113577-collectables-how-little-things-can-add-a-ton-of-nice-content

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Hello there,
 
As a fellow Game Designer a great MMO fan ( And a huge Wildstar fan, i've been playing since CBT3, a year ago ), I really wanted to share those suggestions on how to improve greatly the game, give players an incentive to do content, instead of boring dailies and farming only.
 
I won't talk about timegates and how grinding through repetitive content to get opti/attuned sucks ( The balance between "Stuff that keeps players subbed for as long as possible" and "Boring stuff that makes you leave quickly" can be hard to get, I know ), but about how adding little rewards can improve greatly the game and add a TON of incentive to play things we left behind.
 
First, actually the game REALLY lacks cosmetic rewards. The game has so much potential for this, seriously.
The few I was able to discover were really cool, and I really want to see more of these in this game. ( The moodie mask, the squirg hat, even the glowing aura is awesome )
You can add these pretty much everywhere :
 
Zones, paths, questing :
 
Some rares/dungeon-raid bosses could actually drop interesting stuff for once : Minipets, hats, useful but super cool items, even mounts.
These drops could be from rare to super rare, who cares ? Frankly, farming an instance to get that super rare mount is okay. The more rare it is, the better we'll feel when getting it.
 
Paths actually feel a bit useless.. Why don't we add some cool rewards for them ? Just add some at the end of the best/hardest/well hidden missions you can find, and you'll be sure players will look for them !
Also, adding a cosmetic reward for clearing the zones would add a real incentive to finish them. Zone lvl-matching gear is plain useless for higher level players.
 
There should be more hidden/difficult/long quests that should award more of these cool hats you can brag about. As long as it's cosmetic, being hard to get it adds a lot to the quality of the thing.
Also, WHEN WILL WE BE ABLE TO CRAFT MOUNT PARTS ??? *hint* Schematics available with max rep *hint*
 
Getting rewarded for completing a zone 100% would be great too ( All quests, datachrons and lore )
World boss could also drop a little something, because except for the attunement process, nobody gives a damn about them. Someday, attuning your reroll is going to be hell ( Well, it already is frankly ) because nobody will want to kill any world boss, since it's pretty much useless.
 
Achievements :
 
The most part of the achievements are actually useless. In many games, a lot of achievements award a little something : Minipets, mounts, whatevs.. these little rewards are a huge incentive to bother to do them.
Seriously, who the hell is going to go back to malgrave to do that achievement nobody ever wanted to do if there is no little reward ? Why shouldn't we be able to get that awesome hat Ric Longshanks had in Crimelords ? ( And not by spending IRL dinero to go to gamescom, thx )
 
Completing every achievement in a dungeon/adventure/zone SHOULD award something. Why not give players a Stormtalon minipet for clearing it in gold with every achievement done ? Titles are good, but this isn't enough in the end. Trophies for our housing can be badass too ( and quite easy to make, art-wise )
 
Dyes :
 
Well, this has been said thousands of times already, but the Dye system REALLY needs an improvement. Just fix all the dye collections, add them as rewards more frequently maybe, and PLS MAKE THEM TRADEABLE. The dyes are great for the economy, i'm still dreaming that i'll get my white Dye someday.
 
Now let's get some ideas on which items you would like to see in-game ! Personnaly I totally loved the Guitar-axe back then in WoW, all this useless stuff is a must-have for me. Feel free to participate and give all your ideas !
Imo the best would be to give a lot of ideas that are fast/easy to implement in-game, because the time spent for creating each thing is an important point in these cases.
 
But seriously, I would kill for that rowsdover minipet.	
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I totally agree with everything you have said, unfortunately i do not have anything else to contribute since you have said almost all of it lol!
 
But i would like more costumes for paths, like
Explorers - Indiana Jones type costumes
Scientists - Lab coats etc! 
 
 
But i absolutely want mini pets! 
Rowsdowsers
Chua's
Jabbits
chompacabra's
etc	
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I agree, Carbine should really use the content they have in a better way. They could learn a thing or two from their sister-company Arenanet and what they've done with Guild Wars 2.
 
Guild Wars 2 didn't have all that much content at launch (and still doesn't really), but they used the content they had to their fullest extent. People kept playing the same content over and over again just to get more achievement points, get the best skins and dyes and get that one legendary weapon.
 
Carbine should try and do the same with the content they have, and a good way to do that is collectables. Also, let people show off their Achievement Points. It's just a little thing, but it will encourage people to try and get those achievements. Again, just look at GW2, that game survived on nothing but people wanting their achievement points. Other than that give some rewards for reaching certain milestones, like a new mount flair for ever 2000 points or something.
 
Next, improve the reputation vendors in the different zones. Most of the stuff they sell is just completely useless, and you don't even need to be beloved for the nice things they do sell. For instance the one in Wilderrun, one of the only nice things that's on there is the Torine Rear Mount Flair, but you don't even need to have your reputation maxed out to buy it. Missed opportunity to encourage people to complete that zone.
 
And finally, please add some trophies for Housing. I know that this is coming for raids, someday, but this could be used for all kinds of things. Dungeons, Adventures, Zone completion, Achievements, Rare Mob kills etc. When I saw the Housing in this game I instantly thought about the potential of having your very own museum with trophies of things you've accomplished in the game and all kinds of exclusive decor. But for some reason the only interesting decor collectibles we have are the, really awesome, Tales posters and some plushies.
 
So in short: please Carbine, use your content better, for instance by adding more collectables. This game has a lot of fun content, but for a level 50 who's raiding in GA, there's currently absolutely no incentive to do any of that content besides raiding, because it just doesn't reward you at all.	
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Hey i wrote this idea after reading your posts!
 
Check it out :)
https://forums.wildstar-online.com/forums/index.php?/topic/113583-new-daily-ideas-for-existing-factions/	
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I agree, Carbine should really use the content they have in a better way. They could learn a thing or two from their sister-company Arenanet and what they've done with Guild Wars 2.
 
Guild Wars 2 didn't have all that much content at launch (and still doesn't really), but they used the content they had to their fullest extent. People kept playing the same content over and over again just to get more achievement points, get the best skins and dyes and get that one legendary weapon.
 
Carbine should try and do the same with the content they have, and a good way to do that is collectables. Also, let people show off their Achievement Points. It's just a little thing, but it will encourage people to try and get those achievements. Again, just look at GW2, that game survived on nothing but people wanting their achievement points. Other than that give some rewards for reaching certain milestones, like a new mount flair for ever 2000 points or something.
 
Next, improve the reputation vendors in the different zones. Most of the stuff they sell is just completely useless, and you don't even need to be beloved for the nice things they do sell. For instance the one in Wilderrun, one of the only nice things that's on there is the Torine Rear Mount Flair, but you don't even need to have your reputation maxed out to buy it. Missed opportunity to encourage people to complete that zone.
 
And finally, please add some trophies for Housing. I know that this is coming for raids, someday, but this could be used for all kinds of things. Dungeons, Adventures, Zone completion, Achievements, Rare Mob kills etc. When I saw the Housing in this game I instantly thought about the potential of having your very own museum with trophies of things you've accomplished in the game and all kinds of exclusive decor. But for some reason the only interesting decor collectibles we have are the, really awesome, Tales posters and some plushies.
 
So in short: please Carbine, use your content better, for instance by adding more collectables. This game has a lot of fun content, but for a level 50 who's raiding in GA, there's currently absolutely no incentive to do any of that content besides raiding, because it just doesn't reward you at all.
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			While I think paths already have their own costume sets and mount flairs (Explorers get that hat with a screen and the red jacket? Their version of Indiana?) as a Draken I would kill world bosses over and over again for their skulls as decor. I want a giant Metal Maw skull right on my front lawn.	
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