Obsidian Shotgun Shell

==Description==
s are a variant of that deals fire damage on hit and has a chance to apply a unique debuff to targets while also setting them ablaze. Although it may have a low percent chance of setting targets on fire, s can decimate Fauna that have a weakness to fire, especially when the 'Burning' modifier procs. A list of fauna that are weak to fire can be viewed here.
Unlike arrows, javelins, and bolts this ammunition is destroyed on impact and cannot be recovered. Talents that increase projectile damage do not increase elemental damage dealt by this projectile.
The talent has a chance to proc when crafting, giving prospectors a 5% chance to craft double ammo.
==Crafting==
This ammunition can only be made while on Prometheus, as Shaped Obsidian can only be made while on Prometheus.
s are made in batches of 5 at the Machining Bench with the following resources:
5x
Amount	Resource
5 	
1 	
==Data Table==
Minimum and maximum projectile/elemental damage is based on the number of pellets hitting the intended target. s have 6 pellets per shell.
Damage dealt to Fauna without a weakness to Fire
Body 	Body 	Body 	Body 	Body 	Body 	Body
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	20 - 120 	- 	25 - 150 	45 - 270 	350 - 450 	395 - 720
Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head) 	Major Weakpoint (Head)
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	80 - 480 	- 	100 - 600 	180 - 1,080 	350 - 450 	530 - 1,530
Damage dealt to Fauna with a major weakness to Fire
Body 	Body 	Body 	Body 	Body 	Body 	Body
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	20 - 120 	- 	37 - 225 	57 - 345 	700 - 900 	757 - 1,245
Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head)	Major Weakpoint (Head) 	Major Weakpoint (Head)
Ammunition 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Consistent Damage 	Chance Based Damage 	Chance Based Damage
Ammunition 	Projectile Damage 	Burn Damage 	Element Damage 	Total Damage 	Burning Modifier Damage (15% chance)	Total Damage
 	80 - 480 	- 	150 - 900 	230 - 1,380 	700 - 900 	930 - 2,280
Category:Ammo
Category:Ammunition