Double Barrel Shotgun

== /// SUMMARY ==
The Double Barrel Shotgun is a close-quarters hit-scan Ranged weapon capable of dealing knockback and heavy bursts of damage. It unlocks at Wave 11 and may be bought for 5,000 Cash.
== /// MECHANICS ==
Similarly to the Shotgun, the Double Barrel Shotgun will fire several bullets at once towards the mouse cursor's location while the Left Mouse Button [LMB] is held. It is fully automatic, but can only fire twice before needing to reload. Enemies that are shot will have knockback inflicted upon them, sending them away from the user. The bullets can also pierce, hitting a total of 2 enemies.
The Double Barrel Shotgun will always reload at the same speed, even if there is an extra shell left. Ammo crates will also only be 50% as effective towards this weapon. Shoves will be slower than most weapons in exchange for higher shove knockback, similarly to the Military Sniper's shove.
===// MULTIPLIERS ===
Critical hits deal x1.33 damage, and headshots deal x1.25 damage.
*Aerial: [x1.2]
*Structure, Armored, Heavy: [x1.1]
*Boss, MiniBoss: [x0.9]
This weapon's enemy-specific multipliers are below. Not to be confused with enemy resistances.
*Admiral, Fighter Jeep, Aggravated Assault, Apache, Carrier: [x1.5]
*Private, Lieutenant, Commander, Captain, Miligard, Outlaw, Miligard: [x1.25]
== /// STRATEGY ==
# Get up close to maximize the damage potential, as you would with the Shotgun.
# Aiming for the head with the Double Barrel Shotgun is undesirable (unless the user is right next to the enemy), since the headshot multiplier will usually not be able to compensate for the bullets that miss.
# Because of the Double Barrel Shotgun's lengthy reload and it only being able to shoot twice before needing to reload, it's best to try to line up two enemies before shooting to maximize efficiency. Conversely, avoid spending shots on isolated singular enemies if possible.
# It is often better to finish off enemies with low health with a shove, rather than wasting a shell on them. The shove can also be utilized to line up enemies easier.
== /// TRIVIA ==
# The Double Barrel Shotgun's animations were made by dat1nubIy.
== /// HISTORY ==
Date Format: mm/dd/yy
v0.8.0	
Category:Inventory
Category:Ranged