Chainsaw (Fallout: New Vegas)

The chainsaw is a weapon .
==Characteristics==
A fully automatic melee weapon powered by a miniature nuclear battery that drives a toothed chain along a grooved bar at up to 8,000 RPM. This allows the sharp teeth to shred virtually anything they come into contact with. It deals a considerable amount of damage, assisted by its primary trait of ignoring an enemy's Damage Resistance and Damage Threshold. Similar to the ripper, holding down the "attack" button allows the chainsaw to deal continuous damage to a target unless one is interrupted by an attack.
It has the second highest damage per strike of all bladed weapons, surpassed only by the thermic lance, while sharing the highest weight of all bladed melee weapons with the thermic lance too. It also shares the highest AP cost of all bladed melee weapons with the thermic lance and the ripper. It has the second highest durability of all bladed weapons, surpassed only by the thermic lance.
===Special attack===
The chainsaw has a special Scrap Heap attack, which does 50% damage in V.A.T.S. but at the cost of 20 less action points.
It is not possible to execute Scrap Heap outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the Ripper.
===Durability===
The chainsaw can successfully strike about 7,995 times from full condition before breaking.
==Variants==
* Chainsaw (GRA) - the customizable variant added with the Gun Runners' Arsenal add-on.
===Comparison===
==Locations==
* One can be found in Vault 3, equipped by the Fiends leader, Motor-Runner.
* Can be sometimes bought from Cliff Briscoe in Novac.
* The Legionary blacksmith has a chainsaw equipped.
* It may rarely be used by Viper gunslingers and Jackal gang members once the Courier is at a high level.
* It can sometimes be purchased at Hoover Dam from Bardon.
* Blake at the Crimson Caravan Company may also have it for sale.
* It can also be purchased from Mick at Mick & Ralph's occasionally.
* It can sometimes be purchased from the Great Khan armorer.
* One can be found inside the Caesar's Legion safehouse.
* It is carried by centurions during the Second Battle of Hoover Dam.
* Often sold by the Vendortron for roughly 3,000 caps.
* One can be found on a shelf inside Cook-Cook's lair, though a nearby Fiend may pick it up and wield it if the player is detected.
* Carried by Bonesaw, a unique marked man located near the Ashton silo control station.
==Notes==
* The weapon is affected by the Heavyweight perk.
* The chainsaw's V.A.T.S. attack animation is unusual due to the automatic nature of the weapon type. The attack is initiated but the automatic damage is not applied, nor does the target act as if harmed, until the end of the attack when the damage is finally applied. It also has a slight knockback effect.
* The chainsaw, along with the Ripper, is one of two weapons in Fallout: New Vegas that non-player characters use differently than the player character. Rather than using the thrust attack, they use the V.A.T.S.-style slash. This can cause a large amount of damage.
* This weapon can be used for the Gun Runners' Arsenal challenge Armed For Bear.
* Despite making very loud noise when firing and having a static sound when just wielding, it is considered completely silent by the game, not drawing the attention of NPCs.
* The damage and DPS displayed is counted for 1 second of continuous attacking. The critical damage, however, is counted for every damage tick. These ticks happen tens of times per second and, because of this, the chainsaw, along with other "continuous attack" melee weapons, is extremely strong with critical chance/damage bonuses. With no critical damage bonuses, the difference between 0% and 20% critical chance is double the amount of damage displayed. With 100% critical chance, the damage seems to be seven times the basic amount.
* This weapon, like all other continuous attack close combat weapons, has only its "start-up attack" animation sped up by attack speed bonuses, while damage dealing and DPS is completely unaffected.
==Bugs==
* Due to an engine bug, the Ignore DT/DR effect does not apply correctly and because of this, Piercing Strike gives a marked improvement in DPS.
* Attacking an unconscious companion with the chainsaw may cause them to quickly and violently be flung very high into the air, surpassing the height of landmarks such as Dinky the T-Rex.
==Sounds==
			
==Gallery==
Legion safehouse loot bed3.jpg|Caesar's Legion safehouse
GRA 05.jpg|Chainsaw (GRA)
Ghost Hunter.png|Chainsaw in the perk image for Ghost Hunter
Category:Fallout: New Vegas Melee Weapons skill weapons
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