Classic: Psionics

GURPS Psionics (1991, 1992, 1995, 1999, 2003) is a Classic edition book that provides: 
* Unified Rules – the psi systems from GURPS Basic Set Third Edition and GURPS Supers combined into a complete, official whole.
* Psionic Abilities – including Mindswitch, Combat Teleport, psychic vampirism and cyberpsi.
* More Rules – featuring gestalts, group minds, latent psis, ghosts, psionic combat and poltergeists.
* Psionic Technology – two chapters of psionic equipment, including psychotronic weaponry, dreamscanners and psionic computers – even psionic starship drives!
* Campaign Advice – on smoothly integrating psi into other GURPS worldbooks, or designing your own psi campaign.
* Complete Campaign Background – in which powerful psis struggle with secret with secret government agencies and globe-spanning conspiracies in a world eerily like our own
==Japanese release==
ガープス・サイオニクス―汎用 (Gurps Saionikusu) includes a custom anime cover.
==Note==
Psionics got a total overhaul in 4e. 'GURPS Powers covers all of the 4e mechanics though GURPS Psionic Powers is regarded as more helpful.
The setting doesn't formally exist in 4e.
==Additional Material==
*Psionic Wizardry (1/21/2000)
Category:1991
Category:1992
Category:1995
Category:1999
Category:2003
Category:Psionics
Category:Classic
ja:ガープス・サイオニクス