Magic (Frieren: Beyond Journey's End)

==Summary==
Magic is the supernatural energy utilized by the mages of Frieren: Beyond Journey's End. Being developed over the course of hundreds of years by many innovative minds, magic is more powerful now than it has ever been in the past, and along with that magic advancement comes the standard training and magic spells to be expected of a modern mage.
==Uses==
*Superhuman Physical Characteristics: Mages can react, attack, and move at superhuman speeds
*Magic Projection
*Resistance Negation (At least 2 layers)
*Forcefield Creation
*Homing Attack (Mages can change the course of their attacks)
*Limited Deconstruction/Durability Negation: Soul Track (Offense Magic) is stated to be piercing magic which pierces through defense magic and equipment to eradicate a person's body, and is regularly shown disintegrating bodies and blasting/cutting objects even when used against stronger foes.
*Extrasensory Perception: Can sense mana. With advanced mages being able to sense when their mana is being sensed.
*Flight/Telekinesis: Although relatively new to humans, flight is part of one's basic mage training, and any mage should be capable of it.
*Summoning: Mages can summon their staff.
*Accelerated Development (Training; Mana Capacity)
*Limited Reality Warping (Magic is heavily dependent on the visualization and beliefs of the mage casting said magic; depending upon the situation mages can gain power, boost an attack, gain resistance, negate resistance, or even negate durability based upon their feelings. They can also lose confidence and thereby abilities based upon these feelings)
*Resistance to Magic Attacks, Deconstruction, Durability Negation, and Resistance Negation: Mages and warriors alike wear equipment which protects them from the effects of offensive magic, which bypasses 2 layers of magic defense. Mages also have additional resistance with their defense magic.
*Resistance to Ice Manipulation, Blood Manipulation/Body Puppetry, and Water Manipulation (For mages more powerful than Lawine and Kanne)
Note: See Further Explanations here.
Category:Verse-specific Powers and Abilities
Category:Frieren: Beyond Journey's End