Shinobi

The Shinobi (忍び Shinobi, Ninja) is the 3rd of the 6 classes in Dragon Marked For Death. He bears the Dragon Scar in his legs, allowing him to manifest Atruum to grant him enhanced evasive maneuvers as well as powerful, multi-hit aerial kicks via his Lock-on ability.
If you are looking for specific details about Shinobi, please see the Quick References or view the following subpages:
*Shinobi/Attacks & Abilities
*Shinobi/Elemental Contracts
*Shinobi/Basic Tech
*Shinobi/Advanced Tech
*Shinobi/Recommended Builds
==Quick References==
The following sections show important information for players of this character.Neka_Mahime_'s Notes (ENG translated by Lancer): https://docs.google.com/spreadsheets/d/1w__jhHorFFiYTvGHnt568O_5b39qvfABp3Em_uZgZ2U/edit?usp=sharing
===Hit!! Count Calculation===
The following table shows the minimum amount of over the enemy's that you need for a higher Hit!! count and the damage multiplier for that Hit!! count.
Hit!! Counts per Weapon
Weapon 	Hit 	Count 	over Enemy	Damage Multiplier
Kunai 	2 Hit!!	5 	1.5 	
Kunai 	3 Hit!!	15 	1.8 	
Kunai 	4 Hit!!	25 	2.03 	
Kunai 	5 Hit!!	35 	2.25 	
Kunai 	6 Hit!!	45 	2.47 	
Shuriken	1 Hit!!	Restricted to 1 Hit!!	1 	
===Attack Values & Dragon Power (DP) Gain===
The following table shows various attacks and their Motion Values and how much Dragon Power (DP) you can gain from them depending on the Weapon.
Attack Values & Dragon Power (DP) Gain
Attack 	Motion Value	DP Gain (Points)
Ground Slash 1 	2.10 	0.50
Ground Slash 2 	2.10 	0.50
Unlocked-on Air Slash	2.10 	2.00
Ground Slash 3 	3.10 	0.75
Dragon Dash 	1.10 	0.75
Locked-on Slash 	1.20 	0.60
Dragon Knee 	3.00 	16.00
Shuriken 	1.70 	‒
===Movement Speed ===
The following table shows Shinobi's movement speed in certain situations compared to Empress.
Movement Speed
Situation 	Movement Speed
VS. Empress	107.0%
===Attack Types & Stats Breakdown===
The following table shows the Attack types (Physical, Magic, Holy) and stats associated with each ability.
Attack Types & Stats per Ability
Ability 	Attack Type 	Upgradeable Stat(s)	Non-upgradeable Stat(s)
Slash 	Physical / Magic (Weapon effect)	, / 	ATK, ACC / M.ATK, M.ACC (Weapon effect)
Shuriken 	Physical / Magic (Weapon effect)	, / 	ATK, ACC / M.ATK, M.ACC (Weapon effect)
Giant Shuriken 	Physical / Magic (Weapon effect)	, / 	ATK, ACC / M.ATK, M.ACC (Weapon effect)
Dragon Dash Lock-on Status 	Holy 	 	‒
Midair Lock-on Slash / "Proximity Spin"	Physical / Magic (Weapon effect)	, / 	ATK, ACC / M.ATK, M.ACC (Weapon effect)
Dragon Knee 	Physical / Magic (Weapon effect)	, / 	ATK, ACC / M.ATK, M.ACC (Weapon effect)
Homing Shuriken 	Holy 	 	‒
Dragon Kick 	Holy 	 	‒
Dragon Meteor 	Holy 	 	‒
Dragon Wing 	‒ 	‒ 	‒
Double Jump 	‒ 	‒ 	‒
Wall Jump 	‒ 	‒ 	‒
===Status Calculation===
Final Status = Base Status + (Growth Rate * Level) + Equipment Status
The following tables show the Growth Rates for Shinobi and his Base Status values per Level.
Growth Rates per Stat
Shinobi 	 	 	 	 	 	
Growth Rate	20%	40%	10%	20%	30%	30%
Base Stats per Level
Lv 	 	 	 	 	 	
1 	4 	7 	4 	4 	6 	5
2 	4 	7 	4 	4 	6 	5
3 	4 	8 	4 	4 	6 	5
4 	4 	8 	4 	4 	7 	6
5 	5 	9 	4 	5 	7 	6
6 	5 	9 	4 	5 	7 	6
7 	5 	9 	4 	5 	8 	7
8 	5 	10	4 	5 	8 	7
9 	5 	10	4 	5 	8 	7
10 	6 	11	5 	6 	9 	8
11 	6 	11	5 	6 	9 	8
12 	6 	11	5 	6 	9 	8
13 	6 	12	5 	6 	9 	8
14 	6 	12	5 	6 	10	9
15 	7 	13	5 	7 	10	9
16 	7 	13	5 	7 	10	9
17 	7 	13	5 	7 	11	10
18 	7 	14	5 	7 	11	10
19 	7 	14	5 	7 	11	10
20 	8 	15	6 	8 	12	11
21 	8 	15	6 	8 	12	11
22 	8 	15	6 	8 	12	11
23 	8 	16	6 	8 	12	11
24 	8 	16	6 	8 	13	12
25 	9 	17	6 	9 	13	12
26 	9 	17	6 	9 	13	12
27 	9 	17	6 	9 	14	13
28 	9 	18	6 	9 	14	13
29 	9 	18	6 	9 	14	13
30 	10	19	7 	10	15	14
31 	10	19	7 	10	15	14
32 	10	19	7 	10	15	14
33 	10	20	7 	10	15	14
34 	10	20	7 	10	16	15
35 	11	21	7 	11	16	15
36 	11	21	7 	11	16	15
37 	11	21	7 	11	17	16
38 	11	22	7 	11	17	16
39 	11	22	7 	11	17	16
40 	12	23	8 	12	18	17
41 	12	23	8 	12	18	17
42 	12	23	8 	12	18	17
43 	12	24	8 	12	18	17
44 	12	24	8 	12	19	18
45 	13	25	8 	13	19	18
46 	13	25	8 	13	19	18
47 	13	25	8 	13	20	19
48 	13	26	8 	13	20	19
49 	13	26	8 	13	20	19
50 	14	27	9 	14	21	20
51 	14	27	9 	14	21	20
52 	14	27	9 	14	21	20
53 	14	28	9 	14	21	20
54 	14	28	9 	14	22	21
55 	15	29	9 	15	22	21
56 	15	29	9 	15	22	21
57 	15	29	9 	15	23	22
58 	15	30	9 	15	23	22
59 	15	30	9 	15	23	22
60 	16	31	10	16	24	23
61 	16	31	10	16	24	23
62 	16	31	10	16	24	23
63 	16	32	10	16	24	23
64 	16	32	10	16	25	24
65 	17	33	10	17	25	24
66 	17	33	10	17	25	24
67 	17	33	10	17	26	25
68 	17	34	10	17	26	25
69 	17	34	10	17	26	25
70 	18	35	11	18	27	26
71 	18	35	11	18	27	26
72 	18	35	11	18	27	26
73 	18	36	11	18	27	26
74 	18	36	11	18	28	27
75 	19	37	11	19	28	27
76 	19	37	11	19	28	27
77 	19	37	11	19	29	28
78 	19	38	11	19	29	28
79 	19	38	11	19	29	28
80 	20	39	12	20	30	29
81 	20	39	12	20	30	29
82 	20	39	12	20	30	29
83 	20	40	12	20	30	29
84 	20	40	12	20	31	30
85 	21	41	12	21	31	30
86 	21	41	12	21	31	30
87 	21	41	12	21	32	31
88 	21	42	12	21	32	31
89 	21	42	12	21	32	31
90 	22	43	13	22	33	32
91 	22	43	13	22	33	32
92 	22	43	13	22	33	32
93 	22	44	13	22	33	32
94 	22	44	13	22	34	33
95 	23	45	13	23	34	33
96 	23	45	13	23	34	33
97 	23	45	13	23	35	34
98 	23	46	13	23	35	34
99 	23	46	13	23	35	34
100	24	47	14	24	36	35
==Summary==
[PLACEHOLDER FOR VIDEO]
Shinobi is an agile character with overwhelming mobility, able to easily dodge attacks, lure enemy aggro away from allies, and unleash dynamic barrages. He is a great character for players looking to perform position-precise, technical, and speedy play due to his varied arsenal of Physical and Dragon Skill attacks that can generate long combos.
Shinobi has a wide variety of evasive maneuvers, which include his basic movements, basic attacks, and Dragon Skills. For every contract (except for ), Shinobi’s Dragon Dash is invincible, quickly launching him across certain distances. By successfully hitting an enemy with a Dragon Dash, Shinobi enters Lock-on Status—indicated by a crosshair highlighting the target—which significantly changes his attacks. The highlight of Shinobi’s abilities is his Midair Lock-on Slash (AKA "Spins") and all attacks related to it, allowing him to damage and juggle enemies from a distance, or get up close to them to deal double the damage.
In a party, Shinobi mainly works as an aggro-luring character and a reconnaissance character, able to run and climb through levels quickly ahead of fellow party members. He can also be DPS character depending on the way he is built. By throwing Homing Shuriken incessantly, he can manipulate the attentions of enemies towards himself, giving allies time to recover or focus less on dodging and more on damage-dealing. Overall, he pairs well with other DPS characters and high-speed characters, and can support teams with low-defense or support characters by taking advantage of aggro luring.
Shinobi’s and parameters grow well, but he has a deficit in , making even small hits fatal for him. Throughout progression, he can be built as a Physical DPS character, a sweeping Holy damage character, etc., and his Elemental Contract greatly influences his playstyle. Skilled Shinobi players utilize his regular attacks, Lock-on Status attacks, Dragon Skill build-ups and timings, normal and Homing Shuriken throws, and precise hitbox positioning to make the most out of his attack power.
Shinobi can use simultaneously a Kunai and Shuriken starting from Level 1. Kunai are for his main combat use, while Shuriken are for his accompanying ranged attacks. Except for ATK and M.ATK, the stats of both Weapons total up with each other.
==Attacks & Abilities==
Shinobi has the following Attacks and Abilities:
*Physical Attacks & Evasive Maneuvers
**Kunai VS. Shuriken
**Double Jump
**Dragon Wing
*Lock-on Status & Dragon Skills
**Dragon Dash
**Midair Lock-on Slash and "Spins"
**Dragon Knee
**Homing Shuriken
**Homing Giant Shuriken
**Dragon Kick
**Dragon Meteor
==Elemental Contracts==
Shinobi has the following Elemental Contracts:
*Poison Contract "Mobility is increased, normal power."
*Fire Contract "Mobility is increased, normal power."
*Wind Contract "Increased mobility and attack number, lowered power."
*Thunder Contract "Specialized in fighting groups. Capable of multiple lock-ons."
*Ice Contract "Atk. increased, def. decreased. Meteor power limits removed."
==Basic Tech==
Shinobi can do the following Basic Tech:
*Grounded Full Combo
*Lock-on Full Combo
*"Full Proximity Spin"
==Advanced Tech==
Shinobi has several examples of Advanced Tech, both related to his abilities and specific to his Elemental Contracts.
==Recommended Builds==
Shinobi has different builds that focus on his physical attacks, magic attacks, Dragon Skills, and other specific cases.
==Backstory==
The Shinobi is a young Dragonblood boy who bears the power of the Astral Dragon in his legs. He had been training zealously alongside his best friend in ninjutsu since childhood, until his friend one day ran away to the kingdom of Marlayus. After hunting him down and killing him, upon his return home, he found his village destroyed.Inti Creates Official Twitter: https://twitter.com/GunvoltOfficial/status/1085008671753625601?s=20&t=fAK6Z0Nx19xULVPF3Q0gDg (JP) and https://twitter.com/IntiCreatesEN/status/1089934959949811712 (ENG)
==Character Voice Translations==
Character Voices
Type	Voice Actor 	English (Translation) 	Japanese
A 	Koki Uchiyama 	Introduction: "I promise, I will rescue her." 	Introduction: ｢絶対に、彼女は俺が救い出して見せる｣
A 	Koki Uchiyama 	Dragonsphere: "Now is the time! This is the final secret art!" 	Dragonsphere: ｢いまだ！これが必殺最終奥義！｣
B 	Tomokazu Sugita	Introduction: "I will cut off anyone who opposes me." 	Introduction: ｢歯向かうものは、断ち切ってくれる｣
B 	Tomokazu Sugita	Dragonsphere: "Hmph! Behold the power of the Shinobi!" 	Dragonsphere: ｢フン！小生のシノビチカラを見よ！！｣
C 	Wataru Takagi 	Introduction: "Yo, I'll be waiting for you in hell!" 	Introduction: ｢よう、地獄で待ってるぜ｣
C 	Wataru Takagi 	Dragonsphere: "Hiyah! I'm gonna beat you down!" 	Dragonsphere: ｢ﾋｨｱ！ぶちかますゼェ｣
D 	Ayumu Murase 	Introduction: "Hahahaha! Let’s purge these demons!" 	Introduction: ｢はっはっはっは！悪鬼どもに粛清を｣
D 	Ayumu Murase 	Dragonsphere: "It’s time to die! Let the fear consume your body!"	Dragonsphere: ｢必殺！恐怖をその身に刻みこめ！｣
==Gallery==
Shinobi_2.jpg|Pre-Dragon Scar Shinobi with his friend and sensei.
Shinobi_3.jpg|Dragon Scar and outfit concepts.
Shinobi_4.jpg|Front and back concepts.
Shinobi 12.png|Shinobi and his friend from Animated Trailer Ver B.
Shinobi 27.png|Shinobi from Animated Trailer Ver B.
==References==
Category:Shinobi