Bladebless (Priest Spell)

By use of this spell, a priest heals a specific wound by bestowing a blessing on the weapon that caused it. This magic works only upon a nonmagical bladed weapon, which the caster must touch and hold as he or she intones the blessing. After this is done, the last wound caused by that blade to any living thing within one turn per experience level of the caster instantly is fully and completely healed, even if the blade was poisoned, a disease conferred, or a limb or head severed. Such healing occurs even if the affected creature is several planes distant at the casting of the bladebless. If the wounded creature died because it failed a system shock roll or poison saving throw caused by this blow, then life is restored; however, if the wounded creature died due to cumulative hit point loss, life is not restored. The healed creature need not be seen, touched, or even known to the caster. If such a wound has already healed or been magically healed, it is unaffected, and the bladebless is lost.
The material components for this spell are the weapon in question, the caster's holy symbol, and a drop of holy or unholy water, depending on the caster's alignment.
Notes: Granted by Tempus, war god of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells
Category:Spells from Priest's Spell Compendium