Encounters (CB)

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There are three cases for encounters: reality, Temporal Prime in a timestream, and Temporal Prime in a void. Reality is simple, since the chance of encountering a temporal creature is so close to nil it does not matter. An exception to this rule is when a spell effect lures a Guardian or time dimensional into reality, but this effect is handled per the spell description.
On Temporal Prime within a timestream, roll 1d6 for every two hours of general traveling (no vortices or maelstroms) and every four hours of resting. On a 1, use Table 14 to determine whether the encounter is turbulence- or creature-based. If turbulence-based, pick from the appropriate choices or refer back to Table 11 (page 28) and proceed from there. If creature-based, pick from the appropriate choices or proceed to the table corresponding with the creature's frequency.
 Table 14: General Encounters
Roll 	﻿Encounter Type
1-8 	Common creature
9-13 	Turbulence
14-17	Uncommon creature
18-19	Rare creature
20 	Very rare creature
 Table 15: Common Encounters
Roll	﻿Temporal Creature
1-3 	Tempsynth
4 	Strands
 Table 16: Uncommon Encounters
Roll	﻿Temporal Creature
1 	Temporal dogs
2 	Vortex spiders
3 	Temporal mites
4 	Unknown
 Table 17: Rare Encounters
Roll	﻿Temporal Creature
1-2 	Tether beast
3-4 	Temporal stalker
5-6 	Temporal glider
 Table 18: Very Rare Encounters
Roll	﻿Temporal Creature
1-2 	Time dimensional
3-4 	Guardian
﻿Traveling within a void on Temporal Prime is a different case, since several creatures and several effects of turbulence do not exist there. Roll 1d6 every four hours of travel or eight hours at rest. On a roll of a 1, roll 1D20 and consult Table 19. If the roll is a 20 and turbulence is discovered, it is automatically generated from a spell effect from a nearby source such as another chronomancer, a creature in temporal stasis, or one of the random effects of the void.
 Table 19: Encounters in the Void
Roll 	Encounter
1-5 	Strands
6-10 	Temporal glider
11-13	Unknown
14 	Temporal dog
15 	Vortex spider
16 	Temporal mites
17 	Temporal stalker
18 	Guardian
19 	Time dimensional
20 	Turbulence
Dungeon Masters may pick and choose from these tables as they wish and are encouraged to set up their own tables as the situation warrants.
Category:Chronomancer Book