The Burgle Cats/Burgle Abilities

All Cats have an innate Evade skill:
Icon	Name 	Description 	Skill Specs 	SP Cost
 	Evade	Escape the manor with the selected Cat, recovers 10% Willpower. Will not count towards Cats imprisoned.	Evade speed decreases with Slow debuff	0
Besides Evade, most Burgle Cats have a secondary unique ability in battle. All these abilities require SP to use, which can be gained from exploring the Manor. Cats of higher rarities will have more effective abilities.
Below is the list of abilities found in The Burgle Cats. Specs increase base on rarity of the burgle Cat. SP cost decreases linearly base on number of the Cat's duplicates and type of ability (MAX: 10 duplicates).
Icon	Name 	Description 	Skill Specs	SP Cost
 	Alarm Clock 	Set to sound a false alarm in X adjacent rooms after a short delay
:Further Notice: The clock will direct all Doges in its alarm range into the room the clock is placed, due to Doge's behavior, any noise that causes during its trip to the false alarm room will not change its destination.	
NN: 1 room
RR: 2 rooms
SR: 3 rooms
UR: 7 rooms	33
(22)
 	Resilient 	Willpower damage will be reduced by X% 	
NN: 5%
RR: 10%
SR: 15%
UR: 20%	79
(51)
 	Artful Dodger 	X% chance to avoid Willpower damage from Traps for Y seconds
:Further notice: This skill only avoid will damage, traps still cause noise and inflict debuffs.	
NN: 100%/3s
RR: 100%/5s
SR: 100%/7s
UR: 100%/9s	82
(53)
 	Endless Appetite 	X random rooms on the Mini-Map will be checked for a Factory.
:Explanation: This skill will always show Factory rooms when searching, once all 9 are found, further usage of this skill will have no effect. It will also let the player know if there is any trap in the Factory rooms.	
NN: 2 rooms
RR: 3 rooms
SR: 4 rooms
UR: 5 rooms	46
(30)
 	Sharp-Eyed 	Get a X% chance to detect a Fake Vault 	NN: 35%
RR: 45%
SR: 55%
UR: 70%	53
(34)
 	Clairvoyant 	For X seconds, reveals the relative direction of a nearly Vault 	
NN: 3s
RR: 5s
SR: 7s
UR: 9s	56
(36)
 	Disguise Kit 	Disguise yourself as a Doge for X seconds, become invulnerable
:Further Notice: Stepping into any damaging trap will cancel the disguise.	
NN: 5s
RR: 6s
SR: 7s
UR: 8s	84
(55)
 	Agile 	Vertical movement will improve by X% 	
NN: 5%
RR: 10%
SR: 15%
UR: 20%	50
(32)
 	Voyeur 	Peek into a nearby room. Range increases with higher Rarity. 	 	46
(30)
 	Barefeet 	X% chance that moving up/down will create no Noise. 	
NN: 60%
RR: 70%
SR: 80%
UR: 90%	62
(40)
 	Cure-All 	Recovers X% of Willpower and Y% chance to cure debuffs. 	
NN: 2%/70%
RR: 3%/80%
SR: 4%/90%
UR: 5%/100%	64
(42)
 	Open Sesame 	X% chance to open a closed shutter you touch. 	
NN: 40%
RR: 60%
SR: 80%
UR: 100%	74
(48)
 	Speedy 	Horizontal movement will improve by X%. 	
NN: 5%
RR: 10%
SR: 15%
UR: 20%	50
(32)
 	Trap Sense (All) 	A X% chance to reveal Traps in all rooms surrounding yours. 	
NN: 40%
RR: 60%
SR: 80%
UR: 100%	45
(29)
 	Trap Sense (Vertical) 	A X% chance to reveal Trap rooms above or below you. 	
NN: 40%
RR: 60%
SR: 80%
UR: 100%	46
(30)
 	Trap Sense (Horizontal)	A X% chance to reveal Trap rooms on your current floor. 	
NN: 40%
RR: 60%
SR: 80%
UR: 100%	49
(32)
 	Mesmerizing 	Puts Doges to sleep. Effect area up with higher Rarity
:Explanation: Puts Doges into a deep sleep, requiring two incidents of noise to wake them up. Only sleeping Doges are affected when casting this skill.	 	64
(42)
 	Bionic Ears 	Shows Guard Doge movement on the Mini-Map for X seconds 	
NN: 1s
RR: 5s
SR: 10s
UR: 30s	41
(26)
 	Doge Sense 	Doge Patrols in X nearby rooms will be displayed on the Mini-Map.	
NN: 1 room
RR: 2 rooms
SR: 3 rooms
UR: 4 rooms	49
(32)
 	Status Block 	Negative status effects will be blocked X% of the time. 	UR: 100% 	62
(40)
 	Invisibility 	Turn invisible and gain immunity for X seconds.
:Explanation: During the skill duration, the Cat is immune to Guard Doges and traps.	UR: 3s 	96
(63)
 	Trap Radar 	Detect Doges and Traps in vertical and horizontal rooms. 	 	70
(44)
Category:The Burgle Cats