Hardly Heroes: Episode 11

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==Synopsis==
Luther and Pigeon find themselves in a blood-soaked penthouse suite, where they loot weapons and other valuables. They discover their victims were Carlo Vallejo, former leader of the Demon Slayers, and his son. Relaxing after their heist, they install security measures at home and pay off debts at Rusty’s Hook, where they lavishly spend gold, attracting attention. A scout named Taiko offers his services, and after a night of revelry, Luther hires him to scout Vallejo’s building. Three days later, Taiko reports back, revealing a new security detail. Luther and Pigeon convince Gromme of their exploits, showcasing a bejeweled amulet, and express their desire to join the Pittmen, seeking immediate fencing services and a wizard for weapon identification. Gromme advises them to establish roots in the city for trust. They then follow Steal Team Six to their hideout, suspecting a dungeon within, and scout the location before returning home.
==Recap==
=== Looting the Penthouse ===
July 1, 1519. Luther and Pigeon find themselves in a penthouse suite, where the bodies of the tenant and his mistresses lie on the bed, blood leaking everywhere. The room is adorned with an array of beautiful weapons and armor. Pigeon decapitates the body of the man and stuffs a total of 44 copper coins into the mouth and eyes, leaving the head on the nightstand. Meanwhile, Luther removes a pristine weapon from the wall. The weapon's handle is wrapped in maroon leather, the blade is made of pure steel, and the cross guard features expertly crafted quillons. Including the longsword, the party loots the house, filling their bags with valuables before escaping through the front door without being stopped.
The party proceeds to Harrow Way as the morning sun rises in the east. Upon reaching the old Red Coats hideout, Luther and Pigeon inventory their stolen goods, which include 12 rings (4 ornate, 8 fancy), 5 amulets (1 jeweled, 4 fancy), 1 longsword, 4 daggers, 3 short swords, 1 saber, 2 chain shirts, a bag of 30 gems, 35 pieces of miscellaneous jewelry, 387 gold coins, and a collection of notes and scrolls. Luther reads the notes and discovers that they had killed and stolen from Carlo Vallejo, the former leader of the Demon Slayers, and his son Danny Vallejo. Among the weapons, 2 of the daggers and 1 of the short swords appear significantly finer than the others. The party stores the longsword, the 2 ordinary short swords, and the saber in the underground catacombs. They head home once darkness falls.
=== Celebrating at Rusty's Hook ===
Luther and Pigeon spend the following week relaxing after their significant haul. During this period, they install a bar on their front door and consider purchasing a quality lock, though they decide to wait until they move to a new home. One day that week, they visit Rusty’s Hook, where Luther gives 50 gold to Gromme, the bartender, to settle his debt. Meanwhile, Pigeon generously tips Patricia with several gold coins. That night, they spend a total of 20 gold on food and tips, drawing considerable attention with their rowdy behavior and lavish spending.
During their revelry, a man named Taiko approaches them, offering his team's scouting services. Luther hires Taiko to scout the building where Vallejo lived, agreeing on a price of 15 silver for three days of work. After a night of heavy drinking and partying, Luther and Pigeon return home in high spirits.
=== Discussion with Gromme the Bartender ===
July 11, 1519. Three days later, they meet Taiko again at Rusty’s Hook. Taiko reports that many residents are moving out of the building following the local gang's demise. He mentions that a new security unit has replaced the old one. After the report, Taiko departs, and Luther and Pigeon approach Gromme at the bar. Luther tells Gromme he has an interesting story, and they move to the second floor to talk. Luther recounts their break-in at Carlo Vallejo’s penthouse and the subsequent murder. Initially skeptical, Gromme is convinced when Pigeon reveals a bejeweled amulet they stole. Gromme recognizes it as the amulet once worn by the commander of the city watch.
With Gromme finally believing their story, Luther gets to the point. He explains their desire to join the Pittmen, emphasizing Pigeon’s lockpicking skills as a valuable asset to the gang. To test Pigeon’s ability, Gromme leads him to a utility closet with a lockbox. Pigeon successfully picks the lock in seven minutes, impressing Gromme. The group returns to their table to continue their discussion. Luther explains that they want a fence who can provide immediate payouts rather than making them wait over a month. Additionally, they seek a wizard to identify the magical properties of the weapons they stole. Gromme tells them that access to such services requires trust, which is built by establishing roots in the city. Without a house and a dungeon to anchor them, Gromme explains, it is difficult to trust that they won't simply leave town when convenient.
=== Tailing Steal Team Six Home ===
After the conversation, Gromme returns to the bar, leaving Luther and Pigeon to discuss how to acquire a house with a dungeon. While they are talking, Steal Team Six enters the tavern. Noticing their arrival, Luther and Pigeon decide to follow them home to discover their hideout.
That night, Luther and Pigeon trail Steal Team Six along the rooftops to their hideout, a two-story building. After the team enters, a candlelight is seen on the first floor, but it disappears after a few minutes. Suspecting that Steal Team Six has gone down into a dungeon, Luther and Pigeon scout the building for a few more minutes before heading home.
==Loot==
=== Total Look from Carlo and Danny Vallejo ===
* 387 gold, 66 silver
* Bag of 30 gems
* 35 pieces of miscellaneous jewelry
* 12 rings
** 4 ornate
** 8 fancy
* 5 amulets
** 1 jeweled that signifies the leader of the city watch in the past.
** 4 fancy
* 1 longsword
** The weapon's handle is wrapped in maroon leather, the blade is made of pure steel, and the cross guard features expertly crafted quillons.
* 3 short swords
** 1 high quality
** 2 normal quality
* 4 daggers
** 2 high quality
** 2 normal quality
* 1 saber
* 2 chain shirts
==Experience==
=== Luther ===
* Gains 3,786 exp for a total of 10,222 exp.
=== Pigeon ===
* Gains 4,332 exp for a total of 11,626 exp.
Category:Save Or Die: Hardly Heroes Episodes
Category:Save Or Die Episodes
Category:Save Or Die: Hardly Heroes