Glyphs

Glyphs are equipment that is unlocked on Reality that improves various aspects of the game. Each Glyph has 4 attributes: type, level, rarity, and effect. You will gain 1 Glyph upon reality, with a choice of 4 when you have the START perk. You start with 3 Glyph slots, though more can be unlocked with specific upgrades. Glyphs cannot be unequipped during a reality; a new reality must be started while having the "Unequip Glyphs on Reality" option selected. 
Glyphs are randomly generated and will have a randomly chosen type, rarity, and effects (though some Glyphs have one guaranteed effect). The number of effects varies as well, from 1 to 4. The first reality is an exception, as the obtained Glyph will always be a Power Glyph with 20% rarity and Antimatter Dimension Power +X as its effect. When having a choice of Glyphs, all Glyphs presented will have a unique type. A Glyph's level is determined by a variety of factors under the player's control, with no random chance involved. A Glyph's level and rarity determine the strength of its effects. 
There are 5 basic Glyph types: Power (Ω), Infinity (∞), Time (Δ), Replication (Ξ), and Dilation (Ψ). Each of the 5 basic Glyph types has 4 possible types of effects. There is also the Companion (♥) Glyph, which is obtained the first time you reality in addition to the guaranteed Power Glyph but has no effect other than just looking cute and being moral support.
After Completing Effarig's Reality, you will unlock a new Glyph type: Effarig (Ϙ) Glyphs. Effarig Glyphs have 7 different possible effects, which you can view in the Glyph filter settings. You can only have one Effarig Glyph equipped at a time. Effarig Glyphs can only have at most 4 effects, and the RM multiplier and Glyph instability effects can't appear together on the same Glyph until you reached Effarig Level 10.
After Reaching V Level 6, you will unlock a new Glyph type: Cursed (⸸) Glyphs. Each Cursed Glyph gives you 4 debuff effects, only Level 6666 is possible to generate in the game.
After Reaching Effarig Level 25, you will unlock a new Glyph type: Reality (Ϟ) Glyphs. Reality Glyphs have a maximum Level of 25,000 due to Alchemy resource cap. Similar to Effarig Glyphs, you can only have one Reality Glyph equipped at a time.
The base formula for Glyph Level is: (0.016\times\log_{10}(EP)^{0.5})
\times(0.025\times\log_{10}(Replicanti)^{0.4})
\times(0.025\times\log_{10}(DT)^{1.3}), the factor will be multiplied by 0.45\times\log_{10}(Eternities)^{0.5}with a Reality Upgrade, where EP, replicanti, DT and Eternities are based on their best value in this Reality, the Glyph Level after 1000 will cause an Instability which divides the Glyph Level, the effect is even stronger above 3000 levels ahead of Instability.
Detailed Glyph Level formula
Effect 	Resource 	Note 	Note
\times0.016*\log(EP)^{0.5} 	Base 	 	Base -> (Base*5)^(4*weight)^(1/3)/5
Exp -> Exp*(4*weight)^(1/3)
\times0.025*\log(Replicanti)^{0.4} 	Base 	Exp Increase with Replication Glyph 	Base -> (Base*5)^(4*weight)^(1/3)/5
Exp -> Exp*(4*weight)^(1/3)
\times0.025*log(DT)^{1.3} 	Base 	Exp Increase with Reality Glyph 	Base -> (Base*5)^(4*weight)^(1/3)/5
Exp -> Exp*(4*weight)^(1/3)
\times0.45*log(Eternities)^{0.5} 	Base 	Require Reality Upgrade 19 	Base -> (Base*5)^(4*weight)^(1/3)/5
Exp -> Exp*(4*weight)^(1/3)
\times1.05^{Level}(displayed as percentage change) 	Perk Shop 	 	
+100*log(Relic Shard)^2 
cap at 10,000 	Ra 	Effarig Level 15 	
\times\frac{log(Singularities-20)}{30}+1 	Singularities 	3e24 Singularities 	
Level ->Start + 250\times(\sqrt{1+4*(Level-Start) / 500} - 1)(Instability) -> (Start+3000) + 200\times(\sqrt{1+4*(Level-(Start+3000)) / 400} - 1) (Hyper Instability)	Instability 	Level 1000, stronger after 3k levels ahead of Instability start, display as division	
+1 per row of Reality Upgrade bought 	Reality Upgrades	 	
+1 per distinct type of Glyph equipped 	Achievement 	"Royal Flush" achievement 	
+69 	Achievement 	"Nicenice" achievement 	
These factors will reach 1 at 1.78e3906 EP, 1.94e10119 Replicanti, 1.19e17 DT and 86751 Eternities respectively, and 2 at 1e15625 EP, 2.21e57243 replicanti, 1.26e29 DT and 5.66e19 Eternities respectively, assuming there is no increase in the power of Replicanti factor due to a certain Glyph effect.
There are 8 different Glyph rarities, They are: Common(0-19.9%), Uncommon(20-39.9%), Rare(40-59.9%), Epic(60-69.9%), Legendary(70-79.9%), Mythical(80-89.9%), Transcendent(90-99.9%), Celestial(100%), they will also determine the strength of the effects of Glyphs (Higher rarity: better, Strength Formula: a rarity in percentage / 40 + 1)
Your will gain exactly 1 Glyph per Reality (which can be increased through Amplification, or by the Multiversal resource from Alchemy), its level is based on your highest Eternity Points, Replicanti and Dilated Time in this reality. (except the first, the first Reality will gain 2 fixed Glyphs: an Uncommon(20%) Glyph of Power (Effect: Antimatter Dimension Power +X) and the Companion Glyph (Level 1, Rarity is log10(EP in first Reality)/1e8)%If your EP in your first Reality is greater than 1e20,000,000, then the Companion Glyph will become "Uncommon", etc.)
The effects are:
 Glyph Effects
ID 	Type 	Effect 	Combine method and Effect formula
b = \frac{\log_{10}\left(\max\left(\frac{\min\left(s,10^{100}\right)}{10^{60}},1\right)\right)}{2}
s = Glyph Sacrifice type amount
1 	Time 	Time Dimension Power +X (always appear on Time Glyphs) 	Additive from 1
0.01+\tfrac{level^{0.32}\times strength^{0.45}}{75}
2 	Time 	Multiply Game Speed by X (improved with 1e43 Glyph Sacrifice of Time, always appear on Basic Glyph with Nameless Level 25) 	Multiplicative
1+\tfrac{level^{0.3}\times strength^{0.65}}{20} (After Empower: 1+level^{0.35})
4 	Time 	Multiply Eternity Gain by X (improved based on Glyph Sacrifice of Time with at least 1e60 of them) 	Multiplicative
((3+strength)\times level)^{0.9}\times 3^b
8 	Time 	Multiply Eternity Point Gain by X
Raise Eternity Point Gain by X (require 1e36 Glyph Sacrifice of Time) 	Main: Multiplicative
100\times (level\times strength)^3
Secondary: Additive from 1
1+\log_{10}(Effect)/1000
134217728 	Time 	Time Shard power +X (require Nameless Level 25) 	Additive from 1
\frac{level^{0.35}\times strength}{1400}
Pelle Special	Time 	Eternity Point gain xX (based on current EP) 	Multiplicative
{(EP+1)}^{0.3}
16 	Dilation 	Multiply Dilated Time Gain by X (improved with 1e43 Glyph Sacrifice of Dilation) 	Multiplicative
2*(level\times strength)^{1.5} (After Empower: 1.005^{level}\times 15)
32 	Dilation 	Tachyon Galaxy Threshold multiplier xX (improved based on Glyph Sacrifice of Dilation with at least 1e60 of them) 	Multiplicative
1-\tfrac{level^{0.17}\times strength^{0.35}}{100}-\tfrac{b}{50}
Effect softcap below x0.4: 0.4-(0.4-effect)^{1.7}
64 	Dilation 	Generate X Time Theorems per hour
Multiply Time Theorem generation by X (require 1e36 Glyph Sacrifice of Dilation) 	Main: Additive
\frac{(level\times strength)^{0.5}}{10000}\times3600
Secondary: Multiplicative
(10000\times \frac{Effect}{3600})^{1.6}
128 	Dilation 	Antimatter Dimensions Power +X while Dilated 	Additive from 1
0.1+\tfrac{level^{0.7}\times strength^{0.7}}{25}
Pelle Special	Dilation 	Dilated Time gain xX (based on Tachyon Galaxies) 	Multiplicative
{TG}^{1.5}
256 	Replication	Multiply Replication Speed by X (improved with 1e43 Glyph Sacrifice of Replication) 	Multiplicative
level\times strength\times 3 (After Empower: 1.007^{level}\times10)
512 	Replication	Replicanti multiplier power +X (improved based on Glyph Sacrifice of Replication with at least 1e60 of them) 	Additive from 1
0.1+level^{0.5}+\frac{strength}{25}+3\times b
1024 	Replication	Multiply Dilated Time gain by +X per 1e10000x Replicanti
Multiply Replicanti speed by +X per 1e10000x Replicanti (require 1e36 Glyph Sacrifice of Replication) 	Main: Multiplicative
3\times level^{0.3}\times strength^{0.65}, 0 if none equipped with this effect
Secondary: same as above
2048 	Replication	Replicanti factor for Glyph level is increased by X 	Additive
\frac{level^{0.125}\times strength^{0.2}}{50}
Effect softcap above +0.1: 0.1+\frac{effect-0.1}{5}
Pelle Special	Replication	Replication speed xX (based on Vacuum fill percentage) 	Multiplicative
{10}^{0.53\times{Fill\%}}
4096 	Infinity 	Infinity Dimension Power +X (always appear on Infinity Glyphs, improved based on Glyph Sacrifice of Infinity with at least 1e60 of them) 	Additive from 1
0.007+\frac{level^{0.21}\times strength^{0.4}}{75}+\frac{b}{50}
8192 	Infinity 	Infinity Power conversion rate +X 	Additive
\frac{level^{0.2}\times strength^{0.04}}{25}
16384 	Infinity 	Multiply Infinity Point Gain by X
Raise Infinity Point Gain by X (require 1e36 Glyph Sacrifice of Infinity) 	Main: Multiplicative
(level\times (strength+1))^6\times10000
Secondary: Additive from 1
1+\log_{10}(Effect)/1800
32768 	Infinity 	Multiply Infinity Gain by X (improved with 1e43 Glyph Sacrifice of Infinity) 	Multiplicative
(level\times strength)^{1.5}\times2
(After Empower: 1.02^{level})
Pelle Special	Infinity 	Infinity Point gain xX 	Multiplicative
1 while in Eternity Challenge 9-12, and {(IP+1)}^{0.2} otherwise
65536 	Power 	Antimatter Dimension Power +X (always appear on Power Glyphs)
Antimatter Galaxy cost xX (require 1e36 Glyph Sacrifice of Power) 	Main: Additive from 1
0.015+\frac{level^{0.2}\times strength^{0.4}}{75}
Secondary: Multiplicative
\frac2{effect+2}
131072 	Power 	Antimatter Dimension Multipliers xX (improved with 1e43 Glyph Sacrifice of Power) 	Multiplicative
(level\times strength\times10)^{level\times strength\times10} (After Empower: 11111^{level\times220})
262144 	Power 	Dimension Boost Multiplier xX (improved based on Glyph Sacrifice of Power with at least 1e60 of them) 	Multiplicative
(level\times strength)^{0.5}\times (1+b)^3
524288 	Power 	Increase buy 10 Dimensions Bonus by X 	Additive from 1
\frac{level\times strength}{12}
Pelle Special	Power 	Galaxies are 2% stronger 	Multiplicative, the effect is fixed
1048576 	Effarig 	Game Speed Power +X 	Additive from 1
\frac{level^{0.25}\times strength^{0.4}}{75}
2097152 	Effarig 	Reality Machine multiplier xX (improved with 1e43 Glyph Sacrifice of Effarig) 	Multiplicative
level^{0.6}\times strength (After Empower: level^{1.5})
4194304 	Effarig 	Glyph Instability starting level +X 	Additive
\lfloor10\times(level\times strength)^{0.5})\rfloor
8388608 	Effarig 	Achievement multiplier power +X (improved based on Glyph Sacrifice of Effarig with at least 1e60 of them) 	Additive from 1
\frac{level^{0.4}\times strength^{0.6}}{60}+\frac{b}{10}
16777216 	Effarig 	"Buy 10" multiplier ^X
Dimension Boost multiplier ^X (require 1e36 Glyph Sacrifice of Effarig) 	Additive from 1
2\times level^{0.25}\times strength^{0.4}
Secondary: Additive from 1
effect^{0.4}
33554432 	Effarig 	All Dimensions power +X 	Additive from 1
\frac{level^{0.25}\times strength^{0.4}}{500}
67108864 	Effarig 	Antimatter production exponent power +X (10^x -> 10^(x^X)) 	Additive from 1
\frac{level^{0.25}\times strength^{0.4}}{5000}
1 	Cursed 	All Galaxies are X% weaker 	Multiplicative
level^{-0.03} (display as percentage reduction)
2 	Cursed 	All Dimension multipliers ^X 	Multiplicative
level^{-0.035}
4 	Cursed 	The threshold for Tickspeed Upgrades from Time Dimensions is multiplied by ×X 	Additive
\max(\log10(level),1)
8 	Cursed 	Divide Eternity Point gain by X 	Multiplicative
10^{level/10}
16 	Reality 	Increase the effective level of equipped basic Glyph by X 	Additive
\lfloor(level\times 90)^{0.5}\rfloor
32 	Reality 	All Galaxies are X% stronger 	Multiplicative
1+(\frac{level}{100000})^{0.5}
64 	Reality 	Multiplier from Reality Upgrade Amplifiers ^X 	Additive from 1
\frac{level}{125000}
128 	Reality 	Dilated Time factor for Glyph level +X 	Additive, 0.1 (all glyphs with this effect are exactly level 25,000)
256 	Companion 	It does nothing but sit there and cutely smile at you, whisper into your dreams politely, and plot the demise of all who stand against you. This one-of-a-kind Glyph will never leave you.	0 in Nameless, [0.2, 0.4)^Cursed count with at least 1 Cursed Glyph, [0.4, 1) otherwise, display as "+{effect as percentage} happiness"
512 	Companion 	Thanks for your dedication for the game! You reached X Eternity Points on your first Reality. 	X = 1e1,000,000^rarity percentage
Effect: "Help me" with at least one Cursed Glyph, and "Yay!" otherwise
Pelle Special	Companion 	You feel 34% better 	
The equipped Glyphs will also grant the name:
Basic Glyph name
Priority 	Glyph Type/Noun	Low Adjective	Mid Adjective	High Adjective
1 	Cursed 	Jinxed 	Hexed 	Cursed
2 	Companion 	Huggable 	N/A 	N/A
3 	Reality 	Real 	N/A 	N/A
4 	Music 	Tuned 	Chordal 	Melodic
5a (Effarig with both RM multi and Destability start increase)	Effarig 	Meta 	N/A 	N/A
5b (Effarig with only RM multi) 	Mechanism 	Mechanical 	N/A 	N/A
5c (Effarig with only Destability start increase) 	Stability 	Stable 	N/A 	N/A
5d (Effarig without RM multi and Destability start increase) 	Fragmentation 	Fragmented 	N/A 	N/A
6 	Time 	Transient 	Chronal 	Temporal
7 	Replication 	Duplicated 	Simulated 	Replicated
8 	Power 	Potential 	Mastered 	Powered
9 	Infinity 	Immense 	Boundless 	Infinite
10 	Dilation 	Diluted 	Attenuated 	Dilated
Glyph Equipped name
Name 	Requirement
Basic Glyph equippment/Suffix 	Basic Glyph equippment/Suffix
Void 	No Glyph equipped at all
[Glyph 1 Noun] 	Only 1 kind of Glyph equipped
If there is no basic Glyph and no Glyph appears as Music Glyph, the Glyph with the lowest priority will be used as a suffix
[Glyph 1 Low] [Glyph 2 Low] Mixture 	2 different kinds of basic Glyph Equipped, priority rule applies, higher priority will be listed in [Glyph 1 Low] while lower will be listed in [Glyph 2 Low]
[Glyph 1 Low] [Glyph 2 Noun] 	3 or more basic Glyph equipped that created x-1 of a Kind, where x is equipped Glyphs, [Glyph 1 Low] will be the one with fewer Glyph Type equipped while [Glyph 2 Type] will be the one with more Glyph Type equipped
Mixed Irregularity 	3 different kinds of basic Glyph equipped
[Glyph 1 Mid] [Glyph 2 Mid] Mixture 	4 basic Glyphs equipped with two pairs created, priority rule applies
[Glyph 1 Low] [Glyph 2 Low] [Glyph 3 Noun] 	4 or 5 basic Glyphs equipped that created x-2 of a Kind, where x is equipped Glyphs, the pair/3 of a kind is marked in [Glyph 3 Type] while the others are in [Glyph 1 Low] and [Glyph 2 Low], priority rule applies
Irregular Jumble 	4 basic Glyphs with no pairs created
[Glyph 1 Mid] [Glyph 2 Noun] 	5 basic Glyphs equipped that created a Full House (3+2), [Glyph 1 Mid] will be the one with fewer Glyph Type equipped while [Glyph 2 Type] will be the one with more Glyph Type equipped
[Glyph 1 Mid] [Glyph Type 2 Mid] [Glyph 3 Low] Irregularity	5 basic Glyphs equipped with two pairs created, the singular one is marked in [Glyph 3 Low] while the others are in [Glyph 1 Mid] and [Glyph 2 Mid], priority rule applies
[Glyph 1 Mid] Jumble 	5 basic Glyphs equipped with one pair created, the pair is marked in [Glyph 1 Mid]
Royal Flush 	All 5 different basic Glyphs equipped, perform a Reality reset with this set of Glyph will award an achievement
Prefixes (sorted by priority) 	Prefixes (sorted by priority)
Doomed 	while Doomed with a basic Glyph equipped that doesn't appear as Music Glyph
Cursed 	3 or more Cursed Glyphs equipped with at least 1 other Glyph equipped
Hexed 	2 Cursed Glyphs equipped with at least 1 other Glyph equipped
Jinxed 	a Cursed Glyph equipped with at least 1 other Glyph equipped
Huggable 	a Companion Glyph equipped with at least 1 non-Cursed Glyph equipped
Real 	a Reality Glyph equipped with at least 1 non-Cursed/Companion Glyph equipped
Melodic 	3 or more Glyphs equipped with appearance as Music Glyph with at least 1 basic/Effarig Glyphs (can be Music Glyph)
Chordal 	2 Glyphs equipped with appearance as Music Glyph with at least 1 basic/Effarig Glyphs equipped (can be Music Glyph)
Tuned 	a Glyph equipped with appearance as Music Glyph with at least 1 basic/Effarig Glyphs (can be Music Glyph)
[Effarig's Adjective] 	an Effarig Glyph equipped with at least 1 non-Cursed/Companion/Reality Glyph equipped
Full 	3/3, 4/4 or 5/5 of same kinds of basic/cursed Glyphs equipped, without any other Glyph type and no Glyph appear as Music Glyph
Strengthened 	3/4 or 4/5 of same kinds of basic or cursed Glyphs equipped, without any other Glyph type and no Glyph appear as Music Glyph
Partial 	2/3, 2/4, 2/5 or 3/5 of same kinds of basic or cursed Glyph equipped, without any other Glyph type and no Glyph appear as Music Glyph
Weak 	Only 1 Glyph equipped, and it is any of the basic Glyph or Cursed Glyph, without any other Glyph type and no Glyph appear as Music Glyph
Using the possible Glyph set, you can make a Glyph set that contains 7 words, with the most letter being "Jinxed Huggable Chordal/Melodic Fragmented/Mechanical Duplicated Potential/Transient Mixture", contain 63 letters with spaces and 57 letters without spaces. It require a Cursed Glyph, a Companion Glyph, a Effarig Glyph without Destability start increase as the effect, a Replication Glyph and a Power or Time Glyph equipped, with at least two of them appear as Music Glyph.
In the game, there were 23,296 possible Glyph Set combination (including Music Glyph combinations), given 6,793 possible Glyph Set name (including while Doomed)
Once you have a Reality Upgrade, you can sacrifice your Glyph for a permanent bonus, when sacrificing Glyph, you will gain sacrificed Glyph based on the Glyph type (determine the gain type), level, and rarity (both determine the gain amount).
Sacrificed Glyph bonus
Type 	Effect 	Formula 	Effect at 1e100 Glyph Sacrifice
Power 	Distant Galaxy scaling starts () later 	750 \times \left ( \frac{\log(\min(s,10^{100})+1)}{\log(10^{100})} \right )^{1.2}
s = Power Glyph Sacrifice	+750
Infinity 	×() bigger multiplier when buying 8th Infinity Dimension	1+\log(1+\frac{s^{0.2}}{100})
s = Infinity Glyph Sacrifice	x19
Replication	Replicanti Galaxy scaling starts () later 	1500 \times \left ( \frac{\log(\min(s,10^{100})+1)}{\log(10^{100})} \right )^{1.2}
s = Replication Glyph Sacrifice	+1500
Time 	×() bigger multiplier when buying 8th Time Dimension 	(1+\frac{s^{0.2}}{100})^2
s = Time Glyph Sacrifice	x1e36
Dilation 	Multiply Tachyon Particle gain by ×() 	s^{0.32* \left(\frac{\log(s+1)}{100}\right)^{0.1}}
s = Dilation Glyph Sacrifice	x1e32
Effarig 	2*\log(\max(1, \frac{\max(s, 1e70)}{1e20}))
s = Effarig Glyph Sacrifice	100% (at 1e70)	
Reality 	Multiply Memory Chunk gain by () 	1+\frac{\sqrt{s}}{15}
s = Reality Glyph Sacrifice	x6.67e48, though it is impossible to reach and the effect is useless once all Ra Levels have maxed
Glyph types will have one of their effects improved when their Glyph type's total sacrifice value is above: (Alteration)
* 1e36 - an additional secondary effect (Added)
* 1e43 - formula drastically improved (Empowered)
* 1e60 - a boost depending on Glyph Sacrifice (Boost)
All effects from Glyph Sacrifice can no longer be increased once they reach 1e100, except for Effarig where it caps at 1e70 instead. (However, note that Effarig's boost depending on Glyph Sacrifice' will continue to improve until 1e100, improving the Achievement Power effect.)