Zone of control (C-evo)

Zone of control (abbreviated ZOC or ZoC) is a game mechanic in C-evo that affects unit movement. It prevents a unit that is adjacent to an enemy unit from moving directly into any tile that is also adjacent to an enemy unit, unless a friendly military unit is in the destination tile. (Attacks against units in said tiles can be made normally, however.)
Movement into or out of one of your cities is an exception to ZOC rules. Your units do not, however, ignore ZOC when entering an unoccupied rival city.
== See also ==
* Zone of control in other games
Category:Game concepts (C-evo)