Anysmash

Ever made a Super Smash Bros. moveset, but had no game to share it in? Well then, let me show you Anysmash.
Anysmash isn't really a game; it is more of a compilation of SSB-style movesets. Anyone is allowed to add characters, at any time; don't be afraid to add movesets to Anysmash, even if the page hasn't been edited in months! It is inspired by SMASH BROS: EVERYONE!!! and B.O.K.O, being meant to be a more "professional" version of the first while being closer to SSB than the latter. Much like the latter, although it is framed as a Smash game, any character is allowed to be added so long as a moveset is made for them; if you want to make characters that come from movies, comics, mangas, etc., nothing's stopping you from adding them.
==Character Creation==
===Adding a Character===
Adding a character is relatively simple, and can be done in two steps.
#The section below this one features a table with the characters of the game in it. Add your character to it after the next character, adding a short description of the character for people who do not know who the character is.
#*Make sure to copy the code of your character slot before saving, just in case someone else adds a character while you're editing! Nobody wants to lose progress.
#Copy the source code of one of the character templates given, and then make a new page with the source code in it. Fill out the template with the details of your moveset. If you are unsure about something, don't be afraid to take a look at other people's movesets or to ask in the comments of this page.
#If you want your character to be included in Matchups, sign them up. You can do this by only signing up a specific character, or you can sign up your characters in general.
#If you want to add interactions for your characters, create a page for their interactions based on other interaction pages and create a link to it in the Interactions section.
===Character Templates===
There are two templates available for the character pages; the Simple template and the Advanced template. If you want your moveset to be simple and straight to the point, the Simple template is recommanded. If you want to make a more complex moveset, including tilts, throws and so on, you should use the Advanced template instead. Of course, it is possible to borrow some aspects of the Advanced template and put them in the Simple template, if, for example, you want to make alternate costumes but don't want to come up with tons of attacks.
*Link to the Simple template.
*Link to the Advanced template.
===Character Rules===
There are a few rules to keep in mind when adding characters.
*You must make a page for your character's moveset within a week of the character being added. If you do not do this, the character risks getting deleted from the page.
**You must bring your character's moveset to at least the Simple version of the Fighter Template within a month. If a month passes and your character's moveset is too incomplete, it may be deleted too.
*If your character's page is judged too low quality, the community may ask you to increase its quality. If you refuse to do so, it risks getting deleted.
*Joke characters are allowed, so long as they are not offensive or intentionally low quality.
*Make sure your character feels reasonably balanced. They should have flaws along with their good attributes. Similarly, try to not make a character bad for the sake of making them bad.
*If someone has made a moveset for a character you want to make a moveset for, you are allowed to make your own version of the moveset. This would be put into its own slot, with a differing description and your username next to your version of the moveset. For example, if I made a moveset for Toad, but you wanted to make a Toad moveset yourself, then you would add another slot with the character's name being "Toad (Your Name Here)". Meanwhile, you or I should change the name of my Toad moveset to "Toad (Poisonshot)".
===Echo Fighters===
Echo Fighters are a bit simpler to add; Echo Fighters do not require pages, and simply need to be added to the Echo Fighter table. Character rules are applied to Echo Fighters too. It should be noted that Echo Fighters should stay relatively close to their base counterpart; while you can make your character a bit more different than their base character than Ultimate's Echoes, they should still stay around the level of Melee clones in terms of differences.
You can make Echo Fighters of both characters in the original Super Smash Bros. and characters in Anysmash. However, if the character you are making an echo of does not belong to you, you'll have to ask permission before adding them.
===Assist Trophies===
Assist Trophies follow similar rules to regular character. It should be noted that making an assist trophies does not stop you at all from making a character based on the Assist Trophy. However, it is not recommanded to make Assist Trophies based off highly-requested characters.
==Characters==
Character	Description
Isaac #1
Added by	Isaac is the main character of Golden Sun, being a Venus Adept, which means he is capable of manipulating the element of Earth. Originally a resident of the town of Vale, Isaac goes on a quest to save the world of Weyard from impending doom; specifically, a group of villains are attempting to light up the Elemental Lighthouses, which would bring back the dangerous, sealed power of Alchemy, potentially destroying the world. However, on his quest, Isaac finds out Alchemy isn't exactly what it seems...
Isaac #1
Added by	Link to Isaac's moveset.
Mimi #2
Added by	Mimi is one of Count Bleck's minions in the Paper Mario series. Her only appearance has been one of the main antagonists of Super Paper Mario. She forced Mario to work when he broke one of her vases. She can also change forms, like change into Merlee. She harnesses rubies and she can also transform into one of her forms, where eight legs pop out of her head and she walks like a spider.
Mimi #2
Added by	Link to Mimi's moveset.
Monita #3
Added by	Monita is the host of the player in the game Nintendo Land. Nintendo Land was a combination of the finest Nintendo games. She helps you along in the plaza to get the game started. She will not have much emotion, obviously, since she is a robot. Monita can ride along on a Yoshi, bear Link's sword, and even throw Pikmin. Her attacks feature a combination of the minigames in Nintendo Land.
Monita #3
Added by	Link to Monita's moveset.
Emerald #4
Added by	Emerald is a very odd kid who decided to challenge the Battle Frontier in the aptly-named Emerald arc of the Pokémon Adventures manga series. He claims to not like Pokémon, being all about Pokémon battles instead. Later on, it's revealed he was actually sent to the Battle Frontier to protect the mythical Pokémon Jirachi from a mysterious knight named Guile Hideout. He uses a variety of gadgets for various purposes, including calming down Pokémon and concealing his short height. This trainer has more than a few tricks up his sleeves... literally.
Emerald #4
Added by	Link to Emerald's moveset.
Rabbid Peach #5
Added by	Rabbid Peach is a rabbid who was transformed by Spawny. She appeared in Mario + Rabbid: Kingdom Battle. She loves to use guns and honey and take selfies. She along with the other heroes defeated the Megabug inside Bowser. Peace was then return to the Rabbid world. But she has come to fight again in Anysmash!
Rabbid Peach #5
Added by	Link to Rabbid Peach's Moveset.
The Heavy #6
Added by	Originating from the game Team Fortress 2, The Heavy is a mercenary from Mann Co. who fights with his brute force and his beautiful minigun Sasha. He fights for his team and especially for the Medic. When not lumbering around the battlefield making babies cry some more, Heavy can be found wrestling bears and enjoying a delicious Sandvich.
The Heavy #6
Added by	Link to The Heavy's moveset.
Bunnie D'Coolette #7
Added by	A partially cybernetic sweet Southern belle with a fiery spirit, Bunnie is a member of the Freedom Fighters, as well as the wife of Antoine D'Coolette. A courageous and kind-hearted Mobian, she is fiercely loyal to her friends, and remains an unflinching ally in the fight against Dr. Eggman.
Bunnie D'Coolette #7
Added by	Link to Bunnie's moveset.
Tsareena #8
Added by	A Grass-type Pokemon known for its powerful kicks and haughty disposition, Tsareena is every bit a high-class type, punishing those who would approach it maliciously and defying trainers who would give it commands that it dislikes. It protects its pre-evolutions with the power it gained upon evolving from Steenee.
Tsareena #8
Added by	Link to Tsareena's moveset.
Qbby #9
Added by	Qbby is the main protagonist of the Boxboy trio of games. He is a small box with two eyes and two legs. He can create blocks all around him. He uses his skills in his game to find the love of his life, Qucy. He is also helped by Qudy and Qbabies. In smash, he harnesses the power of blocks to defeat his opponents.
Qbby #9
Added by	Link to Qbby's Moveset.
===Echo Fighters===
Character	Description
Felix
Isaac's Echo
Added by	
While Isaac is the main character of Golden Sun, Felix is the main character of its sequel, Golden Sun: The Lost Age. Like Isaac, he is a Venus Adept, but their goals are opposite; while he too wants to save Weyard from certain doom, he believes that to do so, they need to bring back Alchemy by lighting up the Elemental Lighthouses.
While Felix's moveset has little to no differences from Isaac's, he has different attributes, being essentially a more extreme version of him. He is heavier, which means he takes less damage from knockback, and his attacks in general tend to deal noticeably more damage and knockback. However, he is even less mobile than Isaac and he is taller, which makes him easier to combo.
Dr. Luigi
Luigi's Echo
Added by	Mario isn't the only one who's apparently a doctor; Luigi too became a doctor at one point! However, he uses L-shaped pills as opposed to the regular pills used by Dr. Mario. His game was released as part of the Year of Luigi, and he since made another appearance in Dr. Mario: Miracle Cure, suggesting he's here to stay in the Dr. Mario series.
Dr. Luigi is, rather obviously, a "Dr. Mario-ified Luigi". He is less mobile than the regular Luigi, but his attacks deal higher damage and knockback than Luigi's average attacks. In addition, Luigi's Fireball attack is replaced by Dr. Luigi's version of Megavitamins; they have a bigger hitbox and deal more damage, but they travel slower as a result.
Louie
Olimar's Echo
Added by	Louie is Olimar's partner in the Pikmin series. He is usually quite sleepy and lazy all the time. He first appeared in Pikmin 2, to go with Olimar to the Pikmin planet. But he accidentally was left behind. In Pikmin 3, Alph, Brittany, and Charlie return to the Pikmin Planet to save him from the Plasm Wraith, who he conveniently befriended.
Louie harnesses pikmin, like Olimar. He is slightly heavier and harder to launch, but instead of having a purple pikmin, he has a rock pikmin. The rock pikmin is slightly less heavy and less powerful than the purple pikmin. He also moves very slowly. His grab is also a little weaker.
Digby
Isabelle's Echo
Added by	
Digby is Isabelle's dapper twin brother, and the pup in charge of the Happy Home Showcase. He's an expert in remodeling homes, and is often seen doing paperwork late into the night.
Digby's moveset is the exact same as Isabelle's, making him more of a preference of which one the player wishes to play. Digby's animations are different, reflecting his personality rather than Isabelle's. In addition, several objects are seen in different colors during his attacks, and finally Digby summons Tom, Timmy, and Tommy Nook to build a Happy Home Showcase rather than Town Hall or a House.
Ms. Pac Man
Pac-Man's Echo
Added by	
Ms. Pac-Man is the famous wife of Pac-Man, and the mother to his children. She's not as adventurous as her famous husband (preferring to watch over the house and kids!), but she's just as capable of chomping down ghosts as her husband is.
Ms. Pac-Man uses the same basic moveset as Pac-Man, but features many differences to set her apart. She summons Sue, Funky, Spunky, and Yum-Yum for her Smash attacks, uses Bonus Fruits from Ms. Pac-Man, and also uses the On-Fire Hydrant move from Pac-Man's Smash 4 Custom Moves. Her animations also differ, being more girly and flirty, in addition to her sprite featuring a bow, lipstick, and a mole.
===Assist Trophies===
Assist Trophies	Description
Wii Balance Board
Added by	
The Wii Balance Board was an accessory mainly made for Wii Fit, but that later got to be used as a controller for a few other games. A living version of it appears as a character in Wii Fit, greeting the player when they join the game and occasionally saying a few lines to them.
The Wii Balance Board does little else than wander around, having the ability to jump. If it comes near a fighter, it will launch them up. Unlike most other attacks, however, its attacks will get stronger the heavier your character is, while lighter characters will take less knockback and damage than usual.
Just Dancer
Added by	
The Just Dancer is the person who advises you through the dances in the series Just Dance. This person has all kinds of variations. They lead you through all dance moves. The Just Dancer you spawn will switch between eight different gender/race just dancers.
Just Dancer will leap into the background and shout 3 of 6 commands separately over time. If the opponents do not perform the action within 3 seconds of the Just Dancer speaking it, they will be launched up in the air and take damage. The 6 commands they will say are: Jump, Punch, Taunt, Crouch, Special Attack, Shield. The player who spawns the Just Dancer is not effected.
Winged Scourge Skouzo
Added by	
Skouzo is a gargantuan, mutated Keese that first appeared in the Legend of Zelda fanfic, War of Light and Shadows. A nocturnal predator that prowled Hyrule Field at night, its reign of terror was finally ended by Link.
When spawned, it first lands at one end of the stage, letting out a powerful screech that stuns nearby enemies (but not the summoner), before swooping towards the other end of the stage at a high speed, sending struck foes flying up into the air. It then lands and flaps its wings powerfully, sending razors of wind flying across the stage, before finally flying up into the air and disappearing. Foes can be damaged by Skouzo's flight if they are above it when it ascends.
==Matchups==
In order to spice things up, every so often, an Anysmash character will be pitted against another Anysmash character, while yet another Anysmash character will be pitted against a canon character. The chosen characters are random, although repeat characters are avoided. People will then vote on which character beats who along with reasoning. They may also choose to vote for a tie if they believe neither fighter has an advantage.
Anysmash Characters are not included in the Matchups by default; they have to be signed up. This is done because not everyone wants their character to be included in such Matchups, and it was judged simpler to assume the default is not wanting one's character to be signed up than the opposite.
Echo Fighters are a bit more complex in Matchups, depending on whether they're echo fighters of vanilla Smash characters or whether they're echoes of Anysmash characters. If they are echoes of vanilla Smash characters, they are included by default, but will have less chance of being picked than other characters. If they are echoes of Anysmash characters, they will not be initially included, but once their base character is included in a match, they will replace said Anysmash character for future rounds. And if the Echo Fighter gets picked, then it will switch back to the base character, and so on.
===Sign-Ups===
*Poisonshot's Characters (Isaac, Emerald, Felix, Dr. Luigi)
*Hoola's Characters (Mimi, Monita, Louie, Rabbid Peach, Qbby)
===Current Matchups===
None at the moment!
===Past Matchups===
None at the moment!
==Character Interactions==
Inspired by a similar feature in Boss Battles and other joint Fantendo projects, characters in Anysmash can interact with eachother by quickly pressing one of their taunt buttons near another character, similar to how Pit activates Palutena's Guidance in Palutena's Temple. Every character has their own list of interactions; interactions between the same characters are different if two characters activate their conversation at once. Creating interactions is optional, as it is just a feature to mess around and have fun imagining how two usually unrelated characters would talk to eachother. Do note that you are not allowed to edit other people's interactions. You should also avoid "trashing" a character in an interaction, regardless of whether you like them or not.
===List of Interactions===
*Emerald's Interactions
==Trivia==
*Anysmash was created after its creator wanted to make SSB-style movesets but did not want to create an entire smash game just to house them. His motivation to make the project was boosted after he saw that several other users had similar experiences in the Fantendo discord channel.
*Anysmash is a portmanteau of "Anyone"/"Anything" and "Smash", referring to the fact anyone is allowed to add a Smash-styled moveset for anything in the game.
Category:Anysmash
Category:Poisonshot
Category:Games
Category:Umbrella Games