Rocket Automaton

Rocket Automatons are a type of Basic Security Automatons encountered in Columbia in BioShock Infinite. As their name suggests, they attack Booker by firing rockets at him. Like the other automatons found throughout Columbia, they can be temporarily disabled by using the Shock Jockey Vigor on them or they can be turned into a temporary ally with the Possession Vigor. A friendly version of the turret can be summoned through Tears. Unlike their Machine Gun counterparts, Rocket Automatons are rarely encountered, only appearing in two levels throughout the game: the Factory and the Hand of the Prophet.
==Stats==
Rank	Type 	Health	Ranged Damage	Explosion Damage
4 	Rocket Automaton	1472 	45 	345
5 	Rocket Automaton	1914 	54 	414
==Gallery==
File:Mgturretcolumbiadead bsi.png|A destroyed turret.
Rocket Turret.png|A Rocket Automaton summoned through a Tear.
== Behind the Scenes ==
* Instead of a WWI era helmet as possessed by the Gun Automaton, the Rocket Automaton appears to wear an American Civil War kepi.
* Upon destruction, multiple fragments of the same part can be seen scattered around the machine's base. An odd result of this is that several head pieces can be found, supposedly belonging to a single automaton. This can also be applied to the Gun Automaton.
* The Rocket Automaton is Columbia's variant of the Grenade Launcher Turrets from BioShock and BioShock 2.
Category:Machines
Category:BioShock Infinite Enemies
Category:Columbia Inventions