Aberrant: Stephanie Hollis

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Character sheet for Stephanie Hollis
Powers Summary: 
* Mega Might 1: You have a Might Scale of 2, which means that you are as strong as an Olympic weightlifter with regards to lifting and moving things (e.g. motorbikes, Atlas balls or people) but depending on your actual strength score you may not have the technique of a professional. You can throw things further and with more force and a physical blow from you is as powerful as a gun.
* Shrinking/Growing 2: You can:
** Spend 1 Quantum Point to Shrink down to any size between 2 meters and 50cm tall. 
** Spend 1 Quantum Point to grow to the size of a car for the duration. (does not significantly change your capabilities due to you already having Mega Might 1)
** Spend 2 Quantum Points to shrink down to 20-50cm tall  for the duration which can double your successes on appropriate stealth and evasion checks.
** Spend 2 Quantum Points to grow up to the size of a small building (About 4m tall) for the duration. This enhances your existing strength, making you Might Scale 3: As strong as an Elephant and as damaging as an anti-vehicle rifle. The range you can throw things increases to Medium (30-100 meters) and you can lift things like small cars.
*Healing 4: Spend 1 Quantum point to roll Quantum (4) + Healing (4) for 8 dice (Potentially more, see below). You can spend these successes to cure problems as follows (Any left over successes are lost):
** 1 success - A bruised damage level, a hangover or a minor headcold.
** 2 successes - An Injured damage level, Food Poisoning, Snake venom or a infection to a wound.
** 3 successes - A Physical Condition (e.g. Stunned, Paralysed or Unconscious), long term minor injuries.
** 4 successes - A Maimed damage level, Any non-terminal diseases for which a cure is possible. 
*** Note: At level 4 you can’t regrow limbs (but you could help them reattach) or cure late stage cancer.
*** You can increase your healing dice pool by spending additional Quantum points (2 Quantum Points for a +1 bonus, up to a total bonus of +4 for 8 Quantum points.)
Experience total:
*179 earned
*156 spent (on Eruption)
*10 exp spent on intellect 2
Current Total: 13 exp
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