Kamen Rider W

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==Summary==
Kamen Rider W (仮面ライダーダブル Kamen Raidā Daburu), alternatively spelled Kamen Rider Double is a Kamen Rider transformed by both Shotaro Hidari and Philip through the Double Driver belts and their own set of purified USB memory-like Gaia Memories. Double is the first Kamen Rider that transforms from two people. They made their debut appearance in the film Kamen Rider Decade: All Riders vs. Dai-Shocker.
==Powers and Stats==
Tier: from to , from to for Maximum Drives, as Gold Xtreme, higher for Gold Xtreme’s Maximum Drive | , much higher through stronger forms, up to with Maximum Drives or as Gold Xtreme, higher for Gold Xtreme’s Maximum Drive
Key: Main Series - Futo Tantei | Post-Futo Tantei
Name: Kamen Rider Double, Shotaro Hidari, Philip
Origin: Kamen Rider
Gender: Male
Age: Inapplicable
Classification: Kamen Rider
Powers and Abilities: 
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|-|Kamen Rider Double=All abilities from Shotaro Hidari and Philip, Transformation with Gaia Memories, Superhuman Physical Characteristics, Telepathy (When Shotaro and Philip set their Gaia Memories into the Double Driver Belt, Philip's conscious mind enters Shotaro's body to produce Double (except when they change into FangJoker, where the opposite happens), Martial Arts, Weapon Mastery, Acrobatics, Air Manipulation with Cyclone Memory (Allows the user to move at fast speeds and control the very power of wind), Fire Manipulation with Heat Memory (Empowers the user with the element of fire), Limited Flight (Can briefly keep himself in the air using the power of the Cyclone Memory), Absorption and Statistics Amplification (The Cyclone Memory allows Double to absorb the wind and use its energy to increase his strength and mobility), Illusion Creation, Elasticity/Body Control and Homing Attack with Luna Memory (Allows the user to cast illusions, stretch limbs, and bend gunshots), and Joker Memory (Can split themselves into half), Energy Manipulation (Some of their attacks are energy-based), Explosion Manipulation (Can cause enemy to exploded via various Finishers), Duplication (Joker Strange allows Double to form four copies of its right side), Weapon Creation (The Fang Memory allows Double to sprout blades from parts of his body), Instinctive Reaction (Sensed the Nazca's attack and blocked it instinctivelyKamen Rider W, Episode 18), Danmaku (via Lunar Trigger blastsKamen Rider W, Episode 7), Forcefield Creation (A passive shield protects Double as he transforms. Created a shield of fire against Weather dopant), Enhanced Senses (Denden Sensors can detect the disturbance in light's wavelength), Energy Projection, Metal Manipulation (Can create energy discs by extending his metallic rod for several metres), Density Manipulation (Using the Metal Memory, Double can harden his bodyKamen Rider W, Episode 11), Resistance to Fire Manipulation with Body Control (Can extend his arm to touch a magma dopantKamen Rider W, Episode 1), Disease Manipulation by Temperature Manipulation (Virus dopant had no affect on Double), Madness Manipulation and Fear Manipulation through Supernatural Willpower (Shotaro was able to overcome Terror Dopant's influence on him, which cause people to lose their minds and suffer from extreme fear, such as curling up in a fetal position and shrieking like a madmanKamen Rider W, Episode 44Kamen Rider W, Episode 45Kamen Rider W, Episode 46. Philip was casually unaffected by the Fear Dopant's presence from the start. Episodes prior, Shotaro's willpower could keep Double's transformation active while at risk of detransforming due to syncing issuesKamen Rider W, Episode 32)
|-|Xtreme Form=All previous abilities, Transformation with Xtreme Memory, Information Analysis (The sheer knowledge of this form wields allows Double to instantly analyze the opponent's capabilities), Fusionism (The Xtreme Memory absorbs Philip's body and fuses it with Shotaro's body in their Rider Form, becoming one in body, mind and soul), Energy Manipulation (Capable of creating powerful energy attacks), Forcefield Creation, Regeneration Negation (High-Mid; Negated ClayDoll's regeneration, who can regen from being smashed to pieces), Resistance to Mind Manipulation (Resisted the Yesterday Dopant's power, which is able to force anyone to repeat their actions from the previous day)
|-|Gold Xtreme=All previous abilities, Air Manipulation and Flight
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Attack Potency: Varies from Small City level (Fought the Weather Dopant, who can create dark clouds1.061 Megatons. Far stronger than the Magma Dopant, who can destroy an entire buildingKamen Rider W, Episode 1. Combos which the Metal Memory will increase their user’s strength by a factor of 5 timesKamen Rider W Zukan5.305 Megatons), to City levelAt least 6 Megatons (FangJoker was able to casually defeat the Arms DopantKamen Rider W, Episode 15, who can previously overpowered HeatMetalKamen Rider W, Episode 14. Xtreme is a form far stronger than any previous form, to the point where it’s described as an evolution to an “ultimate level”Kamen Rider W Zukan) Varies from Small City level+At least 5.305 Megatons to City levelAt least 30 Megatons with Maximum Drives (Shotaro has shown that a Maximum Drive is capable of oneshoting those 5x stronger than himselfKamen Rider W: A to Z/The Gaia Memories of Fate), Mountain level as Gold Xtreme (Overpowered Full Power Eternal's Never Ending HellAt least 150 Megatons and killed him with a single attackKamen Rider W: A to Z/The Gaia Memories of Fate), Mountain level+At least 750 Megatons with Gold Xtreme’s Maximum Drive (Would similarly increase his strength to other Maximum Drives) | Large Star level+ 1 Foe (Destroyed Zodiarts that were as powerful as a beginning of series FourzeKamen Rider × Kamen Rider Fourze & OOO: Movie War Mega Max), much higher through stronger formsAt least 6 Foe, up to Solar System with Maximum DrivesAt least 30 Foe and as Gold Xtreme At least 150 Foe, much higher with Gold Xtreme’s Maximum DrivesAt least 750 Foe (Would still retain his power increase)
Speed: Speed of Light (Can keep up with the Nazca Dopant, who moves at the speed of lightKamen Rider W, Episode 16), FTL as Xtreme (Can keep up with the Utopia Dopant, who can match Trial Accel's speed), higher as Gold Xtreme (Faster than before) | At least FTL (Fought Zodiarts that were comparable to early series Fourze), higher as Xtreme, far higher as Gold Xtreme
Lifting Strength: Class T (Comparable to the Weather Dopant, who can move large bodies of clouds at once), higher as Xtreme, far higher as Gold Xtreme | At least Class T (Should stronger than before), higher as Xtreme, far higher as Gold Xtreme
Striking Strength: Variesfrom Small City level to City level, Varies from Small City level+ to City level for Maximum Drives, Mountain level as Gold Xtreme, Mountain level+ for Gold Xtreme’s Maximum Drive | Large Star level+, much higher through stronger forms, upto Solar System level with Maximum Drives or as Gold Xtreme, much higher for Gold Xtreme’s Maximum Drive
Durability: Varies from Small City level to City level, Mountain level as Gold Xtreme (Took no harm after going through Full Power Eternal’s blast) | Large Star level+, Solar System level as Gold Xtreme
Stamina: Superhuman
Range: Standard Melee Range; Hundreds of Meters with weapons and attacks
Standard Equipment:
*Double Driver: Transformation belt as Double
*Gaia Memories: Devices that used in Double's transformation or power-ups in finisher attacks.
*Fang Memory: Dinosaur-like Gaia Memory that assist Philip whenever he is in distress. Also allows him to become Double as Fang Joker.
*Xtreme Memory: Bird-themed conjoined Gaia Memories that transforms Double into Xtreme Mode. Philip resides in this Memory during the period of reconstructing his new body.
*Memory Gadgets: Support robots that empowered by pseudo-Gaia Memories.
*Metal Shaft: Extendable quarter staff in conjunction with any form that uses the Metal Memory.
*Trigger Magnum: Firearm in conjunction with any form that uses the Trigger Memory.
*Prism Bicker: A pair of sword and shield that used in CycloneJokerXtreme.
*HardBoilder: Double's main Rider Machine.
*Gunner A: Accel's mecha/robot ally, lent to Double in a battle against a Quetzalcoatlus Dopant.
Intelligence: Extraordinary Genius (Possesses the combined the intelligent of both Shotaro and Philip), higher for the Gaia Library (In Xtreme Form, they could access to the Gaia Library, which in turn means that he has access to any recorded knowledge on Earth)
Weaknesses: Double's ability to function is dependent on the condition of both Shotaro and Philip. If their synchronization is somehow disrupted, Kamen Rider Double will be unable to move properly. If their Rider form takes any significant amounts of damage, both of them will feel the pain after returning to normal and Philip will often pass out due to his weaker constitution.
Notable Attacks/Techniques:
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|-|Double Finishers=
*Joker Extreme: CycloneJoker's Maximum Drive finisher, during which a tiny controlled tornado lifts Kamen Rider Double into the air before Kamen Rider Double's body splits down the middle as the halves reach their target in a drop kick fashion. A variation of this attack involves Kamen Rider Double jumping off the back wheel of Kamen Rider Accel Bike Form, allowing for faster acceleration upon descent.
*Metal Twister: CycloneMetal's Maximum Drive finisher, where Kamen Rider Double spins around while swinging the Metal Shaft covered in an aura of wind. When Stag Phone attached to the Metal Shaft, it allows Kamen Rider Double to perform the Metal Stag Break Maximum Drive, crushing the Dopant between two pincer-like energy projections emitted from the Metal Shaft.
*Trigger Aerobuster: CycloneTrigger's Maximum Drive finisher, firing multiple shots of pressurized air at the enemy. When Bat Shot attached to the Trigger Magnum, it allows Kamen Rider Double to perform the Trigger Bat Shooting Maximum Drive, locking onto the target through the Bat Shot and then firing a concentrated blast from the Trigger Magnum with pinpoint precision.
*Metal Branding: HeatMetal's Maximum Drive finisher, causing one or both ends of the Metal Shaft to ignite on fire and deliver a final blow to the opponent. A variation of this attack is the Steam Metal Branding, a tandem attack used in combination with Kamen Rider Accel's Engine Blade which is only seen in the Hyper Battle DVD. 
*Joker Grenade: HeatJoker's Maximum Drive finisher, during which Kamen Rider Double somersaults in mid-air, then HeatJoker's body splits down the middle during descent as the halves each hit the target with elementally energized hooks.
*Trigger Explosion: HeatTrigger's Maximum Drive finisher, which fires a single constant stream of fire that completely vaporizes the enemy. HeatTrigger is the only form of Kamen Rider Double's that has attempted to perform a Twin Maximum, in which the Trigger Magnum blasts out a massive fireball that incinerates anything in its path. 
*HeatMetal's Unnamed Maximum Drive: After inserting the Heat Memory in the Maximum Slot, Double creates a massive fire energy on HardMammother and incinerates anything in its path.
*HeatTrigger's Unnamed Twin Maximum Drive: After inserting the Trigger Memory in the Trigger Magnum and the Heat Memory in the Maximum Slot, Double blasts out a massive fireball that incinerates anything in its path.
*Trigger Full Burst: LunaTrigger's Maximum Drive finisher, which fires multiple charged homing shots at the enemy. When Stag Phone attached to the Trigger Magnum, it allows Double to perform the Trigger Stag Burst Maximum Drive, crushing the Dopant between two pincer-like energy projections shot from the Trigger Magnum.
*Joker Strange: LunaJoker's Maximum Drive finisher, during which LunaJoker splits down the middle, the Luna half makes four copies of itself, and all five Luna halves execute rapid-fire karate chops on the target, and then the Joker half strikes the target with an energy powered chop.
*Metal Illusion: LunaMetal's Maximum Drive finisher where Kamen Rider Double spins the Metal Shaft around to create golden rings that float around Kamen Rider Double, before unleashing them upon the target all at once.
*Fang Strizer: The Maximum Saber is used to perform FangJoker's Maximum Drive, an flying roundhouse kick in which a projection of the Fang Memory's head is shown "biting" the opponent when Kamen Rider Double comes in contact. This can be used with Accel's Accel Glanzer to perform the Rider Twin Maximum finisher.
|-|Extreme Finishers=
*Double Xtreme: CycloneJokerXtreme's Maximum Drive; after closing and opening the Xtreme Memory, a twister forms around Kamen Rider Double that lifts him into the air to then accelerate him down towards his target. 
*Double Prism Xtreme: By using the Prism Memory in the Double Driver's Maximum Slot and activating its Maximum Drive as well as the Xtreme Memory's Maximum Drive, it enables CycloneJokerXtreme to perform a powered-up version of the Double Xtreme which extends the initial drop kick into bicycle kicks. In this form, Kamen Rider Double wields the Prism Bicker which has its own Maximum Drives.
*Golden Xtreme: CycloneJokerGoldXtreme's Maximum Drive, an more powerful version of Double Xtreme.
*Prism Break: After inserting the Prism Memory into the Prism Sword and by pressing the Maximum Starter button on its hilt, the Maximum Drive is initiated, either through an energized slash or a wave of energy.
*Bicker Charge Break: An enhanced version of Prism Break when Double combining the Maximum Starter and power of Gaia Memories.
*Bicker Finallusion: A variation of the Bicker Charge Break turns the Bicker Shield into a whirling disc of energy which Kamen Rider Double can ride like a surfboard, allowing him to perform the Maximum Drive against an airborne foe. A variation of Bicker Finallusion in which the Metal Memory is used in place of the Joker Memory creates a strong energy shield capable of withstanding a wide-area devastation attack from ClayDoll Xtreme.
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==Gallery==
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Kamen Rider W (Double) All Henshin and Finisher 
Kamen Rider W Gaia Memory Encyclopedia Subbed
Kamen Rider W - WBX W-Boiled Extreme
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==Notes/Explanations==
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