Warden Shrines

Warden Shrines are special map locations that portray the game's Wardens as stone statues. These statues have neon accents in various colors and feature a large plaque near the statue with the Wardens' symbols and name in the Sonarian font on the front. These plaques are where players can leave donations of food units in exchange for various rewards. Once enough food has been donated to fill a specific shrine's requirements, the player recieves a reward and the shrine that was donated to becomes locked for 30 minutes. Each shrine has an individual 30-minute cooldown, so players do not have to wait for the cooldown to complete to donate to a different shrine. Donation progress does not reset between servers.
Each shrine requires a different amount of food units to be donated to recieve a reward. As a rule, the easier the shrine is to access, the more food it requires. The rewards of each shrine depend on how much food was donated. The more food a shrine requires, the longer the various boosts and effects last.
The amount of food donated is not affected by seasonal boosts. A chunk of meat may be worth 104 (1.15x) units in summer, but when donated the total becomes 90. Likewise, a chunk may be worth 72 (0.80x) units in winter and still donate for 90 food units at a shrine. Rotten food may also be donated at no penalty.
The locations of every Warden Shrine can be also be found here.
== Angelic Warden's Shrine ==
The Angelic Warden's shrine is found hidden behind a false wall within the Jungle. It costs 150 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop:
** Warden Stone
* Boosts:
** 6 minute Growth Boost
** 6 minute Mutation Chance Boost
** 6 minute Survival Boost
** 6 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Weak Glimmer Token
** Strong Glimmer Token
** Partial Growth Token
** Max Growth Token
** Revive Token 
*** Cooldown: 30 minutes.
== Ardor Warden's Shrine ==
The Ardor Warden's shrine is found at the back of Swamp Hill. It costs 2,500 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop:
** Warden's Jewel
* Boosts:
** 30 minute Growth Boost
** 30 minute Mutation Chance Boost
** 30 minute Survival Boost
** 30 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette 
** Warden's Curse Palette 
** Strong Glimmer Token
** Max Growth Token
** Revive Token
*** Cooldown: 30 minutes.
== Boreal Warden's Shrine ==
The Boreal Warden's shrine is found inside of a cave within the Mountains. It costs 750 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop:
** Warden Stone
* Boosts:
** 15 minute Growth Boost
** 15 minute Mutation Chance Boost
** 15 minute Survival Boost
** 15 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Weak Glimmer Token
** Strong Glimmer Token 
** Partial Growth Token
** Max Growth Token 
** Revive Token 
*** Cooldown: 30 minutes.
== Eigion Warden's Shrine ==
The Eigion Warden's shrine is found hidden beneath a false floor deep underwater within the Rocky Drop. It costs 1,000 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop:
** Warden's Jewel
* Boosts:
** ???
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Weak Glimmer Token
** Strong Glimmer Token
** Partial Growth Token
** Max Growth Token
** Revive Token
*** Cooldown: 30 minutes.
== Garra Warden's Shrine ==
The Garra Warden's shrine is found inside the Volcano on Volcano Island. It costs 250 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop: 
** Warden Stone
* Boosts:
** 8 minute Growth Boost
** 8 minute Mutation Chance Boost
** 8 minute Survival Boost
** 8 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Partial Growth Token
** Max Growth Token
** Weak Glimmer Token
** Strong Glimmer Token
** Revive Token
*** Cooldown: 30 minutes.
== Hellion Warden's Shrine ==
The Hellion Warden's shrine is found hidden behind narrow tunnels inbetween the Desert and Mesa. It costs 50 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop: 
** Warden Stone
* Boosts:
** 5 minute Growth Boost
** 5 minute Mutation Chance Boost
** 5 minute Survival Boost
** 5 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Weak Glimmer Token
** Strong Glimmer Token
** Partial Growth Token
** Max Growth Token
** Revive Token
*** Cooldown: 30 minutes.
== Novus Warden's Shrine ==
The Novus Warden's shrine is found at the very top of the floating islands above the Rocky Drop and Coral Reef. It costs 1,500 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop: 
** Warden's Jewel
* Boosts:
** 25 minute Growth Boost
** 25 minute Mutation Chance Boost
** 25 minute Survival Boost
** 25 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Strong Glimmer Token
** Max Growth Token
** Revive Token
*** Cooldown: 30 minutes.
== Verdant Warden's Shrine ==
The Verdant Warden's shrine is found near the watering hole in Flower Cove. It costs 500 food units to complete a donation.
Rewards list (Incomplete):
* Guaranteed drop: 
** Warden Stone
* Boosts:
** 15 minute Growth Boost
** 15 minute Mutation Chance Boost
** 15 minute Survival Boost
** 15 minute Token Sniffing Boost
* Other drops:
** Warden's Blessing Palette
** Warden's Curse Palette
** Appearance Change Token
** Weak Glimmer Token
** Strong Glimmer Token 
** Partial Growth Token
** Max Growth Token 
** Revive Token 
*** Cooldown: 30 minutes.
== Boosts ==
The player may receive one of a number of different timed Boosts from donating to the Warden Shrines. The amount of time that the received boost lasts for is dependent on which shrine the player received it from. Higher costing donations give longer boosts. Active and paused boosts are shown at the bottom left of the screen.
When receiving a boost of the same type as one of the player's active boosts, the time of the recieved boost will add onto the active one, extending it.
=== Growth Boost ===
The Growth Boost accelerates a creature's growth by 15%. This boost can also be acquired from a variety of different places, such as the Mythic season, the Warden's Nebula weather effect, and the Aerix plushie. These other ways of acquiring the growth boost may not provide the same acceleration rate as the one received from the shrines.
This boost is tied to the creature slot that the player received it on and cannot be transferred between different creature slots. If a player clears this slot, either when dying or by deleting the creature in that slot from the menu, then the boost can be utilized on a new creature made in that slot. When a player spawns in as a creature in a different slot, the boost will appear as "paused". 
=== Mutation Chance Boost ===
The Mutation Chance Boost increases the chance of a mutation to appear when its specific parameters are met (i.e. When reaching age 67, there is a higher chance to receive a growth-related mutation). This boost applies to both nesting-related and growth-related mutations.
Unlike the other boosts, the Mutation Chance Boost applies to all creature slots, not just the one that the player acquired the boost on. This means that the player can swap between creatures freely to utilize the boost on whatever creature slot they'd like to. When the timer runs out, the boost runs out for all creature slots.
=== Survival Boost ===
The Survival Boost decreases both thirst and hunger drain by 20% each. This boost can also be acquired from death rewards.
This boost is tied to the creature slot that the player received it on and cannot be transferred between different slots. If a player clears this slot, either when dying or by deleting the creature in that slot from the menu, then the boost can be utilized on a new creature made in that slot. When a player spawns in as a creature in a different slot, the boost will appear as "paused". 
=== Token Sniffing Boost ===
Made to replace the Springram plushie's previous effect in Legacy, the Token Sniffing Boost allows the player to smell and locate explorer tokens that spawn around the map. Unlike the Springram plushie however, this boost only lasts a limited amount of time before it expires.
This boost is tied to the creature slot that the player received it on and cannot be transferred between different slots. If a player clears this slot, either when dying or by deleting the creature in that slot from the menu, then the boost can be utilized on a new creature made in that slot. When a player spawns in as a creature in a different slot, the boost will appear as "paused". 
== Gallery ==
PausedBoosts.png|One active boost next to two paused ones.
TokenSniffing.png|Explorer gacha icon while sniffing.
== Bugs/issues ==
* When swapping servers while a shrine's cooldown is active, the timer may become invisible, so the player cannot see the time remaining on cooldown.
* Taller species may not be able to interact with the donation prompt unless they do specific camera movements and/or poses due to the height difference on their interact hitboxes.
* "Paused" boosts can become un-paused if the player gains another boost of that same type.
* When swapping between creature slots quickly, boosts may become stuck as "paused" even when playing as the slot that should be able to use them. Leaving and rejoining the server fixes this.
* When recieving a boost that should add onto a currently active one, the boost may fail to apply. Leaving and rejoining the server fixes this.
== Notes ==
Category:Gameplay