Sign

Sign is a decorative object.
* Signs have a character limit of 50, but adding this much text will make the sign illegible unless most extra characters are for Styling.
* Three dots will appear on the front face of the sign; be sure to align the sign using this indicator.
== Styling signs ==
Signs support some basic options for formatting using Unity's Rich Text format1, a markup language which resembles HTML in many aspects.
 Styling Signs
Element	Effect 	Example
 	Bold text 	
 	adjust text Size* 	
 	change text Color**	
 	Italicized text 	
=== Notes ===
   * Size is in pixels.
  ** Color value does not necessarily require quote marks, but when is unclear as of this writing. Official W3C color names are at https://www.w3.org/wiki/CSS3/Color/Basic_color_keywords
=== Tips ===
* Using Unicode (emojis, etc.) may use up multiple characters.
* To save characters, omit the closing tags. (technically invalid syntax)
* Colorization can be done using HTML color tags: <#FF0000> for red, or can be done using the shorthand form <#FF0> for yellow.
* Instead of using (4 characters), use a hard newline. (This will require the editing on PC and pressing ENTER, and then copy and paste the text, this may also allow the TAB character)
* Tag attribute quotes can be omitted. Thus <color=red> and <size=9>.
* Text is always automatically centered and scaled, thus multiple newlines at the start or end, combined with a fixed size (prevent scaling) would push the text out of the Sign, effectively creating floating neon text!
=== Examples ===
* 
* 
    should both produce the same result, according to Unity's website.   
== See also ==
* Furniture
cs:Cedule
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