Gear/Queen's Carapace

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Gear_Armor_QueenCarapace
Manufacturer: Prototype
Based on the unique HarJel Compound found on LV-426, which has the capacity to break up and absorb EM and light Waves, does the Black Carapace have self repair functionality with a basic Stealth Functionality
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
1 	1 	3000000	CenterTorso 	All
* Provides Stealth Charges. Making unit harder to hit. Is Self Repairing.
* HarJel Self Repair Systems.
* Repairs 16 Armor in installed Location.
* Repairs 6 Structure in installed Location.
* 4 turns Repair Duration after taking damage to Location.
* High-Pressure Tanks can explode for 30 Damage
* -10% Armor Weight
* -80% Sensor Stealth Signature Reduction, 3 Sensors Check Penalty. Harder to Hit by 2 at Medium, 3 at Long and 4 at Extreme Ranges.
* 3 Charges of -25% Mimetic Stealth Visibility Reduction and Harder to Hit by 1 per Charge. Charges Decay by 1 for every 4 Hex moved.
* Reserves 1 slots per Location except Head.
* -25% Visibility
* +5% heat generated by weapons fire.
* +5 heat per turn.
* x1.9 Tech Point cost to repair armor
* x2.2 C-Bill cost to repair armor
* Electronic Warfare Suites are combined packages of Advanced Sensors.
* EWS Protects allies with a 3 Shield and reduces Enemies Shield by 2 within 180 meters. Blocks enemy non-boosted C3 in range. Purple Circle.
* EWS protects the carrier with ECM Shield of 2 and reduces Enemy Jamming by 2 on carrier.
* EWS Probe increases Sight and Sensor Distance by 10%, counters Stealth/ECM by 1, improves info readout by 1 and Detects Mines within 180 Meters.
* XenoQueen can communicate with other XenoMechs in a way similar to C3 network. All friendly units with Black Carapace receive multiple bonuses.
=Used By Mechs=
Mechs	Mechs	Mechs
= Item Salvage Rules =
Item can be salvaged by player: No
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2