Quartz Gate

The Quartz Gates are items added by BuildCraft to control and/or interact with all pipes of BuildCraft via four configurable functions, but has additional options for precondition and action (see Usage).
The gate has an AND and OR version plus a Clock Timer, Redstone Fader, Light Sensor and Autarchic design.
== Recipe ==
The player can choose the desired mode (AND or OR) if he has placed all needed resources in the Assembly Table, and the choosen one is produced. 
== Usage ==
The Quartz Gate can be placed on all types and sides of the BuildCraft pipes with a right-click. By holding the crouch-key and right-clicking the gate can be removed without to destroy the pipe. 
Note: The basic function is that the gate checks the precondition in the right slot, and, if this precondition is true, executes the option in the left slots.
The difference between the AND and the OR version is when it will trigger an action. Both will trigger if one precondition is true, but if the AND version is used, and two or more conditions are set to trigger the same action, the action will only trigger when both preconditions are True. If the OR version is used and two or more preconditions are set to the same action, the action will trigger when either of the preconditions is True.
With a right-click the player can open the GUI, which has four rows, each having four slots, to configure functions. All slots can be configurated by clicking in the slot.
The possible options depends on the pipe where the gate was mounted:
* All options like the standard Gate (goto)
* Additional options from the Quartz Gates to interact with pipes and storage (see below)
* Furthermore the Quartz Gate has the ability to interact with Blue and Green Pipe Wire (in addition to Red Pipe Wire) to transmit and/or receive redstone signals over the BuildCraft own wire system. An example with a Diamond AND Gate is shown in the picture, but it is the same except that the Quartz Gate can only interact with the Red, Blue and Green Pipe Wire. In the GUI the corresponding option is selectable if a pipe wire is connected to the gate (see section Additional options for pipe wire interaction)
=== Additional options for all pipe types ===
Following options are additional available for pipes (kinesis, fluid, transport):
	 	 	 	 	 	 	 	 	 	
	Left slot (1. precondition; 2. special option)	Left slot (1. precondition; 2. special option)	Left slot (1. precondition; 2. special option)	Left slot (1. precondition; 2. special option)	Left slot (1. precondition; 2. special option) 	Right slot (1. action, 2. special option)	Right slot (1. action, 2. special option)	Right slot (1. action, 2. special option)	Right slot (1. action, 2. special option)	Right slot (1. action, 2. special option)
	Icon 	Text 	Icon 	Text 	Explanation 	Icon 	Text 	Icon 	Text 	Explanation
	 	Redstone Signal On 	 	 	Set True if a redstone signal receives the gate 	 	Closed 	 	 	Stops the energy transmission
	 	Redstone Signal On 	 	Gate Side Only 	Set True if a redstone signal receives directly the side with the gate 	 	Closed 	 	specific direction 	Stops the energy transmission only in a specific direction
	 	Redstone Signal Off 	 	 	Set True if no redstone signal receives the gate 	 	Input Only 	 	 	Allows only the input of energy
	 	Redstone Signal Off 	 	Gate Side Only 	Set True if no redstone signal receives directly the side with the gate 	 	Input Only 	 	specific direction 	Allows only the input of energy in a specific direction
	 	 	 	 	 	 	Open 	 	 	Allows the transmission of energy
	 	 	 	 	 	 	Open 	 	specific direction 	Allows only the transmission in a specific direction
	 	 	 	 	 	 	Output Only 	 	 	Allows only the output of energy
	 	 	 	 	 	 	Output Only 	 	specific direction 	Allows only the output of energy
	 	 	 	 	 	 	Redstone Signal 	 	 	Activates a redstone signal
	 	 	 	 	 	 	Redstone Signal 	 	Gate Side Only 	Activates a redstone signal only in front of the gate
	 	Fluid Traversing 	 	 	Set True if the fluid pipe transmits a fluid 	 	Closed 	 	 	Stops the fluid transmission
	 	Fluid Traversing 	 	for example Water 	Set True if the fluid pipe transmits water 	 	Closed 	 	specific direction 	Stops the fluid transmission only in a specific direction
	 	Redstone Signal On 	 	 	Set True if a redstone signal receives the gate 	 	Input Only 	 	 	Allows only the input of fluid
	 	Redstone Signal On 	 	Gate Side Only 	Set True if a redstone signal receives directly the side with the gate 	 	Input Only 	 	specific direction 	Allows only the input of fluid in a specific direction
	 	Redstone Signal Off 	 	 	Set True if no redstone signal receives the gate 	 	Open 	 	 	Allows the transmission of fluid
	 	Redstone Signal Off 	 	Gate Side Only 	Set True if no redstone signal receives directly the side with the gate 	 	Open 	 	specific direction 	Allows only the transmission in a specific direction
	 	 	 	 	 	 	Output Only 	 	 	Allows only the output of fluid
	 	 	 	 	 	 	Output Only 	 	specific direction 	Allows only the output of fluid
	 	 	 	 	 	 	Redstone Signal 	 	 	Activates a redstone signal
	 	 	 	 	 	 	Redstone Signal 	 	Gate Side Only 	Activates a redstone signal only in front of the gate
	 	Items Traversing 	 	empty 	Set True if the transport pipe transmits any item 	 	Closed 	 	 	Stops the item transmission
	 	Items Traversing 	 	for example Stone 	Set True if the transport pipe transmits Stone (item can be placed by drag and drop)	 	Closed 	 	specific direction 	Stops the item transmission only in a specific direction
	 	Redstone Signal On 	 	 	Set True if a redstone signal receives the gate 	 	Input Only 	 	 	Allows only the input of items
	 	Redstone Signal On 	 	Gate Side Only 	Set True if a redstone signal receives directly the side with the gate 	 	Input Only 	 	specific direction 	Allows only the input of items in a specific direction
	 	Redstone Signal Off 	 	 	Set True if no redstone signal receives the gate 	 	Open 	 	 	Allows the transmission of any item
	 	Redstone Signal Off 	 	Gate Side Only 	Set True if no redstone signal receives directly the side with the gate 	 	Open 	 	specific direction 	Allows only the transmission in a specific direction
	 	 	 	 	 	 	Output Only 	 	 	Allows only the output of stone
	 	 	 	 	 	 	Output Only 	 	specific direction 	Allows only the output in a sepcific direction
	 	 	 	 	 	 	Redstone Signal 	 	 	Activates a redstone signal
	 	 	 	 	 	 	Redstone Signal 	 	Gate Side Only 	Activates a redstone signal only in front of the gate
=== Additional options for consumer, chests and tanks and all gates ===
Following gate options are additional available for pipe of the respective type (kinesis, fluid, transport), if they are connected to a consumer or storage:
	Left slot	Left slot	Left slot 	Right slot	Right slot	Right slot	Right slot	Right slot
	Icon 	Text 	Explanation	Icon 	Text 	Icon 	Text 	Explanation
	 	 	 	 	Cylinder 	 	Filled 	Available if a Filler is connected
	 	 	 	 	Cylinder 	 	Hollow 	Available if a Filler is connected
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
	 	 	 	 	 	 	 	
=== Additional options for pipe wire interaction ===
Following options are additional available for all types (kinesis, fluid, transport) if Pipe Wire is connected to the gate:
 	Left slot	Left slot 	Left slot	Left slot	Left slot 	Right slot	Right slot 	Right slot	Right slot	Right slot
 	Icon 	Text 	Icon 	Text 	Explanation 	Icon 	Text 	Icon 	Text 	Explanation
Kinesis, Fluid, Transport Pipes	 	Red Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a red pipe wire 	 	Red Pipe Signal 	 	 	Activates a red pipe wire signal
Kinesis, Fluid, Transport Pipes	 	Red Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a red pipe wire and the second option is True 	 	Red Pipe Signal 	 	 	Activates a red pipe wire signal and the other option
Kinesis, Fluid, Transport Pipes	 	Red Pipe Signal Off 	 	 	Set True if no redstone signal receives the gate about a red pipe wire 	 	Blue Pipe Signal 	 	 	Activates a blue pipe wire signal
Kinesis, Fluid, Transport Pipes	 	Red Pipe Signal Off 	 	 	Set True if no redstone signal receives the gate about a red pipe wire and the second option is True 	 	Blue Pipe Signal 	 	 	Activates a blue pipe wire signal and the other option
Kinesis, Fluid, Transport Pipes	 	Blue Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a blue pipe wire 	 	Green Pipe Signal	 	 	Activates a green pipe wire signal
Kinesis, Fluid, Transport Pipes	 	Blue Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a blue pipe wire and the second option is True 	 	Green Pipe Signal	 	 	Activates a green pipe wire signal and the other option
Kinesis, Fluid, Transport Pipes	 	Blue Pipe Signal Off 	 	 	Set True if no redstone signal receives the gate about a blue pipe wire 	 	 	 	 	
Kinesis, Fluid, Transport Pipes	 	Blue Pipe Signal Off 	 	 	Set True if no redstone signal receives the gate about a blue pipe wire and the second option is True	 	 	 	 	
Kinesis, Fluid, Transport Pipes	 	Green Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a green pipe wire 	 	 	 	 	
Kinesis, Fluid, Transport Pipes	 	Green Pipe Signal On 	 	 	Set True if a redstone signal receives the gate about a green pipe wire and the second option is True	 	 	 	 	
Kinesis, Fluid, Transport Pipes	 	Green Pipe Signal Off	 	 	Set True if no redstone signal receives the gate about a green pipe wire 	 	 	 	 	
Kinesis, Fluid, Transport Pipes	 	Green Pipe Signal Off	 	 	Set True if no redstone signal receives the gate about a red pipe wire and the second option is True 	 	 	 	 	
Category:BuildCraft