Neamism

Neamism is a polytheistic religion based on the belief that once people die they either go to Neam, if they worshiped the Gods, or Ifrinn if they defied the Gods. This belief stems from the teachings of Alasdair MacHomniall and ancient Neilic texts from the Old World. The modern beliefs of Neamism should not be confused with the ancient Neilic beliefs. The ancient Neils varied in storytelling and ideas of who was "evil" or "good." Alasdair, in modern Neamism, is the one who canonized parts of Old Neamism and generated new stories and beliefs.
== History ==
Modern Neamism was established after the Neilic Migrations, around 1 AM. It began when the first-generation Neilic migrants adopted the belief that Alasdair was the son of Flamal and the Great Druid. After this, Alasdair began canonizing legends: like the Iosal tribe creation myth, Paigne's odysseys from the Haigh tribe, and ideas of Ifrinn and Neam from the Ardac tribe. Thanks to this a uniformed and centralized religion was established that saw Alasdair as a prophet for the pantheon. It has not since left Neilic circles but plans have been crafted to established Chapels elsewhere in Abexilas.
== Chronicles of Kapaile ==
In modern Neamism, there is a uniform idea of what Neamism is about, thanks to Alasdair. He printed the Chronicles of Kapaile which serve as the religious book of Neamism. It starts with "The Story of Creation" and ends with "Alasdair's Truth".
== Organization ==
=== Great Druid ===
The Great Druid is the religious head of the Neamistic faith. The role was founded by Alasdair in 1 AM swiftly after migrating to Abexilas. A Great Druid is expected to fulfill several religious and administrative practices. Including the seasonal rites of Neam, crowning of Forighrs/Righrs, levying during crisis, and sacrificial rituals during "times of Dona."
=== Druidic councils ===
Druidic councils are religious councils established by a Great Druid in cases where a previous Forighr of a clan was "tainted" by degeneracy. These druidic councils are made up of Neamist preachers and knowledgeable scholars. Who work together to elect a new Forighr of a clan and start their leadership in the right direction. The councils are usually put into action during cases of aggressive foreign policy by a Forighr, excessively failed leadership and policies, and other reasons that are up to the Great Druid.
Category:Religions
Category:Lore
Category:History
Category:Abexilas
Category:Neilic