Plants vs. Zombies: Brutal Destruction/Items

Items are usually able to power up plants that hold it, But certain will change the effects of the Plant. Items are also a lot like the Pendants from PvZ2C, With Pendants being here aswell. Certain Items such as guns will be able to be shot at the zombies, Dealing good damage, But costing ammo.
Note: It works on every plant of the same species since it is equipped on the Plant Almanac. 
== Items ==
=== Food Items ===
* Boiled Egg - Increases the Plant's Hp by 400%
* Bacon - Attacks deal 75% more damage and Plants shoot / hit 75% more frequently.
* Whiskey - Explosive attacks deal 50% More damage and have a bigger radius.
* Papers - Attacks pierce 400% More.
* Bacon Wrapped Sausage - Attacks deal 150% More damage and Plants shoot / hit 25% more frequently. 
* Taco - The Plant will get a tacobility, Increasing their stats and giving special properties.
* Candy - The Plant will attack 2.5x faster.
* Hot Sauce - All attacks will burn zombies aswell.
* Cold Sauce - All attacks can freeze zombies too.
* Chili - Makes Zombies fart, making zombies behind it get stunned along with it. (10% of every projectile is replaced by Chili)
* Tomahawk Steak - 400% more damage, Attacks are shot 100% faster. (2x Attack Speed)
=== Pendants ===
==== Medical Box ====
* Damaged - Heals plants over time very slowly (2.5% per second)
* Basic - Heals plants over time slowly (5% per second)
* Advanced - Heals plants over time quickly (7.5% per second)
* Universal - Heals plants over time very quickly (10% per second)
==== Brain Bucket ====
* Damaged - Adds 500 Hp to a Plant's Hp.
* Basic - Adds 1000 Hp to a Plant's Hp.
* Refined - Adds 2500 Hp to a Plant's Hp.
* Temporal - Adds 5000 Hp to a Plant's Hp.
==== Fertilizer ====
* Expired - Adds 25 Damage to a Plant's Damage.
* Basic - Adds 50 Damage to a Plant's Damage.
* Advanced - Adds 75 Damage to a Plant's Damage.
* Top Tier - Adds 100 Damage to a Plant's Damage and Speeding up their attack speed by 100%.
==== Torch ====
* Basic - Increases burn damage by 25 per second. All Flammable projectiles from the plants will be on fire.
* Refined - Increases burn damage by 50 per second. All Flammable projectiles from the plants will be on fire.
* Burning - Increases burn damage by 75 per second. All Flammable projectiles from the plants will be on fire.
==== Snowflake Pendant ====
* Basic - Increases Ice slowing speed power by 25%. All Peas and Freezable projectiles will be frozen.
* Refined - Increases Ice slowing speed power by 50%. All Peas and Freezable projectiles will be frozen.
* Sparkling - Increases Ice slowing speed power by 75%. Freeze Time is increased by 150%. All Peas and Freezable projectiles will be frozen.
==== Pole ====
* Basic - Increases Electric chain by 1, All Peas will turn Electric.
* Sturdy - Increases Electric chain by 2, All Peas will turn Electric.
* Gargantuar's - Increases Electric chain by 3, Adds a 5% Chance of instantly killing Zombies with electric, All Peas will turn Electric.
==== Powder Keg ====
* Powerful - Increases explosion damage by 1000
* Nuker - Increases explosion damage by 2500
==== Alarm Clock ====
* Brand New - Halves waiting time for Plants' Abilities (Such as Spring-Bean Sleep, Chomper Chew Time and Leviathan Pea Beam Time)
* Perfect - Quarters waiting time for Plants' Abilities.
==== Energy save Can ====
* Decreases sun cost by 10, Decreases Plant Cooldown by 25%.
=== Super Pendants ===
Super Pendants can be equipped on as many plants at once as you want. Their increase is always calculated last.
==== Golden Glove ====
* Level 1 - Increases attack power by 50%, Attack speed increased by 7.5%
* Level 2 - Increases attack power by 100%, Attack speed increased by 10%
* Level 3 - Increases attack power by 150%, Attack speed increased by 15%, Killing Zombies have a 5% chance of producing Plant Food.
* Level 4 - Increases attack power by 200%, Attack speed increased by 17.5%, Killing Zombies have a 10% chance of producing Plant Food.
* Level 5 - Increases attack power by 250%, Attack speed increased by 22.5%, Killing Zombies have a 15% chance of producing Plant Food.
==== Empress Ice Crown ====
* Level 1 - Increases Ice slow speed power by 50%, Freeze time increased by 2 seconds.
* Level 2 - Increases Ice slow speed power by 100%, Freeze time increased by 4 seconds. 
* Level 3 - Increases Ice slow speed power by 150%, Freeze time increased by 6 seconds. Reduces Sun Cost by 15 Sun.
* Level 4 - Increases Ice slow speed power by 200%, Freeze time increased by 8 seconds. Reduces Sun Cost by 30 Sun.
* Level 5 - Increases Ice slow speed power by 250%, Freeze time increased by 10 seconds. Reduces Sun Cost by 45 Sun.
==== Purple Battery Pack ====
* Level 1 - Increases Lightning damage by 15%, Electric has a 5% chance of splitting and hitting two zombies with one split.
* Level 2 - Increases Lightning damage by 20%, Electric has a 10% chance of splitting and hitting two zombies with one split.
* Level 3 - Increases Lightning damage by 25%, Electric has a 15% chance of splitting and hitting two zombies with one split. Hitting zombies will yield 5 sun per hit.
* Level 4 - Increases Lightning damage by 30%, Electric has a 20% chance of splitting and hitting two zombies with one split. Hitting zombies will yield 10 sun per hit.
* Level 5 - Increases Lightning damage by 45%, Electric has a 25% chance of splitting and hitting two zombies with one split. Hitting zombies will yield 15 sun per hit.
==== Black Hole Pot ====
* Level 1 - Restore 180 Hp per second. Stun Zombies every time they get bitten for 0.5 seconds.
* Level 2 - Restore 280 Hp per second. Stun Zombies every time they get bitten for 0.625 seconds.
* Level 3 - Restore 360 Hp per second. Stun Zombies every time they get bitten for 0.75 seconds. Increase Hp by 50%
* Level 4 - Restore 400 Hp per second. Stun Zombies every time they get bitten for 0.875 seconds. Increase Hp by 75%
* Level 5 - Restore 500 Hp per second. Stun Zombies every time they get bitten for 1 second. Increase Hp by 100%
==== Mini-Nuke ====
* Level 1 - Explosion Damage increased by 25%, Arming time lowered by 25% (Potato Mine)
* Level 2 - Explosion Damage increased by 50%, Arming time lowered by 37.5% (Potato Mine)
* Level 3 - Explosion Damage increased by 75%, Arming time lowered by 50% (Potato Mine), Killing Zombies gives you 100 Coins per kill.
* Level 4 - Explosion Damage increased by 100%, Arming time lowered by 62.5% (Potato Mine), Killing Zombies gives you 200 Coins per kill.
* Level 5 - Explosion Damage increased by 125%, Arming time lowered by 75% (Potato Mine), Killing Zombies gives you 300 Coins per kill.
==== Powerful Insecticide Canister ====
* Level 1 - Poison Damage increased by 25%, Attacks poison Zombies.
* Level 2 - Poison Damage increased by 37.5%, Attacks poison Zombies.
* Level 3 - Poison Damage increased by 50%, Attacks poison Zombies. Poisoned Zombies receive 75% more damage from it.
* Level 4 - Poison Damage increased by 62.5%, Attacks poison Zombies. Poisoned Zombies receive 100% more damage from it.
* Level 5 - Poison Damage increased by 75%, Attacks poison Zombies. Poisoned Zombies receive 125% more damage from it.
==== Fire Gradient Candle ====
* Level 1 - Fire Damage increased by 25%, Attacks can Splash.
* Level 2 - Fire Damage increased by 50%, Attacks can Splash.
* Level 3 - Fire Damage increased by 75%, Attacks can Splash. Zombies burnt by the plant holding this cannot be put out.
* Level 4 - Fire Damage increased by 100%, Attacks can Splash. Zombies burnt by the plant holding this cannot be put out.
* Level 5 - Fire Damage increased by 125%, Attacks can Splash. Zombies burnt by the plant holding this cannot be put out.
=== Jinkela ===
These must be used onto plants to get even stronger Plant Variants or Power up the plants. However, They are not infinite.
* Level 1 - May Mutate Plants to do extra effects (5%). 20% Attack Speed Increase
* Level 2 - May Mutate Plants to do extra effects (10%). 40% Attack Speed Increase
* Level 3 - May Mutate Plants to do extra effects (15%). 60% Attack Speed Increase
* Level 4 - May Mutate Plants to do extra effects (20%). 80% Attack Speed Increase
* Level 5 - May Mutate Plants to do extra effects (25%). 100% Attack Speed Increase
* Level 6 - May Mutate Plants to do extra effects (30%). 110% Attack Speed Increase
* Level 7 - May Mutate Plants to do extra effects (35%). 120% Attack Speed Increase
* Level 8 - May Mutate Plants to do extra effects (40%). 130% Attack Speed Increase
* Level 9 - May Mutate Plants to do extra effects (45%). 140% Attack Speed Increase
* Level 10 - May Mutate Plants to do extra effects (50%). 150% Attack Speed Increase
=== Flower Pots ===
* Ducky Tube - Plants that normally cannot be placed on water can be placed on water.
* Oxygen Bubble - Plants can breathe underwater and aren't affected by the pressure of the Abyss.
* Sunlight Pot - Plants will act like they are on golden tiles.
* Solar Flower Pot - Reduces Sun Cost by 50.
* Speedy Flower Pot - Reduces Plant Recharge Cooldown by 30%.
* Futuristic Flower Pot - Plants can be planted in the Asphalt Road without Flower Pots.
=== Guns / Weapons ===
* Pistol - 35 Ammo, 100 Damage, 5x Headshot Damage, 0.25 Degree Deviation added on shot, 0.5 Second shoot speed.
* Shotgun - 5 Ammo, 25 Damage (Per Pellet), 15 Pellets, 2.5x Headshot Damage, 7.5 Degree Pellet Random Deviation, 1.5 Seconds shoot speed.
* P250 - 50 Ammo, 40 - 100 Damage, 2x Headshot Damage, 0.25 Degree Deviation added on shot, 0.5 Second shoot speed.
* G-18 - 48 Ammo, 20 Damage, 1.25x Headshot Damage, 0.25 Second shoot speed.
* Golden Gun - 1 Ammo, 5000 Damage, 5x Headshot Damage, 10 Second shoot speed.
* Revolver - 24 Ammo, 50 Damage, 15x Headshot Damage, 0.75 Second shoot speed.
* P90 - 250 Ammo, 15-50 Damage, 1.5x Headshot Damage, 0.1 Second shoot speed.
* Avtomat Kalashkinova - 60 Ammo, 70 Damage, 2x Headshot Damage, 0.15 Second shoot speed.
*Grenade - 3 Ammo, 2500 Damage, 2.5 Second shoot speed, 3x3 Splash
*Grenade Launcher - 30 Ammo, 2500 Damage, 1 Second shoot speed, 3x3 Splash
*HK416 - 30 Ammo, 150 Damage, 0.5 Second shoot speed, 3 Burst
*Frosthrower - 500 Ammo, 5 Damage, 0.1 Second shoot speed, Greater Chills Zombies.
*Flamethrower - 500 Ammo, 5 Damage, 0.1 Second shoot speed, Burns Zombies.
*Thunderthrower - 500 Ammo, 5 Damage, 0.1 Second shoot speed, Shocks and Paralyses Zombies.
*Throwing Knives - Inf Ammo, 75 Damage, 1 Second shoot speed, Zombies Bleed.
*Spellbook - Inf Ammo, 15 Damage, 0.1 Second shoot speed, Burns Zombies.
*Tidal Spellbook - Inf Ammo, 50 Damage, 0.1 Second shoot speed, 3x3 Splash, Lesser Chills Zombies, Splashes Zombies.
*Static Scepter - Inf Ammo, 15 Damage, 0.01 Second shoot speed, Electrocutes zombies.
*Sniper - 5 Ammo, 1000 Damage, 3 Second shoot speed, Zombies bleed.
*Rocket Launcher - 6 Ammo, 1500 Damage, 3 Second shoot speed, Zombies burn
*Bee Hive - 5 Ammo, 500 Damage, 5 Second shoot speed, Swarms Zombies.
*Call to Arms - Inf Ammo, Buffs all damage and attack speed of plants by 50% for 25 Seconds. 75 Second shoot speed
* Minigun - 1000 Ammo, 25 Damage, 2x Headshot Damage, 10 Degree Random Deviation, 0.05 Second shoot speed.
* Golden Laser Gun (Actual Name: Golden Accelerator) - 2500 Ammo, 25 Damage, 0.01 Second shoot speed, Melts Zombies.
== Trivia ==
* The Whiskey is a reference to the TF2 Demoman being drunk.
*Spellbook, Tidal Spellbook and Static Scepter are references to the Roblox game, Islands.
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