Freedom

Freedom releases creatures affected by Maze and Imprisonment spells.
==Description==
==Gameplay==
The caster applies this spell to themself only.
When the spell casting is finished, an audio file plays, and the current map upon which the caster is present will be affected by the spell.
Any creature(s) who have been previously affected by the Imprisonment condition, or under a Maze type spell are released at the very spot where they entered that state.
There is no distance restriction to this spell, only an area map restriction. The game keeps track of creatures imprisoned or mazed, and where they were imprisoned.
Note that a party member that was previously imprisoned and brought back with this spell is no longer in the party at this time and must be recruited again.
Further, a party member that was also under the effects of some kind of disease, poisoning or other effect with a duration will be resumed, as imprisonment only suspends those effects, it doesn't remove, cure or cancel them.
==Where to obtain its scroll==
===Baldur's Gate II: Shadows of Amn===
*Carlig
*Ribald Barterman, part of his special stock
===Baldur's Gate II: Throne of Bhaal===
*Arcana Archives
==Trivia==
The Advanced Dungeons and Dragons 2nd Edition ruleset Wizard Spell Imprisonment is a reversible spell, and that is known as Freedom. The Pen and Paper game doesn't list Freedom as its own standalone spell, it is always connected to knowing Imprisonment, and has nothing to do with freeing a creature affected by the Maze spell.
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its effects and description. See below:
Freedom
Level: 9
School: Abjuration
Range: Personal
Duration: Instant
Casting Time: 1 round
Area of Effect: Special
Saving Throw: None
When this spell is cast, all friendly creatures in the area are freed from spells and effects that restrict their movement or bind their minds. These effects include charm, confusion, domination, entangle, feeblemindedness, hold, paralysis, petrification, sleep, slow, stun, and web. This spell will also cancel the effects of the spell Maze and return any characters trapped in the labyrinth of planes. If it is cast in an area where a creature was sealed with an Imprisonment spell, it will instantly free him and he will reappear exactly where he was standing when he was imprisoned.