Goals

Goals were sets of challenges that awarded Flowers. The Goals building was found on The Island, adjacent to the Daily Reward building, after the player performed their first Grasshop.
Goals were replaced by Achievements in version 0.9.
==List==
Goals had a requirement and reward depending on the specific goal, both of which scale with completions. There are 11 types of goals, and new ones are gradually unlocked as the player progresses further in the game, of which they are usually associated with their respective Reset Layer. Goal completions were permanently kept throughout the entire game. Goals which were fully maxed out could not be completed again.
Goal 	Requirement	Reward
Grass 	
*1: 
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Highest Level 	
*1: 100
*2: 200
*3: 300
*4: 400
*5: 500
*6: 600
*7: 700
*8: 800
*9: 900
*10: 1,000	
*1: 100
*2: 200
*3: 300
*4: 400
*5: 500
*6: 600
*7: 700
*8: 800
*9: 900
*10: 1,000
*Total:
PP 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Crystals 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Grasshop 	
*1: 10
*2: 20
*3: 30
*4: 40
*5: 50
*6: 60
*7: 70
*8: 80
*9: 90
*10: 100
*11: 110
*12: 120
*13: 130	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Steel 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Grass-Skip 	
*1: 10
*2: 20
*3: 30
*4: 40
*5: 50
*6: 60
*7: 70
*8: 80
*9: 90
*10: 100
*11: 110
*12: 120
*13: 130	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Fun 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 100
*2: 110
*3: 120
*4: 130
*5: 140
*6: 150
*7: 160
*8: 170
*9: 180
*10: 190
*11: 200
*12: 210
*13: 220
*Total:
Stars 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 200
*2: 220
*3: 240
*4: 260
*5: 280
*6: 300
*7: 320
*8: 340
*9: 360
*10: 380
*11: 400
*12: 420
*13: 440
*Total:
Dark Matter 	
*1: 1,000
*2: 
*3: 
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 200
*2: 220
*3: 240
*4: 260
*5: 280
*6: 300
*7: 320
*8: 340
*9: 360
*10: 380
*11: 400
*12: 420
*13: 440
*Total:
Planetoid Best Rings	
*1: 100
*2: 1,000
*3: 100,000
*4: 
*5: 
*6: 
*7: 
*8: 
*9: 
*10: 
*11: 
*12: 
*13:	
*1: 200
*2: 250
*3: 300
*4: 350
*5: 400
*6: 450
*7: 500
*8: 550
*9: 600
*10: 650
*11: 700
*12: 750
*13: 800
*Total:
Everything 	 	
Total: 34,880 	 	
==Trivia==
*The maximum Flowers obtainable from Goals was 34,880.
*Shortly after the release of version 0.5, in approximately version 0.5c at ~10:51 UTC, lead game developer Lethal Dolphin reset all players' Goals but not Flowers from Goals as compensation for bugs introduced in the update that were quickly patched. This allowed players to effectively double their Flowers from Goal completions, making Flower Upgrades a lot more affordable.
==Gallery==
Goals building.png|Current appearance of the Goals building as of version 0.5h
Category:Miscellaneous
Category:The Island