Vehicles/LIGHT MML CARRIERVLIGHT PATM

==Description==
Tonnage: 20
Not designed for traditional combat, the Carrier is a force multiplier. Designed to support allies from range, the Carrier can hang back behind friendly lines where it's lack of armor isn't a concern.
Tracked: High traction, agile turning.
ICE: Air breathing Combustion Engine. This unit can not deploy in thin atmosphere.
Movement: 3/5 Hex: 90/150 Meters.
Armor: Armor
Structure: Structure
Values A S 
Front 80 10
Left 50 10
Right 50 10
Rear 30 10
Turret 54 10
Total 264 50
==Vehicle HP==
 	Left 	Center 	Right
Front 	 	A=80/80S=10 	
Sides/Turret 	A=50/50S=10 	A=54/54S=10 	A=50/50S=10
Rear 	 	A=30/30S=10 	
TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50	TOTAL: A=264/264 S=50
==Loadout==
Fixed	Dynamic
 	
* 1x Ammo LRM Tandem (Half)
* 1x Ammo MRM Tandem (Half)
* 1x Ammo SRM Tandem (Half)
* 1x Armor
* 1x Engine I.C.
* 1x Structure
* 1x Active Camouflage
* 1x ECM
* 1x Engine Core 060
* 1x Active Probe
* 1x Tracked Propulsion
* 1x Tracked Propulsion
* 1x NarrowLow Profile
* 1x Coolant
* 1x Crew Compartment
* 1x FCS Standard
* 1x Sensors Basic
* 1x Turret Systems
* 1x ATM 12 (P)
==Factions==
* Taurian Concordat
* Magistracy of Canopus
* local pirate organization
* Mercenaries
* Marian Hegemony
* Oberon Confederation
* Outworld Alliance
* Tortuga Dominions
* Greater Valkyrate
* Word of Blake