Java Edition guides/Village & Pillage

This guide is a simplified overview of all the changes in the Village & Pillage update ( 1.14.x releases), which assumes at least some familiarity with Update Aquatic (Java Edition 1.13.x releases).
== Mobs ==
=== New ===
Brown Mooshroom 		
* Red mooshrooms will turn into brown mooshrooms when struck by lightning.
* Breeding two red mooshrooms has 1⁄1024 chance to spawn a brown baby variant, and vice versa.	
 (If Killed by Fire)
* (when killed by a player or tamed wolf)	
* Brown mooshrooms will give the player suspicious stew when fed a flower and milked with a bowl.
Cat 		
* Stray cats can be found wandering in villages.
* A single stray black cat can be found inside witch huts.	
* (when killed by a player or tamed wolf)	
* Cats can be tamed with raw fish.
* Phantoms will not swoop in to attack a player if a cat is nearby.
* Cats will seek active furnaces, beds, and chests to sit on.
* When waking up from a bed, there is a chance a tamed cat will give their owner one rabbits foot, rabbit hide, string, rotten flesh, feather, raw chicken, or phantom membrane.
Fox 		
* Foxes can spawn in taiga and snowy taiga biomes.
* Foxes can also spawn in taiga villages in groups of 1–3.	
* (when killed by a player or tamed wolf)	
* Wolves and polar bears are aggressive towards foxes.
* Baby foxes born by breeding two adult foxes will be loyal towards the player.
* Foxes will eat any food-item, and can pick up any item in their mouth.
* Foxes sleep during the day and are active at night.
Panda 		
* Pandas spawn in bamboo forest biomes.	
* (when killed by a player or tamed wolf)	
* Pandas can spawn with either an aggressive, lazy, playful, weak or worried personality.
* Pandas will eat bamboo, but can only be bred if there is at least eight bamboo blocks within five blocks of each panda.
* Pandas will pickup and eat cake that is thrown to them.
* Worried pandas will shake and cover their face during thunderstorms.
Pillager 		
* Pillagers spawn as part of illager patrols, which consist of a maximum of five pillagers. Illager patrols can spawn in any biome except mushroom fields and its variants.
* They can only spawn in below light level 8, only at night, like monsters. 
* Pillagers spawn around pillager outposts.
* Pillagers spawn as part of raids.	
*, plus per equipment piece (when killed by a player or tamed wolf)	
* Pillagers which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Ravager 		
* Ravagers have a chance to spawn as part of raids.	
* 
* (when killed by a player or tamed wolf)	
* The ravager will destroy leaves and all crops it comes in contact with, except for melon and pumpkin stems.
Trader Llama 		
* Trader llamas spawn in the world with wandering traders.	
* 
* (when killed by a player or tamed wolf)
* Anything equipped, such as or a .
* All items in their inventory.	
* Trader llamas are hostile toward all zombie variants, and illagers. They will also become hostile toward mobs and players that attack the wandering trader they are leashed to.
Wandering Trader		
* Wandering traders spawn randomly in the world within a 48 block radius of the player.	
* Wandering traders have a chance of dropping a bucket of milk or Potion of Invisibility if they are holding it when killed.	
* Wandering traders randomly spawn in the world with two trader llamas.
* Only one wandering trader will exist in the world at any given time, new wandering traders will not spawn until an existing wandering trader despawns.
* At the night (or when light level is 7 and below) wandering traders drink potion of invisibility. When light level is above 7, they drink bucket of milk and cancel any effects they have.
=== Changed ===
Creeper 		
* Creepers now drop music discs when killed by strays.
Evoker 		
* Evokers can now spawn as part of raids.
*Evokers which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Ocelots 		
* Ocelots can no longer be tamed to get cats.
Phantom 		
* Phantoms will no longer swoop to attack a player if a cat is nearby.
Villager 		
* Villagers now have biome specific skins.
** Villager skins now reflect their unique profession.
** Villagers can now change their profession at will. (according to which job site block is nearby)
*** Once a villager has leveled up, it cannot change their profession.
** Villagers now have a new profession, the mason.
* Villager trading has been overhauled.
** Villagers now have levels and require experience to unlock the next tier of trades; level 1 is novice, level 2 is apprentice, level 3 is journeyman, level 4 is expert, and level 5 is master.
** Villagers cannot restock trades instantly anymore, however, they can restock up to two times per day at their job site block.
** They can now increase/decrease their trade prices.
** Villagers will hold items in their hands to the player when the player holds an item which the villager has a trade offer for.
* Villagers now will sleep in beds at night.
* Villagers now have schedules. Their schedule includes working, gathering, as well as sleeping in beds at night.
* Villagers now gossip at meeting points during their schedule. There are six types of gossip: , each gossip will have an effect on the village, such as spawning in an iron golem in the village center, or increasing/lowering trade prices for the player.
* When bells are rung or when a raid is happening, villagers will retreat into their houses.
** Villagers will ring bells during raids themselves to alert other villagers.
** Villagers will sweat during raids.
** When a raid is successfully cleared, villagers will celebrate by setting off firework rockets, and cheering.
* When a player has the Hero of the Village effect applied, villagers will gift the player various different items, as well as decrease their trade prices.
Vindicator		
* Vindicators now spawn as part of raids.
*Vindicators which spawn with an ominous banner on their head are known as raid captains. When a player kills a raid captain, the player will receive the Bad Omen effect.
Witch 		
* Witches can now spawn as part of a raid.
** Witches will heal raid members during attacks with healing potions.
== Blocks ==
=== New ===
Bamboo 		
* Bamboo can be found in bamboo forest and jungle biomes.	
Sword 	
* Bamboo can be used to craft scaffolding.
* Bamboo can be used to craft sticks.
* Bamboo can be feed to pandas, this can be used to speed up the growth of baby pandas.
* Bamboo can be planted on grass, dirt, sand, podzol, coarse dirt, or red sand.
* Bamboo will grow to between twelve and sixteen blocks tall.
Cornflower 		
* Corn flowers can be found in plains biomes.	Any 	
* Cornflowers can be used to craft suspicious stew with the Jump Boost effect.
Lily of the Valley 		
* Lily of the Valley can be found in forest biomes.	Any 	
* Lily of the Valley can be used to craft suspicious stew with the Poison effect.
Wither Rose 		
* A wither rose will drop from mobs killed by a Wither.	Any 	
* Wither Roses can be used to craft suspicious stew with the Wither effect.
* Any mob standing on a Wither rose will be inflicted with one second of the Wither effect for as long as they continue to touch it.
Sweet Berry Bushes 		
* Sweet berry bushes can be found naturally in all taiga variants.
* Sweet berry bushes can be planted with sweet berries.	Any 	
* Sweet berry bushes drop sweet berries by or when broken, dropping 1-2 berries at age three, and 2-3 berries at age four.
* Sweet berry bushes slow players while standing in them at age one, as well as deal damage to players while moving at age two and above. Standing still while in sweet berry bushes will deal no damage.
Barrel 		
* Barrels can be found around and in fisher cottages in villages.	Axe 	
* Barrels are a storage block similar to chests, with twenty-seven inventory spaces.
* The main difference between barrels and chests is that barrels can be opened from any side, regardless of orientation or whether there's a solid block on top.
* Unemployed villagers will take on the fisherman profession when near a barrel that hasn't been taken by another.
Blast Furnace 		
* Blast furnaces can be found naturally in villages.	Pickaxe 	
* The blast furnace is used to smelt ores, as well as smeltable tools and armor. The blast furnace smelts items at twice the speed of a furnace.
* Unemployed villagers will take on the armorer profession when near a blast furnace that hasn't been taken by another.
Smoker 			Pickaxe 	
* Smokers are used to cook food items twice as fast as a regular furnace.
* Unemployed villagers will take on the butcher profession when near a smoker that hasn't been taken by another.
Loom 			Axe 	
* Looms allow the player to apply patterns to banners.
* Unemployed villagers will take on the shepherd profession when near a loom that hasn't been taken by another.
Cartography Table 		
* Cartography tables can be found naturally in villages.	Axe 	
* Cartography tables are used for cloning, expanding, and zooming out maps.
* They can also be used to lock maps, by using glass panes, making them no longer able to update.
* Unemployed villagers will take on the cartographer profession when near a cartography table that hasn't been taken by another.
Fletching Table 		
* Fletching tables can generate naturally within villages.	Axe 	
* Unemployed villagers will take on the fletcher profession when near a fletching table that hasn't been taken by another.
Smithing Table 		
* Smithing tables generate naturally as part of plains village toolsmiths houses.	Axe 	
* Unemployed villagers will take on the toolsmith profession when near a smithing table that hasn't been taken by another.
Composter 		
* Composters can be found around farms in villages.	Axe 	
* Composters can be used to turn certain items into bone meal.
* Unemployed villagers will take on the farmer profession when near a composter that hasn't been taken by another.
Lectern 		
* Lecterns generate naturally as part of libraries in villages.	Axe 	
* The lectern allows multiple players to read the same book at the same time.
* Lecterns holding a book will also output a redstone pulse when a page is turned.
* Unemployed villagers will take on the librarian profession when near a lectern that hasn't been taken by another.
Grindstone 		
* A grindstone will generate naturally as part of the blacksmith structure in villages.	Pickaxe 	
* The grindstone is used to repair items and tools by combining two items or tools of the same type together, this will remove all enchantments apart from curses.
* A single item can be used in the grindstone to remove all enchantments from it apart from curses.
* Unemployed villagers will take on the weaponsmith profession when near a grindstone that hasn't been taken by another.
Stonecutter 			Pickaxe 	
* Stonecutters can be used to craft stone related blocks, such as walls, stairs, or slabs.
* Unemployed villagers will take on the mason profession when near a stonecutter that hasn't been taken by another.
Bell 		
* Bells generate naturally in village centers.	Pickaxe 	
* Bells can be purchased from either apprentice-level armorer, toolsmith or weaponsmith villagers for 36 emeralds each.
* Bells are also used to alert nearby villagers to return to their houses.
* Bells will resonate and highlight nearby raiders during a raid.
* Villagers will ring the bell during raids to alert other villagers.
Campfire 		
* Campfires can be found naturally in Taiga villages.
* Fisherman villagers can sell campfires.	Axe (drops charcoal) 	
* Campfires emit a light level of 15.
* Campfires can be unlit by waterlogging it and lit by a fire source.
* Campfires can be used to cook food items.
* Campfires damage mobs standing on top of them.
Lantern 		
* Lanterns generate naturally in snowy tundra villages.	Pickaxe 	
* Lanterns can be used as a light source, it can be placed on top of and below solid blocks, iron bars, and glass panes.
* Lanterns emit a light level of 15.
* Lanterns can be used as a decorative block.
Scaffolding 			Any (when broken all connected scaffolding will break as well)	
* Scaffolding is designed to be used for building in survival.
* Standing in scaffolding and will allow the player to climb, while will allow the player to descend through the scaffolding. If there is no block below the scaffolding block the player is on the player will not descend through the block.
Signs for all wood types 			Axe 	
* All sign variants retain the same use as the original sign.
* While the default text color is black, the color can be changed with dyes.
Stone Slab and Stairs 			Pickaxe 	
* Stone slabs and stone stairs can be used as decorative blocks.
Mossy Cobblestone Slab and Stairs 			Pickaxe 	
* Mossy cobblestone slabs and mossy cobblestone stairs can be used as decorative blocks.
Stone Brick Wall 			Pickaxe 	
* Stone brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Mossy Stone Brick Slab, Stairs and Wall 			Pickaxe 	
* Mossy stone brick slabs and mossy stone brick stairs can be used as decorative blocks.
* Mossy stone brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Andesite, Diorite and GraniteSlab, Stairs and Wall 			Pickaxe 	
* Andesite, Diorite and Granite slabs and stairs can be used as decorative blocks.
* Andesite, Diorite and Granite walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Polished Andesite, Polished Diorite and Polished GraniteSlab and Stairs			Pickaxe 	
* Polished Andesite, Polished Diorite and Polished Granite slabs and stairs can be used as decorative blocks.
Sandstone and Red Sandstone Wall 			Pickaxe 	
* Sandstone and Red Sandstone walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Cut Sandstone and Cut Red Sandstone Slab 			Pickaxe 	
* Cut Sandstone and Cut Red Sandstone slabs can be used as decorative blocks.
Smooth Sandstone and Smooth Red Sandstone Slab and Stairs 			Pickaxe 	
* Smooth Sandstone and Smooth Red Sandstone stairs and slabs can be used as decorative blocks.
Brick Wall 			Pickaxe 	
* Brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Prismarine Wall 			Pickaxe 	
* Prismarine walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Nether Brick Wall 			Pickaxe 	
* Nether brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Red Nether Brick Slab, Stairs and Wall 			Pickaxe 	
* Red nether brick slabs and stairs can be used as decorative blocks.
* Red nether brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Smooth Quartz Slab and Stairs 			Pickaxe 	
* Smooth quartz slabs and smooth quartz stairs can be used as decorative blocks.
End Stone Brick Slab, Stairs and Wall 			Pickaxe 	
* End stone brick slabs and end stone brick stairs can be used as decorative blocks.
* End stone brick walls can be used as a decorative block, as well as a barrier to keep mobs both inside a space, or outside one.
Jigsaw Block 		
* Jigsaw blocks can be obtained by using the control, or by using various commands, such as . 
* They also spawn when a player uses a structure block to spawn certain structures. (Pillager outpost/Village)	Jigsaw blocks cannot be broken in survival. 	
=== Changed ===
Brewing Stand 		
* Brewing stands can now be found in village temples.
* Unemployed villagers will take on the cleric profession when near a brewing stand that hasn't been taken by another.
Carpet 		
* Can now be crafted by surrounding a dye with white carpet.
Chorus Flower 		
* Chorus flowers now break when shot with an arrow.
Dispenser 		
* Dispensers with shears can now shear sheep standing in front of the dispenser.
All Leaves 		
* Leaves now have a chance of dropping sticks.
Nether Brick Fence 		
 
* Previously the recipe used all nether bricks, this is now changed to take both nether brick and nether bricks to avoid conflict with the recipe for Nether Brick Walls.
Pressure Plates 		
* Pressure plates can now be placed on iron bars and glass panes.
Sign 		
* Signs can now only be crafted with matching wood planks.
* The color of text on signs can be changed with dye now.
* All original signs have been changed to oak signs.
* Signs now support editing anywhere on the sign, without having to backspace to the place where the edit is to be made.
* Signs now have copy and paste support.
All Slabs and Stairs		
* Slabs and stairs now have directional opacity, meaning sides that are not completely solid will not block light.
Smooth Stone Slab 		
* Name changed from stone slab to smooth stone slab.
* Recipe now uses smooth stone instead of stone.
Torch 		
* Torches can now be placed on iron bars and glass panes.
Vines 		
* Vines can now be climbed without supporting blocks by holding .
== Items ==
=== New ===
Banner Pattern 		 	
* Banner patterns can be used in a loom to apply the chosen pattern to that banner.
*The globe banner pattern cannot be crafted, and is only obtainable from master-level cartographer villagers.
Black Dye 		 	
* Black dye is used in place of ink sacs as dye in all recipes.
Blue Dye 		 	
* Blue dye is used in place of lapis lazuli as dye in all recipes.
Brown Dye 		 	
* Brown dye is used in place of cocoa beans as dye in all recipes.
White Dye 		 	
* White dye is used in place of bone meal as dye in all recipes.
Crossbow 		 	
* The crossbow is a ranged weapon that has a longer range, as well as being able to deal more damage than a bow.
*Crossbows can fire fireworks, as well as arrows.
Leather Horse Armor		 	
* Leather Horse Armor can be put on horses like other horse armor.
* It can be dyed similar to leather armor.
Suspicious Stew 		 	
* Suspicious stew gives a status effect to the player after eating it, the effect given depends on the flower used to craft it.
* The effect is hidden after suspicious stew is crafted, making it impossible to tell ones with negative effect from ones with positive effects.
Sweet Berries 		Sweet berries can be harvested from sweet berry bushes. Additionally sweet berries can be found in taiga village house chests.	
* Sweet berries give hunger points when eaten.
* Sweet berries can be on grass blocks, dirt, podzol, coarse dirt, and farmland to plant a sweet berry bush sapling.
* Used to breed foxes.
Spawn Egg
(Cat, Fox, Panda, Pillager, Ravager, Trader Llama, Wandering Trader)		
* Can be obtained only via creative inventory. 	
* Has the same function as other spawn eggs.
=== Changed ===
Bone Meal 		
* Bone meal can now be used to craft white dye.
* Bone meal can no longer be used as a dye, it can still be used as a fertilizer though.
* Bone meal can now be obtained from a composter.
Cocoa Beans 		
* Cocoa beans are now used to craft brown dye.
* Cocoa beans can no longer be used as a dye.
* Name changed from cocoa beans to cocoa.
Ink Sac 		
* Ink sacs can now be used to craft black dye.
* Ink sacs can no longer be used as a dye.
Lapis Lazuli 		
* Lapis lazuli can now be used to craft blue dye.
* Lapis lazuli can no longer be used as a dye.
Green Dye 		
* Name changed from Cactus Green to Green Dye to remain consistent with other dyes.
Red Dye 		
* Name changed from Rose Red to Red Dye to remain consistent with other dyes.
Yellow Dye 		
* Name changed from Dandelion Yellow to Yellow Dye to remain consistent with other dyes.
Book and Quill		
* While writing you can now edit any part of the page.
* The maximum number of pages has been raised to one hundred.
== Biomes ==
=== New ===
Bamboo Jungle 		Bamboo Jungles generate in large patches within regular jungles. Trees are much less dense in this variant than in the main jungle, comparable to the jungle edge, but boasts countless amounts of bamboo across its landscape. Podzol generates on the jungle floor in this biome. It is home to all jungle mobs, including pandas, which are exclusive to this biome.	
*Jungle pyramids.
Bamboo Jungle Hills		The bamboo jungle hills biome is similar to the bamboo jungle, though with steeper terrain just like the regular jungle hills variant. Large amounts of bamboo cover the landscape, and patches of podzol replace grass blocks. 	
* Jungle pyramids.
== Events ==
=== New ===
Name	Trigger 	Description
Raid	A raid is triggered when a player with the Bad Omen effect enters a village.	
During a raid a combination of pillagers, vindicators, evokers, witches, and ravagers, the combination being dependant on the level of the bad omen effect, will spawn around a village. A boss bar at the top of the screen will show the number of raid enemies still alive within the village.
== Effects ==
=== New ===
Bad Omen 		The Bad Omen effect is given to the player when they kill the leader of an illager patrol or raid captain. 	
*If the player enters a village while having the Bad Omen effect a raid will be triggered.
Hero of the Village		The Hero of the Village effect is given to the player after they have successfully defended the village from a raid.	
*If the player kills all of the illagers during the raid, the player will receive the Hero of the Village effect. This effect lasts for 2 in-game days.
== Enchantments ==
=== New ===
Enchantment 	Max Level	Applicable Items	Notes
Multishot 	I 	 	
*Fires three arrows while only consuming one. If an arrow hits, the other two vanish.
Piercing 	IV 	 	
*Allows arrows to pass through as many entities as the enchantment level.
Quick Charge	III 	 	
*Speeds up the charging of the crossbow.
== Structures ==
=== New ===
Pillager outpost		Pillager outposts can generate in any biome a village can generate in.	
* The structure contains one chest at the very top.	
* Pillagers
*Iron Golems	The pillager outpost can have a combination of smaller structures surrounding it, these structures include a cage, targets, logs, and a tent.
Snowy Villages 		Snowy villages can generate in snowy tundra biomes. 	
* Many different buildings can contain chests which will have various loot based on the snowy tundra.	
* Villagers
* Iron Golems
* Cats
* Pigs
* Cows
* Sheep	The snowy village is a variant of the village, designed specifically for snowy tundra biomes. It is the only place where lanterns can naturally generate. The structures are made up of various spruce wood and stripped logs. Some buildings resemble igloos and are constructed from either snow, ice or blue ice.
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