Eidolon (Dimensions II)/Free-to-play/Neutral-elemental summons

The following is a list of Neutral-elemental summon signets from the free-to-play versions of Final Fantasy Dimensions II.
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==Normal summons==
Name	Image 	Cost 	Abilities 	Abilities 	Passives 	Rank 	Max Rank
 	 	1 	Magitek Missile 	I 	Delay resistance 	5 	7
 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies. 	Healing Force: Restores the HP of all allies.
 	 	1 	Mutter 	I 	None 	4 	4
 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies. 	Get Serious Deer!: Increases the attack, magic, and speed for two turns to all allies.
 	 	1 	Riot Blade 	I-IV 	Total Damage +5 - 20% 	5 	8
 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns.
 	 	1 	Kaustra 	I-III 	5% MP recovery every turn 	5 	7
 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns. 	Trance: Restores 1/5 of max MP to all party members and increases their attack, magic, and speed for two turns.
 	 	2 	Dark Star 	I-IV 	Delay resistanceMagic + 10% 	5 	8
 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns. 	Moogle Dance: Dispel beneficial status from all targets and lower their magic, attack, and speed for three turns.
 	 	2 	Mirage Dive 	I-IV 	Accuracy +30Delay Resistance 	5 	8
 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
 	 	2 	Shadowbind 	I-III 	Speed ​​+ 10% 	4 	6
 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
 	 	2 	Blitz 	I-III 	Speed down resistance 	4 	6
 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies. 	Ultimate Art: Advent of Phoenix: Deals fire-elemental damage to all enemies.
 	 	2 	Holy 	I-IV 	Light attack power +15 - 30%Silence resistance 	5 	8
 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies.
 	 	2 	Cura 	I-III 	None 	4 	7
 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies. 	Terra Homing: Deals light-elemental damage to all enemies.
 	 	2 	Melodies of Life 	I-IV 	Magic +5 - 20%, Instant death resistance 	5 	8
 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies.
 	 	2 	Healing Harmony 	I-III 	Start summon gauge + 15 	4 	7
 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies. 	Great Guardian: Decreases the attack and magic power of all enemies. Reduces damage and revives KO'd to all allies.
 	 	2 	Taunt 	I-III 	20% chance to counterattack 	4 	7
 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies. 	Twin Pressure: Deals non-elemental damage to all enemies. Inflicts stop for two turns and delay the next actions of all enemies.
 	 	2 	Hyperdrive 	I-IV 	Battle Start: Magic Up for 1-3 turns 	5 	8
 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies.
 	 	2 	Meteor 	I-III 	Start summon gauge + 5 - 15 	4 	6
 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies. 	Havoc Wing: Deals non-elemental damage ranging from from 3,500-99,999 to all enemies.
 	 	2 	Tri-Magic 	I-III 	None 	3 	5
 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns. 	Delta Attack: Deals non-elemental damage to all enemies. Recovers the HP of all allies and reduces damage for two turns.
 	 	2 	Nanoflare 	I-III 	None 	5 	7
 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn. 	Kyu Kyu!: Lower the attack, magic, and speed stats for three turns to all enemies and inflict delay for a single turn.
 	 	2 	Mineuchi 	I-III 	None 	4 	6
 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay. 	Onion Blade: Deals non-elemental damage to all enemies and inflict delay.
 	 	2 	Pumpkin Head 	I-III 	Non-elemental damage -10% 	5 	7
 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies. 	Pumpkin Bomb: Deals non-elemental damage to all enemies.
 	 	2 	Live Eraser 	I-III 	None 	3 	5
 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns. 	Saint Alicia: Deals non-elemental damage to all enemies. Decreases attack and magic speed for three turns.
 	 	2 	Summon Lightning 	I-III 	Magic + 10 - 15%Poison resistanceBlind resistanceSilence resistance 	5 	8
 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns. 	Temptation: Inflicts poison, blind, silence, and slow to all enemies for five turns.
 	 	2 	Flare 	I-IV 	Battle Start: Magic Up for 3 turns 	5 	8
 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost.
 	 	2 	Rapid Bio 	I-III 	None 	4 	6
 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost.
 	 	2 	Mystic Whip 	I-III 	None 	4 	6
 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost. 	Mist Dragon: Deals damage according to HP lost.
 	 	2 	Third Eye 	I-III 	None 	2 	5
 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies. 	Rise of Mana: Deals non-elemental damage to all enemies. Reduces damage taken for all allies.
 	 	2 	Tri-Magic 	I-III 	Fire damage -20%Water damage - 20%Wind damage - 20% 	4 	7
 	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.	Tri-Disaster: Deals fire, water, and wind-elemental damage to all enemies three times. Deals more damage to machine-type enemies.
 	 	3 	Flare Breath 	I-III 	None 	1 	8
 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies. 	Megaflare: Deals non-elemental damage to all enemies.
 	 	3 	Flare Blow 	Ζ-Ω 	Critical + 0 - 20Stop resistance 	6 	8
 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies. 	Gigaflare S: Deals non-elemental damage to all enemies.
 	 	3 	Trine Breath 	I-IV 	Max HP + 20 - 40% 	5 	8
 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies. 	Gigaflare U: Deals non-elemental damage to all enemies.
 	 	3 	Master Breath 	Ζ-Ω 	Total damage + 5 - 10% 	6 	8
 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies. 	Gigaflare V: Deals non-elemental damage to all enemies.
 	 	3 	Chrono Break 	I-IV 	First action start - 10 - 30%Speed Down resistance 	5 	8
 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times. 	Continuum Shock: Deals non-elemental damage to all enemies six times.
 	 	3 	Swallow Reversal 	I 	None 	7 	7
 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs. 	Drawn Blade Slash: Deals non-elemental damage to all enemies and dispel them of any stat buffs.
 	 	3 	Grand Cross 	I-IV 	Magic + 10 - 20%Magic down resistance 	5 	8
 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns.
 	 	3 	Dispel 	I-III 	Magic critical chance + 5 - 10% 	5 	7
 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns. 	Almagest: Deals non-elemental damage to all enemies. Inflicts a damage over time effect for a period three turns.
 	 	3 	Highbringer 	I-IV 	Non-elemental damage - 5 - 20%Attack Down resistance 	5 	8
 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times. 	Soul of Chaos: Deals non-elemental damage to all enemies three times.
 	 	3 	Meteor 	I-IV 	MP +20% 	5 	8
 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
 	 	3 	Binding Cold 	I-III 	None 	3 	5
 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
 	 	3 	 	 	 	 	
 	 	3 	Firaga 	I-III 	None 	5 	7
 	 	3 	Blizzaga 	I-III 	None 	5 	7
 	 	3 	Thundaga 	I-III 	None 	5 	7
 	 	3 	Stonega 	I-III 	None 	5 	7
 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death. 	Black Fang: Deals non-elemental damage to all enemies. May inflict instant death.
 	 	3 	Final Requiem 	I-IV 	Magic critical chance + 10 - 20%Non-elemental damage - 1 - 10% 	5 	8
 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times.
 	 	3 	Flare 	I-III 	Survive fatal attack with 1 HP (15%) 	4 	6
 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times. 	Flare Symphony: Deals non-elemental damage to random enemies six times.
 	 	3 	Ultima Beam 	I-IV 	Total Damage + 5 - 20% 	5 	8
 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies. 	Light Pillar: Deals non-elemental damage to all enemies.
 	 	3 	Godhand 	I-III 	Critical + 10 	4 	7
 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies. 	Cleansing: Deals non-elemental damage to all enemies and allies.
*The rank is determined by the player's score in that specific event.
**Raid signet, rank is determined by player's score.
==God summons==
Name	Image 	Cost 	Abilities 	Abilities 	Passives 	Rank 	Max Rank
 	 	2 	Reckoning 	I-IV 	Every Kill + 3 - 7% MP 	5 	8
 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn. 	: Casts Dispel on all enemies and delays their next turn.
 	 	2 	Septa Magic 	Z-Ω 	Magic + 15% - 25%Total damage received - 10% - 20% 	6 	8
 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns.
 	 	2 	Eternal Journey 	Z-Ω 	Attack, magic and speed down resistance.Total damage received - 30%. 	6 	8
 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns. 	: Raises the attack and magic of the party for five turns.
 	 	3 	Time Magic Duo 	Ζ-Ω 	Earliest Action Time - 20% - 40%.Stop and Delay Resistance. 	6 	8
 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%. 	: Revive all allies and restore all allies' max HP by 50%.
 	 	2 	Arbiter's Apocrypha 	I-IV 	Start of battle : Protect 2 turnsNon-elemental damage - 25% 	5 	8
 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies.
 	 	3 	Chrono Blade 	Ζ-Ω 	Total damage + 10% - 40% if equipped with a sword/daggerTotal damage received - 3% - 7%	6 	8
 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies.
 	 	3 	Temporal Void 	Ζ-Ω 	Speed down ResistanceStop and delay Resistance 	6 	8
 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies.
 	 	2 	Picoflare 	I-IV 	Start of battle: Summon Gauge + 25 	5 	8
 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies.
 	 	3 	Megaflare 	Ζ-Ω 	Max HP + 20 - 40% 	6 	8
 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies. 	: Deals non-elemental damage to all enemies.
 	 	3 	Ether S 	Ζ-Ω 	Total damage + 15% - 25% 	6 	8
 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half. 	: Recover all allies' maximum MP by half.
 	 	2 	Daily Prayer 	Ζ-Ω 	Total MP gained per kill + 7%Silence Resistance 	6 	8
 	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.	: Dispel all allies' stats lowering effects, and cure them of all bad statuses. 	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.	: Dispel all allies' stats lowering effects, and cure them of all bad statuses.
==Upgrading signets==
*The following signets were exclusively used for the Fat Chocobo exchange system. When equipped they provided no function in battle.
Name	Image	Cost	Abilities 	Abilities	Passives	Rank	Max Rank
 	 	None	Christmas Green 	I 	None 	5 	5
 	 	None	Gysahl Green 	I-III 	None 	3 	5
 	 	None	Halloween Vegetable	I 	None 	3 	5
 	 	None	Krakka Greens 	I 	None 	4 	4
==Gallery==
FFLTnS Cleansing.png|Cleansing
FFLTnS Havoc Wing.png|Havoc Wing.
FFLTnS Gigaflare S.png|Gigaflare S.
FFLTnS Gigaflare V.png|Gigaflare V.
File:FFLTnS Light Pillar.png|Light Pillar.
FFLTnS Bahamut Megaflare.png|Megaflare.
FFLTnS Terra Homing.png|Terra Homing.
Category:Summon magic
Category:Eidolons in Final Fantasy Dimensions II