Jack (Type-0 party member)

Jack is a playable character in Final Fantasy Type-0. He wields a katana and boasts the highest Strength, but is the slowest-moving character, meaning using him takes precision. Jack is reliant on procedure. Players must either have Jack sheathe his weapon for him to run normally, or they may resort to having Jack dodge—or sidestep—with his weapon to move around the field easily. Despite his poor mobility, he attacks quickly, has little lag and startup when it comes to drawing and resheathing his weapon, and he is one of the few characters who can counterattack when his weapon is sheathed.
==Stats==
Level 	HP 	MP 	Strength	Defense	Flame Magic	Ice Magic	Lightning Magic	Defense Magic
9 	340 	175 	75 	49 	57 	39 	49 	51
10 	355 	180 	76 	49 	58 	40 	50 	52
20 	496 	207 	86 	52 	63 	45 	55 	57
30 	626 	233 	96 	54 	68 	50 	60 	62
40 	742 	260 	106 	57 	73 	55 	65 	67
50 	846 	286 	116 	59 	78 	60 	70 	72
60 	938 	313 	126 	62 	83 	65 	75 	77
70 	1017	340 	136 	64 	88 	70 	80 	82
80 	1083	366 	146 	67 	93 	75 	85 	87
90 	1137	393 	156 	69 	98 	80 	90 	92
99 	1175	414 	165 	71 	102 	84 	94 	96
Ranking:	9th 	12th	1st 	11th 	5th 	14th 	8th 	11th
==Abilities==
Jack is the slowest at learning abilities that must be learned one at a time. Players must be willing to train Jack to the fullest to attain his potential.
Initially, Jack's attack only consists of a single downward slash. After upgrades, he can perform two more slashes, the second slash being a horizontal slash, while the final one is another downward slash. While Combo Up increases Jack's attacking output, each of these slashes is delayed with rather long recesses, making it situational and not dependable on aspects of speed. Each of the strikes by default have equal critical hit ratio, which is convenient despite Jack's minuscule number of combo hits. By pressing the attack button while tilting the analog stick down Jack performs Focus, a passive ability that allows him to boost his normal attack power for his next attack.
Unlike the rest of his allies who can roll and dodge when they are battle ready, Jack's evasive maneuver is a dashing slide when his weapon is out. His slide leaves him open to shots and projectiles, but can be maneuvered to avoid their line of trajectory, and can be continued if Tripleslip or Slipstream is unlocked. His slide is also useful for evading to the enemy's back and making the best of Jack's instantaneous attack execution speed, where Ninja Slice's effects come into play.
His abilities rely on timing, especially for counterattacking. If timed correctly, Jack can make short work of his enemies, as he can kill most foes in one hit.
Jack's Reflex allows him to perform a subtle guard that, with proper timing, allows him to evade the attack, and perform a lunging counterattack. Another ability, which has the same counteroffensive tactic as Reflex, is Tranquility. With proper timing Jack can use it to evade attacks and perform a heavily damaging lightning-fast roundhousing slash as a counterattack. Unlike Reflex, Tranquility can allow for a Killsight deathblow effect when it is timed to the right frame of an enemy's attack, but has a longer recovery time, making it crucial to perform correctly. Both of these abilities are immediately executable when performed when Jack's weapon is sheathed.
Jack's Lightning Flash allows him to slash with flurry of combos, significantly faster than his normal attacks. Lightning Flash has a good critical hit rate, but lower than Jack's normal attacks. It is helpful when wanting to stagger enemies.
Piercing Gleam is a Defense-lowering ability. When performing it, Jack lunges forward hitting his target, and his next slash will inflict Defense Break. The chance to inflict Defense Break is high, slightly higher than Cater's Weakening Bullet, despite the sluggishness. It is hard to use because of its startup frames, which leaves Jack vulnerable to attacks before his Defense Breaking slash.
Jack can learn Deliverance, a "wait and strike" ability, which emphasizes Killsight exploitation. While locking-on to a target, when the ability is performed on a target with Breaksight or Killsight opportunity, Jack will slide towards with high speed and deliver a powerful blow. It helps against evasive and ranged enemies, such as the Evil Eyes, and even the Imperial Troopers.
For Jack's most powerful and risky skill, Transience, he dismisses his blade and plunges a hand into his chest to forge a new blade from his own phantoma, causing his HP to drop to 1 while consuming most of his AG. He delivers a mighty slash that damages all enemies in a large area in front of him. It should only be used if Jack is not targeted by other enemies, especially the sneaky ranged attackers. He is invincible while using it, but left wide open after striking.
Ability 	Effect 	Obtained 	AP
() 	Increase movement speed. 	Learn Untouchable. 	7
Twinspell() 	Equip two spells at once. 	Learn Quick Draw. 	10
Quick Draw II() 	Cast level II finishing magic. 	Learn Twinspell. 	20
Quick Draw III() 	Cast level III finishing magic. 	Learn Quick Draw II. 	38
Triple Slip() 	Execute up to three dodges in succession. 	Learn Reflex: AG Down. 	4
Slipstream() 	Execute any number of dodges in succession. 	Learn Lightning Flash: AG Down. 	6
Untouchable() 	Window for dodging increases. 	Learn Quick Draw III. 	4
() 	Check status of locked-on targets. 	Default 	Default
() 	Increase critical hit rate when attacking some enemies from the rear. 	Default 	Default
Quick Draw() 	Cast finishing magic after a normal attack. 	Learn Transience: AG Down. 	12
Combo Bonus() 	Increase the number of hits in a normal attack. 	Learn Triple Slip. 	6
() 	Concentrate to temporarily increase Attack with left analog stick down + normal attack.	Default 	Default
Focus: Power Up() 	Increase effect of Focus. 	Learn Piercing Gleam: AG Down. 	4
() 	Read enemies' attacks and deliver a mid-range counterslash. 	Default 	Default
Reflex: Power Up() 	Increase power of Reflex. 	Default 	4
Reflex: Crit Up() 	Increase critical hit rate of Reflex. 	Learn Reflex: Power Up. 	6
Reflex: AG Down() 	Reduce AG cost of Reflex. 	Learn Reflex: Crit Up. 	5
Transience() 	Consume user's HP to inflict heavy damage on enemies. 	Learn Tranquility: AG Down. 	5
Transience: Power Up() 	Increase power of Transience. 	Learn Transience. 	6
Transience: Power Up II() 	Further increase power of Transience. 	Learn Transience: Power Up. 	8
Transience: AG Down() 	Reduce AG cost of Transience. 	Learn Transience: Power Up II. 	4
Lightning Flash() 	Slash in rapid succession. 	Learn Combo Bonus. 	4
Lightning Flash: Crit Up() 	Increase critical hit rate of Lightning Flash. 	Learn Lightning Flash. 	6
Lightning Flash: AG Down() 	Reduce AG cost of Lightning Flash. 	Learn Lightning Flash: Crit Up. 	4
 	Rush at and attack enemies inflicted with Killsight. 	Learn Focus: Power Up. 	8
Deliverance: AG Down() 	Reduce AG cost of Deliverance. 	Learn Deliverance. 	6
Piercing Gleam() 	Lower the enemy's Defense. 	Learn Slipstream. 	5
Piercing Gleam: Effect Up()	Increase effect of Piercing Gleam. 	Learn Piercing Gleam. 	6
Piercing Gleam: Power Up() 	Increase power of Piercing Gleam. 	Learn Piercing Gleam: Effect Up.	8
Piercing Gleam: AG Down() 	Reduce AG cost of Piercing Gleam. 	Learn Piercing Gleam: Power Up. 	5
() 	Read enemies' attacks and deliver a devastating counterslash. 	Learn Deliverance: AG Down. 	6
Tranquility: Power Up() 	Increase power of Tranquility. 	Learn Tranquility. 	6
Tranquility: +Killsight() 	Add Killsight effect to Tranquility. 	Learn Tranquility: Power Up. 	8
Tranquility: AG Down() 	Reduce AG cost of Tranquility. 	Learn Tranquility: +Killsight. 	6
FF_Type-0_-_Jack_Forsake.jpg|Reflex (PSP).
FF_Type-0_-_Jack_Furious_Red_Snowstorm.jpg|Transience (PSP).
Type-0 Jack In Battle.jpg|Tranquility (HD).
==Equipment==
Jack's exclusive accessory is the Hagakure that boosts his Strength by 80, decreases his Defense by 50, and grants Auto Regen status.
*Katana
*Kiku-ichimonji
*Nagamitsu
*Black Widow
*Murasame
*Imperial Blade
*Dragonslayer
*Kotetsu
*Mythril Blade
*Demonslayer
*Rapture
*Conqueror
*Muramasa
*Bushido Blade
*Mutsunokami
*Genji Blade (ultimate weapon)
==Support Personnel==
Some Support Personnel in the HD version appear as Jack: Kenichi Suzumura (Jack's Japanese VA), Akiko Yamaguchi (VFX Artist), and Taketo Nozawa, Yusuke Naora (Art Director) and Yosuke Matsuda (Head Honcho).
==Quotes==
Category:Character gameplay in Final Fantasy Type-0