Mechs/HYD-2

==Description==
Intended to serve as a medium assault unit, the Hydra carries heavy armor and a decent weapon suite. Introduced in 3066, the Hydra 2 was centered around the use of a set of Jump Jets, at the expense of armor protection and weaponry.
Drop Cost Multiplier: 0.99
==Mech Bay==
Level	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Heavy ProtoMech 	Alacrity: +1 Evasion Generated
80 	Proto Actuators (1) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (1) 	One with the Machine: +1 All Pilot Skills
150 	Proto Jump Jet (H) (1)	Afterburner: +5% Jump Distance
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
Health 	A=70/180S=80	A=70/180S=80	
HardPoints	[ 1O ] 	[ 1O ] 	
Fixed 	
Ammo Streak SRM (CLAN) (Half)
Proto Actuators (1)
Proto Jump Jet (H) (1)
Streak SRM-5 (C)	
Ammo Streak SRM (CLAN) (Half)
Proto Actuators (1)
Proto Jump Jet (H) (1)
Streak SRM-5 (C)	
Dynamic 	 	 	
Health 	A=70/180S=80	A=70/180S=80	A=70/180S=80
HardPoints	[ 1O ] 	[ 1O ] 	[ 1O ]
Fixed 	
Ammo Streak SRM (CLAN) (Half)
Proto Actuators (1)
Proto Jump Jet (H) (1)
Streak SRM-5 (C)	
Ammo Streak SRM (CLAN) (Half)
Proto Actuators (1)
Proto Jump Jet (H) (1)
Streak SRM-5 (C)	
Ammo Streak SRM (CLAN) (Half)
Proto Actuators (1)
Proto Jump Jet (H) (1)
Streak SRM-5 (C)
Dynamic 	 	 	
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (1)
ProtoMech Core 036 x5
Proto Systems	 	
Dynamic 	 	 	
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