Eglaport

== Eglaport ==
Eglaport is the seat of governance for the Yetor Empire and where Emperor Gregory Crewe rules from, it has been the capital of the Yetor empire since the accession of Promahn at the end of the "War of Four". As the current seat of the Imperial Court, Eglaport supports a flourishing economy, which attracts all kinds of people. It is a bustling city with a substantial community of merchants, adventurers, mercenaries and fortune seekers from all across the World.
The wealth passing through Eglaport's gates and the political intrigues that unfold within its courts also support a rotten underbelly, a den for thieves, corrupt city officials and assassins. There are certain streets that even the city watch avoids at night for fear of finding a dagger stuck between their shoulder blades.
Between merchants, pilgrims to the Cathedral of Promahn, and visitors to the city's numerous government buildings, libraries, and university, Eglaport sees a huge number of visitors. These visitors, in turn, are served by a large sector of inns, taverns, and breweries.
=== The Spire of Eglaport ===
Nestled at the heart of Eglaport, the imperial palace stands as a testament to the power, grandeur, and ambitions of the Yetor Empire. Its spires pierce the heavens, topped with majestic flags that flutter proudly, proclaiming the legacy of Promahn. The palace's architecture is a melange of artistry and fortitude – tall gothic towers blend seamlessly with intricate stonework and vast windows that offer a view of the sprawling metropolis beneath.
The palace's foundations carry tales older than the empire itself. Eons ago, where this colossal structure now stands, the humble dwellings of the Ungivers tribe dotted the landscape. Arkney, the once-walled village, was an oasis of unity amidst the surrounding chaos..
As Promahn crowned himself Emperor on these very grounds, Eglaport was reborn. From a modest village, it metamorphosed into the seat of an empire, its heart pulsating with newfound vigor. The palace, with its vast halls, echoing corridors, and breathtaking courtyards, is a reflection of this monumental transformation.
But it's not just architectural prowess that the palace embodies. Its walls have been silent witnesses to strategy meetings, royal decrees, and the whispered secrets of courtiers. The illustrious "War of Four" saw its corridors resounding with footsteps of determined generals and strategists, mapping out the future of the empire.
Today, as dawn breaks over Eglaport, the palace's silhouette stands tall against the horizon, its legacy undiminished. It remains a beacon of hope, power, and elegance, overshadowing the city's dark corners, forever reminding the world of the indomitable spirit of the Yetor Empire.
== Sylfir Academy ==
The city is renowned as a centre of learning and the Sylfir Academy is the most highly respected academic institution in the Yetor Empire and often compared to Okamorth University in Sunhold where lords and princes from many lands come to sit at the feet of the Yetor Empire's foremost thinkers. Sylfir Academy is known for conducting research that Okamorth University would sanction as dangerous and have been known to research magics both unstable and unethical. It is because of this, that Sylfir Academy can not only compete with the might of Okamorth, but can at times outshine them. Sylfir Academy is also known for combining martial abilities with magic abilities in an ancient elven fighting style called "Bladesinging".
== Brora River ==
Eglaport stands at the mouth of the Brora river and is renowned for the numerous docks that set off for a long journey down these waterways. Transport across the Jaldian realm is often done through taking a water ferry down the Brora river and then by horse and cart further inland. The ferrymen of Eglaport a famous for their trade. In c.689, the governor of Jaldian decreed that all water ferries in Eglaport were to be free, and the city would pay for all travel through stipends and licences. 
Portmannor, home of the Imperial Navy, is a deep-water harbour built on the shores of Eglaport , where ocean-going ships can unload their cargos. However, if the merchants want to continue shipping their goods upriver must transfer them to riverboats, and thus pay relevant taxes and duties to the city.
== The Royal Zoo ==
The city also boasts the famous Royal Zoo, which houses all manner of large and fearsome beasts and monsters, some of which are trained and harnessed as beasts of war. These creatures have been captured from every corner of the Evis.
== History ==
The exact year of the founding of Eglaport is a mystery. It is known that, before the time of Promahn, there existed at the mouth of the Brora river a walled village called Arkney possessed by a tribe known as the Ungivers. The town had access to good fisheries and fertile farmlands.
Eglaport did not come to prominence until the year that Helgar, chieftain of the Ungivers, joined Promahn to unite the twelve of the largest cities. It was here that the Ulfric Shadowstorm crowned Promahn as Emperor and where he ruled his newly formed Empire. 
During the reign of Promahn, two roads were built to Eglaport, one connecting it to Shaler, and the other to Cryspell. By the end of Promahn's reign, Eglaport was said to be the second-largest city on Evis, and certainly the city with the most martial and naval ability.