Reverse Healing (Wizard Spell) 2e

To cast this spell, the caster must draw their own blood onto their fingertip, speak the word, and touch the target. If the target fails their saving throw, they take damage instead of gain life from all nonmagical healing. Magic healing of 3rd level and below heals the very damage it deals, rendering it ineffective. 4th level healing spells will negate the spell instead of healing damage. 5th level healing spells and above will remove the spell in addition to their normal effects. A remove curse or dispel magic spell will also remove the effect.
==Notes==
Template:Reverse Healing 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Wizard Spells