Block Drop Calculation

With the release of the v0.11 Dwarven Mines update, most of the block drop increases have been condensed into multiple fortune stats for each relevant activity (, , ), greatly simplifying how the drop chances are calculated.
==Mining==
\text{Average Amount} = \text{Base Amount} \times \text{Base Drop Multiplier} \times \left(1 + \frac{\text{Mining Fortune}}{100}\right) + \text{Additive Bonus}
Where:
*\text{Base Amount} is the amount of drops received without any bonuses.
*\text{Base Drop Multiplier} includes bonuses that increase multiplicatively with one another (Mining Fiesta, SkyMall's 5x Titanium).
*\text{Mining Fortune} is your total bonus, including ore-specific bonuses.
*\text{Additive Bonus} is comprised of bonuses that are unaffected by the base drop amount or by (e.g. Fallen Star, reforge).
===Example===
Mining Titanium Ore with a Mining Fiesta and 5x Titanium active while near a Fallen Star, with .
2 \times 2 \times 5 \times \left(1 + \frac{300}{100}\right) + 2 = 82
==Farming==
\text{Average Amount} = \text{Base Amount} \times \left(1 + \frac{\text{Farming Fortune}}{100}\right)
For a list of modifiers that affect crop drops, see .
==Foraging==
\text{Average Amount} = \text{Base Amount} \times \left(1 + \frac{\text{Foraging Fortune}}{100}\right)
For a list of modifiers that affect log drops, see .
==History==
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