Devastate (Wizard Spell)

This spell causes all of the caster's spells to strike with devastating effect. All targets suffer a -5 penalty to saving throws against the caster's spells, and all damage done by the caster's spells is increased by +2 per die (but the total damage cannot exceed the maximum possible rolled dam­age without the bonus; that is, a fireball spell can cause only the 60 points of damage possible from that spells 10d6.
The spell must be focused through a solid gold pendant (value 100 gp), inscribed or cast with the sigil of the caster and worn around the caster's neck for the duration of the spell. If the pendant is removed or destroyed, the spell ends instantly.
Notes: Common. As a Forgotten Realms Old Empire spell, initial exposure requires a mentor or a read Southern magic spell.
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells