The Legend of Zelda RPG

The Legend of Zelda RPG (or The Legend of Zelda Role-Playing Game) is an open-world role-playing strategy game and a reboot to the entire The Legend of Zelda franchise. The game is a significantly enhanced version of the film version of the same name. It will be released on the app and/or on PC on an exact date which is currently unknown.
==Gameplay==
Hyrule Warriors mixes the role-playing gameplay of Hironobu Sakaguchi's Final Fantasy series of video games with settings and characters from Nintendo's The Legend of Zelda series. Amongst many other characters, the player controls an original iteration of Link in melee combat to take on waves of enemies from the Legend of Zelda series. As with many role playing games, gameplay in The Legend of Zelda is split into two different modes; third-person exploration through a 3D overworld, and combat mode, consisting of turn-based gameplay.
Progression through the game is built around "Quests." Every area features multiples quests which must be completed in order to progress to the next area. All areas also feature several optional sidequests which do not have to be completed for progression, but which can yield substantial rewards if they are. When the player is in overworld mode, the HUD displays a map with the current objectives (primary and secondary) marked on it. As the player moves through the environment, enemies should cross your path. If you attack an enemy, it means the player has a chance to encounter a random battle, known as the "Surprise Attack".
The Legend of Zelda is an RPG in the style of the games in the Final Fantasy series. The game's turn-based combat system is similar to Final Fantasy X's "Conditional Turn-Based" system (CTB), which replaced the "Active Time Battle" system (ATB) used from Final Fantasy IV to Final Fantasy IX. The primary difference between the ATB and the CTB is that in the CTB system, time pauses as the player selects commands, whereas in the ATB system, time continues to pass. As such, in the ATB system, even when the player is selecting actions, the enemy can continue to attack. In the CTB system, however, the enemy will not attack the player until the player has had their turn. During battle, a "battle queue" is displayed on-screen. This shows the order in which the player's party and the enemy will take their turns. However, the order of battle can be changed by using abilities to slow down or stun the enemy, or speed up the player characters. Likewise, the enemies can increase their own speed and decrease the party's, again changing the order. The queue changes each time a turn is completed.
Battles are structured around the player selecting actions from the battle menu. Actions include options such as "Attack", "Change Weapon", "Item" and "Skip." Another feature of battling is "Perfect Mode." As the player successfully executes attacks on the enemy, their momentum meter will fill. When it is completely full, any member of the party can select "Perfect Mode" from the menu and execute a more powerful attack. Perfect attacks are general to the party, with any character able to execute any attack; they are not specific to each character. At the end of each battle, each member of the party receives experience points, based upon their actions during the battle. For example, if one character killed all the enemies, they will get more points than the others. If a character did not participate in the battle at all, they will get less points than those who did. Gaining experience points leads to the characters leveling up. When a character levels up, they receive attribute points, which they can spend on their various attributes; Strength, Spirit, Constitution, Speed and Dexterity. Weaponry and armor also effect the level of each attribute.
Each character also has access to their own unique set of skills. Every character has four basic types of skill set; one based upon their primary weapon, another based around magic, another determining what attacks are available in Perfect Mode, and a fourth determining their passive skills. Depending on what Rupees they have equipped, any given character may also have skill sets relating to Lightcraft, Shadowcraft and Item Creation. For all skills except passive skills and perfect mode, the character can only learn new skills by performing the skills which they have already learned from that set a predetermined number of times. Each successful execution of a skill earns one skill point for the next skill. As the character advances, the choice of skills available to them increases, and they can choose what skill to learn next. Skill points for perfect mode and passive skills are attached to experience level rather than successful execution of skills.
The game also features a mini-game called "Evil Mode". As the player completes each area in the main game, that area becomes available to play in evil mode. In this mode, the player controls the forces of Sauron and fights against the main game's player characters. Each area features a set number of battles, between which the player cannot save. If the player successfully completes the battles in a particular area, special items are unlocked, and added to the player's inventory in the main game.
=== Classes ===
Classes are based on the characters' abilities. Each Class has a minimum rank of 1 and a maximum rank of 5. A basic starting character has 2 ranks in each of two different attributes of their choice, and 1 rank in the rest. Each time the playable characters level up, their ranks increase.
==== Knight ====
Knights are one of the easier to use classes, but their abilities can be difficult to use at times. Knights depend on high armor and high damage weaponry in battles, and use brute force in order to get through battles. Some of their abilities will do bonus damage to Stunned enemies, and as two of their abilities cause stuns, this compliments them greatly.
==== Mage ====
A Mage is a physically weak class, unable to deal a whole lot of damage with any melee attack. Despite this, they specialize in ranged moves based on their magical abilities as they channel the magic of Hyrule.
==== Ranger ====
The Ranger specializes in dishing attacks from medium to long range. They use their hunting abilities from their ranged weapons, such as bows and arrows, compensating damage for distance.
==== Thief ====
The Thief class is an excellent option for those who wish to inflict a multitude of status effects to whittle down an opponent's HP and break past their defenses with non-direct status damage. Their attacks may be low power, but many of their weaponry inflicts the Bleed status effect. When they inflict the Bleed status effect, the power of their attacks can become more devastating, particularly with Backstab, easily inflicting 12,000 or more damage at max.
==== Brute ====
The Brute specializes in dishing a high amount of damage at close range. All of the Brute abilities (bar the Ultimate ability) has the knockback attribute, which pushes enemies away, also making them bump into other enemies/obstacles for additional damage.
==Story==
In the beginning, the medieval world of Hyrule was plunged into the Imprisoning War between the Demons and Hylians when Ganon, the Demon King, infiltrated the Sacred Realm and stole the Triforce. However, Ganon's arch enemy, King Rhoam Bosphoramus Hyrule, separates the Triforce into three fragments (the Triforce of Power, the Triforce of Wisdom, and the Triforce of Courage) to prevent Ganon from gaining absolute domination over Hyrule. After the King passes away, Ganon (who loses his true demon form because of King Rhoam's interception) keeps the Triforce of Power for himself while the Triforce of Wisdom is hidden away by the Hyrulean Forces; the fate of the Triforce of Courage currently remains unknown.
A long time later, in Fort Hateno, the only home of the Hyrulean Forces during the time of the ongoing Imprisoning War, Link is a young boy soldier who is the runt of the legion under the command of his uncle, General Alfon. Link opts to be the legion's lookout, a relatively easy job as no one dares to attack them. As the Hylians watch a magic show performed by the Hyrulean Witch Academy, Link spots an army led by the evil Ganondorf, Ganon's Gerudo form. He attempts to blow the warning horn, but his lungs are too weak, and the Hylians are taken by surprise. Alfon is killed by Ganondorf and all the other Hylians are captured. The only two left behind are Link and Irene, a runt of an entire class at the Hyrulean Witch Academy.
Promising his uncle's dying wish, a desperate Link seeks out the help of the Oracles for assistance, with Irene planning to tag along to which the boy soldier himself reluctantly agrees. The Oracles reveal that Ganondorf wears a magical suit of armor and the only person capable of killing him is a fearless warrior donned in green. Understanding Link's hatred for Ganondorf and desire for vengeance, the Oracles present him with the Pendant of Courage, giving him the will to fight and defeat Ganondorf once and for all. 
Meanwhile, Ganondorf finally possesses the Triforce of Wisdom which he also stole from Fort Hateno, and plans to use both it and the Triforce of Power to control the world, but his advisor, Agahnim, reminds him about there is still one last Triforce left: Triforce of Courage, which is hidden inside a special pendant worn around Link's neck. Realizing that he does not have enough power to control Hyrule yet, Ganondorf decides to set a trap for Link when he arrives.
Later, Link and Irene manage to enter Ganondorf's Castle disguised as a Moblin Sentries, but during one of Ganondorf's assemblies, their cover was blown by a mob of Hylian slaves, resulting in their capture. Ganondorf then lectures them on the power of flesh, which he demonstrates by hypnotically enticing a Hylian slave girl to leap to her death. Thrown into the dungeon, Link and Irene suddenly discover the statue of King Rhoam already toppled, revealing that Ganondorf's Castle was actually Hyrule Castle all along. Realizing what his late uncle had mentioned earlier, Link falls to his knees in despair and curses Ganondorf for conquering Hyrule. Just then, a piece of the floor opens, and a girl in a tiara pops up. The girl introduces herself as Princess Zelda, daughter of King Rhoam, and, despite not seeing Link as a warrior, offers him and Irene a chance of escape. Link and Irene agree, and the trio teams up to escape the castle.
While exploring the dungeon, they share their stories about how they got thrown in the dungeon. Zelda was captured earlier after Hyrule Castle was conquered because Ganondorf thought she can tell him where the Triforce of Wisdom was, and like Link on the Triforce of Courage, she was thrown into the dungeons when she refuses to answer him. The trio soon comes across the armory, where they recover their weapons. They then enter a room where a common thief is being chained by another Moblin. The common thief named Groose tries to convince the henchman to let him go. Link, Irene, and Zelda attempt to set him free, but then they hear more henchmen coming. They run for it, while Groose tries to save himself. After clearing a path of guards, the trio finally makes it to the entrance of the castle, only to find the drawbridge closed. General Onox, Ganondorf's left-hand general, and the other henchmen have them cornered, but then Irene uses her magic to cut the chain to the drawbridge, allowing it to fall down. Meanwhile, having successfully escaped from the dungeon, Groose rams past Onox and his troops. The trio makes it past the closing gate, but Groose barely makes it with his pants ripped, and together, all four of them escape into the forest where they are safe. 
Later, Onox nervously goes to Ganondorf and informs his master of Link's escape. Angered by this, Ganondorf sends his army to find him. 
In the forest, Zelda has sewed Groose's pants back together, much to his relief. They are all very thankful that they made it out of the castle alive, and they soon retreat to Lurelin Village, a tropical getaway where they can relax from their adventures, but not before subduing a band of thieves making trouble there first. There, they meet Gonzo, a pirate captain of the S.S. Tetra. For 17,000 rupees (2,000 in advance and 15,000 upon arrival), Gonzo agrees to take the four of them to the Spring Fairygrounds where the Master Sword is hidden. Just then, General Onox and his troops arrive and attempt to stop the S.S. Tetra, but the quintet sails off on Gonzo's ship to Spring Fairygrounds.
Once they arrive at the Spring Fairygrounds, Gonzo leads the team to the tomb where the Master Sword sits in the stone. After braving a series of booby traps (but not before getting chased out of the tomb by a giant rolling boulder first), Link manages to retrieve the Master Sword. Suddenly, the team is then confronted, arrested, and taken back to the Castle of Hyrule by Ganondorf’s soldiers.
Back at Ganondorf's castle, Link and his team are taken to an area where all three Triforces will be brought together and tie them to a post to observe. Soon, Ganondorf combines all three Triforces, transforming into a massive boar-like beast, Ganon, the supreme master of all of Hyrule.
Eventually, Zelda uses her dagger to free the team, allowing Link to free the rest of the Hyrulean Forces to battle Ganondorf’s army. Link finally faces off with Ganon and succeeds in stabbing his weak point, i.e., Ganondorf’s crown, destroying them both.
With Link believed to be dead, the Hyrulean Forces honor him as the bravest boy soldier in history, only for Link to suddenly wake up, as he has revealed to be unconscious after the final battle. As Hyrule returns to its former splendor, along with the still combined Triforce safely secured above Zelda's throne, a victory celebration commences, complete with medals for the heroes, Link, Irene, Groose and Gonzo, presented by Princess Zelda, who now safely takes back control of Hyrule on behalf of her late father.
== Characters ==
===Playable Characters ===
====Link====
=====Abilities =====
Knight Craft
Name	Description
 	
 	
 	
Leadership Skills
Name	Description
 	
 	
 	
Passive Skills
Name	Description
 	
 	
 	
====Irene ====
=====Abilities=====
Mage Craft
Name	Description
 	
 	
 	
Passive Skills
Name	Description
 	
 	
 	
====Zelda====
=====Abilities=====
Ranger Craft
Name	Description
 	
 	
 	
Passive Skills
Name	Description
 	
 	
 	
====Groose====
=====Abilities=====
Thief Craft
Name	Description
 	
 	
 	
Passive Skills
Name	Description
 	
 	
 	
====Gonzo====
=====Abilities=====
Brute Craft
Name	Description
 	
 	
 	
Passive Skills
Name	Description
 	
 	
 	
===Enemies===
====Bosses====
=====General Onox=====
Abilites
Name	Description
 	
 	
 	
=====Agahnim=====
Abilites
Name	Description
 	
 	
 	
=====Ganondorf=====
Abilites
Name	Description
 	
 	
 	
=====Ganon=====
Abilites
Name	Description
 	
 	
 	
====Goons====
=====Moblins=====
Abilites
Name	Description
 	
 	
 	
=====Goriyas=====
Abilites
Name	Description
 	
 	
 	
=====Dynalfos=====
Abilites
Name	Description
 	
 	
 	
=====Darknuts=====
Abilites
Name	Description
 	
 	
 	
=====Wizzrobes=====
Abilites
Name	Description
 	
 	
 	
=====Zoras=====
Abilites
Name	Description
 	
 	
 	
=====Ghinis=====
Abilites
Name	Description
 	
 	
 	
=====Stalfos=====
Abilites
Name	Description
 	
 	
 	
=====Poes=====
Abilites
Name	Description
 	
 	
 	
=====Nabbits=====
Abilites
Name	Description
 	
 	
 	
=====Yigas=====
Abilites
Name	Description
 	
 	
 	
==Locations==
===Continents===
*Autumnia - the western continent
*Spring Fairygrounds - the eastern continent
*Summerlands - the southern continent
*Winter Isles - the northern continent
*Hyrule District - the center continent
Category:Games
Category:Fan Games
Category:Role-Playing Games
Category:The Legend of Zelda (series)
Category:The Legend of Zelda Games