Ch 2 (HLC)

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==Chapter 2: Adventures==
* Adventures
* Common Mistakes
** Don't Tell Show
** Don't Over Plan - Prepare
** Don't Force the Action
** Encounters
** Combat vs. Creativity
** Don't Inflate - Enhance
** Gifts vs. Rewards
** Creating Multiple Threats
** Don't Kill - Scare
** Character Knowledge
** Don't Ignore the Rules
** Proactive - Not Reactive
** Responsive - Not Passive
** All Failures are Not Catastrophic
* Plots
* Types of Encounters
* Linking Adventures
* Planning Combats
* World Hopping
** Types of Worlds
** Properties of Worlds
** Chronological Aspect
** Magical Aspect
** Technological Aspect
** Ecological Aspect
** Quirks
* Monsters
** Altering Monsters the Easy Way
** Ability Scores for Monsters
** Legendary Monsters
** Powers
** A Sample Legendary Monster