Flumbo Illurandi

made by grief99
==Appearance==
GIANT ARM CANNOn+-
==Moveset==
Move 	Desc	DMG 	CD
Passive - Awaken	Taking over 200 damage in 3.5 seconds causes Flumbo to "awaken"
When awakened, Flumbo does an AoE which knocks back enemies. 
Ally Damage +0.25%
Flumbo Speed +4
Flumbo armor -15
Lasts for 10 seconds, or turns itself off if you've healed 200, or took 200 more	500 	N/A
LMB - Cannonball	Flumbo fires a cannonball. Causes an AoE explosion on collision which knocks back enemies.
Awakened - Becomes a triple shot
Note - He can be hurt by his own explosions	750 + 550, 450 + 100 if awakened
50 Self Damage 	5, 2.5 if awakened
E - Helmet Bash 	Flumbo bashes skulls with the enemy in front of him, slows enemies and decreases enemy damage by 0.25%
Awakened - Also temporarily decreases their armor for 5 seconds	650 	4
R - Slam 	Flumbo slams the ground with his cannon, causes the ground to shake in an AoE around him.
Awakened - AoE Becomes larger, causes cool cosmetic ground pillar	850 	10
F - Cannon Vore 	Flumbo dashes forward. If he touches an enemy (or enemies), he shoves them into his cannon. He then shoots them out at the cursor, dealing large damage. 
Enemies hit by the launched enemies take moderate damage
Awakened - Bosses now bounce off walls, dealing damage. Bosses stop bouncing after 3 hits.	850 on release, 450 on impact, enemies hit by launched foe take 650	120, lasts between lives
==Upgrades==
slot	desc
Min 	Increase HP - Increases by 10 per point, for 1075 when maxxed
Max 	Increase Awakening Time - +0.1s per point, 15s when maxxed
Odd 	Increase LMB speed - Twice as fast when maxxed