Battle Goddess Verita:Skills

__TOC__
==Active Skills==
==Passive Skills==
# 	Skill name (JP) 	Skill name (En) 	Effect 	Note
001	連携Ⅰ- Ⅴ 	Follow Up I - V 	If character possess this skill attacks directly after a friendly character, it's damage increases by 10% - 30%, depending on skill level.	Bonus Damage is culmulative
002	貫通Ⅰ- Ⅴ 	Pierce I - V 	Target's Defense and Defense Multiplier is reduced by 50%. 	
003	決死Ⅰ- Ⅴ 	Brink of Death I - V 	Attack and Defense increases as HP becomes lower. The lower the HP the better the effect. 	
004	即死Ⅰ- Ⅴ 	Death I - V 	Instant Death to target. 	Does not work against BOSS monster
005	破術Ⅰ- Ⅴ 	Disenchant I - V 	Activate on a successful HIT. Buffs on target(if any) is decreased by one level. 	
006	武器落としⅠ- Ⅴ 	Drop Weapon I - V 	Activate on a successful HIT. Target's action is cancelled. 	
007	天使殺しⅠ- Ⅴ 	Angel Slayer I - V 	When attacking HOLY(神聖) attribute monster, increases attack significantly. 	
008	悪魔殺しⅠ- Ⅴ 	Evil Slayer I - V 	When attacking DARK(暗黒) attribute monster, increases attack significantly. 	
009	英雄殺しⅠ- Ⅴ 	Hero Slayer I - V 	When attacking GOD(神格) attribute monster, increases attack significantly. 	
010	魔神殺しⅠ- Ⅴ 	Demon Slayer I - V 	When attacking DEMON(魔神) attribute monster, increases attack significantly. 	
011	霊体破壊Ⅰ- Ⅴ 	Spirit Destroyer I - V 	When attacking SPIRIT(霊体) attribute monster, increases attack significantly. 	
012	不死破壊Ⅰ- Ⅴ 	Undead Destroyer I - V 	When attacking UNDEAD(不死) atribute monster, increases attack significantly. 	
013	反万破壊Ⅰ- Ⅴ 	Anti-Omni Destroyer I - V	When attacking ANTI-OMNI(反万能) attribute monster, increases attack significantly. 	
014	創造破壊Ⅰ- Ⅴ 	Artifact Destroyer I - V 	When attacking ARTIFICIAL(創造物) attribute monster, increases attack significantly. 	
015	反射Ⅰ- Ⅴ 	Reflect I - V 	When being attacked, chance to reflect damage back to the attacker. 	
016	カウンターⅠ- Ⅴ 	Counter I - V 	Attack or skills on the target will miss. Target launches a counter attack afterward. 	
No passive skills will activate during counter attack
Can Dodge magic
017	見切りⅠ- Ⅴ 	Detect I - V 	Attack or skills on the target will miss. 	Can Dodge magic
018	神秘の防護 	Mysterious Protection 	When being attacked, chance to cut damage recieved by everyone in your party by half. 	
019	復活Ⅰ- Ⅴ 	Resurrect I - V 	When HP reaches 0, chance to self-resurrect with 10% - 75% of full HP/FS, depending on skill level. 	
020	甘い蜜Ⅰ- Ⅴ 	Sweet Honey I - V 	When being attacked, chance to recover Celica(セリカ), Naberius(ナベリウス) and/or Rita(リタ) HP. 	Tetori(テトリ) only
021	先手Ⅰ- Ⅴ 	Quick Attack I - V 	Able to choose action immediately at the start of battle. 	i.e. Start battle with 0/0 frame
022	戦闘指揮Ⅰ- Ⅴ 	Direct Battle I - V 	Chance to activate at the start of battle. Entire party recieves 先手Ⅰ, 回避1 - 3 and 命中1 - 3, depending on skill level. 	
023	豹変 	Cougar Transform 	Chance to activate at the start of battle. Nullifies 臆病 and recieves 高揚1. 	Tetori(テトリ) only
024	俊足転移Ⅰ- Ⅴ 	Quick Feet I - V 	Chance to activate at the start of battle. Target recieves 肉速5 and 精速5. 	
025	 	 	 	
026	ＨＰ再生Ⅰ- Ⅴ 	HP Recovery I - V 	Recover HP by 1 - 5 every frame or step, depending on skill level. 	
027	ＭＰ再生Ⅰ- Ⅴ 	MP Recovery I - V 	Recover MP by 1 - 5 every frame or step, depending on skill level. 	Very valuable skill
028	ＴＰ再生Ⅰ - Ⅴ 	TP Recovery I - V 	Recover TP by 1 - 5 every frame or step, depending on skill level. 	Very valuable skill
029	努力家Ⅰ- Ⅴ 	Hard Worker I - V 	Gain 1 exp every step. x1.2 - x2 battle exp, depending on skill level. 	
030	賢者の魔力Ⅰ- Ⅴ 	Mage's Wisdom I - V 	Reduce MP usage by 10% - 50%, depending on skill level. 	
031	達人の技力Ⅰ- Ⅴ 	Warrior's Skill I - V 	Reduce TP usage by 10% - 50%, depending on skill level. 	
032	 	 	 	
033	 	 	 	
034	地の守護者Ⅰ- Ⅴ 	Earth Protector I - V 	Armor attribute becomes EARTH(地脈+1 - 5), depending on skill level. 	
035	水の守護者Ⅰ- Ⅴ 	Water Protector I - V 	Armor attribute becomes ICE(冷却+1 - 5), depending on skill level. 	
036	火の守護者Ⅰ- Ⅴ 	Fire Protector I - V 	Armor attribute becomes FIRE(火炎+1 - 5), depending on skill level. 	
037	風の守護者Ⅰ- Ⅴ 	Wind Protector I - V 	Armor attribute becomes WIND(電撃+1 - 5), depending on skill level. 	
038	神聖の守護者Ⅰ- Ⅴ 	Holy Protector I - V 	Armor attribute becomes HOLY(神聖+1 - 5), depending on skill level. 	
039	暗黒の守護者Ⅰ- Ⅴ 	Dark Protector I - V 	Armor attribute becomes DARK(暗黒+1 - 5), depending on skill level. 	
040	魔神の守護者Ⅰ- Ⅴ 	Demon Protector I - V 	Armor attribute becomes DEMON(魔神+1 - 5), depending on skill level. 	
041	神格の守護者Ⅰ- Ⅴ 	God Protector I -V 	Armor attribute becomes GOD(神格+1 - 5), depending on skill level. 	
042	霊体の守護者Ⅰ- Ⅴ 	Spirit Protector I - V 	Armor attribute becomes SPIRIT(霊体+1 - 5), depending on skill level. 	
043	不死の守護者Ⅰ- Ⅴ 	Undead Protector I - V 	Armor attribute becomes UNDEAD(不死+1 - 5), depending on skill level. 	
044	反万の守護者Ⅰ- Ⅴ 	??? Protector I- V 	Armor attribute becomes ???(反万+1 - 5), depending on skill level. 	
045	創造の守護者Ⅰ- Ⅴ 	Artifact Protector I - V 	Armor attribute becomes ARTIFICIAL(創造+1 - 5), depending on skill level. 	
046	急所狙いⅠ- Ⅴ 	Attack Weakness I - V 	Increase the chance of Clean Hit(クリーンヒット). 	
047	手加減 	Mercy 	Monster will always survive with 1 HP if attacked by character who possess this skill. 	
048	飛行能力 	Flying 	User flies in battle. Some attack or skill damage changes. 	Some Earth skills are ineffective against flying units
049	挑発 	Provoke 	Character who possesses this skill is more likely to be targeted. 	
050	隠密 	Hiding 	Character who possesses this skill is less likely to be targeted. 	
051	臆病 	 	 	
052	 	 	 	
053	選ばれし者 	Chosen One 	When using the skill 聖炎剣, accuracy decreases but critical rate increases. 	
054	 	 	 	
055	 	 	 	
056	オーバーキル 	Overkill 	When you defeat a monster with too much damage(overkill), the extra damage is dealt to the next available target. 	
057	オーバーキル無効 	Nullify Overkill 	When being attacked, nullifies the attacker's オーバーキル skill. 	
058	殺し無効 	Nullify Slayers 	Nullifies skill 007 - 014. 	
059	必殺無効 	Nullify Killer Shot 	Nullifies damage from Killer Shot. 	
060	魔術無効 	Nullify Magic 	Nullifies damage from Magic. 	
061	貫通無効 	Nullify Pierce 	Nullifies the passive skill 貫通. 	
062	反射無効 	Nullify Reflect 	Nullifies the passive skill 反射. 	
063	即死無効 	Nullify Death 	Nullifies the 即死 effect. 	
064	喪意無効 	Nullify Depression 	Nullifies the 喪意 effect. 	
065	石化無効 	Nullify Petrification 	Nullifies the 石化 effect. 	
066	吸収無効 	Nullify Absorb 	Nullifies the HP吸収, MP吸収 and TP吸収 effect. 	
067	魅了無効 	Nullify Charm 	Nullifies the 魅了 effect. 	
068	混乱無効 	Nullify Confuse 	Nullifies the 混乱 effect. 	
069	沈黙無効 	Nullify Silence 	Nullifies the 沈黙 effect. 	
070	麻痺無効 	Nullify Paralyze 	Nullifies the 麻痺 effect. 	
071	猛毒無効 	Nullify Poison 	Nullifies the 猛毒 effect. 	
072	猛暑無効 	Nullify Heat 	Nullifies the 猛暑 effect. 	
073	束縛無効 	Nullify Bound 	Nullifies the 束縛 effect. 	
074	水流無効 	Nullify Water? 	Nullifies the 水流 effect. 	
075	強酸無効 	Nullify Acid 	Nullifies the 強酸 effect. 	
076	恐怖無効 	Nullify Terror 	Nullifies the 恐怖 effect. 	
077	全無効 	Nullify All 	Nullifies ALL negative effects. 	
078	セリカが嫌い/好き 	Dislike/Like Celica 	
If Celica(セリカ) is in the party, character who possesses this skill will have the following effect:
セリカが嫌い: Attack and Defense - 5%
セリカが好き: Attack and Defense + 5%
セリカが大好き: Attack and Defense +10%	
079	 	 	 	
080	 	 	 	
081	 	 	 	
082	リウイが嫌い/好き 	Dislike/Like Louie 	
If Louie(リウイ) is in the party, character who possesses this skill will have the following effect:
リウイが嫌い: Attack and Defense - 5%
リウイが好き: Attack and Defense + 5%
リウイが大好き: Attack and Defense + 10%	
083	ラピスが嫌い/好き 	Dislike/Like Lapis 	
If Lapis(ラピス) is in the party, character who possesses this skill will have the following effect:
ラピスが嫌い: Attack and Defense - 5%
ラピスが好き: Attack and Defense + 5%
ラピスが大好き: Attack and Defense + 10%	
084	リンが嫌い/好き 	Dislike/Like Rin 	
If Rin(リン) is inthe party, character who possesses this skill will have the following effect:
リンが嫌い: Attack and Defense - 5%
リンが好き: Attack and Defense + 5%
リンが大好き: Attack and Defense + 10%	
085	 	 	 	
086	 	 	 	
087	主従の絆 	
Bound of
Master and Follower	If the Master is present in battle, the follower has their Attack and Defense increased by 10%. 	
088	捕縛Ⅰ- Ⅴ 	Capture I - V 	Specific female monster(s) LVⅠ- Ⅴ can be captured. 	A red box appears if capturing is available.
089	呼び寄せⅠ- Ⅴ 	Shouting I - V 	Increases monster encounter rate in map. 	
090	魔剣解放 	Release Magic Sword 	Able to equip Hishera's equipment. 	
091	魔法剣 	Magic Sword 	Able to use the Killer Shot (魔法剣). 	Celica(セリカ)/Louie(リウイ) only.
092	砲撃要請 	Request Bombardment 	In battle Louie can request bombardment from Shera's unit. This action is under Louie's Killer Shot 演武. 	Only once per battle.
093	魔導鎧 	Magic Armor 	Able to equip Magic Armor(魔導鎧) and uses it's effect in battle. 	
094	 	 	 	
095	 	 	 	
096	宝探し支援Ⅰ- Ⅲ 	Treasure Hunt I - III 	Better chance to obtain items after each battle. 	
097	ねこぱんちⅠ- Ⅲ 	Neko Punch I - III 	Randomly attacks enemy over a period of time, 	*Target the front row instead of being "random"*
098	応援Ⅰ- Ⅲ 	Assist I - III 	FS is increased by 1 - 3 every 10 frames, depending on skill level. 	
099	奇襲Ⅰ- Ⅲ 	Surprise Attack 	Chance of First Strike happening in battle increases. 	
100	精気吸収Ⅰ- Ⅲ 	Absorb Energy 	Attacks every enemy over a period of time and restores the party HP. 	
101	水弾支援Ⅰ- Ⅲ 	Water Atk. Assist I - III	Attacks every enemy with ICE attribute damage over a period of time. 	
102	祈りⅠ- Ⅲ 	Prayer I - III 	HP is increased by 2% - 6% every 10 frames, depending on skill level. 	
103	自動回復Ⅰ- Ⅲ 	Self-Recovery I-III 	Over a period of time, heal a character that is under 50% HP. 	
104	水障壁 	Wall of Water 	If you choose to Defend in battle, gain the effect 全無効. 	
105	魔術結界Ⅰ- Ⅲ 	Magic Barrier I - III 	If the character who possess this skill is a support character, Increases the party's Magic Defense. 	
106	光霞Ⅰ- Ⅲ 	Light Rays I - III 	Attacks every enemy with HOLY attribute damage over a period of time. 	
107	きるでぃあねⅠ- Ⅲ 	??? 	Attacks a single enemy with キル・ディアーネ?? over a period of time. 	Diane(ディアーネ) only, and only if she is a support character
108	戦意攻撃Ⅰ- Ⅲ 	Attack FS I - III 	Attacks every enemy's FS over a period of time. 	
109	撹乱攻撃Ⅰ- Ⅲ 	Confusion Attack I - III 	Attacks every enemy and causes status effect over a period of time. 	Despite the skill name, when Maou-sama uses this it actually causes Terror(恐怖) and Bound(束縛) effect.
110	忍結界 	Ninja's Barrier 	Everyone in the party gain 反射無効 effect. 	
111	咆哮Ⅰ- Ⅲ 	Roar I - III 	Chance to activate at the start of battle. All enemies start with + 5 to their frame. 	If start frame is 4/4, it becomes 9/9, etc.
112	麻痺爪＆触手Ⅰ- Ⅲ 	Tentacle Attack I - III 	Attacks a single enemy and causes Paralyze over a period of time.