Pray for Peace with a Knife in my Hand

This is the first episode of Survivor: Hokkaido
==Challenges==
Opening Challenge: Sausage RunPlayers play the app, "Sausage Run" for the best score.Reward: The top two scorers will afford themselves the opportunity to have first selection when determining tribes.Winner: Toon, Daniel.
Immunity Challenge: Flag Making ChallengeCastaways create one flag per tribe, requiring the logo, name and color of tribe, and players on the tribe.Winner: Uragiru
==Story==
===Day 1===
The camera opens, and some shots of the majestic scenery of Akan-Mashu National Park are shown, including the beautiful depths of the ocean, among which the island of Hokkaido resides. On the water, there is a commercial vessel, upon which the hosts are standing, surrounded by sixteen contestants. The camera focuses on Infi, as he begins to speak.
:Infi: Hokkaido. This is a majestic island of Japan, a land rich with history, art, and natural wonders. Akan-Mashu National Park, the oldest National Park in Japan, is home to varied wildlife, and gorgeous scenery. Now, over a century after its founding, it will be home to something entirely different than the tranquil beauty it has come to be known for...
The camera moves outward, providing a wider shot of the sixteen individuals aboard the commercial vessel, each waiting patiently to hear the commentary of the hosts, and the conditions to which they will soon be subject. The camera returns to M00n, and she begins to speak.
:M00n: A group of strangers are arriving by boat to their new home, the site of a battle that will take place over the next couple of weeks. They've been given nothing more than the bare essentials to survive. Their success will depend on their ability to adapt, not only to the environmental surroundings, but to the individuals with which they find themselves marooned.
The camera focuses on a young man, sitting at the front of the boat with an eager smile plastered upon his face, as he looks around frantically, assessing the players around him, and letting the wind disrupt his slicked-back hair.
Following Jack's confessional, the camera focuses on another young man, sitting nearer to the back of the boat, calmly taking everything in, and sneaking glances at the other players around him from behind his sunglasses, so to not alert anyone to his judgments.
The camera transitions back to the hosts, which are shown walking about the deck of the commercial vessel, gently surveying the contestants.
:Infi: Sixteen strangers have been selected to participate in this duel of wits, a challenge which will test their mental and social capabilities. They will be divided into two tribes of eight, creating groups which will require collective effort, and unision of cooperation, in order to be triumphant.
The camera focuses on a young woman, sitting in the middle of the group, meekly smiling at the players around her, and letting her hair, which was admittedly messy to begin with, get thrashed by the wind.
Following Tigs' confessional, the camera focuses on a younger woman, sitting adjacent to her on the boat, adjusting an eye patch, and abstaining from taking in the surroundings, as if to imply a readiness for the vessel to make landfall.
The camera transitions back to the hosts, which are now making their way to the front of the boat, as the vessel is steadily approaching land.
:M00n: This season, Azamuku will be facing Uragiru. Of course, this tribal conflict is only the beginning, because to be truly successful, players will need to keep a watchful eye on everyone, allies and friends alike. To win this game, players must survive, not only the elements, but also each other. Naturally, a series of votes will make this task increasingly more difficult.
The camera focuses on a young man, confidently sitting at the front of the boat with a smug smirk and raised eyebrows, as he cautiously swivels his head, peeking at those around him, and enjoying the sensation of the wind brushing against his face.
Following Joe's confessional, the camera focuses on an older man, sitting directly to his right on the boat, excitedly fidgeting his hands, and smiling wildly at everyone around him, ignoring any sense of being discreet.
The camera transitions back to the hosts, both of which have stopped their movement, as the commercial vessel has docked, signifying that the contestants have reached the starting point of their journey.
:Infi: In the end, from sixteen will produce one, the Sole Survivor. The one person who has proven themselves competent in outwitting, outplaying, and outlasting all the others, and worthy of the glory that goes along with it.M00n: 39 Days.Infi: 16 People.Infi and M00n: (in unison) 1 Survivor!
There is a timeskip. The players have all come onto the shore, and everyone has moved toward a large, bleakly-colored mat upon the beach. The hosts stand before the sixteen castaways, ready to dispense the first major twist of the season unto them.
:Infi: Welcome to Survivor: Hokkaido!M00n: Welcome to Survivor: Hokkaido!Infi: Now, notice, you are not bearing the distinctions of tribal alignments just yet. This season, we're gonna be doing things a little differently. Instead of simply randomizing, and assigning the tribes that way, we're going to be testing every aspect of the game, within the opening hours of the season.M00n: Tribes will be decided...by a schoolyard draft! For the next twenty-four hours, there are no tribe. You are encouraged to speak with every other player possible, and being forming the bonds that will be necessary to your success over the coming weeks. More importantly, these introductory impressions will be what determines your tribal affiliation.Infi: In addition to socializing, you will also be playing for an advantage, at the end of the twenty-four hours, in the form of the power of decision-making. You will be playing Sausage Run.M00n: The top two scorers will afford themselves the opportunity to have first selection when determining tribes, which can be a huge advantage, if used properly.Infi: Moments into the game, and already a lot has unfolded, so we will let you start getting down to business!M00n: For now, make sure to do your best to socialize as much as you are able, because you never know when these pivotal first interactions may play a larger role in the game later on.Infi: We will see you in twenty-four hours...Infi and M00n: (in unison) The game is afoot!
===Day 2===
The castaways play the app, and though some have trouble..
Others decide its a good time to not show their challenge prowess yet.
And some others, this time being Toon/Dani/Morgan, plotting to rig the tribes to put themselves in the best position to dominate premerge! But there are some hiccups along the way as well..
(A convo between Toon/Morgan)
Toon: Dani doesn't like me. Me and Dani can't work together. It's impossible.Morgan: Well we're gonna force this to happen. At least for now. If Me, You, Dani, and Mitch get together in Pre-swap, who's gonna beat us in challenges?
And though Toon is refusing to think about it, despite Morgan's efforts, Dani seems OK, as long as she doesn't need to deal with Toon.
Dani: You have to manage Toon. He hates me.
Morgan is already tired of it all.
As mentioned, Dani is into this plan, but states that she has an extra agenda to include Sherrod in the tribe, and has some interesting names for him.
So after this ordeal, both Toon and Dani have a working relationship with Morgan, and Dani is secretly aligned with Sherrod. Tigs seems to have neutral opinions on others, but mostly is surprised at the speed the game is taking.
Her and Joe seem to buddy up a little, but Tigs takes heed of Joe.
The winners of the challenge are revealed! And both have MAJOR reactions.
But when the method of Captain choosing is revealed, in which the newly chosen person picks the next person to join the tribe, some get a little stressed out.
The twist as a trap, to see who would play the game better, and Daniel seems to have succeeded, choosing Tigs first and securing an ally.
Toon failed, and immediately is targeted by Dani for their willingness to have strong scores, as Dani wants to pull an intentional Matsing with her allies Mitch and Sherrod, and create an alliance called Eskimo Brothers. Each have their different opinions about the alliance, Dani seems sure that the alliance will work, and Sherrod is confident Dani/Mitch are his ride or dies and won't cross him. Mitch has different thoughts about the intentional matsing strategy.
The rigging plan worked perfectly for the team of Morgan/Toon/Dani/Mitch, however, Dani wanted to vote off Toon at the earliest convenience.
Though, Dani doesn't want to alienate Morgan, so she might delay voting off Toon, as Morgan/Toon are shaping up to be an early duo.
Azamuku has developed into being a more strenuous tribe, only time will tell if they become more fractured.
== Day 3 ==
Jack shows some early onset paranoia, as he thinks Daniel and Tigs have some close relationship.
Back on Azamuku,Joe has a disdain for his tribe, as he notices some pregames (though not stated, could likely be referring to the Eskimo Brothers)
Joe ultimately picks Turtle, because of his bad idea of telling everyone that he would pick them, picks Turtle who was perceived as inactive.
Now the tribes are formed!
Azamuku , with Sobe, Dani, Mitch, Turtle, Morgan, Sherrod, Toon, and Joe.
Uragiru , with Obi, Maxis, Jayson, Steve, Tigs, Muzz, Jack, and Daniel.
The Eskimo Brothers regroup, and discuss a general plan moving forward.
(Conversation from the Eskimo Brothers Alliance Chat)
Sherrod: This is gonna be a tough one friends.Dani: It'll be fine. We'll blow a challenge to boot Toon and then take out Morgan whenever we feel like it.
With the desire to not want to alienate Morgan, they decide to take after other targets to keep a majority.
Sherrod: Who's gone first? I want Sobe out of here tbh.Dani: Yeah, Sobe made an alliance with Them/Me/Turtle. I haven't talked to either of them.Sherrod: Turtle has at least talked to me. Keep him in for one more round.Dani: Deal. Toon needs to go before Merge, he's guaranteed finale 3 if he gets there.
On Uragiru, Tigs is interested in an Aussie duo, playing with Jack; and making an alliance with Daniel/Jayson, and Obi creates a chat with Daniel/Jayson as well, leaving them as the swing vote, Daniel gives his thoughts on Obi so far.
Muzz is seen as the least active on Uragiru, but in actuality is active, and puts in some work to create some bonds that may help.
And though Daniel/Jayson are hot tickets, Steve is well liked by everyone! Back on Azamuku, Joe feels the most secure, but is probably the least connected....
Then Sobe realized her horrible mistake!
On Uragiru, Maxis has made a discovery as well, that Obi is INSANE..
A Turtle/Joe duo prosper, and become the swing votes in the Toon/Morgan vs. Dani/Mitch/Sherrod rivalry, but Sobe seems like a first boot if this happens. On Uraiguru, Tigs finds the idol almost immediately, and echos the tribe's sentiments that Obi is insane.
Dani makes a few questionable decisions to follow Joe/Turtle around in the idol puzzles..
And Joe officially sides with Toon/Morgan, because of this.
In a situation of sweet justice as Dani is following Joe, Joe enters the area with the idol, and leaves as he knows Dani is faster than him, and Dani follows, leaving Azamuku's idol undiscovered. With Sobe/Dani becoming the target on Azamuku because of connection complications, The targets on Uragiru form as well.
Muzz for his perceived inactiveness, and Obi for his overplaying. Maxis slowly turns the tribe more against Obi, as Muzz socializes with the tribe.
=== URAIGURU WINS IMMUNITY! ===
Sobe attempts to target Sherrod, randomly.
Sherrod and Mitch, realizing Dani could be the one to go home, corral votes against Sobe..
Toon tells Sobe that she is going, and when Sobe tells Dani, Dani protests to vote off Toon for leaking it; and Toon tells Sobe to tell Joe/Turtle to vote Dani, and after Sobe tries a little, Joe shuts all the paranoia down.
==Tribal Council==
First Tribal Council (Azamuku)	First Tribal Council (Azamuku)
VotedAgainst 	Voter
 	
 	
===Voting Confessionals===
===Final Words===
== Trivia ==
* The episode title was stated by Daniel, it comes from a BROCKHAMPTON lyric from their song, J'OUVERT
* Joe has the most confessionals this episode, with 7.