Ruin Guard

==Drops==
===Items===
===Energy===
==Stats==
==Weak Point Location==
Ruin Guard Weak Point.png
Ruin Guard Weak Point 2.png
* Weak points are not exposed when the Ruin Guard is paralyzed.
==Abilities==
Most ability names are unofficial.
===AI Logic===
* An ability will only be used if all of the following conditions have been met:
** The ability is not on cooldown
** The target is within the range and angle required by the ability
** The ability has the highest priority out of all that meet the previous 2 conditions
*** A lower priority number indicates a higher priority.
*** If multiple abilities share the highest priority, one will be chosen at random.
Ability 	Range Req. (m)	Angle Req. (°)	Priority	CD (s) 	Initial CD (s)	Action Interval (s)	Triggers Act. Int.
Punch and Jump Combo	0–7 	0–45 	5 	12.5–17.5	5–15 	3 	
Stomp 1 	0–4 	0–90 	5 	2–4 	— 	3 	
Stomp 2 	0–4 	0–90 	5 	2–4 	— 	3 	
Stomp 3 	0–4 	0–90 	5 	2–4 	— 	3 	
Stomp 4 	0–4 	0–90 	5 	2–4 	— 	3 	
Spiral Close-In 	0–15 	— 	5 	30–60 	30–60 	3 	
Suppressive Volley 1	15–50 	0–90 	5 	5–10 	0 	3 	
Suppressive Volley 2	7–15 	0–90 	5 	20–60 	20–60 	3 	
Suppressive Volley 3	4–50 	0–90 	5 	5–10 	0 	3 	
Suppressive Volley 4	4–50 	0–90 	5 	5–10 	0 	3 	
Suppressive Volley 5	4–50 	0–90 	5 	5–10 	0 	3 	
==Strategy==
Ruin Guards are either active or inactive when they appear. Inactive Ruin Guards are still hostile when the player gets close to them; these can be detected with Elemental Sight and glow white like other non-elemental enemies. If they do not glow white, these are simply scenery and are harmless. They can also be marked by certain Talents while inactive, such as Nahida's Elemental Skill; Ruin Guards that are simply scenery cannot be marked.
Ruin Guards Without Elemental Sight.png|Three sitting Ruin Guards, viewed without Elemental Sight
Ruin Guards With Elemental Sight.png|Elemental Sight reveals that only one Ruin Guard is an enemy
Ruin Guards possess two weak points; their glowing eye, and a small socket at their back. When either spot is hit, the Ruin Guard will stagger briefly. If a second follow-up attack is launched quickly at the weak point, the Ruin Guard will collapse and deactivate for a short duration, allowing for damage to be stacked safely without fear of reprisal. In the event that the rear weak spot is hit, it will swivel face-front towards the player's direction.
If the first hit on their weak point is successful but the player does not follow-up with a second hit, the Ruin Guard will return to normal. Regardless if fully disabled or not, protective runes will appear on both weak points, preventing them from being disabled again until the rune fades away, but still acting as normal weak points. While any character can hit the weak spots, bow users are far better due to being able to consistently and precisely hit them. Bow users will need to perform Charged Attacks in order to cripple the Ruin Guard.
Due to the Ruin Guard's high Resistance to , elemental attacks are generally recommended when fighting them.
Whenever they perform their Suppressive Volley attack, there is an opening for a bow user to disable them before the missiles can be launched. If the missiles are successfully launched, one can dash out of the missiles' path when they're close to hitting.
The Spiral Close-In attack is by far the most dangerous attack, as it deals high damage to anyone caught in its range while continuously staggering them for long periods of time. Therefore, it is advisable to stay out of its range and pay attention to one's surroundings to avoid being cornered. Note that in this state, the Ruin Guard can still be stunned if its weak points are struck.
==Achievements==
==Tutorials==
==Descriptions==
==Trivia==
* According to the Teyvat Travel Guide - Mondstadt, the valley in which a Ruin Guard is found (Brightcrown Canyon) is guarded by mechanisms, but the soldiers responsible for holding the pass for the King of Gales were nowhere to be found now. All the winds of time had left behind were the unintelligent Hilichurls and silent mechanical guards. There was an attempt by Alice to control the Ruin Guards with Hilichurls, but it "horrifically" failed.
* According to Dainsleif, the Ruin Guards were weapons of war codenamed by people of Khaenri'ah as "Field Tillers". These came about because "the land is not to be tilled with farming tools, but rather is to be fought for with steel and blood." After the destruction of Khaenri'ah, the Field Tillers were left without masters and went out of control, spreading to every corner of Teyvat. As many ended up in ruins and history of Khaenri'ah is virtually unknown by most, present-day people called them "Ruin Guards", believing them to be protectors of the ruins. While many have since fallen into disrepair, a few remain active but dormant, while even fewer continue to wander aimlessly across Teyvat.
* Ruin Guards sometimes go by names like Hu-41013, beginning with the prefix Hu and ending with a numeric code. This is demonstrated in certain boss fights and in the Record of Serial No. in Dragonspine.
** Possible names for most Ruin Guards include Hu-04510, Hu-11037, Hu-11226, Hu-11307, Hu-13086, Hu-21258, Hu-23532, Hu-24601, Hu-25173, Hu-2734, Hu-36226, Hu-39091, Hu-41013, Hu-41125, Hu-41822, Hu-51789, Hu-57113, Hu-58515, Hu-61412, Hu-63321, Hu-63616, Hu-68914, Hu-71419, Hu-77514, Hu-82419, Hu-89488, Hu-91943, Hu-93439, Hu-93511, Hu-93736, Hu-95710, Hu-95912, and Hu-96988.
** The Ruin Guard in the Thousand Winds Temple is always named GN/Hu-24601. This number is possibly a reference to , with 's prisoner number famously being the same.
** The Record of Serial No. Ruin Guard remnants, which are simply dialogue targets rather than enemies, are named Hu-16180, Hu-21030, Hu-31122, Hu-42318, Hu-57104, GN/Hu-68513, Hu-73011, Hu-81122, and Hu-96917.
* The Ruin Guards at the Thousand Winds Temple and Nameless Island are the only two respawnable Ruin Guards with a title.
==Gallery==
Enemy Ruin Guard Icon.png|Icon
Developers Discussion Ruin Guard Hilichurl Slime.png|Q&A with the developers (DE) 
===Genius Invokation TCG===
==Other Languages==
==Change History==
==References==
==Navigation==
de:Ruinenwächter
es:Guardián de las Ruinas
fr:Gardien des ruines
ja:遺跡守衛
pt-br:Guarda das Ruínas
ru:Страж руин
th:Ruin Guard