Player.dat format/Attribute Modifiers

**: Contains Attribute Modifiers on this item which modify Attributes of the wearer or holder (if the item is not in the hand or armor slots, it has no effect).
***: A single Attribute Modifier.
****: The name of the Attribute this Modifier is to act upon.
**** : The name of the Modifier. Has no known effect.
**** : Slot the item must be in for the modifier to take effect. "mainhand", "offhand", "feet", "legs", "chest", or "head".
**** : Modifier Operation. See Attribute Modifiers for info.
**** : Amount of change from the modifier.
**** : The modifier's UUID, stored as four ints. Used when equipping and unequipping the item to identify which modifier to add or remove from the entity.
Category:Top-level data pages
ja:Player.datフォーマット/Attribute Modifiers
pt:Formato Player.dat/Modificadores de atributo
zh:Player.dat格式/属性修饰符