Chemicals

Chemicals are an environment modifier in Plants vs. Zombies: The Cure. They have varying effect, depending on what color they are. They are spawned from broken Bottles or Experiment Tanks or appear on the floor naturally.
== Effect ==
Color 	Effect 	Chance
Purple 	Zombies get x2 health 	30%
Orange 	Zombies get x2 damage 	30%
Red 	Zombies take 0.5 nds/s while there and get +0.5 ndb/s while there	20%
Green 	Plants next to it get +50% nds and +50% ndb 	10%
Light Blue	Zombies in it get -50% speed 	10%
Chemicals fade over time, depending on how many zombies/plants it has affected. Initially, it takes 30s to despawn, but each additional affect makes the remaining time decrease by 25%.
== Strategy ==
Although the Purple and Orange chemicals can be a nuisance, keep in mind that there is a 40% chance of semi/purely beneficial chemicals spawning. If you know that a chapter will include these, try to dedicate part of a Greenhouse to growing Sweet Potatoes, and/or Garlic. Light Blue chemicals can be combined with Snow Peas to reduce zombies to a crawl, while Green chemicals can boost your offensive or defensive line. Finally, if a certain Chemical puddle is extremely annoying, you could funnel weak zombies to it to make it go away faster, or use Puke-Cumber, Electrifern, or Hose Rose to override it.
== Trivia ==
* It is the first Environment Modifier that directly affects plants and zombies.
Category:Environment Modifiers
Category:Uncleared page