Tip Grip

Tip Grip is a non-canon term introduced to describe a variant of Defensive Grip available to swords.
*MA111 describes it in the 2nd-last paragraph of the Defensive Grip section in the left column.
In this case it follows the standard idea of how Defensive Grip applies to two-handed weapons ("moving one hand forward") where the hands grip the weapon further apart.
==of any kind==
This probably has a twofold meaning:
*both 1H and 2H swords
*both thrust-impale and thrust-crushing swords
==analysis==
This however uses a more dramatic gap between the hands, since instead of being placed on the proximal ricasso (where applicable: not all swords half them so you risk cutting your hand if grabbing just above the crossguard) half of the blade, it's placed on the distal half of the blade which is sharp for cutting swords (on both sides for double-edged ones, otherwise the "false edge" is essentially like a ricasso, while the entirety of the blade is like a ricasso for pure-thrusting spearlike swords such as the rapier (B273)
A tip grip can be readied into as easily as a standard 2H defensive grip, though it takes a ready to transition between them.
The distinction with this grip (unlike classic 2H defensive grip) is:
*"swung attacks are impossible" (though Tip Slash could still emulate it) instead of merely having "less power" (penalty)
*superior point control
*Reach is always C (otherwise your hand is not close enough to the tip to finely control it) instead of unpenalized
**Defensive Grip not reducing Reach in any way could possibly be an oversight, since "holds a two-handed weapon, like a staff, across his body" sounds like it might be reduced
***though this might be confused with "A reach 2 weapon functions as reach
1 for all purposes – half its length is in front of the wielder, the other half is behind him." for Reversed Grip, found on MA111's right column
It doesn't appear possible to aim at chinks better with blunt weapons via something like this even though that's basically how a poolcue works.
==variants==
It's worth noting this does specify "damage becomes thrust impaling – or thrust crushing, if blunt" so it is possible to use this grip and deliver attacks and use "point control" to target chinks with a "blunt sword".
So this could be grounds to include it for following:
*B271 Light Club classified as Broadsword
*B273 baton as shortsword
*B273 Short Staff as smallsword
*B274 quarterstaff as Two-Handed Sword
B272 has the Force Sword which raises an interesting question about how accurate you can get with targeting chinks with it. This isn't meant to be a tangible weapon so gripping the tip is likely off limits. If it were possible somehow, then damage should probably stay burning rather than convert to crushing or impaling.
*the FS has always had a problem that the kinetic aspect was never represented as a Link or Followup, even though it's implied by stuff like being able to parry or be parried by weapons
category:rules