Kamen Rider PunchHopper

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|-|Shun Kageyama=
|-|Post-ZECT=
|-|Kamen Rider PunchHopper=
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==Summary==
Shun Kageyama was originally an agent of ZECT who was Sou Yaguruma's second in command of the elite Shadow ZECT Troopers. After Yaguruma was dismissed, Kageyama became the new leader of Shadow and the second TheBee Zector user. But after losing his Zector, Kageyama was relieved of duty and ostracized, getting wounded during his team's mission when caught in the crossfire. Kageyama was found by Yaguruma, who gave him a new Zector so he can become his partner Kamen Rider PunchHopper.
==Powers and Stats==
Tier: | | At least 
Key: Shun Kageyama | Kamen Rider PunchHopper | Post-Oma Day
Name: Shun Kageyama, Kamen Rider PunchHopper (currently), Kamen Rider TheBee (formally)
Origin: Kamen Rider Kabuto
Gender: Male
Age: 20
Classification: Human, Kamen Rider, Native Worm
Powers and Abilities: Superhuman Physical Characteristics, Transformation, Master at H2H combat, Enhanced Senses with O Signal and Compound Eye, Explosion Manipulation (His attacks have a tendency of causing explosions), Statistics Amplification with Clock Up (It boosts his speed greatly), Enhanced Senses (FTL Vision) Damage Reduction and Resistance to Temperature Manipulation (All Kabuto Rider’s armor is impact resistant and can absorb the impact of a large explosion), Durability Negation via Deconstruction (Finishers can cause atomic collapse), Cosmic Awareness (A Rider’s O Signal can sense disturbances in the time-axis), Vibration Manipulation (All Kabuto Riders are equipped with the Rider Palm which emit high frequencies and can hit enemies moving freely in space-time), Limited Teleportation via Spatial Manipulation (All Zectors can move in similar manner to teleportation by cuts through the space), Self-Sustenance (Type 1) and Resistance to Cosmic Radiation (Scales to Kabuto and Caucasus, who are able to survive in space), Extreme Temperatures and Absolute Zero (Their suit can withstand temperatures of 5000 C and Absolute Zero), Deconstruction (Riders can survive each others finishers, which causes atomic collapse)
Attack Potency: Wall level (As a member of the elite Shadow, Kageyama is proficient fighter who was known to have combated Salis Worms, which can burst through concrete walls) | Small Planet level (Comparable to KickHopper) | At least Low Complex Multiverse level (Harmed Zi-O II. Fought with Geiz Revive)
Speed: Peak Human | Superhuman, with FTL reaction speed (Riders have consistently shown to be able to activate Clock Up before another Clock Up user can blitz them. Kamen Rider Drake has also shown to be able to see that Kamen Rider TheBee had activated Clock Up and proceeded to use his own Clock Up to counter this. Kamen Rider Gatack’s Compound Eyes are capable of tracking the movements of Clock Up users even when he himself isn’t using Clock Up), FTL with Clock Up (By using Clock Up, the user’s respective Zector distributes tachyon particles throughout the body, drastically increasing the user’s speed. Tachyons being particles which can travel faster than the speed of light) | At least Massively FTL+ (Kept up with Geiz), far higher with Clock Up
Lifting Strength: Average Human | Class 100 (Scaling to Kabuto) | Immeasurable (Comparable to Zi-O II)
Striking Strength: Wall level | Small Planet level | At least Low Complex Multiverse level
Durability: Wall level (Endured being charged through a concrete wall by a Salis Worm) | Small Planet level (Taken hits from the likes of Kabuto and various worms) | At least Low Complex Multiverse level
Stamina: High
Range: Standard Melee Range
Standard Equipment:
*Hopper Zecter: A semi-sentient robot grasshopper that attaches to Shun's Rider Belt to enable him to transform into PunchHopper.
Intelligence: Above Average (Once leading the elite troop Shadow against Worms)
Weaknesses: Normal human weakness | TheBee Masked Form had better defence capability but much slower. In Rider form, Clock Up have time limit
Notable Attacks/Techniques:
*Rider Punch: As PunchHopper, he can jump into the air and use his Hooper Zector to concentrate its energy into a tachyon-powered Rider Punch. The impact upon landing on the ground again powers up another punch.
*Clock Up: The Clock Up ability is primarily used by ZECT Riders and allows them to match the speeds of Worms also moving at super speed.
Note: All KickHopper and PunchHopper Henshin and Finishers
==Gallery==
The Duel Hoppers
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Kamen Rider
Category:Antiheroes
Category:Armor Users
Category:Cosmic Awareness Users
Category:Damage Reduction Users
Category:Enhanced Senses Users
Category:Humans
Category:Live-Action Characters
Category:Male Characters
Category:Martial Artists
Category:Space Users
Category:Teleportation Users
Category:Tokusatsu Characters
Category:Transformation Users
Category:Vibration Users