Awesome Amenities

== Story ==
The Heroic fight continues on! actual story tba
== Info ==
Awesome Amenities is supposed to serve as Premium set 2.0, brining many quality of life changes and making it easier for players to progress in the ever expanding (<--- lol as if) Plants vs Zombies Heroes. AA was made with the idea that PvZH already had more updates before AA itself (Set ideas you can look for amongst Tide Turners or Wild Unlife or Exotic Encounters or Magical Mayhem or any other sets made on pvzcc)
Link explaining the concept of hybrid heroes Hybrid_Hero
== Changes ==
=== Pack Changes ===
*Awesome Amenities is the new set number X+1. (X being the number of current card set packs)
*Colossal Fossils and Triassic Triumph are now considered one and the same set under the name Colossal Triumph.
*Many heroes have been moved across the packs, and Huge Giganticus and Beta Carrotina's unlock packs were removed.
*New distribution of the original 20 heroes (Green Shadow and Super Brainz are starting heroes therefore have no pack).
**Premium pack has 7 (4 plant 3 zombie) heroes.
***Solar Flare, Wall Knight, Chompzilla, Spudow, The Smash, Impfinity and Electric Boogalo.
**Galactic Gardens has 7 (3 plant 4 zombie) heroes.
***Citron, Rose, Beta Carrotina, Rustbolt, Professor Brainstorm, Z-Mech and Huge Giganticus.
**Colossal Triumph has 6 (3 plant 3 zombie) heroes.
***Grass Knuckles, Nightcap, Captain Combustible, Brain Freeze, Immorticia and Neptuna.
*There is a new pack called Heroes pack which costs 280 gems per single pack and 1500 gems per 5+1 mtuli-pack. A regular single pack contains 20 card pulls from 3 randomly chosen packs for that specific purchase, but you can unlock all heroes from any pack in the Hero pack.
=== Hero Changes ===
*Brain Freeze and Neptuna swap their beastly and hearty classes, alongside their non signature super powers and strategy decks. This change also moves all player made decks from BF to N and vice versa
=== Super power changes ===
*Green Shadow's precision blast will now deal 5 damage if played in the middle lane, 3 damage if played in any other lane and 2 damage to a lane opposite of the lane played. (Example: Precision blast is played on heights and will deal 3 damage there, and 2 in the water lane).
*More Spore now makes Puff Shrooms.
*Chompzilla's devour now also draws a card.
*Night Cap's mush boom will now attack for 2 damage in a lane rather than do 2 damage to a zombie.
*In-Crypted will not reset zombie stats gained like buffs and nerfs and damage taken, even after bouncing the gravestone.
*Acid Rain now draws a card.
*Ice Moon no longer freezes plants upon being played, but now also gives zombie striketrough if they get moved or Ice Moon is replaced.
=== Guardian Changes ===
*Primal potato mine now costs 2 sun, has untrickable and has team up.
*Sea Shroom now costs 1 sun and has 1 strength and 1 health and team up.
**Also changed to a Kabloom plant.
*Hot Date now also deals 1 damage when hurt, but only 2 damage when destroyed.
*Health Nut will now get +2 health if evolved onto a nut plant.
*Primal Wall Nut will make the conjured card cost 1 sun less.
*Shamrocket now can only destroy zombies with 5 strength or more.
*Steel Magnolia now costs 2 sun and is a 1/1 Team Up.
=== Kabloom Changes ===
*Sea Shroom now costs 1 sun and has 1 strength and 1 health and team up.
**Also changed to a Kabloom plant.
*Banana Bomb can now damage heroes too.
*Cherry bomb now deals 3 damage and is a 4 cost card.
*Both Banana Launcher and Seedling gain team up.
*Hot Lava is now a Crazy zombie card.
*Cro-Magnolia now costs 2 sun and is a 1/1 Team Up and no longer needs to evolve to give strength.
*Electric Blueberry now costs 4 sun.
=== Mega-Grow Changes ===
*Cabbage Pult now has Overshoot 1. Raised to Overshoot 2 if on heights or an environment.
**His abilty also activates on environments.
*Half Banana's ability now targets all plants that cost 4 sun or less AND all bananas instead of just bananas.
*Skyshooter will now also gain double strike if evolved onto a plant.
*Onion Rings will turn plants into 4/4 only if their overall stats are less than a total of 8 combined health and strength, but now costs 6 sun.
*Whipvine is now a 1 cost 0 strength 2 health Team Up card.
=== Smarty Changes ===
*Weenie Beanie and Bean Accountant now are also a Weenie plant.
*Primal Peashoother now has untrickable.
*Sow Magic Beans now draws a card.
*Mars Flytrap now has Bullseye.
*Snowdrop is a 2/1 now.
*Weenie Beanie now has Team Up.
*Snow Pea can freeze gravestones.
*Witch Hazel now has Team Up, costs 3 sun and will target the zombie with the least amount of strength to turn them into a puff shroom.
*Mixed Nuts is now a Smarty card.
=== Solar Changes ===
*Primal Sunflower now has untrickable.
*Kernel Pult now has Overshoot 1. Raised to Overshoot 2 if on heights or an environment.
**His ability also activates on environments.
*Sunflower seed is a 3/1 now.
*Chomper is now a 3/2.
*Metal Petal Sunflower now has Armoured 1.
*Mixed Nuts is now a Smarty card.
=== Beastly Changes ===
*Hunting Grounds now only gives +1/+1 once a zombie leaves the lane.
*Both Yeti and Cosmic Yeti will now bounce once hurt.
**Both Hover Goat 3000 and Kangaroo Rider will now also bounce at the end of each turn.
*Zookeeper now only increases the strength of other pets.
=== Brainy Changes ===
*Chimney Sweep's and Mountain Climber's ability now also applies to environments.
*Interdimensional Zombie is a 1/3 again.
*Brain Vendor gives only 2 brains back.
**Visual change now shows the brains he holds as 2 instead of 3.
*Triplication now decreases the cost of all cards it conjures by 1 brain.
*Pirate's Booty will now cost 0 brains and draw 1 card, and will increase the amount of cards it draws by 1 additional card and its cost by 1 additional brain for each zombie in play. (Meaning 3 zombies will draw 4 cards for 3 brains)
*Drum Major will now do a bonus attack when played.
*The zombie made from Portal Technician will keep his ability. (And every next zombie destroyed after that)
**Portal Technician is now a legendary card.
=== Crazy Changes ===
*Hot Lava is now a Crazy zombie card.
*Quazard will now conjure a superpower without needing to be next to a zombie, but it will cost 1 more brain. (It will always cost 1 more brain)
*Zombots Wrath now activates if there are 4 zombies in play.
*Unexpected Gifts will decrease the cost of the conjured cards by 1 Brain/Sun.
*Foot Soldier's ability also activates on environments.
*Gargantuar Throwing Imp is now an Imp Gargantuar Zombie, and is a 1/3.
=== Hearty Changes ===
*Arm Wrestler is a 2/1.
*Planetary Gladiator will now have Armoured 2 and will not be able to be hurt for 1 turn if evolved onto a sports zombie. (If not evolved he stays an Armoured 1)
*Knockout costs 2 brains, but will only be able to destroy 2 strength or less plants. (Like rolling stone, weedspray and many others)
*Ra Zombie will now convert the 2 Sun stolen this turn to 2 Brains for the zombie hero the next turn.
=== Sneaky Changes ===
*Zombie Chicken will now gain 1 Strength every time it moves.
*Zombie High Divers ability now also works for Environments.
*Backyard Bounce draws a card.
*Ice Pirate will now freeze a plant and itself if not revealed in an Environment.
**She wont freeze herself if revealed in an Environment.
*Cursed Gargolith is a 6/7 now.
=== Other Changes ===
*The maximum amount of decks is upped from 90 total to 90 plant decks and 90 zombie decks.
*Every 15 stars in Ultimate league now gives 2 free copies of a pack of the players choice.
*Singleplayer AI decks have been updated, and there are now 400 levels on each side.
**Completing every 5 levels for the first 50 levels on both sides gives a random card pack, and after that gives 2 different card packs.
*The friend list now has a maximum of 200 friends, and you can pick 10 super friends which will be at the top of the list.
*Ticket gains have been tripled from battles and doubled from daily challenges, and there will now be 3 event cards per week, of which the player can pick to claim whatever one they want once they hit 1200 tickets every time.
*Finishing all 7 special event days in a row will now give a pack of the players choice rather than a premium pack.
== Heroes ==
these are empty as of now and serve as the template for heroes until i figure out how to put stuff in them
=== Plant Heroes ===
Name	Image 	Classes	Signature Superpower	Other Superpowers	
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=== Zombie Heroes ===
Name	Image 	Classes	Signature Superpower	Other Superpowers	
 	184x184px	, 	'. 	. 	
== New Traits ==
as of now, none
== New Tribes ==
Weenie tribe
== New Cards ==
will be organized into classes and plants/zombies/heroes later, currently by creation date
Celery Stalker plant anti hero fighter minion, War Flower plant ramp aggro fighter minion, Sun Bean plant ramp support minion, ShrubBerry plant support minion, SpringieBeanie plant support minion, Ancient Seakeeper zombie hero, SamaHana plant hero, DrownDead Zombie zombie support fighter minion, Jaakeisarinna hybrid zombie hero
Category:Awesome amenities
Category:PvZ Heroes
Category:PvZH Sets
Category:Plants vs. Zombies Heroes plants
Category:Plants vs. Zombies Heroes zombies
Category:PvZH Tricks
Category:PvZH Types
Category:Uncleared page