Tourmaline Turtle (Magic Figurine)

This elegant stone carving, approximately 6 inches long, looks much like a normal sea turtle but has a concave, bowl-like back. When the turtle is placed in water and the command word is spoken, it transforms into a giant, animated tur- tie nearly 20' long. It follows the commands of the being who activated it and remains animated for up to 12 hours. It can carry as many as eight human-sized creatures through water at MV 36 (or MV 3 on land). Though dispel magic causes the turtle to stop moving, only repetition of the command word or reduction of the turtle to 0 hit points causes it to revert to statuette form. The turtle has AC 0, 60 hp, and a THAC0 of 13; it can bite once per round for 4d12 points of damage (damaging even creatures that can be struck only by magical weapons of +1 or +2 enchantment), acting at the command of its user. The tourmaline turtle can be used once per week.
Some 10% of these turtles are enchanted with another ability. With the pronunciation of a second command word, a tourmaline turtle can submerge to any depth. Its passenger compartment is enchanted with an airy water effect.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Figurines