Vehicles/SLEIPNIR FSV APC LRM

==Description==
A generic medium weight APC, the Sleipnir is a common sight across the Inner Sphere and the Periphery. The LRM Variant trades the Medium Lasers and most of the Infantry bay for an LRM-15 and 2 tons of ammunition.
 Can carry 1 Battle Armor Squads. Has firing ports.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Enhanced FPE 	Resilience: 40% Crit Resistance (Quirk)
60 	Crew Compartment (2)	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=135 S=25	
Front 	Fixed 	 	
Ammo MG (Half)
Crew Compartment (2)
FCS Vehicle Std. 2
Sensors Vehicle Basic	
Sides/Turret	Health	A=110 S=25	A=110 S=25	A=110 S=25
Sides/Turret	Fixed 	
Left Side Wheels	
Turret Systems (5)
LRM-15
2x MG	
Right Side Wheels
Rear 	Health	 	A=110 S=25	
Rear 	Fixed 	 	
Ammo LRM
Armor (1)
Structure (1)
Wheeled Propulsion System
Engine I.C. (2)
Engine Core 230
Battle Armor Compartment (1 BA)
Coolant
Firing Ports
Common (Trait)	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Eras\ClanInvasion3061\Base\vehicle\apc\vehicledef_APC_Sleipnir_LRM.json