Food stats

A mechanic added in GregTech 6 is the addition of five new stats (Alcohol, Caffeine, Dehydration, Sugar, Fat) added to foods from GregTech 6 as well as vanilla Minecraft.
Upon consuming a food item, the player's stats will increase by whatever stats the food has. As each stat increases, the player will gain status effects that increase in strength. Additionally, when a given stat reaches 100, the player will suffer points of damage every 50 ticks, typically resulting in death. All 5 stats will decrease by 1 point every 50 ticks to a minimum value of 0.
== Alcohol ==
Level	Effects
25 	
50 	
75 	
100 	
== Caffeine ==
Level	Effects
25 	
50 	
75 	
100 	
== Dehydration ==
Level	Effects
25 	
50 	
75 	
100 	
== Sugar ==
Level	Effects
25 	
50 	
75 	
100 	
== Fat ==
Level	Effects
25 	
50 	
75 	
100 	
Category:GregTech 6