Gore: Ultimate Soldier

Gore: Ultimate Soldier is first-person shooter game made by 4D Rulers and released in 2002. The game uses AMP Engine developed by Slam Software.
==Gameplay==
Gore's gameplay has been heavily inspired by Quake, Unreal and other FPS games during the era of end 90s-begin of 2000s. A few unique features Gore has:
* Stamina. Each player starts with 100 stamina, which regenerates upon the time and being wasted upon doing actions, such as running, jumping, losing HP (from fall, damage) or breath toxic gas from gas grenade. Upon lower stamina player gets reduced running speed and jumping height. 
Player can receive stamina higher than normal 100 (up to 200) by picking up specific items or being healed. Extra stamina gives player faster running speed and can jump higher.
* Player classes. There are five classes: Sniper, Soldier, Heavy, Healer and Mechbot. Each class has unique weapons, running/walking speed, jumping height and different stamina losing when carrying various weapon. (For example, healer loses stamina much faster when carrying Rocket Launcher).
* Jump boosting on ladders or jump pads. Player can perform extra height jump by keep pressing jump button before dropping on jump pad. Also, upon clicking jump button on the end of ladder, player receives too extra boost from jumping.
==Story==
==Levels==
==Enemies==
==Weapons==
* Punch
* Dual Escrima sticks
* Knife
* Chainsaw
* Pistol (Pistol with silencer)
* Shotgun
* Riotgun
* Duel Ingrams
* Haw90
* Snipergun (Assassin Snipergun)
* Flamethrower
* C4 Explosives
* Grenades
==Items==
==Multiplayer==
==Gore: Special Edition==
==Development History==
==Patch Notes==