Lightning Strike

Lightning StrikeMartialApprentice300 hoursRequires: any hand-to-hand skill
You move your hands with blinding speed. This skill may be used with a weapon attack, although knowledge of hand strikes is needed to build your speed. The apprentice is able to trade power for speed. You may gain a +1 on initiative for each 2 points of damage that you subtract from each attack—you must state how many points you are trading before you roll initiative. This can only come from guaranteed damage, not the possible maximum. It is possible to trade all damage with this ability and thus cause no harm with that attack by rolling the minimum. The journeyman gains a free interrupt once per battle. The journeyman also has the option of making one additional interrupt, but loses the benefits of this skill for the remainder of the battle. The master of the lightning strike learns a 'thousand-hand slap;' he gains the impressive ability to take all of his actions at once. In other words, when you have double-digit initiative—and get multiple attacks—you resolve all of your attacks on your first action. For example—if you had a 22 initiative; instead of attacking at 22, 12, and 2; you make all three attack rolls on 22.
Category:Apprentice Skills
Category:Martial
Category:Skills
Category:Codex