Snake

Snakes are the most common enemy in the game. There are five different types in the game, which all have various sensitivities, damage dealt, and other behaviors. They look similar to Cobras but have a thinner build, no hood, and some different behaviors.
All Snakes make loud slithering noises as they move and/or rotate. If the player hears a quick succession of slithering sounds, a Snake is probably chasing them. They also hiss loudly when attacking. Snakes only deal 1/2 or 1 heart of damage, and they are hasty to attack, often causing them to miss and giving the player a chance to flee or stun them. However, some can add damage by poisoning the player. 
Snakes prefer to stand still when they do not notice the player, but they may occasionally move away to patrol their territory, moving in a full loop (Dark Green; Blue) or a single direction (Orange). If a Snake moved to attack the player and is slithering back to its default location, it will enter Dangerous state if it sees a player and chase them. Most Snakes also sleep. 
== Types ==
=== Light Green ===
These Snakes are found in Dolphin Coast and Lappy Lake. They are the very first enemies encountered in the game and have very low visual range. However, they also can be alerted by approaching or running too close behind them, and they will turn around. When the player enters their range, they will often attack immediately, even if this would miss the player, but they will sometimes chase the player in a Dangerous state instead. They lack the range to chase players any far distance, though. In fact, in moving to attack a player, they will often exceed their range, causing them to immediately turn back towards their default position afterward. 
They deal 1/2 heart of damage. 
=== Dark Green ===
These Snakes are found in Jade Fields and Whisker Woods. They have very low visual range. They cannot can be alerted by approaching or running too close behind them, and they will not turn around. If the player approaches them, they will immediately attack, but if the player stays nearby, they will chase them in a Dangerous state for longer distances than Light Green Snakes.
They deal 1/2 heart of damage. 
=== Yellow ===
These Snakes are found in Dolphin Coast and Jade Fields. They behave very similarly to Dark Green Snakes, with very low visual range and the inability to see players behind them, but they deal more damage. 
They deal 1 heart of damage. 
=== Blue ===
These are found in Tail Heights and Bubble Cave. They have very high visual range, but they cannot be alerted by approaching or running too close behind them, meaning they will not turn around unless they have already spotted you in front of them. After entering the Anger state, they briefly pause before attacking. Unlike many other Snakes, they will usually enter the Dangerous state and chase when they see a player, only attacking immediately if the player is very close. Some Blue Snakes in Bubble Cave occupy narrow passageways, and bringing antidotes can be useful in case the player gets bit. 
These Snakes deal 1 heart of damage and poison the player, which will slowly drain their health until they use an antidote or leave the area. 
=== Orange ===
There is only one orange snake in the game, and it is located on Monolith Isle. This snake has an unimpressive visual range. It prefers to immediately attack if it sees the player, but it will then start chasing them if they linger around. Like Cobras, its idle behavior is rotating 90 degrees every few seconds. This rotation alternates between angles that face the player as best as possible, but if the player somehow positions themselves behind the Snake, it will not notice them. Like Blue Snakes, Orange Snakes briefly pause before attacking. Unlike other Snakes, it does not appear to sleep. 
These snakes deal 1 heart of damage and poison the player. 
== Trivia ==
Snakes can have irregularities in their vision range that cause them to miss very close players in front of them, such as when they patrol their territory, especially when the player is not moving.
Category:Enemies