Sky-junk

is a war machine unit introduced in Total War: Warhammer III.
== Recruitment ==
* Unlocked with: Mooring Tower
== Description ==
An invention of Shi-Hong – Nan-Gau’s Master War-Artificer – the Sky-Junk is a wonder of the Celestial army. As large as a ship of the Jade Fleet, it is suspended in the air by a series of Sky Lanterns, its armoured cradle able to turn aside arrows and bullets as its crew rain death down upon the enemies of the empire. These great vessels can be seen defending the borders of Grand Cathay, but are also used beyond the Great Bastion, where armadas of the Dragon Emperor’s sky ships have lain waste to entire marauder tribes.
== Attributes ==
== Unit Abilities ==
=== Active Abilities ===
* Sky-Junk Bomb
=== Passive Abilities ===
* Battle Harmony: Yin
* Eye of the Dragon
* Wounds
== Strategy ==
The Sky Junk offers the ability to carpet bomb your enemies from an appreciable distance like a Fire Rain Rocket can, except from the sky, and with the ability to move whilst doing so. There truly is no escaping it, and it's entirely immune to the usual threats artillery faces on the ground. Even after it has run out of primary ammo it features two secondary weapons: a crane gunner who can continue to fire on anything they can see, and three Gyrocopter-like bombs that will turn anything directly below it into paste. It also has a harmony bonus, boosting your entire army passively.
Against this must be measured its very significant cost. In particular, care must be taken when utilizing its bombing ability: whilst it is hovering directly over the enemy you can be sure that they will be throwing everything they have at it, and it's best kept away from armor-piercing missile troops for this reason. Enemy flying units are also likely to make a beeline for it, a behaviour you can turn to your advantage by positioning the junk over your crossbowmen and gunners so they can focus fire them. Great Longma Riders make a great compliment to it, if you can afford both.
All in all, the Sky Junk is a true powerhouse end game unit, part of the formidable Cathay artillery range that can win you a battle before the enemy even gets close to you. However do not fool yourself into thinking it will win a battle without supervision: against tougher opponents it definitely needs close support.