Icy Field

The field is covered in ice.
Icy Field is a Field in Pokémon Reborn. It is categorized as an Elemental Field and designated number 13 in the Field Notes app.
==Field Note==
Name: Field Effect Read-Out 13
Location: Celestinine Mountain
Earliest available: After Badge 07
Guide:
Go to the 3rd North Aventurine Woods entrance from the left (or from the Nature Center) on Route 1. Defeat the Tauros in front of it so that the Bouffalant can clear the log.
Defeat a Bouffalant elsewhere to get on a Tauros, and go back into the entrance shown above. Go up and jump across the ledge to the right. Go straight up and stop in front of the ledge.
Get off the Tauros and walk left across the tall grass. Put Honey on the tree. Defeat the Pinsir so that the Heracross can clear the web.
Go back to Route 1 and get on another Tauros. Go back into the entrance again and go straight up till you reach the tall grass. This time, jump across the ledge and go left around the trees. Jump across the next ledge, get off the Tauros and walk left across the tall grass.
Go into the cave and stand at the tile like in the left photo. Slide up and left.
Slide down and right, then down and right again to reach the central area. Stand on the tile like in the right photo.
Slide left, up and right.
==Transitions from Other Fields==
* Water Surface and Murkwater Surface will transform into this Field if any of the moves , or is used.
==General Effects==
* -type moves increase in base power by 1.5x
* -type moves decrease in base power by 0.5x
* -type moves gain as a secondary type
* -type Pokémon's Defense is boosted by 1.5x when hail is active
* Damage dealt by burn is halved
* Hail lasts for 8 turns
==Abilities Affected==
* ’s base power boost is increased to x1.5 (from x1.2)
* , and are activated
* now turns sound-based moves into -type moves
==Moves Affected==
===Moves that decrease in base power by 0.5x===
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===Speed-boosting moves===
Certain moves, when used, additionally raise the user's Speed by one stage if it is grounded (unless they fail, miss or are protected against). These moves are:
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===Spike-creating moves===
If the Field has not been transformed from Water Surface, the following moves additionally add a layer of to both sides of the field when used:
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===Other moves===
* can now be used even without hail
* becomes 
* causes the user to become -type
* may freeze
==Seed==
The Elemental Seed raises Speed by two stages and causes damage to the user. If Spikes are not already present on the user's side of the field, this damage uses one layer of Spikes; otherwise it uses as many layers of Spikes as are present.
==Transitions to Other Fields==
* This Field will transform into Water Surface upon two total uses of the moves among and , or one use of any of the following moves:
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: If the Field has been transformed from Water Surface in the first place, it will also be transformed back by the following moves:
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* The move will terminate this Field.
Category:Field Effects
Category:Elemental