Trigger Discipline

Trigger Discipline is a trait .
==Effects==
Taking this trait grants a benefit of a 20% increase to accuracy in V.A.T.S. when using firearms (both Guns and Energy Weapons) and a penalty of a 20% decrease to the fire rates of all firearms and a 20% increase to the AP cost when shooting in V.A.T.S.
==Notes==
* The effects of this trait and Fast Shot work against each other. Fast Shot multiplies attack speed by 1.2 and accuracy by 0.8, while Trigger Discipline multiplies attack speed by 0.8 and accuracy by 1.2 - effectively ending up with a 4% (= 100% - (100% * 0.8 * 1.2)) decrease of both accuracy and attack speed if both traits are taken.
* This trait has no effect on projectile spread, meaning one still benefits even with a crippled right arm and the Run 'n Gun perk, but it will not make a shotgun have a tighter spread pattern.
* The bonus to hit in V.A.T.S. is multiplicative, similar to other V.A.T.S. perks, like Sniper and Commando. Taking this trait with Commando/Gunslinger and Sniper results in an 87.5% bonus to headshot accuracy in V.A.T.S.
* If taken with the perk Ain't Like That Now, the fire rate penalty from Trigger Discipline is reduced from 20% to 4% (= 100% - (100% * 0.8 * 1.2)), due to the 20% increased attack speed bonus from the perk.
==Bugs==
* When viewed in the G.E.C.K., it appears that the AP cost increase of Trigger Discipline affects all weapon types, which is most likely not the intended effect since the AP reduction cost from Fast Shot affects guns and energy weapons only.
* Trigger Discipline does not affect the rate of fire on fully-automatic weapons. This also applies to Fast Shot. This may not actually be a bug but intended behavior, as the real-life concept of trigger discipline does not change the rate of fire of a firearm; only the act of pulling the trigger itself.
Category:Fallout: New Vegas traits
es:Disciplina con el gatillo
ru:Техника спуска
uk:Техніка спуску
zh:Trigger Discipline