Archon

Archons (formerly known as the Sentient Beasts) are creations of Erra hybridized with Warframes, each wielding special powers, including the ability to raise dead Sentients. Their Sentient cores take the form of shards embedded in their necks. They serve as bosses during The New War and Archon Hunts.
==Lore & History==
===Tau System===
Originally created on Tau by the Sentient progenitors, Hunhow and Praghasa, the Sentient Beasts were modeled after animals of old Earth: Boreal the Owl, Amar the Wolf, Nira the Snake, and Pazuul the Ram. With the Ram acting as the de facto leader, the Beasts served as peacekeepers as the Sentients terraformed the system.
===The New War===
After fighting and dying during The Old War, they were resurrected by Erra, grafting their heads onto fallen Warframes and later serving as Narmer's Archons. The Beasts, however, deemed this act shameful, blaming both the Tenno and the Sentients and grew vengeful against both parties.
Boreal, Amar, and Nira were subsequently killed by the Drifter/Operator, with the help of Hunhow and the Stalker, in hopes to use their shards to revive the Lotus. 
===Archon Hunt===
After Erra sacrifices himself to aid the Tenno following his defection from Narmer, Pazuul grafts itself onto Erra's corpse. The Ram, acting as a parasite that keeps Erra's consciousness suppressed, becomes the new leader of Narmer and revives the other Archons.
== Known Archons ==
*Archon Boreal: A fused with the head of an owl and armed with the .
*Archon Amar: A fused with the head of a wolf and armed with the .
*Archon Nira: A fused with a serpentine body and head, and armed with the .
*Pazuul: Following the end of The New War which resulted in the death of Erra, Narmer reanimated his corpse with a demonic ram head, who now serves as the leader of Narmer.
==Damage Resistance==
Archons fought during Archon Hunts possess DR that scales depending on your weapon's DPS.
There are three layers of damage reduction. The first layer is a flat 20% damage reduction that is applied before the other damage reduction stages are applied. The second layer is a static damage reduction (unchanging over time) that scales each damage instance, and is determined based on the following weapon characteristics:
:\text{Theoretical Damage Per Trigger}=(\text{Theoretical Damage})\cdot(\text{Modded multishot}),
:\text{DR}=\frac{1}{1+\frac{\text{Theoretical Damage Per Trigger}}{460000}}
“Theoretical Damage” is the damage instance that would be seen in-game if there were no layer 2 or layer 3 damage reductions. This value includes the layer 1 flat damage reduction, it includes criticals, and it is calculated per damage instance. This stage will effectively limit damage per trigger pull to 460,000.
The third layer is a dynamic damage reduction (changes over time) that is calculated per game tick. This stage will only activate if the Archon’s health is reduced by more than approximately 495,000 within a window of 0.6 seconds. After this damage trigger has been reached, on the next game tick a changing damage reduction is applied that will respond to how much damage is dealt over time.
==Trivia==
*Archons are similar to the Corpus made Amalgams, in that they are both hybrids created with Sentient tech.
** is also stated to be hybridized with both Warframe and Sentient technology by Erra, much like the Archons, but is ultimately categorized as a Warframe himself.
==Gallery==
File:WarframeBoreal.webp|Archon Boreal
File:WarframeAmar.webp|Archon Amar
File:WarframeNira.webp|Archon Nira
File:Pazuul.png|Archon Pazuul
File:Korumm.png|Korumm - Boreal's trident
File:Nepheri.png|Nepheri - Amar's dual daggers
File:Verdilac.png|Verdilac - Nira's whip
File:ArchonShard.png|Archon Shard - Energized shards that can be used to resurrect dead Sentients
==References==
Category:Update 31
Category:Sentient
Category:Boss
fr:Archonte
ru:Архонты