The Complete Book of Dwarves

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:Purchase PDF from Dungeon Masters Guild
* Credits
* Introduction
** Balor the Hill Dwarf Introduces the Dwarves
** Dwarves As You Know Them
** Dwarves As You Will Know Them
** The Complete Player's Handbook Series
==Chapter 1: The Creation of Dwarves==
* The Creation of Dwarves
* The Creation of the World
* What Is the World?
* What Are the Celestial Lamps?
* The Dwarven Gods
* The Dwarven Afterlife
==Chapter 2: The Dwarf Subraces==
* The Dwarf Subraces
** Hill Dwarves
** Mountain Dwarves
** Deep Dwarves
** Sundered Dwarves
** Duergar (Gray Dwarves)
** Gully Dwarves
==Chapter 3: Your Life as a Dwarf==
* Your Life as a Dwarf
* Dwarf Clans
** Clans and Guilds
** New Clans
** Clans and Society
** Loyalties
* World View
** Love of Stability
* Dwarven Crafts
* Dwarves and Humor
* Wealth
* Crafts
* Individualism
* Emotions
* Attitudes Toward Other Races
* War to the Death
* Isolationism
* Dwarven Hearths
** Marriage
** Life Cycle of the Dwarves
** Apprenticeship
** Marriageable Age
** Adult Life
* Dwarves' Diet
* Clothing
* Music and Singing
==Chapter 4: Character Creation==
* Character Creation
* Creating Dwarf Characters
** Selecting Class or Multi-Classes
** Ability Scores
** Subraces
* Subrace Distinctions
** Hill Dwarves
** Mountain Dwarves
** Deep Dwarves
** Duergar
** Sundered Dwarves
** Gully Dwarves
* Ability Score Modifiers
** Constitution Modifiers
** Magical Malfunctions
** Underground Detection Abilities
** Combat Bonuses
** Character Class Maximum Levels
** Exceeding Level Limits
** Movement Rates and Encumbrance
** Thieving Skill Adjustments
* Other Characteristics
** Height and Weight
** Starting Age and Life Span
** Appearance
==Chapter 5: Proficiencies==
* Proficiencies
* Acquiring Proficiencies
* Weapon Proficiencies and Specialization
* Nonweapon Proficiency Groups
* Nonweapon Proficiencies
* Dwarven Detection Proficiencies (Optional)
** Number of Detection Proficiencies
** Using Detection Proficiencies
** Improving Detection Proficiencies
==Chapter 6: Dwarf Kits==
* Dwarf Kits
* The Composition of the Kits
* Warrior Kits
** Animal Master
** Axe For Hire
** Clansdwarf
** Hearth Guard
** Battlerager
** Highborn
** Outcast
** Rapid Response Rider
** Sharpshooter
* Priest Kits
** Crafts Priest
** Pariah
** Patrician
** Ritual Priest
* Warrior/Priest Kits
** Champion
** Temple Guard
** Vindicator
* Thief Kits
** Diplomat
** Entertainer
** Locksmith
** Pest Controller
* Warrior/Thief Kits
** Ghetto Fighter
** Trader
** Vermin Slayer
** Wayfinder
==Chapter 7: Role Playing and Personalities==
* Role Playing and Personalities
* The Dwarven Personality
** Basic Personality
* The Dwarven Personalities
** The Decadent
** Glory Seeker
** The Grumbler
** The Hoarder
** The Optimist
** The Paragon
** The Phobic
** The Pragmatist
** The Statesman
==Chapter 8: Mining==
* Mining
* Conducting a Survey
* Mine Products
* Quality of Mine
** Metals
** Gemstones
* Types of Mines
** Placer Mines
** Tunnel Mines
* Excavating a Tunnel Mine
** Shoring a Tunnel
** Playing Out a Mine
* Overseeing Mining Operations
==Chapter 9: Equipment==
* Equipment
* Smelters
* New Weapons
** Two-handed Battle Axe
** Close Combat Weapons
** Head Spike
** Knee and Elbow Spikes
** Glove Nail
** Chain Flail
* War Machines
** Grinder
** Ballista
** Orc Masher
==Chapter 10: Dwarf Strongholds==
** Designing Dwarf strongholds
** Name of the Stronghold
** Subraces Present
*** Modifying the Dominant Subrace
*** Determining the Number of Subrace Members
** Overall Alignment
** Types of Strongholds
** The Age of the Stronghold
*** Racial Modifiers
** Government
*** Modifiers:
** Attitude
** Resources
** Relationships with Other Player Character Races
*** Modifiers:
** War and Peace with Other Races
** War
*** Duration of the War
*** Types of War
** Militia
*** Deep Dwarves
*** Duergar
*** Gully Dwarves
*** Hill Dwarves
*** Mountain Dwarves
*** Sundered Dwarves
*** Special Forces
*** War Machines
*** Animals
** Total Strength
* The Stronghold of Bazzalkrak
** Naming the Stronghold
** Subraces Present
** Alignment
** Size of Bazzakrak
** Since Time Began
** Death to Our Enemies
** The Riches of the Earth
** Threatening the Enemy
** War is Our Life
** The Militia of Bazzakrak
** Special Forces of Bazzakrak
** War Machines and Animals
** Finishing Touches
==Chapter 11: Designing Dwarf Campaigns==
* Designing Dwarf Campaigns
* Creating a History
* Choice of Subraces
* The Importance of Myth
* The Importance of the Gods
* The Races of the World
* Wars and Conflicts
** Dwarf Versus Dwarf
** Dwarves Against Evil
** At War with Humans and Elves
** Dragon Wars
* Campaign Environments
** The All-Dwarf Party
** The Outcasts' Party
** The Single Class Party
** The Vendetta Party
** The Vendetta Campaign
** The Wide World Campaign
** The Deep Earth Campaign
** Dwarf Wars
** The Lost Clan
** The Siege Campaign
* Creating New Kits (CBD)
Category:Player's Handbook Rules Supplement
Category:Rules Supplements