Castle Grey

Castle Grey is a fortress located adjacent to Greyton. It is owned and ruled by Mortimer Grey. Tabitha Wolfsbane served as the chief architect and foreman. It serves as the home base for The Order of the Scythe
== Overview of Castle Grey ==
=== B2 ===
This area is where the soldiers send a lot of their free time. The stairwells only lead up. Each square is 5ft
# This area is reserved for combat practice. There are racks of wooden weapons on the wall, and plenty of dummies to set up. This area isn't walled, people in area 2 often sit there and watch, or bet on practice matches
# This area is a common area for the soldiers. There are plenty of low tables, chairs and cushions. Soldiers here often watch matches that take place in 1, or harrass any prisoners in 3. They also eat here. Because of the nature of the soldiers shift-work, this area is essentially always occupied
# This is a prison cell that can hold up to 12 people. Soldiers who are feeling grumpy often torment the prisoners as a pass-time. Torture is frowned upon, harassment is not. Because 2 is always occupied, there is rarely a need for a guard.
# These are the kitchens that produce a basic fare for the soldiers. They run 24 hours a day.
=== B1 ===
This floor is the sleeping area for Mortimers military. Each square is 5ft. The stairwells lead up and down
# These rooms are basic rooms, separate sleeping quarters for up to 4 senior officers in total
# This large area is a barracks. It is lined with hundreds of bunks. Up to 250 soldiers can sleep here.
# These rooms are all armouries. Each squad has their own armoury, and the interiors of each armoury are lined with proof of their past victories. There is enough space here to store arms and armour for 250 soldiers
=== F1 ===
This area is the ground floor of Castle Grey. The stairwells at the top of the map lead both up and down. All squares are 5ft
#The doors to this area are instantly familiar to members of the Great Downwards Engineering Company, since they were taken from the Orcus Temple once led by Zehn. The horrific doors open up to its polar opposite - a large chapel, decadently decorated with a high 20ft roof. On the opposite wall from the door is a 40ft by 20ft stained glass window.If entered at dawn, the rising sun passes through the transparent sections of the two curtain walls (described on the overview map), through a transparent section of the keep wall, and through the center sun figure in the stained glass. Pretend it wasn't done in paint by a retard. The left figure is Tabs, right is Mort. The center icon is the holy symbol of Balthazar, Mortimers patron. The chapel can hold about 360 people.
# This area is one of two libraries in Castle Grey. Books on this level are mostly of a religious and planar nature. Two stair cases lead up to the level above, where the second library is. A few study tables and a couple of plush chairs are scattered around. This is a long dining hall, dominated by the table that runs the length of the room. A quick count suggests that perhaps 75 people could be seated here. It is well decorated, and might even be called “somewhat classy”
=== F2 ===
Again, the stairwells at the top of this floor lead both up and down. All squares are 5ft
# This area is the space taken up by the high ceiling of the chapel. It isn't accessible from this level.
# This is the second level of the library. It is concerned mostly with matters of engineering and warfare. Again, there is the odd study desk and plush reading chair. The stairs in this room lead down to the library on floor 1.
# This is the kitchen. It is well stocked and has all the necessary tools to make food that someone who is happy to live off jerky won't appreciate. This is the kitchen that produces food for visiting dignitaries, Tabs and Mort
# This is a general use supply room. Its usually filled with jerky of varying types
=== F3 ===
This level is mostly residential. The stairwells lead both up and down. All squares are 5ft
# This is the servants quarters. Each room houses 15 servants, for a total of 30 for this level.
# These are basic rooms. Each one holds either two or three people. They are good for commoners with ideas above their station, or for fancy people you don't much fancy. 24 people can be housed in these rooms
# These rooms are a bit nicer. They don't smell, are relatively clean, and the bed uses something softer than straw. Used for dignitaries. Each room houses 2-3 people, for a total of 24 for this floor.
# This room houses a bath. Its mostly there for people who like to smell nice, which is relatively few people
=== F4 ===
This floor is Morts floor. The stairwells at the top only lead down, and the stairwell in the middle only leads up.
# This is Mortimers soldiering room. It has a large table with maps and figurines and various books that he thinks will help. They don't.
# This is Tabs' engineering room. It has a large table, and various bits of equipment like rulers and pencils and the like
#This is what passes for the vault. It is manned by a clerk who keeps a record on what is stored in there, and who also handles Castle Greys finances if necessary. The room is reinforced and locked
# This is Mortimers bedroom suite. It has a walk in wardrobe full of clothes that he mostly ignores, plush chairs around a table, nice counter tops and dressers and all that. You think Mort likes the idea of fancy, but doesn't really know what to do with it.
# This is a room that houses a bath.
# This is Tabithas room. It is as well furnished as Morts room, but unlike Mort, she knows how to enjoy it. She likes to have fresh flowers delivered daily, if only so she can watch them die
# This is an auditorium. It has a number of benches with desks, all facing a podium. If Mort feels like giving orders or anything like that, this is where he does it. This room can seat 30 people
# These two rooms are fancy armories. They hold weapons and armour for 50 soldiers, and it has a bias towards ranged. If the level above needs defending, this is where the supplies come from. On the wall are various trophies, paintings and banners from past wars.
# This large area is sort of whatever Mort needs it to be. There are chairs here and there, cushions all over the place and the occasional dagger sticking out of the wall. Its a rumpus room, and Mort likes to rump.
=== F5 ===
This is on the roof of Castle Grey. Each square is 5 ft. The outer edge is ringed with crenelations. The stairwell only leads down. This area is smaller than the other floors. Off the left and right edges is a sloped roof that extends for 25ft each way. Off the top and bottom edges is a sheer drop to the ground
# This is a quiet courtyard, surrounded by a shoulder high wall. Soil has been brought up, and flowers and some shrubbery has been planted. There is a bench or two, but otherwise not much else. It's somewhere quiet for contemplation
# The ring around the courtyard is patrolled by soldiers, and is kept well stocked with arrows, and all the other bits and pieces you need to defend a keep
# This is a 20ft tall statue of Mortimer. It holds a scythe loosely in one hand, and holds a shield with Balthasars holy symbol on it. This statue is actually a huge-sized stone golem. It defends the roof from any invaders, and in a pinch it can jump from the roof and defend the front entrance to the keep. (The statue is factored into the cost of the castle, but not the golem)
=== Surrounds ===
North is to the left. Each square is 10ft.
# This is the keep of Castle Grey. It is a well made 40 ft structure constructed out of local stone. The non-shaded part of the roof has crenelations along its edge, the shaded part is a sloped roof. Dominating the top edge of the structure, right above the door way is a 20ft statue of Mort, He is holding a scythe loosely in one hand, and with his other hand he is holding a shield with the symbol of Balthasar on it above his head
# The outer 7 towers are 40ft tall, the inner 4 are 50ft tall. Each has soldiers guarding at the top. Towers are accessible via a door from the ground level, with a staircase leading to the top. There are also doors leading to the tops of the walls
#The gatehouse has a portcullis at each end, with the barbican directly above. Intruders are trapped between the portcullises and killed from above. Soldiers occupy the barbican, which is accessible from the walls on both sides. The barbican houses the winches for the portcullises as well as the winch for the drawbridge
# The outer curtain wall is 20ft tall. Soldiers can walk on top of these walls, behind the crenelation which extends a further 6 ft up. The wall is constructed of reinforced masonry on the outer side, with regular masonry on the inner side. It has a core of packed earth. The wall is accessible from either ladders placed along the wall, or from the towers. A 40ft stretch of the wall along the center of the eastern edge (top edge) is transparent. It is still visible and unchanged in all other regards, except that you can see through it
# The inner curtain wall is identical to the outer wall, except that it is 30ft tall. This includes the transparent stretch, which is in the same spot.
# This building is a well stocked and maintained smithy, large enough to house three full time smiths. They do any and all metal work needed, from shodding horses to maintenance of arms and armour. The building is constructed out of masonry
# This building is part butchery, part kitchen, part smoke house. Most of the year it is unused, except when Mortimer comes back with a kill. It is constructed out of masonry
# These two buildings are stables. They can house 66 horses in a basic fashion, with straw floors and one groom per 6 horses. The horses used by the cavalry, as well as any work horses are stabled here. At the end closest to the keep is a well maintained section with an additional groom, able to stable a further 6 horses, and is used by Mortimer, Tabitha and any visiting dignitaries. All of the stables are mostly constructed from masonry.
# This building houses 36 servants in a basic fashion. It is constructed out of wood.
# This is a muster yard. Some care has been taken to put down some gravel along well used paths to avoid mud, and there is the odd bench, small plant and flower patches.
# Outside Castle Grey is a moat, 30ft wide and 30ft deep that travels all the way around the castle. It is crossed by a drawbridge that is at the lower location 3.
Category:Castle GreyCategory:Greyton