Marauder Manta

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Standard	Marauder
Name 	Marauder Manta
Ship Class 	Medium Warship
Image (regular) 	
Image (engines) 	
Image (weapons) 	
Hull Cost 	3,740,000
Standard Cost 	7,242,000 (regular)7,360,000 (engines)7,197,000 (weapons)
Shield 	6,500
Hull 	1,750
Mass 	400
Drag 	6.3
Fuel Capacity 	400
Heat Dissipation	0.6
Required Crew 	7
Bunks 	11
Cargo Space 	10
Outfit Space 	390
Weapon Capacity 	155 (regular)175 (weapons)
Engine Capacity 	110 (regular)130 (engines)
Gun Ports 	6
Turret Slots 	1
== Description ==
=== Marauder Manta ===
After the Syndicate released their Vanguard Heavy Warship, the Manta fell somewhat out of favor due to its lack of ability to mount any anti-missile turrets. The owner of this Manta rectified that, added some extra armor plating and shield emitters, and rearranged some of the internals to yield a little more outfit space. Dry tonnage alone keeps it from being classified as a heavy warship.
=== Marauder Manta (Engines) ===
A previous owner of this Manta has gone to great lengths to make sure they could bring all six gun ports to bear in a hurry, and chase down smaller warships. Style was not lost on that captain, and a forked tail yielded a little more space for shield projectors in an area that would have been destabilized by engine exhaust. If its dry tonnage were any higher, it would be classified as a heavy warship.
=== Marauder Manta (Weapons) ===
This Manta has undergone extensive modification, featuring extra hull plating, shield emitters, weapon space, and even a turret mount. Whoever modified it seems to have forgotten to include dedicated space for the power systems, as they're crammed in and around everything else like an afterthought. If its dry tonnage were any higher, it would be classified as a heavy warship.
== Location ==
The Marauder Manta cannot be purchased, but can be captured from marauder bounty missions.
== Outfits ==
These are the standard outfits equipped on the Marauder Manta.
=== Marauder Manta ===
Guns
Plasma Cannon (2)Particle Cannon (2)
Turrets
Quad Blaster Turret
Secondary Weapons
Meteor Missile Launcher (2)
Ammunition
Meteor Missile (60)
Systems
D14-RN Shield GeneratorLiquid Nitrogen CoolerHyperdrive
Power
Dwarf CoreLP144a Battery Pack
Engines
A250 Atomic ThrusterA525 Atomic Steering
Hand to Hand
Security Station (3)Laser Rifle (8)
=== Marauder Manta (Engines) ===
Guns
Plasma Cannon (4)
Turrets
Quad Blaster Turret
Secondary Weapons
Meteor Missile Launcher (2)
Ammunition
Meteor Missile (60)
Systems
D14-RN Shield GeneratorLiquid Nitrogen CoolerHyperdrive
Power
Dwarf CoreLP144a Battery Pack
Engines
A370 Atomic ThrusterA525 Atomic Steering
Hand to Hand
Laser Rifle (11)
=== Marauder Manta (Weapons) ===
Guns
Particle Cannon (2)Proton Gun (2)
Turrets
Heavy Anti-Missile Turret
Secondary Weapons
Meteor Missile Launcher (2)
Ammunition
Meteor Missile (60)
Systems
D14-RN Shield GeneratorLiquid Nitrogen CoolerHyperdrive
Power
Fission ReactorLP072a Battery PackLP036a Battery PackSupercapacitor
Engines
A250 Atomic ThrusterA375 Atomic Steering
Hand to Hand
Laser Rifle (11)
== Information ==
* The only way to obtain this is by capturing it.
* Marauder ships have self destruct chances when they are boarded. The Marauder Manta has a 25% chance to board and another 25% chance to be able to capture, so you have a 56.25% chance of being able to capture the ship (not counting the actual boarding combat).
Category:Human
Category:Human ships
Category:Medium Warship
Category:Marauders