Ancient Walls (Civ6)

The Ancient Walls are a basic defensive building in Civilization VI. They are built in the and require Masonry.
* Effects:
** Provides Outer Defense for the city and the Encampment (if available) that must be depleted before the city itself is assaulted.
** +100 Outer Defense.
** +3 Combat Strength
** Becomes obsolete after Steel, which automatically builds defenses in every city.
** +1 (with Monarchy)
** +1 (with Conservation)
== Strategy ==
Ancient Walls are the first defense available in the game, good against the first regular weapons carried by the likes of the Warrior and the Spearman. However, siege equipment quickly makes them obsolete.
The new rules of city combat make Walls much more important than in Civilization V. Try to build them as soon as possible to greatly fortify your city against potential destruction, especially if you're facing an early war or invasion threat. As Outer Defense strength ensures the ranged strike ability and greatly reduces damage from non-siege weapons, it is vital to ensure that all of your cities have built some Walls. As you progress further into the game, Ancient Walls are required to build Medieval Walls and beyond.
Ancient Walls cannot be purchased with , only built with . While the Suzerain of Valletta, they can be purchased with 160 .
As of the Summer 2017 Update, Ancient Walls provide once Conservation is unlocked, and have no maintenance cost.
As of the Gathering Storm expansion, city-states will begin the game with Ancient Walls while playing on Immortal or Deity difficulty.
== Civilopedia entry ==
== See also ==
* (Ancient) Walls in other games