Vehicles/MARKSMAN SPG NUKE

==Description==
This version has nuclear-tipped ammunition. The Star League-era Marksman was created as a fire support vehicle, specifically to carry the newly designed Sniper Artillery Piece. As a successor to the Thor, the designers improved the design by trading the previous wheeled configuration for tracks. The tracks gave the Marksman more stability, as well as increased all-terrain capabilities. The short range of the Sniper means that the vehicle is more likely to be involved in direct combat than most artillery pieces. Correspondingly, the designers equipped the Marksman with 7 and half tons of Ferro Fibrous armor. Armed with a Sniper Artillery Piece, the Marksman carries a Large Laser for defensive purposes.
Missions	Source 	Affinity
5 	Generic 	Warrior: +1 Piloting Boost
10 	Generic 	Veteran: +1 Guts Boost
40 	Accurate Weapon - Ballistics (2)	Ballistics Mastery: +1 Accuracy and -1 Recoil for Ballistics (Quirk)
60 	Crew Compartment (2) 	Skilled Sensor Operator: +1 Probe, +1 Adv. Sensors, +10% Sight and Sensors (Gear)
60 	Generic 	Master: +1 Tactics Boost
80 	Turret Systems (5) 	Hunter/Killer Team Training: Multi-Target & Breaching Shot Ability (Gear)
100 	Generic 	Elite: +1 Gunnery Boost
==Vehicle Bay==
 	 	Left 	Center 	Right
Front 	Health	 	A=270 S=35	
Front 	Fixed 	 	
Crew Compartment (2)
FCS Vehicle Std.
Sensors Vehicle Basic
Sniper Artillery	
Sides/Turret	Health	A=100 S=35	A=105 S=35	A=100 S=35
Sides/Turret	Fixed 	
Left Side Tracks	
Turret Systems (5)
Large Laser	
Right Side Tracks
Rear 	Health	 	A=95 S=35 	
Rear 	Fixed 	 	
Ammo Sniper
Ammo Sniper Nuke
Structure (1)
Tracked Propulsion System
Ferro-Fibrous (1)
Engine
Engine Core 260
Coolant	
Questions || RTVer: Lance-A-Lot 1.0.0 || Render 2.2 || ID: \Optionals\NuclearWeapons\Base\vehicle\vehicledef_MARKSMAN_NUKE.json