Monolith (Fanon)

So, The Monolith is Structure That Added in the 1.22 Update. It hold some good loots and many more things. and Fun fact, it was inspired by Minecraft old glitch which makes terrain spawn abruptly to the height limit
== Generation ==
The Monolith has a 15% Changes To Generate at any Mountain or Peaks, it looks like a gigantic Terrain With Smaller Monoliths Generate near it with wooden stairway circling around every monolith that leads into its peak with holes around the monolith "body" with A Structure Above it and when generated it will generate high enough that it reaches Y=280.
inside the Holes it holds A Chest Containing loots and mobs that guarding it, and in the big one there is a spawner that holds one of the monster that spawn in
== Mobs ==
At The Smaller one: Four Zombie, Two Skeleton, Three Spider, Four Zombie Villager, and one Enderman 
At the Big One: Six Husk, Two Bogged, Three Cave Spider, One Creeper, Four Breeze and Two Enderman. Note: Husk, Bogged and Breeze Can spawn in the hanging spawner
== Random Loots ==
Normal Chest Can Contain: Golden Apple, Bone, Rotten Flesh, Iron Sword, Some Gold and iron, Iron Chestplate, Feather Falling, Fire Aspect, Dashing (holding left click will makes you dash and attack enemy has 3 levels and each levels increase dash length) and Wind Burst Enchanting book
Big Monolith Chest Can Contain: Golden Apple, Enchanted Golden Apple, Diamond, Iron, Gold, Spider eye, Bone Block, Steak, Golden Carrot, Diamond Axe, Diamond Helmet, Diamond Leggings, Fire Aspect, Protection, Density, And Gravitate Enchanted Book
== Structure And Boss ==
Well, On top of the Big Monolith Lies The Tornadic Chamber....
Inside you found any Tree and any Flower that surrounds it along with a Smooth Quartz and Quartz Pillar at some point that resembles a once destroyed place... In the middle you can Find The Tornadic A Breeze that resembles the Hovering Inferno Rest in its altar it can be activated by crafting The Wind Gem By Surrounding Amethyst in the middle with 4 Wind Charges in a plus formation and once activated, the fight starts,,,
=== Strategy: ===
It Can fly very far away from you and Has Four Attack Which Consist, The Wind Barrages, Tornado Charges, Gale Protection and Electric Tempest it also immune to Projectile and will deflect it back to the sender and it has fast movement and has 15% More Defense Because of its shield (and will gone once all shield destroyed) with 250 Health or 125 Heart.
* Wind Barrages: Shoots Barrages of Wind Charges to you at medium speed and to avoid just sprint and move around until it stops firing
* Tornado Charges: Charge Power for a 2.5 second before Rushing at a High speed to you and to avoid, listen to its sound it will make a noisy wind sound before charging and when you look the at the tornadic, it will spins it Shield and it will charges to you and its recommended to just block with shield since its high movement speed and will follow you and knocks you pretty far away when making contact in this attack, will get slower and lower knockback range if more shields are destroyed
* Gale Protection: After 7 Attack has been landed It will Flies back to its altar and once landed Two Pillar on its left and right ascends. strategy: While The Tornadic Stand in its altar it became immobilize and being invulnerable and you need to stay around the pillar and two to three mobs will spawn and needs to be defeated it has 4 wave and once 4 wave is cleared two of The Tornadic shield will deactivated and once all the shield deactivated it will be immobilize and vulnerable to any attack and once it receive 50 damage one of its Shield destroyed and will fly out of its altar and the fight returns
* Electric Tempest: When its enter the Gale Protection state every 2 second it can summon a tempest that follow the player and after 3 second thunder strikes the tempest dealing heavy damages and to avoid move around it has slow to mediocre speed and beware sometimes it can be faster and has a bigger size which where the thunder also strikes faster and after it strikes 3 Wind Charges being launched to you
=== Drops: ===
The Tornadic Can Drop Its Crown, 16 Tempest Charges, For The Crown, it was and accessories which means it needs an armor to be placed and will not add any armor points but give various buff instead, and what are the buffs? now projectile that you shoot will have a homing aim when being fired at its maximum and your falling speed decreased 25% and when attacking with melee weapon it has a 10% changes to summon wind burst that doesn't knock you but the enemy instead
and for The Charges Basically a Better wind charge when thrown it can summon waves of wind that knockback enemy further and when being crafted with shield that has Guster banner by surrounds it with 4 of the charges it results will be the wind shield which where any projectile that being blocked by the shield will be deflected directly to its sender and if crafted with Wind Burst Book by Surrounding it with 8 Charges it will Create the Wind Tome which if you right click with it summons a wind that launches all the enemy arounds you upwards and if a Chain being surrounded by four Tempest Charges it will create the Tornado Chain Which when mixed with Heavy Core results The Flail
==== The Flail: ====
A new Weapon which resembles the mace but with chains and spike on the core and lose the mace DMG Addition the higher you fall but has a longer reach than sword and axe and has 1.11 second attack speed with aoe dmg and has 10 Damages and a unique skill which when you jump and theres mob nearby you will teleport above them then slams the ground creating aoe dmg Has 1 Unique Enchant Called Gravitate, when clicking left click on the ground you will slams the fails and after being slams the core attract any enemy near it and explode and knocking the mob dealing 5 dmg has 5 levels and each levels increased the attraction process 
Thats it Bye :)