The Bloody Reaver Deck Guard (Depth Guard)

are a Regiment of Renown melee infantry unit introduced in Total War: Warhammer II with Curse of the Vampire Coast.
== Recruitment ==
* Recruited with: Regiments of Renown Recruitment panel
== Description ==
Depth Guard are the most feared soldiers of the zombie pirates’ fighting dead. Like their land-based counterparts, the Blood Knights, they are elite, Vampiric sentries clad in ancient, eldritch armour and bolstered by the Vampiric curse. Unlike the mobs of Undead crewmen, Depth Guard are not raised from the rabble who died on the oceans, and instead are hand-picked warriors who were given the Blood Kiss before being taken aboard pirate warships to serve their masters closely. The indefatigability of the Depth Guard means that any normal blow or bullet that strikes them has little chance of stopping them in a fight. They will trudge forward and fight unrelentingly until their bodily remains are utterly obliterated or their master’s control over them is broken.
== Attributes ==
== Unit Abilities ==
=== Active Abilities ===
* Enrage
=== Passive Abilities ===
* Crumbling
* Disintegrating
* Frenzy
* The Hunger
== Changes from Depth Guard (Polearms) ==
* New Active Ability: Enrage
* Leadership increased to 70
* Melee attack increased to 52
* Melee defence increased to 54
* Cost increased from 1300 to 1500 (SP & MP)
* Upkeep increased from 325 to 375
== Trivia ==
*The Bloody Reaver is Count Noctilus' ship, indicating these are his personal depth guards.
*This unit was previously known as The Bloody Reaver Deck Guard (Depth Guard - Polearms) until they got renamed in one of the game's patches.
== Strategy ==
Damage resistance on a cooldown, regeneration when in melee, and extra damage with high leadership, the Bloody Reaver Deck Guard are a well rounded unit that can output high amounts of damage, but also absorb a hefty amount through ability usage. If they are further supported by magic, they can be unstoppable. They retain the same weaknesses of other Depth Guard, in that they can be overwhelmed through numbers or cut down through magic or armour-piercing missiles.
Category:Vampire Coast Regiments of Renown
Category:Regiments of Renown
Category:Curse of the Vampire Coast units