Mechs/HCA-4T

==Description==
This variant uses an Extralight Gyroscope and uses the tonnage freed up to upgrade its CASE to CASE II as well as adding Spikes to the 'Mech's torso.
Drop Cost Multiplier: 1.08
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Focus Fire: +1 Arm Mounted Accuracy. (Quirk)
40 	Melee Actuators (1)	Melee Mastery: +1 Accuracy, +10% Damage and Stability dealt for Physical Weapons, Punch and Kick (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=95/110S=55 	A=45/45S=16 	A=95/110S=55
Arms/Head	HardPoints	[ 1B ] 	[ 1M ] 	
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Upper Hardened
Ultra AC10	
Solaris Spikes 	
Vibro Sword 7T (2)
Lower Melee Weapon
Upper Hardened
Torso 	Health 	FA=105/150 RA=40/75S=75	FA=165/220 RA=55/110S=75	FA=105/150 RA=40/75S=75
Torso 	HardPoints	[ 1E 2S ] 	[ 1S ] 	[ 1E 2S ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
3x Ammo UAC10
Ammo UAC10 (Half)
C.A.S.E. II
Solaris Spikes
ER Medium Laser
2x M-POD	
Engine XL
Engine HS +1
Engine Core 350
Gyro XL
Heat Sink Kit (D)
Endo-Steel (1)	
Solaris Spikes
Supercharger (1)
TSM
ER Medium Laser
2x M-POD
Legs 	Health 	A=130/150S=75 	 	A=130/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Reinforced Leg MK3 	 	
Reinforced Leg MK3
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