Sneaky Goblin

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"Sneaky Goblins have a talent going unnoticed for a while after being deployed. It's usually the incredibly loud sound of resources being pilfered that gives them away."
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Levels 7-9
==Summary==
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*The Sneaky Goblin is the Super Troop version of the Goblin that does more damage and has more hitpoints. Its Cloak ability enables it to remain invisible for 5 seconds after it is deployed.
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==Strategies==
===Offensive Strategy===
*Sneaky Goblins are useful for targeting bases that prioritize defending their Town Hall rather than their collectors and storages.
*You can sneak a Battle Blimp full of them to the Town Hall and quickly obliterate the Town Hall while the Sneaky Goblins are invisible. Pair this up with the Grand Warden, his Eternal Tome ability and a Rage Spell, and this will assure a one-star and lots of loot depending on where the storages are.
**The strategy is especially valuable against Town Halls 13 and above, when its destruction may leave devastating after-effects that can wipe out or significantly cripple the rest of your army were they to destroy the Town Hall themselves.
**However, Tornado Traps, Giant Bombs, as well as the Blimp could be destroyed early could all result in no damage done, or the Town Hall not fully destroyed, which can be detrimental for the rest of your attack.
*As a result of their high damage against resource buildings (which is the highest per housing space in the game), they are viable as funneling troops in the right situations. Because of their invisibility, a single Sneaky Goblin is often sufficient to destroy an exposed or , and two or three are more than enough to take out an exposed resource storage.
*They form a good alternative to regular Goblins when farming loot; their higher health allows it to survive slightly longer (for instance, it is able to survive a single hit from a Mortar).
**Their increased health can be a reason to use them over regular Goblins even in the core of a base (when their invisibility would have worn off) because unlike regular Goblins they will not be wiped out as easily by splash damage, especially when boosted by the Life Gem. This makes Goblin-Knife strategies (where hordes of Goblins are sent into the core of a base supported by spells) more consistent in their ability to attack the core of higher-level bases.
**Jump Spells work well with Sneaky Goblins to reach compartments protected by ; using them to reach a compartment with a resource storage or two (or the Town Hall) can prove profitable. Wall Breakers, although cheaper than Jump Spells, are less viable as an alternative due to the Sneaky Goblins' invisibility preventing them from making an effective tank for the Wall Breakers (also, the Sneaky Goblins are relatively fragile once the cloak wears off), but this problem can nonetheless be alleviated with a Giant or similar. Super Wall Breakers can also help to a much greater extent by breaking walls of relative levels, allowing the Sneaky Goblins to easily get to the storages with or without the Haste Spell.
**Haste Spells can allow the Sneaky Goblins to reach deeper into a base faster and take advantage of the cloak ability while they have it.
*Clan Castles do not react to Sneaky Goblins in its radius while they are invisible, and will only deploy their troops when another (visible) troop is deployed in its radius or when the invisibility of the Sneaky Goblins wear off. As Sneaky Goblins consider the Clan Castle to be a resource building, you can exploit this property against exposed Clan Castles by deploying a few Sneaky Goblins to quickly destroy the Clan Castle before it can deploy any troops.
*Sneaky Goblins' cloak effect will only be duplicated acordingly with Clone Spell deployments, scaled to its remaining duration. If they only have one second remaining, the Clones will also only be cloaked for one second.
*Sneaking them in, and then putting a tank in front of them (e.g. a Giant) if still unfinished can be a cheap but effective funnel if a part of the base is mostly resource storages.
**5 or so Sneaky Goblins can even take down a Town Hall before their invisibility wears off, given that there are no traps and the Town Hall is on the outside.
===Defensive Strategy===
*Giant Bombs when sufficiently leveled, are capable of wiping out Sneaky Goblins in one blow, so place these around locations where Sneaky Goblins are expected. They can be placed near the Town Hall to take out any Sneaky Goblins that spawn from Battle Blimps. If space does not allow for Giant Bombs, multiple high-level Bombs (preferably level 9 or higher) or s lining the Town Hall can work as a substitute.
*Putting resource storages near the Town Hall both protects your resources and can distract Sneaky Goblins from targeting the Town Hall. Storages have relatively high health, stalling the Sneaky Goblins and wasting their invisibility time.
*Their low hitpoints mean they have the same weaknesses as other low-health troops like Barbarians or Bowlers. Multi-targeting Inferno Towers, Multi-Archer Towers, the Eagle Artillery, and Scattershots are all major counters to Sneaky Goblins, while basic splash defenses like Mortars and Wizard Towers will also work well, the Archer Tower set to fast fire mode is also quite effective against Sneaky Goblins.
*Sneaky Goblins are commonly used in war with Warden Walks, as the Warden has a relatively low damage output, which the Sneaky Goblin can make up for. Making bases that counter Warden Walks indirectly counter Sneaky Goblins.
*You can place resource buildings behind other buildings such as the Builder's Hut, or Spell Factory, to slow the Sneaky Goblins down due to the no spawn zone around them.
==Statistics==
Preferred Target 	Attack Type 	 	Movement Speed	Attack Speed	Range 	Special Ability
Resources (Damage x2)	Melee (Ground Only)	3	32 	1s 	0.4 tiles	Cloak
Special Ability (Cloak) Description:
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"Invisible to defenses for the first 5 seconds"
Training Time of Sneaky Goblins	Training Time of Sneaky Goblins
Barracks available 	Barracks upgrading
21s 	42s
Level	Damage per Second	Damage per Attack	DPS on Resource Buildings	Hitpoints
7 	155 	155 	310 	270
8 	170 	170 	340 	320
9 	180 	180 	360 	350
==History==
Patch 	Type 	Description
March 30, 2020	Update	Added the Sneaky Goblin, with levels 7 and 8.
June 27, 2022 	Update	
*Decreased Sneaky Goblin's DPS on level 7 and 8.
**Level 7: 160 -> 155
**Level 8: 190 -> 170
==Gallery==
Avatar Sneaky Goblin.png|Sneaky Goblin's avatar
Sneaky Goblin info 2.png
Sneaky Goblin7.png
==Trivia==
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*The Sneaky Goblin bears a visual resemblance to the Goblin Brawler from Clash Royale.
*With the orange mask he gains, the Sneaky Goblin resembles Michelangelo from the Teenage Mutant Ninja Turtles series.
*The name of this Super Troop pays homage to the Gold Storage's description since the game's global launch, "Don't let sneaky goblins anywhere near!".
*In the artwork, the bag is darker than its patch. However, in battle, its patch is darker than the bag. Additionally, the hands in which the crowbar and bag are held are opposites between the two.
*In the artwork, the Sneaky Goblin's mask and suspenders are darker. In battle, however, the Sneaky Goblin's mask and suspenders are brighter.
*According to a sample by a Reddit user, the Sneaky Goblin is the second most boosted Super Troop (behind the Super Wall Breaker at first).Super Troop Boost Usage (09/23 to present): r/ClashOfClans (reddit.com)
===Comparisons===
*He is the only Super Troop whose troop level requirement can be achieved before Town Hall 11 (i.e. the only Super Troop that can be boosted to as soon as the Town Hall reaches level 11, without having to upgrade the Laboratory and the base version first).
*The Sneaky Goblin, Super Barbarian, Super Giant and Super Wall Breaker were the first Super Troops added into the game.
*The Sneaky Goblin, along with the Super Barbarian, Rocket Balloon, and Super Minion are the only Super Troops to have abilities that are temporary.
*The Sneaky Goblin, along with the Super Archer, Rocket Balloon, Super Minion, and the Super Bowler are the only Super Troops to have icons that are used from the info image.
*He is one of the four Super Troops that does not have "Super" in his name, the other three being the Rocket Balloon, Inferno Dragon and Ice Hound.
**He is also the first Super Troop that do not have the word "Super" in his name.
*The Sneaky Goblin is the third troop to have an ability that grants temporary invisibility, after the Sneaky Archer and the temporary Royal Ghost.
==References==
Category:Troops
Category:Ground Troops
Category:Super Troops
Category:Special Abilities
Category:Home Village
de:Schleichkobold