Goblin Labourers

are a melee infantry unit introduced in Total War: Warhammer III with Forge of the Chaos Dwarfs.
== Recruitment ==
* Unlocked with: Foundations, Outpost and Workshop
== Description ==
Even though their numbers have steadily increased down the long centuries, the Chaos Dwarfs are still few, and are far outnumbered by those over whom they claim dominion through might and cruelty – their Labourers. The Chaos Dwarfs consider all life other than their own kind to have value only as raw resource and fitting sacrifice, and to them the muscle, sinew and souls of those that bow and scrape and cringe before them are no more than a commodity to be amassed, exploited and spent. Without labour from without, Zharr-Naggrund would not have been built and its vast industries could not be maintained. Even now, the need for fresh-blood and workers only increases with each passing year. Goblins are the most common among the labour forces as well as the most obedient, due to their conniving nature.
== Attributes ==
== Unit Abilities ==
=== Passive Abilities ===
* Malign Authority
== Strategy ==
Among the very worst infantry available anywhere, Goblin Laborers are significantly weaker than their Greenskins Goblin counterparts, and only make sense within the larger picture of the Chaos Dwarf economy. Completely lacking armor and any decently mollifying stats, their only hope is to act as a meat shield for a short interval. Their two saving graces are being extremely cheap, available from any Chaos Dwarf settlement and also being somewhat speedy, so they can be used to flank foes, albeit to very little effect.
Goblin Labourers are generally inferior to Orc Labourers. However, their small size allows them to be less prone to friendly fire. They should be replaced with Hobgoblin Cutthroats - or really anything, anything at all - as soon as possible.
== Gallery ==
Category:Forge of The Chaos Dwarfs units