Zeraora

Zeraora is an Electric type Pokémon that was first introduced in Pokémon Ultra Sun & Ultra Moon.
==Biology==
Zeraora is a bipedal, feline Pokémon with primarily yellow and black fur. The fur is thinner and black on its lower legs, lower body, upper arms, and face, and is thicker and yellow everywhere else. There is also a zigzagging black stripe on each thigh and two more stripes on each forearm. There are small tufts of light blue fur on its chest and a longer tuft on its forehead. It also has a single, lightning bolt-shaped blue whisker on each cheek. A long, ponytail-like or tail-like bunch of fur extends from between its shoulders. Zeraora has large ears with black insides and blue eyes. Its forepaws have four clawed fingers and light blue pads, while its hindpaws have only three clawed toes.
Zeraora lacks an electricity-generating organ, so it gathers and stores electricity from outside sources. This Pokémon can create a very powerful magnetic field through the strong electric currents emitted from its paw pads. Using this magnetic field allows it to levitate and move at high speeds while airborne. It can travel as fast as a lightning strike. Its fur is known to stand on end whenever it is using massive amounts of electricity.[1]Zeraora can tear its opponents apart with it high-voltage claws. Even if the opponent dodges, they still get electrocuted by the flying sparks. Lighting flashes and thunderclaps can occur when Zeraora starts running.
Zeraora is the only known Pokémon capable of learning the move Plasma Fists.
==In the games==
===Pokkén Tournament (arcade)===
Zeraora is a playable character in Pokkén Tournament for the arcade, having eight palette swaps.
===Pokémon X Super Smash Bros.===
Zeraora is a playable character in Pokémon X Super Smash Bros. for the arcade, having eight palette swaps.
==Stats==
==Moves==
By level up
Level	Move 	Type	Cat.	Pow.	Acc.	Effect
Start	Spark 	 	 	65 	100%	10% chance of paralyzing the target.
Start	Scratch 	 	 	40 	100%	No added effect.
Start	Pursuit 	 	 	40 	100%	Power doubles if the target attempts to switch out.
Start	Charge 	 	 	- 	- 	Raises the user's Special Defense stat one stage. Boosts the power of an Electric type move the next turn.
7 	Volt Switch 	 	 	70 	100%	Switches out for another Pokémon.
13 	Fury Swipes 	 	 	18 	80% 	Strikes 2-5 times.
19 	Snarl 	 	 	55 	95% 	Lowers the target's Special Attack stat one stage.
23 	Quick Attack 	 	 	40 	100%	Strikes first.
29 	Power-Up Punch	 	 	40 	100%	Raises the user's Attack stat one stage.
36 	Thunder Punch 	 	 	75 	100%	10% chance of paralyzing the target.
41 	Fake Out 	 	 	40 	100%	Strikes first and makes the target flinch, but only works the first turn the user enters battle.
46 	Discharge 	 	 	80 	100%	30% chance of paralyzing the target.
50 	Ancient Power 	 	 	60 	100%	10% chance of raising all of the user's stats one stage.
56 	Slash 	 	 	70 	100%	High critical hit ratio.
61 	Wild Charge 	 	 	90 	100%	User takes recoil damage.
66 	Hone Claws 	 	 	- 	- 	Raises the user's Attack and Accuracy stats one stage.
73 	Quick Guard 	 	 	- 	- 	Protects the user and its team from priority moves. May fail if used in succession.
78 	Extreme Speed 	 	 	80 	100%	Strikes first.
84 	Agility 	 	 	- 	- 	Raises the user's Speed stat two stages.
88 	Play Rough 	 	 	90 	90% 	10% chance of lowering the target's Attack stat one stage.
93 	Close Combat 	 	 	120 	100%	Lowers the user's Defense and Special Defense stats one stage.
100 	Plasma Fists 	 	 	100 	100%	The target's Normal type moves become Electric type moves for the rest of the turn.
Category:Electric Pokémon
Category:Legendary Pokémon
Category:Mythical Pokémon
Category:Generation 7 Pokémon
Category:Pokémon Species
Category:Pokémon (series)
Category:Non-fanon
Category:Non-fanon characters
Category:Super Smash Bros. Characters