Cody/Attack Set

This is an overview of Cody's attacks in Ultimate Dimension Clash.
==Basic Attacks and Command Normals==
Standing L- straight left punch (stomach aimed knife stab with knife)
Standing M- right kick
Standing H- left slight upper punch (rightward knife slice with knife)
Crouching L- low left kick
Crouching M- sliding high left kick (mid)
Crouching H- sweeping right kick (knocks down)
S launcher- upward two-fisted strike (crouching slight upward knife slash with knife)
Air L- upward left kick
Air M- downward right punch (rightward knife slash with knife)
Air H- downward right hand chop (downward knife slash with knife) 
Air S- right axe kick
TAC exchange up- same animation as air L
TAC exchange side- straight left kick
TAC exchange down- same animation as air S
F + M- Crack Kick (a hopping left kick)
B + H- Bad Scoop (tosses sand from grond at foe; low attack; knocks down)
F + H- Hammer Hook (a long reaching right overhead punch; hits overhead)
==Throws==
Forward ground- Shoulder throws foe in front of him
Backward ground- Flings foe upwards behind him
Forward air- Grabs onto foe and weighs them to the ground with right foot
Backward air- Mirrored animation of forward air
==Special Moves==
QCF + atk- Bad Stone (tosses a rock or rocks at foe; L version- one rock; M version- 2 rocks; H version- 3 rocks; button can be held to delay release)
D + S + atk- Get Knife (picks up a knife in front of him; all punch attacks turn to knife attacks; Bad Stone turns into Knife Toss, in which he tosses his knife forward; if Cody is hit, the knife is knocked off his hands)
QCB + atk- Criminal Upper (turns quickly and throws an uppercut which creates a white OTG-capable tornado; stonger versions have more startup; tornado counts as a vertical beam; knocks down)
DP + atk- Ruffian Kick (steps forward and performs a dashing kick; L version- low hitting kick; M version- mid-hitting kick; H version- upward aimed kick; wall bounce)
hold down atk- Zonk Knuckle (dashes forward to throw a powerful left hook; wall bounce to hard knockdown)
==Hyper Combos==
QCF + atk x2- Final Destruction (performs five punches, alternating between each fist, starting with his right fist, before ending with a Criminal Upper; knocks down)
QCB + atk x2- Criminal Typhoon (turns quickly and does and uppercut, unleashing two large OTG-tornados in front of him; knocks down)
DP + atk x2- Last Dread Dust* (he kicks dirt from ground at foe; if this hits, he attacks foe with a monkey wrench before uppercutting them into the air to finish with a baseball-styled swing with a steel pipe, causing a wall bounce to hard knockdown)
(* means Level 3 hyper combo)
Category:Ultimate Dimension Clash
Category:Character Moveset
Category:Gameplay