Hold Person Illusion (Wizard Spell) 2e

The caster causes a number of creatures within a 20' cube to believe that they are frozen in place, should they fail their saving throw. The freezing effect happens over a few seconds, allowing creatures in mid stride to come to a stop. These creatures are not actually frozen or held, but the effect of the illusion is strong enough to make them think they are.
Each creature receives a saving throw on their turn to break the illusion, as well as each time they take damage. Should the caster lose light concentration, the spell is broken.
This spell is cast as if it were a command from the spell caster. They must may visual contact with the whole of the group to be affected, and command them to "hold" or "freeze" or some similar utterance. The creatures to be affected need not understand the caster.
Creatures of 4 intelligence or less are unaffected by this spell.
==Notes==
Template:Hold Person Illusion 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells