Asphodel

This article is about the Asphodel map. You may be looking for the PvP arena, Asphodel Arena.
“	"World border starts at 10k. The border will decrease to 5k after 30 days. Then it decreases by 1k every 30 days. If you are outside the border when logging in…you die."	”
 	—HyperSilence warns of shrinking Asphodel 	—HyperSilence warns of shrinking Asphodel
Asphodel was a region of Halfast settled during the 10th Era.
It was a dangerous and unstable land, marked by the inability to claim territory and a deadly shrinking border that could retract and kill anyone it crossed over.
=History=
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	HyperSilence: new map name is Asphodel<BR>Tox: "The Asphodel Meadows is most probably where the souls of people who lived mediocre lives remain."<BR>Tox: sounds perfect for Half-Assed :D<BR>HyperSilence: lmao	
	—Asphodel is a fitting home 	—Asphodel is a fitting home
On 10E:1, HyperSilence announced that Asphodel was open for travel. The very same day, Gabault raced to face down and defeat the ender dragon Rhadamanthys, the fastest in recorded history to do so, in turn becoming the first to possess a dragon egg and obtain elytra. Among all citizens, Y earned the dubious distinction of suffering the opening death of the 10th Era but also mined its first diamond. Tox forged the land's first beacon.
Asphodel remained lightly populated. Most newcomers died quickly and then disappeared forever, while many veterans were reluctant to settle there for a variety of reasons: it was widely known that the region was to be short-lived, soon to be abandoned; the inability to make claims protected by the golden shovel jeopardized new construction; and there was no Top Survivor event to compete in. Furthermore, visits were further complicated by rumors of a dangerous shrinking border that would destroy any base and kill anyone left outside of it.
Nevertheless, a number of rugged individuals established a presence there, though they remained isolated from each other and rarely engaged in trade or communication. 
With HyperSilence's announcement of a new unexplored land opening to the public, no one saw any reason to remain in Asphodel and it was deserted, bringing an end to the era.
=Points of Interest=
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Picture	Place 	Architect 	Notes
 	The Meadows 	HyperSilence	Gateway to Asphodel
 	Okino 	Sharkberries	A little house on the prarie shroom isle
 	IronY 	Y 	Small homestead with an iron farm
 	Tox's Cabin 	Tox 	The teleporting home of Tox
 	Camp Moroni 	Cap 	A base camp on the water
 	Hall of Heads	Tox 	A macabre blackstone bunker
=Gallery=
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File:2022-04-21_02.54.47.png|Wilds teleport at The Meadows
File:2020-04-15_22.48.04.png|Y's grave
File:2022-05-27_04.10.23.png|A boat landlocked in a glacier
File:ripjinx.png|A drowned wearing Jinx's head
=Behind the Scenes=
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The following is out-of-universe information about real-world Halfast.
	"Time for a Halfast battle royale. Retracting world border. By the end of the map everybody's using the same bed and life expectancy is ~30secs."	
	—Tox inadvertently inspires Asphodel 	—Tox inadvertently inspires Asphodel
Asphodel was Halfast's third map, hosted from April 9, 2022 to September 30, 2022. It ran on Java Edition 1.18.2.
The server spawn was The Meadows, a bare-bones area with a random teleport into the wilderness. Unlike other Dragonhollow and Halfast spawns, it could not be re-entered either on foot or via Spawn GPS, only upon first joining the server or by respawning after death without a set home location.
The name of both the map and its spawn were references to the Asphodel Meadows] from Greek mythology, a section of the underworld where ordinary souls who lived "mediocre lives" were sent after death. HyperSilence specifically chose the name because of its use as a major biome in one of his favorite games, the 2011 roguelike Hades.
Knowing that the map was temporary as the community awaited a reset for Java Edition 1.19, HyperSilence decided to make some changes for Asphodel he hoped would make for an exciting experience, drawing inspiration from the Badlands, a short-lived Dragonhollow map. Based upon a half-joking suggestion from Tox regarding a Halfast battle royale, the 10k world border was to shrink to 5K after the first 30 days, then by 1k every 30 days thereafter, killing anyone stuck outside when it retracted, even if they were offline. No claims could be made with the golden shovel; instead each player had a limited number (based on their rank) of protected chests that could not be accessed or destroyed by other players. The PvP toggle was eliminated after the first month, forcing all players to be vulnerable to PvP at all times.
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Category:Regions
Category:Places
Category:Halfast Locations