Explosives

Explosives are a placeable, consumable mechanism that can be triggered using wiring. Triggering them causes a large explosion that covers a radius of ten tiles (up to 314 blocks total), destroying most placed blocks and items (except for explosion-proof items), and inflicting around 500 damage to entities – meaning they can kill or severely damage even players with late-game gear.
Natural Explosive traps wired to Pressure Plates or can be found rarely underground, usually next to a vein of ores. Explosives can also be crafted.
== Crafting ==
=== Recipes ===
== Notes ==
* Explosives cannot be placed on top of each other. However, other blocks can be placed on them, and more Explosives can be placed on those.
* Multiple Explosives triggered at once on the same enemy will not stack damage.
* If a player is killed by Explosives detonated by them, they will not lose their coins.
* An Explosives block within the blast radius of another will not be activated, therefore chain reactions cannot be created with Explosives. Rather, the second Explosives will simply drop, as with other blocks.
* Explosives which have been actuated will still explode when triggered.
*Explosives do not need to be placed in order to be activated, and mined explosives that were placed naturally will still activate if not picked up.
* Explosives, despite their name and crafting recipe, do not fulfill the Demolitionist's requirement to move in.
== Trivia ==
* The death message that appears when the player is killed by naturally spawned explosives will read that they were killed by their own explosives.
== History ==