Gear/Ammo UAC2 (CL)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_UAC_2_Caseless
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	4000 	All 	All
* UAC/2 Ammo - 60 Shots
* Caseless Ammo: Double ammunition per bin; 9% increased heat and jam chance.
* Volatile Ammo rolls Twice to explode
* 120 Cbills Cost per Shot.
* Ammunition Box can explode for 12.5 damage, 6.3 heat and 3.1 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
60 	120 	12.5 	6.25 	3.125
=Used By Mechs=
Mechs	Mechs 	Mechs
B-RU 	COR-8R3	JM6-P
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2