SOS Location

SOS Location is a expedition location unlocked via a random event in the radio if the player chooses to decode a morse code message.
== Appearance ==
The SOS Location is a dark bunker. The player spawns in front of a vault door with stairs in front of them. Down the stairs, there is a room with shelves in it, where hostile NPCs and resources such as water, food, and medkits are commonly found. Past that room is a pitch black hallway with no lights, which leads to a vault door which is apparently unlocked by a pin number.
== Threats ==
* Two survivors wearing a hazmat suit, both infected by a parasitic entity.
* A giant parasite worm.
== The Keypad Vault Door ==
Hidden in a pitch black hallway, a vault door with a keypad on the side can be found. The code can be found in the Neighborhood, randomly written on notes on fridges. Entering the code will open up a door, revealing a room with lots of food, water, and medkits. Keep this in mind the code is random so you will have to visit the Neighborhood at least once in a run to get the code in order to access the vault. (you can only enter into the vault once per run, so make it count!)
== Gallery ==
File:Code door sos location.png|The vault door with the keypad
File:Sos location.png|The Vault
File:Sos location entrance.png|Entrance
File:LOL.png|Inside the vault door with the keypad
== Trivia ==
* The code for the keypad is randomly generated for each run of the game.
* Hostile NPCs and loot do not respawn.
* Around 3-4 players and 2 trips there are needed to get every item.