ISS Charon

==Summary==
The ISS Charon was the city-sized flagship of the Terran Empire (the United Federation of Planet's counterpart). It was powered by star-like Super-mycelial reactor, which drew energy from the mycelial network, poisoning it in the process.
==Powers and Stats==
Tier: At least 
Name: ISS Charon
Origin: Star Trek
Age: Unknown
Classification: Starship, Flagship of the Terran Empire
Powers and Abilities: Spaceflight, FTL Travel, Information Analysis, Can fire missiles, Energy Projection, Radiation Manipulation, Homing Attack and Antimatter Manipulation with Photon Torpedoes (Photon Torpedoes carry detonation chambers filled with antimatter, and create a matter-antimatter explosion and a flood of ion radiation upon detonation), Plasma Manipulation, Forcefield, Matter Manipulation with Material Synthesisers, Pain Manipulation (Contains various Agony Booths)
Attack Potency: At least Multi-Continent level (As the Terran Empire's Flagship and Palace of their Emperor, Philippa Georgiou, it should be far more powerful than the ISS Enterprise (NCC-1701). Devastated a large portion of Harlak's surface with an orbital bombardment. Its Super-mycelial reactor is described as having enough energy to power planet destroying weaponry, and would have incinerated the USS Discovery even with its Deflector Shields)
Speed: FTL with Impulse Engines (Can travel at Warp 0.75), Massively FTL+ with Warp Drive (Has a maximum warp of 9.6)
Durability: At least Country level (Scaling from the ISS Enterprise (NCC-1701)), Multi-Continent level with Deflector Shields (The USS Discovery's Photon Torpedoes were unable to breach the forcefield surrounding their mycelial reactor)
Range: Planetary (Bombarded Harlak from orbit. Transporters have a maximum range of 40,000 kilometers, and Photon Torpedoes can travel slightly less than 300,000 kilometers before detonating as a result. Phasers can easily fire upon planets from space)
Weaknesses: Its sensors and transporter functions can be rendered ineffective by intense radiation. The ship's circuitry can easily be overloaded and burned out via reckless use, either temporally or permanently knocking down systems or even destroying its dilithium crystals. The ship's reactor gives off a massive energy signature, making it easily detectable to any ship nearby.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Spaceships
Category:Star Trek
Category:Flight Users
Category:Information Analysis Users
Category:Energy Users
Category:Radiation Users
Category:Homing Attack Users
Category:Antimatter Users
Category:Plasma Users
Category:Forcefield Users
Category:Matter Users
Category:Pain Users
Category:Items