Power Word, Stun

Power Word, Stun allows a wizard to stun any creature with 89 or less Hit Points.
==Description==
==Gameplay==
The caster designates a single creature in range using the targeting cursor. and then utters the power word.
The targeted creature is now exposed to the instant Stun effect, which will only apply to a target that currently has a 89 or fewer current Hit point value.
The target is not allowed a saving throw.
If the target is eligible to be affected by this spell, a 3D effect and brief color glow animation renders upon the target.
Otherwise, a text will display reading "Unaffected by effects from Power Word, Stun".
If the creature is immune to the Stun status effect, there will be no text, nor a saving throw, and the spell animation will still render over the target - however, the target will just carry on as normal, completely unaffected.
A victim affected by the stun effect is Helpless for the spell's duration.
A party member affected by this spell will show an icon (No. 55) titled "Stun" on their portrait.
Magic resistance can block this spell.
This spell can also be negated by Spell Immunity: Conjuration.
A Spell protections type defense that has the capacity to deflect/turn a 7 Power level spell effect can also block this spell, such as Minor Spell Deflection or Minor Spell Turning.
A special status effect is inflicted that itself causes a Stun effect on a creature with up to 89 current HP for the duration in the spell description.
Immunity to the Stun effect implies immunity to Power Word, Stun's special effect.
A neutral creature exposed to this spell, even if it is stunned with the effect, won't turn hostile, and won't illicit a response from other nearby NPC's.
==Where to obtain its scroll==
===Baldur's Gate II: Shadows of Amn===
*Therndle Daglefodd
*Spellhold Bodhi's Hunt Level 2
===Baldur's Gate II: Throne of Bhaal===
*Arcana Archives
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition Wizard spell Power Word, Stun is implemented almost identically to the BG Game's version. Maximum movement for a stunned creature is one-third the creature's rate, or 3, whichever is less. Barred are all forms of communication, spell use, item and innate ability use, psionics, fighting, or free movement. 
== Gallery ==
OG PWS 1.png|Gorion's Ward utters a Power Word, Stun at an attacking Mummy. At first glance it looked as if the undead foe was going to be stunned, but the horror shrugged it off. Perhaps undead creatures can't be stunned? Now what?
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its Spell School, effects and description. See below:
Power Word Stun
Level: 7
School: Enchantment
Range: Long
Duration: Special
Casting Time: 1
Area of Effect: 1 creature
Saving Throw: None
When a Power Word Stun spell is uttered, any creature of the mage’s choice within visual range is stunned for a length of time dependent upon its current hit points. Creatures with 1 to 29 hit points are stunned for 4d4 rounds, while those with 30 to 59 are stunned for 2d4 rounds, those with 60 to 89 are stunned for 1d4 rounds, and those with 90 or more are stunned for 1 round. Note that if a creature is weakened so that its hit points are below its usual maximum, its current number of hit points is used to determine the spell’s effect.
==External Links==
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* Advanced D&D 2nd Edition Wiki - Power Word, Stun (Wizard Spell)
Category:Random treasure