MicroMG 9mm

The MicroMG 9mm is a bullpup submachine gun that was added to Call of Duty: Black Ops 4 during Operation Dark Divide on November 5th, 2019https://www.reddit.com/r/Blackops4/comments/dotlg2/october_29th_update_infected_final_stand_pandemic/ first on PlayStation 4 and a week later, November 12th on Xbox One and PC.
==Overview==
The MicroMG 9mm acts similarly to the Death Machine in terms of functionality, where it has to spool up for a moment before it unloads an onslaught of bullets at an incredibly high rate of fire with as high levels of recoil. Because of the sheer fire rate alone, the MicroMG 9mm can be incredibly powerful at close-range combat. However, because of this high fire rate, the MicroMG 9mm has horrendously poor accuracy at mid to longer ranges, making it difficult to use in larger maps and open areas where other class of weapons are well-more suited.
===Zombies===
The MicroMG 9mm appears in all Zombies maps where it's available via the Mystery Box for 950 points. When upgraded by the Pack-a-Punch Machine it becomes Infernal Mercy, gaining an increased base magazine size of 72, increased reserve ammo of 504 and increased damage.
==Attachments==
===Optics===
*Reflex
*Holographic
*ELO
===Other===
*Extended Mags (Extended Mags II)
*Laser Sight (Laser Sight II)
*FMJ (FMJ II)
*Steady Grip
*Rapid Fire
*Grip
==Gallery==
MicroMG 9mm BO4.png|The MicroMG 9mm in first person.
MicroMG 9mm Iron Sights BO4.png|Aiming down the sights.
MicroMG 9mm Inspect 1 BO4.png|Inspecting the MicroMG 9mm.
MicroMG 9mm Inspect 2 BO4.png
MicroMG 9mm Teaser BO4.jpg
==Trivia==
*The weapon has the logo of fictional company Royal & Kross on the side, much like the RK5 and RK 7.
==References==
Category:Call of Duty: Black Ops 4 Submachine Guns