Al-Jalima

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"During the Gharu'ndim's efforts to expand their settlement of Dereth, Al-Jalima was founded. Travelers should be wary however, for this town was settled in an unfortunate spot amongst the crypts of the Dericostian Undead. The autumn festival season brings rise to these undead, who take over the town until winter drives them back to their resting places.But not all is troubled in Al-Jalima. The master smith of the Gharu'ndim resides here, crafting powerful amuli armor from the remains of Shadow and Crystal. People looking to craft costumes will also find a master mask crafter here. And chefs looking to add some flavor to their dishes will be happy to find a spice merchant may also be found within the town." --Town Network Sign
* Al-Jalima is a small Gharu'ndim village located at 7.4N, 4.8E just a short ways from Zaikhal.
* Janda Sulifiya, the Gharu'ndim mask maker makes her home here, as does Jibril ibn Rashid, who can turn Scintillating Gems into Greater Shadowhunter Amuli.
* During the Halloween patch the town is overrun by high level Undead (see Undead Attack on Al-Jalima).
== Portals ==
=== To Al-Jalima ===
=== From Al-Jalima ===
== Points of Interest ==
=== Landscape POIs ===
* 7.4N, 4.7E - A Well in the middle of town
* 7.3N, 4.6E - A Fountain in the middle of town
* 7.7N, 5.0E - Al-Jalima Bind Stone
* 5.7N, 4.3E - Al-Jalima Settlement Portals
* 6.9N, 2.9E - Empyrean Landmark
* 6.7N, 5.0E - Four Pillars Monument
* 7.9N, 8.6E - Lonely Archmage Tent
* 13.4N, 5.3E - Lonely Merchant Tent
* 7.0N, 12.6E - Lonely Weaponsmith Shop
* 8.2N 5.4E - Standing Stone Outlook
* 9.0N, 4.2E - Monouga House
* 10.4N, 5.9E - Monouga House
* 6.7N, 6.7E - Skeleton House
* 7.3N, 7.7E - Skeleton Tent
=== Lifestones ===
* 7.3N, 4.9E - In Town
* 7.3N, 4.7E - In Town
* 7.1N, 3.0E - West of Town
* 7.2N, 6.1E - East of Town
=== Dungeons ===
== NPCs ==
== Creatures ==
Creatures that are commonly found in the area surrounding Al-Jalima.
== Art & Images ==
File:Al-Jalima Live.jpg|Overview on a wintery Al-Jalima
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Category:Towns