PvP/Beatbout

==Beatbout Overview==
====Match Rules====
* You can earn Supply Vouchers during Beatbout by challenging other squads. Spend Supply Vouchers to get supplies in the Tournament Shop.
* Each duel costs 1 Bout Ticket. You'll get 1 Bout Ticket every 2 hours, with a storage limit of 20. Youll start the event with 10 Bout Tickets, and additional tickets can be bought using Nexus Crystals,
* You can configure a defensive team to automatically battle other players' challenges. A defensive victory will also earn you points. Setting a defensive team is required before you can challenge other players.
* In Beatbout, whether on offense or defense, your Espers will battle using the system's preset Rival Rune attributes and set bonuses, rather than equipment.
* In Beatbout battles, if C. RATE exceeds 100%, the excess will be converted into C.DMG. Conversion Ratio: 1% C. RATE = 1% C. DMG.
* In Beatbout, when the offensive and defensive Espers have equal AP and SPD, the defensive Espers act first.
====Points====
* Defeating an enemy team will earn you points whereas a loss will deduct points.
* There are 4 enemy squads in each round. Defeat higher-point enemies to earn more points and Supply Vouchers upon victory.
* Defeat deducts points, but a small amount of Supply Vouchers will still be rewarded.
* At the start of a new season, a certain amount of points will be deducted based on your points from the last season.
* If you lose to the same opponent too many times, you won't be able to continue challenging
* If you lose too many defensive battles in a single day any subsequent challenges will not affect your points and will not be recorded in the battle records.
====Rewards====
* Round Reward: you earn some Supply Vouchers for every winning round.
* Daily Rewards: Rewards will be sent daily based on your rank.
* Milestone Rewards: One-time Milestone Rewards can be claimed once a certain number of points is reached.
====Insignia====
* Players can equip Beatbout Insignia by tapping the avatar located at the top left of the Home screen after participating in Beatbout.
* Players' current Beatbout ranking will be synched on their Insignia.
* The data on the Insignia may be delayed and should be used for reference only. The rankings displayed on the event screen shall prevail.
==Rival Rune Boost Overview==
====Rival Rune Boost====
*Boost Stones can boost Rival Runes, but only those at maximum level.
*The Boost Stone in use must match the right Rival Rune set and attribute
*A boosted Rival Rune randomly increases the secondary attribute by a certain amount.
*When boosting a Rival Rune's secondary attribute, the attribute cannot be stacked and will only be replaced if the new value is higher.
==Changelog==