104117-undocumented-changes-nerfs-to-crafting-in-the-sabotage-patch

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I can confirm that they changed a few things in the patch today:
 
The numbers that you pick for stats are different now.  You can't always pick the same number as you could before this patch and there seems to be a lot more stat-jumps (variance).  For example, before this patch you could pick 4, 5, 6, 7, 8, 9 now your only options are 4, 6, 7, 9.  Notice how it jumps by two when going from 4-6 and from 7-9?  This stat-jump was rather rare before this patch, now it seems to occur every other number.  This makes fine-tune a piece of gear MUCH more difficult. 
 
They either changed how the fail rate is calculated OR some of the talents that reduce charge on certain things aren't working correctly (i even reset talents to try to resolve that issue, didn't change anything though) .  Before i could use 84-5-5 stats which would give a 6% fail rate, now the closest combo i can get to that is 83-4-5 which gives a 7% fail rate.  So less stats, higher fail rate.  Also notice how i can't pick 84 or 5 anymore because of the first undocumented change?
 
There might be other changes but these are immediately obvious. 	
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			I just checked and I didn't have same problem as you. I know primary chips have different gaps than secondary chips but I can make said 84-5-5 with both primary chips and secondary chips those i have talents with (in my case red chips for both) It seems to be a bug specific for you or maybe for a specific crafting I tried with weaponmith and outfitter and both of them working just fine.	
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			I think it's a bug related to armorer talents, specifically the ones related to reducing the cost of specials and removing/reducing the stat-jumps.  I respeced my talents and that didn't fix anything. 	
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			Any update on this. I was crafting a ton of armor before the week before the patch, now I cant reach anywhere near the same stats without it at 100% chance to fail. 	
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Any update on this. I was crafting a ton of armor before the week before the patch, now I cant reach anywhere near the same stats without it at 100% chance to fail.
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also watch out for the circuit capacity, it changes as you slot it.
Might be your problem.
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