Zombie (Blood)

<tabber>
|-|Axe Zombie=
|-|Choking Hand=
|-|Bloated Butcher=
</tabber>
==Summary==
Zombies, sometimes known as Axe Zombies are the most basic undead enemies of Blood- simple-minded but aggressive, they often come back from the dead if their heads are not destroyed. Often, the byproduct of failed zombies is a Choking Hand, a hand that rapidly crawls on its own fingers and attempts to choke the enemy. Larger, slower, and much stronger zombies known as Bloated Butchers also exist.
==Powers and Stats==
Tier: | | 
Key: Axe Zombie | Choking Hand | Bloated Butcher
Name: Varies
Origin: Blood
Gender: Male
Age: Varies
Classification: Undead
Powers and Abilities: Superhuman Physical Characteristics, Immortality (Types 3 and 7) and Regeneration (Low-Mid. Zombies will regenerate a few seconds after being downed unless their bodies are completely destroyed or their heads are removed), Resistance to Pain Manipulation (Caleb's Voodoo Doll takes many more stabs to kill a zombie than a normal human) | Superhuman Lifting Strength, Small Size (Type 1), likely Immortality (Type 3 and 7) and Regeneration (Low-Mid, should have the same abilities as whole zombies, although they are completely destroyed in one shot so it's impossible to know) | Superhuman Physical Characteristics, Acid Manipulation, Corrosion Inducement and Breath Attack (A Bloated Butcher's vomit is highly acidic, and they will spit it out like a projectile), Immortality (Types 2 and 7. Unimpeded by the large wound in their stomach), Resistance to Corrosion Inducement (Seemingly unharmed by their powerful stomach acid) and Pain Manipulation (Caleb's Voodoo Doll takes many more stabs to kill a Bloated Butcher than even a normal Zombie)
Attack Potency: Wall level (Can destroy walls with their axe) | Unknown (Choking Hands don't strike the opponent and instead try to strangle them) | Wall level (Superior to normal zombies)
Speed: Average Human | Average Human (Despite being forced to crawl on their fingers Choking Hands are very nimble) | Below Average Human (Much slower than normal zombies)
Lifting Strength: Class 5 (Superior to Choking Hands as those are just zombie pieces) | Class 5 (Able to choke Caleb, albeit he is able to pull them off) | Class 5
Striking Strength: Wall level | Unknown | Wall level
Durability: Wall level (Able to withstand hits from other zombies, who can destroy walls with their axe) | Wall level (Slightly less durable than Acolytes, but still able to withstand attacks from zombies) | Unknown | Wall level (As durable as an Acolyte)
Stamina: Superhuman (Can survive multiple gunshots and keep fighting, and will regenerate from otherwise deadly injuries)
Range: Standard Melee Range, Several Meters with dynamite | Standard Melee Range, Several Meters with dynamite, Tens of Meters with shotgun | Standard Melee Range, Several Meters with dynamite, Hundreds of Meters with tommy gun | Standard Melee Range
Standard Equipment: Axe | None notable | Meat Cleaver
Intelligence: Below Average (Still capable of speech, albeit otherwise simple-minded)
Weaknesses: Simple-minded and predictable. Setting zombies on fire can prevent them from regenerating.
==Notable Matchups==
Victories:
Losses:
Frank West (Dead Rising) Frank's Profile (Bloated Butcher used, speed was equalized, starting distance was 10 meters, and Frank only had a flare gun and flaming sword)
Inconclusive:
Category:Characters
Category:Blood (Game)
Category:Acid Users
Category:Corrosion Users
Category:Game Characters
Category:Immortals
Category:Regeneration Users
Category:Small Sized Characters
Category:Undead
Category:Zombies
Category:Axe Users