Gear/Remote Sensor Missile

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=Description=
ID: BoltOn_Weapon_RemoteSensor
Manufacturer: Death Blossom
Replacing the Warhead with a selection of disposable Active and Passive Sensors Allows this to deploy Sensor in a Area as a Early Warning.5 Salvos VOLATILE!
=Attributes=
Tonnage	Slots	Value	Allowed Locations 	Disallowed Locations
0 	1 	8000 	LeftTorso, RightTorso	All
* Bolt On Weapon Systems are attached to the Chassis and have accuracy Penalties. Uses Special Slot. Requires 1 Tons Carry Capacity.
* Weapon carries 5 salvos.
* Remote Sensor munitions leave a field of Sensors wherever a missile hits the ground; triggered like mines.
* 2 Sensors per projectile
* 6 Sensor Trigger Radius
* 75% Sensor trigger chance
* 1 mine damage
* Weapon carries 5 salvos.
* Missile has 5 HP.
* -30% chance to to be shot down by AMS.
* Weapon is capable of Indirect fire.
* -3 accuracy with this weapon.
* 37 Cbills Cost per Shot.
=Weapon Stats=
Category: Special
Type: LRM
SubType: LRM5
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	SensorRocket	5 	0 	1 	5 	1 	0 	0 	0 	0 	0.025 	0.25 	25 	180 	210 	420 	630 	840 	✔
=Used By Mechs=
Mechs 	Mechs 	Mechs
BZK-P -HOLLANDER-	COM-QS4	CTF-0X
= Item Salvage Rules =
Item can be salvaged by player: Yes