Antimatter Jet

Of all the weapons available from Arsenal Megacorp, the Antimatter Jet and it's variations are definitely the strangest. Rather than traditional weaponry that fires rounds, rockets or lasers, this gun fires large dark globules called antimatter.
The gun itself has a medium amount of damage considering when it is obtainable, a decent rate of fire, and even splash damage. The globules of antimatter fired also travel quite slowly compared to other weapons and have a range limit - they will disappear after a certain amount of time. As the globules dissipate, they send off a small explosion. However, the explosion is so small, a player has to be practically next to the globule to be affected. The large size of the balls make them perfect for hallways and for this fact with others it is quite susceptible to spamming in corridors, closed spaces or for camping (like the Beserker Shield in Lift).
The antimatter itself is also quite a wonder, with much potential for strategy. It is able to bounce off surfaces any amount of times (the angle it is hits the surface at is the angle it bounces off at), but the limit is the globules will dissipate after a certain amount of time. With this in mind, it is possible to hit players around corners or structures and users are able to essentially create impromtu barriers to corner foes or just cut them off for escape. Antimatter jets generally work best with players below rank 10, for they are not experienced enough to dodge the bullets of anitmatter and does not have a stronger weapon. Chances are, you'll kill them first before they get to shoot back, or realize where the globules are coming from.
Beware that it is entirely possible to run into your own shots with the speed the globules move at. In rare occurences, it is also possible to deflect the antimatter with weapons such as the gravity hook, auto rifle/mag-rail and another antimatter jet.
==Strategy==
Utilise the ability to bounce off surfaces to your advantage.
This means you can hit players from around a corner or behind an object to avoid being attacked too. It is common for players to be standing closeby to a battle behind a wall or protection of some sort and be spamming the antimatter jet into the battle. This is quite effective in getting kills but be sure to watch your back in case of a surp
rise attack.
The ability to create barriers also has a lot of potential as you are able to hold off an area for camping needs (Beseker Shield) or to just escape. jshank of Unofficial Eliminate Pro Forums "Weapon: Antimatter Jet - Tactic: Pinning"
There are many spaces to be found where spamming the Antimatter Jet is effective but it is not a good idea to stay in the same place for so long as you will not get many kills. It is also very effective in water as movement is reduced and the globules are quite large.
==Stats==
 	Base		L1 / cost / lvl req	L1 / cost / lvl req	L1 / cost / lvl req	L2 / cost / lvl req	L2 / cost / lvl req	L2 / cost / lvl req	L3 / cost / lvl req	L3 / cost / lvl req	L3 / cost / lvl req	L4 / cost / lvl req	L4 / cost / lvl req	L4 / cost / lvl req	L5 / cost / lvl req	L5 / cost / lvl req	L5 / cost / lvl req
Damage 	15 		16 	50c 	8 	17 	100c 	11 	18 	130c 	15 	19 	195c 	19 	20 	280c 	24
Capacity 	4 		4 	85c 	8 	5 	180c 	11 	5 	270c 	15 	5 	365c 	19 	6 	475c 	24
Rate of Fire	L0 		L1 	85c 	8 	L2 	180c 	11 	L3 	270c 	15 	L4 	365c 	19 	L5 	475c 	24
Zoom 	L0 		L1 	32c 	8 	L2 	_c 	11 	L3 	_c 	15 	L4 	_c 	19 	L5 	_c 	24
Reload 	L0 		L1 	50c 	8 	L2 	100c 	11 	L3 	130c 	15 	L4 	195c 	19 	L5 	280c 	24
 	L6 / cost / lvl req	L6 / cost / lvl req	L6 / cost / lvl req	L7 / cost / lvl req	L7 / cost / lvl req	L7 / cost / lvl req	L8 / cost / lvl req	L8 / cost / lvl req	L8 / cost / lvl req	L9 / cost / lvl req	L9 / cost / lvl req	L9 / cost / lvl req
Damage 	21 	345c 	29 	22 	390c 	34 	23 	415c 	40 	24 	500c 	46
Capacity 	6 	515c 	29 	6 	555c 	34 	7 	580c 	40 	7 	700c 	46
Rate of Fire	L6 	515c 	29 	L7 	555c 	34 	L8 	580c 	40 	L9 	700c 	46
Zoom 	L6 	_c 	29 	L7 	___c 	34 	L8 	___c 	40 	L9 	___c 	46
Reload 	L6 	345c 	29 	L7 	390c 	34 	L8 	415c 	40 	L9 	500c 	46
==References==
Category:Weapons