Enchantment creature

Enchantment creatures are both enchantments and creatures and therefore the rules for both apply to them.
==History ==
The earliest enchantments that could become a creature as well were <c>Still Life</c> and <c>Testament of Faith</c> from Odyssey; while the Hidden enchantments and Opal enchantments of Urza's Saga could become creatures, they lose their enchantment type. The type line Enchantment Creature was then introduced on the futureshifted card in Future Sight called <c>Lucent Liminid</c>. 
===Theros===
Enchantment Creatures later reappeared as a full-fledged set theme in the Theros set, where they represent the gods themselves and their creations and emissaries (creatures with bestow). The enchantment creatures were highlighted in the following set, which was named after them Born of the Gods. These had all static global enchantment effects if they didn't have Bestow. They were given their own mechanic with Constellation in Journey into Nyx, which have triggered entry abilities rather than static. 
The return in Theros Beyond Death featured vanilla enchantment creatures, moving away from the conceit that enchantment creatures required something to make them "feel like enchantments".
===Kamigawa: Neon Dynasty===
Enchantment creatures made a return in Kamigawa: Neon Dynasty illustrating the spirit world manifesting in the mortal plane. Some appear to be beings that have attained enlightenment (i.e. Shigeki), while others are implied to be constructs by the Living Historians, in the form of the back-face of Sagas. Some are enchantment creatures for reasons as simple as becoming fast friends (). A number are also kami not typed as spirits, most notably the Go-Shintai cycle.
By 2022, enchantment creatures were considered to be deciduous.
===Duskmourn===
Enchantment creatures are set to return in Duskmourn: House of Horror, with a new mechanic Impending and acting as support for Delirium. While Kamigawa and Theros mark their enchantment creatures as spiritually blessed, Duskmourn's enchantment creatures are closer to animated abstractions as well as imposing fear. And they do come from the mind of a "spiritual" being, Valgavoth.
==Card frame==
Enchantment creatures and enchantment artifacts in the Theros block all have a unique card frame that shows the starfield of Nyx. The Nyx frame doesn't have any rules associated with it. It's a reminder that these creatures and artifacts are also enchantments. Other enchantments in Theros use the regular card frame. Enchantment creatures in Commander 2018, Commander Masters, Modern Horizons 2 and Modern Horizons 3 also use this treatment, which are often being flavored as Therosian.
Kamigawa: Neon Dynasty was the first set to have enchantment creatures that was not set on the plane of Theros. During the UX design, R&D found that the Nyx frame was useful in helping players to distinguish between regular creatures, artifact creatures, and the enchantment creatures. The Nyx frame proved generic enough that it didn't feel out of place appearing on Neon Dynasty cards. This convinced R&D of the need to utilize a frame treatment for enchantments. The Nyx frame was decoupled from Theros to be used whenever enchantment creatures appeared. It's subsequently been used in March of the Machine, March of the Machine: The Aftermath, and Duskmourn: House of Horror.
Starting with Magic: The Gathering Foundations, the Nyx-frame will also be used for all non-creature enchantments as the default frame type to parallel the artifact frame.
==Storyline==
==References==
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