Character Sheet Template

NAME 		Virtue 		Sub-Type 	
PLAYER 		Vice 		Political Faction	
CHRONICLE		Concept		Other 	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===	
===ATTRIBUTES (New Dots = Dot*5 XP)===
POWER 	Intelligence		Strength 		Presence 	
FINESSE 	Wits 		Dexterity		Manipulation	
RESISTANCE	Resolve 		Stamina 		Composure 	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===	
==='SKILLS' (New Dots = Dot*3 XP (Skill Speciality 3 XP)) ===
Mental 	Mental 	Physical 	Physical 	Social 	Social
(-3 unskilled)	(-3 unskilled)	(-1 unskilled)	(-1 unskilled)	(-1 unskilled)	(-1 unskilled)
Academics 	 	Athletics 	 	Animal Ken 	
Computer 	 	Brawl 	 	Empathy 	
Crafts 	 	Drive 	 	Expression 	
Investigation 	 	Firearms 	 	Intimidation 	
Medicine 	 	Larceny 	 	Persuasion 	
Occult 	 	Stealth 	 	Socialize 	
Politics 	 	Survival 	 	Streetwise 	
Science 	 	Weaponry 	 	Subterfuge 	
==='MERITS' (New Dots = Dot*2 XP)===	
==='MERITS' (New Dots = Dot*2 XP)===	
==='MERITS' (New Dots = Dot*2 XP)===
NAME	RATING	EFFECT
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
===LEARNED POWERS===	
===LEARNED POWERS===	
===LEARNED POWERS===
NAME	RATING	EFFECT
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
*Starting Health (Health+Stamina):
*Permanent Willpower (Composure+Resolve): ??
*Temporary Willpower (): ??
*Supernatural Advantage (): ??
*Starting Energy Stat (): ??
*Starting Morality (Default 07 ''New Dots = Dots*3 XP): ??
*Size (Humanoid Default is 05, 6 Gorilla, 7 Grizzley Bear): ??
*Speed (Dexterity+Strength+Size): Yards Per Turn
*'Defense (the lowest of Dexterity ''''''or Wits): ??
*Armor: ??
*Initiative Modifier (Composure+Dexterity): ??
*Current Experience Points (XP): ??