Akihiko Matsui

Akihiko Matsui is a battle system designer, director, and producer who has worked for first Squaresoft and later Square Enix for over twenty years.
==Biography==
Matsui started working at Squaresoft as a debugger on Final Fantasy III (1990). He became a minor employee on the Final Fantasy IV (1991) team, making memory maps and having an influence on Edward Chris von Muir's character development. He directed Chrono Trigger (1995) with Yoshinori Kitase and Takashi Tokita. He is the current producer of Final Fantasy XI (2002), replacing Hiromichi Tanaka who resigned from the company. He was also the battle system director of Final Fantasy XIV: A Realm Reborn (2013).
==Works within the series==
Game 	Release	Work
Final Fantasy III 	1990 	Debugger (uncredited)
Final Fantasy IV 	1991 	Battle System Design
Final Fantasy V 	1992 	Battle System Design
Final Fantasy XI 	2002 	Battle Data Designer
Final Fantasy XI: Rise of the Zilart 	2003 	Battle Data Designer
Final Fantasy XI: Chains of Promathia 	2004 	Main Battle System Designer
Final Fantasy XI: Treasures of Aht Urhgan	2006 	Main Battle System Designer
Final Fantasy XI: Wings of the Goddess 	2007 	Main Battle System Designer
Final Fantasy XIV 	2010 	Lead Battle Planner/Battle System Director
Final Fantasy XI: Seekers of Adoulin 	2013 	Producer
Final Fantasy XIV: A Realm Reborn 	2013 	Battle System Director (2.0)
Final Fantasy XIV: Heavensward 	2015 	Special Thanks
Final Fantasy XIV: Stormblood 	2017 	Special Thanks
Final Fantasy XIV: Shadowbringers 	2019 	Special Thanks
Final Fantasy XIV: Endwalker 	2021 	Special Thanks
==Trivia==
*Akihiko Matsui makes a cameo appearance as an enemy in Final Fantasy IV. "He" can be found in the Developer's Room.
==External links==
*Akihiko Matsui on Wikipedia
*Akihiko Matsui's member profile on the official Final Fantasy XI forums (must be logged in to view)
Category:Personnel