Grappler Enemy Data

These enemies have high Maximum HP and Evasion/Resistance, but low Defense. In terms of classes, they resemble Monks, but as enemies do not gain Hate they are different in practice. Consider them to be hindrances rather than defenders. They should be given skills that allow them to counterattack. Including too many Grapplers in a combat can cause it to stagnate. They are unsuitable to be solo Bosses. An example enemy of this type in the core rulebook is the Ghouleh.
== Grappler Enemy Data by CR ==
=== Type-3: Grappler (CR1) ===
STR 	2 	DEX 	1 	POW 	1	INT 	1
Evasion	1+3D	Resistance	1+3D	Physical DEF	2	Magical DEF	4
Max HP 	52 	Hate Multi	x1 	Initiative 	3	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (4+2D vs Evasion) / Single / Close / Deal [12+2D] physical damage.
Drop Items
Drop Item Expected Value: 23G
=== Type-3: Grappler (CR2) ===
STR 	3 	DEX 	2 	POW 	1	INT 	1
Evasion	1+3D	Resistance	2+3D	Physical DEF	3	Magical DEF	5
Max HP 	60 	Hate Multi	x1 	Initiative 	4	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [16+2D] physical damage.
Drop Items
Drop Item Expected Value: 28G
=== Type-3: Grappler (CR3) ===
STR 	3 	DEX 	2 	POW 	1	INT 	2
Evasion	1+3D	Resistance	2+3D	Physical DEF	4	Magical DEF	6
Max HP 	67 	Hate Multi	x1 	Initiative 	5	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [19+2D] physical damage.
Drop Items
Drop Item Expected Value: 35G
=== Type-3: Grappler (CR4) ===
STR 	3 	DEX 	2 	POW 	2	INT 	2
Evasion	2+3D	Resistance	2+3D	Physical DEF	5	Magical DEF	8
Max HP 	75 	Hate Multi	x1 	Initiative 	5	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (5+2D vs Evasion) / Single / Close / Deal [23+2D] physical damage.
Drop Items
Drop Item Expected Value: 42G
=== Type-3: Grappler (CR5) ===
STR 	4 	DEX 	3 	POW 	2	INT 	2
Evasion	2+3D	Resistance	3+3D	Physical DEF	6	Magical DEF	9
Max HP 	82 	Hate Multi	x1 	Initiative 	6	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [26+2D] physical damage.
Drop Items
Drop Item Expected Value: 52G
=== Type-3: Grappler (CR6) ===
STR 	4 	DEX 	3 	POW 	2	INT 	3
Evasion	2+3D	Resistance	3+3D	Physical DEF	7	Magical DEF	10
Max HP 	90 	Hate Multi	x2 	Initiative 	7	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [30+2D] physical damage.
Drop Items
Drop Item Expected Value: 63G
=== Type-3: Grappler (CR7) ===
STR 	4 	DEX 	3 	POW 	3	INT 	3
Evasion	3+3D	Resistance	3+3D	Physical DEF	8	Magical DEF	12
Max HP 	97 	Hate Multi	x2 	Initiative 	7	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (6+2D vs Evasion) / Single / Close / Deal [33+2D] physical damage.
Drop Items
Drop Item Expected Value: 75G
=== Type-3: Grappler (CR8) ===
STR 	5 	DEX 	4 	POW 	3	INT 	3
Evasion	3+3D	Resistance	4+3D	Physical DEF	9	Magical DEF	13
Max HP 	105 	Hate Multi	x2 	Initiative 	8	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / Close / Deal [37+2D] physical damage.
Drop Items
Drop Item Expected Value: 89G
=== Type-3: Grappler (CR9) ===
STR 	5 	DEX 	4 	POW 	3 	INT 	4
Evasion	3+3D	Resistance	4+3D	Physical DEF	10	Magical DEF	14
Max HP 	112 	Hate Multi	x2 	Initiative 	9 	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (7+2D vs Evasion) / Single / Close / Deal [40+2D] physical damage.
Drop Items
Drop Item Expected Value: 104G
=== Type-3: Grappler (CR10) ===
STR 	5 	DEX 	4 	POW 	4 	INT 	4
Evasion	4+3D	Resistance	5+3D	Physical DEF	11	Magical DEF	16
Max HP 	120 	Hate Multi	x2 	Initiative 	10	Speed 	2
Skills
(Basic Attack Measure - Type 3) / [Melee Attack] / Major / Opposed (8+2D vs Evasion) / Single / Close / Deal [44+2D] physical damage.
Drop Items
Drop Item Expected Value: 120G
Category:Log Horizon TRPG