Xenolif/Legacy

== Description ==
(Note: The previous name, 'Xenoliif' is used in the In-game Description.)
=== Artist Headcanon ===
* They are considered an invasive species as they spread fast, don't have many predators normally in Sonaria and tend to ravage (destroy) other creature habitats they go through.
* The front arms are evolved for it to eat and drink due to its long legs.
== Appearance ==
The is a gangly, hexapedal creature. Only four of its limbs, all of which feature four digits, are used in locomotion, whereas its forelimbs are used exclusively for utility and are held above the ground. Two pronged horns sprout from the back of its head, and a third larger one protrudes from its nose. The also possesses four free-moving antennae/whisker-like structures, with one pair extending from its mandible and the other from its hips. Its eyes, which glow, feature two pairs of long, horizontal pupils which gives the a four-eyed appearance despite having a single pair. A thin crest runs down its neck and back, and its tail ends in a sharp point reminiscent of a barbed hook. The whole creature's body features a prominent striped pattern.
By default, is purple, grey, black, and magenta. 
=== Males ===
Males have an additional three spiked-tuft protruding from their second forelimb set's axilla.
=== Females ===
Females have no additional features.
== Abilities ==
== Gameplay ==
=== Pros ===
The is a moderately-fast carnivore with a decent appetite stat, meaning it isn't tied to food spawns to survive and can stand not taking food or water for a while. Thanks to Iron Stomach, needs to worry considerably less about eating rotten products (ignoring Sickness from any source), albeit still being careful of the water and HP depletion spoiled food deals. Being capable of eating on the run not only helps in preventing vulnerability while eating but also helps considerably in combined feeding/fleeing/combat mobility. Its ambush gives it an advantage over non-ambusher creatures, especially when chasing non-aquatics underwater. Being a carnivore has the advantage of being capable of picking up or grabbing other creatures regardless of diet.
Its stamina and stamina regeneration are decent, allowing for a quick recovery from exertion and being capable of chasing targets, escaping, or even swimming for short periods underwater without drowning.
The damage done by this creature is quite good, with its weight being good enough to back this and its already high total HP for its tier, but what makes this creature a truly invasive and dangerous species is the combination of that with ligament tearing and toxin, and its AOE ability, Radiation. Ligament tearing has a chance of slowing targets down while Radiation is a very good deterrent for creatures to stay away from the , even covering most ranged abilities, including breaths; and works as both a short-time plan to upgrade any already-present poisons (including those delivered by bites) on the victim to radiation sickness (which may make healing the ailment by those healers capable of healing poison a harder task) and to reduce opponents' stamina and HP regeneration, as well a mid-term plan to rapidly lethally irradiate opponents who are chasing this creature (or which the is chasing), due to its ability being thrice as powerful when compared with other Radioactive creatures on the time of release. Grabbing a creature while the ability toggled on will probably heavily poison the creature in seconds.
Its Keen Observer ability has several advantages, from knowing who to protect, if someone is suffering hypothermia/hunger/dehydration, knowing if someone is invisible with hidden scent, to knowing which target is the weakest/most debuffed and how to act in consequence.
It has one of the best night vision stats (which also means Night Stalker will affect it the most, but still can triangulate where the Night Stalker creature is via its AOE).
=== Cons ===
Its agility is not the best, so while it's mostly covered by the AOE abilities, it's not so easy for the to survive hits to vulnerable spots. Also, the is not immune to poison nor its ability so a fellow could rapidly irradiate and kill it. Poison and radiation take a while to do their lethal job, and creatures with enough HP regeneration or alternative regeneration/healing methods can partially ignore its effects ( does not have enough HP regeneration to ignore it, it's low enough that dying when drowning underwater is unavoidable), and can be countered by creatures with Fortify ability or maximum poison defense, such as Athulyth.
It takes a long time to grow compared with fellow creatures of its tier, meaning it's slightly more vulnerable when growing, albeit not by much.
Additionally, due to its radioactive violet blood with black carcass bones, some people may target this creature just to see it bleed and drop a weird-colored carcass.
== Carry-able Creatures ==
== Trivia ==
* Original concept by dew_theangeldragon, redesign by torviin.
** Inspired by a Xenomorph, a monster from the Alien Franchise, in looks and partly in name. However, Wolfragon has explicitly stated that itself is not a Xenomorph.
** Originally it was meant to be called "Xenoliif", but in-game it ended up being called the .
* Animations by Mukudori.
* The is the first released creature whose name starts with "X".
** This means each letter in the English alphabet is covered by at least one released creature's initial.
* The is the 200th creature to be released in Creatures of Sonaria.
* When was first released, it temporarily shared its in-game description with Ferrah. It is unknown if this was intentional.
* Legacy has violet blood.
** Due to this, when dying, the drops a violet carcass.
** In real life, the change in color is caused by hemerythrin, a respiratory pigment of a purplish/violet color once oxygenated, replacing hemoglobin in several invertebrates, albeit not on the same shade of color
** Due to this and some palette and model similarities, people sometimes referred to it as "Radioactive Ferrah", "Mutated Ferrah", or "Xeno Ferrah" when not using "Xeno" directly until Ferrah's remodel.
* Legacy can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cower, hiding scent and walking on a straight line over lava don't hurt the ) as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
Xenoliif.png| concept art
XenoliifPalette.png|'s primary color palette
XenolifTrialGlimmer.png|Default Glimmer 
XenoGlimmerNight.png|Default Glimmer (night)
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
RiggedXenoliif.png|Rigged model
XenoliifDev1|Aggro Animation; Clip provided by Mukudori (M_uku), CoS Discord, 11/01/2022
XenoliifDev2|Clip provided by Mukudori (M_uku), CoS Discord, 11/4/2022
XenoliifDev3|Clip provided by Mukudori (M_uku), CoS Discord, 11/4/2022
XenoliifDev4|Clip provided by Triefelgrim (Wolfragon), CoS Discord, 11/4/2022
Xenolif sneak peek.webp
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
XenoliifJuvenile.png|Juvenile 
XenoliifTeen.png|Teen 
XenoliifAdultMale.png|Adult male . Note the spines on its second forelimbs.
XenoliifAdultFemale.png|Adult female . Note the spines on its second forelimbs.
XenolifCarcass.png|'s carcass features purple flesh and black bones
|-|
Other =
XenoThumb.png| in the game's icon during its release, by Nuxodus
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls