Dhá Liathróid

Dhá Liathróid (Two-Ball - English) is a Raidhsénian ball game that was invented anonymously by commoners or possibly warriors sometime in the bronze age. The game takes places on a circular pitch demarked into three zones, the ten point ring, the five point ring and the zero circle. There are two teams of six players and there are two balls of different colours (usually made from an animal stomach and dyed) in play at any one time, hence the name.
Because it is an action intense game, there are two referees and to prevent cheating, by simply using the scoring zone next to the kicker there are two flagmen that move relative to the kickers to demark out where the valid scoring zone lies.
==Rules==
There are three types of player in the game and each team may if they wish, vary the number of players in each role bearing in mind that each type of player may interact in the game in one way only. Each team has its own ball, and the kicker of each team kicks their ball at the count of three. If both balls leave the pitch without a score, the process starts again.
The three types of player are as follows-
* Kicker - The kicker must stay in the ten point ring at all times and must not leave otherwise the other team recieves a ten point bonus. The kickers role is to kick the team's own ball towards one of the scoring zones. The kicker is not allowed to tackle the opponent catcher. The kicker is the only player allowed to kick the ball. They cannot use their hands in any way. He is the only player that can touch the opponent ball, he is allowed to tap the opponent ball away with his feet, if he can reach it but he cannot kick it out of play. If he does there is a five point penalty.
* Catcher- The catcher is the only player that is allowed to score. They are not allowed to kick the ball and must use their hands at all times. Their job is to run with the ball into one of the scoring zones and avoid the tacklers. If one team elects to use more than one catcher, the catcher may pass the ball to a another catcher of their own team by throwing it to them.
* Tacklers - The tackler's role is to stop the catcher getting the ball into the zone. They may grab or dive at the catcher in order to stop them, and use reasonable force. They are not allowed to tackle the opponent kickers or tacklers. They cannot purposefully interfere with either ball in any shape or form.
Flagmen- to prevent cheating, two flagmen remain at a relative distance to the opposing kickers to denote where the appropriate scoring zone lies. The catcher must move the ball to the sector of the field on the opposite side of the flagmen in order to score.
With the excecption of the kicker, one team is not allowed to interfere with the other team's ball. The catcher must be in contact with the ball in one of the scoring zones for the points to count. The game lasts the equivalent of two hours with three breaks. The team with the most points wins.
Category:Sports
Category:Raidhsénia
Category:Culture
Category:Abhainnia