Game Options (Atlantic Fleet)

Accessing the game options and help features is achieved through the Main Menu by selecting "Options / Help." Alternatively, these options can be accessed via the Tactical Map's Special Commands Menu, as outlined in section 1.4.2.
Within this menu, players have the ability to tailor their gaming experience. Adjustments can be made to sound and music volume, camera sensitivity, as well as difficulty and realism settings. The Help section, accessible from the Options page, encompasses 12 chapters providing detailed explanations of various aspects of the game.
== Options Page ==
By default, all options are inactive. Enabling them results in the following alterations to gameplay:
;Extended Starting Range
*Enhances initial distances by roughly 20%.
;Limited Visibility
*Depending on weather and time, visibility is restricted. Ships beyond this range are identified as RADAR or sonar contacts and remain unseen in the 3D environment.
*Usual ranges vary from approximately 6,000 yards during nighttime to roughly 40,000 yards on clear days.
;Ship Disengage Beyond 25,000 Yards
*Surface vessels are prevented from leaving combat (after deploying smoke for 3 turns) unless they are at least 25,000 yards away from the nearest hostile ship.
;Absence of Enemy Damage Report
*Tapping on an enemy ship reveals its name and statistics but omits information about damaged or destroyed subsystems.
;50% Renown Earnings
*In Campaign or Battle of the Atlantic modes, only half the Renown points are acquired.
;Dud Projectiles
*Around 4% of shells, torpedoes, and bombs fail to explode upon impact.
;Wind Impact on Player Projectiles
*Projectiles fired by player ships now drift in the direction of the wind. Players must manually adjust for both wind direction and strength.
;Enemy Gunnery: Normal (Elite)
*Enhances enemy gunfire accuracy.
== Battle of the Atlantic Options ==
Difficulty: Normal (Hard)
*Increases the quantity of enemy ships on the map and raises the merchant tonnage sunk by events (reduces event merchant tonnage if playing as Germany).
Sunk Ships Revived by Enemies
*Permits enemies to resurrect sunk ships and reintroduce them into battles. This feature proves particularly advantageous when playing as the Royal Navy, compensating for the lower count of available German ships.