Animist (Tactics A2)

Animist is a job in Final Fantasy Tactics A2: Grimoire of the Rift usable by moogles that calls on animals to help in battles.
==Profile==
Animist focuses on inflicting buffs and debuffs and has a fairly potent healing ability. It is not recommended to level up this class as it is fairly weak, although the Animist moveset is useful to any moogle class.
The Chocobo Rush and Friend abilities are based upon the user's magick stat, benefiting the Black Mage and Time Mage as support jobs. Although the Friend A-Ability affects an area just as wide a Summoner, it is far from reliable as it summons random summons, which can lead to outcomes like healing foes and hurting allies in a large area.
If used by magick-focused jobs with element-absorbing shields made possible via the Shield Bearer passive ability, the Animist can narrow the chances of self harm from summons.
Animists' role almost spars with the Beastmasters since their abilities can be both useful and chaotic. Although that Beastmasters' Beast Lore range is just two panels far, using monsters against themselves proves that their abilities can aid be both helpful towards allies and against enemies.
Animists' Friend A-ability is similar to Summoners' summons, despite the different MP cost and the randomness that may happen after it is cast.
==Abilities==
===Calling===
Skill	Equipment 	Range 	AP 	MP
 	Glass Bell 	Self 	200 	8
 	Wrap the unit in soft, fluffy wool. Grants Protect and SHELL. 	Wrap the unit in soft, fluffy wool. Grants Protect and SHELL. 	Wrap the unit in soft, fluffy wool. Grants Protect and SHELL. 	Wrap the unit in soft, fluffy wool. Grants Protect and SHELL.
 	War Trumpet 	1 	200 	8
 	Bombard the target with catnip, driving it into a BERSERK frenzy. 	Bombard the target with catnip, driving it into a BERSERK frenzy. 	Bombard the target with catnip, driving it into a BERSERK frenzy. 	Bombard the target with catnip, driving it into a BERSERK frenzy.
 	Satyr Flute 	Line in front of and behind user 	250 	8
 	Send a flock of charging chocobos to trample anything in their path. 	Send a flock of charging chocobos to trample anything in their path. 	Send a flock of charging chocobos to trample anything in their path. 	Send a flock of charging chocobos to trample anything in their path.
 	Blueleaf Flute 	4 	400 	22
 	This mysterious song transforms the target into a TOAD. 	This mysterious song transforms the target into a TOAD. 	This mysterious song transforms the target into a TOAD. 	This mysterious song transforms the target into a TOAD.
 	Heal Chime 	1 	350 	22
 	Feed the target a hearty meal that sticks to the ribs. Fully restores HP. 	Feed the target a hearty meal that sticks to the ribs. Fully restores HP. 	Feed the target a hearty meal that sticks to the ribs. Fully restores HP. 	Feed the target a hearty meal that sticks to the ribs. Fully restores HP.
 	Shining Lute 	4 	400 	4
 	Calls a random summon. 	Calls a random summon. 	Calls a random summon. 	Calls a random summon.
 	Frigid Viol 	1 	350 	12
 	CHARM the target with the wiles of a cute barnyard animal. 	CHARM the target with the wiles of a cute barnyard animal. 	CHARM the target with the wiles of a cute barnyard animal. 	CHARM the target with the wiles of a cute barnyard animal.
 	Hurdy-gurdy 	4 	150 	12
 	Summon a flock of softly bleating sheep. Lulls units in a small area to SLEEP.	Summon a flock of softly bleating sheep. Lulls units in a small area to SLEEP.	Summon a flock of softly bleating sheep. Lulls units in a small area to SLEEP.	Summon a flock of softly bleating sheep. Lulls units in a small area to SLEEP.
===Reaction===
Skill	Equipment 	Effect 	AP
 	Green Beret	Avoid all bow-based basic attacks.	200
==Gallery==
FFTA2 100% Wool.png|100% Wool.
FFTA2 Catnip.png|Catnip.
FFTA2 Chocobo Rush.png|Chocobo Rush.
FFTA2 Toadsong.png|Toadsong.
FFTA2 Cuisine.png|Cuisine.
FFTA2Animist-Friend.png|Friend.
FFTA2 Tail Wag.png|Tail Wag.
FFTA2 Sheep Count.png|Sheep Count.
==Etymology==
Category:Jobs in Final Fantasy Tactics A2: Grimoire of the Rift