Trait

A Trait is an upgrade for a Dinosaur. You need to get Traits from Geodes. You need a specific amount of Trait cards and Mutagen to upgrade your Trait.
"Common" traits affect one dinosaur, doubling its efficiency (either halving the charge time, or doubling the payout) each time they are upgraded. They persist after triggering an asteroid, but will be reset after the level 50 reboot. They are available from every geode, or from the Mystery Trait, and can sometimes be directly purchased with Mutagen.
"Rare" traits affect an entire category of dinosaurs, such as "Carnivores" or "Triassic", though their improvements are more incremental rather than doubling each time. They persist permanently, even after the level 50 reboot. They can only be obtained from Geodes, with a 3% chance of obtaining one from a Stone Geode, or from the Mystery Trait, with an 8% chance. Note that the Ammonoidea trait, which improves the effectiveness of tapping, is considered a Rare trait.
"Epic" traits affect every dinosaur, and persist permanently. They can be obtained from geodes (1% chance from a Stone Geode) or from the Mystery Trait (2% chance).
Trait cost:
Level 	Costs
Level 1 	0 Mutagen
Level 2 	50 Mutagen
Level 3 	100 Mutagen
Level 4 	200 Mutagen
Level 5 	300 Mutagen
Level 6 	400 Mutagen
Level 7 	1000 Mutagen
Level 8 	2000 Mutagen
Level 9 	4000 Mutagen
Level 10	8000 Mutagen
Level 11	20000 Mutagen
Level 12	50000 Mutagen
uk:Риси
Category:Mesozoic Valley