API IsSubmerged

Returns whether the player character is submerged in water.
 isSubmerged = IsSubmerged()
==Returns==
:;isSwimming: - 1 if the player is submerged, nil otherwise.
==Details==
* This function is similar to , but also returns 1 when running at the bottom of a surface of water.
* This function is available within the RestrictedEnvironment
==See also==
* 
*