Warp and Weave (Priest Spell)

This spell enables its caster to precisely iden­tify the magic employed to create an effect observed by the caster during the previous round, during the round of casting, or during the round fol­lowing casting. The caster of warp and weave learns the spell name, type (wizard or priest), school or sphere, and necessary material compo­nents of any such magic.
Only one magical effect can be examined, but a warp and weave spell fails to impart any knowledge if the effect is nonmagical or if the caster mistak­enly believes that remnants are from a very recent magic when they are, in fact, from one cast earlier.
The warp and weave also suggests (by visions of mental images) one method by which the observed spell effects can be countered or undone (if possible). Such visions may be cryptic, but never deliberately mislead.
Notes: Restricted to priests of Mystra of the Forgotten Realms setting. This spell is found only in a few exceptionally rare tomes.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells