Call Reinforcements

Call Reinforcements is the first of the major spells in Kingdom Rush, Kingdom Rush: Frontiers, Kingdom Rush: Origins, Kingdom Rush: Vengeance. When used, it spawns two soldiers that last for a certain period of time. Reinforcements act the same as troops summoned by any kind of Barracks, buying time by engaging non-flying enemies. It has a quick recharge rate of 10 seconds, so there is little sense keeping the spell charged: the more reinforcements on the battlefield, the more enemies are distracted. Reinforcements are useful as a replacement (albeit temporary) for Barracks, sealing choke points, or holding back enemies straying too close to the exit. With their ranged attack upgraded, they can take on small number of flying enemies somewhat effectively.
In Kingdom Rush: Vengeance, this spell is renamed Call Demon Goonies, but remains largely the same in function and usage.
==Kingdom Rush==
===Stats===
Initially, the spell summons two basic Farmers that last 20 seconds, but with upgrades they can become very powerful, able to kill weaker enemies. Their ranged attack, Throwing Spears, is very strong, able to take out hordes of annoying Gargoyles. Sprites are picked randomly from the pool of different three for each type available. Malik Hammerfury is the hero corresponding to the Reinforcements upgrade path.
(Lifetime: 20 seconds, Recharge: 10 seconds)
Level	Sprites	HP (Casual)	Melee Damage	Ranged Damage(1.4s)	Armor
0 	 	30 (43) 	1-2 	None 	None
1 	 	50 (72) 	1-3 	None 	None
2 	 	70 (100) 	2-4 	None 	Low (10%)
3 	 	90 (129) 	3-6 	None 	Low (20%)
4 	 	110 (158) 	6-10 	None 	Low (30%)
5 	 	110 (158) 	6-10 	24-40 	Low (30%)
===Related Upgrades===
* Spiked Armor (3 Stars)
**When attacked, soldiers' spiked armor return a 10% of the damage to the attacker. Spiked Armor also affects Reinforcements and Heroes. (dealt as True Damage)
===Premium Content===
On the Flash version of Kingdom Rush, after purchasing the Premium Content, you may select to have an additional trooper to aid in with the other 2. The player can also select costumes for the reinforcements to wear. The sets include:
* Star Wars themed pack: Chewbacca, Darth Vader, Obi-Wan Kenobi and Yoda.
* Mortal Kombat themed pack: Goro, Liu Kang, Scorpion and Sub-Zero.
* Street Fighter themed pack: Blanka, Ken, Guile and Ryu.
Renforce_SW.png|Star Wars pack
Renforce_MK.png|Mortal Kombat pack
Renforce_SF.png|Street Fighter pack
=== Quotes ===
* Reinforce! (Has been removed on Steam/Android and IOS)
* Freedom!
* To battle! (Flash only)
* Raaah!
==Kingdom Rush: Frontiers==
===Stats===
Reinforcements have similar stats as in the original game, and wear different outfits and wield different weapons. Their ranged attack, Recurve Bow, is comparably weaker than Throwing Spears, the ranged attack of Reinforcements in Kingdom Rush.
(Lifetime: 20 seconds, Recharge: 10 seconds)
Level	Sprites	HP 	Melee Damage(1.0s)	Ranged Damage(1.4s)	Armor
0 	 	30 	1-2 	None 	None
1 	 	50 	1-3 	None 	None
2 	 	70 	2-4 	None 	Low (10%)
3 	 	90 	3-6 	None 	Low (20%)
4 	 	110	6-10 	None 	Low (30%)
5 	 	110	6-10 	16-30 	Low (30%)
===Related Upgrades===
=== Quotes ===
* Reinforce! (Has been removed on Android and IOS)
* Freedom!
* To battle!
* Raaah!
==Kingdom Rush: Origins==
===Stats===
Reinforcements have improved HP, armor and damage compared to those of the previous two games. They also gain their ranged attack, the Elven Stars, earlier, at tier 2 star upgrade on the Reinforcements upgrade tree. However, the ranged attack is weakened by a slower attack rate (1.6 seconds). Also, the recharge period of the spell is increased to 15 seconds instead of 10 seconds, until tier 4 upgrade, "Rapid Response", is reached. The healing when idle is always 15 HP per second; the tier upgrades do not change the HP/s recovered.
(Lifetime: 20 seconds, Recharge: 15 seconds)
Level	Sprites	HP 	Melee Damage	Ranged Damage(1.6s)	Armor 	Recharge
0 	 	40 	1-3 	None 	None 	15 seconds
1 	 	60 	3-5 	None 	Low (20%) 	15 seconds
2 	 	60 	3-5 	7-10 	Low (20%) 	15 seconds
3 	 	100	5-10 	10-20 	Medium (35%)	15 seconds
4 	 	100	5-10 	10-20 	Medium (35%)	10 seconds
5 	 	150	10-15 	20-30 	Medium (50%)	10 seconds
===Related Upgrades===
===Related Achievements===
 GREEN ARROW Defeat 500 enemies with reinforcements' projectiles.
 I VOLUNTEER AS TRIBUTE Deploy 500 or more reinforcements into battle.
=== Quotes ===
* Swords ready!
* Incoming!
* Reinforce!
==Kingdom Rush: Vengeance==
===Stats===
Reinforcements are called Demon Goonies. Their upgrade tree is notable for having two mutually-exclusive upgrades at level 3: the Demon Guards, which are tougher, and the Hellion Tridents, which have a ranged attack; each of these branches also has its own level 4 upgrade. The final upgrade in the tree is the same for both branches and does not increase reinforcements' stats; it instead gives a 30% chance for a powerful Pit Lord to be spawned alongside the two Demon Guards or Hellion Tridents when the spell is used.
(Recharge: 14 seconds)
Unit 	Sprites	HP 	Melee Damage [Attack Rate]	Ranged Damage [Attack Rate]	Lifetime	Armor
Demon Goonies 	 	30 	1-2 [1.0s] 	None 	12s 	None
Trained Goonies 	 	60 	2-3 [1.0s] 	None 	12s 	Low (10%)
Demon Guard 	 	150	6-10 [1.2s] 	None 	18s 	Low (20%)
Hellion Tridents	 	120	3-6 [1.2s] 	3-6 [1.5s] 	16s 	Low (10%)
Flaming Tridents	 	120	3-6 [1.2s] 	10-14 [1.5s] 	16s 	Low (10%)
Pit Lord 	 	220	33-66 [2.0s] 	33-66 [2.0s] 	16s 	Low (20%)
===Related Upgrades===
===Related Achievements===
 WE ARE LEGION! (30 gems) Spawn 1,500 Reinforcements
=== Quotes ===
==== Demon Goonies ====
* You talkin' to me?
* Not again!
* I hate this job!
==== Demon Guards ====
* Let's crack some skulls!
* Come here; I dare you!
* Ready to serve!
==== Hellion Tridents ====
* Let's make some kebabs!
* This might sting!
* Any last words?
==Kingdom Rush 5: Alliance==
===Stats===
KR5's reinforcements can be considered more balanced than KRV. Reinforcements' upgrade tree branches into two mutually exclusive sub-trees that branch at level 3: the Linirean Militia, which are tougher, and the Order of Shadows, which have a ranged attack. At the final upgrade of each branch, every time you use it, you will always summon 3 units: the Paragon Knight with higher health and damage than the other 2 units, or the Shadow Crowcaller with the ability to summon crow to attack enemies.
(Recharge: 15 seconds)
Unit 	Level	Sprites	HP 	Melee Damage [Attack Rate]	Ranged Damage [Attack Rate]	Lifetime	Armor
Reinforcement 	0 	 	40 	1-2 [1s] 	None 	12s 	None
Reinforcement 	1 	 	40 	2-3 [1s] 	None 	12s 	20%
Reinforcement 	2 	 	50 	2-3 [1s] 	None 	15s 	20%
Linirean Rebel 	3.1 	 	100	4-8 [1s] 	None 	15s 	40%
Linirean Rebel 	4.1 	 	100	4-8 [1s] 	None 	15s 	40%
Paragon Knight 	5.1 	 	140	10-14 [1.2s] 	None 	15s 	40%
Shadow Archer 	3.2 	 	60 	8-12 [1s] 	11-14 [1.4s] 	14s 	10%
Shadow Archer 	4.2 	 	60 	8-12 [1s] 	11-14 [0.9s] 	14s 	10%
Shadow Crowcaller	5.2 	 	60 	8-12 [1s] 	3/6 [1s] 	14s 	10%
===Related Upgrades===
* CALL TO ACTION (2 upgrade point): Reduces tower units' spawn time and Reinforcement cooldown. (Reduces reinforcements cooldown by 3 seconds, from 15 seconds to 12 seconds)
* MASTER BLACKSMITHS (1 upgrade point): Improves the Reinforcements' attack damage and armor. (40 HP, 20% armor, 2-3 damage)
* INTENSE WORKOUT (1 upgrade point): Improves the Reinforcements' health and duration ( +10 HP, +3s duration)
:* LINIREAN MILITIA (2 upgrade point): Reinforcements are replaced by Linirean Rebels, durable fighters wearing great sets of armor. (100 HP, 40% armor, 4-8 damage)
:* SPIKED ARMOR (2 upgrade point): Linirean Rebels reflect some damage from enemy melee attacks.
:* LINIREAN PARAGON (4 upgrade point): Calling the Reinforcements now also summons a Paragon Knight. (140 HP, 40% armor, 10-14 damage)
:* ORDER OF SHADOWS (2 upgrade point): Reinforcements are replaced by Shadow Archers, attacking from afar and targeting flying units (60 HP, 10% armor, 8-12 damage, 11-14 ranged damage)
:* ASHEN BOWS (2 upgrade point): Shadow Archers have increased range and attack speed. ( 1.4s -> 0.9s )
:* SHADOW CROWCALLER (4 upgrade point): Calling the Reinforcements also summons a Shadow Crowcaller (60 HP, 10% armor, 8-12 damage)
:*2 immortal crows (disappear if the owner dies) deal physical damage to enemies over time. (3 damage per crow, for a total of 6)
===Related Achievements===
 THE CAVALRY IS HERE! Call 1000 Reinforcements
===Quotes===
====Reinforcements====
* For the Alliance!
* Hold 'em back!
* RRRAAA!
====Linirean Rebels====
* Move move move!
* Glory to the King!
* To battle!
====Shadow Archers====
* From the shadows!
* No mercy!
* Swift and deadly!
== Trivia ==
* Moon Sentinels are the only non-hero troops to utilise animals in their attacks.
* Moon Sentinels may be a reference to the Sentinel Army in Blizzard Entertainment's Warcraft franchise. Particularly the Huntress units from the Warcraft III real-time strategy game and it's expansion.
* The Pit Lord is similar to the Demon used by Vez'nan before his fall in Kingdom Rush: Origins.
==Galleries==
farmers1.png|Farmers.
conscripts1.png|Conscripts.
warriors.png|Warriors
Legionnaires1.png|Legionnaires.
legionnaires.png|Legionnaires after Spear Throw upgrade.
reinforcements2.png|Men-at-Arms
reinforcements3.png|Champions
reinforcements4.png|Sworn Blades
StreetFighter1.gif|Street Fighter Costumes 1
StreetFighter2.gif|Street Fighter Costumes 2
Kro-renfrc1.jpg|Skilled Defenders
Kro-renfrc3.jpg|Green Wardens
Kro-renfrc4.jpg|Moon Sentinels
Category:Kingdom Rush
Category:Kingdom Rush: Frontiers
Category:Kingdom Rush: Origins
Category:Kingdom Rush: Vengeance
Category:Spells
Category:Units