Atomic Power Robot

The Atomic Power Robot (Energy Robot in EarthBound Beginnings) is a robotic enemy that appears in EarthBound Beginnings, EarthBound, and Mother 3.
It appears in various locations in the first game, the Stonehenge Base in the second, and the Highway in the third, only in chapters 5 and 7. They are almost always encountered with a robotic ally, e.g. an UltraBarbot in EarthBound Beginnings or the Scrapped Robots and Wobbly Robots seen on the Highway.
According to the EarthBound Player's Guide, this enemy was an early version of the Starman.
== EarthBound Beginnings ==
=== Groups with ===
* UltraBarbot
* Nancy
* Kelly
== EarthBound ==
=== Groups with ===
* Mook Senior
* Starman 
* Starman Super
==== Battle ====
* Replenished a fuel supply - The Atomic Power Robot fully heals one of the enemies.
* Fires a beam - The Atomic Power Robot fires a beam inflicting about 80 hit points of damage to one party member.
==== Strategy ====
* Atomic Power Robots are vulnerable to PK Freeze.
* Due to their "refuel" attack, they can heal their allies and repair damage (often to full health in earlier games), making battles last much longer.
* They have relatively low HP themselves, and usually goes down very easily; however, they explode when they are defeated, causing serious damage.
* Poo can turn into this via Mirror.
=== Mother 3 ===
=== Attacks ===
Text Diplayed 	Power	PP 	Effects
Fire a Beam 	Low 	N/A	Damages a party member
Replenish Energy	N/A 	N/A	Recovers a medium amount of HP
Explode 	High 	N/A	Damages the whole party and sacrifices the user
Its battle sound is Battle Sound 59, a battle sound used only by mushrooms and exploding robots, which falls under Code Numbers 936 for regular attack, 937 for Smaaaash! and 938 for Miss.
=== Weakness ===
==== PSI ====
Attack 	Damage 	Effect 	Chance
Fire 	10 	Flammable 	100
Freeze 	70 	Freezable 	100
Thunder 	120 	Nubness 	0
PK Love 	Effective	- 	-
Hypnosis 	- 	Sleepyness 	60
Brainshock	- 	Strangeness	80
Flash 	- 	Crying 	0
==== Other ====
Attack 	Chance/Damage
Bomb 	100
Wall Staple	70
Apologize 	20%
Laugh 	70%
DCMC 	Immune
=== Strategy ===
* If the player turns the robot around by either encountering it from behind or using items (like Duster's Siren Beetle or a Made-You-Look), and then follows up with a physical attack, the robot's explosive device will be safely destroyed.
== Trivia ==
* Since they explode in EarthBound, this typically forces the player to deal with them last, contrary to the more 'typical' RPG strategy of taking out the healer first.
* In Mother 3, like the Nuclear Reactor Robot, Kumatora's Brainshock is required to get the Atomic Power Robot to use its battle sound as it never uses a battle sound inducing regular attack on its own.
* In the companion guide, it is called "Energy Robo" in Mother, "Energy Robot" in EarthBound Beginnings, and "Atomic Robot" in Mother 1 + 2.
** Their description reads, "Appears alongside such robots as the Death Barbot or Jane, and replenishes its accomplice's energy mid-battle. It's a huge pain in the neck in that, should you destroy it, it explodes. Shows up in the desert and Easter.".
it:SuperEnergy
Category:EarthBound Beginnings
Category:EarthBound Beginnings Enemies
Category:EarthBound
Category:EarthBound Enemies
Category:Mother 3
Category:Mother 3 Enemies
Category:Pigmask Army
Category:Enemies