Showdowns

Showdowns are a game mechanic in Kill The Crows which allows the player to hold to slow down time and be able to hover their cursor through multiple enemies to make them become targeted. Once a particular set of enemies get targeted from a showdown, they will succumb to the bullets of Isabelle's equipped revolver. Showdowns can usually only be equipped after killing multiple enemy crows, to gain enough charge/XP to be able to use a showdown.
There are a few different showdowns in the game, all of which can be used on any revolver. Just like revolvers, only one of the showdowns is unlocked in the game, which is Crow Eye, the others have to get unlocked by certain means.
== List of showdowns ==
The following is a list of showdowns in the game:
Image	Name 	Description 	Charges	Charge Cost	Max Target	Unlocking
 	Crow Eye 	Default Showdown 	2 	7 	6 	Default
 	Blue Constellation	Fires a bullet that hits enemies
in the order they are marked 	2 	9 	9 	Defeat a Boss with Showdown
 	Growing Hatred 	Automatically Marks enemies in a growing radius surrounding Isabelle 	3 	7 	Unlimited 	Kill 6 or more Crows with a single showdown 4 times in one game
 	Cursed Gaze 	Shots fired will pass through walls, 
will not automatically reload your Revolver 	2 	9 	5 	Kill 3 Sharpshooters with one showdown
 	Dual Wielding 	Replaces Showdown with a second pistol fired with right click 	N/A 	N/A 	N/A 	Kill 80 Crows with Showdown in one game
 	Piercing Moonlight	Marks one enemy, then fires a piercing bullet with a wide radius, killing every enemy in its path	2 	8 	1 	Kill 500 Crows
== Notes ==
* When the descriptions of all the showdowns is combined, it details Isabelle's backstory, put together it reads:"A mysterious power gained from an accident a decade ago. On that day, they were wearing crow masks. It was during that very day that the town's sheriff was murdered, and the church was set ablaze. The cultists conducted their ritual on every townsperson regardless of their gender and age. These acts resembled torture more than rituals, persisting for several days. No one emerged unscathed from the harrowing ordeal. Isabella, who was just a young girl at the time, also had her left eye gouged out under the guise of a ritual. The cultists discarded the bloodied corpses into the swap. Isabella, too, was cast into a pit filled with corpses alongside her family. However, the ritual proved successful, as she stood as the lone survivor who endured through the rite. Isabella, her immortal eye burning brightly, fled from her hometown. Isabelle's left eye granted her special abilities, but it also brought substantial pain, a curse in its own right. Fortunately, an eyepatch gifted by a witch contained the curse, enabling her to train without suffering. The truth of what occurred had become irrelevant. A single incident ignited the ashes of her revenge, and its fire had now claimed her. As she faced her demise, the gunslinger shed a silent tear."
== Trivia ==
* The game seems to rotate randomly between using the name "Isabelle" and "Isabella" in its descriptions
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