Characters

---------------------Characters---------------------
there are two types of characters
1) characters- a squad leader, champion etc. can make a look out sir role.
2) Independent Character - can move alone, can join a unit. to join a unit it must be within 2 inches of the unit at the end of movement phase. can leave the unit in any movement phase. cannot leave a unit in the same turn as it joined the unit. cannot detach from unit that is in close combat
"lookout sir" when a wound is to be allotted to a character or independent character any modal in his unit (or attached unit in the case of independent character) may make a look out sir roll. this is a 4+ roll for a regular character or a 2+ for an independent character made after saves have been rolled. if successful the wound that would have been allocated to the character can be placed instead on any other unit in the team. A player can make as many look our sirs as they want (until all other units are dead of course) lookout sir can be used on template attacks unless otherwise specified
Challenges! - in an assault, before the first initiative step of combat, the attacking player can issue a challenge from the character in the unit, to the opposing unit. the opponent can choose if they want to accept, and if they do accept, they can choose which of there characters will fight in the challenge if they have more than one in the unit. if the challenge is declined the assault continues as normal, however the character that refuses the challenge can not participate in the assault combat.
if the challenge is accepted proceed with the combat as normal, but with the two challenge units slightly off to the side in base to base combat. have them fight as normal at their relevant initiative steps. when one character is killed, if the finishing attacks have residual wounds that were not allotted, the wounds are then applied to the remaining enemies in the charge combat. the units can not attack the challenge units unless all opposing units are dead, in which case residual wounds to go to the character in the challenge.