Bioelectric Energy (DX)

Bioelectric energy (or simply bioenergy) is a gameplay resource in Deus Ex that is used to power the player's augmentations. While all nanotechnologically augmented agents rely on bioelectric energy from a narrative perspective, only the player character (JC Denton) has a gameplay system for this resource. 
==Gameplay==
The player can hold a maximum of 100 bioelectric energy at any given time. When an augmentation is activated, the augmentation will steadily drain the player's energy reserve. When energy is at zero, any activated augmentations will automatically be deactivated. Different augmentations drain bioelectric energy at different rates. The Power Recirculator augmentation can be used to reduce the power drain of all activated augmentations.
The player will also lose bioelectric energy when hit by EMP damage. The amount of bioenergy that is lost is equal to the amount of EMP damage that is received. The player can also lose energy by being detected while hacking a computer system.
In Deus Ex, there are only two ways to restore bioelectric energy:
*Consuming a bioelectric cell restores 25 points of bioelectric energy.
*Repair bots provide an inexhaustible supply of bioelectric energy. A repair bot that is fully charged restores up to 75 points of bioelectric energy.
== Energy consumption rates ==
* Passive
** Infolink
** IFF
* 10 units/min
**Light
** Aggressive Defense System
** EMP Shield
** Aqualung
**Power Recirculator (base rate)
* 20 units/min
** Combat Strength
** Microfibral Muscle
** Environmental Resistance
* 40 units/min
** Speed Enhancement
** Run Silent
** Energy Shield
* 60 units/min
** Ballistic Protection
* 100 units/min or higher 
** Synthetic Heart (100 units/min)
** Regeneration (120 units/min)
** Spy Drone (150 units/min)
** Cloak (150 - 300 units/min)
** Radar Transparency (150 - 300 units/min)
==See also==
*Energy, for the corresponding topic in other games in the Deus Ex series.
Category:Deus Ex gameplay