Nightfall: Hellhound

Nightfall: Hellhound is an action-adventure game developed by Outsider Entertainment and designed by Isaac Tessman. It stars Raymond "Ray" Spooner, an average radio host dealing with his initiation to become a Hellhound.
==Gameplay==
Nightfall is presented in third-person perspective. Players take control of the new character Ray Spooner. The game uses an interconnected hub-and-spoke model that combines action-adventure and exploration mechanics. The player can use a beat-em-up-esque combat system with a mix of melee and ranged atacks. You can transform yourself into a hellhound whenever necessary. This will by harder to control and slower, but deal more damage. The game also incorporates RPG elements: as players progress through the game, they earn experience points from performing certain actions and completing in-game challenges: this enables players' skills and abilities to be upgraded in specific ways, such as giving more storage capacity for ammunition. Players can pick up a number of items from the environment, including common makeshift weapons like pipes to come unusual weapons, like a car door. In addition to the main story, players can complete multiple side quests, explore the city, and revisit locations.
==Cast==
Character 	Decription 	Portrayed By
Raymond Spooner	A radio talk show host chosen to become a hellhound. 	
Jackson Dennis 	A mysterious man who helps and mentors Raymond. 	
Death 	The Grim Reaper, who appears to Ray as a beautiful woman. 	
Connor Aelis 	An arrogant Hellhound, Ray's partner turned nemesis. 	
Charlie Kiel 	The leader of the SLPD's mobile command posts. 	
Silkworm 	A creepy demon with strange abilities. 	
Benny Borrego 	Ray's radio partner who tries to help him resist becoming a hellhound.	
Category:Games
Category:Outsider Entertainment
Category:Nightfall (Series)