Vehicles/JES III

==Description==
The JES III Missile Carrier was originally built in the 3130s prior to the fall of the HPG Communication grid. The JES III was designed to be faster and better armored than its two predecessors. The vehicle's main armaments consist of four LRM-15 launchers mounted in the turret. For self-defense against regular infantry the vehicle also mounts two machine guns. The machine guns share a half ton of ammunition, while the LRM-15s can draw from a six-ton ammunition bay.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
150 	Engine XL (1) 	Tuned Engine: -5% Heat Generated (Gear)
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=200 S=30	
Front 	Fixed 	 	
Ammo MG (Half)
Crew Compartment (2)
FCS Vehicle Std.
Sensor Longscan
2x MG	
Sides/Turret	Health	A=110 S=30	A=135 S=30	A=110 S=30
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
4x LRM-15 (LongFire)	
Right Side Wheels
Rear 	Health	 	A=100 S=30	
Rear 	Fixed 	 	
2x Ammo LRM
Ammo LRM Thunder Augmented
2x Ammo LRM L-K
Ammo LRM Tandem
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine XL (1)
Engine Core 160
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\DarkAge3131-\Base\vehicle\vehicledef_JES_III.json