Weapon Perk

A weapon perk is a feature on a weapon that changes its attributes or alters its function.
==Destiny==
Almost all weapons of uncommon or higher rarity have perks and upgrades that can be unlocked by earning experience with the weapon equipped. Perks typically come in the form of different optics, adjustments to attributes, special abilities and increased attack power. In almost all cases, the rarer the weapon, the more perk choices that are available.
:Weapons typically have the following perk and upgrade options available:
*Uncommon: Two optic/attribute options, one ability and one damage upgrade.
*Rare: Three optic/attribute options, one ability, two abilities and/or attribute adjustments.
*Legendary: Three optic/attribute options, two abilities, three abilities and/or attribute adjustments.
*Exotic: Three attribute adjustment options, two abilities (one or more possibly unique).
Legendary and Exotic weapons acquired during Year 2 and Year 3 can only have their attack increased by infusing a weapon of higher attack into it.
Before perks can be used, they must be purchased with Glimmer and/or other upgrade materials such as Weapon Parts. Perks/upgrades in the same column, such as optics, can be swapped for free once purchased.
===List of Weapon Perks===
Icon	Name 	Description 	Applicable Weapons 	Notes
 	Accelerated Coils 	Reduces charge time. 	Fusion Rifles 	
 	Accurized Ballistics 	More range and Impact. Increased recoil. 	Machine Guns, Shotguns 	
 	Aggressive Ballistics	More predictable recoil. Enhanced Impact. Shorter range and more recoil. 	Shotguns, Machine Guns 	Offers highest Impact increase of the attribute options.
 	Aggressive Launch 	More predictable recoil. Enhanced Blast Radius. Reduced Velocity and recoil. 	Rocket Launchers 	Offers highest Blast Radius increase of the attribute options.
 	Armor Piercing Rounds	These iridium-core rounds overpenetrate targets. Their mass slows down weapon handling. 	Auto Rifles, Machine Guns, Pulse Rifles, Scout Rifles, Sniper Rifles 	
 	Army of One 	Unassisted kills with this weapon reduce grenade and melee cooldown. 	Auto Rifles, Hand Cannons, Rocket Launchers, Scout Rifles, Shotguns 	
 	Battle Runner 	Kills with this weapon grant a brief boost to the sprint's top speed. 	Auto Rifles, Scout Rifles, Shotguns, Sidearms 	Also boosts regular movement speed. Lasts 5 seconds.
 	Braced Frame 	Increased Stability. Reduced Magazine Size. 	Auto Rifles, Pulse Rifles, Scout Rifles, Fusion Rifles, Sniper Rifles, Shotguns 	
 	Cascade 	Melee kills increase the reload speed of this weapon for a short time. 	Auto Rifles, Fusion Rifles, Shotguns 	
 	Casket Mag 	Increased Magazine Size. Reduced Stability. 	Scout Rifles, Sniper Rifles 	
 	Crowd Control 	Kills with this weapon grant bonus damage for a short time. 	Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns 	
 	CQB Ballistics 	Greatly reduced recoil. Significant penalty to range. 	Machine Guns, Shotguns 	
 	Custom Optics 	Precision glass for better zoom.For Patience and Time: Precision glass for lower zoom, wider view. 	Pulse Rifles, Scout Rifles, Sniper Rifles 	
 	Extended Mag 	A larger magazine. 	Auto Rifles,Scout Rifles, Shotguns, Fusion Rifles 	
 	Feeding Frenzy 	Kills with this weapon increase reload speed for a short time. 	Machine Guns, Shotguns 	
 	Fitted Stock 	Increases weapon stability. 	Auto Rifles, Machine Guns, Rocket Launchers, Shotguns, Sniper Rifles 	
 	Field Choke 	More range and Impact. Increased recoil. 	Machine Guns, Shotguns 	Offers highest Range increase of the attribute options.
 	Field Scout 	Maximum Ammo capacity. 	Auto Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles 	Auto rifles have ammo capacity increased according to caliber.
 	Final Round 	The last round in a magazine deals bonus damage. 	Hand Cannons, Scout Rifles, Shotguns, Sniper Rifles 	In the Crucible, Final Rounds of high-caliber sniper rifles like Efrideet's Spear do not require a headshot to instantly kill.
 	Focused Fire 	When zoomed, this weapon fires slower, but causes additional damage. 	Auto Rifles, Machine Guns 	
 	Flared Magwell 	Reload this weapon even faster. 	Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles 	Synonymous with Speed Reload.
 	Firefly 	Precision kills with this weapon cause the target to explode. 	Scout Rifles, Sniper Rifles, Hand Cannons (Fatebringer and Ace of Spades), Pulse Rifles (Smite of Merain) 	Explosions inherit any elemental damage the weapon typically inflicts. It can therefore be used with corresponding burn modifiers.
 	Full Auto 	This weapon can be fired in full auto mode. 	Pulse Rifles, Scout Rifles, Shotguns 	Shotguns with this upgrade also have increased rate-of-fire.
 	Hard Launch 	More Velocity and Blast Radius. More recoil. 	Rocket Launchers 	
 	Hand Loaded 	This weapon is effective at extended range. 	Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns 	Synonymous with Hammer Forged and Send It.
 	Hammer Forged 	Improved range and accuracy. 	Auto Rifles, Machine Guns, Scout Rifles, Shotguns, Sniper Rifles 	Synonymous with Hand Loaded and Send It.
 	Hand-Laid Stock 	Increased Stability. Reduced Range. 	Auto Rifles, Machine Guns, Scout Rifles, Shotguns, Sniper Rifles 	
 	Headseeker 	Gain an 8% precision damage boost following a body shot 	Pulse Rifles 	
 	Hidden Hand 	This weapon gains better target acquisition. 	Auto Rifles, Pulse Rifles, Scout Rifles, Sniper Rifles 	Increases aim assist.
 	High Caliber Rounds 	Oversize rounds built to stagger enemies and leave them reeling. Their mass makes a weapon harder to handle. 	 	
 	Hip Fire 	This weapon has bonus accuracy while firing from the hip. 	Auto Rifles, Fusion Rifles, Machine Guns 	
 	Hot Swap 	Readying this weapon grants a brief period of bonus accuracy. 	Auto Rifles, Hand Cannons, Scout Rifles 	
 	Injection Mold 	Increased Stability, Faster Handling. Reduced Range. 	Auto Rifles, Machine Guns, Shotguns, Sniper Rifles 	
 	Icarus 	Improved accuracy while airborne. 	Auto Rifles, Hand Cannons, Scout Rifles 	
 	Lightweight 	When held, this weapon grants +2 character Agility. 	Auto Rifles, Hand Cannons, Pulse Rifles, Scout Rifles, Shotguns, Sniper Rifles 	
 	Linear Compensator 	More predictable recoil. Slight boosts to range and impact. More recoil.For Rocket Launchers: More predictable recoil. Slight boosts to Velocity and Blast Radius. More recoil.	Machine Guns, Rocket Launchers, Shotguns 	
 	Longview SLR10 	Low-zoom scope. Improved range and handling. 	Sniper Rifles 	
 	Luck in the Chamber 	One random bullet in the magazine causes considerable bonus damage. 	Hand Cannons, Scout Rifles, Shotguns, Sniper Rifles 	
 	Mulligan 	Missing a shot has a chance to return ammo directly to the magazine. 	Hand Cannons, Scout Rifles, Sniper Rifles 	
 	Outlaw 	Precision kills with this weapon dramatically increase reload speed. 	Auto Rifles, Hand Cannons, Scout Rifles, Sniper Rifles 	
 	Quickdraw 	This weapon can be drawn unbelievably fast. 	Auto Rifles, Hand Cannons, Machine Guns, Pulse Rifles, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles 	
 	Quickdraw IS 	Agile sight. Lightning-fast handling. 	Auto Rifles, Fusion Rifles, Hand Cannons, Pulse Rifles, Scout Rifles 	
 	Perfect Balence 	This weapon has extremely low recoil. 	Auto Rifles, Hand Cannons, Machine Guns, Pulse Rifles, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles 	Synonymous with Fitted Stock.
 	Persistance 	This weapon grows more accurate the longer it is fired. 	Auto Rifles, Machine Guns 	
 	Oiled Frame 	Faster Reload. Reduced Range. 	 	
 	Ranged Lens RLS3 	Mid-range scope. Good effective range and recoil control. Heavy and slow. 	Auto Rifles, Pulse Rifles, Scout Rifles 	
 	Ranged Lens RLS5 	Precision scope. Superb effective range. Heavy, with poor recoil control. 	Pulse Rifles, Scout Rifles 	
 	Rangefinder 	Aiming this weapon increases its effective range. 	Auto Rifles, Machine Guns, Pulse Rifles, Scout Rifles, Shotguns 	
 	Red Dot-OAS 	Snapshot sight. Enhanced target acquisition. 	Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles 	
 	Red Dot-ORES 	Flexible sight. Enhances handling, range, and recoil control. 	Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles 	
 	Red Dot-ORS 	Accurized sight. For precise fire. 	Auto Rifles, Fusion Rifles, Pulse Rifles, Scout Rifles 	
 	Red Dot-ORS1 	Precision sight. Highest zoom in class. Enhanced range. 	Auto Rifles, Fusion Rifles, Pulse Rifles 	
 	Replenish 	This weapon's magazine will be refilled whenever a Super is cast. 	Auto Rifles,Shotguns, Sniper Rifles 	
 	Return to Sender 	Kills with this weapon have a chance to grant bonus ammo to the magazine. 	Hand Cannons, Scout Rifles, Shotguns 	
 	Rodeo 	Reduces the severity of this weapon's recoil. 	Machine Guns, Scout Rifles, Sniper Rifles 	Synonymous with Counterbalance.
 	Send It 	Increases Range and Accuracy. 	Hand Cannons, Scout Rifles, Shotguns 	Synonymous with Hammer Forged and Hand Loaded.
 	Smooth Ballistics 	Less recoil. Penalty to range. 	Machine Guns, Shotguns 	
 	Single Point Sling 	Switch weapons faster. Move quicker while aiming. 	Auto Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns 	
 	Smart Drift Control 	Predictable and controllable recoil. Penalty to range. 	Machine Guns, Rocket Launchers, Shotguns 	Offers highest Stability of the attribute options.
 	Smallbore 	Increased Range and Stability. Slower Reload, Reduced Magazine Size. 	Auto Rifles, Hand Cannons, Machine Guns, Scout Rifles, Shotguns 	
 	Soft Ballistics 	Less recoil. Penalty to Impact. 	Machine Guns, Shotguns 	
 	Speed Reload 	Reload this weapon quickly. 	 	Synonymous with Flared Magwell.
 	Spray and play 	
increases the reload speed of this weapon when its mag is empty
(50% percent faster reload) 	Auto Rifles, Hand Cannons, Pulse Rifles, Scout rifles, Fusion Rifles, Shotguns, Sniper Rifles, Machine guns 	
 	Steady Hand IS 	Stable sight. Optimized for excellent recoil control. 	Auto Rifles, Hand Cannons, Pulse Rifles, Scout Rifles 	
 	Sureshot IS 	Snapshot sight. Excellent handling. Superb target acquisition. 	Auto Rifles, Hand Cannons, Fusion Rifles, Pulse Rifles, Scout Rifles 	
 	Surplus 	Expect to find more ammo for this weapon. 	Fusion Rifles, Machine Guns, Rocket Launchers, Sniper Rifles 	
 	Snapshot 	Aiming this weapon is incredibly fast. 	Auto Rifles, Fusion Rifles, Hand Cannons, Machine Guns, Rocket Launchers, Scout Rifles, Shotguns, Sniper Rifles	
 	Sightsys SLS20 	Very long distance scope. Superb target acquisition and recoil control. 	Sniper Rifles 	
 	Tacsys SLS15 	Mid-zoom scope. Useful for unpredictable situations. 	Sniper Rifles 	
 	Take a Knee 	Gain bonus accuracy while crouched. 	Sniper Rifles 	
 	Third Eye 	Radar stays active while aiming down this weapon's sights. 	Auto Rifles, Hand Cannons, Rocket Launchers, Scout Rifles, Sniper Rifles 	
 	TrueSight IS 	Flexible sight. Light, with good recoil control. Strong target acquisition. 	Auto Rifles, Fusion Rifles, Hand Cannons, Pulse Rifles, Scout Rifles 	
 	Tripod 	This launcher's tube can hold three shells. 	Rocket Launchers 	
 	Upgrade Damage 	Increases Attack Power, allowing this weapon to cause more damage. 	 	
 	Vacuum 	Increases the pick-up radius of ammo drops for this weapon. 	Fusion Rifles, Rocket Launchers 	
==Destiny 2==
==References==
ja:ウェポンアップグレード
Category:Lexicon