Mega Man (Marvel vs. Capcom)

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|-|Marvel vs. Capcom: Clash of Super Heroes=
|-|Marvel vs. Capcom 2: New Age of Heroes=
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==Summary==
Mega Man is a protagonist in the Marvel vs. Capcom series. He is a kind-hearted robot who was initially built to serve as a lab assistant to Dr. Light, a world renowned robot scientist. Dr. Light's enemy, Dr. Wily took control of some of Light's robots and attempted to use them in his plan for world domination. Mega Man volunteered to become a combat robot to fight against and defeat Dr. Wily. He would go on to battle against Dr. Wily multiple times, in hopes of bringing everlasting peace to the world.
When Onslaught threatened Marvel's Earth, Charles Xavier unconsciously summoned forth several heroes from Capcom's Universe to aid in defeating him, including Mega Man. At some point after Galactus' defeat, Mega Man was recruited by Nova as a member of the Mega Nova Corps.
==Powers and Stats==
Tier: , higher as Hyper Mega Man
Name: Mega Man, Rock
Origin: Marvel vs. Capcom 
Gender: Male 
Age: Unknown 
Classification: Combat Robot, Lab Assistant, Member of the Mega Nova CorpsUltimate Marvel vs. Capcom 3 
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Inorganic Physiology (Type 2; Mega Man is a robot), Martial Arts, Self-Sustenance (Types 1, 2, and 3), Marksmanship (Can effectively wield his Mega Buster cannon as well as a large, versatile arsenal of weaponryMarvel vs. Capcom: Official Complete Works such as the Rock Ball, Tornado Hold, Leaf Shield, and Magnetic Shockwave), Acrobatics (Can perform front flips, back flips and wall jumps. All Marvel vs. Capcom characters can do a Super Jump, which involves leaping high into the air in a single bound), Teleportation (Can take the form of a beam of light to teleport in and out of battlesMarvel vs. Capcom: Clash of Super Heroes), Vehicular Mastery (Often pilots the Rush Drill and the Beat PlaneMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Transformation and Bodily Weaponry (Mega Man can turn his arm into a cannonMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Power Mimicry and Absorption (Capable of copying and absorbingMarvel vs. Capcom: Official Complete Works the powers of defeated opponents, whether they are robotic or notMarvel vs. Capcom: Clash of Super Heroes), Energy Projection, Fire Manipulation, Damage Boost (Charging his Mega Buster allows Mega Man to unleash even stronger blastsMarvel vs. Capcom: Official Complete Works), Summoning (Mega Man can summon Rush, Beat, Eddie and even an assist character to help him in battleMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Forcefield Creation (Mega Man can create a shield of rotating leaves with Leaf Shield), Air Manipulation (Mega Man can create a gust of wind that can lift opponents into the air with Tornado Hold), Flight and Explosion Manipulation (Mega Man can fly around and fire missiles with Beat Plane), Magnetism Manipulation (Can utilize magnetic energy in combat with his Magnetic ShockwaveMarvel vs. Capcom: Clash of Super Heroes), Non-Physical Interaction (Could fight and kill Onslaught, who is a psionic entity created from Charles Xavier and Magneto's dark emotionsMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom: Official Complete Works), Fusionism and Large Size (Type 0; Mega Man can fuse with his helpers to form Hyper Mega ManMarvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes), Immunity to Soul and Mind Manipulation (As a robot, Mega Man lacks the soul of an organic being and can't be manipulated through typical mind manipulation techniques)
|-|Assists=
Weapon Mastery (Arthur assists by throwing spears at his opponent like javelins. U.S. Agent assists by charging with his shield. Unknown Soldier, Michelle Heart, and Saki assist by using firearmsMarvel vs. Capcom: Clash of Super Heroes), Martial Arts (Shadow, Rogue and Ton Pooh use their physical combat expertise to assistMarvel vs. Capcom: Clash of Super Heroes), Energy Projection (Unknown Soldier assists by using firearms that shoot out energy bolts. Shadow can assist by kicking out energy waves at his opponent. Michelle Heart assists by firing a spreadshot set of energy bolts at her enemy. Cyclops assists by firing an optic beam at an enemy. Jubilee can assist by firing energy projectiles at an enemy. Magneto assists by firing an energy blast at an enemyMarvel vs. Capcom: Clash of Super Heroes), Fire Manipulation (Shadow can attack his opponent with blue flames that spread on contact with his physical strikes. Lou can spew fire from his breath to assistMarvel vs. Capcom: Clash of Super Heroes), Summoning (Pure assists by summoning various items from the sky including a huge dice to fall on the victimMarvel vs. Capcom: Clash of Super Heroes), Telekinesis (Anita assists by using telekinesis to throw various objects at an enemyMarvel vs. Capcom: Clash of Super Heroes), Electricity Manipulation (Saki assists by firing electrical bolts from her cannon. Thor can assist by using Mjolnir's lightning to damage an opponentMarvel vs. Capcom: Clash of Super Heroes), Plasma Manipulation (Ton Pooh assists with her Deadly Plasma Kick, which uses plasma to increase the range of her kickMarvel vs. Capcom: Clash of Super Heroes), Explosion Manipulation (Devilot assists by having her men push a button that activates an explosion albeit this also takes her along with itMarvel vs. Capcom: Clash of Super Heroes), Energy Manipulation (Colossus assists by imbuing his body with energy that makes him harmful to touch and charging at the enemy. Psylocke assists by coating herself in energy and drilling towards the opponent. Rogue assists by punching the enemy, which causes energy to spark from her fists. While ramming an opponent, Juggernaut can assist by coating his head with an energy force. Sentinel causes energy sparks to fly on physical contact with an enemy after ramming themMarvel vs. Capcom: Clash of Super Heroes), Air Manipulation (Storm assists by conjuring up a whirlwind that can damage an opponentMarvel vs. Capcom: Clash of Super Heroes), Ice Manipulation (Iceman can assist by causing large icicles to fall down upon an enemyMarvel vs. Capcom: Clash of Super Heroes)
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Attack Potency: Dwarf Star level (Capable of defeating Onslaught,Marvel vs. Capcom: Clash of Super Heroes who was stated to be the most powerful enemy in history, surpassing the likes of Thanos and GalactusMarvel vs. Capcom: Clash of Super Heroes Manual), higher as Hyper Mega Man 
Speed: FTL (Kept up with OnslaughtMarvel vs. Capcom: Clash of Super Heroes)
Lifting Strength: Class Y (Comparable to Onslaught)
Striking Strength: Dwarf Star level, higher as Hyper Mega Man 
Durability: Dwarf Star level, higher as Hyper Mega Man 
Stamina: Superhuman
Range: Standard Melee Range; Tens of Meters with projectiles 
Standard Equipment: 
*Mega Buster: A powerful arm cannon built by Dr. Light, which acts as Mega Man's primary weapon, allowing him to shoot energy beam projectiles and even charge them to unleash even stronger blasts of energy/fire.
*Rush: A robotic dog that assist Mega Man in battle. He can turn into a drill to ram into opponents. He can also fuse with Mega Man to form Hyper Mega Man.
*Beat: Mega Man's pet bird robot. Beat can take the form of a plane that fires missiles and bombs. Can fuse with Mega Man to form Hyper Mega Man.
*Eddie: A robot that assist Mega Man by bringing him different weapons to use. Can fuse with Mega Man to form Hyper Mega Man.
Intelligence: Gifted (Although he was not originally designed to take on malicious threats, Mega Man stands as a highly competent combatant. In the past, he has defeated Robot Masters crafted by Dr. Wily, as well as having obtained their weapons, utilizing them efficiently in battle despite their varying natures.Marvel vs. Capcom: Clash of Super HeroesMarvel vs. Capcom 2: New Age of Heroes Could defeat OnslaughtMarvel vs. Capcom: Clash of Super Heroes) 
Weaknesses: None notable
Notable Attacks/Techniques:
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|-|Command Normals=
MegaManSlideMvC2.gif|Kick Slide
MegaManWallJumpMvC2.gif|Wall Jump
*Kick Slide: Mega Man crouches down and then performs a forward slide kick on the ground.
*Wall Jump: Mega Man can jump off of a wall after leaping against it.
|-|Throws=
*Throw: Mega Man throws the enemy over his shoulder and slams them onto the ground.
|-|Special Attacks=
MegaBusterMvC2.gif|Mega Buster
MegaUpperMvC2.gif|Mega Upper
MegaManWeaponChangeMvC2.gif|Weapon Change
RockBallMvC2.gif|Rock Ball
LeafShieldMvC2.gif|Leaf Shield
TornadoHoldMvC2.gif|Tornado Hold
*Mega Buster: Mega Man fires off a blue blast of energy from his arm cannon. He can charge this move to release a orange blast of fire, which does multiple hits. Can also be done in the air.
*Mega Upper: Mega Man coats his fist in blue energy and then does a jumping uppercut.
*Weapon Change: Mega Man summons Eddie, who gives him one of three weapons; the Rock Ball, the Leaf Shield, and the Tornado Hold.
*Rock Ball: Mega Man releases a small pink and blue soccer ball from his Mega Buster, and kicks it at the opponent.
*Leaf Shield: Mega Man creates a shield of rotating leaves around himself that can block a single incoming attack before dissipating. He can then launch the leaves at his opponent to harm them, hitting them multiple times.
*Tornado Hold: Mega Man launches a small fan from his Mega Buster and it falls to the ground. The fan then creates a small wind vortex to launch an opponent into the air, creating an opening for Mega Man to attack.
|-|Hyper Combos=
*Rush Drill: Mega Man summons his robotic dog Rush, who transforms into a tank-like vehicle with a large drill in the front, entering inside him and rams into the opponent, hitting them multiple times. He can boost, slow down and jump while using this Hyper Combo.
*Beat Plane: Mega Man summons a robotic bird Beat, who takes the form of a small plane which he then pilots, firing off multiple missiles and dropping bombs while flying around in the sky.
*Hyper Mega Man: Mega Man summons Rush, Beat and Eddie, merging with them to transform into a giant robot version of himself called "Hyper Mega Man". In this state, Hyper Mega Man fires off a giant laser beam from his Mega Buster, a large volley of energy blasts shaped like support robots from his abdomen and legs, and several missiles from his shoulders, for a short period of time.
*Magnetic Shockwave: This is the ability that Mega Man got from Onslaught after defeating him, which originated as one of Magneto's Hyper Combos. Mega Man uses magnetic energy to erect multiple pillars of energy from the ground and launch opponents away.
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==Gallery==
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|-|Art=
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|-|Extra Content=
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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