Trauma Drama

Trauma Drama is a mini-game in . It was added in Patch 2.0.
==Overview==
Trauma Drama was developed by Macroware, who partnered with Trauma Team. The top player would gain a not-paid year-long internship in TT.Career Opportunities (Holophone messages with Macroware)
==Gameplay==
The game's scenario has you playing as a Trauma Team employee, shooting enemies and rescuing civilians. Gameplay and weapons are similar to Contra or Metal Slug video games.
In the game, the player can:
*Move (Press left analog left or right (console) or a/d (PC))
*Shoot (Press ⓧ /Square (console) or j (PC))
*Jump (Press Ⓐ /X (console) or space (PC))
*Crouch (Press d-pad down (console) or s (PC))
*Drop Down (Press d-pad Ⓐ/X (console) or s and space when standing on a platform (PC))
*Switch Weapons (Press RB/R2 (console) or l (PC)
It is possible to shoot straight to the left, right, up, down (by jumping) or at 45 degrees left and right, both up and down.
It is possible to keep up to three weapons per stage, the weapons can be upgraded. It is also possible to have a max of four hit points, resetting after each section.
Each bullet hitting an enemy or obstacle gives 10 points. Killing an enemy/destroying an obstacle gives additional points depending on the enemy types. Dying allows to continue by pressing enter (PC) but reduces the score by 10000 points (or less if under 10000), takes all the player's weapons and gives one random weapon on the place the character died. There is no limit on how many times a player can continue.
Points:
*Power up drone - 100 points
*Melee enemy - 100 points
*Gun enemy - 200 points
*Explosive - 300 points
*Mine - 300 points
*Flying drone - 400 points
*Jumping drone - 600 points
*Helicopter - 1000 points
*Boss - 10000 points
*Final boss - 20000 points
There are three stages, each split into 6 sections. The stage layout, enemies, civilians, and certain weapons are not randomized, while powerups are. Each stage features a wave fight on level 3, a vertical level on level 4 (except stage 2) and a boss fight on level 6. Upon defeating the last boss, the game ends and the score resets.
#Westbrook
#Pacifica
#Badlands
===Weapons===
Weapons are randomly obtained from rescuing the citizens and when a continue is used.
*Assault Rifle (A) – the default weapon the player always starts in each section. Shoots a 3-round burst, slightly higher damage than the light machinegun or shotgun. Picking it another time upgrades the weapon to add ricochet
*Light Machinegun (LM) – fires in a wavy pattern. Picking the weapon twice upgrades the weapon to make every 5th shot explosive
*Shotgun (S) – fires in an arc. Picking the weapon twice upgrades it to shoot faster with 2 extra pellets.
*Laser (L) – fires short bursts of laser. Picking the weapon twice upgrades it to allow shooting in a continuous beam
*Missile Launcher (M) – fires a volley of guided missiles, picking the weapon twice upgrades it to shoot faster and with 2 extra missiles per salvo
===Powerups===
Powerups are dropped by the power up drone when shot.
*Health (+) – gives back the health lost, does nothing if already at 4 health points
*Combat Drone (C) – spawns a combat drone that shoots missiles for around 12 seconds
*Grenade (G) – kills all enemies on screen except bosses and helicopters, which are only damaged
*Shield (S) – spawns a shield drone that negates all damage except falling for several seconds
==High scores==
#401210 – IZZ4L
#389800 – RAM3SH
#361900 – QUANZ
#324200 – C4LV1N
#287900 – M4NS00R
#242500 – PR4S4NNA
#203400 – POH
#164700 – A@RON
#129100 – DOUGL4S
#82500 – DH4R1NI
Once V has enough points, they will enter the high score ranking, replacing DH4R1NI.
==Rewards==
*1st place starts the Career Opportunities mission.
:Reaching one of the top 10 scopes also results in receiving a unique message from Macroware (which then later is remembered as a contact on V's phone).
==Notes==
*Despite the animation showing a coin being tossed, playing the minigame is free.
*Prior to Patch 2.01, it was possible to get unlimited points without risk by shooting endless enemies as they descended from helicopters.
==Gallery==
Trauma drama.jpg|Trauma Drama gameplay
==Bugs==
*10000 points are removed with a slight delay, so if less than 10000 points are acquired, more points can be lost.
*Some bridges can be fallen through when playing with keyboard.
*It is possible for a powerup after player death to spawn in inaccessible location.
*As of patch 2.1, The player automatically shoots vertically when idle.
*Occasionally, when upgrading the laser, it will keep its base fire mode in addition to its continuous beam, firing them simultaneously. 
==See Also==
*Arasaka Tower 3D
*Roach Race
==References==
Category:Cyberpunk 2077 Mini-games