Schrade's Dread

The Schrade's Dread is the Schrade Forging Zone after Cwealis came to be.
This area has been remade from a forge to the seat of dread in the presence of its new owner, reflecting the ascension of the wyvern to dragon. It serves as the lair for the Black Doombringer Highdragon, Cwealis.
==Base Camp and Zones==
Schrade's Dread is a special area, so it only has a base camp and a single zone.
===Base Camp===
The Base Camp is located exactly where it was in the Forging Zone. The area has slightly changed, with the bricks having been burnt black and some walls have gave way completely, showing even more of the sky than before. Hunters also must be careful, as the lessened protection means some ranged attacks can reach the camp and hit them.
In Phase 4 the camp is destroyed by the Eclipse Purge attack, meaning it and its supplies can no longer be used.
===Zone 1===
The area is large and wide in total. A black and blue throne made of melded stone and metal overlooks the area, where Cwealis sits when not active. Except for the section where Cwealis's throne is there are rows of deserted and damaged buildings of various shapes and sizes that restrict movement by a fair bit. Fortunately hunters can climb most of them and sometimes find useful items on the roof or inside them. The largest building by the west-side that houses a Dragonator is purposely sealed with a shell of metal and stone to prevent any from getting to it by normal means. The sky is covered by black, purple, and blue clouds. Small stone built bridges run over rivers of a strange reddish, purple and blue liquid. These rivers run across the area in thin and thick forms, too shallow for swimming and more of a hazard. A pool of it at the southern side seems to be the source of the rivers. Surrounding the area is the ancient city of Schrade, its castle section is separated from the Dread by a large deep ravine, while the remaining buildings surround the area but unreachable by a hunter. A mountain range runs behind the Dread from where Cwealis's throne is located.
When Cwealis enters its fully powered state the liquid rivers are evaporated and any buildings damaged in the fight will collapse. Now the area has a blue glow due to black red-thundering clouds blocking out all sunlight and lit up by a distant eclipse. 
Upon Cwealises Eclipse Purge striking the place all detail in the area is wiped away to a near featureless circular black and reddish rock. The bottomless ravine fills with lava, the mountain range behind the Dread has been turned to dust, and the ramparts of Castle Schrade are wrecked and ruined with its bridges destroyed. Black and red clouds now cover the sky instead of black and blue, creating a dark red tint that covers the area. 
Once Cwealis is slain the lava ravine will cool into stone and the clouds dissipate, making the sky clear. There is a bright sun in the sky with a blue sky enough to give everything in the place a shine. 
==Hazards==
*Collapsing Buildings: If a building receives enough damage it will fall apart which pieces will actually damage hunters hit by them.
*Deadly Liquid: The liquid present during the Cwealis battle will cause Deadly Poison and may also inflict Blind and Confusion if hunters remain in it too long.
==Weaponry==
As it was in the Forging Zone, there are numerous siege weapons ready for use in the Dread. The availability of such weapons depends on which Phase of battle Cwealis is in.
===Weapons in Cwealis Quests===
*Ballistae: Three Ballistae are available in the Cwealis quest, with the fourth one having been destroyed by the area's morph. Hunter's can now find two Ballista Binders that can be used to instantly bring the Doombringer Dragon to earth in the air, or bind him on the ground. All three are destroyed once Cwealis fires his Eclipse Purge on the area. 
*Cannons: Two cannons are available in the area. Only one is available at first, with the second only becoming available in Phase 2. They can store up to 5 cannonballs and fired at Cwealis to do considerably more damage than the Ballistae. Both are destroyed by the Eclipse Purge.
*Armour-Piercer Cannon: An advanced cannon located on the western end of the area. Unlike in the Forging Zone, it is sealed up and either has to be destroyed by Cwealis's attacks or begin Phase 2. This cannon's ammunition is built to break through dragon-shells and does significantly more damage and stagger than the normal cannons. When its carefully aimed, it can breaks parts with ease, especially useful in exposing Shadow Cantios's chest weakness. The draw-backs are that only one round can be loaded and fired at a time and compared to the Forging Zone, is limited to a supply of three cannonballs. Should it not be used before the Eclipse Purge, it will be lost like the other cannons.
*Roaming Ballista: Starting in Phase 2 the western section of the area breaks apart in such a way that Roaming Ballista that was once completely buried in rock previous too dense to break is now ready for use. It has 100 rounds and takes 5 minutes to recharge. It isn't able to be destroyed, but it can be rendered ablaze for a while by Cwealis's attacks. Sadly, just like the other weapons, the Eclipse Purge will completely destroy it.
*Great Ballista: This large ballista is revealed in Phase 2 after the last of the rubble covering its lever gets blown away. Akin to the cannons, it must be moved manually if its aim is to be directed other than up or down and it requires its lever to be held down to fire its single bolt. It is, however, a mighty bolt. It is an explosive bolt designed to spin on contact and detonate shrapnel into its target. Whether it is Cwealis himself or Shadow Cantios, should it find its mark the body-part it strikes will break and inflict heavy damage. If it hits Shadow Cantios with a broken chest it is capable of killing the wyvern in one shot. It will also immediately knock down Shadow Cantios and Cwealis, certain for Shadow and if it hits the head, chest or tail end of Cwealis. Such a weapon is highly recommended to use, as not even this one-hit wonder can survive the Eclipse Purge.
*Dragonator: In Phase 3, despite the Cwealis's best efforts to keep it hidden, the Dragonator that is present in the eastern edge of the area will be noticeable amongst the solidified metal and rocks moulded together to prevent its use. To use it, hunters must have Cwealis hit the mould three times with powerful attacks to melt it away enough to reach the lever. The Dragonator is now a single-point, with the second point having been melted into the now destroyed shell. The lessened power is demonstrated as the Cwealis may be staggered longer than usual on impact, he won't fall over. It recharges after ten minutes. In Phase 4, it is the only weapon to survive the Eclipse Purge, although severely heated. When it is activated in this phase, the melting metal around the Dragonator overheats the spear to the point where it is shot from its hold alike a Dragonrazor. This overheated Dragonator can only be used once, as the machine completely breaks down upon firing. Fortunately, should this enhanced drill strike the Cwealis, it does the damage of a double-point Dragonator and will knock the dragon down.
==Monsters==
*Cwealis
*Shadow Cantios
==Trivia==
*The map goes through several transformations. The first is in the third phase of Cwealises battle. The second one happens once Cwealis uses its Eclipse Purge attack. The third and final one happens upon Cwealises death.
**The third transformation has the lava ravine cool to stone and a bright clear sky shines on the place.
*In the fourth phase the Base Camp's destruction means that if hunter's cart, they reawaken from unconsciousness on the opposite side of the area Cwealis is at. 
==In Other Styles of Games==
===Fighting Games===
In the style of traditional Fighting Games, the area has been transformed into a 2D environment, with several of the buildings and hazards across the stage that can be used by the player/monster or Cwealis. As Cwealises health is depleted he will change the stage like with the original fight. The ruined state of the area in the FanGame will have lava rivers where the liquids were that can potentially end a players fight in the worst circumstances. And finally like before, when Cwealis is defeated, the sky clears, the fire dies and the lava turns to rock.
===Stories===
As the area is essentially just an arena for the Cwealis fight, the Dread doesn't have much to it in a Stories style game. It mostly serves as a background to the actual battle with Cwealis and like always, the scenery changes as the fight progresses.
Category:Areas
Category:Chaoarren