Steelskin (Priest Spell) 2e

The subject of this spell is enchanted giving their skin steel like properties. Incoming physical damage is reduced based on the casters level and the damage type. Magical damage is ignored, so magic missiles still deal their full damage and a magical weapon that deals damage will not have damage from the magic bonus reduced. For example, a +1 sword always deals at least 1 point of magic damage on a hit.
At level 5 the caster reduces damage accordingly: Bludgeoning / Hacking is reduced by 2, Piercing is reduced by 1, Slashing is reduced by 2.
At level 9 the caster reduces damage accordingly: Bludgeoning / Hacking is reduced by 2, Piercing is reduced by 3, Slashing is reduced by 6.
At level 13 the caster reduces damage accordingly: Bludgeoning / Hacking is reduced by 4, Piercing is reduced by 6, Slashing is reduced by 9.
The spell will last for 24 hours, or until its charges are expended. The spell has a number of charges equal to 1d4+(caster level/2).
The components are a sheet of steel forged by a dwarven armor smith and blessed by a cleric, costing ~25gp. Only 4 steel coins are needed for materials, the rest of the costs are in the craftsmanship.
==Notes==
Template:Steelskin 2e
Category:Custom 2e Class Spells
Category:Custom Class Spells
Category:2nd Edition Spells
Category:2.Neal Priest Spells