Report 551

Report #551
Skillset: Skill: None
 Org: Cacophony Status: Completed Feb 2011
Furies' Decision:
Hunger fulfillment nerfed.
Problem: The eating of beast feed to fulfill hunger. As precedence, the use of
spices to fulfill hunger was removed.
[A: 0 R: 0] Solution #1: Remove the effect of eating beast feed to fulfill
 hunger
Player Comments:
---[Raeri on 2/12 @ 01:12 writes]:
I don't see a problem here - it's not like people can't just carry food around
(similar to feeds, anyway). Solution 1.
---[Iytha on 2/13 @ 03:54 writes]:
Beast feed to fix hunger simply allows people to do what they could normally do,
stop hunger attrition, without the annoyance of buying food constantly. This
change makes combat against hunger attritioning more annoying but brings about
no other meaningful changes, positive or otherwise. I don't support it.
---[Prav on 2/15 @ 03:47 writes]:
Agree with Iytha and do not support this suggestion. I use beast feed,
personally, because it is the most convenient. Buying food constantly is an
annoyance and combat should be fun, not annoying. Attrition is a valid tactic,
even with beast feed nourishing, as you still have to do everything and pay
attention to everything you would have to do if you had food. This is not a
meaningful change, as Iytha said, and does not encourage meaningful combat.
---[Viynain on 2/15 @ 05:02 writes]:
If this goes through, I worry that it would skew the proposal I think a month
prior to this that would let people cure exhaustion with kafe, a riftable item
like beast feed. Whatever is the decision, kindly balance it so that either both
hunger and exhaustion can be cured with a riftable item or neither can be to
keep the balance aimed for by the Dreamweaving report.
---[Destridas on 2/15 @ 13:23 writes]:
Once again, I will point to the precedence of spices being removed as a cure for
hunger. Beast feeds are unprepared cuts of meat or fish or oats. These types
of foods when are designed for beasts. The picnic baskets were introduced for a
reason and if a combatant is too lazy to keep food in stock to fight a natural
everyday occurrence, then they deserve to die to expedited hunger. It's no
different than running out of some other type of curative. Also, do not try to
relate this to kafe curing exhaustion as the two are not related. It's not just
that it's riftable although riftable food has been consistently turned down.
---[Inagin on 2/16 @ 07:23 writes]:
Disagree with this report. Nothing is achieved besides making things more
inconvenient for others. There is no combat advantage or anything gained from
someone eating regular food versus beastfeed. (As a matter of fact, I carry
constitution platters and eat those when hungry which would probably be worst
than beast feeds.)
---[Destridas on 2/16 @ 18:52 writes]:
Inagin, the advantage is that feed is cheaper and riftable. As previously
stated, it negates the purpose of real food and the Cooking skill. Also, if
you're too lazy to buy actual food as opposed to the more expensive con
platters, that's your own fault. If you're worried about taking damage, you're
going to buy more healing potions, not more sparkleberry. The fact that you'd
use the more expensive route is laziness, not a problem with how things work.
---[Vadi on 2/16 @ 20:29 writes]:
I'll have to side with the majority here and add my rejection of the proposal.
Food doesn't even last a week, can be eaten up with gluttony if it's in your
inv, and generally, is an unavoidable attrition to begin with. Plus, given that
food decays quickly, you can't buy a lot of it because when you'll just have a
lot decaying - and if you don't buy enough, given that hunger attrition isn't an
expensive thing to keep up, you'll lose and pass out. One should be looking at
getting more decent food than beast feed riftable instead.
---[Inagin on 2/17 @ 19:15 writes]:
Destridas, your last comment makes no sense. I wonder if you even read what I
wrote.
---[Solanis on 2/18 @ 02:49 writes]:
While beast feed is a cheap and extremely effective method of rendering hunger
attrition useless, I can't say that hunger attrition is a fun part of combat.
---[Sahmiam on 2/18 @ 02:49 writes]:
I think you all are oversimplifying the problem. There is fruitfeed, oatfeed,
eggfeed, meatfeed, fishfeed, vegfeed. You can store up to 500 of each in the
rift. That's 3000 cures to an -attrition- based strategy, which can and will
nullify any and all progress made. Consuming feed doesn't consume any balance of
any kind, so I disagree that it's similar to kafe. Kafe is an herb cure and uses
the balance. Not to mention that a sleep strategy is far easier to pull off by
looking at skills, I think the report is warranted. Food is inexpensive, and, if
we want to argue convience or compare it to sleep, then move feed to herb
balance. If not, then this report should go through without a blink of an eye.
---[Fillin on 2/18 @ 03:03 writes]:
Somehow I doubt the heroes of Lusternia were meant to counter hunger attrition
by eating animal food. Looks like a mistake to me...
---[Inagin on 2/19 @ 17:00 writes]:
How many feeds is equivalent to one constitution platter (meaning gets you from
starving to death to utterly satiated)? I have never been in a fight with
Cacophonys and Geomancers where I had to eat more than 2 platters. So the "3000
cures" is a bit stretching it. Again, there is nothing gained besides making
this inconvenient to those who opt to use feeds.
---[Talan on 2/22 @ 04:20 writes]:
Solution 1. I'm surprised this isn't just a bug.
---[Iasmos on 2/24 @ 04:21 writes]:
Solution 1. It's not hard to stock up periodically on food, and there are ways
of preserving food to last longer. Alternatively, lessen the amount of benefit
gained from eating beast feed and have a small chance to induce vomiting.
---[Inagin on 2/27 @ 20:11 writes]:
Do regular food commodities fix hunger by the way?
---[Fillin on 2/28 @ 06:44 writes]:
Last I checked, no.
---[Inagin on 2/28 @ 15:39 writes]:
Ah. I suppose it would make sense to have beast feed be consistent with those
then.