Wilson

Wilson is a true neutral grizzly bear and a potential companion in and .
== Baldur's Gate II: Enhanced Edition ==
=== Recruitment ===
Wilson is available to recruit from Chapter 2. Speak to Zaviak in the Hidden Refuge and agree to find Wilson for him, you'll encounter the bear during Rasaad's companion quest near the entrance of the Heretic Temple. After talking to the bear, you may free him either by purchasing him for or killing his captor Jolstead. Wilson will then wait for you at starting zone of this area, where you can invite him to join the party.
He'll become unavailable if you advance too far in Neera's or Rasaad's companion quests line.
=== Gameplay ===
His powers increase with levels:
* Strength and Regeneration rate improve by 1 every 8 levels, starting at 19 STR and 1 HP/turn.
* Gains 1/2 attack per round and -2 Base AC every 6 levels peaking at -2 AC at level 24.
* His claws (and bite) gain +1 to their enchantment level, THAC0, damage and proficiency points every 6 levels - peaking at +5 - the attacks have a melee range of 1, and speed factor of 3.
Wilson's main hand melee attack is a claw dealing 1d6+1 (up to +5) Slashing damage, and the off-hand attack is presumably a bite inflicting 1d10+1 (up to +5) Piercing damage.
The main hand claw attack also has a 15% chance on any successful hit of enabling a bear "Hug" - which is implemented in the game by automatically applying a spell-like effect on the target that inflicts an extra 2d6 Crushing damage upon the target. The hug's powers are non-magical, have a 0 Power level, no spell school or secondary type - so there is no real way to block this by the target, including Magic resistance, Spell protections type defenses, Spell Immunity etc - note that the hug has no affect on certain massive foes like a dragon, ettin , or golem, nor are elementals, wraiths, shadows or specters vulnerable.
He may use his Animal Rage ability (2-point bonus to THAC0, +2 damage, immunity to charm, fear, confusion, hold, stun, sleep, and Feeblemind for 1 turn) once every 6 levels.
Can drink healing potions and antidotes but nothing else. Can eat Good Berries. Cannot wear anything. Cannot initiate conversations manually.BG2 NPC Rundown. PlayItHardcore
=== Biography ===
=== Quotes, growls and snorts ===
	Whine. Grrr! 	Morale failure
	Arf! 	Leader
	Sniff sniff sniff sniff SNORT sniff...	Tired
	Grrr. 	Bored
	ROARR! 	Battlecry1
	Grff? 	Battlecry2
	Rrrr... 	Battlecry3
	Roar... ROAR! 	Battlecry4
	Snorff! 	Battlecry5
	GRRR! 	Damage
	*Whinnnne*? 	Hurt
	Wheeze. 	Dying
	Snort! 	Forest
	Grr! 	City
	Snort... snort! 	Dungeon
	Graaah! 	Day
	Gruh. 	Night
	Snorfle. 	Select1
	ORRRAGH! 	Select2
	Snort. 	Select3
	SNIFFFFFF. 	Select4
	Gruh. 	
Select5
	RAARR! 	
Select6
	Pffff. 	Action1
	GROARGH! 	Action2
	Whimper-snuffle? 	Action3
	Grff. 	Action4
	Snort. 	Action5
	Grraaa. 	Action6
	Roar! ROAR! 	Action7
	Whine. 	To death-general
	Graah. ROAR! 	
Select rare1
	Keep yer pants on, buddy. 	
Select rare2
	Grrr! 	Critical hit
	GRAAAH! 	Critical miss
	Snort? 	Target immune
	Greh. 	Inventory full
== Personality ==
Wilson speaks in growls and snorts, which only Gorion's Ward and Zaviak seem to be able to understand. Judging by how they treat him, he is a remarkably gentle, 'well-spoken' and cheerful grizzly.
==Level and stats progression table==
Level		XPRequired	Strength	HP regen / turn	Attacks per round	Weapon Proficiency	AC	Enchantment	No. of HLA
1 		0 	19 	2 	3 	+2 	4 	+1 	
2 		2,000 	19 	2 	3 	 	4 	+1 	
3 		4,000 	19 	2 	3 	 	4 	+1 	
4 		8,000 	19 	2 	3 	 	4 	+1 	
5 		16,000 	19 	2 	3 	 	4 	+1 	
6 		32,000 	19 	2 	3 	 	4 	+1 	
7 		64,000 	19 	2 	3 	+2 	4 	+1 	
8 		125,000 	19 	2 	3 	 	4 	+1 	
9 		250,000 	19 	2 	3 	 	4 	+1 	
10 		500,000 	19 	2 	3 	 	4 	+1 	
11 		750,000 	19 	2 	3 	 	4 	+1 	
12 		1,000,000 	19 	2 	3 	 	2 	+1 	
13 		1,250,000 	19 	2 	3.5 	+3 	2 	+2 	
14 		1,500,000 	19 	2 	3.5 	 	2 	+2 	
15 		1,750,000 	19 	2 	3.5 	 	2 	+2 	
16 		2,000,000 	20 	3 	3.5 	 	2 	+2 	
17 		2,250,000 	20 	3 	3.5 	 	2 	+2 	
18 		2,500,000 	20 	3 	3.5 	 	0 	+2 	
19 		2,750,000 	20 	3 	4 	+4 	0 	+3 	
20 		3,000,000 	20 	3 	4 	 	0 	+3 	1
21 		3,250,000 	20 	3 	4 	 	0 	+3 	2
22 		3,500,000 	20 	3 	4 	 	0 	+3 	3
23 		3,750,000 	20 	3 	4 	 	0 	+3 	4
24 		4,000,000 	21 	4 	4 	 	-2	+3 	5
25 		4,250,000 	21 	4 	4.5 	+5 	-2	+4 	6
26 		4,500,000 	21 	4 	4.5 	 	-2	+4 	7
27 		4,750,000 	21 	4 	4.5 	 	-2	+4 	8
28 		5,000,000 	21 	4 	4.5 	 	-2	+4 	9
29 		5,250,000 	21 	4 	4.5 	 	-2	+4 	10
30 		5,500,000 	21 	4 	4.5 	 	-2	+4 	11
31 		5,750,000 	21 	4 	5 	 	-2	+5 	12
32 		6,000,000 	22 	5 	5 	 	-2	+5 	13
33 		6,250,000 	22 	5 	5 	 	-2	+5 	14
34 		6,500,000 	22 	5 	5 	 	-2	+5 	15
35 		6,750,000 	22 	5 	5 	 	-2	+5 	16
36 		7,000,000 	22 	5 	5 	 	-2	+5 	17
37 		7,250,000 	22 	5 	5 	 	-2	+5 	18
38 		7,500,000 	22 	5 	5 	 	-2	+5 	19
39 		7,750,000 	22 	5 	5 	 	-2	+5 	20
40 		8,000,000 	23 	6 	5 	 	-2	+5 	21
Total		 	 	 	 	 	 	 	21
== Trivia ==
*Having Wilson in your party allows you access to Spellhold, just like having Minsc in your party does.
*As bear is not a valid race for dialog checks, any talk initiated with Wilson which refers to race (such as Mencar Pebblecrusher's taunts) will be left blank.
==References==
== External links ==
* 
pl:Wilson
Category:Creatures
Category:True neutral companions
Category:Companions of neutral ethos
Category:Companions of neutral morality