Ward

Ward is a player character in Campaign 3. He travels with an animal familiar, Henrietta.
== Description ==
=== Personality ===
Ward is passionate about science - at least in so far as it relates to the Shattering, and any other subject that becomes his hyper-fixation. He prefers to lean on reason and persuasion first before violence or force, and has an aversion to killing. Extremely bully-able.
=== Appearance ===
Ward is a lanky hobgoblin man with red-brown hair and eyes like a goat. He dresses on the nicer side, preferring waistcoats and sometimes long skirts, and keeps himself generally clean with prestidigitation. He carries a blue mithral rapier.
== Bibliography ==
=== Backstory ===
Ward grew up in the Feywild living around other goblins, until the Shattering spurred him to attend Mudwall University as a student of magic. There he studied Enchantment and mastered the technique of Onomancy. He was also able to dive into the suddenly opened field of researching the Shards, at least from a distance. 
=== The Someshot ===
Toward the end of his studies at Mudwall University, Ward learned of a field research mission being conducted by the Shard Research League, in which they were looking for more bodyguards. Unable to join as a scientist, Ward dragged his school friend Drosera along to join as guards, and get the opportunity to study a new shard up close. The trip ended in disaster, however, when they were intercepted by a group of mysterious mercenaries led by Lord Fulkan. All of the researchers they were supposed to protect ended up dead, as well as one of Ward's new party members, Stephen. Worse for Ward, he escaped with a cursed injury to his hand, preventing him from casting magic.
=== Interim ===
Ward went back and finished his schooling. Afterwards he remained in Mudwall, working as a teacher's aid for a time and undergoing physical therapy. It took two years to begin to truly rebuild his ability to cast spells with any proficiency, and even then he could no longer cast as he could before the SRL Incident.
Ward continued his research into the Shattering, but slowly became frustrated with his lack of progress. Mudwall University proved too competitive for him with his hand in its current state, and he lacked confidence in the SRL as an organization. Eventually he left Mudwall to travel with the Fourth Act, hoping that by seeing the world and becoming an adventurer, he can finally uncover the answers he's looking for.
Category:Characters