Pokemon Ultra Brawl

Pokemon Ultra Brawl is a Pokemon-themed First Person Shooter for Nintendo Switch.
==Gameplay==
The game plays similarly to games such as Team Fortress 2 and Overwatch, but with Pokemon-themed twists.
===Moves===
Every Pokemon has Three Basic Attacks. Their Primary Attack needs no time to recharge and is their most useful attack. Secondary and Tertiary Attacks have a cooldown between their uses. 
Occasionally, a move will gain a critical hit, which is exactly what it sounds like.
===Items===
Items will spawn occasionally in the Battlefield. Here is a list of items.
*Oran Berry: Heals a Pokemon for 25% of their health.
*Sitrus Berry: Heals a Pokemon for 50% of their health.
*Potion: Fully Heals a Pokemon.
==Playable Characters==
Pokemon 	Role 	Health	Speed	Primary Attack 	Secondary Attack 	Tertiary Attack 	Notes
Pikachu 	Attacker	180 	100% 	
Thunderbolt: Toss jolts of Electricity forward. 	Volt Tackle: Dash forward, coated in Electricity. Has a 10-second cooldown. 	Electro Ball: Lob a ball of Electricity that explodes when it hits something. Has a 10-second cooldown. 	
Mewtwo 	Attacker	160 	105% 	Shadow Ball: Throw Balls of Shadowy Energy. 	Psychic: Grab nearby enemies and physical projectiles and toss them away. Has a 10-second cooldown.  	Psystrike: Launch a gigantic, high-damage energy beam straight ahead. Has a 30-second cooldown. 	Mewtwo hovers slightly over the ground, and can maintain their height by holding the jump button when walking off a ledge. 
Charizard	Attacker	200 	75% 	Flamethrower: Shoot a stream of Flames in front of you. 	Rock Smash: Pick up a boulder, then headbutt it and send smaller boulders flying.  	Seismic Toss: Grab a nearby enemy and then throw them after a few seconds. You can take flight and fly while holding an enemy. Fall Damage taken is doubled for the enemy when it's the result of a throw. Has a seven-second cooldown. 	Charizard can take flight by holding jump. While flying, jump to rise and crouch to fall. 
Rhyperior	Tank 	225 	65% 	Rock Blast: Rapidfire shards of Rock ahead.  	Stomp: Stomp the ground and knock back nearby enemies.  	Geodude: Tap to shoot a Geodude out of your arm. Hold the button to make all Geodude currently on the field use Explosion. Has a 5-second cooldown. Only Six Geodude can be on the field at any given time. 	
Gardevoir	Support 	160 	100% 	Psybeam: A low-damage beam of Psychic energy. Pierces through Pokemon, and remains around until the button is released, doing damage over time.	Heal Pulse: Heal teammates in a nearby radius. Has a 5-second cooldown.  	Light Screen: Push enemies away, then create a Barrier around that blocks attacks from the outside. The barrier lasts for 10 seconds and has a 30-second cooldown.  	Gardevoir hovers slightly over the ground, and can maintain their height by holding the jump button when walking off a ledge. 
Ribombee 	Support 	145 	110% 	Pollen Puff: Shoot a ball of Pollen that damages enemies and heals allies. 	Draining Kiss: Generate sparkles in front of Ribombee that drain enemies' health.  	Helping Hand: Give a 10-second Damage Buff to an ally. A thin white line will appear between Ribombee and whoever is being buffed. Ribombee must remain within a certain radius of whoever is being buffed, and must maintain line-of-sight with them. Has a 20-second cooldown that starts upon the end of a buff. 	Ribombee can take flight by holding jump. While flying, jump to rise and crouch to fall. 
Inteleon 	Support 	120 	105% 	Snipe Shot: Shoot a high-pressure stream of water. Hold the button to zoom in and charge up.  	U-Turn: Slash at nearby enemies. If this attack hits, gain a large speed boost. Has a 5-second cooldown. 	Liquidation: Release waves of water straight forward.  	Inteleon can glide by holding the jump button in midair. 
==Maps==
Map Name 	Theme 	Objective
Festival Park	Carnival 	Each team has a massive pile of berries near their Spawn Point. If the pile is hit with a Melee Attack, a berry will be eaten and the pile will get smaller. The goal of the map is to eat the other team's berry pile before they eat yours. 
Camp Hideaway	Forest, Camping 	Each team has a flag that the other team must try to capture. 
Craggy Canyon	Desert, Mountain	Each team has 25 Revives, which are displayed on the bottom of the screen. Every time someone respawns, their team loses a Revive. If there are no revives, they cannot respawn. The last team standing wins!