Namibia 2.0

==Introduction==
The virtual odyssey is progressing, moving from the demanding arena of Inexplicable towards the coveted realm of Four. However, an unexpected twist redirected the path, unveiling a new challenge: Namibia 2.0. This unique tier, the final Low Class 14 difficulty, sits between Four and Inexplicable, defying all logic and reason.
Namibia 2.0's obstacles transcends the ordinary, requiring a level of intellectual prowess beyond measure and transcends logic. Beating this challenge isn't for the average. You, The player has beaten Uncanniest, Reverse Effortful's Dog Difficulty, and AusDeath, You have reached Namibia 2.0, where even belowground requirements exceed logic itself. This difficulty is also for viewing only! Because nothing can beat the impossible challenge of Namibia 2.0, These obstacles and units are getting so absurd. Yet you haven't even gotten past Effortful where infinites get even more absurd and start breaking space and time itself.
In essence, Namibia 2.0 represents an extreme challenge within the realm of JJT. Its position within Class 14 is a departure from logic itself, inviting only those willing to transcend reason to embark on an expedition into the realm of logical impossibility. This is also Logically Impossible, meaning all logic is broken in this difficulty. However TAS makes this unquestionably easy, oh I forgot it’s unbuildable! Good luck on trying to even beat 1/1033rd of this difficulty. At this point most types of obstacles are basically the same because all logic is thrown out the window in this difficulty
==Explanation of Country Namibia:==
Namibia 2.0, is a vast nation with a low population density, stunning landscapes including towering dunes and rugged canyons. Its arid climate fosters life, while minerals like diamonds and uranium lie beneath the surface. Bordered by Angola, Botswana, South Africa, and Zambia, Namibia 2.0's geopolitical ties enrich its identity. This country beckons with a unique blend of beauty and treasures, inviting exploration and discovery.
==Icon Representation==
Version: 	Icons	Details
Current: (by: Yatadev)	 	Namibia 2.0‘s current icon is the a glowing tilted flag with a angry face grinning
==Catches==
*If you skip an obstacle, you have to go back to Regret.
*Nothing has ever existed.
*You must redo all of the difficulties leading to Namibia 2.0 but they're all buffed up to Namibia 2.0.
*Let x be your current speed. Each stud you walk divides x by 10100.
==Obstacles==
Obstacle Table
Spectrum/Obstacles	Belowground 	Baseline 	Low 	Mid 	High 	Peak 	Peripheral
Climbable Jumps 	f_BHO(100305) studs	f_BHO(100405) studs	f_BHO(105305) studs	f_BHO(100605) studs	f_BHO(101305) studs	f_BHO(103305) studs	f_BHO(105305) studs
Unclimbable Jumps 	f_BHO(72825) studs 	f_BHO(73825) studs 	f_BHO(74825) studs 	f_BHO(75825) studs 	f_BHO(76825) studs 	f_BHO(77825) studs 	f_BHO(78825) studs
Wraps 	f_BHO(64125) studs 	f_BHO(65825) studs 	f_BHO(66825) studs 	f_BHO(67825) studs 	f_BHO(68825) studs 	f_BHO(69825) studs 	f_BHO(70825) studs
Cylinder Wraps 	f_BHO(50875) studs 	f_BHO(50925) studs 	f_BHO(51125) studs 	f_BHO(51325) studs 	f_BHO(51525) studs 	f_BHO(51825) studs 	f_BHO(52325) studs
==Trivia==
*This is my first difficulty I've ever made
*It is only a matter of time.
==Continuing On==
There is a small chance you even could possibly beat this difficulty but since you did, Head to Four which offers a larger level of difficulty.
Category:Difficulties