Colorless Cards

Colorless cards are available to all characters. These cards are generally not gained from normal card reward screens--adventurers must instead acquire them through a combination of merchant shops, events, relic effects, and card effects. All colorless cards provide a beneficial effect ranging from mildly to extremely powerful.
The Merchant always has two colorless cards in his stock. They are always Uncommon or Rare. Obtaining the allows those colorless cards to appear in normal card reward screens as well.
All the other colorless cards, despite sharing a grey border with Common cards, are all special cards that can only be obtained from certain events, or generated by certain cards and relics.
Category:Cards 
Name 	Picture	Rarity 	Type 	Energy	Description
Bandage Up 	 	Uncommon	Skill 	0 	Heal 4(6) HP.
.
Blind 	 	Uncommon	Skill 	0 	Apply 2 (to ALL enemies).
Dark Shackles 	 	Uncommon	Skill 	0 	Enemy loses 9(15) for the rest of this turn.
.
Deep Breath 	 	Uncommon	Skill 	0 	Shuffle your discard pile into your draw pile.
Draw 1(2) card(s).
Discovery 	 	Uncommon	Skill 	1 	Choose 1 of 3 random cards to add to your hand. It costs 0 this turn. . (Don't .)
Dramatic Entrance 	 	Uncommon	Attack	0 	.
Deal 8(12) damage to ALL enemies.
.
Enlightenment 	 	Uncommon	Skill 	0 	Reduce the cost of cards in your hand to 1 this turn(combat).
Finesse 	 	Uncommon	Skill 	0 	Gain 2(4) .
Draw 1 card.
Flash of Steel 	 	Uncommon	Attack	0 	Deal 3(6) damage.
Draw 1 card.
Forethought 	 	Uncommon	Skill 	0 	Place a card(any number of cards) from your hand on the bottom of your draw pile. It (They) costs 0 until played.
Good Instincts 	 	Uncommon	Skill 	0 	Gain 6(9) .
Impatience 	 	Uncommon	Skill 	0 	If you have no Attack cards in your hand, draw 2(3) cards.
Jack Of All Trades	 	Uncommon	Skill 	0 	Add 1(2) random Colorless card(s) to your hand.
.
Madness 	 	Uncommon	Skill 	1(0) 	A random card in your hand costs 0 for the rest of combat. .
Mind Blast 	 	Uncommon	Attack	2(1) 	.
Deal damage equal to the number of cards in your draw pile.
Panacea 	 	Uncommon	Skill 	0 	Gain 1(2) .
.
Panic Button 	 	Uncommon	Skill 	0 	Gain 30(40) . You cannot gain from cards for the next 2 turns. .
Purity 	 	Uncommon	Skill 	0 	Choose and 3(5) cards in your hand. .
Swift Strike 	 	Uncommon	Attack	0 	Deal 7(10) damage.
Trip 	 	Uncommon	Skill 	0 	Apply 2 (to ALL enemies).
Apotheosis 	 	Rare 	Skill 	2(1) 	ALL of your cards for the rest of combat. .
Chrysalis 	 	Rare 	Skill 	2 	Add 3(5) random Skills into your Draw Pile. They cost 0 this combat. .
Hand of Greed 	 	Rare 	Attack	2 	Deal 20(25) damage. If this kills a non-minion enemy, gain 20(25) Gold.
Magnetism 	 	Rare 	Power 	2(1) 	At the start of each turn, add a random colorless card to your hand.
Master Of Strategy	 	Rare 	Skill 	0 	Draw 3(4) cards. .
Mayhem 	 	Rare 	Power 	2(1) 	At the start of your turn, play the top card of your draw pile.
Metamorphosis 	 	Rare 	Skill 	2 	Add 3(5) random Attacks into your Draw Pile. They cost 0 this combat. .
Panache 	 	Rare 	Power 	0 	Every time you play 5 cards in a single turn, deal 10(14) damage to ALL enemies.
Sadistic Nature 	 	Rare 	Power 	0 	Whenever you apply a Debuff to an enemy, they take 5(7) damage.
Secret Technique 	 	Rare 	Skill 	0 	Choose a Skill from your draw pile and place it into your hand. . (Don't )
Secret Weapon 	 	Rare 	Skill 	0 	Choose an Attack from your draw pile and place it into your hand. . (Don't )
The Bomb 	 	Rare 	Skill 	2 	At the end of 3 turns, deal 40(50) damage to ALL enemies.
Thinking Ahead 	 	Rare 	Skill 	0 	Draw 2 cards. Place a card from your hand on top of your draw pile. .
(Don't )
Transmutation 	 	Rare 	Skill 	X 	Add X random () colorless cards into your hand. They cost 0 this turn. .
Violence 	 	Rare 	Skill 	0 	Place 3(4) random Attack cards from your draw pile into your hand. .
Apparition 	 	Special 	Skill 	1 	Gain 1 . . . (no longer .)
(Obtained from event: Council of Ghosts).
Beta 	 	Special 	Skill 	2(1) 	Shuffle an
 into your draw pile. . 
(Obtained from 
).
Bite 	 	Special 	Attack	1 	Deal 7(8) damage. Heal 2(3) HP.
(Obtained from event: Vampires(?)).
Expunger 	 	Special 	Attack	1 	Deal 9(15) damage X times.
(Obtained from 
).
Insight 	 	Special 	Skill 	0 	. Draw 2(3) cards. .
(Obtained from 
, 
 and 
).
J.A.X. 	 	Special 	Skill 	0 	Lose 3 HP.
Gain 2(3) .
(Obtained from event: Augmenter).
Miracle 	 	Special 	Skill 	0 	. Gain (2) Energy. .
(Obtained from 
, 
, , and ).
Omega 	 	Special 	Power 	3 	At the end of your turn deal 50(60) damage to ALL enemies.
(Obtained from 
).
Ritual Dagger 	 	Special 	Attack	1 	Deal 15 damage. If this kills an enemy then permanently increase this card's damage by 3(5). .
(Obtained during event: The Nest)
Safety 	 	Special 	Skill 	1 	. Gain 12(16) . .
(Obtained from Deceive Reality).
Shiv 	 	Special 	Attack	0 	Deal 4(6) damage. .
(Obtained from 
, 
, 
, 
, and ).
Smite 	 	Special 	Attack	1 	. Deal 12(16) damage. .
(Obtained from 
 and 
).
Through Violence 	 	Special 	Attack	0 	. Deal 20(30) damage. .
(Obtained from 
).