Gyre/Abilities

==Passive==
's abilities gain a flat 10% Critical Chance per active status proc affecting an individual enemy to deal 2.0x Critical Damage against that enemy.
*Bonus stacks additively with , increasing the overall ability critical chance at lower status stack counts.
*Passive and Cathode Grace combined provide up to a maximum of 300% ability critical chance.
**From the passive alone, a minimum of 30 procs will reach the capped ability critical chance.
*Gyre's abilities can reach orange and red critical multipliers to inflict 3.0x and 4.0x ability critical damage.
**From the passive alone, orange crits start at 11 stacks (110% crit chance) and red crits at 21 stacks (210% crit chance) respectively.
*Helminth-subsumed abilities and Railjack turret abilities such as do not benefit from Gyre's passive.
==Abilities==
==See Also==
*
Category:Gyre