Grounded

'Grounded' is a term used to describe Pokémon that are susceptible to Ground-type moves and several other ground-related effects, including:
* the ability 
* the move 
* the entry hazards , and 
Many Fields have effects that apply only to grounded Pokémon.
==Ungrounded Pokémon==
A Pokémon is ungrounded (or airborne) if any of the following apply:
* It has the type
* It has the ability 
* It is holding an 
* It is under the effect of or 
Note that in Reborn, grounded Pokémon in the semi-invulnerable turn of a move (including , , , and ) are still considered grounded for the purposes of Field Effects.
==Grounded Pokémon==
By default, grounded Pokémon are simply those that are not airborne. However, there are also several effects that can cause an airborne Pokémon to become grounded. A Pokémon will become grounded if any of the following apply:
* It is holding an 
* It is under the effect of or /
* is in effect
* If it is ungrounded only because of its Flying type and uses the move , it will become grounded till the end of the turn
==Effects of Fields on Grounded Pokémon==
Here are some of the effects that only grounded Pokémon gain on different Fields:
* On Electric Terrain, Electric-type attacks used by them increase in base power by 1.5x, and they are prevented from being afflicted by sleep and Yawn
* On Grassy Terrain, Grass-type attacks used by them increase in base power by 1.5x, Fire-type attacks used against them increase in base power by 1.5x, and they recover 1/16 of their maximum HP each turn
* On Misty Terrain, they are prevented from being afflicted by non-volatile status and confusion
* On Psychic Terrain, Psychic-type attacks used by them increase in base power by 1.5x, and priority moves fail if used against them
* On Burning Field, Fire-type attacks used by them increase in base power by 1.5x, while Grass-type attacks used against them decrease in base power by 0.5x
* On Swamp Field, most grounded Pokémon have their Speed lowered by one stage at the end of the turn, and Poison-type moves used against them increase in base power by 1.5x
* On Desert Field, Water-type attacks used by, and Electric-type attacks used against them decrease in base power by 0.5x
* On Icy Field, they have their Speed raised by one stage upon using certain moves
* On Water Surface, most grounded Pokémon have their Speed reduced to 0.75x, Fire-type attacks used against them decrease in base power by 0.5x, and the abilities Dry Skin and Water Absorb heal the bearer if they are grounded
* On Murkwater Surface too, most grounded Pokémon have their Speed reduced to 0.75x, the abilities Dry Skin and Water Absorb heal the bearer if they are grounded and Poison-type, and the abilities Poison Heal and Toxic Boost are also activated for grounded Pokémon