PLAYER EQUIPMENT CHANGED

This event is fired when the players gear changes.
 PLAYER_EQUIPMENT_CHANGED: equipmentSlot, hasCurrent
==Payload==
:;equipmentSlot: - InventorySlotId
:;hasCurrent: - True when a slot becomes empty, false when filled.
==Details==
* The second payload value was historically documented doing the reverse; true (1) when filled or false (nil) otherwise. Historical Wowpedia page edit history, Feb 2011
* Modern FrameXML code labels the payload hasCurrent but does not actually use this payload, so the developer intent is unclear.
* It is unknown if the return values in fact 'flipped' at some point, or if the early documentation was simply wrong.
==References==