Lemmy Koopa

==Summary==
Lemmy Koopa is the smallest member of the Koopalings, one of Bowser's elite fighters in the Koopa Troops. He is usually associated with his star-patterned magic balls and depicted as a silly, innocent, fun-loving and immature child who enjoys playing. He favors partaking in circus acts rather than causing misdeeds, but is capable of being serious when the situation calls for it. Like most of the Koopalings, he is named after a famous musician. Lemmy is named after the English musician and founder of a heavy metal band, Lemmy Kilmister, due to the character preferring to do his own thing, regardless of what other people think.
==Powers and Stats==
Tier: 
Name: Lemmy Koopa
Origin: Mario Bros
Gender: Male
Age: Unknown, likely around his teens or younger
Classification: Koopa
Powers and Abilities: Superhuman Physical Characteristics, Underwater Breathing (Type 2), Self-Sustenance (Type 1), Vehicular Mastery, Toon Force and Elasticity (Can survive being flattened and is able to recover immediately), Can increase the size of his allies, Transmutation, Breathing Fire, Skilled in machines and technology, Can spin in his shell, Magic, Teleportation, Illusion Creation, Duplication, Can summon enemies, Explosion Manipulation, Acrobatics, Resistance to Extreme Cold, Cosmic Radiations, etc.
Attack Potency: Island level (Constantly fights with the Mario Bros.)
Speed: Massively FTL+ (Capable of keeping up with the Mario Bros)
Lifting Strength: Class P
Striking Strength: Island level
Durability: Island level (Survived attacks from the Mario Bros.)
Stamina: Very high
Range: Standard Melee Range. Tens of meters with magic and machinery.
Standard Equipment: Magic Wand, circus balls, Junior Clown Car, custom-made airship, and several types of machinery.
Intelligence: Despite what his lazy eye suggests, he's quite cunning in battle, utilizing trickery, his size, and acrobatics to throw his opponents off guard.
Weaknesses: He's rather immature and prefers to toy with his opponents.
Notable Attacks/Techniques:
*Magic Blast: Lemmy fires a magic projectile from his wand. He can also summon enemies with this move such as Juggling Bro or Circus Bro.
*Transmutation: Using magic, Lemmy can turn his opponent into a helpless creature.
*Magic Ball: Lemmy often summons a ball with a star-shaped pattern to either attack or push his opponents into a hazard. He also makes the one he stands on multiple times larger than himself to bulldoze his opponents.
*Magic Bomb: Lemmy can create bombs with magic. He can create bombs several times larger than himself.
*Duplication: Creates clones of himself.
*Fire Breath: Breathes a potent fireball out of his mouth. He can also stockpile this move with his clones to breath a great ball of flame towards the target.
*Illusion: Lemmy can utilize illusions and trickery. This ranges from making false imagery of himself to making his target and his/her equipment disappear. He can also teleport himself and his target.
*Wonder Ball: Lemmy turns his wand into a spiky circus ball and spins on it while in his shell and charges at the opponent with it.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Magic Users
Category:Fire Users
Category:Teleportation Users
Category:Duplication Users
Category:Super Mario Bros
Category:Antagonists
Category:Turtles
Category:Teenagers
Category:Monsters
Category:Tricksters
Category:Illusionists
Category:Summoners
Category:Self-Sustenance Users
Category:Technology Users
Category:Explosion Users
Category:Breath Attack Users
Category:Vehicular Masters
Category:Toon Force Users
Category:Elasticity Users
Category:Acrobats
Category:Underwater Breathing Users
Category:Wand Users
Category:Video Game Characters
Category:Evil Characters
Category:Koopalings