Ophilia Clement

Octopath Traveler OST – Ophilia, the Cleric
==Summary==
Ophilia Clement (オフィーリア・クレメント, Ofiria Kuremento) is one of eight playable characters in Octopath Traveler.
She is one of the sisters that work at the Church of Flamesgrace, and embarks on a pilgrimage to restore light to the realm in her adoptive sister’s stead after Archbishop Josef falls seriously ill.
==Powers and Stats==
Tier: At least 
Name: Ophilia Clement
Origin: Octopath Traveler
Gender: Female
Age: 20Octopath Traveler Official Complete Guide & Setting Materials Collection
Classification: Human, Cleric, Traveler
Powers and Abilities:
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|-|Base (Cleric)=
|-|Secondary Jobs=
Jobs are a recurring game mechanic that determines the skills and weapons a traveler is able to use to help define the traveler's playstyle.For detailed information about Jobs, visit its page in the Octopath Traveler Wiki, where this summary was excerpted. Aside from their primary jobs, every traveler may take one more job and four support skills upon themselvesDespite being limited to one secondary job and four support skills at a time, as the guidebook expands upon the battle against Galdera, they can rearrange them on the fly in response to their adversaries. from the following options:
|-|Resistances=
Resistance to Soul Manipulation (Took countless hits from innumerable enemies who are all capable of affecting the shield points, which are, as demonstrated numerous times in the battle against Galdera, homogeneous with their souls. Endured having her soul banished by Galdera, albeit barely, with only 1 HP remainingOctopath Traveler), Temperature Manipulation & Absolute Zero (Can withstand temperatures in areas like the Hoarfrost Grotto,Octopath Traveler where it is cold to the point that the land itself is frozen, an area teeming with ice-derived creatures with ice abilities that can reach levels of absolute zero,Octopath Traveler - The Slumbering Giant and the Forbidden Temple, an area largerly covered in lava where constant heat distortion occurs across the screenOctopath Traveler: Champions of the Continent), Elemental Manipulation (Fire Manipulation, Ice Manipulation, Air Manipulation, Electricity Manipulation, Light Manipulation/Holy Manipulation, Darkness Manipulation/Unholy Manipulation) & Status Effect Inducement (Poison, Sleep, Blindness, Silence, Confusion, Terror, Unconsciousness, Instant Death, Paralysis, Bleeding, Dread, WeaknessOctopath TravelerOctopath Traveler: Champions of the ContinentThrough various accessories)
</tabber>
Attack Potency: At least Multi-Continent level (Fought and defeated Galdera The Fallen at the Journey's End alongside the partyOctopath Traveler)
Speed: At least Subsonic (Comparable to Olberic Eisenburg, who could parry the rain of arrows as well as strike faster than the eye can see effortlesslyOctopath Traveler - Olberic; Chapter 4 and is much swifter than Heathcote, who was able to slip the Fool's Bangle on Therion's wrist without anyone seeing him move;Octopath Traveler - Therion; Chapter 1 who also later unlocked it in a similar mannerOctopath Traveler - Therion; Chapter 4)
Lifting Strength: Unknown
Striking Strength: At least Multi-Continent level
Durability: At least Multi-Continent level
Stamina: Superhuman (Joined Cyrus, Tressa, Olberic, Primrose, Alfyn, Therion, and H'aanit as they entered the Gate of Finis, a place where there was no way out once inside. Where they, once again, fought with Mattias, Yvon, Venomtooth Tiger, Werner, Simeon, Miguel, Darius, and Dragon—all of whom were more formidable than ever before—back-to-back-to-back until eventually facing Galdera, The Fallen himself,Octopath Traveler whose power was unfathomable, requiring the party to rethink their tactics, rearrange their party, and endure failure over and over. For the sake of future challenges, up until they ultimately defeated himOctopath Traveler Official Complete Guide & Setting Materials Collection)
Range: Extended Melee Range with most weapons, Hundreds of Meters with Bows, higher with magic
Standard Equipment: Entirety of Octopath Traveler and Champions of the Continent Inventory.
Intelligence: At least Genius in and out of combat (Ophilia, as a cleric, has been deemed worthy both by Archbishop Josef and the Guardian of the First Flame to be one to perform the Kindling, a tradition of centuries, something that many have failed while traveling all over the realm brimming with lawless villians and savage beasts.Octopath Traveler - Ophilia; Chapter 1 Ophilia can also offer her guidance as a cleric of the Flame to others and convince them to follow her lead across the realm. Even all the way into the battles to aid her in combat.Octopath Traveler Has been all over Orsterra, aiding Cyrus, Tressa, Olberic, Primrose, Alfyn, Therion, and H'aanit in their quests, becoming acquainted with or otherwise facing against myths, legends, and even gods themselves, throughout which has been imparted with the knowledge from the heavens that makes one a Cleric, Scholar, Merchant, Warrior, Dancer, Apothecary, Thief, Hunter, Starseer, Runelord, Warmaster, and Sorcerer, experiencing many things not many could hope to achieve in a lifetime one after another, like the Kindling,Octopath Traveler - Ophilia; Chapter 2; Travel Banter to give a mild exampleOctopath Traveler)
Weaknesses: None notable.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Notes/Explanations==
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