Nightcrawler/Trivia

==Trivia== 
*Nightcrawlers are one of the only few Gootraxians who can outright kill survivors.
**In this case, they can do so by using their Pursue ability.
*After you successfully transform into a Nightcrawler, you will be unable to reset.
*Goggled Nightcrawler is the only Gootraxian in the game to not have access to either grab or attack.
**Nightcrawler minions are excluded from this, as they have both.
*The only weapons that can ragdoll Nightcrawlers during Blackouts are Bricks, Bottle and the Golden Bottle.
*If you use :tf me nightcrawler in private servers, you will transform into a Nightcrawler minion.
**This can be changed by including ;goggle=true on the initial command.
*Nightcrawlers have the highest health pool out of all Gootraxians, with a total of 800 HP.
*Nightcrawler is the only Gootraxian to appear in the game's thumbnail before its release.
*They were heavily inspired by the Cloaker from the Payday franchise. 
**In previous versions of the game, using the command ;cloaker=true on par with Nightcrawler's :tf command in private servers gave the Nightcrawler Cloaker's voice lines.
**Additionally, its festive outfit bears strong resemblances to the Cloaker's outfit.
*
*It is currently the only known Gootraxian to have more than one contributor create its concept
**NyuRuButter made its initial design.
**Mysticalesta created its concept art.
**0Kosm_o0 assisted in its design.
**BlendAndMixx gave the idea of its species.
**Chroma suggested its current name. 
***According to one of the contributors, its design is heavily inspired and based on Salazzle from the Pokémon franchise.
*Nightcrawler is the only Gootraxian whose Bestiary entry is unlocked right after infection, and is also one of few Gootraxians who have multiple ways of unlocking its Bestiary entry. 
**A Nightcrawler minion has to obtain a 10 infect streak in order to unlock its Bestiary entry.
**Players can kill the Nightcrawler to unlock its Bestiary entry. 
***However, only the player that has landed the last hit on it will unlock the entry if they do not already have it.
*Similarly to Jammer's Diversion tooltip being used as Feizao and Fashui's Slippery tooltip at one point, Nightcrawler's Pursue used to share the same tooltip as Protogen and Dark Protogen's Self Destruct.
*Hovering over the Nightcrawler's icon in the Bestiary repeatedly will play the Nightcrawler's Pursue sound effect, as well as cause its icon to violently shake.
*When a player picks up the goggles, the Blackout will extend by 50 seconds, and after transforming, it will last an additional 550 seconds, adding up to 1300 seconds (21 minutes 40 seconds) as opposed to 750 seconds (12 minutes 30 seconds).
*Nightcrawlers were able to block Bottle while in a Blackout, attempting to hit Nightcrawlers with a Bottle would deal a pitiful 1 damage, yield the text "There's no effect..", and ragdoll the attacking player, dealing 30 damage in retaliation.
*Originally, It was planned for Nightcrawler to be able to weld doors shut using the blowtorch on their utility belt. this was unimplimented for unknown reasons.
*Before the current music was made, when the rage bar was active, it played "Fog" from Lost judgement.
*Oddly, this is one of the Gootraxians to lack a Bestiary description.
*It, along with Sprinklekit, Witchbrew and Saturn are the only Gootraxians that didn't get a redesign when V3.1R was released.
*The Pursue's run animation is based on a very old run animation used before Lang and the soap squirrels were removed.
*The finished concept art for Nightcrawler showed 2-lensed goggles instead.
*When a Nightcrawler has Pummel equipped, an unique idle animation is used.
*If the Nightcrawler has Pummel equipped with the "Debug Mode" option activated, the hitbox is similar to the one used for the basic Gootraxian abilities (Hitboxes on both arms), but includes an extra one on the left leg. 
** The hitbox on the arms is used for the first and second swing, and the one on the leg is used for the third swing.
===Bugs===
*The Pummel was affected by the anti-cheat, causing it to usually miss the second/third attack due to the short cooldown, this has been fixed at the release of V3.1 Hallows Eve Event.
*Oddly enough, Pursue's ability to break doors also applies to locker doors. In the past, it would play the animation, but the door would still remain intact. This has since been changed to break the doors.