Geomancer (Explorers)

Geomancer is one of the jobs available in Final Fantasy Explorers.
==Gameplay==
The Geomancer is unlocked in the 3★ Quest, "Aptitude Exam: Geomancer, Alchemist". It can be mastered by completing any 10 quests, then the 5★ quest "Mastery Trials: Geomancer".
The Geomancer is an adept booster that uses debilitating traps. Geomancers can initially equip bells and clubs; after mastery dual bells, dual clubs, dual daggers and dual firearms can be equipped.
===Base stats===
Stats 	Base (Mastery)	Ranking
HP 	3450 (4100) 	D
AP 	2005 (2405) 	C
Load 	150 	D
Strength	47 	C
Accuracy	66 	B
Magic 	44 	C
Spirit 	32 	C
Focus 	61 	B
Defense 	26 	C
Mag Def 	44 	C
Evasion 	50 	B
Mobility	112 	B
Luck 	52 	C
===Abilities===
They are proficient in all Club Skills.
The unique ability Trap places a proximity trap that deals damage and can stop enemies. Trap deals physical and magical damage. The standard ability Terrain Bonus gives one of many bonuses depending on the ground beneath.
==Etymology==
Category:Jobs in Final Fantasy Explorers