Berserk

Berserk is a passive ability, it is also available to , , , and .
When going berserk, savage, barely-controllable warriors, become totally-uncontrollable warriors; best keep your distance!
== Effect ==
* Passive Ability
*Type: Augment
*Stage One (60s) Physical Resistance: 0% (up to +20%) Melee attack: +0 (up to +13)
*Stage Two (30s) Physical Resistance: 0% (up to +20%) Melee attack: +0 (up to +13) Rampage!
*Duration: 
*Enabled if: Leadership is higher than brokenIn melee
* Effect intensity increases with time spent engaged in melee.
=== WH2 ===
* Berserk 30
*Unit ability 
*Type: Augment
*Duration: 90 seconds
*Target: Self
*Disabled if: Leadership is broken
*Recharge if: Engaged in melee
*Effects: Stage One (30s)+20% Physical Resistance Stage Two (30s)+20% Physical Resistance+13 Melee Attack Stage Three (30s)+20% Physical Resistance+13 Melee Attack Rampage!
== Units ==
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Category 	Unit
Lords (campaign only)	
Infantry 	
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Category	Unit
Infantry	
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Category	Unit
Infantry	
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Category 	Unit
Monsters & Beasts	
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Category	Unit
Infantry	
== Faction effects ==
*
** Prince Sigvald the Magnificent: Marauder units gain the "Rage" passive ability which further upgrades to "Berserk" at (Rank 7 and above) (WH2 only).
== Mechanics ==
*
** Gobbo Legs (Grom's Cauldron): Passive ability: "Berserk" for all Orc infantry units (all armies).
== See also ==
* Rage, the standard variant of this ability.
Category:Abilities
Category:Passive abilities
Category:Norsca abilities
Category:Daemons of Chaos abilities
Category:Greenskins abilities
Category:Khorne abilities
Category:Skaven abilities
Category:Warriors of Chaos abilities