Reconstruction

==Overview==
Reconstruction is an ability of the Biotechnician class.
:"Utilize logos to siphon health from enemies in a radius while also healing and buffing yourself and nearby squadmates. Each pump level offers different versions of the Reconstruction effect."
Reconstruction creates an AoE healing / effect wave around the user.
==Usage==
==Progression==
Level 	I 	II 	III 	IV 	V
Name 	Reconstruction I 	Reconstruction II 	Reconstruction III 	Reconstruction IV 	Reconstruction V
Power cost 	50 	60 	70 	80 	100
Healing 	Very High 	Very High 	 	Moderate 	Moderate
Damage 	Medium 	Medium 	 	Slight 	Medium
Radius 	15m 	15m 	15m 	15m 	15m
Duration 	instant 	Heal/Damage: instantBuff/Debuff: 15s 	60s 	15s 	15s
Spirit Buff/Debuff 	 	30% 	 	 	
Ally/Enemy Health Modification	 	 	30% 	 	
Ally/Enemy Adrenaline Boost 	 	 	 	 	Slight
Effect 	Heals health in an AoE, damages enemies small amount. 	Heals and damages in an AoE, slight spirit buff to allies and spirit debuff to enemies. 	Adds to the overall health pool of the targets, reduces the health pool of enemies. 	Heal over time and adds a DoT to enemies. 	Adds an adrenaline rush (adrenaline added to pool) with healing: damages enemies large amount and reduces adrenaline.
Description 	"Instantaneous healing of yourself and all nearby squadmates. Also damages enemies within the radius of effect."	"Instantaneous healing and Spirit attribute buff of yourself and all nearby squadmates. Also damages enemies and debuffs their Spirit within the radius of effect."	"Increases the maximum Health of you and nearby squadmates. Decreases the maximum Health of enemies in the radius of effect. Current Health is modified proportionally."	"Heal over time of yourself and nearby squadmates; damage over time to enemies within radius of effect."	"Heal over time plus Adrenaline gain for yourself and nearby squadmates; damage over time plus Adrenaline drain for enemies within radius of effect."