Status Effects (My Normal Obsession)

== Introduction ==
Status Effects, as I'm sure you know, are effects in My Normal Obsession that affect either a player/teammate or an enemy. They're often inflicted with different weapons or via attacks from certain enemies, ranging from harmful to beneficial. They are implemented similarly to Terraria's buffs/debuffs, as if it wasn't already obvious.
== Player-inflicted ==
Name 	Effects 	Tooltip 	Source
Flashed 	Blinds the afflicted player/enemy, causing them to move in a drunken manner. 	Maybe don't hit yourself with a flashbang. Idiot. 	Flashbangs
Frigid 	-4 movement speed and +50% Fire immunity. Taking Fire damage reduces the effect's duration. 	Your whole body is shivering profusely. 	Too many to list, mostly via ice/Nohranite/Blizzarine weapons, Flasks of Elum, etc.
Devil-ish 	+3 movement speed and +20% Thunder immunity. 	You'd be surprised with how strong the heart is. 	Devil Energy Drinks
Moonshine Panic 	Causes the player to randomly strafe while moving. +10% Ice immunity, -15% Fire immunity, and -40 Stamina. 	You feel warm... just not in a good way. Oh, you're also blackout drunk. 	Moonshine
Dread 	-17% damage immunity, +10% Necromancy and BlackFire damage. 	Ahriman's presence dawns on you. 	TBA
Cloaked 	-20% damage immunity. All non-boss enemies lose sight of the player, but regain sight of them once they uncloak. 	You're temporarily invisible. Attack to uncloak. 	Veil of Cloaking
Ichor Poisoning 	Darkens and distorts the player's vision, causes the player to crawl, experience auditory hallucinations, and periodically cough up blood (which causes Bleeding damage). It also lowers maximum Stamina to 20.
Using an Oblation will lower the effect's duration.	A slew of deadly effects merged into one. Seek an antidote! 	Ichor-related weapons, Flasks, and Potions.
Corrosion 	Deals "Venom" damage over time, reduces Stamina and movement speed. 	Your skin is melting off the bone. 	Acidic weapons, as well as attacks from certain bosses and enemies. Notably, Scarron can inflict Corrosion if the player is an Alchemist.
Carcinogenesis 	Deals damage until the player takes heavy Bleeding or Gash damage. 	Malignant growths have formed on your skin. Bloodletting is the only cure.	Blight damage.
Fever Dream 	Immobilizes the affected entities, putting them in a coma-like state for up to 2 minutes. Causes the victim to spasm and attack randomly, also reduces damage taken by 66%. Taking Dream damage will negate Fever Dream. 	You're restlessly resting. +66% damage immunity. 	Nightmare magic and weaponry.
Dream Fever 	Immobilizes the affected entities, putting them in a coma-like state for up to 3.25 minutes. Reduces damage taken by 40%, but cannot be negated. Enemies affected by Dream Fever can be woken up by loud gunshots or explosions.	You're fast asleep. +40% damage immunity. 	Dream magic and weaponry.
Brimstone Flames	Doubles the movement speed of affected entities, but deals heavy Brimstone damage over time. For players, it gives them a healing cooldown of 20 seconds. 	A roaring, pale scarlet blaze engulfs you. +20s healing cooldown. 	Brimstone-related attacks and weaponry.
Eternal Life 	Increases all stats by up to 18%, including immunities and proficiencies. 	Death is not the end. All stats are increased, including immunities. 	Using an Iron Ankh. "Immortal" characters gain this effect after being naturally revived.
Category:My Normal Obsession
Category:Mechanics