Tribe Variants

Tribe variants are, compared to the Special Scales counterpart, more like small changes to abilities or additions that can be found in decent amounts of each tribe, although some can be mutations. Some variants can, in some cases, even create their own offshoot tribe.
Note: All of these are completely fan-made and not canon in any way, so go wild!
== SkyWings ==
=== Owl Variant ===
These Skywings seem to have been made completely for hunting and assassination, being able to hear and isolate the slightest of sounds and go straight for the source of said sound with terrifying accuracy, as well as stay still to the point where other dragons can genuinely think that they're a living statue. They usually don't need to eat as much as anyone else, but that ends up with them sleeping and resting longer in general. 
== SandWings ==
=== Scorpion Variant ===
Scorpion variant SandWings have much larger and more potent poisonous barbs, as well as more resistance against extreme temperatures than the average non-IceWing. However, they're usually weaker in strength compared to a normal SandWing.
=== Static Charge Variant ===
These dragons can generate a static charge from the desert around them, which can be used to shock or stun others depending on how long it's been held for. Most of them can be easily identified by the small burn-like marks found on their sails.
== SeaWings ==
=== Lure Variant ===
Lure SeaWings basically become anglerfish, living comfortably in even the deepest trenches. They have a small antenna with a light-producing organ at the end on their head that they can use to catch fish in pitch darkness. Although, they can't live near the surface for too long without having to go deeper into the sea to survive.
The Lure Seawings have managed to flourish by themselves and made their own tribe in one of the ocean trenches, calling themselves the LureWings after the variant that started it, although the SeaWings still consider them a part of the original tribe.
=== Blast Variant ===
Blast SeaWings can shoot boiling water like a SandWing shoots fire or and IceWing with ice. These kinds of SeaWings have red throats and are most commonly dark blue or green. Their glow scales are slightly brighter than the average SeaWing due to this. They are even more common when an egg is hatched in a geyser, patch of warm water, or in hot bubbles. When an egg is placed in such water, it will turn a darker variation of the previous color of the egg. Most SeaWing mothers prefer their children be a normal SeaWing, but those who choose to give their dragonets another power never regret it. Their water is even hotter when they get angry.
== MudWings ==
=== Frost Variant ===
Most MudWings can breath fire when they are warm enough, but these ones can't breathe fire and instead have frostbreath when they are cold enough. They are less tolerant to heat, and tend to prefer cooler temperatures.
== NightWings ==
=== Solstice Variant ===
Solstice NightWings are hatched during a solstice, and the normally silver scales on their necks and wings become a diamond blue. They are skilled at surviving extremes, and can go a long time without food, water, or sleep.
=== Equinox Variant ===
Equinox NightWings are hatched during an equinox, and the normally silver scales on their necks and wings become golden. They are eerily attuned to temperature, and can tell when and where a dragon is within a mile just by its heat trail.
=== Wildfire Variant ===
Wildfire NightWings are hatched in twilight if there is a pyrocumulus cloud obscuring the moons. They have two highly reflective orange scales in front of their eyes, an orange tint to their horns and claws, and significantly less scales on their wings. The more the moons were covered at hatching, the less stars they have, and might not have any.
Regardless of how full the moons were at hatching, Wildfire NightWings have some degree of seeing visions of disaster. True prophets have overall stronger perception. Wildfire NightWings concentrate better when the air is polluted by fire.
== SilkWings ==
=== Moth Variant ===
Moth SilkWings are generally duller in coloring, and they can make their silk stickier than regular SilkWings. Their antennae is long and straight, as opposed to the average curvy antennae.
=== Giant Moth Variant ===
A variant within Moth SilkWings, Giant Moth SilkWings retain their characteristics but are much larger in size than typical SilkWings, towering above others. They create minimal silk, if at all. They often have a purple or white band running down their wings and eyespots near the fringes.
Giant Moth SilkWings are mostly concentrated in southern Pantala.
Based on the black witch moth.
=== Caterpillar Variant ===
Caterpillar SilkWings grow faster than usual, and by time they reach adulthood they are substantially bigger than they should be. Their tails are large, soft, and thick, and they have a much bigger appetite than the average SilkWing.
== LeafWings ==
=== Animal Speaker Variant ===
Animal Speaker LeafWings can, as their name suggests, speak to animals. Although this can help them in some cases, it comes at the cost of weakened leafspeak.
== hivewings ==
=== Ant Variant ===
wingless stronger but lost of powers and all members are currently being coxed out of there island because there where formerly being hunted down by wasp minions 
Category:Public
Category:Miscellaneous