Spirit of Redemption

:How you die can say a lot about how you lived.
Spirit of Redemption is a passive level 29 Holy priest ability. Upon death, the priest becomes the Spirit of Redemption for 15 sec, taking on the appearance of a Spirit Healer hovering above their crumpled body. The Spirit of Redemption cannot move, attack, be attacked or targeted by any spells or effects. While in this form the priest can cast any healing spell free of cost. When the effect ends, the priest dies.
==Notes==
Only pure healing spells can be cast while Spirit of Redemption is active, which means that many defensive spells (including Purify, and Resurrection) are disabled, as well as Holy Nova, which is also a damaging spell. However, there is no connection to a specific school or tree.
Spirit of Redemption does not reset any cooldowns, including those caused by interrupt effects. This is commonly considered a bug,whereas, in fact, it is not.
It is possible to earn the achievement Going Down? using Spirit of Redemption. To earn the achievement, a player must 'fall 65 yards without dying'. By dying in mid air, the priest hits the ground in spirit form, and hence earns the achievement. Aggroing flying mobs or mobs with ranged attacks while flying at least 65 yards above the ground is probably the simplest way to achieve this.
==Trivia==
* The related buff's description is a reference to Star Wars: Obi-Wan Kenobi says that "if you strike me down, I shall become more powerful than you can possibly imagine."
* Sometimes Spirit of Redemption is jokingly referred to as "Improved Death".
* Spirit of Redemption is sometimes referred to as "Fail Angel," implying that the priest either "failed to keep him/herself alive" or that a tank "failed to hold threat" on a mob that killed the priest.
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==See also==
*Spirit of Redemption (Wrathgate), TCG card
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