Infiltration (Oblivion)

Infiltration is a quest in . Modryn Oreyn tells the Hero that the information they got from Ajum-Kajin before he combusted was not enough. He tells them that they must join the Blackwood Company and find out the secret of their effectiveness firsthand.
==Walkthrough==
Go to Blackwood Company Hall in Leyawiin, which is right across the street from the Fighters Guild. Speak to Ja'Fazir about joining the Blackwood Company, and he will tell the Hero there is a mission that is starting, and they should follow him to the training area.
He will give them a hist sap potion after a short speech once all are in the training area. Drink it and the potion will begin to take effect, resulting in the Hero eventually coming to and finding themselves in Water's Edge. Kill all the goblins and then they will black out and later wake up in Modryn Oreyn's house in Chorrol. If killing the villagers is undesirable, simply walking away from Water's Edge will cause the Hero to black out and awaken in Oreyn's house. The villagers will still be dead, though.
Speak to Oreyn, and he will tell them that their fellow guildmates found them unconscious in Leyawiin and brought them back to his house. He is worried about the villagers of Water's Edge.
Head back to Water's Edge and the Hero will find Biene Amelion's father alone in the town with all of the villagers and sheep slain. It turns out the Hist Sap made them delusional, and the goblins that they killed were in fact all of the villagers and sheep.
Return to Oreyn, and he will tell the Hero that it was not their fault, it was the Hist Sap. It is time to bring down the Blackwood Company for good.
==Journal==
Journal Entry
*Update: Upon receiving the quest:
Modryn Oreyn would like me to join the Blackwood Company. I am to go to their headquarters in Leyawiin, infiltrate their ranks, and follow them on a mission to find out the secret of their effectiveness.
*Update: After joining the Blackwood Company:
I was able to join the Blackwood Company. I am to report to the training room to prepare for an upcoming mission.
*Update: After being given the first quest in the Blackwood Company:
The Blackwood Company has been hired by the Water's Edge Settlement to take care of some goblins that have been raiding their town. First, though, we are all to drink a potion made from the sap of a Hist Tree.
*Update: After ingesting the Hist Sap:
I have ingested the Hist Sap potion. I feel a strange feeling coming over me.
*Update: Upon suddenly showing up at Water's Edge:
We've arrived at Water's Edge, which it seems has been overrun by goblins. I have been given the order to attack.
*Update: When the last target has been slain:
The goblins invading Water's Edge have been defeated.
*Update: After coming to again:
I've awakened from my Hist Sap stupor at Modryn Oreyn's house. He worries that the company will have taken the settlement and moved the residents out.
*Update: Upon returning to Water's Edge:
I've returned to Water's Edge to a gruesome sight. Biene Amelion's father stands over the corpses of his daughter and the rest of the settlement. There are corpses all around--not goblin corpses as it had appeared in my Hist Sap-clouded mind, but human corpses. The Blackwood Company and I slaughtered the entire population of Water's Edge. I must return to Oreyn immediately.
*Update: After speaking to Oreyn again:
Oreyn was deeply troubled by what I told him, but realizes that there was little I could have done to prevent it. He believes it is time to end the Blackwood Company forever.
*Quest complete
==Trivia==
*If the Hero is an Argonian, dialog with Ja'Fazir will not acknowledge this in any way, including explanations of the Hist that would be obvious to an Argonian. However, Modryn Oreyn will say "Based on your heritage, I'm surprised it affected you this way, it must be different sap."
*Despite the fact that this quest involves the murders of the innocent villagers, those murders do not trigger the visit from Lucien Lachance with an invitation to join the Dark Brotherhood when the Hero next sleeps. They also do not incur infamy or a bounty.
==Bugs==
*When the Hero returns to Water's Edge, all the townsfolk's bodies will be standing upright, hovering slightly above the ground. They will proceed to float backwards towards a rock behind the houses and will continue float up to the map's edge. They cannot be interacted, however, their inventory is still accessible by hovering the mouse over their legwear. Additionally, the dead sheep will all be standing upright but will not move.
==Appearances==
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de:Infiltration
ru:Внедрение
Category:Oblivion: Chorrol Quests