FORCE Multipurpose Assault Rifle

==Summary==
The FORCE Multipurpose Assault Rifle is a weapon commonly featured during the first duocycle of Hyperion Cantos, mainly used by Fedmahn Kassad and the FORCE. It is the main weapon of FORCE Marines, the main ground troops of FORCE, and thus exceedingly common among he army, but rare in the black market - being such a versatile and powerful weapon that there are extremely heavy restrictions and punishments for its trade. The FORCE Rifle is a behemoth of a gun, heavy and unusable without the FORCE Suit's exoskeleton enhancing the user's strength.
==Powers and Stats==
Tier: to at least 
Name: FORCE Multipurpose Assault Rifle
Origin: Hyperion Cantos
Age: Unknown; At least several decades, if not a few centuries (The FORCE Rifle is the staple weapon for FORCE Marines, known to exist since the birth of the Hegemony)
Classification: Assault rifle
Wielders: Fedmahn Kassad; Moneta; Hegemony of Man
User(s): One sufficiently strong person
Prerequisite for use: Capacity to know how to use assault rifles; Superhuman strength, as even someone as strong as Raul noted it to be impossible to use without a FORCE Suit augmenting one's strength
Power Source: Ammunition cartridges for each firing mode
Powers and Abilities: Superhuman Physical Characteristics, Enhanced Senses (Kassad states that it is impossible to miss anyone in a 10 kilometer range with a FORCE Rifle[Fall of Hyperion, Ch. 13], implying aiming/sight systems that can easily hit at such distances; The rifle can be used to automatically target and fire at targets only visible by their heat emission), Energy Projection (Most, if not all, of its energy projectiles are expressed exclusively in coherent beams of variable shape), Energy Manipulation (The FORCE Rifle can manipulate and project various types of energy, from high-energy electrons, directed variable energy and superheated plasma), Explosion Manipulation (Has firing modes composed of missiles and grenades, can cause several explosions with its shots[Fall of Hyperion, Ch. 13]), Plasma Manipulation (Can emit plasma projectiles) and Light Manipulation (Can emit lasers in several forms, from high-lethality killing lasers to low-energy, but high-brilliance blinders), Homing Attack (Can fire heat-seeking, homing missiles and darts), Danmaku (Flechette darts explode in thousands of microflechettes, noted to be utterly unfair to the target and almost impossible to miss), Status Effect Inducement (Blinders are high-luminosity lasers that are used to blind the target without necessarily killing them), Ballistic Projectiles (Flechette and rifle shots are both kinectic, ballistic projectiles), Resistance to Temperature Manipulation (Isn't affected by Kassad being in Hyperion's lunar cold, nor by being continuously struck by heat capable of glassing sand)
Attack Potency: Small Building level to at least Large Building level (Even the weakest firing mode, which are rifle bullets, can split boulders in half, despite being noted as the only firing mode that would not be lethal to Kassad in a FORCE Suit, and break crystal structures, with the lasers and missiles slagging and exploding those same buildings, and Bhees punching half kilometer-long holes in a mountain, and even at a long distance and losing much of its energy, a killing laser from the rifle punched a five-centimeter wide hole through Kassad's FORCE Suit, only being stopped by the very last layer of the suit, and even then, the radiated heat - even lower - was enough to superheat the surrounding air and make the Time Tombs and sand to glow brightly with heat[Fall of Hyperion, Ch. 13], with Kassad's and Moneta's use of the rifle resulting in a half-kilometer area of scorched debris and craters, and having destroyed the upper thirty or forty meters of the Crystal Monolith[Fall of Hyperion, Ch. 15], and a FORCE Rifle could be easily used by Raul to incinerate several trees at a time[Endymion, Ch. 30])
Speed: At least Hypersonic to Speed of Light depending on the firing mode used (The FORCE Rifle has multiple firing modes, each using its own type of ammunition; Its slowest firing modes, such as flechette, should still scale far above the Mach 6 civillian-grade flechette pistols[Endymion, Ch. 11], bullets covering a few kilometers almost intantaneously[Fall of Hyperion, Ch. 13], plasma cartridges possibly reaching the mountain of a distant moon very quickly[Endymion, Ch. 31], and also having lasers and directed electron beams)
Durability: Small Building level (Kassad's FORCE Rifle endured most of the damage he had to take as well, most notably taking multiple, point-blank explosions that dwarfed Kassad and opened craters on the ground[Fall of Hyperion, Ch. 13])
Range: Tens of Kilometers[Fall of Hyperion, Ch. 13] for most FORCE Rifle firing modes, from Hundreds of Kilometers[Endymion, Ch. 11] to Thousands of Kilometers[Hyperion, The Soldier's Tale] in theory, possibly far higher, to extra-lunar distances[Endymion, Ch. 31] for the plasma and energy settings (While, in practical terms, the FORCE Rifle can only reliably hit targets at a few dozen kilometers at least, with ten or less being remarked as utterly impossible to miss, Kassad had been rated for energy weapons with a range in the thousands, and Raul remarked that plasma guns could hit targets in mountains of far-off moons - but in the first instance, while likely, it is uncertain if said weapon would include a FORCE Rifle, and on the latter, Raul himself stated that, at that point, you couldn't see the target; the beam could reach the distance, but seeing the target was impossible and relied on external help)
Weaknesses: The FORCE Rifle has a limited, albeit extremely high and easily reloadable, ammo reserve; It is heavy and unwieldy, requiring one to have a strength-enhancing suit to use it effectively
Feats:
Hide/Show
Notable Attacks/Techniques:
*Multiple Firing Modes: The FORCE Multipurpose Assault Rifle's most noticeable feature are its' multiple firing modes. FORCE Rifles are created to fire 18mm plasma rifle cartridges, energy beams of variable shape, grenades, beams of high-energy electrons, flechette, blinding beams and heat-seeking darts[Endymion, Ch. 25], and within these categories, the systems can be further modified and utilized in specific methods to allow a greater plethora of possibilities. The rifle's energy systems can be calibrated to such low rates that the rifle could cook meals, and firing modes such as the heat-seeking dart system could be used to, alternatively, fire homing missiles.
**18mm Plasma: 18mm plasma rifle cartrideges are a hallmark of the FORCE Rifle; It projects beams of superheated plasma of powerful anti-armor capabilities. Many of the feats attributed to the Variable Energy system might be, in fact, due to 18mm Plasma.
**Bhee: Bhees are Beams of High-Energy Electrons, thus their acronym, and are powerful, anti-armor weaponry. Said beams have low reach compared to any other firing modes, but are fully capable of slagging a 14-centimer wide hole through half a kilometer of rock, after already punching through the Crystal Monolith and covering a good distance to the rock valley[Fall of Hyperion, Ch. 13].
**Blinder: Blinders are beams of low-lethality light designed to blind people, projecting wide, incredibly luminous light that can blind anyone over a large area[Fall of Hyperion, Ch. 13].
**Flechette: Flechette darts are bullet-like projectiles, supposedly larger than normal bullets, that explode into thousands of smaller projectiles[Endymion, Ch. 25] in a spread around the general center area. While the spread is still small, the sheer amount of projectiles and area covered makes it almost impossible to miss and for the target to avoid the projectiles. The rifle is shown to shoot two thousand microflechettes at a time quite easily[Fall of Hyperion, Ch. 40].
**Grenade: While not actively shown, the FORCE Multipurpose Rifle is stated shoot grenades, which would be consistent with how well it can cause explosive damage.
**Heat-Seeking Darts: The heat-seeking dart system allows the rifle to shoot darts and missiles[Fall of Hyperion, Ch. 13] that automatically home in targets based around their heat.
**Rifle: Aside from blinders, the least lethal option of a FORCE Rifle is to fire rifle bullets; incedibly high-speed, solid projectiles that can cover a few kilometers almost instantly. They are incredibly precise, but weak for a FORCE-grade weapon, most likely used against low-tech targets and sniping duties.
**Variable Energy: Variable energy beams are beams of coherent energy and light to destroy far-away targets in a quick manner, while having a customizable shape to whatever situation that might be found. Said beams are hot enough to slag crystalline structures and, even after losing most of its energy thanks to distance and a very thick sandstorm, still burned a clean hole through all but one of Kassad's FORCE Suit layers. Their heat is compared to that of a star and manages to smelt large batches of sand into glass[Fall of Hyperion, Ch. 13], with accumulated shots reaching heats greater than that of the sun's surface, melting sand and making rocks explode into flame by sheer heat[Fall of Hyperion, Ch. 40]. When firing at a target, the rifle changes the light's frequencies at every microsecond, until the most fitting frequency for damaging that specific target is found[Fall of Hyperion, Ch. 17].
==References==
Category:Items
Category:Guns
Category:Hyperion Cantos
Category:Light Users
Category:Energy Users
Category:Energy Projection Users
Category:Plasma Users
Category:Explosion Users
Category:Danmaku Users
Category:Homing Attack Users