Exotics

==Description==
Exotics are one the most valuable Mineral harvested on Icarus and are a potential reward for completing certain Missions/Operations. They were the reason terraforming failed on Icarus, and now their unique properties are sought after by the various Factions seeking to exploit Icarus.
 obtained on the surface must be sent to orbit using the to receive credit for them; all prospectors in the prospect will receive the full amount sent up (offline prospectors will receive payment for the exotics upon rejoining the prospect). Prospectors can then spend their exotics in the Workshop to research and craft Orbital Tech.
==Gamemodes==
Exotic extraction is limited to certain game modes, and the yield in each varies.
===Missions===
Exotic deposits can be found in any mission except Potshot: Training; the yield per vein, the number of veins present, and where they are located vary per mission. A chart detailing the number of potential exotic deposits and yields per mission can be found here. The location of potential exotic deposits can be viewed here or at IcarusIntel.com. Mineable exotic nodes can be found in all missions. Depleted exotic nodes and deposits will not replenish over time.
 grant exotics and condensed enzymes after the first three successful activations per geyser (three sets of three waves). After that, subsequent activations will only give Condensed Enzymes.
===Open World===
In open worlds, three deposits are present on each map (at least one deposit will be on Prometheus) with a potential yield of 100 to 300. Minable exotic nodes can be found in open worlds.
If there are empty deposits with no extractors attached, an exotics meteor event will occur, which clears previous radar scans, removes empty deposits, and creates new deposits elsewhere. The exotics meteor event occurs every 3 hours of prospect time (on the 3-hour mark since the start time of your 'Time on Prospect' ie 3, 6, 9, etc) if the above criteria are met. To view your "Time on Prospect," press 'I' and the time will be indicated below the list of detailed statistics on the right. Mineable exotic nodes have a 10% chance of appearing in standard caves (those with Caveworms/Bees) every three hours, regardless of whether a meteor event occurs.
View the page for more details on how it works in OWs.
===Outposts===
Exotic nodes and deposits cannot be found on outposts. only yield Condensed Enzymes.
==Obtaining==
Exotics are obtained in three ways: mining exotic nodes, extracting exotic deposits, or using a vapor condenser.
===Nodes===
The mission Deep Vein: Extraction acts as a tutorial for finding and processing exotic nodes within caves. A prospector can mine exotic nodes within caves with any type of Pickaxe. The amount received from exotic nodes is not impacted by pickaxe yield increases, so all pickaxes return the same randomized amount from each node. Standard caves (those with cave worms/bees) have a location within each that can spawn an exotic node. Exotic nodes appear in about 20% of caves at the start of a prospect (excluding Outposts) and cannot be scanned for like exotic deposits.
===Deposits===
Payday: Extraction and Remnant: Extraction introduce the concept of exotic deposit extraction, but completing these missions is not required to be able to discover or take advantage of exotic deposits.To find exotic deposits, use a radar. Three types of radars can be used:
* - poor accuracy, runs directly off a , approximately 15 scans on a full can 
* - good accuracy, runs off electricity by connecting it to a Power Source
* - Available from the Workshop, best accuracy, no power source needed
Once a deposit has been found, a prospector must deploy an extractor from their "G" slot; the extractor will snap to the deposit and begin extracting automatically (if supplied with Biofuel or Power). Two extractors can be placed on a single deposit.Available extractors for exotic deposits are listed below:
* - runs directly off a biofuel can, pulls 90 exotics per 30 minutes from one can (3 per minute)
* - Runs off electricity and pulls 135 exotics per 30 minutes (4.5 per minute)
* - Runs off the IC-001 Prototype Power Source, which lasts for around 330 exotics per power source; same speed as electric extractors
Wolves and other wildlife may attack the extractor, but they are not particularly attracted to extractors like they are to Radars, or Vapor Condensers. If an extractor does receive damage, it can be repaired with a Hammer. Extractors are not damaged by storms.
File:Exotics_Fissure.jpg|Prospectors harvesting an exotic deposit
File:20230103203049 1.jpg|Consider using more than one extractor to speed up extraction
Exotic deposits have a varying yield range per mission, some 80-120, some 100-300, some 200-400, etc. The highest yields per vein are in Olympus exploration missions. Open World exotic deposits all have a potential yield of 100-300 yield. When a vein is empty, it will lose its purple glow, and extractors will shut off.
===Vapor Condensers===
 allow prospectors to extract exotics and condensed enzymes from Enzyme Geysers. However, they are a significant time investment and require prospectors to undergo a "Horde" event before receiving their reward. The vapor condenser is geared more towards combat with exotics as a reward and is not for the faint of heart. More information can be found here.
==Tips==
For soloing, an efficient strategy is to use the Biofuel Radar and Electric Extractors, by carrying a small base, Electricity Source, and Fabricator with materials to build extractors. This will allow using the biofuel radar in the G-slot to hunt down exotic veins, and then building and deploying the extractors onsite. Replacing the biofuel radar with the IC-001 Radar will allow the same procedure with much higher accuracy. The Electric Radar is prohibitively expensive for material cost, and the process of setting up electricity for every scan is more annoying than just dropping in a fuel can.
For prospectors who have the IC-001 Radar and at least two IC-001 Extractors, drop down into Argos: Exploration (or any exploration mission) on Olympus with your gear set of choice. Once on the surface, craft an and request your workshop radar (don't call down extractors and their power sources just yet). Use your radar when ready to determine the location of the exotic deposits. Then, once you've found an exotic deposit, set up a small base with your necessities, call down your extractor and power source, set down your extractor on the deposit, put the power source in, and then wait for all your exotics. When ready to head the next deposit, call down an Orbital Exchange Shuttle (OES) using the Orbital Exchange Interface (OEI), store your workshop extractors in the OES, send them back to Orbit, rinse and repeat.
Category:Resources
Category:Minerals