Impair

Impair is an active ability in Sonny 2.
==In-Game Description==
Attack the enemy for X% of your Strength, and impairs the target, causing it to receive X% additional damage from all sources.
==Details==
Deals damage to an enemy and places a buff on it for 12 turns.
===Buff===
Impaired: This unit is taking X% percent extra damage from all sources. This effect cannot stack.
===Upgrades===
*Tier 1: Deals damage for 250% of the caster's Strength, and the target receives 6% additional damage
*Tier 2: Deals damage for 260% of the caster's Strength, and the target receives 9% additional damage
*Tier 3: Deals damage for 270% of the caster's Strength, and the target receives 12% additional damage
*Tier 4: Deals damage for 280% of the caster's Strength, and the target receives 15% additional damage
==Tactics==
==Other characters who use this ability==
*Cunning Convict - Tier 4
*Frankie - Tier 4
*South Guardian - Tier 4
==Trivia==
*This ability looks identical to Auto Swing, Overexertion, Black Metal and Banana Lure.
*Thurman Impair has a similar function to this ability.
Category:Sonny 2
Category:Abilities (Sonny 2)