Biotech Research Area 1

The wall on the top floor of the room features a diagram explaining different stages of Phazon mutation of a Parasite Queen.
==Connecting rooms==
Before Parasite Queen battle:
*Deck Beta Conduit Hall (via Blue Door)
*Deck Beta Security Hall (via Blue Door)
After Parasite Queen battle:
*Connection Elevator to Deck Beta (on the blocking side of a one-way Door)
*Subventilation Shaft Section A (via tunnel)
After crash:
*Deck Beta Security Hall (via Blue Door)
*Deck Beta Conduit Hall (via Powerless door)
*Connection Elevator to Deck Beta (via Powerless Blue Door) -- inaccessible
*Subventilation Shaft Section A (via Powerless ventilation door) -- inaccessible
==Data==
===Scans===
===Tutorial===
"Use / while holding / to strafe around enemies."
==Development notes==
Biotech Research Area 1 is known internally as 04_intro_specimen_chamber before the crash and 05_under_intro_specimen_chamber after the crash.
Jack Mathews cited this room as an example of how Retro Studios nailed the atmosphere they were attempting to create in Prime.
An Aqua Drone is present within the files of the underwater version of the room, suggesting Aqua Drones were intended to be encountered in more than one room. Using game editing, it may be possible to load the enemy back in-game within the room.
==Trivia==
*The two Space Pirates in the pre-crash version of the room that die from the containment explosion are not programmatically killed by it, but are actually killed by the damage from the explosion, and can be saved if they are drawn far enough away from the explosion. They fire much faster than normal Space Pirates. http://www.metroid2002.com/other_rapid_fire_pirate.php
*Pre-crash, the Parasite Queen in stasis hibernation appears invisible and cannot be seen when using the Thermal Visor (via hacking).
**With a high enough jump, one can actually see a small heat signature emitting from the top of the container. Manipulation of the game camera reveals that the creature within does indeed have a heat signature, suggesting the container is most likely heat shielded in some way.
*After the Frigate has crashed and been flooded, there are a few textures in this room that do not render correctly on the floor, and instead show up as black spaces. The textures are present when viewed through the Thermal Visor, however.
==Gallery==
===Pre-crash===
Biotech Research Area 1 Map (Pre-Crash).png|Room seen from the Map.
Biotech_Research_Area_1_Parasite_Queen_Scan_images_hibernation_Dolphin_HD.jpg|Samus scans a Parasite Queen in a state of dormancy.
Biotech_Research_Area_1_Space_Pirate_Scan_images_hibernation_Dolphin_HD.jpg|Samus scans an injured Space Pirate.
Biotech Research Area 1 Thermal.png|The room containing two injured Pirates viewed through the Thermal Visor (via hacking).
Biotech Research Area 1 (Pre-Crash) X-Ray.png|The Parasite Queen in stasis seen through the X-Ray Visor (via hacking).
Orpheon screenshot 8.png|Pirates firing at one of the Queens.
Biotech Research Area 1 (2).jpg|The explosion that occurs on the second trip.
Biotech Research Area 1 Escape Thermal.png|The terminated Parasite Queen seen during the Samus's escape with the Thermal Visor (via hacking).
Biotech Research Area 1 Pirate Escape Thermal.png|Heat signature of one of the Pirates during the escape sequence.
Biotech Research Area 1 Parasite Queen in stasis MPR.png|The Parasite Queen in stasis (Metroid Prime Remastered).
===Post-crash===
Biotech Research Area 1 Wrecked 1.jpg|The room post-crash.
Biotech Research Area 1 Wrecked 2.jpg|The containment tubes, with erroneous black textures visible.
Biotech Research Area 1 Wrecked 3.jpg|The debris leading out of the room.
Biotech Research Area 1 Prime Remastered.png|The room submerged in water in Metroid Prime Remastered.
==References==
ru:Отсек Исследования Биотехнологий 1
Category:Rooms
Category:Frigate Orpheon
Category:Tallon Overworld
Category:Deck Beta