Lion

Lions are aggressive carnivores found in woodland areas. They typically travel alone. They may ignore or give a wide berth to humanoids who are on the periphery of their detection range, but only if they are after some "animal food" prey already, such as a rabbit or squirrel.
==Gameplay==
The lion's main focus is hunting prey, and also how they are scripted to behave, but might switch targeting to a detected party member.
The lion attacks in melee combat with its natural weapons (claws/bite), up to three attacks per round. 
Their attacks are classified as +1 enchanted weapons in terms of what they can strike.
This kind of lion can be called from the priest spell Animal Summoning III, although it is a random chance.
The summoned lion has a different default script if the summoner doesn't give orders/control the beast.
==Gallery==
OG Lion 1.png|Jan Jansen stumbles upon a Lion in the shadows of a wooded area and attempts to cast a spell at it. The beast bounds toward the frightened gnome.
OG Lion 2.png|Jan's spell was taking too long, and he aborted and fled. The Lion gives chase, however even with no speed boosting equipment or spell, Jan is still outrunning the great cat, which is incredulous and inexplicable.
==Mod content==
The Sword Coast Stratagems mod configures most great cat animal creatures with increased movement rate, so that they aren't as slow as a typical humanoid; which is a more accurate interpretation of their natural speed in the wild.