Spartan Laser

<tabber>
|-|M6=
|-|M6/E=
|-|Endgame=
|-|Selene's Lance=
</tabber>
==Summary==
The Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle, also known as the Spartan Laser, is the UNSC's ground-based, man-portable, anti-vehicle, directed energy weapon. It is one of the few directed energy weapons fielded by UNSC forces, aside from the pulse lasers used by Office of Naval Intelligence prowlers and the X23 NNEMP Cannon used by Gremlin Combat Support Vehicles.
The M6/E Grindell/Galilean Nonlinear Rifle is an enhanced and cheaper version of the original M6 Spartan Laser. Primarily used as an anti-tank laser, the M6/E fires a devastating energy pulse after a short warmup time.
Endgame is a special variant of the M6/E Grindell/Galilean Nonlinear Rifle with a doubled battery capacity and reduced charge time. It has the downside of having less strength than its normal counterpart.
Selene's Lance is an special variant of the M6/E Grindell/Galilean Nonlinear Rifle with a faster charge time and a longer beam duration, with 50% additional battery capacity compared to its normal counterpart. The targeting laser is also harmful, and balancing adds extra recoil but removes the beam's ability to pierce through multiple targets. It is also equipped with a Forerunner anti-materiél effect that can disintegrate enemies upon death or dead bodies in the same manner as the Scattershot and Incineration Cannon.
==Powers and Stats==
Tier: | 
Key: M6/M6E/Endgame | Selene's Lance
Name: Weapon/Anti-Vehicle Model 6 Grindell/Galilean Nonlinear Rifle, M6 Grindell/Galilean Nonlinear Rifle, Spartan Laser | Selene's Lance
Origin: Halo
Age: Unknown
Classification: Directed-Energy Weapon 
Wielders: UNSC
Powers and Abilities: Energy Projection
Attack Potency: Building level (Spartan Lasers are this powerful, and is capable of killing a fully shielded Spartan in one shot, as well as potentially killing the Spartan wielding the weapon with the splash damage of the weapon fire if used improperly. Endgame is slightly weaker than a normal Spartan Laser.) | Building level+ (Much more powerful than a normal Spartan Laser due to being upgraded with Forerunner technology, making it powerful enough to ionize a Spartan)
Speed: Speed of Light Attack Speed (Fire at lightspeed)
Durability: Unknown
Range: Several Kilometers
Weaknesses: The Spartan Laser needs to charge for three seconds before firing and requires another two to four seconds to cool down after firing.
Category:Items
Category:Guns
Category:Halo
Category:UNSC
Category:Energy Users