Star Laboratory

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"The Star Laboratory searches the heavens for secrets to unlock a troop's full potential. Improve troop hitpoints, damage and housing space in addition to special troop abilities!"
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Ruin
Level 1
Level 2
Level 3
Level 4
Level 5
Level 6
Level 7
Level 8
Level 9
Level 10
==Summary== 
*The Star Laboratory is a building that allows the player to upgrade their troops, much like the Laboratory in the Home Village. The Star Laboratory is unlocked at Builder Hall level 2.
**At the beginning of the tutorial, the Star Laboratory is ruined. It is automatically rebuilt after repairing the Builder Hall during the tutorial.
*Like in the Laboratory, if the Star Laboratory is upgraded while research is in progress, the research will continue as usual. However, research improvements become avaliable only after the Star Laboratory's own upgrade concludes.
*Troops are upgraded using Builder Elixir. Upgrades may improve their hitpoints, damage, their special ability, or the number of the same type of troop that is able to fit into one . These vary between troops.
**All troops unlock their special abilities at level two, except the Night Witch, whose ability is unlocked at level four. The abilities improve as a troop is upgraded.
==Upgrade Differences==
*Each time the Star Laboratory is upgraded (depending on what level) you can see Roman numerals (I-X) in front that corresponds to the level of the Star Laboratory.
*The Star Laboratory undergoes significant changes at levels 1, 3, 4, 5, 6, and 9. 
**At level 1, the Star Laboratory appears to be an observatory-like building with a small telescope protruding through its top tied with ropes.
**At level 2, the ladder is moved to the left side of the Star Laboratory with a ramp on the right. The rope is removed from the telescope, and its rim becomes stone.
**At level 3, the telescope is longer and a ramp replacing the stairs on the left side. The door frames are also partially gold, and the telescope's rim becomes metal.
**At level 4, the telescope is now golden along with the door frames and the ramp on the right side is replaced by a pressure gauge, similar to those on the Laboratory. The roman numerals also turn gold.
**At level 5, the telescope becomes rotatable on top of the Star Laboratory using gears. The ramp on the left side turns into metal stairs. The blue gear on the top by the telescope turns golden.
**At level 6, the telescope's aperture is larger and the type is changed with a refracted focal length, making the overall length shorter.
**At level 7, a secondary, smaller telescope is added to the right of the primary.
**At level 8, a tertiary telescope is added next to the secondary on top of the primary. The pressure gauge also turns golden on top.
**At level 9, the main telescope is reversed to normal length. The needle on the gauge also disappears. A stone also is placed behind the gear.
**At level 10, the stone bricks are replaced with gold. Gold bricks are also added to the bottom-centre part of the building.
==Statistics==
Level	Hitpoints	Build Cost	Build Time	Experience Gained	Builder Hall Level Required
1 	650 	1,000 	N/A 	N/A 	2
2 	800 	15,000 	10m 	24 	2
3 	975 	50,000 	30m 	42 	3
4 	1,150 	300,000 	8h 	169 	4
5 	1,350 	700,000 	12h 	207 	5
6 	1,600 	1,000,000 	2d 	415 	6
7 	1,850 	2,000,000 	4d 	587 	7
8 	2,150 	3,000,000 	6d 	720 	8
9 	2,450 	4,000,000 	8d 	831 	9
10 	2,750 	5,000,000 	10d 	929 	10
*The cost for level 1 is as shown in the Shop. It is automatically repaired and the cost paid for when the Builder Hall is upgraded to level 2.
===Upgrade Chart===
The following charts lists the upgrades available at each Star Laboratory level for each troop type, as well as its cost in Builder Elixir and time.
Upgrade Chart 	Upgrade Chart	Star Laboratory Level	Star Laboratory Level	Star Laboratory Level	Star Laboratory Level	Star Laboratory Level	Star Laboratory Level	Star Laboratory Level 	Star Laboratory Level 	Star Laboratory Level	Star Laboratory Level
Upgrade Chart 	Upgrade Chart	1 	2 	3 	4 	5 	6 	7 	8 	9 	10
Raged Barbarian 	Level 	2 	3 / 4 	5 / 6 	7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Raged Barbarian 	Cost 	3.5K 	7K / 10K 	90K / 180K 	300K / 330K 	700K / 900K 	1M / 1.2M 	2M / 2.2M 	3M / 3.2M 	3.8M / 4M 	4.6M / 5.2M
Raged Barbarian 	Time 	30s 	5m / 15m 	5h / 10h 	15h / 20h 	1d / 1d 12h 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
 	Level 	2 	3 / 4 	5 / 6 	7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
 	Cost 	5K 	8K / 12K 	100K / 200K 	320K / 350K 	800K / 1M 	1.1M / 1.3M 	2.1M / 2.3M 	3.1M / 3.3M 	3.9M / 4.1M 	4.7M / 5.3M
 	Time 	3m 	10m / 30m 	6h / 11h 	16h / 21h 	1d / 1d 12h 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Boxer Giant 	Level 	- 	- 	4 / 5 / 6 	7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Boxer Giant 	Cost 	- 	- 	60K / 120K / 240K 	350K / 380K 	1M / 1.2M 	1.3M / 1.5M 	2.3M / 2.5M 	3.3M / 3.5M 	4M / 4.2M 	4.8M / 5.4M
Boxer Giant 	Time 	- 	- 	5h / 10h / 16h 	20h / 1d 	1d 12h / 2d 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Beta Minion 	Level 	- 	- 	4 / 5 / 6 	7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Beta Minion 	Cost 	- 	- 	50K / 110K / 220K 	330K / 360K 	900K / 1.1M 	1.3M / 1.5M 	2.3M / 2.5M 	3.3M / 3.5M 	4M / 4.2M 	4.8M / 5.4M
Beta Minion 	Time 	- 	- 	4h / 8h / 12h 	18h / 1d 	1d 12h / 2d 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Bomber 	Level 	- 	- 	- 	6 / 7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Bomber 	Cost 	- 	- 	- 	320K / 340K / 360K 	900K / 1M 	1.2M / 1.4M 	2.2M / 2.4M 	3.2M / 3.4M 	3.9M / 4.1M 	4.7M / 5.3M
Bomber 	Time 	- 	- 	- 	16h / 20h / 1d 	1d 12h / 2d 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
 	Level 	- 	- 	- 	6 / 7 / 8 	9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
 	Cost 	- 	- 	- 	360K / 380K / 400K 	1M / 1.2M 	1.4M / 1.6M 	2.4M / 2.6M 	3.4M / 3.6M 	4.1M / 4.3M 	5.1M / 5.5M
 	Time 	- 	- 	- 	16h / 20h / 1d 	1d 12h / 2d 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Cannon Cart 	Level 	- 	- 	- 	- 	8 / 9 / 10 	11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Cannon Cart 	Cost 	- 	- 	- 	- 	1M / 1.1M / 1.2M 	1.4M / 1.6M 	2.4M / 2.6M 	3.4M / 3.6M 	4.1M / 4.3M 	5.3M / 5.7M
Cannon Cart 	Time 	- 	- 	- 	- 	1d / 1d 12h / 2d 	2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Night Witch 	Level 	- 	- 	- 	- 	- 	10 / 11 / 12 	13 / 14 	15 / 16 	17 / 18 	19 / 20
Night Witch 	Cost 	- 	- 	- 	- 	- 	1.4M / 1.6M / 1.8M 	2.5M / 2.7M 	3.5M / 3.7M 	4.2M / 4.4M 	5.2M / 5.6M
Night Witch 	Time 	- 	- 	- 	- 	- 	2d / 2d / 2d 12h 	3d 12h / 4d 12h 	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
Drop Ship 	Level 	- 	- 	- 	- 	- 	- 	12 / 13 / 14 	15 / 16 	17 / 18 	19 / 20
Drop Ship 	Cost 	- 	- 	- 	- 	- 	- 	2.4M / 2.6M / 2.8M 	3.6M / 3.8M 	4.3M / 4.5M 	5.5M / 5.7M
Drop Ship 	Time 	- 	- 	- 	- 	- 	- 	2d 12h / 3d 12h / 4d 12h	5d 12h / 5d 12h 	6d / 6d 	6d 12h / 6d 12h
 	Level 	- 	- 	- 	- 	- 	- 	- 	14 / 15 / 16 	17 / 18 	19 / 20
 	Cost 	- 	- 	- 	- 	- 	- 	- 	3.6M / 3.8M / 4M 	4.6M / 4.8M 	5.6M / 5.8M
 	Time 	- 	- 	- 	- 	- 	- 	- 	4d 12h / 5d 12h / 5d 12h	6d / 6d 	6d 12h / 6d 12h
Hog Glider 	Level 	- 	- 	- 	- 	- 	- 	- 	- 	16 / 17 / 18 	19 / 20
Hog Glider 	Cost 	- 	- 	- 	- 	- 	- 	- 	- 	4M / 4.2M / 4.4M 	5.4M / 5.8M
Hog Glider 	Time 	- 	- 	- 	- 	- 	- 	- 	- 	5d 12h / 6d / 6d 	6d 12h / 6d 12h
Electrofire Wizard	Level 	- 	- 	- 	- 	- 	- 	- 	- 	- 	18 / 19 / 20
Electrofire Wizard	Cost 	- 	- 	- 	- 	- 	- 	- 	- 	- 	4.4M / 5.4M / 5.8M
Electrofire Wizard	Time 	- 	- 	- 	- 	- 	- 	- 	- 	- 	6d / 6d 12h / 6d 12h
==Trivia==
*Like the Clock Tower, and Town Halls 12, 13, and 14, it has Roman numerals corresponding to its level.
*The Star Laboratory is the Master Builder's favorite building, as mentioned in the tutorial.
*Unlike most other Builder Base buildings, the Star Laboratory takes up a 4x4 space.
*All troops can be upgraded to level 2 without having to upgrade the Star Laboratory to match the Builder Hall level.
*The Star Laboratory has the same research icon (with a sword and a spell bottle) as the Laboratory. Ironically, the Builder Base has no spells to upgrade.
*The upgrade time and cost of each troop "smoothly" follows the time and cost to unlock it (i.e. upgrading the Builder Barracks to the corresponding level).
*Interestingly, in the Builder Base's Star Laboratory, when clicking a maxed out troop for your Star Laboratory level, the game shows you all of the levels and upgrade bonuses, as would normally happen if the troops was not maxed. However, in the Home Village's Laboratory, if you have maxed out a troop or spell for your Laboratory level, and click on it, the game tells you, "Level __ Laboratory required".
*Reflections of the ground and sky can be seen in the telescope lens of the destroyed Star Lab, and at level 9, reflections of the main telescope can be seen in an additional two small lenses.
Category:Buildings
Category:Army
Category:Builder Base