Green Lizalfos

are enemies in .
==Characteristics==
 are mostly stationary enemies that move to the beat of the music, usually standing still while on the lookout for adventurers. Upon seeing , , , or , they will unsheath their swords and proceed to charge at them, moving on every beat until they make contact with something. While charging, they can only move in one direction unless they step on a , which will force them to turn and resume their chase elsewhere. Once contact has been made, they will be stunned for three beats, leaving them vulnerable to attack until they regain consciousness on the fourth beat.
==See Also==
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