Bandit (Final Fantasy VII)

Bandit is an enemy from Final Fantasy VII. He steals either 340 gil or a randomly chosen item from the player's inventory, and will escape on his next turn. If the Bandit is killed before escaping, the item or gil will be returned. If he escapes, however, the item or gil is lost forever. It is advised to kill the Bandits quickly, but as they only have 360 HP.
==Stats==
==Formations==
#	Formation
 	Row 1: 2-FacedRow 2: Bandit A, Bandit B
 	Row 1: 2-Faced A, 2-Faced BRow 2: Bandit
 	Bandit A, Bandit B (Attack from both sides)
==Locations==
Corel Prison	Corel Prison
North 	516, 517, 519 (Attack from both sides)
South 	516, 517, 519 (Attack from both sides)
Corner 	516
Junkyard 	517
==AI script==
AI: Setup
{
 SelectTar = Choose Random Opponent
}
AI: Main
{
 If (SelectTar doesn't have Death Status) Then
 {
 Choose SelectTar
 } Else {
 Choose Random Opponent
 }
 If (Count == 0) Then
 {
 1/4 Chance: Count = 1
 3/4 Chance: Count = 2
 } Else If (Count == 1) Then {
 Use Hold-up on Target
 1/2 Chance: Count = 3
 2/2 Chance: Count = 4
 } Else If (Count == 2) Then {
 Use Mug on Target
 1/2 Chance: Count = 3
 1/2 Chance: Count = 4
 } Else If (Count == 3) Then {
 Count = 4
 } Else {
 Choose Self
 Use <Escape> on Target
 Remove Self
 }
}
AI: Counter - General
{
 SelectTar = Bandit's Last Attacker (General)
}
==Gallery==
Bandit-ffvii-artwork.jpg|Artwork.
FFVII Mug EA.png|Mug.
==Etymology==
==Related enemies==
*Prowler
*Vice
Category:Enemies in Final Fantasy VII