API SetLootSpecialization

Sets the player's loot specialization.
 SetLootSpecialization(specID)
==Arguments==
:;specID: : SpecializationID - The specialization to receive loot for, regardless of current specialization; or 0 to receive loot for the current specialization.
==Triggers events==
* upon changing loot specialization successfully.
* only if specID > 0.
==Details==
* Attempting to set loot specialization to invalid values or specializations of another class fails silently.
==Patch changes==
==See also==
* 
*