Variants and Houserules

This is a list of the different variants and housrules that are used in our game. We think these variant make combat flow better and appear more cinematic. These are for dungeons and dragons 3.5
== Variants ==
Pathfinder's Wound and Vigor Point System
Spell Point Variant 
Armor as Damage Reduction
== Feats ==
In our campaign, characters gain a feat every odd level. 
== Defense Roll ==
AC is rolled as an attack roll would be rolled. The modifier for the AC roll is equal to your normal AC - 10. A fumble on an AC roll is an automatic hit and a critical threat. A natural 20 is an automatic miss.