NowhereMan's SWSE Alternate Skill System

The following is an alternate skill system for the Star Wars Saga Edition RPG. Except where noted below, the system is identical to the RAW Saga Edition skill system.
== Acquiring Skills ==
Each level, your character gains a number of skill ranks dependent upon your class plus your Intelligence modifier. Investing a rank in a skill represents a measure of training in that skill. You can never have more ranks in a skill than your total number of Hit Dice. Upon assigning the first skill point to a new skill, that skill gains a +3 “trained” bonus, representing that your character has significantly more experience or training than the average untrained person.
The number of skill ranks you gain when taking a level in a class is shown on Table: Skill Ranks by Class. Humans gain 1 additional skill rank per class level.
== Skill List ==
Skill 	Ability
Acrobatics 	Dex
Athletics 	Str
Bluff 	Cha
Computers 	Int
Craft 	Int
Diplomacy 	Cha
Disable Device 	Dex
Disguise 	Cha
Endurance 	Con
Gamble 	Wis
Initiative 	Dex
Intimidate 	Cha
Knowledge 	Int
Linguistics 	Int
Mechanics 	Int
Medicine 	Wis
Perception 	Wis
Perform 	Cha
Pilot 	Dex
Profession 	Wis
Ride 	Dex
Sense Motive 	Wis
Sleight of Hand	Dex
Stealth 	Dex
Survival 	Wis
Use the Force 	Cha
=== SWSE Skill Equivalencies===
SWSE 	Alt System
Acrobatics 	Acrobatics
Climb 	Athletics
Deception 	Bluff/Disguise
Endurance 	Endurance
Gather Information	Diplomacy
Initiative 	Initiative
Jump 	Acrobatics
Knowledge 	Knowledge
Mechanics 	Disable Device/Mechanics
Perception 	Perception/Sense Motive
Persuasion 	Diplomacy/Intimidate
Pilot 	Pilot
Ride 	Ride
Stealth 	Stealth
Survival 	Survival
Swim 	Athletics
Treat Injury 	Medicine
Use Computer 	Computers
Use the Force 	Use the Force
==Class Skills==
===Jedi (2+Int)===
Acrobatics, Endurance, Initiative, Knowledge (all skills, taken individually), Perception, Pilot, Sense Motive, Use the Force.
===Noble (6+Int)===
Bluff, Computers, Diplomacy, Disguise, Initiative, Intimidate, Knowledge (all skills, taken individually), Medicine, Perception, Perform, Pilot, Ride, Sense Motive.
===Scoundrel (6+Int)===
Acrobatics, Bluff, Computers, Craft, Diplomacy, Disable Device, Disguise, Initiative, Intimidate, Knowledge (all skills, taken individually), Mechanics, Perception, Perform, Pilot, Stealth.
===Scout (5+Int)===
Acrobatics, Athletics, Disable Device, Endurance, Initiative, Knowledge (all skills, taken individually), Mechanics, Perception, Pilot, Ride, Sense Motive, Stealth, Survival.
===Soldier (3+Int)===
Acrobatics, Athletics, Computers, Disable Device, Endurance, Initiative, Knowledge (tactics), Mechanics, Medicine, Perception, Pilot.
Category:SWSE
Category:House Rules