Vehicles/BEHEMOTH BHT-A1-F BEHEMOTHF

==Description==
This field refit replaces the SRM-2 packs with Flamers. Introduced in 2952, the Behemoth was designed for increased firepower and heavy armor rather than speed or manoeuvrability. The design allowed the Behemoth to engage both distant and short-range targets, while allowing it to stand up to almost any type of unit possible. The two turret-mounted AC-10s enable the Behemoth to deal out a great deal of damage at a long distance. The four front-mounted LRM-5’s increase this damage potential. For closer targets, two SRM-6 packs are mounted on the turret. A pair of Machine Guns are mounted in turrets covering the side arcs.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Main Battle Tank 	Hull Down: +1 Defense, -5% Visibility (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=230 S=50	
Front 	Fixed 	 	
Ammo MG (INC)
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
Heavy Flamer (Vehicle)
4x LRM-5
MG Dual	
Sides/Turret	Health	A=190 S=50	A=230 S=50	A=190 S=50
Sides/Turret	Fixed 	
Ammo Flamer
Left Side Tracks
Heavy Flamer (Vehicle)
MG	
Turret Systems (5)
2x AC10 Defiance
2x SRM-6	
Ammo Flamer
Right Side Tracks
Heavy Flamer (Vehicle)
MG
Rear 	Health	 	A=200 S=50	
Rear 	Fixed 	 	
Ammo AC10 (DBL)
Ammo LRM
Ammo LRM (INC)
Ammo SRM
Ammo SRM INF
Armor (1)
Structure (1)
Tracked Propulsion System
Engine I.C. (2)
Engine Core 200
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\assault\vehicledef_BEHEMOTHF.json