Cosmere

The cosmere is the greater universe - a dwarf galaxyBook signing, San Diego, CA, 11/14/17 - in which The Stormlight Archive - and many of Brandon Sanderson's other adult fiction books - take place. The books take place on different Shardworlds, and each of these worlds is set in the same small galaxy within the cosmere.Q&A with Brandon Sanderson, 17th Shard, 9/24/12 All of the books share a single creation myth (though not all cultures are aware of it), a single cosmology, and are connected by an overarching story. Brandon has said that one does not need any cosmere knowledge to understand the books, and that they can be enjoyed separately, but it will be necessary eventually to have a certain understanding of Realmatic Theory. Elements of the cosmere are slowly being added into the books, behind the scenes, until they come into the forefront with Dragonsteel and the final Mistborn trilogy.
==Background==
While he was selling his initial works to publishers, Brandon was encouraged to write books set in different worlds as opposed to a huge epic fantasy series. That way, if a publisher didn't like one book, said publisher could pitch a different one, which one can't do with a huge fantasy series. But as a way of still having a huge fantasy series, Brandon made all of these independent stories a "hidden epic." That is, he seeded continuing characters and elements into all of these different worlds, now known as the cosmere.
The first book Brandon sold, Elantris, was embedded with these elements and he kept putting them in subsequent novels. So far there is one character who appears in all of the full-length cosmere novels that he has created. Sometimes this character uses the name Hoid, and sometimes he can only be recognized by appearance. He is a linchpin to the overarching story within the cosmere.
==Characteristics==
As in a lot of things in the cosmere, the way one views how one's abilities work shapes those actual abilities.iCon 2019, Tel Aviv, Israel, 10/15/19
According to Brandon, just as it is with Investiture, one cannot destroy anything in the cosmere, but one can make it change forms.YouTube Spoiler Stream 2, 6/3/21
Everyone in the cosmere has Investiture. Everyone has something like Breath. Nalthians have something kind of extra special because they can use it in different ways, but everybody has something like that.YouTube Livestream 32, 6/3/21
==Overview==
Adonalsium's exact nature has not yet been revealed. At this point it is understood to be the cosmere's power of Creation that permeated everything. Due to as yet unrevealed events, Adonalsium has been Shattered into pieces, known as Shards of Adonalsium, or Shards for short, which are themselves each pieces of the power of Creation itself. The Realms predate the Shattering and are part of the fundamental physics of the cosmere.iCon 2019, Tel Aviv, Israel, 10/15/19
===Properties and Forces===
There are people and forces who are trying to manipulate everyone in the cosmere to seek after glory and power.Arcanum Unbounded release party, Provo, UT, 11/22/16
===Shards of Adonalsium===
There are sixteen Shards,** scattered amongst ten Shardworlds. Shards are related to many, if not all, magic systems on those worlds.
Shards are named after a specific action or ideal, called an Intent. A mind must control a Shard. When a person holds a Shard, they are imbued with its power, but they also become the Shard and have an overriding desire to follow that Shard's Intent.
When a Shard comes to a world, it imbeds into the magic of that world altering it to match its Intent. On many if not all worlds, the method of binding with a magic is directly related to the Shard or Shards on that world as is its use.
The Shards Honor (Almighty/Tanavast), Cultivation and Odium have influence on Roshar.
===Realmatic Theory===
All things exist in three Realms: the Physical, the Cognitive, and the Spiritual. All things in the Cognitive and the Spiritual are comprised of Investiture.Book signing, London, UK, 11/28/17
* The Physical Realm is the most readily understood as it is merely the manifestation of the world as experienced by the characters, with properties similar to our own.
* The Cognitive Realm, also known as Shadesmar on Roshar, can be used as a means of Worldhopping and travel. It is the place of ideas and has much in common with Platonic Ideals. According to Brandon, the ways that people know how to Worldhop now are all related to the Cognitive Realm in some way. Though it doesn't have to be that way, that's the way that everybody knows.Emerald City ComicCon 2018, Seattle, WA, 3/1/18 Further, worlds are much closer to each other in the Cognitive Realm than in the Physical. When there, a Worldhopper is within walking distance to other worlds (though it may take weeks/months to travel between worlds). Shallan, Jasnah, Adolin, Kaladin, and Azure have traveled to the Cognitive Realm. 
* The Spiritual Realm is that of the "soul." Little is know about this Realm. It is believed that this is the location of the afterlife for cosmere residents. Shardholders may not have full access to the Spiritual Realm.
In the Spiritual Realm, every person has a latticework of lines that makes up his/her spiritweb. The particular "shape" of this spiritweb is affected by two different things: a) the sDNA of the individual (that determines the layout of the spiritweb), and b) outside trauma that can "break" the spiritweb itself (i.e., Kaladin's witnessing Tien's death).
A person's spiritual component knows how old they are.Stormlight Three Update #5, /r/Stormlight_Archive, 11/18/16
When a spiritweb is "cracked" by a traumatic event, it leaves gaps into which something else can fit. On Roshar, this is achieved through a Nahel bond; a spren attaching itself to someone's spiritweb and repairing the connection that was severed.
It is important to note that an individual's spiritweb was never severed completely away from the whole. In the same way ripping a fishing net doesn't destroy the threads, the pieces are still there, just separated. Adding more thread (in this case, a Spiritual bond with a spren) leaves one with a bigger web than one had before. That, coupled with the fact that this material is a portion of the power of Adonalsium itself, is what grants someone the ability to Surgebind.
There are some fundamental rules about changing forms from energy to matter, and having Identity, Investiture, and Connection stored in one's Spiritual DNA, that are relevant to everything.iCon 2019, Tel Aviv, Israel, 10/15/19
==Worlds==
The cosmere has a similar structure as the universe with which readers are intimately familiar ... inclusive of galaxies, solar systems, and the like.Q&A with Brandon Sanderson, 17th Shard, 9/23/12 Within the cosmere, there are an untold number of inhabited worldsArcanum Unbounded release party, Provo, UT, 11/22/16, undiscovered worlds,Oathbringer release party, Provo, UT, 11/13/17 and ten Shardworlds, each of which has a soul,Reddit AMA 2013, 4/15/13 where there is Shardic presence and which take part in the overarching story. Nine Shards and their respective locations are known. These include the following ...
World 	Shards 	Books 	Magic System
Ashyn 	None,Book signing, Chicago, IL, 3/22/14 (Odium)Book signing, Orem, UT, 12/6/14 	The Silence Divine 	Unknown
Braize 	Odium 	Unknown 	Unknown
First of the Sun	None 	Sixth of the Dusk 	Aviar
Lumar 	None 	Tress of the Emerald Sea 	Unknown
Nalthis 	Endowment 	Warbreaker 	BioChroma
Roshar 	Honor, Cultivation, (Odium) 	The Stormlight Archive 	Old Magic, Soulcasting, Surgebinding, Voidbinding
Scadrial 	Preservation,Book Club Q&A, BarnesandNoble.com, July 2009 Ruin Book Club Q&A, BarnesandNoble.com, July 2009(eventually, Harmony)	Mistborn Trilogy, Mistborn Adventures Series 	Hemalurgy, Allomancy, Feruchemy
Sel 	Devotion (deceased), Dominion (deceased) 	Elantris, The Emperor's Soul 	The Dor, Forgery, Bloodsealing, Dakhor, and hints of a Jendo power
Taldain 	Autonomy 	White SandFirst Look at White Sand, ReactorMag.com, 3/18/16	Sand Mastery
Threnody 	Ambition (deceased),Book signing, Houston, TX, 11/18/17 None 	Shadows for Silence in the Forests of Hell 	Shades
Unknown 	Survival DrogaKrolow.pl interview, Warsaw, Poland, 3/17/17 	Unknown 	Unknown
Vax 	Unknown 	Referenced in Elantris, Mistborn: Secret History 	Unknown
Yolen 	NoneJordanCon 2021, 7/16/21 	Dragonsteel, Liar of Partinel 	Lightweaving
There are many worlds in the cosmere that are inhabited, but upon which none of the sixteen Shards currently reside. Though the lives, passions, and beliefs of the people are important, regardless of which world on which they reside, only a few of these worlds have relevance to the greater cosmere at large.Arcanum Unbounded, pg. 477
This is mostly due to the fact that travel on and off the worlds (at least in the Physical Realm) is dependent upon perpendicularities - places where a person can transition from Shadesmar onto the world itself. If a world doesn't have a perpendicularity, then it can be studied from the Cognitive Realm, but cannot truly be visited.Arcanum Unbounded, pg. 477
Further, there are no worlds without Investiture. One would have to have no matter in order for there to be no Investiture, because matter, energy, and Investiture are the same thing. There are worlds where natural sources of Investiture that are easy to reach are not present. So, one would have to figure out another way to make it all work, which would be very difficult. It is possible for one to get there, but the way the magic is working is that one is being drawn partially to sources of Investiture, so it's highly unlikely one would end up on one of those other worlds.Secret Project #4 Reveal and Livestream, 3/24/22
There is also a world with the corpse of a dead god on it.Book signing, American Fork, UT, 12/12/19
===Ashyn===
Ashyn is a world in the Rosharan system that is the first planet from Roshar's sun.
It's known as a burning world within the Rosharan system, which suffered a cataclysm long ago (as revealed in Oathbringer, supposedly due to Surgebinding). People there live in very small pockets of survivability - including the famous floating citiesBook signing, Idaho Falls, ID, 12/29/18 - while a number of other people fled to the planet Roshar.Arcanum Unbounded, pg. 535 The Tranquiline Halls of Vorinism are thought to exist on Ashyn.
The magic of Ashyn is disease-based.General Reddit 2020, 1/1/20 As the bacteria and viruses there seek to keep their hosts alive, they provide their hosts with supernatural abilities, which differ depending on the disease.
Ashynites harness this by lowering their immune systems and deliberately infecting themselves to gain various powers.
===Braize===
Farthest out of the three in the Rosharan system, despite being cold and inhospitable to men, Braize is home to an ecosystem of self-aware Splinters. (The local parlance would call them spren.) Khriss believes that it's possible some of these are actually Cognitive Shadows, but research on Braize is difficult and dangerous, so she'll hold back on theorizing for the moment.Arcanum Unbounded, pg. 535 Braize is the planet where vengeful dawnsingers resided between desolations, along with the heralds who kept them contained while said spirits tortured them. It is also revealed to be damnation from the Vorin religion.
===First of the Sun===
First of the Sun is a member of the Drominad system, which is comprised of three worlds inhabited by fully developed human societies. (There is also a fourth world in the habitable zone.) This is unique in the cosmere; only the Rosharan system can rival it, and there one of the planets is inhabited solely by Splinters.Arcanum Unbounded, pg. 477
All four of these worlds have water as a dominant feature. And one of them, the first world, has a perpendicularity. It remains a mystery as to just how this is possible because there is no Shard residing in the system.Arcanum Unbounded, pg. 477
===Nalthis===
Little is known about the geography of Nalthis, though therein exists an inland sea which is valuable for trade, and at least a third of the coast is owned by the most powerful kingdom of Hallandren.
This kingdom is unique within Nalthis as being the only known place that Tears of Edgli will grow, as well as being its only jungle climate.
The kingdom of Idris is located to the north of Hallandren. It controls the passes through the mountains, which are also valuable for trade. It can be inferred that a few well-populated nations are located past these mountains and beyond the reach of the inland sea. Within Idris are also some copper mines.
===Roshar===
===Scadrial===
The inner Scadrian system is basically empty, save for Scadrial ... which is fortuitous, considering the vast changes the system has undergone because of its Shards.Arcanum Unbounded, pg. 151
Khriss states that the remarkable thing about Scadrial is how well humankind has flourished on it, despite the world's repeated cataclysms. She believes that other worlds in the cosmere have seen worse disasters, but that on none of them will one find a thriving, technologically advanced society as exists on Scadrial.Arcanum Unbounded, pg. 151
A now dishardic world, Scadrial is characterized by a host of unique features. It is one of only two places in the cosmere where humankind does not predate the arrival of Shards. Indeed, from her studies, Khriss is convinced that the world itself did not exist before its Shards. Preservation and Ruin arrived in the system, then picked a star with no relevant worlds in orbit, specifically choosing the location because it was empty, so they could place there whatever they wished.Arcanum Unbounded, pg. 151
Because the Shards undoubtedly used humans from Yolen as a model in creating life, the flora and fauna on Scadrial are very similar to what one would find on Yolen.Arcanum Unbounded, pg. 151
Though the Shards created this world together, it quickly became the symbol of - and prize - in their conflict. This conflict is manifested directly in the ways that Investiture is used on Scadrial.Arcanum Unbounded, pg. 151-152
This is a powerful magic, and one where humans themselves have often had access to grand bursts of strength. Periodically throughout Scadrial's history, a man or woman gained access to vast amounts of power, with incredible effects. Star charts list two orbits for Scadrial. The world was literally moved at various points by individuals wielding immense amounts of Investiture.Arcanum Unbounded, pg. 152
===Sel===
Sel is home to multiple empires that, uniquely, have remained somewhat ignorant of one another. It is a willful kind of ignorance, with each of the three domains pretending that the others are barely worth notice.Arcanum Unbounded, pg. 17
The world itself facilitates this, as it is larger than most. Vast continents and sweeping oceans create a diverse landscape, with an extreme amount of variation upon it. Here there are both snow-covered plains and expansive deserts.Arcanum Unbounded, pg. 17
This world is notable for being dishardic, as it is one of few in the cosmere to have attracted two separate Shards of Adonalsium: Devotion and Dominion. These Shards were extremely influential in the development of human societies on Sel.Arcanum Unbounded, pg. 17
Because the Cognitive Realm has distinct locations, magic on Sel is very dependent upon physical position. In addition, the rules of perception and intent are greatly magnified on this world, to the point that language - or similar functions - directly shapes the magic as it is pulled from the Cognitive Realm and put to use.Arcanum Unbounded, pg. 18
This overlap between language, location, and magic on Sel has become so integral to the system that subtle changes in one can have profound effects on how the Dor is accessed.Arcanum Unbounded, pg. 18
===Taldain===
Taldain is a tidally locked world trapped between the gravitational forces of two stars in a binary system. The smaller star is a weak white dwarf that, enveloped in a particulate ring, is barely visible from the Darkside of the world. Those who originate from this side consider a uniform darkness to be the natural state.Arcanum Unbounded, pg. 369 
The ultraviolet light that shines through the ring causes a certain reflective luminescence in much of the plant and animal life. The few visitors to this world often find it between striking and garish.Arcanum Unbounded, pg. 369
On the other side of the world is Dayside, which faces the larger of the two stars, a blue-white supergiant around which the dwarf orbits. The sun is a dominating fixture of Dayside, which is primarily a vast sandy desert, with most of the flora and fauna living beneath the surface.Arcanum Unbounded, pg. 369
For years residents of this world thought that their Shard, Autonomy, had Invested only Dayside, through the sunlight itself. They know now it is not as simple as this, though the mechanism is best explained under those assumptions. The Investiture beats down from the sky, and is absorbed by a microflora that grows like a lichen on the surface of the sand, giving it its brilliant white color (when fully Invested) or deep blackness (when that Investiture is depleted).Arcanum Unbounded, pg. 369
Giving water to the tiny plant causes a chain reaction of sudden growth, energy, and Realmic transition. Certain people can now control this reaction, using the water from their own bodies to forge a brief Connective bond. They can draw Investiture (in very small amounts) directly from the Spiritual Realm, and use that to control the sand.Arcanum Unbounded, pg. 369-370
Though the effect is dramatic, the actual power used is quite small. This is a magic more about finesse than raw strength.Arcanum Unbounded, pg. 370
Dayside is home to two prominent cultures, while Darkside is more hospitable and varied. The flora and fauna of both sides are remarkable, though currently prospective visitors are - unfortunately - unable to experience them directly. Autonomy's policy of isolationism in recent times (in direct contrast to her interference with other worlds) has prevented travel to and from Taldain for many, many years.Arcanum Unbounded, pg. 370
===Threnody===
The Threnodite system was warped by an ancient conflict. Long ago, soon after the Shattering, Odium clashed with (and mortally wounded) the Shard Ambition here. Ambition would later be Splintered, but this act took place in a different location.Arcanum Unbounded, pg. 417
The direct clash between these two Shards had a profound effect on the worlds of this system. Though the actual battle took place in the vast space between worlds - and though the true contest occurred mostly in other Realms - the ripples of destruction and change washed through the system.Arcanum Unbounded, pg. 417
Threnody is the third world in the system. Some measure of Investiture must have existed on this world before the battle between the Shards. However, the waves of destruction - carrying ripped-off chunks of Ambition's power - twisted both the people and the world of Threnody.Arcanum Unbounded, pg. 417
The world is home to two separate continents, one of which has been abandoned. Expeditions from the smaller continent to explore have vanished, and the place is dangerous to visit even in the Cognitive Realm.Arcanum Unbounded, pg. 417
The smaller continent is a frontier, mostly unexplored and unnamed, with several bastions of civilization. One of the largest of these was set up haphazardly by refugees fleeing across the ocean, lacking some basic necessities. They focused on making it a fortress first, and a home second.Arcanum Unbounded, pg. 417-418
People on Threnody are afflicted with a particular ailment that - upon death - sometimes turns them into Cognitive Shadows. For example, a spirit infused with extra Investiture will often imprint upon that very power. This excess Investiture can attain the ability to remain sapient after being separated from its physical form. Locally, the people think of these things as ghosts, though they really are instantiations of barely self-aware Investiture.Arcanum Unbounded, pg. 418
Visiting Threnody is difficult, as there is no stable perpendicularity there - only very unstable ones that cannot be predicted easily, and have a somewhat morbid origin.Arcanum Unbounded, pg. 418 Also, said perpendicularity is more a circumstance than a location.FanX 2021, 9/16/21
According to Brandon, it's not a coincidence that so many of the planets in the Threnodite System have to do with songs of mourning or passing.Book signing, Ft. Collins, CO, 11/29/16
According to Isaac, symbolism of the Threnody symbol has a lot to do with the star system. This has to do with the three rules. So, each of these symbols has something to do with the three rules, and also different things that are found in the sky. The eye is the sign of Purity. Then there is silver, which stands for "Do not run." The other one is the blood. There are stars in the sky that are red there, so that's the star.Arcanum Unbounded release party, Provo, UT, 11/22/16
===Yolen===
There are three races on Yolen. There are humans, Sho Del and dragons.Arcanum Unbounded release party, Provo, UT, 11/22/16
Before the Shattering, Worldhopping from Yolen was possible to other worlds like Roshar, but it was a lot more difficult to pull off. Not nearly as frequently as that of present day.Book signing, Prague, Czechia, 10/26/19
Yolen is where Hoid is from and it's where the Shattering happened.Starsight Release Party, Orem, UT, 11/26/19
That said, according to Brandon, the one big thing happening on Yolen is that there are two competing ecologies occurring on the same world. An entire invasive ecology (called fain), and the regular one, familiar to readers. The Sho Del fill the niche in the fain ecosystem that humans fill on earth.Dawnshard Annotations Reddit Q&A, 11/6/20
There is no Shard in residence on this world.JordanCon 2021, Atlanta, GA, 7/16/21
If one is going to get a mythological term that's going to transfer across worlds, it's going to go back to what it was called on Yolen. Some of the words from Yolen are kind of like the way that humans use Old English.JordanCon 2021, Atlanta, GA, 7/16/21
==Maps==
The map of Shadesmar within the endpapers of The Way of Kings provides the Expanse of Broken Sky,*** the Expanse of the Densities (Sel),Book signing, San Francisco, CA, 11/15/17 the Expanse of the Vapors (Scadrial),Book signing, Orem, UT, 12/6/14 and the Expanse of Vibrance (Nalthis).FanX 2019, 4/19/19
Brandon has not confirmed that Taldain is the Expanse of Broken Sky.FanX 2019, 4/19/19
==World Systems==
File:Drominad System.jpg
File:Rosharan System.jpg
File:Scadrian System.jpg
File:Selish System.jpg
File:Taldain System.jpg
File:Threnodite System.jpg
==Magic Systems==
Each world has its own magic system. On worlds where one or more Shard is present, the magic is bent to the Intent(s) of each Shard. Intention is vitally important to the workings of most cosmere magics.Worldbuilders AMA, 12/3/15Stormlight Three Update #4, /r/Stormlight_Archive, 9/8/16
Each human has an innate amount of Investiture built into them. The ways in which this Investiture may be used for magic vary from world to world and most worlds have multiple forms of related magic.
Brandon has also established that all magics fall into one of three categories: "end positive", "end negative" or "end-neutral".Goodreads: Ask the Author Q&A, 8/13/14
===Passive Magics===
Some magics are passive, allowing anyone who has a certain amount of Investiture to use that magic. 
====Examples====
Nalthis: Breath on Nalthis has both passive and active uses which can be accessed by anyone who has sufficient Investiture (Breath).
Scadrial: Feruchemy is latent to a Terris person's spiritweb.What is a Spiritweb?, 17th Shard, 12/26/11 It allows them to store various aspects (including base Investiture) for later access.
===Triggered Magics===
Some forms of magic require a certain trigger for the magic to be accessed. In these cases, the magic must find "cracks" or pathways in the person's spiritweb or soul to "fill in" or follow.
====Examples====
Nalthis: Returned are returned from death with a broken Cognitive aspect, losing all of their prior memories. There are indications that this is a choice presented by Endowment upon death. This rewrites the Returned's Cognitive connections and allows them to change their various physical aspects.
Roshar: Both Honor and Odium grant magic based on specific pathways in the spiritweb as defined by the ideals of their order. The Old Magic requires rewriting of the person's spiritweb to allow for the required changes.
Scadrial: Allomancy requires the practitioner to "snap" which is usually a near-death experience.
Sel: AonDor and Dakhor are location based and require a transformation of the subject which rewrites the person's spiritweb.
===World-based Magics===
Some other methods of accessing magic seem to exist for which it seems to be purely world-based with no need for spiritweb/sDNA match but only skill and access to materials.
====Examples====
Scadrial: Hemalurgy utilizes Invested metal to rip sections out of a person's spiritweb or Cognitive aspect and patch them into another person's spiritweb or Cognitive aspect. No magical ability need already exist or be extant in the practitioner.
Sel: Forgery and Bloodsealing use objects with innate Investiture, Soulstone and human blood respectively. Only skill seems to be needed.
==Healing==
According to Brandon, the way healing works in the cosmere begins with one having three versions of oneself. One has one's Physical version, one's Cognitive version, and one's Spiritual version, A lot of Stormlight takes one's Physical version and matches it to the Spiritual version which is one's ideal self. Still, this has to be filtered through the lens of one's mind, and such.Book signing, Orem, UT, 3/10/18
==Characters==
==Notes==
It has been explained that all things exist between three Realms: Physical, Cognitive and Spiritual in the cosmere. A reader has surmised that different things "exist more" in a certain Realm than another, though all things have some presence in the three. Humans appear to "exist more" in the Physical Realm. Spren appear to "exist more" in the Cognitive Realm (i.e., Shadesmar in The Stormlight Archive). Investiture appears to have various forms in the Physical Realm (e.g., Allomantic metals, mist, Stormlight).
However, the time between each of the original 99 Desolations was made up; there were much fewer of them. Brandon has stated that the cosmere runs along a 10,000 year gap and that Roshar falls right into the middle of the timeline. He has said, "That should give you a perspective of the timeline and events of the Desolations."
*According to Brandon, the cosmere logo was built using some of the same fundamental principles as those in the description of the mural in Dawnshard, and they are related.Dawnshard Annotations Reddit Q&A, 11/6/20 According to Isaac, the star in the center has sixteen points, representative of the Shards. Then, it's like they're spreading throughout the universe. In his mind, it's a representation of the Shattering, and then beings spread throughout the cosmere.Arcanum Unbounded release party, Provo, UT, 11/22/16
**Also according to Brandon, one cannot separate - in a lot of places in the cosmere - the perspectives of the sapient beings who are interfering with what's going on there ... even going back to the number sixteen.Book signing, Orem, UT, 3/10/18
Second chances at life is a major theme of the cosmere.YouTube Livestream 32, 6/3/21
==Speculation==
*** Since Raboniel tells Navani to stay away from Braize - despite that one can travel to other worlds through Shadesmar - because even if one could get through the barrier storm there, the place is barren, devoid of life, merely a dark sky, with endless windswept crags, and a broken landscape, it sounds like Braize could fit the Expanse of Broken Sky.
==External Links==
There is an article by Chris Lough here.
There is a cosmere timeline here.
There is a very different description of Threnody here.
==Q&A with Brandon==
Q. Since we generally don't see inhabitants of your worlds refer to their planets by name, where do the names come from?
A. From Worldhoppers, Shards, and those who know about the cosmere.Cosmere Q&A, 17th Shard, Sept. 2012
Q. How do states of matter affect how things look in the Cognitive and Spiritual Realms?
A. So, generally, how people perceive something is very important to the reflection in the Cognitive Realm, and so the physical state of matter is going to be involved in that, but generally, it flows the other direction from the Spiritual Realm.Book signing, Beaverton, OR, 11/16/17
==References==
 
Category:Brandon Sanderson