Tokharoi

Faction Overview	/Strategic Overview/	/History/
The Tokharoi have the power of Trade.
Unlike other nomads of northern Asia, the Tokharoi (known as the Kushans to the Indians, and the Twa-Har to the Seres in the far east of distant Asia) do not live on booty and herding alone, but are involved in the lucrative jade trade with the kingdoms of the Seres. Fine pieces of Tarim jade, along with horses are shipped out to the lands of the Seres by caravan, in exchange for silk, a highly luxurious yet very practicable fabric.This was the custom between the Tokharoi and the Seres for almost a thousand years. Now, things are falling apart. Distant wars are wearing down the Seres, while violent nomad raiders wax strong east and west, with no unified force to keep them out. Once the Tokharoi grew rich on trade and mining, but now their hands are seldom far from the pommels of their swords and their quivers. For the disparate and scattered Tokharoi to survive, they will have to forge an alliance with each other to weather the storm sweeping in from the east, or else disappear like dust into the winds.	Unlike other nomads of northern Asia, the Tokharoi (known as the Kushans to the Indians, and the Twa-Har to the Seres in the far east of distant Asia) do not live on booty and herding alone, but are involved in the lucrative jade trade with the kingdoms of the Seres. Fine pieces of Tarim jade, along with horses are shipped out to the lands of the Seres by caravan, in exchange for silk, a highly luxurious yet very practicable fabric.This was the custom between the Tokharoi and the Seres for almost a thousand years. Now, things are falling apart. Distant wars are wearing down the Seres, while violent nomad raiders wax strong east and west, with no unified force to keep them out. Once the Tokharoi grew rich on trade and mining, but now their hands are seldom far from the pommels of their swords and their quivers. For the disparate and scattered Tokharoi to survive, they will have to forge an alliance with each other to weather the storm sweeping in from the east, or else disappear like dust into the winds.	Unlike other nomads of northern Asia, the Tokharoi (known as the Kushans to the Indians, and the Twa-Har to the Seres in the far east of distant Asia) do not live on booty and herding alone, but are involved in the lucrative jade trade with the kingdoms of the Seres. Fine pieces of Tarim jade, along with horses are shipped out to the lands of the Seres by caravan, in exchange for silk, a highly luxurious yet very practicable fabric.This was the custom between the Tokharoi and the Seres for almost a thousand years. Now, things are falling apart. Distant wars are wearing down the Seres, while violent nomad raiders wax strong east and west, with no unified force to keep them out. Once the Tokharoi grew rich on trade and mining, but now their hands are seldom far from the pommels of their swords and their quivers. For the disparate and scattered Tokharoi to survive, they will have to forge an alliance with each other to weather the storm sweeping in from the east, or else disappear like dust into the winds.	Unlike other nomads of northern Asia, the Tokharoi (known as the Kushans to the Indians, and the Twa-Har to the Seres in the far east of distant Asia) do not live on booty and herding alone, but are involved in the lucrative jade trade with the kingdoms of the Seres. Fine pieces of Tarim jade, along with horses are shipped out to the lands of the Seres by caravan, in exchange for silk, a highly luxurious yet very practicable fabric.This was the custom between the Tokharoi and the Seres for almost a thousand years. Now, things are falling apart. Distant wars are wearing down the Seres, while violent nomad raiders wax strong east and west, with no unified force to keep them out. Once the Tokharoi grew rich on trade and mining, but now their hands are seldom far from the pommels of their swords and their quivers. For the disparate and scattered Tokharoi to survive, they will have to forge an alliance with each other to weather the storm sweeping in from the east, or else disappear like dust into the winds.
Faction Type: Indo-Aryan BarbarianNational Bonuses:
*Trade Routes : All rare resources in your territory are visible. Merchants collect 50% bonuses from rare resources
*Merchant Guild : Start game with Market; can trade resources from the start with +20/-20 price bonus.
*Seasoned Travellers : Merchants, Caravans and Markets 50% cheaper and 50% more hitpoints
*The Wealth Must Flow : +1 limit to number of caravans
Unique Units:
* : Warriors, Light Axemen, Bowmen
* : 
**Horse Raider [1] => Baragatai [2]
**Steppe Lancer [1] => Aursa Wazdatta [2]
**Axjitai [1-2]
* : Skirmisher Levy, Spear Levy
* : 
**Taxwaran Wazdatta [1]= > Taxwaran Baxjintai [2] 
* : Battering Ram, Mantlet
* : War Boats, War Canoes
Mercenaries:
*Mercenary Camp:
**[Rong] Rong Skirmishers; Rong Archers; Rong Horse Raiders => Steppe Archers ?
**[Sogdoi] Sogdoi Peltastoi, Sogdoi Toxotes
* :  [Scythians] 
**Skythikoi Hippotoxotai [1, consumed by Taxwaran Baxjintai]
**Skythikoi Hippeis [1, consumed by Steppe Cataphract] 	
Faction Type: Indo-Aryan BarbarianNational Bonuses:
*Trade Routes : All rare resources in your territory are visible. Merchants collect 50% bonuses from rare resources
*Merchant Guild : Start game with Market; can trade resources from the start with +20/-20 price bonus.
*Seasoned Travellers : Merchants, Caravans and Markets 50% cheaper and 50% more hitpoints
*The Wealth Must Flow : +1 limit to number of caravans
Unique Units:
* : Warriors, Light Axemen, Bowmen
* : 
**Horse Raider [1] => Baragatai [2]
**Steppe Lancer [1] => Aursa Wazdatta [2]
**Axjitai [1-2]
* : Skirmisher Levy, Spear Levy
* : 
**Taxwaran Wazdatta [1]= > Taxwaran Baxjintai [2] 
* : Battering Ram, Mantlet
* : War Boats, War Canoes
Mercenaries:
*Mercenary Camp:
**[Rong] Rong Skirmishers; Rong Archers; Rong Horse Raiders => Steppe Archers ?
**[Sogdoi] Sogdoi Peltastoi, Sogdoi Toxotes
* :  [Scythians] 
**Skythikoi Hippotoxotai [1, consumed by Taxwaran Baxjintai]
**Skythikoi Hippeis [1, consumed by Steppe Cataphract] 	
Faction Type: Indo-Aryan BarbarianNational Bonuses:
*Trade Routes : All rare resources in your territory are visible. Merchants collect 50% bonuses from rare resources
*Merchant Guild : Start game with Market; can trade resources from the start with +20/-20 price bonus.
*Seasoned Travellers : Merchants, Caravans and Markets 50% cheaper and 50% more hitpoints
*The Wealth Must Flow : +1 limit to number of caravans
Unique Units:
* : Warriors, Light Axemen, Bowmen
* : 
**Horse Raider [1] => Baragatai [2]
**Steppe Lancer [1] => Aursa Wazdatta [2]
**Axjitai [1-2]
* : Skirmisher Levy, Spear Levy
* : 
**Taxwaran Wazdatta [1]= > Taxwaran Baxjintai [2] 
* : Battering Ram, Mantlet
* : War Boats, War Canoes
Mercenaries:
*Mercenary Camp:
**[Rong] Rong Skirmishers; Rong Archers; Rong Horse Raiders => Steppe Archers ?
**[Sogdoi] Sogdoi Peltastoi, Sogdoi Toxotes
* :  [Scythians] 
**Skythikoi Hippotoxotai [1, consumed by Taxwaran Baxjintai]
**Skythikoi Hippeis [1, consumed by Steppe Cataphract] 	
Unique buildings:
Naval cantonment
*Bastion
*Constabulary
*Imperial City
*Munitions Ministry
*Eunuchs' Court
*Stronghold
Wonders:
*Mausoleum Complex
*Tachara
*Great Citadel
Upgrades: Imperial Mandate
Settlements: 	Settlements: 	Settlements: 	Leaders:
*Dunhong
*Qumu
*Karama
*Turpan
*Qöqäk
*Usu
*Ghulja
*Bole
*Börtala
*Sanji 	
*Ürümqi
*Yengi
*Aksu
*Altay
*Alataw
*Ëgizi
*Aral
*Artux
*Beitun
*Tumxuk 	
*Khotan
*Qeshqer
*Korla
*Kokdala
*Kɵkdala
*Kurumkax
*Kuytun
*Khorgas
*Qoshögüz
*Bashegym 	
*Maues
*Vonon
*Spalahor
*Spalirises
*Spalagadames
*Azilis
*Azes
*Zeionises
*Kharahost
*Hajatria
*Liaka
*Kusuluka
*Kusulaka
*Patika
*Bhumaka
*Nahapana
*Aprācas
*Rukhana
*Aspa
*Sasan
*Kozana,
*Koziya
*Hagana
*Arsak
*Vima
Category:Tokharoi