including sticking with the current 1 unique name rule, and just forcing people to change their names if they weren't unique or first.  But when we looked at how many players that would affect, we decided that the least painful was to allow people to keep their names, and gain a last name that some people have actually been asking for since beta.  This was the decision that allowed the most number of people to keep their first name that they really like that didn't add things like account name, or some account number identifier that you couldn't set to your last name.
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I look forward to this!
 
I fail to see how this hurts RP'ers lol.... what makes it so you cant RP?
 
Players that moved servers for progression are in guilds and will do their thing just like you RP'ers will do your thing.  Having more people on the server affects that in no way shape or form.
 
Lets stop being drama queens and overreacting.	
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Dear god..... HOW CAN IT BE THIS BIG A PROBLEM TO HAVE TO ADD A SURNAME TO YOUR CHARACTER? This might be the most demanding and highminded community i've ever been a part of.
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Dear god..... HOW CAN IT BE THIS BIG A PROBLEM TO HAVE TO ADD A SURNAME TO YOUR CHARACTER? This might be the most demanding and highminded community i've ever been a part of.
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Nexus?
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I have a solution to surname issue. Don't.
 
It is really that simple; when the megaserver rolls out, its first come first serve. Since the whole pre-order reserve a name thing is now null and void anyways, why not?
 
If you like the fact you got a name through/reserved ( I include myself here ), we are out of luck anyways. Everyone can now have your name + a surname.
 
I would rather roll the dice on a one word name again and still be uniquely identified.	
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Couldn't agree more. They take action to address issues people have been whining about and then they just whine again.
 
Just wanna say thank you to Carbine staff. Really appreciate the upcoming changes (rune changes etc), shows you guys are actually listening. Also quick ETA on the server changes  :D
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I can only apologise and say we did try to consider it, but in the end the cruel math of logistics won out.
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A lot of people are asking about this, so I'll give some feedback on it.
 
The problem is programatically figuring out what denotes a name and what doesn't.
 
Let's say there are 3 characters:
Bob (no last name)
Bob Smith
Bob Where
 
Now, you want to send a whisper to one of them, and you say:
    Bob Where are you?
 
Who am I talking to?  Am I talking to "Bob", or am I talking to "Bob Where"?  Or am I trying to talk to "Bob Smith" and just forgot to type the last name?
 
Now there are many ways to resolve this issue.  I personally feel that the simplest solution is often the best, it's the easiest to understand and communicate.  The easiest solution in this case is to make everyone have 2 names.  All other solutions (that we thought of) will make the rules of communication unnecessarily difficult to understand.
 
We did discuss this for several days back and forth trying to decide the best way to resolve the conflict.  Including sticking with the current 1 unique name rule, and just forcing people to change their names if they weren't unique or first.  But when we looked at how many players that would affect, we decided that the least painful was to allow people to keep their names, and gain a last name that some people have actually been asking for since beta.  This was the decision that allowed the most number of people to keep their first name that they really like that didn't add things like account name, or some account number identifier that you couldn't set to your last name.
 
If you truly don't want a last name, I'm sorry.  Perhaps for those of you that don't want a last name, just put the name of your old server as your last name.
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Actually this really isn't a good explanation. The easiest solution would be to do nothing, give up, wait to possibly be arrested or fined for not providing the service people paid for, etc. Not saying that to be mean or anything but that would be the easiest. So you are obviously choosing this approach for some balance of work required, estimated acceptance etc. And I think you have buggered that up.
 
----
			
{| class="blockquote"
You think us changing the naming rules is going to get us arrested?  Wow, harsh.
 
Perhaps I shouldn't have used "easiest" as the keyword here.  We looked over many (not all) solutions, we looked at how other games do things, and we made a decision that we felt was best for the player base.  We did in fact look at how many players would be affected by sticking to the 1 unique name rule.  There are surprisingly few truly unique names, on the flip side, the ones that were unique were really unique. :)  Our decision for first/last names (or title/name if you prefer) was what we decided would be best for the majority of our players.  We felt it caused the least disruption.  We did indeed understand that some people wouldn't like it, but we felt that it was overall the best decision for our game, and our players.
 
There are no decisions that we can make that all players will like.  We do our best to try and please the majority.  But any change we make, some players will hate and say we are ruining the game.  We must forge ahead and make decisions, lest the game becomes stale.  Hopefully in the long run we will make the decisions that are best for the game, and also hopefully most of you will agree with us and join us for the adventure.
----
			Good fix to the population thing this. And the surname is easy now that I`m not on an RP server anymore. I`ll just use the six worst US presidents and off I go!	
----
			(Found answer to question; deleted).	
----
			
{| class="blockquote"
You think us changing the naming rules is going to get us arrested?  Wow, harsh.
 
Perhaps I shouldn't have used "easiest" as the keyword here.  We looked over many (not all) solutions, we looked at how other games do things, and we made a decision that we felt was best for the player base.  We did in fact look at how many players would be affected by sticking to the 1 unique name rule.  There are surprisingly few truly unique names, on the flip side, the ones that were unique were really unique. :)  Our decision for first/last names (or title/name if you prefer) was what we decided would be best for the majority of our players.  We felt it caused the least disruption.  We did indeed understand that some people wouldn't like it, but we felt that it was overall the best decision for our game, and our players.
 
There are no decisions that we can make that all players will like.  We do our best to try and please the majority.  But any change we make, some players will hate and say we are ruining the game.  We must forge ahead and make decisions, lest the game becomes stale.  Hopefully in the long run we will make the decisions that are best for the game, and also hopefully most of you will agree with us and join us for the adventure.
----
			
{| class="blockquote"
I have a solution to surname issue. Don't.
 
It is really that simple; when the megaserver rolls out, its first come first serve. Since the whole pre-order reserve a name thing is now null and void anyways, why not?
 
If you like the fact you got a name through/reserved ( I include myself here ), we are out of luck anyways. Everyone can now have your name + a surname.
 
I would rather roll the dice on a one word name again and still be uniquely identified.
----
			
Just a note on namespace from playing other games. I have encountered MMOs that allow both single and multiword names by placing a comma at the end of the tell command.
 
/w Jariel the Archon, Yo dude, hows that Nexus Project coming along?
/w Bob, Your name's a little short for a stormtrooper, isn't it?
 
I'm personally OK with the Wildstar parser looking for exactly two words, but I've seen games handle variable word count names pretty seamlessly/effortlessly in the past. If you want to serve that audience, it can be done.	
----
			
{| class="blockquote"
You think us changing the naming rules is going to get us arrested?  Wow, harsh.
 
Perhaps I shouldn't have used "easiest" as the keyword here.  We looked over many (not all) solutions, we looked at how other games do things, and we made a decision that we felt was best for the player base.  We did in fact look at how many players would be affected by sticking to the 1 unique name rule.  There are surprisingly few truly unique names, on the flip side, the ones that were unique were really unique. :)  Our decision for first/last names (or title/name if you prefer) was what we decided would be best for the majority of our players.  We felt it caused the least disruption.  We did indeed understand that some people wouldn't like it, but we felt that it was overall the best decision for our game, and our players.
 
There are no decisions that we can make that all players will like.  We do our best to try and please the majority.  But any change we make, some players will hate and say we are ruining the game.  We must forge ahead and make decisions, lest the game becomes stale.  Hopefully in the long run we will make the decisions that are best for the game, and also hopefully most of you will agree with us and join us for the adventure.
----
			Edit: deleted, I feel the lack of love and the rain hate... I have been silenced. Carry on.	
----
			
{| class="blockquote"
In what way is lets say Juddy more uniquie than Juddy Banana if there in both cases can only be one "Juddy" or one "Juddy Banana" ?
 
The only think you want is for other people not to have the same first name as you do. You dont want any gain for urself, just loss for others. Losing one or two people like you is probably something Wildstar can survive.
 
 
Except that the silent majority of players would probably rather be named "Juddy Banana" than "Juddy15"
----
			My only concern with this MegaServers change is having to add a last name. Some players, myself inculden, kinda include a first\last name into our character (ex. Shade.Koopa, Shade_Koopa, Shade Koopa, ShadeKoopa). If possible, this would be nice time to give out free character name changes for at least 1 character. Then I'd be able to have my name show correctly. ^^	
----
			
I vote that at least one of the new Mega-servers be named Exanite.
 
It's going to be the fusion of multiple universes and it had better be pretty much indestructible at this point.	
----
			People are so mean here... ><	
----
			
Surname shouldn't even be a issue here. The main focus is trying to get this game back flowing with having more subs. The main problems we're empty servers, no one to level with, tedious grinding and the attunement. Those are the main factors that needed attention in this game. Then comes balancing classes and fixing the bugs.
 
If surname was a major issue then highly doubt they would of added it.  It's just a creative feature that adds more to your character anyway.
 
{| class="blockquote"
People are so mean here... ><
----
			
{| class="blockquote"
Your character naming opinion only applies to you. It does not apply to other people.
A player should be allowed to name themselves whatever they wish as long as it's not racist, sexist, criminal in nature, or harassment.
----
			Can u confirm if we can re arrange characters in char selection screen cus it gonna be a mess with the merge	
----
			
{| class="blockquote"
I took my name after Mandy from 24 (http://24.wikia.com/wiki/Mandy)
 
She has no last name (it is unknown).
 
This is why FORCED last names absolutely BLOWS. I just want to be Mandy.
----
			
{| class="blockquote"
A Carbine representative has already stated multiple times in this thread that when the Megaserver patch comes the first thing every player has to do is rename their characters to a name that includes both a first name and a surname. For example: My current character name is Juddy. After the Megaserver patch i can name it Mona Lisa, for free.
----
			
{| class="blockquote"
Can u confirm if we can re arrange characters in char selection screen cus it gonna be a mess with the merge
----
			
{| class="blockquote"
A better option would be if they give us a choice to keep the first or change it without resetting it.
----
			
The last name thing irritates me, being that it's mandatory. Why couldn't you just do it so the person who had the name first gets to keep it and then the others get a free rename? Most names people go by don't work with last names and ontop of that...last names are an ironically RP related thing (ironic because no RP megaserver.) 
 
In either case, I hope if it does become a thing...that you can hide them. :/ I don't like the idea of people running around with my name just cos they have a diff last name, like, it's been my identity for ages and if you google search it only I come up so there's...well, people could mistake them for me easily enough. It feels kinda a cheap way to use someone elses identity in a way? A lot of us have reputations built up on our names, so...
 
Otherwise I have no complaints. This is really putting me off playing though. Identity is a huge thing in MMOs; it's important. 	
----
			
{| class="blockquote"
What difference does it make? If your name now is Juddy and you want to name your character Juddy Banana. Just name it Juddy Banana. If your name is Juddy and you want to be Gary Moore, name your character Gary Moore... ?
----
			Is there any reason why I can't transfer my characters on Thunderfoot to Myracalus?	
----
			Juddy is missing the point. What if you just want to be Juddy, and not Juddy Banana or Gary Moore <--- lol Gary Moore. Also, you are not offering anything other than criticism on other peoples concerns and comments, I am not sure why you are talking at all.	
----
			
{| class="blockquote"
You think us changing the naming rules is going to get us arrested?  Wow, harsh.
 
Perhaps I shouldn't have used "easiest" as the keyword here.  We looked over many (not all) solutions, we looked at how other games do things, and we made a decision that we felt was best for the player base.  We did in fact look at how many players would be affected by sticking to the 1 unique name rule.  There are surprisingly few truly unique names, on the flip side, the ones that were unique were really unique. :)  Our decision for first/last names (or title/name if you prefer) was what we decided would be best for the majority of our players.  We felt it caused the least disruption.  We did indeed understand that some people wouldn't like it, but we felt that it was overall the best decision for our game, and our players.
 
There are no decisions that we can make that all players will like.  We do our best to try and please the majority.  But any change we make, some players will hate and say we are ruining the game.  We must forge ahead and make decisions, lest the game becomes stale.  Hopefully in the long run we will make the decisions that are best for the game, and also hopefully most of you will agree with us and join us for the adventure.
----
			
{| class="blockquote"
What difference does it make? It makes people keep their first name they started out with from the beginning instead of coming up with a new one. We've stayed with the this game so long the least they can do when adding this surname feature is allow us to keep our first name. You think I want to rename every alt I have on my log in screen?
----
			
{| class="blockquote"
Juddy is missing the point. What if you just want to be Juddy, and not Juddy Banana or Gary Moore <--- lol Gary Moore. Also, you are not offering anything other than criticism on other peoples concerns and comments, I am not sure why you are talking at all.
----
			
Q 7. What happens if two guilds from different realms have the same name?The oldest guild with an active guild leader will keep the name. All the other guilds with the same name will have something added to their name to make it temporarily unique. We will give more information about how to change your guild name in due course.
 
 
================================
 
 
So, assuming the "total including the space must be 30 characters" means we can have first name only.... why can't we use the above policy for also reserving the first name only character names???  I mean, part of why I pre ordered was for the shot at reserving a name, which only I have on all NA servers for the name I fought for during the beta name reserve.... so .... ya.	
----
			
At launch I rolled on Bloodsworn. Rest of the people I played with wanted Evindra so I rerolled there.
 
As far as the RP community goes it's nice and calm. I enjoy wandering aroung public housing and the like. I like an Almost empty Illum it feels very clean.
 
The problems I forsee are more economic than anything.
 
1. For those that have maxed out professions already there is no real drawback. Those leveling the price spike will be amazing.
2. CREDD. I did the smart thing and banked 15. You put all those players in one place and CREDD price is going to go through the roof. I can only imagine how much some of the PvP boosters made leveling people. For new players this will almost insure that the game becomes pay to win in the fact that you need to buy at least one CREDD to buy leveling gear with. The other scary effect is that you will get consortiums that price fix runes. Getting a Sign of Fusion - Eldan I expect will head north of 10 platinum each (On Dominion side Evindra buy now normally hovers at 1 platinum per). I suggest anyone with free platinum stock up.
3. Professions like architecture will be essentially worthless. As it stands now making a profit from decor/fabkit crafting is a chore. With hundreds maxed out material vendor fest here I come.
 
I got 12 more months free so we'll see how it goes.	
----
			
{| class="blockquote"
Dear god..... HOW CAN IT BE THIS BIG A PROBLEM TO HAVE TO ADD A SURNAME TO YOUR CHARACTER? This might be the most demanding and highminded community i've ever been a part of.
----
			
{| class="blockquote"
Juddy is missing the point. What if you just want to be Juddy, and not Juddy Banana or Gary Moore <--- lol Gary Moore. Also, you are not offering anything other than criticism on other peoples concerns and comments, I am not sure why you are talking at all.
----
			
{| class="blockquote"
Q 7. What happens if two guilds from different realms have the same name?
 
The oldest guild with an active guild leader will keep the name. All the other guilds with the same name will have something added to their name to make it temporarily unique. We will give more information about how to change your guild name in due course.
 
 
================================
 
 
So, assuming the "total including the space must be 30 characters" means we can have first name only.... why can't we use the above policy for also reserving the first name only character names???  I mean, part of why I pre ordered was for the shot at reserving a name, which only I have on all NA servers for the name I fought for during the beta name reserve.... so .... ya.
----
			
{| class="blockquote"
At launch I rolled on Bloodsworn. Rest of the people I played with wanted Evindra so I rerolled there.
 
As far as the RP community goes it's nice and calm. I enjoy wandering aroung public housing and the like. I like an Almost empty Illum it feels very clean.
 
The problems I forsee are more economic than anything.
 
1. For those that have maxed out professions already there is no real drawback. Those leveling the price spike will be amazing.
2. CREDD. I did the smart thing and banked 15. You put all those players in one place and CREDD price is going to go through the roof. I can only imagine how much some of the PvP boosters made leveling people. For new players this will almost insure that the game becomes pay to win in the fact that you need to buy at least one CREDD to buy leveling gear with. The other scary effect is that you will get consortiums that price fix runes. Getting a Sign of Fusion - Eldan I expect will head north of 10 platinum each (On Dominion side Evindra buy now normally hovers at 1 platinum per). I suggest anyone with free platinum stock up.
3. Professions like architecture will be essentially worthless. As it stands now making a profit from decor/fabkit crafting is a chore. With hundreds maxed out material vendor fest here I come.
 
I got 12 more months free so we'll see how it goes.
----
			
Why are people so picky and pedantic?
 
I honestly believe some of you would moan and whine no matter what the devs did, the naming thing for example. So as soon as we heard this I was worried I'd lose my char name as there is another Artemis on Hazzak. This way myself and the other person get to keep our names by simply adding a second name. Sure given the choice I'd prob keep it just Artemis but hey, that's a far better solution than having to spend two hours picking through the name choices left. In addition it would be even more frustrating because most of the players holding good names will now be inactive.
 
This way we all get to pick a name we like or keep one we already have, by making a small sacrifice. It's called give and take, so put a sock in it about petty drivel and lets discuss something that actually matters like the in game economy or faction balance.
 
I think the devs are bloody amazing for being able to come on these forums and put up with some of the needy and entitled players on here, for what it's worth myself and my guild think your doing a top notch job so please stick at it.
 
Cheers,
Genophix 	
----
			
{| class="blockquote"
Did you buy one preorder per server to make sure you were the only person with your name? :D
----
			
{| class="blockquote"
Q 7. What happens if two guilds from different realms have the same name?
 
The oldest guild with an active guild leader will keep the name. All the other guilds with the same name will have something added to their name to make it temporarily unique. We will give more information about how to change your guild name in due course.
 
 
================================
 
 
So, assuming the "total including the space must be 30 characters" means we can have first name only.... why can't we use the above policy for also reserving the first name only character names???  I mean, part of why I pre ordered was for the shot at reserving a name, which only I have on all NA servers for the name I fought for during the beta name reserve.... so .... ya.
----
			
{| class="blockquote"
Yeah, I'm gone. Thanks for everything but my community is now being dissolved.
 
Well done. Every choice this team makes is the wrong one for me. I am sorry my sub renewed this weekend.
----
			
{| class="blockquote"
The reason im not offering "anything other than criticism" is because Carbine representatives and plenty of other players have been answering the same questions over and over and over and over and over and over and over and over.
The reason you cant have only a first name on your character has also been explained. If they added support for both single name characters and dual name characters then they would have to rewrite their entire message system since. What if there are three players:
And to be freaking honest, having to add a surname to your character is a very small price to pay for all the positive things that the Megaserver patch will bring. I would add 50 surnames to my characters if it would bring the Megaserver patch tomorrow.
----
			
{| class="blockquote"
Why are people so picky and pedantic?
 
I honestly believe some of you would moan and whine no matter what the devs did, the naming thing for example. So as soon as we heard this I was worried I'd lose my char name as there is another Artemis on Hazzak. This way myself and the other person get to keep our names by simply adding a second name. Sure given the choice I'd prob keep it just Artemis but hey, that's a far better solution than having to spend two hours picking through the name choices left. In addition it would be even more frustrating because most of the players holding good names will now be inactive.
 
This way we all get to pick a name we like or keep one we already have, by making a small sacrifice. It's called give and take, so put a sock in it about petty drivel and lets discuss something that actually matters like the in game economy or faction balance.
 
I think the devs are bloody amazing for being able to come on these forums and put up with some of the needy and entitled players on here, for what it's worth myself and my guild think your doing a top notch job so please stick at it.
 
Cheers,
Genophix 
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{| class="blockquote"
Very much +1. Please sign my boobs.
 
 
Ok, so basicly you feel the need to deny other players a name so you can feel special? 
 
Also, im going to let you in on a secret. If you have the name <The most unique name in the world> and add any surname to that. It will be just as unique... Since there will only be one combination of first name + surname. 
 
If there is only one Bob Dylan in the world, then his name is just as unique as someone who is named Bob Marley if there is only one person in the world named Bob Marley.
----
			
I guess this was suggested a hundred times already so you can take this post as a /sign :
 
- More than one character have the same name
- oldest character of them keeps his name
- other characters choose a new name on next log in
 
Please no surnames.
 
 
Other than that, thank you for the great work.	
----
			
{| class="blockquote"
Nope, the name reservation protected your name for 2 weeks... which gave me ample time to secure my name on every server.. which I did knowing they would release too many servers, server attrition would hit, and my name would be protected from the inevitable server merges.... and then they release this CRAP as their solution to low pop servers.... sigh.
----
			
{| class="blockquote"
A bad fix is bad no matter how many times it's explained.
And one again, I don't care about the name thing myself. Think of me as Varys, I want what's best for the realm. And while I am for the mega server thing, I think anything that could be avoided to make players leave is bad.
And while you may only care about raiding, some people care about their characters and as this is an RPG, RP Game, I don't think that's at all strange.
I think everyone needs to have some empathy, and understand that not everyone cares and doesn't care about the same things, and you should respect that.
If this was a 95% RP gameand they were planning to get rid of raiding for some silly reason I'd be all over that too, me only caring about the realm, not raiding.
----
			
Okay we get it, some folks don't want a last name.  However, had this been in since the beginning, people would have shrugged and selected a last name.  The argument "I've had the name XxClownshoesxX since WoW and you're destroying my identity" is over the top--frankly, it's a bit petty.  Very, very few people care (probably just one--you) if you have to alter your name. 
 
The RPers gripe about the loss of their server is a bit more substantive and I am a bummed for them.  However, it too isn't horrendous.  What would be horrendous is to let the servers be in the state that they're in.  What would be horrendous is if Wildstar went free to play in a month and NCSoft closed it in a year. 
 
Now, server merges would be a better solution from this player's perspetive.  However, certainly there are logistics that players don't understand or have to deal with.  I encourage everyone to continue playing if you enjoy the game.  If having a last name or losing your server makes you not enjoy yourself you should unsubscribe.  Unfortunately, many have unsubscribed for various reasons.  I think it's a shame and I would hate to see others give up on this game because it isn't perfect.  I can't think of a perfect game, but I can think of some good ones--Wildstar being one of those.      	
----
			
{| class="blockquote"
I guess this was suggested a hundred times already so you can take this post as a /sign :
 
- More than one character have the same name
- oldest character of them keeps his name
- other characters choose a new name on next log in
 
Please no surnames.
 
 
Other than that, thank you for the great work.
----
			
{| class="blockquote"
I guess this was suggested a hundred times already so you can take this post as a /sign :
 
- More than one character have the same name
- oldest character of them keeps his name
- other characters choose a new name on next log in
 
Please no surnames.
 
 
Other than that, thank you for the great work.
----
			
{| class="blockquote"
So if there are lets say 10 servers. Each server has 1000 players. And for the fun of it lets say each one of these servers has the same names. That would leave 1000 players who get to keep their nickname and 9000 players who will have to change theirs.
 
What should Carbine do... cater to the 1000 people who feel entitle to their nicknames because they were first #kid #in #a #sandbox #logic "i was playing here first" or make it the same for everyone?
----
			
{| class="blockquote"
I guess this was suggested a hundred times already so you can take this post as a /sign :
 
- More than one character have the same name
- oldest character of them keeps his name
- other characters choose a new name on next log in
 
Please no surnames.
 
 
Other than that, thank you for the great work.
----
			
{| class="blockquote"
So basicly you are comparing the character name system to raiding? Fair enough.
 
If i only cared about raiding, as you say. And Carbine was removing raiding from Wildstar. I would probably quit the game.
 
However i doubt that there are any players playing this game that only care about their name. If there is someone here who only plays this game because they have a unique name.. then i feel sorry for you. Not because they are changing the name system but because you cant find anything more fun to do than sit around afk in game and be proud of your unique name.
 
But i can level the playing field with you if you like, i would call myself a hardcore gamer. I spend on average 5-6 hours per day playing video/computer games. I love that the veteran dungeon content is difficult and that the attunement requires silver. However i do wish they add some easier 5 man and raiding content for more casual players. And i cant wait untill they reduce the attunement requirement to bronze. Because its all overall good for the game, and i dont give a shit about such small changes. I would rather play this game with 40 surnames and content that my cat can clear if there is a sufficient enough population for me to level alts without feeling alone, queue times for battlegrounds that arent 10 minutes long during peak times and easier times finding people to join the guild for raids.
 
The positives from the Megaserver patch will by far outweigh any negatives that any name enthusiasts can think of.
----
			
Juddy, Judge Juuuuddy, missing the point again! I understand that they have answered the same questions over and over... I am not asking such a question or any question for that matter. My "solution" was to just keep it a one word name kind of game (like it currently is) and make it a free-for-all when the servers merge to a megaserver (because many of us like having a unique name, not 500+ people, with the same first name like - Legolas or Tom, Dick or Harry "insert surname here").
 
As far as "you feel the need to deny other players a name so you can feel special"... how is that different from yesterday... we did after all have the option as pre-orders to reserve a name. The fact that that was even a thing proves that people like having this. You keep saying how you don't understand this because Juddy Whatever and Juddy Omghai are still unique... yes, yes they are... but... nm.. I give up.
 
 
Edit: I would like to add that this is just an annoyance for me, it has no bearing on me continuing to playing.. love this game lol. ^_^	
----
			
{| class="blockquote"
Yes, that's exactly what they did with their name reservation preorder benefit.
 
It's also no different than what they're doing at the guild level ... "Guild X was here first, they get to keep their name"
 
.... and since they're owned by NC Soft, it's also no different than what GW2 did for GW1 players.  Give props to your oldest players and let them keep their name.
----
			
{| class="blockquote"
You think us changing the naming rules is going to get us arrested?  Wow, harsh.
 
Perhaps I shouldn't have used "easiest" as the keyword here.  We looked over many (not all) solutions, we looked at how other games do things, and we made a decision that we felt was best for the player base.  We did in fact look at how many players would be affected by sticking to the 1 unique name rule.  There are surprisingly few truly unique names, on the flip side, the ones that were unique were really unique. :)  Our decision for first/last names (or title/name if you prefer) was what we decided would be best for the majority of our players.  We felt it caused the least disruption.  We did indeed understand that some people wouldn't like it, but we felt that it was overall the best decision for our game, and our players.
 
There are no decisions that we can make that all players will like.  We do our best to try and please the majority.  But any change we make, some players will hate and say we are ruining the game.  We must forge ahead and make decisions, lest the game becomes stale.  Hopefully in the long run we will make the decisions that are best for the game, and also hopefully most of you will agree with us and join us for the adventure.
----
			
I wish I could be happy about this, but this looks and feels like a negative change (server merges, mandatory character and guild name changes, RP servers merged with non-RP servers, etc.) decked out in marketing-speak as a positive change.
 
You can't have been planning this since launch, or you wouldn't have instituted RP servers, unique single names and reserved guild/player names in the first place.  (Not to mention all the confusion over free vs. paid server transfers and high population servers.) In light of that, this has the appearance of a solution for a recently recognized problem, not a grand plan you were working on since the beginning but couldn't institute until now due to technical issues.
 
I appreciate that things are the way they are and you're doing the best you can with what you've got, but this is in no way an "exciting new development" unless you're really into server architecture. (And since one of the major goals of that particular art is to be transparent to the user, most players don't get that excited about it.)
 
On the plus side, it'll be nice to see more people in the sub-50 zones.  I'm looking forward to that.	
----
			
{| class="blockquote"
So if there are lets say 10 servers. Each server has 1000 players. And for the fun of it lets say each one of these servers has the same names. That would leave 1000 players who get to keep their nickname and 9000 players who will have to change theirs.
 
What should Carbine do... cater to the 1000 people who feel entitle to their nicknames because they were first #kid #in #a #sandbox #logic "i was playing here first" or make it the same for everyone?
----
			
{| class="blockquote"
I dont think i am missing any point. Perhaps there is some kind of language barrier or other evil magic in place that keeps me from misunderstanding what people are talking about. 
 
The reason im not offering "anything other than criticism" is because Carbine representatives and plenty of other players have been answering the same questions over and over and over and over and over and over and over and over.
The reason you cant have only a first name on your character has also been explained. If they added support for both single name characters and dual name characters then they would have to rewrite their entire message system since. What if there are three players:
Bob
Bob Dylan
Bob Where
If i write "/w Bob Where are you?" Will i have whispered Bob or Bob Where? How will i distinguish between whispering Bob Dylan and Bob? They could add some kind of tags to recognize the name, example; "/w <Bob Dylan> Where are you?". This would however probably require them to go deep into their code and change and fix and test lots of stuff. Which in turn would only delay the Megaserver patch even further.
 
And to be freaking honest, having to add a surname to your character is a very small price to pay for all the positive things that the Megaserver patch will bring. I would add 50 surnames to my characters if it would bring the Megaserver patch tomorrow.
----