Dracula's Curse Block 3

The Forest (also known as Block 3, Route 3, Forest of Darkness, Mad Forest) is a location in Castlevania III: Dracula's Curse.
==Overview==
The first stage, 03-00, is only entered if the player chooses to skip the Clock Tower and enter the block from the end of Block 1. It consists of an area of spiked traps leading up some stairs to the forest area. Taking the path to the Clock Tower will lead the player to Stage 3-01 of this block. At the end of 03-02, the player is given the choice to continue along this route (go to 03-03), or exit early and go to Block 4 (Route 5, Swamp). If they choose to continue along this path, they'll fight the Cyclops, rescue Sypha Belnades, and choose her as an ally. The path then continues to Block 4A (Route 4, Ghost Ship).
The sub-weapons that Trevor Belmont can collect as they appear along the stage are the Holy Water, Cross (the first time this appears in a candle in the game), Axe, and Dagger.
===Sub-stages===
:Note that sub-stage names are unofficial.
*3-00 - Fortifications (Start stage from Block 1): Head right out of the graveyard across some grinding spikes, fight a Ghost, head up then left and fight Skeletons, then head up
*3-01 - Upper Woods (Start stage from Block 2): Head right across trees with Owls hidden in their branches, hop across some small creeks, reach a gate.
*3-02 - Foggy Plateau: Head up fighting a Hunchbacks or Ghoul Rabbits and a Red Skeleton, then head right down a misty, stormy path with Pillar of Bones, then head down and exit right. Choose to continue along this block or travel down to stage Block 4.
*3-03 - Misty Path: Fight a Crow, head down then right across some Spook Spores along another misty path. Head down and fight a Whip Skeleton and exit left.
*3-04 - Sculpture Garden: Head left, fighting more Whip Skeletons and Giant Spiders. Head down and then right and fight the Cyclops among statues. De-petrify Sypha and decide to let her join you.
==Enemy Data==
==Gallery==
===Artworks===
NP C3 Spike.JPG|Monster Masher from Nintendo Power.
NP C3 Gremlin.JPG|Gremlin/Hunchback from Nintendo Power.
NP C3 Spider.JPG|Giant Spider from Nintendo Power.
NP C3 Cyclops.JPG|Cyclops from Nintendo Power.
Cv3 sypha.jpg|Sypha Belnades from Nintendo Power.
===Enemy design===
Design documents for enemies found in the The History of Castlevania e-book.
Spider Design Sheet.png|Spider
Mushroom Bomb Design Sheet.png|Mushroom Bomb
Flying Skeleton Design Sheet.png|Flying Skeleton
Toothy Slime Design Sheet.png|Toothy Slime (unused)
Cyclops Design Sheet.png|Cyclops
===Maps===
CV3 B3 to B3 Stage Map.jpeg|Stage map
Cv3 block301.png|Stage rip
Stage Map - Dracula's Curse - 02.png|Path selection from Block 1.
Stage Map - Dracula's Curse - 03.png|Path selection to continue on Block 3 or go to Block 4.
CV3 Block 3 Concept Map.JPG|Concept Map included in The History of Castlevania.
CV3 Block 3 Game Flow Map.JPG|Concept Game Flow Map included in The History of Castlevania.
Dracula's Curse Block 3-1 Map.gif|In-game map, part 1
Dracula's Curse Block 3-3 Map.gif|In-game map, part 2
Vinyl Forest.jpg|Map from the Dracula's Curse OST.
==Other appearances==
This stage was likely inspired by the various forested stages found in the early sections of Castlevania II: Simon's Quest. If the town of Warakiya corresponds with Aljiba, then this section of woods would most likely correspond with the Aljiba Woods. Those woods connect that town and Camilla Cemetery with Dabi's Path, which may correspond with the cavern of the next stage.
==References==
==External links==
*NES Game Atlas hints: Scans of pages 164-165 (Route 3) hosted at the Castlevania Dungeon.
*Nintendo Power - Issue #13 hints: Scans of pages 56-57 (Route 3 - Forest of Darkness) hosted at the Castlevania Dungeon.
*YouTube - Gameplay from Clock Tower.
*YouTube - Let's Play Castlevania III Dracula's Curse - Second Quest, Regional Differences
Category:Forests and Woods
Category:Dracula's Curse Locations