Questing Knights

are a melee cavalry unit introduced in Total War: Warhammer with Bretonnia (DLC).
== Recruitment ==
* Unlocked with: Royal Stables
==Description==
Since the days of Giles the Uniter, the Holy Grail has been the ultimate symbol of Bretonnian chivalry, and the ultimate goal of any true Knight has been to find it. He who begins the quest for the Grail relinquishes all his worldly possessions and all ties to his domain. Setting aside his lance, he instates another Knight to fulfill his duties of administration and protection prior to setting out upon the quest. The following months and years of the Questing Knight's life are filled with trials and hardships that strengthen his mind, body and soul. His path is a winding one, for he is pledged to never sleep two nights in the same place and never to yield in his search whilst he continues to draw breath.
==Attributes==
== Abilities ==
* Lance
==Strategy==
Questing Knights are the dedicated armor piercing cavalry of the Bretonnians. Their two handed swords means that they have a lower charge bonus, but better melee stats. While it is still recommended to use their charge bonus to cycle them in and out of combat, these knights can stay in combat longer than most other Bretonnian cavalry.