Vehicles/REALLY BIG TANK BIGPIRATE SUPERHEAVY

==Description==
Slow, insanely durable and packing the sort of firepower that makes an Atlas look like a pop gun, these units are the ultimate line breakers or line holders.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Advanced Optics 	All Seeing: +25% Vision Range (Quirk)
40 	Monolithic 	Big Bad: -1 Lance Resolve Per Round for All Enemies (Trait)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=645 S=105	
Front 	Fixed 	 	
Ammo Harpoon
Crew Compartment (2)
Warfare Suite QS
FCS Ballistic Improved
Sensors Powered
2x Harpoon
2x Medium Chem Laser (P)	
Sides/Turret	Health	A=555 S=105	A=595 S=105	A=555 S=105
Sides/Turret	Fixed 	
Left Side Tracks
2x Heat Sink	
Turret Systems (5)
Rotary AC20 (P)
2x SnubNose PPC (P)	
Right Side Tracks
2x Heat Sink
Rear 	Health	 	A=400 S=105	
Rear 	Fixed 	 	
Ammo Harpoon
5x Ammo UAC20 (DBL)
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine XL (1)
Engine Core 300
6x Heat Sink
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\Superheavys\PirateTech\vehicle\vehicledef_BIGPIRATE_SUPERHEAVY_TANK.json