The Mordheim Balewolves (The Things in the Woods)

are a Regiment of Renown monstrous infantry unit introduced in Total War: Warhammer III with Shadows of Change.
== Recruitment ==
* Recruited with: Regiments of Renown Recruitment panel
== Description ==
The Balewolf is a huge and hulking creature, lurking in the darkest corners of Kislev's woods. A monstrous creation of Chaos, the beast was born from some nefarious yet unknown origin, however its connection to the Ruinous Powers is undeniable. Dark energy snakes and contorts around every wound it suffers, knitting the Balewolf's form back together wherever its hide has been pierced. Yet, to cause such a wound would require a feat of tremendous strength, for the creature's skin is thicker than toughened leather, capable of turning aside most blades and arrows alike. With unnatural power and massive jaws capable of crushing a man's body in two, very few have faced a Balewolf and lived to tell the tale.
== Attributes ==
== Difference from The Things in the Woods ==
* New Contact Effect: Dark Blood Tainted
* Health per Entity: 257 → 273
* Charge Bonus: 46 → 56
* Cost (SP): 700 → 950
* Cost (MP): 775 → 1025
* Upkeep increased from 175 → 238
== Strategy ==
Category:Kislev Regiments of Renown
Category:Regiments of Renown
Category:Shadows of Change units