Advanced Gun System (ATwT)

==Overview==
The Advance Gun System is an advanced version of the self-contained Handheld Weapon used on BattleMechs. This was created by fan writer Dragon Cat.
Like the regular Handheld system, the AGS is external mount for extra weapon held in a BattleMech's hand actuators. 
==History==
First built in the Twin Sons system of the Free Worlds League the advanced gun system was a high-tech variant of the Hand-Held Gun already employed by many of their Ultra-Light Mechs. Designed for larger BattleMechs to allow them to bring an extra weapon to a fight. These weapons were not designed to be long live affairs but instead an entry level piece of firepower which could be discarded and recovered once the battle was done.
==Game Rules==
===Basic Rules===
The Advanced Gun System follows the Handheld Weapon System rules. No weapons mounted in torso nor arms save the AGS may be fired. This does not include leg or head mounted weapons.
A BattleMech once discards the AGS, it is free to use all it's weapons mounted in torso and arms.
===Construction Rules===
Single Weapon system may be mounted at any time
Ammunition, Heat Sinks and Armour added as standard
Weight then halved once all have been added
For every ten tons of weapon 1 ton of fire control must be paid any weapon built without fire control will gain +3 to hit
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;Example: Autocannon/10 mounted in a Advanced Gun SystemAutocannon/10 + 12 tonsAmmo AC/10 (10 Rounds) + 1 tonFire Control + 1.5 tonsArmor (8 Points) + 0.5 tonsTotal AGS Weight/2 = 7.5 tons
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===Advanced Construction Rules===
Only one weapon (1 item, not type) may be included in any AGS
+1 Penalty to hit when using the weapon
BattleMech must have two functioning hand actuators to use the weapon otherwise it cannot be used.
==Notes==
*Wiki Note: All known details how this system works is listed in this article. 
==References==
==External Links==
*New Tech form Alternate Timeline with Thanks on Bg.BattleTech.com/forums
Advanced Gun System
Advanced Gun System
Dragon Cat