Coast (Civ6)

Coast is a base terrain in Civilization VI. It is found on the continental shelves and everywhere where land meets water, extending up to 3 tiles away from land.
* Base yields:
** 1 , 1 
* Allows construction of Harbor and Water Park s.
* Allows sea travel before researching Cartography
* Provides +1 Appeal to adjacent tiles.
== Strategy ==
Compared to earlier Civilization games, Coast tiles are less useful. The Harbor means a City Center can be further inland, and Coast tiles do not provide much when worked unless a resource is present. As such, it's wise to avoid settling a city in a region with an abundance of Coast tiles unless you plan on quickly building a Harbor in that city, which has buildings that improve their yields.
Of course, Coast tiles are the only place where early ships may move before researching Cartography. Thus, a civilization which expands its territory to cover all Coast tiles in a certain location will effectively block all maritime movement there in the early game for all civs who don't have Open Borders with them. This may often have great strategic importance.
Note that some wonders can only be built on the coastline, often next to a Harbor.
Founding a city on the coast unlocks the for Sailing.
== Civilopedia entry ==
== Gallery ==
File:Coast tile in-game (Civ6).png|Some Coast tiles, as seen in-game
== See also ==
* Coast in other games
ru:Побережье (Civ6)