Medistation

== Basic Information ==
The Medistation (Medi) is available from stage 1 and provides a place for humans to heal, cure poison, and restock their medkits. They can only be used by one player at a time. If a player's medkit has been used, a new one will be distributed by standing on the medistation with full hitpoints. Medkits cannot be distributed if another player is being healed. 
== Techniques ==
=== Medistation placement strategy ===
Medistations should be placed near an armoury, as armouries are most often used by players returning from a battle and such these players are likely to be wounded. This also allows players to heal on the medistation while browsing for upgrades in the armoury screen. 
Medistations are one of the most useful structures to combine with a repeater for a forward outpost. If attacking humans are using energy weapons this combination supplies them with infinite ammo and healing, which then allows them to exert much more pressure on the alien base. 
In larger games it is often worth building multiple Medistations to support your team. Additionally if medistations are placed adjacent to each other they have the potential heal a single player at twice the normal rate. 
== Game mode and QVM Variation differences ==
=== Tremulous 1.2 GPP ===
* restores 30 stamina per 100ms
* cures poison to anyone that touches one regardless of who is being healed