Arena of Honor/Into the Fray: Servants Strike!

Into the Fray: Servants Strike! is the seventh Arena of Honor of the Catclaw Dojo.
==Battleground==
*The enemy base here is a Scarecrow.
*Infinite Squire Rels (100%) spawn after 30 seconds900f, delay 10~20 seconds300f~600f.
*Infinite Squire Rels (100%) spawn after 6.67 seconds200f, delay 5~10 seconds150f~300f.
*When the base takes 1,000 damage:
**1 Rider (3%) spawns as the boss.
**5 Squire Rels (100%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 6,000 damage:
**1 Archer (5%) spawns as the boss.
**3 Kang Roos (200%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 18,000 damage:
**1 Lancer (30%) spawns as the boss.
**5 Doge Darks (100%) spawn, delay 10~16.67 seconds300f~500f.
*When the base takes 36,000 damage:
**1 Saber (30%) spawns as the boss.
**8 Squire Rels (400%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (400%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 60,000 damage:
**1 Gilgamesh (20%) spawns as the boss.
**3 Gory Blacks (100%) spawn, delay 6.67~10 seconds200f~300f.
*When the base takes 150,000 damage:
**1 Rider (100%) spawns as the boss.
**10 Squire Rels (1,200%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (1,200%) spawn, delay 10 seconds300f.
*When the base takes 225,000 damage:
**1 Archer (100%) spawns as the boss.
**1 Lancer (100%) spawns as the boss.
**3 Doge Darks (400%) spawn, delay 1.67~3.33 seconds50f~100f.
*When the base takes 300,000 damage:
**1 Gilgamesh (30%) spawns as the boss.
**1 Saber (100%) spawns as the boss.
**3 Gory Blacks (200%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 450,000 damage:
**1 Rider (200%) spawns as the boss.
**10 Squire Rels (3,000%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (3,000%) spawn, delay 10 seconds300f.
*When the base takes 525,000 damage:
**1 Archer (150%) spawns as the boss.
**1 Lancer (150%) spawns as the boss.
**3 Doge Darks (1,000%) spawn, delay 1.67~3.33 seconds50f~100f.
*When the base takes 600,000 damage:
**1 Gilgamesh (45%) spawns as the boss.
**1 Saber (150%) spawns as the boss.
**3 Gory Blacks (300%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 750,000 damage:
**1 Rider (300%) spawns as the boss.
**10 Squire Rels (4,000%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (4,000%) spawn, delay 10 seconds300f.
*When the base takes 825,000 damage:
**1 Archer (200%) spawns as the boss.
**1 Lancer (200%) spawns as the boss.
**3 Doge Darks (1,200%) spawn, delay 1.67~3.33 seconds50f~100f.
*When the base takes 900,000 damage:
**1 Gilgamesh (60%) spawns as the boss.
**1 Saber (200%) spawns as the boss.
**3 Gory Blacks (400%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 1,050,000 damage:
**1 Rider (400%) spawns as the boss.
**10 Squire Rels (5,000%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (5,000%) spawn, delay 10 seconds300f.
*When the base takes 1,125,000 damage:
**1 Archer (250%) spawns as the boss.
**1 Lancer (250%) spawns as the boss.
**3 Doge Darks (1,400%) spawn, delay 1.67~3.33 seconds50f~100f.
*When the base takes 1,200,000 damage:
**1 Gilgamesh (75%) spawns as the boss.
**1 Saber (250%) spawns as the boss.
**3 Gory Blacks (500%) spawn, delay 3.33~6.67 seconds100f~200f.
*When the base takes 1,350,000 damage:
**1 Rider (500%) spawns as the boss.
**10 Squire Rels (6,000%) spawn, delay 3.33~6.67 seconds100f~200f.
**2 Kang Roos (6,000%) spawn, delay 10 seconds300f.
*When the base takes 1,425,000 damage:
**1 Archer (300%) spawns as the boss.
**1 Lancer (300%) spawns as the boss.
**3 Doge Darks (1,600%) spawn, delay 1.67~3.33 seconds50f~100f.
*When the base takes 1,500,000 damage:
**1 Gilgamesh (90%) spawns as the boss.
**1 Saber (300%) spawns as the boss.
**3 Gory Blacks (600%) spawn, delay 3.33~6.67 seconds100f~200f.
==Explanation==
*You have three minutes to defeat as many enemies as possible.
*You have unlimited Speed Ups and Cat CPUs but no other power ups.
*The base has unlimited health and can attack Cats that are close to it.
*You gain no money for defeating enemies.
*Defeating enemies will score points and the number varies.
*The total points will decrease overtime.
==Reference==
*https://battlecats-db.com/stage/s11006-01.html
Category:Ranking Dojo Stages
Category:Collaboration Stages