Terrain

The VISM map is made up of a combination of 16x16 pixel terrain graphics. This is called "terrain." Also each 16x16 piece of terrain is called a "tile".
For each terrain,
* Movement speed
* Buildability conditions (acceptable/unacceptable)
* Resources and wild nests distribution at map generation
is defined. There is no change in temperature or weather conditions caused by terrain.
==List of Terrain==
This article does not deal with floors, which are building materials of village facilities. See Items:Building article.
=== Supplementary information of each field ===
* [Movement Speed] Relative speed when Dirt is set to 1 (affects player and non-flying mobs) *Set all floors to 1.2
* [Building] walls, doors, floors allowed/not allowed to install
* [Object] furniture, traps, etc allowed/not allowed to install
* [Generation] Does the item exist to create that terrain or not
* [Removal] Can the terrain be changed to Dirt using a shovel or using a item?
Villagers and NPCs determine their paths of travel based on the moving speed by terrain. Therefore, they prefer to walk on roads if they exist. Mobs also consider the speed of movement of the terrain in determining their moving path, but they do not prefer to use roads.
	Name 	Movement Speed 	Building	Object 	Generation 	Removal 	Note
	Sea 	- 	- 	- 	Item: Waterway 	Item: Landfill	There is a limit to the area that can be landfilled
	Freshwater 	- 	- 	- 	Item: Waterway 	Item: Landfill	It's only available for tiles adjacent to Freshwater
	Dirt 	1 	Allowed 	Allowed 	Item: Landfill 	- 	It's only available for tiles adjacent to Freshwater/Sea
	Stone Terrain 	1 	- 	Partly not allowed	- 	- 	Port cannot be installed here
	Desert 	0.9 	- 	Partly not allowed	- 	- 	Port cannot be installed here
	Grass 	1 	Allowed 	Allowed 	Item: Grassland 	Possible 	Turned to Dirt when removed with shovel
	Forest 	1 	Allowed 	Partly not allowed	- 	Possible 	Turned to Grass when removed with shovel, Port cannot be installed here
	Swamp 	0.9 	- 	- 	- 	- 	
	Road 	1.35 	- 	Partly not allowed	Item: Road 	Possible 	Only furniture can be installed here
	Sett Road 	1.35 	- 	Partly not allowed	Item: Sett Road 	Possible 	Only furniture can be installed here
	Farm 	1 	- 	- 	Item: Farm 	Possible 	
	Garden Soil 	1 	- 	- 	Item: Garden Soil	Possible 	
	Bridge 	1 	- 	- 	Item: Bridge 	Possible 	
	Railway 	Depends on the terrain	- 	- 	Item: Railway 	Possible 	Moving speed x3.4 during trolley ride (terrain that under the railway will be ignored)
	Abandoned Stone Floor 	1 	- 	- 	- 	Possible 	Stone x1, Pebble x1 drop by removal
	Sand Temple Stone Floor	1 	- 	- 	- 	Possible 	Sand x1 drop by removal, This turned into a desert after removal
	Underground 	1 	- 	- 	- 	- 	Terrain for cave, Only Simple Torch can be installed
	Ground Water 	1 	- 	- 	- 	- 	Terrain for cave
	Underground Moss 	1 	- 	- 	- 	- 	Terrain for cave