Shadow

-={-Shadow-}=- also known as Soctom my real name is Ian.
Creator of sm_mecklenburg (sm stands for ShadowMaps).
I have been creating Half-life levels for 9 years, but started out making Quake levels first using Qoole, then using QuArK for Half-life. After that I slowly learned how to use Hammer editor for Half-life 2, with it I make levels for both Half-life and Half-life 2. I'm currently going to school for Game Art & Design using Unreal Engine 3.0.
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