Bounty Hunters Guild

==Of The Bounty Hunters==
The Honourable Guild of Hunters can be contacted through the Huttese Empires, or through their guildmaster. Posting bounties to the Holonet will recieve a review, but only contracts specifically accepted by the Guild are guaranteed to be carried out. The guild has a 50,000 credit minimum on Private Contract Bounties, and the credit value may increase depending on the quarry and percieved difficulty in fulfilling the clients desires.
New Members are always welcome, though your psyche and intentions may be evaluated with extreme prejudice. Spies will be executed if caught.
The Guild observes no legal bindings of any Government Faction. The Code of Conduct for the Guild of Hunters is as follows. 
*All Bounties posted on the Holonet are open to All Hunters, first come first serve.
*All Private Contract bounties are to be reported to the Guildmaster.
*Hunters may not post Bounties.
*Hunters may not hunt each other without Guildmaster Permission.
*No contracts on Hutts are permitted.
*All private business outside of the guild is to be kept seperate from Guild business.
*The location and nature of Guild operations and meeting places is classified.
*Any person(s) witnessed taking Bounty Contracts outside of the Guild are to be reported to the Guildmaster.
==LICENSING ==
A) The Hunters' Guild is now licensed to carry stun-weapons on Paxo, with consideration that the Bounty is issued by the Black Imperium, or that the quarry is not a citizen of the Black Imperium, and that One Tenth of the Bounty is paid to the Black Imperium.
B) Licensing through the Republic is still under negotiation.
C) Independent systems are still considered free space.
==Private Contract Bounties==
Any and all bounties that are contracted with the Bounty Hunters Guild specifically, and not openly posted to the Holonet. These bounties are for those persons who wish to remain anonymous.
==Guild Masters==
*Kerrick
*Grike
*Lee'm Reka
*Nikarn Lordhart
Category:Archived Factions