Rocket Boat

==In game==
Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics	Rocket Boat — Vital statistics
 	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.	
Upgrade of Fire Vessel. Weak light ship armed with a powerful rocket attack.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* [2]
* 
*  	10s(150t) 	210 	8 	36 	3.3s(50t) 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 60;: 60 	: 2 	1 	 	5 	2–10 	
*Immense splash damage bonus.
*Added damage against heavy warships, infantry and cavalry,
*Attack penalty versus Fortifications	 	
  	  	  	  	  	  	  	  	 
=== Overall strategy===
Although it is just as fragile as any Fire Vessel, the Rocket Boat is far more deadly. Unlike the former it does not destroy itself upon attacking the enemy, but instead is a genus of light artillery, being able to launch a volley of inaccurate but extremely devastating rockets at medium range, and are very proficient especially against warships and enemy cavalry units — especially War Elephants. Thus, you can sink enemy warships if they encounter several Rocket Boats of your own. Rocket Boats have excellent splash damage and if used in vast numbers, can easily destroy enemy buildings on their own.
Even so, it is never a wise idea to build an entire fleet comprising Rocket Boats. Rocket Boats have several handicaps. In addition to being just as fragile as any light attack craft, Rocket Boats also suffer from high reload times and also can fire only at a certain arc. If you are able to close in with them using fast units such as Galleys or Outriggers, you can cause sufficient damage and sink them. Additionally, the Rocket Boat has very high inaccuracy, so it may not always hit its targets. In fact, Musketeers lined up on the shore have a better chance of hitting a Rocket Boat more than the Rocket Boat may hit them. This arc dooms the Rocket Boat to an offensive unit, reducing its ability to function as a proper defensive unit due to its near-lack of armour and its capacity to hit anything but its target. Additionally, Rocket Boats, while easier to build than the Dutch-designed Hellebrander ,are just as costly to build.
===Unit summary===
*Suicide attack vessel, ideal for attacking enemy buildings and ships, stronger than normal Fire Vessel but costlier and harder to build.
*Hellebranders have limited range and greater splash radius, making them more devastating and able to damage multiple targets, including ships and even buildings.</span>
*Hellebranders must be kept as far away from other friendly vessels as possible, but must be well-escorted at all times.
*Use these units either to ambush vast enemy fleets in open waters, or as a last-ditch measure to defend key marine installations from destruction.
Category:Light ships
Category:Super units