Plants vs. Zombies: Sticker Farm/Plants

Plant 	Image	Shiny	Description 	Sun Cost	Recharge	Health 	Damage 	Range 	Other Stats 	Unlock
Peashooter 	 	 	Your first line of defense, fast recharge straight shooter that fires peas at zombies. 	100 	0 	100 	20 	Straight 	N/A 	Level 1
Sunflower 	 	 	Produces a sun at the start of every turn. 	50 	1 	100 	N/A 	N/A 	Sun Production: 50 	Level 1
Wall-Nut 	 	 	A high health wall that protect other plants. 	50 	3 	200 	N/A 	N/A 	N/A 	Level 2
Potato Mine 	 	 	Takes turns to arm up, before dealing high damage to zombies within this tile. 	25 	3 	100 	900 	Tile 	Arming Time: 2 Turns 	Level 2
Aspearagus 	 	 	High damage straight shooter, however can only attack every other turns. 	150 	1 	100 	50 	Straight 	N/A 	Level 3
Cabbage-Pult 	 	 	Lobs cabbages over obstacles and shields. 	125 	0 	100 	25 	Lobbed 	N/A 	Level 4
Cherry Bomb 	 	 	Instant-used. Blows up zombies within an area. 	150 	4 	N/A 	900 	3x3 	N/A 	Level 4
Snow Pea 	 	 	Fires frozen peas that slow down zombies for 2 turns. 	175 	1 	100 	20 	Straight 	Chill: 50% Speed 	Level 5
Bellflower 	 	 	Heals the plant forward at the start of every turn. 	75 	2 	100 	N/A 	Tile Forward 	Healing: 30 	Level 5
Puff-Shroom 	 	 	A cheap low-range attacking plant with limited lifespan. 	0 	0 	20 	20 	Straight, 1x3 	Lifespan: 3 Turns 	Level 6
Sun-Shroom 	 	 	Produces small sun at first, but grows to produce bigger sun each turn until the third turn. 	25 	1 	50 	N/A 	N/A 	Sun Production: 25 then 50 then 75 	Level 6
Grave Buster 	 	 	Destroy an obstacle instantly. Does not take up Seed Packet space. 	25 	1 	N/A 	N/A 	Tile 	N/A 	Level 7
Fume-Shroom 	 	 	Fires fume that pierce through all zombies within range. 	150 	1 	100 	20 	1x4 	N/A 	Level 7
Grow-Shroom 	 	 	At the start of each turn, give the plant forward a boost in attack and health that last for that turn. 	125 	2 	100 	N/A 	Tile Forward 	Boost: +20 damage per projectile, +60 health	Level 8
Scaredy-Shroom 	 	 	Shoots spore from long range, hides when zombies are near it within 3x3. 	50 	0 	100 	20 	Straight 	N/A 	Level 9
Spore-Shroom 	 	 	Lobs spores at zombies that affect them with spore, when a spored zombie dies, summon a Spore-Shroom where they are. 	200 	1 	30 	35 	Lobbed 	N/A 	Level 9
Hypno-Shroom 	 	 	When a zombie defeats this with a non-crushing melee, they will be hypnotized, go backward and fight for you. 	75 	3 	1 	N/A 	Touch 	N/A 	Level 10
Magnet-Shroom 	 	 	Attracts metallic objects to remove them, then throws it back at zombie the next turn, before repeating the attract for the turn after. 	75 	2 	100 	50 	7x5 (Attraction)
Straight (Throw)	N/A 	Level 10
Lily Pad 	 	 	Allows non-aquatic plants to be planted on water. Does not take up Seed Packet space. 	25 	0 	40 	N/A 	N/A 	N/A 	Level 11
Repeater 	 	 	Fires 2 peas every turn, doubling his firepower. 	200 	0 	100 	20 (Per pea) 	Straight 	N/A 	Level 11
Bloomerang 	 	 	Throws bloomerang that can pierce through 3 zombies/obstacles and deal damage twice. 	175 	1 	100 	15 (Per hit) 	Straight 	Pierce: 3 	Level 12
Spikeweed 	 	 	Ignored by most zombies while dealing damage from underneath when zombies walked on it, walked off it or walking on it. Can destroy one rolling object but get destroyed as well.	75 	0 	100 	35 (Ignore shield) 	Tile 	N/A 	Level 12
Sea-Shroom 	 	 	An amphibious short range shooter that shoots further in water but does not expire. 	0 	0 	20 	20 	Straight, 1x4/1x2 	N/A 	Level 13
Iceberg Lettuce	 	 	Freezes the first zombie that came in contact with it, stopping them from moving or attacking for a turn. 	25 	2 	100 	N/A 	Touch 	Freeze: 1 Turn 	Creative Lab (Level 13)
Squash 	 	 	Squashes all zombies in a tile when they're nearby once. 	75 	3 	100 	900 	Close, Tile 	N/A 	Level 14
Tangle Kelp 	 	 	An amphibious plant that either drags a zombie in water to their doom, or trap a zombie on land for 3 turns. 	50 	2 	100 	900 (Water) 	Touch 	N/A 	Level 14
Chomper 	 	 	Devours zombies whole, but take time to chew. Bites giant zombies and mech instead. 	175 	2 	40 	Infinite/300 (Non-eatable)	Close, 1 Tile Forward	Chew Time: 2 Turns 	Level 15
Tall-Nut 	 	 	A tall defensive plant that can block attacks, including jumping and flying zombies. 	125 	4 	400 	N/A 	N/A 	N/A 	Level 15
Guacodile 	 	 	An amphibious plant that fires pits at zombies, and charges forward when damaged. 	125 	1 	20 (Pit)/50 (Charge)	1 	Straight 	N/A 	Creative Lab (Level 15)
Note:
*Recharge: Amount of turns needed to plant another of the same plant.
Category:Plant lists
Category:Sticker Farm
Category:DarkMatter Creations