Final Tower

Final Tower is the third stage in Ends of the Earth.
==Battleground==
*1 Director Kurosawah spawns as the boss after 2 seconds60f.
*4 Metal One Horns spawn after 33.33 seconds1,000f, delay 33.33 seconds1,000f.
*6 Metal Doges spawn after 6.67 seconds200f, delay 26.67 seconds800f.
*6 Metal Doges spawn after 7.67 seconds230f, delay 26.67 seconds800f.
*6 Metal Doges spawn after 8.67 seconds260f, delay 26.67 seconds800f.
*2 Sir Metal Seals spawn after 60 seconds1,800f, delay 53.33 seconds1,600f.
==Strategy==
A metal perma-stall + wave chip strategy could work, using something like Princess Kaguya, Talented Lollycat and/or Poseidon plus Manic Macho Legs or talented Dark Lazer. After a lot of time, Kurosawah should die and you just have to start using critters to delete the metals left.
Another strategy is to rush the stage, using Bombercat with Combos to permafreeze Kurosawah during an opening between his attacks, all while still spamming critters to take out the metals, then sending a rusher unit to finish him off before other threats show up. With him gone, your other units should be able to defeat the remaining enemies. 
===Strategy 1 (Cheese, requires good RNG)===
Battle: When the battle starts, upgrade your wallet once. Let the 3 Metal Doges chew at your base, then send out Catornado and hope for a crit. Right after the Metal Doges get Critted, send in Crazed Giraffe/Manic Lion. When Kurosawah starts his attack, send out Bombercat and A. Bahamut when he’s about to finish. Then, just spam everything and you should win if you’re lucky. Catornado must crit the the next doge wave before they knock back your Bombercat stack and must crit Metal One Horn twice in rapid succession so no time is lost when trying to rush the base. When hitting the base, Sir Metal Seal may spawn; if this happens, pray it doesn’t knock back Bahamut. If Bahamut is knocked back, restart. After a few tries, you should get lucky enough that the base is destroyed before Sir Metal Seal gets a chance to knock back Bahamut or even spawn at all.
===Strategy 2 (4 Crowns)===
Start off by stalling the first Metal Doges with Modern/Ramen. The main idea of this strategy is to slowly wear down Kurosawah with Slime Cat/Hermit while dealing with the metal enemies, If your Units end up walking into Kurosawah's range, the match isn't over yet. Just spawn everything again and unless you get unlucky with procs, you shouldn't lose. Use your Waterblast in emergencies. Also, don't send out Slime if Sir Metal Seal is out, because he'll most likely just die without attacking due to him being outranged.
==Trivia==
*Prior to Version 7.2, this stage spawned 8 Metal One Horns instead of 4.
==References==
*https://battlecats-db.com/stage/s00046-03.html
Category:Sub-chapter 47 Stages
Category:Stories of Legend Stages