Magikoopa Mountain

Magikoopa Mountain is a dungeon in Bikdip RPG: Legend of the Seven Felfs.
== Overview ==
==== Entrance and Appearance ====
Magikoopa Mountain is accessed via a magical painting hanging in Josh's cell in the Holding Prison. Upon doing so, a mission selection screen a la Super Mario 64 appears, with Magikoopa Mountain listed as being "Course す" and the mission being "For Want of a Wand". The start of the dungeon is a small road outside of the entrance to a large mountain, while the rest is made up of a series of linear caves consisting of sandy, light brown stone.
==== Themes and Navigation ====
Several rooms contain pits that the player can fall into, as well as man-made furnishings such as doors, signs, pillars, and iron bars. In this dungeon, pressing the L button causes Josh to jump two spaces forward, which allows him to hop over pits if there is solid ground at his landing point. Several puzzles and challenges involve jumping across small platforms this way quickly and/or precisely. Additionally, several Vanish Cap blocks can be found throughout the dungeon, which, when interacted with, allow Josh to pass through iron bars. The final room of the dungeon contains a switch which makes Vanish Cap blocks useable outside of the level, which is required in order to escape the Holding Prison.
==== Encounters ====
* 2 Goombas
* 1 Goomba, 1 Koopa Troopa (Green)
* 1 Koopa Troopa (Green), 1 Koopa Troopa (Red)
* 2 Goombas, 1 Koopa Troopa (Green), 1 Koopa Troopa (Red)
* 3 Boos
* 1 Paratroopa (Green), 1 Paratroopa (Red)
* 6 Goombas
* 1 Koopa Troopa (Green), 1 Koopa Troopa (Red), 1 Paratroopa (Green), 1 Paratroopa (Red)
* 1 Goomba, 6 Boos
Category:Locations
Category:Dungeons
Category:Dungeons in Bikdip RPG