Combat Type System

Combat Type System is a new battling system introduced in the Pokémon series to add a significant degree of variety to combat. The System works by giving Moves two Types known as the STAB Type and Attack Type which allows for a much greater variety in terms of Type Matchups for Pokémon and gives many moves a degree of uniqueness over one another.
==STAB Type==
STAB (Same Type Attack Bonus) is a mechanic that has been present in the Pokémon Series ever since the first Generation. The Mechanic bolsters the power of moves which are of the same type as the Pokémon using said move. With the addition of the Combat Type System, the STAB Type is one of the traditional 18 Types and functions identically to previous generations. Unlike before however, this STAB Type does not dictate the type effectiveness matchup of the move meaning two moves which both have the same STAB Type do not necessarily inflict the same damage due to the difference in their Attack Type.
==Attack Type==
The Attack Type is the primary addition of the Combat Type System, there are fifty Attack Types present some sharing the name of the traditional types (excluding Water-Type) while most are outright new. An Attack Type determines the type matchup of the move it's attached to, for Attack Types which share a name with a traditional Type this type matchup is the same as before (for example a Grass-Attack Move will still deal super-effective damage against a Water-Type Pokémon).
===Type List===
*Acrobatic
*Affection
*Aquatic
*Aroma
*Blade
*Bug
*Calcitrate
*Corrosive
*Dark
*Dragon
*Electric
*Energy
*Fairy
*Fighting
*Fire
*Flying
*Fume
*Fury
*Ghost
*Grass
*Ground
*Heat
*Hunter
*Hydro
*Ice
*Magicka
*Magnetic
*Mental
*Mineral
*Mud
*Normal
*Oceanic
*Poison
*Powder
*Psychic
*Pummel
*Qi
*Rock
*Sand
*Seed
*Silk
*Snow
*Sound
*Spatial
*Steel
*Strike
*Trickster
*Volcanic
*Voltage
*Weather
More TBA
==Attacking Move List==
}
Category:Pokémon (series)
Category:Types
Category:Elemental Types