API:SetPetItemName

__NOTOC__
Changes the Name of a Pet.
SetPetItemName(eggslot,"name")
== Parameter ==
:;eggslot
::Integer - The eggslot, where the egg is located in. Must be in range of [1-6] 
:;name
::String - The Name which the Pet shall assigned
== Returns ==
:;nil
== Example ==
Set the name of the pet located in eggslot 2 to "Jane Doe"
SetPetItemName(2,"Jane Doe")
== Note ==
The pet must not be summoned, or this method will fail.
Category:Functions