Gear/Mimetic Armor

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_Armor_Mimetic
Manufacturer: Prototype
A precursor to the Void Signature System, the Mimetic Armor allows a unit to visually meld with its surroundings, making it harder to spot and track in battle. Reserves 1 slot in every Location except the Head and requires an ECM.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
0 	1 	1000000	CenterTorso 	All
* Provides Mimetic Stealth when Activated. Making units harder to hit and detect. Use Components Menu to Toggle. Countered by Probes.
* 5 Charges of -15% Mimetic Stealth Visibility Reduction and Harder to Hit by 1 per Charge. Charges Decay by 1 for every 2 Hex moved.
* Reserves 1 slots per Location except Head and CT.
* -20% Visibility
* +5% weapon heat generated when active.
* +6 heat per turn when active.
* Requires an ECM or EW system to be installed.
* x1.4 Tech Point cost to repair armor
* x1.6 C-Bill cost to repair armor
=Used By Mechs=
Mechs 	Mechs 	Mechs
BC-O aka BADB CATHA 	BC-OA aka BADB CATHA	BC-OB aka BADB CATHA
BC-OC aka BADB CATHA	BC-OD aka BADB CATHA	BKL-P
BSW-X6 	COU-P 	FRB-3ER
GN-2OR 	ON1-X 	STO-4X
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2