Command

The Command zone is a zone used for special objects which affect the game like permanents do, but are not actually permanents. This includes commanders, emblems, planes, phenomena, schemes. Many Commander sets, such as Commander 2013, Commander 2017, and Commander Legends, as well as Conspiracy sets, contain cards that interact with the Command Zone.
==Description==
The Dungeons & Dragons: Adventures in the Forgotten Realms set introduced the dungeon card type. These cards start outside of the game and when an ability instructs you to venture into the dungeon, you place it in the command zone and stays there until it is completed. You can only have 1 dungeon card in command zone at a time.
Whenever an Attraction would be put into any zone other than the battlefield, exile, or the command zone, it is instead placed into the command zone in an area known as the junkyard.
==Rules==