Gear/Ammo LRM (Half)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_LRM_Half
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
0.5 	1 	15000	All 	All
* Missile has 2 HP.
* LRM Ammo - 60 Shots
* 25 Cbills Cost per Shot.
* Ammunition Box can explode for 2.5 damage, 1.3 heat and 0.6 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	25 	2.5 	1.25 	0.625
=Used By Mechs=
Mechs 	Mechs 	Mechs
ABS-3L 	ABS-3R 	ABS-5Y
AJX-X1-P 	AWS-PB 	BWP-X1
BWP-X1R 	CRD-1R 	CRD-8S
CRD-9BR 	DRG-7KC 	EXR-2X
FFL-3PP 	FFL-3SLE	FFL-5A
GBT-1G 	GOL-3M2 	GRM-01A2
GTD-20S 	LCT-5S 	LGH-7W
LN-4B 	OW-1 	OW-1AR
RTX1-O 	RWD-R1 	SCP-10M
SHD-7H 	SHD-12C 	SHD-GD
SHD-X1 	STK-11G 	TDR-10M
THE-N2 	VND-1P 	WFT-1
WFT-1-DDAITAMA	WFT-B 	WFT-C
WSP-100A 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2