Missile Cruiser (Civ6)

The Missile Cruiser is an naval ranged unit in Civilization VI. It upgrades from the (or its replacements).
In the Gathering Storm expansion, the Missile Cruiser requires 1 to train and 1 per turn to maintain.
* Attributes:
** Has a ranged attack with 3.
** Can counter air units.
== Strategy ==
The Missile Cruiser is the strongest ship in your modern navy, armed with advanced surface-to-air and surface-to-surface missiles, torpedoes, and everything else the modern ranged weaponry is able to supply. Besides its great Ranged Strength, long , and decent Melee Strength, it is terrifyingly effective when intercepting enemy aircraft! When acting in conjunction with Destroyers to detect and attack enemy Submarines and Nuclear Submarines, the Missile Cruiser is able to provide full cover for your fleets. Not only that, but it is able to lay effective siege to cities thanks to the naval ranged units' line.
In vanilla Civilization VI and Rise and Fall, the Missile Cruiser doesn't require resources, which means that whatever problems you had acquiring for your Battleships are now over. In Gathering Storm, however, it requires , which is also required for several other land-based military units of the final eras. Bear this in mind as you upgrade your Battleships, and try to combine your Missile Cruisers into Fleets and Armadas to increase their utility and free up some for your army.
== Civilopedia entry ==
== Trivia ==
* Interestingly, rather than an actual missile cruiser, the model used for the Missile Cruiser in Civilization VI is that of an old Soviet Nanuchka-class corvette. This has proven to be somewhat controversial among players.
== See also ==
* Missile Cruiser in other games