Rocket Launcher

The Rocket Launcher is one of the ten weapons in Turbo Overkill. It shoots rockets, which can take down multiple enemies at once from their explosions.
== Mechanics ==
The Rocket Launcher is much like any other rocket launcher in the weapon tropes; primary fire shoots a rocket, can be pre-detonated while in flight by pressing alternate fire. It is also inspired by the Unreal Tournament 99's Rocket Launcher by its alternate fire, wherein it charges up to 4 rockets, dealing more damage in a spread. 
An upgrade of this can be found in E3M3: Infestation: detonating rockets mid-air will scatter cluster bombs to rain down enemies below its splash damage. This really gives an opportunity for rockets to shine more and still deal damage nevertheless.
Synergy on this weapon can be vast (as of date). Launching 4 Rockets and pull them up with the Plasma Rifle's Projectile Mode to direct hit Super Heavy enemies such as Sloths or Syn Mechs can deal a chunk of damage, enough to go down with a few hits from the Twincendiary, or from the Ion Cannon for more sass. You can grapple to rockets as a new way of transporting yourself from one place to another in a span of seconds. Additionally, if one equips the Button Masher augment, they may completely bypass the cool down animation. If this is used with the Telefragger, one may deal massive damage.
== Trivia ==
*At the intro cinematic of E1M7: Rooftops, the words from the rocket coming from this weapon say "Suck it down".
Category:Weapons