Afghanistan

Afghanistan is one of the countries in the Crisis in the Kremlin game.
== Description ==
At the time of 1985, the state system of the country is a socialist republic, the ruling party is communist, a Soviet military base has been introduced, the control indicator is 60. There is a civil war between the communists and Islamists in Afghanistan, the latter are supported by USA, China, Pakistan and Iran. The war is mainly waged by Afghan troops, so the combat capability and strength of the SA suffer little from it. However, the Afghan war hits the USSR budget hard, so ending it as soon as possible is the right line. Every year, control drops by 5. If Control drops to 0 and/or you withdraw Soviet troops from the country, Afghanistan will be captured by militants.
At the time of 1991, the state system of the country is socialist reformism, the ruling party is communist. The indicator of control is extremely small, only 2. If you do not intervene, the Najibullah regime will fall next year, the Islamists will come to power and the militants will begin to seep into the USSR.
== War in Afghanistan ==
There are three ways to win the Afghan war: Reconcile the parties, actively help the Afghan troops with weapons and, according to events, increase the Soviet military presence in Afghanistan, Weaken the anti-Soviet bloc that supports the Mujahideen, and destroy the militant camps in Pakistan. The third way is the most reliable - without an influx of new fighters, the Mujahideen will quickly be broken and driven out of Afghanistan. The second is the longest and most costly, but provokes the United States and China less. The first is the fastest, but also the most risky.
There are three ways to reconcile the parties. Make every concession during détente negotiations. Then the Americans will put pressure on their hirelings and on Pakistan, and the USSR on Karmal. However, the US Congress or the USSR Armed Forces may not ratify the treaty and the negotiations will fail. If peace has been achieved, then you will have to reduce the number of ICBMs. You can reconcile manually. Success requires control above 85, a friendship treaty and good relations with China, as well as sold India weapons. It is possible through the event "Afghan issue". The conditions for peace are the same. In case of unsuccessful negotiations, control will drop by 20, the country will not be accepted into CMEA until the fall of the USA and the state system will be replaced by people's democracy. If successful, the war will stop, the state system will be replaced by people's democracy, but Afghanistan still cannot be accepted into the CMEA until the fall of the United States.
In the second option, everything is simple - for all events related to Afghanistan, choose tough options, that is, increase the limited contingent at times, send penal battalions to Afghanistan and supply weapons every April (all this increases control by 10). The war should end in the late 90s with your victory. After the war, Afghanistan can be accepted into the CMEA.
To win, the third option is to defeat the allies of our opponents: the United States, China, Pakistan and Iran. The easiest way is to stop support from Iran. In pre-game event Islamic Revolution, you must either create a large leftist opposition or recognize the Islamist regime. In both options, control over Afghanistan will increase by 10. It will be a little more difficult to deal with China - you need to sign a friendship agreement. With Pakistan, there are several options for action: democratize it (control will increase by 15), strike at terrorists (control will increase by 30). After the war, Afghanistan can be accepted into the CMEA.
== Islamic Afghanistan ==
After the loss, the state system will be replaced by authoritarianism, the ruling party will become Islamic, and the Soviet base will be withdrawn. Islamic Afghanistan is formally neutral, but de facto hostile to both the USSR and the USA with China (to a lesser extent). Shortly thereafter, the terrorists will create intelligence networks and prepare attacks. The first event will notify you about the beginning of the penetration of Islamist sentiments and subversive literature into the USSR from Afghanistan. After some time, the KGB will reveal the beginning of the formation of cells of the above terrorist organizations in the Soviet Union. This is the last chance to prevent a terrorist attack. Whether the state security agencies will be able to eliminate these cells depends on their Strength and Loyalty indicators. A weak KGB will not be able to cope with the militants, but a disloyal one will not want to. To succeed, you need a KGB Strength above 7 and a Loyalty above 70, with a successful disable weakening the KGB by 3 squares. If you fail, or if you do not authorize the arrests, the militants will carry out a terrorist attack, which will hit the loyalty of the people hard. You can increase police surveillance (reduce the likelihood of a terrorist attack being repeated), send Chekists to smash the terrorists (this will weaken them, but less than if they had been eliminated before the attack), or start anti-Islamist propaganda (this is rather the use of a terrorist attack as an excuse to increase atheistic propaganda , but will allow to weaken the influx of new recruits into the ranks of Islamist cells). You have three options for action in an Islamic Afghanistan.
The first is to fight off terrorist gangs by the forces of the Ministry of Internal Affairs and the KGB until the end of the game, hoping that they will be able to prevent terrorist attacks and eliminate new terrorist cells in time.
The second is to call the American army to Afghanistan. If the Americans agree, their troops will enter the country, drive out the militants from Kabul and key cities (the US Army Strength drops one time), plant a puppet leadership there and then fight the Taliban (US Army Strength will slowly fall, at certain times it can even be very significant ). The militants will leave the USSR alone and switch to the United States, which guarantees protection from terrorist attacks, and the Americans will be weakened and forced to bear losses. On the downside is Afghanistan's withdrawal into the American sphere of influence. The United States, by the way, may lose this war and their army will be driven out of Afghanistan. Then the terrorists will recover from the consequences of the fighting for some time, and then resume their subversive activities.
The third is to bring the Soviet army back into the country. Soviet troops enter, occupy key cities, plant a pro-Soviet leadership in Kabul, and a new Afghan war begins. Of course, the militants will quickly set up camps in Pakistan, and everything will start anew. The methods of victory are the same.
== Interactions ==
*Send weapons
::- The number and combat effectiveness of the USSR army is more than 40. Increases control by 10.
*Try to reconcile
::- If the control over Afghanistan is above 85, weapons are sold to India, a friendship agreement is concluded and good relations with China, the war ends, the state system changes to People's Democracy. If at least one of the above conditions is not met, control falls by 20, the form of government changes to People's Democracy.
*Accept to CMEA
::- Pro-Soviet, no civil war, not reconciled or reconciled and the US fell. The country enters the CMEA.
* Withdraw troops
::- Reformers or liberals- majority in SC. Control drops to 5.
Category:Countries
Category: Pro-Soviet countries