Star Power Ideas

Holy shit, this really do overlaps with Golden Elxiir which does not requires level 9 to unlock.
*Redirect: Your next attack makes your previous attack projectile homing which will seeks to the nearest opponent (does not increase range when became homing). This works on brawler who has very long range attack like Belle and a single projectile attack with fast unload speed like Spike and projectile that does not travels too fast.
*Ferocity: Ripped. Raises attack power in proportion to the amount of life remaining. Every 1% less than full health will increase attack by 0.5%, up to <1% of health remaining which gives the player 50% damage increase. Works for any brawler and this buff also affects other attributes like super and gadget and damage gear (additive stacking). Suitable for any brawler.
*Fire Attack: The brawler will have a red bar charge that takes 6 seconds to charge and can be charge up to 2 times (12 seconds) which can allow 2 consecutive charged bar attack, this charge attack will allow the bralwer's main or super attack to have fiery effect that is same as Amber flaming effect and Crow's poison effect in addition to the normal damage, maybe even create a short lived wall of fire. Suitable for any brawler. (Built in zinger stacker)
*Courage: Increase stats by 10% when morale is low, in brawl stars morale means leading (high morale) or lagging behind in game objective (low morale). Suitable for any brawler.
*Drive: Increase stats by 10% when morale is high. Suitable for any brawler.
*Deadly: Increase damage by 10%, in addition there is a red bar that charges every 5 seconds that increases the damage by 60% instead of 10% when fired the red bar charged ammo. Suitable for any brawler.
*Healthy: Increase health by 50% but decrease damage by 20%. Suitable for any brawler.
*Strong: Halves damage taken when health is 70% and above. Suitable for any brawler especially for squishy brawlers.
==See Also==
*Gadget Ideas
*Gears
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