Pass Limb

TG 24 part of Shifting Grapples and Freeing Hands
*this was expanded from MA117 which was part of More Actions After a Grapple expansion of B370's Actions After a Grapple
MA117 initially did not have this as a broad option, you could not pin limbs against walls/torsos, only the ground via Sit on Him which in TG was defined as a subset of this redefined as a non-penalized version of this.
Normally it suffers heavy penalties making it inferior to actively using limbs to grapple.
==2015==
http://forums.sjgames.com/showpost.php?p=1877571&postcount=3 re:
:If I grab someone's torso with two hands and two legs, and later want to grab his arm as well, do I need to release his torso with, say, my hands or do I grab his arm and "add" it to my hold?
Doug said:
:This is the sort of thing "pass limb" was designed to accomplish, as Gef notes.
Gef said:
:you either remove a hand from the grapple (free but gives up 1-2 control points) and use it to grapple the arm, which should be made easier than it might be because of active control on the torso from 3 limbs, or you "pass limb" (an attack), which is not a limb in this specific example, but means finding a position where you can maintain control by using your torso, head, or some hard surface while freeing up one of your hands, and then on the next turn use it to grab his arm.
This means despite the name of the technique, and the language "If you succeed, you reposition his limb" that it isn't just limited to limbs, but rather is ruled by the earlier broader language "parts of your foes body".
Cole explicitly approved of Gef's interpretation that this includes the torso (not just limbs) so it would presumably also include extremities and the head.
Unclear as to whether that would include other grappleable things such as weapons that aren't part of the body, but in concept there doesn't seem to be a problem with it, and there is even broader language "the targeted location" which might apply.
==2017==
http://forums.sjgames.com/showpost.php?p=2086735&postcount=2 Douglas Cole is okay training it as a technique
http://forums.sjgames.com/showpost.php?p=2086754&postcount=4 explains Arm Lock is a terrible precedent
Category:Actions After a Grapple