History of Citad

The history of the human civilization of Citad is the tale of the Unifiers bloodline, which spanned several centuries to the modern day. 
=The Unifier Wars=
Main Article: Unifier Wars
The history of Citad begins with the reign of Aeris C'tad, the Unifier, an ambitious warlord who managed to rally the entirety of the tribes of the modern day lands of Citad under his banner. Most famous for the Unifier Wars, the Troll war and establishing the line of the Unifier. The unifier wars are a series of conflicts that ended with the Unifier gaining the allegiance of the brook gnomes, minotaurs and orcs.
== Gnome wars==
Main Article: Unifier Gnome Wars
The Gnome wars were the first major conflict the Unifier took part in. The conflict was already underway during the reign of his elder brother.
During a raid against Gnomes, his cousin was killed, which solidified his claim to kingship away from his elderly uncle.
Records state that he undertook the crusade for the affection he had for his brother, applying the skills he had gained as a soldier.
His first decisive victory was against the Gnomes of Cherrybrook where he beheaded chief Wikkle with a mace. He then had the remaining gnomes rounded up before him, amongst them, twelve attempted to assassinate him while he gave his victory speech. Curiously, these twelve were recruited into his army, the rest were executed.
This event gave rise to the Unifiers reputation as a rage inducing orator and a recruiter of the strong.
Following this victory, he conquered the neighbouring Maplebrook and Oakbrook villages. The entirety of Oakbrook’s warriors was recruited outright when the chief, presumably having heard of the events of Cherrybrook, challenged the Unifier to a fistfight, and despite having the winning edge halfway through the battle, he conceded the unifier the victory and his troops.
==Minotaur Migration==
After the gnomes were conquered and their forges producing war supplies for the unifier, the Unifier sought to claim the western plains that bordered with the Border Princes territory. The Orc villages and strongholds were currently in the middle of Minotaur migrations, which afforded them great protection against the Unifier, who wished to use the villages as forward positions for future conquests.
But the Unifiers thirst for conquest could not be quenched, he had the gnomes burn and salt the grass. The villages, seeing their livelihood burn before their eyes surrendered to the Unifier and reluctantly joined his cause.
The Minotaurs, under the leadership of Chief Wooltusk were quickly broken by the Unifiers assaults on their ruins. Ultimately Wooltusk challenged the Unifier for dominance over their respective armies.
The Unifier was defeated by the mighty chief, who kept him as a general, but the vengeful Unifier plotted ceaselessly against the warlord.
The Unifier played the long game with Wooltusk, by sabotaging his attempts at peace with the Soldrieg and Frai tribes. Two notable events took place, a spice trade hub was to be built to solidify their relations, and a trade port constructed. The Unifier managed to have one of his servants become the manager of the project. And he ordered the shipyard burned while Wooltusk was inside. The Unifier then took control of his tribe, minotaurs, the Soldrieg and Frai tribes, turning them into a war machine.
== Orc Tribes==
The orc tribes and warbands of the eastern mountain range pledged themselves outright to the Unifier when they saw his previous successes, and also petitioned to have the trolls unified.
==Troll War==
Main Article: Troll Wars
The cunning and intelligent trolls were the greatest threat to the Unifiers kingdom should they unite as they were much larger in number than the other races present in Citad. The trolls being a very fragmented people were difficult to unify as each tribe had different objectives. Some joined the Unifier willingly, some prefered extermination rather than joining. 
One notable tribe of trolls, the Carpen Trolls, built the foundations of the now capital city of Citadin, and gifted the city to the Unifier on two conditions. The first was that they would be spared entirely and that their city would never be spoiled by orc presence. The Unifier, who had lost much of his forces and was tired, accepted. The Carpen trolls would become the toll guard to the Unifiers kingdom. 
=== The Echo Trolls ===
The only troll tribe that would never join the Unifier were the Echo Trolls, who despite having said they would join the Unifiers cause, simply never heeded his calls for aid. Following his marriage to Queen Enusat, the Unifier had to personally come to the echo trolls to demand their support, they seemingly accepted but were never seen helping the Unifier in any way.
The Echo Trolls somehow always managed to escape fealty from the Unifier. The troll wizard Tasenukhan did this by using memory charms to give the Unifier and his forces the memory that they had helped him.
However, when Queen Enusat came as part of the Unifiers retinue, she saw through the illusion thanks to her powers. When the Unifier learned of it, he waged a terrible war against their tribes. However the Queen saw the potential use of the troll magic, and used it to the advantage of her lineage.
===The Barrier===
The Echo Trolls were then spared if they agreed to stay hidden from view of all, this was achieved by a magical barrier. Created by Queen Enusat, the barrier kept the trolls hidden from non magical beings and prevented their escape. The barrier was maintained so that only those of the Unifiers royal line could always locate them.
=Rule of Queen Aristan=
Queen Aristan’s rule is generally considered a rather peaceful time by historians, as no particular event besides the assassination attempt happened. She also had many beautiful castles built in the tri-country area. 
==Royal City of Citad==
Some time later, after the birth of future King Beles, a troll architect bearing the seal of the Unifier sought an audience with the queen. He announced that the city he had promised her father was complete. Aristan immediately traveled to see the wondrous city, leaving her husband and son to rule in her stead.
Upon seeing the city, the Queen was apparently overwhelmed with emotion and vowed to never build another castle, as none could rival the beauty of the city she named Unifiers Grace in honor of her father. As a sign of gratitude she freed the Carpen trolls, who were never seen near the city again.
Queen Aristan then made the city the royal capital, its strategic positioning in the middle of the kingdom (at the time) made it much better than the previous state capital of Coraren. Queen Aristan eventually buried her husband and lived to be very old, some suspecting that her power was her longevity. This would turn out to be exact, and in a very dark way.
=Rule of King Beles=
Reigned for 25 years
In the first year of his reign king Beles earned a reputation for being a benevolent, yet severely unlucky king, as during his reign many unfortunate events took place. a severe famine took place in the north of his country due to a drought, a water dispute with Piras became a war, and the northern orc communities of his kingdom were under siege from barbarian camps.
Worse still, his daughter was kidnapped while he was on his way to quell the different disputes and battles. Upon hearing this he left the battlefield to his commanders, leading to a drop of morale in his troops and the loss of northern territories. The orcs, feeling abandoned vowed revenge and began a crusade against the kingdom of Citad.
==The famine==
In the second year of King Beles’s reign, a record drought caused severe shortages of grain in the northern territories of Citad. Unwilling to purchase grain from outside the kingdom, the King sent out expeditionary forces to find arable lands to “bring back its bounty in fruits”. This naturally fails, and when cities threaten to secede from the kingdom he caves and buys vast quantities of grain from Piras, the Freelands and Knil.
==The water dispute==
When Piras learns that Beles has bought grain from the Freelands, its historic enemy, the Underlord creates an embargo and cuts off the rivers that supply Citad.
Beles himself came to the Underlord to demand explanations. The Underlord, who was not of kindly disposition, attempted to capture and ransom the king who foolishly came to his stronghold. However in a brazen show of tactical acumen, Knil forces disguised as Beles’s guard invaded the castle and Beles escaped. Meanwhile the Minotaur guard and Gnome conscripts took to freeing the water sources in the Piras mountains. The conflict eventually elevated into the northern siege.
==The northern siege==
The northern siege, or the invasion of Citad was a battle between the kingdoms of Piras, Knil, Citad and the Freelands.
Following the standstill of the land forces of the four nations, Piras being near impregnable at this point in history. The country of Piras was slowly breaking under the siege, until their allies, mercenary troops from the micro nations of the east, charged and paralyzed any reinforcements from Knil and the Freelands.
Despite these efforts, Citad was in a good strategic position, with Beles’s army capturing many key areas in Piras, this was however stopped when King Beles’s four year old daughter Anagalshu was kidnapped.
==Princess Anagalshu’s kidnapping by the Thief King==
When the news reached King Beles, he immediately sought to find out who was responsible for his daughters capture. He abandoned the front (which his orc forces would resent bitterly), and returned to his castle of Unifiers Grace. At his arrival he had his entire personnel flogged for their incompetence. He then retreated from the war, signing a peace treaty with the Underlord, which Knil and the Freelands did not, and publicly condemned Citad.
King Beles, now allied with the Underlord, went on a quasi rampage, interrogating any Pirates they could find for clues to his daughter's whereabouts.
Eventually the King would entrust the rule of his kingdom (even during the Orc crusade), for the next fifteen years searching for his daughter.
His adventures would take him far and wide, even to Fluxus, but without hope. He would then return to his castle, making his peace by cruelly suppressing the now fully fledged orc crusade.
==Orc Crusade==
The crusade was originally formed by the Orc regiments that fought with king Beles as revenge for the water dispute and the later invasion of their communities by barbarians. The movement fed on the general discontent of many of the original tribes, and found their leader in the charismatic Fer Drogg, a veteran in the war against Piras.
Quickly the revolt turned into a revolution, the revolution turned into a crusade dedicated to destroying anything with the crest of Citad and the Traitor King Beles.
Two years into the crusade however, when the movement felt confident enough to take the capital city and place Drogg on the throne, the King returned, and as a way to expunge his sorrow over the loss of his daughter, he “almost gleefully” butchered the crusaders.
After a solid month of bloodshed, the king addressed a speech explaining his absence, which quelled some of the dissent. He also emptied the coffers and spent carelessly to turn public opinion in his favor. This is seen as a trait he shared with his mother, in order to gain public support they both craved. King Beles wrote to his mother often after she left for the tri country area, but she seldom answered.
==Late life==
As he reached old age, a twenty three year old Anagalshu was returned to the king accompanied by a Pirate nobleman, Arrol and a newborn babe, Gashan. The king was overwhelmed by her return, but did not take kindly to Arrol, who he interrogated mercilessly for information, but refused to believe his mother responsible. Arrol eventually died of his interrogation, and Beles married his daughter to Flean, a Border Prince, in exchange for a handsome dowry.
King Beles later spun a tale that it was Flean who had kidnapped his daughter and given her a child in order to preserve her dignity. The tale became the classic romantic tale, and Flean’s namesake, the Thief King.
Beles died with a daughter who detested him, and never fully recovered from his actions against Arrol.
=Queen Anagalshu=
Reigned for 10 years
==Early Life, kidnapping and the Thief King==
See King Beles and Queen Aristan
==Queen Anagulsha==
Anagulsha became queen at twenty six when her father died. She had three daughters, Gashan, the daughter of Arrol, and two daughters with Flean Thief King, Princess Kina the unweddable, and Princess Aristan the second.
Queen Anagulsha was not an efficient ruler, as she had known mostly the golden cage of her grandmother's prison. She however felt no ill towards her grandmother, due to the trauma and reconditioning she received during her imprisonment.
Her resemblance to Pirate nobility did not go unnoticed, and the Underlord once told her in private that she resembled an ancestor of his. She also had extensive knowledge of Pirate culture and life, her jailor Arrol being her only source of education besides Aristan. This was instrumental in solidifying her ties to Piras, which she often visited.
She often visited the battle zones of the war against piras, giving charity to widows and opening orphanages. The orc tribes accepted her rule and came to revere her as “Beles’s apology”.
==Death==
Already being of fragile build because of her embonpoint and hearty eating habits, Anagulsha died at 40 in childbirth of her fourth son. Her firstborn daughter queen Gashan took the reigns after her, under the guidance of her father, prince consort Flean.
=The Three Princesses=
=Queen Gashan=
Reigned for 53 years
The Daughter of Arrol and Anagulsha, Gashan became queen when she was 17 under the tutelage of her father Flean. Despite not truly being father and daughter, Flean wished for his natural born daughter to sit on the throne. Despite several attempts to dissuade Gashan from taking the throne, she resisted these attempts, but in the process the kingdom was plagued by contradictory orders from the crown.
The disarray in which the country found itself caused the borders to become porous, and an influx of refugees came to the capital. The influx caused a housing crisis in the city of Unifiers Grace, this means that often habitations are built haphazardly outside city walls, and easy pickings for raiders.
The perceived weakness of the kingdom led to barbarian incursions, who kidnapped people.
The chaos in Citad finally ended during a land dispute over an iron mine between Citad and Piras, during which Flean was killed.
The death of Flean is attributed to Queen Gashan, her adoptive father's death served her projects as it came as a rallying cry and justified the violent expeditions that followed the retaking of the iron mines. In reality it was the doing of the Man of Stone (See Aristan II and the Man of Stone).
Gashan later married Earl Nikan, a rich, but otherwise wholly unremarkable man whose spoiled attitude complemented Gashan’s general pettiness. Gashan bore Nikan a son, Demetrius.
==The Awful Tour==
Enthused by the success of the Iron Clash, Gashan went on a tour around her domain, to have her subjects pledge loyalty to her. This maneuver was used to great effect by her mother to gain popular support, however this was not the case with Gashan.
===Proga Scandal===
During one of her visits Gashan arrived to Proga, a city with an underground society of mutants who live in the city’s sewer system. Gashan caught sight of one of the “Unsightly” as she called them, and had them rounded up and humiliated in the city square for her own amusement just before leaving the city. The city was mysteriously set on fire a few short days later, the mutants who were captured were blamed and executed on the same square where they suffered the humiliation. This caused the city to be abandoned, and mutants to be welcomed secretly in other cities of Citad.
===The moving villages===
Gashan eventually returned to visiting her domain, one day she visited the moving villages, great beasts that look like houses and are used by the humans of citad as dwellings. These creatures are raised from birth to meet specific needs (such as a bank, a well, a clocktower, a library, a police station for example).
These villages are protected by gas emitting grass ogres who protect them from an invasive species of cyclopean two headed werewolves, who, if left unhindered by the gas emitted by the ogre eat the beasts and villagers. Gashan, true to character, fought and killed the bound and tied troll, and the village was attacked by the cyclopean two headed werewolves.
The villages then took to a strange ceremony. They started piling their tax gold in the village center and dancing around it, eventually a cyclopean two headed werewolf came and stole it.
A wanderer came to defeat the beast, but instead of returning the gold, sealed himself in his hoard, the Crag of Bill. To enter the hoard his sword had to be used to open the Crag, where Bill awaited his destiny.
The adventurers who killed Bill returned to the village with a cursed soup which made the villagers skin turn to stone and grow boils that breathed fire, adding to Citads already large mutant population.
===The Fatal wedding===
The mutants had their revenge on Gashan when one of them threw a torch at the queen, severely burning her face and causing her to lose most of her hair.
Calch Behem a local nobleman, known for his drug addictions and role in the local drug trade was accused, and fled.
Even his wife believed him guilty, as her “fruit bowl told her”. When the nobleman's son was captured, the nobleman surrendered to the queen's justice.
The nobleman’s supposed plot continued despite him as two assassinations attempts went underway simultaneously as he was behind bars. His sympathizers attempted to kill the queen on her way to a wedding along with other nobles, and at the meeting, her son, disguised as another royal exacted his father's revenge on the guests.
===Rise of the Strawberry Patch Vampire===
A vampire was among the guests of the wedding, and made several dignitaries (and curiously, magicians) into vampire thralls in order to form a cabal. The vampire, when its power base was sufficient then raised a band of skeletons in order to sack several castles for funds.
Gashan unsurprisingly sent vampire hunters to kill the vampire. The vampire was eventually slain during an ambush in a strawberry field where she was staked to the ground “stuffed with garlic and left to bake in the sun til death took her”. Although in reality the big cat rider of the hunters party was turned along with his beast into a vampire and hid as a bat in one of the strawberry warriors packs and escaped later in the night. The newly created vampire army was usurped by the Strawberry patch vampire who sent the army to the ruins of the Burned city, where the vampire was preparing her return to the world.
The vampire had beforehand cursed a local official, who had the ruins forbidden to the public. Unbeknownst to the Strawberry patch vampire, a short time later the Citadin army was sent into the cavernous ruins of Proga to find loot and coin, as the royal coffers were empty.
=====Burned city Dungeon layout:=====
Skull memorabilia: Where corpses are stripped of their flesh and skin to make skeletons for the vampire’s army by imprisoned mutants, ghouls and corpsefetchers.
Emesis hoard: where the vampire has stocked the loot found in the caverns, guarded by magickal living chests that vomit their contents at intruders. The room is also trapped with clam tiles.
Bloodshot’s domain: the living area where the vampire’s giant mutated feline resides, it sometimes hunts the vampires slaves when bored.
Tetragoo cave: these creatures are gelatinous cubes of digestive matter with two eyes that seem to swim through the body, they trap creatures by storing meat or valuable treasures in their middle, once the creature is stuck, the Tetragloo will absorb and digest its prey.
Buckets domain: underneath the Tetragoo cave is buckets domain, natural hot springs that used to be the plumbing system of the city. The mutants there use buckets with spiked legs as defensive weapons against a competing race of pigmy bipedal badgers who use the facility as a treasure hoard.
The failed sacking of the burned city was an enormous failure and the Citadin army was destroyed. It is at this point that the Man of Stones true nature was revealed, and Aristan II, the only marginally appreciated royal princess was disowned, this would be the catalyst of the Magical Genocide of Citad.
This was the last straw for any popular support Gashan might have had. Nikan at this point feared for his life and left for the country. Gashan had the foresight to understand that she was no longer popular, and at last left her nearly smothered son take the throne, beginning the reign of Weak King Demetrius.
=Princess Kina II, the unweddable princess=
Famous for refusing every suitor presented to her, yet having three children
“Secrets sometimes need to be told for the safety of others”
Interrogator general
=Princess Aristan II and the man of Stone=
The trolls, finally deciding to have a hand in their liberation created a “man of stone” to marry into the royal family, so as to have reigns over the royal family, and be freed of the barrier set in place by the queen.
The man of stone was set into effect when a Citadin, Elias Lebbel, a skilled military tactician was called to serve in a land dispute over iron mines. Lebbel, while on his was abducted by mercenaries who brought the tactician to their trolls lair, where they imprisoned him in a too small cage and tortured him with water and beatings, before replacing him with a golem made to his resemblance (some say wearing his skin).
The impostor, created from stone effectively reported to Unifiers Grace and saved the kingdom of Citad through tactical acumen and strategic valor.
The Man of Stone, masquerading as a Citadin noble personally organized the military operations to take back the mines, at the same time he also managed to eliminate his political rival Thief King Flean by sending him into an ambush during the Sunken City Siege.
==The Sunken City Siege==
The town of New Basil, now known as the sunken city is a mining town on the border of Piras on the coast of the Sea of Tongues. This issue is that the tunnels dug underneath the city cause border issues with Piras, who built a similar town across the border. During the Weak Reign, Piras annexed the city, creating a rift between the two nations.
Citad’s monarchy was in turmoil at the time, and eventually, under the suggestion of a charismatic military tactical officer Elias Ebbel (the Man of Stone) sent cavalry and footmen to recapture the mines led by Flean Thief King.
The Man of Stones original plan was to have Flean killed by deliberately sending him into an ambush during the initial assault on the city.
He lucked out incredibly however, as a Dalmer satellite floating above the area holding Dalmer prisoners skimmed the atmosphere and fell to the earth. The meteor didn’t crash, it merely lobotomized the prisoners, keeping their brains safe and burning the bodies, to avoid detection. The meteor prison began its protocols to recycle and fabricate its facilities to create various defense, construction and transport robots to relocate the brains to a known Dalmer facility. The protocol also allowed for democracy, meaning that the ten prisoners could participate in their return to Dalmeran. However, upon learning of their fate and their location, the prisoners created an enormous six legged Pacifier Class walker. The walker carried the brains and the meteors AI to the surface, where they found themselves in the middle of the battle between Pirate and Citadins, where despite the walkers superior armor and weapons, the defenders managed to pierce the walker and cause the reactor to explode, causing the caves to collapse and send 90% of the city 70 meters below sea level.
Ebbel took credit for the victory and returned to Unifiers Grace a hero, where he received princess Aristan II’s hand in marriage. When the Man of Stone returned to the kingdom the wedding bells were thawed.
However, his magical nature would be discovered, and widespread magicophobia would spread to the kingdom as a result.
The Scandal of the man of stone would cause Queen Gashan to push her son Demetrius to commit the magical genocide.
=Weak King Demetrius=
Ruled for 7 years
==The Magical Genocide==
The royal family, in order to solidify their rule, went on a crusade against magical wielders and creatures. Mostly because the royal family was desperate to keep its power. The royal family had all magical artifacts destroyed except the four artifacts of royal symbolism.
Two sisters of the queen resist the genocide and are killed, the troll magic covers it up.
The troll creatures, still indentured to the royal line made a magical memory wipe of all commoners of the existence of magic, this of course didn’t affect the royal family.
The magical community, to flee the persecution, and witch burnings had to find a way to hide from the royal line’s obsession with the genocide of all magic users. But due to the fractured nature of the community and an inability to mount an effective defense, the trolls stepped in, creating an unspoken, unwritten law of secrecy, many opposed this, Orc shamans living in the kingdom wanted to kill all non magic users, while some genuinely enjoyed the company of non users.
Some trolls were “painted” to resemble humans, these would serve as magical bloodhounds, finding youngsters showing magical affinity and killing them, these trolls would then be released from their servitude to the royal family and be permitted to leave the barrier and the kingdom for good.
This powerful magical law gave a double role to the trolls,who had excellent relations with the crown (due to their servitude). They were charged with finding magic users and place them in safe areas for them and their families (who were often burned alongside them) these were known as the painted trolls, veritable saviors of the magical community, and they would report to the royal line that they killed the magical users. Though sometimes to further their own agendas they would kill the magical beings they found.
There would be two notable revolts from the magic folk, one where the trolls did not directly participate, and the second where the trolls participated and their right to freedom through paint was revoked by the royal line, thus the trolls were destined to live and die in the barrier.
==The first magical revolt:==
Magicians decide to revoke the ban on magic by deposing the current royal line in favor of nobles more inclined to accept magic.
They attempt to enlist the trolls, but they refuse to leave it, as they are still reeling from the aftermath of the Man of Stone scandal.
They do help the revolutionaries to a limited degree by supplying the magical stone to build a flying fortress (these plans would later be discovered by Boillatch) from which they would “rule the unworthy of magic”. Aboard the fortress, they deploy a terrifying artifact that would raise the dead wherever the fortresses shadow would touch.
The next step of the operation was overtaking the mass graves from the genocide to grow the army to an immense size and then hiding the troops under cover of night in the many lakes and caverns of the land.
When all of the graveyards of the land had been pillaged and hidden, the wizards set the fortress on course to the Royal city. The dead army then marched under the shadow of the fortress to siege the city.
The siege of the Capital is known as the “Flight of Death”, under the command of the wizard revolutionary, Half-ghost Passionflame who rode an eyeless undead Basilisk the length of two horses. He was thwarted however by the tribal armies that answered the call of the king, and was defeated by being caught between two forces and ultimately slain. The Troll’s flying fortress was brought down by catapult fire, upon its destruction, all of the undead created by it died with it.
==The second magical revolt:==
The trolls would manipulate the leaders of all magical beings into fighting their war by training their warriors and supplying them with weapons.
They commissioned gnomes to build the weapons, armor and machines of war.
They domesticated werewolves to spread their curse rampantly around the kingdom (even inflicting the bite on children).
They sent agents to poison the kingdom's military instructors so that no teacher could hold the position for more than a year, ensuring the soldiers were ill trained for the coming conflict.
The trolls finally had their own secret army composed of small bands of Minotaurs, Imps, Pixies, Werewolves, orcs, humans and other magical folk to assault the capital.
While the efforts of the army managed to get them farther than the first revolt, gaining access to the inner walls all the way to the cities larders, the revolutionary army was once again defeated and put to the sword. But in the end the trolls prevailed.
The entire revolt was but a masquerade for the crafty trolls, as they knew the barrier could only be lifted voluntarily by the royal line. Their true objective was to spike the royal lines wine cellar with the remains of Half Ghosts essence, in order for the royal line and nobility of the kingdom to manifest magical powers in later generations, forcing the nobles to increase their contacts with the trolls, and thus increase the trolls bargaining power for their services.
=Magical Royal Line=
==Prince Aewe’s Line==
Many generations later, only the royal family has knowledge of and books about magic.
The royal family would give birth to two daughters (and a son) who all show tremendous magical potential, one (healing, shielding) is kidnapped at a young age while away, one (ice, life) rebels against the kingdom, cursing it to an eternal winter.
There was a third child with magical powers (fire resistance, strength), a cousin to the reigning queen who had been raised as her sister and would fight her, and ultimately convince her to return to the throne (as she was terrible at it).
=Queen Osgablon, the Shieldmaiden=
Firstborn of Aewe, blessed with powers of healing and shielding
=Princess Osgalice Coldmaiden=
Secondborn of Aewe, blessed with the powers of Life, Ice and Snow
=Leopard King=
Thirdborn foster son of Aewe, blessed with the power over Leopards.
=Gwerion Firehead=
Firstborn of Prince Nikan II and cousin to the terrible sisters Osgablon and Osgalice.
=Hannah Strongfire=
Niece of Aewe, raised as a sister of Coldmaiden. Blessed with the power of fire resistance and strength.
==The terrible sisters and the Leopard King==
Later a conflict would arise between the sisters, as the firstborn wishes to reveal all the magical knowledge of the kingdom to the commoners, the other wishes the knowledge be kept secret, and that they use their powers to assert their dominance over the kingdom. Eventually the second born would push her sister of a cliff, assuming control of the kingdom, that is until the leopard king arrives.
This would lead into a (supposed, but not actual) incestuous relation between the two magical royals, and would give birth to the future God King of Citad, the first of a truly terrifying line of rulers.
=God King of Citad=
==The police tribe==
The now God King of Citad made magic acceptable in his kingdom, but only for the nobility and heroes, to differentiate the nobility from the commoners.
The kingdom of Citad, composed of several tribes is at last brought together under the rule of their God King, each tribe is given a territory, except for the police tribe.
For this tribe, their task is acting as a military police force, enforcing the law, and are given free reign on the lands of the kingdom in their ruler's name. However the Nation of Piras attacked, seeking to obtain the royal lines powers.
The tribe failed to contain the massive invasion and the God King sent the rest of the humans to the sky aboard floating isles (landmasses with an undergrowth of Filters), while he and the tribe they stayed behind to seal the enemy in frozen caves.
This would not keep the invaders inside for very long, and the humans never returned to the surface of welt. The God King had the power to travel to and from the flying castle, and gave birth to a daughter Queen Harniel, before dying, he entrusted the tribe on the surface the guardianship of the frozen caves.
=Murderous Queen Harniel=
Over time some members of the tribe seeked the power of the royal line and fought each other as some remained loyal to their objective. The splinter tribe kidnapped the Princess and for the next years the two factions fought over ownership of the princess.
Eventually the Princess was freed by the loyalists, and her powers manifested, dropping the castle on top of the frozen caves, sealing the enemy inside to a slow and painful death.
The splinter tribe recognized the show of strength by the youth and returned to the fold.
The women of the tribe became the Queen's personal guard as she grew and resumed their functions as a police force in the kingdom.
After a period of peace, the now adolescent queen developed an interest in magical items, much to the dismay of her people and the police tribe. In her city a cult dedicated to those entombed underneath the castle appeared, hoping to overthrow the “Murder Queen”, these would dig catacombs, hoping to find relics and artifacts of the entombed. The queen began using the artifacts to instill fear in her court, but this caused jealousy among the people, who began coveting the artifacts.
Queen Harniel married Prince Edlem, and bore him twin sons, Edlem II and Amiel
The guards investigated and decided to keep the relics away from misuse by anyone. The queen thought little of the act but had some of the guard executed.
Some of the tribe actively used what little magical power they had acquired from contact with the artifacts to seal them away from abusive powers. The queen and neighbouring nobles fought viciously over the remaining artifacts.
In the end, the insurrectionist police tribe would prevail by using the artifacts they sought to seal away from the nobles.
=The Twin Kings, Edlem II and Amiel=
The rule of the police tribe would not last long as some time later, the queen's sons (the Twin Kings) would manage to retrieve an artifact and thanks to their powerful magical affinity seal away the artifacts for good, leaving the police tribe feel the wrath of the other tribes.
The police tribe then fled to the wastes far away from the Twin Kingdom. The twin kings, would later fulfil the queens dying wish, and banish the police tribe to a prison beyond a portal they had created. This banishment of the majority of the police tribe resulted in the creation of the Archibald Complex, a massive magical temple that served as courtroom, and portal to the prison.
The Twin Kings would then become fascinated by the story of Queen Aristan, and upon learning the truth of her character, would find and kill her, but they would die from the subsequent deadly curse that their ancestors would face a terrible fate. This is perhaps why they had no children, but the line of Citad would end.
Those of the tribe who remained loyal could finally begin rebuilding their lives in the kingdom, but were stripped of their ranks and privileges, and suffered from often violent discrimination. Some however, retained their rank and continued to serve as guards.
When the Twin Kings died without children and their nephew Vonagen took power, Vonagen used the police tribe to construct a massive graveyard to commemorate the struggles of the kingdom. One of the architects built in a secret necromancy chamber in the monument for unknown reasons.
=King Vonagen=
Vonagen faced important civil unrest at that time and fought many civil wars to maintain the integrity of his kingdom (who resented his love for the police tribe and had apparent police tribe facial features). During this time several of the artifacts went missing, the Solarflame Lens (a magical lens that fired intense heat beams), the Mask of Lies, and the Agony Stoneshard which are important symbols of royal power, and allowed Vonagen to persuade his people that he too had magical powers.
Meanwhile the Police tribe who fled the country but weren’t imprisoned were developing as a culture, hidden away in a crevasse on the outskirts of the royal capital. a prominent mage was born around this time, but the village, being caught in the crossfire of the civil war was ransacked and burned.
The mage, seeking vengeance, stole the lens of Solarflame, hover boots and the Mask of truth from thieves and began terrorising the capital city, who had barely put an end to the brutal civil war.
The mage was captured by the captain of the guard (ironically a member of the police tribe) and had his hands cut off before being publicly beheaded. His remains were buried in the catacombs, and Vonagen recovered the artifacts.
Vonagen then committed genocide against the police tribe and very few survived save for the captain of the guard (his rumored mistress) to ascertain his grip on the throne, this was successful as civil unrest, due to the war and the brutality of the king, quieted down for a while.
The commemoration monument became overcrowded with the bodies of the deaths from the civil war and subsequent police tribe genocide, and the monument, once a monument to memory, became a warning to the kingdom's history of greed and hatred.
Then came a period of peace in the kingdom, the crevasse village became populated by the kingdom's people, and the captain of the guard became its protector.
It is at this point that the exiled police tribe reemerged, having heard of the genocide. Fearing a similar fate, the king of the tribe Bashthathelth pledged fealty to King Vonagen and his line, before retreating back to the wastes. Vonagen lived for a few years later after this and his second daughter Vugoe took power after his death (Vonagens first born had died shortly before he did, which most see as cause of his death). Sensing weakness in the second born, King Bashthathelth invaded the kingdom under the guise of his previous alliance to Vonagen. Vugoe however had the gift of limited precognition and escaped with her guards before the king could capture her.
=Queen Vugoe=
She arrived to the Crevasse where the now aging captain of the guard raised her for the next ten years.
In the meantime king Basthathelth learned of the royal artifacts and began searching for them. He discovered the necromancy chamber in the monument and set forth to resurrecting the Mage, who was a folk hero in the exiled police tribe culture.
Seeing the danger of such a spirit being let loose on the kingdom, the captain of the guard went to recapture the spirit, but was killed in the process. Her death is considered the ending of the loyalist police tribe in the kingdom.
Seeking to return to the throne Vugoe travels to the prison temple to release the imprisoned police tribe in exchange for their fealty. They accept, and under the leadership Nibarzan, they return to the kingdom to fight Bashthathelth. The coup was successful and Basthaltheth was killed, Nibarzan became the queen's consort and ordered the prison complex destroyed.
The police tribe lived peacefully alongside the other tribes, but fearing another betrayal from the ruler of the land, worked together on creating magical constructs and war machines that only they knew how to use, and hid throughout the kingdom. They powered these machines using the power of the Stone Shard of Agony, which worked by fueling pain into usable energy. The shard was kept in the necromancy chamber where the spirit powers of the Mage and Bashthathelth could fuel the machines with energy.
=Queen Fran=
The threat the police tribe feared however did not come from Vugoe, nor her successor Fran, but from within. Indeed the chief engineer Manshelthanthen, in charge of the machines was possessed by the spirits of the two former police tribe members. The engineer became devoured by the raw energy of the powerful entities within him and turned into a vast pig snouted wyrm of smoke and teeth. He however was not powerful to control the power of the entire defensive system, and the entirety of the grid attacked him as he rampaged to the capital city, where Fran used her shielding powers to seal him inside.
The kingdom was safe for as long as the entity was kept inside the shield, but maintaining the shield meant that Fran couldn’t rule effectively. Her husband, the police tribe member Sthelthatheth reigned in her place, the population became afraid of the technology, and wanted it placed under lock and key, which Shelthatheth obliged. The police tribe once again split into those who wished to continue maintaining the impressive defense system, and those who chose to forsake it and become members of the kingdoms society.
The splinter police tribe erected a giant fortress to protect themselves from eventual retaliations from the regent, and frequently attacked locals. The splinter tribe took to worshipping the Smoke Wyrm kept within the capital as their God.
=Glishalthlethan=
Frans and Sthelthatheth’s son, Glishalthlethan who was born during the war with the Smoke Wyrm took a hard stance against his people and upon his father's death took to reactivating the defense system following growing tensions with Piras. This permitted greater stability in the kingdom, as control of the constructs was shared among the most magically inclined individuals in different tribes of the kingdom, and also permitted a greater reserve of magical users to become nobles. The Knights Construct was created as a result of this.
The splinter tribe took great offense to the King's attempt at reconciliation, and kidnapped him.
This gave way to the Construct wars as the Knights Construct and the Splinter Police tribes machines fought mercilessly over control of the kingdom.
==The Construct Wars==
==Epilogue==
Ended with Frans being mortally wounded by an unrelated raid, Sthelthathen going berserk and killing Glishalthlethan, and subsequently dying of his wounds. Later the splinter and loyalist troops ally under Frans to fight the Smoke Wyrm.
Frans dies of her wound and the country's tribes fight over succession rights. Later, Hektkan Galivarnirsch, a Nobleman from Piras invades the crippled country, becoming its new King.
This is not particularly opposed by anyone.
==The Plague==
Eventually the over bloated kingdom was wiped out by the plague, nearly 90% of the population disappears. Only the inhabitants with magical potential (ie nobles) survived and retook the royal city of Citadin. They renamed the kingdom and became the Citadins.
The south of the kingdom is a deserted area due to underpopulation, and ruined cities are everywhere. The only real population center is in the royal city.
Piras, Knil, and other countries slowly recover from the plague (which only affected a third of their population) over a few decades and, attracted by the area’s lush fields and temperate climate, begin colonizing the area.
The Citadins were eventually defeated and the line of Galivarnisch ended after a revolutionary movement took place, and after a few short lived monarchies, the kingdom came under the benevolent rule of the Smoke Wyrm.
The country reclaimed its territories peacefully (but under the threat of using the Knights Construct), and became extremely isolationist. Contact with the capital city is very limited.
Category:Other race history
Category:Long Articles
Category:Pages with red links
Category:Citad