Mechs/EFT-7X

==Description==
The Eisenfaust uses a single plasma rifle as its main weapon. Equipped with two tons of ammunition the rifle can inflict serious damage on any battlefield unit and can obliterate conventional infantry platoons. The Eisenfaust's slow top speed makes it difficult for the 'Mech to break contact and reload its plasma rifle magazine, therefore Defiance engineers installed a suite of lasers to provide the backup weapons the 'Mech needs to deal with determined opponents. Two medium pulse lasers and an ER small laser work to deal with close up threats, as well as deal with hostile battle armor. The ER large laser supports the plasma rifle at range, allowing the pilot to save the plasma rifle for a knockout punch.
Drop Cost Multiplier: 1.01
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brawler: +1 Short & Medium Range Accuracy, +4 Min Range Accuracy (Quirk)
40 	Easy to Maintain	Hardened Plates: -3% Damage Taken, TAC Immune (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=70/70S=35 	A=45/45S=16 	A=70/70S=35
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Heat Sink Double
ER Large Laser
ER Small Laser	 	
2x Heat Sink Double
Torso 	Health 	FA=80/110 RA=30/55S=55	FA=100/140 RA=35/70S=55	FA=80/110 RA=30/55S=55
Torso 	HardPoints	[ 2E ] 	[ 2E ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Plasma (DBL)
Heat Sink Double
Plasma Cannon (2)	
Engine XL
Engine Core 180
Heat Sink Kit (D)
2x Medium Pulse Laser	
3x Heat Sink Double
Legs 	Health 	A=110/110S=55 	 	A=110/110S=55
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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