Paper Mario: Fawful's Return

Paper Mario: Fawful's Return is a Paper Mario game released for Nintendo Wii. This is the second RPG game developed by LYON Games. Much gameplay from Paper Mario: The Thousand-Year Door returns.
==Overview==
===Gameplay===
The same gameplay returns from the first two Paper Mario games. Equipping badges returns as an element. The battle system doesn't change very much from Paper Mario: The Thousand-Year Door. There's still an audience who throws things and can fill your Diamond Gauge (the game's Star Power equivalent).
===Controls===
Note: Nunchuk required to play
====Overworld====
*Analog Stick: Move
*A: Jump/Confirm/Talk
*B: Hammer/Cancel
*+: Menu
*Z: Use partner ability
====Battle====
*Analog Stick: Select Command
*A: Confirm
*B: Cancel
*C: Switch order
*Z: Steal item from audience^
^: Items with positive effects won't be kept.
==Plot==
The plot as written in the instruction booklet.
"It's another peaceful day in the Mushroom Kingdom. Then, without warning, a sudden stampede of Koopas storm Toad Town! The attack lasts for days. Mario receives a letter from Peach saying that when Mario gets it to immediately go to the castle. But upon arriving, Peach is nowhere to be found! Upon walking out, Mario hears the voice of Fawful! And on top of that, he's kidnapped Peach and says he's going to get the Shadow Orb, which possesses dark power! It's up to Mario to collect the six shards of the Glowing Diamond, defeat Fawful, and rescue Princess Peach!"
==Worlds==
*HUB: Toad Town
*W1: Grassy Greens
*W2: Sandy Valley
*W3: Vast Snowfields
*W4: Dense Jungle
*W5: Toad Town Caves
*W6: Bowser's Castle
*W7: Diamond Fort
==Partners==
===Goombly===
Goombly is a teenage Goomba with somewhat of an attitude towards anyone except Mario. He is recruited in Grassy Greens.
Field Ability: Tattle. Tells about the area. If standing next to a person, he'll tell about that person.
Health
Rank 	Health
Normal	10
Super 	15
Ultra 	25
Golden	30
Moves
Name 	Description 	Effect 	Damage 	FP	Action Command 	Rank required
Headbonk 	Headbonk an enemy 	" 	1, 2, 3, 4, depending on rank 	0 	Press A just before landing! 	Learned at start
Tattle 	Learn about an enemy 	Tells enemy stats, makes HP visible 	0 	0 	Press A when the two cursors cross!	Learned at start
Charge 	Charges power 	Charges next attack by 2 	0 	1 	None 	Super
Multibonk 	Headbonk multiple times 	" 	3 or 4 depending on rank, decreasing by 1 each jump	3 	Press A just before landing 	Ultra
Goomba Storm	Call in a Goomba stampede!	Damages all ground-bound, defenseless enemies.	1 repetitively, max 5 	5 	Press A repetitively 	Golden
===Chewy===
Chewy is a Chain Chomp that is recruited in Sandy Valley. He is much like the Koopa partners in the first two Paper Marios, right down to the defense point.
Field Ability: Lunge. Mario swings Chewy in a similar fashion to one of Bowser's attacks in Super Mario RPG. This can be used to destroy bricks, hit switches and get items.
Health
Rank 	Health
Normal	15
Super 	20
Ultra 	30
Golden	35
Moves
Name 	Description 	Effect 	Damage 	FP	Action Command 	Rank required
Lunge 	Launch yourself at an enemy 	" 	1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/6 (Golden)	0 	Hold the Analog Stick left until the star lights up	Learned at start
Harden 	Makes yourself harder, increasing defense 	Increases Chewy's defense by 2 	0 	2 	Press A when the star lights up 	Learned at start
Iron Defense	Increases defense and damages direct attackers	Increases Chewy's defense by 3, and damages direct attackers	0 	4 	Press A when the star lights up 	Super
Chomp Roll 	Damage all ground opponents with a roll 	Rolls over all ground bound enemies 	3 to 6 (Ultra), 4 to 7 (Golden) 	4 	Push the Analog Stick left repetitively 	Ultra
Body Slam 	Body slam an enemy 	" 	6 to 9 	5 	Press A when landing 	Golden
===Marty Mole===
Marty is a gray Monty Mole. He joins after Mario defeats World 2.
Field Ability: Burrows underground to pass under barriers and hide from enemies. This move is similar to Drill Bros. from the Mario & Luigi series. Also, it is like Outta Sight and Veil in a way, except Mario can move underground.
Health
Rank 	Health
Normal	15
Super 	20
Ultra 	25
Golden	35
Moves
Name 	Description 	Effect 	Damage 	FP	Action Command 	Rank required
Rock Toss 	Throw a rock at an enemy 	" 	1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/6 (Golden)	0 	Hold the Analog Stick left until the star lights up	Learned at start
Burrow 	Dig underground to dodge next attack 	Dodges next enemy attack	0 	2 	None 	Learned at start
Mud Bomb 	Throw mud at an enemy and lower its accuracy 	" 	3/5 (Super), 4/6 (Ultra), 5/8 (Golden) 	4 	Hold the Analog Stick left until the star lights up	Super
Earthquake	Shake the ground to damage ground and ceiling bound enemies	" 	4-8 (Golden) 	5 	Press A repetitively 	Ultra
Rock Storm	Hit all enemies with rocks 	" 	5-9 	5 	Push the Analog Stick left repetitively 	Golden
===Phoenix===
Phoenix is a yellow Lava Bubble that joins Mario's team after being defeated. Before that, Phoenix was kicked out of Icy Village. He is much like Watt from Paper Mario for the Nintendo 64. He is a very offensive partner, having all attack moves.
Field Ability: Illuminate. Lights up dark areas.
Health
Rank 	Health
Normal	15
Super 	20
Ultra 	30
Golden	40
Moves
Name 	Description 	Effect	Damage 	FP	Action Command 	Rank required
Flame Dash 	Rams into an enemy, piercing its defense.	" 	1/3 (Normal), 2/4 (Super), 3/6 (Ultra), 4/7 (Golden)	0 	Hold down A until the star lights up 	Learned at start
Fire Wave 	Scorches all enemies 	" 	1-3 (Normal), 2-5 (Super), 3-6 (Ultra), 4-8 (Golden)	3 	Press A repetitively 	Learned at start
Roast 	Burn an enemy 	" 	0 	1 	Press A when the fireball strikes the enemy	Super
Flamethrower	Hit all enemies with fire breath 	" 	4-7 (Ultra), 5-9 (Golden) 	5 	Press and release A with good timing 	Ultra
Incinerate 	Heavily damage all enemies 	" 	7-12 	10	Press A repetitively 	Golden
===Bob-bud===
Bob-bud is a young green Bob-omb aspiring to do something big. He joins Mario in the Dense Jungle in attemp to do just that. Bob-bud is the same as Bobbery in the field.
Field Ability: Bomb. Destroy cracked walls and can be thrown onto ledges or over gaps.
Health
Rank 	Health
Normal	10
Super 	20
Ultra 	25
Golden	35
Moves
Name 	Description 	Effect 	Damage 	FP	Action Command 	Rank required
Bomb 	Explode on an enemy 	Bombs an enemy 	1/2 (Normal), 2/4 (Super), 3/5 (Ultra), 4/7 (Golden	0 	Hold A until the star lights up 	Learned at start
Time Bomb 	Throw time bombs at enemies 	Throws bombs at enemies which explode after 2 turns 	4 if placed by enemies 	2 	Press A with good timing to launch	Learned at start
Selfdestruct	Counterattack by selfdestructing	Selfdestructs when attacked to send back damage, but loses health when performed.	Half enemy attack power when attacked 	3 	None 	Super
Power Blast 	Bomb all ground-bound enemies 	" 	4-7 (Ultra), 5-9 (Golden) 	6 	Press A repetitively 	Ultra
Nuke 	Bomb every enemy 	" 	8-12 	10	Press A repetitively 	Golden
===Inky===
Inky is a pale blue Blooper found in the Toad Town Caves. He is found after beating the mini-boss Super Blooper. He was fired from the Blooper squad and joined Mario to prove what he's worth. The fact that he is light blue is probably a reference to Inky, a ghost in Pac-man.
Field Ability: Swim. Allows Mario to swim in water. If Z is pressed in the water, Mario will go under.
Health
Rank 	Health
Normal	20
Super 	25
Ultra 	35
Golden	40
Moves
Name 	Description 	Effect	Damage 	FP	Action Command 	Rank required
Body Slam	Body slam an enemy 	" 	1 (Normal), 2 (Super), 3 (Ultra), or 4 (Golden) per jump	0 	Press A right before landing 	Learned at start
Whip 	Whip an enemy with your tentacles 	" 	1-3 (Normal), 2-4 (Super), 3-6 (Ultra), 4-7 (Golden) 	1 	Press A repetitively 	Learned at start
Ink Bomb 	Launch a ball of ink at an enemy and lower its accuracy	" 	2/4 (Super), 3/5 (Ultra), 4/6 (Golden) 	3 	Push the Analog Stick left until the star lights up	Super
Drain 	Steal an enemies HP 	" 	3-5 (Ultra), 4-7 (Golden) 	5 	Push A repetitively 	Ultra
Ink Blast	Spray all enemies with ink and lower their accuracy 	" 	5-9 	6 	Push A repetitively 	Golden
===Fangs===
Fangs is a purple Piranha Plant and the game's only optional partner. If the player goes back to World 4 after beating Fawful, Fangs will join because of Mario's strength. Fangs has the highest HP in the game.
Field Ability: Bite. Fangs will bite and rip off loose pieces of paper similar to Flurrie's Gale Force from Paper Mario: The Thousand-Year Door.
Health
Rank 	Health
Normal	25
Super 	30
Ultra 	40
Golden	45
Moves
Name 	Description 	Effect 	Damage 	FP	Action Command 	Rank required
Bite 	Bite an enemy 	Bites an enemy, and pierces defense 	1/2 (Normal), 2/3 (Super), 3/5 (Ultra), 4/7 (Golden)	0 	Press A right before striking the enemy	Learned at start
Poison Breath	Shoots poison bubbles at all enemies 	Poisons all enemies if it works 	0 	2 	Press A repetitively 	Learned at start
Pipe Shield 	Hide in a pipe to prevent damage 	Hides Fangs or Mario, depending on who is chosen	0 	4 	Press A when the stars light up 	Super
Devour 	Give a super-hard bite to an enemy 	Highly damages an enemy, piercing defense 	5/7 (Ultra), 6/10 (Golden) 	5 	Press A right before striking the enemy	Ultra
Leaf Barrage 	Shoot defense-piercing leaves at all enemies	" 	5-8 	6 	Push the Analog Stick left repetitively	Golden
Category:Fan Games
Category:Games
Category:Mario (series)
Category:2012
Category:Rated E Games
Category:Wii Games
Category:Role-Playing Games
Category:Single Player Games
Category:Paper Mario (series)
Category:LYON Games
Category:Action Games
Category:Mario Games
Category:Paper Mario Games