CG/Vampires Only

Vampires get a 12 more experience points to spend on Disciplines, both in-clan and out-of-clan, including Coils, Oaths, Laws, or Blood Sorcery, and 8 XP to spend on minor powers like Devotions, Themes or Rituals. This bonus is meant to round out builds and allow characters to "accessorize" with a limited selection of niche powers. 
Unspent XP will not be refunded to characters. Vampires will be unable to access this bonus after CG unless they get a full respec. This bonus is available to pre-established vampires only; mortals and ghouls who later become a vampire on grid will not get this bonus at all. 
Commands:
*+stat/list <category>
*+stat/spend <category>/<stat name>=<notes>
*+sheet
*+sheet/check
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===Comments:===
*+stat/spend is a command used to spend experience points, as opposed to dots.
*"Category" might be used to designate the xp cost of each stat, ie. "Merits" cost 1XP per dot, "Attributes" cost 4XP per dot, and so on.
*This room gives the character 20XP.
*The code should have a way of differentiating Disciplines and other minor powers, and checks that a maximum of 12XP are spent on Disciplines and a maximum of 8XP are spent on minor powers.
*Mortals and Ghouls are not allowed in this room. They don't get the 20XP bonus that pre-established vampires get.