Lerzan Security Forces; LSF (Republic of Lerza ORBAT)

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== Status ==
* THREATCON 3 - Mountain
* WARCON 1 - Breakpoint
* DEFCON 1 - Loaded Gun
* REDCON 1 - Raised Fight
== Structure ==
The Lerzan military is organized into 3 primary branches, and 7 sub-branches
* Republic Security Forces; The Planetary Ground Warfare Branch of the LSF, maintaining the largest force with the task of engaging in combat.
* Republic Aerial Security Forces; The Planetary Air Force branch who operate a number of different aircraft for the goal of securing, maintaining and denying the enemy air superiority in planetary engagements
* Department of Navigational and Trade Safety; The Space Navy for the LSF, with the main focus of engaging in offensive operations in space and giving top cover to ground forces in planetary operations
* Maritime Security Force; The 2nd smallest out of the branches the Maritime Security Force specializes in water operations on planets for both Special forces and Regular Ground troops
* Cyberspace Central Command; Tasked with the defense and offense of Lerza's information networks and systems from hostile attacks
* Information Security Command; Tasked with large scale and theater wide information gathering and processing for the use by other branches
* Logistics Command; Tasked with maintaining supplies for units along with the development and procurement of new equipment for other branches
* Special Operations Command; An Organizational command tasked with maintaining a united command and logistics for Lerzan Special Operations Forces
== Manpower ==
== Doctrines ==
=== Overall Doctrine ===
Lerza fights attacking its opponents in kinetic and non-kinetic ways, to stop their ability across the board fight, freezing all parts of their courses of action. This is done by the CCC and ISC taking offensive and defensive measures, along with the kinetic forces of Lerza not just attacking frontline targets but targets all through enemy lines via indirect attacks. These measures of kinetic and non-kinetic attacks exist all throughout the military with units and equipment having a notional ability to directly attack military targets but engage in electronic or informational warfare in the battle space. This means that drones are very important for Lerza with them being used in supporting roles throughout the military for recon and observation. This allows for the freeing up of manpower for other duties on the battlespace.
=== Army Doctrine ===
The Army operates with a select number of Division types which are task organized into large Corps, Armies, and Army Groups. With the Army and Army Group being the main deployable force Lerza will use. Lerza's ground troops focus on wide scale coordination between units to take on multiple objectives at the same time to disrupt the ability of the enemy to defend against the force. Lerza also makes use heavily of drones for both recon and combat operations seeking to maximize the amount of information they have on the battlefield to know where to hit the enemy and break them in total, while denying the same. In offence Lerza makes use of mass firepower from indirect and airpower to find and break points in the enemy line with a follow on of heavy armored and airborne forces to break though the enemies line. In defensive operations Lerza creates a complex network of defensive lines and fall back points to defend against enemy attacks making use of misdirection to force the enemy to attack positions that Lerza wants them to attack to weaken the enemy to allow for counter attacks.
=== Air Force Doctrine ===
The Republic Aerial Security Forces provide the air cover in planetary engagements via the use of a select number of platforms which provide air superiority and ground attack in combat. This is done by the use of stealth aircraft with long range missiles seeking to engage the enemy outside of their engagement distance, along with the close coordination with drones to further provide a combat edge in the skies in any planet. When supporting ground forces the Air Force makes use of long range standoff munitions, and suicide drones to seek out key targets and destroy them.
=== Navy Doctrine ===
The main mission of the navy is coordinating high-level planetary recon with planetside air and land forces, to provide top cover and protection in space to planetside forces. Along with an ability to engage in deep space combat to maintain a clear zone of space of hostile fleets. This is done by 4 different commands which are task organized into combat groups the commands being Carrier Force, Battle Force, Invasion Force, and Planetary Defense Force. The Carrier Force is Lerza's main force for naval engagements with the versatility of the Carrier still holding from the days of blue water navies. Battle Force operates Lerza's Battleships and Battlecruisers and adds an armor protection to fleets allowing for the carriers to operate freely in naval engagements. The Invasion Force serves as the main linkage for getting ground troops onto planets for any number of operations and works with the other two commands for helping get troops to the ground. The Planetary Defense Force operates some of Lerza's lightest combat ships, with their main job being to provide a defensive force against enemy attacks for planets Lerza controls.
== Organizational Breakdown ==
There are three levels in Lerzan military ground organization the Unit which Battalion below, Formation which is from brigade to Corps, and lastly Command which is Armies and up. Lerza Units are mostly organized into single armed units with combat support and non-combat units being split up to create combined armed units on an has need bases. Formations are the most common combat force for Lerza with them having a full range of combat support and non-combat units to maintain combat operations even when cut off from other or higher up formations or commands. A common theme with Formations will be the assignment of combat Aircraft and heavier combat elements to allow for a higher punching power within Formations. 
Lerzan Corps are made up of 5 Divisions split in-between Infantry Divisions and Armored Divisions, the only exception is Airmobile which are pure in just Air Mobile Divisions. Next up is Armies which are made up 4 Corps in total making for 20 Divisions, for Armies marked as Infantry there is a 80/20 split between Infantry and Armored Divisions and in Armored Armies a 60/40 split between the two. 
Field Armies have a Support Army which is capable of doing of full sustainment of it's other armies 
=== Units ===
Name 	Classification	Status 	Role
Infantry 	 	(ACTIVE) 	The infantry is the land combat force and fighting unit of the Lerzan Republic Security Forces. They are responsible for defending Lerzan against any threat by land, capturing, destroying, and repelling enemy ground forces, and maintaining security in Lerzan colonial jurisdiction.
Dasoin 	 	(In Training; 
2 Turns)	The need for an airmobile force within the Lerzan military has always been a question in need of a good answer. Of which the Dasoin answer, existing as a “Line Special Forces Units” the Dasoin are sister unit to the ODST’s with the force being an Air assault Unit able to quickly move about on the battlefield and bring mass force to bear on an enemy position.
ODST 	 	(ACTIVE) 	The ODST serves as the primary entrance force for Lerza onto a contested planet due to the nature of such combat zones. The ODST’s are one of the few “Line Special Forces Units” that exist within Lerza due to their mission set. The ODST’s are trained to fight cut off and on limited resupply, often going into year-long training before an invasion learning everything about a planet's environment to make the most out of the resources and terrain to complete their mission objectives
Army Special Weapons Unit 	(SECRET) 	(ACTIVE) 	A small but highly trained unit with the one mission the elimination of enemy targets in combat zones using the SRGM-01 and AMRGM-99, in small three-man teams of the gunner, spotter, and escort in urban and open environments to cut the head off enemy Command and Control on the battlefield.
Army Special Tactics Unit 	(SECRET) 	(ACTIVE) 	The ASTU tier-one counter-terrorist unit, specifically directed to kill or capture high-value units (HVU) or dismantle terrorist cells, ASTU is extremely flexible and can engage in direct action missions, hostage rescues, and covert missions, with notable operators being sent on one-man missions to carry out high-risk operations.
Army Security Forces-Special Forces 	(TOP SECRET) 	(In Training; 2 Turns)	The need for capable forces of Lerza to be forward deployed to Lerza’s allies, with the full spectrum ability to train, equip, and fight with Lerza’s allies is a powerful tool for Lerza’s own defenses. As such ASF-SF Forces train to fully understand the nation/nations they will be deployed to assist in missions and operations with said nations.
Republican Gaurd 	 	(In Training; 2 Turns)	The Republic is a foundational key for Lerza, and its protection is the utmost; this is the role and the Oath of the Republican Gaurd. They are the ones who will protect the Lerzan Republic from enemies, foreign and domestic, no matter who or what the threat is, allies or enemies.
Marines; 	 	(ACTIVE) 	
Naval Special Operations Group 	(SECRET) 	(ACTIVE) 	
Hazardous Environment Special Operations;	(SECRET) 	(ACTIVE) 	
Marine Special Tactics & Warfare 	(SECRET) 	(ACTIVE) 	
Dahtum-Hasvir 	(SECRET) 	(ACTIVE) 	The myth of the Super-soldier lives on in the Dahtum-Hasvir. The Dahtum-Hasvir are the tip of the spear when it comes to special forces, with some of the most advanced military equipment that Lerza has to offer the Dahtum-Hasvir.
Office of National Intellgence - Studies Tactical Operations Group
(ONI-STOG)	(TOP SECRET) 	(ACITVE) 	6 Battalions of 1000 combat personnel each, ONI-STOG is home to the best of the best from all branches and services in Lerza folded into some of the best trained and equipped units Lerza can bring to the fight.
=== Division Types ===
Name 	Role	Maneuvers	Fires	Combat Support
Armored 	 	4 Armored Brigades
Infantry Brigade	Artillery Brigade
Combat Engineers Brigade
Combat Aviation Brigade	Divisional Support Brigade
Motorized 	 	4 Infantry Brigades
Light Tank Battalion	Artillery Brigade
Avaitions Brigade	Divisional Support Brigade
Light 	 	4 Infantry Brigades
Light Tank Battalion	Artillery Brigade
Avaitions Brigade	Divisional Support Brigade
Air Mobile	 	4 Infantry Brigades
Light Tank Battalion	Artillery Brigade
Avaitions Brigade	Divisional Support Brigade
==Equipment==
=== Infantry Weapons ===
Name 	Firing Type 	Type 	Caliber 	Ammo Load
PM-86 	Electromagnetic rail 	Pistol 	11x23mm Slug 	12 rd magazine
MCR 	Improved Cartridge 	Assault Rifle 	6.5x48mm bullet 	30 rd magazines
AR-01 	Electromagnetic rail 	Sem-Automatic Railgun 	6.5x48mm bullet 	20 rd magazines
AMCR 	Electromagnetic rail 	Assault Railgun 	6.5x48mm bullet 	45 rd magazines
PG-07 	Magnetic Rail Plasma Gun 	Plasma Gun 	Varable charge 	
SG-01 	Electromagnetic rail 	Shardgun 	20 Gauge 	16 rd stick drums
SG-02 	Electromagnetic rail 	Automatic-Shardgun 	12 Gauge 	32 rd magazines
GL-99 	Electromagnetic rail 	Grenade Launcher 	25mm 	10 rd magazines
LMRG-07 	Electromagnetic rail 	Light Machine Gun 	6.5x48mm bullet 	150 rd belts
GPMRG-07 	Electromagnetic rail 	General-Purpose Machine Gun 	8.5x90mm bullet 	50/100 rd belts
HMRG-78 	Electromagnetic rail 	Heavy Machine Gun 	12.7x99mm bullet 	100 rd belts
MRG-00 	Electromagnetic rail 	Marksmen Railgun 	6.5x48mm slug 	24 rd magazines
SRG-01 	Electromagnetic rail 	Sniper Railgun 	12.7x99mm slug 	15 box magazines
AMRG-99 	Electromagnetic rail 	Anti-Material Railgun 	20x135mm slug 	8 box magazines
PLM-9 	Magnetic Rail Plasma Lance	Plasma Lance 	100 PEMBAL 	16 rd batteries
XMACRG 	Electromagnetic rail 	MAC Sniper Rifle 	20x135mm Slug 	8 box magazines
Type 1 AVL 	Plasma Motor 	Anti-Vehicle Weapon 	200-250 PEMBAL 	6 shots
MPRL-03 	Plasma Motor 	Multi-Purpose Missile Launcher	127mm Tube 	1 missile
MPRLM2-03 	Plasma Motor 	MANPAD 	13cm Missile 4 Sub-darts	1 or 3 missiles
DHRG-03 	Electromagnetic rail 	DH rifle 	12.7x99mm slug 	32 rd magazines
DHP-2 	Electromagnetic rail 	DH Handguns 	10.9x33mmR 	12 rd magazines
DHRM-78 MOD 1	Electromagnetic rail 	DH Machine Guns 	12.7x99mm slug 	100 rd belts
=== Ground Vehicles ===
Name 	Role 	Armament 	Defensive Measures
T4 Diltdio 	Main Battle Tank 	130mm Mass Driver, 30mm Railgun, 
Rocket pod 16x HSPPMs HMGM-78, 
40mm Grenade Launcher, Coaxial HMGM-78	Optic camo, Smoke Launchers 
APS, PPS
LT-1 	Light Tank 	105mm Mass Driver,  Coaxial 30mm Railgun, 
2 Rocket pods 16x HSPPMs, HMGM-78	Optic camo, Smoke Launchers 
APS, PPS
C3M2 Nahopos 	IFV Heavy 	45mm Railgun, 100mm Mass driver 
Tandem-HEAT or Kinetic Energy ATGMs 
HMGM-78, 40mm Grenade Launcher	
FRV-1 Nashda 	Recon Light 	HMGM-78 	
Cruzoh-Altina	Brigade/Battalion level Artillery	155mm Mass Driver 	
Balsso 	MLRS 	227mm or 610mm missiles 	
Onager 	Tactical Launcher 	128x Hunter Killer drones or SRCM's	
Trehet 	Siege Artillery 	1600 PEMBAL Canon 	
=== Anti-Air Systems ===
Name 	Role 	Armament
 	MANPADS(IR seeker) 	76mm Missile
Monsoon 	MANPADS(Beam Rider) 	127mm Missile with submunitions
M267 30mm Canon 	Point Defense
CWIS 	30mm Canon
Tumtus Missile System	Short-range base defense 	3 Missiles
Turpest 	Short Area Air Defense 	2 30mm Canons
16 Missiles
Prohé 	Medium Range Air Defense 	16 Missiles
Gale 	Long Range Air Defense
Tactical Missile Defense	4 or 16 Missiles
Imbrem 	Long Range Air Defense 	4 or 6 Missiles
Tóntesohbo 	Operational Area Air Defense	1-2 Missiles
=== Transports ===
Name	Role 	Defensive Measures	Payload
 	Utility 	25mm Canon
Door mounted HMG's or GL's	Fire Team
 	Utility 	25mm Canon
Door mounted HMG's or GL's	Fire Team+
 	Light Transport 	25mm Rotary Cannon, 8 127mm Rockets
4 Hardpoints for Missiles and Rockets	Squad
 	Medium Transport	 	Platoon
 	Heavy Transport 	 	Company
=== Gunships ===
Name	Role 	Armament	Defensive Measures
AH 	Light Gunship (Rotary)	Twin 25mm Railguns
10x 24 Rocket Pods
8 Missiles	
RAH 	Light Gunship (Jet) 	Twin 25mm Railguns
2x 36 Rocket Pods
12 Missiles	
AH 	Medium Gunship (Jet) 	Twin Dual 25mm Railguns
2 A.T.B.W.s
8 missiles	
AH 	Light Gunship 	 	
AH 	Medium Gunship 	 	
AH 	Heavy Gunship 	 	
=== Aircraft ===
Name 	Role 	Armament	Defensive Measures
F-67 	ASF/Strike Fighter 	25mm Tri-Rotary Railguns
12 Hardpoints for 24k lbs of ordinance	
F-84 Tontum 	ASF 	25mm Tri-Rotary Railguns
12 Hardpoints for 24k lbs of ordinance	
F-86 Atuila 	ASF/Strike Fighter 	25mm Tri-Rotary Railguns
8 Hardpoints for 16k lbs of ordinance	
F/A-92 Gincon 	Carrier Fighter 	Twin 35mm Tri-Rotary Railguns on gimbal mounts
12 Hardpoints for 24k lbs of ordinance	
F/A-65 	Strike bomber 	25mm Tri-Rotary Railguns
12 Hardpoints for 48k lbs of ordinance	
F/A-62 	Carrier Strike Bomber
Carrier Support Fighter	4 35mm Tri Rotary Railguns Forwards facing, Quad 35mm Railgun Turret
24k lbs of Ordinance, 12 Hard points for Missiles	
F/AQ-3 Haiter "Loyal-Wing"	Drone Fighter 	35mm Tri-Rotary Railguns
8 Hardpoints for 16k lbs of ordinance	
ADFX-01 	ASF/Strike Fighter/Drone	2 25mm Tri-Rotary Railguns
2 35mm Tri-Rotary Railguns, 16 Hardpoints for 16k lbs of ordinance	
B-7 Jeshur 	Bomber 	4 50mm Railguns
58 Hardpoints for 116k lbs of ordinance or drones	
RQ-1 	Recon Drone 	25mm Tri-Rotary Railgun
6 Hardpoints for 12k lbs of ordinance	
F/A-XX 	Planet Defense Fighter 	2 35mm Tri-Rotary Railguns
12 Hardpoints for missiles
2 40 MT Nuclear missiles	
=== Ships ===
Class 	Built	Size 	Armament	Sheilding and Armor	Enigne and FTL 	Speed 	Crew 	Compliment 	Misc.
Riverrun-Class Corvette 	394 	330m 	4 dual 5'' Mass Drivers
4 12x 15 mt nuclear missiles
16 Dual 1.3'' PD Railguns
16 20'' Torpedoes	Anti-Stealth Suite
Electromagnetic Shielding
F-Tung Framework and superstructure
6'' of T-Alloy plates with Metal Foam interlaid	2 Plasma Thrusters
1 YDG-7A Fusion Reactor	3.4 npph	526 	 	Build time; 2 months
Chirum-class Frigate 	360 	380m 	Spinal 17.6'' MAC Canon
8 dual 5'' Mass Drivers
6 36x 35 mt Nuclear missiles
24 Dual 1.3'' PD Railguns
6 85 PEMBAL Fiber Laser PDS
24 20'' Torpedoes	Anti-Stealth Suite
Electromagnetic Shielding
F-Tung Framework and superstructure
8.5'' of T-Alloy plates with Metal Foam interlaid	4 Plasma Thrusters
1 YDG-7A Fusion Reactor	3.6 Npph	782 	8 Voidcraft 	Build Time; 5m
Adiran-Class Destroyers 	280 	420m 	Spinal 17.6'' MAC Canon
12 5'' dual Mass Drivers
4 36x 35 mt Nuclear missiles
2 18x 45 mt Nuclear missiles
28 Dual 1.3'' PD Railguns
8 85 PEMBAL Fiber Laser PDS
36 20'' Torpedoes	Anti-Stealth Suite
Electromagnetic Shielding
F-Tung Framework and superstructure
10'' of T-Alloy plates with Metal Foam interlaid	4 Plasma Thrusters
1 YDG-7A Fusion Reactors	3.3 Npph	824 	8 Voidcraft 	Build Time; 6m
Shika-A-Class Light Cruiser 	82 	886 Meters 	Spinal mounted 17.6'' MAC Canon
10 Dual 8'' Mass Drivers
10 Dual 5'' Mass Drivers
28 Dual 1.3'' PD Railguns
4 24x 50 mt Nuclear missiles	Electromagnetic Shielding
F-Tung Framework and superstructure
18'' of T-Alloy plates with Metal Foam interlaid	4 Plasma Thrusters
4 YDG-7A Fusion Reactors	3.1 NPPH	1,866 	32 Void Craft 	8 m
Shika-M-Class Light Cruiser 	41 	886 Meters 	Spinal mounted 17.6'' MAC Canon
10 dual 5'' Mass Drivers
48 Dual 1.3'' PD Railguns
12 42x 50 mt Nuclear missiles
12 28x 65 mt Nuclear missiles
64 8-tubed 24'' Torpedoes	Electromagnetic Shielding
F-Tung Framework and superstructure
18'' of T-Alloy plates with Metal Foam interlaid	4 Plasma Thrusters
4 YDG-7A Fusion Reactors	3.1 NPPH	1,898 	32 Voidcraft 	7 m
Shika-S-Class Light Cruiser 	41 	886 Meters 	2 Spinal mounted 17.6'' MAC Canon
12 2x 5'' Mass Drivers
24 Dual 1.3'' PD Railguns
4 24x 50 mt Nuclear missiles	Electromagnetic Shielding
F-Tung Framework and superstructure
18'' of T-Alloy plates with Metal Foam interlaid	4 Plasma Thrusters
4 YDG-7A Fusion Reactors	3.1 NPPH	1946 	32 Voidcraft 	9 m
Suguan-Class BattleCrusier 	28 	1,230 Meters 	2 Spinal mounted 17.6'' MAC Canons
12 dual 12'' Mass Drivers
20 dual 5'' Mass Drivers
24 32x 65 mt Nuclear missile pods
16 18x 70 mt Nuclear missile pods
24 8-tubed 24'' Torpedoes
36 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
18'' of T-Alloy plates with Metal Foam interlaid	5 Plasma Thrusters
4 YDG-7A Fusion Reactors	3.1 NPPH	2458 	48 Voidcraft 	14 m
Amerce-Class Battleship 	12 	1,300 Meters 	2 Spinal mounted 17.6'' MAC Canon
8 3x 16'' Mass Drivers
18 dual 5'' Point Defence Guns
36 24x 75 MT Nuclear missile pods
20 18x 80 MT Nuclear missile pods
32 8-tubed 24'' Torpedoes
40 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
22'' of T-Alloy plates with Metal Foam interlaid	8 Plasma Thrusters
3 YDG-7A Fusion Reactors	 	4576 	64 Voidcraft 	17 m
Hopefull-Class Command Ship 	2 	5,700 Meters 	2 Front/Rear Spinal mounted 18'' MAC Canons
10 10'' MAC Canons
24 36x 60 mt Nuclear missile pods
10 20x 80 mt Nuclear missile pods
24 100 mt Nuclear missiles
60 Dual 10'' Mass Drivers
780 Dual 5'' Mass Drivers
85 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
32'' of T-Alloy plates with Metal Foam interlaid	2 Main and 6 Sub Thrusters
3 YDG-7A Fusion Reactors	Speed 	18,282	450 Voidcraft10 Frigates	50 m
Arcadis-Class Fleet Carrier 	42 	1,350 Meters 	12 Dual 5'' Mass Drivers
16 300 PEMBAL Fiber Lasers
8 32x 40 MT Nuclear Missile Pods
48 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
10'' of T-Alloy plates with Metal Foam interlaid[	6 Plasma Thrusters
2 YDG-10C Fusion Reactors	3.1 NPPH	4,564 	1,000 Voidcraft 	19 m
Hepram-Class Escort Fleet Carrier 	36 	800 Meters 	10 Dual 5'' Mass Drivers
12 300 PEMBAL Fiber Lasers
8 36x 40 MT Nuclear Missile Pods
36 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
8'' of T-Alloy plates with Metal Foam interlaid[	4 Plasma Thrusters
2 YDG-10C Fusion Reactors	3.5 NPPH	3,532 	500 Voidcraft 	9 m
Shepherd-Class Planetary Assault Carrier	24 	3,200 Meters 	3 15.8'' MAC Canon Battery
12 Dual 8'' Mass Drivers
32 12x 40 MT Nuclear missiles
24 Dual 1.3'' PD Railguns
20 120 PEMBAL Fiber Lasers	Electromagnetic Shielding
F-Tung Framework and superstructure
6'' of T-Alloy plates with Metal Foam interlaid	6 Plasma Thrusters
2 YDG-10C Fusion Reactors	3.2 NPPH	11,000	 	
20 m 	 	 	 	 	 	 	 	 	
Xiuying-Class Transport 	546 	256 meters 	4 Dual 5'' Mass Drivers
2 Dual 3'' Railguns
8 Dual 1.3'' PD Railguns	Titanium-Alloy Frame work and superstructure
5'' of Titanium-Alloy plates with Metal Foam interlaid	Fussion Reactor, 3 Engines 	2.2 NPPH	82 	N/A 	2 m
Aether Colony-Class Assault Lander 	144 	340 meters 	4 5'' Mass Drivers
2 48 70mm Rockets
12 Dual 1.3'' PD Railguns	Titanium-Alloy Frame work and superstructure
5'' of Titanium-Alloy plates with Metal Foam interlaid	Fussion Reactor, 3 Engines 	2.7 NPPH	102 	N/A 	3 m
Del-Class Resupply Vessel 	4 	13,200 meters	256 Dual 1.3'' PD Railguns
128 90 PEMBAL Fiber Lasers	Titanium-Alloy Frame work and superstructure
3' of Titanium-Alloy plates with Metal Foam interlaid	6 Fussion Reactors, 6 Engines	4.2 NPPH	7,560 	N/A 	26 m
Mk1. Orbtal Bombardment Platform 	6 	2,650 Meters 	500 12x240'' Kenitic Strike Rods
256 100 MT Nuclear Missiles
1 20'' MAC Canon
8 2x 16'' Railguns
48 Dual 1.3'' PD Railguns	Electromagnetic Shielding
F-Tung Framework and superstructure
18'' of T-Alloy plates with Metal Foam interlaid	8 Plasma Thrusters
3 YDG-7A Fusion Reactors	Speed 	2568 	1 Squadron
Battalion of Marines	40 m