Changelog/Pre-release/v1.38

==v1.38.0==
Additions:
- Added a new experimental “Passthrough” mixed reality mode for dungeon exploration. Enable it in the settings and then enter a dungeon to view your passthrough feed in the background of overworld dungeon scenes.
- Added equip items stat comparisons to the descriptions of equips.
- Added a confirmation prompt when closing the game.
- Added a button to the settings menu that allows you to return to the title screen.
Changes:
- The quantity changer for selling items now properly cycles from 1 to max and vice versa.
- Closing the menu now closes all prompts that were open as well.
- Choosing a Hax slot in your loadout will now show that Hack’s description.
- Made significant changes to the game’s lighting settings.
- Slightly adjusted haptic feedback on Oculus devices.
Fixes:
- Fixed camera turn settings getting reversed if mirror turn was off when visiting the settings.
==v1.38.1==
Changes:
- Removed option for AR Passthrough temporarily until the feature moves out of the experimental phase.
- Various performance optimizations.
==v1.38.2==
Fixed a bug that made the game unplayable.
==v1.38.3==
Additions:
- Added Toxic Gnome enemy to the first 5 floors of Bottom Block
- Added post processing (PC only). It can be toggled on and off in the options.
- Added a sound effect when overworld physics objects collide with other geometry.
Changes:
- The title screen menu now moves up and down with the player’s head.
- The PC version has been re-built using OpenXR.
- Changed the grip strength needed to summon weapons and Hax in battle to prevent accidental casts.
Fixes:
- Fixed OpenXR Bindings for the HTC Vive Wands.
==v1.38.4==
Fixed a bug that made the game unplayable.
==v1.38.5==
Fixed a bug that made the game unplayable.
==v1.38.6==
Fixed a bug that made the game unplayable.
==v1.38.7==
Changes:
- The secret shop keeper’s model has been replaced.
- Llorona’s projectile as a summon is now larger and does not destroy itself upon damaging an enemy.
Fixes:
- Fixed rendering issues in the left eye in the bottom block battle scene on Quest
- Fixed Inputs for the Original Odyssey controllers on PC.
- Fixed Llorona’s aim when summoned.
- Llorona now no longer flies into the sky during longer battles.
Category:Changelogs