Vergil (Marvel vs. Capcom)

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==Summary==
Vergil is an antagonist from the Marvel vs. Capcom series. As the child of a human woman named Eva and the legendary demon known as Sparda, Vergil is a half-demon, sporting a fairy unique physiology. However, he and his twin brother Dante would lose their mother at a young age after she was killed by demons during an attack. Vergil would separate from Dante, blaming himself for lacking the power that could have prevented his mother from meeting such a tragic fate. With the belief that power is everything, he would go on to fully embrace his demonic heritage, taking any means necessary to gain absolute strength, no matter the risk.
At some point, Vergil and many other villains would form an unwilling alliance with the heroes of Marvel and Capcom to save the Earth from the threat Galactus, the World Eater.
==Powers and Stats==
Tier: , higher with Devil Trigger, even higher with X-Factor
Name: Vergil
Origin: Marvel vs. Capcom
Gender: Male
Age: Unknown
Classification: Half-Demon/Half-Human Hybrid, Dark Knight
Powers and Abilities:
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|-|Innate Abilities=
Superhuman Physical Characteristics, Genius Combatant, Weapon Mastery (Vergil is a master swordsman, capable of utilizing his blades in close-quarters as well as utilizing their unique ranged capabilities with just as much finesseMarvel vs. Capcom: Official Complete Works), Martial Arts, Enhanced Senses (Like Dante, his physiology allows him to smell those remaining hidden, counter opponents without looking, and hear the souls of othersUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Infinite), Acrobatics (Often performs front flips and backflips in combat.Ultimate Marvel vs. Capcom 3 All Marvel vs. Capcom characters can pull off a Super Jump, which involves leaping high into the air in a single bound), Space-Time Manipulation (Vergil can create dimensional rifts using Yamato, capable of forming them from a distance as well as having several occupy the battlefield at onceUltimate Marvel vs. Capcom 3), Energy Manipulation (Vergil is capable of utilizing energy in his attacks with Yamato and Force Edge.Ultimate Marvel vs. Capcom 3 The Spiral Swords are composed of energy.Ultimate Marvel vs. Capcom 3 Vergil produces a streak of purple energy whenever he dive kicks.Ultimate Marvel vs. Capcom 3 When charging his Round Trip, Vergil's arm will glow with a blue energyUltimate Marvel vs. Capcom 3), Teleportation, Light Manipulation (Beowulf allows Vergil to use light-based physical striking attacksUltimate Marvel vs. Capcom 3), Power Nullification (With Yamato, Vergil can prevent projectiles such as beams from hitting him by destroying themUltimate Marvel vs. Capcom 3), Weapon Control (Can telekinetically guide Force Edge to spin into the opponent and return back to himUltimate Marvel vs. Capcom 3), Summoning (Vergil can call forth swords made of energy with the Spiral Swords Hyper ComboUltimate Marvel vs. Capcom 3), Homing Attack (Vergil can lock his the swords he creates onto the opponent, regardless of where they move. Alternatively, he can simply send them as homing attacks manuallyUltimate Marvel vs. Capcom 3), Electricity Manipulation (Charging Round Trip causes portions of electricity to surround Vergil's arm, as well as Force Edge when the attack is performedUltimate Marvel vs. Capcom 3), Afterimage Creation (Moves fast enough at the start of Dimension Cut to leave behind afterimagesUltimate Marvel vs. Capcom 3), Danmaku, Self-Sustenance (Types 1; Could fight in space undeterredUltimate Marvel vs. Capcom 3), Regeneration (Mid-Low; Due to sharing the same physiology as Dante,Ultimate Marvel vs. Capcom 3 Vergil would be capable of healing from deep stab woundsMarvel vs. Capcom: Infinite), Surface Scaling (Vergil can latch onto walls, allowing himself to jump off from themUltimate Marvel vs. Capcom 3), Extrasensory Perception (Could detect the Dark Phoenix's power from within Jean GreyUltimate Marvel vs. Capcom 3), Transformation (Due to his half-demon status, Vergil can tap into his Devil TriggerUltimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete Works), Statistics Amplification and Healing (Activating X-Factor temporarily increases its user's strength and speed while healing them at a rapid pace.Ultimate Marvel vs. Capcom 3 ManualUltimate Marvel vs. Capcom 3 Blocking attacks in this state also prevents chip damageUltimate Marvel vs. Capcom 3), Resistance to Perception Manipulation (Capable of viewing Shuma-Gorath's "default" form, a being who takes the appearance of one's worst nightmare should they ever encounter himMarvel Super Heroes ManualUltimate Marvel vs. Capcom 3), Cosmic Radiation (Capable of fighting in space unharmedUltimate Marvel vs. Capcom 3)
|-|Devil Trigger=
All previous abilities significantly enhanced, Electricity Manipulation (Merely tapping into the Devil Trigger causes lightning to surge from VergilUltimate Marvel vs. Capcom 3), Healing (While in this state, Vergil passively healsUltimate Marvel vs. Capcom 3), Aura (Vergil gains a blue aura in this formUltimate Marvel vs. Capcom 3), Flight (Vergil gains the ability to dash forwards while airborne. Similar to Dante's Devil Trigger, Vergil should be capable of flightUltimate Marvel vs. Capcom 3)
|-|Optional Equipment=
Regeneration Negation (Mid-Low; The Muramasa is deemed to be an "Immortal Ending" blade, negating the healing factors of others with its slashes, such as leaving a large cut across Wolverine's chestUltimate Marvel vs. Capcom 3), Energy Manipulation (The Muramasa slashes with red energy when usedUltimate Marvel vs. Capcom 3)
|-|Heroes & Heralds Cards=
Power Bestowal (Each card grants a certain ability or buff to whoever holds itUltimate Marvel vs. Capcom 3), Statistics Amplification (Certain cards have the ability increase health, power-up hypers and X-Factor time, movement speed, flight time, and defenseUltimate Marvel vs. Capcom 3) Absorption (Certain cards have the ability to absorb an opponent's vitality or hyper meterUltimate Marvel vs. Capcom 3), Damage Boost (Many cards offer an attack boostUltimate Marvel vs. Capcom 3), Attack Reflection (The Ms. Marvel card reflects damage received from attacksUltimate Marvel vs. Capcom 3), Invisibility (The Demitri, Nightcrawler, and Spider-Ham cards give the user the ability to turn invisibleUltimate Marvel vs. Capcom 3), Poison Manipulation (The Rathalos, Rathian and Red Skull cards may poison an opponentUltimate Marvel vs. Capcom 3), Healing (Certain cards have the ability to recover health or Hyper MeterUltimate Marvel vs. Capcom 3), Limited Healing Negation (Certain cards have the ability to decrease the amount of recoverable health their opponents haveUltimate Marvel vs. Capcom 3), Limited Invulnerability (Certain cards have the ability to grant invincibility to projectile attacksUltimate Marvel vs. Capcom 3), Resurrection (The Astaroth card can revive the user with full health when defeated as the last member of their teamUltimate Marvel vs. Capcom 3)
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Attack Potency: Dwarf Star level (Trish views Vergil as an equal fighter to Dante, who could have killed Mephisto if he chose to,Ultimate Marvel vs. Capcom 3 the likes of which being so powerful that Blackheart only feels comfortable opposing him with the power of the Infinity Gems.Marvel Super Heroes Could defeat Wolverine.Ultimate Marvel vs. Capcom 3 Considers the power of the Satsui No Hado from Akuma to be a "mockery" of true demonic powerUltimate Marvel vs. Capcom 3), higher with Devil Trigger (Similar to Dante, the Devil Trigger would logically grant Vergil a significant boost in power, allowing him to deftly defeat opponents capable of one-shotting his base formMarvel vs. Capcom: Infinite), even higher with X-Factor. Can ignore conventional durability with Yamato
Speed: FTL (Comparable to Dante, who could blitz Mephisto.Ultimate Marvel vs. Capcom 3 Kept up with WolverineUltimate Marvel vs. Capcom 3), higher with Devil Trigger, even higher with X-Factor
Lifting Strength: Class Y (Comparable to Dante)
Striking Strength: Dwarf Star level, higher with Devil Trigger, even higher with X-Factor. Can ignore conventional durability with Yamato
Durability: Dwarf Star level, higher with Devil Trigger, even higher with X-Factor
Stamina: Superhuman
Range: Standard Melee Range; Tens of Meters with Force Edge, Summoned Swords and Muramasa; Up to Hundreds of Meters with Yamato
Standard Equipment:
*Yamato: Vergil's personal primary melee weapon. Inherited from his father, it is a demonic katana with ability to cut dimensional rifts both up close and at further ranges. In combat, Vergil commonly uses these rifts as projectiles.
*Force Edge: Vergil's personal secondary melee weapon. Aside from its expected close-quarters applications, Vergil can charge and throw the weapon, where it will spin at the opponent and return to him not unlike a boomerang.
*Beowulf: A demonic set of gauntlets and greaves, both of which allow Vergil to utilize light-based strikes in combat.
*Summoned Swords: Swords composed of energy that Vergil can summoned at will. He can have them spiral around his body for both defensive and offensive means, having surround his opponents, or manually fire them at his targets. 
*Optional Equipment:
**Muramasa: A katana that has the ability to leave cuts that negate the regenerative abilities of its targets. Both humans and mutants were said to be incapable of utilizing the weapon to its full potential, a feat which Vergil supposedly aimed to be the first to achieve upon obtaining it. Additionally, the Muramasa uses energy when slashed.
**The Heroes & Heralds Cards
Intelligence: Combat Genius (As a son of Sparda who fully accepts his demonic heritage, Vergil is unsurprisingly a skilled swordsman and overall combatant.Ultimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete Works His expertise in swordplay is so advanced to where he can spin his sword fast enough on the fly to where it acts as a shield of sorts, blocking regular attacks and projectiles. Even with his primary usage of blades, he has displayed excellent efficiency and mobility as a martial artist with the use of Beowulf. Before obtaining the Muramasa, Vergil defeated Wolverine, a specialist in close-quarters combat that has spent years training,X-Men: Children of the Atom Manual managing to end a fight with Akuma in a draw.Marvel Super Heroes vs. Street Fighter Later on, when Akuma had grown skilled enough to where he could defeat Logan along with several other combatants at the same time,Marvel vs. Capcom 3: Fate of Two WorldsUltimate Marvel vs. Capcom 3 he was still believed by the son of Sparda to know nothing of true demonic power.Ultimate Marvel vs. Capcom 3 Although the humans and mutants who had wielded the blade beforehand had supposedly never harnessed the Muramasa's true power, Vergil was capable of mastering and deciphering the weapon's worth shortly after having apprehended it,Ultimate Marvel vs. Capcom 3 Trish believes Vergil is an equal fighter to Dante, who holds skill and power Mephisto is confident would put an end to Blackheart,Ultimate Marvel vs. Capcom 3 who boasts enough skill to solely defeat Ryu, Spider-Man, Zangief, Captain America, and Chun-Li at the same time.Marvel Super Heroes vs. Street Fighter Viewed as impressive by Magneto, who claimed he would make a good addition to his Brotherhood had he been a mutantUltimate Marvel vs. Capcom 3)
Weaknesses: Devil Triggers have limited timespans.Ultimate Marvel vs. Capcom 3Marvel vs. Capcom: Official Complete Works Vergil has a thirst for power to the point of obsession.Ultimate Marvel vs. Capcom 3 He can only equip up to three card effects at a time.
Notable Attacks/Techniques:
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|-|Command Normals=
*Stinger: Vergil quickly lunges forward while he takes out Force Edge, stabbing at his opponent's chest.
*High Time: Using Force Edge, Vergil performs an upwards slash, sending his opponent into the air.
*Trick (High Time): A followup to High Time, where Vergil teleports directly down to the ground.
*Helmet Breaker: While airborne, Vergil plummets straight downwards, slashing with Force Edge.
*Trick (Helmet Breaker): A followup to Helmet Breaker where Vergil teleports to a location of his choosing. He can either reappear directly in front of the opponent, directly behind them, or to the space above them.
*Upper Slash: A followup to Vergil's launcher slash, where he slashes downwards with Yamato. This can be chained again into the launcher, and then into another Upper Slash.
|-|Throws=
*Forward Throw: Vergil strikes the opponent in the gut, then throws them onto the ground in front of himself.
*Back Throw: Vergil strikes the opponent in the gut, then grabs them, throwing them behind his current position. He finishes off by striking them with a slash from the Yamato.
*Air Throw: While airborne, Vergil dashes through the opponent, causing a series of slashes that send the opponent spinning into the air.
|-|Special Attacks=
*Judgement Cut: Vergil takes a step back and using Yamato, cuts the air in front of him through a dimensional rift in a sphere shape. The distance at which the Judgement Cut appears can range from right in front of him to much further away.
*Rising Sun: Vergil launches the opponent into the air with two rising-turn kicks using Beowulf.
*Lunar Phase: Vergil uses Beowulf to coat his legs in light, and attacks with a rapid forward-somersault ending with a heel drop.
*Rapid Slash: Vergil charges forward and slashes rapidly by creating several of dimensional rift-based attacks using Yamato. While dashing, Vergil can pass through opponents, positioning himself behind them.
*Trick: Vergil teleports from his current location to another, closing the distance between him and the opponent. He can reappear in front of, behind, or above his enemy.
*Round Trip: Vergil's arm glow blues, charging his attack briefly before throwing Force Edge at the opponent, spinning into them. As Force Edge comes back, it will act to slightly pull the target close to Vergil.
|-|Hyper Combos=
*Dimension Slash: Vergil disappears out of sight for a moment, filling the entire screen with a flurry of Judgement Cuts as he dashes in several directions. This Hyper Combo often juggles and overwhelms the opponent, as they have to deal with several unpredictable projectiles and Vergil's speed attacks.
*Spiral Swords: Vergil summons several Summoned Swords that encircle his body. This grants protection from projectiles as well as allows Vergil to strike opponents simply be being near them while the Spiral Swords are active, granting the opportunity for combo extensions. This Hyper Combo has three additional variations that Vergil can opt to use.
**Sword Storm: When Spiral Swords is active, Vergil can cause the swords to stop hovering around himself and instead hover around the opponent's head pointing towards them. The swords will remain hovering around their head no matter where they go, and one by one, will shoot into them.
**Blistering Swords: When Spiral Swords is active, the swords cease spinning around him and appear behind Vergil. The swords will start to launch forwards as standard projectiles in sequence.
**Summoned Swords: When Spiral Swords is active, the swords cease spinning around him and appear behind Vergil, in which he can manually fire the blades horizontally or diagonally with only a gesture.
*Devil Trigger: Vergil taps into his demonic powers to enter into a demon form for a brief period of time, increasing his power significantly. New moves are gained, those being the ability to air dash or a double jump. Vergil also gradually heals in this state.
*Dark Angel: A Hyper Combo only available while Devil Trigger is active. Vergil thrusts Yamato at the opponent. If the attack lands, he follows up with a flurry of slashes while Summoned Swords begin manifesting behind the opponent. After his assault, Vergil detransforms and sheathes Yamato before the Summoned Swords skewer the opponent, finishing the attack.
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Note 1: Refrain from claiming that Vergil only defeated Wolverine with the Muramasa. Examining the room in which this fight took place reveals its noticeable battle damage, making it abundantly clear Vergil had to defeat Logan in order to gain the blade in the first place.
Note 2: Devil Triggers can last for up to minutes before deactivating, as seen when Dante tapped into his against Jedah Dohma.Marvel vs. Capcom: Infinite
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel vs. Capcom
Category:Absorption Users
Category:Acrobats
Category:Adults
Category:Antagonists
Category:Attack Reflection Users
Category:Blade Users
Category:Card Users
Category:Damage Boost Users
Category:Danmaku Users
Category:Demons
Category:Durability Negation Users
Category:Electricity Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Evil Characters
Category:Extrasensory Perception Users
Category:Fighting Game Characters
Category:Flight Users
Category:Game Characters
Category:Gauntlet Users
Category:Geniuses
Category:Healers
Category:Homing Attack Users
Category:Humans
Category:Hybrids
Category:Invisibility Users
Category:Invulnerability Users
Category:Knights
Category:Light Users
Category:Male Characters
Category:Martial Artists
Category:Playable Characters
Category:Poison Users
Category:Power Bestowal Users
Category:Power Nullification Users
Category:Regeneration Negation Users
Category:Regeneration Users
Category:Resurrection Users
Category:Self-Sustenance Users
Category:Space Users
Category:Statistics Amplification Users
Category:Summoners
Category:Surface Scalers
Category:Sword Users
Category:Teleportation Users
Category:Thrown Weapon Users
Category:Time Users
Category:Tragic Characters
Category:Transformation Users
Category:Video Game Characters
Category:Villains
Category:Weapon Control Users
Category:Weapon Masters
Category:Weapon Users