Ysley's Pyre Keeper

== Description ==
Ysley's Pyre Keeper or Ysley's Pyre Cleaver "Callow & Verdant" is a legendary Greatsword; a thorned chassis opening to a serrated green blade that breathes flames, wielded alongside a similar serrated dagger. It can be obtained by helping out The Hive during the Etris vs Hive event & Authority Commander vs Hive Mech, or helping Calamus to kill various monsters in Starswept Valley. The drop rate of this weapon is extremely low from these sources. It can also drop from Fishing. It most notably drops from the chests after defeating Primadon alongside the Imperial Staff. The chest rewarded by defeating the Rogue Construct found in Minityrsa. It scales off Flamecharm and Heavy, but attacks that utilize the dagger scale with Light Weapon instead. 
The Pyre Keeper comes with the following passives:
* Lifelord's Blaze: M1 attacks spawn green-yellowish flames on hit that cut the target's mobility in half. This has a 4 second cooldown before it can proc green flames again.
* Dual Scaling M1s: M1 or critical attacks that swing with the dagger scale off light weapon rather then heavy.
As suggested by its item description, this blade was used by Ysley after it was crafted by a Greatlord of the Hive using the Flames of Life. The lore implications of this distinctive appearance may be written off by some, as its appearance may change color depending on the Azure Flame/Twisted Puppets path chosen by its user, though it is important to remember that its appearance could not be altered upon release.
==Criticals==
File:PyreM1Fixed.gif|Basic Attacks
File:PyreKeeperStandingCrit.gif|Normal Crit
File:Pyrecritfart.gif|Aerial Crit
File:PyreKeeperCrouchingCrit.gif|Crouching Crit
File:PyreKeeperRunningCrit.gif|Running Crit
File:PyreSliding.gif|Sliding Crit
Ysley's Pyre Keeper has five different criticals: Normal, Aerial, Crouching, Running, and Sliding.
Aerial: Performs 2 consecutive attacks; the first one is a slash that burns and inflicts knockdown and the second is a ground slam that ragdoll flings the target, creating a green fire explosion and removing the burn effect. The second hit guardbreaks.
Normal: Performs 3 slashes (1 slow and 2 fast) with all of them inflicting the green burn effect. This critical gives a major speed boost for a short time after use.
Running: Performs a medium ranged dash with the blade behind the user, When hitting a target, the user knocks them down and preforms an upwards slash with the blade that uptilts and takes the users critical attack off of cooldown, intended to combo into the aerial crit seemingly.
Sliding: Leaps forward slashing with a flurry of 3 blows.
Crouching: Performs the normal critical, but sped up significantly. 
== Gallery ==
File:YPKconceptart.png|Concept art
File:Keeper remodel.png|Azure Flames
File:Ysley's Pyre Keeper with Twisted Puppets path.png|Ysley's Pyre Keeper with Twisted Puppets path
== Trivia ==
*The weapon is a reference to the Farron Greatsword from Dark Souls III, an arsenal consisting of a large greatsword and an accompanying dagger to use as a pivot. Its fire-infused state is a reference to the Abyss Watchers who, as Lords of Cinder, imbue their form and weapon with fire in the second phase of their fight.
* It is the weapon with the most different stat requirements, being Heavy, Flamecharm and Light.
** Ysley's Pyre Keeper also having 5 different criticals effectively renders it the most complex weapon in the game, especially in combination with how uniquely it scales with Light.
* This weapon was originally hidden from testers, explaining how OP it was on release.
* It was formerly the only Elemental weapon to not require 75 of the element. With a requirement of 65 HVY, 50 FLM, and 15 LHT, its total required investment was the third highest of any weapon; 5 points behind the Ignition Deepcrusher at the time, and 30 points behind the Hivelord's Hubris.
** This was changed to require 25 HVY; 10 LHT; 75 FIR on the patch the day after the legendary was added to the game. 
* The M1s used to have the same animations as the Wyrmtooth and Railblade, but this was changed on April 19, 2024.
* You cannot use running critical attacks at The Interstice, instead you will proc the air critical attacks. Probably a bug or it was just because The Interstice is a place that was above the Void Sea,
* It is one of nine weapons to have multiple critical attacks, the others being Railblade, Shattered Katana, Imperial Staff, Cerulean Thread, Light's Final Toll, Curved Blade of Winds, Krulian Knife and Wyrmtooth.
** It also has the most amount of critical attack variations (Five, one for nearly every possible previous input).
* The sliding critical slashes don't match the animations.
** Three circular slashes somehow appear from the dagger in the singular 360˚ front flip despite the dagger not being moved more than the rest of the body.
==Navigation==
Category:Greatswords
Category:Weapons
Category:Attunement-based Weapons
Category:Legendary Weapons
Category:Weapons with Unique Criticals
Category:Multi-Weapon Scaling
Category:The Hive