Staff of the Sands (Magic Staff)

This staff allows any wizard to use the following powers, at the cost of one charge per use: move sand, sand slumber, sand sword, stoneskin, traceless travel. The following powers use two charges, except in the case of sand mages, who may expend only one charge from the staff: conjure earth elemental, desert first, create shade. Only a sand mage may use the following power, which consumes four charges of the staff: sink. Additionally, the individual holding the staff is considered to be under the effects of a cool strength spell while holding the staff. The cool strength effects disappear when the last charge of the staff has been expended.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Staves
Category:Magic Weapons