Singh (Character Kit)

:This was originally published in Dragon Magazine #225
==Singh===
(Fighter kit)
The battle against Rajah Zail had soured with the arrival of the juggernaut. Singh Akbar Abdur winced as the grind of stone on stone
Drowned the screams of his brother warriors. Their weapons could not penetrate the marble elephants stone hide, and Akbar knew his sword would cut no deeper. But the Rajah on top of the elephant, ah, he could feel the bite of a lion warriors talwar. Brushing his hair from his eyes, Akbar leapt in the juggernauts path and let out a roar that even a stone elephant could hear.
Description: Singh's are warriors who view themselves as lions personified. They always serve a high-ranking person, institution, or government. Singh's are among the proudest of warriors, serving in armies or other groups of fighters. The noblest moment in a Singh's life is the defeat of a major threat to his master, such as killing an evil spirit stalking his lord. Death is anticipated in service, though Singh's are not expected to welcome its embrace.
Singh's are the quintessential disciplinarians. They encourage cleverness in strategy. Singh's are notoriously close-mouthed in the company of higher-level Singh's or other classes that are “above” them. Singh's are fascinated by technology and magic, and they can integrate most items into war strategies. They never cut their hair or beards, taking strength from their leonine appearance.
The player and Dungeon Master must decide who or what the Singh serves. If the character serves a noble lord or in an army, his interaction with non-Singh's may be limited. The DM must ensure that the character can be integrated into a mixed party.
Class role: Most classes show honor to the Singh's; but ultimately Singh's are thought of as servants, no matter how high their rank. Singh's are accorded the deference their masters deserve; thus, a Singh serving a rajah will be treated as an extension of the rajah. Singh's may eat any meat but beef, and they may marry anyone.
Singh's defend their masters. They form the basis of armies for rajahs and other nobles. Advancement is hierarchically based on service. The highest Singh's are called tanadars, roughly equivalent to generals. In wartime, Sing's serve the military, but in peacetime, they use their skills in other trades. Many Singh's have businesses in crafts, science, and transportation.
Minimum requirements: Strength and Intelligence of 11. Almost all Singh's are male, though female Singh's might be interesting and could be useful to their tanadars. This kit may be taken by dwarves.
Weapon proficiencies: Usually any except razor, though his superior officer may have his own requirements.
Nonweapon proficiencies:
* Bonus: endurance and riding (land-based).
* Required: One business or technology proficiency.
* Recommended:   armorer, blind-fighting, carpentry, cobbling, engineering (two slots required only), leatherworking, rope use, spellcraft, weaponsmithing, weaving.
* Forbidden: grooming.
Equipment: A Singh may buy what he wants, though his superiors may make him buy certain items.
Special benefits: A Singh gets one free weapon specialization in a weapon employed in his military life. This may be anything from sword to catapult. The Singh also gets the benefits of having a military hierarchy or patron. The DM must decide what these benefits are, but they should include room and board.
At 4th level, the Singh gets the ability to roar (treat as the 4th- level wizard spell shout). Opponents seeing and hearing a roaring Singh must make immediate Morale Checks unless their force is clearly superior. This ability is only available as long as the Singh has not cut his hair since reaching the age of manhood; once this occurs, the Singh's ability to roar is lost.
Special hindrances: The Singh's army or patron makes constant demands. He may be called at a moment's notice to fight a far-off opponent or to guard his patron in danger. The Singh cannot always control his battle strategy. Even if of higher level than his commander, he may not change his assigned tactics.
Wealth options: Poverty option or 5d4x10 rupees.
Category:Character Kit
Category:Character Kit Dragon Magazine