Modern Horizons 2

Modern Horizons 2, is a Magic booster set which was released on June 18, 2021. Like the first Modern Horizons, this straight-to-Modern set was print-to-demand.
==Set details==
Like Modern Horizons before, this set introduced new cards into Modern and eternal formats without them ever being legal in Standard. It features a host of powerful new toolbox cards, strong themes to try out, and several throwbacks. The set was unique in its development in that it brought in four high-profile Magic personalities (Zac Elsik, Sam Black, Brian Braun-Duin, and Brad Nelson, the latter two of whom were in the Magic Pro League at the time) to consult; Normally, those who have seen card files of future releases are forbidden from competitive play lest they gain an advantage by having foreknowledge of those cards.
This set contains 303 regular cards and includes randomly inserted premium versions of all cards. New cards and in-Modern reprints are numbered #001-#261, while the New-to-Modern reprints are numbered #262-#303. Alternate card frames have another card number than the original version. Borderless planeswalkers are numbered #304-306, followed by the other borderless cards #307-326. The (54) showcase "sketch cards" are numbered #327-380. The (61) retro frame cards are #381-441 and cards with extended artwork are numbered #442-480 and Bundle basic lands are #481-490, the Buy-a-Box card is #491 and the Bundle promo is #492. MH1 retro frame cards (only found in Collector Boosters) are numbered separately #1-40 with no set code. 
All five enemy colored fetch lands appear at rare in the set and can be found in regular Draft Boosters. The Set - and Collector Boosters include extended art versions and retro (pre-Modern) card frame treatments for the fetch lands and many other cards. Another frame treatment is seen on the showcase "sketch cards". These feature the artist's sketch of the main card artwork and only is featured for new cards. Instead of flavor text, they feature fragments from the art description that was sent to the artists when creating each card's artwork if space provides.
Modern Horizons II is also released on Magic Online. While the set was not released on MTG Arena, 128 cards included in Jumpstart: Historic Horizons were reprints from Modern Horizons II. In may 2024, the fetch lands of the set were released on MTG Arena through the Enemy Fetch Lands Anthology.
===Storyline===
There is no storyline associated with this set, but there are several Dakkon Blackblade-related cards.
===Marketing===
In addition to Draft Boosters, Modern Horizons II is sold in Set Boosters and Collector Boosters. As such, this is the first supplemental set to feature Set - and Collector Boosters. Each Set Booster contains a guaranteed traditional foil, an art card, a New-to-Modern reprint, and a guaranteed rare/mythic rare. Collector Boosters feature foil-etched, retro frame and sketch cards cards. Another first for a supplemental set is that it features a Modern Horizons II Bundle.
The Draft Boosters feature artwork from Dakkon Blackblade (key art), Geyadrone Dihada and . The Collector Booster features artwork from <c>Graceful Restoration</c>, and the Set Booster from .
With the release of Modern Horizons II, 50 cards were rotated into The List, many of which were thematically or mechanically linked to the set. 
Version 	Treatment 	Draft Booster	Set Booster	Collector Booster
Non-foil 	Regular 	 	 	
Non-foil 	Borderless 	 	 	
Non-foil 	Showcase sketch art 	 	 	
Non-foil 	Showcase retro frame 	 	 	
Non-foil 	Extended art 	 	 	
Non-foil 	Card from The List 	 	 	
Non-foil 	Art card 	 	 	
Traditional foil	Regular 	 	 	
Traditional foil	Borderless 	 	 	
Traditional foil	Showcase sketch art 	 	 	
Traditional foil	Showcase retro frame 	 	 	
Traditional foil	Extended art 	 	 	
Traditional foil	Showcase retro frame (MH1 reprint)	 	 	
Traditional foil	Art card (stamped) 	 	 	
Traditional foil	Buy-a-Box promo 	 	 	
Traditional foil	Bundle promo (alternate art) 	 	 	
Foil-etched 	Regular basic land 	 	 	
Foil-etched 	Regular 	 	 	
Foil-etched 	Showcase retro frame 	 	 	
Foil-etched 	Showcase retro frame (MH1 reprint)	 	 	
====Events====
*Magic Online release: June 3, 2021
*Tabletop Prerelease: June 11–17, 2021 
**MH2 is the first non-Standard set with Prerelease Packs.
====Promotional cards====
*Prerelease promo: One random foil-stamped card out of a total of 60 rares and 20 mythic rares, including all of the new Modern Horizons II rares and mythic rares as well as the enemy fetch lands.
*Buy-a-Box: exclusive foil alternate art with retro frame.
**Isn't found in any other Modern Horizons II product.
*Bundle promo: foil alternate art 
====Tokens====
Modern Horizons II features 21 tokens. 
# 1/1 Bird creature with flying, for <c>Scour the Desert</c> and <c>Soul of Migration</c>
# 0/3 Crab creature, for <c>Hard Evidence</c>, <c>Scuttletide</c>, and <c>Specimen Collector</c>.
# 0/0 Phyrexian Germ creature, for <c>Batterbone</c>, <c>Kaldra Compleat</c> and <c>Nettlecyst</c>.
#.
#.
# 2/2 Zombie creature, for <c>Magus of the Bridge</c>.
# 0/0 Zombie Army creature, for <c>Lazotep Chancellor</c>.
# 1/1 Goblin creature, for <c>Goblin Traprunner</c>.
# 4/4 Beast creature, for <c>Combine Chrysalis</c>, <c>Herd Baloth</c>, and <c>Hunting Pack</c>
# 5/3 Elemental creature, for <c>Titania, Protector of Argoth</c>.
# 1/1 Squirrel creature, for <c>Chatterfang, Squirrel General</c>, <c>Chatterstorm</c>, <c>Chitterspitter</c>, <c>Drey Keeper</c>, <c>Nested Shambler</c>, <c>Scurry Oak</c>, <c>Specimen Collector</c>, <c>Squirrel Sanctuary</c>, <c>Underworld Hermit</c>, and <c>Verdant Command</c>.
# 4/4 Golem artifact creature, for <c>General Ferrous Rokiric</c>.
# 1/1 Insect creature, for <c>Grist, the Hunger Tide</c>.
# Clue artifact, for <c>Academy Manufactor</c>, <c>Fae Offering</c>, <c>Floodhound</c>, <c>Funnel-Web Recluse</c>, <c>Hard Evidence</c>, <c>Lonis, Cryptozoologist</c>, <c>Search the Premises</c>, and <c>Wavesifter</c>
# Clue artifact.
# 0/0 Construct artifact creature with "This creature gets +1/+1 for each artifact you control," for <c>Urza's Saga</c>.
# Food artifact, for <c>Academy Manufactor</c>, <c>Fae Offering</c>, <c>Late to Dinner</c>, <c>Orchard Strider</c>, <c>Tireless Provisioner</c>, and <c>The Underworld Cookbook</c>.
# Food artifact.
# 1/1 Thopter artifact creature with flying, for <c>Barbed Spike</c>, <c>Breya's Apprentice</c>, <c>Etherium Spinner</c>, <c>Fairgrounds Patrol</c> and <c>Sweep the Skies</c>.
# Treasure artifact, for <c>Academy Manufactor</c>, <c>Burdened Aerialist</c>, <c>Crack Open</c>, <c>Fae Offering</c>, <c>Jewel-Eyed Cobra</c>, <c>Ragavan, Nimble Pilferer</c>, <c>Strike it Rich</c>, <c>Tavern Scoundrel</c>, and <c>Tireless Provisioner</c>.
# Treasure artifact.
==Themes and mechanics==
The set was announced to have a higher power level and greater complexity with even more of what players loved in Modern Horizons. It had access to more mechanics, eventually featuring 59 named non-evergreen mechanics (listed here). Some of them are mixed and matched. In addition, it makes more use of legendary creatures and leans a little heavier into multicolor.
A new variant on an evergreen mechanic is Trample over planeswalkers (This creature can deal excess damage to the controller of the planeswalker it’s attacking). 
With <c>Caprichrome</c>, the set also introduced the keyword variant Devour artifact, that changes the type that can be devoured from creatures to artifacts.
<c>Junk Winder</c> is the first card to feature Affinity for tokens.
Modern Horizons II features the following limited archetypes:Weekly MTG: Modern Horizons 2 Previews on Twitch
*: "Artifacts matter" (including Affinity) (<c>Ethersworn Sphinx</c>)
*: "Self-discard" matters (<c>Lazotep Chancellor</c>)
*: Madness aggro (<c></c><c>Rakdos Headliner</c>)
*: Storm (<c>Road // Ruin</c>)
*: +1/+1 counters (<c>Arcus Acolyte</c>)
*: Reanimator (<c>Graceful Restoration</c>)
*: Delirium (<c>Prophetic Titan</c>) 
*: Sacrifice, Squirrel tribal (<c>Ravenous Squirrel</c>)
*: Modular artifact aggro (<c>Arcbound Shikari</c>)
*: Number of token types matters (<c>Combine Chrysalis</c>)
*: Converge
===Card types===
*Modern Horizons II introduces the Dakkon, Dihada and Grist planeswalker types, and reintroduces the Ranger creature type.
*Modern Horizons II introduces the first black-bordered enchantment land (<c>Urza's Saga</c>). It functions both as a Saga and a land until it is sacrificed.
*The set also sees the first new tribal card since Rise of the Eldrazi (<c>Altar of the Goyf</c>), and the first new Incarnations since Lorwyn.
*Squirrels is a strongly supported tribe in MH2.
*Tokens created by Living weapon are errataed into Phyrexian Germs.
===Counter types===
*The set introduces Corruption counters and Void counters.
*The set introduces Acorn counters on a non-acorn card.
==Cycles==
Modern Horizons II has at least nine cycles, including four double cycles one vertical cycle, and a pair.
Cycle name 	 	 	 	 	
Evoke Incarnations 	 	 	 	 	
Evoke Incarnations 	Five mythic rare Elemental Incarnation creatures, each with an evoke cost of exiling a card of the same color from your hand (i.e. a pitch spell.) 	Five mythic rare Elemental Incarnation creatures, each with an evoke cost of exiling a card of the same color from your hand (i.e. a pitch spell.) 	Five mythic rare Elemental Incarnation creatures, each with an evoke cost of exiling a card of the same color from your hand (i.e. a pitch spell.) 	Five mythic rare Elemental Incarnation creatures, each with an evoke cost of exiling a card of the same color from your hand (i.e. a pitch spell.) 	Five mythic rare Elemental Incarnation creatures, each with an evoke cost of exiling a card of the same color from your hand (i.e. a pitch spell.)
Suspend spells 	(<c>Replenish</c>) 	(<c>Bribery</c>) 	(<c>Demonic Tutor</c>) 	(<c>Warp World</c>) 	(<c>Yawgmoth's Will</c>)
Suspend spells 	Five rare sorceries with suspend, no mana cost, and an effect of a powerful spell from Magic's past. <C>Sol Talisman</C> does the same thing for <C>Sol Ring</C>.	Five rare sorceries with suspend, no mana cost, and an effect of a powerful spell from Magic's past. <C>Sol Talisman</C> does the same thing for <C>Sol Ring</C>.	Five rare sorceries with suspend, no mana cost, and an effect of a powerful spell from Magic's past. <C>Sol Talisman</C> does the same thing for <C>Sol Ring</C>.	Five rare sorceries with suspend, no mana cost, and an effect of a powerful spell from Magic's past. <C>Sol Talisman</C> does the same thing for <C>Sol Ring</C>.	Five rare sorceries with suspend, no mana cost, and an effect of a powerful spell from Magic's past. <C>Sol Talisman</C> does the same thing for <C>Sol Ring</C>.
Converge spells 	 	 	 	 	
Converge spells 	Five uncommon spells with converge. 	Five uncommon spells with converge. 	Five uncommon spells with converge. 	Five uncommon spells with converge. 	Five uncommon spells with converge.
Basic landcyclers 	 	 	 	 	
Basic landcyclers 	Five common high cost spells with basic landcycling M. 	Five common high cost spells with basic landcycling M. 	Five common high cost spells with basic landcycling M. 	Five common high cost spells with basic landcycling M. 	Five common high cost spells with basic landcycling M.
Cycle name 	 	 	 	 	
Enemy color fetch lands	 	 	 	 	
Enemy color fetch lands	Each of these rare lands can be sacrificed along with a payment of 1 life to search for one of two basic land types. Reprinted from Zendikar. 	Each of these rare lands can be sacrificed along with a payment of 1 life to search for one of two basic land types. Reprinted from Zendikar. 	Each of these rare lands can be sacrificed along with a payment of 1 life to search for one of two basic land types. Reprinted from Zendikar. 	Each of these rare lands can be sacrificed along with a payment of 1 life to search for one of two basic land types. Reprinted from Zendikar. 	Each of these rare lands can be sacrificed along with a payment of 1 life to search for one of two basic land types. Reprinted from Zendikar.
===Double cycles===
Cycle name 	 	 	 	 	 	 	 	 	 	
Rare spells 	 	 	 	 	 	 	 	 	 	
Rare spells 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells. 	Ten rare spells.
Uncommon signposts	 	 	 	 	 	 	 	 	 	
Uncommon signposts	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.	Ten uncommon spells, each one a signpost for its respective draft archetype.
Common signposts 	 	 	 	 	 	 	 	 	 	
Common signposts 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype. 	Ten common spells, each one a signpost for its respective draft archetype.
Bridges 	 	 	 	 	 	 	 	 	 	
Bridges 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible. 	Ten common artifact taplands with indestructible.
=== Pairs ===
Mirrored Pair	Mirrored Pair	Description
() 	() 	Rare temporary creature removal spells that utilize time counters and the associating mechanics with them, vanishing and suspend respectively, in opposite ways. Out of Time is a board wipe while Suspend targets only a single creature.
() 	() 	Split cards with sorcery in one half and an instant in the other.
=== Vertical Cycles ===
Cycle name 	 	 	
Living Weapons	 	 	
Living Weapons	3 living weapon artifact equipment cards that are callbacks to other cards.	3 living weapon artifact equipment cards that are callbacks to other cards.	3 living weapon artifact equipment cards that are callbacks to other cards.
===Mega-mega cycles===
The Mirran swords mega-mega cycle gets an allied colored addition.
* <c>Sword of Hearth and Home</c>
==Reprints==
48 of the cards in the set are reprints, of which 43 are new to Modern. The latter all have a watermark of their original printing's set symbol, similar to Masters 25; except for , which is only printed in the retro frame. These reprints occupy a unique slot in boosters. 
Card	New toModern 	First printed 	Last seen 	Retro framevariant	Extended artvariant 	Borderlessvariant 	Notes
 	Urza's Legacy 	Urza's Legacy 	 	 	 	First ever reprint; common to uncommon. 	
 	 	Zendikar 	Zendikar Rising Expeditions	 	 	 	
 	Urza's Legacy 	Duel Decks: Phyrexia vs. The Coalition	 	 	 	 	
 	Odyssey 	Eternal Masters 	 	 	 	 	
 	Torment 	Planechase 	 	 	Uncommon to mythic rare. 	 	
 	Commander 2019 	Commander 2019 	 	 	First ever reprint; mythic rare to rare. 	 	
 	Odyssey 	Odyssey 	 	 	 	First ever reprint; new art; new flavor text. 	
 	Alpha 	Mystical Archive 	 	 	Centralized rules text. 	 	
 	Mirage 	Sixth Edition 	 	 	 	New art; new flavor text. 	
 	Onslaught 	Commander 2018 	 	 	 	 	
 	Urza's Destiny 	Urza's Destiny 	 	 	 	First-ever reprint. 	
 	Apocalypse 	Mystery Booster 	 	 	 	Common to rare. 	
 	Nemesis 	Nemesis 	 	 	 	First ever reprint; common to uncommon; new art; new flavor text.	
 	Tempest 	Mystery Booster 	 	 	 	Uncommon to rare. 	
 	Alliances 	Coldsnap/Theme decks 	 	 	 	 	
 	Legends 	Commander 2021 	 	 	 	 	
 	Scourge 	Commander 2020 	 	 	 	New art; new flavor text. 	
 	Portal Three Kingdoms 	Double Masters 	 	 	New art on the borderless version. 	 	
 	Urza's Legacy 	Commander Anthology 	 	 	 	 	
 	 	Zendikar 	Zendikar Rising Expeditions	 	 	 	
 	Odyssey 	Mystery Booster 	 	 	 	New art; new flavor text. 	
 	Judgment 	Commander 2017 	 	 	 	 	
 	Antiquities 	Double Masters 	 	 	 	 	
 	 	Zendikar 	Zendikar Rising Expeditions	 	 	 	
 	Nemesis 	Nemesis 	 	 	 	First-ever reprint. 	
 	Alpha 	Commander Legends 	 	 	 	 	
 	Tempest 	Ultimate Masters 	 	 	 	Common to uncommon. 	
 	Onslaught 	Onslaught 	 	 	 	First ever reprint; new art; new flavor text. 	
 	Visions 	Visions 	 	 	 	First-ever reprint. 	
 	Onslaught 	The List 	 	 	 	New flavor text. 	
 	Conspiracy: Take the Crown	Conspiracy: Take the Crown 	 	 	First ever reprint; new art; new flavor text; buy-a box promo.	 	
 	 	Zendikar 	Zendikar Rising/Expeditions	 	 	 	
 	Portal Second Age 	Portal Second Age 	 	 	 	First ever reprint; new flavor text. 	
 	Nemesis 	Mystery Booster 	 	 	 	Common to uncommon. 	
 	Nemesis 	Nemesis 	 	 	 	First ever reprint; common to uncommon. 	
 	Planechase 2012 	Mystery Booster 	 	Uncommon to rare. 	 	 	
 	Urza's Saga 	Urza's Saga 	 	 	 	First ever reprint; new art; new flavor text. 	
 	Judgment 	Judgment 	 	 	 	First-ever reprint. 	
 	Commander 	Commander 2021 	 	 	New art; new flavor text. 	 	
 	Odyssey 	Secret Lair Drop Series: Secretversary	 	 	 	 	
 	Invasion 	Invasion 	 	 	 	First ever reprint; uncommon to rare. 	
 	Commander 2014 	Commander Anthology 	 	 	 	 	
 	Odyssey 	From the Vault: Annihilation 	 	 	 	 	
 	 	Zendikar 	Zendikar Rising/Expeditions	 	 	 	
 	Apocalypse 	Masters 25 	 	 	Centralized rules text. 	 	
 	Judgement 	Eternal Masters 	 	 	 	New art, uncommon to rare; new flavor text. 	
 	Urza's Destiny 	Commander Legends 	 	 	 	Common to uncommon. 	
 	Ice Age 	From the Vault: Relics 	 	 	 	New art; new flavor text. 	
===MH1 reprints===
There are also 40 retro frame reprints of MH1 favorites: they are reprinted with the MH1 set symbol and aren't part of MH2 proper. These are only available through Collector Boosters as foils or etched foils, and all commons are upshifted to uncommon.
==Changes in rarity==
;Mythic rare to rare
;Rare to uncommon
*
*
;Rare to common
;Uncommon to mythic rare
;Uncommon to rare
;Common to rare
*
;Common to uncommon
===Notes===
: MH1 reprint
==Notable cards==
*<c>Aeve, Progenitor Ooze</c> is the first creature with storm.
*<c>Asmoranomardicadaistinaculdacar</c> is the first creature spell with no mana cost, due to its name being too long.
*<c>Dermotaxi</c> is the first vehicle without crew.
*<c>Fast // Furious</c> is an old idiom, but also may be seen as a nod to the series of movies of the same name.
*'s new borderless art depicts <c>Kiki-Jiki, Mirror Breaker</c> and <c>Pestermite</c>, a well known combo with the Recruiter.
*<c>Parcel Myr</c> is the first nontoken Clue.
*<c>Power Depot</c> is the first non-creature artifact with modular.
===Banned and restricted cards===
*<c>Ragavan, Nimble Pilferer</c> stood out as a powerful first-turn play that is often considered to be extremely dangerous to be hit with even once due to the Treasure given. While still hugely impactful in Modern and Vintage, Legacy's specific line of <c>Volcanic Island</c>, Ragavan, and <c>Daze</c> was considered too much to bear. It was banned in January 2022, and later pre-emptively banned in Historic when it was introduced to Arena through Multiverse Legends.
*<c>Fury</c> was a format-defining card immediately, along with its cycle of Elementals, as a manaless anti-creature measure. However, unlike the other four, it was also an extremely fast clock, especially in conjunction with <c>Undying Evil</c> and adjacent effects; games could be stolen by simply casting a 4/4 double strike on turn 1 for the price of two other cards. The opportunity cost to do so meant that any creatures it could also kill were driven from the format, so it was banned in December 2023 from Modern.
*Relatedly, <c>Grief</c> was the primary target with the one-mana "undying" spells, as unlike having targets with the <c>Pyrotechnics</c> effect, the double <c>Unmask</c> can't be avoided. Some players considered Grief the bigger problem in the "Rakdos Scam" deck that Fury also headlined, but format curators held off on banning it in Modern until August 2024. The <c>Nadu, Winged Wisdom</c> deck also suppressed the Grief decks, and with the former's ban the latter was likelier to dominate. Grief's interactive power also posed an issue in Legacy, as it provided a powerful secondary reanimation target that stressed the opponent's hate pieces and could play as a fair game without much divestment. Hence, it was banned in Legacy in the same cycle.
*<c>Galvanic Relay</c> and <c>Chatterstorm</c> were lower-powered Storm payoffs for various formats, weaker versions of <c>Mind's Desire</c> and <c>Empty the Warrens</c> respectively. That said, Pauper's storm engine is still sufficiently powerful that these needed to join the list of common Storm cards that were banned. <c>Chatterstorm</c> was banned in September 2021, and <c>Galvanic Relay</c> was banned in March 2022.
*<c>Sojourner's Companion</c> is a strictly better <c>Myr Enforcer</c> through its landcycling ability, which upped the consistency of Pauper Affinity decks by finding the new Bridge lands. While in itself not the biggest threat, it was banned in September 2021 to slightly depower Affinity decks in a way that doesn't neuter them entirely.
*<c>Urza's Saga</c> is an enchantment land and another in the line of cards with the name of a set and the list of cards where the name is also its subtypes (the first noncreature where this applies), and further refers to the Urzatron lands. Known as a power player across multiple formats, it was restricted in Vintage in August 2024 as its ability to tutor most of the Power Nine made it a little too free to include.
===Callbacks===
Many cards in Modern Horizons II reference older cards.
Card 	Inspired by 	Notes
<c>Abundant Harvest</c> 	<c>Abundance</c> 	A single triggering of Abundance in sorcery form.
<c>Aeromoeba</c> 	<c>Aquamoeba</c> 	A larger, flying Aquamoeba, with a similar flavor text scheme and abilities.
<c>Altar of the Goyf</c> 	<c>Tarmogoyf</c>, 	A tribal Lhurgoyf card, which boosts it for most of Tarmogoyf's stats. Tribal was the least-populous type at the time and all were poor fits for a Tarmogoyf deck, giving an extra way to do so. It's also an artifact that grants creatures the ability of a popular card, similar to how grants creatures the abilities of .
<c>Arcbound Javelineer</c> 	<c>Icatian Javelineers</c> 	Javelineers, with similar artworks, enter with a counter that can be removed to deal 1 damage.
<c>Arcbound Slasher</c> 	<c>Slash Panther</c> 	4M, 4-power red artifact cat creatures with haste. The Slasher can trade haste for an extra +1/+1 counter.
<c>Arcbound Whelp</c> 	<c>Furnace Whelp</c> 	An artificial <c>Furnace Whelp</c>.
<c>Archfiend of Sorrows</c> 	<c>Drown in Sorrow</c> 	A Demon that casts <c>Drown in Sorrow</c> at your opponents. The color scheme is similar.
<c>Archon of Cruelty</c> 	<c>Cruel Ultimatum</c>, <c>Grave Titan</c> 	A 6/6 Archon that casts a portion of <c>Cruel Ultimatum</c> with a "Titan trigger."
<c>Batterbone</c> 	<c>Batterskull</c> 	Both are living weapons with vigilance and lifelink. The new card is a cheaper and smaller version of the older card, with a diminutive naming scheme to match.
<c>Blacksmith's Skill</c> 	<c>Karametra's Blessing</c> 	pump spells that are identically powerful for particular dual-typed creatures, but with the primary and secondary effects inverted.
<c>Blazing Rootwalla</c> 	<c>Basking Rootwalla</c> 	Both are one-mana 1/1 Lizards with madness and a once-per-turn pump ability.
<c>Blessed Respite</c> 	, <c>Gaea's Blessing</c>, <c>Respite</c> 	A merging of Fog and Gaea's Blessing, both in art and abilities; with its name taken from Respite, which also has a fog effect.
<c>Bloodbraid Marauder</c> 	<c>Bloodbraid Elf</c> 	Another Bloodbraid creature that can cascade, if you have delirium.
<c>Blossoming Calm</c> 	<c>Blossoming Defense</c> 	Effectively casts <c>Blossoming Defense</c> on a player, the two life mirroring the +2 toughness.
<c>Bone Shards</c> 	<c>Bone Splinters</c> 	A more versatile Bone Splinters.
<c>Bottle Golems</c> 	<c>Bottle Gnomes</c> 	3-toughness artifact creatures that gain life upon death with similar art, flavor text and abilities.
<c>Brainstone</c> 	<c>Mind Stone</c> and <c>Brainstorm</c> 	A Mind Stone for Brainstorm.
<c>Breya's Apprentice</c> 	<c>Breya, Etherium Shaper</c>, <c>Loyal Apprentice</c> 	A <c>loyal apprentice</c> to Breya that is smaller, less flexible, and mono-red (ironically, the color not present in Esper, Breya's birthplace). The way Breya's Apprentice makes Thopter tokens is similar to the similarly-named Loyal Apprentice.
<c>Break The Ice</c> 	<c>Sinkhole</c> 	land destruction spells.
<c>Cabal Initiate</c> 	<c>Putrid Imp</c> 	Black creatures that can discard cards for a keyword and gain stats when Threshold is achieved.
<c>Calibrated Blast</c> 	<c>Erratic Explosion</c>, <c>Explosive Revelation</c> 	An <c>Erratic Explosion</c> that swaps the choosing and revealing, allowing it to be calibrated to the appropriate target - ironically, the new version randomizes the revealed cards whereas the previous template allowed selection. The same mana cost as <c>Erratic Explosion</c> and the card advantage of the flashback ability is reflected in the flashback cost being the same as <c>Explosive Revelation</c>, which drew the revealed card.
<c>Captain Ripley Vance</c> 	<c>Vance's Blasting Cannons</c> 	Both triggering after the third spell, with the Captain's damaging effect similar to <c>Spitfire Bastion</c>'s activated ability.
 	and its family 	A more conventional play on the urban legend of goats eating tin cans - this rumor was the inspiration of the Atog mechanical lineage.
<c>Captured by Lagacs</c> 	<c>Saddleback Lagac</c> 	Green spells that Support 2 upon entry. The name was intended to semi-rhyme like the original, but the playtest name ended up sticking.
<c>Chatterstorm</c> 	<c>Chatter of the Squirrel</c> and <c>Crow Storm</c> 	A storm version of <c>Chatter of the Squirrel</c>, similar to
 	 	Spells that copy and reselect the targets of a spell. Given the blowout potential, it seems to be named after the memetic phrase of when something goes perfectly.
<c>Dakkon, Shadow Slayer</c> 	<c>Dakkon Blackblade</c> 	The number of loyalty counters <c>Dakkon, Shadow Slayer</c> enters with is determined by the number of lands you control, like the original <c>Dakkon Blackblade</c>'s power/toughness.
<c>Damn</c> 	<c>Damnation</c>, <c>Wrath of God</c> 	A smaller version of Damnation, which can overload into Wrath of God.
 	, 	An aggressive shadow creature coupled with a graveyard hate ability.
<c>Diamond Lion</c> 	 	Both artifacts force the controller to sacrifice the permanent and discard their hand to add three mana of one color. References Afari, author of the Tales of Jamuraa, for the first since Visions. The lion's pendant matches the earring in the original art.
<c>Disciple of the Sun</c> 	<c>Sun Titan</c> 	Sun Titan's disciple with lifelink and a cheaper cost but a downgraded ability from the titan itself.
<c>Drey Keeper</c> 	<c>Deranged Hermit</c> 	Both create Squirrel tokens and pump Squirrels. "Drey" and "deranged" are partial homonyms.
 	, 	Reverses the trope where a polymorphed person no longer fits their clothing from the change in size, in that the creature doesn't change size but loses its "clothing" all the same. Has Flash as a pun regarding the exposing of oneself in a quick manner.
<c>Echoing Return</c> 	<c>Echoing Decay</c> et al 	Another spell dealing with cards of the same name, a first to target off the battlefield.
<c>Endurance</c> 	<c>Gaea's Blessing</c> 	A graveyard-removing pitch spell that affects all the cards in the target player's graveyard, instead of just three.
 	, 	A new hatebear modeled after two of the most iconic; an artifact creature with conservative Esper leanings, and a Human Soldier that taxes noncreature spells.
 	 	Almost an anti-reference in flavor text: Etherium Spinner encourages expensive spells to make thopters, deriding the cheap, expendable artifacts desired for a Thopter Foundry.
<c>Faithless Salvaging</c> 	<c>Faithless Looting</c> 	A draw-and-discard spell, but rearranged to fit Red looting, or rummaging. Salvaging compensates for Looting's cheaper cost by being an instant, while the Rebound ability mimics Flashback.
<c>Flame Blitz</c> 	<c>Curse of Opulence</c> et al 	Depicts The Unluckiest.
<c>Flametongue Yearling</c> 	 	A young Flametongue Kavu who can pump itself to deal higher damage when it enters the battlefield. The picture matches the original art.
 	 	3-mana black sorcery removal spells with a bonus based on the target's counters.
<c>Fodder Tosser</c> 	<c>Fodder Cannon</c> 	Damaging artifacts that (directly or otherwise) cost cards, with instructions to use cousins as fodder.
<c>Foundry Helix</c> 	<c>Warleader's Helix</c>, 	A cheaper Warleader's Helix if an artifact is sacrificed; the name refers to the Boros shockland, whose name generally had little to do with the Boros.
<c>Fractured Sanity</c> 	<c>Sanity Grinding</c>, <c>Decree of Justice</c> et al 	A card that if cycled has a similar but lesser effect than if it was hard cast, like the decrees. The spell takes the mana cost, name, and effect (milling) from <c>Sanity Grinding</c>.
<c>Fury</c> 	<c>Forked Lightning</c>, <c>Pyrokinesis</c> 	Pyrokinesis on a cheaper, Evoke stick. One of two in the cycle to directly mimic a pitch spell, though the article cites a later, non-pitch version.
<c>Gaea's Will</c> 	<c>Yawgmoth's Will</c> 	A green suspended Will with updated templating, referencing the Time Spiral costless suspend cycle.
<c>Gargadon</c> 	<c>Greater Gargadon</c>, <c>Lesser Gargadon</c> 	A smaller <c>Greater Gargadon</c> in name, art, and suspend ability. The lack of an adjective makes it come off as entirely average, given the lack of drawback or combo potential.
<c>Garth One-Eye</c> 	<c>Black Lotus</c>, <c>Disenchant</c>, <c>Braingeyser</c>, <c>Terror</c>, <c>Shivan Dragon</c>, <c>Regrowth</c>	A character from the lore in 1994, shown to master five colors of magic - and so, has six iconic spells from all colors plus artifacts. Foreshadowed by <c>Growth Charm</c> and <c>Tibalt the Chaotic</c>.
<c>General Ferrous Rokiric</c> 	<c>Hero of Precinct One</c> 	A powered-up Hero, also from Ravnica. The art style is similar; a figure flanked by its summoned tokens.
<c>Ghost-Lit Drifter</c> 	<c>Shinen of Flight's Wings</c>, <c>Ghost-Lit Warder</c>, <c>Arashi, the Sky Asunder</c> 	A composite of all three channel designs - the function of the common, the name of the uncommon, and the single/X-to-all of the rare.
<c>Glimmer Bairn</c> 	<c>Gilder Bairn</c>, <c>Atog</c> 	Both Ouphes have art by Nils Hamm. Glimmer Bairn's token-sacrificing self-pump ability is similar to Atog's artifact-sacrificing self-pump ability.
<c>Glimpse of Tomorrow</c> 	<c>Warp World</c>, 	A one-sided Warp World, with suspend cost and art direction similar to Ancestral Vision.
<c>Goblin Anarchomancer</c> 	<c>Goblin Electromancer</c> 	Ravnican Goblins that make two distinct categories of cards cheaper. Both are important Storm enablers.
<c>Grief</c> 	<c>Coercion</c>, <c>Unmask</c> 	Unmask on an Evoke stick. One of two in the cycle to directly mimic a pitch spell. Like Coercion, Grief reveals the target player's hand and has its controller choose a card to discard from the revealed hand.
<c>Healer's Flock</c> 	<c>Healer's Hawk</c>, <c>Llanowar Tribe</c> 	Three Healer's Hawks stuck together, with all that entails. Unlike the previous "triple" creature, the abilities are not cumulative.
 	 	Dogs who discard cards to pump themselves. Hell Mongrel's Madness ability is a reference to how Wild Mongrel enabled the UG Madness deck and allowed cards with Madness to be played at instant speed.
<c>Ignoble Hierarch</c> 	<c>Noble Hierarch</c> 	Jund's answer to Noble Hierarch, the other shard where Green is off-center. The art forms a mirror in the staff, as does the flavor text.
<c>Inevitable Betrayal</c> 	<c>Bribery</c>, <c>Mahamoti Djinn</c> 	A cheaper costed <c>Bribery</c>, also referencing the costless suspend cycle, depicting the Djinn.
<c>Jade Avenger</c> 	<c>Chub Toad</c>, bushido 	A Frog Samurai playing off the joke that Chub Toad had Bushido 2 long before it was keyworded (and thus should be a Samurai). Similar flavor text.
<c>Kaldra Compleat</c> 	<c>Helm of Kaldra</c>, <c>Shield of Kaldra</c>, <c>Sword of Kaldra</c> 	A mockery of the Avatar Kaldra, with a Germ inhabiting the entire equipment rather than the 4/4 Avatar wearing three pieces.
<c>Legion Vanguard</c> 	<c>Viscera Seer</c>, 	Like Viscera Seer, a Vampire who can sacrifice a creature to manipulate the top of the library, both using the entrails (guts in flavor text, viscera in name). Also, a Dusk Legion counterpart to the pirate Tomb Robber, that too explores by expending cards.
<c>Lightning Spear</c> 	<c>Searing Spear</c>, <c>Lightning Javelin</c> 	Plays off the tendency for red burn spells to be named like weapons, now being actual equipment. All of them can be "thrown" for 3 damage.
<c>Liquimetal Torque</c> 	<c>Liquimetal Coating</c> 	Same mana value, art style, and ability to turn nonland permanents into artifacts.
<c>Magus of the Bridge</c> 	<c>Bridge from Below</c> 	Bridge from Below on legs.
<c>Marble Gargoyle</c> 	<c>Granite Gargoyle</c> 	A color shifted version (and also made an artifact) of the original Gargoyle, which was a color bend in Alpha, as Red does not get small fliers nor the toughness pumping ability. A second paragraph on gargoyles from Asmoranomardicadaistinaculdacar's Underworld Cookbook makes up the flavor text.
 	, 	A mixing of the free spell costs from Mercadian Masques.
<c>Monoskelion</c> 	<c>Serrated Biskelion</c>, <c>Triskelion</c> 	A smaller Triskelion, only having 1/3 the counters and 1/3 the mana cost. The name follows suit of previous -skelion artifact creatures.
<c>Necrogoyf</c> 	<c>Lhurgoyf</c>, <c>Necrogen Mists</c> 	A Lhurgoyf that feeds itself and others like it with its discard ability similar to Necrogen Mists.
<c>Nested Shambler</c> 	<c>Nested Ghoul</c> 	A zombie that keeps other creatures inside its chest cavity.
<c>Nettlecyst</c> 	<c>All That Glitters</c>, living weapon 	An equipment version of <c>All That Glitters</c>.
<c>Nykthos Paragon</c> 	<c>Heliod, Sun-Crowned</c>, <c>Spear of Heliod</c> 	Gives an anthem effect (like the Spear) whenever its controller gains life, like Heliod's second iteration.
<c>Ornithopter of Paradise</c> 	<c>Ornithopter</c>, <c>Birds of Paradise</c> 	The two combined into one, though losing the cheap mana aspect that made them Constructed staples.
<c>Out of Time</c> 	<c>Parallax Wave</c> 	Enchantments that remove creatures until they later expire, but with opposite purposes: <c>Parallax Wave</c> is a precision tool for creature decks, while <c>Out of Time</c> is a board wipe with a downside.
<c>Parcel Myr</c> 	<c>Gingerbrute</c>, Investigate 	Much like how Gingerbrute is the first creature that is Food-typed, Parcel Myr is the first Clue spell, both with the ability on the associated token.
<c>Phantasmal Dreadmaw</c> 	, <c>Phantasmal Dragon</c> 	An Illusion version of <c>Colossal Dreadmaw</c> that sacrifices itself upon being targeted. Captain Storm supplies similar quotes about its terrifying visage.
 	Persist, 	Akin to the return of a creature with Persist after its first death, plus the -1/-0 that the reanimated creature has with Animate Dead. Part of a new trend of mechanic-named cards.
<c>Piru, the Volatile</c> 	Legends Elder dragons cycle (<c>Chromium</c>, etc.) 	Another of the Elder Dragons of Dominaria, with the same styled mana cost and upkeep cost, who was the life partner of Chromium Rhuell and slain by Dakkon Blackblade. The template used for the elder dragon cycle in Legends is updated to modern power level standards to give players a reason not to pay the upkeep cost of the costly creature. In Piru's case, is to cause a board wipe to nonlegendary creatures, making the downside a way to gain access to the upside.
<c>Profane Tutor</c> 	<c>Demonic Tutor</c>, the costless suspend spells from Time Spiral 	A spell with no mana cost and both a suspend cost and effect that mirrors <c>Demonic Tutor</c>.
<c>Prophetic Titan</c> 	<c>Prophetic Bolt</c> 	If you have delirium, the Titan is <c>Prophetic Bolt</c> on a stick.
<c>Ragavan, Nimble Pilferer</c> 	<c>Kari Zev, Skyship Raider</c> 	Kari's pet, striking out on their own: the dash ability resembles Kari's ability to have Ragavan enter only for combat.
 	, 	Raving Visionary's first activated ability is the blue variant of the two rummaging auras: one for Therosian flavor and lightning-eyes artwork, and one for the name reference.
<c>Resurgent Belief</c> 	<c>Replenish</c> 	Replenish as a costless Suspend spell.
<c>Revolutionist</c> 	<c>Anarchist</c> 	A larger Anarchist that can also get instants and has madness.
<c>Rift Sower</c> 	 	The "searcher of tomorrow" as depicted, with the same mana and suspend costs.
<c>Rise and Shine</c> 	<c>Animating Faerie</c> 	<c>Bring to Life</c> on its own, and with overload.
<c>Rishadan Dockhand</c> 	<c>Rishadan Port</c> 	<c>Rishadan Port</c> on a stick.
<c>Sanctifier en-Vec</c> 	<c>Paladin en-Vec</c> 	En-Vecs who hate on black and red.
<c>Sanctum Weaver</c> 	<c>Serra's Sanctum</c> 	Both have a similar mana ability that scales with the number of enchantments.
<c>Scion of Draco</c> 	<c>Draco</c>, <c>Scion of the Ur-Dragon</c> 	Artifact dragons simliar in name, art, and domain mana value reduction ability. Scion of Draco is Draco's own Scion of the Ur-Dragon.
<c>Search the Premises</c> 	<c>Thraben Inspector</c> 	White cards that investigate - the inspector is the right-most of the searchers in the art, holding another gnarled mass of roots.
<c>Serra's Emissary</c> 	<c>Iona, Shield of Emeria</c> 	7/7 Flying Angels with in their cost that both "lock out" entire categories of cards upon entry.
<c>Sinister Starfish</c> 	<c>Sigiled Starfish</c> 	Colorshifted from blue to black. 1M 0/3 Starfishes that look at the top card of the library and put them elsewhere if the controller chooses to.
<c>Skyblade's Boon</c> 	<c>Gryff's Boon</c>, <c>Sephara, Sky's Blade</c> 	Auras that pump and grant flying with an activated ability that can return them from the graveyard. In a way, Skyblade's Boon is Sephara's own Gryff's Boon.
<c>Sol Talisman</c> 	<c>Mox Tantalite</c>, <c>Sol Ring</c> 	A Sol Ring which has been given the Mox Tantalite treatment, in name, art, and suspend ability.
<c>Solitude</c> 	<c>Swords to Plowshares</c> 	An Evoke-pitch spell, using Swords as a basis. Because the original spell is an instant, this spell has flash.
<c>Spreading Insurrection</c> 	<c>Insurrection</c> 	Mass-stealing spells, both in name, art, and flavor text.
 	 	Lords with similar flavor texts involving taking the position of authority by force.
 	 	Camels who are involved with counters.
<c>Step Through</c> 	<c>Vedalken Aethermage</c> 	First reuse of wizardcycling.
 	, <c>Force of Negation</c> 	Counterspells that put target spells on top of their owner's library. Subtlety only focuses on creature or planeswalker spells, to counterpoint the previous pitch spell's non-creature spells.
<c>Sudden Edict</c> 	<c>Diabolic Edict</c>, <c>Sudden Death</c> 	Another edict with the naming convention and split-frame art style of the split second spells. Flavor text is vaguely reminiscent of Sudden Death.
 	, Suspend 	Spells that forcibly grant suspend to a target - another in the series of mechanic-named cards.
<c>Svyelun of Sea and Sky</c> 	<c>Svyelunite Temple</c>, <c>Svyelunite Priest</c> 	The goddess of Merfolk from Fallen Empires, granting Ward rather than the shroud of <c>Svyelunite Priest</c>.
<c>Sylvan Anthem</c> 	<c>Crusade</c>, <c>Season of Growth</c> 	Colorshifted Crusade with the scrying ability of <c>Season of Growth</c>.
<c>Sythis, Harvest's Hand</c> 	<c>Karametra, God of Harvests</c> 	Karametra's acolyte with an ability that triggers upon casting an enchantment spell instead of a creature spell.
<c>Tavern Scoundrel</c> 	<c>Tavern Swindler</c> 	Tavern-residing creatures who flip coins for a reward that's double its activated ability cost.
<c>Terminal Agony</c> 	 	Creature-destroying spells with similar artwork depicting a <c>Sun Titan</c>-like figure. Terminal Agony's Madness cost is Terminate's mana cost and will be also an instant if Madness is used.
<c>Thought Monitor</c> 	<c>Thoughtcast</c> 	Thoughtcast on a stick.
<c>Thraben Watcher</c> 	<c>Always Watching</c> 	One of the watchers depicted in <c>Always Watching</c>, who also shares the buffing lord-like ability.
<c>Timeless Dragon</c> 	<c>Eternal Dragon</c> 	Both creatures are 5/5 Dragons with flying, plainscycling , and an ability that moves the dragon from the graveyard to another zone. The first creature with eternalize to return smaller than the original stats.
<c>Timeless Witness</c> 	<c>Eternal Witness</c> 	Similar in art and <c>Regrowth</c>-like ability, the second card to play off the use of Eternal in its name by giving it eternalize.
<c>Tireless Provisioner</c> 	<c>Tireless Tracker</c> 	Instead of Clues and a buff ability, produces Food and Treasure tokens from the landfall ability.
<c>Tizerus Charger</c> 	<c>Underworld Charger</c> 	3-power Charger creatures that escape for .
<c>Tormod's Cryptkeeper</c> 	<c>Tormod's Crypt</c> 	<c>Tormod's Crypt</c> on a stick.
<c>Tourach, Dread Cantor</c> 	<c>Hymn to Tourach</c>, <c>Order of the Ebon Hand</c> 	Tourach himself: the kicker effect is <c>Hymn to Tourach</c>, while his stats as a 2MV 2/1 with protection from white reflects his alliance with the Ebon Praetor.
<c>Tourach's Canticle</c> 	<c>Hymn to Tourach</c> 	Another song dedicated to Tourach, also involves random discard.
<c>Tragic Fall</c> 	<c>Tragic Slip</c> 	A larger Tragic Slip that gets stronger with Hellbent instead of Morbid.
<c>Underworld Hermit</c> 	<c>Deranged Hermit</c>, <c>Evangel of Heliod</c> 	Creates Squirrel tokens equal to your devotion to black. Mana cost, ability, and art direction very similar to <c>Evangel of Heliod</c>.
 	 	Burn spells involving alchemists from Innistrad using flames to attack, as Delirium was an Innistrad mechanic.
<c>Unmarked Grave</c> 	<c>Entomb</c> 	An Entomb for nonlegendary cards. Reflects how the most popular reanimation targets (<c>Elesh Norn, Grand Cenobite</c>, <c>Griselbrand</c>, <c>Iona, Shield of Emeria</c>) are all legendary.
 	 	Equipment that grant a specific nonbasic type of landwalk.
<c>Verdant Command</c> 	<c>Primal Command</c> et al 	A modal spell in the vein of the original commands with similar art.
<c>Vile Entomber</c> 	<c>Entomb</c> 	Both cards tutor a card directly into the graveyard. The rising hand in Entomb is in the background of Vile Entomber.
<c>Void Mirror</c> 	<c>Nether Void</c> 	A permanent that counters spells symmetrically. The shape of the relic matches the wisps in the void.
<c>Wavesifter</c> 	<c>Mulldrifter</c> 	Blue Flying Evoke Elemental piscine creatures that generate two cards worth of card advantage upon entering the battlefield.
<c>Yavimaya, Cradle of Growth</c>	<c>Urborg, Tomb of Yawgmoth</c> 	A legendary land that causes all lands to be treated as a specific basic land type, in addition to their other types, based on a famous location on Dominaria.
<c>Young Necromancer</c> 	<c>Young Pyromancer</c>, Liliana Vess 	A young spellcaster who imitates a famous planeswalker and wears a brooch with her face on it, similar to Young Pyromancer.
==Reception==
As of October 2022, Modern Horizons II was the best-selling Magic set of all time. It became MTG’s first $200 million set in the first quarter of 2023.
==References==
==External links==
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Category:Straight-to-Modern sets