Firearms

==Overview==
 is a Training of the Recruit class, allowing the use of Pistols, Rifles and Shotguns.
: "Allows the use of Pistol, Rifle and Shotgun weapons. Each training level beyond Novice adds 10% damage when using these weapons. Gain additional abilities at expert level: Fast Reload (Pistol), Critical Hit (Rifle) and Knockback (Shotgun).
==Usage==
No action is required to utilize this training. Every newly created character spawns with level 1 in . The player may invest additional training points to improve the effect. For further instructions, see: Skills window
 
==Progression==
Level 	I 	II 	III 	IV 	V
Name 	Novice Training:	Layman Training:	Expert Training: 	Master Training: 	Elite Training:
Weapon Damage Bonus 	None 	+10% 	+20% 	+30% 	+40%
Pistol: Reload time 	 	 	1.3 seconds 	1.0 seconds 	0.8 seconds
Rifle: Critical hit bonus	 	 	+3% (+5% with full bead)	+5% (+10% with full bead)	+7% (+15% with full bead)
Shotgun: Knockback chance	 	 	15% 	20% 	25%
de:Feuerwaffen