Plants vs Zombies: Brainglory/The Grainbringer

Not to be confused with his PvZH counterpart.
The Grainbringer is a Kernel Corn Champion in PvZ Brainglory.
== Introduction ==
The Grainbringer has two huge Cob Busters and is more than happy to use them. Surprisingly versatile for such a heavy hitter, his damage potential is one of the best in the game and shines in extended teamfights. He decimates single targets or lays on damage on group of foes depending on his build, and his presence alone can send foes running. No matter how he builds, The Grainbringer will bring intense single target damage and AoE pain to the enemy. March into the lanes as the Grainbringer and take the fight to the Zombies.
== Analysis ==
Roles: Warrior, Artillery, Marksman
Offense: 10/10
Defense: 3/10
Utility: 1/10
Mobility: 4/10
Difficulty: Medium
Strengths: Incredibly high potential damage output, numerous means of attacking both groups and single targets
Weaknesses: Unable to directly assist teammates, high threat level makes him an attractive target, no defensive abilities
== Abilities ==
Name 	Icon	Description 	Notes
Perk: Locked and Loaded 	 	The Grainbringer's basic attack fires out bullets in a quick 3-shot burst. Each bullet does 30% Crazy damage. For every basic attack fully completed, he gains a stack of Locked and Loaded that decays after 1 second of not shooting, up to a cap of 5 stacks. Each stack increases the Crazy damage of each bullet by 2 percentage points. When the stacks are maxed, The Grainbringer gains attack speed and each stack takes 1.3 seconds to decay.
However, The Grainbringer has no sense of subtlety and will yell loudly whenever he reaches max stacks of Locked and Loaded or when he uses an ability, revealing himself to the enemy team for 1 second.	
Assault Ryefle (D) (1) 	dwdj	The Grainbringer switches to an assault rifle and fires wildly in a cone, doing Crazy damage to anything he hits. Does reduced damage to minions and turrets. 	
Grainsaw of Gore (D) (2)	 	The Grainbringer puts away his Cob Busters, gains a speed boost and whips out a tactical… chainsaw. His next basic attack is melee and shreds through the target's armour, as well as doing extra damage based on its missing health. After hitting something, he quickly dodge rolls backward and loses two stacks of Locked and Loaded. 	
Husk Hop (D) (3) 	 	The Grainbringer acrobatically leaps over everything in the target direction, damaging and slowing everything he jumps over. Using this ability instantly clears all Locked and Loaded stacks and causes it to do bonus damage for each stack lost this way. After landing, he is briefly disarmed. 	
Shuck Shot (D) (Ult) 	 	The Grainbringer charges up twin cob missiles, then launches them in a selected direction. Each cob can travel an unlimited distance and explodes on impact, doing area damage plus bonus damage based on their missing health and The Grainbringer's Locked and Loaded stacks. The force of the launch knocks The Grainbringer back, disarms him and removes all Locked and Loaded stacks. 	
Pomergrenade (A) (1) 	 	The Grainbringer rolls a grenade in the target direction. Upon travelling 5 metres, the grenade explodes, knocking away foes caught in the blast and expelling seeds in all directions. A seed does exactly the same damage as one bullet from his basic attack. 	
Kernel Kapow (A) (2) 	 	The Grainbringer instantly gains max stacks of Locked and Loaded, as well as a move speed boost and immunity to effects of crowd control. During this time, his shots do Infinity damage (if you have any Infinity power) and gain an added effect upon attaining 125 Crazy or Infinity power. Crazy power causes the shots to burst apart on impact, dealing bonus damage and ricocheting to hit up to two nearby foes for the same damage without further ricochet. With Infinity power, the shots explode, damaging and slowing everything in a small radius.	
Suppressing Fire (A) (3)	 	The Grainbringer spins up his Cob Busters and lays on heavy fire on a target location, slowing and damaging enemies. This attack consumes all stacks of Locked and Loaded over time, but does bonus damage and lasts longer for each stack of Locked and Loaded. 	
Butter Barrage (A) (Ult)	 	The Grainbringer marks an area for a deadly airstrike. 3 seconds after this is cast, several blocks of butter rain down on the target area. Each piece of butter dazes enemies it lands on and explodes shortly after landing, slowing nearby enemies. After being damaged by butter, enemies take 65% damage from subsequent butter damage from the same airstrike. 	
=== Detailed Stats ===
== Quotes ==
== Skins ==
Currently, The Grainbringer has three skins. They are:
=== Robocob ===
After incurring near-fatal wounds in service, The Grainbringer has been restored to health and melded with a powerful robo suit. As a result, he is much more durable and packs a powerful built-in plasma cannon.
Cosmetic changes: 
* Black plastoid armour encases body
* Gigantic plasma-powered guns that fire green energy
* Tactical boots and helmet
* Grainsaw of Gore unsheathes a long green energy sabre
* Shuck Shot fires twin mini nuclear missiles
* Pomergrenade is a Star Wars-esque thermal detonator
* New recall animations
Functional changes:
* Adjusted Perk: Plutonium Pulsar: Basic attack is a plasma blast that does area damage, but takes +0.6 seconds longer to fire. Every basic attack grants 2 stacks of Locked and Loaded.
* Robotic suit allows for much higher armour and shield, as well as a slightly higher health pool
* Heavy armour and boots hamper mobility but make Crowd Control 30% less effective on him.
=== Veteran Colonel ===
The Grainbringer is now a battle-hardened warrior, the loss of an arm in no way affecting his dedication to the cause. Utilising the latest in Plant technology, he uses cutting-edge weaponry and a trusty sidearm to blow Zombies apart from further away.
Cosmetic changes:
* Military exploits afford numerous medals
* Green Army overcoat
* Single arm does not affect ability casting and wields a powerful handgun
* Cool eyepatch, ocular implant and scar on face
* Quickly puts away weapon to cast abilities normally
* Shuck Shot causes BIG explosions on contact
* Butter Barrage airstrike rains down crates of high explosive
Functional changes: 
* Pistol fires slower than default skin, but does heavier damage and does higher critical damage. It also gains 1 stack of Locked and Loaded for every single shot fired and is swapped for a heavier weapon when using abilities like Suppressing Fire
* Uses a high-tech drone to cast certain abilities like Pomergrenade or Butter Barrage from slightly further away. This drone is indestructible and follows Colonel around, blinking to him if he moves too far away. 
* Resilience enables him to shake off negative effects 0.5 seconds earlier
=== Maizer Rackham ===
If you have concerns about this skin's name, do see the notes on this page.
The legendary space ace himself! In the last invasion, the Grainbringer's alter ego Maizer Rackham strapped himself into a fighter and wiped out the Zombalien hordes attacking Earth! He's once again in his sweet pocket-sized starship to counter the Zombie threat in this new invasion. Expect some astronomical damage and gamewinning exploits with this snazzy new skin!
Cosmetic changes:
* The Grainbringer has boarded a scaled-down, heavily armed starship!
* Does a special lightspeed warp when teleporting or recalling
* Laser cannons fire up for basic attacks, Assault Ryefle, Suppressing Fire and Kernel Kapow with all-new rotary gun effects
* Grainsaw of Gore has turned into a huge, ship-mounted, ship-sized saw blade!
* Husk Hop performs an elegant loop-de-loop over the target area while crackling energy bullets rain down
* Pomergrenade is now a menacing black space mine 
* Shuck Shot fires twin Molecular Disruption Device beams to obliterate enemies in its path
* Butter Barrage's hot potato target marker is now a green signalling device that beams upward, while the airstrike is a barrage of missiles
Functional changes:
* Additional effect: Due to the size of the ship, The Grainbringer has also grown in strength! He gains bonus attack, defense and speed from all sources, and has a larger hitbox. However, he earns gold slower, items are more expensive, and enemies gain a larger bounty upon vanquishing him. Additionally, he gains bonus Crazy and Infinity power for each vanquish while on a vanquish streak, but the stacks are reset when he is vanquished.
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