Shadow the Hedgehog (Archie Post-Genesis Wave)

==Summary==
Shadow the Hedgehog is a character that appears in the Sonic the Hedgehog comic series and its spin-offs published by Archie Comics.
He is a mobian hedgehog and the end result of Project: Shadow, an effort to create the Ultimate Lifeform. After the project was forcibly shut down by the government, Shadow was put into stasis for fifty years and then awakened by Dr. Eggman, Gerald's grandson, to help him take over the world. Shadow sought instead to destroy the world to avenge Maria, who had been killed during the raid onboard the Space Colony ARK, where they both had lived. However, after realizing he had been led astray by false memories, Shadow would join forces with Sonic the Hedgehog and his allies to save the world, afterwards becoming a hero who helped to save the planet on multiple more occasions.
==Powers and Stats==
Tier: , with Chaos Energy and without Inhibitor Rings | 
Key: Base | Super Shadow
Name: Shadow the Hedgehog
Origin: Sonic the Hedgehog (Post-Genesis Wave)
Gender: Male
Age: 50+ (17 physically)
Classification: Genetically modified artificial Mobian hedgehog, Black Arm sample, The Ultimate Lifeform
Powers and Abilities: 
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|-|Base=
Superhuman Physical Characteristics, Self-Sustenance (Types 2), Immortality (Type 1), Acrobatics, Expert Hand-to-hand combatant, Weapon Mastery, Homing Attack, Hovering (With Air Shoes), Fire Generation (By shooting fire from his Air Shoes to burn opponents), Hivemind Telepathy (With the Black Arms), Aura, Chaos Energy Manipulation, Space-Time Manipulation, Weapon Creation, Explosion Inducement, Statistics Amplification, Teleportation, Dimensional Travel, Time Travel, BFR, Electricity Manipulation, Paralysis Inducement, Resistance to Extreme Cold, Cosmic Radiations, Power Nullification, Mind Manipulation, and Perception Manipulation
|-|Chaos Shadow=
Same as before on a greatly enhanced scale, Forcefield Creation
|-|Super Shadow=
All previous abilities on an unfathomably higher scale, Likely most of the abilities from Power Rings, as they're the by-products of the Chaos Emeralds and have a limited amount of their power, Self-Sustenance (Type 1 and 3), Acausality (Type 1), Intangibility, Invulnerability, Reality Warping, Causality Manipulation, Conceptual Manipulation (Type 1), Memory Manipulation, Non-Physical Interaction, Soul Manipulation, Existence Erasure, Law Manipulation, True Flight, Resistance to Magic, Matter Manipulation, Reality Warping, Existence Erasure, Transmutation, Biological Manipulation, Conceptual Manipulation, and Law Manipulation
</tabber>
Attack Potency: Multi-Continent level+ (Roughly comparable to Sonic the Hedgehog and Knuckles the Echidna), Moon level with Chaos Energy ( of Eclipse's Monster Form. Comparable to Knuckles) and without Inhibitor Rings (Annihilated Black Death, who easily fended off his base form) | Complex Multiverse level (Powered up by the Chaos Emeralds and is thus comparable to Super Sonic. Helped defeat Solaris in the past)
Speed: FTL (Roughly equal to Sonic and Knuckles), higher without Inhibitor Rings (Far faster than before. Blitzed Black Death) | Immeasurable
Lifting Strength: Class E (Comparable to Sonic and Mega Man), higher without Inhibitor Rings) | Immeasurable
Striking Strength: Multi-Continent level+, Moon level with Chaos Energy (By channeling Chaos Energy to enhance his physical abilities) and without Inhibitor Rings | Complex Multiverse level
Durability: Multi-Continent level+, Moon level with Chaos Energy (Took a beating from Knuckles and Eclipse's Monster form) and without Inhibitor Rings (Easily handled Black Death's attacks) | Complex Multiverse level
Stamina: Superhuman (Can fight for days straight and take large amounts o punishment without showing any signs of fatigue) | Infinite
Range: Standard Melee Range, Hundreds of Meters with abilities and attacks | At least Complex Multiverse level
Standard Equipment: Inhibitor Rings, Air Shoes, Chaos Emeralds
Intelligence: Gifted (Shadow's fighting style focuses on brutal, unforgiving and powerful blows unleashed in conjunction with heavy use of his super speed and Chaos Powers, especially the Space-Time Manipulative properties of Chaos Control. Shadow will use these Chaos Powers and any other means necessary to overwhelm his opponents. Rarely ever holding back, Shadow's skills are more than a match for even the strongest in the series, such as Eclipse, E-123 Omega, Metal Sonic, Silver, Black Doom, and even Sonic himself)
Weaknesses: Cannot sustain his Chaos Shadow form too long as it drains energy, though he was able to endure a prolonged struggle with Black Death.
Notable Attacks/Techniques:
* Spin Attack: Shadow curls into a ball and rams enemies as a concussive force or cutting disk
* Spin Dash: Shadow curls into a ball and begins spinning rapidly from a stationary position to charge up, then launches forward with enhanced mobility.
* Homing Attack: An enhanced version of the Spin Attack that attacks opponents with perfect aim from midair.
* Chaos Spear: Shadow charges raw Chaos energy as a form of electricity into a yellow-green energy construct shaped like a spear, complete with an arrowhead, and then throws it as an energy bolt. Once manifested, the Chaos Spears are substantial enough to be physically grabbed. Can induce paralysis.
* Chaos Blast: Shadow produces an omnidirectional explosion of Chaos Energy that eradicates anyone or anything caught in it's range. This attack can bypass forcefields and be focused into a beam for more concentrated damage.
* Chaos Control: Shadow uses Chaos Energy to control the fabric of time and space. He can use this to teleport himself as well as other people and objects, manipulate time by slowing or stopping it, inter-dimensional travel, and time travel. As Super Shadow, this power can be utilized to warp reality to Shadow's whim, potentially on a multiversal scale.
==Gallery==
Chaos_Shadow_Post-SGW.png|Chaos Shadow
Shadow_Fights_Black_Doom.jpg|Super Shadow
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Archie Sonic
Category:Acausal Characters
Category:Acrobats
Category:Animals
Category:Antiheroes
Category:Aura Users
Category:BFR Users
Category:Causality Users
Category:Comic Book Characters
Category:Concept Users
Category:Dimensional Travel Users
Category:Electricity Users
Category:Energy Users
Category:Explosion Users
Category:Federal Agents
Category:Fire Users
Category:Flight Users
Category:Forcefield Users
Category:Good Characters
Category:Hedgehogs
Category:Heroes
Category:Homing Attack Users
Category:Immortals
Category:Intangibility Users
Category:Invulnerability Users
Category:Law Users
Category:Leaders
Category:Male Characters
Category:Mammals
Category:Martial Artists
Category:Memory Users
Category:Neutral Characters
Category:Non-Physical Interaction Users
Category:Paralysis Users
Category:Protagonists
Category:Reality Warpers
Category:Reformed Characters
Category:Self-Sustenance Users
Category:Soul Users
Category:Space Users
Category:Statistics Amplification Users
Category:Telepaths
Category:Teleportation Users
Category:Time Travelers
Category:Time Users
Category:Void Users
Category:Weapon Creation Users
Category:Weapon Masters