Combat

== Terrain Strategy ==
Movement on different terrains ( Plains / Water / Lava / Poison / Swamp / Thorn) show different colored diamonds on top of your head:
* Blue Diamond - Neutral panel; no effect
* Red Diamond with red skull - Disadvantage effect; decreases damage dealt; receive damage on start of turn
* Yellow Diamond with sword - Advantage effect; increase damage dealt by 20%
== Direction Strategy ==
Attacking from different directions offer different advantages:
* Attacking from front: no advantage
* Attacking from side: increase damage dealt by 15%
* Attacking from behind: increase damage dealt by 15%
== Advantage Strategy ==
Fantasy War Tactics uses a Rock Paper Scissors mechanic without hiding it from the user. There are Heroes of these types and attacking with the winning/losing type offers different benefits:
* Attacking with the same type: no damage difference
* Attacking with positive type: increase damage dealt by 30%
* Attacking with negative type: deal only 80% of your damage 
== Cooperation Strategy ==
Category:Game Information
Category:Game Mechanics