125991-contract-issue-outdoor-monsters

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Hey Everyone,
 
Players have encountered an issue where large numbers of you are not receiving contract credit when participating in events such as “Scorchwing” and “Star Comm Basin.” This is due to how credit is earned for these events; in order to qualify, a player must engage the target and contribute at least 1% of the total damage needed for victory. So, for example, when 250 individual players try to kill Scorchwing, many will not receive contract credit.
 
You may be asking, “What is being done?” Good question. Our engineers are working on a larger scale fix to resolve this, but it is going to take some time to implement and requires careful testing. Until then, group up. Being in a group or raid will credit each member for the sum of the group’s contribution. As long as your group does more than 1% of the damage, you will all earn credit.
 
Thank you all for working with us on this matter; those in the community who have posted here or submitted tickets have been instrumental in identifying this issue.
 	
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Your last sentance makes it sound like you didnt knew how your own "credit" system worked.
Did the Carbine staff not expect that 100+ players will attempt to fullfill their contracts and new content?	
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The actual problem doesn't really have anything to do with contracts, rather some underlying problems with our open tagging system that have been around since launch.
 
As Smiley said we already have an engineer implementing a fix and we will work on getting it out to you guys as soon as we are able to.	
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You may be asking, “What is being done?” Good question. Our engineers are working on a larger scale fix to resolve this, but it is going to take some time to implement and requires careful testing. Until then, group up. Being in a group or raid will credit each member for the sum of the group’s contribution. As long as your group does more than 1% of the damage, you will all earn credit.
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Your last sentance makes it sound like you didnt knew how your own "credit" system worked.
Did the Carbine staff not expect that 100+ players will attempt to fullfill their contracts and new content?
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			just borrow the big boss scaling from all other AAA games and you should be fine carabinerous:) It cant be that difficult!	
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The actual problem doesn't really have anything to do with contracts, rather some underlying problems with our open tagging system that have been around since launch.As Smiley said we already have an engineer implementing a fix and we will work on getting it out to you guys as soon as we are able to.
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			I thought megaservers were supposed to create separate zones when certain ones were full?	
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I thought megaservers were supposed to create separate zones when certain ones were full?
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This doesn't always work. I was in a raid for StarComm basin, didn't die, got top heals, did a significant amount of dps according to the event chart, earned a gold medal, completed the quest.... didn't get contract credit. It wasn't until I was solo in a much smaller crowd the next day that I was able to do it.
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Yeah, I don't really think this is the problem unless the Siege of the Lightspire event works totally different.
 
I had to do it three times last night just to get the contract done, even though I got tons of damage in, was the top contributor and earned gold medals every time.
 
Whatever the problem, the amount of damage or contribution you do is clearly not the problem there.	
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 Until then, group up. Being in a group or raid will credit each member for the sum of the group’s contribution. As long as your group does more than 1% of the damage, you will all earn credit.
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Yes I've gotten gold in the Star Comm event and not gotten credit.
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I'll just leave this here...	
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			Just got gold on Starcom with a contribution of 2 with no completion of contract, are you sure you guys know what you are talking about?	
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At the StarComm event i had a raid of 40 people. While everyone was doing the objectives myself and a group of other people camped the spawn site of the boss. The people IN MY 40 MAN RAID that were not camping the boss and were still up on the platform doing the objectives DID NOT get contract credit. The people that were in my raid and camped the boss spawn site and got a hit on the boss DID get contract credit.
 
SO even though people were in a group/raid that did over 1% of the damage to the final boss they still didnt get contract credit for the event. Whomever said that you/your group will get credit for doing 1% or more damage to the boss needs to revise what they said to include at least getting 1 hit off on the boss. Which by the way... unless your camping the bosses spawn site is damn *cupcake*ing near impossible because the boss has too few HP in comparision to the quantity of players/lag during the event.	
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At the StarComm event i had a raid of 40 people. While everyone was doing the objectives myself and a group of other people camped the spawn site of the boss. The people IN MY 40 MAN RAID that were not camping the boss and were still up on the platform doing the objectives DID NOT get contract credit. The people that were in my raid and camped the boss spawn site and got a hit on the boss DID get contract credit.
 
SO even though people were in a group/raid that did over 1% of the damage to the final boss they still didnt get contract credit for the event. Whomever said that you/your group will get credit for doing 1% or more damage to the boss needs to revise what they said to include at least getting 1 hit off on the boss. Which by the way... unless your camping the bosses spawn site is damn *cupcake*ing near impossible because the boss has too few HP in comparision to the quantity of players/lag during the event.
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I've been in groups that did damage, completed side events, got gold rewards and still didn't get quest credit or contract credit. The only reason people are saying you need to get in a group is because Carbine is pushing that answer.
 
For Scorchwing I can show up solo and tag the boss, still get quest and contract credit. For Grove I can literally show up right as it ends without joining a group or damaging a single mob and get contract and quest credit.
 
It's a problem with Star Comm specifically. So stop asking if people are in groups that did damage to the boss... people have done this in just about every way possible and not gotten credit. Damage, no damage, side events, no side events, in group, out of group. This is a problem that happens in Star Comm and on no other t3 daily.
 
Carbine, I'll solve this problem for you. Check to see if the person doing the event got a bronze level or higher reward on it. That's all! Contract and quest complete.	
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Hey Folks,
 
I am going to take this information back to our engineers and we will continue to investigate.	
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			the entire server is at scorchwing right now if a dev sees this come look!	
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To clarify, the reason we're encouraging grouping up is because of that 1% damage requirement. However, *just* being a group isn't enough on its own. You do still need to be in range of the boss and on its threat list. What a group does for you is it considers all the damage to the boss of all the group members when determining if you met that 1% threshold.
 
To echo MrSmiley though, there is a code fix in the works to make the process of receiving credit for contracts a little more intuitive.	
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			Question! Wouldn't limiting the amount of individuals at these events fix alot more problems? Wasn't there some part of the megaserver implementation that was supposed to do this? Or am i thinking of another game?	
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			Make outdoor bosses pvp flagged thereby flagging anyone hitting it. Players will thin out the crowd themselves.	
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			there is already a bug in the game that is causing people to flag at these largescale events and no one can pin down exactly why its occuring.	
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there is already a bug in the game that is causing people to flag at these largescale events and no one can pin down exactly why its occuring.
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Thats fine and dandy for a PvP server, but last i checked Entity is a PvE server. I shouldn't be flagged without my consent in the open world. If I wanted to have to deal with getting railroaded at large scale events I would have played on a PvP server. Entity is the home of the PvE players, the PVP players are just guests here till the population recuperates and they can go back home and enjoy trying to maximize their ePeen on each other.
 
So hopefully they fix this BS.	
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			Actually it's a lore problem and a faction problem regardless of server type. I did not start on the pvp server nor do I want to go there. But if we are fighting a major mob such as Scorchwing out in the open it stands to reason to fight the other faction because yes they are our enemies. I enjoy the lore and it is ruined when dominion "help" us kill something. Hopefully they get this bug fixed as not all people do get flagged up. As for getting railroaded, easy don't participate no one is forcing you to.	
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To clarify, the reason we're encouraging grouping up is because of that 1% damage requirement. However, *just* being a group isn't enough on its own. You do still need to be in range of the boss and on its threat list. What a group does for you is it considers all the damage to the boss of all the group members when determining if you met that 1% threshold.
 
To echo MrSmiley though, there is a code fix in the works to make the process of receiving credit for contracts a little more intuitive.
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			Regardless of how you get credit, there are still serious issues with the Starcomm and Scorchwing contracts. I have not once been able to do these events without being disconnected due to server lag. Unless I can get credit while dc'd being in a group helps nothing. 	
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Regardless of how you get credit, there are still serious issues with the Starcomm and Scorchwing contracts. I have not once been able to do these events without being disconnected due to server lag. Unless I can get credit while dc'd being in a group helps nothing. 
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			Until this is fixed, we players need to step up and help out the rest of our community in this.  Wait until everyone is gathered at the boss to kill it, don't start beating it just as it pops up, especially knowing that by doing so you are *cupcaking* over everyone else in the area.  	
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			To repeat what I've said elsewhere, the Star-Comm event should honestly not even be a contract with how getting credit for it works. The only way to get credit is to camp the spawn of the boss and hope you can get a hit on the thing before it dies, which is purely luck based due to the boss not having nearly enough health for the amount of players drawn in by the contract. Either the event needs to be adjusted to be more appropriate for the large groups the contract brings in or players need to be able to earn credit without hitting the boss as long as they contribute to an objective. None of this "you need to be engaged in combat with the boss for the half second it's alive to get credit, even if you helped with the rest of the event" stuff we have now.	
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			OK, fifth time in the event just now. Once again, no contract credit. Please remove this from the daily rotation until you get it fixed. As it is right now, it's just insulting.	
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