Playable Characters

== Playable Characters ==
Following the general rules of ATF in addition to SSE's own lore, there are several types of characters that can be played and used by participants in SSE. Their lore is included below along with the limitations related to playing a character that falls under the species.
== HUMANS ==
=== Human Being - Humanoid ===
Homo sapien, Flesh-Bags
Probably the most common type of wastelander in the world of Sixth Sun Era. They are the dominant intelligent species that have existed around 300,000 years on Earth. Humans are predominantly known for being the reason incredible technologies were invented and the direct cause for the collapse of the modern world. They are flexible though prone to diseases, injury, and usually has emotions which can affect judgement. Having such a diverse and incredible history, there are many opportunities for human characters as they tend to have direct ties to blood lines or genetic (as well as technological) chances to become something more. They require sustenance to survive, which is usually water and food. Humans are commonly born with a gender, that being male and female.
Humans are only limited to the analyst and bruiser archetypes for the D20 system that the Sixth Sun uses for campaigns as well as story arcs.
== CYBORGS ==
=== Cyborg - Humanoid ===
Homo sapien, Metal-Clamps
A type of wastelander in the world of Sixth Sun Era. They are a variant of humans, dominant intelligent species that have existed around 300,000 years on Earth though cyborgs only recently existed. Cyborgs are predominantly known for being part-technology and part-organic. They are flexible though prone to less diseases, and injuries can also be the destruction of their tech, and usually has emotions which can affect judgement. Having a more recent history for their altered look, there are many opportunities for human characters as they tend to have direct ties to blood lines or genetic (as well as technological) chances to become something more. They require sustenance to survive, which is usually water and food while also needing to keep up maintenance for their mechanical parts. One can only be identified as a cyborg once their body relies on less organs to survive and most their body parts are mechanical, not just a simple
Cyborgs are only limited to the analyst and bruiser archetypes for the D20 system that the Sixth Sun uses for campaigns as well as story arcs.
== TBA ==
Category:Species