Taskmaster

The Taskmaster is an enemy encountered in Act 2, either as an Elite encounter, or in the second fight of the Colosseum event. In the Elite encounter, he is accompanied by a Blue Slaver and a Red Slaver. In the Colosseum encounter, he is accompanied by a Gremlin Nob.
== Pattern ==
Name 	Intent	Effect 	Asc 3+ 	Asc 18+
Scouring Whip	 	Deal 7 damage, shuffle 1 into the discard pile.	Deal 7 damage, shuffle 2 into the discard pile.	Deal 7 damage, gain 1 , and shuffle 3 into the discard pile.
== Tips ==
* The large number of he shuffles in your deck can be very troublesome, especially on higher Ascension levels. If playing as the Ironclad, this can be countered by and/or . Other characters can counter the by exhausting them or using the relic.
* If playing as the Silent, is extremely useful, as all enemies will attack most turns. For other characters, has a similar effect.
* It may be best to kill the Red Slaver in the back first, so that he can't use his Entangle ability to prevent you from attacking. In addition, the he applies is very dangerous when 3 enemies are attacking.
* After killing the Red Slaver, it may be a good idea to kill the Blue Slaver next, as it applies , which will actively make your attacks less effective. However, on Ascension 18 and higher, it may be preferable to kill the Taskmaster earlier due to his gain.
* A powerful card that damages all enemies such as , and is extremely useful in this fight. 
==Update History==
*Slay the Spire 1.0: Farewell Early Access
**Colossuem Nob fight ordering swapped so that the Nob can apply Vulnerable.
*Weekly Patch 56: The Collector
**Colosseum event's second fight is now a Gremlin Nob + Taskmaster (rather than 2 Gremlin Nobs)
*Weekly Patch 5: Happy Holidays!
**Taskmaster's AI is reworked to be more straightforward.
*Weekly Patch 2: Slimes!
**Taskmaster gets yet another nerf.
*Weekly Patch 1: The First of Many!
**Slaver Boss now referred to as Taskmaster.
**Taskmaster now always uses Str up on turn 1 and his Whip attack is now a multi-hit with lower starting damage.
Category:Elite
Category:Act II