Ice Maneuver

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==Job Ability==
*Enhances the effect of ice attachments. Must have animator equipped.
* Obtained: Puppetmaster level 1
* Recast Time: 10 seconds (shared with all maneuvers)
* Duration: Varies from 1 to 5 minutes (see Maneuver Duration for details)
==Notes/Description==
*Automaton must be active to use.
*An Animator, Turbo Animator, or Animator +1 must be equipped to use maneuvers.
*Each active Ice Maneuver will add +1 INT to the Automaton, with an additional +1 added every 15 levels to a maximum of +7 at level 90. 
*Equipping Puppetry Dastanas or Puppetry Dastanas +1 will increase the stat bonus by one to a maximum of +8 per maneuver at 90.	
==Macro Syntax==
*/ja "Ice Maneuver" <me>
*/pet "Ice Maneuver" <me>
category:Job AbilitiesCategory:Pet Commands
==Ice Attachments==
Name 	Description 	Cap.	How to Obtain
Ice Maker 	Converts the energy of an ice maneuver into magic attack when casting elemental magic spells.	 	Crafted Only!
Loudspeaker 	Enhances Automaton Magic Attack 	 	Yoyoroon
Loudspeaker II 	Enhances Automaton Magic Attack 	 	Crafted & Dropped from Hilltroll Puppetmaster
Mana Booster 	Increases Automaton spellcast frequency 	 	Yoyoroon
Power Cooler 	Reduces MP cost in proportion to the number of Ice Maneuvers in effect. 	 	Pulling the Strings ENMTreasure Caskets(GoV)Bought with Imperial Standing Points
Scanner 	Occasionally scans target's magic resistances 	 	Crafted & Dropped from Hilltroll Puppetmaster
Tactical Processor	Decreases decision-making time, but increases the tendency to Overload 	 	Pulling the Strings ENMChocobo Hot and ColdDropped from Ob
Tranquilizer 	Enhances magic accuracy 	 	Targeting the Captain ??? Box