Gear/Medium Rotary Chem Laser

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Weapon_Laser_Chemical_Rotary_Medium
Manufacturer: Drunkard
Yeah just when you believe they've sniffed their last Moonshine, one of them gets the idea to weld a bunch of Medium Chem Lasers together with a half working RAC feeder.... There's a cup welded in here....
Uses Chem Medium Ammo.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
4 	3 	60000	All 	All
* Rotary Chemical Lasers can fire 1-6 shots, but have +1 Refire and +6% jam chance for each shot after 3.
* Weapon damage varies between +/-10 
=Weapon Stats=
Category: Energy
Type: Laser
SubType: MediumLaser
 	 	 	Damage	Damage	Damage	Per salvo	Per salvo 	Per salvo	Per salvo	Modifiers	Modifiers 	TAC 	TAC 	TAC 	Range	Range	Range 	Range	Range	Other
Default 	Mode	Ammo 	Norm 	Heat 	Stab 	Rounds 	Projectiles	Heat 	Recoil 	Accuracy 	Evasion ignored	Chance	Shards	Armor	Min 	Short	Medium	Long 	Max 	Indirect
 	x1 	ChemMedium	25 	0 	1.25 	1 	1 	5 	0 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
 	x2 	ChemMedium	25 	0 	1.25 	2 	1 	10 	0 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
✔	x3 	ChemMedium	25 	0 	1.25 	3 	1 	15 	0 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
 	x4 	ChemMedium	25 	0 	1.25 	4 	1 	20 	1 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
 	x5 	ChemMedium	25 	0 	1.25 	5 	1 	25 	2 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
 	x6 	ChemMedium	25 	0 	1.25 	6 	1 	30 	3 	0 	0 	0.05 	0.1 	30 	0 	95 	175 	275 	365 	
=Used By Mechs=
Mechs 	Mechs 	Mechs
HND-P aka HELLHOUND 'HOELLENHUND'	NVA-P aka BLACK HAWK 'FURY'	TDS-2P
TLS-0C 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2