Astral Calendar

The Astral Calendar is the calendar used by the vast majority of nations on Earth in the Flux Destiny universe including Fortuna and its neighboring countries. 
== Understanding the Astral Calendar ==
Referred to by its initials "A.C.," the Astral Calendar calendar follows the same structure as the Gregorian Calendar in the real world, A year begins in January, consists of 12 months, with 28 to 31 days in each month, and it incorporates a leap year every four years (with some exceptions).
The years before the establishment of the Astral Calendar (A.C.) are denoted as "B.A.C." (Before Astral Calendar). This system counts backward from the year 1 A.C., marking the time prior to the founding of the Mu Empire and the formal introduction of karmastry. For example, 22 B.A.C. signifies 22 years before the era defined by the Mu Empire's foundation and the arrival of karmastry's widespread use.
For context, the mainline series events that follow Hugo, Marco, and Lucky's journey takes place in 1990 A.C.
== Brief History ==
The Astral Calendar serves not just as a method of marking time but as a gateway into the rich history of the Mu Empire. Long before digital calendars and timekeeping devices became commonplace, the Mu Empire aligned its months with the moon's phases and its years with the sun's journey through the sky, using a lunisolar calendar. This system worked in harmony with the natural cycles of the universe but did not fully capture the unity of the Mu Empire which had been undergoing internal cultural changes in the late 1300's.
=== Transition to the Astral Calendar ===
In the year 1395 A.C., a pivotal moment in history, the Mu Empire introduced a number of sweeping changes to its society which included the Astral Calendar, marking Year 1 as the official beginning of the empire. This transition from a lunisolar to the Astral Calendar was more than a mere change in timekeeping—it was a declaration of Mu's worldwide power and cultural significance. By anchoring the calendar to the empire's foundation, Mu embedded its legacy within the very fabric of time itself.
=== The Astral Calendar in the Modern World ===
Today, almost three centuries after the catastrophic downfall of the Mu Empire, the Astral Calendar remains in widespread use across the globe, including in Fortuna. This enduring use of the Astral Calendar stands as a testament to the once-great empire's enduring influence on the world. In a time where new powers have risen and the world has evolved in countless ways, the Astral Calendar remains a poignant reminder of Mu's historical importance and its lasting impact on the world's collective consciousness.
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==Timeline of Major World and Plot Events==
* 1: Mu Empire founded; Karmastry formally introduced into society.
* 1727: Fortuna is founded.
* 1740—1800: The First Karmic Industrial Revolution
* 1750: The first karmic-electric motor is invented in Fortuna.
* 1768: The first recorded use of the term "Escape Artist."
* 1773: The "Hydra Rupture Incident" occurs, a first major recorded karmastry catastrophe.
* 1773: GEARS is founded by Ekaterina "Katya" Zhukova in Fortuna.
* 1777: The first "flux destiny" is unveiled at the World's Fair Expo, shocking the world.
* 1780: The first Dream Workshops begin to form.
* 1780: Wolfgang Academy founded in Andromeda, Fortuna.
* 1799: The Great Mu Cataclysm.
* 1800: A new capital city, Andromeda, begins construction using flux destinies over the remnants of the old city.
* 1800—1830: the use of flux destinies spreads quickly worldwide.
* 1818: Invention of "Cosplay" karmastry leads to emergence of "designer races."
* 1822: Invention of photographic process.
* 1831: the first fuzzy photograph of "Bigfoot" taken.
* 1835—1910: The Second Karmic Industrial Revolution.
* 1835: Scientists in Fortuna develop methods to deliver karmic energy across long distances, power lines criss-cross the continent.
* 1837: Miniaturized dynamos invented for use in appliances and other small machines, setting the groundwork for major social change.
* 1838: Big Dipper City founded as a sleepy rice milling town
* 1844: The karmic telegraph invented allowing messages to be transferred across long distances.
* 1850: Discovery of karma reserves in southeastern Fortuna leads to explosive growth for Big Dipper during the Great Karma Rush.
* 1875: Invention of the first telephone exchange in Fortuna.
* 1886: Invention of the first Clockbots.
* 1881: Invention of the radio, and subsequent mass production and widespread adoption, especially in Fortuna.
* 1884: Invention of the first karma-powered automobile.
* 1884: "Flux Film" photography process is invented and will go on to use karmastry to create movies and tv shows in the future.
* 1911: Invention of karma-powered air conditions allows larger population growth in hotter regions of Fortuna.
* 1919: Hoover Dam-like structure build at Big Mouth in Antares to harness much needed karma power for Fortuna.
* 1940: Invention of the first karma-powered digital computer leads to the modern era.
* 1945: Fortuna tests the first atomic bomb near False Cross.
* 1951: Fortuna builds the first intercontinental ballistic missiles, becoming the first nation capable of delivering nuclear weapons.
* 1955: Mass production of televisions means most households in Fortuna have a TV set.
* 1962: Splendor Misslie Crisis nearly starts a nuclear war between Fortuna and the State of Frenzy.
* 1969: The Moon Landing Catastrophe: Fortuna's attempt to land on the Moon tragically fails on live, worldwide television, resulting in the loss of all lives on board and subsequent attempts being halted.
* 1972: Claus Wandschneider is born.
* 1974: Marco Mendoza is born.
* 1976: Hugo Wandschneider is born.
* 1990: Beginning of Mainline Series Events