Aran

Tumerok names are composed of three parts in a specific order: xuta (tribe) name, given name, and title/role within the xuta. Aran therefore became Aranpuh (where puh means outcast or rebel (literally “closed-mouth”) ) and Hea Arantah (where Tah' means chieftain) according to the viewpoint taken. 2001/11 Dark Majesty - Bestiary: Tumeroks
At some point prior to 0 PY, 1999/11 Release - History of Fort Witshire the Virindi discovered the Tumeroks trapped on Marae Lassel. The cloaked creatures struck a deadly bargain with Aranpuh, an embittered young outcast.2001/10 Dark Majesty - The Tah of Ahurenga Aranpuh was taken and altered – perhaps the same alteration chronicled by the Aluvian Candeth Martine and possibly by Aerbax itself 2003/01 The Slumbering Giant - Destructions and Beginnings) to look more human. So empowered, Aranpuh returned with a host of other angry young Tumeroks, and seized control of the Hea tribe.
After Aran successfully took control of the Hea tribe of Tumeroks and gained the name Hea Arantah , all of his new tribesmen were altered in the same way. At some point after the alteration of the Hea, but before the Hea invaded the mainland (though after 0 PY2001/11 Dark Majesty - Lilitha's Bow2001/11 Dark Majesty - The Legend of Lilitha)
In return for doing the bidding of the Virindi, the Hea are granted Virindi weapons and passage to the freedom of mainland Dereth. But there was one last condition of this bargain. In order to serve as “infiltrators,” the Virindi altered the bodies of the Hea from their natural form to something more….human. 2010/06 Shifting Gears - Tumerok (Town Network Painting) It is “Hea Arantah's” warriors who have bedeviled humans for so long. 
Aran as Hea Arantah now resides in Ahurenga, home of the Hea Tribe.
== Related Pages ==
=== Appearances In Game ===
* Hea Arantah
=== Texts ===
=== Quests ===
* Hunting Aun Ralirea 
=== Locations ===
* Ahurenga - Home of the Hea Tribe and of Aran as Hea Arantah (chieftain)
=== Items ===
== Images ==
File:Hea Arantah Live.jpg| Hea Arantah
== References ==