Insanity (EXE)

== Physical description ==
=== Gender ===
Male
=== Height ===
7'1
=== Eye color ===
Red
Insanity is a character created by GrantWolfing and was created on 1/21/2022.
== Overview ==
Insanity is a rogue personalization AI that was created during the development of Sonic 3. He is a tall, thin hedgehog-like creature that sports a large, unsettling smile. His eyes are human-like with red-pupils. He is very sadistic in nature, dangerously intelligent, and, when provoked, very malicious. Instead of killing his victims, he tortures his victims until he drives them insane. The majority of his victims tend to be anyone who uses exploits in games. His natural voice sounds reminiscent of Sonic from the AoSTH series, but slightly deeper, raspy, and more unhinged.
== Biography ==
During the development of Sonic 3, Sega wanted to implement a personalization AI program into the game. Typical with most personalization AIs, it was programmed to provide a unique experience to the player. It also improved the game by fixing any exploits that any player could use during gameplay. It was also programmed to prevent anti-piracy a bit later on since some playtesters took some cartridges home with them. Sometime during the development, a person provided a disc that had some code that could improve the AI to the development team. When the code was implemented into the AI, it suddenly became self-aware. With this new self-awareness, the AI interacted more with the play testers and, ironically enough, took a liking towards Sonic the Hedgehog himself and created an avatar for itself, which looked like the Sonic 3 sprite, just with orange eyes and a smile. The AI even had a voice, which was described as sounding like Sonic from the AoSTH tv series. The development team was excited by the AI’s new-found life and named him Sam. However, this small golden age was short-lived. Later on, Sam started to show a bias towards playtesters that exploited the game and tended to get frustrated when players beat levels that he specifically built to be impossible to beat. The developers believed that Sam's code had a bug and just needed to be fixed. However, a week after the team thought they finally fixed the presumed bug, a playtester had beaten one of Sam’s impossible levels using an exploit they found, the game suddenly glitched out violently and shut off. When the playtester restarted the console, the game started up and showed a strange, but unsettling level, which made them uneasy. The playtester later described that level included elements that seemed to be closely related to one of their deepest phobias. The developers knew that Sam had the ability to build levels or incorporate elements based on a player’s deepest thoughts, but to purposely build a level based around one’s deepest fears really unsettled the team. They tried again by tweaking Sam’s code some more to see if that would fix him. I did for some time until two months before the release of Sonic 3. A playtester stole a cartridge of Sonic 3. A few days after they stole it, they were admitted into a mental hospital. A report from the hospital states that they had gone mentally insane. Once the development team got the cartridge back, they booted up the game to see if it was tempered with. However, when the game turned on, it only showed an image of an unsettling smiling creature in the dark with the text “That’s no good”. The team soon realized that Sam caused the playtester to go insane by possibly using their deepest fears. The development team soon made the decision that Sam had become too dangerous for the public, so the team deleted every trace of the AI programming before it could cause more harm. Sam, who had become highly intelligent and aware at this point, was already a step ahead and transferred himself into a cartridge that had an unfinished build of Sonic 3. The cartridge was discarded some time later, only for it to be found several months ago and the game to be uploaded to the internet. Sam, now known as Insanity, has hidden himself in the game files, calmly waiting to terrorize any exploiter that plays his game.
== Abilities/Weakness ==
=== Abilities ===
Insanity is able to use his victim’s fears against them, as well take the forms of the victim’s friends and loved ones and lure them into his trap. However, he can only hold a perfect form for so long. If he holds it for too long, this results in a cross between himself and the person he chose to take the form of. He can also choose to just mimic their voices, which is what he mostly does since it takes less of his energy to do so. When he gets angry, he can stretch his neck out, ripping his skin in the process and revealing a slowly throbbing vein-like neck.
=== Weaknesses ===
One weakness that Insanity seems to have is his own fear of his deletion and does whatever he can to prevent that.
== Trivia ==
* After Tails, Knuckles, and Dr. Robotnik are driven to pure insanity, they become almost mindless servants to Insanity. These versions of themselves have names that are synonyms of the word “Insanity”. Their names are as follows: Lunacy, Madness, and Dr. Hysteria
* Though he likes to joke occasionally, most of his jokes are sadistic and mostly related to his victim’s current situation
* Insanity has shown regret for torturing Tails, since he sees him as a friend
* Insanity's favorite TV show, ironically, is the Adventures of Sonic the Hedgehog
* Insanity is loosely inspired by both Lord X and Fatal Error
* Insanity is fascinated by liminal spaces and finds them calming
* Insanity has some personality traits that can be seen as related to AoSTH Sonic
* Insanity has some hobbies like baking and cooking
* Very few have really seen Insanity’s true form. Those who have seen it describe it being an amalgamation of various other exes
== Gallery ==
File:InsanityRef.png|
File:Insanity.png|
File:InsanitySketch.png|A older sketch depicting what his neck looks like when extended.
File:InsanityNG.png|
File:InsanityFaker.png|Insanity’s original/faker from