Super Mario Bros. 2: Subcon Panic

Super Mario Bros.: Subcon Panic is basically an episodic remake of both Super Mario Bros. 2 (Super Mario USA) and Doki Doki Panic. This game combines both games into one with a slightly similar yet all new story. Aside from Mario, Luigi, Princess Peach and Toad being playable characters, Imajin (from Doki Doki Panic (DDP) but renamed to Imadin, his new based on the name "Aladdin") also becomes a playable character once he is rescued.
== Story ==
The story takes place after the Mario Bros. had rescued Princess Toadstool and drove off Bowser and his Koopa Army. The story has separate chapters.
=== Chapter 1 - Doki Doki Panic: The Thwart of Wart ===
The story actually begins in another world known as SubMu (A mixture of Subcon from SMB2 and Mu from DDP), home to a race of creatures known as Subcons.The land of SubMu is a place where the quality of dreams determines the weather for the next day or for the week. These dreams were under the protection of a royal Arabian Family who also were the rulers of the SubMu Kingdom. The Sultan (Papa from DDP) and Sultana (Mama from DDP) have an invention known as the dream machine so they could always ensure that everyone has good dreams.
One day, when the Sultan went away for an important trading business with another kingdom, an evil frog tyrant known as King Wart invaded the land of SubMu and wanted to turn the Dream Machine into a Nightmare Machine and take over the SubMu Royal Palace. However, the Sultana knew of Wart's weakness: Vegetables. But when Wart knew of the Sultana's attempt to defeat him, he took her captive and gained control of both the SubMu Palace and the Dream Machine, which he twisted into a Nightmare Machine using his Nightmare Sauce he concocted and poured from his dark magic teapot lamp. (The Dark Magic Teapot Lamp has a design based on the lamp from Wario Land: Super Mario Land 3)
The Subcons knew of Wart's plans for the kingdom and quickly sent word over to the Sultan, who began his long journey back to the Subcon Kingdom, to save his people and his wife from the clutches of the evil frog king, Wart.
Along the way, the sultan had to collect Magic Crystal Balls from dino-like creatures with gun-like egg-shooting snouts called Birdos. The Magic Crystal Balls would be used to restore the Dream Machine back to its normal former glory.
Once the Sultan reaches his palace, which has been transformed by King Wart, he uses the vegetables he had collected as ammo to defeat Wart's minions, and more importantly to weaken King Wart. Once Wart was at his weakest, the Sultan had sealed him away into a magical book that he acquired from a vizier from the other kingdom and hidden the book in a secret place, never to be seen again.
With King Wart defeated and banished from the SubMu Kingdom, The Sultan was reunited with his wife. And with the Dream Machine restored to its former glory, peace had returned to all of SubMu. But what seemed like a fairy tale ending, was not quite anticipated. For even as King Wart was banished and sealed away, one thing was for certain: King Wart vowed that he would return to enact his revenge on not just the sultan, but his entire family as well all who resided in the kingdom of SubMu!
=== Chapter 2 - Doki Doki Panic: Imadin and The Magical Adventure ===
The next chapter is a fairy tale-like parody of the tale of Aladdin.
Many months and years had passed as the Sultan and Sultana had children: A beautiful daughter, Princess Lina (The same Lina from DDP, but in an AU, she's a princess) and boy and girl twins, Poki and Piki (The same twins who are from DDP). The Sultan and Sultana had proclaimed that whoever who marry their daughter, Lina, would become the new sultan and sultana of the kingdom.
Imadin (based on Imajin from Doki Doki Panic (DDP), a resident of the kingdom had heard of this proclamation and so desperately wanted to marry the princess. But he was a peasant boy and he was too poor to marry the princess. Imadin's only friend, a talking monkey named Mabu (based on Rusa from Doki Doki Panic and a parody of Abu from Disney's Aladdin) also liked the princess, but knew that his friend, Imadin liked him more and he supported him all the all.
But on this day of the proclamation, a mouse-like creature by the name of Mouser was sent to the SubMu Kingdom by an evil voice who requested to be released. The evil voice requested that he find 3 things: A magic book and 2 magic lamps. The evil voice used his magic to give Mouser a Map as to find out where to find those 3 things.
Mouser, knowing he could not do this alone, decides to trick someone into retrieving the book and lamps. Taking the guise of a Mickey Mouse-like Servant to the Sultan and Sultana, he tricks Imadin into believing that the Sultan and Sultana had chosen him to be a favorable suitor for the princess. But in order to gain her hand in marriage, Imadin had to complete 3 tasks, to which the evil voice had said to Mouser: To retrieve a book and 2 lamps.
The first task that Imadin had to do was to retrieve a magic book from the depths of a deep dark cave.
The second task was to find the first magic lamp hidden in another cave called The Cave of Plunders. The lamp that Imadin had found was rather dark and a symbol of a horned skull on it. Imadin began to question Mouser on why he would want this lamp. But Mouser assures Imadin that it's for the good of the kingdom of SubMu and that if Imadin finishes the third and final task, he would not only be rewarded with riches and fortune, but he would also finally gain the hand of Princess Lina in marriage.
The final task was to retrieve another magic lamp, but this second lamp was "THE" magic lamp that contained a genie that grants unlimited amounts of wishes! The lamp was hidden in the ancient ruins of an abandoned temple. 
Mabu stayed behind to spy on Mouser, to see if there was any truth to these tasks. As it turns out, Mabu learned that Mouser was working for an evil voice who wanted the Magic Lamp as a means to free someone who was trapped in the magic book that Mouser had now acquired with Imadin's help!
But by the time Imadin brought the 2nd Magic Lamp out to Mouser, Mabu swiped it and told Imadin everything about Mouser's plans! In a fatal attempt to swipe the lamp, Mouser used his bombs to knock Imadin and Mabu back into the temple and seal him inside! But as the temple crumbled down, Mouser realized that he had lost the Magic Wishing Lamp he needed to free his master!
Trapped inside of the crumbled ruins of the temple, Imadin was regretting about having to put his trust on Mouser. With he and Mabu trapped inside the underground ruins of the temple, he would never see the light of day ever again. And more importantly, he would never be able to see Princess Lina again. However, Mabu managed to swipe something from Mouser before they got sealed in the temple: The Magic Wishing Lamp! So he gave the lamp to his friend, Imadin, because he had worked so hard for Princess Lina.
While trying to figure out how to get the Magic Wishing Lamp to work, such as tapping, patting or rubbing on the lamp, Imadin and Mabu were stunned to see that coming out of the Magic Lamp, was a genie! 
The genie, named Jean E. (based on the Genie from Wario Land: Super Mario Land 3) thanked Imadin for finding the magic lamp and offered to grant him unlimited wishes! Imadin used his first wish to escape from the temple's ruins. 
Once having been freed from the temple, Imadin and Mabu consulted with Jean E. and asked him how he managed to get themselves out of their predicament. Jean E. explained that the reason they escaped was because of Imadin's wish: Because Imadin wished to escape from the temple, Jean E. simply did what he wished for. 
Imadin then knew that the magic wishing lamp really worked and that Jean E. was there to help him with whatever wish he wishes for!
Imadin decided to use the genie's help to win the heart of Princess Lina by wishing that he was a wealthy prince. But there was a problem: Jean E. could make him a prince, but he could not make him a wealthy prince. Jean explained that the only way to officially make him a wealthy prince was to find some lost treasures.
If Imadin could find 4 different kinds of priceless treasures for the genie, he could use their power to make Imadin the wealthy price he wanted to be.
-One treasure could be found in an Egyptian-like pyramid. (A golden ankh)
-Another treasure could be found on a tropical island. (a treasure chest filled with jewels and pearls)
-Another treasure could be found at the top of a tree. (a golden egg)
-And the last treasure Imadin needed could be found in an Ice Palace, somewhere in the Snowy Mountains. (an ice diamond that never melts)
Imadin also had to find ALOT of golden coins as an extra added bonus to the wealthy wish.
With Mabu by his side and the Magic Lamp for safe keepings, Imadin set off to find the lost treasures.
Each of the lost treasures was guarded by creatures: Tryclyde (pyramid), Clawgrip (tropical island), and Fryguy (Treetop and Ice Palace).
Meanwhile, Mouser informs the evil voice that while he may have gotten the magic book and the Nightmare Saucer Lamp, he could not get the Magic Lamp as he had lost it when ditching Imadin.
The evil voice informs Mouser that while he did a good job with getting the magic book and Nightmare Saucer, there is still a chance to redeem himself: He must recruit some hench monsters: Tryclyde, Clawgrip and Fryguy. Mouser was successful in finding Tryclyde and Clawgrip (who were both defeated by Imadin), but by the time they reached the forest, Mouser saw that Imadin was still alive! Mouser decided to find Fryguy and have him take care of Imadin! Not just once, but twice.
But by the time Imadin had collected the final lost treasure, the evil voice angrily scolded Mouser that he needed Imadin alive for a reason: He is the key to the third item that Mouser needed to collect: The Magic Lamp. The evil voice then gave Mouser a plan: To go to the SubMu Palace and give the magic book to the royal twins, Poki and Piki, as a distraction for when the time comes for Mouser to set his master free.
Back with Imadin, with the 4 treasures he had collected, Jean E. had to make sure that Imadin had collected enough coins in order to grant his wealthy prince wish. (The total amount of coins needed for the wish to be granted was 1,001). But with the amount of coins that Imadin had collected, Jean E. was finally able to grant his wish to be a wealthy prince.
Imadin also wished that he also have gifts ready for Princess Lina and her parents, the sultan and sultana. And for the royal twins, he would set up a grand parade, courtesy of the genie.
Meanwhile, after sneaking the magic book inside of the palace, Mouser and the hench monsters learned from the parade they witnessed that Imadin had the Magic Wishing Lamp! The evil voice then commanded Mouser to steal the Magic Lamp and use a wish to let the one who is trapped be set free! But Mouser asked the evil voice who "the one who is trapped" is and where he would find him. The evil voice would reveal everything to Mouser when he steals the Magic Lamp from Imadin.
Once arriving at the palace, Imadin gains the trust of The Sultan and Sultana by giving them gifts of the treasures he has collected as well the coins he also collected. The Sultan and Sultana were happy to know that Imadin was a generous, kind and noble prince. They figured that he would be the perfect suitor for Princess Lina. But Lina was not at all impressed, to truely impress Princess Lina, Imadin had to do something true to the heart if he wanted to win Princess Lina's heart.
With Jean E.'s help, he takes Princess Lina out on a magic flying carpet ride. At first, Princess Lina was doubtful of him, but now that he has shown to her that he was indeed a caring, kind and understanding prince, she instantly falls in love with him.
But while they were enjoying themselves, an army of Beezos, Pidgets, Flyguys, Pidget Bills, Phantos, and Fly-Snififts were following them from far behind. Led by Fryguy along side his own swarm of Mini-Fry Guys, gave the command to attack them provided that they retrieve the Magic Lamp from Imadin, as ordered from Mouser himself!
The ambush went successfully and as the magic carpet was dissolved, Imadin accidently dropped the Magic Lamp, to which one of Beezo's managed to catch! Fryguy orderd all minions to retreat back to Mouser with the magic lamp in tow!
As Imadin and Lina feel from the sky, Lina used her magic wand to safely teleport themselves back to the palace.
Imadin knew he had lost the magic lamp, and so he decided to tell everyone the sad truth.
With everyone gathered in the throne room, Imadin told everyone the whole truth: He was not in fact a prince, but just a regular peasant boy who wanted to try and win the hand of Princess Lina. He had been tricked by Mouser to get three magical items, one of which was the magic wishing lamp that he lost. He used the wishes to make himself a prince and to bring gifts for the royal family. He also used his lamp to try and win the heart of Princess Lina by going on a magic carpet ride, but they were attacked and that was when he lost the lamp. Imadin apologized to everyone and he would gladly accept whatever punishment the sultan would befall upon to him.
However, the royal family was not at all angry with Imadin but compassionate. They saw that Imadin had a kind and caring heart filled with generosity, honesty and loyalty. Even Princess Lina had come to admire Imadin for who he really is: a kind, honest and loyal boy who would go to great lengths to help anyone out. The sultan was glad that the princess wasn't harmed, but he was concerned about the magic lamp that Imadin had lost. He explained that whoever had the magic wishing lamp would have unlimited wishes. The lamp's magic could be used for good wishes or evil wishes.
Meanwhile, Mouser and the hench monsters were spying on the royal family as he now held Imadin's Magic Lamp! He told his master, the evil voice, that everything is set for his return: Mouser had both the Magic Lamp and the Nightmare Saucer. The magic book was also in the hands of the royal twins, and they were right there along side the royal family.
The evil voice was very impressed that Mouser did a splendid job making the preparations for his return. He then told Mouser to use the Magic Lamp to make a wish. But he told Mouser to wish for the one who is trapped "Inside of the Magic Book" to be set free! Mouser does as his evil master instructed as he rubbed the magic lamp!
When the genie came out of the lamp, Jean E. was shocked to see that the magic lamp was now in another one's possession! Unfortunately, Jean could not disobey the rules of the magic wishing lamp and sadly did what Mouser wished for: To set his master from the magic book free!
Back in the throne room, the twins who still had the magic book with them, began to notice something strange happening to the book: It started to glow very bright, and the pages began to flip themselves to a page where the book was then left wide open! Everyone saw what was going on as the Sultan realized that he remembered the book that the twins had: It was prison made for an evil villain he sealed away in!
As the twins hurried over to their mother, everyone saw something or rather, SOMEONE coming out of the book! Mouser's master and the evil voice who told him what to do to ensure his return, was none other than the Evil Frog King himself, King Wart!
Having finally being freed from his illustrated prison, King Wart turned his attention to the Royal SubMuian Family and noticed that the Sultan and the Sultana had a beautiful daughter. King Wart offered to spare the Royal Family to spare the kingdom of SubMu in exchange for two things: One of which is to take their daughter, Princess Lina, as his queen.
Princess Lina would never marry an evil frog-like Wart for her heart belongs to Imadin!
Imadin decided to redeem himself by defending both the princess he loves and the Royal Family and challenges King Wart!
The Sultan explained to Imadin that the last time he had fought Wart, he used vegetables to defeat him!
Imadin decided to take the fight outside near the royal garden as a method of using the vegetables to defeat Wart!
But as Imadin fought Wart a few rounds using with vegetables, Mouser who was watching the fight, decided to use another wish to make his frogliness, to which he now knows that his master is King Wart, impervious to vegetables and to be fully restored.
So before the final blow was struck in the final round with a vegetable, a large turnip, King Wart felt no pain from Imadin's final blow as Mouser's wish came true.
And with his true strength returned, Wart defeated Imadin with one fatal bubble bomb knock out attack!
Even though he had come so far, Imadin was defeated and knocked out cold. 
The Royal Family were shocked with fear, even with all of the vegetables in their garden, King Wart had beaten Imadin. 
Princess Lina tried to wake up Imadin, but he could not move a muscle. 
King Wart summoned Mouser forth to bring him the magic lamp so that he would begin to make his darkest wishes come true.  
When Jean E. was summoned out of his lamp, he was horrified to see that his friend, Imadin had been defeated and the the Royal SubMuian Family had been taken prisoner. But he was helpless to do anything as King Wart now had control of the magic lamp and as long as he was binded to the lamp, he must grant what ever wish King Wart had in mind. 
King Wart decided to reward Mouser for his servitude in releasing him from his imprisonment. So for his first wish, he declares that Mouser should become the new ruler of the kingdom of SubMu.  
Mouser wondered why King Wart would choose him as the new ruler of SubMu when he wanted to conquer it himself. But King Wart didn't care if he could rule SubMu now, because he simply wanted to get his hands on the Dream Machine so that he could use it for his own evil ambitions.  
Mouser gladly accepted King Wart's first wish and decided to have his minions take Imadin to be put in chains and locked up in the royal dungeon.  
As the minions took Imadin away to the dungeons, Princess Lina begged Mouser to spare Imadin. But Mouser declined her plea of mercy and asked King Wart if he could use his second wish to scatter Princess Lina's father, mother, baby brother and baby sister to the 4 different parts of SubMu so that they don't try anything funny. 
King Wart liked Mouser's idea and made his second wish as requested as the Royal Submuian Family scatted to the four corners of SubMu, except for Princess Lina, who remained behind.  
With the Royal Submuian Family gone, King Wart decided to make his third wish: He wishes for a castle of his very own and have it placed on top of a vast area of dark clouds, where he can rule all that he surveys!  
Then for his fourth wish, King Wart wanted the Dream Machine to be moved into his new castle, where he can turn it into a Nightmare Machine with the Nightmare Saucer that Imadin had gotten for Mouser.  
===Chapter 3: The Super Mario Bros. Rise Again!===
Back in the Mushroom World, Mario and Luigi have officially become Princess Toadstool's Royal Plumbers and Protectors of the Mushroom Kingdom. But since they have no way of getting back to the real world, the Mario Bros. decided to stay for a while in the Mushroom Kingdom. After setting up their new house away from home in a forest near Mushroom Castle, the Mario Bros. slept in their new home for the first night, since they would be staying in the Mushroom Kingdom for a while. 
But as the Mario Bros. slept for the first night, Mario began to have a strange dream: 
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