Hunter (Stranger of Paradise)

The Hunter is a Advanced Job in Stranger of Paradise Final Fantasy Origin, available after unlocking the corresponding node in the Marksman Job Tree. Leveling this job is required to unlock the Gambler expert job.
The Hunter serves as a physical support job capable of whittling down enemy defenses and dealing serious critical damage with multiple attacks by stacking physical damage buff each time an enemy is hit up to fifty times. The Hunter complements jobs that deal specialize in physical damage such as the Dragoon or Breaker and/or jobs with high Agility and decent amount of hits in each combo such as the Assassin or Monk. Similar to other Hunters of the series, this job benefits from a great amount of Spirit for magic defense, MP management, and accumulating status ailments upon your enemies. With their passives including increased critical damage, increased damage at max HP, and enemy weakness damage, this job encourages an evasive, yet precise playstyle.
==Gameplay==
===Job Action===
Ability	MP Cost	Description 	Movie
 	200 	Increases physical attribute damage dealt each time an enemy is hit, bypassing enemy resistances and making weaknesses easier to exploit. This buff stacks up to 50 times.[Any Link] Can be set to any link ability slot.	
The Hunter has access to the Analyze ability, which allows the player to increase the physical damage dealt each time the enemy is hit, and applies a Mighty Strikes-like effect with each hit to exploit enemy weaknesses. This provides a great boon to jobs like the Dragoon and Warrior that benefit the most from targeting enemy weaknesses and clearing break gauges.
=== Command Ability===
Ability	Job Points	MP Cost	Required Ability to Unlock 	Description 	Movie
 	5 	200 	Critical Break Damage +3.1%	Attacks hit multiple times, with higher agility resulting in more attacks.	
The Hunter obtains the Barrage support ability, which adds supplementary attacks to each hit, increasing based on the player's Agility stat. This support ability functions as a great damage dealing buff to jobs that deal a heavy amount of Agility-based damage and even for mage jobs that need extra firepower to their spells, leading to cleared enemy break gauges much sooner. 
===Combo Abilities===
Ability	Type 	Job Points	MP Cost	Required Ability to Unlock 	Description 	Movie
 	Gun Combo	1 	200 	Analyze 	[Attack Type: Pierce][Stat Bonus: Agility]Channel power into your gun before unleashing a piercing shot.[Link 1 Ability]Can be set to >. 	
 	Gun Combo	9 	100 	Analyze Mastery 	[Attack Type: Pierce][Stat Bonus: Agility]Assault an enemy with multiple piercing attacks.[Link 1 Ability]Can be set to >. 	
 	Gun Combo	6 	100 	Swift Shot 	[Attack Type: Pierce][Stat Bonus: Agility]A piercing attack that temporarily triggers additional attacks on the location hit.[While Aiming Ability] Can be set to While Aiming >.	
 	Gun Combo	2 	100 	Enemy Weakness Break Damage Dealt +2.2%	[Attack Type: Pierce] [Element: None][Stat Bonus: Agility]Perform a point-blank shot that pierces targets.[Any Link] Can be set to any link ability slot. 	
===Combo Effects===
Ability 	Job Points	Required Ability to Unlock 	Description
Gallant Gunfire	3 	Eagle Eye 	[Weapon Type: Gun][1st Link]Enhances abilities set to >Refills break gauge based on critical damage dealt.
Swift Shot 	4 	Damage Dealt at Max HP +1.5%	[Weapon Type: Gun][Forward Attack Link]Enhances abilities set to + (Weapon Skill) > Increases attack speed.
Fierce Dagger 	3 	Burst Shot 	[Weapon Type: Daggers][1st Link]Enhances abilities set to >Refills break gauge based on critical damage dealt.
Swift Swipes 	8 	Analyze Mastery 	[Weapon Type: Daggers][Forward Attack Link]Enhances abilities set to + (Weapon Skill) > Increases attack speed.
Hunter makes use of swords, daggers, and guns, all of which are speedy weapons with the largest amount of Agility-scaled combo abilities, allowing for even greater critical damage.
===Job Passives===
Ability 	Job Points	Required Ability to Unlock 	Description
Damage Dealt at Max HP +1.5% 	2 	Eagle Eye 	Increases damage dealt when HP is at max.
Hunter Affinity +25% 	8 	Chain Shot 	Increases hunter job affinity.
Hunter Affinity +10% 	1 	Analyze 	Increases hunter job affinity.
Enemy Weakness Break Damage Dealt +2.2%	1 	Analyze 	Increases break damage dealt when targeting enemy weaknesses.
Critical Break Damage +3.1% 	3 	Burst Shot 	Increases critical break damage dealt.
Hunter Affinity +15% 	4 	Critical Break Damage +3.1%	Increases hunter job affinity.
Critical Break Damage +3.1% 	7 	Barrage 	Increases critical break damage dealt.
 	7 	Barrage 	A critical hit grants two stacks of the analyze effect.
Enemy Weakness Break Damage Dealt +7.1%	9 	Analyze Mastery 	Increases break damage dealt when targeting enemy weaknesses.
Damage Dealt at Max HP +5.7% 	11 	Sidewinder 	Increases damage dealt when HP is at max.
=== Job/Class Unlocks ===
These nodes lead to the following Advanced Jobs/Job Classes:
Ability 	Type 	Job Points	Required Ability to Unlock 	Description
New Job: 	Job Unlock 	11 	Damage Dealt at Max HP +5.7%	Unlocks the Gambler Job.
New Class:	Class Unlock	─ 	All Hunter tree abilities 	Unlocks the Evocation Class for Hunter, Machinist. Only available in the Trials of the Dragon King DLC.
New Class:	Class Unlock	─ 	All Hunter tree abilities 	Unlocks the Ultima Class for Hunter, Gunslinger. Only available in the Trials of the Dragon King DLC.
===Class Trees===
Introduced in the Trials of the Dragon King DLC, These classes are unlocked after visiting Bahamut's Cave and completing the "A Token of Courage and Strength" conversation with Bahamut and the abilities thereof can be bought by using Rat Tails which are accumulated by completing missions on the Bahamut difficulty onward and purchasing them from the Bahamut Exchange Shop via Dragon Treasures:
======Machinist======
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
 	Job Action 	— 	All Hunter tree abilities 	Analyze+[Class Change Effect: Evocation]Buff now stacks up to 99 times.[Any Link]Can be set to any link ability slot.
Luck +6 	Passive 	2 	Heart Shot 	Increases luck.
Strength +7 	Passive 	4 	Luck +6 	Increases strength.
Elemental Vulnerability Resistance +40.0%	Passive 	6 	Strength +7 	Increases magic vulnerability resistances.
Hunter Master Points +3 	Passive 	11 	Elemental Vulnerability Resistance +40.0%	Increases hunter master points acquired.
HP +96 	Passive 	6 	Strength +7 	Increases HP by 96.
Stamina +4 	Passive 	8 	HP +96 	Increases stamina.
Dagger Cancel 	Combo Ability Effects	14 	Stamina +4 	[Weapon Type: Dagger][Side Attack Link]Enhances abilities set to + (Weapon Skill) > .Enables earlier dodging.
Agility +8 	Passive 	2 	Heart Shot 	Increases agility.
Break +160 	Passive 	6 	Agility +8 	Increases break by 160.
Status Ailment Resistance +18.0% 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Spirit +5 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases spirit.
Spirit of the Gunfighter 	Combo Ability Effects	16 	Spirit +5 	[Weapon Type: Gun][Aiming Link]Enhances abilities set to While Aiming: .Restores MP based on physical damage dealt.
HP +192 	Passive 	12 	Status Ailment Resistance +18.0% 	Increases HP by 192.
Hunter Master Points +3 	Passive 	17 	HP +192 	Increases hunter master points acquired.
======Gunslinger======
Ability 	Type 	Rat Tails	Required Ability to Unlock 	Description
 	Job Action 	— 	All Hunter tree abilities 	Analyze+[Class Change Effect: Ultima]Gain 50 stacks of the buff. However, the buff will end after being hit by an enemy attack.[Any Link]Can be set to any link ability slot.
Luck +6 	Passive 	2 	Trigger-happy 	Increases luck.
Strength +7 	Passive 	4 	Luck +6 	Increases strength.
Elemental Vulnerability Resistance +40.0%	Passive 	6 	Strength +7 	Increases magic vulnerability resistances.
Hunter Master Points +3 	Passive 	11 	Elemental Vulnerability Resistance +40.0%	Increases hunter master points acquired.
HP +96 	Passive 	6 	Strength +7 	Increases HP by 96.
Stamina +4 	Passive 	8 	HP +96 	Increases stamina.
Dagger Cancel 	Combo Ability Effects	14 	Stamina +4 	[Weapon Type: Dagger][Side Attack Link]Enhances abilities set to + (Weapon Skill) > .Enables earlier dodging.
Agility +8 	Passive 	2 	Trigger-happy 	Increases agility.
Break +160 	Passive 	6 	Agility +8 	Increases break by 160.
Status Ailment Resistance +18.0% 	Passive 	8 	Break +160 	Increases resistance to status ailments.
Spirit +5 	Passive 	10 	Status Ailment Resistance +18.0% 	Increases spirit.
Enlightened Magic Marksmanship 	Combo Ability Effects	16 	Spirit +5 	[Weapon Type: Gun][Aiming Link]Enhances abilities set to While Aiming: .Staggers nearby enemies.
HP +192 	Passive 	12 	Status Ailment Resistance +18.0% 	Increases HP by 192.
Hunter Master Points +3 	Passive 	17 	HP +192 	Increases hunter master points acquired.
===Job Affinity bonuses===
Most weapons and items of clothing have a certain percentage of Job Affinity for a certain job. By combining them together and raising this percentage, the character may not only gain extra EXP to that Job, but also unlock abilities and bonuses to their stats. The bonuses for the Hunter Job Affinity are:
Name 	Job Affinity percentage	Description
Hunter's Wisdom I 	20% 	Increases the corresponding stat(s).Agility+1
Hunter's Wisdom II 	30% 	Increases the corresponding stat(s).Agility+1Intellect+1
Sniping I 	50% 	Refills break gauge based on damage dealt when exploiting an enemy weakness.
Hunter's Wisdom III	80% 	Increases the corresponding stat(s).Strength+1Agility+2Intellect+2
Sniping II 	120% 	Refills break gauge based on damage dealt when exploiting an enemy weakness.
Hunter's Wisdom IV 	160% 	Increases the corresponding stat(s).Strength+2Agility+3Intellect+3
 	250% 	Makes it easier to perform critical hits from behind and increases their critical chance.
 	400% 	Restores MP on hit by a fixed amount regardless of damage dealt.
 	600% 	Deals additional break damage based on agility when exploiting an enemy weakness.Also enhances the effects of Hunter's Wisdom.
Hunter's Essence 	800% 	Enhances the effects of Hunter's Wisdom, and also boosts stats based on your affinity.
==Gameplay==
The Hunter is a great addition to the game's supportive job pool by giving the player the ability to multiply their damage from any range at great speeds. In addition, great job synergy due to their job action ability, making it a great boon to physical jobs that also deal heavy damage. 
===Strengths===
*High DPS. Able to attack with high damage from a relatively safe, distant position.
*Job Synergy. Can bolster damage in a straightforward manner similar to the Monk.
*Agility. With the Barrage and Analyze, the job can take advantage of the multiple hits that it gains and weakness damage buildup for extra critical damage.
===Weaknesses===
*Limited damage. The Hunter's being limited to only four spells leaves it at a disadvantage when paired with an enemy with weaknesses other than said spells.
*Break Gauge. The Hunter seems to have limited break gauge, leading to a more defenseless position to be put in more often.
===Stats ===
The job gives a stat bonus to Agility and Intellect, giving the character increased critical damage and increased MP recovery with normal attacks, but poorer HP and Spirit in exchange.
Job Stat Rating and Growth by Level
Stat 	Rating	Lvl 1	Lvl 30	Lvl 55	Lvl 80	Lvl 99	Lvl 120+
HP 	D 	1325 	1765 	1901 	2007 	2095 	2191
Strength 	B 	17 	20 	32 	32 	32 	32
Agility 	A 	19 	22 	34 	34 	34 	34
Stamina 	E 	14 	16 	26 	26 	26 	26
Intellect	B 	17 	20 	32 	32 	32 	32
Spirit 	D 	15 	18 	28 	28 	28 	28
Luck 	D 	15 	18 	30 	30 	30 	30
==Recommended Subjobs==
==Recommended Weapon Abilities==
==Etymology==
Category:Jobs in Stranger of Paradise Final Fantasy Origin