Hezrou

==Summary==
Hezrou act as officers of demonic armies, enforcers of law among the rank and file soldiers. While not as clever as their more powerful brethren, such as the Balor, Hezrou are cunning combatants and direct their soldiers with extreme aggression. Far from cowardly, a Hezrou hungers for combat, and rushes to the front lines to cut swathes through their enemies.
==Powers and Stats==
Tier: At least , likely , possibly 
Name: Hezrou
Origin: Dungeons and Dragons
Gender: Inapplicable
Age: Varies
Classification: War Demons, Tanar'ri
Powers and Abilities: Superhuman Physical Characteristics, Abstract Existence (Type 1, As outsiders, Demons are purely abstract in their physiology, only maintaining an illusion of fleshy existence), Chaos Manipulation/Law Manipulation (Demons play into the multiversal balance of Chaos and Law; they are formed from Chaos and their mere presence raises levels of ambient chaos, thus causing chaotic effects to take place. With enough of an upset balance, entire planes of existence can be sent careening into the Abyss), BFR (Anything a demon eats is sent to the Abyss), Fear Manipulation, Memory Manipulation (The insides of demons generate "blood", a black viscous material that, when it comes into contact with an enemy, induces supernatural fear and short term memory loss), Corruption (Type 1, 2, and 3), Soul Manipulation (Demonic interaction rends the soul and corrupts the flesh), Immortality (Types 1, 3, and 4; Outsiders, when slain outside of their home plane, will drop their essence back into their own plane of existence to be reborn, typically a century later for lesser Outsiders and potentially instantly otherwise), Blood Manipulation (Blood spontaneously appears in the presence of demons, oozing from walls and filling structures), Spatial Manipulation (Mazes conjure spontaneously in the presence of Demons, buildings can possess larger insides than outsiders permit), Weather Manipulation (Weather is affected by the Chaotic upset of a demon's presence, causing effects such as blizzards in the middle of summer or earthquakes away from fault lines), Power Modification (Demons cause magical powers to become slightly modified in their presence, giving them a sickly, corrupted look), Death Manipulation (Plants and animals die for inexplicable reasons when in the same biome as a demon), Disease Manipulation (Creatures of good or lawful alignments may become sickened or ill at ease when in a Demon's presence), Animal Manipulation, Biological Manipulation (A demon can warp the creatures in the area into dire forms of itself, becoming stronger and meaner), Possession (Demons of even lower stature can possess enemies to take control of them), Incorporeality (Demons become insubstantial wisps whilst attempting to possess enemies, being unable to be touched even by other spiritual creatures), Astral Projection (Demons can project freely onto the Astral Plane), Mind Manipulation (Demons possessing a foe can take over their minds), Sense Manipulation (Aside from the target's mind, a demon can hijack a target's senses), Transformation (Possessed creatures can have their physiologies altered into those of demons over a course of days), Curse Manipulation and Statistics Reduction (Demons who take the role of a Corrupter Demon can, upon possessing a target or object, bestow curses with a touch, inducing severely reduced stats and capabilities), Power Bestowal (An Enhancer demon can bestow abilities upon an object it possesses, making it far stronger with various magical effects), Telepathy (All demon types maintain telepathy), Large Size (Type 0), Damage Reduction, Enhanced Senses, Fragrance Manipulation (Passively release a hellish stench to offput their foes with considerable effectiveness), Martial Arts, Weapon Mastery, Weapon Creation via Chaos Hammer, Poison Manipulation, Intangibility via Gaseous Form, Teleportation, Curse Manipulation and Unholy Manipulation via Unholy Blight, Summoning, Non-Physical Interaction (Magic can affect abstract, incorporeal, intangible, conceptual, or nonexistent beings), Self-Sustenance (Types 2 and 3), Extreme Resistance to Magic, Reality Warping, Holy Manipulation, Subjective Reality, Soul Manipulation, Fire Manipulation, Electricity Manipulation, Poison Manipulation, and Ice Manipulation
Attack Potency: At least Large Building level (Comparable to casters capable of using Freezing Sphere), likely City Block level (Some comparable casters have managed such levels of power via the Control Water spell), possibly Multi-City Block level (Comparable to casters of Disintegrate, which can destroy a large temple)
Speed: Relativistic+ (Can react to Anger of the Noonday Sun), with FTL+ reactions (Can tag others with the Great Cat's Dodge feat)
Lifting Strength: Class 5 (Can push over four metric tons)
Striking Strength: At least Large Building level, likely City Block level, possibly Multi-City Block level
Durability: At least Large Building level, likely City Block level, possibly Multi-City Block level
Stamina: Infinite, Demons require no forms of sustenance and can continue to act indefinitely
Range: Universal with certain abilities
Standard Equipment: None
Intelligence: Gifted, considered an extremely competent military strategist and warrior, maintains an intelligence score much higher than those of normal humans and ranks casually above them
Weaknesses: Damage reduction can be overcome by weapons morally good-aligned weapons, resurrection can take up to a century
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Evil Characters
Category:Fantasy Characters
Category:Demons
Category:Abstract Entities
Category:Chaos Users
Category:Law Users
Category:BFR Users
Category:Immortals
Category:Corruption Users
Category:Soul Users
Category:Power Modification Users
Category:Power Bestowal Users
Category:Space Users
Category:Blood Users
Category:Weather Users
Category:Ice Users
Category:Earth Users
Category:Curse Users
Category:Statistics Reduction Users
Category:Biology Users
Category:Death Users
Category:Disease Users
Category:Animal Users
Category:Astral Projection Users
Category:Incorporeal Characters
Category:Enhanced Senses Users
Category:Possession Users
Category:Mind Users
Category:Transformation Users
Category:Telepaths
Category:Large Sized Characters
Category:Damage Reduction Users
Category:Fragrance Users
Category:Martial Artists
Category:Weapon Masters
Category:Weapon Creation Users
Category:Poison Users
Category:Intangibility Users
Category:Teleportation Users
Category:Holy Users
Category:Summoners
Category:Non-Physical Interaction Users
Category:Species
Category:Dungeons and Dragons