112041-im-in

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This post has kind of been a long time coming as I've been around since fairly early on in closed beta. I've watched the forums over time. I've commented here and there but I feel like I've gotta throw this out there to the world. I'm in. In what, you might ask? I'm in for the long haul and I plan on continuing my support by using my money to show Carbine I want to see this game grow.Despite so much negativity on these forums, I often see a pattern in a lot of posts. "Wildstar has so much potential." is a common one. I think its one a lot of us can agree on. A Sci-Fi MMO with a ton of character and charisma. Engaging gameplay. Music I don't ever want to mute in place of my own. I could go on and I realize likes and dislikes are subjective but to those of us that want it to succeed and meet its potential, there's something to like and keeping us around.
 
Now I haven't been playing a whole lot lately, mostly because life got busy but also in small part because a lot of people I play with stopped playing for one reason or another. Some said it was due to bugs, a few stating the sharp difficulty curve compared to a lot of other catering, hand-holding MMOs out there. Whatever their reasons for leaving, they all said they'd give it another shot if/when things they had issues with got fixed. It sucked for me but them's the breaks. I still enjoyed the game so I'll have to explore other avenues to continue enjoyment for now.
 
Naturally, when said friends wanted to get back into another MMO, they wanted me to jump ship too. I thought about it but did I really want to drop one new MMO for an old one that I've put years of my life into and decided that it was time to move on? An epiphany of sorts happened while I was leveling a lowbie alt through Galeras. I did a double take when I noticed Kit Brinny looked a little different:
Now for those who don't know, she used to look like this:There's a whole thread about this but I put it in the back of my mind. "Do people really care about this?" I'd say, since I can't fault a game for using high-res, high polygon count models for the Flicks. I understand that sometimes having a similar model is the best that can be done at the time. Did it really break the game for me? Of course not. So the fuss seemed unnecessary. That is, until I took the double take and saw that there she was, changed. I missed the patch notes on it but just the simple fact that they changed this, however unnecessary I thought it was, struck a cord with me. I want to support the efforts being made by this team to ensure the success of Wildstar.Hearing the repeated phrase: "The devs are listening." I can't help but feel is entirely taken for granted and this was proof to me of that. They can't possibly filter and answer every single question, but they can and do read insightful, well written feedback, suggestions, criticisms. Its a shame that we in our years of established entitlement, based on the catering of other big shots in the MMO world feel the need to have a constant reassurance, or flat out demand for a fix now. Not soon and definitely not later. It's fix what I want now or unsubscribe. 
 
I mean, just glancing over the Megaserver Feedback Thread, the sheer amount of unhappy players over that change just blows me away. Damned if Carbine does, damned if Carbine doesn't. Free character transfers until it happens? Guaranteed unique names due to a much wanted surname system? People were lighting things on fire over the name reservation debacle, you'd think they'd be loving this! RP players being the most unhappy of the bunch there. Metrics don't lie and when even one of the devs apologizes and sympathizes to the RP crowd, its not enough. They're trying to reach a medium where everyone benefits but detractors are always going to voice negativity. I understand the uniqueness of RPing but are players really being put out when they have to spend minutes of their time adjusting chat filters and doing what every RP player who deals with a troll on RP servers does anyway? Life, or in this case RP, finds a way. If I were to suggest another happy medium, I'd say let the RP crowd from all walks of life have their own small RP server. I'd assume its already been explored by their dev and network engineers and I don't presume to know how well it will/won't work with the Megaserver architecture. For all we know, the choice they announced could very well be the best they can logically muster or they could be reading all of the feedback and re-evaluating things. I suspect a little of both.If we players really care about seeing Wildstar's potentially fully realized, we aren't ever going to experience that by walking away from it. I'm going to continue supporting it because I want it to succeed. Bugs get fixed. Classes get balanced, tweaked and re-balanced as with any MMO. Itemization will change and like all MMOs supported by their player bases, things will get better. Of course, we should never stop constructive feedback/criticism or suggestions to improve the experience. Short-sighted knee jerk reactions do nothing to help the game grow.
 
My one message to Carbine: Thank you for listening.
 
TL;DRPeace can only be achieved through cupcakes.	
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I only read parts of your post but i think i understand the jist of it. And i totally agree.I cant for the love of me understand how so many people can be this negative to changes that are overall very good. Having to add a surname to your character isnt a huge enough problem to make the megaserver idea into something bad. But still people are complaining and saying that this is the last straw. To me the megaserver brings about 98% good things that will change the game for the better. The remaining 2% is just things that players are raging over to have something to rage over. I saw one guy who wrote something along the lines of "No i cant split my name into a first name and a surname. It will ruin the name progression of my characters". And all i could think was "Well fine then, quit the game if you think this is such a huge issue."
 
Its a very minor inconveniance (yes its not even a problem or something to be mad about.... i see it as having to walk up the stairs 3 floors rather than taking the elevator that is out of order) that you will have to add a surname to your character (or rename your character completly) for free. When compared to all the upsides you will be gaining from this change.	
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Thanks for the post. I wholeheartedly agree.
 
I went so far as to un-sub yesterday because of the silence from Carbine about the state of the game and the lack of focus on the server population issues. I assumed it would just fade away in the night and go F2P like Rift did and many other games.
 
However today I was hunted down by a few players via emails on the forums begging me to stay. I was told about the mega server and i gave it a thought..
 
They are not ignoring it.. they are trying. They deserve us to stand behind them in times of need. if we abandon the game now it will never become what we want it to be.  You don't abandon ship when there's a leak, you patch it.so, I think I'll stay....	
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Thanks for the post. I wholeheartedly agree.
 
I went so far as to un-sub yesterday because of the silence from Carbine about the state of the game and the lack of focus on the server population issues. I assumed it would just fade away in the night and go F2P like Rift did and many other games.
 
However today I was hunted down by a few players via emails on the forums begging me to stay. I was told about the mega server and i gave it a thought..
 
They are not ignoring it.. they are trying. They deserve us to stand behind them in times of need. if we abandon the game now it will never become what we want it to be.  You don't abandon ship when there's a leak, you patch it.
 
so, I think I'll stay....
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			I'm in as well and support this thread 110%	
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I'm in too! I have a long-term plan for my characters, and I'm still very much enjoying playing. It will take me months to get my characters where I want them, and now I can have 6 more, so that will double the time, as I'm sure I'll want to try all the classes again, with new races and a different faction.
 
P.S. My long term plan has nothing to do with attunement or raiding, and all about having fun. Whether that fun is soloing, crafting, PVPing, or grouping in any form, I'm totally open to it all!	
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Great thoughts Terminus, and very well said.
 
I hope that everyone understands that the reactions in the Megaserver feedback thread are just that - reactions.  The RP community here is mostly comprised of refugees from other games (much like all of us, really) - and in many cases they left those other games and came here because of bad situations that got worse over time.  We all have our own tale of woe, as it were.  For most RPers, they've been persecuted in the past by many of the human rejects that inhabit the internet and get a kick out of ruining someone else's fun.  In a sense, it's not much different from people who want to try to play a PvP game, only to get ganked over and over again by a griefer who's just out to humiliate them.
 
So, while many of the reactions weren't really appropriate - can we blame them?  It's not really any different from the "hardcore" folks who responded very negatively and bitterly over attunement changes, or any of the other major blowups we've seen here on the forums.  It doesn't mean that they're bad people.  It just means that they're passionate about what they enjoy, and that passion means that any perceived threat evokes a strong emotional response.
 
Is it any wonder that psychology and sociology students do doctoral theses based on human interactions on internet forums and in MMOs?
 
I know that for many who don't RP, the megaserver announcement is mostly positive.  I'm an RPer from Evindra myself, but as I mentioned elsewhere, I know how the other half lives.  Once a week, I log in to a dead guild on a dead server in a dying game, because I am trying very hard not to walk out on some friends there.  I know how that feels and so I can see both sides.  I don't want to see the community that we worked so hard to build on Evindra get washed away by the megaserver tsunami.  But at the same time, I also know that for many of the other PvE servers, the megaserver's the only solution that buys enough time for Carbine to fix the other problems that have been causing the game to bleed subscriptions.
 
So anyway, please cut my fellow RPers some slack.  Most of them will come around.  They're not really bad people - they're just afraid of what might happen to the community that they've built, and that's why you saw some of the comments in the megaserver feedback thread.  In the end I hope that no one's fears come to pass and that this megaserver turns out to be a good thing for everyone.  But I guess time will tell on that.	
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I'm still having trouble grasping why people are pissed about it.
 
We get surnames(more custmization!)
We get more people to play with(Weren't people whining about there being noone around?)
We get (theoretically) more stable servers
 
The only people who are really getting the shaft are RP players, and even then it's as simple as changing chat settings. Oh god, I'll need to set up my chat to talk to people! I'll need to spend an extra few minutes(at most) the first time after I log in and then never again... the tragedy! The travesty!
 
Sorry, RP guys, but the needs of the many outweigh the needs of the few, or the very, very few.	
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I'm in as well!!
 
I've been baffled at the responses in the past few weeks about the up coming changes to the game. The complaint's that have gotten the most air time have also received the Developers attention. Gear, Runes, Raids, Attunement, more end game content, server population (merger) and more.
 
Still I come across those 'Why I'm leaving Wildstar' threads and I want to roll my eyes at this point. I wish everyone would stay but I know that will never happen. If anyone really wanted to leave, they would just go. Stick around and give the game some love, a little support.
 
The Developers apparently are listening many just don't want to be heard it seems.
 
I understand there are other issues as to why anyone may leave. I just can't understand why some give the reasons Carbine seems to be addressing.
 
I'm glad I decide to take my time leveling my first 50. I have had fun just exploring the zones, doing missions, crafting and housing too much to rush to the end game. I for one am having a blast and look forward to the announced changes moving forward.
 
 
See you on Nexus!!	
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Also in.  All I care about when I start an MMO is:
 
1) Do I like the environment? (world design, art, animations)
2) Do I like the combat? ('feel', variety of abilities, engaging tactics and strategies)
3) Do I like the UI? (art, feedback, information)
 
If the answer to these questions is 'yes', and for Wildstar it is, I'll play until I get bored - and I won't get bored if there is enough fun content, because I enjoy the basic building blocks of the game (see 1, 2, and 3 above).  But I won't worry about details for a long time, and some details I'll never worry about.	
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Hey I've only just sub'd to wildstar however I followed the creation of this game for about the past year; I must say I'm having a blast, yes this game has its issues but I could write a list as long as my arm for other MMOs I've played.
 
I'm gonna keep supporting till the end if I have to, I'm in!	
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			My bros wanted me to go back to WoW...i laughed at them and said basically the same thing you mentioned, why would i want to go back to an old game that i already spent enough time on? new games = new experiences...WoW = S.S.D.D.	
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Chua wish more humans think like OP.
Chua pretty sure dark knights knocking on door already for doom & gloom, Chua care not.
 
Carbine been listening to many requests. And is true, just cause not answer to personal question, not mean not listening.	
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I'm in, I want this game to succeed and I want it to be around for at least 5+ years. Carbine I do enjoy this game with my wife and we play often.
 
Stay the course keep improving and stomping out stuff like you have been.
 
I go by the name DrSteel on Mikros.
If anyone in this vast community needs a hand contact me in game and I will do my damnedest to make sure I can either answer or help you out.
 
Above all folks.......remember......Rome wasn't built in a day. 	
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I too was close to calling it quits over the silence from Carbine - and while I still think it's pretty much unforgivable to wait 2 months while the game implodes around you I'm willing to forgive and forget. Carbine are MMO-rookies after all (the terribad handling of the population issues and the absolutely dismal developer/player communication are proof enough of that fact) but they can learn and improve. I'd rather have a rookie dev team that's willing to grow with the players then some supposedly super-organized biz-dev company along the lines of Blizzard that are so far removed from being gamers themselves that they might as well have employed bankers or other business-scum to run the game.
 
So I too would like to voice my support for the game and hope that Carbine have learned their lesson when it comes to handling issues and the communication of those issues.
 
Oh and I also was quite amazed at how negative people are for having to choose a surname... especially if the alternative is playing on a dead server... I guess some people just never are happy. I for one would rather have some terrible random surname then no players to actually see said surname because the servers are shut down... ;)
 
See you on the megaserver!	
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			This guy gets it.	
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			I'm with you, man. I'm in	
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Me too! I had a hassle free server transfer last night, and when I landed on new server I was overjoyed! The AH was brimming with items, some of the things I hadn't even seen in game before. There were people! Friendly people at that. I love this game, even when I was on a server that wasn't very lively. I figured I just needed a bit of patience because they would do something. And looking at the plans for the future, it all seems to be going in a great direction.
 
Thank you for listening!	
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			I knew, when I started playing Wildstar that I'm in until the end, because there will be nowhere to go after W* for me. Coming from a different MMO time, I'm currently having a blast with Wildstar even with it's issues. Ironically those same RP people expecting those so called "elitists" to fall short for the sake of Wildstar's survival, are now shocked, angry and feel betrayed, because it's their turn to get the short straw.	
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I knew, when I started playing Wildstar that I'm in until the end, because there will be nowhere to go after W* for me. Coming from a different MMO time, I'm currently having a blast with Wildstar even with it's issues. Ironically those same RP people expecting those so called "elitists" to fall short for the sake of Wildstar's survival, but when it's their turn they feel shocked, betrayed and angry.
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I just wrote a long ass post, but somehow got logged out so it dodnt go through...
 
In short. The game is awesome. You cant expect everything to work first time around. Carbine have been brilliant at addressing the problems, especially in the last stream (Cougar opening with an apology for the radio silence was classy).
 
Stay, support, enjoy. And most of all, destroy the Exiles!	
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I am also IN!
 
I'm by no means a white knight or fanboi, the game has it's issues.... but what new game doesn't? I've played lots of other MMOs, some from Beta or launch and there are always teething problems. Carbine seem to be on top of the bigger problems like in this instance server population. And that was a quick "job done, no fuss" way to fix it too.
 
I can now get back to finding random décor items to use building my collection of cars/jet bikes/tanks in my workshop, doing as many Lopp questlines as possible and seeing just how many shades of brown clothing dye there really are!
 
Keep it up Carbine! We *cupcake* love the *cupcake* out of what you're doing!	
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BDO Will put this game in it's grave, 1 year out or not, destiny will bury this game too in just 5 days. 22 hrs till my cred runs out! p.s.
 
Here's something to think about
Black Desert Online and Everquest Next, EQ Next will change the way we game forever, both are due within 12-18 months, and both with walk right over Wildstar without flinching,
I understand bleeding hearts and diehards but Wildstar doesn't stand a chance against EQNext, and BDO is amazing, it will be like lol telegraph what, combo this.... it's going to be a heavy hitter dropping around the same time or just before EQNext.
 
I won't say goodluck, because there is nothing to come of this, but enjoy it while you can.	
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			Yes, I will enjoy this game.	
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I don't even know what BDO is nor could i see a council Multiplayer game crush an MMO... they are not even attracting the same crowd... there's a huge group of players like myself that don't even own a PlayStation or Xbox because we don't care for them.
 
EQ and all of its titles ill never buy. Mostly because after EQ1 they split there player basis in half and from what i saw of EQ2 i was not impressed back then. EQ Next maybe.. but if the game gets a good hold then I don't see it happening. EQ is still in alpha, so early alpha that there really isent even that much public information about it. The game isn't coming out for quiet a while...
 
by your logic you should have said WoD but you didn't, so I don't think you have any credibility... the only game out right now with the power and momentum right now to destroy this game with an expansion so close and probably 80% of this games player basis came from or at least played wow... you just sound like a pissed off teenager that's waiting for their FPS to come out.	
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BDO Will put this game in it's grave, 1 year out or not, destiny will bury this game too in just 5 days. 22 hrs till my cred runs out! p.s.
 
Here's something to think about
Black Desert Online and Everquest Next, EQ Next will change the way we game forever, both are due within 12-18 months, and both with walk right over Wildstar without flinching,
I understand bleeding hearts and diehards but Wildstar doesn't stand a chance against EQNext, and BDO is amazing, it will be like lol telegraph what, combo this.... it's going to be a heavy hitter dropping around the same time or just before EQNext.
 
I won't say goodluck, because there is nothing to come of this, but enjoy it while you can.
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What a thoughtful, constructive and well written post Terminus.
 
I am in complete agreement!
 
I'm IN!	
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Jeez, this guy!? 
 
 
 
We get it, the end is nigh we must repent, confess our sins... wait, did the Spanish Inquisition just branch out into MMOs? No, it didn't. We're being barked at by someone who isn't old enough (judging by the vernacular) to know about MMO longevity... here it comes "But I played WOW!! *snivel*", Good on ya kid, now do your homework and brush your teeth or no pocket money to buy BDSM next week!
 
 
 
Please, feel free to put all of your faith in an SOE game, pin all of your hopes and dreams to it, hitch your wagon of blind optimism to that big shiny star... because disappointment is a part of growing up. It's holding your first balloon in the park only to see it float away, it's finding out that it's fried liver for dinner, it's coming downstairs on Christmas morning to find that the dog has torn open your presents and eaten them and then watching the dog die because one of your presents was a BMX and they're not good for dogs (my childhood was rough). 
 
 
 
I played EQ2 for the best part of 10 years, in that time I watched them derp their way through the simplest of tasks, hot fixes or patches that would break the entire game, releasing expansions in the US and not even notifying EU players that they existed, servers so ancient that anything more than 30 players in a zone meant comical lag, shocking customer service where bug reports or tickets would be ignored and deleted, new level caps were met by gear being covered in glue a dipped into a bucket full of numbers meaning that BIS gear would have the stats trebled or quadrupled in 2 or 3 levels. The final straw was when they came out with "Exciting New Content" that were actually just zones they had released 6 YEARS EARLIER with the mob's levels raised! They didn't even change the loot tables! We were killing level 95 mobs and getting level 60 drops!
 
 
 
So yes young fella, go forth and warn all MMO players that EQ Next will be their demise and that nothing they can do will slow the inevitable... that is until something else shiny comes along, I predict about 2 months after EQ Next is released or you discover girls. Now off you pop, those newspapers aren't going to deliver themselves.	
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Chua find EQNext arguments funny.
Maybe first see if game actually launches....	
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			I totally agree... I'm in till the end or at least until Star Citizen that I spent 10k on releases. Then I'll be toggling between both games.The resounding resonance of my guildies heralding comments like (I just cam, OMG, and etc..) from the news yesterday was grand. But, there will always be clowns that just wanna see the world burn complaining if you do and if you don't. You can NEVER appease to everyone. But, I think Carbine is doing a straight 10/10 job on listening to the community.Tokens, Mega Server, AP/Amp, & Rune Changes... My metaphorical hat is off to Carbine. Looking forward to a long, long, LONG future with this IP. 	
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			Well, as well thought out as the post was. No, I'm not emotionally investing myself in a game. I'm not "in" but I'm not "out". Despite how fun wildstar is, they do not have my eternal support. They are a business and I am the consumer. It's that simple.	
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I played EQ2 for the best part of 10 years, in that time I watched them derp their way through the simplest of tasks, hot fixes or patches that would break the entire game, releasing expansions in the US and not even notifying EU players that they existed, servers so ancient that anything more than 30 players in a zone meant comical lag, shocking customer service where bug reports or tickets would be ignored and deleted, new level caps were met by gear being covered in glue a dipped into a bucket full of numbers meaning that BIS gear would have the stats trebled or quadrupled in 2 or 3 levels. The final straw was when they came out with "Exciting New Content" that were actually just zones they had released 6 YEARS EARLIER with the mob's levels raised! They didn't even change the loot tables! We were killing level 95 mobs and getting level 60 drops!
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			I'm in ;)	
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I'm in, doesn't mean I'm happy about most likely losing my reserved names and have to make up goofy ones down the road because I probably won't be able to log in at 3AM or whatever time the servers come back up after the patch to frantically rename my guys.
 
I have the right to complain. *shrug*	
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			I'm in.  This is the first MMO that I can claim to have been in since beta and I'm enjoying seeing how the game grows.  Plus I haven't nearly had my fill since it's been slow going for me due to having a new addition to the family.  I wanna' see more of the sights dangit!  Anywho, looking forward to seeing how this pans out and here's hoping all the RP folks don't leave, especially Tex and Olivar since they make me laugh.  The internet could use more whit and charm like those two bring to the table.	
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I totally agree... I'm in till the end or at least until Star Citizen that I spent 10k on releases. Then I'll be toggling between both games.
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I'm in! But, I've always been in since April. Despite some issues I've always enjoyed this game. And yes, the Devs are listening, and they are kind of like Silent Bob. They don't say much, but they are observing. And when they speak it is worth hearing what is said. 
 
We're all in this together. We can make this game great with a great community on the Megaservers. I believe it.	
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So anyway, please cut my fellow RPers some slack.  Most of them will come around.  They're not really bad people - they're just afraid of what might happen to the community that they've built, and that's why you saw some of the comments in the megaserver feedback thread.  In the end I hope that no one's fears come to pass and that this megaserver turns out to be a good thing for everyone.  But I guess time will tell on that.
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I'm in, doesn't mean I'm happy about most likely losing my reserved names and have to make up goofy ones down the road because I probably won't be able to log in at 3AM or whatever time the servers come back up after the patch to frantically rename my guys.
 
I have the right to complain. *shrug*
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Its not perfect but it allows everyone to at least keep their first name. I'd wager in your case, you'll totally be able to get away with Doctor Orpheus for example.
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Oh yeah, rereading my post I can see I was a little heavy-handed towards the RP crowd. I've RP'ed in the past and have a regular session of D&D weekly so I totally get it. Its more of the knee-jerk reaction to a quite honestly logical, compromising change. The fact that they came up with solutions at all for a minority is applaudable in my humble opinion.
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My guild is playing with the idea of a transfer to Pergo in the meantime until megaservers.  3/4 of my characters names are already taken on Pergo, let alone when you'd combine ALL the servers.
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Stop by Evindra sometime and see if you still call us a minority ;)
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Oh I don't doubt it even for a second and this game totally lends itself to RP with the rich vibrant setting.
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			I totally agree. I'm loving this game and plan to continue as log as they keep making it. Glad to see not everyone is doom and gloom about the future.	
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That's the funny part about this whole megaserver thing.  My RP brethren are worried - but me, I think it's maybe the other folks who should be.  They may find themselves engaging more in the community despite their best efforts.  Muahaha!
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BDO Will put this game in it's grave, 1 year out or not, destiny will bury this game too in just 5 days. 22 hrs till my cred runs out! p.s.
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			What is BDO?	
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			Thank you for your kind words and for you belief in WildStar and Carbine.  We are working everyday to bring you the best gaming experience out there and its posts like this that make it all worth it.  Thank you  :rolleyes:	
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  Thank you  :rolleyes:
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Thank you for your kind words and for you belief in WildStar and Carbine.  We are working everyday to bring you the best gaming experience out there and its posts like this that make it all worth it.  Thank you  :rolleyes:
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You know Terminus, I have quite a few reservations against being piled up on a megaserver but at least some good will come out of it...
 
I may just meet people like you.	
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For myself, I am an RP player who doesn't play on RP server EVER. Those reason are quite personnal. Mostly I usually find those server to empty. Other one is that general mentality they have against pve/pvp player about they do not care a sec about rp and blablabla. Most of them just actually don't know about rp or what its truly consist in. I do RP in normal PvP/PvE server and sometime I have the great joys to show someone what RP is and what kind of additionnal fun its can add to the game. So instead of going on a closed RP server, I prefer to teach and show people who just haven't ever had any experience of RP. The very reason sometime they don't RP.
 
Now im all in for Megaserver. To me, multiple server was always because of a tech issue and never meant to be otherwise. Now that we live in an age where Megaserver are possible, I will go all in into that. And to RPer who feel bad about their server shutting down. I tell you its only a better occasion to spread the RP even more. Ha! Of course I see those usual arguments, oh yes but there is the troll dude who is just trying to mess everything. Ignoring someone is more then possible. Have you ever tryed to answer a troll with your character RP, sometime its lead to really funny situation. Change are not the end of the worlds, change are what make progress possible.
 
Carbine, you have my full support on what you are doing on your game. As a new players, I have only started to scratch your game, but I can already see how this game as more potential then ANY other mmorpg currently out there. Well at least to my point of view. I played over a thousand game in my life and RPG/MMORPG are my favorite kind of game. I see in wildstar soo many RPG elements that doesn't just add up from news school but also come back to some old school RPG mechanics that aren't only based on combat but also filled with plenty of mini-game of all sorts. Happy to have joined this great game and eager to see its progression.	
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			I still want to log in and play, i still want to change stuff at my housing plot, i still like to farm EG with adventures and not dailys.. i still want to do so many stuff @___@Im still having fun.GameDev is HARD! 	
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Thanks guys now this is what a community is. We stick together to envision a better future. I may not have the best posts, but I do share the same opstimistic passion as y'all for this game.
 
Just like you Terminus my friends went back to the same game I left to come here. However unlike them I stayed here because this game gives more than what my previous gave plus the fact it was toned down for the worst.
 
The mega servers was needed in this situation because new players and veterans got bored of isolated zones plus the fact attunement progress was tedious. The medal system did not help much either because of aggressive pugs and attunement requirements which brought down the population of servers. 
 
I understand some RP players don't like the idea  mega merge servers, but this could not be dodged due to the state of the game. We have to work together supporting the game until they can create more servers like how other established mmorpgs do overtime when a game is steady. 
 
Thanks again	
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You know I think I was feeling a little bit burnt out over the long weekend and for some reason started having doubts about continuing with the game and so played FIFA all weekend...
But now, this fresh week along with yesterday's news....I'M STILL IN!!!	
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{| class="blockquote"
Thank you for your kind words and for you belief in WildStar and Carbine.  We are working everyday to bring you the best gaming experience out there and its posts like this that make it all worth it.  Thank you  :rolleyes:
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			I want the ability to like developer posts!	
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I want the ability to like developer posts!
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He usually likes my TL;DR posts.  He didn't this time.  I think it was because I called for a revolt.
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Well said. We cannot just abandon the game! We need to support and help it grow into the game we want it to be :lol: .
 
Things will change in time! The devs knew it was going to be a marathon.. not a sprint!
You know what's really awesome about WildStar?!  ;)
 
1. Combat is exciting!  :D
2. The art style (Especially the Aurin/Chua!)  :wub:
3. The classes 
 
You have to admit.. Carbine really nailed the core of the game!  :)	
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			This was refreshing to read. Cool to see people rallying to support the game and the people who are makin it. I’m in as well. Havin a blast with this game. It’s a work of art :D  Seems like the Devs take a lot slack no matter what they do. So just takin the chance to thank you guys for working so hard, and makin the decisions you feel are best for the game and the community, even if everyone doesn’t agree. You guys are awesome! Keep up the good work :)	
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			I've been here since early Beta and have no intention of leaving. I've made way too many good friends and am having way too much fun. :)	
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I whole-heartedly disagree with the notion that it is on the players to be patient while Carbine figures out their servers.  A move like this is, as far as I know (and definitely in the games I have played, which isn't a small amount, but is also far from every MMO) unprecedented.  Carbine is totally pulling the rug on players with absolutely no indication that they would do so less than a half-year into the game.  Carbine deserves the criticism.  They were the ones that have bravely declared that "they are listening."  If you are going to give YOURSELF the rep of having a customer friendly product, do not be surprised when customer unfriendly things continue to happen (Name Reservation, DDOS attacks, megaserver announcement {and plenty has been skipped for brevity}) when there is significant pushback.
 
This is a critical month for WildStar and Carbine has done everything in its power to make sure that this month has gotten of to a Charles Barkley-esque terrrrrrrrrrrrrrrrible start.
 
I supported the game with my purchase and three-month subscription.  That is FAR more than Carbine should reasonably expect.  If they cannot deliver a product I want to subscribe to by October 1st, then there is no reason to believe they ever will.  My account is active, but the subscription has been punted.  Carbine may be listening, but actions speak louder than... hearing words.	
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{| class="blockquote"
I whole-heartedly disagree with the notion that it is on the players to be patient while Carbine figures out their servers.  A move like this is, as far as I know (and definitely in the games I have played, which isn't a small amount, but is also far from every MMO) unprecedented.  Carbine is totally pulling the rug on players with absolutely no indication that they would do so less than a half-year into the game.  Carbine deserves the criticism.  They were the ones that have bravely declared that "they are listening."  If you are going to give YOURSELF the rep of having a customer friendly product, do not be surprised when customer unfriendly things continue to happen (Name Reservation, DDOS attacks, megaserver announcement {and plenty has been skipped for brevity}) when there is significant pushback.
 
This is a critical month for WildStar and Carbine has done everything in its power to make sure that this month has gotten of to a Charles Barkley-esque terrrrrrrrrrrrrrrrible start.
 
I supported the game with my purchase and three-month subscription.  That is FAR more than Carbine should reasonably expect.  If they cannot deliver a product I want to subscribe to by October 1st, then there is no reason to believe they ever will.  My account is active, but the subscription has been punted.  Carbine may be listening, but actions speak louder than... hearing words.
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{| class="blockquote"
You know Terminus, I have quite a few reservations against being piled up on a megaserver but at least some good will come out of it...
 
I may just meet people like you.
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We will actually feel like we are in a living world. That would be awesome. My first experiment of WildStar so far as been 15 level of seeing no one (bloodsworn server). Heck, I even soloed that 5 man boss at site 14 just because. At the point I reached the first adventure I really found out how empty the server was. Megaserver will make it so a noob like me won't have to rolls on something empty by the lack of indication and won't have to wait for a super transfer queue to get on a server with people. Hell, my very first few days of Wildstar are kinda ruined cause of it. I tryed making an alt, but I just don't feel like playing anything else at the moment other then my tanky engineer scientist. The simple fact that all kind of similar issue will be solved with a megaserver is actually AWESOME stuff.
 
If we look at all other great point already pointed out like more raid, people to play with, more warplot, etc. Its just extremely positive point. Hell ya, I won't ever have the choice to play between 2 pvp server because 2 of my friends who doesn't know each other play on 2 different server. Thanks for going with the progress!	
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Nice OP. I rarely come to these forums because I find the relentless negativity, even when it's pointing out things that need pointing out, to be draining.
 
I enjoy the game. Yes, there are problems. No, I don't think they're game-breaking, for me. Megaserver solves the population issues. Is any decision perfect? No. Is any game perfect? No. Do I enjoy Wildstar enough to continue to play, to feedback to and support Carbine? Hell yes. I genuinely am puzzled by certain reactions: when I log on and run through vets and so forth, I sometimes encounter some bugs, but absolutely nothing that destroys my enjoyment, in any sense. 
 
Play other MMOs, play other games. I do. I also play Wildstar with my friends. It needs tweaks, but Carbine are on it, from what I can see.
 
Detour - I am not sure why offering to players a solution to server population issues, with some minor drawbacks (name issues vs. no server population) is a 'terrible' start to the month. Complain, but at least do it with some sense of proportion.	
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Love your poste mate. However I have to disagree on this:
{| class="blockquote"
I understand the uniqueness of RPing but are players really being put out when they have to spend minutes of their time adjusting chat filters and doing what every RP player who deals with a troll on RP servers does anyway? Life, or in this case RP, finds a way.
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If people think Wildstar progression was tough, how about the terrible quest design of WoW at launch. Get to 57 and run out of solo quests, gg.
 
/couldgoon	
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{| class="blockquote"
If people think Wildstar progression was tough, how about the terrible quest design of WoW at launch. Get to 57 and run out of solo quests, gg.
 
/couldgoon
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It's refreshing to see someone who gets it.
 
I always found funny how players want an mmo that can match the size of WoW but never willing to actually stick with whatever game they chose; WS in this case. MMO's live or die by their players commitment to stay or leave. I'm sure this is common logic but it seems to escape most mmo players nowadays. If enough people stay in this game, then it will have a chance to evolve into a better and bigger game. Needless to say, if players left vanilla WoW, like we saw in this game....we would never have had the fun memories most of us who played WoW had, because it simply would not have had enough funds to evolve the game or the game would have just died.
 
I also find it completely puzzling how some players can say "too little too late".......when the game has been literally out about 3 months now. I find this claim completely ridiculous. It just tells me you are a little kid who's never worked anywhere in their entire life. If you are not a little kid, then honestly I don't know what to tell you. It must suck living life expecting unrealistic expectations out of everything. There's a reason games, movies, music, etc, take so long to develop. It's not a switch they push to magically fix all the things that are wrong/broken in the game. This claim "too little too late", I would completely agree if nothing has been done by the devs to fix the problems in the game for those 3 months the game has been out. Anyone who frequents the forums knows that's not true.
 
In fact, Im completely happy just how much the devs have communicated and listened to the community. Some players expect the devs to divulge absolutely everything that is going on behind closed doors, and some even go as far as to demand their ideas be implemented or else. This is pretty unrealistic. There's this pesky "real life thing" to deal with. I remember back in WoW how the community literally begged Blizzard devs for communication....if memory serves me right, the only dev who actually communicated (sometimes) was Ghostcrawler I believe was his name...and he no longer even works there. We never heard a peep from the other devs unless it was an official announcement.
 
Before some hater ADD kid accuses me of being a white knight.....Im not claiming theres nothing wrong with WS. Theres plenty of things wrong with it. I still adamantly think having any kind of random rune type system be on gear is a bad idea. Sure they are taking one rng roll away with an upcoming patch (out of the many rngs players still have to suffer through)......but I still don't want ANY rng, except the rng that makes it drop, to be in any gear whatsoever. Im willing to stick with this fun game, so that this problem and many more will have a chance to get fixed.
 
If this game ends up going bust...well so be it. But I just want to remind everyone that players are the ones responsible for the success of any game. If you players ever want to have a little variety in this mmo space instead of just WoW.....then its your guys choice.	
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This thread makes me feel warm and fuzzy inside. I'm in.Its as everyone has been saying; from the role players especially, this was a knee-jerk reaction. Everybody felt a little at unease, because change does that and most of us have probably had unsavory experiences when a drastic change is presented in a game. Some are worried about names, some are worried whether they'll come out with all their limbs in the right place when they portal out into the new servers. Its been said numerous times, but just to highlight it once more for anyone who might be left wondering why the role players got in such a severe tizzy; we are used to being left on the back burner while developers blindside us to attend to more pressing matters. Naturally, many of us are now in the habit of jumping straight on the defensive when we get so much as a sniff that something might affect us negatively.
 
Panic plays a strong role and of course, we've seen people express that in a variety of ways over the past few hours. Nurse Lunular prescribes a little reassurance and a companionable pat on the shoulder - that goes for our PvE and PvP amigos too. Lastly, if nothing else, the OP hit the nail on the head at several turns. Carbine has shown they have been willing to put effort into Wildstar, not just where there's a need for it, but where it matters aswell. Kit Brinny's nip and tuck, how daft was that, really? But hey, apparently it mattered and they listened. That's just a minor example, there's probably plenty of bigger ones I don't know about.So, I repeat. I'm in.	
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{| class="blockquote"
It's refreshing to see someone who gets it.
 
I always found funny how players want an mmo that can match the size of WoW but never willing to actually stick with whatever game they chose; WS in this case. MMO's live or die by their players commitment to stay or leave. I'm sure this is common logic but it seems to escape most mmo players nowadays. If enough people stay in this game, then it will have a chance to evolve into a better and bigger game. Needless to say, if players left vanilla WoW, like we saw in this game....we would never have had the fun memories most of us who played WoW had, because it simply would not have had enough funds to evolve the game or the game would have just died.
 
I also find it completely puzzling how some players can say "too little too late".......when the game has been literally out about 3 months now. I find this claim completely ridiculous. It just tells me you are a little kid who's never worked anywhere in their entire life. If you are not a little kid, then honestly I don't know what to tell you. It must suck living life expecting unrealistic expectations out of everything. There's a reason games, movies, music, etc, take so long to develop. It's not a switch they push to magically fix all the things that are wrong/broken in the game. This claim "too little too late", I would completely agree if nothing has been done by the devs to fix the problems in the game for those 3 months the game has been out. Anyone who frequents the forums knows that's not true.
 
In fact, Im completely happy just how much the devs have communicated and listened to the community. Some players expect the devs to divulge absolutely everything that is going on behind closed doors, and some even go as far as to demand their ideas be implemented or else. This is pretty unrealistic. There's this pesky "real life thing" to deal with. I remember back in WoW how the community literally begged Blizzard devs for communication....if memory serves me right, the only dev who actually communicated (sometimes) was Ghostcrawler I believe was his name...and he no longer even works there. We never heard a peep from the other devs unless it was an official announcement.
 
Before some hater ADD kid accuses me of being a white knight.....Im not claiming theres nothing wrong with WS. Theres plenty of things wrong with it. I still adamantly think having any kind of random rune type system be on gear is a bad idea. Sure they are taking one rng roll away with an upcoming patch (out of the many rngs players still have to suffer through)......but I still don't want ANY rng, except the rng that makes it drop, to be in any gear whatsoever. Im willing to stick with this fun game, so that this problem and many more will have a chance to get fixed.
 
If this game ends up going bust...well so be it. But I just want to remind everyone that players are the ones responsible for the success of any game. If you players ever want to have a little variety in this mmo space instead of just WoW.....then its your guys choice.
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Personally I am very excited for the next content drop which contains loads of fixes and improvements along with the imminent mega server.
 
Sadly a lot of people love comparing a game with 10 years of fixes and content to a 3 month old mmo, like of course one is going to have more content... And improvements... I only "tried" wow and really disliked it compared to this game. I am in and I want this game to succeed.
 
Thank you carbine :)	
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I loved this game in open beta, still love playing.  
 
So ya, I'm in as well.	
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I'm totally in it for the long haul.  MMOs change, it's the nature of the genre, whether its actual ingame art, maps, dungeons, or the bloody character naming scheme.  Adapt or die.  That is the nature of online gaming.
 
I also have  zero interest in returning to WoW in a couple of months, despite a huge number of my gaming friends going back to raid.  You know what, I've played WoW for 8 years.  I'm over it.  I want a new game, and W* is the first one since I quit WoW (for the second time) last year that is on track to keep my interest longer than 6 months.  FF14 is a good game, and I had fun there, but it just felt too rigid and stuffy, with very classic MMO systems.	
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{| class="blockquote"
Thank you for your kind words and for you belief in WildStar and Carbine.  We are working everyday to bring you the best gaming experience out there and its posts like this that make it all worth it.  Thank you  :rolleyes:
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{| class="blockquote"
I whole-heartedly disagree with the notion that it is on the players to be patient while Carbine figures out their servers.  A move like this is, as far as I know (and definitely in the games I have played, which isn't a small amount, but is also far from every MMO) unprecedented.  Carbine is totally pulling the rug on players with absolutely no indication that they would do so less than a half-year into the game.  Carbine deserves the criticism.  They were the ones that have bravely declared that "they are listening."  If you are going to give YOURSELF the rep of having a customer friendly product, do not be surprised when customer unfriendly things continue to happen (Name Reservation, DDOS attacks, megaserver announcement {and plenty has been skipped for brevity}) when there is significant pushback.
 
This is a critical month for WildStar and Carbine has done everything in its power to make sure that this month has gotten of to a Charles Barkley-esque terrrrrrrrrrrrrrrrible start.
 
I supported the game with my purchase and three-month subscription.  That is FAR more than Carbine should reasonably expect.  If they cannot deliver a product I want to subscribe to by October 1st, then there is no reason to believe they ever will.  My account is active, but the subscription has been punted.  Carbine may be listening, but actions speak louder than... hearing words.
----
			I'm thinking calling a sever merge and the namespace changes that accompany the process "unprecedented" is mostly a lack of experience with the industry talking. Most of what they are doing is significantly better thought out than say... SWtOR's multi-stage server implosions.... just to use one recent top tier example.	
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{| class="blockquote"
I'm thinking calling a sever merge and the namespace changes that accompany the process "unprecedented" is mostly a lack of experience with the industry talking. Most of what they are doing is significantly better thought out than say... SWtOR's multi-stage server implosions.... just to use one recent top tier example.
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{| class="blockquote"
Love your poste mate. However I have to disagree on this:
 
You see, it's not adjusting chat filters (that'd be easy). It's about not having a thousand people around you that don't really acknowledge your presence, you meet few people killing monsters, but when you do they're a RPer, it's strolling into Thayd and seeing all the RPers you know or walking up to someone and a high probability the person will answer back through Roleplay. Also the worry of seperating players in instances, scattering what now is a tight knit community where you can find people without actually arranging meet ups in channels.
And the dealing with trolls part? That's a uniqueness of Wildstar, there were no trolls to deal with, an MMO RP paradise of sorts.
And the fact that the devs cared about us, when other companies consider us 2nd rate players because we are a minority and don't usually get involved in raiding and whatnot. That care shined through in how unique WS was as a medium for roleplay, with the megaservers it'll just be turned into yet another MMO.
 
But anyway, I agree with everything else. I'm sad when people go aswell. And one thing is that people quit because they are expecting perfection at release. That just doesn't happen with MMOs, this type of game is built over time, as bonds are made, as devs improve the content to what is required, etc. I was there when WoW was released, and that's something that most players don't know nowadays, is that the giant itself was made over time, it still suffered from all these problems at release.
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always have been in.
 
gameplay is amazing, devs are open and reachable.
 
this baby deserves to grow strong.	
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So far so good. I'm in at this point, as a indie game developer I understand the challenge "this game vs the industry" somewhat. It's in space, it's scifi and its cartoon... themes that require a kind of open-minded enthusiast, which is imo against the current trend of ultra realism and big show-off of compressed textures. The craft has to come from the whole picture ambience (animation, colorisation and lighting), something I think Wildstar achieves so far.
 
Personally I think that Wildstar approach is a pretty good decision, one that bring refreshing pace,lore and core but this fact is also playing against my experience as a programmer. Since that such kind of environment is kinda hard to exploit and create due to a more sci-fi appeal, I tip my hat to them for trying.
 
I guess the game could catch on in the future since let's face it; its only a few months old on the market, well polished for a corporate tryout and the game is pretty deep at this point compared to other stuff. 
 
Especially since tablets and android are gaining more grounds, with their one finger gameplay they are reducing the potential of such insightful, furious and deep game that a true MMO should be, with a lot of keystrokes and well thought playstyle/built/attitudes.
 
I'm in for all those reasons, but mostly cause I hope we get of those gamers in this to help the gaming machine that Carbine is making.
 
So who else is in? this tread do have a positive effect in the whole process :)	
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{| class="blockquote"
I whole-heartedly disagree with the notion that it is on the players to be patient while Carbine figures out their servers.  A move like this is, as far as I know (and definitely in the games I have played, which isn't a small amount, but is also far from every MMO) unprecedented.
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I am in it forever!! 
 
So I'm finding out there are two types of gamers.
 
#1**The old school: This describes people/gamers that have been playing games for YEARS!!(not months and not just consoles), and have a great understanding of the realistic factors that go into bugs, errors, exploits, and broken mechanics that can cause issues in a game. We (the old school) Know it takes "TIME" and "PATIENCE" to fix these issues. From a patch, hotfix, major patch, or even an explanation of what/when/where/how it's going to get fixed.
 
#2**Entitled gamer: This describes people new to gaming that have "NO CLUE" on how MMO's work. They don't understand that the developers(carbine) are trying their hardest to patch, hotfix every issue they have. So they quit the game, and to be honest it kinda clears our forums up from all their QQ.  These entitled gamers range from kids, teens, adults just starting to play. The "entitled gamer" is use to playing consoles like a Wii, PS3'4, Xbox, and even playing World of Warcraft in a finished state with fewer bugs than most MMO's due to being out for 10 years!  These Entitled gamers have no "PATIENCE". They want the game fixed like tomorrow, Not knowing that it takes "TIME" to fix. They are quick to judge and have no clue that a game in the MMO industry can change with just one patch.(ie: remember that instant cast ability? Well it has a 3 second cast time now buddy cause we patched it!)
 
I play 4 MMO's at the moment (rift, wow, swtor, and wildstar) and this one by far is the cleanest I have ever seen in a launch.(rift is a close 2nd) Wow was unplayable at times in it's first 6 months.(how's that level 60 in your low level battleground doing).  
Wildstar has bugs, exploits and some gear issues but it's getting fixed just like all other mmos.
 
I don't understand these entitled gamers now days.
They want a perfect product right after a launch with no bugs or possible exploits and That's not possible, Ever! Never ever ever ever!  
Someone said in another post that we were just daydreaming about what all Carbine was going to add.(I trust the team at Carbine as they "listen" and do try to "fix" our issues)
 
I thought the gaming community had a good idea of how an MMO launches but boy was I wrong.
Every MMO I have Ever played has launched with bugs out the butt and some almost game breaking exploits...All this gets patched in time. From bugs to gear changes, to the look of your characters (fat chua's), exploits.... etc the list goes on forever.
THERE IS NO PERFECT MMO. This is closest to perfect as it gets.
Even when wow launches it's WoD I can promise you it will have bugs, exploits, and just out right broken mechanics in the game.
 
To the entitled gamers that think everything should be perfect in MMO's... Maybe you should stick to your Wii.or WiiU.. (whatever those kids play now days)
Cause it takes time to patch/fix YOUR issue and you are not the ONLY person having that issue..
 
Sorry for the rant.
/signed Block on Pergo	
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{| class="blockquote"
I am in it forever!!
 
So I'm finding out there are two types of gamers.
 
#1**The old school: This describes people/gamers that have been playing games for YEARS!!(not months and not just consoles), and have a great understanding of the realistic factors that go into bugs, errors, exploits, and broken mechanics that can cause issues in a game. We (the old school) Know it takes "TIME" and "PATIENCE" to fix these issues. From a patch, hotfix, major patch, or even an explanation of what/when/where/how it's going to get fixed.
 
#2**Entitled gamer: This describes people new to gaming that have "NO CLUE" on how MMO's work. They don't understand that the developers(carbine) are trying their hardest to patch, hotfix every issue they have. So they quit the game, and to be honest it kinda clears our forums up from all their QQ.  These entitled gamers range from kids, teens, adults just starting to play. The "entitled gamer" is use to playing consoles like a Wii, PS3'4, Xbox, and even playing World of Warcraft in a finished state with fewer bugs than most MMO's due to being out for 10 years!  These Entitled gamers have no "PATIENCE". They want the game fixed like tomorrow, Not knowing that it takes "TIME" to fix. They are quick to judge and have no clue that a game in the MMO industry can change with just one patch.(ie: remember that instant cast ability? Well it has a 3 second cast time now buddy cause we patched it!)
 
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{| class="blockquote"
Yo buddy, you forgot a third kind because I don't fit in any category. I'm one of the younger ones here on the forum. During the pre-WoW era, I had no interest in MMOs(hell even during the WoW-era). I would jump in them to check them out, but never stay very long. I would rather play Starcraft, Quake, Counter Stike. WildStar some how hooked me when I was trying out. WildStar actually made me play like an actual real MMORPGer. I learned about all the systems and about all the class mechanics. My friends who play WoW and were always MMORPGers are calling WildStar my first real MMORPG.
 
I'm not a old school mmorpger nor am I an entitled one. I am a new one. I honestly have never followed an MMO game like this. I don't really know what others were like when they came out. All I know is WildStar is an MMO that actually keeps me playing the game.
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{| class="blockquote"
 
The new-era gamer?
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{| class="blockquote"
Black Desert Online and Everquest Next, EQ Next will change the way we game forever, both are due within 12-18 months, and both with walk right over Wildstar without flinching,
I understand bleeding hearts and diehards but Wildstar doesn't stand a chance against EQNext, and BDO is amazing, it will be like lol telegraph what, combo this.... it's going to be a heavy hitter dropping around the same time or just before EQNext.
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{| class="blockquote"
EQ Next is made by SOE, no? That's pretty much the games death sentence right there... I've rarely seen a worse company then SOE when it comes to their MMOs... I hardly think they'll have the balls to try anything new or innovative. All this talk about "revolutionizing the way we game" is all just marketing talk by people not worth their skin... every MMO makes these grandiose claims 18 months before release. Just look at ESO as the latest example (all the talk about "being able to play how you want blabla" and then you get some hyper-linear sub-par game with less choice then Commander Keen that will go F2P before the end of the year). So yeah, I have enough experience with MMOs to know it's mostly lies, vapor ware and exaggeration. All I can say is don't drink the KoolAid - especially not if it's being served by a company like Sony with their atrocious track record.
 
I'm not saying Wildstar is anywhere near perfect or even particularly wonderful - I'd personally give it about 5/10 rating overall in it's current state (at least after the population issues are resolved) but I think it takes a special kind of naiveté to simply believe that the next MMO making unrealistic promises will suddenly be that one game that isn't simply lying to maximize sales. ;)
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{| class="blockquote"
EQ Next is made by SOE, no? That's pretty much the games death sentence right there... I've rarely seen a worse company then SOE when it comes to their MMOs... I hardly think they'll have the balls to try anything new or innovative. All this talk about "revolutionizing the way we game" is all just marketing talk by people not worth their skin... every MMO makes these grandiose claims 18 months before release. Just look at ESO as the latest example (all the talk about "being able to play how you want blabla" and then you get some hyper-linear sub-par game with less choice then Commander Keen that will go F2P before the end of the year). So yeah, I have enough experience with MMOs to know it's mostly lies, vapor ware and exaggeration. All I can say is don't drink the KoolAid - especially not if it's being served by a company like Sony with their atrocious track record.
 
I'm not saying Wildstar is anywhere near perfect or even particularly wonderful - I'd personally give it about 5/10 rating overall in it's current state (at least after the population issues are resolved) but I think it takes a special kind of naiveté to simply believe that the next MMO making unrealistic promises will suddenly be that one game that isn't simply lying to maximize sales. ;)
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{| class="blockquote"
Everquest Next seems amazing tho. Black Desert Online... meh. I will probably rather play Wildstar than Black Desert.
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{| class="blockquote"
 I'd personally give it about 5/10 rating overall in it's current state (at least after the population issues are resolved - still... quests are bland and repetitive, combat is repetitive, lore is boring and uninteresting to me, group content is over tuned, raid content is locked behind crazy attunements, graphics/style is simply dismal and looks like it was designed for kindergarten kids etc.) but I think it takes a special kind of naiveté to simply believe that the next MMO making unrealistic promises will suddenly be that one game that isn't simply lying to maximize sales. ;)
 
 
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			I'm in too!! Who can imagine mining in another game without W/S's delicious sounds? Or lvling without the fanfare!! :P ? Or loots without the sounds & little icons that we get in W/S.. or.. .. I could go on for ages :-) Lovin' this game & I have faith the bugs WILL be fixed. Also love it when I see Cougar's messages on the Server .. keep them coming .. Purrrrr!!  (I'm female in rl .. I'm allowed to Purrr at him  :rolleyes:   )	
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{| class="blockquote"
 :blink:
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{| class="blockquote"
 When I first looked at screenshots from Wildstar (before it was released) I literally closed the browser window instantly while snorting derisively at the graphics. It took a friend about an hour or two to convince me that I should still give the game a chance even if the graphics/style looks like something that broke out of the Hello Kitty meth lab. I'm not saying the graphics are bad from a technical point of view (even though I still think they're not that great) but the actual style... this kiddie / comics-y style just really put be off (and I know at least one other person in my group of online friends who flat-out refuses to try Wildstar simply due to the kiddie-style graphics).
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Personally, I love the graphical style. I also love the quirks of all the animations, the player models are animated so well and move smoothly. 
 
I can understand why someone would not be fond of the style though c:	
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If we players really care about seeing Wildstar's potentially fully realized, we aren't ever going to experience that by walking away from it. I'm going to continue supporting it because I want it to succeed. Bugs get fixed. Classes get balanced, tweaked and re-balanced as with any MMO. Itemization will change and like all MMOs supported by their player bases, things will get better. Of course, we should never stop constructive feedback/criticism or suggestions to improve the experience. Short-sighted knee jerk reactions do nothing to help the game grow.
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Nice post OP.
 
I'm in too.
 
I'm a bit concern with mega servers vs community though i will not compare this with crz and servers merge. So i guess everything will be fine.
 
Anyway me and my wife are here for the long run and have tons of fun playing Wildstar. 
 
I still think it was a smart move from Carbine and the 12 slots for character creation put a big smile on my face. 	
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Then at 50, we set one short-term goal: my girlfriend really wanted to get the Strain costume for her character, and so we set out to do that. At the end of the Blighthaven questline, we ended up short on reputation with a pile of 5-man quests in the Nursery, and three dailies that also require larger groups. Instead of having fun, we ended up running around Blighthaven waiting for spawns and events, spamming zone chat to try and get groups together. We looked at eachother and said: "You know, this is actually the part we hated about World of Warcraft's The Burning Crusade - loitering while waiting for groups instead of playing and having fun", and we also couldn't comprehend that with our so very positive impression of Carbine, that they thought this was a good idea. 
 
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To the entitled gamers that think everything should be perfect in MMO's... Maybe you should stick to your Wii.or WiiU.. (whatever those kids play now days)
Cause it takes time to patch/fix YOUR issue and you are not the ONLY person having that issue..
 
Sorry for the rant.
/signed Block on Pergo
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I'm in it forever and couldn't agree more. People have become so impatient and even kinda cruel. Demanding things that they have no understanding of.
Changes and fixes take time. And I'm more then happy to stay and see those happen. I've been here since the winter beta and I've seen alot of changes and fixes already in such a short time. Carbine deserves the support, they've done an amazing job. Thank you Carbine! 	
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I could not agree more, excellent post! I also read the whole thing in Garrus Vakarian's voice, which only made it better.
 
The devs are definitely listening, and I am in until the end.
 
*throws cupcakes to everyone*	
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			Im with you on this! Im in aswell :)	
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{| class="blockquote"
Then at 50, we set one short-term goal: my girlfriend really wanted to get the Strain costume for her character, and so we set out to do that. At the end of the Blighthaven questline, we ended up short on reputation with a pile of 5-man quests in the Nursery, and three dailies that also require larger groups. Instead of having fun, we ended up running around Blighthaven waiting for spawns and events, spamming zone chat to try and get groups together. We looked at eachother and said: "You know, this is actually the part we hated about World of Warcraft's The Burning Crusade - loitering while waiting for groups instead of playing and having fun", and we also couldn't comprehend that with our so very positive impression of Carbine, that they thought this was a good idea. We really enjoyed the Shiphand missions and couldn't help but wish the Nursery was handled in the same way as well: scaling from 1-5 players.
 
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I could not agree more, excellent post! I also read the whole thing in Garrus Vakarian's voice, which only made it better.
 
The devs are definitely listening, and I am in until the end.
 
*throws cupcakes to everyone*
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			Just wanted to chime in and say that I'm in for the same reasons. I'm normally a lurker, but I gotta represent for the so many positives this game has. This is the first MMO I've played that's truly fun to play. If it's "too punishing" for the inexperienced, I don't see it. Are these people expecting this to be another turn-based MMO where you stand in place and DPS until the next pull? That's exactly why I left WoW, and why I'll never play another MMO like it.	
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My sub is paid up until Oct 7, and I wound up cancelling the re-sub last week. My guild is generally only active between 10pm and 3am. I'm heading off to bed by 10pm, so I'm almost always running solo. Several guild members are longime gaming friends, so I hate to just switch to a guild full of strangers.
 
I also realized it was probably going to take 9+ months to get enough data fragments to unlock all expert research schematics for weaponsmith (does anyone ever get more than 1 frag/day?). I'm a completionist, and I like to utilize crafting to break up the tedium of the daily grind. Crafting to completion is going to be even worse (22 dailies/day until voucher cap, then 1/day for 9 months).
 
EDIT: I just got 5 fragments from the daily today. It can happen, but is extremely rare.
 
The day I cancelled, I was feeling bored, fed up, and got home from work in a bad mood to boot.
 
Since then, I decided to make an exile character. I planned on giving myself one last challenge: Try to complete the Exile storyline before my sub expires. I've got to say that I just couldn't stop myself from reading every line of dialog, grabbing all the lore, and just leveling exactly the way I did with my Mechari (2 months to 50). The completionist in me just won't let me do it any other way.
 
I now feel like I'm playing the same game, but with a fresh outlook. With the announcement of megaservers, the time issue may very well become a non-issue as well. I'm going to contine grabbing my 1 frag/day, then play on my Mordesh until the last week of Sep. If my renewed interest in the game continues, I'll renew my sub. So far, things are looking pretty positive :)
 
EDIT: Things were looking positive, until I got to the quest "Hold the Line". It has apparently been broken since launch, and stops the main story in it's tracks. I'm doing this to see the entire story, so this is taking quite a bit from my initial positive outlook :(	
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 :lol: "Calibrations."  ;)
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 To bad you can't be a sniper in wildstar eh?
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If they took our telegraphs do you know how OP espers and SS would be just by hiding in the bushings while allies beating on opponents?
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 To bad you can't be a sniper in wildstar eh?
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Me and my girlfriend, we're out.
 
We both have much sympathy and understanding for the complexities of something like an MMO, especially a new one. We were excited that the devs indeed seem to be listening. We quite liked that every week we got some insight into what Carbine was up to, even though someone did seem to run off topic a little too often goofing about, forgetting he was hosting a show (I'm looking at you, Tony). We liked that so many bugs and issues were being worked on. We loved hearing and reading about all the things Carbine has in mind and is working on to expand the game, giving us a very strong warm and fuzzy "And it's only going to get better!" feeling. We were even impressed that despite the game only being just out the door, Carbine is willing to overhaul complete systems if they aren't working instead of sitting in an ivory tower pretending there aren't any problems. And if there's anyone that gave us confidence in Carbine it's Cougar - knowing that integrity is valued so highly (as a former long-time EVE Online player, I'm well aware of the things that can happen).
 
But you know what? We didn't come here to raid, as with all the years we've loyally played MMO's, we've lost most of our appetite for it. What attracted us to WildStar was a truly gorgeous looking MMO with a fresh feel,an entertaining story, and especially the housing given we both love to build stuff like that, as well as roleplay stories with our characters. We happily started playing figuring we'd be quite happy on the fringe: just focusing on the "solo" content and progression (even though it's two of us, and we dragged a friend of ours in as well), our housing, some RP, putting costumes together, exploration, achievements, things like that. We had a blast levelling to 50 together and enjoyed many of the stories, and the Strain/Drusera one especially.
 
Then at 50, we set one short-term goal: my girlfriend really wanted to get the Strain costume for her character, and so we set out to do that. At the end of the Blighthaven questline, we ended up short on reputation with a pile of 5-man quests in the Nursery, and three dailies that also require larger groups. Instead of having fun, we ended up running around Blighthaven waiting for spawns and events, spamming zone chat to try and get groups together. We looked at eachother and said: "You know, this is actually the part we hated about World of Warcraft's The Burning Crusade - loitering while waiting for groups instead of playing and having fun", and we also couldn't comprehend that with our so very positive impression of Carbine, that they thought this was a good idea. We really enjoyed the Shiphand missions and couldn't help but wish the Nursery was handled in the same way as well: scaling from 1-5 players.
 
As excited as we had been about it all, we ran into a wall we didn't think existed. We would happily have grinded 'single player' dailies together. We'd have happily grinded mobs that would give 3 rep per kill for example. We'd have happily spent our days in WildStar knowing we'd most likely never set foot in a raid. But between our varying schedules and playtime, the last few times we played consisted of sitting in the grass in Blighthaven, trying to get/join groups, and whenever we did, hoping they wouldn't fall apart before we were finished. WildStar wasn't fun anymore.
 
I don't know if there are many like us out there. We aren't interested in raiding. We aren't interested in joining large guilds, because even though both of us have made wonderful lasting friendships though on-line games over the years and travelled around Europe to meet these people face to face and even attend their weddings, there are also plenty of people we'd rather not spend our leisure time with. I don't know if we fit any of the profiles that Carbine envisioned as their potential customer base, so I'm not going into hyperboles, fingerpointing and claiming I know better, because I don't. I just know this: for the two of us, it stopped being fun, and that's why we play videogames: for fun. You can call it a knee-jerk reaction if you want, but if we have to choose between waiting around in Blighthaven or starting up some Steam game that we bought on sale we haven't played yet... the Steam game wins. Because you know, it means we're having fun.
 
WildStar still has a special place in my heart, and I do find myself hoping it'll be a big success because I think it deserves to be. But it's hard to imagine either one of us coming back to be part of that anymore.
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The Entitled Gamer ^^  One thing not going your way and you quit.. Ha.
And she's been with you since The Burning Crusade as your......girlfriend?
Buddy, That's a long time with no commitment.
Most girls will not wait that long... ever!
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			I stuck with Rift for years when the devs kept ignoring player input and suggestions, and I honestly don't know if I'm willing to do that again...but like most people, I'm more than able to give a dev team a decent amount of time to grow and get used to the game before tossing in the towel. Staffing changes around big MMO companies at game launches is the norm, and seasoned players will allow a bit of time to allow for this before making a decision. And let's be real here for a sec... it's not like the MMO crowd has many options for quality gaming atm anyhow, so that only gives more reason to calm the rage and show some patience. 	
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I'm out for now. I'm totally on board with all the announced changes like megaservers, solo dungeons, "winks" about veteran shiphands, itemization and loot tables changes etc. If they deliver on all that I'm most definitely coming back to check it out, but I don't see the point to keep my sub going to not play the game until it happens.
 
I never really understood the whole idea of supporting and trusting companies that make games. For me they are no different than the company making the yogurt I eat in the morning or my internet provider. They are selling something and I have to decide if I want to buy it, there is nothing more to it.	
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{| class="blockquote"
The Entitled Gamer ^^  One thing not going your way and you quit.. Ha.
And she's been with you since The Burning Crusade as your......girlfriend?
Buddy, That's a long time with no commitment.
Most girls will not wait that long... ever!
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I never really understood the whole idea of supporting and trusting companies that make games. For me they are no different than the company making the yogurt I eat in the morning or my internet provider. They are selling something and I have to decide if I want to buy it, there is nothing more to it.
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I'm definitely in.
 
I have played two MMOs seriously (one was SWTOR) and have even tried out WoW (hated how boring it felt) and I have to say that this has been the only game to challenge me as a healer to not just stand in the back clicking heals (I main a Medic). I have to actually stop playing the healthbar game and focus on if I am standing in the middle of a telegraph that is going to smash my face in or to see where that one dps that has an orange bar has wandered off to so I can land my heal on as many people as possible.
 
And to all the complainers about bugs and exploits.. I have a game for you to try out it is called Ragnarok Online. Go sit with them through a weekly event patch and see how fast you appreciate what Carbine is offering. I swear to god to this date they still implement the same events that have been on there for years and 5 days later realize they forgot to put in the patch that stops a huge exploit. That game literally is more about what that weekly patch is going to break than what it fixes and it has been around for a god awful amount of years. Take your pitchforks and go roast them and not a 3 month old MMO that is already implementing MAJOR changes for the good of the community.
 
There will be ups and downs as it fine tunes itself but I am way more willing to put my money into something that is way more exciting and has hope than something that is stagnant with new globs of crap over other content that wasn't even good to begin with. Unless Wildstar devs regress to the point of incompetence and let the game fall apart I am in it for the long haul.	
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You disagree with me, and so, you resort to personal attacks.
 
Thank you for providing such a good example of what I wrote about people that we don't want to spend our leisure time with (or any time for that matter).
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You disagree with me, and so, you resort to personal attacks.
 
Thank you for providing such a good example of what I wrote about people that we don't want to spend our leisure time with (or any time for that matter).
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I mean, just glancing over the Megaserver Feedback Thread, the sheer amount of unhappy players over that change just blows me away. Damned if Carbine does, damned if Carbine doesn't. Free character transfers until it happens? Guaranteed unique names due to a much wanted surname system? People were lighting things on fire over the name reservation debacle, you'd think they'd be loving this! RP players being the most unhappy of the bunch there. Metrics don't lie and when even one of the devs apologizes and sympathizes to the RP crowd, its not enough. They're trying to reach a medium where everyone benefits but detractors are always going to voice negativity. I understand the uniqueness of RPing but are players really being put out when they have to spend minutes of their time adjusting chat filters and doing what every RP player who deals with a troll on RP servers does anyway? Life, or in this case RP, finds a way. If I were to suggest another happy medium, I'd say let the RP crowd from all walks of life have their own small RP server. I'd assume its already been explored by their dev and network engineers and I don't presume to know how well it will/won't work with the Megaserver architecture. For all we know, the choice they announced could very well be the best they can logically muster or they could be reading all of the feedback and re-evaluating things. I suspect a little of both.
 
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  I hope you can understand that. Also for that reason I am currently out. I truly wish all of you the best and hope for your continued enjoyment of the game because I am not bitter or hateful over this. Just disheartened.
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			I just enjoy being a better explorer, settler and soldier as a scientist then I find most people are in those paths and getting achievements in the most unexpected ways.	
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