Osiris (LL)

__TOC__
==Osiris (intermediate god)==
The husband of Isis and son of Geb and Nut, Osiris has a dual nature. While he is often worshipped as a god of nature and plant life, he is also the protector of the dead. Osiris is the god who taught the Egyptians the arts of civilization and is very fond of his people. If any community that maintains a temple to Osiris is attacked, there is a 25% chance that Osiris will send his avatar to lead the battle against the invaders.
Osiris and Set are bitter enemies, for the latter once tricked him into lying down in a magic coffin. Once inside, Osiris was unable to escape and soon died. His wife Isis, mummified his body. In so doing she gave him eternal life and made him a god of the dead.
In his true form, Osiris is a tall, muscular man with a greenish tint to his skin. He can command or destroy any undead creature at will.
Role-playing Notes: Osiris is a wise god who rules Heliopolis in Ra's absence. He is very alert to the needs and desires of his followers and always has their best interests at heart.
Statistics: AL lg; WAL any good; AoC vegetation, the dead; SY flail.
==Osiris' Avatar (warrior 20, priest 18)==
When Osiris sends his avatar into the world of men, it takes either the form of a great warrior with greenish skin or a mummy. He can call upon any sphere and can cast spells from the school of necromancy as if they were priest spells.
: Str 24
: Int 25
: MV 15
: AC -3
: #AT 1	
: Dex 19
: Wis 25
: SZ 7'
: HD 15
: THAC0 1	
: Con 25
: Chr 24
: MR 40%
: HP 220
: Dmg 1d6 + 4 (flail) +12
Special Att/Def: Osiris' avatar wields his royal flail in combat. This flail +3 has the same powers as a mace of disruption. He can be hit only by +3 or better magical weapons and is immune to all forms of necromantic or death magic. He can command or destroy any undead creature he encounters at will.
==Duties of the Priesthood==
Priests of Osiris must honor the dead and the places in which they rest. No priest of Osiris can ever take part in or condone the looting or violation of a grave, the removal of treasure from a fallen body (either friend or foe), or any similar action. Sacrilege of this type results in an instant loss of all powers and abilities. Priests who die while in such disgrace will become mummies (or some other form of undead, at the DM's discretion).
Requirements: AB standard; AL any non-evil; WP flail; AR a; SP all, astral, charm , combat, guardian, healing, necromantic, protection; PW1) employ spells from the school of necromancy; 10) any animate dead spell has double effectiveness; TU turn (as if 2 levels higher). 
==Sage Advice (Dragon Issue #201)==
These are unofficial suggestions for using the optional spheres of priest spells from the Tome of Magic with the deities of the Egyptian pantheon in Legends & Lore:
* Osiris: Major: Wards; Minor: Thought.