Liora

=== Channel Divinity: A White Flag ===
Starting at 2nd level, you can use your Channel Divinity to negotiate a truce.
During combat, or when combat seems imminent, you may channel your divinity to try to ensure peace. You may try to convince any amount of reasonable creatures within 60 feet to stop the fighting. If the creature(s) is fighting out of rage, they must roll a wisdom throw with disadvantage, and they must add your charisma modifier. If they roll a 15 or higher, they will stop being enraged and they can be reasoned with. If the creature(s) are not fighting out of rage, you may immediately state terms and roll persuasion. The DM will then decide if they accept the terms through anyway they see fit. The creatures can still do a false surrender which can be detected by beating their deception roll with an insight roll, or you may take them at their word. If they then betray you, it will be seen as a blow against Liora herself and you will have advantage on all attack rolls against the false surrenderers.