Mechs/IMP-2E

==Description==
An early variant of the Imp and the first version to be seen by the Inner Sphere, the 2E model uses all non-Star League technology. The 'Mech is armed with a pair of PPCs and an LRM-15 launcher for long range combat. For close combat, the 'Mech carries five Medium Lasers.
Drop Cost Multiplier: 1.16
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Gunboat: +1 Evasion Ignore & +1 Gunnery (Quirk)
40 	Command Mech 	High Command: -10% Lance Ability Resolve Cost (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=125/170S=85 	A=45/45S=16 	A=125/170S=85
Arms/Head	HardPoints	[ 1E ] 	 	[ 2M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Medium Laser 	
Heat Sink 	
LRM-15
Torso 	Health 	FA=150/210 RA=60/105S=105	FA=200/310 RA=105/155S=105	FA=150/210 RA=60/105S=105
Torso 	HardPoints	[ 2E 1S ] 	[ 2E ] 	[ 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo LRM
6x Heat Sink
Medium Laser
PPC	
Engine HS +2
Engine Core 300
2x Medium Laser	
7x Heat Sink
Medium Laser
PPC
Legs 	Health 	A=210/210S=105 	 	A=210/210S=105
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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