Undying Shores

== General information ==
=== Access and exit ===
Can be entered from the Fractured Shrines, Graveyard and Stilt Village and exits to the Mausoleum. In order to enter the Undying Shores from the Fractured Shrines for the first time, one must be wearing the to open the door. Afterwards, the biome will remain permanently accessible. The blueprint can be looted from any of the cultist corpses lying around the Fractured Shrines, but it can also be equipped immediately if you possess one of the corpses with the .
=== Level characteristics ===
==== Scrolls ====
The Undying Shores contains 6 scrolls, including 4 Scrolls of Power Scroll and 2 Dual Scrolls. On 4+ BSC there is a bonus Scroll of Power. When 3 Boss Stem Cells are active, this biome has 3 guaranteed Scroll Fragments, and when 4/5 Boss Stem Cells are active, this biome has 4 guaranteed Scroll Fragments.
==== Enemy tier and gear level scaling ====
In the table below, you will find the gear level and enemy tier of the Undying Shores based on difficulty.
Difficulty 	Normal 	Hard 	Very Hard	Expert 	Nightmare/Hell
Gear level 	VI 	VI 	VI 	VII 	IX
Enemy lvl tier 	19 - 23	22 - 25	23 - 26 	25 - 28	29 - 32
Enemy Health tier	Base 	20 - 22	26 - 29 	30 - 33	32 - 36
=== Loot and shops ===
==== Main level ====
* 2 guaranteed Weapon/Skill shops
* 1 guaranteed treasure chest
* A guaranteed Cell vat
== Exclusive blueprints ==
=== Secret areas ===
==== Rune doors ====
In the biome there can be found a set of three doors with glowing symbols above them. One of them will open into a room containing the blueprint. The runes hinting at the correct door combination are found throughout the biome on small violet tapestries. The other two doors are fake. If you attempt to open a fake door, all three doors will be locked for the remainder of the run.
=== Enemy blueprints ===
The blueprints for the and are dropped by Apostates and the blueprints for the and are dropped by Failed Homunculi.
== Enemies ==
In the undying Shores, there are 5 unique enemies: Apostates, Failed Homunculi, Compulsive Gravediggers, Clumsy Swordsmen and Dastardly Archers.
This biome has a unique feature where specific enemies from biomes that were previously visited during the current run will appear within the Undying Shores. Below is a list of what enemies will spawn depending on what biomes were visited: 
* Jerkshrooms (visited Dilapidated Arboretum)
* Runners (visited Promenade of the Condemned)
* Rancid Rats (visited Toxic Sewers)
* Slashers (visited Prison Depths)
* Toxic Miasmas (visited Corrupted Prison)
* Buzzcutters (visited Ramparts)
* Disgusting Worms (visited Ancient Sewers)
* Spawners (visited Ossuary)
* Blowgunners (visited Morass of the Banished)
* Cold Blooded Guardians (visited Fractured Shrines)
* Catchers (visited Graveyard)
* Festering Zombies (visited Stilt Village)
* Agitated Pickpockets (visited The Bank)
In the table below, you will find which enemies are present in the Undying Shores depending on difficulty level. For each enemy, any common, uncommon, rare or legendary blueprints they carry are indicated. When applicable, the minimum difficulty level for blueprint acquisition is specified in brackets.
Enemy 	Normal 	Hard 	Very Hard 	Expert 	Nightmare/Hell
Apostate 	Ferryman's Lantern, Apostate Outfit 	Ferryman's Lantern, Apostate Outfit 	Ferryman's Lantern, Apostate Outfit 	Ferryman's Lantern, Apostate Outfit 	Ferryman's Lantern, Apostate Outfit
Failed Homunculus 	Lightning Rods, Almost-Yourself Outfit	Lightning Rods, Almost-Yourself Outfit 	Lightning Rods, Almost-Yourself Outfit 	Lightning Rods, Almost-Yourself Outfit 	Lightning Rods, Almost-Yourself Outfit
Compulsive Gravedigger	 	 	 	 	
Clumsy Swordsman 	 	 	 	 	
Dastardly Archer 	 	 	 	 	
Grenadier 	Fire Grenade, Magnetic Grenade 	Fire Grenade, Magnetic Grenade 	Fire Grenade, Magnetic Grenade 	Fire Grenade, Magnetic Grenade 	Fire Grenade, Magnetic Grenade
Bat 	Knife Dance, Oiled Sword 	Knife Dance, Oiled Sword 	 	 	
Knife Thrower 	 	Great Owl of War, Legendary Warrior's Outfit (3+ BSC)	Great Owl of War, Legendary Warrior's Outfit (3+ BSC)	Great Owl of War, Legendary Warrior's Outfit (3+ BSC)	Great Owl of War, Legendary Warrior's Outfit (3+ BSC)
Slammer 	 	 	Flawless, Tactical Retreat 	Flawless, Tactical Retreat 	Flawless, Tactical Retreat
Rampager 	 	 	 	Adrenaline 	Adrenaline
Failed Experiment 	 	 	 	 	Berserker
== Lore ==
=== Alchemist grimoire ===
A desk can be found with research notes.
* "The Apostates' research on death and cellular decay were far more advanced than what I've seen elsewhere...."
* "They seem to endure better than the rest of the island."
* "We shared knowledge, and they handed me some precious samples. There may be another way to endure the Malaise..."
Inside the same room, a cell vat can be found. The Beheaded will comment on it if inspected.
* "This feels uncomfortably familiar..."
=== Boat ===
Behind a door there can be found a boat abandoned halfway through construction.
* "Wooden boats. They wanted to flee."
* "Why did some stay?"
=== Cell vat room ===
Behind a door, a giant room can be found with huge cell vats spread over three levels. Some are broken, some contain human remains, and some are filled with a mysterious liquid and a Cell. At the top level there is a desk on which a skull rests. In the background, plans can be seen that contain the symbol of the Beheaded. Upon inspecting the skull, the Beheaded says the following:
* "Seems oddly familiar."
=== Bench with a letter ===
A letter can be found next to a bench overlooking the Lighthouse.
* "The Apostates didn't fare any better than the rest of us."
* "Moments of consciousness are becoming rarer and shorter... I won't make it to the Lighthouse."
* "Maybe I'll find a decent place to rest down there"
* "...?"
=== A soldier's remains ===
In a room with a desk, there is a skeleton laying on said desk, next to some weapons and pieces of armor. A note next to the desk reads:
* "The Apostates fled when they saw us approach... The King is right, they must be behind that sickness!"
* "I'm staying here with a few of my men while the others are going back to the Castle, with all the Apostates' scrolls and books that we could gather."
* "Maybe the Alchemist can find a remedy in there?"
=== Apostate torture room ===
In a room, three apostates can be found dead. One on a table of storts struck with arrows. Another on the floor:
* "I hate those guys! And it seems someone else really did too..."
* "I hope I never meet them!"
And lastly, one hanged by a chain with slashes on it's body in a broken vat:
* "Whoever made that mess wasn't too fond of the experiments being done here."
The ones who killed the Apostates might had been the Servants (Shot, Crushed, Slashed). The Beheaded can interact with the door to said room. Doing so, he will comment something isn't right:
* "Hey!"
* "I didn't break that door!"
* "..."
* "Something's not right..."
== Gallery ==
File:Undying Shores Research.png|Alchemist grimoire and cell vat.
File:Undying shores Boat.png|Unfinished boat.
File:UndyingShoresCellTubes.png|Glowing vats containing cells.
File:Cell vat room skull.png|Desk with a skull.
File:Bench Letter 1.png|Bench overlooking the lighthouse.
File:Undying shores soldier's remains.png|The soldier's remains.
File:Apostate room.png|Apostate torture room.
== History ==
Category:Update 2.2