Roh'Dhna Mechatronics (UNOFFICIAL)

==Discordant Stars==
This section of the wiki covers a Discordant Stars Faction. Discordant Stars is a fan-made unofficial expansion for Twilight Imperium 4 created to be compliant with Asmodee policy. THIS SHOULD NOT BE MISTAKEN FOR OFFICIAL CONTENT.
==Faction Abilities==
*INDUSTRIOUS: After you place a space dock in a system that contains no other players' ships, you may spend 6 resources and remove that space dock to place 1 war sun in that system's space area.
*RECYCLED MATERIALS: After you activate a system, you may return 1 cruiser, carrier, or dreadnought you control in that system to your reinforcements to gain a number of trade goods equal to 1 less than that unit’s cost value.
*ORBITAL FOUNDRIES: For the purpose of scoring objectives, you may treat each of your war sun units as though it is a structure on any planet you control.
==Faction Promissory Note==
AutomatonsAt the end of your turn, you may attach this card to a non-home planet you control other than Mecatol Rex. This planet has PRODUCTION 3 as if it were a unit.
==Faction Technologies==
 Contractual ObligationsAt the start of the agenda phase, for each unit upgrade technology you control, you may choose 1 player. Each of those players must produce 1 ship in a system that contains 1 or more of their space docks or war suns. Prerequisites: 
==Faction Specific Units==
Name	Cost	Combat	Move	Capacity	Abilities	Prerequisites
Terrafactory I
(War Sun)	- 	5 (x2)	- 	4 	Production 5
This unit produces only 1 fighter or infantry for their cost instead of 2.
This unit cannot move or be produced.	None
Terrafactory II
(War Sun)	12 	3 (x3)	2 	6 	Production 5
Bombardment 3 (x3)
Sustain Damage
This unit produces only 1 fighter or infantry for their cost instead of 2.
Other player's units in this system lose PLANETARY SHIELD.	
==Flagship==
Name 	Cost	Combat	Move	Capacity	Abilities
Ky'vir	8 	5 (x2)	1 	3 	Sustain Damage
DEPLOY: After you activate a system, you may spend 4 resources to replace 1 of your non-fighter ships in that system with your flagship.
==Mech==
Autofabricator	Autofabricator
DEPLOY: After you use your RECYCLED MATERIALS faction ability in a system, you may place 1 mech in that system's space area or on a planet you control in that system.
Sustain Damage	DEPLOY: After you use your RECYCLED MATERIALS faction ability in a system, you may place 1 mech in that system's space area or on a planet you control in that system.
Sustain Damage
2 	6
Cost 	Combat
==Leaders==
 	Portrait	Name 	Unlock Criteria 	Ability
Agent 	 	Rond Bri’ay - Master of Operations 	At Game Start 	After 1 or more of a player's units use PRODUCTION:
You may exhaust this card to allow that player to gain 1 command token.               
Commander	 	B-Unit 205643a - Predominant Constructor	Have units with a combined PRODUCTION value of at least 7 in a single system	When you spend a command token to resolve the secondary ability of the “Construction” strategy card, you may resolve the primary ability instead.
Hero 	 	Roh’Vhin Dhna mk4 - Ruthless Executive 	Have 3 Scored Objectives 	PRIMESPACE ACTUALIZATION - SUBVERSIVE AUTOMATION
After you move 1 or more of your ships into the active system:
You may purge this card to produce ships using the PRODUCTION abilities of any units in the active system as if they were your own, regardless of whether that system contains another player’s ships.
==Gallery==
File:Roh M.png
File:Rohd U.png
File:Rohd Y.png
File:Roh Dhna 5.png
File:Roh'Dhna icon.png
==FAQ==
Q: For the Roh'Dhna commander, B-Unit 205643a, what happens to the spent command token used to follow the construction secondary ability? 
A: The command token must still be placed in any system (even one without that players' units or planets), but it is no longer necessary to place the space dock or PDS from the construction primary in the system with the command token. It is advised that the player not place the command token in the system they intend to place a space dock unless it otherwise benefits them to do so. 
Q: For the Roh'Dhna Contractual Obligations faction technology, how does this work in practice? Can I use it on myself? 
A: Contractual Obligations forces one or more players to produce a ship. It does not require or place a command token. It is otherwise similar to giving each of those players a mandatory Sling Relay usage during agenda phase. Yes, you can use this technology on yourself, and it is often advisable to do so. 
Q: For the Roh'Dhna Contractual Obligations faction technology, what are players required to spend to produce a ship? 
A: To complete their Contractual Obligations, players are only required to spend resources or trade goods currently available to them, and are not forced to make other transactions or use other game components to gain trade goods or resources if they are not otherwise available. 
Q: For the unlock requirement of Roh'Dhna's Commander, B-Unit 205643a , do cards or abilities that increase the production value of a unit's production value such as War Machine contribute towards the unlock requirement? 
==Trivia==
*WIP
Category:Discordant Stars
Category:Unofficial Expansions