Cloak of the Shield

Cloak of the Shield is a cloak that provides no advantage until a charge is used. From that point and for one turn, the wearer have their Armor Class improved slightly against melee attacks, and significantly against missiles.
It can hold up to 50 charges.
==Description==
== Gameplay ==
Despite the added hassle of having to actually use this item's charge ability (which also has a duration of 10 rounds), this item has several benefits over simply wearing a Cloak of Protection +1:
-It provides an extra -4 AC vs missiles.
-The effect can be stacked with itself, meaning that, if used every round during combat, the character's AC will get progressively better (limited by the duration of the effect, of course).
-It can be used alongside restrictive protective gear, such as a Ring of Protection +2 (which can't be combined with the aforementioned Cloak of Protection +1).
-It can provide several characters with protective bonuses, by simply passing the item around to other party members after being used.
-The fact it grants bonuses to AC modifiers, instead of a generic bonus to AC itself, means this cloak's effect isn't restricted by the -20 AC soft cap, so it can be used late game in Shadows of Amn, or in Throne of Bhaal, to great effect.
==Locations==
===Baldur's Gate: Tales of the Sword Coast===
====Found in====
*Durlag's Tower (Labyrinth Level Four) (18 charges) - trapped and locked chest in the throne room
===Baldur's Gate II: Shadows of Amn===
====Dropped by====
*Firkraag, Windspear Hills (40 charges) - Dropped or Gifted 
*Von'ith, Planar Prison Bounty Hunter (  1 or  50 charges)
==Gallery==
Cloak of the Shield.png|TotSC artwork
Category:Slashing Avoidance
Category:Crushing Avoidance
Category:Piercing avoidance
Category:Missile avoidance
Category:Consumables