Far Cry 3 loading screens

While loading Far Cry 3 shows valuable Tips on how to get the most out of the game, here's a complete list.
== Weapons ==
* Handguns are versatile short range weapons that can be used on ziplines.
* SMGs offer fast rates of fire and low recoil, however they burn through ammo quickly.
* Shotguns are devastating close range weapons. Their long reload times can be interrupted.
* Assault rifles excel at mid-range combat but are not ideal for stealthy encounters.
* Sniper rifles support scopes and sound suppressor attachments for unmatched long range stealth kills.
* LMGs offer high rates of sustained firepower and large clip sizes. They take time to load and limit mobility when firing.
* The Recurve Bow is silent. Fire and explosive arrow tips can be crafted for it.
* The Flamethrower is a destructive weapon capable of setting entire areas on fire.
=== Mines & Grenades ===
* Hold [Throw] to cook grenades.
* Grenades within range are displayed using the on-screen indicator.
* Use Molotovs to blanket an area with fire from long range.
* Use grenades and Molotovs to flush out enemies from behind cover.
* C4 charges are remote-detonated explosives that can be used to destroy vehicles and set up traps. They are detonated in the order they were placed.
* Use C4 and mines to create ambushes.
* Mines have proximity sensors and can be used to fortify an area, set traps, and discourage pursuers.
== Combat ==
* Don't get too close to enemies; they can knock you over without the proper takedown.
=== Takedowns ===
* Takedowns can kill enemies from above or below, at a distance, silently, and more. Check the Skills menu.
* The standard Takedown lets you approach an enemy and press [TakeDown] to kill him quickly and silently.
* The Chained Takedown skill lets you quickly kill multiple enemies in sequence.
* The Grenade Takedown skill turns your victim into an explosive surprise for nearby enemies.
* The Heavy Beatdown skill lets you kill a heavy enemy with a powerful takedown.
* The Knife Throw Takedown skill allows you to silently kill a ranged enemy with a knife.
* The Takedown Drag skill lets you kill an enemy and silently drag his body away.
* Use the Gunslinger Takedown skill to steal an enemy's pistol and use it to kill other enemies.
* The Shark skills in the Skills menu are focused on healing abilities and powerful takedowns.
=== Hunting ===
* The animal icons on the world map show the general region where specific types of wildlife can be found. Explore further to find their exact locations.
* Hunt specific animals to craft equipment like bags and ammo pouches. Animal locations can be found on the world map.
* Enemies within range are automatically tagged when aiming at them with your weapon for a few seconds.
* The Spider skills in the Skills menu are focused on stealth, survival, and hunting.
* Crafted syringes can aid you in exploration, combat, and hunting.
* The Syringes tab in the Crafting menu contains powerful serums used to heal, or improve exploration, hunting, and combat abilities.
* Hunt animals and use their skin to craft items that allow more weapons, ammo, money, and syringes to be carried.
* Use the skins from hunted animals to craft new equipment and expand inventory capacity. Rare animal skins can be used to craft rare equipment.
=== Cover & Stealth ===
* Use grenades and Molotovs to flush out enemies from behind cover.
* Use cover to safely reload during combat. You can also blind fire and peek-and-shoot while in cover.
* Use cover to sneak up on enemies and gain additional protection during combat.
* To throw a rock, press [ThrowRock].
* Throw rocks to distract enemies, then sneak past them or get up close for a silent takedown.
* Be stealthy: crouch with [Crouch] to reduce noise and visibility, and sneak up on enemies.
* Assault rifles excel at mid-range combat but are not ideal for stealthy encounters.
* Sniper rifles support scopes and sound suppressor attachments for unmatched long range stealth kills.
* The Spider skills in the Skills menu are focused on stealth, survival, and hunting.
* Your battle, your way. Sneak in and use takedowns, mount a full frontal assault, or snipe from long range.
== Special Locations ==
=== Outposts ===
* New quests and activities are unlocked by liberating outposts and activating radio towers.
* Liberate an outpost to make a region safer. Enemy-controlled regions are marked in red on the world map.
* Hostile outposts can be identified by their black smoke stacks and red flags.
* Alarms are found in hostile outposts. Enemies can trigger them to call for reinforcements.
* Experience points (XP) are earned for actions, such as killing enemies, completing missions, activating radio towers, liberating outposts, and more.
* Liberated outposts and activated radio towers are used as checkpoints. Dying between objectives will result in a respawn at the closest liberated outpost or activated radio tower.
* Red zones on the world map are held by enemies. Liberate outposts to take back control and make the region safer to travel through.
* Fast travel between safe houses to move around the island quickly. Gain access to new safe houses by liberating outposts.
* Unlock safe houses by liberating outposts.
* Shooting an alarm will not disable others in the same outpost. Manually shut down an alarm to disable them all.
=== Radio Towers ===
* Weapons will become free in stores by activating radio towers.
* New quests and activities are unlocked by liberating outposts and activating radio towers.
* Experience points (XP) are earned for actions, such as killing enemies, completing missions, activating radio towers, liberating outposts, and more.
* Liberated outposts and activated radio towers are used as checkpoints. Dying between objectives will result in a respawn at the closest liberated outpost or activated radio tower.
* Customize weapons at the store with attachments and paint jobs. Weapons will become free by activating radio towers.
* Remove scramblers from radio towers to activate them and unlock the region map. This also unlocks new weapons at the store.
* If you die while exploring the island, you will continue from the nearest unlocked safe house or radio tower.
* Powerful weapons cost more in stores, but can be obtained for free by activating enough radio towers.
=== Safe Houses ===
* Unlock safe houses by liberating outposts.
* Safe houses contain automated stores for customizing weapons and buying supplies.
* Fast travel to any unlocked safe house to quickly move around the world.
* Fast travel between safe houses to move around the island quickly. Gain access to new safe houses by liberating outposts.
* If you die while exploring the island, you will continue from the nearest unlocked safe house or radio tower.
=== Stores ===
* More powerful weapons support attachments — customize them in stores.
* Need money? Sell loot items at stores or buy treasure maps to reveal the locations of loot chests.
* Buy ammo at stores, or collect it from weapons, bodies, and ammo boxes.
* Buy maps from stores to reveal the locations of hidden items such as relics, letters, and memory cards.
* Apply different Paint Jobs to your weapons at stores by choosing the Customize option.
* Weapons will become free in stores by activating radio towers.
* Customize weapons at the store with attachments and paint jobs. Weapons will become free by activating radio towers.
* Remove scramblers from radio towers to activate them and unlock the region map. This also unlocks new weapons at the store.
* Powerful weapons cost more in stores, but can be obtained for free by activating enough radio towers.
* Safe houses contain automated stores for customizing weapons and buying supplies.
* Need help finding collectible items or loot chests? Buy maps at the store.
* Taking too much damage? Buy armor at the store or increase your health in the Skills menu.
* Medicine instantly heals several bars of health. Craft or buy Medicine at stores.
== Gameplay Mechanics ==
* Use the camera to tag groups of enemies from a distance, making them easier to track.
* The Survival Guide in the Handbook is a huge encyclopedia of information about Rook Island. Someone is updating it via a private wi-fi network...
* Need help? Go to the pause menu to access the Quick Start or User Manual in the Handbook section.
* The Progress screen in the Handbook displays how close you are to unlocking special rewards.
* Vehicles, boats, and gliders can be found in abundance across Rook Island. Use them to get around the island quickly.
* Use ziplines to cross large distances or quickly descend from heights.
* After taking damage, partially drained health slots will regenerate slowly over time. Completely empty slots do not regenerate.
* New syringe recipes are obtained as progress is made through the story.
* Review missed tutorials at anytime in the Handbook menu.
=== Crafting ===
* Earn new skills and crafting recipes by progressing through the story.
* The Recurve Bow is silent. Fire and explosive arrow tips can be crafted for it.
* Hunt animals and use their skin to craft items that allow more weapons, ammo, money, and syringes to be carried.
* Acquire more crafting recipes by progressing through the story.
* Craft the Nature Boy syringe to enhance the visibility of plants around you.
* Crafted syringes can aid you in exploration, combat, and hunting.
* Sell enemy loot for money, but keep plant and animal loot for crafting.
* The Equipment tab in the Crafting menu contains bags and holsters that allow more weapons and equipment to be carried.
* The Syringes tab in the Crafting menu contains powerful serums used to heal, or improve exploration, hunting, and combat abilities.
* Craft larger bags to carry more ammo and munitions. Find these items under the Ammo tab in Crafting menu.
* Craft larger quivers and special types of arrows under the Arrows tab in the Crafting menu.
* Craft a larger weapon holster to carry more weapons.
* Use the skins from hunted animals to craft new equipment and expand inventory capacity. Rare animal skins can be used to craft rare equipment.
* Craft ability-boosting syringes by gathering plant leaves.
* Craft small holsters, wallets and bags to unlock larger versions. Craft these items in sequence to keep upgrading inventory capacities.
* New, larger equipment recipes will be unlocked when smaller ones are crafted. Craft them in sequence to upgrade inventory capacities.
* Hunt specific animals to craft equipment like bags and ammo pouches. Animal locations can be found on the world map.
=== Skills ===
* New skills will be made available as progress is made through the story.
* Earn new skills and crafting recipes by progressing through the story.
* Takedowns can kill enemies from above or below, at a distance, silently, and more. Check the Skills menu.
* The Heron skills in the Skills menu are focused on long range attacks and mobility.
* The Shark skills in the Skills menu are focused on healing abilities and powerful takedowns.
* The Spider skills in the Skills menu are focused on stealth, survival, and hunting.
* When enough experience points (XP) are earned, a skill point is granted. Use skill points to learn new abilities in the Skills menu.
* Quickly switch between multiple weapons by holding [GadgetWheel] and pressing [WeaponWheelSelect] in the desired direction.
* The Heavy Beatdown skill lets you kill a heavy enemy with a powerful takedown.
* The Grenade Takedown skill turns your victim into an explosive surprise for nearby enemies.
* Use the Gunslinger Takedown skill to steal an enemy's pistol and use it to kill other enemies.
* The Knife Throw Takedown skill allows you to silently kill a ranged enemy with a knife.
* The Chained Takedown skill lets you quickly kill multiple enemies in sequence.
* The Takedown Drag skill lets you kill an enemy and silently drag his body away.
* Only single-handed weapons can be used on ziplines. Learn the Line Gunner skill to unlock this ability.
* New recipes and skills will be unlocked as you progress through the story.
* Taking too much damage? Buy armor at the store or increase your health in the Skills menu.
* Reduce fire damage by crafting the Fireproof syringe, or by learning the Fire Retardant skill.
* Reduce the amount of explosive damage received with the Ironsides skill.
* Stay longer underwater by crafting the Deep Dive syringe or learning the Deep Breath skill.
* Learn the Soft Landing skill to reduce damage taken from falls.
=== Looting & Collectibles ===
* Need money? Loot bodies, sell loot items, or seek out hidden loot chests.
* Earn extra money by taking part in activities and quests.
* Need money? Sell loot items at stores or buy treasure maps to reveal the locations of loot chests.
* Sell enemy loot for money, but keep plant and animal loot for crafting.
* Need help finding collectible items or loot chests? Buy maps at the store.
* Some relics are hidden underwater, out of reach, or in hard-to-find places. Use every tool at your disposal to collect them all.
* Buy maps from stores to reveal the locations of hidden items such as relics, letters, and memory cards.
* Collect all of the Letters of the Lost to reveal Rook Island's WWII history with the Japanese.
* Collect the memory cards to uncover Rook Island's sordid connections to drug cartels.
== Multiplayer Game Modes ==
* The bar at the top of the screen shows you how the match is going. Your team is always blue.
* The circles on either end of the status bar represent the number of Command Points each team controls.
=== Domination ===
* To capture an objective, you need to stay inside the capture area until the meter on the screen is full.
* You can't capture an objective if there's an enemy around. Keep the area clear to take it.
* The more teammates you have by your side, the faster you can capture an objective.
* You can kill an enemy that is capturing an objective to earn bonus XP and Team Support points.
* Planting C4 inside of capture areas might be cheap, but it does the trick.
* To win a Domination match, you need to hold onto the Command Points longer than the other team.
=== Transmission ===
* Your minimap will show when a Transmitter is charged and ready for the taking.
* There can be more than one working Transmitter at any time. Focusing on one might leave the other open.
* It takes a while for a Transmitter to warm up. When it does, the signal strengthens, doubling the points.
* Once a Transmitter is captured, it can be stolen again and again until it goes dark.
=== Firestorm ===
* Once one enemy depot is lit, you need to quickly ignite the other one or the fire will burn out.
* If neither team manages to capture the radio, the Firestorm will eventually burn out on its own.
* Both teams are playing offense and defense. Ignite the enemy depots while protecting your own.
* Once a Firestorm starts, the depots cease to matter. It's all about the mad rush to capture the radio.
* If the enemy starts a Firestorm, capturing the radio will reset the match, giving you a second chance.
* If your team starts a Firestorm, grabbing the radio will call in a plane to destroy the enemy for good.
=== Team Deathmatch ===
* The Killcam displays who killed you and where he did it.
* The Killcam tracers point out exactly where you were hit.
* War isn't cheap. You need to earn more points to get the best Team Support.
* You only earn Team Support points by reviving, using Battle Cries and completing objectives.
* If you're lucky enough to get revived, you get to keep your kill streak and all of your Team Support points.
* You can choose the type of Team Support you want to use in your Loadout.
* You'll earn more XP and Team Support points if your Battle Cry hits a large group.
* If you keep dying, Survival Instincts will kick in, giving you the boost you need to make a comeback.
* If you kill yourself, you won't have the chance to be revived. So don't kill yourself.
* If you're the winning team's top scorer, you get either punish or show mercy to your toughest opponent.
* If you want more kills than deaths, cling onto life. Give your teammates a chance to revive you.
* You can be revived over and over as long as enough time passes between being saved and getting killed.
* You can't kill enemies that are waiting to be revived. You've already done enough.
* When you are under the influence of Psych Gas, friends and foes look alike. Watch whom
* you shoot.
* When you hit an enemy with armor or extra health, a shield icon will flash under your crosshairs.
* You can kill enemies by shooting their own C4 and Proximity Mines.
* If you hear faint beeping, you might be about to step on a Proximity Mine.
* Using a Battle Cry only affects nearby teammates. In return, you get Team Support points and XP.
=== General Tips ===
* Some Loadout options may be good for one game mode but not for another. Try creating a variety.
* Get ahead by Decoding! Decoding data like CDs and Hard Drives unlocks XP and unique Weapon Mods. 
* Completing a Co-op or Multiplayer match earns you Encrypted Data. Decode in-game or online for rewards.
* You can review Daily and Weekly Challenges under Profile in the My Setup menu.
* You can review your medal progress under Profile in the My Setup menu.
* You can view every Weapon Mod under Profile in the My Setup menu, even those you have yet to earn.
* You can customize Loadouts and Decode even outside of the game. Go to Far Cry Outpost.
* When you Decode, you may earn a Speed Boost. Give it to a friend to speed up their Decoding time.
* In a list from common to rare, you can Decode CDs, Flash Drives, DVDs, Memory Cards and Hard Drives.
* You can design a unique tattoo to wear in Multiplayer matches. Just go to My Setup.
* You can make your own Multiplayer map for the entire world to play with the Map Editor.
* There are three Map Editor playlists. New maps are Bronze, highly rated maps are Silver and the best are Gold.
* To get the best Weapon Mods, Decode better data sources like Memory Cards and Hard Drives.
* You can give a friend any Weapon Mod that you Decode instead of keeping it for yourself.
* Most maps suit any playing style. So choose or make a Loadout that's right for you, not the map.
* You can earn XP with a weapon to level it up and unlock new weapon attachments.
* Weapon Mods ranks from Mk 1 to Mk 5. A higher number represents a better version of the Weapon Mod.
==== Decoding ====
* Decoding will reward you with XP or advanced, customized weapons called Weapon Mods.
* You can Decode even when you're not in the game. Go to Far Cry Outpost to get working on those rewards!
* You can create and manage your Loadouts online at Far Cry Outpost.
===Co-op ===
* There's one Co-op Competition in every chapter. Use this time to show off or vote to skip it.
* Take a break and change your Loadout at the Rally Points.
* The team needs to track down the captain and a means of escape before they can get the stolen cash.
* Teammates who are carrying boxes or explosives are slow and can't shoot. Watch their backs.
* An objective that has a health bar can take damage. If it's destroyed, you'll fail the mission.
* Explosive boxes, like ammo boxes, will refill the type of explosives you have in your current Loadout.
* Beheaders can't do much from a distance, but one swing of their machetes can put you down.
* The big guys can take a lot more bullets than average enemies. Aim for the head and stay out of his way.
* You can't use your machete against a heavy gunner. So don't even try.
* Shoot a heavy flamer's tank to give him a taste of his own medicine.
* Molotov-wielding pirates are impervious to fire. Clearly.
* It's important to stick together. If you're downed or pinned by a dog, you can't exactly rescue yourself.
* If a teammate is pinned by a dog, an icon will appear. Don't ignore it unless you want to lose a teammate.
* The player icons on the left of the screen display your teammates' health and whether they are repairing.
* Keeping an eye on the lefthand player icons is a good way to tell when to use Battle Cries.
* Mounted guns have massive firepower but are likely to draw attention and leave you vulnerable.
* While each Battle Cry has a unique effect, all Battle Cries also restore a small amount of your teammates' health.
==== Booster Shots ====
* If you give a teammate a Booster Shot, you get to pick a shot for yourself too.
* When you give a Booster Shot, you and your teammate will get a bigger boost if you pick the same shot.
* Adrenaline shots give you the energy to withstand more pain and take more damage.
* Berserker shots improve your close combat resistance, speed and hipfire accuracy.
* Stabilizer shots help you snipe the enemy with higher accuracy, better range and less sway.
* Amplifier shots make your Battle Cries more frequent, longer reaching and far more powerful.
* Energy Burst shots speed up your actions and make you faster on your feet.
* Regenerative shots do just what they say. You gain your health back faster in and out of combat.
==== The Characters ====
* Leonard's a hard-handed ex-cop from Philadelphia. He has an endless supply of whiskey and cruel jokes.
* Mikhail is a Russian ex-con. His 21 tattoos detail his youth, the time he's served, and the men he's killed.
* Tisha's an ex-combat medic from Nevada. Now that she's on her own, her med kit isn't exactly regulation.
* Callum is a hardened delinquent from Glasgow. He got in his first knife fight when he was six. And won.
==== Combat Strategy ====
* Only enemies can trigger Proximity Mines, but the explosion can hurt anyone nearby. Even you.
* Pulling off special techniques like headshots, multi kills, and melee kills will earn you extra XP.
* If you have a handgun or flare gun as your secondary weapon, you'll draw it when attached to a zipline.
* Tagging can earn you XP. If a teammate kills an enemy that you've tagged, you score points for the assist.
* If you can revive a downed teammate, tag him to say you're on the way. He'll be informed if you don't make it.
* You can carry less ammo in Multiplayer than in Co-op.
* Grenade pouches will give you more grenades in Co-op than in Multiplayer.
* You can't trust a grenade launcher when it's shot from the hip. Aim before you fire.
* You shouldn't underestimate handguns. They're fast, effective and pack a decent amount of damage.
* Shotguns and sub-machine guns won't slow you down, and they're great up close.
* Assault rifles can hit close up and distant targets, but they're the best at medium-range combat.
* The lighter a gun is, the shorter amount of time it takes to switch to iron sights.
* The fire from flamethrowers and Molotovs will burn on the ground for a while. Use this to limit your enemy's movement.
* Sniper rifles and LMGs are better at shooting through cover than SMGs and shotguns.
* When you're in iron sights, icons and name tags will fade away to give you room to aim.
* Different scopes have different advantages. You can't know which one you like best without trying them all.
* Not all attachments are equally useful for each weapon. Mix and match until you find your favorite.
* Weapon attachments are unlocked in different orders for different weapons.
==== Support ====
* You earn more Team Support points if your Battle Cry reaches a lot of teammates.
* The "Recovery" Battle Cry gives teammates health regeneration in combat and more out of combat.
* The "Toughness" Battle Cry makes your teammates tough to kill by increasing their maximum health.
* The "Haste" Battle Cry speeds up your teammates' sprinting, reloading, fire rate and more.
* The "Focus" Battle Cry sharpens your teammates' aim.
* Hearing two of the same type of Battle Cry doesn't double the effect. Try to coordinate with your team for the best result.
==== Movement ====
* Needless to say, you take damage when you fall from a large height. Watch your step.
* Your movement speed depends on which weapon you're carrying.
* The speed and angle at which you attach to a zipline affects the speed of your decline and the amount of swing you have. Approach it head on for the best momentum and minimal swing.
==== Health Revival ====
* Downed teammates will have icons above their heads. Revive them before they die.
* The yellow bar on the left of the mini map is your health. Some boosts, like Battle Cries, can extend the bar.
* The number of players that are close enough to hear your Battle Cry is shown next to the Battle Cry icon.
* If you have armor in your Loadout, a blue armor bar will appear to the left of your minimap.
* If you don't like healing, Bloodlust is for you. With this skill, you will regenerate health after killing enemies.
* The Rock Solid skill prevents you from getting knocked down by explosions, falls and melee attacks.
Category:Loading screens
Category:Far Cry 3