Mask (Dreamers)

A Mask is a masquerade looking mask that a Dreamer wears, this mask is able to give them abilities. The type of mask a dreamer has is dependent on what type of dreams they have. The mask will give them special abilities, but in return will consume their dreams until there are none left or until they cannot produce anymore, at which point the user will be consumed by their mask.
==Keyphrase==
Most masks have a passive ability which always works, but some also have special abilities that can only be activated by reciting the "keyphrase."
==List of Known Masks==
*Lady - Held by Manna of R.O.D., it is a red-half mask with a feather on the right side sticking out. Lady grants the user Super Sonic abilities.
**Keyphrase:
*Stranger - Held by Allegory of the Blue Patriots, allows user to distort reality briefly by replacing a moment with an alternative of the same moment.
*Knave - Held by Kakeru of S.E.H.P., allows user to use Zero Hour ability.
*Martyr - Held by Cotinori formerly of R.O.D., allows her to renew dreams of deceased Dreamers, but causes her own-self pain and misfortune (not immediate).
*Woodpecker - Held by Meer of R.O.D., allows her to create "rift-holes" that can be used as a teleporter/escape condition.
*Frog - Formerly held by Satoru of the Blue Patriots, allows him to teleport in short-"leaps".
*Liar - Held by Emery, causes her to see people slightly faded if they lie.
**"Brazen Little Me" -
*Knight - Held by Fredrich, allows him to be immune to wounds, but only for 'just' causes.
**Justice Prevails!
*Hedonist - Held by Pinks the Hedonist. Passive Reality warping.
*Melancholy - Held by Pinks the Hedonist. Affects reality to protect wearer but causes wearer to become depressed and schizophrenic.
==See Also==
==Notes==
Category:Abilities, Masteries, Skills, Spells, and Techniques
Category:Dreamers