Mechs/JM6-DDA

==Description==
The DDa is a Jihad-era refit first spotted in 3070. A hybrid of the JM6-D and JM6-DD, it uses the chassis, engine, CASE-protected ammunition bays, and armor of the JM6-DD with a weapons complement similar to the JM6-D. The standard Autocannon/5 and Light AC/2s have similar range characteristics, and can use special munitions. The autocannon and twin medium lasers are also tied into an advanced Targeting Computer. As the weapons are comparatively cool, ten single heat sinks are used to dissipate heat buildup
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Focus Fire: +1 Arm Mounted Accuracy. (Quirk)
40 	Anti-Air Targeting	Vector Plotting: +1 Evasion Ignore (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=45/100S=50 	A=45/45S=16 	A=45/100S=50
Arms/Head	HardPoints	[ 2B ] 	[ 1S ] 	[ 2B ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Light AC2
AC5 Federated	
Comms Suite Mk1
FCS Adv TC
Sensor Sniper	
Light AC2
AC5 Federated
Torso 	Health 	FA=85/150 RA=25/75S=75	FA=100/210 RA=29/105S=75	FA=85/150 RA=25/75S=75
Torso 	HardPoints	 	[ 2E ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC5 (AP)
C.A.S.E. (1)
BC Ballistic
BC Tracking
BC Optics
BC Range
BC Extreme Range
BC Long Range
BC Medium Range	
Ferro-Fibrous
Engine XL
Engine Core 260
2x Medium Laser ExoStar	
Ammo AC2
Ammo AC2 (AP)
Ammo AC5 (DBL)
C.A.S.E. (1)
Legs 	Health 	A=60/150S=75 	 	A=60/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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