Sasori

==Sasori==
Sasori is a Tracker agent and can be unlocked by spending 1500 credits, spending 500 bonds, or buying Neon Nights' Premium Catalog.
===Weapons===
Sasori is unique in that he has two weapons: a thrown projectile and a sword (in addition to a hand chop melee attack). His projectiles are thrown as normal with the primary-fire button, while his sword is activated by holding secondary-fire and then pressing primary-fire.
Reloading: Sasori's projectiles are single-fire. Despite this, the in-game weapon details describe a reload speed. The below data shows the observed net fire rate.
Name 	Type 	Description 	Fire Rate	Damages (one bolt)	Notes
Ame & Kage 	Throwable Darts & Wakizashi 	Single-fire darts and high-damage sword 	Projectiles: Medium (2.35 shots/s)
Sword: Slow (0.75 swings/s)	Projectiles:
*Headshot: 32
*Bodyshot: 13
*Limbshot: 12
Sword: 40 (everywhere)	
Hyō & Hanei 	Throwable Kunais & Katana 	Multi-projectile kunai shots and chargeable, high-damage sword 	Projectiles: Medium-slow (1.00 shots/s)
Sword: Slow (0.75 swings/s; 0.3 if charging)	Projectiles: (per each charged)
*Headshot: 10
*Body/limb shot: 7
Sword: 30; 60 if charged (everywhere)	Hold primary fire to throw up to 5 projectiles together (using only 1 ammo). Full charge takes 1.6s. (0.45 full-charge shots/s)
Yuki & Hikari	Throwable Needles & Santoku Knife	Fast single-fire needles with low-damage knife that applies Slowed	Projectiles: Medium-fast (3.00 shots/s)
Sword: Slow (0.8 swings/s)	Projectiles:
*Headshot: 10
*Body/limb shot: 7
Projectiles do about 5.5 bonus damage per status effect on rival. 
Sword: 15 (everywhere)	Sword is weaker than the standard melee attack, but applies Slowed status effect for 2.5s.
===Expertise===
Poison: All of Sasori's expertise involve applying Poisoned to rival agents. Inflicting Poisoned prevents the rival from healing, hacking devices and doors, and other such actions. Base poison duration is 10s.
Name 	Description
Coated Weaponry	For a short time after activating (13s), Sasori's projectiles and sword apply Poison when hitting rivals. Cancel early by activating again.
Poison Vials 	Sasori enters a stance to throw vials which explode on impact, creating a zone of poison for a long time (30s). Rivals entering the zone become Poisoned for a time.
Noxious Gas 	Sasori drops a poison grenade at his feet. Any rivals caught in the area of effect take damage, and they are Poisoned for a time.
===Passive===
Name 	Description
Poison Sense 	Sasori automatically Traces rivals he Poisoned. Trace allows Sasori to see rivals through walls for a time.
Give and Take 	Sasori's sword deals an additional 15% damage to Poisoned rivals.
Down with the Sickness	Poison lasts on rivals for a longer duration (18s). Sasori recovers a portion of his Expertise's cooldown when dealing damage to a Poisoned rival.
File:Sasori ~ Ame & Kage (L-Side).png|Weapon 1 - Ame & Kage (Left Side)
File:Sasori ~ Ame & Kage (R-Side).png|Weapon 1 - Ame & Kage (Right Side)
File:Sasori ~ Hyo & Hanei (L-Side).png|Weapon 2 - Hyō & Hanei (Left Side)
File:Sasori ~ Hyo & Hanei (R-Side).png|Weapon 2 - Hyō & Hanei (Right Side)
File:Sasori ~ Yuki & Hikari (L-Side).png|Weapon 3 - Yuki & Hikari (Left Side)
File:Sasori ~ Yuki & Hikari (R-Side).png|Weapon 3 - Yuki & Hikari (Right Side)
Category:Agent
Category:Tracker