Level 272

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!WARNING!
 This article is at risk of being corrupted by an entity known as 60llin. This is his level, and he wants to do whatever he can to safeguard his true personality. If anyone is reading this page at the time of corruption, the subject will experience an inevitable fate worse than death.
If you have at least Level 4 clearance and know of the risks involved, click to read the page.
Level 272 is the 273rd level of the Backrooms. It is a very dangerous level, and should not be entered at all costs.
==Description==
Level 272 consists of a series of infinitely repeating office hallways with red lights, mold everywhere, and an alarming amount of viscera. Level 272 has a strong connection to Level 450, and some consider Level 272 the sequel or "parent" level to Level 450, though it is not classified as a sub-level due to the differing characteristics of both levels on their own. Some suggest that Level 450 and Level 272 were the same level at one point before becoming separated. Some drawings on Level 450 provide information about Level 272, but it is advised not to pick up any drawings that mention the level or its entity because that is the main way of entering the level.
Segmented rooms can be found throughout Level 272. They can either be individual offices or big call centers. These rooms have one thing in common, and that is the placement of human corpses and body parts all over the office floors, chairs, and sometimes the ceiling. Examination of the corpses revealed signs of very cruel and painful torture methods that have been inflicted on them. Additionally, the corpses of wanderers who mysteriously disappeared on Level 450 have been discovered here, indicating that whoever is responsible for the corpses also snatches up wanderers for their sadistic game.
The outside of Level 272, unlike Level 450, is a massive cityscape seemingly at nighttime, with a bright red sky above it. The city outside of Level 272 looks very post-apocalyptic, with wrecked buildings, crashed cars, and fire everywhere. Bodies are seen all over the outside of Level 272, usually cut up and scattered. It is unknown what caused the events on the outside to happen. The exterior is often mistaken for that of Level 51, as it strongly resembles a post-war landscape, despite the differences between them. The outside is home to a bunch of destroyed houses, dry trees, destroyed vehicles, and more. Looking high up in the sky can speed up the Bloodlust.
Strangely, wanderers are not able to meet in this level, but everyone who is sent to this level ends in the same level instead of being in their copy. It’s more likely that Level 272 produces self-isolating effects, similar to Level 0, that keep wanderers in their own “bubble” that prevents them
from interacting with other wanderers on the same level. Wanderers have reported hearing a whisper, urging them to return to the interior. It's unknown if that's true, or if it's just the Wanderer's mind playing on them. However, precautions are advised. It's important to note that entering this Level should be avoided at all costs. Despite the absence of resources, leaving with your life intact is nearly impossible, and one would likely encounter things worse than death.
At the horizon, a massive desert with a reddish sand landscape - due to the red sky - can be seen; although it's extremely cold, given that it's nighttime, it's extremely advised to go in there the further you can. Not to mention that it leads to an exit, but mostly because you're leaving the dangers the level gives to you. Since it's nearly impossible to navigate this level with a team, M.E.G. is doing its best to provide wanderers with information about it without offering direct assistance. Therefore, it's essential to exercise caution, as there's no need for any wanderers to venture through all of this.
The desert appears like a typical desert, featuring dunes and sandstorms dominating the landscape. Despite its inherent dangers, one might stumble upon resources, primarily safe for consumption. Entities aren't able to go to the Desert, due to their absence there, and mostly because they don't know where the wanderer is located, given that the desert is massive. Thus, should you ever locate yourself within this perilous and infernal level, run towards the desert and endeavor to maintain the utmost silence and discretion conceivable. Interestingly, any record (e.g. photos, videos, and audio) that has been already taken by both M.E.G. and wanderers/travelers, even if one has a good quality camera, usually doesn't get in a good state. The reason has been uncharted, as no statement has ever been documented regarding the problem.
==The Level 272 Bloodlust ==
The Level 272 Bloodlust is a highly volatile psychologically degrading effect that will inevitably lead to the death of the wanderer if they are unable to leave the level in time. Wanderers under the effect will begin to show signs of borderline personality disorder and psychopathy. Unlike other effects present throughout the Backrooms, the effects on Level 272 are permanent if one stays for too long, basically meaning that one’s mental health will deteriorate for the rest of their life. Seeing and interacting with any of the corpses or body parts located in the level will only speed up the process if anything.
Bloodlust Effects
Time 	Dangers 	Precautions/Remarks
0-20 Minutes [0-0.3 Hours] 	Paranoia will start. One will start experiencing mild irrational anger and mental alterations. 	Upon entering the level, the effects will start occurring. At this point, the effects of the bloodlust are mild and preventable if one leaves the level as soon as possible and drinks Almond Water.
21-50 Minutes [0.35-0.83 Hours] 	Stage 2 is marked by the paranoia of Stage 1 turning into complete anxiety. Brain fog begins to set in, and one will begin to forget all the memories that they had before entering Level 272, being replaced by a memory of being used, taken advantage of, and manipulated. 	Once one is in Level 272 for more than 21 minutes, the effect will develop into Stage 2. During this stage, if one manages to find egress or manages to get to the desert, then the symptoms can be dulled down and possibly eradicated by Almond Water. Level 272’s loose connection with Level 450, as the symptoms triggered in Stage 2 are very similar to Level 450’s guilt effect.
51-130 Minutes [0.85-2.16 Hours]	Stage 3 is marked by constant anger, as all of the wanderer’s memories are erased and replaced by memories of their “tormentor”. One will begin to peruse their tormentor as if they are on the same level as them. If not, one will begin to have a mental breakdown, being bombarded by horrible flashbacks. 	At this stage, it is recommended to find egress as soon as possible, as the effect begins to transition into symptoms of mild schizophrenia and the effects become permanent, although managing to escape Level 272 while in Stage 3, permanent anxiety and guilt will follow, at least for a long time. It's important to note that Almond Water helps dull down the effects.
131-200 Minutes [2.18-3.3 Hours]	If one has not escaped Level 272 until this point, they will begin to show signs of sociopathy and become mentally insane. If one is in Stage 4, unfortunately, having hallucinations of loved ones hanging dead and being killed are now present. At this point, the desert, which was formerly a haven, is now sweltering hot with pools of blood. 	At this point, one is considered beyond saving, as even Almond Water cannot cure the effects; if one escapes Level 272 in Stage 4, they will become very manipulative and show signs of borderline personality disorder and pathological lying. If one treks through the desert when in Stage 4, the environment will transition into the Unforgiving Desert of Level 426.
201+ Minutes [3.35+ Hours] 	A sort of bloodlust would overcome the wanderer, causing them to feel the urge to torture the already corpses on Level 272. This is assumed to be the source of the immense torture. If one does not manage to make it to a corpse in time, they will start to torture themselves. One will begin to violently bludgeon their heads on any hard surfaces until they are knocked unconscious, or die. They will proceed to cut off limbs from their entire body, including being able to rip off fingers, although any other forms of torture have been already reported by unfortunate wanderers who have seen such a traumatizing scene.	If an unfortunate wanderer does not manage to get out of Level 272 until this point, they're in for an untimely fate. If one does not escape soon, death is coming. If one somehow manages to escape in this state, they are officially a true psychopath. They will proceed to kill anyone in sight, and will also proceed to stalk their victims before killing them, frighting them. When questioned about their motives, they tell them that they do that to “toy around the wanderers”. It is assumed that this effect removes a person’s ability to feel remorse and shame, and they also do not have common sense. The name of the person that has been caught by the last stage of the Bloodlust is called "Bloodlusted Wanderer". A gruesome theory regarding Bloodlusted Wanderers has been already formulated by normal travelers, which tells that anyone who is recording the level is claimed their life by Bloodlusted Wanderers, to remove the image or corrupt them, although it's just a hypothesis.
==Entities==
Aside from victims of the Bloodlust, Level 272 is devoid of life.
==Colonies and Outposts==
Due to the level’s properties, a colony or an outpost is not possible.
==Entrances==
Most of Level 272’s entrances are from the Negative Floors of Level 450. Here are the lists of them:
*Touching a drawing depicting a mentally unstable person will bring you to Level 272.
*Letting 60llin’s shadow form get to you will also bring you to Level 272.
*Opening a red door will also lead you to Level 272.
Alternative Entrances:
* Jumping into a lake that is Lava Orange on Level 426 will bring you to Level 272.
* Killing the entity of Level 448, although extremely difficult, leads here.
==Exits==
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Category:Cluster I
Category:Levels
Category:Mental Hazards
Category:Unconfirmed Levels
Category:Dangerous
Category:Desert