Game GetWorldObjectList

;Usage
{[objId, ...]} = Game.GetWorldObjectList();
Parameter	Type	Description
;Return Values
Value	Type 	Description
objId	number	
;Examples:
<nowiki>
local worldObjects = Game.GetWorldObjectList();
--[[
{1, 2, 3, 4}
--]]
Game.GetWorldObjectInfo(1);
--[[
{
"type" = "outpost",
"name" = "Moisture Farm",
"position" = {"y" = -84.919998168945,"x" = -1155.3599853516, "z" = 512.98010253906},
"outpost_type" = "SIN_TOWER",
"encounter_id" = <13569914685612657456>,
"radius" = 350
}
--]]
</nowiki>
Category:Addon_API