Mechs/SAM-RS2

==Description==
In 2775 as Aleksander Kerensky's forces were tightening the noose around the Amaris Empire, weapons development became increasingly frantic in hopes of finding a miracle weapon to turn the tides of the war. The most well known of these is the Matar, commonly referred to as Amaris' Folly, an attempt to create a BattleMech able to withstand an entire company.
Drop Cost Multiplier: 1.24
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Dreadnought: -20% Stability Damage Taken and +5% Damage Resist (Quirk)
40 	Distracting 	FEAR ME!: +25% Resolve Gain (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=180/180S=90 	A=45/90S=20 	A=180/180S=90
Arms/Head	HardPoints	[ 1E ] 	[ 1E ] 	[ 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo Gauss
2x Heat Sink Double
Large Pulse Laser	
Armored Cowl Mk2
FCS Energy Range
Sensor Sniper
Medium Pulse Laser	
Ammo Gauss
2x Heat Sink Double
Large Pulse Laser
Torso 	Health 	FA=155/230 RA=75/115S=115	FA=235/330 RA=80/165S=115	FA=155/230 RA=75/115S=115
Torso 	HardPoints	[ 1B 1E 1S ] 	[ 1E ] 	[ 1B 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Gauss
Heat Sink Double
Flamer
Gauss Rifle Blackwell	
Engine Core 220
Heat Sink Kit (D)
ER Large Laser	
Ammo Gauss
Heat Sink Double
Flamer
Gauss Rifle Blackwell
Legs 	Health 	A=230/230S=115 	 	A=230/230S=115
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Guardian ECM 	 	
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