Reydrid

Nicknamed "the Clockwork City," Reydrid is a city located on the borders of Orialco, Bivin, and Moncieja. The city stretches across these boundaries, essentially forcing traders and travelers bound for Ra Lar to pass through the city at some point, or be forced to take a massive detour around Reydrid's land.
The city, due to its huge size and vital location on trade routes, has quite the disparity between lower and upper classes. The upper class residents more often dwell in the suburban areas of the city, though the checkpoint areas of Reydrid also attract wealthy merchants that prefer not to go too far from their income source. Such merchants are often called "gate goons" due to their tendency to accost newcomers through the city gates, creating traffic chokepoints and hopefully harassing them into buying something.
Reydrid's nickname comes from how this city was the first to have clocks on Beyne; its numerous clocktowers are an iconic aspect of the city's landscape. Everywhere one goes in the city, loud, resonating bongs from the clocks can be heard on the hour. Its other distinctive features are numerous imported, non-native plants (particularly drooping palm trees) throughout the city to make it appear more vibrant and colorful.
Religion throughout Reydrid is nonexistent at best. Not too long ago, the city police forcefully expelled several Kraderag cultists and exiled them to God's Land (to prevent them from going through the judicial system). Other religions fare little better in incurring Reydrid's favor. The most a typical Reydrid citizen might care for religion is the occasional superstition or cultural holiday that once had religious significance that has since been lost; a good portion of the population will be outright hostile to openly religious folk, deriding them for believing in something as fallible and invisible as a god.
Category:Cities
Category:Beyne
Category:No Spoilers