Final Fantasy Explorers abilities

The following is a list of abilities in Final Fantasy Explorers.
==Unique abilities==
Ability	Class 	AP 	Cooldown 	Power 	Element
 	Knight 	100 	15.0s 	― 	―
 	Greatly increase malice from enemies in range of you, thereby drawing their attacks. 	Greatly increase malice from enemies in range of you, thereby drawing their attacks. 	Greatly increase malice from enemies in range of you, thereby drawing their attacks. 	Greatly increase malice from enemies in range of you, thereby drawing their attacks. 	Greatly increase malice from enemies in range of you, thereby drawing their attacks.
 	Monk 	100 	10.0s 	― 	―
 	Store up power and increase your physical attack. Hold down the button to increase the effect. 	Store up power and increase your physical attack. Hold down the button to increase the effect. 	Store up power and increase your physical attack. Hold down the button to increase the effect. 	Store up power and increase your physical attack. Hold down the button to increase the effect. 	Store up power and increase your physical attack. Hold down the button to increase the effect.
 	White Mage 	0 	30.0s 	15 	―
 	Create an AP recovery zone that affects any ally who enters it. 	Create an AP recovery zone that affects any ally who enters it. 	Create an AP recovery zone that affects any ally who enters it. 	Create an AP recovery zone that affects any ally who enters it. 	Create an AP recovery zone that affects any ally who enters it.
 	Black Mage 	300 	60.0s 	― 	―
 	Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0. 	Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0. 	Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0. 	Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0. 	Create a barrier with durability equivalent to your maximum AP. Nullifies all damage until durability drops to 0.
 	Ranger 	100 	20.0s 	― 	―
 	Increase your critical rate, accuracy, and ailment infliction rate. Hold down the button to increase the effect. 	Increase your critical rate, accuracy, and ailment infliction rate. Hold down the button to increase the effect. 	Increase your critical rate, accuracy, and ailment infliction rate. Hold down the button to increase the effect. 	Increase your critical rate, accuracy, and ailment infliction rate. Hold down the button to increase the effect. 	Increase your critical rate, accuracy, and ailment infliction rate. Hold down the button to increase the effect.
 	Thief 	120 	10.0s 	― 	―
 	Steal an item in the enemy's possession. Only one item may be taken from each target. 	Steal an item in the enemy's possession. Only one item may be taken from each target. 	Steal an item in the enemy's possession. Only one item may be taken from each target. 	Steal an item in the enemy's possession. Only one item may be taken from each target. 	Steal an item in the enemy's possession. Only one item may be taken from each target.
 	Time Mage 	120 	80.0s 	― 	―
 	Extend the duration of buffs and reduce the duration of debuffs for allies within range of you. 	Extend the duration of buffs and reduce the duration of debuffs for allies within range of you. 	Extend the duration of buffs and reduce the duration of debuffs for allies within range of you. 	Extend the duration of buffs and reduce the duration of debuffs for allies within range of you. 	Extend the duration of buffs and reduce the duration of debuffs for allies within range of you.
 	Geomancer 	120 	12.0s 	80 	Earth
 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting stop. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting stop. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting stop. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting stop. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting stop.
 	Alchemist 	240 	180.0s 	― 	―
 	Create a 5-second window in which you can use items without depleting your inventory. 	Create a 5-second window in which you can use items without depleting your inventory. 	Create a 5-second window in which you can use items without depleting your inventory. 	Create a 5-second window in which you can use items without depleting your inventory. 	Create a 5-second window in which you can use items without depleting your inventory.
 	Ninja 	220 	17.0s 	― 	―
 	Trick enemies into attacking an illusion, rendering yourself completely impervious to attack. 	Trick enemies into attacking an illusion, rendering yourself completely impervious to attack. 	Trick enemies into attacking an illusion, rendering yourself completely impervious to attack. 	Trick enemies into attacking an illusion, rendering yourself completely impervious to attack. 	Trick enemies into attacking an illusion, rendering yourself completely impervious to attack.
 	Bard 	100 	40.0s 	― 	―
 	Sing to trigger a variety of effects. Hold down the button to charge and access more songs. 	Sing to trigger a variety of effects. Hold down the button to charge and access more songs. 	Sing to trigger a variety of effects. Hold down the button to charge and access more songs. 	Sing to trigger a variety of effects. Hold down the button to charge and access more songs. 	Sing to trigger a variety of effects. Hold down the button to charge and access more songs.
 	Dragoon 	120 	8.0s 	120 	Thrust
 	Leap skyward, out of harms way, then crash down, dealing more damage near the center of impact. 	Leap skyward, out of harms way, then crash down, dealing more damage near the center of impact. 	Leap skyward, out of harms way, then crash down, dealing more damage near the center of impact. 	Leap skyward, out of harms way, then crash down, dealing more damage near the center of impact. 	Leap skyward, out of harms way, then crash down, dealing more damage near the center of impact.
 	Sage 	160 	15.0s 	― 	―
 	Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration. 	Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration. 	Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration. 	Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration. 	Concentrate to increase the potency of magic and widen its area of effect. hold down the button to charge up duration.
 	Machinist 	180 	93.3s 	― 	―
 	Remove the crystalyzer's limiter, reducing AP costs and cooldown of abilities. 	Remove the crystalyzer's limiter, reducing AP costs and cooldown of abilities. 	Remove the crystalyzer's limiter, reducing AP costs and cooldown of abilities. 	Remove the crystalyzer's limiter, reducing AP costs and cooldown of abilities. 	Remove the crystalyzer's limiter, reducing AP costs and cooldown of abilities.
 	Dark Knight 	200 	40.0s 	40 	Slash
 	Hold down the button to continually sacrifice HP and charge up power. Steals enemy physical attack and physical defense. 	Hold down the button to continually sacrifice HP and charge up power. Steals enemy physical attack and physical defense. 	Hold down the button to continually sacrifice HP and charge up power. Steals enemy physical attack and physical defense. 	Hold down the button to continually sacrifice HP and charge up power. Steals enemy physical attack and physical defense. 	Hold down the button to continually sacrifice HP and charge up power. Steals enemy physical attack and physical defense.
 	Red Mage 	200 	30.0s 	― 	―
 	Reduce the casting time for magic, allowing you to use spells in rapid succession. 	Reduce the casting time for magic, allowing you to use spells in rapid succession. 	Reduce the casting time for magic, allowing you to use spells in rapid succession. 	Reduce the casting time for magic, allowing you to use spells in rapid succession. 	Reduce the casting time for magic, allowing you to use spells in rapid succession.
 	Paladin 	200 	15.0s 	― 	―
 	Create a barrier around you that nullifies attacks to allies inside it. Hold down the button to spend AP to maintain the barrier. 	Create a barrier around you that nullifies attacks to allies inside it. Hold down the button to spend AP to maintain the barrier. 	Create a barrier around you that nullifies attacks to allies inside it. Hold down the button to spend AP to maintain the barrier. 	Create a barrier around you that nullifies attacks to allies inside it. Hold down the button to spend AP to maintain the barrier. 	Create a barrier around you that nullifies attacks to allies inside it. Hold down the button to spend AP to maintain the barrier.
 	Beastmaster 	120 	15.0s 	55 	Strike
 	Potentially Disable monsters and make them much more likely to drop atmaliths once defeated. (If this ability kills a monster an atmalith will always drop.)	Potentially Disable monsters and make them much more likely to drop atmaliths once defeated. (If this ability kills a monster an atmalith will always drop.)	Potentially Disable monsters and make them much more likely to drop atmaliths once defeated. (If this ability kills a monster an atmalith will always drop.)	Potentially Disable monsters and make them much more likely to drop atmaliths once defeated. (If this ability kills a monster an atmalith will always drop.)	Potentially Disable monsters and make them much more likely to drop atmaliths once defeated. (If this ability kills a monster an atmalith will always drop.)
 	Blue Mage 	100 	10.0s 	― 	―
 	Enter a stance that lets you nullify a blow while increasing physical attack and magical recovery. 	Enter a stance that lets you nullify a blow while increasing physical attack and magical recovery. 	Enter a stance that lets you nullify a blow while increasing physical attack and magical recovery. 	Enter a stance that lets you nullify a blow while increasing physical attack and magical recovery. 	Enter a stance that lets you nullify a blow while increasing physical attack and magical recovery.
 	Samurai 	150 	12.0s 	110 	All
 	Draw and slash in one motion. Hold down the button to charge power; charge to max power for a guaranteed critical. 	Draw and slash in one motion. Hold down the button to charge power; charge to max power for a guaranteed critical. 	Draw and slash in one motion. Hold down the button to charge power; charge to max power for a guaranteed critical. 	Draw and slash in one motion. Hold down the button to charge power; charge to max power for a guaranteed critical. 	Draw and slash in one motion. Hold down the button to charge power; charge to max power for a guaranteed critical.
===Standard abilities===
Ability	Class 	 	 	 	
 	Knight 	 	 	 	
 	Improve your Parry rate. However, you will accrue more malice and enemies will target you often. 	Improve your Parry rate. However, you will accrue more malice and enemies will target you often. 	Improve your Parry rate. However, you will accrue more malice and enemies will target you often. 	Improve your Parry rate. However, you will accrue more malice and enemies will target you often. 	Improve your Parry rate. However, you will accrue more malice and enemies will target you often.
 	Monk 	 	 	 	
 	Prevent knockback from attacks unless you take severe damage. 	Prevent knockback from attacks unless you take severe damage. 	Prevent knockback from attacks unless you take severe damage. 	Prevent knockback from attacks unless you take severe damage. 	Prevent knockback from attacks unless you take severe damage.
 	White Mage 	 	 	 	
 	Widen your recovery magic's area of effect and reduce the accrual of malice when you use recovery magic. 	Widen your recovery magic's area of effect and reduce the accrual of malice when you use recovery magic. 	Widen your recovery magic's area of effect and reduce the accrual of malice when you use recovery magic. 	Widen your recovery magic's area of effect and reduce the accrual of malice when you use recovery magic. 	Widen your recovery magic's area of effect and reduce the accrual of malice when you use recovery magic.
 	Black Mage 	 	 	 	
 	Reduce the amount of AP consumed by attack magic. 	Reduce the amount of AP consumed by attack magic. 	Reduce the amount of AP consumed by attack magic. 	Reduce the amount of AP consumed by attack magic. 	Reduce the amount of AP consumed by attack magic.
 	Ranger 	 	 	 	
 	Increase the range of projectile attacks and improve accuracy. 	Increase the range of projectile attacks and improve accuracy. 	Increase the range of projectile attacks and improve accuracy. 	Increase the range of projectile attacks and improve accuracy. 	Increase the range of projectile attacks and improve accuracy.
 	Thief 	 	 	 	
 	Increase your liklihood of obtaining rare materials while scavenging the field. 	Increase your liklihood of obtaining rare materials while scavenging the field. 	Increase your liklihood of obtaining rare materials while scavenging the field. 	Increase your liklihood of obtaining rare materials while scavenging the field. 	Increase your liklihood of obtaining rare materials while scavenging the field.
 	Time Mage 	 	 	 	
 	Widen your support magic's area of effect and reduce the cooldown before you can use abilities again. 	Widen your support magic's area of effect and reduce the cooldown before you can use abilities again. 	Widen your support magic's area of effect and reduce the cooldown before you can use abilities again. 	Widen your support magic's area of effect and reduce the cooldown before you can use abilities again. 	Widen your support magic's area of effect and reduce the cooldown before you can use abilities again.
 	Geomancer 	 	 	 	
 	Gain various buffs based on the terrain beneath you. 	Gain various buffs based on the terrain beneath you. 	Gain various buffs based on the terrain beneath you. 	Gain various buffs based on the terrain beneath you. 	Gain various buffs based on the terrain beneath you.
 	Alchemist 	 	 	 	
 	Increase the effect of recovery items and stat-boosting items. 	Increase the effect of recovery items and stat-boosting items. 	Increase the effect of recovery items and stat-boosting items. 	Increase the effect of recovery items and stat-boosting items. 	Increase the effect of recovery items and stat-boosting items.
 	Ninja 	 	 	 	
 	Reduce sprint AP cost. 	Reduce sprint AP cost. 	Reduce sprint AP cost. 	Reduce sprint AP cost. 	Reduce sprint AP cost.
 	Bard 	 	 	 	
 	Decrease accrual of malice and make enemies less likely to target you. 	Decrease accrual of malice and make enemies less likely to target you. 	Decrease accrual of malice and make enemies less likely to target you. 	Decrease accrual of malice and make enemies less likely to target you. 	Decrease accrual of malice and make enemies less likely to target you.
 	Dragoon 	 	 	 	
 	Absorb HP and AP from targets with successful basic attacks. (Absorbs more AP than usual.) 	Absorb HP and AP from targets with successful basic attacks. (Absorbs more AP than usual.) 	Absorb HP and AP from targets with successful basic attacks. (Absorbs more AP than usual.) 	Absorb HP and AP from targets with successful basic attacks. (Absorbs more AP than usual.) 	Absorb HP and AP from targets with successful basic attacks. (Absorbs more AP than usual.)
 	Sage 	 	 	 	
 	Reduce the amount of AP consumed by abilities. 	Reduce the amount of AP consumed by abilities. 	Reduce the amount of AP consumed by abilities. 	Reduce the amount of AP consumed by abilities. 	Reduce the amount of AP consumed by abilities.
 	Machinist 	 	 	 	
 	Increase the duration of Trances and increase resulting stat boosts. 	Increase the duration of Trances and increase resulting stat boosts. 	Increase the duration of Trances and increase resulting stat boosts. 	Increase the duration of Trances and increase resulting stat boosts. 	Increase the duration of Trances and increase resulting stat boosts.
 	Dark Knight 	 	 	 	
 	Increase the effect of elements tied to weapons and abilities. 	Increase the effect of elements tied to weapons and abilities. 	Increase the effect of elements tied to weapons and abilities. 	Increase the effect of elements tied to weapons and abilities. 	Increase the effect of elements tied to weapons and abilities.
 	Red Mage 	 	 	 	
 	Increase the power of abilities as your AP depletes. 	Increase the power of abilities as your AP depletes. 	Increase the power of abilities as your AP depletes. 	Increase the power of abilities as your AP depletes. 	Increase the power of abilities as your AP depletes.
 	Paladin 	 	 	 	
 	Become less likely to incur status ailments. However, you will accrue more malice and enemies will target you often.	Become less likely to incur status ailments. However, you will accrue more malice and enemies will target you often.	Become less likely to incur status ailments. However, you will accrue more malice and enemies will target you often.	Become less likely to incur status ailments. However, you will accrue more malice and enemies will target you often.	Become less likely to incur status ailments. However, you will accrue more malice and enemies will target you often.
 	Beastmaster 	 	 	 	
 	Improve the base stats of your current monster team. 	Improve the base stats of your current monster team. 	Improve the base stats of your current monster team. 	Improve the base stats of your current monster team. 	Improve the base stats of your current monster team.
 	Blue Mage 	 	 	 	
 	Observe certain enemy abilities and add them to your blue magic arsenal. 	Observe certain enemy abilities and add them to your blue magic arsenal. 	Observe certain enemy abilities and add them to your blue magic arsenal. 	Observe certain enemy abilities and add them to your blue magic arsenal. 	Observe certain enemy abilities and add them to your blue magic arsenal.
 	Samurai 	 	 	 	
 	Reduce the cooldown before you can use abilities again. 	Reduce the cooldown before you can use abilities again. 	Reduce the cooldown before you can use abilities again. 	Reduce the cooldown before you can use abilities again. 	Reduce the cooldown before you can use abilities again.
 	Freelancer 	 	 	 	
 	Enables you to equip every type of weapon. 	Enables you to equip every type of weapon. 	Enables you to equip every type of weapon. 	Enables you to equip every type of weapon. 	Enables you to equip every type of weapon.
===White Magic===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	500 	60 	15 	5.0s 	100 	― 	―
 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked. 	Restore a small amount of HP to a locked ally, or yourself if no ally is locked.
 	3000 	90 	30 	6.0s 	220 	― 	―
 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a moderate amount of HP to the area around a locked ally, or yourself if no ally is locked.
 	5000 	120 	45 	7.0s 	350 	― 	―
 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked. 	Restore a large amount of HP to the area around a locked ally, or yourself if no ally is locked.
 	10000 	300 	60 	15.0s 	― 	― 	―
 	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.	Vastly or fully restore HP, and remove ailments and debuffs. Affects the area around a locked ally, or yourself if no ally is locked.
 	1500 	90 	30 	40.0s 	― 	― 	―
 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked. 	Gradually regenerate the HP of a locked ally, or yourself if no ally is locked.
 	1500 	160 	30 	30.0s 	― 	― 	―
 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you. 	Revive KO'd allies a certain range in front of you.
 	10000 	360 	60 	80.0s 	― 	― 	―
 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you. 	Fully revive all KO'd allies in the same area as you.
 	500 	50 	30 	4.0s 	― 	― 	―
 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you. 	Remove status ailments and debuffs from allies within range of you.
 	5000 	50 	30 	5.0s 	― 	― 	―
 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits. 	Launch a magical missile that removes buffs from the enemy it hits.
 	1500 	70 	15 	60.0s 	― 	― 	―
 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you. 	Increase the physical defense of allies within range of you.
 	1500 	70 	15 	60.0s 	― 	― 	―
 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you. 	Increase the magical defense of allies within range of you.
 	5000 	70 	30 	30.0s 	― 	― 	―
 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you. 	Increase the ailment resistance of allies within range of you.
 	3000 	60 	15 	6.0s 	― 	― 	Silence
 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic. 	Shoot a magical missile that has a chance of silencing an enemy, preventing it from using magic.
 	3000 	70 	15 	6.0s 	― 	― 	Confuse
 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action. 	Shoot a magical missile that has a chance of confusing an enemy, reducing the frequency whit which it can take action.
 	500 	140 	15 	5.0s 	50 	Water 	―
 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact. 	Launch a projectile that creates a small splash on impact.
 	3000 	180 	30 	6.0s 	85 	Water 	―
 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact. 	Launch a projectile that creates a large splash on impact.
 	5000 	220 	45 	7.0s 	120 	Water 	―
 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact. 	Launch a projectile that creates a huge splash on impact.
 	10000 	250 	60 	14.0s 	― 	Wind 	―
 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death. 	Create a vortex in front of you, damaging foes and potentially leaving them near death.
 	10000 	310 	60 	11.0s 	210 	Light 	―
 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light. 	Concentrate holy energy in front of you and trigger a massive blast of light.
===Black Magic===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	500 	140 	15 	5.0s 	50 	Fire 	―
 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact. 	Launch a projectile that creates a small explosion on impact.
 	3000 	180 	30 	6.0s 	85 	Fire 	―
 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact. 	Launch a projectile that creates a large explosion on impact.
 	5000 	220 	45 	7.0s 	120 	Fire 	―
 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact. 	Launch a projectile that creates a huge explosion on impact.
 	500 	140 	15 	5.0s 	50 	Ice 	―
 	Create a small field of ice in front of you. 	Create a small field of ice in front of you. 	Create a small field of ice in front of you. 	Create a small field of ice in front of you. 	Create a small field of ice in front of you. 	Create a small field of ice in front of you. 	Create a small field of ice in front of you.
 	3000 	180 	30 	6.0s 	85 	Ice 	―
 	Create a large field of ice in front of you. 	Create a large field of ice in front of you. 	Create a large field of ice in front of you. 	Create a large field of ice in front of you. 	Create a large field of ice in front of you. 	Create a large field of ice in front of you. 	Create a large field of ice in front of you.
 	5000 	220 	45 	7.0s 	120 	Ice 	―
 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you. 	Create a huge field of ice in front of you.
 	500 	140 	15 	5.0s 	25 	Thunder 	―
 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits. 	Conjure a small lightning storm in front of you that deals multiple hits.
 	3000 	180 	30 	6.0s 	50 	Thunder 	―
 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits. 	Conjure a large lightning storm in front of you that deals multiple hits.
 	5000 	220 	45 	7.0s 	65 	Thunder 	―
 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits. 	Conjure a huge lightning storm in front of you that deals multiple hits.
 	3000 	200 	30 	6.0s 	80 	― 	Poison
 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels. 	Create a cloud of damaging magical toxins that raise poison levels.
 	1500 	60 	15 	6.0s 	― 	― 	Poison
 	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.	Shoot a magical missile that raises poison level. Contracting poison causes continual damage and may lower Physical/Magical attack.
 	1500 	60 	15 	6.0s 	― 	― 	Blind
 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy. 	Shoot a magical missile that has a chance of blinding an enemy, reducing its accuracy.
 	1500 	80 	15 	6.0s 	― 	― 	Sleep
 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes. 	Shoot a magical missile that has a chance of putting an enemy to sleep, halting its movement and increasing the damage it takes.
 	1500 	120 	15 	6.0s 	― 	― 	Stone
 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless. 	Shoot a magical missile that has a chance of turning the enemy to stone, rendering it completely helpless.
 	10000 	180 	30 	7.0s 	― 	― 	Death
 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death. 	Shoot a magical missile that has a chance of instantly putting an enemy to death.
 	5000 	90 	15 	20.0s 	30 	― 	―
 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies. 	Shoot a magical missile that deals damage and steals HP from enemies.
 	5000 	0 	15 	20.0s 	30 	― 	―
 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies. 	Shoot a magical missile that deals damage and steals AP from enemies.
 	10000 	340 	60 	12.0s 	260 	― 	―
 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast. 	Concentrate a spectrum of forces in front of you to trigger a massive blast.
 	10000 	280 	60 	11.0s 	210 	Dark 	―
 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness. 	Concentrate chaotic force in front of you to create a massive sphere of darkness.
 	10000 	380 	60 	17.0s 	180 	― 	―
 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits. 	Expel neutral energy outward in a radiant explosion, bypassing reflect and dealing multiple hits.
===Time Magic===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	1500 	110 	45 	30.0s 	― 	― 	―
 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you. 	Increase the mobility and AP recovery speed of allies within range of you.
 	10000 	240 	60 	80.0s 	― 	― 	―
 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you. 	Reduce ability cooldown for allies within range of you.
 	10000 	420 	60 	160.0s 	― 	― 	―
 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once. 	Gives allies within range of you the power to auto-revive once.
 	5000 	170 	30 	80.0s 	― 	― 	―
 	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.	Makes allies within range of you invisible. Invisible allies allies will not be targeted but will loose their invisibility upon taking a hit.
 	1500 	60 	15 	30.0s 	― 	― 	―
 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain. 	Makes allies within range of you float. Floating allies will not take damage from terrain.
 	3000 	150 	30 	70.0s 	― 	― 	―
 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks. 	Create false images of allies within range of you. Images allow allies to evade all physical attacks.
 	3000 	150 	30 	70.0s 	― 	― 	―
 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic. 	Give allies within range of you the power to reflect magic.
 	1500 	70 	15 	6.0s 	― 	― 	Slow
 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed. 	Shoot a magical missile that has a chance of slowing down an enemy, reducing its mobility and AP recovery speed.
 	10000 	280 	45 	15.0s 	― 	― 	―
 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances. 	Shoot a magical missile that reduces all of an enemy's elemental resistances.
 	1500 	90 	30 	6.0s 	― 	― 	Immobilize
 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of 	Shoot a magical missile that has a chance of
 	1500 	90 	30 	6.0s 	― 	― 	Disable
 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement. 	Shoot a magical missile that has a chance of disabling an enemy, preventing it from taking any action outside of movement.
 	5000 	130 	30 	7.0s 	― 	― 	Stop
 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless. 	Shoot a magical missile that has a chance of stopping time for an enemy, rendering it completely helpless.
 	1500 	140 	15 	5.0s 	50 	Earth 	―
 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you. 	Create a small projection of rock in front of you.
 	3000 	180 	30 	6.0s 	85 	Earth 	―
 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you. 	Create a large projection of rock in front of you.
 	5000 	220 	45 	7.0s 	120 	Earth 	―
 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you. 	Create a huge projection of rock in front of you.
 	1500 	140 	15 	12.0s 	― 	Dark 	―
 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 25% of enemy HP on contact.
 	3000 	180 	30 	13.0s 	― 	Dark 	―
 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 50% of enemy HP on contact.
 	5000 	220 	45 	14.0s 	― 	Dark 	―
 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact. 	Create an orb that draws foes in, dealing damage and potentially depleting 75% of enemy HP on contact.
 	10000 	420 	60 	12.0s 	270 	― 	―
 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you. 	Send a gigantic meteor that bypasses reflect crashing down in front of you.
===Blue Magic===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	0 	110 	10 	8.0s 	15 	― 	―
 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing. 	Punch repeatedly in the direction you are facing.
 	0 	170 	20 	7.0s 	95 	Fire 	―
 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing. 	Expel flaming breath in the direction you are facing.
 	0 	170 	30 	9.0s 	40 	Thunder 	Confuse
 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse. 	Conjure a vortex of lightning in front of you that deals multiple hits and may inflict confuse.
 	0 	190 	30 	7.0s 	30 	Wind 	―
 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits. 	Conjure a twister of leaves in front of you capable of dealing multiple hits.
 	0 	190 	20 	8.0s 	35 	Water 	―
 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact. 	Shoot three unpredictable bubbles straight ahead. The bubbles burst on contact.
 	0 	100 	10 	5.0s 	― 	― 	―
 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals). 	Launch a blur of needles straight ahead that deals exactly 1,000 damage (or 2,000 for criticals).
 	0 	140 	10 	5.0s 	50 	Wind 	―
 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead. 	Whip up a small gale and launch it straight ahead.
 	0 	180 	20 	6.0s 	85 	Wind 	―
 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead. 	Whip up a large gale and launch it straight ahead.
 	0 	220 	30 	7.0s 	120 	Wind 	―
 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead. 	Whip up a huge gale and launch it straight ahead.
 	0 	300 	40 	12.0s 	200 	― 	―
 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense. 	Generate a triangle of energy in front of you that bypasses enemy defense.
 	0 	150 	30 	20.0s 	10 	― 	―
 	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.	Create a temporary recovery zone that continually restores HP to allies. The higher your HP, the more allies recover.
 	0 	240 	30 	60.0s 	― 	― 	Protect, Shell, Float
 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float. 	Increase the defense of allies within range of you and cause them to float.
 	0 	260 	20 	12.0s 	― 	― 	Poison, Sleep, Blind, Silence, Fog, Confuse
 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies. 	Produce a revolting stench that can potentially inflict poison, sleep, blind, silence, fog, and confuse on enemies.
===Knuckle Skills===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	500 	40 	15 	5.0s 	15 	Strike 	―
 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption. 	Strike with four punches. A combo counter ramps up damage if you land blows without interruption.
 	500 	60 	15 	7.0s 	90 	Thrust 	―
 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage. 	Leap into the air and hurtle feet first at enemies in front of you. Exploit an enemy weakness to deal more damage.
 	5000 	220 	30 	30.0s 	― 	― 	―
 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion. 	Sacrifice HP to become like a phantom and drastically increase evasion.
 	500 	40 	15 	5.0s 	95 	― 	Stop
 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop, and ensure your next hit is critical.
 	1500 	70 	15 	5.0s 	75 	Slash, Wind 	Immobilize
 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash. 	Warp to a foe in front of you, dealing damage and potentially immobilizing it with the wave you unleash.
 	3000 	140 	30 	25.0s 	― 	― 	―
 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back. 	Sacrifice physical defense to increase your physical attack and prevent damage from knocking you back.
 	5000 	190 	45 	10.0s 	110 	Strike 	―
 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack. 	Rocket through foes, heedless of death. The lower your HP, the more powerful the attack.
 	10000 	180 	45 	30.0s 	― 	― 	―
 	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.	Create an area of influence that raises the elemental potency of ally attacks and lowers the elemental resistance of foes.
 	1500 	110 	15 	10.0s 	50 	― 	―
 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered. 	Restore HP to allies within range and remove a random element. The higher your physical attack, the more HP recovered.
 	3000 	120 	30 	8.0s 	100 	Shot 	―
 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times. 	Shoot a beam of dynamic energy that hits multiple times.
 	500 	30 	15 	8.0s 	― 	― 	―
 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used. 	Perform a backstep that restore the last 4 seconds of AP you have used.
 	3000 	90 	30 	6.0s 	90 	Dark 	―
 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying. 	Create a jet-black shockwave that deals damage and sends enemies flying.
 	10000 	300 	45 	10.0s 	160 	Strike 	Immobilize
 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage. 	Gather your might into a punch that can immobilize foes. Stopped foes take extra damage.
 	5000 	160 	30 	8.0s 	80 	Strike 	―
 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP. 	Integrate magitek into your blows to steal HP and AP.
 	10000 	480 	60 	8.0s 	18 	Light 	―
 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage. 	Create light from crystal forces to inflict multiple hits. The higher your resonance and AP, the greater the damage.
===Sword Skills===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	500 	100 	15 	1.0s 	― 	― 	―
 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance. 	Assume a defensive stance and nullify attacks, raising malice. Hold down the Button to expend AP and maintain the stance.
 	10000 	200 	45 	18.0s 	― 	― 	―
 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage. 	Turn your crystal energy into armor, nullifying up to half your maximum HP's worth of damage.
 	3000 	120 	30 	25.0s 	― 	― 	―
 	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.	Increase defense and parry rate. Parry while the ability is active to increase critical rate as well. A favorite among imperial knights.
 	1500 	80 	15 	6.0s 	80 	Slash 	―
 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical. 	Perform a jump slash that deals even more damage than usual if the hit is critical.
 	5000 	160 	45 	8.0s 	85 	Slash 	―
 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage. 	Slash with an enchanted blade that lowers physical attack and physical defense while dealing damage.
 	500 	70 	15 	5.0s 	35 	Slash 	―
 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing. 	Unleash a sonic wave that deals damage and sends you flying back, raising mobility on landing.
 	5000 	130 	15 	15.0s 	240 	― 	―
 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs. 	Restore HP to allies within range of you. the amount increases if the user has accuracy and defense buffs.
 	1500 	90 	30 	7.0s 	45 	Slash 	―
 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword. 	Leap backwards and unleash a powerful blow from your sword.
 	3000 	100 	30 	6.0s 	80 	― 	―
 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage. 	Expel a wave that harms foes. Hold down the button to charge the attack and increase damage.
 	5000 	130 	30 	7.0s 	90 	Strike 	―
 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons. 	Charge at foes with shield up, greatly increasing malice. Follow Deflect with Powerful Bash to stun eidolons.
 	10000 	250 	60 	13.0s 	150 	Slash 	―
 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical. 	Deal damage proportionate to your physical defense. The attack can be charged, and instantly charges after a critical.
 	500 	110 	30 	10.0s 	50 	Thrust 	―
 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect. 	Steal HP from enemies. The amount increases if you have just blocked an attack with Deflect.
 	10000 	220 	45 	11.0s 	10 	Slash 	―
 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP. 	Perform a spinning slash that can be maintained by holding down the button to expend AP.
 	3000 	90 	15 	5.0s 	35 	Slash 	―
 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword. 	Close the distance to a foe by dashing forward and unleashing a scathing blow from your sword.
 	0 	50 	15 	5.0s 	65 	Slash 	―
 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice. 	Slash in a graceful crescent arc, greatly increasing malice.
===Dagger Skills===
Ability	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	500 	90 	15 	30.0s 	― 	― 	―
 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost. 	Use crystal energy to power up your body and reduce you sprint AP cost.
 	500 	130 	30 	20.0s 	― 	― 	―
 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion. 	Vitalize the cells in your body to improve mobility and physical evasion.
 	10000 	270 	60 	12.0s 	110 	Slash 	―
 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage. 	Create an image, then dash at foes and unleash an energized slash. the higher your mobility, the greater the damage.
 	5000 	70 	15 	5.0s 	50 	Slash 	―
 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way. 	Line your blade with explosives to deal damage and send yourself flying back out of harm's way.
 	5000 	190 	45 	8.0s 	20 	Slash 	―
 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes. 	Perform a graceful series of six dagger slashes.
 	3000 	100 	30 	60.0s 	― 	― 	―
 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict. 	Imbue your dagger with tainted magic that lengthens the duration of ailments you inflict.
 	5000 	90 	15 	6.0s 	100 	Slash, Fire 	―
 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual. 	Dash forward, catching foes off guard and striking with a higher critical rate that usual.
 	10000 	120 	45 	1.0s 	15 	Slash 	Stop
 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop. 	Enter a stance that lets you nullify a blow and counter. Can inflict stop.
 	5000 	80 	30 	24.0s 	60 	Slash 	―
 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks. 	Deliver a vicious slash that also creates a barrier capable of nullifying attacks.
 	3000 	50 	15 	5.0s 	50 	Thrust 	―
 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice. 	Guarantee your thrust will not miss. Greatly increases malice.
 	5000 	50 	15 	10.0s 	― 	― 	―
 	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.	Trick your foes into thinking you're attacking, leaping away instead. Lowers evasion, mobility, and elemental resistances.
 	5000 	210 	30 	7.0s 	130 	Slash 	―
 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage. 	Pretend to let your guard down, then surprise enemies with a quick slash. Stopped foes take extra damage.
 	3000 	80 	30 	5.0s 	50 	Thrust 	Poison, Burn
 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels. 	Thrust with a chaotic blow that raises poison and burn levels.
 	500 	90 	15 	7.0s 	5 	Slash, Wind 	―
 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times. 	Use a blur of dagger slashes to waken a windstorm capable of hitting multiple times.
 	5000 	250 	45 	10.0s 	140 	Slash 	Death
 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance. 	Deal damage and potentially put a foe to death. The higher your accuracy, the better your chance.
===Katana Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	10000 	0 	45 	90.0s 	― 	― 	―
 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used. 	Focus your mind to recover the last 20 seconds of AP you have used.
(刀魂解放) 	3000 	150 	30 	30.0s 	― 	― 	―
(刀魂解放) 	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.	Draw out a katana's potential. Adds an ailment to your attacks unique to each weapon and ensures your next hit is a critical.
 	500 	100 	15 	26.0s 	― 	― 	―
 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement. 	Improve your evasion by remaining calm and exercising sound judgement.
 	1500 	50 	15 	6.0s 	25 	― 	―
 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments. 	Enter a state that lets you nullify a blow and counter. Guarantees weapon traits will inflict their ailments.
(障壁) 	500 	70 	15 	24.0s 	50 	Slash 	―
(障壁) 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks. 	Deliver a fierce slash that also creates a barrier capable of nullifying attacks.
(瞑想) 	5000 	130 	30 	40.0s 	― 	― 	―
(瞑想) 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown. 	Calm your mind to streamline movement, resulting in shorter ability cooldown.
 	1500 	120 	30 	9.0s 	40 	Slash, Ice 	―
 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit. 	Channel naval forces to deal damage and increase your mobility if you land the hit.
(月冥) 	3000 	180 	30 	9.0s 	70 	Slash, Dark 	―
(月冥) 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack. 	Channel lunar forces to deal damage proportionate to your mobility. Land the hit to increase magical attack.
(桜花) 	5000 	240 	45 	9.0s 	100 	Slash, Light 	―
(桜花) 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP. 	Channel vernal forces to deal damage proportionate to your magical attack. Also steals AP.
 	3000 	110 	15 	7.0s 	60 	Slash, Fire 	―
 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow. 	Close in on foes faster that they can blink and issue a fiery blow.
(鎖縛) 	500 	80 	15 	6.0s 	40 	Slash 	Stop
(鎖縛) 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop. 	Attack with a cursed blade, doing slash damage and potentially inflicting stop.
 	5000 	220 	30 	8.0s 	110 	Slash 	Death
 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death. 	Unleash a dazzlingly fast blow that bypasses defense. Critical hits can inflict instant death.
 	500 	60 	15 	6.0s 	5 	Slash, Wind 	―
 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way. 	Generate a whirlwind that damages enemies while you leap back out of harms way.
 	10000 	280 	45 	13.0s 	100 	Slash 	―
 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow. 	Deliver a cruciform blow that gains power the closer you are to 50% AP. Inspired by the swallow.
 	10000 	330 	60 	15.0s 	180 	Slash 	―
 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal. 	Perform a mind-bendingly fast slash. The higher your evasion and the lower your AP, the more damage you deal.
===Spear Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
(ドミナシオン) 	500 	100 	30 	25.0s 	― 	― 	―
(ドミナシオン) 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate. 	Use crystal energy to power up your mobility and critical rate.
(クロスガード) 	500 	90 	15 	1.0s 	― 	― 	―
(クロスガード) 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance.
(ドラゴンヒール) 	5000 	0 	15 	20.0s 	5 	― 	―
(ドラゴンヒール) 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover. 	Restore HP and AP to allies within range of you. The higher your physical attack the more they will recover.
(フォースウェポン) 	1500 	140 	30 	5.0s 	70 	Slash 	―
(フォースウェポン) 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit. 	Steal HP and AP from enemies you hit.
(トゥルースラスト) 	500 	90 	15 	6.0s 	80 	Thrust 	―
(トゥルースラスト) 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual. 	Thrust with a higher critical rate than usual.
(スプラッシュ) 	500 	50 	15 	5.0s 	35 	Shot 	―
(スプラッシュ) 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way. 	Propel a shockwave toward foes as you leap back out of harm's way.
(ペネトレイト) 	1500 	70 	15 	6.0s 	20 	Thrust 	―
(ペネトレイト) 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual. 	Charge toward foes, landing multiple blows with a higher critical rate that usual.
(アラドヴァル) 	3000 	160 	30 	7.0s 	35 	Thrust 	―
(アラドヴァル) 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack. 	Hurl a luminescent, energized spear that increases your chance of a critical during the attack.
(ムーランルージュ) 	3000 	180 	30 	7.0s 	100 	Strike, Fire 	―
(ムーランルージュ) 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range. 	Clad yourself in fire and perform a spinning attack that deals damage to foes within range.
(戦意高揚) 	3000 	100 	15 	20.0s 	― 	― 	―
(戦意高揚) 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability. 	Activates an effect that increases your critical rate if you successfully use a defensive ability.
(覚醒) 	10000 	190 	45 	15.0s 	― 	― 	―
(覚醒) 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense. 	Unlocks your body's full potential to increase physical attack and physical defense.
(トリニティ) 	10000 	240 	45 	10.0s 	50 	Strike 	―
(トリニティ) 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness. 	Combine strike thrust and slash elements in a single blow. Deals more damage if you exploit an enemies weakness.
(神速突) 	5000 	210 	30 	9.0s 	20 	Thrust 	―
(神速突) 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking. 	Assail foes with a blur of thrusts that also reduces damage to you while attacking.
 	5000 	250 	45 	8.0s 	45 	Strike 	―
 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense. 	Clad yourself in a dragon's aura and deliver a strike that scales in power with your defense.
(クーデグレイス) 	10000 	270 	60 	12.0s 	31 	Thrust 	―
(クーデグレイス) 	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.	Land multiple hits with both a higher critical rate and a higher critical power. Finish the foe to recover HP/AP.
===Axe Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	5000 	200 	45 	30.0s 	― 	― 	―
 	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.	Sacrifice physical defense and continually expend AP in order to raise your physical attack and critical rate. Causes some abilities to evolve.
 	500 	70 	15 	20.0s 	― 	― 	―
 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance. 	Prevent enemy attacks from knocking you back and recover AP instead. Also increases ailment resistance.
 	500 	80 	15 	1.0s 	― 	― 	―
 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance. 	Assume a defensive stance to nullify 50% of damage. Hold down the button to expend AP and maintain the stance.
 	500 	60 	15 	5.0s 	60 	Slash 	―
 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking. 	Perform a jumping slash that sends foes flying. You will take less damage while attacking.
 	10000 	120 	45 	10.0s 	120 	Slash 	―
 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk. 	Deliver a brutal blow, or hold the button down to charge up even more power. You can charge longer if Berserk.
 	1500 	50 	15 	5.0s 	30 	Slash 	―
 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack. 	Hurl your axe straight ahead for a ranged attack.
 	10000 	330 	60 	14.0s 	5 	Slash 	―
 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack. 	Rain blows upon foes in front of you. If Berserk, you can hold the button down to spend AP and prolong the attack.
 	5000 	160 	30 	8.0s 	45 	Slash 	―
 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power. 	Bypass defense to deal damage and lower physical defense. Hold down the button to charge up power.
(ヴォルテクス) 	1500 	80 	15 	24.0s 	― 	― 	―
(ヴォルテクス) 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs. 	Increase mobility and, if necessary, sacrifice HP to remove debuffs.
 	3000 	110 	15 	7.0s 	58 	― 	―
 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery. 	Turn your weapon into an implement of doom, dealing damage and throttling HP recovery.
 	500 	100 	30 	10.0s 	60 	Light 	―
 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits. 	Unleash cruciform light to deal damage and begin regenerating HP if the attack hits.
 	3000 	170 	30 	8.0s 	150 	Dark 	―
 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking. 	Sacrifice HP to surround your weapon with dark power and take less damage while attacking.
(リベンジエンド) 	10000 	200 	45 	11.0s 	120 	Slash 	―
(リベンジエンド) 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal. 	Issue a vengeful blow while temporarily taking less damage. The lower your HP the more damage you deal.
 	3000 	140 	30 	9.0s 	70 	Strike 	―
 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking. 	Steal HP from enemies. You will take less damage while attacking.
(アパショナータ) 	5000 	150 	30 	10.0s 	100 	Slash 	―
(アパショナータ) 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense. 	Successfully use this while Berserk to increase physical attack and physical defense.
===Club Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
(リインフォース) 	500 	130 	30 	30.0s 	― 	― 	―
(リインフォース) 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it. 	Create a temporary zone that grants various buffs to allies while they remain within it.
(レデュース) 	500 	130 	30 	30.0s 	― 	― 	―
(レデュース) 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer. 	Create a zone that increases ailment rate for allies inside the zone and causes their ailments to last longer.
(マジックカーム) 	5000 	80 	15 	20.0s 	― 	― 	―
(マジックカーム) 	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.	Give yourself over to nature, synchronizing with surrounding magical forces to increase magical defense and magical evasion.
(スウァンプ) 	1500 	70 	15 	6.0s 	60 	Water 	Slow
(スウァンプ) 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow. 	Place a trap in the field that triggers on enemy contact, dealing damage and inflicting slow.
(パワーベノム) 	500 	50 	15 	5.0s 	50 	Strike 	Poison
(パワーベノム) 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level. 	Strike with toxins that raise poison level.
 	3000 	60 	15 	6.0s 	70 	Strike, Thunder 	Paralyze
 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies. 	Deliver a thunderous blow that can potentially paralyze enemies.
(ハイドロスピン) 	5000 	80 	30 	7.0s 	85 	Strike, Ice 	Freeze
(ハイドロスピン) 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range. 	Clad yourself in ice and perform a spin that damages and potentially freezes foes within range.
(パンデミック) 	10000 	230 	45 	11.0s 	110 	Strike 	―
(パンデミック) 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits. 	Exploits a foe's condition: the more ailments it has, the higher the damage. the ailments are removed if this hits.
 	3000 	120 	30 	7.0s 	90 	Strike 	―
 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense. 	Deliver an enchanted blow that can reduce physical attack. Use it in a Reinforce zone to increase your physical defense.
(ブレインシェイク) 	3000 	120 	30 	7.0s 	90 	Strike 	―
(ブレインシェイク) 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense. 	Deliver an enchanted blow that can reduce magical attack. Use it in a Reinforce zone to increase your magical defense.
 	500 	50 	15 	5.0s 	60 	Strike 	―
 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike. 	Send enemies flying with a whopping strike.
(振り逃げ) 	1500 	70 	15 	6.0s 	70 	Strike 	―
(振り逃げ) 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice. 	Strike foes before leaping away. Boosts mobility on landing, but greatly increases malice.
(ファイアマイン) 	10000 	170 	45 	10.0s 	120 	Fire 	Burn
(ファイアマイン) 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level. 	Place a trap in the field that explodes on enemy contact, dealing damage and raising burn level.
(ルーンストライク) 	5000 	150 	45 	15.0s 	80 	Strike 	―
(ルーンストライク) 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits. 	Deal damage and increase your magical attack, magical recovery, and magical accuracy if the attack hits.
 	10000 	250 	60 	14.0s 	150 	Strike, Earth 	―
 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center. 	Slam your club into the ground to create a wave that hits multiple times, dealing more damage near the center.
===Bow Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	1500 	120 	45 	20.0s 	25 	Shot 	―
 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows. 	Shoot four arrows. Hold the button to expend AP and keep shooting more arrows.
(コンセントレート) 	1500 	90 	15 	20.0s 	― 	― 	―
(コンセントレート) 	Increase your abilities' charge speed. 	Increase your abilities' charge speed. 	Increase your abilities' charge speed. 	Increase your abilities' charge speed. 	Increase your abilities' charge speed. 	Increase your abilities' charge speed. 	Increase your abilities' charge speed.
(アナライズ) 	5000 	120 	30 	7.0s 	50 	― 	―
(アナライズ) 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot an arrow that reduces all elemental resistances and prevents foes from evading your attacks.
(ミュートベノム) 	500 	60 	30 	5.0s 	50 	Shot 	Poison, Silence
(ミュートベノム) 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well. 	Deals damage and raises poison level, has a chance of inflicting silence as well.
(ナハトイエーガー) 	500 	70 	30 	5.0s 	55 	Shot 	Blind, Paralyze
(ナハトイエーガー) 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes. 	Shoots an arrow that deals damage and has a chance blinding and paralyzing foes.
 	5000 	80 	15 	7.0s 	60 	Shot 	―
 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone. 	Shoots an arrow that steals AP. Works with Arrow Drone.
(パワーブラスト) 	500 	80 	15 	6.0s 	60 	Shot 	―
(パワーブラスト) 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone. 	Shoot an arrow that passes through multiple foes. Its power can be charged. Works with Arrow Drone.
(チャフブラスト) 	3000 	70 	15 	5.0s 	― 	― 	Confuse
(チャフブラスト) 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide range arrow that removes enemy buffs, resets accrued malice, and potentially confuses enemies.
 	10000 	220 	45 	11.0s 	100 	― 	―
 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors.
(アロービット) 	3000 	200 	45 	30.0s 	― 	― 	―
(アロービット) 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectiles as you. Does not work with all abilities.
 	500 	50 	15 	5.0s 	― 	― 	―
 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice. 	Backstep out of harm's way, becoming invisible and reducing malice.
(リリースブレイク) 	10000 	280 	60 	14.0s 	120 	― 	―
(リリースブレイク) 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with Resonance.
(レッドブラッド) 	3000 	80 	15 	7.0s 	60 	Shot 	―
(レッドブラッド) 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone. 	Shoot an arrow that steals HP. Works with Arrow Drone.
 	10000 	190 	30 	10.0s 	60 	Shot 	―
 	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.	Deal damage and reduce enemy physical attack while increasing your own physical attack. Works with Arrow Drone.
(電磁投射) 	5000 	150 	30 	7.0s 	80 	― 	―
(電磁投射) 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone. 	Shoots a homing arrow at enemies. Hold down the button to charge up power. Works with Arrow Drone.
===Firearm Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	1500 	120 	30 	8.0s 	25 	Shot 	―
 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical. 	Shoot a quick series of eight rounds that deal even more damage than usual when critical.
 	5000 	80 	15 	20.0s 	― 	― 	―
 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed. 	Increase evasion, reduce accrual of malice, and increase you abilities' charge speed.
(ブレイクサイト) 	10000 	120 	30 	7.0s 	50 	― 	―
(ブレイクサイト) 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces all elemental resistances and prevents foes from evading your attacks.
(ヘッドショット) 	3000 	100 	15 	6.0s 	55 	Shot 	Death
(ヘッドショット) 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage. 	Shoot at a foes head, potentially causing instant death. Hold down the button to charge up and deal more damage.
 	500 	50 	15 	5.0s 	60 	Shot 	Immobilize
 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it. 	Shoot at a foe's legs, dealing damage and potentially immobilizing it.
 	3000 	80 	30 	7.0s 	80 	Shot 	―
 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone. 	Steal AP from enemies. Works with Gun Drone.
(十字砲火) 	1500 	90 	15 	6.0s 	65 	― 	―
(十字砲火) 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice. 	Fires a cruciform round that deals damage, removes enemy buffs, and resets accrued malice.
(ガンマレイ) 	5000 	170 	30 	11.0s 	110 	― 	―
(ガンマレイ) 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors. 	Rain meteors down on foes. Hold the button down to charge the attack and increase the number of meteors.
(ブレイカー) 	3000 	200 	45 	30.0s 	― 	― 	―
(ブレイカー) 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities. 	Create a crystal drone that fires the same projectile as you. Does not work with all abilities.
(ゼロリロード) 	500 	50 	15 	5.0s 	10 	― 	―
(ゼロリロード) 	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.	Backstep out of harm's way, recovering AP in the process. The higher your magic recovery, the more AP you get back.
(フェイズバースト) 	10000 	280 	60 	14.0s 	160 	― 	―
(フェイズバースト) 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance.
(電光石火) 	10000 	180 	45 	8.0s 	31 	Shot 	―
(電光石火) 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases. 	Shoot a quick series of eight rounds that gain power as the combo counter increases.
(魔導レーザー) 	5000 	200 	45 	10.0s 	110 	ALL 	―
(魔導レーザー) 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone. 	Shoot a laser that exploits weaknesses. Hold down the button to charge up power. Works with Gun Drone.
 	500 	50 	15 	5.0s 	60 	Shot 	Disable
 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it. 	Shoot at a foe's arms, dealing damage and potentially disabling it.
 	500 	110 	30 	6.0s 	50 	Shot 	―
 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone. 	Deal damage and increase your critical rate if the attack connects. Works with Gun Drone.
===Artillery Skills===
Ability 	CP 	AP 	Load 	Cooldown 	Power 	Element 	Effect
 	10000 	150 	30 	10.0s 	30 	Shot 	―
 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds. 	Draw out your weapons full potential to shoot a dazzling quick series of eights rounds.
(アーマード) 	1500 	90 	15 	20.0s 	― 	― 	―
(アーマード) 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed. 	Increase your defense as well as your abilities' charge speed.
 	3000 	120 	30 	7.0s 	50 	― 	―
 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks. 	Shoot a special round that reduces resistances and prevents foes from evading your attacks.
 	3000 	140 	30 	8.0s 	30 	Dark 	―
 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power. 	Create a black hole that sucks enemies in and deals multiple hits. Hold down the button to charge up power.
(ランプボム) 	500 	70 	15 	5.0s 	45 	― 	―
(ランプボム) 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact. 	Launch a shell into the air that creates an explosion on impact.
(フォースドレイン) 	3000 	80 	30 	7.0s 	40 	Shot 	―
(フォースドレイン) 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone. 	Shoot a round that steals AP. Works with Artillery Drone.
(バスターキャノン) 	500 	130 	15 	6.0s 	60 	Shot 	―
(バスターキャノン) 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone. 	Shoot a round that passes through multiple foes. Its power can be charged. Works with Artillery Drone.
(ジャミング) 	500 	70 	15 	5.0s 	― 	― 	Confuse
(ジャミング) 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies. 	Shoot a wide-range round that removes enemy buffs, resets accrued malice, and potentially confuses enemies.
(プラネットダスト) 	5000 	230 	45 	11.0s 	120 	― 	―
(プラネットダスト) 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors. 	Rains meteors down on foes. Hold the button down to charge the attack and increase that number of meteors.
(波動レーザー) 	10000 	310 	45 	9.0s 	40 	― 	―
(波動レーザー) 	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.	Shoot a laser that bypasses defense. Hold down the button down to charge up power. Works with Artillery Drone.
(セクターレイ) 	5000 	200 	45 	30.0s 	― 	― 	―
(セクターレイ) 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you. 	Create a crystal drone that fires the same projectiles as you.
(エイミング) 	1500 	50 	15 	5.0s 	― 	― 	―
(エイミング) 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land. 	Perform a leap back, potentially increasing mobility and critical rate when you land.
(レイストーム) 	10000 	280 	60 	14.0s 	135 	― 	―
(レイストーム) 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance. 	Absorb drones you have deployed and use the energy to fire on foes. Power increases with higher resonance.
Category:Abilities in Final Fantasy Explorers
Category:Ability lists