Power

One of the primary Attributes of Iris.
==Power Effects==
One point into power generates:
* 0.5 Physical Melee Attack for Battle Classes
* 0.25 Physical Melee Attack for Agility Classes
* 0.12 Physical Melee Attack for Caster Classes
* 0.25 Physical Ranged Attack for Battle and Caster Classes
* 0.5 Physical Ranged Attack for Agility Classes
* 1.5 Physical Defense
* 0.02 Physical Critical
* 0.1 Physical Hit Chance
* 0.06 Physical Evasion
* 1.2 Weight
* 0.02 Physical Protection
==Base Power==
Each Class begins with a set amount of Power, as follows:
Battle Classes 	Fighter	Fighter Sub-Classes	Warrior	Warrior Sub-Classes
Battle Classes 	7 	14 	7 	14
Agility Classes	Ranger 	Ranger Sub-Classes 	Rogue 	Rogue Sub-Classes
Agility Classes	4 	8 	4 	9
Caster Classes 	Mage 	Mage Sub-Classes 	Shaman 	Shaman Sub-Classes
Caster Classes 	2 	5 	2 	5
==Class Modifiers==
Power gained each level is determined by Class. The power gained each level is as follows:
Battle Classes 	Fighter	Knight 	Mercenary	Gladiator 	Templar 	Legionnare	Crusader
Battle Classes 	2.9 	3 	3.8 	3.4 	3.6 	4.7 	4.15
Battle Classes 	Warrior	Barbarian 	Guardian 	Berserker 	Myrmidon 	Champion 	Vanquisher
Battle Classes 	3 	3.4 	4.5 	3.95 	3.9 	5.8 	4.85
Agility Classes	Ranger 	Adventurer 	Scout 	Wind Walker	Sniper 	 	
Agility Classes	1.7 	2.2 	2 	2.4 	2.2 	 	
Agility Classes	Rogue 	Shadow Walker	Hunter 	Assassin 	Desperado 	 	
Agility Classes	1.8 	2.4 	1.9 	2.6 	2.3 	 	
Caster Classes 	Mage 	Magician 	Priest 	Wizard 	High Priest 	 	
Caster Classes 	1 	1.1 	1.1 	1.2 	1.2 	 	
Caster Classes 	Shaman 	Warlock 	Sage 	Sorcerer 	Elementalist	 	
Caster Classes 	1.1 	1.2 	1.2 	1.3 	1.3