Bugg

Bugg is one of the hunters in the game Crucible.
==Description==
Don’t let this robot’s adorable exterior fool you: Bugg can slow enemies, shield allies, and deploy plant turrets to needle the opposition, which makes him a force to be reckoned with on the battlefield.
==Background==
The Botani Mark One unit, designated “Bugg,” was created for use on Crucible. The higher-ups at the Scalzi-DokaniMo Corporation had it prototyped as a test to see if androids can take over the production and recovery of the lucrative Essence. To do this quickly and cheaply, they patched an experimental AI into a terraforming chassis: the result is a friendly, people-pleasing android who’s good with plants and programmatically devoted to eradicating the competition when it comes to Essence-hunting. After the destruction of Colony Zero, Bugg’s software and weaponry packages were upgraded.
Bugg has come to think of the planet as his garden, which he must tend and protect. There’s also the slight matter of his programming. Somehow, there’s a slight corruption of Bugg's AI. He intends to get to the bottom of it before anyone else finds out—and takes him away from his garden for decommissioning.
==Personnel file==
Bugg wants to be friends with everyone. Unfortunately, he also wants to destroy anyone who’s a threat to his "garden." Which is everyone. Makes things pretty awkward for the little guy.
I’ve seen a thousand Botani gardener bots in my career. They’re cute, friendly, harmless. But this one’s got upgrades but he is more cuter than others.
It’s a tough world down there. Guess a gardener bot needs an extra-strong pesticide…and a directive to kill intruders on sight.
==Quotes==
For a list of quotes of Bugg see: here.
== Base Stats ==
Health	700
Speed 	4.5 m/s
Size 	Small
*Health increases by 3% every level.
*Speed increased from 4.5 m/s to 5.5 m/s at level 2 by Realigned Gyros.
==Abilities==
===Sprayer===
Shoot a short-range spray that damages enemies and activates your plants.
	Type 	Weapon
	Damage 	12 - 24
	Rate of Fire	3.5 per second
	Details 	Fires in a high arc
Notes
*Ammo – 15 rounds
*Reload time of 2 seconds
*Max Range – 41.7 m
*Projectile Speed – 30 m/s
*Projectile Lifetime – 40 m
*Splash (AoE) Radius – 2 m	Notes
*Ammo – 15 rounds
*Reload time of 2 seconds
*Max Range – 41.7 m
*Projectile Speed – 30 m/s
*Projectile Lifetime – 40 m
*Splash (AoE) Radius – 2 m	Notes
*Ammo – 15 rounds
*Reload time of 2 seconds
*Max Range – 41.7 m
*Projectile Speed – 30 m/s
*Projectile Lifetime – 40 m
*Splash (AoE) Radius – 2 m
High pH Mixture – Available at Level 1
*Spray damage increased by 25%, applied as Damage over time.	High pH Mixture – Available at Level 1
*Spray damage increased by 25%, applied as Damage over time.	High pH Mixture – Available at Level 1
*Spray damage increased by 25%, applied as Damage over time.
===Seed Pod===
Create a seed pod that grows into a plant when watered with your Sprayer.
	Type 	Utility
	Damage 	Plants deal 16 damage, 4 times per second
	Cooldown	4 seconds
	Details 	
Notes
*Plant Health – 150
*Max Placement Distance – 5 m
*Plant Range – 12 m
*Plants have a 1 second activation	Notes
*Plant Health – 150
*Max Placement Distance – 5 m
*Plant Range – 12 m
*Plants have a 1 second activation	Notes
*Plant Health – 150
*Max Placement Distance – 5 m
*Plant Range – 12 m
*Plants have a 1 second activation
Early Bloomers – Available at Level 1
*Plants do not have to be watered in order to activate. Plants activate immediately when seed pods are placed.	Early Bloomers – Available at Level 1
*Plants do not have to be watered in order to activate. Plants activate immediately when seed pods are placed.	Early Bloomers – Available at Level 1
*Plants do not have to be watered in order to activate. Plants activate immediately when seed pods are placed.
Protective Husks – Available at Level 3
*Seed pods are spawned with 50 overshields.	Protective Husks – Available at Level 3
*Seed pods are spawned with 50 overshields.	Protective Husks – Available at Level 3
*Seed pods are spawned with 50 overshields.
Booming Blossoms - Available at Level 3
*Plants can receive extra watering until the become overcharged, stunning enemies within 9 m for 1.5 seconds and inflicting 25 damage.	Booming Blossoms - Available at Level 3
*Plants can receive extra watering until the become overcharged, stunning enemies within 9 m for 1.5 seconds and inflicting 25 damage.	Booming Blossoms - Available at Level 3
*Plants can receive extra watering until the become overcharged, stunning enemies within 9 m for 1.5 seconds and inflicting 25 damage.
Daisy Chain - Available at Level 5
*Plant attacks can chain to one additional target within 6 m. Will not hit the same target twice.	Daisy Chain - Available at Level 5
*Plant attacks can chain to one additional target within 6 m. Will not hit the same target twice.	Daisy Chain - Available at Level 5
*Plant attacks can chain to one additional target within 6 m. Will not hit the same target twice.
===Thrusters===
Propel you forward and up.
 	Type 	Utility
 	Damage 	N/A
 	Cooldown	10 seconds
 	Details 	
Notes	Notes 	Notes
High Grade Bio-Fuel – Available at Level 5
*Upgrades thruster fuel so it applies a massive initial thrust when activating thrusters.	High Grade Bio-Fuel – Available at Level 5
*Upgrades thruster fuel so it applies a massive initial thrust when activating thrusters.	High Grade Bio-Fuel – Available at Level 5
*Upgrades thruster fuel so it applies a massive initial thrust when activating thrusters.
===Crop Dust===
Create a trail of goo that slows and damages enemies.
	Type 	Utility
	Damage 	10 damage every 4.5 seconds
	Cooldown	12 seconds
	Details 	Can be used with Thrusters
Notes
*Slow Effect – Reduces enemy speed by 33%
*Goo Lifetime – 5 m
*AoE Radius – 4 m	Notes
*Slow Effect – Reduces enemy speed by 33%
*Goo Lifetime – 5 m
*AoE Radius – 4 m	Notes
*Slow Effect – Reduces enemy speed by 33%
*Goo Lifetime – 5 m
*AoE Radius – 4 m
No-Weed Pesticide – Available at Level 4
*Crop Dust applies a 20% vulnerability to enemies.	No-Weed Pesticide – Available at Level 4
*Crop Dust applies a 20% vulnerability to enemies.	No-Weed Pesticide – Available at Level 4
*Crop Dust applies a 20% vulnerability to enemies.
===Shield Burst===
Grants a large decaying shield to Bugg, and nearby allies and plants.
	Type 	Utility
	Damage 	N/A
	Cooldown	25 seconds
	Details 	Can be used with Thrusters
Notes
*Shield Granted – 400
*AoE Radius – 12 m
*Shield Lifetime – 1.5 seconds	Notes
*Shield Granted – 400
*AoE Radius – 12 m
*Shield Lifetime – 1.5 seconds	Notes
*Shield Granted – 400
*AoE Radius – 12 m
*Shield Lifetime – 1.5 seconds
Tend and Protect – Available at Level 3
*Shield amount of shield burst is increased 50%, from 400 to 600.	Tend and Protect – Available at Level 3
*Shield amount of shield burst is increased 50%, from 400 to 600.	Tend and Protect – Available at Level 3
*Shield amount of shield burst is increased 50%, from 400 to 600.
==Upgrades==
Upgrade 	Level Available	Description
High pH Mixture 	1 	Spray damage increased by 25%, applied as Damage over time.
Onboard Diagnostics	1 	Med kit is now an ability that regenerates every 30 seconds and leaves behind a healing area with an 8 m radius. Healing area applies 10 health over 1 second to allies every 0.5 seconds for 8 seconds (160 health total).
Early Bloomers 	1 	Plants do not have to be watered in order to activate. Plants activate immediately when seed pods are placed.
Realigned Gyros 	2 	Normal move speed is increased from 4.5 m/s to 5.5 m/s
Tend and Protect 	3 	Shield amount of shield burst is increased 50%, from 400 to 600.
Protective Husks 	3 	Seed pods are spawned with 50 overshields.
Booming Blossoms 	3 	Plants can receive extra watering until the become overcharged, stunning enemies within 9 m for 1.5 seconds and inflicting 25 damage.
No-Weed Pesticide 	4 	Crop Dust applies a 20% vulnerability to enemies.
High Grade Bio-Fuel	5 	Upgrades thruster fuel so it applies a massive initial thrust when activating thrusters.
Daisy Chain 	5 	Plant attacks can chain to one additional target within 6 m. Will not hit the same target twice.
==See also==
*Hunters
Category:Hunters