Daatael

Daatael is the boss monster in The Archives of The Exaltia Tower. It is accompanied by 1 Celestial Guard and 1 Infernal Guard, or 1 Celestial Sentry and 1 Infernal Sentry.
== Attacks ==
=== Daatael ===
All of Daatael's attacks deal Good and Evil damage.
# Daatael showers the arena in glowing light.
#* The celestial winds of change sweep you off your feet.
#* Applies 'Celestial Wind' for 4 turns.
#** +150 Melee/Pierce/Magic.
#* Revives Celestial and Infernal minions with 50% HP.
#* Attacks for 7 hits of 33.3% Good Magic damage (233% total).
# Daatael approaches its target and engulfs it in Exalted flames.
#* You feel at peace.
#* Attacks for 3 hits of 33.3% Good Magic damage (100% total).
#* Inflicts 'Enlightened' for 3 turns.
#** -50 Boost.
# Daatael unleashes a burst of Exalted flames upon its target.
#* The light shines brightly.
#* Attacks for 4 hits of 25% Good Magic damage (100% total).
#* Inflicts 'Blinded' for 3 turns.
#** -50 Bonus.
# Daatael unleashes a burst of Exalted flames upon its target.
#* Attacks for 4 hits of 25% Good Magic damage (100% total).
#Daatael showers the arena in glowing light.
#* The infernal winds of change sweep you off your feet.
#* Applies 'Infernal Wind' for the next 3 turns.
#** +200 Boost.
#* Attacks for 7 hits of 33.3% Evil Magic damage (233% total).
# Daatael approaches its target and engulfs it in Exalted flames.
#* You feel at peace.
#* Attacks for 3 hits of 33.3% Evil Magic damage (100% total).
#* Inflicts 'Enlightened' for 3 turns.
#** -50 Boost.
# Daatael unleashes a burst of Exalted flames upon its target.
#* The light shines brightly.
#* Attacks for 4 hits of 25% Evil Magic damage (100% total).
#* Inflicts 'Blinded' for 3 turns.
#** -50 Bonus.
# Daatael unleashes a burst of Exalted flames upon its target.
#* Attacks for 4 hits of 25% Evil Magic damage (100% total).
=== Celestial Guard ===
# The Celestial Guard approaches its target and stabs it.
#* Attacks for 2 hits of 100% Good Pierce damage (200% total).
#* Inflicts 'Celestial Pierce' for 4 turns, a 75% Good DoT.
# The Celestial Guard blasts its target with light energy.
#* Attacks for 5 hits of 50% Good Magic damage (250% total).
#* Inflicts 'Celestial Mark' for 4 turns inclusive.
#** -50 All.
#** +50 Health.
=== Infernal Guard ===
# The Infernal Guard approaches its target and stabs it.
#* Attacks for 2 hits of 100% Evil Pierce damage (200% total).
#* Inflicts 'Infernal Pierce' for 4 turns, a 75% Evil DoT.
# The Infernal Guard blasts its target with dark energy.
#* Attacks for 5 hits of 50% Evil Magic damage (250% total).
#* Inflicts 'Infernal Mark' for 3 turns.
#** -50 Bonus.
=== Celestial Sentry ===
# The Celestial Sentry approaches its target and stabs it.
#* Attacks for 2 hits of 100% Good Pierce damage with +200 Bonus (200% total).
# The Celestial Sentry blasts its target with light energy.
#* Attacks for 5 hits of 50% Good Magic damage (250% total).
#* Inflicts 'Celestial Pull' for 4 turns inclusive.
#** -100 Melee/Pierce/Magic.
=== Infernal Sentry ===
# The Infernal Sentry approaches its target and stabs it.
#* Attacks for 2 hits of 100% Evil Pierce damage with +400 Crit (200% total).
#* Inflicts 'Infernal Pierce' for 4 turns, a 75% Evil DoT.
# The Infernal Sentry blasts its target with dark energy.
#* Infernal Pull
#* Heals itself and its allies for 100% of its maximum base damage.
#* Attacks for 5 hits of 50% Evil Magic damage (250% total).
== Rotation ==
Daatael randomly begins the fight in either Celestial or Infernal phase, switching after 5 turns.
* Celestial: 1 -> 2 -> 3 -> 4 -> 4.
* Infernal: 5 -> 6 -> 7 -> 8 -> 8.
All Celestial and Infernal minions randomly use Attack 1 or Attack 2.
== Mechanics ==
This monster's stats are modified by choices made while ascending The Exaltia Tower.
== Stats ==
== Resistances ==
=== Daatael ===
* All: 10
* Evil: 50
* Good: 50
* Immobility: 100
* Shrink: 200
=== Minions ===
* All: 10
* Evil: 15
* Good: 15
* Immobility: 50
* Shrink: 200
== Gallery ==
CelestialGuardSentryHD.png
InfernalGuardSentryHD.png
DaataelHD.png
Category:Boss
Category:Monster