Telegraphic Attack

"Here it comes!" — The Disco Kid, Punch Out!! (2009)
==Martial Arts==
described on MA113
*cannot be used as a Riposte
*gains no benefit from an earlier Feint
*doesn’t “stack” with the bonus for Evaluate
==Quotes==
===Kromm ===
2010 http://forums.sjgames.com/showpost.php?p=974785&postcount=10 re Telekinesis
:I'd allow +4 to hit, as for Telegraphic Attack, in return for the attack being totally, utterly visible. The teke is over there glowering, with a pulsating vein on his forehead, whilst uttering loudly exactly what he intends to do to his victim (as a "visualization aid," say). The target, meanwhile, can actually see the air crackling and get out of the way.
2013 http://forums.sjgames.com/showpost.php?p=1680613&postcount=64 re Evaluate
:Most melee blows should be thrown after three turns of Evaluate for +3. If there's an error in the rules, it's that the +4 for Telegraphic Attack probably should stack with this.
==See also==
*Close-Contact Shots
*Long-Distance Telegram
*Rolling Stone
Category:Melee Attack Options