360º Vision

"If I were you, I'd grow eyes in
 the back of my head."
-- The Shawshank Redemption
360° Vision is an exotic physical advantageBasic Set p. 34 from GURPS Basic Set: Characters pg. 34. You have 360° of vision with no blind spots.
== Description ==
* Defending against attacks from the sides or rear causes no penalty.
* You may make a Wild Swing to attack nearby foes not in front of you.
** This attack is at -2 due to the awkward angle.
** Certain Karate techniques do not incur this attack penalty.
* You roll at +5 to detect Shadowing attempts.
* You are never surprised by danger from behind.
** This does not apply if the danger is concealed from sight.
* (Optional) You may have any number of additional eyes, but does not affect the point cost. This is does not affect the mechanics of 360° Vision.
==Special Enhancements==
*Panoptic 1 (+20%): turning head and extra eyes are unneeded but having the ability to actually see is. 
*Panoptic 2 (+60%) as Panoptic 1 but eye are unneeded.
==Special Limitation==
*Easy to Hit (-20%)
==Alternatives==
*Enhanced Tracking: replaces or supliments
==Racial Templates==
Hivers are given 360° Vision in their Racial Template in Traveller: Alien Races 3, a Third Edition book.
Sapient Building in GURPS Bio-Tech are given 360 vision
The Chimera in GURPS Fantasy p. 51 are given 360 vision.
Coleopteran in GURPS Dungeon Fantasy 3 are given 360 vision
Swamp Monster in Horror is given 360 Vision p. 64
The Arendians in Horror are given 360 Vision p. 85
Myrmidons in Horror are given 360 Vision p. 160
Medical Bush Robot in GURPS Ultra-Tech are given 360 vision p. 203
Unknowable Things in Pyramid 3-72 Alternate Dungeons are given 360 Vision p. 25
==Bestiaries==
* Acid Spiders are given 360° Vision in Dungeon Fantasy 2: Dungeons™, p. 21.
* Electric Jelly is given 360 Vision in GURPS Dungeon Fantasy Monsters 1, p.13
* Tiberius' Wolves are given 360 Vision in Pyramid #3-27 Monsters in Space, p. 9
* Aetherial Skimmers are given 360 vision in Pyramid #3-27 Monsters in Space p. 10
* Slimeballs are given 360 Vision in Pyramid #3-32 Fears of Days Past p. 9
* Xiangliu (Nine-Headed Snake) is given 360 Vision in Pyramid #3-70 Fourth Edition Festival p. 30
* Giant Ants in Pyramid 3-73 Monster Hunters II are given 360 Vision p. 15
* Pscropion is given 360 Vision in Pyramid #3-76 Dungeon Fantasy IV p. 10
* Hungry Room is given 360 Vision in Pyramid #3-76 Dungeon Fantasy IV p. 22
* The One Who Eats is given 360 Vision in Pyramid #3-80 Fantasy Threats p. 14
* Astral Spider are given 360 Vision in Pyramid #3-80 Fantasy Threats p. 33
* Chaos Ooze are given 360 Vision in Pyramid #3-80 Fantasy Threats p. 34
==Kromm Quotes==
Sean Punch has commented on 360° Vision in the following posts on the SJG GURPS Forums:
* On its visibility to others, and how Panoptic 1 affects that 
* On its use to build a character with no facing 
== Explicitly Allowed Modifiers ==
The following are general modifiers that are ones through mention or example are confirmed to be allowed on this advantage:
* Switchable, GURPS Powers, p. 39 and GURPS Supers, p.39
* Granted by Familiar, GURPS Dungeon Fantasy 5 p. 23
== See also ==
* Peripheral Vision
* List of Advantages
==References==
*GURPS Supers pg 39
Category:Physical Traits
Category:Exotic Traits
Category:Advantages
Category:Special Modifiers