Sword

The Sword, also known as the Linked Sword, is an iconic melee weapon, created by Shedletsky in April 2007. They have a very close range and can do very high damage very quickly. All swords can slash, but most can also lunge for greater reach and damage. Lunging can also make the player go upwards in the air a bit, allowing them to jump higher than normal. To slash, click once with the sword. To lunge, double-click. It was later uploaded to the marketplace as a LimitedU gear on August 2, 2013.
==Function==
The Sword deals 5 damage upon contact with a living entity, 10 damage when a user clicks once to slash, and then 30 damage when the user lunges by double-clicking. The lunge also gives the user a slight horizontal velocity, allowing them to gain extra air time during jumps. This might not always be the case, since people sometimes edit sword scripts to do more or less damage in-game.
==Notability==
This sword is considered to be a significant part of Roblox's history for being one of the later additions to the seven BrickBattle tools that a player spawns with in games such as Crossroads and Chaos Canyon. It is also known for being the starter weapon in Sword Fights on the Heights IV as well as being the basis for all the other unique swords found in the game.
==Swordfighting==
A swordfight is a fight between multiple people using swords. The goal is usually to knock out opponents while keeping your own health. Some end in less than a second, with all participants having wiped out each other, but others may end in a few more seconds. Some places are made just for sword fighting, from sword training places built by clans to some of the most popular places on Roblox, such as 's Sword Fighting Tournament, or 's Sword Fight on the Heights.
===Swordfighting forms ===
The first sword fighting form use was in first person mode, where players would zoom into first person, shaking their camera left and right whenever in close contact to maximize hits. However, this form fell out of use due to the addition of shift lock, allowing for the same type of movement with a greater ability to see around and behind the player.
==Tips==
 
*Since the sword's region of damage is usually directly in front of the blade, it is more effective to attack the player from the left of their character model.
* The sword's hitbox goes through walls, remember that!
*When using the sword spinning is a good idea because you can dodge and attack at the same time. This can cause your sword to damage your opponent multiple times.
*The sword can be used to float in the air for a short amount of time by double clicking. Use this to jump higher and further than normally possible, this can also be used for dodging techniques and to jump over opponents with less danger of being hit.
*If someone jumps over you, turn around and lunge at them.
*Try and enter battle with your health at max. Every bit of health helps.
*The person who gets in the first hit usually wins.
*The guy with the gun loses in a melee fight. Get in close if the person has a ranged weapon without a close-range function.
*The Sword does not collide with objects, allowing you to hit people easier without falling over.
* The more parts hit, the more damage. Damage is inflicted through the amount of parts hit.
*You can change direction mid-jump. If you're being attacked and need to run, move backwards and get out of there!
==Components==
===Audio===
Name 	File 	ID 	Description
swordlunge.wav	File:Swordlunge.wav 	12222208 (rbxasset://sounds/swordlunge.wav)	Plays when lunged
swordslash.wav	File:Swordslash.wav 	12222216 (rbxasset://sounds/swordslash.wav)	Plays when used
unsheath.wav 	File:Unsheath.wav.wav	12222225 (rbxasset://sounds/unsheath.wav) 	Plays when equipped
===Graphics===
Name 	Photo	ID 	Description
Sword128.png 	 	rbxasset://textures/Sword128.png (12224215) 	Icon
sword.mesh 	 	rbxasset://fonts/sword.mesh (12221720) 	Mesh
SwordTexture.png	 	rbxasset://textures/SwordTexture.png (12224218)	Mesh texture
==Trivia==
*It was the second-to-last object to be added to the basic BrickBattle loadout. The title for the last object would go to the Paintball Gun.
*The original code for the sword didn't give players the ability to slash or lunge. It also did not have the infamous swish and lunge sounds. 
**This was added later in April 2007 by Shedletsky for Trampoline Sword Fight and Sword Fight on the Heights.
*It is found in most sword fighting games.
*It is based on the Italian Bastard Sword. 
**The Name "Bastard" refers to how the Italian Sword cannot be classified as specifically either a Two Handed Sword or One Handed Sword, as you can wield it with both or one hand, hence the name "Bastard".
* From its creation, the sword has inspired many more swords, the most prominent of which are the ones in the SFOTH IV Swords.
* The original model for the Linked Sword is from TurboSquid, created in Autodesk Maya and dated January 19, 2002. The Roblox version was slightly modified with the reflection area of the texture removed.https://www.turbosquid.com/3d-models/maya-sword/160669
*The icon for the sword resembles a Steel Great Scottish Claymore Sword.
*The most recent version of the Sword model no longer uses built-in IDs for its audio, instead using their numerical equivalents.
Roblox 2002 first sword model (published in January 19, 2002).png|One of the original maya sword model renders.
short_sword.jpgA3F2BC67-76F1-41F9-BA7AAFBCF5743FC1.jpgLarger.jpg|Another maya sword model render.
==References ==
Category:BrickBattle weapons
Category:Models