Mario Mode

Mario Mode is a brand new mode that appears in Koopa Party 10. It features Mario and plays similarly to Bowser Party from Mario Party 10 in that one player controls Mario on the Wii U GamePad, while up to four other players use Wii Remotes to play against him as Team Koopa.
==Gameplay==
The goal of Mario is to make it to the end of the board with at least one Coin remaining, while the goal of Team Koopa is to chase him down and steal all of his Coins. Each member of Team Koopa rolls one Dice Block, while Mario rolls four Mario Dice Blocks by default, though certain events can either increase or decrease his movement. If one member of Team Koopa catches up to Mario, that member will force Mario to duke it out in a Duel Minigame. If Team Koopa wins a Duel Minigame, they will take some of Mario's Coins. If Mario wins, he will take all of the Team Koopa member's Coins and eliminate that member from the game.
If Mario eliminates all members of Team Koopa or makes it to the end with at least one Coin remaining, he will win.
==Boards==
Mario Mode features four of the six boards from Party Mode, and the chosen boards are designed with chasing Mario in mind.
Name 	Description	Vehicles
Shell Park 	 	
Oblivious Ocean 	 	
Rocky Island 	 	
Adventurous Airship