Diaz

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===Origins===
Juan Diaz was born in Argentina.
===The Fated Expedition===
Diaz was one of the few survivors in a dangerous archaeological expedition gone horribly wrong. One of the crew members, who was revealed to be Emerald - betrayed the entire crew of the expedition and left them all for dead, grabbing the archaelogical discoveries for herself. Everyone was left for dead, except Diaz who was inflicted with a disease that turned parts of his body, especially his arms in dark indigo and black corruption. He barely made it out alive, because he was the only one except Emerald to touch the artifacts she stole. It gave him superhuman strength, but also corrupted him in many ways. He knew that the only ones that could examine him were D.A.S.K., but he didn't trust them one bit, so he decided to live with that curse. With time, he learned to handle it, but not fully control it. That would take a lot longer.
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	Malignant Blast Cooldown: 3 seconds
Send out a wave of corruption that damages enemies and applies a DoT. Costs 6% of your Max HP to activate, but can't kill you.
	
Shield of Dark Energy Cooldown: 18 seconds
Surround yourself with a shield that absorbs up to 600 damage for 1.75 seconds. 1.75 seconds after it expires or is destroyed, it releases 75% of the absorbed damage in a small AoE around you as a DoT.
	Contagion of Madness Cooldown: 17 seconds
Inflict an enemy unit with a debuff. After 1 second, they take damage and are completely immobilized, spreading the effect to nearby enemies and even buildings, applying a damage-over-time effect to all secondary enemies.
	
Black Disorder Cooldown: 11 seconds
Extend the duration of all ongoing DoT effects you have by 2 seconds and slow the affected enemies by 40%, decaying over 2 seconds. Costs 6% of your Max HP to activate, but can't kill you.
	
Energy Sap 
Passive: Your basic attacks sap enemies health, healing you for 45% of the damage dealt.
	Black Prison Cooldown: 90 seconds
Ultimate: Creates a small AoE prison that traps all units caught inside (note that you can also trap yourself). All units inside are frozen and their abilities' cooldowns are frozen and cannot take any damage. Lasts for 5 seconds.
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	Shield of Dark Energy explodes 1 second earlier. 	Contagion of Madness heals for 40% of the damage dealt. 	Black Prison can be reactivated to stop.
	+30% Energy Sap healing (Total 75%) 	Malignant Blast deals more damage the more HP% you're missing.	Black Prison no longer traps Diaz.
	Contagion of Madness silences the initial target for 2 seconds.	Contagion of Madness spreads indefinitely. 	-8 sec. Contagion of Madness cooldown.
	-25sec. Black Prison cooldown. 	Units are vulnerable to damage inside Black Prison. 	Diaz can attack and damage enemies inside Black Prison and has 50% movement speed while inside.
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art_diaz1.jpg|Diaz Release Art
early_diaz1.jpg|First Concept
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*I'm waiting?!
*Darkness consumes us every day.
*There's no way you come out victorious!
*You may want to stop that!
*Would you like some contagion of madness?
*I can never see the sky above.
*Let the darkness consume you!
*I wish I could be freed from all this rage...
*Did you forget our last encounter, bitch?!
*Bring me down and I'll just keep getting back up.
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*Contagion of Madness is a very powerful ability, but needs to be planned very carefully, as it does very little to the intitial target. Its strength is spreading to other targets, which will receive a lot more damage. Having a team that can control the enemy positioning and force them near each other is key here.
*Conceptualized 11.09.2013. First Art Piece 13.02.2018
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Hero caliburn.png|Caliburn|link=Caliburn
hero emerald.png|Emerald|link=Emerald
Hero riftmaker.png|Riftmaker|link=Riftmaker
Hero elise.png|Elise|link=Elise
Hero takeshi.png|Takeshi|link=Takeshi
Hero scarlight.png|Scarlight|link=Scarlight
Hero shalis.png|Shalis|link=Shalis
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thumb|left|400 px
Category:Characters
Category:Human
Category:Sorcerer
Category:Void Elemental