Explosive Nanites

==Overview==
 is an Ability of the Demolitionist class.
:Coats the target with explosive micromech. Thereafter, each attack the target suffers causes some of the micromech to explode, doing some secondary damage. Each sucessive secondary attack wears away the micromech until it's gone. After 30 seconds, any of the remaining coating deactivates.
==Progression==
Skill level 	I 	II 	III 	IV 	V
Skill Proficiency Damage Scaling	Slight	Low 	Medium Low	Medium	Medium High
Damage Type 	Sonic 	Laser	Fire 	EMP 	Virulent
Maximum Explosions 	5 	7 	9 	12 	15
Power cost 	60 	80 	100 	130 	160
Spore Micromech Required 	5 	7 	9 	12 	15