Dungeon Keeper Direct3D

Dungeon Keeper Direct3D is a Direct3D-enhanced version of Dungeon Keeper and The Deeper Dungeons. It was bundled with Dungeon Keeper Gold and Dungeon Keeper Premium, but also available discretely.
It was designed to improve the game's look.
== Differences ==
The main differences are 3D graphics and richer colours. Less important differences include:
*It runs at 640×480 instead of the standard version's 640×400. Due to this difference, the Control Panel does not extend to the bottom of the screen. A placefiller is put at the bottom to compensate for this; however, there is a large black bar beneath the fullscreen map.
*There is no low resolution (320x200) mode.
*There is no option to switch between the view types.Dungeon Keeper™ Gold Addendum. However, it still supports both modes (although the normal mode seems less glitchy; it is likely this version was meant for this mode, which explains why the option to switch was removed), but you can only switch between them in the standard version of the game.
*The lens effects whilst possessing a creature have been removed.
*The modem connection option for multiplayer has been removed.
*There is no gamma correction option.
== Trivia ==
*The standard version of the game uses DirectDraw 3.0 and supports 320×200 and 640×400 (both with 256 colours), and requires 1mb of video ram. The Direct3D version runs at 640×480 with 256 colours, and requires DirectX 5 and a 3D accelerator card with 4mb of video ram.
== References ==