Religion (Civ7)

Religion is a core concept of Civilization VII and its expansions.
== Mechanics ==
With gameplay divided into three distinct ages, Religion is most prominent during the Age of Exploration, as during the Age of Antiquity, Civilizations are only capable of forming Pantheons. Starting in the Age of Exploration, civilizations can produce Missionary units to spread their faith across the world.
Having Towns specialize as Religious sites allows that town's Temple to provide bonus , as well as an additional Relic slot.
== Videos ==
thumb|center|300px|Religion teaser
== See also ==
* Religion in other games
Category:Game concepts (Civ7)