Machinedramon

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|-|Machinedramon=
==Summary==
Machinedramon is the Digital World's strongest Digimon, whose body is 100% full metal. It was built by synthesizing the parts of many Cyborg Digimon, and it is thought that all of the Cyborg Digimon produced so far were merely prototypes for the completion of Mugendramon. Its power is at a level that would overwhelm other Digimon, and it possesses an intellect which boasts incomparable throughput, but it is a purely mechanical Digimon which does not share their self-will. Instead, someone planted a program containing evil intentions within the Digicore at the center of its body, and Mugendramon is supplied with infinite power from that malice-filled Digicore.
|-|Chaosdramon=
==Summary==
It is said that Machinendramon, who was built by combining the parts of many Cyborg-species Digimon, demonstrated abilities beyond imagination, and that the experiment succeeded. Adding enhancements to further improve that Machinedramon made it Chaosdramon, who possesses a deep crimson Metal Body. Its body, which is made of "Red Digizoid" that was repurified from the virtual super-metal Chrome Digizoid and increased just its hardness, deflects every attack, and destroys everything. Also, the version of the program that was set in its Digicore automatically performs improvements to make it even more destructive. Chaosdramon is also the Digimon that the leader of the Crack Team primarily employs as its agent.
|-|Chaosdramon X=
==Summary==
Although it exhibits several times the power and firepower compared to fellow Ultimate Mugendramon, it is difficult to tame due to it being destructive and autonomous, so it chooses its own user. By sacrificing its speed with the weight of its "Red Digizoid", it acquired its "Super Genocide Attack", where it seizes the enemy with the "Chaos Crusher" on its right arm, breaks open their armor, and launches organic missiles stored in a portion of that arm at their insides. Its suicidal and terrifying point-blank shooting is also possible thanks to its "Red Digizoid" body.
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==Powers and Stats==
Tier: | At least | At least 
Key: Machinedramon | Chaosdramon | Chaosdramon X
Name: Machinedramon/Mugendramon | Chaosdramon
Origin: Digimon
Gender: Genderless
Age: Varies
Classification: Mega level Virus Attribute Machine Digimon
Powers and Abilities: 
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|-|Machinedramon=
Superhuman Physical Characteristics, Digimon Physiology, Holy Power, Darkside Power, Firearm, Missle and Scythe Mastery, Air Manipulation, Fire Manipulation, Statistics Amplification, Healing, Energy Manipulation, Petrification, Plant Manipulation, Electricity Manipulation, Damage Boost, Sleep Manipulation, Dream Manipulation, Resistance to Sleep Manipulation.
|-|Machinedramon Inherited Skills=
Time Manipulation (Time Stop and Destruction), Absolute Zero, Durability Negation, Probability Manipulation (Those who acquire the power of the Digimental of Miracles, no matter what kind of predicament they fall into, are able to overcome it through that miraculous power. As such this Digimental is called a miracle item), Regeneration Negation (Low-Godly. Prevents the return from being disassemble to 1s and 0s), Poison Manipulation, Stronger Fire Manipulation (Utilizes the flames of the firewall in which are so powerful than it surpasses the power of the flames of the Dark Area. This is shown when Cerberumon who is immune to the effect of the Dark Area's Hellfire could not resist the flames of the Firewall), Transmutation, Power Nullification (Can turn opponents to 8 bit sprites while nullifying their abilities), Can turn resistances into weaknesses and vice versa, Death Manipulation, Duplication, Healing, Sleep Manipulation, Shapeshifting, Teleportation, Intangibility (Can make itself intangible to even other Digimon), Atomic Destruction, Precognition, Resistance to Death Manipulation.
|-|Chaosdramon=
All previous abilities amplified, Reactive Evolution (The version of the program that was set in its Digicore automatically performs improvements to make it even more destructive), Durability Negation.
|-|Chaosdramon Inherited Skills=
Corrosion Inducement (Can corrode those it touches), Resurrection, Information Manipulation via Bloodsucking (Those how have their "blood" sucked have all their information drawn out and have their vital function cease and finally they die).
|-|Chaosdramon X=
All previous abilities amplified, High Resistance to Existence Erasure (Those with the X-Antibody can resist multiple levels of Program X/Particle Worm which is a mass erasure technique from Yggdrasil) and Power Nullification (Can resist the effects of Particle Worm in which also negates all the abilities of those effected).
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Attack Potency: Low Complex Multiverse level (It has infinite energy that can completely destroy or even alter the Digital World, its fight with Breakdramon shook the Digital World to its core ) | At least Low Complex Multiverse level (Far stronger than Machinedramon) | At least Low Complex Multiverse level (Far stronger than base)
Speed: FTL (Far superior to Ultimate level Digimon) with Immeasurable Combat and Reaction speed (Should be capable of reacting to Clockmon who is part of Metal Empire it rules)
Lifting Strength: Unknown
Striking Strength: Low Complex Multiverse level | At least Low Complex Multiverse level | At least Low Complex Multiverse level
Durability: Low Complex Multiverse level | At least Low Complex Multiverse level | At least Low Complex Multiverse level
Stamina: Infinite (Has an infinite power source)
Range: Kilometers, Low Complex Multiversal with ∞ Cannon
Standard Equipment: Various Machine Digimon parts
Intelligence: Varies among the species. While it is stated to generally not have its own will, some Machinedramon have been shown to develop their own wills and intellect. As a result, Machinedramon can be considered very bestial, although some can actually think and strategize for themselves. Chaosdramon on the otherhand has consistently been shown to have its own will and intellect.
Weaknesses: Water and Earth based skills and Vaccine Digimon
Notable Attacks/Techniques:
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|-|Machinedramon=
*∞ Cannon: Unleashes an infinite amount of energy from the two cannons on its back.
*Dragon Fire: Drills its right arm into the opponent.
*Catastrophe Day: Activates its self-destruct to create a large explosion.
*∞ Hand: Launches a blast of energy from its hand.
*Genocide Attack: Shoots a barrage of missiles from its arms.
*Ultimate Slicer: Slashes the enemy with its claws, or uses its arms to send vacuum blades at the enemy.
*Mega Death Scythe: Extends a scythe from one claw and slices enemy with it.
*Petra Fire: Releases energy from its eyes that petrifies the opponent.
*Destruction Cannon II: Launches a blast of darkness.
*Gale Storm II: Unleashes a large tornado.
*Nightmare Syndrome: Sends out an orb of darkness. When suffering these attacks, opponents have their vital functions brought to a halt. Or spits out a cloud of undigested nightmares, drowning the opponent in terror or manipulating them.
|-|Machinedramon Inherited Skills=
*Blue Flare Breath:Breathes searing sapphiric flames that decomposes the data it hits.
*Green Flare Breath: Breathes searing green-colored flame upon the target, which penetrates the body and damages the essence directly.
*Atomic Burst: Wraps its body in light, like a barrier and then charges into the opponent. Those who suffer this technique are disassembled into digital data composed of "0"s and "1"s, the smallest units of data, and never return to their original state.
*Miracle Creation: Due to the properties of the Digi-Egg of Miracles, Machinedramon has a miraculous ability to overcome any predicament placed before it, thus enacting a "miracle" as the origin its power implies. As a result, a series of coincidences will occur that will guarantee Machinedramon's victory no matter what odds it faces.
*Dramon Claw: Slashes the foe with talons covered in the flames of a dragon.
*Crack Bite: Fragments the data of the area it bites, and based on the area the opponent was bitten, they collapse into malfunction. In other terms this bites cease bodily functions.
*Red Eye: Releases a power from its eyes that paralyzes the opponent.
*Meteor Wing: Flaps its wings and rains down fireballs from the air. 10% chance of increasing speed by 10%.
*Giga Breath: Unleashs a big fire ball and burns the opponent.
*Fire Coat: Raise resistance to fire of itself and allies with power of flame.
*Sharp Claw: Slashs the opponent with long sharp claws.
*Burst Flame II: Attacks the opponent with a strong burst of fire magic.
*Anti-Poison: Heals poison and restores a little bit of health in the process.
*Meteor Fall I: Summons a meteor to crash down on the opponent.
*Dark Fire: Launches a ball made from darkness at the opponent.
*Poison S-mush: Throws various mushrooms that have the following effects.
**Poison the opponent for them to take damage until they die.
**Causes the opponent to become paralyzed.
**Erases the opponents' memories.
**Turns the opponent into an 8-bit sprite and nullifies their abilities.
**Turn resistance into weaknesses and vice versa.
**Causes the foe to be confused.
**Puts the foes to sleep.
**Instantly kills the opponent.
*Poison Powder: Scatters a poisonous powder.
*Poison Thorns: A passive ability that grants all skills a 10% chance of poisoning the opponent.
*Ice Arrow: Discharges a breath of absolute zero-temperatured water, which freezes the enemy solid upon contact.
*Kohenkyo: This move has many different applications.
**Copies the opponent's appearance and all of their abilities.
**Switches places with them in a whirl of leaves. 
**Teleports to the enemy and hits them before disappearing. 
**Uses a glowing hand to summon two phantom clones of itself to attack the enemy.
*Gaia Element I: Blasts the foe with a burst of wood/plant elemental magic.
*Anti-Panic: A healing technique that not only restores a bit of health, but cures mental based confusion.
*Grand Cross: Slashes the foe in a cross shape with holy power in order to administer justice. This is a weaker version of the signature move of Lucemon.
*Light Coat: Uses the power of light to raise it and its ally's resistance to holy and light based powers.
*Miracle Power: Uses the power of miracles for itself. This can be used to increase its attack power as well.
*Androit Wisdom: A passive ability that increases the power of its magic and resilience to it by 15%.
*Trait-Speed 2: Passively boosts its speed.
*Trait-Quick: Passively boosts its ability to evade attacks.
*Rain of Pollen: Releases a large amount of pollen that reduces the opponent's attack potency.
*Soul Chopper: Swings at the opponent with its scythe. Those who suffer this technique have their souls completely annihilated.
*Shi no Senkoku/Father Time: Instantly Kills an opponent with a word of death or summons a magic circle of dark power that releases a skull, which itself shoots a dark fog at the enemy.
*Lovely Attack: Shoots hearts that that can incapacitate the opponent or make them happy. Can also release hearts to heal itself or allies while raising Attack Potency, Durability and Magical Might by 10%.
*Lovely Charm: Similar to Lovely Attack, it radiates hearts that soothe the enemy, weakening their attacks.
*Heartbreak Attack: With the broken hearts it sends out, it steals its opponent's will to fight back by making them cry uncontrollably.
|-|Chaosdramon=
*Hyper Infinity Cannon: Unleashes two insanely powerful beams of energy from its cannons, using power straight from the Dark Area.
*Chaos Crusher: Attacks with the claws and blades of both hands.
*Destroyed Hook: Shoots an organic missile from its right hand, which injects a lethal virus on its victim.
|-|Chaosdramon Inherited Skills=
*Blood Eye: Confuses the enemy with its eye.
*Death Cannon: Burns a large area with blast of Darkness.
*Destroyer: A passive ability that give all its attacks a 10% chance of instantly killing the opponent.
*Duplication: Machinedramon can make countless clones of itself to aid it in battle. These clones have weaker powers.
*Dark Crusher: Uses an arrow of Darkness to destroy any data it touches.
*Guard Break: Lowers the opponent's durability by 15%.
*Dark Claw: Attacks the opponent with claws of darkness. Those hit can be poisoned by the skill.
*Cursed Slash: Slashes with cursing power that can also put the foe to sleep.
*Dark Counter: Uses the Power of Darkness to grant itself and allies the ability to instantly counter any attack.
*Mental Essence: Uses the Power of Darkness to restore the MP of itself or an ally.
*Raging Darkness: A darkness based attack that lowers the opponents resistance to the Power of Darkness.
*Dark Coat: Uses the Power of Darkness to raise it's resistance to Darkness.
*Soul Absorption: Disassembles and absorbs the enemy's data.
*Erase Sickle: Attacks with its claw, erasing the enemy's configuration data.
*Hell's Grenade: Fires off shells of terrible, destructive energy.
*Prison Fist: Destroys the opponent's data at the program level, Stabs the opponent with the spines on its arm and absorbs their energy or Uses its hand to summon a vortex of dark energy.
*Snatch Whip: Robs the opponent of their configuration data and turns it into its own.
*Eye of Nightmare: Hypnotizes the foe with its wicked eyes.
*Dark Savior: Uses the power of darkness to resurrect an ally.
*Geist Abend: Shoots laser beams from its eyes, or hypnotizes the foe, or powers up its swords and charges while swinging them.
*Eroberung: Forms the image of a red moon with its swords and then rushes at its enemy, slicing them and draining their power, or just stabs them and absorbs their energy through its sword.
*Gedächtnisstörung: Sifts through the memories of someone it has grabbed, causing them pain in the process.
*Ghost Move: Uses dark powers to disappear and reappear behind the foe, hitting them from behind or escaping an attack.
*Stinger Poration: Fires a poisonous blast from its mouth.
*Hell's Hand: Drags the enemy to the Dark Area.
*Death Charm: Casts an evil spell of darkness that washes over the enemy and saps away its life.
*Nightmare Wave: Emits a dark wave that hypnotizes the enemy, amplifying their doubts and driving them mad.
*Poison Breath: Blows out a poisonous smoke.
|-|Chaosdramon X-Antibody=
*Super Genocide Attack: Pries open a caught enemy's armor with the Chaos Crusher on its right hand and blasts it directly with an organic missile.
|-|X-Antibody Inherited Skills=
*Vampire Theory: Wraps the enemy in a cape and turns them into a bat.
*Blood Drain: Pierces the enemy with its claws and absorbs their data.
*Soul Predator: Enlarges its energy scythe and either slashes the enemy with it or fires a barrage of energy blades from it.
*Grave Scream: Emits a screaming sound from its scythe that puts enemies to sleep so it can use nightmares to devour their souls. This can also just reap the opponent's souls directly.
*Metal Meteor: Fires a huge, explosive iron ball of super-high mass from its mouth.
*Bloody Cave: 	It tears through the enemy's armor with the horn on its head and engulfs its Digicore (the equivalent to an essence).
*Black Mind: Disassembles his own data to melt into his opponent's shadow.
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
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