Calmex

Calmex is a pre-War light tranquilizer. While it does not work as a pain killer when administered, it carries a high enough dosage to cause a boost to some survival senses that are ordinarily dulled by reasoning.Fallout: The Roleplaying Game Rulebook p.166: "A light tranquilizer used to calm the nerves. It isn’t potent enough to function as a painkiller, but a dose can quiet anxieties and fears, keeping panic from disturbing delicate activities."
==Variants==
===Calmex===
The standard variant. When used it boosts the user's Agility and Perception by 3, while also giving 2x sneak attack damage.
===Calmex Silk===
A variant of Calmex produced by Maddox in the Nuka-Town market from bloodworm meat. While it is identical in appearance to standard Calmex, it boosts the user's Luck by 3 in addition to its usual effects.
===Calmex (Fallout: The Board Game)===
 
Due to how the gameplay works in Fallout: The Board Game, Calmex has different effects and usage than in other games. Rather than boosting multiple SPECIAL stats and sneak attack damage, Calmex can be used during a fight or test to automatically gain either one point of agility or perception. After this, the player character must pass an endurance check or gain the addicted trait.
==References==
;Non-game
Category:Chems