Ynqar

Ynqar, officially the Principality of Ynqar, referred to as Qasiranuqār nēy Ynqār in New Areveyirsi'tal, is a small Authoritarian Meritocracy in Abexilas, situated along the coast of central Halinn. It is ruled by Prince Thalion Brutaris [New Areveyirsi'tal: Qasiranu Thalion Brutaris]. It is made up primarily of Astrani, Yirsi and Azeral who were mutated as they travelled through their portal from Bagrat to the new world, but also other races who wish to call the country home. The Principality borders the Atreoria of Acreon, Empire of Solge, and the Divine Ascendancy of Boulderov to its north, the Confederation of Assura to its east, and other parts of the Empire of Solge to the west and south.
== History ==
=== Pre-Abexilan History ===
Before Abexilas, many of Ynqar's citizens lived in the region, and later nation, of Areveyi, which was primarily made up of Yirsi and Azeral. The area was under a lot of tension due to issues between the Areveyians and the ruling Anglunians, which was only exacerbated by the impending collission of the Comet with Eldham. This is all recorded in the Arch-Mage Mazzel Levankh's Astral Exodus, featured below.
==== Astral Exodus ====
Before Abexilas, many of Ynqar's citizens lived in the region, and later nation, of Areveyi, which was primarily made up of Yirsi and Azeral. The area was under a lot of tension due to issues between the Areveyians and the ruling Anglunians, which was only exacerbated by the impending collission of the Comet with Eldham. This is all recorded in the Arch-Mage Mazzel Levankh's Astral Exodus, featured below.
 
"In the age when the sun lingered low on the horizon, casting elongated shadows upon the shifting sands of Azreal, and the icy winds whispered tales of the Yirsi across the cities of Krosvallad and Renpaard, a celestial calamity loomed in the heavens. The elves of Bagrat and the Yirsi found themselves facing an impending asteroid, a harbinger of destruction hurtling toward their homelands with unforgiving inevitability.
Fear swept through the hearts of both peoples, and in their desperation. I, Arch-Mage Mazzel Levankh, proposed a daring plan to save our kindred from the impending celestial cataclysm. The elders of Azreal and the council of Yirsi would gather to deliberate on the risky endeavor – to open an ancient astral portal that was said to transcend the boundaries of the mortal realm.
Underneath the glimmering moonlight, all the elves of Bagrat, Krosvallad and Renpaard invoked ancient incantations, our collective magic resonating in unison. The astral portal manifested, a luminous tear in the fabric of reality, shimmering with ethereal energies. As we elves stepped through the portal, a cosmic dance of light and shadow unfolded, revealing the intertwining destinies of these disparate peoples.
Our great and fearless Lord; Shah Arnaris Yirzisrev stayed behind along with many of his court to maintain the opening in the cosmos so that all would be able to pass through; His last act as our leader before he would endure the coming doom upon our homeland. Truly a Lord who served his people.
As I, Arch-Mage Mazzel Levankh. led the way through the Astral plain, we elves felt the very essence of their beings undergo a profound transformation. The astral energies of the portal coursed through our veins, altering our very nature. In the midst of the astral metamorphosis, our elven' bodies were scorched gray as ash an indelible mark of our passage through the celestial gateway.
Yet, amid the adversity, a newfound unity blossomed. The elves, once divided by the vastness of their homelands, their culture and race, now shared a common destiny as Astral Elves. The scorching ordeal left them changed, not only in form but in spirit. No longer bound by the constraints of terrestrial realms, the elves forged bonds that transcended the physical and embraced the ethereal.
As we elves emerged on the other side of the astral portal, the once scorched bodies now bore radiant runes that pulsed with the energy of the celestial crossing. Each rune told a tale of the hardships endured, the sacrifices of our homeland lost forever, and the unity forged in the crucible of astral transformation. The glowing symbols adorned our bodies, a testament to our peoples resilience and the unbreakable bonds that now bound Azeral and Yirsi as one."The Arch-Mage Mazzel Levankh, with eyes reflecting the wisdom of ages, spoke of the journey in hallowed tones, recounting the cosmic odyssey that forever altered the destiny of the elves. The tale echoed through the ages, a testament to the enduring power of unity in the face of celestial adversity, as the Astral Elves stood united in the new infant realm know as Abexilas.
After coming out of the twilight crossing, the Astrani were dazed and confused. While watching the comet plummet towards them and during their travel through the twilight crossing, many had lost their faith in the old gods of the Lux and Arternaian faiths. Many still did not understand what had just happened, as the crossing had felt centuries long. Arriving in this new world, they were without their old leaders. Shah Arnaris and the nobles of House Yirzisrev, a merger of Houses Vindya and Verak'at, had stayed behind to keep the portal open, a sacrifice the people would never forget.
=== Proclamation of the Principality ===
Thalion Brutaris, former commander of the Shah's personal guard was quick to take charge. He, along with several other high-ranking Areveyians, collected the lost and distraught Astrani and brought them together. They set up temporary camp in what is now Geraria, before moving north and settling in what is now their homeland "Ynqar". They called this new settlement Celestya. Soon, Azcrelv, Laysan, and Xafqar would follow. In the spring of 6 VE, standing before the Astrani people, Thalion proclaimed Ynqari statehood from Celestya. However, he refused the traditional title of Shah, instead taking the title of Prince. This gesture signified that there was no replacing the fallen Shah and that he would never be forgotten.
=== Founding Diplomacy ===
Thalion and the Royal Court, consisting of Mazzel and Thyaro Levankh, Zedaar Lorseth, Lukka Yirzisrev, and Lynqaro Vinkaru, realized the weakness of their country even before the official proclamation. It was decided that the Principality would become a member of the Gerarian Commonwealth, a commonwealth of states lead by Geraria and consisting of Aurumflora, Myndelia, Ariefell, Latria, Iksee, Vazarazhdane and Reynaerte (then under a different name). In the beginning, the Commonwealth proved to be efficient and beneficial to the young state, however, that would not last. This would be the first action of Ynqari diplomacy in Abexilas.
In the weeks leading up to the Ynqari Proclamation, the Astrani and others who had joined them in this new world came across the Imperium of Tzainore. Together they discussed what land each nation wished to possess, and borders were decided upon; Ynqar would have the mainland while Tzainore would have the islands to its east. On the day after the proclamation, Thalion asked Thyaro Levankh, former diplomat and close friend of the Shah, to write up an agreement between the two.
In the spring of the year 6 VE, the Principality found a group living in the mountains in between themselves and the As'ro-Pothriki Commonwealth. Upon investigating, this group was the Freehold of Rhodockia, a vassal of the powerful Chimerian Empire. The Chimerians told Rhodockia to stand their ground, taking a hostile attitude against the peaceful one held by both the Ynqari and the As'rian-Pothrics. Eventually, Prince Thalion and King Althric of Pothric managed to convince them to make a settlement. The total sum would be 45,000 suns. While this how incident damaged Ynqari-Chimerian relations, this would not be a permanent arrangement.
Later, in the autumn of the that same year, the Principality discovered a new settlement on their eastern border. This settlement, called Therisean, was owned by the Polarium, a small kingdom of people who had escaped the Comet. Their leader, Lord Knout, did not believe Ynqar's claims legitimate and as such, refused to move. Eventually, after much discussion, the Prince managed to convince Lord Knout to sell him the settlement, with the final price totalling to 20,000 suns. After the purchase, the settlement would be renamed Clifaiya.
In the final months of the year 7 VE, the Principality of Ynqar invited the nobles of the As'ro-Pothriki Commonwealth to visit there capital of Celestya. There, they exchanged gifts, feasted, and signed a pact promising to aid each other should they ever be invaded. This was the culmination of months of diplomacy and building friendships between the two countries and there peoples, and promised more to come. A scribe's record of the event is copied below:
In the summer of the year 6 VE, the Principality of Ynqar reached out to their northern neigbours of Acreon. After initial confusion, the two nations became good friends. This culminated in a pact of mutual peace and prosperity, signed in the final months of 9 VE. When the Kingdom known as Axelm started attempting to settle on the shores of Acreon, Ynqar was quick to offer help should the crisis turn into an armed conflict. In the later half of the year 8 VE, the Merchant Republic of Merenthine, which had settled on the sandy peninsula to Ynqar's south east, sent an envoy to the city of Florialis D'Ynqar, and the two nations officialy began talking to each other. It was during these discussions borders were decided, completing Ynqar's official borders.
In the year 8 VE, embassies from the south west came across the sea and landed at Celestya. Allies of the As'rian-Pothric, they warned of thieves in the south. This was the Jorthari Mandate and the thieves they warned of came from Corry. Thanks to their warning, Ynqar was able to protect their cities and the thieves never came near them. In the autumn, they signed a treaty of mutual peace and non-aggression. Then began a time of sharing histories and religions between the two. Some claim the Lunarian Triune, the faith of the Jorthari, inspired the Azdayo faith.
In the summer of 8 VE, a settlement north of Azcrelv was discovered by some of its citizens. These people called themselves Fossum Astri. Discussions with Acreon informed Ynqar that the tribe had initially settled in their land and had been driven out. Lynqaro Vinkaru, Minister of Propaganda and expert in linguistics, travelled from Florialis to the lands of the Fossum Astri and, through similar known languages, communicated with the people. After several days of communication, Lynqaro managed to convince the people to integrate into Ynqar. It would take another year for the people to integrate completely and move into the cities of Ynqar.
=== Myrtana Crisis ===
The Myrtana Crisis was an ordeal between the Principality of Ynqar and the Kingdom of Myrtana, although it was started by a Ynqari merchant, Yrēlēnly. Yrēlēnly stole a turtle from Myrtana, trafficking it home in his boat. However, he soon let this information slip and the Ynqari government caught wind of it. The Prince demanded he return it back to the Myrtanians, to make sure no conflict arose between the two nations. Begrudgingly, Yrēlēnly agreed but, alas, it was not to be. Upon arriving at their city of Theos, Yrēlēnly picked a fight with several Myrtanians, one which he claimed to have one. This was not the last time Yrēlēnly raided the Myrtanians, he, along with some another Ynqari would raid a total of five times. The Prince, enraged by this misbehaviour, punished the two belligerents with forced labour and demanded they pay a fine. In total, they paid 11,000 suns, 2000 of which were sent to Myrtana. Yrēlēnly was forced to apologise to several Myrtanians, and was strictly banned from visiting the country. As a final act in restoring the peace between the nations, Prince Thalion signed a treaty of non-aggression with King Ravian of Myrtana.
=== Construction of permanent settlements ===
In 11 VE, Minister of Infrastructure and talented Architect, Zedaar Lorseth, began designing Celestya. Ynqar would after this point begin moving away from the tents that had housed them since their landing in Abexilas and start constructing their many towns. Lukka Yirzisrev would begin working on his town of Azcrelv in the northwest, Lynqaro Vinkaru on his town of Florialis D'Ynqar in the far east, and Thyaro Levankh on his town of Marah Arnaris on the western peninsula. The staple material of the southern cities of Celestya and Marah Arnaris would become white stone found in the mountains. In the east, it would become a black slate from the depths, and the north, colourful clays.
In the autumn of 12 VE, Prince Thalion was approached by one of his citizens, Jamva Yalvinn-Koan. Jamva was looking to establish a museum within the nation with his vast collection of banners from across Rathnir, Eldham, and Abexilas. After discussing with Thalion, he agreed, allowing the International Museum of Banners to settle in Ynqar.
=== Collapse of the Gerarian Commonwealth ===
In the spring of 13 VE, the Gerarian Commonwealth, which Ynqar had been apart of since its found 7 years prior, began collapsing. A deadly plague struck the nation of Geraria itself, spreading like wildfire and devasting the capital of Amaria. All of the Gerarian government, aside from King Blu and his advisor Walker Reddington were killed. The government, attempting to keep it's people under controlled, proclaimed a state of emergency and claimed that there were 'mass abductions' by Skulk Cultists, but no evidence of this ever came to light.
Upon the arrival of the news of the plague in Amaria on their shores, Myndelia's leader, Marcus Atilius Corvinus, declared his people free from the Commonwealth. He then proceeded to call for King Blu to step down from his position, infuriating Blu in the process. Aurumflora soon heard the news as well, as a beleagured messenger collapsed on the streets of their capital, Vallisfera. Their president, Ryan, declared their independence and withdrew them from the Commonwealth as well. Ynqar followed suit, then Reynaerte (then under a different name), and finally Merenthine.
Latria, small and just west of Geraria, collapsed without the support of Geraria. Its people dissapeared and its land fell under Reynaerte's control.
As a last ditch effort to save the falling Gerarian Commonwealth, King Blu brought the Gerarian Imperium underneath his friend Michael Aurelian and the Imperial Halge Federation in the summer of 14 VE. The two surviving Commonwealth states, Ariefell and Iksee, fell into this new commonwealth, remaining loyal despite everything. However, this was all too late. Preyella broke away from the Geraria with Nova Pertonia and Adamsville, Reynaerte (then under a different name) expanded eastwards, taking now empty land. Tamjiban negotiated vassalage with Halge, gaining for themselves semi-independence.
Myndelia, Aurumflora, Ynqar, and Reynaerte, recognising their own weaknesses without their previous protection, came together and signed a treaty, promising each other aid should they come under threat from external forces. This treaty would continue despite the exodus of the Aurumflorans to Dyshella and the collapse of Myndelia, becoming a defense pact solely between Ynqar and the fourth nation of the treaty.
=== Collapse of the As'rian-Pothriki Commonwealth ===
In the winter of 15 VE, Ynqar's northern neighbour and long time ally, the As'ro-Pothriki Commonwealth began a slow and painful collapse. 
Some would rumour this mysterious disease was the infection that struck the Ynqari city of Azcrelv later that year. Whatever the case, the As'rian cities of Atheron and Kijizayegor and the Pothriki cities of Menegrott, Asliggor, Loszigmorigg, Diksongor, Bolttrik, and Horttriyunrigg would all soon fall into disrepair or into the hands of their neighbours. The Halinnic League, an organisation formed by Althric to defend its member states was inherited by Ynqar, but it was soon dissolved.
=== Infection of Azcrelv ===
In the year 8 VE, an organisation inside of Tzainore known as the Yankara Kreigal Research Division underwent great upheavel. The leader of YKR, YAN-0000, had to rebuild the organisation, a slow and painful process which Ynqar sought to aid. This process culminated in the creation of the Anomolous Research Centre, commonly abbreviated as ARC.
Multiple years later, in the early spring of 15 VE, the city of Azcrelv awoke to find an infection throughout the slums. This infection, once it took ahold of a victim, would slowly but surely turn them inside out, killing them. Immediately upon hearing this, Prince Thalion implemented a travel ban to-and-from the city, built two walls, one keeping Azcrelv isolated and one protecting Celestya, and coordinated medical aid, alongside Tzainore. While the details of the infection after the annoucement are not very well documented, the infection was curbed by the combined efforts of Ynqar, Tzainore, and the ARC, allowing constructions to resume.
=== Changing Neighbours ===
Around the year 23 VE, several actions occured across the eastern Holunnttik Basin. The decaying state of the As'ro-Pothriki Commonwealth allowed a Reynaerte (then under a different name) to vassalise the Mercantile Republic of Merenthine and establish the Duchy of Orbitalia and Kingdom of Marcea. Merenthine vassalised underneath Reynaerte as well, as a counter to their growing fear of Scaliga. Meanwhile, Reynaerte exported the Duke of Orbitalia-Coolantis, Jack Skivar, into the area, where he established the city of Distaria just west of Kijizayegor. Atheron was also claimed by the Halinn Black Army, an internal organisation in Reynaerte of anarchist ideology, who renamed it Kropotkingrad.
A tribe arrived from the north as well, establishing the settlement of Alentaeux in the ruins of Loszigmorigg. Reynaerte also vassalised them, and the settlement became a kingdom. It would not be long before Merenthine and Marcea attempted to merge into one state. The offer was extended to Ynqar, however the disarray, disagreements, and a lack of understanding on Marcea's part led to the Royal Court deciding against joining. This would prove to be the right decision, as Marcea and Merenthine soon fell into a land dispute. In the summer of 26 VE, King of the As'ro-Pothriki Commonwealth, Aegeus I reformed the country into the Xokrii Eternum and made the state religion Xoldir, the ancient As'rian faith. Soon after, the Empire of Scaliga set up an outpost on Xokrii's northern border, and, in order to protect the nation, Aegeus allowed the nation to become their vassal. After meeting with Aegeus, Prince Thalion decided to keep the ancient alliance between the two peoples.
In the latter half of 28 VE, Rhodockia set up a colony in the territory of Xokrii Eternum and went about developing the land. The King of Xokrii, Aegeus Asellus, reached out to the Rhodockians so he could reclaim his land, but he was swiftly shut down. Going to the Rhodockian's greatest enemy, Chimeria, he convinced the leader of Rhodockia to sell him the claim for 80,000 suns. After selling the land to Xokrii, Rhodockia lit the city on fire. It was thanks to Ynqar and Chimeria that it was soon put out. The city would become known as Ottirnalia.
=== Naval Expansion ===
In the autumn of 27 VE, Vanqasiranu and Arch-Mage of the Nivdun Guild, Mazzel Levankh, created plans for a Ynqari navy. Alone, he designed ships of all sizes: the Areveyi Flagship, the Yirzisrev Dreadnought Class, the Azreal Galleon Class, the Elth Frigate Class, the Yrvan Destroyer Class, the Valast Corvette Class, the Devan Merchant Class, and lastly, the Zury Patrol Class. He created plans for great navy headquarters, which would look out across the sea and command what he hoped would be the most powerful fleet in Halinn.
=== Cordovian Debt ===
During a rebellion in 11 VE, the Ynqari merchant Yrēlēnly, who had become close with Ravian I, sold weapons and armour to the Ravian Loyalists and their Cordovian allies. While the Ravianists had repaid their debts, even when they lost the war, Cordovia had refused to repay the owed 50,000 suns back. In the summer of 25 VE, the state agreed to take on Yrēlēnly's debt and push Cordovia into repaying the money. Prince Thalion and Yrēlēnly visited Hallsat, the capital of Cordovia to get the funds but the Karalius of Cordovia [later Cordovin-Verzet], Broccoli, refused, and forced the Cordovian Exiles [later Royal Cordovians], under Chumie Mishima, to repay, which they did. 
=== Collapse of the Jorthari Mandate ===
In the last days of 28 VE, the Jorthari Mandate sent a delegation to the Principaity of Ynqar, offering their town, Jorthari Cove. When asked why, Queen Diovolec I said that it was time for he people to move on. She said that it was time for her to move on, and she had given their two other towns to the Independent State of Steelwater. Ynqar agreed, and Mattatrix the Mad Druid gave them the keys to the town. The Queen, alongside her trusted officials, hopped aboard their ships, and sailed away. It is unknown where they went.
=== Quarantine of Roseneye ===
 
In 32 VE, the Princereas Reina of Tzainore annouced the quarantining of the ports of the Democratic Kingdom of Tzainore. Soon after, in conjuction with the Tzainorian goverment, Thyaro Levankh issued an annoucement for Marah Arnaris. In the coming weeks, the Schizocracy of Tamjiban followed suit.
After a while, the quarantine was lifted, and safe travel began up again.
=== Collapse of Chimeria ===
In 37 VE, a succession crisis began in Ynqar's ally, the Eternal Empire of Chimeria. Former Chimerian Empress Zarah staged an uprising with the support of the Akashiro Shogunate, creating the Arushinim Meniirate, with herself as Meniir, or Empress. Ynqar was not called to support Chimeria, but the nation suffered economically as Chimeria was the chief buyer of Ynqari-produced gear. After the great Chimerian Governmental Purge, attempts to sell the gear to Akashiro were tried but also would fail. Eventually, Ynqar's economy recovered, but Chimeria could not. After a slow, drawn-out conflict, in 52 VE, the Arushinim claimed victory, uniting Chimeria without a single battle being fought.
=== Zarilyian Wars ===
In 37 VE, a conflict that would, at its conclusion, come to be known as the Zarilyian Wars began. While the date it began can be argued, Ynqar counts the beginning as the Independent State of Steelwater's renouncement of the Solonist Kingdom of Soliana as their vassal overlord. In thie annoucement, Steelwater leaked Solianaen plans to invade the Kingdom of Galadonn, Caliphate of Alamayn, the Republic of Rolon, and potentially even more. Ynqar would remain neutral in this conflict, despite the conflict escalating to involve the Halinn League and spilling over into the Empire of Scaliga. The pacts of both sides - the Halinn League and the Swords of Halinn - would attempt to recruit Ynqar, but to no avail.
When the conflict came to an end in 41 VE, Ynqar would see major changes to and on it's borders. The Empire of Scaliga collapsed, with half it's land being ceded to the Solonist Kingdom of Soliana and the other half forming the Kakari Company. Halinn City, formerly Kropotkingrad, which had housed the Halinn Black Army under Reynaerte, had been taken over by Scaliga but was then transferred to Soliana. Xokrii Eternum, now free from Scaliga, intergrated into the Principality of Ynqar. It was a slow process, successfully completed around 58 VE. The Second Kingdom of Helos, which had failed to join Xokrii but had become a vassal of Scaliga, was also granted independence, alongside Merenthine, Marcea, and Orbitalia who had been made vassals of Scaliga in an agreement with Reynaerte (under a different name at the time). However, the Mercantile Republic of Merenthine would go bankrupt, and would sell itself, with the new owners creating New Merenthine. The Duchy of Neo-Fuscvinir would seperate from Scaliga as well, and would soon be renamed Neo-Coronia. All of these border changes and the disintergration of the Halinn League would lead to a new diplomatic era for Ynqar, one of influence in it's region.
=== In Wars Wake ===
No sooner had safe travel begun again in Roseneye, in the winter of 42 VE, the Democratic Kingdom of Tzainore collapsed. Princereas Reina has suddenly died and with no heir, the country fell apart immediately. As per a treaty that had been written between Ynqar and Tzainore, the island town of Imploryx joined the Principality. The other two island towns, Agora and Velstosca, joined the now independent vassal of Tzainore, the United Realms of Avedora. In the chaos of the collapse, the Solonist Kingdom of Soliana laid claim to the waters around the island. However, some negotiations and 10,000 suns were able to convince them to leave. As the two nations had split up the land of their shared ally, Avedora and Ynqar signed a mutual defensive pact in 43 VE. It would last until Avedora was incorporated into the Empire of Solge in the summertime of 58 VE.
In the autumn of 44 VE, Prince Thalion Brutaris would lead the first Twilight Vigil, a religious ceremony of the Azdayo Faith. The Ynqari travelled up the mountains to their north, and said prayers to those they had lost since their arrival in Abexilas, especially the nations of Jorthar, Tzainore, and As'ria-Pothric The journey began in Celestya, went along to Azcrelv, then went up into the mountains to the ruins of Sararaf, a holy site of the god Alana. Once at the time, a time of mouring began and candles were placed and lit around a central bonfire on a podium.
In 56 VE, the Empire of Solge, the merger between the Solonist Kingdom of Solge and the Federation of Halge, approached Ynqar with an offer. The Solianaen wished to advance their empire in Zarilyian, which had grown considerably over the previous two decades, and had their eyes on Yqasteri. In return, Ynqar would get Halinn City and the delipdated anarchist community structures within. After lengthy deliberation, Ynqar agreed, giving up the land gifted to them by Jorthar for the safety and security gained by recieving Halinn City, which would promptly return to being known as Atheron, with the Black Army's structures pulled down.
In the final days of 56 VE, the Kingdom of Myrtana split apart, and in the winter of 57 VE, the Empire of Solge merged with the Kingdom of Geraria, then apart of the Empire of Aethos. This caused a spike in nations seeking diplomatic ties and increased relations with Ynqar. The Kingdom of Teirilun, the Vrijsteden Confederation, and Councilate of Thalor all reached out. Ynqar, in turn, reached out to the fledling states of the Phoenix Imperium, Second Federal Republic of Kutaiyara, and the Matoliate of Nerata, all of which were once apart of Myrtana.
=== Expeditions and Exhibitions ===
Alongside the chaos south of Ynqar, Thyaro Levankh, Minister of Foreign Affairs, organised an expedition to investigate the icy seas of northern Halinn. This was the wishes of his late friend, Jamva Yalvinn-Koan, and so he sent forth Captain Szymon Takii and five ships: the Endeavor, the Dauntless, the Newark, the Sandfly, and the Seafire.
In the autumn of 56 VE, Ynqar would host a Grand Sumo tournament. Held at Florialis, representatives would come from not only Ynqar, but the Archonate of Sakravir, the Holy Sanctuary of Arratis, The Swarm, and the Pragonite of Valondor. In the end, the winner was ___ from ___. The event would lead to Ynqari participating in the Sakraviri Talent Show of 57 VE, and would pave the way for the Ynqar-Sakravir mutual defence pact that was signed in 59 VE. Meanwhile, Ynqar would attend the Ratsgiving Day Feast, the Funeral of President Strawbearie's dogs, and the Ratsgiving Festival all in Arratis.
=== The Last Anglunian ===
In the winter of 57 VE, a deathly-looking bird landed in the palace in Celestya, coughing up a message written on stained and tattered parchment and leaving it before taking flight. Upon further examination, the message was sealed with an Anglunian insignia. As it turns out, an Anglunian nobleman by the name of Kosef Hadon-Solaatlan had survived his attempted execution in Eldhamite Soliana, and had somehow made his way to Abexilas. Kosef was the nephew-in-law of the last two rulers of Anglunia, and was now claiming the throne for himself, promising to rebuild the kingdom inside of his new homeland, the Diarchy of K'Arthyn.
Ynqar acknowledged Kosef's right to the throne and supported it due to his ties to House Lochatlan, historic allies of House Yirzisrev. Although there had been hostilies between the Lochaltans and Yirzisrevs and the Solonist branch of House Lochatlan, the Solaatlans, the Solonists had tried to kill him. Ynqar promised to aid his endeavors, but refused to bend the knee to Anglunia again. Kosef would travel between K'Arthyn and Ynqar up until the fall of K'Arthyn, where he would strike out for Talasi after Ynqar could not help him in taking the throne.
=== Rises and Falls of Assura ===
In the spring of 59 VE, the Kingdom of Marcea, the Duchy of Neo-Coronia, and New Merenthine merged into one nation, the Confederation of Assura. Ynqar would extend an olive branch to this new nation, and a non-aggression pact was signed. Bad blood immediatelt formed between Assura and Reynaerte, which would culminate in Reynaerte sending a war declaration. Ultimarely, this first confederation would last less than five years, with Merenthine and Marcea joining the Empire of Reynaerte while Neo-Coronia joined Sakravir. However, this was not the end. In the spring of 63 VE, they managed to gain independence and reform (minus the city of Andustan, which stayed in Sakravir), and the non-aggression pact was reaffirmed. Towards the end of the year, Assura and Ynqar considered merging. In the end, Ynqar decided not to do this and to instead uphold it's ideals of Ynqari self-determination.
=== Marauders Abound ===
In the spring of 66 VE, the town of Melereth, now led by Yrēlēnly, who had risen to the ranks of the Royal Court just days before, was attacked. Raiders rode into the city, attempting to pillage the farming town for all it's worth. That did not happen. The population rallied and threw out the raiders, sending them back out of Ynqar and way to their homeland, Roberg City, in the Federation of Berinasia. A counter raid was sprung, led by Omega, a warrior-friend of Prince Thalion, and the Roberg Raiders were defeated, not just by Ynqar, but by soldiers from across Abexilas who had been attacked by these foolish marauders. As the world would soon find out, these raiders tried to rebel against Berinasia, to grant the Robergtian Order independence. This, too, would ultimately fail, thanks to the Valera-Danmalis Commonwealth.
Not long afterwards, Melereth was struck again, this time by a thief. Jab, was his name, and stealing was his game. However, he was ousted, forced to give hit items back, then tracked back to his hideout in the wilderness, near the ruins of Bolttrik. Upon arriving there, the Ynqari forces burnt down his house and chased him out of their lands, setting a standard for what should be done to a thief.
== Cultures ==
=== Ynqari Culture ===
Ynqari culture is the primary culture of the Principality. It is built around the ideals of courage, hope, and unity. These ideals come out of their shared experiences and suffering of the Astrani during the Twilight Crossing, which brought about the unifying of all Areveyians into one whole people physically and mentally. Because of their mixed culture, the Ynqari are extremely tolerant people who gel well with other cultures, which has aided the Principality greatly. The religions of the Ynqari are the Azdayo Faith and Tarer of Jurah'n.
=== As'rian Culture ===
The As’rian cultural identity evolved from the people of west Valore, who through democratic reform changed the government of Valore from a corrupt democracy to a Monarchy, establishing House Asellus as their main Noble House. It created a big schism as the government was divided and caused an exodus of the easterners; the remaining people decided to adopt a new identity free from the corruption of the easterners and thus began a new people known as As’rians. 
An interesting tradition of the culture is that every person born is given a name beginning with the letter ‘A’. Another major impact on the culture is the Gardens of Verden. Back in the beginning of Eldham, Ardagaur Asellus inherited an enchanted apple in Verden, and which could grow a golden honey tree whose fruit produces golden apples and who's sap produces honey. This tree was planted in Atheron, and is considered a sacred place to As’rians.The culture is generally one with a focus on hierarchy, and government has always been either oligarchical or purely monarchical. In the modern age, they focus on craftsmanship, statesmanship, knowledge, which essentially boils down to refined goods and services.The primary faith of the As’rians is the Lunari Tribune.
=== Tzanic Culture ===
Tzanic culture was the culture of the Democratic Kingdom of Tzainore. Tzanic culture is one of fierce loyalty to one’s people. This can appear as stubbornness to outsiders, but upon establishing a bond with a Tzanic individual, they can become a firm friend. Tzanic culture also observes personal freedoms, as demonstrated by Tzainore’s old constitution.
Apart from these cultures, Pothric and Jorthari cultures are present in Ynqar.
== Fauna ==
=== Rust Claw ===
Rust Claws, also referred to as Sideronyx coronatus or "Crowned Iron Claw", are a dragon named such from the rusty tip on their claws, spurs, and osteoderms, which are made up of iron to serve as further protection against other dragons and terror birds. They are flightless and herbivorus tauroptergid's on the basal side and roam the forests of Halinn. Rust Claws live in large herds containing up to 20 members, feeding on the leaves of the trees and large bushes. When threatened, they shake their head before using their spurs and claws to inflict serious wounds, which are usually cuts or stabs. During matting season, mated pairs will build communal nests which they work together to protect their young from predators.
=== Titan Drake ===
The largest modern terrestrial animal is a species of flightless taruoptergid dragon, the Titan Drake lives in the lowland forests, grasslands, and wetlands of Halinn. It is also referred to as Titanodraco kepus or "Gardening Giant Dragon". These massive beasts can clear forests and even create new forests and environments for other species. These Titans feed on the tops of trees, and can sometimes feed on bones or other unconventional things for a herbivorous titan. If provoked, they can use their clawed and spurred forelimbs and rear up, or use their long tail like a whip. During mating season, herds of males enter massive nesting grounds where females rest and males compete to see who gets a mate. When fighting, males can slash, bite, or even slam their necks against each other, and make deep bellowing calls that echo through the environment. Females lay up to around 15 to 20 eggs and bury them in the dirt, then leave the nests, once the eggs hatch, the hatchlings would move in huge groups and try to hide from any predators that can prey upon them. 
=== Emperor Sea Serpent ===
The Emperor Sea Serpent, also referred to as Basiloserpens cetophagus or "Whale-eating King Snake", roams the seas across the eastern half of Abexlias, and is one of the largest known dragons. They can be a large as a Sperm Whales and are major specialists on whales and other sea serpents. The Emperor Sea Serpent is a titan among dragons, roaming the oceans with an iron fin. These hunters, however, are mysterious in their behavior besides attacking whales, other sea serpents and even vessels and other ships, being a major reason of most ship wrecks besides the weather or icebergs. 
== Economy ==
The Ynqari economy follows a policy of exportation-focused trade. This was established by Thalion Brutaris who believed it was better for the Ynqari people to sell outside of the state rather than to each other as they wouldn't be increasing their or the states wealth. The pillars of the Ynqari economy are the production of armour, tools, and rare musical implements.
Early Ynqari economy came from trading natural resources out in exchange for other natural resources. In the final months of 4 VE, a trade deal was made between the city of Diksongor in the As'ro-Pothriki Commonwealth and Ynqar. Ynqar agreed to give Diksongor 3456 stone blocks in exchange for 1152 spruce logs.
Ynqar also purchased large amounts of copper from the people of Jorthar, whose mountains in their southern territory was especially rich. Ynqar purchase 1152 copper blocks in exchange for 36,000 suns.
Much of the Ynqari wealth is distributed through a small conservative group of territorial leaders which control the majority of the nation's economy and wellbeing. Estimations gather that the Ynqari treasury amasses a total spending capacity of just over a 1,100,000 Suns making the nation one of the wealthiest in it's area. The wealthiest of the group being Prince Thalion.
==== Thalion's Blacksmithing Revolution ====
Beginning in the later months of 11 VE, the Ynqari moved away from trading natural resources to trading refined products. Prince Thalion began producing armour for the state, selling it, then reinvesting in more materials to make more armour sets. This production would become a pillar of the Ynqari economy and would aid in the improvement of relations with Chimeria. In 13 VE, Thalion conceding Laysan to the merchant, Lūth, who turned it into the Twilight Market.
==== Ynqari Iron Rush ====
In the summer of 23 VE, some miners reported to Thalion of what appeared to be a large deposit of iron located deep in a cave they had gone down. Thalion personally accompanied them to the mines and personally took up a pickaxe and began mining away the tuff surrounding the deposit. What they uncovered was the largest amount of iron seen in northern Halinn. So began the Ynqari Iron rush, a two year endeavor which citizens from Yrēlēnly to officials as high as Thyaro mining in the depths. It is reported Ynqar mined over 500,000 suns in total.