Speedy Rescuers 2

Speedy Rescuers 2 is a 2006 video game about Speedy the Hedgehog. This features the second-largest cast of any Speedy game, with 15 playable characters organised into each tema.
== Temas ==
Each tema comprises three members: a fast one, a punching one, and one that can fly. These three members must be used in synergy to ensure that the tema makes it to the end of the level.
=== Tema Darkness ===
Tema Darkness comprises the members three:
* 102 Libra (PUNCH)
* Edgelord the Hedgelord (SPEED)
* Rot the Megabat (FLIES)
Tema Darkness has the hardest levels, filled with numerous enemies that Edgelord ensured were in place to keep things a fair fight.
=== Tema Screwdriver ===
Tema Screwdriver comprises the members three:
* Ankles the Hedgehog (PUNCH)
* Speedy the Hedgehog (SPEED)
* Yellow the Fox (FLIES)
Tema Screwdriver is recommended for "intermediate" players and is fast.
=== Tema Chao===
Tema Chao comprises the members three:
* Matrix the Crocodile (PUNCH)
* Prowl the Cyber Ninja (SPEED)
* Barry Bee Benson (FLIES)
Tema Chao emphasizes collaborative problem-solving, with each level having its own unique and hard-to-determine objective including court cases.
=== Tema Flower===
Tema Flower comprises the members three:
* Matrix the Crocodile (PUNCH)
* Prowl the Cyber Ninja (SPEED)
* Barry Bee Benson (FLIES)
Tema Flower is the easiest team, going through shorter parts of levels that have been described by reviewers as "gentle strolls".
=== Tema Past===
Tema Past comprises the members three:
* Inferno the Cat Princess (PUNCH)
* Lucifuge the Flee-er from Light (SPEED)
* Bronze the Hedgehog-Temrec (FLIES)
Tema Past's levels make good of the innovative "time travel" mechanic unique to them, which allows one to spend one life in order to return to the most recent checkpoint.
== Plot ==
Edgelord has "lost" his memories. Rot decides to use this opportunity to trick him into collecting gems, which she likes. 102 Libra comes along as "extra muscle". They first explore through the vegetation-filled beaches of Green Ocean Zone. "I hope I can find some shiny rocks in this ocean," says Rot. "I WILL COUNT EACH AND EVERY PEBBLE ON THIS BEACH," said 102 Libra. "What's a rock," said Edgelord, "hmph, my memories."
However, Tema Darkness can not find any jewels, because Tema Chao needed to collect all the gems on the beach to pay rent via using them as evidence in a legal court case as they have reason to believe that they are associated with a murder, because they're police officers.
Meanwhile, at approximately the same time, Tema Past has decided to have a beach episode in order to lift Lucifuge's dark spirits. Despite his protests, they dragged him out of the car and traversed Green Ocean Zone. At some point, they stop off to get Bronze an ice cream cone, but it is ambiguous if this is canonical due to time travel.
Meanwhile, Tema Flower is staking out the beach in order to find an appropriate place to land their troop carrier, which will allow them to land their robotic army safely in order to fight against the Evil Empire. "Where we dropping boys," said Peachie.
Dejected from being unable to find gems, Rot decides to go to the source of the north east's wealth, the pride and joy of the Boro, the ICI™ Teeside Chemical Works Zone, providing necessary chemical products such as fertiliser and pharmaceuticals worldwide, in the hopes of locating gems inside. While there, they are pursued by an ordinary worker apparently guarding the gem vaults, who is the boss battle of both the first and second acts. 
However, Rot is unable to find any gems there, because ICI's gem vaults have been closed off by Tema Chao, who has reason to believe that they are evidence in the ongoing murder investigation. Tema Chao themselves must solve a variety of chemical puzzles to get the ordinary worker to talk as a witness, upon which they reveal that they saw a gem left behind by the murderer.
Meanwhile, Tema Flower is on a covert mission to plant bugs in the ICI™ Teeside Chemical Works Zone in order to ensure that Yolk's forces do not sabotage the plant's crucial work, and the valuable service to the economy and thousands of jobs across the north east it provides. Since this mission is very covert, they must avoid being spotted by the ordinary worker, who attempts to fight them due to a misunderstanding (as they cannot reveal the true nature of their mission).
Tema Past is driving home from the beach, each with ice creams, except Bronze who only has a cone. On the way back, Bronze sees the famous ICI™ Teeside Chemical Works Tower out of the window and is so excited that he simply must have a tour of the facility. However, unbeknownst to Bronze, the tour he takes is actually an illegal tour, so Tema Past must sneak around unnoticed by the workers, until eventually one finds them and they must fight.
Unable to find gems, Rot decides that the gem-seeking mission is a bust and instead seeks to now restore Edgelord's memory. She decides to go about this by doing the one thing Edgelord is most likely to remember from his past: bingo, played in the Bingo Night Zone. Edgelord is excited by the bingo, and effortlessly defeats Rot, 102 Libra, BINGOBOT and the members of Tema Chaos due to his superior bingo knowledge. 102 Libra remarks "DESPITE MY ACCELERATED PROCESSORS, I CANNOT BEAT A HEART WITH A TRUE LOVE OF BINGO, FOR I HAVE NO LOVE". Unfortunately, this does not "jog Edgelord's memory".
Tema Chaos themselves are there on a hint that the Bingo Night Zone has an anomalously high death rate, and play a match of bingo against Edgelord and BINGOBOT in order to test this hypothesis by going through the dangers of the zone themselves, with a focus on solving various numerical bingo-themed puzzles. However, after adjusting for all of the bottomless pits and the age of the population of Bingo Night Zone, they learn that this effect is spurious and move onwards to further their investigation.
Tema Flower are there on a covert mission to investigate the funding sources of the evil empire. They trace this down to an illegal gambling operation in Bingo Night Zone, headed by the cheating BINGOBOT, laundering money from various criminal enterprises and also performing a grave sin, cheating at bingo. They spuriously come to the conclusion that Tema Past is cheating at bingo due to their use of the "time travel" mechanic and come into conflict. 
Tema Past themselves have had their car break down in front of the Bingo Night Zone; Inferno spuriously attributes this to Bronze's huge amount of wisely chosen ICI™ Teeside Chemical Works merchandise that he loaded into the back of the car, and Lucifuge grumbles, though he says "I find the darkness of the sky over the Bingo Night rather gratifying". Since their train has not yet arrived, they try their hand at the bingo, using their "time travel" mechanic to outmaneuver the unreasonably skilled BINGOBOT.
Shortly, Tema Past's train does arrive: an LNER Azuma, a new Hitachi-built intercity express train inspired by Japanese bullet trains making up the next generation of LNER's fleet. Upon this Azuma occurs Sakura Train Zone, as Tema Past navigates their way from the back to the front of the train. 
Tema Chaos is also returning home on the same Azuma, but their mission is instead to find a baggage rack in order to store the evidence that they have gathered from the previous three Zones. Reaching this baggage rack requires them to navigate from the back of the train to the front of the train, while fighting through various enemies.
Tema Flower is guarding the Azuma train from threats to its continued wellbeing; they have noticed electromagnetic interference near the train affecting signals and safety critical equipment, and have even heard rumors that there is a plot to sever the overhead cables.
However, this time, despite Tema Flower's competence, Yolk gets the better of them. The Azuma train's electic component fails to lower, shredding the overhead cables and hurtling into the ocean.
== Stages==
* Green Ocean Zone
** Miniboss: Turtle Mk2
** Boss: Wrecking Bot
Green Ocean Zone is the first level, and is a tropical ocean (hence the green water) neighbouring a lush forest.
Act 1 is set mostly in the forest part of the level, and involves numerous sections where there are branching paths: the player can either swing from vine to vine, and get rewarded for taking risks, or they can walk along the bottom of the forest in the darkness underneath the canopy.
Act 2, conversely, is set in the ocean part of the level.
In Act 3, one fights the boss of the level, Wrecking Bot, one of Yolk's robots. The arena is made up of a stretch of forest, with two sandcastles on either side that grow and are subsequently demolished by the Wrecking Bot. In order to hit the Wrecking Bot, one must either use SPEED to jump onto the top of the sandcastles, use FLIGHT to go behind the wrecking bot and get stuck, or PUNCH the wrecking ball back at the bot using unstoppable speed and timing.
* ICI™ Teeside Chemical Works Zone
** Miniboss: Ordinary Worker
** Boss: Ordinary Worker
ICI™ Teeside Chemical Works Zone is the second zone in the level, and is a huge chemical plant inspired by Wilton International.
Act 1 is set near the surface of of the ICI™ Teeside Chemical Works, navigating the many chimneys and buildings. Some of these chimneys are releasing flames in colossal fulminations in order to burn away excess natural gas, creating difficult platforming obstacles that can knock the characters into bottomless pits. At the end of the act, the team must drop down a chimney with the correct timing.
Act 2 is set deep inside the ICI™ Teeside Chemical Works, in the network of tunnels and tubes running underneath the chemical plant. Hazards here include hot gases spraying from burst pipes (which can also launch the characters into bonuses; risk and reward) and toxic waste dripping from the ceiling that kills the characters instantly in order to warn people about the dangers of noxious chemicals.
Act 3 is an arena deep inside a tank of aqueous ammonium nitrate, slowly filling from the bottom. 
* Bingo Night Zone
** Miniboss: BINGOBOT
** Boss: Tema Flower/Past, Tema Chaos/Darkness
==Trivia==
* 102 Libra is claimed to be extra muscle, but is in fact a robot and so should be described accurately as "extra servo". This discrepancy is never explained, but may be hinting at 102 Libra developing organic-like characteristics such as emotions.
* 102 Libra claims to be counting every pebble on the beach, but does not do so as part of gameplay. This may be because he is counting silently, or because he is a robot and his registers loop from 255 to 0 repeatedly making a running count confusing for playtesters.
* Tema Flower's section of ICI™ Teeside Chemical Works Zone bears a close resemblance to the Gamer stage from Smash Ultimate.