Status effects

There are several modifiers you can attain either on a timer, or more rarely, as a semi-permanent passive effect.
Additional sources of status effects, not listed below, include Forsaken powers and Mead.
Effects table
Effect name 	Typical source 	Effects 	Notes
Bows +15 	Root Armor set bonus 	Bows skill +15 points 	Permanent only while entire set is equipped.
Burning 	Fire damage 	Damage over 5 seconds.The timer of the Wet Effect expires 60x faster. 	The flames covering the character makes them a nice source of light for a few seconds.
Cold Effect 	Being out at night without a heat source. 	Health regen -50%Stamina regen -25% 	Lasts until player is either near a heat source or until night ends.
Corpse Run 	Collecting all items from a grave. 	Jump stamina usage: -75%Run stamina usage: -75%Very resistant vs. Blunt, Slash, Pierce
+10 health per second+150 carry weight	50 second duration
Encumbered 	When exceeding carrying capacity. 	Disables running, jumping, blocking, dodging and stamina recovery, while reducing walk speed to that of crouching.	Carrying capacity can be increased by Corpse Run and with a Megingjord.
Feather fall 	Feather cape effect 	Limit fall speed: 5 m/sFall damage: -100% 	
Fenris blessing	Fenris Set bonus 	Resistant vs. FireFists +15 	Permanent only while entire set is equipped.
Fire Effect 	Campfire, working Smelter, working Charcoal Kiln 	The timer of the Wet Effect expires 10x faster.Removes Cold and Freezing Effect. 	
Fishing hat 	Fishing hat effect 	Fishing +20Swim +20 	
Freezing Effect	When in the Mountain biome.
When fighting against Moder.
During Drake event.	Health regen -100%Stamina regen -60%1 damage per secondResistant vs. Fire 	Not applied when having Frost resistance, having shelter or being near a fireplace.
Frost Effect 	Frost damage 	Up to -100% movement speed. 	Speed penalty decays exponentially over the duration of the status effect.
Harpooned 	Abyssal harpoon 	Pulls the character toward the harpooner. 	Bosses cannot be harpooned.
Lightning 	Lightning damage 	Visual effect only, lasts for 3 seconds. 	
Magic Barrier 	Staff of protection 	Blocks 200-700 damage (depending oncaster's skill level). 	Surrounds the character in a transparent, reflective red orb.Duration depends on weapon quality.
Megingjord 	Megingjord effect 	Max carry weight +150 	
No skill drain 	Dying. 	No XP loss 	10 minute duration
Poison 	Poison damage 	Damage over time. 	Poisoned characters are surrounded by a green smoky effect, slightly luminous.Resistance to Poison halves both the damage done by poison and its duration.
Puke 	Bukeperries 	For 15 seconds, disables health and stamina regen; every 2 seconds, deals 1 damage and undoes one consumed Food. 	
Resistance 	Armor, Mead, positive status effects 	Possible resistances:Blunt, Slashing, Piercing, Fire, Poison, Frost, etc. 	
Rested Effect 	Resting effect for 20 s, sleeping in a bed. 	Health regen +50%Stamina regen +100%XP gain +50%Eitr regen +100% 	
Resting Effect 	Sheltered or sitting near a fireplace. 	Health regen +200%Stamina regen +300%Eitr regen +300% 	Leads to Rested Effect within 20 s.
Shelter Effect 	Under roof and having 80% cover. 	Protects from rain and freezing.
Enables resting. 	
Slimed Effect 	The Queen's spit attack 	Movement speed -50%Very weak vs. Fire 	
Smoked 	Standing inside a cloud of smoke. 	2 damage per second 	Damages without sound cue.
Sneaky Effect 	All four pieces of the Troll armor set are equipped.	+15 Sneak skill 	Won't exceed the skill cap of 100.
Stagger 	Physical and lightning damage types. 	Stunned.
Creatures take double damage. 	
Tarred 	Walking into a tar pit.
Being hit by a growth. 	-50% movement speed.
Very weak against fire. 	Tarred characters are surrounded by black tar particles that seem to follow the character's movements.
Wet Effect 	Caught in the rain.
Immersed in water. 	Health regen -25%Stamina regen -15%Resistant vs. FireWeak vs. FrostWeak vs. Lightning 	
Wishbone 	Wishbone effect 	Pings when near hidden objects. 	
Wisplight 	Wisplight effect 	Dispels mist within a 10m radius around the character. 	
Non-player effects table
Effect name 	Typical source 	Effects 	Notes
Dvergr Power 	Dvergr mage (support variant)	Boosts damage by 20% for 20 seconds. 	Non-player creatures only
Dvergr Heal 	Dvergr mage (support variant)	Heals 400 health over 4 seconds. 	Non-player creatures only
GD Heal 	Greydwarf shaman 	Heals 20 health over 4 seconds. 	Non-player creatures only
GoblinShaman_shield	Fuling shaman 	Blocks up to 100 damage over 40 seconds	Non-player creatures only
Spirit 	Spirit damage 	Damage over 3 seconds. 	Non-player creatures only
Category:Effects
cs:Efekty
ru:Эффекты
zh-tw:狀態效果