Farm

This will guide you to gain more souls quickly.
==Red Hood's Woods==
Equipping Necklace of Experience/Fortune/Luck will double the gain of experience/gold/item drop rate. Which can be obtained via a crack in Basement.
There are only 2 accessory slots, it's recommended to equip Necklace of Luck, then Experience if you cannot decide what other accessory you want to equip.
===Gaining stats===
You can buy foods from Wolf at progress 5. 
==Black Souls I==
Equipping Silver/Golden Ring of Avarice will double the gain of souls/item drop rate. Which can be obtained via a crack in Holy Forest. 
If you have Goose as companion. Her skill Soul Dance (lv30) and Drop Dance, (lv30) which will also doubles the gain of souls/item drop rate. (the effect of Silver Ring of Avarice and Soul Dance will not stack, which are both for doubling soul gain)
Increasing difficulty via goddess statue at the north (up) of Holy Forest will also increase the amount of soul you gain from battle. This will stack with Soul Dance or Silver Ring of Avarice.
Difficulty 	0 	1 	2 	3 	4 	5 	6 	7 	8 	9
Soul gain multiplier	x1.0	x1.5	x1.7	x2.0	x2.2	x2.5	x2.7	x3.0	x4.5	x6.0
===Early Game===
If you haven't kill Pied Piper in Sewers yet, Plague Rats will appear at both Graveyard Town Elixir and Sewers. They always comes with group of 4 with relatively low HP for each. Allowing players to clear them with group attack skills like Dragon Shockwave and Soul Radiance with ease.
Once the players has gained enough SPD via Yellow Souls, it's recommended to sell them for levels.
===Mid Game and later===
Entering Wonderland through Rabbit Hole in Snow White Castle, you will find White Rabbits. Which will drop a lots of souls (10k base) but still has pretty low HP. However it's fast and have high evasion rate. Therefore at first, it's recommended to use Invisibility Powder or Hidden Body to ambush them, while equipping Drake Sword for it's unavoidable Dragon Shockwave.
Note that if farming for late game and SPD is over ~1000, your AP will fill up instantly, same goes to the enemy, (if they also has 1000+SPD) but you will always act first. Therefore ambushing at high difficulty is almost meaningless. ( will still have small chance for enemies to start with 0% AP and stuck there for one turn. Making players to be able act twice)
===Gaining stats=== 
*Level up via Prayer Master
*Buying souls from Elisabeth
*Buying Black Souls from Hein (Tainted Black Souls has best value per soul)
With the exception of HP/MP growth, it starts becoming more cost effective to use Tainted Black Souls after level 74 as the cost of leveling up continues to increase while still only providing +2 stat gains.
You can find Prayer Master and Elisabeth at Holy Forest. However Elisabeth will only appear at progression 1+.
You can find Hein in the house at South East of Cathedral in Graveyard Town Elixir. After finishing the first Baphomet's request, Hein will move to Black Court, next to bonfire.
More info: Black Souls I/Items#Miscellaneous (souls)
== Black Souls II==
Equipping Silver/Golden Ring of Avarice will double the gain of souls/item drop rate. Which can be obtained via a red book in Dream Library. 
If you entered into a covenant with Red Idol Prickett, giving her souls to level up her covenant to 3 will double the soul gain and drop rate when equipped. Do note however that the effect does not stack with the rings.In game description of Prickett's covenant lv3 effect is "Aggro +500% / Drop Rates Doubled". This 'Drop Rate' includes both item drop rate and soul gain.
Increasing difficulty via goddess statue at the north east (top right) of Library Dream will also increase the amount of souls you gain from battle. This will stack with Silver Ring of Avarice or Prickett's covenant lv3 effect.
Difficulty 	0 	1 	2 	3 	4 	5 	6 	7 	8 	9
Soul Gain Multiplier	x1.0	x1.5	x2.0	x2.5	x3.0	x3.5	x4.0	x4.0	x4.0	x5.0
=== Getting the souls (Main Game)===
====PreparationYou only need to do this if you are at early game and doesn't have Absolute Precision or any weapons or skills that allowing you to do unavoidable attack.====
You need to get Storm Ruler from Mental Ward. 
#Get to Mental Ward bonfire from either Lutwidge TownFrom Lutwidge Town bonfire, go down to the next area -> Go left at crossroad -> go up at the fork.
Entering Mental Ward (waiting room), interact with the door at top right for 22+ times. (door will open right away at SEN0 or below. or Rabbit Hole bonfireGo down all the way then go left, if your SEN0 or below, you will find a door guarded by a tw╣f.
Enter it, go down and go left..
#Go right, and you will see the path to go up or down, go down first and enter the room.
# Go up, go between 8 wheelchairs and flip the switch.
#Get out of the room, go up and enter the room, then follow the only path you can go.
#Go to the first door you can see a advice that says "Woman ahead" right in front of it, get in.
#Open the chest.
====Crash Chamber====
Enter Crash Chamber, where you started out. While SEN≤0, you'll find tw╣f (eye). Killing them gives a good amount of souls, but they have high evasion. Using moves that deal unavoidable damage or casting Absolute Precision first will ensure you hit them. The Storm Ruler is well-suited to this method due its 'Never Miss' attribute and the 'Storm Ruler' skill which hits all enemies.
It's recommended to use Unseen Pepper or the skill Hidden Body beforehand. This makes you invisible and allows you to ambush them from behind, acting first and backstabbing one of them to make farming easier.
====Park of Fog ====
Enter Park of Fog, which is above Brothel Street or below Upper Lutwidge. While SEN≤0, you'll find tw╣f (eye and reaper). The reaper version is tankier and able to instant kill. Therefore avoid them unless you can one-shot them.
When farming, work yourself from the bottom to the top, when you reached to the top of the map, let the game teleport you back to the bottom entrance and start the farming route again.
Note that if SPD is over ~3000, your AP will fill up instantly, same goes to the enemy, (if they also has 3000+SPD) but you will act first in most cases. Therefore be aware that the second turn is always the enemies'(only applies to the reaper version of tw╣f when you are farming).
====Queensland====
Entering Queensland, players can arrived there by be taken by the demons at Cliff of Night-gaunts after riding the train in Abandoned Station Hanover.
When you reach to Queensland bonfire, you can find a maneki neko (lucky cat) above it. You can gain souls by interacting with it, and will get more if SEN≤0. You can get more by keep interacting with it.
By setting up a auto-clicker, you can do this while AFK. Hence this is the only way you can AFK farm.
==== Rabbit Kingdom ====
To enter Rabbit Kingdom, players have to interact with the 5th statue from the right in Rabbit Hole while SEN≥31.
After that, there will be a door which need a Rabbit Key in order to get in. There is a limitation of how many keys you can get in each walkthrough. Therefore if need more, exchange with candy with White Crow in North East (top right) of Dungeon (top floor) under Dream Library. If need more Candy, go to Queensland for the right most Dream Clown, it sells Candy.
Defeat the rabbits to gain souls, especially Duke Rabbit, which will guarantee to drop Dream Soul.
They have high evasion rate, very fast, stronger rabbits will also counter and reflects magic. Therefore unavoidable attacks are highly recommended here.
====Beach of Grief====
Far down and right from the Beach of Grief bonfire is a secret path (a bloodstain marks it) to a cave where you'll find Meryphilia. Having a deathmatch (don't worry, she can't actually die) with her yields 390,000 souls at difficulty 0 with either the silver ring or Prickett's covenant on.
Where this method can truly shine is at difficulty 9, as battles with her yield 1,950,000 souls (again, with the aforementioned ring/covenant on). In terms of just soul accumulation, this can be the fastest method there is if you're able to defeat her in a single turn as you repeatedly press Z/Enter to skip dialogue and attack. To achieve this however, you'd have to be extremely strong to begin with. Regardless, it remains a solid farming method if you can defeat her even in a timely manner as you do not have to wait for her to respawn, use/buy rabbit keys, or even move.
===Getting the souls (DLC3) ===
====Ashes Reignited ====
Entering Chaos Dungeon, which in beyond the door of DungeonLocated at the south (below) of Library Dream, progression 1+ is required. or north east (top right) of Queen's CastleLocated on the double door on top of Queensland.. 
There is a single door at west (left), which is the entrance of Ashes Reignited.
It's recommended to have most weapons max upgraded and at least 6k main stats before coming here.
This is a boss rush event that will make you fight waves of bosses that was found in Chaos/Space Time Dungeon with the following trait: 
*You cannot use item during battle.
*However you can still use item and change equipment between waves.
*You get a 'heal' skill that will allow you to heal 50% of HP/MP during battle without using a turn.
*Each time you beat a wave, the depth (difficulty) increases. Just like Chaos Dungeon, it doesn't care what difficulty number you set on the statue in Library Dream. However they still use the same formula in terms of stat increase.
*Each time you beat a wave, you will get 6 chest with random souls, the number of souls you got is equal of the number of depth of the wave you just beaten.
*You will not lose your souls after you died.
Stats\Depth	0 	1 	2 	3 	4 	5 	6 	7 	8 	9 	10 	11 	12 	13 	14 	15 	16 	17 	18 	19
MHP 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
MMP 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
ATK 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
DEF 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
MAG 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
MDF 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
SPD 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x5	x6	x7	x10	x20	x30	x40	x50	x60	x70	x80	x90	x100
LCK 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x4	x4	x4	x4 	x4 	x4 	x4 	x4 	x4 	x4 	x4 	x4 	x4
Souls 	x1	x1.5	x2	x2.5	x3	x3.5	x4	x4	x4	x5	x6 	x7 	x8 	x9 	x10	x10	x10	x10	x10	x10
 
The multiplier looks absurd at high depth, however there is also a limit to how much max stats they can get: 
MHP 	MMP 	ATK 	DEF 	MAG 	MDF 	SPD 	LCK
9,999,999	99,999	9,999	9,999	9,999	9,999	9,999	9,999
Note that some enemies has the script that breaks the stat limit applied.
=====List of enemies:===== 
*D stands for Depth (Difficulty)
*All enemies are immune to Instant Death.
*Behind each skill name, there are 2 icons. The left is the attack type, and the right is the attack element. If the right icon does not present, that means this skill doesn't have a element, or this element cannot be describe with icon and will be list under the formula. If no icon behind a skill, that means it's a support skill or a status.
*For the sake of reduce the length, behind the formula, if something like x2 appears, it means it will do the damage on the formula twice. While something like x2all means it will deal damage to all targets twice, x2random means 2 random targets.
<tabber>
|-|Wave 1 (D0)=
Wave 1 (D0)
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Trash-Eater Grasshopper 	HP: 10,000MP: 300ATK: 200DEF: 60MAG: 100MDF: 60SPD: 180LCK: 75 	(Hard) Break ImmuneEvasion +15%Stun Rate*150%Fire Rate*150% 	"Grasshopper Call"Summons: "Slave Ant"x3Cooldown: 20 turns"Leap"(a.atk * 4 - b.def * 2)Consider as Normal AttackUnavoidableChained Action: (HP≤70%)"Take Flight"Inflict self: 3 turns"Leap"(a.atk * 4 - b.def * 2)Free ActionConsider as Normal AttackHP≤30%"Violin"(a.mat * 3 - b.mdf * 1)Inflicts: 5 turns
Drops 	Souls: 8,000・Green Soul: 1/1x3 	Souls: 8,000・Green Soul: 1/1x3 	Souls: 8,000・Green Soul: 1/1x3
Slave Ant 	HP: 300MP: 50ATK: 175DEF: 5MAG: 6MDF: 5SPD: 100LCK: 50 	(Hard) Break ImmuneFire Rate*150% 	"Leap"(a.atk * 4 - b.def * 2)Consider as Normal AttackUnavoidable
Drops 	None 	None 	None
Wolf in Grandma's ClothingCunning Wolf	HP: 9,000MP: 300ATK: 150DEF: 100MAG: 100MDF: 100SPD: 150LCK: 125 	(Hard) Break ImmuneStun ImmuneIncoming Physical Damage*70%Incoming Magical Damage*70%HP Regen 5%Fire Rate*50%Cold Rate*50%Lightning Rate*50%Light Rate*50%Dark Rate*50%Beast*120% 	Wolf in Grandma's ClothingDoing nothing at first5 turns passed"Wolf Spit"Transform into "Cunning Wolf"Cunning Wolf"Giant Tusks"(a.atk * 5 - b.def * 2)HP≤50%"Rending Tusks"(a.atk * 4 - b.def * 2)x3Consider as Normal AttackInflicts: Stun 50%Cooldown: 5 turns5 turns passed"Wolf Devour"Transform into "Wolf in Grandma's Clothing"
Drops 	Souls: 7,800・Red Soul: 1/1x3 	Souls: 7,800・Red Soul: 1/1x3 	Souls: 7,800・Red Soul: 1/1x3
The Three Little Pigs 	HP: 12,000MP: 300ATK: 170DEF: 90MAG: 100MDF: 90SPD: 150LCK: 150 	Fire rate*200%Beast*120%During "Store Power 150"ChantSPD*150%(Hard) Break rate*4000%HP≤70%Bonus Action 100%HP≤50%Bonus Action 100% 	"Hoof"(a.atk * 3 - b.def * 1)Consider as Normal AttackHP≤70%"Discharge Excrements"(a.mat * 3 - b.mdf * 1)Percentage based damage 5%Inflicts: 5 turns, Deadly Poison 100%HP≤50%"Pig Charge"Inflict self: "Store Power 150""Pig Prey"(a.atk * 3 - b.def * 1)Percentage based damage 30%Require state: "Store Power 150"
Drops 	Souls: 8,200・Blue Soul: 1/1x3 	Souls: 8,200・Blue Soul: 1/1x3 	Souls: 8,200・Blue Soul: 1/1x3
Frankenstein's Monster 	HP: 20,000MP: 2,000ATK: 280DEF: 60MAG: 150MDF: 30SPD: 130LCK: 150	Stun rate*50%Dark rate*150%During "Store Power 150"ChantSPD*150%(Hard) Break rate*4000%During"Last Power"Stun ImmuneSleep ImmuneATK*200%SPD*200%Crit rate +100%DEF*1%HP regen -30%	HP=100%Do nothingHP≤99%"Ram"(a.atk * 5 - b.def * 2)Consider as Normal AttackInflicts: Break 100%Cooldown: 3 turns"Shockwave"(a.atk * 4 - b.def * 2)AllPercentage based damage 5%Inflicts: Stun 50%Chained Action: (HP≤50%)"Franken's Roar"UnavoidableInflicts: Stun 100%"Roar 2"Inflict self: "Store Power 150""Reckless Rush"(a.atk * 12)Consider as Normal AttackGuard pierce 100%Inflicts: Stun 100%Required state: "Store Power 150"Chained Action: (HP≤1%)Full recover selfInflicts self: "Last Power""Excitement"10 turns"Berserk"(a.atk * 4 - b.def * 2)Consider as Normal AttackRequires state: "Last Power"
Drops 	Souls: 10,000・Blood Vial: 1/1・Sedative: 1/1・Black Soul: 1/1 	Souls: 10,000・Blood Vial: 1/1・Sedative: 1/1・Black Soul: 1/1 	Souls: 10,000・Blood Vial: 1/1・Sedative: 1/1・Black Soul: 1/1
Bluebird of Unhappiness 	HP: 19,500MP: 700ATK: 210DEF: 65MAG: 70MDF: 45SPD: 250LCK: 200 	(Hard) Break Immune(Magic) Evasion +40%Beast*120%Lightning rate*150%During "Forbidden Break"ChantDEF*300%MDF*300%SPD*150% 	HP=100% ~ ≤50%"Bluebird Beak"(a.atk * 2.5 - b.def * 0.5)x3Consider as Normal Attack, UnavoidableInflicts: 5 turns"Soul Discharge"(a.mat * 5 - b.mdf * 2)x4Cooldown: 4 turns"Sorrowful Laugh"Inflict self: "Forbidden Break""Death 2"Inflicts: Incapacitated 30%Requires state: "Forbidden Break"HP≤50%"Bird Claws"(a.atk * 4 - b.def * 2)x3Consider as Normal AttackInflicts: Bleeding 100%
Drops 	Souls: 10,000・Four-Leaf Soul: 1/1x3 	Souls: 10,000・Four-Leaf Soul: 1/1x3 	Souls: 10,000・Four-Leaf Soul: 1/1x3
|-|Wave 2 (D2)=
Wave 2 (D2)Sleep Resistance recommended.
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Frenzy Knight Gaul 	HP: 40,000MP: 100ATK: 570DEF: 360MAG: 20MDF: 270SPD: 600LCK: 60 	Incoming Physical Damage*50% 	Part of the Frenzy Knights group"Mow Down"(a.atk * 4 - b.def * 2)AllConsider as Normal Attack"Blessing of Arms"Inflict all allies: 10 turns"Berserker's Roar"Inflict self: RampageCooldown: 20 turns
Drops 	None 	None 	None
Frenzy Knight Herbert	HP: 38,000MP: 1,000ATK: 370DEF: 290MAG: 20MDF: 270SPD: 600LCK: 60 	Incoming Physical Damage*50%During "Limit Break"ChantIncoming Physical Damage*50%DEF*200%SPD*200%(Hard) Break rate*4000% 	Part of the Frenzy Knights groupFirst turn only"Phalanx"Inflict self: Phalanx"Twin Spear"(a.atk * 4 - b.def * 1)x2Consider as Normal AttackHP≤70%"Triple Spear"(a.atk * 4 - b.def * 1)x3Consider as Normal AttackHP≤50%"Rush Enemy"Inflict self: "Limit Break""Zex Sturm (enemy)"(a.atk * 5 - b.def * 1)x2 on three randomRequires state: "Limit Break"
Drops 	None 	None 	None
Frenzy Knight Koburo 	HP: 32,000MP: 600ATK: 400DEF: 140MAG: 20MDF: 180SPD: 600LCK: 60 	Bonus Action 100%Incoming Physical Damage*50%Crit rate +25%During "Limit Break"ChantIncoming Physical Damage*50%DEF*200%SPD*200%(Hard) Break rate*4000% 	Part of the Frenzy Knights groupFirst turn only"Eight Aspects"Inflict self: Eight AspectsCooldown: 3 turns"Drain Counter"(a.atk * 4 - b.def * 2)100% Drain trigger, 100% drain HP conversion.Consider as Normal AttackUnavoidable"Thrust"(a.atk * 5 - b.def * 2)Consider as Normal Attack"Tsubame Gaeshi"(a.atk * 5 - b.def * 2)x2100% Drain trigger, 100% drain HP conversion.Consider as Normal AttackCooldown: 5 turnsHP≤50%"Rush Enemy"Inflict self: "Limit Break""Blade of Dream Blossoms"(a.atk * 5 - b.def * 1)x4allConsider as Normal AttackRequires state: "Limit Break"
Drops 	Souls: 18,000 	Souls: 18,000 	Souls: 18,000
Frenzy Knight Dega 	HP: 38,000MP: 0ATK: 600DEF: 400MAG: 20MDF: 2SPD: 600LCK: 60 	Incoming Physical Damage*50%Normal attack stun rate*100%Crit rate +100%During "Limit Break"ChantIncoming Physical Damage*50%DEF*200%SPD*200%(Hard) Break rate*4000% 	Part of the Frenzy Knights group"Giant Axe Drop"(a.atk * 6 - b.def * 1)Consider as Normal AttackInflicts: 5 turnsHard Break 100%HP≤50%"Rush Enemy"Inflict self: "Limit Break""Gigas Guillotine (Enemy)"[(a.atk * 5 - b.def * 2)*(b.state?(26)? 2:1)]allConsider as Normal AttackDouble damage against BleedingInflicts: Fear 100%Requires state: "Limit Break"
Drops 	None 	None 	None
Frenzy Knight Kirk 	HP: 32,000MP: 1,000ATK: 440DEF: 240MAG: 160MDF: 280SPD: 600LCK: 500 	Incoming Physical Damage*50%Normal attack bleeding rate*80%Counter +50%Evasion +15%During "Limit Break"ChantIncoming Physical Damage*50%DEF*200%SPD*200%(Hard) Break rate*4000% 	Part of the Frenzy Knights groupEvery 4 turns"Skewer"(a.atk * 4)Consider as Normal Attack, Guard pierce 100%, UnavoidableEvery 4 turns"Armor Pierce"(a.atk * 5)Consider as Normal AttackGuard pierce 100%Cooldown: 3 turnsEvery 4 turns"Acrobatics"Inflict self: AcrobaticsEvery 4th turn"Critical Hit"(a.atk * 4 - b.def * 2)Consider as Normal AttackOnly during this attack: Crit Rate+100%HP≤50%"Rush Enemy"Inflict self: "Limit Break""Sin Break (Enemy)"(a.atk * 6 - b.def * 1)Consider as Normal AttackInflicts: (Deadly) Poison 50%Break 100%Requires state: "Limit Break"
Drops 	None 	None 	None
Liar Doll Pinocchio 	HP: 70,000MP: 1,800ATK: 400DEF: 220MAG: 520MDF: 180SPD: 800LCK: 360 	Sleep ImmuneFire Rate*50%Magic Evasion +50%Lightning rate*150%During "Unbreakable (Lie)"DEF*300%MDF*300%SPD*150%During"Accumulate power 150 (Lie)"SPD*150%(Hard) Break rate*4000%	"Attack (Healing)"(a.atk * 5)Heal"Defend (Rain of Darkness)"(a.mat * 5 - b.mdf * 1)x4randomCooldown: 4 turns"Look Around (Soul Discharge)"(a.mat * 5 - b.mdf * 1)x4Cooldown: 4 turnsHP≤70%"Gather Power (False)"Inflict self: "Unbreakable (Lie)""Scorching Flames"(b.hp*1/3 + a.atk * 7 - b.def * 2)allInflicts: Burning 100%Requires state: "Unbreakable (Lie)"HP≤50%"Gather Power (False) 2"Inflict self: "Accumulate power 150 (Lie)""Ruinous Storm (Pinocchio)"(300 + a.mat * 2)x2 on three randomGuard pierce 100%Requires state: "Accumulate power 150 (Lie)"
Drops 	Souls: 28,000・Ashen Soul: 1/1x3 	Souls: 28,000・Ashen Soul: 1/1x3 	Souls: 28,000・Ashen Soul: 1/1x3
The Naked King 	HP: 76,000MP: 6,000ATK: 510DEF: 120MAG: 510MDF: 180SPD: 900LCK: 1,000 	(Hard) Break ImmuneLight rate*50%Dark rate*50%Cold Rate*50%Fire rate*50%Lightning rate*50% 	First turn only"Naked Weakness"UnavoidableInflict all: RES down"Flame"(300 + a.mat * 4 - b.mdf * 2)Inflicts: Burning 100%"Divine Lightning"(300 + a.mat * 4 - b.mdf * 2)Stun 100%Cooldown: 4 turns"Swarm of Darkness"(a.mat * 6 - b.mdf * 2)all"Heavy Soul Arrow"(a.mat * 8 - b.mdf * 2)Cooldown: 7 turnsHP≤50%"Radiant Blade"(a.atk * 5 + a.mat * 5 - b.def * 2 - b.mdf * 2)allConsider as Normal AttackCooldown: 8 turns
Drops 	Souls: 30,000・Purple Soul: 1/1x3 	Souls: 30,000・Purple Soul: 1/1x3 	Souls: 30,000・Purple Soul: 1/1x3
Prince Charming 	HP: 180,000MP: 6,000ATK: 340DEF: 240MAG: 440MDF: 380SPD: 1,700LCK: 1,000	Light rate*50%Dark rate*50%Evasion +20%Normal attack sleep rate*45% 	If player in state Sleep"Awakening Kiss"Percentage based damage 50%Dispels: Sleep 100%, Requiem 100%"Rapier"(a.atk * 5 - b.def * 1)Consider as Normal Attack"Prince's Glory"Inflict self: 2 turnsPrince Crit UP+100%Limit BreakCooldown: 5 turnsIf HP≤50%, this skill will more likely to be used.HP≤75%"Chaotic Stabs"(a.atk * 4 - b.def * 1)x3randomConsider as Normal AttackUnavoidableCooldown: 3 turns
Drops 	Souls: 49,600・White Soul: 1/1x3 	Souls: 49,600・White Soul: 1/1x3 	Souls: 49,600・White Soul: 1/1x3
|-|Wave 3 (D4)=
Wave 3 (D4)Jack will react with Guard and use gun break. If really need to guard, use Knight's Pride first.
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Aladdin, the King of Desire	HP: 135,000MP: 9,000ATK: 930DEF: 270MAG: 960MDF: 270SPD: 1,800LCK: 840 	(Hard) Break Immune 	Part of Aladdin's group."Double Slash"(a.atk * 3 - b.def * 2)x2randomConsider as Normal Attack"Stone Flesh"Inflict self: Stone FleshCooldown: 6 turns"Hide in Sand"Inflict self: DodgeAt turn 4, 10 and 19"Think about Wishes"Cause Demon of the Lamp to act.
Drops 	Souls: 75,000・Yellow Soul: 1/1x3 	Souls: 75,000・Yellow Soul: 1/1x3 	Souls: 75,000・Yellow Soul: 1/1x3
Demon of the Lamp 	HP: 270,000MP: 900ATK: 2,970DEF: 330MAG: 2,970MDF: 420SPD: 2,100LCK: 450 	(Hard) Break ImmuneStun ImmuneSleep Immune 	Part of Aladdin's group.Doing nothingTurn 4+, if Aladdin "Think about Wishes""The First Wish, Strength"Inflicts all: 10 turnsTurn 10+, if Aladdin "Think about Wishes""The Second Wish, a Beauty"Summons: Sand BeautyTurn 19+, if Aladdin "Think about Wishes""The Third Wish, Djinn Strike"(a.atk * 100)x5allConsider as Normal AttackInflicts: Stun 100%
Drops 	None 	None 	None
Sand Beauty 	HP: 27,000MP: 1,500ATK: 390DEF: 150MAG: 2,700MDF: 150SPD: 1,800LCK: 1,500 	(Hard) Break ImmuneCold Rate*120% 	Can be summon into Aladdin's group."Soul Light"(a.mat * 6)heal all
Drops 	None 	None 	None
Puss in Boots 	HP: 390,000MP: 9,000ATK: 1,050DEF: 570MAG: 300MDF: 570SPD: 2,760LCK: 1,500	Bonus Action +50%(Hard) Break ImmuneIncoming Magical Damage*30%Crit evade+100%Evasion +45%Fire Rate*150%Beast*120% 	"Disarmament"(a.atk * 1)Consider as Normal AttackUnavoidableUnequip all player equipment except weaponCooldown: 10 turns"Rapier Cat"(a.atk * 5 - b.def * 1)Consider as Normal AttackGuard pierce 100%UnavoidableInflicts: Bleeding 45%Dispels: (Acrobatics)Dodge"Throw Mud"(a.atk * 4 - b.def * 2)Consider as Normal AttackInflicts: Mud 100%HP≤75%"Black Cat's Waltz"Inflict self: Black Cat WaltzCooldown: 5 turnsHP≤50%"Blood Edge"(a.atk * 8 - b.def * 2)x2allDeal double damage if target bleedingConsider as Normal AttackUnavoidableInflicts: Bleeding 40%Cooldown: 8 turns
Drops 	Souls: 114,000・Four-Leaf Soul: 1/1x3 	Souls: 114,000・Four-Leaf Soul: 1/1x3 	Souls: 114,000・Four-Leaf Soul: 1/1x3
Smelter Beast 	HP: 198,000MP: 900ATK: 990DEF: 990MAG: 180MDF: 330SPD: 900LCK: 1,500 	(Hard) Break ImmuneStun ImmuneSleep ImmuneBurning ImmuneIncoming Physical Damage*70%Physical rate*70%Fire rate*10%Normal attack break rate*100%Normal attack burning rate*100%Cold rate*150%Beast*120%HP≤75%DEF*125% 	Chained action: "Jump Slice"(a.atk * 5)Consider as Normal Attack"Flameblast"(a.atk * 4)allPercentage based damage 50%Inflicts: Burning 100%Dispels: Stone Flesh"Stone Flesh"Inflict self: Stone FleshCooldown: 6 turnsHP≤70%"MultiSword"(a.atk * 4)x2Consider as Normal AttackHP≤50%Second form triggered"Fireball"(a.atk * 5)allGuard pierce 100%Inflicts: Burning 100%
Drops 	Souls: 69,000・Red Soul: 1/1x3 	Souls: 69,000・Red Soul: 1/1x3 	Souls: 69,000・Red Soul: 1/1x3
Shuten-dōji 	HP: 525,000MP: 9,000ATK: 2,460DEF: 780MAG: 27MDF: 690SPD: 1,800LCK: 600 	(Hard) Break ImmuneDebuff ImmuneStun ImmuneDark rate*50%Lightning rate*50%Crit rate+50% 	Every 4 turns"Swing Rod"(a.atk * 8 - b.def * 1)Consider as Normal AttackGuard pierce 100%Inflicts: Stun 70%Every 4 turns"Oni Counter"Inflict self: Counterattack Stance 2Every 4 turns"Thunder Bodhisattva of Falling Sky"(a.atk * 2)x2 on three randomConsider as Normal AttackStun 70%Every 4th turn"Oni's Rebirth"HP Heal 5%Inflict self: 5 turnsHP≤15%"Absolute Precision"Inflict self: InevitableCooldown: 20 turns
Drops 	Souls: 120,000・Red Soul: 1/1x3 	Souls: 120,000・Red Soul: 1/1x3 	Souls: 120,000・Red Soul: 1/1x3
Great Grey Eagle Edith 	HP: 246,000MP: 6,000ATK: 1,350DEF: 495MAG: 18MDF: 420SPD: 1,800LCK: 1,500 	(Hard) Break ImmuneStun Rate*50%Evasion +30%Lightning rate*150%Beast*150%During "Fly"Stat changes and transformsStun Immune(Deadly) Poison ImmuneOiled ImmuneSleep ImmuneBurning ImmuneFeeble ImmuneMadness ImmuneFear ImmuneIncoming Physical Damage nullifiedIncoming Magical Damage nullified(Magic)Evasion +100%Crit Rate +100%	Appear with Jack the RipperTurn 1 only"Maddening Shout"Inflict self: 10 turnsCooldown: 5 turns"Bird Grab"(a.atk * 5 - b.def * 2)Consider as Normal AttackInflicts: Stun 80%"Piercing Beak"(a.atk * 4)Consider as Normal AttackGuard pierce 100%Inflicts: 5 turns"Ominous Bird Jump"(a.atk * 4 - b.def * 2)Consider as Normal AttackUnavoidableInflicts: 5 turnsHP≤50%Inflict self: Rage"Fly"TransformsCooldown: 3 turnsDuring "Fly""Nose Dive"(a.atk * 8 - b.def * 2)Consider as Normal AttackUnavoidableTransform back to original form.HP≤10%Chance of doing nothing"Ominous Bird Self-Destruct"(a.atk * 1)Targets one allyInflicts: 100%
Drops 	Souls: 75,000・Ashen Soul: 1/1x2 	Souls: 75,000・Ashen Soul: 1/1x2 	Souls: 75,000・Ashen Soul: 1/1x2
Jack the Ripper 	HP: 258,000MP: 9,000ATK: 1,200DEF: 450MAG: 18MDF: 390SPD: 2,400LCK: 1,500 	Bonus Action +100%Normal attack stun rate*5%Normal attack bleeding rate*30%Accuracy +100%</abbr>(Magic)Evasion +35%Crit Rate +5%Light rate*150%Beast*150%During "Store Power 150"ChantSPD*150%(Hard) Break rate*4000% 	Appear with Great Grey Eagle EdithIf player in state Guard"Gun Break [Shotgun]"(a.atk * 5 - b.def * 2)randomUnavoidableCooldown: 1 turnIf player in state BreakChained Action: Inflict self: Crit Rate+100%"Intestines Attack"(a.atk * 60)randomFree ActionUnavoidable"Throat Tearer"(a.atk * 3 - b.def * 1)x2randomConsider as Normal AttackUnavoidableInflicts: Silence 20%"Cyclone"(a.atk * 3 - b.def * 1)x3randomConsider as Normal AttackInflicts: 5 turns"Track Blood"Inflict self: 5 turnsCooldown: 5 turnsHP≤80%"Blood Vial"HP heal 20%Cooldown: 5 turnsHP≤50%Stat changes and transform.Inflict self: Rage↓Second form moveset↓"Mince"(a.atk * 4 - b.def * 2)x3randomConsider as Normal Attack"Shadowmeld"Inflict self: 3 turns, Guard, Dodge"Sharpen"Inflict self: "Store Power 150""Tragedy in the Mist"(a.atk * 5 - b.def * 2)x4Guard pierce 100%Cannot crit, UnavoidableRequire state: "Store Power 150"
Drops 	Souls: 75,000・Red Soul: 1/1x2 	Souls: 75,000・Red Soul: 1/1x2 	Souls: 75,000・Red Soul: 1/1x2
|-|Wave 4 (D7)=
Wave 4 (D7)
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Trashlord Kraken 	HP: 450,000MP: 25,000ATK: 2,750DEF: 1,750MAG: 3,000MDF: 1,250SPD: 3,000LCK: 3,600 	Bonus Action 100%x2(Hard) Break ImmuneStun rate*30%Sleep rate*9%(Deadly) Poison rate*30%Burning rate*30%Bleeding rate*30%Fear rate*30%Normal attack stun rate*100%Normal attack madness rate*100%Physical rate*50%Lightning rate*200% 	Appear with 2 other Krakens"Putrefy"(a.atk * 4 - b.def * 2)allPercentage based damage 10%Consider as Normal AttackInflicts: 5 turns"Tentacle"(a.atk * 4 - b.def * 2)Consider as Normal Attack"Tentacle Strike"(a.atk * 4 - b.def * 2)Consider as Normal AttackInflicts: 5 turnsHP≤50%"Trample"(a.atk * 5)allGuard pierce 100%Inflicts: 5 turns"Wave"(300 + a.mat * 5)all
Drops 	Souls: 240,000・Black Soul: 1/1x3 	Souls: 240,000・Black Soul: 1/1x3 	Souls: 240,000・Black Soul: 1/1x3
Lust Demon Satyr 	HP: 1,150,000MP: 45,000ATK: 2,220DEF: 2,220MAG: 2,220MDF: 2,220SPD: 3,330LCK: 1,776 	Bonus Action 50%(Deadly) Poison rate*30%Virulent Poison rate*30%Sleep rate*30%Bleeding rate*30%Burning rate*30%Fear rate*30%Incoming Physical Damage*10%Dark rate*50%Normal attack feeble rate*100%Light rate*150% 	"Brandish Scythe"(a.atk * 6 - b.def * 0.5)x2 on two randomConsider as Normal AttackInflicts: 5 turns"Darkness"(500 + a.mat * 4 - b.mdf * 2)allInflicts: Fear 100%Cooldown: 6 turns"Eja*****ion"(a.atk * 2) UnavoidablePercentage based damage 30%Inflicts: 5 turns, Frail 100%HP≤50%"Brandish Scythe Violent"(a.atk * 6 - b.def * 0.5)x2 on three randomConsider as Normal AttackInflicts: 5 turnsHP≤35%"Lust"HP heal 15%Inflict self: 5 turns, Inevitable,Gather Power 200Cooldown:15 turns
Drops 	Souls: 176,000・Black Soul: 1/1x2・Lust Demon's Member: 1/1 	Souls: 176,000・Black Soul: 1/1x2・Lust Demon's Member: 1/1 	Souls: 176,000・Black Soul: 1/1x2・Lust Demon's Member: 1/1
Moon Beast 	HP: 1,400,000MP: 20,000ATK: 3,300DEF: 1,050MAG: 2,825MDF: 2,050SPD: 3,450LCK: 1,280 	Bonus Action 100%(Hard) Break ImmuneStun ImmuneNormal attack madness rate*100%Normal attack fear rate*100%Counter +75%Crit Rate +100%Dark rate*150%Beast*150% 	"Self-Mutilation"(a.atk * 2 - b.def * 1)selfInflict self: Bleeding 100%,Self-MutilationCooldown: 3 turns"Spear Thrust"(a.atk * 4)Consider as Normal AttackUnavoidable
Drops 	Souls: 160,000・Purple Soul: 1/1x3 	Souls: 160,000・Purple Soul: 1/1x3 	Souls: 160,000・Purple Soul: 1/1x3
Forbidden Beast Behemoth 	HP: 3,000,000MP: 40,000ATK: 3,100DEF: 2,250MAG: 50MDF: 1,900SPD: 3,400LCK: 2,000 	(Hard) Break Immune(Deadly) Poison rate*30%Virulent Poison rate*30%Sleep ImmuneBleeding rate*30%Burning rate*30%Debuff ImmuneFire rate*50%Counter +15%Crit Rate +60%Light rate*150% 	Every 6 turns"Angry Roar"(b.hp*1/4 + a.atk * 3)allUnavoidableInflicts: Fear 100%Every 6 turns"Gouge Meat"(a.atk * 7 - b.def * 1)Consider as Normal AttackUnavoidableEvery 6 turns"Trample"(a.atk * 5)allGuard pierce 100%Inflicts: 5 turnsEvery 6 turns"Limb from Limb"(a.atk * 5 - b.def * 0.5)x2randomPercentage based damage 20%x2randomConsider as Normal AttackUnavoidableEvery 6 turns"Flames of Hell"(a.atk * 4)x3allPercentage based damage 30%x3allInflicts: Burning 100%Every 6th turn"Double Crash"(a.atk * 6)x2Consider as Normal AttackGuard pierce 100%Cooldown: 8 turnsHP≤50%"Berserk"(a.atk * 4 - b.def * 2)x3randomConsider as Normal Attack
Drops 	Souls: 240,000・Purple Soul: 1/1x3 	Souls: 240,000・Purple Soul: 1/1x3 	Souls: 240,000・Purple Soul: 1/1x3
Drake HelkaiserRotting Drake HelkaiserUndead Drake Helkaiser	Drake HelkaiserHP: 100,000MP: 3,500ATK: 2,500DEF: 500MAG: 500MDF: 500SPD: 2,000LCK: 800Rotting Drake HelkaiserHP: 150,000MP: 3,500ATK: 2,650DEF: 600MAG: 500MDF: 600SPD: 2,100LCK: 1,000Undead Drake HelkaiserHP: 1,500,000MP: 3,500ATK: 3,000DEF: 5MAG: 500MDF: 5SPD: 2,200LCK: 1,200	Stun rate*30%(Deadly) Poison rate*30%Sleep 30%Bleeding rate*30%Burning rate*30%Cold rate*150%During "Store Power 150"ChantSPD*150%(Hard) Break rate*4000%↓Additional for Rotting Drake Helkaiser and beyond↓Bonus Action 50%(Hard) Break ImmuneNormal attack virulent Poison rate*100%↓Additional for Undead Drake Helkaiser↓Incoming Physical Damage*200%Incoming Magical Damage*200%	When HP≤1%, transform and stats changes."Dragon Shockwave"(a.atk * 4 - b.def * 2)allConsider as Normal AttackUnavoidableInflicts: Stun 50%"Trample"(a.atk * 5)allGuard pierce 100%Inflicts: 5 turns"Inhale Charge"Inflict self: "Store Power 150""Helbreath"(a.atk * 6 - b.def * 1)allInflicts: Burning 50%Requires state: Store Power 150"Putrefy"(a.atk * 4 - b.def * 2)allPercentage based damage 10% allConsider as Normal AttackInflicts: 5 turns
Drops 	None 	None 	None
Ghost Drake Helkaiser 	HP: 1,500,000MP: 3,500ATK: 3,500DEF: 3,000MAG: 2,500MDF: 2,250SPD: 4,000LCK: 2,800 	(Hard) Break ImmuneStun ImmuneSleep Immune(Deadly) Poison ImmuneBurning ImmuneBleeding ImmuneIncoming Physical Damage*30%Incoming Magical Damage*50%Cold rate*150%During"Forbidden Break"ChantDEF*300%MDF*300%SPD*150% 	Fourth form of Drake Helkaiser."Claws of Purgatory"(a.atk * 6 - b.def * 0.5)x2randomConsider as Normal AttackUnavoidableInflicts: Stun 100%"Flames of Resentment"(a.mat * 7 - b.mdf * 0.5)Percentage based damage 20%Consider as Normal AttackInflicts: 5 turns, Lingering Flame 50%HP≤70%"Beam"(a.atk * 8 - b.def * 0.5)Consider as Normal AttackUnavoidable"Br Unbreakable"Inflict self: "Forbidden Break"Cooldown: 15 turnsChained Action: "Sinb Flame"(a.atk * 4)x3allPercentage based damage 10%x3allGuard pierce 100%Inflicts: Lingering Flame 100%"Sinb Flame 2"(a.atk * 9 - b.def * 0.5)x6allFree ActionUnavoidableInflicts: Lingering Flame 100%
Drops 	Souls: 320,000・Purple Soul: 1/1x3 	Souls: 320,000・Purple Soul: 1/1x3 	Souls: 320,000・Purple Soul: 1/1x3
|-|Wave 5 (D9)=
Wave 5 (D9)Be careful when defeating The Old Frog King, as Cinderella, the boss coming right after it will start with counter.For Onimusha's last phase, get equipment that give resistance to lightning will help, during the battle, use the skills that will help with survival, such as Kight's Pride and Stone Flesh.
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Demonic Princess of Thorns 	HP: 1,400,000MP: 69,993ATK: 840DEF: 4,900MAG: 840MDF: 4,690SPD: 4,200LCK: 3,200 	(Hard) Break ImmuneStun ImmuneSleep Immune(Deadly) Poison ImmuneVirulent Poison ImmuneFeeble ImmuneSilence ImmuneIncoming Physical Damage*40%Incoming Magical Damage*40%Fire Rate*150% 	Awaken at the beginning.Appear with 4 Spinning WheelEvery 5 turns"Lullaby"Inflict all ally: 5 turnsEvery 5 turns"Lullaby 2"Inflict all ally: Crit Chance +30% (3 turns),Accuracy +100% (3 turns),Increased Evasion (30%, 10 turns)Every 5 turns"Lullaby 3"Inflict all ally: Crit Avoidance,Phalanx, EclipseEvery 5 turns"Lullaby 4"Inflict all ally: Counterattack Stance 2,Magic Reflection +100% (5 turns)Every 5th turn"Lullaby 5"HP heal all ally 10%Inflict all ally: HP regen 3% per turn (5 turns)HP≤30%"Lullaby 6"Inflict all ally: Inevitable, Accelerate
Drops 	Souls: 500,000・Green Soul: 1/1x3 	Souls: 500,000・Green Soul: 1/1x3 	Souls: 500,000・Green Soul: 1/1x3
Spinning Wheel 	HP: 70,000MP: 700ATK: 6,216DEF: 7MAG: 6,216MDF: 7SPD: 4,900LCK: 2,800 	Stun ImmuneSleep Immune(Deadly) Poison ImmuneBurning ImmuneBleeding ImmuneFrail ImmuneFeeble ImmuneSilence ImmuneFear ImmuneNormal attack sleep rate*50%Fire Rate*150%(Hard) Break rate*100% 	Appear with Demonic Princess of ThornsImmortal, if HP≤1%, full heal and force inflict stun to self."Wheel Runs Over"(a.atk * 1)x5Consider as Normal AttackGuard pierce 100%
Drops 	None 	None 	None
The Old Frog King 	HP: 3,150,000MP: 69,993ATK: 840DEF: 2,100MAG: 6,160MDF: 3,850SPD: 4,900LCK: 3,200	Bonus Action 100%(Hard) Break ImmuneStun rate*50%Sleep Immune(Deadly) Poison ImmuneVirulent Poison ImmuneBurning ImmuneBleeding ImmuneFeeble ImmuneSilence ImmuneFear ImmuneEvasion +20%Magic Evasion +40%MP Regen +2%Crit Rate +50%Lightning rate*150%Beast*150%↓Additional for Second Form↓Incoming Physical Damage*50%Incoming Magical Damage*50% 	"Dark Orb"Starts ChantAfter 3-5 turns"Explosion of Darkness"(a.mat * 5 - b.mdf * 1)x3Inflicts: 5 turnsFrail 100%Ignores Luck"Poison Marsh"Starts ChantAfter 2-3 turns"Poison Whirlpool"(a.mat * 7)allUnavoidableInflicts: (Deadly) Poison 100%Virulent Poison 100%Ignores Luck"Heat"Starts ChantAfter 3-5 turns"Heat Burst"(a.mat * 6 - b.mdf * 1)x2MP Percentage Based Damage 10%x2Guard pierce 50%Inflicts: Burning 100%Ignores Luck"Dispel"Dispel all: , Full Belly, Rage, Rampage, Imbue, (Acrobatics)Dodge, Grit, Power Within, Knight's Pride, Requiem, Counter, Condition Immunity, Break Immunity, Crit Evade+100%, Crit Rate +30%, Crit Rate +100%,Accuracy +100%, Auto-Recovery 50%, Self Mutilation, Accelerate, Increased Evasion, Inevitable, Eclipse, Soul Shield, Croc1,2,3, Stone Flesh"Heavy Soul Arrow"(a.mat * 8 - b.mdf * 2)Cooldown: 7 turnsHP≤50%Second form triggered"Heavy Soul Discharge"(a.mat * 8 - b.mdf * 2)x4randomCooldown: 20 turns"Meteorite"Cooldown: 5 turnsStarts ChantAfter 4-6 turns"Meteorite 2"(a.mat * 6 - b.mdf * 1)x5Percentage based damage 10%x5UnavoidableInflicts: Stun 100%Ignores luck
Drops 	Souls: 250,000・Green Soul: 1/1x3 	Souls: 250,000・Green Soul: 1/1x3 	Souls: 250,000・Green Soul: 1/1x3
Cinderella, the Queen of Ash	HP: 3,500,000MP: 69,993ATK: 840DEF: 4,200MAG: 6,650MDF: 4,200SPD: 4,550LCK: 3,600	Bonus Action 100%(Hard) Break ImmuneStun ImmuneSleep ImmuneBurning ImmuneFeeble ImmuneSilence ImmuneLight rate*50%Dark rate*50%Cold Rate*50%Fire rate*50%Lightning rate*150% 	Always in state Counterattack (Cinderella)"Holy Light"(a.mat * 9 - b.mdf * 1)Inflicts: 5 turns"Jack-o-Lantern"(a.mat * 15 - b.mdf * 1)Guard Pierce 50%UnavoidableDispels: , Guard, (Acrobatics)Dodge, Frail, Imbue, Power Within, Requiem, Stone Flesh, Condition Immunity, Grit, Crit Evade+100%, Crit Rate +30%, Accuracy +100%, Auto-Recovery 50%, Self Mutilation, Eclipse, Phalanx, Soul Shield, High ManeuverabilityHP≤50%"Dancing Light"(a.mat * 20 - b.mdf * 2)UnavoidableHP≤15%"Power Within"Inflict all ally: 10 turns, Inner Power (Cinderella)"Daybreak"(a.mat * 200)x4Inflicts: Hard BreakRequires State: Inner Power (Cinderella)
Drops 	Souls: 750,000・Ashen Soul: 1/1x3 	Souls: 750,000・Ashen Soul: 1/1x3 	Souls: 750,000・Ashen Soul: 1/1x3
Onimusha 	HP: 700,000MP: 35,000ATK: 6,160DEF: 3,150MAG: 7MDF: 3,500SPD: 4,200LCK: 3,200 	(Hard) Break ImmuneStun rate*30%Sleep Immune(Deadly) Poison ImmuneVirulent Poison ImmuneBurning ImmuneBleeding ImmuneFeeble ImmuneSilence ImmuneFear ImmuneNormal attack stun rate*20%Incoming Physical Damage*50%Incoming Magical Damage*50%(Magic)Evasion +35%Counter +35%Crit Rate +100%During "Limit Break"ChantIncoming Physical Damage*50%DEF*200%SPD*200%(Hard) Break rate*4000%During"Forbidden Break"ChantDEF*300%MDF*300%SPD*150%	When HP≤1%, remove one , full recover and enter next phase.(Until only one remaining.)Will only use the moveset in it's own phase.Turn 1 Only:"Eight Aspects"Inflict self: 5 turns"Sweeping Blade"(a.atk * 1)x5Consider as Normal Attack"Scrape Flesh"(a.atk * 4 - b.def * 2)Consider as Normal AttackUnavoidableInflicts: Bleeding 70%Dispels: DodgeCooldown: 3 turns"Dodge"Inflict self: DodgeEvery 5th turn"Limit Break"Inflict self: Limit Break"Blink"(a.atk * 20)UnavoidableGuard Pierce 100%Inflicts: Incapacitated 90%Requires state: Limit BreakHP≤50%"Tsubame Gaeshi"(a.atk * 5 - b.def * 1)x2allConsider as Normal Attack"Iai"(a.atk * 6 - b.def * 1)Cost 1% HP upon activationConsider as Normal AttackUnavoidableCast twice when HP≤50% with additional effectDispels: (Acrobatics)Dodge"Kazenagi"(a.atk * 3 - b.def * 1)x3Cost 2% HP upon activationConsider as Normal AttackInflicts: Bleeding 50%Cast twice when HP≤50% with additional effectDispels: Guard"Kikokushūshū"(a.atk * 5 - b.def * 1)x2allConsider as Normal AttackInflicts: Stun 50%Cast twice when HP≤50%Action in following order: "The Final Odachi"Inflict self: Forbidden BreakChained Action:Requires State: Forbidden Break"Jail of Yaksha"(a.atk * 8 - b.def * 1)Free ActionConsider as Normal AttackUnavoidableDispels: Requiem"Scattering Demon Destruction"(a.atk * 6 - b.def * 1)x3Percentage based damage 10%x3Free ActionConsider as Normal Attack"Matchless Honorable Blade"(a.atk * 7)x2Free ActionGuard Pierce 100%Consider as Normal Attack"Conceit of Heavens and Earth"(a.atk * 4 - b.def * 1)x4Free ActionConsider as Normal AttackUnavoidable"Mystery - Oni Flare"(a.atk * 2)x8Guard Pierce 50%Consider as Normal AttackUnavoidable"Seppuku"(a.atk * 5)selfInflict self: SeppukuDispel self: Immortality
Drops 	Souls: 500,000・Red Soul: 1/1x3 	Souls: 500,000・Red Soul: 1/1x3 	Souls: 500,000・Red Soul: 1/1x3
|-|Wave 6 (D10)=
Wave 6 (D10)Mabel has a counterattack skill that will deal overkill damage, but you can avoid triggering it by using unavoidable attack or magic.God of Sleep and The Lake Inhabiting God both have ailment that will prevent player to act and no equipment can prevent it. Therefore having high luck is important.If having a long fight against God of Sleep, then equipping Cheshire Cat's Ring is needed to avoid death.It's possible to defeat all bosses in this wave to gain maximum reward, by defeating the last surviving summon and Mabel at the same turn.
Enemy 	Main Stats 	Notable Advanced Stats 	Notable Skills/Traits
Mabel, Girl of Nihility 	HP:10,999,999MP:99,990ATK: 9,990DEF: 9,990MAG: 9,990MDF: 9,990SPD: 9,990LCK: 400 	Incoming percentage based damage 0%HP Regen5%Stun Immune 	Doing nothing at first6 turns passed, Summons:"God of Sleep"If "God of Sleep"≤50%HP or incapacitated, and 10+ turns passed, summons:"The Lake Inhabiting God"If "The Lake Inhabiting God"≤50%HP or incapacitated, and 14+ turns passed, summons: "The Black Goat That Births Madness"Turn No. 10+10*X, which should've make these summon to only appear at turn 10+, but in gameplay, Mabel will start summoning from turn 6.Every 8th turns: Cast"I'll kill you"Inflict self: Counter +100%Counter triggers "I'll Kill you 2"(a.atk * 10000000 - b.def * 1)UnavoidableIf all summons incapacitated, escape.
Drops 	Souls: 5,400,000 ・ Soul of the Outer One: 1/1x3 	Souls: 5,400,000 ・ Soul of the Outer One: 1/1x3 	Souls: 5,400,000 ・ Soul of the Outer One: 1/1x3
God of Sleep 	HP:9,000,000MP:99,990ATK: 8,500DEF: 5,000MAG: 8,500MDF: 9,999SPD: 9,990LCK: 9,999	Bonus Action 100%Stun ImmuneSleep ImmuneCold Rate*1%Fire Rate*150%Light Rate*150%During "Store Power 150"ChantSPD*150%(Hard) Break rate*4000% 	"Nightmare"MP percentage based damage: 99% UnavoidableInflicts: MDF debuff x2, Sleep 100%"Ever-Nightmare"(10000 + a.mat * 4 - b.mdf * 1) Deals 900% damage if targetSleep, Deep SleepUnavoidableInflicts: Break 100%, Sleep 100%"Cold Sleep"Percentage based damage: 10%x6UnavoidableInflicts: Frostbite 100%, Sleep 100%Cooldown: 3 turnsChained action: (HP≤70%)"Double Helix Lucid Dream"(30000 + a.mat * 5)Deals 900% damage if targetSleep, Deep SleepInflicts: Deep Sleep 100% Ignores LuckCooldown: 5 turns"Unconscious Build-up"Free ActionInflict self: Store Power 150"Dream Fall"(10000 + b.hp*1/4 + a.mat * 5 - b.mdf * 0.5)x9Deals Fall damage, UnavoidableRequires state: "Store Power 150"Cooldown: 8 turns
Drops 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2
The Lake Inhabiting God 	HP:8,000,000MP:99,990ATK: 9,999DEF: 9,999MAG: 5,000MDF: 9,999SPD: 5,000LCK: 9,999	Bonus Action 100%x2Stun ImmuneFeeble ImmuneSleep Immune(Deadly) Poison ImmuneBurning ImmuneSilence ImmunePhysical rate*50%Light rate*50%Dark rate*50%Fire rate*50%Lightning rate*50%Counter 50%Normal attack bleeding rate*50%Normal attack rampage rate*30%Crit rate+50% 	"Skewer"(a.atk * 4)Consider as Normal Attack, Guard pierce 100%, Unavoidable"Bloody Needle"(a.atk * 5 - b.def * 0.5)x2Consider as Normal AttackInflicts: Bleeding 100%"Bloody Needle AoE"(a.atk * 5 - b.def * 0.5)x4RandomConsider as Normal Attack, Unavoidable.Inflicts: Bleeding 100%Every 3rd turn, cast: "Guard"Same guard as player's.Chained action:(HP≤60%)"Lake God's Apocalypse"(a.atk * 4)Consider as Normal Attack, Guard pierce 100%, Unavoidable.Cooldown: 4 turns"Thorn Apocalypse 2"(a.atk * 4)x2RandomFree Action, Consider as Normal Attack, Guard pierce 100%, Unavoidable.Chained action:(HP≤60%)"Green Decay"(a.atk * 6)Consider as Normal Attack, Guard pierce 100%.Cooldown: 3 turns"Green Decay 2"(a.atk * 6)Guard pierce 100%, Unavoidable
Drops 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2 	Souls: 1,800,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul: 1/1x2
The Black Goat That Births Madness	HP:9,999,999MP:99,990ATK: 9,999DEF: 6,660MAG: 9,999MDF: 6,660SPD: 8,000LCK: 9,999	Stun ImmuneFeeble ImmuneSleep Immune(Deadly) Poison Immune(Hard) Break ImmuneNormal attack feeble rate*100%Normal attack frail rate*100%Normal attack madness rate*100%Debuff ImmuneIncoming Physical Damage*30%Incoming Magical Damage*30%Dark rate*50%Cold Rate*50%Fire rate*50%Lightning rate*50%Crit rate+50%Crit evade+100%Light rate*150%During"Forbidden Break"ChantDEF*300%MDF*300%SPD*150%	"Tentacle Stab"(a.atk * 3)x9Consider as Normal Attack, Unavoidable.Inflicts: Bleeding 100%Debuff 5 turnsCooldown: 3 turnsEvery 3 turns"Dissolving Cloud"{(a.mat * 4 - b.def * 2)*([100 * b.mhp/b.hp,300].min)/100}x3 UnavoidableInflicts: Virulent Poison 100%Debuff 5 turnsCooldown: 3 turnsEvery 3 turns"Broiling Mucus"(a.atk * 25 - b.def * 2) UnavoidableInflicts: Burning 100%Debuff 5 turnsCooldown: 3 turnsEvery 4 turns"Great One's Wave"(MP)Percentage Based Damage 50% UnavoidableDispels: , Full Belly, Rage, Rampage, Imbue, (Acrobatics)Dodge, Grit, Power Within, Knight's Pride, Requiem, Counter, Condition Immunity, Crit Evade+100%, Crit Rate +30%, Accuracy +100%, Auto-Recovery 50%, Self Mutilation, Accelerate, Increased Evasion, Inevitable, Eclipse, Soul ShieldCooldown: 3 turnsEvery 4th turn"Madness"UnavoidableInflicts: (Deadly)Poison 30%, Virulent Poison 30%Sleep 30%, Feeble 30%, Fear 30%, Bleeding 30%, Burning 30%Cooldown: 3 turnsHP≤70%"Wriggle Charge"Inflict self: "Forbidden Break""Burst of Laugher"(a.atk * 8 + a.mat * 8 - b.def * 2 - b.mdf * 2)x5AllInflicts: Break 100%Requires state: "Forbidden Break""Shout"Percentage Based Damage 15%x3 UnavoidableInflicts: 5 turns.Requires state: "Forbidden Break"HP≤20%"Regen"HP heal 10%Inflict self: 5 turnsCooldown: 10 turns
Drops 	Souls: 2,100,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul:1/1x2 	Souls: 2,100,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul:1/1x2 	Souls: 2,100,000 ・ Soul of the Outer One: 1/1 ・ Dream Soul:1/1x2
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More info: Black Souls II/Enemies#Chaos Dungeon
Upon the completion of all 6 waves, you'll get to choose a reward from Mabel: 
*I want souls (Item: Soul of the Outer one x50)
*I want the mystery (Head: Mystery of Night Sky)
*No reward Needed (👄)
You can repeat challenging Ashes Reignited to farm more souls, but be aware that your max souls is 99,999,999.
===Gaining Stats=== 
*Level up via Node
*Buying souls from Node
*Buying Black Souls from HeinAll souls from Hein and Mabel's shop has same value per soul.
*Buying souls from Mabel
You can find Node at Library Dream, only appear once hitting progression 1.
You can find Hein at Abandoned Station Handover.
You can find Mabel at Chaos Dungeon. (Mabel's shop only available at the boss room when you are challenging Chaos/Space time Dungeon)
More info: Black Souls II/Items#Miscellaneous (souls)