Torc of Stability (Magic Torc)

The wearer cannot be moved, except under his or her own power. This includes falling, dragging, pushing, carrying, or impact from a weapon. The wearer can walk, run, jump, and climb normally, but no outside force can. Any attack that would throw or push the wearer does 1d3 points of damage instead. The wearer cannot walk on walls or upside-down.
Category:Encyclopedia Magica Magic Items
Category:Dragon Magazine Magic Items
Category:Magic Items
Category:Magic Torcs
Category:Magic Jewelry