Fallout: The Board Game quests

==Main quests==
===Welcome to the Commonwealth===
==== Fraction power quests ====
Name 	Location(s) 	Given by 	Reward 	Card ID
Welcome to the Commonwealth	Crossroads camp 	N/A 	2 Loot1 Railroad Faction Power OR 1 Institute Faction Power 	014
Resonance 	anywhere 	N/A 	3 Caps1 Institute Faction PowerOR2 Loot1 Railroad Faction Power	015
All Aboard! 	Diamond City 	Drummer Boy	3 Caps1 Institute Faction Power OR 1 Railroad Faction Power 	016
Uncover The Railroad 	C.I.T ruins 	N/A 	3 XP1 Institute Faction Power OR 2 Railroad Faction Power 	018
All Hell 	Diamond City 	N/A 	3 XP2 Institute Faction Power OR 2 Railroad Faction Power 	019
Institutionalized 	anywhere 	N/A 	3 XP2 Institute Faction Power OR 1 Railroad Faction Power 	020
Bunker Hill 	The Railroad 	N/A 	2 Institute Faction Power OR 2 Railroad Faction Power 	021
The Molecular Level 	anywhere 	N/A 	3 Institute Faction Power OR 2 Railroad Faction Power 	023
Derailed 	C.I.T ruins 	N/A 	4 Institute Faction Power OR 1 Railroad Faction Power 	024
The Minutemen 	Signal interceptor	N/A 	3 Institute Faction Power OR 3 Railroad Faction Power 	025
The Nuclear Option 	The Railroad 	N/A 	1 Institute Faction Power OR 4 Railroad Faction Power 	028
====Influence quests====
Name 	Location(s) 	Given by	Reward 	Card ID
Vault Rumors 	any settlement 	N/A 	1 Influence 	067
Signs of Life 	any settlement 	N/A 	1 Influence OR 4 XP 	068
Crack it Open! 	Vault 84, Red Rocket Station 	N/A 	4 XP OR 1 Influence 	069
The Children of Atom 	Hofmann Farm, any irradiated space	N/A 	1 Influence 	094
A Growing Following 	any settlement 	N/A 	A companion OR 1 Influence 	095
Joinnnnn Usssssss! 	Hofmann Farm, any irradiated space	N/A 	1 Influence 	096
The Wasteland Glows 	Pendleton Estate 	N/A 	1 Influence OR 1 Influence + «Shishkebab» asset 	097
The Last Fanatics 	The Bomb 	N/A 	1 Influence 	098
Remnants of the Cult 	any unexplored tile 	N/A 	1 Influence 	099
Brotherhood Airship Arrives 	Airship 	N/A 	1 Influence or «T-60e Power Armor» asset 	107
Research and Development 	Airship 	N/A 	«T-60e Power Armor» asset 	108
Brotherhood Control 	Airship 	N/A 	1 Influence 	109
Sticking Around 	Airship 	N/A 	4 Caps + 2 XP OR 1 Influence 	111
Disorganized Crime 	Raider Camp 	N/A 	1 Influence + Idolized token OR 1 Influence + Vilified token	125
In the Shadows 	any ruin 	N/A 	1 Influence 	126
Join the Family 	any settlement 	N/A 	1 Influence 	128
Good News, Everyone! 	 	N/A 	1 Influence 	130
Flesh and Bone 	any settlement 	N/A 	1 Influence 	134
Duped! 	Ashbury Road, Raider Camp 	N/A 	3 XP OR 1 Influence 	136
Edge of a Knife 	Pendletone Estate 	N/A 	1 Influence 	137
Conducted to Safety 	Olivia 	N/A 	1 Influence 	138
On the Hunt 	Olivia, Super Mutant Camp 	N/A 	1 Influence 	139
Rogue Vertibird 	Vertibird 	N/A 	1 Influence 	148
In Your Debt 	Vertibird 	N/A 	 	149
Nowhere to Go 	 	N/A 	1 Influence 	150
Can't We All Just Get Along?	The Tower, Pendleton Estate 	N/A 	1 Influence 	151
Drain the Swamp 	Super Mutant Camp, Robco Factory 	N/A 	1 Influence 	152
Cohabitation 	Ghoul Disctrict 	N/A 	1 Influence 	153
Can't Touch This 	Pendleton Estate,Robco Factory 	N/A 	1 Influence + 4 Caps OR Super Sledge unique asset 	157
Break It Down 	The Tower 	N/A 	1 Influence OR Idolized token + Super Sledge unique asset 	158
Hammer TIme 	Pendleton Estate 	N/A 	1 Influence + Vilified token OR 1 Influence 	159
===Welcome to Far Harbor===
Name 	Location(s) 	Given by	Reward 	Card ID
Welcome to Far Harbor 	Crossroads camp 	N/A 	2 Loot1 Far Harbor Faction Power OR 1 Children of Atom Faction Power	029
Stranger Machines 	Crossroads camp 	N/A 	2 XP 	030
Embrace The Glow 	any radioactive tile 	N/A 	3 XP1 Far Harbor Faction Power OR 1 Children of Atom Faction Power 	032
The Last Bastion 	any settlement or ruin 	N/A 	2 XP1 Far Harbor Faction Power OR 1 Children of Atom Faction Power 	033
Choking Fog 	Far Harbor 	N/A 	3 XP1 Far HarborFaction Power OR 1 Children of Atom Faction Power 	034
Initiation 	anywhere 	N/A 	3 XP2 Far HarborFaction Power OR 1 Children of Atom Faction Power 	035
Infiltration 	anywhere 	N/A 	3 XP1 Far Harbor Faction Power OR 2 Children of Atom Faction Power 	036
Acadia in Need 	anywhere 	N/A 	1 Agenda Card OR 5 Caps 	037
Converts to the Church	The Nucleus 	N/A 	2 Far Harbor Faction Power OR 2 Children of Atom Faction Power 	039
Rebuild 	The Nucleus 	N/A 	2 Far HarborFaction Power OR 2 Children of Atom Faction Power 	040
Pulling the Strings 	anywhere 	N/A 	2 Far HarborFaction Power OR 2 Children of AtomFaction Power 	041
The Last Defense 	The Nucleus, Acadia 	N/A 	1 Far Harbor Faction Power OR 3 Children of Atom Faction Power 	042
Embrace This! 	RobCo factory, The Nucleus	N/A 	3 Far Harbor Faction Power OR 1 Children of Atom Faction Power 	043
===Welcome to the Capital Wasteland===
==== Fraction Power quests ====
Name 	Location(s) 	Given by	Reward 	Card ID
Welcome to the Capital Wasteland	The Wreck, Megaton 	N/A 	2 Loot1 The Enclave Faction Power OR 1 Brotherhood of Steel Faction Power 	044
National Treasures 	any ruin 	N/A 	3 XP 	045
A Shaky Lead 	The Wreck, Vault 84 	N/A 	3 XP 	048
One More Silver Dollar 	Project Purity, The Tower, any location with The Enclave token	N/A 	3 XP
1 The Enclave Faction Power OR 1 Brotherhood of Steel Faction Power 	049
What the Fawkes 	Super Mutant Camp, Vault 109 	N/A 	3 XP
2 The Enclave Faction Power OR 1 Brotherhood of Steel Faction Power 	050
Give Me Liberty 	The Tower, RobCo Factory 	N/A 	1 The Enclave Faction Power OR 2 Brotherhood of Steel Faction Power 	051
The Sleeping Giant 	The Mall, The RobCo Factory 	N/A 	2 The Enclave Faction Power OR 1 Brotherhood of Steel Faction Power 	052
... Or Give Me Death 	any settlement, The Tower 	N/A 	1 The Enclave Faction Power OR 2 Brotherhood of Steel Faction Power 	054
... And Justice For All 	any settlement, Project Purity 	N/A 	1 The Enclave Faction Power per 10 caps spent OR 4 [Brotherhood of Steel Faction Power	055
====Influence quests====
Name 	Location(s) 	Given by	Reward 	Card ID
Vault Rumors 	any settlement 	N/A 	1 Influence 	067
Signs of Life 	any settlement 	N/A 	1 Influence OR 4 XP 	068
Crack it Open! 	Vault 84, Red Rocket Station 	N/A 	4 XP OR 1 Influence 	069
The Children of Atom 	Hofmann Farm, any irradiated space 	N/A 	1 Influence 	094
A Growing Following 	any settlement 	N/A 	A companion OR 1 Influence 	095
Joinnnnn Usssssss! 	Hofmann Farm, any irradiated space 	N/A 	1 Influence 	096
The Wasteland Glows 	Pendleton Estate 	N/A 	1 Influence OR 1 Influence + «Shishkebab» asset 	097
The Last Fanatics 	The Bomb 	N/A 	1 Influence 	098
Remnants of the Cult 	any unexplored tile 	N/A 	1 Influence 	099
I'm Not Saying it Was Aliens... 	Hofmann Farm, Highway 74 	N/A 	1 Influence + 1 Loot OR 1 Influence 	101
...But It Was Aliens 	Any settlement, level-3 or higher Ruin 	N/A 	1 Influence 	102
Brotherhood Airship Arrives 	Airship 	N/A 	1 Influence or «T-60e Power Armor» asset 	107
Research and Development 	Airship 	N/A 	«T-60e Power Armor» asset 	108
Brotherhood Control 	Airship 	N/A 	1 Influence 	109
Sticking Around 	Airship 	N/A 	4 Caps + 2 XP OR 1 Influence 	111
Growing Pains 	 	N/A 	1 Influence + 2 Loot OR 1 Influence + 3 Caps 	112
Teach a Man to Fish... 	Any settlement, camp in a space adjacent to a
level-3 enemy 	N/A 	1 Influence + 2 Caps OR 1 Influence + 2 XP 	113
Blood for Blood 	Raider Camp 	N/A 	1 Influence OR 1 Influence + Vilified token 	114
The Hunt 	Pendleton Estate 	N/A 	1 Influence + Idolized token 	115
Collection Day 	Any settlement, Raider Camp 	N/A 	1 Influence + 3 Loot OR 1 Influence + 4 Caps 	116
I've Got a FEVer 	Raider Camp 	N/A 	1 Influence OR 1 Influence + 2 Loot 	117
This Won't Hurt... Much 	2 or more spaces away from a named location, Any level-3 or higher settlement	N/A 	1 Influence + Super Mutant token OR 1 Influence 	118
Mad Science 	Any level-3 or higher settlement 	N/A 	1 Influence + Super Mutant token (if suffers damage during fight) OR 1 Influence + 5 Caps	119
I'm a Monster! 	 	N/A 	1 Influence OR 1 Influence + 5 Caps 	120
Well, What Did You Think Would Happen?	Any settlement 	N/A 	1 Influence 	121
Disorganized Crime 	Raider Camp 	N/A 	1 Influence + Idolized token OR 1 Influence + Vilified token 	125
In the Shadows 	Any Ruin 	N/A 	1 Influence 	126
Join The Family 	Any Settlement 	N/A 	1 Influence 	128
Good News, Everyone! 	 	N/A 	1 Influence 	130
Power Overwhelming! 	The machine 	N/A 	HP recovery + 2 Rads 	131
Cloudnet 	The machine 	N/A 	 	132
Ship of Theseus 	The machine 	N/A 	3 Damage 	133
Wasteland Survivial Guide 	Super Duper Mart, Any Ruin 	N/A 	1 Influence + the quest card as Wasteland Survival Guide contribution OR 1 Influence 	141
Totally Rad 	 	N/A 	1 Influence + the quest card as Wasteland Survival Guide contribution OR 1 Influence 	142
Ouch! 	Any settlement 	N/A 	1 Influence + the quest card as Wasteland Survival Guide contribution OR 1 Influence 	143
Beep Boop 	Robco Factory 	N/A 	1 Influence + the quest card as Wasteland Survival Guide contribution OR 1 Influence 	146
Hot Off the Presses 	Pendleton Estate 	N/A 	Wasteland Survival Guide unique asset 	147
Rogue Vertibird 	Vertibird 	N/A 	1 Influence 	148
In Your Debt 	Vertibird 	N/A 	 	149
Can't Touch This 	Pendleton Estate,Robco Factory 	N/A 	1 Influence + 4 Caps OR Super Sledge unique asset 	157
Break It Down 	The Tower 	N/A 	1 Influence OR Idolized token + Super Sledge unique asset 	158
Hammer TIme 	Pendleton Estate 	N/A 	1 Influence + Vilified token OR 1 Influence 	159
==Other==
*Mad Science: Shocking no one, the information on Doctor Diehl reveals that she is practicing dangerous science. She had to flee east after she was run out of town for her experiments, some of which she brought with her.