Report 492

Report #492
Skillset: Dreamweaving Skill: Eternalsleep
 Org: Geomancers Status: Completed Oct 2010
Furies' Decision:
Solution 1
Problem: Dreamweaving's instakill, eternalsleep, currently requires the target
to be under 50% mana, at max tiredness, and asleep. This is impractical for
mages since they lack something like sap to stick sleep with, and even for
druids you're better off just bleeding someone out in sap than going for
eternalsleep. Not to mention, neither mage nor druid dreamweavers have a
practical way to strip metawake. Hence, this skill is used as a stylish way to
kill newbies.
[A: 0 R: 0] Solution #1: Change the conditions to require either max tiredness
 OR asleep, rather than both.
Player Comments:
---[Viynain on 10/15 @ 21:14 writes]:
Sounds good to me. Go for it.
---[Raeri on 10/16 @ 01:13 writes]:
Sure, Solution 1: 50% mana plus either one of max tiredness or asleep.
---[Narynth on 10/16 @ 02:08 writes]:
As a former dreamweaver, I'm a little leery of this. While Eternalsleep was in
fact tough to pull off without some serious work, max tiredness is a matter of
time (with either sleepmist or deepsleep use) and falling asleep would require
little more than clever timing once the target's mana was brought down to the
required level.
---[Xenthos on 10/17 @ 18:50 writes]:
Have to agree with Narynth. Getting someone tired is simply a matter of time,
it doesn't even require power if you're willing to wait a little longer.
Further, the requirement that the person be at max tiredness means that the
person -will- be regularly falling asleep (again, at no cost beyond time, as
it's an attrition ability). Unless the other person is also a dreamweaver, I
suppose.
---[Lehki on 10/18 @ 02:03 writes]:
You're both glazing over the 50% mana requirement. In a 1v1 situation, dropping
somebody to that point can be a rather tough obstacle as a dreamweaver. And in
group situations, I wouldn't see this being any worse then any other mana kill
if it was changed. You have an easy, but rather long or rather power intensive
set up(unless multiple weavers are spamming deepsleep, but what kill isn't
easier then?) and I've personally found that in smaller fights most targets will
just leave and sleep if they think the kill possible. And in larger fights,
you'd be better off just mana draining and letting somebody else use an easier
mana kill. With that said, I think the max tiredness should be the one to be
dropped, and just put it at 50% mana and asleep.
---[Kalin on 10/21 @ 01:56 writes]:
I agree with solution 1
---[Lehki on 10/21 @ 22:36 writes]:
Something else that occured to me, though it isn't really a balance issue. The
current lines for EternalSleep would be rather odd if used on a awake target,
they even seem a bit awkward now when used by a dreamweaver not in dreambody.
---[Fillin on 10/30 @ 18:37 writes]:
Don't see what anyone's worried about. Even with this buff, eternalsleep will
still be blanketly worse than absolve (as it should be. The gulf is just too
wide currently though).
---[Fillin on 10/30 @ 18:38 writes]:
And to clarify, I meant in solution 2 that both conditions would remain, but you
could choose which one you used. i.e. You can eternalsleep someone asleep and at
50% mana as well as someone max tired and 50% mana.
---[Fillin on 10/30 @ 18:38 writes]:
Er solution 1
---[Nydekion on 10/31 @ 06:37 writes]:
Dreamweaving could use a boost but I'm not convinced that this is the correct
way to achieve it. If solution 1 is taken, though, please ensure that
unconsciousness is not a state that satisfies this instakill condition.