Light Gajah

==In game==
Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics	Light Gajah — Vital statistics
 	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry	
Super-heavy cavalry unit. Ideal for defending against melee attacks, but is nearly useless against ranged units.
*Strong versus melee units
*Weak versus missile infantry, missile cavalry
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
*  	25.3s(379t) 	105 	6 	15 	2.3s(35t) 	30 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	Specialty 	Specialty
:: 60: 40: 10 	
:: 1: 3 	1 	 	5 	Melee 	
*Bonus damage versus infantry.
*Attack penalty versus heavy cavalry, camel cavalry, and elephants.
Upgrades to (Indians only)	
*Bonus damage versus infantry.
*Attack penalty versus heavy cavalry, camel cavalry, and elephants.
Upgrades to (Indians only)	
*Bonus damage versus infantry.
*Attack penalty versus heavy cavalry, camel cavalry, and elephants.
Upgrades to (Indians only)
 	 	 	 	 	 	 	 	
===Overall strategy===
Tough, hard wearing and powerful, the Light Gajah is a powerful super heavy cav unit that is available to the Hindu factions of Swords of the Prophets - namely, the Indians and Srivijaya. Being tougher and stronger than the more run of the mill mercenary War Elephant, Light Gajah are best used to demolish enemy structures as well as melee units at close range. As it stands, however, these units are still very slow and unwiedly, and are very much prey to ranged weapons, especially javelins and crossbows. A Light Gajah squad thus is bet used only against factions with poor ranged units, such as the Norse or the Tibetans, and should not be relied upon too heavily if facing cav factions, such as the Turks and Arabs who have some fairly good ranged horse units.
While Light Gajah are not that valuable to Srivijaya, for India, they can be a vital lynchipn of the army not because of their tactical prowess, but because of other units available to the Indians - who have one special unit, being Longbowmen. The far reach and fire rate of longbows thus mean that elephants for Indians can be a viable rush unit since the Longbowmen can be relied upon to dispose of the enemy's ranged units, interdicting their ability to stop your Light Gajah from running amuck and carrying the day.
Category:Super units
Category:elephants
Category:Swords of the Prophets units
Category:Indians
Category:Srivijaya
====See also====
*War Elephant