Noltia Sestrum

Noltia Sestrum 	Noltia Sestrum
Character Type:	Specialist
Origin: 	Kings of Strife II
Miscellanous: 	
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Profile=
Noltia Sestrum is a character in Dissidia Calamitas Infinita NT originally from Kings of Strife II. The trueborn daughter of Vainia Sestrum and sister to Sanadus Sestrum. She is the first Empress of Eternia, the nation left behind by Vainia in death. Prideful and dutiful to a fault, she will stop at nothing to achieve the total control and stability that her mother toiled her whole life to bring about, even if it means condemning herself to a life of cruelty and personal dissatisfaction.
==Personality==
Noltia is thrust into the role of Empress at a young age after the sudden death of her mother and the disappearance of her brother, and is forced to mature beyond her years and learn to trust no one in the process. She is cautious and can be ruthless and even cruel to anyone she might see as an enemy. Though she does her best to emulate her mother in being strong and unyielding, she can't quite get rid of her emotional and childish side in the few times she lets herself be vulnerable and honest.
==Appearance==
Noltia is a young woman of shorter than average stature. She has somewhat chubby cheeks and harsh, often glaring eyes. Her hair is a very light brown, and she wears a dark veil over her forehead, atop which she dons a shining golden crown. She wears a simple black eyepatch over her right eye. In battle she stands somewhat relaxed with her open hands extended forward and multiple chains floating lazily around her. In her idle animation, she forms a chair of chains beneath her and rests on it.
===Outfits===
*Little Empress I - Default. Based on her first concept art image, which depicts her in a somewhat basic calf-length black dress, her neck and wrists adorned with glittering jewelry. Over her shoulders she wears a white and gold bedazzled shawl.
*Little Empress II - 2nd coloration. Shows her in a similar-length golden dress with red accents and much more jewelry. 
*Successor I - 1st alternate costume. Depicts her in a simple outfit of black pants and sleeveless shirt with golden armor-like ornamentation over her chest and shoulders, from which a long black cloak with red accents flow. Here, she wears her hair down and sports her golden crown.
*Successor II - 2nd coloration. Palette swap to all red with black accents.
*Successor III - 3rd coloration. Palette swap to all gold with white hair.
===Weapons===
Noltia's weapons are magical chains she wields around her like tentacles:
*Runic Lashes - Default. Silvery-white with a light aura. These are identical to the magical chains that Vainia used throughout Kings of Strife.
*Eternal Lashes - 1st alternate weapons. Golden with a dark aura. These are the magical chains that Vainia wields when she becomes the revived Eternal Queen. 
==Story==
==Titles==
*Character Level 10: The Little Conqueror
*Offline Crystal Rank: Corpse & Ash Empress
*100 Ranked Wins: The Cruel Would-Be Goddess
*500 Ranked Wins: Purificationer
*1000 Ranked Wins: Reminiscencia 
==Musical Themes==
*Main theme: Icy Empress, Noltia, originally Ice Ridge of Noltia
*Overworld theme: Frozen World's Evolution, originally Ice Ridge of Noltia -Lunatical Dance Mix-
*Dungeon theme: As It Should Be, This Damaged Earth is Mine, originally TimeWarp -ReMix-
*Battle theme: A Savage God Rests Within Me, originally Dreamy & Boisterous Holy Land -Nasty Children Arrange-
*Boss theme: My Bloodline's Cruel Destiny, originally Termination -ZANMAI-
===Rival Themes===
*VS Saturnius: 
|-|
Gameplay=
==Overview==
:Type: Specialist
:Gimmick: Meaningless! / Unacceptable!
As the trueborn daughter of legendary queen Vainia Sestrum, Noltia battles with her [Absolution of the Tyrant - Destruction -] ability. She has a very wide attack range and a versatile moveset, though weak in constitution and somewhat lacking in speed. Her unique factor is her "Meaningless!" property, which steadily increases her attack power and priority as either (1) the targeted enemy's Brave lowers and (2) she consecutively targets a single foe. (The effects do stack.) In other words, Noltia shines best when targeting and punishing a single opponent at a time, making ally picking and teamwork more crucial for her than almost any other character.
Noltia's unique EX Skill complicates her battle style even further. [Absolution of the Tyrant - Both Eye Full Power -] is an incredibly powerful buff that increases her attack range, power, and movement speed by almost 1.5X for all values, and lasts until she is hit (by any attack) or until she deactivates the effect herself. Interestingly, this mode changes her unique ability to "Unacceptable!", which increases her attack power and priority as either (1) the targeted enemy's HP lowers and (2) she consecutively lands attacks on multiple foes. (Again, the effects stack.) That is to say, Noltia shines in targeting a single enemy until her EX skill is charged enough that she can activate the buff and wreak havoc on the entire enemy team. It is worth noting, though, that having a good team behind her is still massively important, as being hit by any sort of attack even once is enough to knock Noltia out of her Full Power buff, and the cooldown of this mode decreases all of the parameters that the buff increases. (This debuff does not occur if Noltia manually deactivates the mode, though.)
Move 	Type 	Input 	Priority 	Effect 	 	 	
[Absolution of the Tyrant - Both Eye Full Power -]	EX-Skill 	 	 	 	 	 	
[Absolution of the Tyrant - Both Eye Full Power -]	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.	A buff that increases attack range, power, and movement speed by 1.5X, and lasts until hit by any attack or until manually deactivated. Turns "Meaningless!" to "Unacceptable" while in effect.
===Bravery===
Move 	Type 	Input 	Priority 	Effect 	 	 	
Sweep of Savagery 	Ground 	 	Melee Moderate 	 	 	 	
Sweep of Savagery 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo. 	Noltia slashes forward with two long whips of chains. Impressive horizontal range. Can be extended to a full 3-hit combo if the input button is pressed precisely when the enemy is stunned by this attack. In [Both Eye] mode, this attack always goes to its full length combo.
Brutal Execution 	Ground 	↑+ 	Melee Moderate 	 	 	 	
Brutal Execution 	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.	A grab. Noltia suddenly lunges forward, chains reaching forward ahead of her hand. If an enemy is grabbed, she raises them into the air before slamming them downward, sending them rebounding to the air. The lunge has decent vertical homing. If dodge-cancelled right before the end of the animation, she can grab the enemy before they rebound too far away, leading to a combo that can be repeated up to 3 times. In [Both Eye] mode, this attack may not be comboed in this way, but the initial lunge has double the range.
The Tower 	Ground 	↓+ 	Ranged Moderate 	 	 	 	
The Tower 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle. 	Noltia raises a hand, and a great column of chains rises up from the ground. Excellent vertical homing, quick output. Homes to the enemy's position, up to a certain range. In [Both Eye] mode, three columns rise instead of one. Holding the input causes a rune circle to appear on the ground from which a tower of chains rushes upward as soon as an enemy touches the circle.
Hate Sphere 	Aerial 	 	Melee Moderate 	 	 	 	
Hate Sphere 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range. 	Noltia surrounds herself with chains that whip and thrash about her for as long as the input button is held, up to 5 seconds. She can glide through the air whilst in this state. In [Both Eye] mode, the chain-circle has a much wider range.
Swords of Resentment	Aerial 	↑+ 	Ranged Moderate 	 	 	 	
Swords of Resentment	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung. 	A single chain shoots toward the enemy, curving above them before impaling them like an arrow. Very little recovery frames; can be repeated up to 5 times before Noltia must wait for her chains to return. Great range, extremely useful attack to have active as often as possible. In [Both Eye] mode, this attack can be repeated up to 10 times before no more chains may be flung.
The Descent 	Aerial 	↓+ 	Melee Weak 	 	 	 	
The Descent 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby. 	A chain extends downward and pulls Noltia downward, with others writhing about her that deal damage upon contact. Very useful as a quicker way to descend than guarding. In [Both Eye] mode, tens of chains spring up from the ground near the first tether-chain, all of which deal damage to any nearby.
Lower Lunge 	Dash 	R+ 	Melee Weak 	 	 	 	
Lower Lunge 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away. 	Noltia gracefully poses her arms about herself, and a number of chains rush forward before dragging her along with them. Very effective way to move horizontally even quicker than a dash. The chains aim to the targeted enemy; if they reach, then the enemy is held still and is buffeted by a storm of whip-like hits once Noltia is in range, ending with a hit that slaps them away.
===HP===
Move 	Obtained 	Input 	Priority 	Effect 	 	 	
Funeral Parade	Lv.1 	 	 	 	 	 	
Funeral Parade	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased. 	Noltia wraps two interlocking chains around both hands and steps forward slowly but gracefully, each hand's whips slashing about her in every direction. Contact with any of the chains deals instant HP damage. Very safe, though not very fast. Noltia will walk for as long as the input button is held. In [Both Eye] mode, the range of this attack is increased.
Purification 	Lv.2 	 	 	 	 	 	
Purification 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well. 	Noltia raises her hand and throws her head back; from her body hundreds of chains suddenly extend in every direction, dealing HP damage to any in range. Somewhat more effective in the air, where chains fly directly above and below her as well.
Forever Rule 	Lv.5 	 	 	 	 	 	
Forever Rule 	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.	Noltia lets a chain fall from her hand, where it circles around her on the ground with quickly expanding circumference. The first enemy that is touched in the circle becomes choked by the chain and dealt HP damage. Can be interrupted by any attack hitting Noltia. An enemy that is above any part of the circle can still be hit, as releasing the input button causes the chain to strike at any enemy in range.
Vanity Mirror 	Lv.10 	 	 	Block Potent 	 	 	
Vanity Mirror 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor. 	A trap/counter. Noltia covers herself in invisible chain-armor that lasts for 5 seconds. If she is hit by any Bravery attack in this time, the chains negate the attack and wrap around the attacking enemy's neck, dealing HP damage no matter the range. She is free to act after the split-second it takes to apply the armor.
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Quotes=
Quotes 	Note
Basic 	Basic
"Well met." 	Hello
"Salutations." 	Hello
"Oh? A sacrifice?" 	Hello
"Begone." 	Goodbye
"You are dismissed." 	Goodbye
"Are you finished wasting my time?" 	Goodbye
"This will be paid in full." 	Thank you
"Please forgive me." 	I'm sorry
"I approve." 	Yes
"Absolutely not!" 	No
Custom 	Custom
"I am the empress now! I decide what lives and what dies!" 	Generic
"I only need one eye to annihilate you." 	Generic
"You are to call me your empress." 	Generic
"Go on. Kneel!" 	Generic
"The next time I see you, I will execute you myself." 	Generic
"...What do you mean, you're not intimidated?" 	Generic
"My mother died with the word "eternal" on her lips. I would follow her... into forever." 	Generic
"With this power, I will make sure the revolution never dies." 	Generic
"It doesn't matter what I want. My mother died for me to rule, and I will not fail!" 	Generic
[curses in Refined High Mortisian] 	Generic
Battle 	Battle
Noltia steps up from a stone throne and summons her chains of light to writhe about her. 	Entrance Animation
"Prepare for complete domination!" 	Entrance
"This is your army?" 	Entrance
"This is all the force you brought to depose me? I'm insulted." 	Entrance
Noltia scoffs, then crosses her arms. Her chains all wrap around her waist and reach up to cradle her face.	Victory Animation
"That was it? After all that talk?" 	Victory
"None can hope to oppose my bloodline." 	Victory
"All is for the Queen's glory." 	Victory/Highest score
Noltia stumbles, then sends out her chains to impale into the ground and support her from all angles. 	Defeat Animation
"You... you filthy traitors!" 	Defeat
"Absolutely unacceptable!" 	Defeat
"Mother, I... I'm so sorry..." 	Defeat
"Watch me rise again!" 	Knocked out
"Only a Sestrum can kill a Sestrum!" 	Reviving
"Swallow them in the immutable!" 	Summoning DiAbOlOs
"Do you see you were destined to lose?" 	Summoning White bird
"Welcome to my world of ice!" 	Summoning Lotan
"I am the Empress of even ashes!" 	Summoning Keruziel
"Nothing bleeding can stand against me!" 	Summoning Azazel
"Go... Show them the power of the Queen!!" 	Summoning Ghost-who-was-Queen
"You fail to comprehend our bonds!" 	Summoning Jeff
 	Ability
 	Ability
 	Ability
Summon Battle 	Summon Battle
"My soul is all I truly have..." 	Against DiAbOlOs
"I think you will find my will more than powerful enough." 	Against White bird
"I will have no mercy, even for the forgotten." 	Against Lotan
"I have no regrets." 	Against Keruziel
"Let me expel you to a proper end." 	Against Azazel
"I wish not for this. But you have raised a woman that will never relent." 	Against Ghost-who-was-Queen
"Don't worry. I have defeated the best of my friends." 	Against Jeff
"We never had a choice, did we?" 	Against Saturnius
Character-Specific Encounter 	Character-Specific Encounter
"An underwhelming mascot of the race, to be sure." 	Against Clair
"Never again tamper with the dead!" 	Against Annabelle
 	Against Blade
"I grow so tired of gloomy, sullen men." 	Against Sorrow
"I hold no favor for women like you." 	Against Joy
"W-Well met, sir. Let this be a glorious spar!" 	Against Saturnius
"I almost... fail to comprehend such a beast." 	Against Caesura
"I can only dream of a world without ruin." 	Against Solace
"Some mistakes cannot be repaired. Only endured." 	Against Sabik
"Anonymity will not save you." 	Against Sorrell
"I need not see your face to strike you down." 	Against Edna
"A criminal is a criminal. And the world has no need for humans like you." 	Against S-Eyu
"I fear no mongrel of an assassin. Come and try to bite." 	Against Ragya-Vara
"Those eyes... You almost remind me of..." 	Against Varcadia
"Make no effort to judge me. I do not plan on dying." 	Against Quinzua
 	Against Colt
 	Against Logan
"Your power would ruin this world. I would know." 	Against Nora
 	Against Aldin
"It's wenches like you that drive me to cleanse this world!" 	Against Kaia
 	Against Blood Lord
"You would collapse under this weight." 	Against Amakir
"Tell no one... but this job is never very fun." 	Against Betty & Alice
"I know your ilk. Faceless, weak, impressionable men of bureaucracy." 	Against Julian
 	Against Ava
"Do not dare call yourself my mother." 	Against Mother
"...Am I supposed to be amused?" 	Against Ellie
 	Against Alyssa
"I had my last jester killed, you know. You're on thin ice." 	Against Iocus
"Can you tell me... about eternity?" 	Against Loeve
"If you fall before me, does that make me greater than a goddess?" 	Against Inohime
"Soon, the dream will end..." 	Against Genesis
 	Against Concord
"Oh, we need not fight, sir. Come... join me. I can give you everything." 	Against Reni
"How could a person be so small?" 	Against Iae
"Aren't you tired of monologuing yet, old man?" 	Against Evon
 	Against Card Plüss
"What a waste of noble blood." 	Against Kaeber
 	Against Charleigh
"I am not interested in your opinions. Or your love." 	Against Nam Mo
"Nothing will stand in my way. Nothing." 	Against Noltia
"Do not ever try to control me!! I am the Empress!" 	Against Delta
"You know the truth, as I do. Love is the greatest of weaknesses." 	Against Ruger
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Bosses=
===Bosses===
</tabber>