Engineer

The Engineer is the name of a class in Wolfenstein: Enemy Territory. He comes with Pliers, which allow him to construct command posts, machine-gun nests, and barriers, as well as arm and defuse Dynamite. He is also the only class permitted to use rifle muzzle grenades.
The Engineer can also plant or defuse landmines in strategic locations.
==Engineering skill==
This class-specific skill improves the Engineer's handling of explosives and his overall efficiency. Experience points are earned for repairing vehicles and constructing or destroying objectives. Points are also given for rifle grenade, landmine and dynamite kills, or defusing enemy landmines and dynamite.
*Engineering Level 1: Improved use of Explosive Ammunition - Inventory includes four extra Rifle Grenade rounds and four extra Hand Grenades.
*Engineering Level 2: Improved Dexterity - The experience of handling explosives in combat allows Engineers to arm and defuse Land Mines and Dynamite in half the time.
*Engineering Level 3: Improved Construction and Destruction - The expertise of the veteran Engineer means that constructing and repairing objects and setting Dynamite or Land Mines uses 1/3 less Power Bar charge than normal.
*Engineering Level 4: Issued Flak Jacket - Only the most expert Engineers who have proven their ability to survive on the battlefield are issued with these expensive Flak Jackets which provides the player with 50% damage deflection from explosive weapons.
Category:Enemy Territory classes
de:Pionier
pl:Inżynier (Klasa)
Category:Wolfenstein: Enemy Territory