MOA

The MOA (alternative spelling Moa) is a Corpus robotic proxy that serves as the backbone of their automated combat forces. Appearing as a tall, armless, bipedal walker, these are the most ubiquitous combat machines seen in the Origin System.
Standard MOAs are identified by their green color and are the weakest, most common type of MOA. They will often attempt to overwhelm players with sheer numbers.
==Behavior==
*MOAs engage targets by flanking them and gunning them down with rapid laser fire.
**MOAs stand still when firing, occasionally moving between attacks. They will fire their guns indefinitely until the their target moves out of range, acting essentially as bipedal turrets.
**They are commonly the front-line units of a Corpus group, backed with Crewmen.
**When affected with abilities that force enemies to use melee attacks, MOAs will try to kick players close to them.
*The MOA's head is located under the turret with arthropod-like mandibles. Its torso is located at the middle section of the MOA's body. Shooting the MOA's turret will deal 50% less damage.
*MOAs and all its other variants are the fastest common land-based enemy fought in the game.
*MOAs make screeching sounds when alerted.
*MOAs can recover from knockdowns with a quick kick-up, though additional knockdowns soon afterward will result in a slower recovery, as additional knockdowns while they are recovering will cause the animation to reoccur.
*MOAs have a reduced stun from procs, but other forms of crowd control work as expected.
*They can spawn indefinitely in some cases from MOA Cabinets.
==Variants==
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== Notes ==
*Eximus MOAs are sent as a syndicate death squad by The Perrin Sequence.
*Attacking the MOA's back seems to bypass Shield Gating. It's also possible to hit said location by firing between their legs, near the head.
==Farming Locations==
These are based on opinions and may not be 100% true. These should be viewed as advice for finding the enemies until better facts are proven.
;Normal MOA
==Trivia==
*The Moa were several species of flightless bird that were indigenous to New Zealand.
*MOA is believed to be an acronym, but due to the nature of the in-game UI, it is hard to distinguish if it is fully capitalized or not.
**However, in the menu for The Perrin Sequence's ranks, the negative ranks have the description "Hunted by Eximus Moa Squad/Platoon"
**According to a piece of concept art, MOA stands for "Mobile Offensive Armature."
*The standard MOA is the smallest of its kind, dwarfed by the other variants that players will encounter.
*The shape of the MOA from the waist down is very similar to the design of the Stalker in Dark Sector.
*MOAs can be summoned as temporary followers to aid the Tenno, if one hacks a MOA Cabinet Spawner.
*Earlier designs of the MOA had more organic-looking legs, as opposed to the obviously robotic design currently in use.
*There is a unique variant of the MOA found in a certain room in the Infested Ship Tile Set on Eris. It is named "Corpus Walker", bearing the same model as the regular MOA with the exceptions of it sharing the Shockwave MOA's shockwave, having a unique description of "Heavily Armored" and only exceeding level 1 if spawned during a Kuva Flood, adopting 80 instead of 1.
**They may also be scanned, however it will yield no scan entry into the Codex, nor do they have Codex entries.
* As of , MOAs can now be Stealth attacked by all melee weapons. The animations for these new stealth attacks are unique to MOAs.
* Like other humanoid enemies – despite not having arms – all MOA variants can use ziplines, including Bursas. They jump up and grip to the zipline with their legs.
*Syndicate MOAs can exclusively crouch and move if their summoner is also crouched, enemy MOAs will only walk or run with long strides if they are required to move from a crouched position.
==Bugs==
*If an ability augment is used on an allied MOA (Such as 's ), the additional particle effect will be in the middle of the MOA in line with its feet, as the MOA does not possess a separate weapon for the effect to become attached to.
*If a casts against a MOA, the Stun Baton will be on its weapon.
**Despite this, the MOA uses weak kicks to continue attacking enemies.
==Media==
Moacodex.png|Moa Codex
2013-11-28 00008.jpg|MOA Weakness
MOADE2.png
MOADE.png
2013-10-15 00003.jpg|MOA's head.
Corpus Moa flock 2.jpg
CorpusMoa.png|The MOA as it appeared in earlier builds. Note the organic design of its legs.
Models moa.png|MOA
Moa Crouch (1).jpg
Moa Crouch (2).jpg
Moa Crouch (3).jpg
MOA Waddle.gif|Showing the MOA's unique crouching animation given its long strides.
Screenshot (121).png|Anti-MOA kicking
File:Dev106-MOA1.gif
==Patch History==
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Category:Enemies
Category:Corpus
Category:Robotic