Poison (Final Fantasy VIII status)

Poison is a status in Final Fantasy VIII. When an afflicted combatant takes an action, they take damage equal to 5 to 7% of their maximum HP. The damage is non-elemental, thus even if the player junctions the afflicted to absorb Poison damage, they still take damage. The effect remains indefinitely until healed, even outside of battle. The afflicted has green bubbles above their head. Poison status is effectively the opposite of Regen in many ways, but the two are not mutually exclusive.
==Abilities==
Limit Break	Acid (Blue Magic), Bad Breath (Blue Magic), Dark Shot (Shot)
Spell 	Bio, Pain (Magic, Slot, Angel Wing)
Summon 	Doomtrain
====ST-Atk-J====
Spell	Rating	Status Effects
Bio 	100% 	Poison
Pain 	100% 	Poison, Darkness, Silence
==Enemy abilities==
Ability 	Description 	Enemy
Bad Breath 	Inflicts Darkness, Confuse, Berserk, Poison, Sleep, Silence, Curse, Petrifying, and Slow on the party. Can be learned as a Blue Magic.	Malboro
Bio 	Inflicts Poison-elemental magic damage and Poison to one target. 	Blue Dragon, Funguar, Left Orb, Torama, Ultimecia (1st)
Gastric Juice	Inflicts non-elemental damage and Poison to one target. 	Grat
Needle 	Inflicts non-elemental physical damage and Poison to one target. 	Bite Bug
Pain 	Inflicts Poison, Darkness, and Silence to one target. 	Elnoyle, Fujin (2nd), Griever
Poison Gas 	Inflicts non-elemental magic damage and Poison/Confuse to one target. 	Tri-Face
Poison Mist 	Inflicts non-elemental magic damage and Poison to the party. Only used at 50% or less HP. 	Anacondaur
Stare 	Inflicts non-elemental magic damage as well as Poison, Confuse, Darkness, and Silence to one target. 	Vysage
Tentacle 	Inflicts non-elemental physical damage and Poison to one target. 	Ochu
==Protection==
Support ability	Ribbon
Status 	Invincible
====ST-Def-J====
Spell 	Rating	Status Effects
Esuna 	20% 	Poison, Petrify, Petrifying, Darkness, Silence, Berserk, Sleep, Slow, Stop, Curse, Confuse
Reflect	25% 	Poison, Petrify, Petrifying, Darkness, Silence, Berserk, Sleep, Slow, Stop, Confuse
Holy 	40% 	Death, Poison, Berserk, Zombie, Sleep, Curse, Confuse, Drain
Pain 	100% 	Poison, Darkness, Silence, Curse
Bio 	100% 	Poison
==Healing==
Ability 	Treatment
Item 	Antidote, Cottage, Elixir, Megalixir, Remedy, Remedy+, Tent
Limit Break	Full-cure
Mechanics 	Death, Petrify, Sleeping at a lodging (such as a hotel)
Spell 	Esuna
==Enemies==
20% 	Abyss Worm, Armadodo, Base Soldier, Belhelmel, Bite Bug, Blitz, Blobra, Bomb, Buel, Caterchipillar, Death Claw, Esthar Soldier, Fastitocalon, Fastitocalon-F, Funguar, G-Soldier, Gayla, Geezard, Gesper, Glacial Eye, Grand Mantis, Guard, Jelleye, Lefty, Mesmerize, Red Bat, Righty, SAM08G, Slapper, T-Rexaur, Thrustaevis, Turtapod, Vysage, Wendigo, Biggs (D-District Prison), Propagator, Rinoa, Sorceress (A), Sorceress (B), Wedge (D-District Prison)
40% 	Elite Soldier
50% 	Grat, Oilboyle
60% 	Behemoth, Raldo
70% 	Elnoyle
Immune	Adamantoise, Anacondaur, Base Leader, Blood Soul, Blue Dragon, Chimera, Cockatrice, Creeps, Esthar Soldier (Terminator), Elastoid, Forbidden, GIM47N, Grendel, Hexadragon, Imp, Iron Giant, Malboro, Ochu, PuPu, Ruby Dragon, Snow Lion, Tonberry, Torama, Tri-Face, UFO?, All bosses except Biggs (D-District Prison), Propagator, Rinoa, Sorceress (A), Sorceress (B), Wedge (D-District Prison)
==Use==
Poison can be used offensively to deal some damage whenever the afflicted acts in battle, but the damage is fairly minor and most bosses are immune. It can be good bonus when using abilities that inflict multiple ailments at once, such as ailment-inducing Limit Breaks and even Pain, but enemies that are vulnerable to statuses are best inflicted with ailments that disable them or instantly defeat them.
Category:Status effects in Final Fantasy VIII