Forgotten Magic

==Forgotten Magic==
Through the exploits of her newfound powers, Elaina seeks to undo the deaths of Xenon & Estia by unwinding the hand of time. If successful, the fabric of time faces the unfathomable risk of corruption. Stop her from committing this atrocity! You may only bring Omni+ Rarity units.
==Rewards==
===Floor Completion===
Floor	Rewards
1 	Sphere Frog x3
2 	Burst Queen x2
3 	Almighty Imp Arton x5
4 	Elementum Tome x10
5 	Elementum Tome x20
===Individual Score===
Grade	Score 	Rift Tokens
SSS 	> 3,000,000 	250
SS 	2,000,000 - 2,999,999	250
S 	1,500,000 - 1,999,999	250
A 	1,000,000 - 1,499,999	250
B 	500,000 - 999,999 	250
C 	250,000 - 499,999 	250
D 	< 250,000 	0
===Other Milestone Rewards===
Score 	Rift Tokens
1 	500
1,500,000	1000
2,500,000	2000
3,750,000	3000
==Event Bazaar==
:See Event Bazaar/Frontier Rift.
==Frontier Rift==
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Forgotten Tower Lv. 1=
Wave	Enemies 	Special Notes	
1 	Edelma 	
Note: 
*All normal attacks have 100% chance to inflict paralysis & pierces 20% mitigation
*Has mitigation against Fire, Earth, Thunder, Light, and Dark attacks for 3 turns
*Roarghh!! - 6 hit AoE attack that purges Atk, Crit, Spark, Crit damage, Atk buff when guarding, Crit buff when guarding & Spark crit buffs
**Occurs every 2 turns
*At < 70% 
**Regenerative Carapace - Heals 230000 - 270000 HP 
***Used only once upon reaching under 70% HP
*At < 50%
**Regenerative Carapace - Heals 230000 - 270000 HP 
***Used only once upon reaching under 50% HP
**Empowered Core - 300% boost to Atk for 2 turns, and 20% damage reduction for 1 turn
***Used every 2 turns	
2 	Arstallie	
Note: 
*Defeating the main body first will end the battle immediately
*Alternatively, if the Wings and Lower body are both defeated, the battle will end immediately as well
 Lower Body
*Has elemental mitigation to Fire, Water, Earth, Thunder, and Dark attacks for 3 turns at start of battle
*Passively heals 280000 - 320000 HP
 Wings
*Has elemental mitigation to Fire, Earth, Thunder, Light, and Dark attacks for 3 turns at start of battle
*Highly recommended to defeat this body part first due to damage reflect being present
 Arstallie
*Passively heals 400000 - 510000 HP
*Has elemental mitigation to Fire, Water, Earth, Thunder, and Light attacks for 3 turns at start of battle
*All shall be revealed.. - 1 hit AoE attack with 100% chance to drain 50% BB gauge
*Your defenses are a mirage. - 4 hit AoE attack that pierces 50% mitigation
*Such persistence.. - 1 hit ST attack that pierces 50% mitigation, reduces unit's active healing, passive healing, & HC heal effectiveness by 75% for 1 turn
*Taste my wrath..! - 4 hit AoE attack that inflicts a strong DoT (100% modifier) for 3 turns & reduces HC heal effectiveness by 75% for 3 turns
*My barrier is infallible! - Adds 20% damage reduction to self for 1 turn	
|-|
Forgotten Tower Lv. 2=
Wave	Enemies 	Special Notes	
1 	Bruzebia	
Note:
*If the Tail and Claws are both defeated, the battle will end immediately
 Bruzebia
*Has elemental mitigation to all elements for few turns
*Has 40% damage reduction for 999 turns & normal attacks pierces 20% mitigation
*Deals 20% HP to self for every body part defeated
*The beginning is now... - 5 hit AoE attack that deals 10% - 20% of units HP as damage & inflicts active healing and passive healing reduction by 80% for 999 turns
*Too late for regrets. - 1 hit AoE attack with 100% chance to inflict paralysis & reduces max HP of units by 50% for 2 turns
**Used every 3 turns
*It all ends - Deals 100% of HP to self
**Used upon defeating Tail and Claws
**Ends the battle immediately
 Tail
*Has elemental mitigation to all elements for few turns
*Has 20% damage reduction for 999 turns & normal attacks pierces 40% mitigation
*Swipe - 1 hit strong ST attack that purges Atk, Crit, Spark, Crit damage, Atk buff when guarding, Crit buff when guarding & Spark crit buffs
**Used every 2 turns
 Claws
*Has elemental mitigation to all elements for few turns
*Has 30% damage reduction for 999 turns & normal attacks pierces 30% mitigation
*Empowered Claws - Boost critical hit rate by 50% for all allies for 2 turns
**Used every 2 turns	
|-|
Forgotten Tower Lv. 3=
Wave	Enemies 	Special Notes	
1 	Cursed Xenon	
Note:
*Xenon has a specific skill cycle (ignoring the first 4 turns). On the first turn of the cycle he will cast Punishment awaits us all. The second turn of the cycle he will cast Death is..beautiful. The third, fourth, and fifth turn of the cycle he can cast Feel my accursed blade.. and two other non-HP threshold skills
**After reaching turn 5 of the cycle, the cycle repeats and goes back to turn 1 
*Turn counting begins the moment the battle starts
*Feel my accursed blade.. - 6 hit strong ST attack that pierces 20%, 25%, or 30% mitigation
**The pierce mitigation amount is for turn 3, turn 4, and turn 5 of his cycle respectively
*Your weakness is glaring. - Inflicts 50% Atk down on enemies for 3 turns
*Your facade is growing. - Inflicts 50% Def down on enemies for 3 turns
*Where's your faith now? - Negates Sphere effects for 1 turns
**Used every 3 turns
*SILENCE! - Negates Leader Skill effects for 1 turns
**Used on Turn 12 and every 6 turns afterwards
**Guarding is highly recommended when used on the same turn as Where's your faith now? and Feel my wrath!!
*Your faith is waning. - Reduces active healing by 50%, passive healing & HC heal effectiveness by 75% for 3 turns
*The cursed light.. - 300% boost to Atk & 100% boost to crit rate for 1 turn
**Used after receiving a certain amount of light element damage
*Punishment awaits us all - Adds 150000 HP dark shield, 45% damage reduction, and 100% DoT mitigation to self for 3 turns
**Used every 5 turns and cancels any turn counter based or delays threshold based skills by 2 turns
**Next turn
***You've failed this test. - 100% chance to buff-wipe enemies
****Used if failed to break the shield within 1 turn
****If unsure about breaking the shield, make sure all units are FULLY HEALED and guard all units
***Death is.. beautiful. - 6 hit strong AoE that deals 300% - 350% of unit's HP as damage
*At < 80% HP
**My armour is impregnable. - Adds 15% elemental mitigation to self for 999 turns
*At < 60% HP
**My armour is impregnable. - Adds 20% elemental mitigation to self for 999 turns
*At < 50% HP
**Feel my wrath!! - 6 hit strong AoE attack that pierces 50% mitigation
***Occurs every 2 turns when HP < 50%
***Guarding every 2 turns is HIGHLY recommended
*At < 40% HP
**My armour is impregnable. - Adds 25% elemental mitigation to self for 999 turns	
2 	Cursed Estia	
Note:
*Has 100,000,000 HP
*Her attacks can self spark with itself
*Having 100% UBB mitigation up all the time is HIGHLY RECOMMENDED
*Curse You! - 8 hit strong ST attack that pierces 20% mitigation with a 100% chance to inflict injury & weaken
*Your shields means nothing. - 8 hit strong ST attack that pierces 25% mitigation & reduces active healing, passive healing, HC heal effectiveness by 75% for 2 turns
*Not your lucky day. - 8 hit AoE attack that pierces 20% mitigation & 100% chance to inflict paralysis to a single unit
*Give me.. your life.. - 8 hit AoE attack that pierces 25% mitigation and heals 150000 - 250000 HP
**Used every 3 turns
*Enough with your trickery! - Adds 50% resist to base and buffed BC drop rate to self for 3 turns
*This is only the beginning.. - Adds to self 1000 HP light shield, 40% damage reduction for 3 turns & adds 100% DoT mitigation to self for 999 turns
**Occurs every 4 turns and cancels any turn counter or delays threshold based skills by 2 turns
**Next turn
***I don't need your help! - 100% chance to buff-wipe enemies
****Used if failed to break the shield within 1 turn
****Use Xenon UBB to help break the shield or deal 1000 hits
***Life is only a mirage. - 8 hit strong AoE that deals 300% - 350% of unit's HP as damage
****This attack is not survivable without UBB mitigation or Evasion effects
*At < 80% HP
**Your life force is draining... - Inflicts DEADLY DoT for 2 turns & reduces active healing, passive healing, HC effectiveness and max HP by 20% for 999 turns 
*At < 60% HP
**Your life force is draining... - Inflicts DEADLY DoT for 2 turns & reduces active healing, passive healing, HC effectiveness and max HP by 40% for 999 turns 
*At < 50% HP
**Is all hope lost? - Negates Leader Skill effects for 2 turns
*At < 40% HP
**Your life force is draining... - Inflicts DEADLY DoT for 2 turns & reduces active healing, passive healing, HC effectiveness and max HP by 60% for 999 turns	
|-|
Forgotten Tower Lv. 4=
Wave	Enemies	Special Notes
1 	Elaina 	
Note: Make sure all units HP are fully healed before starting the battle. Alternatively, having a unit with Angel Idol ES is recommended.
Turn 1
*We underestimate fate. - Inflicts turn-skip for 1 turn and buff-wipes all enemies
Turn 2
*Time is never on our side. - 35 hit AoE attack that buff-wipes and deals 99% of unit's HP as damage
**The battle ends after this skill is casted
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