2020 Spring Showcase/Presentations/TheFazDude

Hello and welcome to my Spring Showcase 2020 presentation! I'm Faz, your host for this showcase of just what I've been getting up to lately.
Over the next four days, I'll be presenting information about my two already announced projects, Super Smash Bros. Unbounded and Mario Kart Victory Lap. The final day of the presentation will present a brand-new project that's never been seen before!
You may find this music appropiate for browsing the showcase. Please enjoy!
==Day 1 (3/19/20): Super Smash Bros. Unbounded - Day 1==
There’s been quite a bit of information regarding Smash Unbounded I meant to address in previous Directs, but never got around to. For that, I humbly apologize. Seeing as this is likely the last time I’ll talk about Smash Unbounded in-depth before release, I’m going to right my wrongs and dive into most of the things I’ve been keeping under wraps.
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With the mere size of the roster, it would be very difficult to create a story mode for Smash Unbounded which includes them all. However, we’ve got just the substitute!
Smash Dungeons gives the Smash formula a roguelike twist. Instead of battling opponents on a traditional stage, you’ll travel through various rooms in a dungeon, taking on enemies and seeking collectables such as gold and trophies. Of course, whatever you find in the catacombs is yours to keep. Heck, there may even be some treasures you can only find in Smash Dungeons!
However, standard dungeons aren’t the only thing you’ll find as you travel through this mode. Be on the lookout for…
*Shops! Many shopkeepers from throughout Nintendo’s history will set up shop in the dungeon, offering specific items and services… if you can pay, that is!
*New challengers! As you make your way through the dungeons, you may run into an unlockable character. If you defeat them, you’ll unlock them!
*Bosses! At certain points during a playthrough, you’ll run into one of the game’s many bosses. Defeating them yields big rewards, but if you lose, it’s game over!
While it’s not quite an epic tale on the scale of the Subspace Emissary, Smash Dungeons is sure to provide hours of content as you explore everything it has to offer. Happy hunting!
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Next, the Workshop is an area in the main menu alllowing players to create their own content for the game. While it is true that Smash allowed for lots of player-generated content, the Workshop allows for more of it than ever before! Here's what the Workshop holds:
*Mii Fighters: Managing Mii Fighters has been moved to the Workshop. These unique fighters are better than ever in Unbounded, but that's a story for another day.
*Stage Builder: The Stage Builder returns! Taking inspiration from Super Mario Maker 2's Build Mode, stage creation has never been easier! Also, more elements and hazards from various Nintendo franchises can be put into your stages.
*Trial Builder: This feature allows you to create your own Trophy Trial battles and Classic Mode routes! Choose the opponents, stage, music, conditions, and much more to create unique situations and challenges for those who take on your gauntlet!
*Costume Builder: You can create up to twelve alternate costumes for each fighter (except Mii Fighters). Not only can every outfit be used and recolored, but visual effects of some of their attacks can even be altered to your will!
The suffix of this game's name comes from what the Workshop allows; With all the player-generated content avaliable, the game's replay value is basically unbounded!
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Finally, without any further ado, here it is. The final member of the Great Twelve. The last base game newcomer to be revealed pre-launch. Are you ready?
...Please take a look.
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The trailer opens on Nintendo’s real-life headquarters on a beautiful sunny day. As the camera cuts to show the interior of the building, Mario (as a costumed character) is seen making his way through the office, greeting various Nintendo employees. He eventually approaches the window, poking his head out of it to admire the nice weather. However, something catches his attention; A large truck packed is pulling into the Nintendo parking lot, with its cargo obscured by a tarp.
As Mario looks at this unexpected guest, the truck’s driver door opens as a man dressed in an orange animal costume steps out. Taking a few steps towards Nintendo HQ, he pulls out a megaphone and begins to talk into it: “Hey, plumber boy, mustache man, your worst nightmare has returned! Now don’t freak out, don’t freak out. I’m willing to make a deal with you here. I’ve heard about your little ‘Super Smash Bros.’ tournament, and I want in. Don’t worry, though. I’ve got it all planned out. Check it out!”
The orange-clad figure pulls off the tarp, revealing a TV displaying the infamous Smash invitation. As the camera focuses on it, an orange blur spins past it, pulling the envelope out of view. As the camera pans towards the newcomer, he holds the envelope triumphantly while giving the camera a cocky grin, as it’s revealed that...
CRASH N-TERS THE BATTLE!
Joining the battle as Fighter #5 from the Newcomer’s Poll, Crash Bandicoot is the final member of the Great Twelve!
Having seen a resurgence with the remasters of his classic games, Crash’s time in the spotlight only grows with his inclusion in Unbounded. Packing signature moves such as the Cyclone Spin and the TNT Crate, the wacky world of Crash Bandicoot comes to life in the manic marsupial’s moveset.
That’s not all, though! As you may know, Crash has a different design in Japan than the rest of the world. As such, both designs of Crash will be playable, just like how R.O.B. handles his NES and Famicom colors.
If you thought having Mario, Sonic, Mega Man, and Pac-Man in the same game was N-Sane, just you wait until the party gets crashed by yet another high-profile gaming all-star!
==Day 2 (3/20/20): Mario Kart Victory Lap==
Currently, Mario Kart: Victory Lap is still relatively early in development. The groundwork is there, but there’s a lot of work ahead of me before its release. I did want to talk about the previously mentioned Story Mode, though, as that’s been a main priority of development.
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Here’s the scenario: A new Mario Kart tournament has rolled into town, and Bowser has been eliminated from it rather quickly. However, the Koopa King was never known for being a graceful loser, so he seizes the grand prize, the Everlasting Engine, before making off with his Koopa Troop. With Bowser at large and the tournament’s reward stolen, Mario and company set out to reclaim their prize!
Gameplay-wise, Story Mode can best be described as a cross between Mario Kart DS’ Mission mode and the Adventure Mode of Crash Team Racing. Bowser’s forces have set up racing challenges throughout eight regions, ranging from simple tests of skill to short races. While completing each and every one isn’t required to beat Story Mode, doing so may unlock some goodies, such as new kart parts or racers!
Of course, you won’t be able to jump from region to region all willy-nilly. Each region is inhabited by a Koopaling and a boss. The Koopalings (and Bowser Junior) will challenge you to a full-fledged race, while bosses turn the Mario Kart formula on its head in unique and exciting battles. Of course, it all builds up to a race against Bowser himself, but he may just have a trick up his sleeve this time…
All in all, Story Mode is no slouch. You’ve got to put your pedal to the metal if you want to stop Bowser’s schemes, and even more so if you want to find all of its hidden secrets!
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20 retro tracks are available to race on. Let’s take a quick look at just a few of some familiar racetracks coming to the game!
*Riverside Park from Mario Kart Super Circuit makes its Retro Track debut! Set over a series of rivers, racers will travel via bridge around the track. Be careful not to fall off!
*Peach Gardens from Mario Kart DS returns for the first time in 13 years! While the the scenery of the princess’ courtyard is definitely a sight to behold, don’t let it distract you from the Chain Chomp roaming the garden maze.
*Shy Guy Bazaar from Mario Kart 7 takes you through a town inspired by the Arabian cities of old. Here’s a tip: Some jars spread throughout the bazaar may hold items!
*Toad’s Factory from Mario Kart Wii answers the seldom-asked question: How are Item Boxes made? You’ll find out the answer here - Provided you can make your way through conveyor belts, hydraulic presses, and the greatest danger of all… mud!
*Finally, Waluigi Pinball from Mario Kart DS is a beloved track, and it’s finally returning in its full glory! Unlike Mario Kart Tour’s rendition of the track, this remake is absolutely radiating life and energy; Just like Waluigi himself!
Though these courses may be old, they’re a sample of just how much the Mario Kart series has evolved over the years. Look forward to seeing more of them as the game’s release approaches!
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Finally, let’s see a few new costumes that our racers can wear on the track:
*Luigi’s definitely a fashionable plumber: Not only can he wear his Fire and Kitsune outfits, he can also don his tuxedo from Super Mario 64 DS and New Super Mario Bros' minigames!
*Peach has no shortage of dresses to wear. Whether it’s her wedding gown from Super Mario Odyssey or her vacation outfits, if it’s a sweet style, Peach has got it!
*Toad’s no stranger when it comes to new outfits. Not only can he don lots of different colors, he can also slip on the attire of the adventurous Captain Toad!
*Waluigi can wear his tennis outfit from Mario Tennis Aces. Why would he wear tennis garb to a race? He’s Waluigi, that’s why.
With that, that concludes the Mario Kart: Victory Lap section of the presentation. While it’s still a long while to go, get ready to start your engines this fall!
==Day 3 (3/21/20): Super Smash Bros. Unbounded - Day 2==
The Roster Is Growing!
In previous Directs I’ve presented, I talked about how many characters will be playable in Smash Unbounded. I think the number I presented most recently was around 110. Well, my friends, that has changed.
Now, I’m expecting at least 144 playable characters in the game. This is obviously a pretty big number. Hopefully, I’ll be able to make it work. With that said, I’m sticking to my guns with adding new characters should any of Unbounded’s newcomers be revealed to be DLC for Smash Ultimate. I’ve already done it with Byleth, can’t back out now.
In addition, I’ve also been taking an extra careful look at each fighter’s moveset. Some of them really have aged, haven’t they? Many veterans will be receiving updated moves; way more than I had previously anticipated. Hopefully, you’ll enjoy the new tricks your favorite characters are bringing into battle!
Mii Fighter Reworks
A lot of changes have been made to the Mii Fighters in Smash Unbounded. Here’s a list of what exactly has been changed.
*More special moves! Alongside the existing class-linked specials, a pool of special attacks inspired by other fighters will be available for all classes to use! In addition, more class-linked specials will be added.
*More attribute customization! You can control the speed, size, mobility, and much more about your Mii Fighter! Design the Mii that’s just right for your playstyle!
*More personality customization! Whether it’s their voice, taunts, victory animations, or design, Miis can truly express themselves with the tweaks made to their creation!
All in all, I felt that Smash’s current system of Mii Fighters could be greatly improved on. With the system I’m imposing with Smash Unbounded’s Mii Fighters, I hope that I have successfully done so!
The Release Date
And now, without any further ado, here’s what you’ve all been waiting for; The release date of Super Smash Bros. Unbounded.
March 22nd, 2020
That’s right, tomorrow marks the day when the Smash Unbounded page will go live. It’s been quite a wild ride leading up to this point, and I truly appreciate the support I’ve received for this project during its development.
When I started work on Smash Unbounded back in December 2018, it was a very different game. While I could have easily put what I came up with back then on Fantendo, I didn’t feel that would hold up to people’s standards. As such, I spent months upon months refining the game; Cutting what needed to be cut, balancing the roster, and truly creating what I could call my dream Smash game.
Hopefully, it’ll have been worth the wait.
Smash Unbounded AMA
I did have one last announcement to make before I sign off for the day.
Starting today and going until the 28th, I’ll be hosting a Smash Unbounded AMA in the Fantendo forums. Since the game is just a day away from launch, I’ll be a bit more lenient with what I reveal in the AMA, so please don’t hesitate to ask questions!
The forum thread can be found here .
==Day 4 (3/22/20): ???==
The trailer opens on a sunny day in the Mushroom Kingdom, with Mario running about and enjoying the beautiful weather. As Mario enjoys himself, narration can be heard.
“Being a hero is a major undertaking. You must be quick on your feet, diligent, and ready to defend what you care about from whatever your world may throw at you.”
As Mario runs into the horizon, the narrative concludes with a question.
“Of course, there’s always that one question… What if your greatest threat came from out of your world?”
The Mushroom Kingdom’s landscape begins to “glitch” out, replacing some of its terrain with checkerboarded earth, large palm trees, and even a single loop-de-loop. Before long, however, the scene cuts out as words fade into view.
“Project Cross is now in development."
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That concludes this Spring Showcase. Thank you for reading! Hopefully, you've enjoyed what's been shown here and look forward to these titles hitting Fantendo in the near future. Until we meet again, this is Faz, signing off!
Category:Fantendo 2020 Spring Showcase
Category:Showcases