Duo (Classic)

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==Summary==
Duo is an extraterrestrial robot that makes his debut in Mega Man 8 and later appears in Mega Man 2: The Power Fighters. He is first seen in combat with the traitorous Evil Robot in a planet far from Earth, resulting in the two flying, falling and burning up in the atmosphere as a result of the extensive damage both robots withstood prior to their arrival, presumably due to their fierce battle.
Wily later finds the Evil Robot and uses its body, more specifically its core, to generate Evil Energy for his plans while Light has Mega Man find Duo. The space robot is brought back to Light Labs for repairs, reactivating immediately upon their completion before continuing the hunt for the Dark Energy that was now in Wily's hands. He mistakes Mega Man for one of Wily's robots and fights him to a standstill, only to realize that the younger robot had a great sense of justice. He saves Mega Man from a tight pinch from an ape robot that surprise attacked him.
He later purges the Evil Energy that infected Mega Man's body before leaving in search of more evil to fight. 
==Powers and Stats==
Tier: | 
Key: Canon | Manga
Name: Duo
Origin: Mega Man 8
Gender: Male
Age: Unknown
Classification: Extraterrestrial Space Police Robot
Powers and Abilities: Superhuman Physical Characteristics, Longevity, Self-Sustenance (Types 1, 2 and 3), Inorganic Physiology (Type 2), Bodily Weaponry, Energy Projection, Flight, Expert Hand to Hand Combatant, Is equipped with an energy-detecting radar, Purification (Type 2, can purge Evil Energy from a target), Non-Physical Interaction (He can hold energy in the palm of his hand), Clairvoyance (He can look into the minds of others and see their memories),Energy Manipulation, Shockwave Generation, Can turn into a comet, Teleportation (He can take the form of a beam of light to teleport), Vehicular Mastery (He is a skilled kart driver), Toon Force and Elasticity(He can recover from being flattened by the Mad Grinder), Summoning (He can summon Beat,Power Mimicry (He can copy the powers of defeated robots), Weapon Creation, Water Manipulation, Fire Manipulation, Forcefield Creation, Earth Manipulation, Electricity Manipulation, Homing Attack, Explosion Manipulation, Air Manipulation, Resistance to Magnetism Manipulation (Can withstand Magnet Man's Magnetic Powers which are powerful enough to process scrap iron), Resistance to Cosmic Radiations (Is unaffected by Space's radiation), Spatial Manipulation (Can take hits from Cut Man's space-cutting Rolling Cutter) | Same as before plus Paralysis Inducement, Extrasensory Perception, Information Analysis and Incorporeality
Attack Potency: Large Planet level+ (Generated this much energy in his clash against Evil Robot. He is on par with Rock) | Planet level (Should be superior to all the Stardroids and Sunstar given they're built in with Hyper Crystals, which are tiny fragments of his original body's armor. This is further supported by him one-shotting Venus, one of the 9 Stardroids, and him having sealed all the Stardroids within himself in the past. Casually destroyed Alpha)
Speed: Massively FTL+ combat and flight speed (Duo is an intergalactic space officer who's mission is to purge Evil Energy from the Universe and protect the latter's peace. Is on par with Rock who reacted to Terra teleporting before him and defeated Shadow Man, who moved in tandem with his teleportation. Traveled between Earth and Saturn in thirty seconds) with Massively FTL+ travel speed (Is an intergalactic space officer) | Subsonic travel speed (Should be superior to Bass), Massively FTL combat and flight speed (Kept up with Quick Man and flew to Earth after destroying Alpha at these speeds)
Lifting Strength: Class P (Should be on par with Mega Man) | Unknown
Striking Strength: Large Planet level+ | Planet level
Durability: Large Planet level+ (Took Rock's attacks. Equal to his AP) | Planet level (It took an ambush of 6 Stardroids to put him down)
Stamina: Limitless (Fought for a significant period of time with Mega Man without signs of tiring and resumed his search for the Evil Robot right after his repairs)
Range: Standard melee range. Thousands of kilometers with projectiles and shockwaves | Standard melee range. Kilometers with projectiles and shockwaves
Standard Equipment: His extra-large left hand
Intelligence: Thousands of years of combat experience, is knowledgeable about Evil Energy and the inner workings of other machines
Weaknesses: None notable | Can be somewhat overconfident at times (this led to his destruction in the manga)
Notable Attacks/Techniques:
*Comet Form: Transforms into a glowing comet that charges the opponent at high speed, ricocheting off nearby walls for additional attacks.
*Energy Fist: Releases an energy blast in the shape of his fist.
*Giga Knuckle: A powerful uppercut that sends the opponent flying before Duo flies up to them and smashes them back towards the ground.
*Giga Tackle: Rams into an opponent linebacker-style with his spiked shoulder armor.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Mega Man
Category:Robots
Category:Aliens
Category:Good Characters
Category:Game Characters
Category:Game Bosses
Category:Energy Users
Category:Flight Users
Category:Gauntlet Users
Category:Enhanced Senses Users
Category:Heroes
Category:Self-Sustenance Users
Category:Vibration Users
Category:Purification Users
Category:Transformation Users
Category:Non-Physical Interaction Users
Category:Clairvoyance Users
Category:Summoners
Category:Teleportation Users
Category:Bodily Weaponry Users
Category:Toon Force Users
Category:Elasticity Users
Category:Power Mimicry Users
Category:Weapon Creation Users
Category:Water Users
Category:Fire Users
Category:Earth Users
Category:Electricity Users
Category:Air Users
Category:Forcefield Users
Category:Sound Users
Category:Absorption Users
Category:Homing Attack Users
Category:Explosion Users
Category:Vehicular Masters
Category:Artificial Characters
Category:Inorganic Beings