Modred

This page contains information about Modred in Fate/Another. NOT UPDATE
==Innates==
In addition to her listed skills, Saber is capable of walking on water for 10% of her max mana per second. If she walks on water for more than 20 seconds, she will instantly be killed.
===Instinct===
*Type: Passive(Need learning Improved Instinct)
**Gives 30% chance to dodge enemy normal attacks, 25% change 2.5x damage.
**Upgrade: Improved Instinct (Gains an active ability (Hotkey F) and is replaced with Improved Instinct)
===Chivalry===
*Type: Passive
**Gives Saber and allies within 600 range 10% movespeed.
**Upgrade: Improved Charisma, add 10% attack speed, attack, move speed 5%, Increase range to 1200.
==Skills==
===Invisible Air===
* Mana Cost: 100
**Type: Anti-Personnel Noble Phantasm
**Hotkey: Q
**Deals damage to the targetted unit and draws it to Saber over 0.5 seconds interrupting channeling spells. Has travel time.
***Lv 1: 200 (375) damage
***Lv 2: 250 (425) damage
***Lv 3: 300 (475) damage
***Lv 4: 350 (525) damage
***Lv 5: 400 (575) damage
**Cast Range: 250(350)
**Cooldown: 8 seconds
**Special: Cannot be used on False Assassin. Does not do damage or pull True Assassin when he has Protection from Wind attribute.
**Upgrade: Knighthood (+175 damage,+100 cast range)
**Additional Details: Invisible Air Dragging (Limited to 3000 range)
===Golden Sword of the Victorious - Caliburn===
*Mana Cost: 200
**Type: Anti-Personnel Noble Phantasm
**Hotkey: W
**Sends a magical attack with Caliburn, dealing damage to the target and in 200AoE.
***Lv 1: Total of 360 (610) damage to target; 20% damage in 250 AoE
***Lv 2: Total of 420 (670) damage to target; 30% damage in 250 AoE
***Lv 3: Total of 480 (730) damage to target; 40% damage in 250 AoE
***Lv 4: Total of 540 (790) damage to target; 50% damage in 250 AoE
***Lv 5: Total of 600 (850) damage to target; 60% damage in 250 AoE
**Cast Range: 200
**Cast Time: 1.0 seconds
**Cooldown: 12 seconds
**Upgrade: Knighthood (+250 damage, slows damaged enemies by 50% for 3 seconds)
===Sword of Promised Victory - Excalibur===
*Mana Cost: 400
**Type: Anti-Fortress Noble Phantasm
**Hotkey: E
**Channels the power of Excalibur to send a gigantic wave of energy dealing damage to units caught within it and to units that walk into its path. Has travel time, cannot be interrupted.
***Lv 1: 700 (1000) damage
***Lv 2: 900 (1200) damage
***Lv 3: 1100 (1400) damage
***Lv 4: 1300 (1600) damage
***Lv 5: 1500 (1800) damage
**Pause Time Before Beam Fires: 2.5 seconds
**Total Pause Time: 4 seconds.
**Range: 2000(200)
**Cooldown: 37 seconds
**Upgrade: Improved Excalibur (+300 damage,+200 range)
**Additional details: Blinking from the start of the wave to the end of the wave might result in getting hit twice.
===The Everdistant Utopia - Avalon===
*Mana Cost: 600
**Type: Barrier Noble Phantasm
**Hotkey: R
**Protects Saber from all magical damage and grants 100% Evasion for the duration of the spell. If Saber takes 300 damage during Avalon, she will fly towards the source and deal damage.
***Lv 1: Deals 800 damage. Lasts for 4 seconds.
***Lv 2: Deals 1050 damage. Lasts for 5 seconds.
***Lv 3: Deals 1300 damage. Lasts for 6 seconds.
***Lv 4: Deals 1550 damage. Lasts for 7 seconds.
***Lv 5: Deals 1800 damage. Lasts for 8 seconds.
**Trigger Damage Requirement: 300 damage.
**Activation Range: 1650 (IE how far the person can be for Avalon to dash to them.)
**Cooldown: 54 seconds.
**Specials: Does not protect from and also not triggered by Tsubame Gaeshi.
**Additional Information: Avalon trigger damage requirement is checked after damage is reduced by Armor / Magic Resistance, so it requires 300 actual damage taken, not a spell that only does 300 damage. Note that avalon will not trigger if it has already been triggered recently. Does not trigger on Lightning Bombing. Ignores B Scroll. Avalon will not trigger while Saber is paused. (IE during Excalibur and Combo.)
==Attributes==
===Improved Excalibur===
*Stats Required: 12
**Increases Excalibur's damage by 300, range by 200
**Increases Max Excalibur's damage by 1800, range by 200.
===Improve Instinct===
*Stats Required: 12
**Replaces Instinct with the Improved Instinct ability.
**Add 3 AGI.
====Improved Instinct====
*Hotkey: F
*Mana Cost: 0
*Duration: 1 seconds
*Cooldown: 38 seconds
**Gives 30% chance to dodge enemy normal attacks, 25% change 2.5x damage. On activation, 100% chance of dodging single-target spells, and 40% chance of dodging each hit of Tsubame Gaeshi for duration or Strike of Honor.
=== Strike of Honor ===
===Knighthood / Chivalry===
*Stats Required: 14
**Increases the damage of Invisible Air and Caliburn. Also grants Caliburn its slow ability.
***Invisible Air increase damage by 175,cast range by 100.
***Caliburn damage increased by 250 and slows targets by 50% for 3 seconds.
===Improved Charisma===
*Stats Required: 8
**Add all stats 2.
**Improves Charisma ability.
====Improved Charisma====
*Mana Cost: Passive
**Increases damage, attack speed and movement speed of nearby allies.
**Attack Speed and attack damage Increase: 10%
**Movement Speed Increase: From 10% to 15%
**Range: increase to 1200.
===Strike Air===
*Stats Required: 10
*Type: Anti-Army Noble Phantasm
*Hotkey: D
*Mana Cost: 400
**Saber charges then unleashes a line of Invisible Air, doing damage and pushing enemies back by 600 units upon contact. Enemies that collide with terrain take 200 additional damage and are stunned for 1 second. Enemies hit also have their movement speed reduced by 99% for 2 seconds. Allies hit will have their movement speed increased by 30% for 10 seconds.
**Damage: 500 + (125 x Level of Caliburn ) + (125 x Level of Avalon ) [Maximum damage of 1,750]
**Damage Upon Collision: 200
**Cast Time: 2.05 seconds.
**Cast Range: 1200
**Range: 1200
**Width of Beam: 400
**Cooldown: 60 seconds
**Special: Does not do damage or push back True Assassin when he has Protection from Wind attribute. Also does not do damage to Hassan. Cooldown cannot be reset by Skill Reset.
==Max Excalibur(Combo)==
*Activation: Cast Avalon (R) and Excalibur (E) within 5 seconds of the first cast. Requires 20 in all stats.
**Mana Total of Spells: 1200
**Damage: 2500 (+1800 with Improved Excalibur)
**Cast Time: 3 seconds
**Range: 1900(2100)
**Width of Beam: 400-450
**Cooldown: 180 seconds
Category:Servants