Pichu (Smash Plus)

Pichu is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Pokemon universe, Pichu is listed as Fighter #37 in Smash's modified numbering system and is classified as a flyweight fighter. Pichu is hidden at the start of the game, but can be unlocked through random encounters in versus mode or by defeating Classic Mode with Jigglypuff.
Pichu is one of the lightest characters in the game. As such, he is easy to send packing with little more than a few well timed hits, and will rarely survive at higher percentages from even weaker hits. However, Pichu can more than hold his own with his offensive firepower. He possesses most of the same moves as his evolved form Pikachu, only with even more blinding fast speed. The one biggest difference is in Pichu's electric attacks, which deal a slight amount of recoil damage to Pichu in exchange for slightly less endlag than its counterparts. In Smash Plus, Pichu has gained some additional attack options in its Skull Bash attack no longer having an electrical effect, and thus no longer having any recoil damage unless it hits an opponent. Pichu places pretty much like Pikachu, with versatility being the name of the game and staving off big hits. Do this, and you'll be a nearly impossible blur to catch. Pichu has two normal jumps, can crawl and can wall jump.
==Moveset==
===Basic Attacks===
*Neutral Jab- Pichu performs a quick headbutt that can be spammed. Similar to Pikachu's neutral jab, but it does slightly less damage and is slightly quicker when rapidly fired.
*Side Tilt- Pichu balances on its paws and performs an electric mule kick straight in front of itself, which has decent damage and quick startup. Does 1% recoil damage.
*Up Tilt- Pichu flips in place and swipes its tail above its body in an overhead arc. The decent startup time lets it combo into itself.
*Down Tilt- Pichu performs a single tail sweep directly in front of itself, which can trip foes at higher percentages to allow for followup.
*Dash Attack- Pichu performs a jumping headbutt. It does less damage than Pikachu's version and has a lower hitbox, though less endlag.
*Grab & Pummel- Pichu grabs with one paw in a very quick grab, but with a very short reach. Pichu will shock the opponent for its pummel, netting a 0.1% recoil damage with every hit.
*Forward Throw- Pichu places the opponent on its back and shocks them multiple times quickly, flinging them forward. Does 0.8% damage of recoil.
*Back Throw- Pichu does a double back flip and flings the opponent behind itself.
*Up Throw- Pichu tosses the opponent up into the air and then headbutts them straight up. A good combo setup move.
*Down Throw- Pichu slams the opponent onto the ground and then does a full sweep attack with its tail while electrified. Does a decent amount of damage, but not much knockback. Recoil Damage equals 0.6%.
*Neutral Air- Pichu performs a carwheel in midair that doesn't hit multiple times, instead launching foes on the first hit.
*Forward Air- Pichu performs a forward barrel roll that hits multiple times if it connects right. Does 1.5% recoil damage.
*Back Air- Pichu performs a back horizontal spin while electrified, similar to its forward and down air. It also deals 1.5% recoil damage.
*Up Air- Pichu flicks its tail above itself. A move that does very little damage, but is a great aerial setup for combos.
*Down Air- Pichu performs a downward barrel roll while electrified. Unlike forward and back air, this doesn't hit multiple times. Does 1.5% damage on recoil and an additional 0.5% damage upon hitting the stage.
===Smash Attacks===
*Side Smash- Pichu launches a short burst of electricity directly in front of him. Much like Pikachu's side smash, except its range is nowhere near as good and it hits multiple times before launching on the final hit. The move does 2% recoil damage.
*Up Smash- Pichu performs a jumping headbutt directly above itself, launching foes straight up. It's quick on release, but it does very little knockback for a smash attack.
*Down Smash- Pichu spins in place while electrified, hitting opponents multiple times and launching on the final hit. In comparison to Pikachu's move of the same type, it does slightly more damage and has much less endlag, at the expense of not launching opponents as far. The move does 1.3% recoil damage.
===Special Moves===
*Neutral Special: Thunder Jolt- Pichu fires a small bolt of electricity forward, bouncing along the ground once it makes contact with the stage. Compared to Pikachu's Thunder Shock, it moves farther and has a slightly larger hitbox, making it a more versatile move overall. Each jolt does 0.7% recoil damage.
*Side Special: Skull Bash- Holding the special button, Pichu will charge energy briefly before launching itself like a missile across the stage, dealing large damage when fully charged. The only one of Pichu's special attacks that does no recoil damage (at the expense of doing slightly less damage than in Smash Ultimate), making it a good offensive finisher.
*Up Special: Agility- Pichu zips ahead in a chosen direction at high speeds, damaging any opponent he comes in contact with along the way. Like with Pikachu's version of the move, players can input a second direction at the right time for greater recovery, though the second dash will do separate recoil damage. The first dash does 0.9% recoil, with the second doing 1.4% recoil damage.
*Down Special: Thunder- Pichu calls down a powerful bolt of lightning from the sky. When it strikes Pichu, it creates a large shockwave that damages any nearby opponents. The bolt does decent damage by itself, but the shockwave does slightly more. Compared to Pikachu's thunder, the move doesn't have as much endlag, but overall does less damage and knockback. The bolt does 3.5% recoil damage if it strikes Pichu. It does no recoil if it just hits the stage.
*Final Smash: Volt Tackle- Pichu charges up electricity and flies around the screen, tackling opponents as he hits them and launching them with a final blast at the end of the move. It does a total of 4.5% damage of recoil on the final hit, as well as 0.7% recoil on each individual hit on opponents. However, it's launch power is greater than that of Pikachu's.
===Miscellaneous===
*Entry Animation- Pichu emerges from a tossed Pokeball and waves both hands in the air, yelling "Pichu!" before landing ready for battle.
*Idle Animation 1- Pichu turns around and looks at its tail, wagging it once.
*Idle Animation 2- Pichu wiggles its ears and looks around excitedly.
*Side Taunt- Pichu flips in the air once yelling "Pi-Chu!" excitedly.
*Up Taunt- Pichu charges up electricity, similar to Pikachu, but falls backwards dazed when the taunt ends.
*Down Taunt- Pichu jumps up and waves at the camera saying, "PICHU!" excitedly.
*Victory Animation 1- Pichu jumps up and down three times, saying in sync "Pi-Pi-PICHU!" before landing after the third jump and posing.
*Victory Animation 2- Pichu chases its tail two or three times before noticing the camera and then posing in victory.
*Victory Animation 3- Pichu charges too much electricity and falls over, before standing up and winking while scratching its head.
==How to Unlock==
Pichu can be unlocked any of the following ways.
*Playing versus matches until it randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Defeat Classic Mode with Jigglypuff on starting difficulty 3.0 or higher.
*Unlock him in the Finale of World of Light by defeating him.
*Paying 1,000 Gold in a shop, where he can randomly appear (though rarely.)
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters
Category:Smash Plus Pokemons