All-Round Vision (Psionic)

==The Complete Psionics Handbook==
This power gives the psionicist "eyes in the back of his head"—and in the sides and top, as well. (Of course, this is figurative; he does not literally sprout eyeballs.) In effect, the character can see in all directions simultaneously. Besides its obvious application when combined with the clairvoyance power, all-round vision prevents anyone from sneaking up on the character without some sort of concealment. On the down side, the psionicist suffers a -4 penalty against all gaze attacks while using this power.
Power Score - Infravision is also gained.
20 - The psionicist is blind for 1d4 hours.
==Player's Option: Skills & Powers==
This power lets the user see in all directions simultaneously. This has obvious benefits, including a +2 surprise roll bonus to the user for encounters where being able to see is an advantage. There is a penalty, however. While this power is in effect, gaze attacks against the user receive a +4 bonus.
Category:Psionic Powers
Category:Devotion Psionic Powers
Category:Clairsentience Psionic Powers