Lucas (SSB16)

Lucas is a playable character in Super Smash Bros. OC 2016. Lucas got alot better in the game than he was in SSBB, this could be a chance that Lucas could actually surpass in the game. Lucas' PSI AI has been buffed and Lucas now has some new moves in this game instead of being a clone of all the way.
==Attributes==
Lucas is a character with many different options to have into the game. Due to the rage effect, Lucas' power and knockback will increase if he makes contact to an opponent like for example, Lucas will hit more damage with his Side Smash, Forward Ariel and back ariel on opponents, also the fact Lucas has some new moves, Lucas will become more stronger and getting out of his Semi-Clone status. Lucas has fair KO moves in his Dash Attack, All Smash Attacks, Back Ariel when spiked, Up Ariel, Forward Throw, Back Throw, and Up Throw. Lucas can power-up all of his attacks with Offense Up as his Standard Special, This is chargable and it can boost up Lucas' Attacks that deal heavier knockback and damage. PK Paralyze can make Lucas throw a lightning bolt projectile that functions similar to PK Fire from except it stuns the opponent and Lucas can follow up into a combo after the move. PK Thunder is Lucas' main Recovery and is alot more farther and faster than ' PK Thunder, It's also one of the best recoveries in the game. PK Ground can make Lucas use the PSI Power on the earth to ground nearby opponents for a free hit. Lucas is a character with great mobility and hitstun to his opponents, Also Lucas is a great edgeguarder with his back ariel being his main killing move to gimp other characters off the stage.
However, Lucas has his flaws. Lucas is one of those characters who gets gimped easily with his recovery, Speaking of his recovery, Lucas may be one of the best characters with the PK Thunder, he can get easily gimped or reflected back of the stage. Lucas also has a limit in Offense up that only lasts for 10 seconds only, After that Lucas must wait for 5 seconds in order to use the move again. Finally PK Ground could be another good follow up move, however it's not a stage wide move and it cannot hit on far away opponents.
==Moveset==
Attack 	Name 	Damage 	Description
Neutral Attack 	 	2.5%, 2%, 4% 	Kicks with his right leg twice, then does a spin kick with his left. The third kick has slightly more range.
Side Tilt 	 	11% 	Launches a small burst of PK energy that does more damage further from Lucas. Can be angled and has a disjointed hitbox.
Up Tilt 	 	9% 	Does a flip kick as his foot becomes surrounded by PK energy. Can combo itself or a neutral and up air at low to mid percentages.
Down Tilt 	 	3% 	Crouches and does a spinning kick. Weak, but fast and combos into itself and other moves (such as his jab and forward smash) easily.
Dash Attack 	 	13%, 9% 	Lunges forward, sending forth a burst of PK energy. Does more damage further away. Has slight start-up.
Side Smash 	 	14% (base), 15% (tip) 	Whacks nearby opponents with a stick. Deals more damage at the tip. Very similar to Ness's forward smash with faster start up, but deals much less damage and is weaker.
Up Smash 	 	2% (hit 1); 19%, 18%, 16%, 14%, or 12% (clean to late hit 2) 	Releases a burst of PK energy from above his head. The move has a lot of ending lag, making it very punishable if missed. This move also has potential to KO very early, and is the strongest up smash in the game. It's supposedly based on PK Love, Lucas's signature attack from Mother 3. Also, Lucas appears to gain some intangibility frames during a certain part of this move. The move also possesses a huge hitbox making it a good anti-air air if used correctly.
Down Smash 	 	17% (hit 1), 14% (hit 2), 11% (hit 3) 	Fires three consecutive bursts of PK energy towards the ground, each one with more range but less power than the last. The first hit is very powerful being able to KO as low as 60% near the ledge, this of course depends on your opponents weight and DI. The first hit is one of the strongest down smash attacks in the game. All three hits are disjointed.
Neutral Ariel 	 	1% per hit, 4% 	Spins around, releasing rapid bursts of PK energy. Has decent combo potential.
Forward Ariel 	 	11.5% 	Kicks, launching a burst of PK energy in front of himself. This move is very fast and disjointed making it a good offstage option. The sweetspot does the most knockback.
Back Ariel 	 	12% 	Kicks downwards from a back flip, leaving a trail of PK energy. Can meteor smash, though it's difficult to land. Has disjointed reach.
Up Ariel 	 	9% 	Headbutts. Similar to Ness's up air, but doesn't have as much range or knockback.
Down Ariel 	 	3.5%, 5% 	Kicks out rapid bursts of PK energy below himself. If the final hit connects it can meteor smash. All hits are disjointed.
Forward Throw 	 	10% 	Uses telekinesis to launch the opponent in front of himself. KO's at 125% to 165% near the ledge.
Back Throw 	 	10% 	Telekinetically tosses the opponent behind him. Lucas's strongest throw. KO's at 100% to 130% near the ledge.
Up Throw 	 	10% 	Telekinetically whirls the opponent around his head, then throws them straight up. KO's at 120% to 180%.
Down Throw 	 	6.5% 	Telekinetically slams the opponent into the ground head first, leaving them briefly buried. Good for starting combos as it can link to his up tilt, up air, forward air, and neutral air, depending on your opponent's weight and DI.
Neutral Special	Offense Up 	0% 	Lucas will charge up his moveset, if fully charged, Lucas' moveset will become stronger.
Side Special 	PK Paralyze 	10% 	Lucas shoots out a lightning bolt projectile that can stun opponents.
Up Special 	PK Thunder 	2.5% (projectile head), 0.8% (projectile tail rapid hits), 8% (PKT2 initial hit), 2% (PKT2 rapid hits 1-5), 1.5% (PKT2 rapid hits 6-10), 10% (PKT2 final hit)	Launches a purple stream of lightning that can be directed into Lucas to launch him. Unlike Ness' version, it doesn't fizzle out after hitting a foe, and causes repeated damage. The latter also applies to his PK Thunder 2.
Down Special 	PK Ground 	20% 	Lucas will use a PSI skill that uses the power of earth, burying nearby enemies.
Final Smash 	PK Starstorm	8% per hit 	Lucas summons a shower of powerful falling stars. They descend in a column and can be angled in a "wiper" motion at any time, as well as repeatedly hit opponents.
===Taunts===
*Up: Lucas trips, shakes his head, and gets back up.
*Side: Duster's Rope Snake taps him on the shoulder and has a brief conversation with Lucas, as Lucas shrugs towards it.
*Down: Lucas creates PSI sparks with his fingers, moving his arms in a sideways motion.
===On-Screen Apperance===
*Rides in on a Mr. Saturn-style coffee table, then hops off. The table is based on the one that Lucas rides to Saturn Valley in Mother 3.
===Idle Poses===
*Taps the edge of his shoes on the ground.
*Shakes his fists in front of his face cowardly.
===Victory Poses===
*He forcefully pulls one of the large needles (from Mother 3) before the large needle flies off-screen with a trail of sparkles while Lucas looks towards the screen. This is very similar to his Up Smash.
*With his back towards the screen, crouching, Lucas does something on the ground with a large stick before turning his head around towards the screen, saying "Huh?".
*He bends down on one knee and shoots hexagonal PK shocks from his fingers in the air in front of him.
==In Competitive Play==
===Match ups===
==Alternate Costumes==
==Trivia==