Elemental Transmutation

Description: Allows you to change an element into a different element. The elements are Earth, Air, Fire, Metal, and Water. Earth includes dust, dirt, rocks, etc.. Air includes any gases. Fire includes regular flame, lava, etc.. Metal includes any metal, such as steel, iron, brass, copper, etc.. Water includes any liquid, including plants and animals. You start out only being able to convert one of these elements into the element directly ahead of it on the list (at the end of the list, start back at the beginning).
Control: At rank one, you may convert one element from the list above into the element directly after it in that list. Every five ranks, you may increase the distance away on the list you can convert something by one. Thus, at rank 10, you would be able to shift something up to three ranks down, so you could convert Earth into Metal or Water into into Fire.
Range: At rank one, you may only transmute an element you are touching. At rank two, this range increases to one foot, and every rank thereafter doubles the previous range. 
Area: At rank one, you may only transmute an element located at the origin of your power's range. At rank two, you may transmute elements one foot around that origin point. For every rank above that, double the area of the previous rank. 
Intensity: At rank 1, you may only transmute one type of element (Earth, Air, Fire, Metal, or Water). At rank 5 and every 5 ranks thereafter, you may choose an additional element off the list.
Speed: At rank one, it takes ten rounds of concentration before you can begin manipulating the element. Every rank thereafter this number decreases by one. At zero, you may begin immediately. There is no reason to purchase additional ranks in speed.
Scale: At rank 1, the duration will be as long as you concentrate. At rank 2, the power will last one full round (or one full minute). Every rank thereafter doubles the duration.
Category:Super Powers
Category:The Odds