Unarmed Combat+

Unarmed Combat+
Use: Active
defense cannot be attempted unskilled, passive defense and attacks can be done
unskilled.
Sample specializations: Punching,
kicking, grappling
This
skill represents proficiency in normal types of hand-to-hand fighting: boxing,
barroom brawling, wrestling, popular forms of martial arts like Judo and
Karate, etc. A character’s unarmed
combat total is used to see if he hits
whenever the character is fighting without a weapon; his Strength serves as
his base damage value. Unarmed combat also
serves as a defensive skill against unarmed attacks as well as armed attacks
made with the melee weapons skill.
Unskilled characters may make unarmed
combat attacks and passively defend with their
Dexterity but
they cannot make an active defense.