114600-rune-changes-prior-to-drop3

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Can you also implement rune changes sooner before Drop3, if the development is largely done???
 
 
I saw that Drop3 is still 1-1.5 months away, and mega servers are coming before that (probably the best on your priority list). I think some consideration on this idea would be awsome. 
 
 
I imagine most the development for Rune changes is already done based on PTR and it's primarily just some new items. This requires far less work than class balance/bugs/new content. 
 
A big problem right now is a lot of us are stacking up on gear that is a downgrade, but will become upgrades with patch. GA is very frustrating when raiders see items that we really don't need or want to spend dkp on, but we do cuz we know at some point it will get better, or are pressured to by other players... Another month is a long time of doing that, especially when you've already got 6 pieces in your bank. 
 
Also being able to re-assign-runes will give us plenty of dungeon farming to do over the next month till defile. 
 
 
Any consideration of this and whether it's even feasible from a Dev/programming point of view would be great; I know it would keep do many W* players happy with something to do to login outside of raids. 
 
I imagine this idea will be well received by the community; please comment up if you guys agree so we can get some Dev feedback here.	
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Hey there,
 
Since we have a thread going for discussion and questions on the State of the Game post, I'm going to go ahead and lock this one.
 
https://forums.wildstar-online.com/forums/index.php?/topic/114584-state-of-the-game/	
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