Section B

== Description ==
Section B, or Section Basement is the second section you will encounter after you get past the A-Section from ROOMS: Low Detailed, If you manage to reach A-400, you will be able to reach this section. You will also be rewarded with the Deluxe Flashlight once you make it here. The Deluxe Flashlight is stronger than both the Gummy Flashlight, and surprisingly, the Powerful Flashlight, despite this flashlight being exclusive to Section G. Because of the mass amount of entities in the A-Section, it is quite hard to get to this point, so congratulations if you have made it here! There was a infamous glitch known as the "Table Glitch" that would've made you invulnerable to any entity, and you could've easily gone to the B-Section using this glitch, but that has since been patched.
== Appearance ==
The appearance of this section appears to be an old, dilapidated building, in sharp contrast to the A section's office theme, most lights in this sections are dim, some others break due to lack of maintainance, the walls are made of bricks, it is also worn down by water, sometimes, there will be holes on the floor, held together by large, rusty bars, sometimes there is a strange TV inside the walls. There are also plants on the tables often, but most are fallen over, it's also not properly cleaned, as there are dust particles in this section. It's old design was more similar to a lab, with a mouth in a hole on a wall in some rooms, and a TV in other rooms as well. The B-Section used to look way more futuristic than the current B-Section, however the futuristic role has been given to Section G, and the B-Section now looks more abandoned and run-down.
Please go to the Strategy and Tips tab to get more information on how this section works.
Also, please keep in mind that blue lockers do not exist here, as those were something exclusive to Section A. This section is fixed
== Room Types ==
=== "Wall TV" Room ===
* This room may be peculiar to some people traversing the section.
* This room sports 2 tables and 3 lockers.
* There is a TV in the right wall with a faint picture of Happyman inside of it.
* B-40 's TV will spawn on top of the table near the unopened door.
=== Deuce Room ===
* The Deuce Room is the most inconvenient room to encounter when an entity comes in the B-Section, as this room only has 1 small table, 1 long table, and 1 locker.
* B-40 's TV spawns on the floor for comedy.
* If you encounter this room when an entity comes and you are traveling with other players, it is better to have only one person hide in that room, and everyone else staying behind.
=== Small Pillars Room ===
* This room is the biggest and the best room to encounter in the B-Section.
* This room has 2 tables and 6 lockers.
* There is also a table you can't hide under to the right side of the room.
* B-40 's TV will spawn under a table that you cannot hide in.
=== Locker Room ===
* This room will have vines all around it, covering the room.
* This room has 1 table and 4 lockers.
* B-40 's TV spawns on top of the table, clipping through the plant on the table.
* This is also another room that has a table you cannot hide under.
=== Pillar Room ===
* This room has two pillars by the right side of the room.
* B-40 's TV will spawn in the bottom left corner of the room.
* This room has 1 table and 3 lockers.
==Entity Colors==
Sadman - Red
Mournfulman - Navy
Mushman - Tealish-Cyan
Smartman Pink
B-1 - Light Green
B-5 - Green
B-15 - Navy Blue
B-25 - Cyan
B-40 - Maroon
B-60 - Magenta
B-85 - Gray
B-100 - Dark Blue
B-120 - Black
B-140 - Turquoise
MOB-1 & MOB-2 - Turquoise
B-170 - Dark Turquoise
B-200 - Red & White
B-244 (Also It's Eye And Mouth) - Kinda Dark Red
B-270 - Bright Purple
B-300 & It's Clone - Light Green & Lime'''
==Strategy & Tips==
* Tables are not always your friend in this section, as if you try to hide in a table out in the open, the game would not let you, and a message will pop up saying "This table is out in the open. Anyone could see me here.", which is your character talking.
* Try to hide in the previous room if you are having trouble with entities that check lockers/tables, as most entities in this section can be evaded with that mechanic.
* However, entities that cannot be survived with this strategy include: B-140 's MOB-1 and MOB-2 , and B-244 's Eye .
* Stay vigilant as you open new rooms and have a look of your surroundings to spot out hiding spots, as entities here are both quieter and much more dangerous than the previous section.
==Gallery==
File:NEWWOW.webp|A player taking a screenshot of them being in the current B-Section. (image by KingOfSiberya)
File:G-000Door.png|The transition into the G-Section from the B-Section, seen by the room number G-000, illuminated by a normal flashlight.
File:Ehhh.png|A player seen in the BB Section, made by B-100. The room is BB-171-258 (yes this is real)
Category:Locations
Category:Stubs
Category:Sections