Daejoseon

Faction Overview	/Strategic Overview/	/History/
:For the successor culture of this faction, see Koreans.
Daejoseon have the power of Unity.
Following a messy coup, warlord Yi Seong-Gye seized control of all lands from the Yalu river in the north to the very reaches of the East China Sea, establishing himself as king Taejo of a unified Korea, now named Daejoseon, "Great Choson" to counteract the growing recalcitrance of the old pro-Goryeo nobles. Even though Taejo seems to have solidified the rule of Korea for his sons and their sons, strife and destruction are still not far off. Only two years before, Taejo's sons began to feud with one another violently, with Taejo's fifth son — Prince Jeongan — in the ascendancy after killing many courtiers, including the Chief Counsellor Jeong Do-jeon, and forcing a brother, Grand Prince Hoean, into exile.
Yet despite this rocky start, Korea — "the Land of the Morning Calm" — might soon know better days. Although the land itself has long known nothing but dissension, kinstrife and foreign occupation, there is reason for the Korean people to hope for a brighter future, and the nation could well be on the cusp of one of these. Prince Jeongan seeks to consolidate his control over the nation, and has great plans for his people and their welfare.	
Following a messy coup, warlord Yi Seong-Gye seized control of all lands from the Yalu river in the north to the very reaches of the East China Sea, establishing himself as king Taejo of a unified Korea, now named Daejoseon, "Great Choson" to counteract the growing recalcitrance of the old pro-Goryeo nobles. Even though Taejo seems to have solidified the rule of Korea for his sons and their sons, strife and destruction are still not far off. Only two years before, Taejo's sons began to feud with one another violently, with Taejo's fifth son — Prince Jeongan — in the ascendancy after killing many courtiers, including the Chief Counsellor Jeong Do-jeon, and forcing a brother, Grand Prince Hoean, into exile.
Yet despite this rocky start, Korea — "the Land of the Morning Calm" — might soon know better days. Although the land itself has long known nothing but dissension, kinstrife and foreign occupation, there is reason for the Korean people to hope for a brighter future, and the nation could well be on the cusp of one of these. Prince Jeongan seeks to consolidate his control over the nation, and has great plans for his people and their welfare.	
Following a messy coup, warlord Yi Seong-Gye seized control of all lands from the Yalu river in the north to the very reaches of the East China Sea, establishing himself as king Taejo of a unified Korea, now named Daejoseon, "Great Choson" to counteract the growing recalcitrance of the old pro-Goryeo nobles. Even though Taejo seems to have solidified the rule of Korea for his sons and their sons, strife and destruction are still not far off. Only two years before, Taejo's sons began to feud with one another violently, with Taejo's fifth son — Prince Jeongan — in the ascendancy after killing many courtiers, including the Chief Counsellor Jeong Do-jeon, and forcing a brother, Grand Prince Hoean, into exile.
Yet despite this rocky start, Korea — "the Land of the Morning Calm" — might soon know better days. Although the land itself has long known nothing but dissension, kinstrife and foreign occupation, there is reason for the Korean people to hope for a brighter future, and the nation could well be on the cusp of one of these. Prince Jeongan seeks to consolidate his control over the nation, and has great plans for his people and their welfare.	
Following a messy coup, warlord Yi Seong-Gye seized control of all lands from the Yalu river in the north to the very reaches of the East China Sea, establishing himself as king Taejo of a unified Korea, now named Daejoseon, "Great Choson" to counteract the growing recalcitrance of the old pro-Goryeo nobles. Even though Taejo seems to have solidified the rule of Korea for his sons and their sons, strife and destruction are still not far off. Only two years before, Taejo's sons began to feud with one another violently, with Taejo's fifth son — Prince Jeongan — in the ascendancy after killing many courtiers, including the Chief Counsellor Jeong Do-jeon, and forcing a brother, Grand Prince Hoean, into exile.
Yet despite this rocky start, Korea — "the Land of the Morning Calm" — might soon know better days. Although the land itself has long known nothing but dissension, kinstrife and foreign occupation, there is reason for the Korean people to hope for a brighter future, and the nation could well be on the cusp of one of these. Prince Jeongan seeks to consolidate his control over the nation, and has great plans for his people and their welfare.
Faction Type: ChineseNational Bonuses:
*25% Higher Commerce Cap
*Receive Double Income from Taxation
*Forts and Tower +3 Range. Mercenary Quarters have no Ramp cost, and have no tech requirements.
*Receive Free Fishing Boat with each New Dock
*Create Ships 33% Faster
*Archers receive free upgrades
*Receive a free archer whenever you build a new Barracks.
*Outposts created 33% faster.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy=> Kalmar Pikemen
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Armed Mobs
*Drill Square : 
**Spear sergeants [1]
**Armoured Militia [1] => Musketeers [2]
**Arbalest Infantry [1], Skirmishers [3]
*Armoury :
**Retinue Cavalry [1] => Guard Cavalry [2] => Livgardet [3]
**Light Cavalry => Troopers [1] =>Hackapells => [2] => Morner Hussaren [3]
**Palace Gamekeeper [1]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Serpentine => Cannon
**Gun: Arquebusiers [1], consumed by Musketeers [2]
**Volley Gun, consumed by Hwacha
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard: War Galley => Brigantine [1] => Frigate [2]
*Cog => Carrack [1] => Galleon [2] => Ship of the Line [3]
*Siege Workshop: 
**Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
**Volley Gun => Hwacha [1] => Mortar [2]
**Armed Supply
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Annamite Elephant ???, Imperial Legate	
Faction Type: ChineseNational Bonuses:
*25% Higher Commerce Cap
*Receive Double Income from Taxation
*Forts and Tower +3 Range. Mercenary Quarters have no Ramp cost, and have no tech requirements.
*Receive Free Fishing Boat with each New Dock
*Create Ships 33% Faster
*Archers receive free upgrades
*Receive a free archer whenever you build a new Barracks.
*Outposts created 33% faster.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy=> Kalmar Pikemen
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Armed Mobs
*Drill Square : 
**Spear sergeants [1]
**Armoured Militia [1] => Musketeers [2]
**Arbalest Infantry [1], Skirmishers [3]
*Armoury :
**Retinue Cavalry [1] => Guard Cavalry [2] => Livgardet [3]
**Light Cavalry => Troopers [1] =>Hackapells => [2] => Morner Hussaren [3]
**Palace Gamekeeper [1]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Serpentine => Cannon
**Gun: Arquebusiers [1], consumed by Musketeers [2]
**Volley Gun, consumed by Hwacha
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard: War Galley => Brigantine [1] => Frigate [2]
*Cog => Carrack [1] => Galleon [2] => Ship of the Line [3]
*Siege Workshop: 
**Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
**Volley Gun => Hwacha [1] => Mortar [2]
**Armed Supply
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Annamite Elephant ???, Imperial Legate	
Faction Type: ChineseNational Bonuses:
*25% Higher Commerce Cap
*Receive Double Income from Taxation
*Forts and Tower +3 Range. Mercenary Quarters have no Ramp cost, and have no tech requirements.
*Receive Free Fishing Boat with each New Dock
*Create Ships 33% Faster
*Archers receive free upgrades
*Receive a free archer whenever you build a new Barracks.
*Outposts created 33% faster.
Unique Units:
*Peasant Commune: Peasant Levy, Pike Levy=> Kalmar Pikemen
*Town Watch Guild: Skirmisher Levy, Levy Crossbowmen => Armed Mobs
*Drill Square : 
**Spear sergeants [1]
**Armoured Militia [1] => Musketeers [2]
**Arbalest Infantry [1], Skirmishers [3]
*Armoury :
**Retinue Cavalry [1] => Guard Cavalry [2] => Livgardet [3]
**Light Cavalry => Troopers [1] =>Hackapells => [2] => Morner Hussaren [3]
**Palace Gamekeeper [1]
*Castle:
**Siege: Bombard => Cannon 
**Light: Culverin => Serpentine => Cannon
**Gun: Arquebusiers [1], consumed by Musketeers [2]
**Volley Gun, consumed by Hwacha
*Nobles' Court: Lay Knight => Holy Order Marshall, Brother-Knight
*Dockyard: War Galley => Brigantine [1] => Frigate [2]
*Cog => Carrack [1] => Galleon [2] => Ship of the Line [3]
*Siege Workshop: 
**Ram, Trebuchet, Springald [1] => Serpentine [2] => Cannon [3]
**Volley Gun => Hwacha [1] => Mortar [2]
**Armed Supply
Mercenaries:
*Outpost:
**Level 1:  Qiang Levies
**Level 2: Merchant Cavalry, Camel Archer
**Level 3: Annamite Elephant ???, Imperial Legate	
Unique buildings:
*Noble Residence
*Peasants' Commune
*Constabulary
*Magistracy
*Stronghold
Wonders:
*Buddha Grotto Complex
*Kong Miao
*Wild Goose Pagoda
*Palace
*Borobudur
Upgrades:
*Myths and Mysteries
Settlements:	Settlements:	Settlements:	Leaders:
*Hanseong
*Gaegyong	
*Chengdu
*Xifu
*Fuzhou
*Suzhou
*Guangzhou
*Zhengzhou
*Wei
*Jiuquan
*Jiangling
*Xiangzhou
*Xiangshan
*Yongzhou	
*Longyu
*Wuxi
*Xinxiang
*Jiangyin
*Tianjin
*Baoji
*Jingnan
*Yumen
*Yulin
*Jiannan
*Chenliu
*Hanyang
*Giao Chi	
*Taejong
category:The Southeastern Dragon factions