Spawners

Spawners are one of the several different types of enemies in Infested Planet.
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== Description ==
Spawners are creatures characterized by their swift movement towards the player's base. Upon elimination, they vanish, giving rise to structures in their stead. The manifestation of spawners is exclusively tied to specific mutations, namely Bulwarks, Guardian Nest, Mimic Nest, Protohive, or Tower Spawner. The type of spawned structure is contingent upon the specific mutation.
== Countering ==
Spawners unfailingly provide a preliminary warning indicating the hive of origin and are visibly marked with a "Danger" flag during transit. In the case of tower spawners, their demise leads to the creation of towers, necessitating strategic consideration focused on tower removal rather than interrupting spawn activity. As for other spawner types, proximity to an enemy structure such as the originating hive during elimination prevents the generation of their corresponding structures.
Effective strategies encompass promptly deploying dual Chopper Strikes upon the intended hive (as a single strike may prove insufficient) or having a nearby sniper poised to target the spawner upon emergence. Distance exceeding the width of a hive renders the aforementioned methods ineffective, with the caveat that tower spawners remain exempt.
Category:Enemies