Brute

The Brute is a large enemy that can be found throughout the entire Infinity Blade trilogy. He is equipped with the Saw Tooth, Iron Guard, and Odin's Wisdom and wears no armor on his upper torso and back. In Infinity Blade I, the Brute has X shaped scars just above his nipples, but these scars are absent in Infinity Blade II and III. The Brute shares the voices of Executioner, Horned Guardian, and when the Brute dies, he has the same death sound as The Dark Knight from Infinity Blade I.
==Location Infinity Blade I==
The Brute can be randomly encountered at The River, The Outer Gate, and the Central Stairway. He can also be fought in round 9 of Survival Mode. And can be played in the new discontinued Multiplayer Mode, after the Marrow Fiend. 
==Infinity Blade II==
The Brute used to have the roars of the Iron Golem in Infinity Blade II, until being changed in an update, which reverted its voice back to its Infinity Blade I counterpart. Oher than that, The Brute is identical in Infinity Blade II.
==Combat Infinity Blade I and II== 
The Brute is a slow moving Large Enemy, with a very similar fighting style to other large enemies. The Brutes most dangerous trait is his shield bashes, which can go right through your guard. But the Brute otherwise has no unique traits or abilities. 
===Stepbacks Infinity Blade I and II=== 
Brute has three Stepbacks
Spin and Slash
Analysis	Analysis	Analysis
In this Stepback Brute spins before delivering a diagonal slash with his sword from the left, and then follows up with another diagonal slash from the right.
This Stepback can be pretty easily avoided. The most optimal way to it simply parry the first attack by swiping up to left diagonaly, interrupting the rest of the Stepback, and leaving Brute open. Alternatively, one can dodge to the left to avoid the first attack, and then quickly dodge to the right to avoid the second one. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Brute can still deal damage if he has elemental attacks, provided you don't have a corresponding elemental defense shield or gem.	
In this Stepback Brute spins before delivering a diagonal slash with his sword from the left, and then follows up with another diagonal slash from the right.
This Stepback can be pretty easily avoided. The most optimal way to it simply parry the first attack by swiping up to left diagonaly, interrupting the rest of the Stepback, and leaving Brute open. Alternatively, one can dodge to the left to avoid the first attack, and then quickly dodge to the right to avoid the second one. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Brute can still deal damage if he has elemental attacks, provided you don't have a corresponding elemental defense shield or gem.	
In this Stepback Brute spins before delivering a diagonal slash with his sword from the left, and then follows up with another diagonal slash from the right.
This Stepback can be pretty easily avoided. The most optimal way to it simply parry the first attack by swiping up to left diagonaly, interrupting the rest of the Stepback, and leaving Brute open. Alternatively, one can dodge to the left to avoid the first attack, and then quickly dodge to the right to avoid the second one. If you're having trouble with either of these then holding shield will also work, it's just the least efficient sense it will give you the least amount of time to strike back, and Brute can still deal damage if he has elemental attacks, provided you don't have a corresponding elemental defense shield or gem.
Gore Rush 1
Analysis	Analysis	Analysis
In this Stepback Brute retreats before charging at the player, attempting to skewer them with his mohawk by attacking the center. After the charge Brute follows up with a slash from the left.
This Stepback can be avoided in multiple ways. The most optimal is to dodge in any direction to avoid the charge, then dodge to then parry the left swinf by swiping to the left. Alternatively, one can dodge to in any direction to avoid the charge, then dodge to the left to avoid the follow up swing. Shielding is not advisable here, as Brute's charge can go through your guard, so if you are going to shield, make sure that you time it well, and have a corresponding elemental defense (if he has elemental attacks), so Brute doesn't break your blocks.	
In this Stepback Brute retreats before charging at the player, attempting to skewer them with his mohawk by attacking the center. After the charge Brute follows up with a slash from the left.
This Stepback can be avoided in multiple ways. The most optimal is to dodge in any direction to avoid the charge, then dodge to then parry the left swinf by swiping to the left. Alternatively, one can dodge to in any direction to avoid the charge, then dodge to the left to avoid the follow up swing. Shielding is not advisable here, as Brute's charge can go through your guard, so if you are going to shield, make sure that you time it well, and have a corresponding elemental defense (if he has elemental attacks), so Brute doesn't break your blocks.	
In this Stepback Brute retreats before charging at the player, attempting to skewer them with his mohawk by attacking the center. After the charge Brute follows up with a slash from the left.
This Stepback can be avoided in multiple ways. The most optimal is to dodge in any direction to avoid the charge, then dodge to then parry the left swinf by swiping to the left. Alternatively, one can dodge to in any direction to avoid the charge, then dodge to the left to avoid the follow up swing. Shielding is not advisable here, as Brute's charge can go through your guard, so if you are going to shield, make sure that you time it well, and have a corresponding elemental defense (if he has elemental attacks), so Brute doesn't break your blocks.
Sheild charge Slash 3
Analysis	Analysis	Analysis
In this stepback Brute backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the right, and an overhead slash towards the center.
This Stepback can be avoided in multiple ways, the most optimal is to dodge in any direction to avoid Brute's shield bash, then dodge in any direction to avoid the final hit, at the end of which, a stab prompt will appear on Brute's face, allowing you to deal extra damage and start attacking back. Alternatively, one could dodge in any direction to avoid to his shield bash, then long dodge to the right to avoid his subsequent attacks. Shielding is not advisable here, as Brute's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense]] (if he has elemental attacks]]), so Brute doesn't break your blocks.	
In this stepback Brute backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the right, and an overhead slash towards the center.
This Stepback can be avoided in multiple ways, the most optimal is to dodge in any direction to avoid Brute's shield bash, then dodge in any direction to avoid the final hit, at the end of which, a stab prompt will appear on Brute's face, allowing you to deal extra damage and start attacking back. Alternatively, one could dodge in any direction to avoid to his shield bash, then long dodge to the right to avoid his subsequent attacks. Shielding is not advisable here, as Brute's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense]] (if he has elemental attacks]]), so Brute doesn't break your blocks.	
In this stepback Brute backs up slightly, before delivering a Sheild bash to the center, following up with a slash from the right, and an overhead slash towards the center.
This Stepback can be avoided in multiple ways, the most optimal is to dodge in any direction to avoid Brute's shield bash, then dodge in any direction to avoid the final hit, at the end of which, a stab prompt will appear on Brute's face, allowing you to deal extra damage and start attacking back. Alternatively, one could dodge in any direction to avoid to his shield bash, then long dodge to the right to avoid his subsequent attacks. Shielding is not advisable here, as Brute's shield bash can go through your guard, so if you are going to shield, make sure that you time it well, and have corresponding elemental defense]] (if he has elemental attacks]]), so Brute doesn't break your blocks.
===Combat tips Infinity Blade I and II===
The Brute is very simple enemy, in Infinity Blade I, you will often get attack windows after avoiding just a single blow. In Infinity Blade II he is a little harder, but still can likely be beat with minimal effort. The only thing to really look out for are his charge and shield bashes, which can do significant damage. But the Brute is slow enough that you can easily/parry/shield out of all of his attacks. 
==Infinity Blade III==
The Brute, like most enemies in Infinity Blade III, can wield several different types of weapons, and can also be disarmed mid fight, causing him to swap to a different weapon(s).
==Gallery==
Brute-Model-IB1.png
Brute in combat.png
Brute.png
Brute on Stairs.png
Brute by river.png
File:Brute IB3 approach .PNG
Brute IB3 combat.PNG
Brute IB3 death.PNG
Screenshot 2024-09-09 124122.png
brute IB2.jpg
Brute at the ready.png
Category:Titans
Category:Titans in Infinity Blade I
Category:Titans in Infinity Blade II
Category:Titans in Infinity Blade III