118670-why-i-just-unsubscribed-today

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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)
3. Quests are poorly done and I can't get into the game (add voice and improve the story or something)
4. Everywhere I go when leveling is a ghost town (plus everyone I know quit months ago...even after mega servers I fell I am playing the game solo)
5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)
6. Good number of issues where I get disconnected or have latency (56ms in WOW, but 200-300 in wildstar)
7. Itemization isn't interesting and I don't feel the urge for better loot (kills the idea to raid for me)
 
Don't flame me I just want to give feedback from a player. Maybe others have similar reasons as to why the game is losing subscribers. But hey, telegraphs are awesome, the ideas of the game are sound, but I feel Carbine dropped the ball in execution...maybe the game is still young and will improve...but it's just not good enough in today's strict standards. For the record, I enjoyed guild wars 2 more.
 
I'll check back months later to see if anything changed, but for me to like the game I would expect drastic changes.	
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			1. Oh gee, a 10 year old game is more refined? Can't be!2. Graphics are pretty much the exact same as world of warcraft... So you hate the current game you're playing too I guess?3. Same for early leveling in WoW. All quests (besides starting cinematics) are completely voice free.7. Elaborate? In Pandaria you used to be able to get exact same tier items as raiders, playing just for one day in the isles. You literally only had to run around and collect the items. Here there's a whole tier locked away specifically for raiders.	
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1. Blizzard has had 10 years to refine WoW as a game. Wildstar has only been out for a few months.
2. Subjective. The artstyle is one of the major draws of the game for me.
3. A fair point in some areas perhaps.
4. WoW is actually similar in this regard (being a WoW vet myself), I rarely see many people leveling.
5. I don't PvP so I can't comment.
6. Fair enough.
7. This is a known issue as well.
 
Thanks for leaving feedback. :D	
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
 
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			Wait.  A player is leaving WildStar for World of Warcraft with a cartoony style being a reason?  If that's not ironic I don't know what is.	
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5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)
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2. I don't like the cartoony wildstar graphics
 
Each to their own,  one of Wildstar's biggest draws personally. To suggest WoW has "more refined graphics" though is... misguided?	
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			Okay, guess this game just isn't for you then. Bye!	
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			PvP is a race to use CDs? Someone alert the press!	
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The ironic part about the PvP remark is the highest rated PvP arena teams in WoW the past few expansions have been built around burst, while low-rating arena is filled with double DPS teams just going in and trying to nuke each other first.  In 3's you go in, pop bloodlust, and nuke.  There's a reason most of the arena team names are "-cleave", because you basically do so much AoE damage that the heals have been practically ineffective in many brackets.  PvP in WoW is a giant cluster in random BG's and low level arena much as it is in WildStar, if not several other MMORPGs.
 
Grass-Is-Greener Syndrome is real.	
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)3. Quests are poorly done and I can't get into the game (add voice and improve the story or something)4. Everywhere I go when leveling is a ghost town (plus everyone I know quit months ago...even after mega servers I fell I am playing the game solo)5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)6. Good number of issues where I get disconnected or have latency (56ms in WOW, but 200-300 in wildstar)7. Itemization isn't interesting and I don't feel the urge for better loot (kills the idea to raid for me)Don't flame me I just want to give feedback from a player. Maybe others have similar reasons as to why the game is losing subscribers. But hey, telegraphs are awesome, the ideas of the game are sound, but I feel Carbine dropped the ball in execution...maybe the game is still young and will improve...but it's just not good enough in today's strict standards. For the record, I enjoyed guild wars 2 more.I'll check back months later to see if anything changed, but for me to like the game I would expect drastic changes.
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2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)
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Yep, sounds like this is the wrong game for you!
 
I'm with you on the quest voice over.  I don't need quests to be fully voiced, but when the quest giver is delivering quest specific text in a window that's going to disappear in a few seconds, while simultaneously delivering nonspecific voice over, it's pretty frustrating.  A lot of the voice clips run as long as the text window stays on screen, so by the time the NPCs are done talking out loud there's no time left to read what they were supposed to say as part of the quest.
 
It would be great if they could disable the sound file if the NPC is delivering quest-specific text information over the datachron, or gave each of the NPCs a shorter greeting sound file that plays when there's text, or even let the datachron text stay on screen until I wave it off.  For all I know there may be a setting that allows me to do it that I haven't found yet.	
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They didn't fire him. He left because essentially the job is done. Being an Art Director on a game in development is a lot more challenging and expansive than maintaining a live game. The style is set, all they have to do is maintain and expand. And if you think they're not going to do exactly that, you're fooling yourself. No game has wholesale redesigned their art style after launch, and if that's what it would take to get you back, you're not coming back.
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Thats not his reason for leaving.... WoW has the same cartoony graphics.  Unless hes blind.
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Maybe cartooney, definitely not the same as WoW, though.  It's a bit like saying Nirvana and Megadeth were the same because they're rock bands.  They're certainly in the same general genre, they're very far apart in terms of everything else.
 
Warcraft has its own aesthetic drawn from some of their earliest artists for their artwork.  Big hands, big bodies, they look a lot like 90s Image comics.  The Don Bluth likeness to Wildstar's style has been noted in the past; they're much closer to a comic book.  You can see it in the exaggerated length of arms and legs, the tendency towards vast body size differences, and especially the way the eyes are rendered.  They're in the same basic genre, but Wildstar and WoW are pretty hard to mix up if you're looking at them.  That influence Wildstar uses runs all the way up into the crazy jagged spiral clouds in the sky down to the color palette they render with.
 
I'm not sure I entirely agree with Lemurian, but in a way he may be kind of right.  The Art Director suddenly has a lot less creative room once the game is released because everything has to follow that aesthetic.  Some people just want to make something new.  Besides that, the job has turned more into an administration job post-release.  You stop doing as many new pretty trees, you start looking more exclusively at clipping issues.
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My point is the art style of both games is "cartoony".  This has been said about WoW.... well since forever.
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			FWIW I never thought FFXI graphics were good. Game is oogly.	
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FWIW I never thought FFXI graphics were good. Game is oogly.
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I think I tried it in like 2006. Oogly then. Ooglier now. I also have always thought WoW was just as dropped as an infant.
 
But other older games (Ecco the Dolphin comes to mind) that I thought were really prettiful.	
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)
3. Quests are poorly done and I can't get into the game (add voice and improve the story or something)
4. Everywhere I go when leveling is a ghost town (plus everyone I know quit months ago...even after mega servers I fell I am playing the game solo)
5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)
6. Good number of issues where I get disconnected or have latency (56ms in WOW, but 200-300 in wildstar)
7. Itemization isn't interesting and I don't feel the urge for better loot (kills the idea to raid for me)
 
Don't flame me I just want to give feedback from a player. Maybe others have similar reasons as to why the game is losing subscribers. But hey, telegraphs are awesome, the ideas of the game are sound, but I feel Carbine dropped the ball in execution...maybe the game is still young and will improve...but it's just not good enough in today's strict standards. For the record, I enjoyed guild wars 2 more.
 
I'll check back months later to see if anything changed, but for me to like the game I would expect drastic changes.
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Well, bye....
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I think I tried it in like 2006. Oogly then. Ooglier now. I also have always thought WoW was just as dropped as an infant.
 
But other older games (Ecco the Dolphin comes to mind) that I thought were really prettiful.
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Kay bye, no one's going to miss you.
I play WoW and WildStar and I'm currently paying for wildstar and waiting to get WoD because they havent updated my Blood Elf's model yet.
 
I play both games for the same and also different reasons.	
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Wow so much flaming.
 
This is MY feedback as a player of this game and not just a desire to b itch over something. If you disagree...fine.
 
I would like to point out that WOW graphics are improve over the years and on max settings are superior to wildstar. While WOW is cartoonish, it does it in such a way that I can distinguish objects and everything doesn't blend into a mess.
 
Bottom line is it is no secrete wildstar is losing subscribers and downsizing. There is a reason for this.	
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Wow so much flaming.
 
This is MY feedback as a player of this game and not just a desire to b itch over something. If you disagree...fine.
 
I would like to point out that WOW graphics are improve over the years and on max settings are superior to wildstar. While WOW is cartoonish, it does it in such a way that I can distinguish objects and everything doesn't blend into a mess.
 
Bottom line is it is no secrete wildstar is losing subscribers and downsizing. There is a reason for this.
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Wow so much flaming.
 
This is MY feedback as a player of this game and not just a desire to b itch over something. If you disagree...fine.
 
I would like to point out that WOW graphics are improve over the years and on max settings are superior to wildstar. While WOW is cartoonish, it does it in such a way that I can distinguish objects and everything doesn't blend into a mess.
 
Bottom line is it is no secrete wildstar is losing subscribers and downsizing. There is a reason for this.
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1. Oh gee, a 10 year old game is more refined? Can't be!
2. Graphics are pretty much the exact same as world of warcraft... So you hate the current game you're playing too I guess?
3. Same for early leveling in WoW. All quests (besides starting cinematics) are completely voice free.
7. Elaborate? In Pandaria you used to be able to get exact same tier items as raiders, playing just for one day in the isles. You literally only had to run around and collect the items. Here there's a whole tier locked away specifically for raiders.
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			Meh, W/E 	
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heres to hoping wildstar gets healthier!
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It will. I firmly believe the worse is over and it's only upwards for this game moving forward. I saw this in a vision.
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People have been saying that since the first drop, lol.
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
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			#2 is hilarious.  You leave 1 game because you don't like the art style for another game with the exact same art style except it's orcs.	
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most of that is either Expected for a recently released game, IE, a decade or more running to polish/patch/hotfix etc... much of the rest is just user opinion, error, or impatience. bummer you're bouncing for reasons that will inevitably change in the near future, or otherwise choosing to not do what you can to better your experience from your end in the meantime. (there are many ways to do so) but whether its lack of interest, laziness or you feel that EACH of those things needs to be addressed by WS and WS alone, with zero action on your side that is perfectly understandable. despite expecting such things to be done in an impossible time frame, or otherwise be perfect/implemented upon release. (that has never, and will never be the case)
 
 
see you again in a month/ when your bored of everything else. if not, we wish you the best and hope you find a place that meets your requirements AND is able to maintain them for a longer period of time than they probably are able to	
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     How do you make a game that can compete with something that is such a market place behemoth like WoW?  Form what I understand it takes at least 100 million dollors and over a decade to make a AA rated MMO.  Do you just keep adding things to the development list until you can launch with as many features as WoW?  And if you do that will your technology be dated and have to be modified by the time you release the game?
 
Just some idle musings I somtimes have when I buy a lottery ticket.  'Hmmm, If I win 300 million would that be enough to make a great game?'	
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Both games are having cartoony graphics, yes, but it doesn't mean its the same. I love the art style in WoW, but i just accept WS art style because i like many other aspects of the game, like combat, movement, animations etc. If any other game had the art style of WS i would not even touch it. Most of my friends quit WS because of the art style and they all have played or continue to play cartoony games.
 
I know its up to everyone's tastes, but i think WS art style was a drawback for too many ppl. Some likes it, some others just ignore it because they like the game overall (like me), but imho the specific art style is a drawback for WS.
 
What i can see as another big difference between WS & WoW graphics is that WoW allows you to enjoy them at high settings getting the max of them, while WS suffers from bad optimization and you cant really see and play the game as intended.
 
Anyway, different ppl, different tastes	
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but i think WS art style was a drawback for too many ppl.
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1. Oh gee, a 10 year old game is more refined? Can't be!
2. Graphics are pretty much the exact same as world of warcraft... So you hate the current game you're playing too I guess?
3. Same for early leveling in WoW. All quests (besides starting cinematics) are completely voice free.
7. Elaborate? In Pandaria you used to be able to get exact same tier items as raiders, playing just for one day in the isles. You literally only had to run around and collect the items. Here there's a whole tier locked away specifically for raiders.
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1. WoW is obviously more refined. If you want a refined game, do not play an MMO at launch. Period.
2. WoW is also cartoon, I do not get your premise.
3. Voice costs money, they will not do it.
4. The game is struggling and it is basically dead. Everything is now a ghost town including Illum. Only f2p may save it.
5.PVP is horrible in this game. In theory it sounds great, but the way it has been implemented looks like a quick f2p korean mess.
6. Latency has always been an issue for me. I am talking 300 -500ms.
7. items? That is least of our worries. The game is in the state where it is about to be shutdown, do you really think they are going to try fix itemization?
 
This game must go f2p, or it will not last much longer. NCSoft has a history of shutting down games anyway. If this goes f2p lots of the problems will be alleviated, except the core gameplay, which will be all about the money, turning the game into a toxic profit making formula. This is a double-edged sword and I am waiting for the day when this game is completely dead, and perhaps Carbine can come up with another MMO without NCSoft, and can try utilize something like kickstarter for funding.	
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1. Wildstar is competing with what that 10 yr old game has NOW not 10 yrs ago. its a vaild point. Wildstar is new is not a vaild excuse for one of the poorest UI's since SWTOR (I'm looking at you AH/CX)
2. nope. although I do like wildstars graphics (more than WoW's actually) they are not the exact same as WoW. all they have in common is being in the "cartoony" category
3.correct
7. being a bit liberal with the truth aren't we?. you did not get the exact same tier items as raiders from the timeless isle. you got ilevel 496 gear, which was entry level for the LFR version of the final raid of the expansion. with a lot of luck or a lot of grinding you could upgrade to be just above the LFR gear. That means SOO normal, heroic and mythic gear were all higher "tier" that makes the gear from the isle  3 levels of gear below BIS.
 
 
Hate on WoW all you like but at least do it with facts.
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
 
This sounded like pure ridiculous nonsense and embellishing to me. There are more mounts, true. AH, why? Interface is the same as it was years ago. Sure it's more simplistic but how is it better? Oh you can mod it? Same here. Animations are actually less complex in WoW, you think they look better? Well, you can enjoy the animations for sure but it certainly isn't better animated. Graphics? Lower quality lighting, view distance, foliage, environmental detail, shadows and has switched from using MSAA to using FXAA and CSAA... So yeah, not really better in anyway there. Things to do? Like? You saying you've done EVERYTHING in Wildstar already? Ways of chatting? What???
2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)
 
You dislike the superior lighting, foliage, clutter, object detail, view distance etc? No. You dislike the AESTHETICS, not the GRAPHICS. Also Aesthetically this game is in the same vein as WoW. Not realistic but not entirely cartoon either. In fact Wildstar is less Cartoony than WoW and has some rather watercolor painted type feel to it.
3. Quests are poorly done and I can't get into the game (add voice and improve the story or something)
 
Poorly done, how? Can't get into it? Fair point. Adding voice would be nice but I don't see it as a major big deal really. Guild Wars 2 has an immense amount of voice acting but it doesn't make the game more interesting on its own. WoW has barely any.
 
4. Everywhere I go when leveling is a ghost town (plus everyone I know quit months ago...even after mega servers I fell I am playing the game solo)
 
I assume you're a Luminai player? Because if you say otherwise I'll call you a liar.
5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)
 
If this is how you played PvP, I doubt you ever contributed anything or did anything useful. If you think PvP is a race to purely use cooldowns, then explain why WoW's PvP is not.
6. Good number of issues where I get disconnected or have latency (56ms in WOW, but 200-300 in wildstar)
 
I imagine you bought the wrong region and you fail to recognize that 200-300 is perfectly in line with NA->EU and vice versa connections.
7. Itemization isn't interesting and I don't feel the urge for better loot (kills the idea to raid for me)
 
Isn't interesting? How is this feedback??? You didnt' feel the urge to get better loot? I reached 50 on my engi back in the first week of release and immediately sought out more powerful gear that was either crafted or dropped in Dungeons. Even with over 50p spent on my gear and runes I still see how upgrading to Datascape and even some GA gear would give me a MASSIVE boost. I'm sorry but I think you're not really the geared up type to actually be able to complain about "itemization being interesting".
Don't flame me No flaming is required to mock this list I just want to give feedback from a player without the feedback. Maybe others have similar reasons as to why the game is losing subscribers as with many MMOs and no doubt there will always be doomsaying about. But hey, telegraphs are awesome, the ideas of the game are sound but not according to this list, but I feel Carbine dropped the ball in execution...maybe the game is still young and will improve...but it's just not good enough in today's strict standards for you, not for most, do you personally dictate today's standards?. For the record, I enjoyed guild wars 2 more cool story, why is this a "for the record" statement?.
 
I'll check back months later to see if anything changed doubt it, but for me to like the game I would expect drastic changes cool.
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On a serious note, enjoy WoD there OP. I myself moved on to another MMO as well and live off CREDD here so I can watch all this fun. Surprised this thread didn't get locked ages ago. They were locking goodbye threads almost right away in the past.
 
moderator edit: content 
			
				
	Edited November 19, 2014 by Chillia	
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1. I tried WOW WOD and thought it was a more refined game (I'm talking about things like mounts, AH, interface, animations, graphics, balance, things to do, ways of chatting, etc)
2. I don't like the cartoony wildstar graphics (everything blends together and hard to see what's going on...kudos for firing the art director...I feel graphics need a redesign)
3. Quests are poorly done and I can't get into the game (add voice and improve the story or something)
4. Everywhere I go when leveling is a ghost town (plus everyone I know quit months ago...even after mega servers I fell I am playing the game solo)
5. PvP felt like a race to use cool downs and keeping enemies with telegraphs (not much strategy)
6. Good number of issues where I get disconnected or have latency (56ms in WOW, but 200-300 in wildstar)
7. Itemization isn't interesting and I don't feel the urge for better loot (kills the idea to raid for me)
 
Don't flame me I just want to give feedback from a player. Maybe others have similar reasons as to why the game is losing subscribers. But hey, telegraphs are awesome, the ideas of the game are sound, but I feel Carbine dropped the ball in execution...maybe the game is still young and will improve...but it's just not good enough in today's strict standards. For the record, I enjoyed guild wars 2 more.
 
I'll check back months later to see if anything changed, but for me to like the game I would expect drastic changes.
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			Can I have your stuff?On topic: Anytime I hear someone compare this game to WoW all I hear is some guy saying "Hey my 10 year old can kick your 6 months old ass", really a 10 year old can beat up a 6 month old. Who'd a thunk?	
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