Reformist Wars focus tree

A series of military adventures outside the Void and throughout various fantasy worlds under Grand Marshal Borealis Norsoutha III started on Eon-U 5SB141 and ended on Eon-U 5SB142 as part of the Grand Marshal's planet-hopping campaign to liberate oppressed nations, reform conquered empires, reform the religious institutions/organizations, break old norms and taboos, and bring about a golden age of progress for all the fantasy worlds.
This article contains the focus tree for Grand Marshal Borealis III and his expeditionary forces on the mission of bringing progress to fantasy worlds.
==Preparations==
===Project Another World's Eyes===
Focus 	Prerequisites 	Effects	Description
Project Another World's Eyes 	None 	Novayan Stellar Commonwealth:
*Gets event Results of Project Another World's Eyes	Project Another World's Eyes, a joint project between the Federal Institute of Observational Research and Department of Extra-Void Affairs involving the construction of the Extradimensional Observatories, is a complete success! The Extradimensional Observatories will be peering outside of the Void and look into a select number of worlds the Grand Marshal wants us to observe. The result papers are already being churned out, and we can't wait to show the results to the Grand Marshal! He'll be proud of our project!
Further Observations and Studies	Project Another World's Eyes 	Novayan Stellar Commonwealth:
*Gets event Worlds Gone Under	Grand Marshal Borealis III called us in, expecting to see him in a happy mood. What we got is him incredibly pale while still reading the reports. He asked us to further our observations and studies on these fantasy worlds we selected. Did...we do something wrong? A-Anyways, it took us a week for the reports to pile up, and then deliver them to him.
Meeting on the Fantasy Worlds 	Further Observations and Studies	Novayan Stellar Commonwealth:
*Gets event Meeting on the Fantasy Worlds
*Unlocks the Expeditionary Forces focus tree	It appears that what he reads on the fantasy worlds must have shaken him to his very core. He has called for a meeting between the Project Another World's Eyes and various members of the federal government. He wish to have this meeting because some or most of the fantasy worlds have experienced such cruelty of each world.
And it sounds like the Grand Marshal wants to lead an expeditionary force or some to fix the whole mess.
===The Expeditionary Forces===
Focus 	Prerequisites 	Effects	Description
Studies of the Past 	Meeting on the Fantasy Worlds 	Novayan Stellar Commonwealth:
*Gains national spirit Classical and Medieval Studies	Grand Marshal Borealis III has ordered for classical and medieval studies to commence, stating that he intends to combine all the features of classical and medieval warfare - the strategies and tactics of the Classical Ages and the equipment of the Medieval Ages - for use against the evils of the cruel empires and religious theocracies which dominate the oppressed masses.
Establish the Expeditionary Forces 	Studies of the Past 	Novayan Stellar Commonwealth:
*Gets event Establishment of Borealis III's Expeditionary Force
Novayan Expedition is established.	Borealis III has ordered the establishment of an expeditionary forces intended for the upcoming wars. This expeditionary force will be divided into a small number of elite expeditionary forces, with the First Army, or First Expeditionary Army, falling under Borealis III's command.
Enlist the Haestaeans 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Haestaeans
*Gains national spirit The Haestaeans which grants (Pikemen and Heavy Infantry pools: 17,850, Light Cavalry and Heavy Cavalry pools: 7,500)	Borealis III has ordered the enlistment of the Haestaeans, who hail from the Haestae star system located within NSC territory. Those guys are known for having pikemen, heavy infantry, and light and heavy cavalry - the former two were referred to as phalangites and legionaries, respectively. Because the Haestaeans use these troops for ceremonial, reenactment and training purposes he sees them as the perfect troops he'll need to ensure a tactical victory.
Enlist the Nordsudalianz Magistri Militum 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Nordsudalianz Magistri Militum
*Gains national spirit Nordsudalianz Magistri Militum which grants (Generals and Field Marshals: Adds 1-3 traits)	Ah, the magistri militum of the Nordsudalianz era, the precursor families of the Norsoutha and in turn the Norsoutha-Tomoshima families. The men and women who command both from the ground and in the air, whether on horse back or onboard those floating castle-fortresses. It won't be hard recruiting them to help train the officers.
Enlist the Nova Constantinopolitans 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of Nova Constantinople
*Gains national spirit The Nova Constantinopolitans which grants (Light Infantry pool: 114,700, Heavy Cavalry pool: 5,000, Archer pool: 45,000, Thaumaturge pool: 2,000, Magi pool: 5,000, Arcane Auxiliary pool: 6,000)	The Nova Constantinopolitans, a very religious-heavy culture hailing from the continental and urban-temple world of Nova Constantinople in the Sigge system, the home of the Nova Konstantinopolis Aagiokratia. Borealis III has sent a few letters to the Patriarch of the Nova Konstantinopolis Aagiokratia requesting the aagiokratia's enlistment for his wars of reforms he will start on a select number of fantasy worlds. Considering the Nova Constantinopolitans being highly militaristic and warlike, they'll accept his request.
Enlist the Armed Forces 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Armed Forces
*A Marine Battalion division and a Mechanized Infantry Battalion division will spawn outside Morales.
*Unlocks the Rapid Response Forces Decision category	The Grand Marshal has contacted members of the NSC Armed Forces' General Staff and Admiralty on providing his expedition a small number of units just in case his forces in his upcoming wars of reforms might get in trouble. We also asked them for a number of rapid response forces should the need arise.
Enlist the Elarilians 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Elarilians
*Available as Holy Orders: Knights Templar and Knights Hospitaller	The Elarilians, who came from the Elarilia system also located within NSC space, were contacted by representatives of Grand Marshal Borealis III who asked of their aid in his reformist wars that will be soon to come at several fantasy worlds. Lots of FA'DAS'TO (WORM WILLS IT) will happen.
Enlist the Knights of the Void 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Knights of the Void
*Available as Holy Order: Knights of the Void	We've been contacted by the Grand Master of the Knights of the Void, asking us what is the ruckus regarding Borealis III's reformist wars all about. We explained to her what it is, and she sounded like she wants to participate. Considering the Knights of the Void were involved in humanitarian and peacekeeping operations, I'd say they've been waiting for this.
Enlist the Null Guards 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Null Guards
*Available as Holy Order: Null Guards	The Null Guards have offered their services to the Novayan Expedition, saying they were waiting for this to happen, just so that they want to see what Borealis III's objectives are all about.
Enlist the Romans and Byzantines 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Byzantine Empire
*Gets event Enlistment of the New Roman Empire	We managed to contact Empress Julia Claudia Constantina of the New Roman Empire and Crown Princess Irene Angelina on the idea of Borealis III's reformist wars which will occur on several fantasy worlds outside the Void. Empress Constantina is supportive, while Crown Princess Irene agrees to support the expedition.
Enlist the Lilnyrians 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of the Lilnyrians
*Gains national spirit The Lilnyrians which grants (Training Time: -5.00%)	The Lilnyrians of the Lilnyria system (once again located in NSC space) have forwarded their help in training and funding the expedition, saying that they have taken great interests in being involved in the Reformist Wars.
Enlist the Merdinans 	Establish the Expeditionary Forces 	Novayan Expedition:
*Gets event Enlistment of Ordensstaat Merdina
*Available as General
**Yarin Norsoutha (Die Schattenfuhrer der Ordensstaat Merdina)	And of all things, Borealis III just HAD to enlist the Merdinans. Why can't he realize they've turned BurgSys anyways? We'll have to keep our distance and keep our eyes on Yarin should he give anyone and anything the funny eye. IF he isn't wearing that mask of his.
Training Time 	Enlist the Haestaeans, Enlist the Nordsudalianz Magistri Militum, Enlist the Nova Constantinopolitans, Enlist the Armed Forces, Enlist the Elarilians, Enlist the Knights of the Void, Enlist the Null Guards, Enlist the Romans and Byzantines, Enlist the Lilnyrians, Enlist the Merdinans	Novayan Expedition:
*Gains national spirit Training Time which grants (Training Time: -10%)	With the expeditionary forces gathered and prepared, Grand Marshal Borealis III ordered the commencement of training to allow for the defeat of the enemy forces who may oppose them.
Studies on the Fantasy Worlds 	Enlist the Haestaeans, Enlist the Nordsudalianz Magistri Militum, Enlist the Nova Constantinopolitans, Enlist the Armed Forces, Enlist the Elarilians, Enlist the Knights of the Void, Enlist the Null Guards, Enlist the Romans and Byzantines, Enlist the Lilnyrians, Enlist the Merdinans	Novayan Expedition:
*Unlocks the Fantasy World Reforms Decision category	Project Another World's Eyes is to be expanded to allow for close observation of the various societies of the fantasy worlds. He wants us to study the number of fantasy worlds where each society and nation have appalling conditions, where they have suffered under other nations or religious bodies which were oppressive and cruel, and/or they have not developed or developed incredibly slowly to the point of farce. Borealis III said that the worlds must be developed in order for progress to come, and that reforms will be enacted to allow for that to happen.
Mixing Classical and Medieval Armors 	Enlist the Haestaeans, Enlist the Nordsudalianz Magistri Militum, Enlist the Nova Constantinopolitans, Enlist the Armed Forces, Enlist the Elarilians, Enlist the Knights of the Void, Enlist the Null Guards, Enlist the Romans and Byzantines, Enlist the Lilnyrians, Enlist the Merdinans	Novayan Expedition:
*Gets event Mixed Classical and Medieval Armors	Borealis III has ordered the development of medieval armor based on those of medieval armor and classical armor. Aesthetics of Imperial and Sarassan armors will be combined with medieval armors. We already have found several mixed classical-medieval armors that were worn back during the Medieval Ages but were very rare. It is time we produce them for the war. They will also be made using ultra-light synthetic metal materials and imbued with thaumaturgic power.
Mixed Medieval and Classical Strategies and Equipment	Enlist the Haestaeans, Enlist the Nordsudalianz Magistri Militum, Enlist the Nova Constantinopolitans, Enlist the Armed Forces, Enlist the Elarilians, Enlist the Knights of the Void, Enlist the Null Guards, Enlist the Romans and Byzantines, Enlist the Lilnyrians, Enlist the Merdinans	Novayan Expedition:
*Gets event Mixed Medieval and Classical Strategies and Equipment	The expeditionary forces are to be equipped with weapons composed of medieval and medievalized classical equipment and strategies and tactics based on those of the Classical Ages. They will also be made using ultra-light synthetic metal materials and imbued with thaumaturgic power. This will help us overcome our adversaries as well as potential ones.
The Great Journey 	Training Time, Studies on the Fantasy Worlds, Mixing Classical and Medieval Armors, and Mixed Medieval and Classical Strategies and Equipment 	Novayan Expedition:
*The Great Journey begins.
Unlocks the Reformist Wars focus tree.	We have prepared ourselves for this. With our allies and forces ready, our weapons and equipment fully made, and plans for reforms prepared, the Grand Marshal's Great Journey, the Reformist Wars, begins now!
==The Reformist Wars==
===The Worlds===
The Worlds focus tree is for choosing which world Borealis III wants to go. It is divided into Earth-ARCANA and Medieval Fantasy Worlds.
Focus 	Prerequisites	Effects	Description
The Worlds 	None 	Novayan Expedition:
*Gets event Reviews on the Worlds	Borealis III's expedition is on the move, and he wishes to select a world he'll want to go to and reform.
To Earth-ARCANA! 	The Worlds 	Novayan Expedition:
*Gets event To Earth-ARCANA!
Crusader Sector:
*Gets event Expedition at Earth-ARCANA
Unlocks the Arcana Arcadia focus tree.	Earth-ARCANA, an unusual fantasy world where there's advanced technology, supernatural and other unusual stuffs. He is interested in it, but more specifically he appears to be more interested in the case of the Magician and the High Priestess and her "Vatican knights", whatever they are.
We're...not sure if he will ship both the Devil and the High Priestess, though... But we do know the High Priestess is at the Grand Marshal's age.
Who the heck designed this universe, anyways?!
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WARNING! WARNING! NOVAYAN FORCES DETECTED ENTERING EARTH-ARCANA! NOTIFY THE LORD ADMIRAL IMMEDIATELY!
Our spy networks have detected the arrival of a Novayan expeditionary force at Earth-ARCANA under the direct leadership of Grand Marshal Borealis Norsoutha III. After we discussed the matter with the staff of Project Another World's Eyes as representatives of the federal government we notified Lord Admiral Borealis I about what is happening. He ordered the deployment of various spy drones to oversee what is going on.
Our spies who were already embedded within the expedition reported the the Grand Marshal has intended to contact High Priestess Viviane and Magician Helen, unaware of the existence of another Borealis Norsoutha, legatus of the Legio XIII 'Norsouthaion' and the lover/ally of High Priestess Viviane. Even worse, the Grand Marshal, who sought to conquer the Papal States, is also unaware of the conflict between those on the Moon, those on Earth, and those throughout the stars!
We must not allow the Papal States to destroy the expedition, and we cannot allow any spillover of Earth-ARCANA into Universe ANIME; to allow such spillover would result in massive social disruptions. We must also not allow all parties from destroying the expedition!
As per the Lord Admiral's standing orders, should Borealis III and his expedition encountering enemy forces that weren't medieval, we are permitted to deploy an expeditionary force to reinforce them, consisting of sizable combat ground forces and formidable naval forces, with most of the former's mobile infantry units equipped with the Collision Suits and UNTA vests and the latter of which would include the NSCS Atlas and three new Union-type dreadnoughts developed that were developed as part of the Spellcross Project.
To Ente Isla! 	The Worlds 	Novayan Expedition:
*Gets event To Ente Isla!
Crusader Sector:
*Gets event Expedition at Ente Isla
Unlocks the Ente Isle focus tree	Ente Isla, a world located at a galaxy. A world where demonic forces fought to conquer and driven back by forces under a human-angel hybrid named Emilia Justina. A world where the Church of Ente Isla is found to be fully corrupt, with hypocrisy writhing within it.
They must be reformed.
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WARNING! WARNING! NOVAYAN FORCES DETECTED ENTERING ENTE ISLA! NOTIFY THE LORD ADMIRAL IMMEDIATELY!
Our spy networks have detected the arrival of a Novayan expeditionary force at Ente Isla under the direct leadership of Grand Marshal Borealis Norsoutha III. After we discussed the matter with the staff of Project Another World's Eyes as representatives of the federal government we notified Lord Admiral Borealis I about what is happening. He ordered the deployment of various spy drones to oversee what is going on.
However, as we informed the Lord Admiral about what is going on, he ordered all teams to prevent the Grand Marshal and his forces from knowing that Ente Isla is located at Unvierse Alpha-November-India-Mike-Echo.
We cannot let him know what we were doing here.
Contributions of the Fantasy Worlds	The Worlds
Requires at least one or more fantasy worlds under allied control.	Novayan Expedition:
*Unlocks the Fantasy World Troops Decision category
**Unlocks Decision: Request Holy Orders (six months)
**Unlocks Decision: Request Levies (six months)
**Unlocks Decision: Hire Mercenaries (seven months)
**Unlocks Decision: Request Magi Levies (three months)
**Unlocks Decision: Request Reinforcements from Earth-ARCANA (twelve months)
**Unlocks Decision: Request Elven Reinforcements (three months)
If any of the above were already deployed and nearing the end of their deployment time, their tours can be extended and they can be reinforced, paid and allowed rest and recuperation. Otherwise, they can be allowed to withdraw; those in combat cannot withdraw.	Our conquests have allowed us to control a large number of nations, and by reforming them we have brought them out of their farce-induced stupor! Even better, they have pledged their forces to the Grand Marshal should the need arise!
Well, maybe deploy them where needed, pay money and provide some R&R for those whose deployments were extended, reinforce their numbers, and whatnot...
FA'DAS'TO! (WORM WILLS IT!)
===Arcana Arcadia===
Focus 	Prerequisites 	Effects	Description
At Carthage 	To Earth-ARCANA! 	Novayan Expedition:
*Occupied Carthage
Carthage:
*Popularity of Despotism is set to: +50.00%
*Despotist party is named: "Novayan Expedition"	We will need a suitable location for us to arrive at. At the behest of several officers, we will arrive at Carthage. What could go possibly wrong today?
Carthaginian Reconstruction Program 	At Carthage 	Novayan Carthage:
*Random owned controlled state: Adds 2 Infrastructure
*Random owned controlled state: Adds 5 Civilian factories
*Random owned controlled state: Adds 3 Military factories
*Random owned controlled state: Adds 4 Shipyards	Carthage is an absolute mess, a literal mess of a place! Who the hell committed the greatest, absolute war crime by burning and leaving it be?! Grand Marshal Borealis III isn't amused by this, and he ordered for the Carthaginian Reconstruction Program to commence; he had contracted construction companies as well as NSC military units to assist in building this place up. THEN the Grand Marshal will contact whoever's left out here.
Contact the High Priestess and the Magician 	Carthaginian Reconstruction Program 	Novayan Expedition:
*Gets event To Toron!	We were able to rebuild Carthage, combining the aspects of modern, local and classical architectures into something new. Now, we have identified two certain persons: the High Priestess and the Magician, respectively Viviane and Helen, who were all located at a place called Toron. We must begin sending teams to Toron and contact them there!
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Lord Admiral Borealis I has ordered the deployment of various spy networks, working as mercenaries, throughout Earth-ARCANA to protect the teams sent to contact High Priestess Viviane and Magician Helen. The Lord Admiral will be enraged if the teams were killed, so we must keep watch.
Establish the Despotate of Karthagos 	Carthaginian Reconstruction Program 	Carthage:
*Changes name to: "Despotate of Karthagos"
*Popularity for Authoritarian Democracy is set to: +100%
*Authoritarian Democrat party is named: "House of Palaiologos"	We were able to rebuild Carthage, combining the aspects of modern, local and classical architectures into something new. Now, we must transform it into a despotate (similar to a kingdom albeit backed by a highly competent military and religious body/figures).
First Contact 	Contact the High Priestess and the Magician and Establish the Despotate of Karthagos	Novayan Expedition:
*Gets event First Contact	We have already sent teams to talk to High Priestess Viviane and Magician Helen, so we should be able to hear them from now.
Expand the Despotate's Borders 	First Contact 	Despotate of Karthagos:
*The provinces surrounding Tunis and two-five provinces away from it were annexed
*All owned controlled states post-annexation: Adds 3-5 Civilian factories
*All owned controlled states post-annexation: Adds 2-3 Infrastructures
*All owned controlled states post-annexation: Adds 2-4 Military factories
*All owned controlled states post-annexation: Adds 1-3 Shipyards
*All owned controlled states post-annexation: Adds 3-7 Coastal forts
*All owned controlled states post-annexation: Adds 4-7 Land forts
*All owned controlled states post-annexation: Adds 1-5 Refineries
*All owned controlled states post-annexation: Adds 1-4 Radar stations
*All owned controlled states post-annexation: Adds 3-4 Airbases	We have brought stability to the Despotate of Karthagos, but it isn't enough. In order to do so we must expand its borders and build up its infrastructure and develop its economy. If given time, we can make the Despotate look like a much better Exarchate of Africa!
The Journey to the Papal States 	Expand the Despotate's Borders 	Novayan Expedition:
*Gains Liberation (focus) War goal against Imperial State of Sicily
*Gains Conquer (focus) War goal against Papal States
Imperial State of Sicily:
*Opinion of Despotate of Karthagos and Novayan Expedition: -100%
Papal States:
*Opinion of Despotate of Karthagos and Novayan Expedition: -100%
Crusader Sector:
*Unlocks the NSC Espionage Efforts in Earth-ARCANA Decision category	Now that we have expanded the Despotate, we can finally focus our energy on the task at hand: the journey to the Papal States. However, because we are aagiokratians the Papal States is absolutely livid about our religion when we contacted them and they demanded for our subjugation. This we'll have to respond with force.
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The Lord Admiral has ordered the activation of every spy networks throughout Europe. We cannot allow this war to be learned of by the others. The Chariot might massacre the entire expedition, so we must act with haste. Otherwise, the war will escalate to the point the rapid response forces the Grand Marshal procured will be activated.
Reform the Papal States 	The Journey to the Papal States 	Papal States:
<tabber>Religion=
*Reformed Catholicism is created
**Tenets: Adaptive, Communion, Monasticism
**Main Doctrines
***View on Gender: Equal
***Religious Attitude: Pluralist, Righteous
***Clerical Tradition: Theocratic/Lay Clergy
***Head of Faith: Spiritual
**Marriage Doctrines
***Marriage Type: Monogamous
***Divorce: Must be approved
***Bastardry: Legitimization
***Consanguinity: Avunculate marriage
**Crime Doctrines
***Same-sex Relations: Shunned
***Male Adultery: Shunned (Fornicators only), Criminal (Adulterers only)
***Female Adultery: Shunned (Fornicators only), Criminal (Adulterers only)
***Deviancy: Shunned (Aagiokratians only), Criminal
***Witchcraft: Accepted/Shunned (The Magician and Aagiokratians only), Criminal (non-Aagiokratians only)
***Kinslaying: Close-kin is Taboo, Familial/Dynastic is Taboo
**Clerical Doctrines
***Clerical Function: Control (Catholics only), Alms and Pacification (Reformed Catholics only), Recruitment (both Catholics and Reformed Catholics)
***Clerical Gender: Either
***Clerical Marriage: Allowed/Disallowed
***Clerical Appointment: Spiritual for Life/Temporal Revocable	
We managed to conquer the Papal States and the Imperial State of Sicily, and it is high time we begin our reforms of the Papal States and its religious church. We will make sure the church shall understand that the times have changed, and that reforms are necessary to turn it into a more inclusive church.