Purrfect Apawcalypse: Patches' Infurno

is the third and final game in the Purrfect Apawcalypse trilogy. It is prequeled by Purrfect Apawcalypse: Purrgatory Furever.
==Game Description==
Patches is dragged to school for the first ever cat-and-dog school day! With Coco and Brownie distracted with home ec class, Olive and Angel busy with literature, and Sparky and Ginger occupied by gym, Patches has free reign over the school... Almost. All he needs to do is get this damn collar off and wreck some havoc! Will he prove cats and dogs can get along, or will he make this the Purrfect Apawcalypse?
==Plot==
===Chapter 1: Weekend===
Patches is at the The Grimalkin Estate with Olive, Angel, Sparky and Brownie, where Coco and a newly-healed Ginger return from an excursion to Kemono Woods Private School. There, the Elite Magic Club agrees to heal the zombie dogs created by the events of the previous games, but only on one condition: that Coco proves that cats and dogs can get along. Coco reveals her plan to host a communal school day at Hachiko High where cats and dogs will participate in several class-like activities together. Olive convinces everyone to allow Patches to join in, off-leash but not off-collar. Ginger also hints at how she regained her body through Mitt's occult connections.
===Chapter 2: Home Ec===
Patches and Olive walk to school where they find Coco, Mitt and Whisk. The twins immediately recognize Patches as Angel, due to him still being in possession of the cat's body. Patches then finds out he'll have to pretend to be Angel for the entire day. He continues on to his first class, Home Ec, where he's partnered with Brownie on their project of baking a bacon cake. Here he can either poison the cake with chocolate sourced from Doug, publicly embarrass Whisk, incur Coco's wrath by removing his collar too early, etc. To progress smoothly, he bakes Brownie's cake properly and has it graded by Coco, after which he can move on to the next activity.
===Chapter 3: Literature===
Patches enters the library only to bump into Olive. They're eager for Luna, the president of Hachiko High School's Literature Club, to introduce each member of the club. Luna, believing Angel is actually Vice President Patches on account of him still being in his body, has him introduce the next activity: reading! Olive helps an anxious cat Felix get situated in a quiet part of the library, leaving Patches to his own devices. Here he can either stalk and kill Angel, creep out Holly and Luna, etc. To progress smoothly, he finds out there's a collection of cat-related literature hidden somewhere. He then gives Holly a copy of Shi-Tzu's Art of War so she'll reveal the collection's location. He then finds a cryptic grimoire written in Catscratch and has Felix translate it for him. Finally, he reads the tome with Olive, after which he can move on to the next activity.
===Chapter 4: Lunchtime===
After reading the Claret Family Grimoire, Patches discovers two spells. One is for starting an apocalypse, for which he'll need a crystal ball, bone and magic wand. The second is for swapping souls between bodies, for which he'll need the fur of a Claret family member. Patches enters the cafeteria where Olive gives him a coin to buy something with. He buys a can of generic dog food from the vending machine, only to find a rotting skull in the vending machine's compartment, likely a remnant from the first game. He trades the generic can of dog food for Felix's wand along with a can of Yum Yum Puppy Food. Lastly, he distracts Ginger in an attempt to take some of her hair, but only manages to distract Mitt and Whisk with the fact that the three may be related. He sneaks their crystal ball out of their bag and returns to Olive to finish lunch, after which he can move on to the next activity.
===Chapter 5: Gym===
Patches enters the outdoor field where he finds Sparky and Tigger arguing over who should be team captain. Ginger, exhausted from having to hold all the zombie dogs together with her magic, excuses herself to focus somewhere else. With her out of the way, Tigger assumes position as captain of the away team. Sparky encourages Patches to make friends before starting the game. Here he can steal Tigger's lunch, barter with Rover for baseball advice, sabotage the ball incurring Sparky's fury, etc. In order to progress the game, Patches must chat with Rover and Tigger before starting the game with Sparky, after which it'll progress without incident. He can then leave to get Ginger's hair, the last piece of magical material he needs.
===Chapter 6: End of Day===
Patches finds a knife for cutting Ginger's fur in his locker, along with photos and letters sent between him and Angel. He finds Ginger meditating in the gymnasium. Here he can kill her or be killed, but to progress he must let her meditate. He then cuts a lock of her hair off and continues to the field where an assembly is being held. Mitt prepares to keep their end of the deal with Coco but before they can, Patches summons Bapawmet! He then steals his body back from Angel (if he hasn't already) and prepares to tell Bapawmet his wish. Here, he can have them kill everyone or heal everyone. Canonically, He has them heal everyone after which (if he hadn't killed anyone during the course of the game), he and Olive can chat with them all in the field before walking home together.
==Characters==
Patches Cat Healed Neutral.png|Patches Ito, the main protagonist.
Coco Uniform Devious Talk.png|Coco Grimalkin, the organizer of the home ec activity.
Brownie Apron Annoyed Talk.png|Brownie Pembroke, a secondary character of the home ec activity.
Olive Uniform Star.png|Olive Higgins, the organizer of the literature activity.
Angel Dog Casual Shock Talk.png|Angel Grimalkin, a secondary character of the literature activity.
Sparky Gym Neutral Talk.png|Sparky Fritz, the organizer of the gym activity.
Ginger Gym Neutral Talk.png|Ginger Claret, a secondary character of the gym activity.
Whiskers Happy Talk.png|Whiskers Wichien, a secondary character of the home ec activity.
Mittens Neutral.png|Mittens Wichien, a secondary character of the home ec activity.
Doug Zombie Chocolate Talk.png|Doug Pugg, a secondary character of the home ec activity.
Luna Zombie Confused Talk.png|Luna Puddleton, a secondary character of the literature activity.
Holly Zombie Shock.png|Holly Melita, a secondary character of the literature activity.
Felix Shock Talk.png|Felix Munch, a secondary character of the literature activity.
Tigger Wink Talk.png|Tigger Sugden, a secondary character of the gym activity.
Rover Zombie Star Talk.png|Rover Jackson, a secondary character of the gym activity.
Bapawmet.png|Bapawmet, a neutral driving force behind the plot.
==Best Ending Walkthrough==
===Weekend===
#If you talk to Sparky and Brownie, choosing "Yes." will give Sparky a heart and "No." will give Brownie a heart. This doesn't matter too much in the long run but you can do it in case you mess up further down the line.
===Home Ec===
#In the intro choose "Be an asshole."
#Talk to Mittens, choose "Dispel collar." then choose "Insult."
#Talk to them again, choose "Secret ingredient." then choose "Be honest."
#Talk to Whiskers, choose "Dispel collar." then choose "Seduce him."
#Talk to him again, choose "Secret ingredient." then choose "Pranks."
#Talk to Doug, choose "Ask for chocolate."
#Talk to Doug again, choose "Recognize him." then choose "I guessed."
#Talk to Whiskers, choose "Bake Doug and Whisk's cake."
#Get ingredients from fridge and top cabinet.
#Talk to Whiskers, choose "Give ingredients."
#Bake the cake at the oven.
#Talk to Whiskers, choose "Yes."
#Talk to Doug.
#Get ingredients from fridge and top cabinet.
#Talk to Brownie, choose "Give ingredients."
#Bake the cake at the oven (Don't poison it!)
#Talk to Brownie
#Talk to Coco, choose "Apologize."
#Talk to Coco again, choose "Yes."
===Literature===
#In the intro choose "Yes."
#Talk to Luna and Angel, choose "Look away."
#Talk to Luna, choose "Magic books." then choose "Why keep secrets?"
#Talk to Luna, choose "Talk about "Patches"." then choose "Be petty." (Not mandatory)
#Talk to Angel, choose "Look away." then talk to him again. Do this to him again and again until he leaves the library.
#Leave the library and enter the Do Not Cross area at the far right of the school.
#Choose "Down the hall.", then "Closure.", then "Accept it.", then "Go back."
#Return to the library.
#Talk to Holly, choose "Holly's weakness." then choose "Be sympathetic."
#Talk to Holly again, choose "Magic books." then choose "Offer you help."
#Get Shi-Tzu's Art of War from the bookcart in the middle room.
#Talk to Holly.
#Get the Grimoire from the globe stand in the middle room.
#Talk to Felix, choose "Translate book." then choose "Like find a book?"
#Talk to Felix again, choose "Talk about dogs." then choose "Calm him down."
#Get Where's Ragdoll from the globe stand in the middle room.
#Talk to Felix.
#Talk to Olive. Talk to them again, choose "Yes."
===Lunchtime===
#Talk to Olive.
#Talk to Ginger, choose "Distract Ginger." then choose "Take fur."
#Get crystal ball from Mittens' bag in the left room.
#Get skull and canned food from vending machine in the left room.
#Talk to Felix, choose "Trade lunch for wand."
#Talk to Olive, choose "Yes." then choose "Share with Olive."
===Gym===
#In the intro choose "Help Ginger speak."
#Get snake by poking the leaf pile at the far left.
#Talk to Sparky, choose "Everything sucks." then choose "No."
#Talk to Tigger, choose "Help distract Sparky." then choose "Quiet and fair."
#Talk to Tigger again, choose "Are you a tiger?" then choose "Nevermind."
#Get hamster from the lunchbag on the bench.
#Talk to Rover choose "A home run." then choose "Thank him."
#Talk to Rover.
#Talk to Rover again, choose "Your number." then choose "Yes."
#Talk to Sparky, choose "Start the game." then choose "Thank Sparky."
#Leave the field and enter the Do Not Cross area at the far right of the school.
#Choose "To Patches' locker." and take his knife. Go back.
#Choose "To the Gym." then choose "Talk to her." then choose "Change."
===End of Day===
#Choose "What's best." then choose "..." then choose "Heal everyone."
#When you're ready, talk to Olive then choose "Let's go."
==Gallery==
===Screenshots===
PA3 Olive and Patches Outside.png|Olive and Patches walk to school.
PA3 Patches in the Hallway.png|Patches stands in the hallway outside the cafeteria.
PA3 Patches in the Cafeteria.png|Patches reads a threatening note in his pamphlet.
PA3 Patches in the Library.png|Patches stands in the library.
PA3 Patches in the Field.png|Tigger complains to everyone about the gym event.
===Illustrations===
PA3 Home Ec Level Good Ending.png|The good ending to chapter 2, the home ec level.
PA3 Literature Level Good Ending.png|The good ending to chapter 3, the literature level.
PA3 Lunch Time Level Good Ending.png|The good ending to chapter 4, the lunchtime level.
PA3 Gym Level Good Ending.png|The good ending to chapter 5, the gym level.
PA3 Purrfect Ending Illustration.png|The illustration unlocked by getting maximum hearts with every character.
==Trivia==
*The pumpkin outside the school is a dog version of the pumpkin that Olive wore on their head in Purrgatory Furever.
Category:Games