Manor Mysteries, Part 2

Manor Mysteries, Part 2 was a virtual representation of one of Ratonhnhaké:ton's genetic memories, relived by Desmond Miles in 2012 through the Animus 3.0.
==Description==
Achilles Davenport sent Connor to New York to recover a painting that had been stored there.
==Dialogue==
Connor entered the Davenport Homestead's manor and joined Achilles' inspection of a stuffed in the study.
*Connor: It is beautiful, old man.
*Achilles: It is. I've found a painting for the space above the mantel. It's being held in New York. If you get a moment, I'd like you to pick it up for me.
*Connor: Certainly.
*Achilles: Good—it may not be there as the house where it was stored lay in the path of the great fire. If so, worry not.
Connor went to New York City and found the painting.
*Connor: It would have burned had it not been here. Achilles will be pleased.
Connor returned to the homestead.
*Connor: I have the painting you sent me for. Would you like some help hanging it?
*Achilles: Maybe not just yet.
==Outcome==
Connor recovered the painting Achilles wanted.
==Gallery==
Manor_Mysteries_P2_2.png|Connor recovering the memento
Manor_Mysteries_P2_3.png|Connor bringing the painting to Achilles
==References==
*Assassin's Creed III
Category:Memories of Ratonhnhaké:ton
Category:Memories relived using the Animus 3.0