Trial

Trial missions are a retired, specially designed sets of missions, along with specifically modified tilesets and functions, often with unique mechanics and obstacles not found in any other mission type. Trial missions were significantly more difficult and complex than the rest of the mission types, featuring significantly higher enemy levels and special mission modifiers. To this end, players could form a tandem squad of eight players to even the odds of completion. Should they wish for additional challenge, players could also form a squad with fewer members, four players minimum. Trial missions automatically failed if there were fewer than four players present in the squad.
Two Trials were released during the gamemode's lifetime:
* The Law of Retribution, where the Tenno were tasked hunting down, cornering and bringing Councilor Vay Hek to justice for the crimes he committed during Operation: Eyes of Blight.
* The Jordas Verdict, where the Tenno followed up on the lead Cephalon Jordas gave them at the end of the The Jordas Precept, discovering a massive Corpus ship overrun with the Infested, harboring a monstrosity that could threaten the entire Origin System if left to fester and multiply.
==Access==
Each trial mission had an associated key that must be possessed by the hosting player in order to access trial recruitment. Keys were built from reusable blueprints which were available in the Market for . The host's key was then consumed upon mission entry. As of these blueprints are no longer available and any remaining in a players inventory have been refunded.
==Nightmare Trials==
Nightmare Modes of Trial missions were also available as more Trials were released. Nightmare Trials not only featured harder obstacles; they also added various modifiers, mechanics, and dangers that required the players to push their coordination to their absolute best. Completing a Nightmare Trial featured a "true" ending to the initial mission and may have different outcomes.
Nightmare Trials required associated key blueprints and keys separate from their non-nightmare versions. While more Nightmare Trials were planned, only the nightmare version of The Law of Retribution was ever released, at the end of which Councilor Vay Hek was killed instead of escaping once again.
==Rewards==
Completion of Trial missions awarded players the most exotic prizes in the solar system: a large sum of credits, an Arcane Enhancement and their own respective emblems to mark their completion. Players could only claim these prizes once per day, though different trials (including Nightmare Modes) had separate timers. It is important to note that a player still received the reward if their timer refreshed during the trial.
When the Trial missions were retired indefinitely, all players who had completed at least one were rewarded with the Invati Sekhara badge in recognition for their achievement.
de:Prüfung
es:Juicio
Category:Update 16
Category:Missions
Category:Trial