The Everlasting King/Strategies

This page is for players to write their strategies for The Everlasting King.
== CanvasDayzee's Strategy (No Danger) ==
I start with: Vi 17 HP(+1 DEF and +1 ATK from stat berries), Kabbu 17 HP, Leif 16 HP, 41 TP and 38 MP. Medals: 2 Poison Attackers, Weak Stomach, Reverse Toxin, Antlion Jaws, ATK Exchange, Status Mirror, Poison Needles and Miracle Matter on Vi (she's the main firepower, as her attack can be absurd when charged and she can hit any enemy). 2 TP Cores and Empower on Leif, and one Meditate on Kabbu(actually Ok with Leif too). I prepared 2 Queen's Dinners, A Poison Bomb and rest are all roasted berries, and Chompy is in the team with Team Ribbon, here's what to do:
* When he uses fireballs, miss one and only one balls so you can do a free 2 damage on him. The 2 damage on Vi can pretty be ignored as long as you don't mess up, but safety first, guard if Vi is in critical health.
* For maximum effeciency, I chose roasted berries as the item that poisons Vi. Use Tornado Toss for maximum effenciency (the extra hit from ADBP Enhancer may be worth its 1 extra TP boost so you may try it out when you are copying my homework) after she's poisoned, best way would be Kabbu using berry then Leif use Empower and last Vi attack. On turns when Vi doesn't need poison or ATK Up, hit him three times with her, and use Needle Pincer to poison him on the last hit, and prepare for the flower attack, so that its healing would be almost ignored. If you really need to heal (like about 6 HP) then use Kabbu at last to flip him upwards.
* When he hits 10 HP on first two rounds, do something to prepare instead of keep hitting him because that would be useless. Like healing Vi if her HP is still low, or eat the QD if even worse, but keep in mind that QD will cure Vi's Poison. There's no need for Eternal Venom actually because after 2 turns Vi will certainly need some heal.
Now, make sure to block the attacks well, and you'll be fine. I used this strategy to finish Hard Mode ELK without problems, didn't equip the Hard Hits but it should work as well since the ELK didn't even finish off my Vi with his attacks, and with HH he may get a chance to do so but it should still be possible to win unless too unlucky. Very doubtful for All Modes, but I guess not much modifiations need to be done either.
(The below Section was added by Tippex)
Idea: perhaps with enough spare mp (as when playing I levelled mostly mp and had hp and tp increased by badges) things like hp plus, mp plus, and maybe poison defender could be used to assist in vi’s durability and allow her to be focused more on damage output and there would be less necessary healing throughout the battle, meaning it could be completed quicker in theory (have not tried it myself)
== PLMMJ4's strategy (Damage Bursting) ==
This strategy is riskier than the above one, however it also wraps things up quickly. Bring items, like a few Queen's Dinners, Leaf Omelets, and Jayde's Stews. Miracle Shakes and Cherry Bombs help too. Chompy has the Pretty Ribbon. Equip TP Core.
Begin with 33 TP, 53 MP at the least, Vi at 15 hp with a Super Pepper used for +1 ATK, two if refought after the quest Confidential. Her medals are: Power Exchange x2, Miracle Matter, Status Booster, Poison Needles, Strong Start, ADBP Enhancer, TP Saver (optional) and Electric Needles (optional). This giver her a massive 5 ATK (6 ATK with Confidential), and -2 DEF, which Taunt can somewhat remedy. If you couldn't already tell, this is a Hurricane Toss damage burst build.
Kabbu fills the role of the unkillable tank, with 18 hp, an Iron Seed used for +1 DEF, two if refought after the quest Confidential. He has the medals Poison Defender x2, Weak Stomach, Reverse Toxin, Eternal Venom, HP Core x2, Mighty Pebble, Status Mirror (optional), Defense Exchange (Optional, replaces TP Saver) and Poison Touch (optional). He has 1 DEF (2 DEF with Confidential, +1 DEF with Defense Exchange, 3/4/5 with Poison active). 
Use Leif as your item mule and have his stats however you like. He doesn't need medals, though stuff like Charge Up+, TP Saver and Back Support helps if you have spare MP. 
Keep Vi in the front when taunting with Kabbu. When not taunting, use Bubble Shield Lite to keep Vi safe, as the damage with her -2 DEF is deadly. Keep spamming Hurricane Toss (or Needle Toss when he is not poisoned) until you run out of TP. His low Max HP and only having 1 DEF point makes him very susceptible to Hurricane Toss damage bursting in my experience. 
When the Everlasting King flies up, try Taunt on the first turn and if he goes for fireballs or Fire Spin, do not block the first hit so he can burn himself with Status Mirror. When there is one Ancient Key Half out, it's just a nuisance. Spam Bubble Shield Lite if Vi gets low. When both Ancient Halves come out, KILL ONE ASAP. Taunt and Bubble Shield to avoid the lightsaber slash one-shotting Vi. The Ancient Tablet is annoying, taking 3 hits to destroy and shielding the boss every other turn. As with double Ancient Halves, KILL IT ASAP. Use your team's basic attacks on it. One team member is freed up if you feel like you can get Chompy's action command. Repeat until victory. 
==A HARDEST MP only strategy==
Risk? Oh yes. I just finished HARDEST MP only run so I thought I would post the strategy I used at team rank 24, no Queen's Dinners necessary (they'll also cure poison, which we want). I also forgot about the stat boosting items so put the Super Pepper on Vi and the Iron Seed on Kabbu if you have them. This strategy takes a bit of luck -- The only thing protecting Vi is Leaf Cloak and First Plating, but Phase 3 is 100% consistent so only 3 turns of RNG are needed. The main issue with HARDEST (MP only) is that unlike the strategies above, you cannot tank the everlasting king for long, as he has +2 (or +3 compared to normal) damage on all attacks, meaning when he summons both keys at the start of Phase 3, you're toast. We'll use Bubble Shield every turn to ensure we live from then on. 
Stats: 
* HP: Vi: 9 / Kabbu: 11 (+12 from badges) / Leif: 8 (Use a Heart Berry on Vi and the rest on Kabbu)
** 7 works for Vi as well, but 9 is the absolute maximum (to take advantage of Hard Charge/Last Attack)
** Get Kabbu's HP as high as possible. He's the HP sponge.
** Leif uh, doesn't do much until the end.
*TP 15 (+15 from medals)
*MP 74
*Offense: 4/2/2 (Ideally: 5/2/2)
**A fully boosted Vi will have 13! attack (2 base, +1 Front, +1 ATK up, +2 Power Exchange, +2 Last Attack, +2 Poison Attacker, +3 Charge) vs 0 defense (2 base, -1 Hurricane Toss, -1 DEF Down). The strategy will only go up to 11 (any higher doesn't help), but this is how we'll take care of both phase 1 and 2 in 3-4 turns.
*Defense: -2/0/0 (Ideally: -2/1/0)
**Vi's bad defense is going to be patched up through Leaf Cloak and First Plating. Both of these are technically unnecessary, but make the strategy much more likely to work.
Bring these badges: 
*Hard Mode 0MP (Very Optional, since it might mess you up by turning everyone into Pibu)
*6x HP Plus (Kabbu) 12MP
*5x TP Plus 15MP
*2x Last Attack (Vi) 8MP
*2x Super Block+ (Kabbu) 4MP
*2x Power Exchange (Vi) 10MP (Feel Free to exchange one of these for a Defense Exchange (Kabbu) if you have the Super Pepper)
*2x Poison Attacker (Vi) 6MP
*Weak Stomach (Vi) 1MP
*Leaf Cloak (Vi) 2MP
*HP Core (Kabbu) 4MP
*TP Core 3MP
*First Plating (Vi) 4MP
*Hard Charge (Vi) 2MP
*A.D.B.P Enhancer 3MP
*Luckier Day 0MP (Very Optional)
*(if you're at rank 27, you'll have 12 more MP. I recommend TP Saver (Vi or Leif) 5MP, TP Core 3MP, and Block Heal (Kabbu) 4MP or swapping a HP Plus (Kabbu) for a Defense Exchange (Kabbu) 5MP)
and these items (remember, not using Queen's Dinners): 
*Anything else you need for the first fight! (I recommend a Spicy Candy and maybe a Burly Bomb)
*1 Burly Bomb
*2 Hustle Candy
*1 Spicy Fries
*1 Magic Seed (just in case Kabbu falls)
* 3+ Crisbee Donuts (as many as possible, but 2/3 depending on if you have the pepper is the minimum if things go perfectly)
* Total Cost: 155 Berries (+18 for a magic seed, and +8 per additional donut)
Here's the strategy: 
*Turn 1: Hard Charge, Burly Bomb, Hustle Candy Vi. Hope that Vi doesn't get hit.
* Turn 2: Hurricane Toss (45/50 damage), Tornado Toss (20/25 damage), Spicy Fries Vi, Hard Charge. Ditto for Turn 1, but we're in phase 2 now.
*Turn 3: Leif is probably dead from turn 1/2. If he is, Pep Talk, Hurricane Toss (45/50 damage), Relay to Vi, and Hustle Candy. If he somehow isn't, Hurricane Toss (45/50 damage), Tornado Toss (25/30 damage), Bubble Shield (and go to turn 5). Again, hope Vi doesn't get hit.
*Turn 4: Is Leif dead? If so, Tornado Toss (20/25 damage), Pep Talk, Bubble Shield, Donut. If he isn't, Magic Seed Kabbu, Tornado Toss (20/25 damage), Bubble Shield, Donut. We're in phase 3 with 13 TP left. Bubble Shield is necessary for phase 3 or else you're eating a lightsaber for base 12, 2 key attacks for base 5/6, and a everlasting king attack for base ~8-13. I don't think I need to tell you why eating 31-35 damage ends the run. (If you miss a tornado toss command, its fine, basic attack with Vi and move to turn 6. I hope you have a bunch of donuts, you'll need them!)
*Turn 5 - ∞: So we're on phase 3, both keys are out (they get summoned during phase 3 for free), Leif is used for this turn, but we have 15 TP (due to TP Core). Because of the donuts, we can stall for a while. DO NOT ATTACK THE KEYS, just take out the everlasting king! Hurricane Toss with Vi, turn relay to Leif, and bubble shield again to be at 2 TP this turn. Turn 6, Donut with Vi, relay to Leif, Bubble Shield again. Repeat until victory! (If you want to spy, either do so before an actual attempt, or during this loop)
Here's the strategy for turn 5 onwards written out: 
*Turn 5: (HP doesn't matter), 15TP, EKHP 75. Hurricane, Relay to Leif, Bubble Shield
*Turn 6: 2TP, EKTP 50. Donut, Relay to Leif, Bubble Shield
*Turn 7: 16TP (TP Core), EKHP 53/48, Hurricane, Shield (if you have the pepper you can double hurricane for lethal here)
*Turn 8: 3TP, EKHP 28 (Not on ground) Donut, Shield
*Turn 9: 17TP (TP Core), EKHP 28, Hurricane, Relay to Vi, Hurricane for Lethal.
*Turn 10+: Repeat the pattern. You're only here if you messed up earlier, but you can't lose from here if you have enough donuts!
Good Luck with HARDEST! 
Category:Strategies