Dash attack

A dash attack is a ground attack in Super Smash Flash 2 or Fraymakers that is performed by by pressing the attack input while running or dashing. Dash attacks typically use the momentum behind the dash to pull of some sort of attack, like a sliding kick. Most dash attacks come out quickly and have great potential for burst options or stage control, but they often have noticeable ending lag and are predictable, making them very easy to punish when shielded.
In SSF2, battering items have their own dash attack when held. Attempting to dash attack while holding a throwing item throws it a large distance forward.
== List of dash attacks in Super Smash Flash 2 ==
Character	Description 	Damage
 	Pauses before flinging himself forward and spinning wildly, hitting up to two times. 	
 	Pauses before flinging himself forward and spinning wildly, hitting up to two times. 	
 	Turns himself into stone before falling forward. Grants him super armor before he falls. 	
 	Turns himself into stone before falling forward. Grants him super armor before he falls. 	
 	Performs a running headbutt. 	9%
 	Performs a powerful running headbutt, which gets weaker over time. 	
 	Performs a powerful running headbutt, which gets weaker over time. 	
 	Performs a shoulder tackle, which covers a considerable distance. 	
 	Performs a shoulder tackle, which covers a considerable distance. 	
 	Spins around, hitting in front of him with his electrical cord. Has a sweet spot at the end of the plug. 	
 	Spins around, hitting in front of him with his electrical cord. Has a sweet spot at the end of the plug. 	
 	Rolls a short distance forward. Rolls off of platforms and can be jump-canceled in midair. 	11%
 	Performs a flying kick, which has sex kick properties. 	
 	Performs a flying kick, which has sex kick properties. 	
 	Performs a flying kick. 	
 	Performs a flying kick. 	
 	Leaps forward and unleashes a dark magic-infused punch. 	
 	Leaps forward and unleashes a dark magic-infused punch. 	
 	Dashes forward with his elbow outstretched, which has sex kick properties. 	
 	Dashes forward with his elbow outstretched, which has sex kick properties. 	
 	While using Kaiō-ken, dashes forward with his elbow outstretched. 	12%
 	Uses Shunpō to dash forward and thrust with Zangetsu. 	10%
 	Points his fist forward and then punches with the Psynergy hand. 	10%
 	Does a lunging headbutt, which has the sex kick properties. 	
 	Does a lunging headbutt, which has the sex kick properties. 	
 	Flips onto his head and spins along the ground on his head, hitting up to six times with his feet. 	
 	Flips onto his head and spins along the ground on his head, hitting up to six times with his feet. 	
 	Plants her staff on the ground and attacks with a twirling kick, turning herself around. 	9%
 	Jumps forward and swings the Master Sword down in front of him as he lands. 	
 	Jumps forward and swings the Master Sword down in front of him as he lands. 	
 	Uses Sonic Thrust, stabbing a sword in front of him. 	11%
 	Performs a flying kick. Becomes airborne when used at the edge of a platform. 	
 	Performs a flying kick. Becomes airborne when used at the edge of a platform. 	
 	Uses Gum-Gum Bullet, punching in a downwards arc while running. 	13%
 	Performs a series of rapid, childish punches while running forward and then shoves both hands forward, hitting up to seven times.	
 	Performs a series of rapid, childish punches while running forward and then shoves both hands forward, hitting up to seven times.	
 	Slides across the ground while kicking. 	
 	Slides across the ground while kicking. 	
 	Performs a dashing upward diagonal slash with the Falchion. Sweet spots at the tip of the Falchion. 	
 	Performs a dashing upward diagonal slash with the Falchion. Sweet spots at the tip of the Falchion. 	
 	Performs a dashing upward diagonal slash with the Falchion. Sweet spots at the tip of the Falchion. 	
 	Uses Top Spin, spinning while sliding forward, hitting up to six times. 	
 	Uses Top Spin, spinning while sliding forward, hitting up to six times. 	
 	Performs a sliding tackle in midair with his foot. 	7%
 	Slides his head along the ground while wearing a helmet. 	9%
 	Slides along the ground, then kicks upwards. 	
 	Slides along the ground, then kicks upwards. 	
 	Shoves his palms outward and creates three sparks of PSI before him. 	
 	Shoves his palms outward and creates three sparks of PSI before him. 	
 	Transforms into his wedge form and chomps three times while moving forward. 	
 	Transforms into his wedge form and chomps three times while moving forward. 	
 	Dashes forward with her arms outstretched. 	8%
 	Performs a lunging headbutt. 	8%
 	Performs a lunging headbutt. 	9%
 	Performs a downward-angled, sweeping slash with the Palutena Bow at a braking turn. 	11%
 	Dives to the ground and slides forward, before rolling and standing back up. 	7%
 	Performs a flying kick. 	
 	Performs a flying kick. 	
 	Lunges forward and tackles with her shoulder. 	
 	Lunges forward and tackles with her shoulder. 	
 	Leaps forward head-first and lands on its back. Becomes airborne when used at the edge of a platform. 	14%
 	Lunges forward while swinging her hands out. 	
 	Lunges forward while swinging her hands out. 	
 	Dashes forward while spinning his chain around, hitting up to five times. 	
 	Dashes forward while spinning his chain around, hitting up to five times. 	
 	Performs a Spin Dash followed by a flying kick, hitting up to four times. 	
 	Performs a Spin Dash followed by a flying kick, hitting up to four times. 	
 	Performs an inward horizontal sliding slash before stopping with a spin. 	9%
 	Performs a Spin Dash followed by a flying kick, hitting up to two times. 	
 	Performs a Spin Dash followed by a flying kick, hitting up to two times. 	
 	Spins around while sliding forward and then stops with a pose, hitting up to six times. 	
 	Spins around while sliding forward and then stops with a pose, hitting up to six times. 	
 	Dives to the ground and slides forward. 	
 	Dives to the ground and slides forward. 	
 	Performs a dashing headbutt. 	
 	Performs a dashing headbutt. 	
 	Performs a dashing headbutt. 	
 	Thrusts her palms forward and emits magic from them while dashing forward. 	10%
 	Performs a flying kick. 	
 	Performs a flying kick. 	
=== Transformation Final Smashes ===
Character 	Description 	Damage
Giga Bowser	Goes into his shell and spins while sliding forward, hitting up to two times and burying on the second hit.	
Giga Bowser	Goes into his shell and spins while sliding forward, hitting up to two times and burying on the second hit.	
Giga Bowser	Goes into his shell and spins while sliding forward, hitting up to two times and burying on the second hit.	
Wario-Man 	Dives to the ground and slides forward, meteor smashing on the late hit. 	
Wario-Man 	Dives to the ground and slides forward, meteor smashing on the late hit. 	
== List of dash attacks in Fraymakers ==
Character	Description 	Damage
 	Performs a flying kick. 	8
 	Slips on a banana peel and falls, kicking his legs up. 	
 	Slips on a banana peel and falls, kicking his legs up. 	
 	Rolls forward across the ground. 	6
 	Uses the Boulder Style and performs a rolling somersault.	8
== Gallery ==
SSF2 Mario - Dash attack.gif|Mario's dash attack.
SSF2 Bomberman - Dash attack.gif|Bomberman's dash attack.
Category:Attacks
Category:Game controls
Category:Super Smash Flash 2
Category:Super Smash Flash series
Category:Fraymakers