The Lost City

:You may be looking for the level named after this level from Crash Bandicoot: On the Run!.
The Lost City is the tenth level in the game and the third level of the second island in Crash Bandicoot and the N. Sane Trilogy remake of the first game. It is the first ancient ruins level and includes enemies such as bats and iguanas that jump around, as well as moving walls that push the player into the water or into a hole. It serves as a prelude to the later stage Sunset Vista. Clearing this level will reward the player with the green gem. It's also the first level of the game and the entire series to contain a colored gem.
==Enemies==
The only enemies in this level are "leaping lizards", iguanas, and bats. The bats, like in similar levels, move in groups from one hanging bat to another. The only way to prevent the bats from returning is to spin away the two hanging bats, which will cause all bats travelling between them to turn into Wumpa Fruit.
The Iguanas walk back and forth constantly, and hurt Crash if he gets too close. They can be defeated by jumping on top of them or landing on them while spinning.
The green "leaping lizards" hop from spot to spot, with three separate areas to land on. The red "leaping lizards" will track Crash and block his path. These lizards can be defeated by being jumped on or by spinning in mid-air. If spun on the ground, they will knock Crash back.
==Bonus level==
When the three Brio icons are collected in the level, Crash is magically transported to a mine, deep below the surface, where he encounters a very challenging Brio bonus round. This bonus level focuses on the player's ability to keep their cool when working under the pressure of a TNT countdown. Overall, if the player is good with handling TNT, the bonus level is easily manageable.
==Password==
This is the prototype password corresponding to this level:
Crash - Papu Papu - Doctor Nitrus Brio - Koala Kong - Koala Kong - Pinstripe Potoroo
==Environment/layout==
The Lost City is in a humid, swampy area of the island, as indicated by the stone being covered with moss and the attraction of reptilian/amphibious life. Although the ruins are abandoned, the fires are still lit and the traps and obstacles throughout the level are still operational.
==Walkthrough==
Crash Bandicoot Prototype, Part 12 The Lost City-0
Crash Bandicoot - E3 Beta Version, Part 12 The Lost City-1
The Lost City - Green Gem - Crash Bandicoot - 100% Playthrough (Part 7)|The 12th Level
Crash Bandicoot Japanese Version 100% Part 14 - The Lost City - WHAT?-1
Crash Bandicoot - The Lost City - Green gem|The 12th Level Remastered
PLATINUM RELIC CRASH BANDICOOT N.SANE TRILOGY Crash 1 - The Lost City
==Translation of Aku Aku Hints in the Japanese Version==
*This place used to be civilized in the ancient past, but now only animals live here. By the way, if you dislike the bats, defeat the ones on the wall. Don't forget both sides.
==Gallery==
C._The_lost_city.jpg|Concept art
SCUS_949.00_01092013_215301_0637.png
SCUS_949.00_01092013_215303_0351.png|Bonus round
SCUS_949.00_01092013_215304_0982.png
SCUS_949.00_01092013_215305_0255.png
SCUS_949.00_28082013_155916_0918.png
Thelostcity.png
tlc2.png
tlc3.png
tlc4.png
tlc5.png
tlc6.png
tlc7.png|The end of the level
The_lost_city.png
The_lost_city_2.jpg
The_lost_city_3.jpg
The_lost_city_4.png
The Lost City Prototype.png
Lost City.png|Icon from N. Sane Trilogy Save/Load Screen
The Lost City Remastered.png|Remastered level
N sane the lost city promo.jpg|Promotional image
== Names in other languages ==
==Trivia==
*The ! crate at the end of the level triggers the two nearby outline crates, but they get broken immediately. This is the only level in the series where outline crates are broken immediately by hitting the corresponding ! crate. In the N. Sane Trilogy, these crates appear for a split second before breaking.
*In the Japanese version, this level contains the red gem instead of the green gem. Interestingly, the Red Gem is obtained in the level of the same name in Crash on the Run.
*In the prototype version, there is no splash animation, so Crash will always get the falling sound even if he falls into water.
*The player can go out of bounds by spinning while being pushed during a narrow time-frame. The player must then repeatedly press X many times until Crash reaches the top of the invisible wall. Crash can then walk on it, avoiding every obstacle. The player can leave that area by simply jumping into the level again.
*There are two free-standing Aku Aku masks in the game. One of them is hidden above the first set of rotating platforms.
*This is one of the levels which contains a demo that can be played if the player stays on the title screen for a certain amount of time. However, unlike every other demo in the series, this one begins in the middle of the level instead of the beginning.
es:The Lost City
fr:The Lost City
pt:The Lost City
pt-br:The Lost City
ru:The Lost City
Category:Levels
Category:Crash Bandicoot
Category:Levels with Colored Gems
Category:Levels with Bonus Rounds
Category:Ruins Levels
Category:Crash Bandicoot N. Sane Trilogy