Mechs/STW-PRIME

==Description==
The 'Mech's primary configuration allows it to be effective at both medium and long ranges. Its primary armament is a rotary AC/5 with three tons of ammo protected by CASE II, while for shorter ranges it carries a single ER medium laser. A light TAG is carried for target designation. Ten double heat sinks are sufficient to keep the 'Mech cool, under most circumstances.
Drop Cost Multiplier: 1.05
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Reflective Coating: -10% Energy Damage Taken (Quirk)
40 	Distracting 	FEAR ME!: +25% Resolve Gain (Quirk)
145 	Endo-Steel (C) (2)	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=80/80S=40 	A=45/45S=16 	A=80/80S=40
Arms/Head	HardPoints	[ 2O ] 	[ 1O ] 	[ 2O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
OmniPod Hand
OmniPod Lower Arm	
Laser AMS (C) 	
OmniPod Hand
OmniPod Lower Arm
Torso 	Health 	FA=90/120 RA=35/60S=60	FA=120/160 RA=35/80S=60	FA=90/120 RA=35/60S=60
Torso 	HardPoints	[ 2O ] 	[ 1O ] 	[ 1O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Cooling
Engine XL (C)
Engine Core 300
OmniMech Gyro
Endo-Steel (C) (2)	
Specialist Slot
Torso 	Dynamic 	
Ammo RAC5
Ammo RAC5 (DBL)
C.A.S.E. II (C)
Jump Jet (S)
M.A.S.C. (C) (1)
ER Medium Laser (C)
Light TAG	
Glazed (C)
Engine HS +1
Heat Sink Kit (C)
Jump Jet (S)
Supercharger (1)	
2x Jump Jet (S)
Rotary AC5 (C)
Legs 	Health 	A=100/120S=60 	 	A=100/120S=60
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Jump Jet (S) 	 	
Jump Jet (S)
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