Primordial Ice Manipulation

The power to manipulate primordial ice. Variation of Primordial Water Manipulation. Advanced variation of Ice Manipulation.
==Also Called==
*Advanced/Creative/Life Ice Manipulation
*Alpha/Beginning/Genesis/Origin Ice Manipulation
*Primal/Primeval Ice Manipulation
*The Primordial Cold
*Cosmo-Cryokinesis
==Capabilities==
The user can create, shape and manipulate Ice of an ancient primordial nature. As opposed to regular Ice Manipulation, users of this power are deities, avatars, or living embodiments of ice. In many cases users of this power will be able to override other forms of Ice Manipulation as ice is the domain of the user. Similar to other primordial elements, the raw potency and primeval nature of this power enables the user to easily overpower immunities & resistances to ice & cold-based abilities.
==Applications==
*Absolute Freezing
** Unmeltable Ice
*Absolute Zero Inducement
*Arctic Lordship
*Cold Energy Manipulation
*Cosmic Creation/Omnificence through the Ice.
** Life Creation
*Disaster Manipulation/Meta Disaster Manipulation
**Blizzard Creation
**Ice Storm Creation
*Eternal Winter Inducement
*Ice Manipulation/Esoteric Ice Manipulation
**Chi Ice Manipulation
**Conceptual Ice Manipulation
**Cosmic Ice Manipulation
**Pure Ice Manipulation
**Spiritual Ice Manipulation
*Meta Immunity Bypassing - limited to Ice/Cold Immunity
*Primordial Ice Generation
*Raw Power
*Weather Manipulation
**Cold Air Manipulation
**Snow Manipulation
**Sub-Zero Rain
*Winter Manipulation
==Associations==
*Chaos Manipulation
*Conceptual Element Manipulation
*Cosmic Manipulation
*Creation
*Elemental Manipulation
*Ice Embodiment
*Primordial Element Manipulation
**Primordial Air Manipulation; ice is sometimes considered a combination of air and water.
**Primordial Crystal Manipulation; ice is regarded as a type of mineral crystal.
**Primordial Water Manipulation
*Primordial Entity Physiology
*Primordial Force Manipulation
*Winter Embodiment
==Limitations==
*Because of the ice’s ancient and primal nature, control over it may be incredibly difficult and can be a danger to the user.
*Distance, mass, precision, max power, etc. depend upon of the knowledge, skill, and strength of the user.
*Is countered/opposed by Primordial Fire Manipulation and Primordial Magma Manipulation.
==Known Users==
*Jormag (Guild Wars 2)
*Ymir (Marvel Comics)
*Sub-Zero (Mortal Kombat)
*Höðr (Norse Mythology)
*Skadi (Norse Mythology)
*Ull (Norse Mythology)
*Ymir (Norse Mythology)
*Aurora (Valkyrie Crusade)
== Known Objects ==
* Casket of Ancient Winters (Marvel Cinematic Universe/Marvel Comics)
==Known Locations==
*Niflheim (Norse Mythology)
==Gallery==
File:Ymir (Earth-12131) Marvel Avengers Alliance 002.jpg|Ymir (Marvel Comics)
Nifiheim.jpg|One of the Nine Worlds, Nifiheim (Norse Mythology) is known as the primordial realm of ice, as well one of the two forces of creation.
File:SubZeroMKXrender.png|Sub-Zero (Mortal Kombat)
Category:Powers
Category:Supernatural Powers
Category:Elemental Manipulation
Category:Ice-Based Abilities
Category:Water-Based Powers
Category:Primordial Powers
Category:Manipulations