Gear/Med. ER Pulse (C)

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_PulseER_Medium_Clan
Manufacturer: CLAN
The technicians of Clan Wolf were interested in creating an improved pulse laser with extended range. Unlike their Inner Sphere counterparts, who simply pumped more energy into a standard pulse laser, the Wolf techs combined the best features of their Pulse and Extended range lasers to create the ER Pulse Laser family.
=Attributes=
Tonnage	Slots	Value 	Allowed Locations	Disallowed Locations
2 	2 	300000	All 	All
* Extended Range Pulse Lasers have +1 accuracy and ignore 1 Evasion.
* Hits cluster toward same location, affected by clustering modifiers.
* +1 chance to cluster on hit location with this Weapon
* Can be used with Laser Insulator weapon attachments.
=Weapon Stats=
Category: Energy
Type: Laser
SubType: MediumLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
✔	 	NotSet	13 	0 	0.65 	3 	1 	23 	0 	-1 	1 	0.025 	0.1 	14.4 	0 	120 	240 	360 	480 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
ABS-S7 	ABSII-OB 	ACT-1
BC-OC aka BADB CATHA	BEO-IIC-1 	BEO-IIC-PR
BTC-J 	C-ANG-O-CCIROSS	C-PRT-OSCAELESTIS
C-SRP-O-OORSSOS 	CC-C 	CH11-NGC
CHA-1 	CJR-6 	COU-T
COU-XR 	COX-2 	COX-3
CPLT-R5 	CRD-10S 	EBJ-X
GRF-IIC-7 	HFN-D 	HMN-G
HND-3 -HELLHOUND- 	IMP-2-3A 	INC-9
INC-II-GAUSS 	INC-II-LRM 	INC-II-MRIFLE
INC-II-SLRM 	INC-II-SSRM 	INC-II-TAG
KF-ID 	KNF-X 	LUPUS-D
MCV-PRIME 	MDD-G 	MNX-1145
ON2-C 	PTM-T 	R-III-XP-PRIME aka RYOKEN III-XP PRIME
RB-3 	RB-XR 	RYOII-GB
S-PW-3LAM 	S-YR-2LAM 	SCR-L
SCR-TT 	SHC-I 	SHCII-2
SMN-ADNAIDAN 	SNS-G 	TW-Z
URA-2C 	VLP-1DX 	ZEU-X-C
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2