Zone of control (Civ5)

Zone of control (abbreviated ZOC or ZoC) is a game mechanic in Civilization V and its expansions that affects unit movement. It restricts the movement (but not attacks) of any unit that is in a tile adjacent to an enemy unit.
A unit can move directly from one enemy-adjacent tile to another enemy-adjacent tile, but it will lose all its remaining , with some exceptions. This applies even if one of that civilization's units is on the tile being moved to. An exception to this is when a melee unit is attacking an enemy in that tile and has the "Can Move After Attacking" ability (most likely a mounted or armored unit). If such a unit attacks and kills the enemy unit, it will lose only the normal amount of , ignoring ZOC. An exception to this exception is if the unit being attacked uses a "Withdraw Before Melee" ability, and there is no civilian unit in the attacked tile, which causes the attack to instead be treated as a movement into the tile.
Movement into or out of one of your cities is another exception to ZOC rules.
== See also ==
* Zone of control in other games
Category:Game concepts (Civ5)