Tank (Helldivers 2)

Shamelessly copied from Super Earth tank designs, the Automaton Tank is inferior in a multitude of aspects. Slow turret traverse and movement speed while ripping off a 20th-century classic! How offensive! It’s plain to see that Automatons are nothing more than rascals and thieves, especially when a single enterprising Helldiver can take down their tanks while those of Super Earth can lay waste to entire platoons.
They can be divided into two types:
<tabber>
|-|Annihilator Tank = 
Annihilator Tank - Equipped with a Heavy Cannon and two heavy machine guns; one on the front of the hull, the other co-axial with the main cannon.
|-|Shredder Tank =
Shredder Tank - Equipped with quad-heavy laser cannons.
</tabber>
WARNING: The engines that power these tanks are highly unreliable; given this, they will cook off and explode violently when the tank is destroyed. It is thus advised to avoid standing near a tank until this explosion has occurred; if the tank’s weaponry doesn’t get you, Helldiver, the blast will.
==Tactics==
*The vents on the back of the tank's turret are its primary weakspot. However, the vents are still Medium Armored and Durable.
** Vents can be destroyed with 3 AC-8 Autocannon shots, 6 APW-1 Anti-Materiel Rifle shots, or 3.75s LAS-98 Laser Cannon fire.
*You can shoot the tank's treads to leave it completely immobile. Treads are also medium armored.
*The Orbital Precision Strike is one of the most reliable ways to destroy it. One hit will destroy it instantly; it has a short cooldown, and because the tank does not move much, it is easy to get the Precision Strike to hit successfully.
*Other good stratagems to use against it are the Orbital EMS Strike, which allows you to run behind it and shoot its weak spot, Orbital Railcannon Strike, Orbital Laser Strike, Eagle 110mm Rocket Pods, Eagle Airstrike (100% success not guaranteed), Eagle 500kg Bomb. 
* Autocannon Sentry and Rocket Sentry can also kill a tank from any angle, in 5 shots (AC sentry) or 10 shots (Rocket sentry). Both will kill much faster if they can hit the vent.
*Barrage Orbitals (120mm, 380mm, and Walking Barrage) can kill tanks with ease; however, due to their inaccuracy, long cool-downs, and being more so intended to destroy a large area of multiple enemies/bases, it is advised not to use these on a single tank.
*The Top armor of the tank's turret is thinner, allowing rockets and grenades to deal more damage. Two Impact Grenades to the roof or vent will kill a tank.
**Note: The Shredder Tank’s turret has noticeably weaker armor than its Annihilator counterpart.
*Destroyed (and active) tanks can be used as physical cover.
*You can jump directly on top of the tank's turret, making it impossible for it to shoot you.
* Grenade launcher is very effective at destroying tanks but needs to be shot at the side, roof or rear of the turret so that their splash damage hits the vent.
* Ironically, the EAT-17/RL-112 Recoilless Rifle/LAS-99 Quasar Cannon are not the most efficient weapons at killing Tanks, requiring two shots to kill from any angle. However, one shot to the Vent will weaken the vent enough that any other Medium Armor Pen weapon will finish the turret almost immediately.
==Notes==
*The Annihilator Tank resembles a downsized Baneblade super-heavy tank from Warhammer 40,000 or the Predator tank from the Command & Conquer series.
**The Shredder somewhat resembles a Flakpanzer IV Wirbelwind.
**Its turret also resembles that of the British Challenger 2 main battle tank.
**Its weak point behind the turret also resembles the tank radiators in Valkyria Chronicles.
*The Tank is likely based on the Infantry Fighting Vehicle from the first game, which similarly appeared as a heavily armored vehicle with a deadly cannon.
*Early development assets of the Automaton tank have a more 'dieselpunk' aesthetic, reminiscent of WW2 era German tanks.
File:Oskar-selin-cyborg-tank-old-1.jpg|Early development tank assets
File:Oskar-selin-cyborg-weapons-old-9.jpg
Category:Automatons
Category:Enemies (Helldivers 2)