Ulitharid (Spellhold)

This Ulitharid is found on the Asylum labyrinth Level 3 underneath Spellhold. This creature is a type of Mind Flayer, with slightly increased stats, though still lower than other ulitharids in other areas of the saga. This may be the first game encounter of this creature type for the party. 
==Gameplay==
This ulitharid will usually commence attacks on the nearest enemy using Psionic Domination, within 2 rounds of hostilities. 
Any creature in melee range may be attacked with the devour brain melee attack, and this creature has 5 Attacks per round, although the THAC0 is not particularly accurate.
If still able to function after a few rounds, the illithid will attempt a Psionic Blast at the nearest enemy. More of these can be tried over the course of the battle, with only a scripted delay between uses. In between these psionic abilities the creature will continue with devour brain melee strikes.
When the creature is wounded to a certain threshold it applies a Cure Serious Wounds ability to self.
In the unlikely case where a party member's Hit point total is at 25% of its maximum, the ulitharid will attempt to actually cast a Maze spell (which can be interrupted) at the wounded person.
When the creature is defeated, find the Flame of the North great sword as a loot item on the illithid's corpse.
* The saving throw penalties mentioned there don't apply to this encounter.
* In the original game there might be a discrepancy between the tooltipped name on the main game screen and mentions of the creature in the dialogue box, where the name is given as "Mind Flayer", though the tooltip reads "Ulitharid".
==Mod content==
The Sword Coast Stratagems mod revises this creature and makes it a full-fledged ulitharid with 14 HD. See the Ulitharid Mod content section for potential changes. This creature is provided with two potions for use during the fight, which it scripted to quaff to boost abilities and heal itself. 
Note that with SCS this illithid will most likely not be faced alone and will be participating in battle with Yuan-ti and Noble Djinni companions.
This creature starts off under Improved Invisibility. When it attacks it can be detected, but is still improved invisible, so targeting can be impossible for some party spells, and it also has the augmented armor class bonus. If the invisibility is removed, the Illithid may apply it again. They aren't dumb with SCS.
Expect a more aggressive and robust use of Psionic Ability when battling this illithid with SCS. Some screen shots provided below.
==Mod gallery==
SH3Detonate Disintegrate.png|Ulitharid (Spellhold) blasts party with Detonate. Affects characters over a hundred feet away and out of sight.
UlitharidCureSeriousWounds.png|Critical Hit on ulitharid triggers innate Cure Serious Wounds effect to heal self after party thief slashes and poisons it.
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