Captain Falcon (Smash Bros)

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==Summary== 
Captain Falcon is a character that first appeared in the F-Zero series and eventually became famous thanks to his appearance in the very first Super Smash Bros game.
Captain Falcon is known for his iconic moves such as the Falcon Kick and the iconic Falcon Punch, as well as the
Knee Smash. Falcon is also well known for his iconic lines such as "Show me your moves!".
==Powers and Stats==
Tier: , higher with Final Smash | , possibly , higher with Final Smash
Key: Base | Empowered by Spirits
Name: Captain Falcon, "The Supersonic Slugger"
Origin: Super Smash Bros.
Gender: Male
Age: 37 (Likely based on his appearance from F-Zero GX) 
Classification: Human, Trophy Fighter
Powers and Abilities:
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|-|Standard Abilities=
Superhuman Physical Characteristics, BFR (via Blue Falcon), Paralysis Inducement (via Lightning Falcon Kick), Vehicular Mastery, Enhanced Senses, Martial Arts, Acrobatics, Fire Manipulation, Electricity Manipulation, Forcefield Creation, Acrobatics (All Smash characters are capable of doing flips around the battlefield and are agile)
|-|With Skill Tree=
|-|With Powers=
Explosion Manipulation (Via Power Bomb, which causes a bomb to explode, damaging enemies, also via Bomb-Omb and Smart Bomb), Light Manipulation (Via Heavenly Light, which damages enemies inside it, and Launch Ring, which creates a ring of light which pushes enemies back), Energy Projection (Via Horizon Beam, which causes a large blast of energy to blast horizontally across the stage, can also do this via Ray Gun), Electricity Manipulation (Via Shocking Taunt, which causes a burst of electricity if Captain Falcon taunts), Air Manipulation (Via Dual Cyclone, which generates 2 cyclones on both sides of Captain Falcon, and can do this via Ore Club), Limited Flight (Via Rocket Belt), Minor Vibration Manipulation (Some powers allow you to create damaging shockwaves when landing on the ground), Weapon Creation and Homing Attack (Via Spinning Blades, which creates swords surrounding the character, and Homing Missiles, which launches 2 missiles which homes in on the enemy. Can also create many weapons), Empowerment (Via Rage, which causes you to get stronger with more damage. Via Payback, which converts damage taken into a one-time boost for the next attack, and via Devil's Pact, which boots your damage to 300 but boosts statistics), Statistics Amplification (of punches, kicks, throws, torso based attacks, and running speed), Healing (Heals damage the character has taken, can also heal passively and have a healing shield), Teleportation (Via Warp, which teleports the character to a random location), Increased Acrobatics (Grants Captain Falcon an extra mid-air jump, and the height of his jumps), Forcefield Creation (Back Shield)
|-|With Items=
Summoning (Via Assist Trophy and Poké Ball and Master Ball, which summon various characters to assist the player), Explosion Manipulation (Via items such as Bob-Omb, which explodes if thrown or after a period of time. Via the X-Bomb, which releases a large X-Shaped explosion across the stage. Via the Smart Bomb, which explodes on contact in a growing explosion, trapping and severley damaging anybody effected. Via the Bombchu, which travels around the stage and explodes on contact or after a period of time. Via the Banana Gun, which fires a Banana horizontally across the stage, the Banana explodes if it hits an enemy, resulting in massive damage. Via the Gooey Bomb, a Bomb that sticks to the surface of the stage or a player, it explodes after a few minutes, and can be transferred between Player and Player. Via the Cracker Launcher, which fires fireworks that can explode. Via the Motion-Sensor Bomb, which explodes once it is touched and severely harms anyone caught in the explosion. Via the Blast Box which explodes on contact. Via the Fake Smash Ball which acts like a real smash ball before it explodes once damaged. Via the Bomber which explodes after holding the item for a few seconds, which causes massive damage. Via the Hocotate Bomb, which launches into the air before crashing down in the same area), Limited Flight (Via Rocket Belt, which causes the player to float into the air before the Rocket runs out of fuel. Via the Tanooki Leaf which allows the player to float. Via the Warp Star, which allow you to fly in the air for a few seconds before crashing down. Via the Dragoon, which hovers in the air before striking the enemy, severely damaging them.), Forcefield Creation (Via the Back Shield, a shield which protects the backside of the player and blocks any attacks.), Air Manipulation (Via the Ore Club which can create tornadoes), Invulnerability (Via the Super Star, which protects the fighter from any attack), Statistics Amplification (Via the Bunny Hood, which increases speed), Smoke Manipulation (Via the Smoke Ball, which on contact results in a cloud of smoke), Fire Manipulation (Via the Fire Flower, which can be used by the player to attack opponents with the flower's fiery breath. Via Fire Bar, which is a melee weapon made up of fire bars. And via Superspicy Curry, which allows for the user to have passive fire breath. At high damages, this breath may trap opponents, which can result in high damage or combos), Ice Manipulation (Via the Freezie, which freezes the player for a short period of time on contact), Damage Boost (Via the Rage Blaster, which fires an energy blast which is stronger the higher the lower the health of the user is), Invisibility (Via the Cloaking Device, which turns the user invisible), Status Effect Inducement (Via the Ramblin' Evil Mushroom, which releases spores which will reverse the enemies controls. Via the Pitfall, which buries grounded players, Via the Lip's Stick, which will sprout a flower on it's targets head, this causes the opponent to steadily take damage.), Telekinesis (Via the Boss Galaga, which picks up a player and carries them into the sky), Vibration Manipulation (Via the POW Block, which causes a shockwave which throws all grounded characters upward), Paralysis Inducement (Via Deku Nut, which makes characters paralyzed if they get hit with the nut on land), Metal Manipulation (Via the Metal Box which turns someone into metal for a time), Electricity Manipulation (Via the Screw Attack, which would release electrical sparks if the user jumps off the ground. Via the Hothead, which emits electrical sparks if sufficiently large), Shield Negation (With Mr. Saturn who if thrown at a shield, breaks the shield and paralyzes them), Healing (Via Fairy Bottle, which restores the user to maximum health if the character is at a high enough damage, via Heart Container which heals 100 HP, via Maxim Tomato which heals 50 HP. Via Healing Sprout which heals the character who holds it. Via Healing Field, which heals all combatants, friend and foe, who are standing on the item. Via Food, which heals small amounts of damage. Via the Team Healer, which will heal an ally if thrown at that ally), Death Manipulation (Via Death's Scythe, if it critically hits an enemy at high damage, the enemy will die), Transformation (Via the Bullet Bill, which turns the user into a Bullet Bill and flies in a straight line, damaging anybody on contact), Time Manipulation (Via the Timer, which slows down time on the stage), Homing Attack (Via the Beastball, an item which hits an enemy before quickly following up with a homing attack. Via the Spiny Shell, which follows a target for a few seconds before slamming down onto them), Gravity Manipulation and Pseudo-Black Hole Creation (Via the Black Hole, which sucks any nearby enemies into a black hole, where they are immobilized and vulnerable to attacks), BFR (Via Super Launch Star, which will launch players caught in the star a considerable distance into the air), Animal Manipulation (Via the Beehive and Cucco, if a combatant throws both items at the enemy, a swarm of either Bees and Cucco's will home in on the combatant who was hit and continuously attack them), Energy Projection (Via the Ray Gun and Killer Eye, which fire energy beams in a straight line. Via Staff, which fires a beam of energy, which is more potent the farther the beam is is. Via Daybreak, which fires a colossal blast of energy horizontally across the stage, severely damaging anybody caught in the blast), Size Manipulation (Via Super Mushroom, which increases size and also increases stats. Via the Lightning and Poison Mushroom which reduces enemy size and reduces stats), Attack Reflection (Via Franklin Badge which passively Reflects projectiles that hits the badge)
|-|With Stickers=
Statistics Amplification (Of all forms of attacks, increases the knockback damage, causes healing items to have a greater effect), Damage Reduction (Reduces the damage done by Fire, Weapons, and Electric attacks, as well as reduces damage to shields), Summoning (Some stickers allow you to give various items) 
|-|With Equipment=
Statistics Amplification (Of Attacks, speed, item damage, ability to dodge, regeneration of shield, and jump height, can reduce the time needed to charge a smash attack, can increase the range of throwing items, can increase how much you heal when you eat Food), Statistics Reduction (Of Attacks, speed, item damage, ability to dodge, regeneration of shield, and jump height, can increase the time needed to charge a Smash attack), Empowerment (when badly damaged, some equipment can reduce the damage you take by 2/3rds, and can increase the attack and speed. When having no damage, some equipment can increase your attack, defense, and speed, can increase attack power and speed when eating food), Healing (Some equipment allows you to heal over time), Limited Life Manipulation (Some equipment allows the person to steal damage from the opponent), Invulnerability (Some Equipment allows you to have 5 seconds invincibility after eating food), Explosion Manipulation (Some equipment allows you to create explosions if you hit a perfect shield), Minor Probability Manipulation (Can increase the probability of a Critical Hit), Damage Boost and Damage Reduction (To yourself, can reduce or increase the amount of damage you increase while in the air with equipment, Some equipment give you damage at the start of the match, can reduce damage for a limited time after eating food), Summoning (Some equipment can summon the Ray Gun, Fire Flower, Beam Sword, Super Scope, Home-Run Bat, Bomb-Omb, Mr. Saturn).
|-|With Spirits=
|-|With Summons=
Status Effect Inducement (Via Ashley, Riki, Togepi, and Tingle who can cause various status effects. Via Skull Kid who can flip player controls. Via Yuri Kozukata who's pictures can poison and stun the enemy, via Inkay who causes players to constantly trip, via Marshadow and Weaville who stun the player with their attack. Via Spewpa who will stun any player who attacks it. Via Metagross who buries opponents in the ground if they are hit by his attack), Explosion Manipulation (Via Bomberman, who causes bombs to explode on the stage. Via Dr. Kawashima, in which his numbers create large explosions. Via Mr. Resetii who can create an explosion. Via Chespin, who throws explosive seeds. Via Electrode who self destruct's after a certain time, always killing the one caught in the explosion. Via Chansey who's eggs may be explosive), BFR (Via Abra which teleports enemies around the stage), Ice Manipulation (Via Dr. Wily who projects Blasts of Ice. Via Abomasnow and Kyurem who can create gusts of Ice. Via Suicune who shoots a beam of ice across the stage. Via Alolan Vulpix who shoots out small fragments of ice across the stage. Via Articuno who generates a blast of icy wind which freezes, damages, and knocks the opponent into the air), Energy Projection (Via Ray Mk II and Saki Amamiya who can fire out bursts of energy from their weapons, via Genesect, who shoots out small energy blasts before covering a huge distance with one singular energy blast. Via Lunala and Solgaleo who attacks parts of the stage with one large energy blast. Via Deoxys who levitates and fires a beam downward, causing massive damage), Spatial Manipulation (Via Devil and the Squid Sisters who moves the boundaries of the stage, via Skull Kid and Palkia who can flip the stage), Electricity Manipulation (Via Phosphora, Starman, and Dr. Wily who fire blasts of energy around the stage, Via Alolan Raichu, Raikou, Zapdos, Togedemaru, Tapu Koko, and Dedenne who generate blasts of electricity surrounding them), Healing (Via Isabelle who generates fruit which heals those who eat it. Via Chansey who's eggs may heal people), Homing Attack (Via Jeff, who fires numerous homing missiles against enemies. Via Knuckles, who homes on the player with a spin attack), Darkness Manipulation (Via Nightmare who causes the stage to become pitch black, via Marshadow, who uses shadows to attack his enemies), Fire Manipulation (Via Rathalos and Tiki who project blasts of fire. Via Entei and Ho-Oh who generate a huge plume of fire. Solgaleo's energy blasts are made of fire. Via Moltres who floats up into the air, whoever hits the burning wings will take severe damage. Via Charizard, Vulpix, Fennekin, and Cyndaquil who fire out flames from it's mouth. Via Chansey who burns the ground surrounding it. Via Torchic who surrounds itself with fire, causing high damage to anyone hit]. Via Groudon who has a fiery Aura, although this does not deal much damage), Vibration and Sound Manipulation (Via Barbara who creates sound shockwaves. Via Meloetta, who generates energy blasts made out of sound which bounces across the stage), Time Manipulation (Via Shadow who can slow and stop time), Weapon Creation (Via Tingle who can create mass amounts of Hammers), Creation and Reality Warping (Via Vince who could create objects to attack enemies), Plant Manipulation (Via Chikorita and Snivy who throw leaves horizontally across the stage), Gravity Manipulation (Via Arceus who's move Gravity causes gravity to push down on the enemy, knocking them down), Soul Manipulation (Via Manaphy who swaps the bodies of two fighters), Sleep Manipulation (Via Bellossom and Darkrai, who puts players to sleep), Power Mimicry (Via Ditto), Water Manipulation (Via both Kyogre and Blastoise, who discharge water against an enemy, pushing them away. Via Oshawott and Pilup, who generate a wave which pushes any opponents back), Forcefield Creation (Via Gardevoir who creates an energy shield which reflects projectiles), Earth Manipulation (Via Venusaur and Metagross, who both generate an earthquake. Via Onix who causes boulders to fall on enemies), Smoke Manipulation (Via Koffing and Weezing, who harms people with the gas it emits), Air Manipulation (Via Giratina, who pushes players off the stage with gusts of wind. Via Lugia who attacks players with gusts of wind. Via Chansey who can cause heavy damage with gust), Statistics Reduction (Via Swirlix, anyone who is in Swirlix's cloud will have their speed reduced), Statistics Amplification (Via Xerneas, who increases the knock back of fighters), Power Bestowal (Via Victini, who grants the summoner a final smash)
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Attack Potency: Multi-Continent level (Can harm characters who can withstand attacks from Reshiram, who can scorch the world with fireReshiram's trophy description in Super Smash Bros. for Nintendo 3DS), higher with Final Smash (Far stronger than his normal attacks) | Universe level, possibly Universe level+ (Fought and defeated Galeem and Dharkon, who are individually capable of crushing the universe in a short period of time. Can also contend with characters amplified by Spirits of Palkia and Arceus, the former of whom controls all of space and the latter of whom appeared from nothing and created the world and sky), higher with Final Smash (Far stronger than his regular attacks)
Speed: Massively FTL+ (Can keep up with the rest of the cast, who were able to briefly react to Galeem's rays of light to different degrees, such as Link parrying some of them or Kirby outpacing them with a Warp Star, a vehicle he can react with while maneuvering at interstellar distances. All combatants can also use a Warp Star to quickly crash-land on targets, and it's possible for them to react to and dodge it)
Lifting Strength: Class M (Should be comparable to King Dedede, who can swing his hammer with this much force)
Striking Strength: Multi-Continent level | Universe level, possibly Universe level+
Durability: Multi-Continent level (Can take hits from Kirby, Captain Falcon, and Duck Hunt and other fighters in World of LightSuper Smash Bros. Ultimate) | Universe level, possibly Universe level+ (Can withstand hits from Galeem and Dharkon)
Stamina: Superhuman
Range: Standard Melee Range, Tens of Meters with items
Standard Equipment: None notable
*Optional Equipment: Spirits, Skill Tree, Equipment, Powers, Stickers, and Items
Intelligence: Above Average
Weaknesses: Using his forcefield for too long will cause it to break and stun him
Notable Attacks/Techniques:
Falcon-Punch.gif|Falcon Punch: Captain Falcon's Neutral Special
Raptor Boost.gif|Raptor Boost: Captain Falcon's Side Special
Falcon Up-B.gif|Falcon Dive: Captain Falcon's Up Special
FALCON KICK.gif|Falcon Kick: Captain Falcon's Down Special
Knee of Justice.jpg|Knee of Justice
Blue Falcon.gif|Blue Falcon: Captain Falcon's Final Smash
*Falcon Punch: Captain Falcon's neutral special (and his most iconic move) charges a burning punch for a few seconds, while he yells his move name. Captain Falcon then striking the opponent, and ce can change direction of the punch which will cause greater damage depending on the angle
*Raptor Boost: Captain Falcon's side special, he covers his arm in fire and lunges forwards, and uppercutting an opponent and launching them into the air
*Falcon Dive: Captain Falcon's up special, he leaps upward and grabs any opponent near him. If this happens, the opponent will explode and Captain Falcon will be pushed upward, and will be able to use this move again. This move also can grab shielded opponents
*Falcon Kick: Captain Falcon performs a flaming fire kick, launching himself forward and shouting "Falcon Kick!" while doing so. If Falcon Kick is used in midair, he will launch himself downwards at a diagonal angle.
*Knee Smash: Captain Falcon performs a midair knee strike. If the knee hits the opponent at the right angle, the opponent is knocked back greatly.
*Blue Falcon: Captain Falcon screams come on! and summons his vehicle, the Blue Falcon, which flies through an area right in front of him. If any opponents are hit by the Blue Falcon while he summons it, they are transported to a racetrack where Captain Falcon runs them over at high speeds.
===Custom Moves===
*Falcon Dash Punch: Captain Falcon dashes towards his enemy while charging a Falcon Punch, releasing it at the end of his dash. This variation of Falcon Punch does less damage than the original.
*Mighty Falcon Punch: Captain Falcon releases a less-powerful version of the standard Falcon Punch that has a much higher area of effect, though this attack leaves him vulnerable for longer than normal
*Heavy Raptor Boost: Captain Falcon performs a Raptor Boost that has a slow-starting process and travels less distance, but does more damage and allows him to ignore knockback from weak attacks.
*Wind-up Raptor Boost: Captain Falcon steps back before charging at the enemy with a Raptor Boost. The charge is faster in midair and leaves him less vulnerable to attack.
*Explosive Falcon Dive: A stronger variation of Falcon Dive, but it takes longer to charge and Captain Falcon doesn't jump as high compared to the original.
*Falcon Strike: Captain Falcon jumps up and performs an explosive uppercut, damaging opponents above him. This move is faster than the original Falcon Dive and makes Captain Falcon much faster in the air. However, he cannot grab opponents.
*Lightning Falcon Kick: Captain Falcon performs a faster variant of the standard Falcon Kick that deals significantly less damage and takes longer to charge, but it pierces through opponents and paralyzes them for a short moment.
*Falcon Kick Fury: Captain Falcon performs a faster variant of the standard Falcon Kick that deals less damage than normal, but hits the enemy multiple times.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Video Game Characters
Category:Super Smash Bros
Category:Fighting Game Characters
Category:Martial Artists
Category:Fire Users
Category:Healers
Category:BFR Users
Category:Metal Users
Category:Black Hole Users
Category:Electricity Users
Category:Damage Boost Users
Category:Empowerment Users
Category:Forcefield Users
Category:Acrobats
Category:Poison Users
Category:Attack Reflection Users
Category:Playable Characters
Category:Enhanced Senses Users
Category:Heroes
Category:Durability Negation Users
Category:Homing Attack Users
Category:Summoners
Category:Ice Users
Category:Plant Users
Category:Energy Projection Users
Category:Healers
Category:Gravity Users
Category:Air Users
Category:Brawlers
Category:Magnetism Users
Category:Life Users
Category:Absorption Users