Gear/Ammo LBX5 CLUSTER

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LBX_5_Cluster
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	15000	All 	All
* +50% critical hit chance with this weapon
* +1 Evasion pips ignored by this weapon.
* +15% damage dealt with this Ammo
* Shell separates into 5 projectiles.
* 25% damage penalty below separation range.
* Shell separates after 120 meters.
* Hits cluster toward same location, affected by clustering modifiers.
* Accuracy with weapons against VTOL.
* +2 Accuracy with weapons against their Unit Types.
* LBX/5 Ammo - 20 Shots
* 375 Cbills Cost per Shot.
* Ammunition Box can explode for 22.5 damage, 11.3 heat and 5.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
20 	375 	22.5 	11.25 	5.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-B 	ASN-30 	CLNT-3-4T
DAI-01-TTABITHA 	DAI-01R 	DCW-2
DEI-AS 	DW-X 	EBJ-PRIME
EMP-6A-EC 	EMP-EC 	ETN-B2B
FS9-OG 	GAR-PRIME 	GDR-1D
GLD-7R/SFSF 	GRF-ECH 	GRM-01A
HSR-450-D 	JM6-IIC 	JM6-X
KF-PRIME 	LNC25-08 	MAD-2T
MAD-7M 	MAD-IIC-A 	MAL-XP
MAL-XT 	MDD-A 	NCT-C
NTG-G 	NVA-D 	NVA-F2
PCM-5D2 	RFL-3KH 	RFL-4R
RFL-7N 	RFL-C3N ((C))	SCR-ATT
SHC-X 	SHD-C 	SHG-2FTRISHA
SNS-VG aka SUNSPIDER	SR-5 	THR-2
TKR-M 	TKR-PRIME 	TW-WAR
VLTIV-PRIME 	WVL-P14 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2