Cryptic Message in Sumeru

Cryptic Message in Sumeru (unofficial name) is a Hidden Exploration Objective that takes place in Sumeru, which involves discovering at least one Damaged Ruin Guard which, after reactivating, will reveal a coded message. Interacting with all 5 Damaged Ruin Guards after submitting the Lost Energy Blocks will reward the .
Also intertwined with these messages are traces of the ill-fated Sumeru investigation team involving a certain Trainee Dastur named Zandik.
==Steps==
# Collect 15 Lost Energy Blocks
#* Each Damaged Ruin Guard has 1 Lost Energy Block nearby, so another 10 blocks are needed
# Activate the Dendrogranum-Locked Rock near one of the Damaged Ruin Guards to reveal a non-hostile Ruin Scout
# Follow the Ruin Scout
#*Some Fungi will spawn on the path that the Ruin Scout follows. Defeating them is optional
# Defeat the hostile Ruin Sentinels that spawn near the Damaged Ruin Guard
#*After defeating the Ruin Sentinels, an Exquisite Chest will spawn
# Place three Lost Energy Blocks into the Damaged Ruin Guard
#*The Ruin Guard's name will change to Records: Code "[Name]"
# Interact with the Ruin Guard. (Optional)
# Repeat Steps 2 to 6 for the other four Damaged Ruin Guards
#* All Lost Energy Blocks will be removed from the inventory once the fifth Damaged Ruin Guard is done
==Locations==
===Ruin Guards===
#Records: Code "Thurisaz": Located north of Port Ormos and southeast of the Waverider Waypoint at Dev's Cavern.
#*Its Dendrogranum-Locked Rock is located south, on the way to Port Ormos.
#:
Lost Energy Block Location 1.png|Ruin Guard location
Lost Energy Block Location Context 1.png|Additional context
#Records: Code "Uruz": Located on the opposite bank of the Dev's Cavern Waverider Waypoint.
#*Its Dendrogranum-Locked Rock is located north of the Withering Zone found by following the dirt road (make a right where the Dendrogranum-Locked Rock is).
#:
Lost Energy Block Location 2.png|Ruin Guard location
Lost Energy Block Location Context 2.png|Additional context
#Records: Code "Fehu": Located in the Withering Zone south of the Teleport Waypoint south of Vimara Village.
#*Its Dendrogranum-Locked Rock is located to the west, where the large cogwheels and a camp with the Sumeru Investigation Team's Note are.
#:
Lost Energy Block Location 3.png|Ruin Guard location
Lost Energy Block Location Context 3.png|Additional context
#Records: Code "Raidho": Located on the cliff next to the Ruin Golem's right side, above the area where the cavern entrance is on the World Map.
#*Its Dendrogranum-Locked Rock is located to the northeast, about halfway to the Aeonblight Drake's location on the map.
#:
Lost Energy Block Location 4.png|Ruin Guard location
Lost Energy Block Location Context 4.png|Additional context
#Records: Code "Ansuz": Located on the cliff southeast of the northern Devantaka Mountain Teleport Waypoint.
#*Its Dendrogranum-Locked Rock is located to its northeast, along the hill. Some Sumpter Beasts can be found in its vicinity.
#:
Lost Energy Block Location 5.png|Ruin Guard location
Lost Energy Block Location Context 5.png|Additional context
===Lost Energy Blocks===
Lost Energy Blocks are stored in Investigation Points, typically around mechanical parts. A total of 15 Lost Energy Blocks are needed for this objective.
* Each Damaged Ruin Guard will have 1 Lost Energy Block next to it, for a total of five.
* On top of the cogwheel south of the Vimara Village southern Teleport Waypoint.
* In a gear located towards the middle right of the Ruin Golem's head, around where the dirt path ends on the World Map.
* In a cogwheel located under the ruins under the northern Devantaka Mountain Teleport Waypoint
* In a large pipe southwest of the northern Devantaka Mountain Teleport Waypoint (at the base of the valley)
* In between two mechanical parts northeast of the Teleport Waypoint located northwest of Port Ormos.
* One can be found under the mechanical arm/tower in the Vimana Agama: Royinjan's Chapter cave east of Vimara Village.
* Four can be found by an Eremite camp south of the northwest Port Ormos Waypoint; one is between mechanical parts, one is in the wagon cart, and two are in the camp with the Dissection Records.
==Dialogue==
All steps will begin with the following dialogue after revealing a docile Ruin Scout.
;(After revealing a docile Ruin Scout)
:Paimon: Looks like it has no intention to attack us.
:Paimon: Let's catch up and see!
;(Interact with a Damaged Ruin Guard before defeating the Ruin Sentinels)
:Damaged Ruin Guard: (Remains of an ancient Ruin Guard. It looks deprived of energy.)
;(Interact with a Damaged Ruin Guard after defeating the Ruin Sentinels)
:Damaged Ruin Guard: (Remains of an ancient Ruin Guard. The backup power supply has been switched on.)
: Load
:;(Opens submission menu)
==Lore==
===Records===
:Records: Code "Fehu": ".2-.1.-1..1-2.1-1.2-.2.-"
:Records: Code "Uruz": ".1-..1.-.-.1-.2-.2-1.1-2-.-.3-..."
:Records: Code "Thurisaz": "-..1-..1.-.3-...1-1.2-3-2-2.-.."
:Records: Code "Ansuz": "1-1.2-....-..1.-2-....-.2-.1..-1.-"
:Records: Code "Raidho": "1..1-....-..1.-2.-."
===Deciphering===
#The Ruin Guards' codenames are the names of the first five runes. The messages should be put together in alphabetical order: Fehu, Uruz, Thurisaz, Ansuz, Raidho.
#*
#Convert to spaces, and the numbers to the equivalent number of dashes:
#*
#Decipher as :
#*
#Decipher the with the key , a name ascribed to a Knight Marshall inside the Ruin Golem:
#*
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