Priest Spells by Sphere (PHB)

==All==
* Bless (1st)
* Combine (1st)
* Detect Evil (1st)
* Purify Food & Drink (1st)
* Atonement (5th)
==Animal==
* Animal Friendship (1st)
* Invisibility to Animals (1st)
* Locate Animals or Plants (1st)
* Charm Person or Mammal (2nd)
* Messenger (2nd)
* Snake Charm (2nd)
* Speak With Animals (2nd)
* Hold Animal (3rd)
* Summon Insects (3rd)
* Animal Summoning I (4th)
* Call Woodland Beings (4th)
* Giant Insect (4th)
* Repel Insects (4th)
* Animal Growth (5th)
* Animal Summoning II (5th)
* Animal Summoning III (6th)
* Anti-Animal Shell (6th)
* Creeping Doom (7th)
==Astral==
* Plane Shift (5th)
* Astral Spell (7th)
==Charm==
* Command (1st)
* Remove Fear (1st)
* Enthrall (2nd)
* Hold Person (2nd)
* Cloak of Bravery (4th)
* Free Action (4th)
* Imbue With Spell Ability (4th)
* Quest (5th)
* Confusion (7th)
* Exaction (7th)
==Combat==
* Magical Stone (1st)
* Shillelagh (1st)
* Chant (2nd)
* Spiritual Hammer (2nd)
* Prayer (3rd)
* Flame Strike (5th)
* Insect Plague (5th)
* Holy Word (7th)
==Creation==
* Create Food & Water (3rd)
* Animate Object (6th)
* Blade Barrier (6th)
* Heroes' Feast (6th)
* Wall of Thorns (6th)
* Changestaff (7th)
* Chariot of Sustarre (7th)
==Divination==
* Detect Magic (1st)
* Detect Poison (1st)
* Detect Snares & Pits (1st)
* Locate Animals or Plants (1st)
* Augury (2nd)
* Detect Charm (2nd)
* Find Traps (2nd)
* Know Alignment (2nd)
* Speak With Animals (2nd)
* Locate Object (3rd)
* Speak with Dead (3rd)
* Detect Lie (4th)
* Divination (4th)
* Reflecting Pool (4th)
* Tongues (4th)
* Commune (5th)
* Commune With Nature (5th)
* Magic Font (5th)
* True Seeing (5th)
* Find the Path (6th)
* Speak With Monsters (6th)
==Elemental==
* Create Water (1st)
* Dust Devil (2nd)
* Fire Trap (2nd)
* Flame Blade (2nd)
* Heat Metal (2nd)
* Produce Flame (2nd)
* Flame Walk (3rd)
* Meld Into Stone (3rd)
* Protection from Fire (3rd)
* Pyrotechnics (3rd)
* Stone Shape (3rd)
* Water Breathing (3rd)
* Water Walk (3rd)
* Lower Water (4th)
* Produce Fire (4th)
* Air Walk (5th)
* Commune With Nature (5th)
* Spike Stones (5th)
* Transmute Rock to Mud (5th)
* Wall of Fire (5th)
* Conjure Fire Elemental (6th)
* Fire Seeds (6th)
* Part Water (6th)
* Stone Tell (6th)
* Transmute Water to Dust (6th)
* Animate Rock (7th)
* Chariot of Sustarre (7th)
* Conjure Earth Elemental (7th)
* Earthquake (7th)
* Fire Storm (7th)
* Transmute Metal to Wood (7th)
* Wind Walk (7th)
==Guardian==
* Silence, 15' Radius (2nd)
* Wyvern Watch (2nd)
* Glyph of Warding (3rd)
* Blade Barrier (6th)
* Symbol (7th)
==Healing==
* Cure Light Wounds (1st)
* Slow Poison (2nd)
* Cure Serious Wounds (4th)
* Neutralize Poison (4th)
* Cure Critical Wounds (5th)
* Heal (6th)
==Necromantic==
* Invisibility to Undead (1st)
* Aid (2nd)
* Animate Dead (3rd)
* Cure Blindness or Deafness (3rd)
* Cure Disease (3rd)
* Feign Death (3rd)
* Negative Plane Protection (3rd)
* Raise Dead (5th)
* Regenerate (7th)
* Reincarnate (7th)
* Restoration (7th)
* Resurrection (7th)
==Plant==
* Entangle (1st)
* Pass Without Trace (1st)
* Shillelagh (1st)
* Barkskin (2nd)
* Goodberry (2nd)
* Trip (2nd)
* Warp Wood (2nd)
* Plant Growth (3rd)
* Snare (3rd)
* Spike Growth (3rd)
* Tree (3rd)
* Hallucinatory Forest (4th)
* Hold Plant (4th)
* Plant Door (4th)
* Speak With Plants (4th)
* Sticks to Snakes (4th)
* Anti-Plant Shell (5th)
* Pass Plant (5th)
* Liveoak (6th)
* Transport Via Plants (6th)
* Turn Wood (6th)
* Wall of Thorns (6th)
* Changestaff (7th)
==Protection==
* Endure Cold/Endure Heat (1st)
* Protection from Evil (1st)
* Sanctuary (1st)
* Barkskin (2nd)
* Resist Fire/Resist Cold (2nd)
* Withdraw (2nd)
* Dispel Magic (3rd)
* Magical Vestment (3rd)
* Negative Plane Protection (3rd)
* Protection from Fire (3rd)
* Remove Curse (3rd)
* Remove Paralysis (3rd)
* Protection from Evil, 10' Radius (4th)
* Protection from Lightning (4th)
* Repel Insects (4th)
* Spell Immunity (4th)
* Anti-Plant Shell (5th)
* Dispel Evil (5th)
* Anti-Animal Shell (6th)
* Forbiddance (6th)
==Summoning==
* Abjure (4th)
* Animal Summoning I (4th)
* Call Woodland Beings (4th)
* Animal Summoning II (5th)
* Dispel Evil (5th)
* Aerial Servant (6th)
* Animal Summoning III (6th)
* Animate Object (6th)
* Conjure Animals (6th)
* Wall of Thorns (6th)
* Weather Summoning (6th)
* Word of Recall (6th)
* Conjure Earth Elemental (7th)
* Creeping Doom (7th)
* Exaction (7th)
* Gate (7th)
* Succor (7th)
==Sun==
* Light (1st)
* Continual Light (3rd)
* Starshine (3rd)
* Moonbeam (5th)
* Rainbow (5th)
* Sunray (7th)
==Weather==
* Faerie Fire (1st)
* Obscurement (2nd)
* Call Lightning (3rd)
* Control Temperature, 10' Radius (4th)
* Protection from Lightning (4th)
* Control Winds (5th)
* Rainbow (5th)
* Weather Summoning (6th)
* Control Weather (7th)