Plains (Civ6)

Plains is a base terrain in Civilization VI. It is found throughout the world.
* Base yields:
** 1 , 1 
* Can build Farms on flat land (and also on Hills after researching Civil Engineering)
* May cause the formation of tornadoes, which may devastate improvements and s and kill units and Population of nearby cities.
== Strategy ==
Plains (along with Grassland) are one of the most widespread terrains in the world. It is much more balanced than Grassland because its soil, although less fertile, is also rich in minerals and provides a balanced yield of the two most important stats for cities: and . That makes it the second most suitable terrain to settle, because it ensures that a city may produce things much more quickly right from its onset. Like Grassland, they are also abundant in terrain features and resources.
Plains trades off Population growth for increased . A city built on Plains will have good , especially if it has any Hills and Woods nearby, but growth will be slow until Farms are established. In this aspect it is good to look for -enhancing features and resources, which will help Population growth early on.
The presence of Rainforests can help growth considerably, mostly due to the resources found there. The extra point for flatland tiles will make the difference between a normally growing and slowly growing city; still, you should look at every opportunity to build growth-enhancing buildings, such as a Granary.
== Civilopedia entry ==
== Gallery ==
File:Plains tile in-game (Civ6).png|A Plains tile, as seen in-game
== See also ==
* Plains in other games