The Avatar Chronicles

The Avatar Chronicles is an open world RPG based on Nickelodeon's "Avatar: The Last Airbender".
== GAMEPLAY ==
Choose between which bending type you are between Air, Water, Earth, or Fire, or if you're not a bender at all, and instead rely on weapons.
Bending Type	Starting Abilities	Advantages 	Notes
Air 	
* Air blast
* Air scooter
* Glide (with your airbender staff)
* Super Jump	It's possible to evolve into an Avatar like Aang if you upgrade your skill tree a certain way. By evolving into an Avatar, you would be able to bend all the elements. 	
Water 	
*Health Regeneration
* Water blast	Water benders can create a large bubble around themselves to swim/walk underwater without losing oxygen. This can be pretty useful for spotting underwater caverns or grottos full of treasure.	
Earth 	
* Rising rock platforms
* Super Jump	Earth benders can also sand bend. On a higher level, earth benders can bend metal. 	
Fire 	
* Fire blast
* Glide
* Super Jump	Fire benders can learn how to lightning bend on a higher level. 	If you play a battle as a team (either locally or online), just be careful you don't accidentally burn your teammates. As Aang and Zuko learned, fire is pretty to look at, but can also be dangerous and wild.
None 	 	 	
Otherwise, the gameplay would be similar to "Kingdom Hearts" and "Spider-Man (2018)" rolled into one.
== SKILL TREE ==
(NOTE: Not all abilities are in the skill trees, but you'll get the idea.)
Depending on which bending type, your character has a different skill tree for each type. Skill points must be earned in order to learn new moves. These can be earned by story progression, or by doing side missions like fighting thugs, entering tournaments in the Pro-bending Arena, and other activities. They can even be obtained by finding hidden areas that have stuff like scrolls, currency, and other treasures.
All skill trees can also be used to upgrade your movement speed, health, longer distance attacks, fighting strength, and others.
=== Ideas for abilities to learn in the Airbending Skill Tree ===
Ability 	Type 	Description	Level Range	Notes
Air funnel 	Melee 	 	0-10 	
Air slam 	Melee 	 	0-10 	
Flight 	Traversity 	 	30-40 	
Spiritual Projection	Melee/Strategy	 	40-50 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
=== Ideas for abilities to learn in the Waterbending Skill Tree ===
Ability 	Type 	Description 	Level Range	Notes
Ice skating 	Traversity	Skate across icy floors. 	0-10 	
Ice breath 	Melee 	Freeze enemies in a block of ice. 	5-10 	
Bloodbending 	Melee 	Stun enemies and make them attack each other.	20-30 	Cannot be used in the Pro-bending Arena.
Octopus form 	Melee 	 	40-50 	
Water gliding	Traversity	 	10-20 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
=== Ideas for abilities to learn in the Earthbending Skill Tree ===
Ability 	Type	Description	Level Range	Notes
Lavabending 	 	 	30-40 	
Metalbending	 	 	30-40 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
=== Ideas for abilities to learn in the Firebending Skill Tree ===
Ability 	Type 	Description 	Level Range	Notes
Jet Propulsion/Flight	Traversity	Launch yourself off the ground with your own fire bending, and either hover or soar across the sky. 	20-30 	
Lightning redirection	Melee 	Firebenders that shoot lightning at you can hurt, but this move allows you to avoid losing precious health if properly timed.	20-30 	Learning this can help you unlock lightning generation.
Lightning generation 	Melee 	 	20-30 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
 	 	 	 	
== MULTIPLAYER ==
=== Pro-bending Arena (2-4 Players) ===
Play one-on-one, or in teams. Play as your story mode character (NOTE: You won't gain experience points by playing outside of story mode), or as a preset character.
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