Martial Arts

Martial Arts skills are fighting techniques used in the Castlevania series as a skill mainly focused in hand-to-hand, Chi and Ki abilities. Some martial art skills may be used in conjunction with a whip.
==Game specific information==
===Castlevania: Circle of the Moon===
A four-attack martial arts combo could be performed by Nathan Graves in Castlevania: Circle of the Moon by combining a Mars Card with a Thunderbird Card as a single attack. 
===Castlevania: Portrait of Ruin===
In Portrait of Ruin, Jonathan Morris can equip these skills as sub-weapons, and in some cases as relics, that are activated with input commands. A relic item named "Martial Art" also allows him to perform the Dangerous Knee. In Richter Mode, Richter Belmont and Maria Renard, are also given a variety of martial arts skills.
*Offensive Form: Fighting stance that emphasizes in offense.
*Defensive Form: Fighting stance that emphasizes in defense.
*Stonewall: Stationary defensive stance passed down in Morris family.
*Taunt: Draws enemies attention to you.
*Aura Blast: Attack by concentrating your mind's energy into a powerful sacred aura and releasing its power in the form of a shockwave that travels through the ground in every direction.
*Rocket Slash: Dash at the enemy and attack with a lightning fast slash attack, inspired by Zephyr.
*Rampage: Attacks with a four-hit combo. In Richter Mode, Richter is able to attack with his own version of the attack but finishing with the Tackle rather than a straight punch (see Combo).
*Knee Strike: Perform a powerful knee kick inspired by legendary martial artists (can be used as both a sub-weapon and also a relic called Martial Art).
*Spinning Art: Perform a spinning evasive maneuver (used as a relic).
*Uppercut: A weaker, fire-elemental version of Julius Belmont's uppercut super jump attack. An attack with a flaming uppercut while executing a super jump. In Richter Mode, Richter is able to use the uppercut super jump attack exactly like Jonathan with the difference being that he, rather than having fire around his fist, wraps his whip around it.
*Jump Kick: Attack with a dive kick after double jumping.
*Slide: A classic move in the Castlevania series, the user slides across the ground allowing it to go in narrow paths. Coming in contact with an enemy while sliding will usually result in the enemy taking minor damage (usually around 60% regular attack power).
*Tackle: In Richter Mode, Richter will dash forward while spinning his whip. Hits twice.
*Drop Kick: In Richter Mode, when Richter slides, he is able to redirect the slide in an upward direction, damaging enemies.
*Back Flip: In Richter Mode, while jumping, Richter is able to jump further to the back. Use it to avoid certain attacks.
*Spin Kick: In Richter Mode, Richter performs a spinning kick damaging nearby foes.
*Guardian Knuckle: In Richter Mode, Maria summons a guardian that lunges and delivers a flurry of punches in front of her. While Maria hits five times on contact, the summoned guardian hits twice. Each hit restores 2%+1 HP.
===Castlevania: Harmony of Despair===
An entire class of Martial Arts moves can be found in Castlevania:Harmony of Despair.
===Castlevania: Grimoire of Souls===
Jonathan uses Martial Arts as his primary weapon in Castlevania: Grimoire of Souls. The attacks can be performed individually, but the chains are reminiscent of his Rampage attack in Castlevania: Portrait of Ruin.
==Gallery==
===Screenshots===
Kick Maria SS.png|Composition showcasing various martial arts moves by Maria Renard in the Sega Saturn version of Symphony of the Night.
===Animations===
COTM Mars + Thunderbird.gif|Martial Art from Castlevania: Circle of the Moon.
POR Martial Art.gif|Martial Art from Portrait of Ruin.
==See also==
*Fist Attacks (category)
Category:Martial Arts
Category:Relics
Category:Portrait of Ruin Items