Garadh (KhisanthtA)

===Basic Information===
 Race: Human
 Class: Fighter
 Level: 5
 Experience: 10,001 XP (15,000 TNL) 
 Alignment: Chaotic Good
 Languages: Common, Middle Landellian
 Deity: None
 First Seen: The Dunn Wright Inn
 Location: Lost Imperium
 Background: Open
===Abilities===
STR: 18 +4 ( 10 pts) Racial +2
DEX: 15 +2 ( 05 pts) 4th level +1
CON: 14 +2 ( 05 pts)
INT: 12 +1 ( 02 pts)
WIS: 08 -1 (-02 pts)
CHA: 10 +0 ( 00 pts)
===Combat Statistics===
(Max -2) HP: 57 = [5d10 + CON (10) + FC (5)] (Fighter)
 AC: 21 = [10 + DEX (2) + Armor (5) + Shield (3) + Dodge (1)]
 AC Touch: 13 = [10 + DEX (2) + Dodge (1)]
 AC Flatfooted: 18 = [10 + Armor (5) + Shield (3)]
 INIT: +2 = [DEX (2)]
 BAB: +5 = [Fighter (5)]
 CMB: +9 = [BAB (5) + STR (4)]
 CMD: 21 = [10 + BAB (5) + STR (4) + DEX (2)]
 Fortitude: +8 = [Fighter (4) + CON (2) + Great Fortitude (2)]
 Reflex: +3 = [Fighter (1) + DEX (2)]
 Will: +0 = [Fighter (1) + WIS (-1)]
 Speed: 30'
===Weapon Statistics===
Longsword +1: Attack: +12 = [BAB (05) + STR (04) + MWK (00) + Weapon Training (01) + Weapon Focus (01) + Magic (01)]
 Damage: 1d8+7, Crit: 19-20/x2; Slashing
PA Longsword +1: Attack: +10 = [BAB (05) + STR (04) + MWK (00) + Weapon Training (01) + Weapon Focus (01) + Power Attack (-2) + Magic (01)]
 Damage: 1d8+11, Crit: 19-20/x2; Slashing
Dagger: Attack: +09 = [BAB (05) + STR (04) + Misc (00) + Magic (00)]
 Damage: 1d4+4, Crit: 19-20/x2; Pierce or Slashing
 Ranged
Sling: Attack: +07 = [BAB (05) + DEX (02) + Misc (00) + Magic (00)]
 Damage: 1d4+4, Crit: 20/x2; Bludgeoning; Range Incr: 50 ft
Thrown Attack: +07 = [BAB (05) + DEX (02) + Misc (00) + Magic (00)]
Dagger: Damage: 1d4+4, Crit: 19-20/x2; Range Increment: 10 ft
===Racial Features===
Ability Adjustments: +2 (Strength)
 Size: Medium
 Speed: 30'
 Favored Class: Fighter (+1 hit point)
 Bonus Feat: One bonus feat at first level
 Skills: One additional skill rank per level
===Class Features===
Fighter
Armor/Weapons: Proficient with simple and martial weapons, all armor 
 and shields
Bonus Feat (levels 1,2,4)
Bravery: +1 bonus on Will saves against fear
Armor Training: Armor check penalty reduced by 1, max Dex bonus of armor increased by 1, move at normal speed while wearing medium armor 
Weapon Training: Heavy Blades: +1 to attack and damage with heavy blades
===Feats===
Power Attack (1st Level): May choose to take a -1 penalty on melee attack 
 roll to gain +2 damage
Great Fortitude (Human Bonus Feat): +2 bonus to Fortitude saves
Catch Off-Guard (Fighter Bonus Feat, level 1): No penalty when using improvised 
 melee weapons
Dodge ((Fighter Bonus Feat, level 2): +1 dodge bonus to AC
Shield Focus (3rd Level): Increase AC bonus of your shield by +1
Weapon Focus (Longsword) (Fighter Bonus Feat, level 4): +1 to attack rolls with longsword
Weapon Specialization (Longsword) (5th Level): +2 to damage rolls with longsword
===Traits===
Capable (Perception) (General): +1 trait bonus to Perception & it is a 
 class skill
Knowledgeable (dungeoneering and history) (General): +1 trait bonus to 
 both, Knowledge (history) is class skill.
===Skills===
* Skills with a blank 'Total' may not be used untrained.
Skill Points: 20 = [Base (02) + INT (01)/Level; FC (00), Human (05)] (Fighter)
 
Skills Total Rank CS Ability ACP Misc
Acrobatics 4 4 0 2 -2 +0
Appraise 1 0 0 1 +0
Bluff 0 0 0 0 +0
Climb 9 4 3 4 -2 +0
Craft ( ) 1 0 0 1 +0
Diplomacy 0 0 0 0 +0
Disable Device 0 0 2 -2 +0
Disguise 0 0 0 0 +0
Escape Artist 0 0 0 2 -2 +0
Fly 0 0 0 2 -2 +0
Handle Animal 0 0 0 +0
Heal 0 1 0 -1 +0
Intimidate 0 0 0 0 +0
Knowledge (Arcana) 0 0 1 +0
Knowledge (Dngnrng) 9 4 3 1 +1 trait
Knowledge (Engnrng) 0 0 1 +0
Knowledge (Geography) 0 0 1 +0 
Knowledge (History) 6 1 3 1 +1 trait
Knowledge (Local) 0 0 1 +0
Knowledge (Nature) 0 0 1 +0
Knowledge (Nobility) 0 0 1 +0
Knowledge (Planes) 0 0 1 +0
Knowledge (Religion) 0 0 1 +0
Linguistics 0 0 1 +0
Perception 8 5 3 -1 +1 trait
Perform ( ) 0 0 0 0 +0
Profession ( ) 0 0 -1 +0
Ride 4 1 3 2 -2 +0
Sense Motive -1 0 0 -1 +0
Sleight of Hand 0 0 0 -2 +0
Spellcraft 0 0 1 +0
Stealth 0 0 0 2 -2 +0
Survival -1 0 0 -1 +0
Swim 2 0 0 4 -2 +0
Use Magic Device 0 0 0 +0
===Equipment===
Equipment Cost Weight
Explorer's Outfit 0 lb
MWK Scale Mail 200 gp 30 lb
+1 Light Wooden Shield 1153 gp 5 lb
MWK Silver Morningstar 398 gp 6 lb
Dagger 2 gp 1 lb
Sling 0 gp 0 lb
 Sling Bullets (20) NT 10 lb
Backpack 2 gp 2 lb
 Trail Rations (4 days) 2 gp 4 lb
 Bedroll NT 5 lb
 Rope, hemp, 50 ft. NT 10 lb
 Lamp, common NT 1 lb
 Lamp oil (3 flasks) NT 3 lb
Waterskin NT 4 lb
Wand of Cure Light Wounds 750 gp 0 lb
(CL 1st, 50 charges) 
 +1 Longsword 4 lb
 Cost of Living: Average 100 gp 0 lb
 Heavy Horse 200 gp
 Riding Saddle 10 gp
 Bit and Bridle 2 gp
 Total Weight: 81 lb
 Light Medium Heavy 
 Max Weight: 0-100 101-200 201-300
===Finances===
 Initial character creation: 150 gp
 Ogre in the Rushes: 1,287.66 gp
 Tower of the Black Pearl: 4,231 gp
 Lost Imperium (pt 1): 
 =========
 Career earnings: 5,668.66 gp
 Carried Inventory: -2,719.00 gp
 Stored at home: -100.00 gp
 Consumed or Destroyed: -1.01 gp
 =========
 Coinage: 2848.65 gp
===Details===
 Size:
 Gender: Male
 Age: 24
 Height: 5' 10"
 Weight: 178 lb.
Hair Color: Black
 Eye Color: Gray
Skin Color: Tanned
Appearance: Muscular but lithe man with close-cropped hair and beard. His 
 eyes are dark and seem to scan far horizons.
Demeanor: Somewhat brash but jovial.
===Background===
Garadh grew up in the Planks district of Venza. A poor upbringing and violent surroundings meant that he learned to fight at an early age. As a young adult, he left the district to serve as a guard in Venza's dockyards and became able to afford a small home in the Gull district. Several years of guarding warehouses and the like have left him tired of this work and he has decided to seek greater rewards (and dangers).
===Adventure Log===
Ogre in the Rushes Sept 27th, 2012 to Jan 13th, 2013
 XP Received: 1,263 XP
 Treasure: 1,287.66 GP
Tower of the Black Pearl Feb 5th, 2013 to August 12th, 2013
 XP Received: 42 XP ( 0 EXP + 6*7/day) Total: 1,305 XP Feb 11th 2nd lvl
 XP Received: 2,004 XP ( 783 EXP + 111*11/day) Total: 3,309 XP Jun 2nd 3rd lvl
 XP Received: 2,199 XP (1134 EXP + 71*15/day) Total: 5,508 XP Aug 12th 
 =========
 4,245 XP
 Treasure: 36 GP ( 0 EXP + 6*6/day) Feb 11th
 Treasure: 2,588 GP (1367 EXP + 111*11/day) Jun 2nd 
 Treasure: 2,607 GP (1400 EXP + 71*17/day) Aug 12th 
 =========
 4,231 GP
 Consumed:
 1 gp 50' hemp rope
 .01 gp 1 copper to the boatman
Lost Imperium Dec 17th, 2013 to ?
===Level Ups===
 Level 2: February 11th, 2013
 Class: Fighter
 BAB: +1 to +2
 Fort: +2 to +3
 Ref: +0 to +0
 Will: +0 to +0
 Feat: (Fighter 2nd) Dodge
 Features: Bravery +1
 HP: 13 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 24 (new total)
Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +4 (Old Total) = 8 (New Total)
Level 3: June 2nd, 2013
 Class: Fighter
 BAB: +2 to +3
 Ref: +0 to +1
 Will: +0 to +1
 Feat: (General 3rd) Shield Focus 
 Features: Armor Training 1
 HP: 24 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 35 (new total)
Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +8 (Old Total) = 12 (New Total)
 Level 4: Jan 14th, 2014
 Ability: +1 Dex (Dex 14 to 15)
 Class: Fighter
 BAB: +3 to +4
 Fort: +3 to +4
 Feat: (Bonus 4th) Weapon Focus (longsword)
 Features: Bonus Feat
 HP: 35 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 46 (new total)
 Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +12 (Old Total) = 16 (New Total)
 Level 5: May 13th, 2014
 Class: Fighter
 BAB: +4 to +5
 Feat: (General 5th) Weapon Specialization (longsword)
 Features: Weapon Training (Heavy Blades +1)
 HP: 46 (original) + 8 (Max -2) + 2 (CON) + 1 (FC) = 57(new total)
 Skill Pts: +4 = +2 (Class) +1 Int +1 (Race) +16 (Old Total) = 20 (New Total)
===Approvals===
*Approval (22 Sep 2012) (Systole, Judge) level 1
*Approval (22 Sep 2012) (Satin Kngihts, Judge) level 1
*Approval (14 Jun 2013) (Satin Kngihts, Judge) level 2
*Approval (10 Oct 2013) (Satin Knights, Judge) level 3
*Approval (14 May 2014) (GlassEye, Judge) level 4
*Approval (27 May 2014) (GlassEye, Judge) level 5
Category:Approved Characters