Knight (Sonic Frontiers)

==Summary==
Knight is the third of four Titans that Sonic the Hedgehog encounters across his journey through the Starfall Islands, inhabiting Chaos Island and proving to be Sonic's third major hurdle in his quest to save his friends from their entrapment within Cyber Space.
It was first constructed long ago alongside three other Titans, each acting as the ultimate weapons for the Ancients to defend themselves against The End should it ever find their new home on Earth. It was when that day actually arrived that Giganto, alongside the other Titans, attempted to defeat the entity within space. Their failure to do so resulted in a sacrifice being needed, the pilot of Supreme trapping it within its Titan as Knight and the others sealed Supreme in Cyber Space. Their bittersweet victory would result in the remaining 3 Titans returning to the Starfall Islands, likely becoming dormant as the civilization of the Ancients began to collapse until the events of Sonic Frontiers.
==Powers and Stats==
Tier: 
Name: Knight
Origin: Sonic the Hedgehog (Sonic Frontiers)
Gender: Inapplicable (Titans are constructed machines)
Age: Up to tens of thousands of years old (The Ancients arrived at Earth tens of thousands of years ago, and it alongside the other Titans were crafted some time after)
Classification: Titan of Chaos Island, Mech of The Ancients
Powers and Abilities:
Passive
*Cyber Corruption (Nature)
*Superhuman Physical Characteristics (Gave Super Sonic a more difficult time than Giganto and Wyvern)
*Acausality (Type 4; Created with the Chaos Emeralds by the Ancients, which can grant Super forms the ability to function in places like the Egg Reverie Zone, where time is shown to be shifting constantly and Base characters can only helplessly float around. Could survive hits from Super Sonic at his strongest, who could harm Solaris through all points in its time and damage it. Sage, an advanced AI who can run calculations by the millions, referred to Sonic's actions as trying to defy causality by refusing to submit to his accelerating cyber corruption.Sonic Frontiers (JP): Rhea Island Super Sonic, with assistance from Sage within Supreme, ultimately defeated The End. The End referred to its impending defeat at their hands as something that transcends law and time despite it's attunement being the ruling of fate on everything in the universe, with Super Sonic referring to it as breaking the chains of fate.Sonic Frontiers (JP): Vs The End)
*Large Size (Type 2; Knight is the second largest titan, being 224 meters tall) & Inorganic Physiology (Type 2; It is a large, towering mech that dwarfs Sonic in size)
*Non-Physical Interaction and Conceptual Manipulation (Type 1) (Can interact with and harm entities such as The End)
*Bodily Weaponry (I & III) (Its arms have sharp claws for hands. Is able to reveal extra parts of itself that fire lasers from its shoulders)
**Invulnerability Negation (A mech made by the Ancients using the Chaos Emeralds, it's able to kill Super Sonic with certain attacks using its sword)
*Weapon Mastery (Is a master at using its sword and shield).
* Dream Manipulation & Conceptual Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept. The Chaos Emeralds allowed Mephiles and Iblis to fuse back into Solaris, who immediately became a threat that would swallow all timelines and destroy the very meaning of timeSonic the Hedgehog (2006): Last Story (Vs Solaris) that additionally encompasses Maginaryworld and all the dreams contained within Fourth Dimensional Space [a space which in itself is Illumina's dreamSonic Shuffle)
Mobility
*Flight (Space Flight; Flew to fight The End in space alongside the other Titans)
*Dimensional Travel (Capable of travelling between Cyber Space and the real world)
Activated
*Body Control (Can partially detach its arm)
*Weapon Control and Homing Attack (With its shield, which chased Sonic for an extended duration after the Titan threw it)
*Danmaku and Energy Projection (Can shoot out a barrage of lasers from pillars that erupt from its shoulders)
*Sealing (Alongside Giganto and Wyvern, Knight helped seal The End within Cyber Space. The defeat of the Titans are necessary in releasing it, with Giganto and Wyvern being called the first and second seal respectively)
*Shockwave Generation (Slamming its hand on the ground will cause an eruption of jagged spikes)
*Explosion Manipulation (Through its missiles)
Resistance
*Technology Manipulation and Hacking (Sage was unable to control the Titans despite the best of her abilities)
* Information Manipulation (Type 2, Fundamental.), Dream Manipulation, Law Manipulation, Causality Manipulation, & Conceptual Manipulation (Conceptual Destruction; Type 1, Independent Universal Concept. Can Survive attacks from Super Sonic at his maximum power, which have said effects)
*Cyber Corruption & Information Manipulation (Type 2, Fundamental. 6-D - 2 Layers, When Sonic transformed into his Super State, his Cyber Corruption, which was able to affect him despite resisting similar abilities previously, was halted, though it did not cure him outright)
Attack Potency: Low Complex Multiverse level (6-D. A mech created by a civilization that based its technology around the Chaos Emeralds, Sonic Frontiers; Rhea Island to be able to fight The End alongside the other Titans and sealed it into Cyberspace. Its buzz shield can One-Shot Base Sonic, and it gave Super Sonic a tough fight. Tails was a bit uncertain at the idea of Super Sonic fighting it)
Speed: Immeasurable (Created by the Ancients using the Chaos Emeralds. It can react to and combat Super Sonic at his strongest, as well as The End. Its shield can chase down Base Sonic and travel relatively to Super Sonic)
Lifting Strength: Immeasurable (Caused Super Sonic trouble in pushing back its sword, temporarily pinning him to a wall)
Striking Strength: Low Complex Multiverse level (Can knock Super Sonic back and cause him brief disorientation)
Durability: Low Complex Multiverse level (Requires an extensive beating from Super Sonic in order to be defeated, being able to unflinchingly power through most of his ordinary attacks), higher with its shield (Knight's shield renders him impervious to damage should he block with it, needing to be taken away in order for Super Sonic to harm him)
Stamina: Infinite (Is never shown to tire or show fatigue, as it's a robot created by the Ancients)
Range: Tens of Meters through sheer size, Hundreds of Meters with its missiles
Standard Equipment: A Sword and Shield
Intelligence: High Animalistic (Titans were originally machines meant to be piloted. Capable of effectively using tools in combat, like its sword and shield. Unlike Giganto and Wyvern, Knight will attack Sonic unprompted once he approaches it), Gifted Combatant (Can keep up with Super Sonic in combat and provide some trouble for him. Implied to still have leftover memories of its pilot, as each Titan gives Sonic a flashback of The End's sealing upon its defeat. Cyber Space stores the Ancients' hopes, dreams, and memories, in which we often see the Titans freely travelling between there and the real world)
Standard Tactics: Should something approach it, Knight will briefly move around before detaching its arm and slamming it into the ground for a dangerous shockwave of jagged spikes. Upon actually getting into combat with something, Knight will begin a fight by using its shield for defense and sword for swift offense. Should its attacks be parried, Knight will quickly bring up its shield in defense. And should Knight sustain enough damage, the Titan will begin to use its shield as an offensive measure while using its movement to make itself a much harder target to hit.
Weaknesses: None notable
Notable Attacks/Techniques:
{class="wikitable" data-table="soundtrack"
! style="width: 20%"Counter Measures
! style="width: 80%"Description
! style="width: 10%"Example
-
Defense Mechanisms:
Once Knight has sustained enough damage within combat, it will erupt pillars from its body that fire out a barrage of lasers.
-
Missile Barrage:
Knight can shoot out a barrage of missiles, used most often when Super Sonic attempts to use its own shield against it.
-
Shield Ricochet:
Knight can throw its shield and have it cleanly ricochet off the walls, utilizing it as an offensive disc within combat.
-
Slam Attack:
Knight jumps into the air with its sword overhead before swinging it overhead and slamming it downwards, with its attack being able to hit opponents even if the attack didn't connect directly.
|} 
==Gallery==
<tabber>
|-|Music=
thumb|center|300px
|-|Art=
</tabber>
==Notable Matchups==
Victories:
Losses:
Tails (Main Sonic Continuity) Tails' Profile (2-B Super Tails was used)
Danny Phantom (Danny Phantom) Danny's Profile (A Glitch in Time Danny was used, and speed was equalized)
Inconclusive:
==References==
Category:Characters
Category:Sega Sonic
Category:Acausal Characters
Category:Bodily Weaponry Users
Category:Danmaku Users
Category:Dimensional Travel Users
Category:Explosion Users
Category:Flight Users
Category:Game Bosses
Category:Game Characters
Category:Homing Attack Users
Category:Inorganic Beings
Category:Large Sized Characters
Category:Mecha
Category:Non-Physical Interaction Users
Category:Robots
Category:Sealing Users
Category:Sonic Frontiers
Category:Weapon Control Users
Category:Weapon Masters
Category:Video Game Characters