Enterprise (Azur Lane)

==Summary==
The personification of the famous United States of America Aircraft Carrier Enterprise (CV-6) in Azur Lane. She is regard as strongest shipgirl of Eagle Union and the entire world
==Powers and Stats==
Tier: 
Name: Enterprise, Enty, Grey Ghost
Origin: Azur Lane
Gender: Female 
Age: Unknown 
Classification: Shipgirl (Aircraft Carrier)
Powers and Abilities: Shipgirl Physiology (Aircraft Carrier), Master Marksmanship/Archery (She is a master when it comes to using a bow), Energy Projection (Can shoot energy arrows), Damage Boost (Can double her damage with Lucky E), Probability Manipulation (Lucky E allows her to evade all incoming attacks for 8 seconds)
Attack Potency: Multi-City Block level (Has power greatly exceed that of normal warships. Was stated by many, including her allies and enemies, to be the strongest shipgirl. She herself can go toe-to-toe with the Purifier, an elite Siren)
Speed: Superhuman with Supersonic reactions and combat speed (Shipgirls can react to gunfire and torpedoes. Should be comparable, if not faster than Zuikaku, who can react and intercept missiles. Can go toe-to-toe with the Purifier an elite Siren)
Lifting Strength: Class M (Shipgirls are superior to normal ships, which can displace tens of thousands to hundreds of thousands of tonsAzur Lane Operation Siren Files)
Striking Strength: Multi-City Block level 
Durability: Multi-City Block level 
Stamina: At least Peak Human, likely Superhuman (Ships are capable of fighting waves of enemies without getting tired, and some can even do so while being injured. Shipgirls can travel a long distance through sea for many days without rest. Should be somewhat comparable to META Shipgirls who can fought for an endless amounts of time)
Range: Standard Melee Range, Tens of Meters, likely higher with Bow, Tens of Kilometers with Guns, Kilometers AA ceiling with Anti-air Guns, Hundreds of Kilometers with Planes
Standard Equipment: 
*Shipgirl's Rigging: All Shipgirls have their standard rigging correspond to their ship version, which have built-in radars that allow them to get information about their opponents and their surroundings, locate other ships' positions, and pinpoint their direction, or use it for navigation.
*Guns: As Aircraft Carrier type Shipgirl, her rigging contain various naval cannons of medium caliber, and AA guns allow her to engage airborne threat
*Planes and Flying Deck: Aircraft Carrier Shipgirls have flight deck equipment and can summon dozens of planes to launch at her foe. She can summon three different varieties of plane, those being Fighters, Dive Bombers, and Torpedo Bombers. She also can use her planes for reconnaissance and scouting purpose.
*Bow: She has a bow that can shoot energy arrow
Intelligence: Above Average normally, Gifted in combat (One of strongest and most skilled shipgirl, outskilled both Kaga and Akagi in Midway despite both of them also very skilled Sakura Empire shipgirls)
Weaknesses: None notable
Notable Attacks/Techniques:
*Lucky E: When launching an airstrike: 40% (70%) chance to deal double damage with that airstrike, and evade all incoming attacks for 8s.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Azur Lane
Category:Adults
Category:Damage Boost Users
Category:Eagle Union
Category:Energy Users
Category:Female Characters
Category:Good Characters
Category:Probability Users
Category:Shipgirls (Azur Lane)
Category:Ships
Category:Soldiers
Category:Weapon Masters