Of Pioneers, Plagues, and Plots/Items

Main	Characters	Items	Quests
==Unique Items==
====Arunusii====
Arunusii is an intelligent magic longsword, once wielded by the Ancient Hadean hero, Farus Avran. It is highly ornate in design, two gold-encrusted rubies are set into points in the shaft of its plade, and its guard takes the form of two golden wings on the back of a stern-faced angel in armor.
Arunusii's exact properties are not known, but it is cleary a powerful item. It possessed Torsus, who claimed that it had judged him unworthy to wield it. Was recently stolen from Aristes by Ralis.
====Brass Legionary====
A human-sized brass construct in the form of an Imperial Legionary. Keyed to Donovan as its master, and to obey Jimmy. Wields a +2 keen longsword.
====Combat Automaton====
This Kusijugo Robotics Industrial Protocol Worker (model A01474, a dated version) has seen better days. Nearly every part of it has been replaced at one point or another, and it has been relatively recently retrofitted for combat. Even more recently, it has had its shit kicked in, and is once more in need of repairs.
====Crowns of the Dead Kings====
Three of the Dead Kings possessed magical crowns, the Cleric had a Crown of Alluring Charisma +2, which went to Aurus; the Ranger had a Crown of Ponderous Recollection, which went to Ulrich; and the Wizard had a Crown of Mental Prowess (Int & Wis) +2, which went to Donovan.
====Heart Locket====
Although the amount of rust you found on this water-logged locket reveals that its silvery polish is just a plating, it's still of relatively fine craftsmanship, a heart-shaped amulet on a short silver chain. Inside, there are two photos. One of the photos depicts a happy couple, and the other (which was badly damaged by water when you found it) depicts a small girl. The locket was once host to the trouble ghost of a little girl, but was exorcised by Aurus and Donovan.
====Horn of Ratcalling====
This worn, strong horn appears to have been made from the tusk of a large boar. It has a slightly mottled leather grip, and an iron banding at the opening. A carving of rats running through a simple maze has been engraved lovingly on the sides. Once per day, as a standard action, blowing into the horn will call nearby rats to the aid of the bearer, as they converge into a swarm that autonomously fights for the bearer. Although the rats cannot be given commands (unless such an ability is possessed independently of the horn), they will typically swarm the nearest enemy of the bearer. The rats swarm until the end of the encounter, or until the swarm is defeated, whichever comes first. After which, they disperse into the nearby crevices and cracks.
The horn of ratcalling will not work in areas that do not have rats, although such areas are surprisingly rare. If the bearer attempts to call a rat swarm in such an area, they sense the failure of the horn's effects, and the daily use of this ability is not lost.
While first holding the horn, you feel as if its full potential has not been realized. As if some magic power is waiting to be unlocked. The sensation passes quickly, but the thought remains in the back of your mind.
====The Life Gem====
The Dania Task Force has successfully reforged their Life Gem, granting it the full artifact powers.
====Stahl Psicrystal====
A psicrystal given to Aurus and Donovan (and later the entire party) by Gustav Gauss. Stolen from the Stahl Republic, containing an imprinted memory of the Chancellor's. Was unlocked by Severus. Depicts an emaciated, sickly, but more Human-looking Sebastian Stahl, making the following speech:
"I am Chancellor Sebastian Artyom Stahl. I am imprinting this with the intention of being able to reference it for later, in the event that It continues to subvert my plans.
Every time I wear the skin, It deepens its hold on me. My failing health and ailing psyche are exacerbating this problem. The proper protocols have been established to use this psicrystal in order to reestablish my priorities.
This is what we have accomplished thus far, and what needs doing:
We have located three out of the four Hearts. Winter was simple, although its acquisition will likely prove the most problematic. Spring and Summer were likewise obvious, and will prove to be difficult in varying degrees. The nature of Autumn makes it the easiest to acquire, but the most difficult to locate. The Alps have many cracks and crags for the elves to hide in.
Finally, we have yet to locate the most important piece of this puzzle. The body. I suspect this will be the most difficult of all to locate, much less access. Something very powerful is working to disguise its location. I believe, however, once they recognize my goal, they will be happy to aid me.
With the execution of this project, we will be rid of the scourge of magic at last—and Nied will take its long-denied and sorely deserved place as the superpower of the world.
With that, I will finally be able to cast away this curse for good... and let nature take its course. The people will not need my guidance after that. The way will be clear.
This psicrystal we be reimprinted as new information arises. Making these imprints... calms me, reminds me of who I am. What my purpose is. What in my head is me, and what is... It.
...I can feel the darkness overtaking me again. I must don the skin once more. Were I a man of faith, I would pray that I reemerge the same person. Regardless, I will continue to lead the people of Nied to their destiny.
Glory to the Republic. Glory to Nied."
After his address to the crystal, a strange golden substance seems to crawl up his naked body up to his chin, revitalizing his body and curing his sickness as it goes. When the substance settles into its form, it glows with an alien power, and Stahl's pupils dilate to nearly black out his eyes before the memory ends.
====Syndicate Signet Ring====
A tasteful silver ring given to Ulrich by the Irongate Syndicate, marking him as a Made Man.
====Summoning Pendant====
A small blue magical pendant that can be used to summon Al'farouk, a kindly—if a bit overbearingly chummy Marid merchant who specializes in magical items. The amulet gives the summoner no control over Al'farouk, and he is under no compulsion to do business with them. Functions once per week, and does not work if the bearer is in combat.
====Troll Heart====
A troll heart that Ulrich stuck in a jar. Still living, somehow. Contains three doses of trollblood salve. Ulrich discovered that using the Lifegem's lesser restoration ability causes it to regenerate these doses.