Worms Apocalypse/Campaign Mode

The Campaign Mode in Worms Apocalypse features 25 single-player missions. The player is pitted against enemy teams with health as low as 75 or as high as 500, with increasingly restrictive weapon sets and shorter Turn Times. Progress is saved and missions can be replayed in any order.
== Mission 1... If Milky Can... ==
Can your team defeat the lone survivor of the most useless team of the decade?
Limited weapons, easy settings
and unlimited move time!
* Landscape: LIBERTY
* Enemy team: Worthless Runts (Hobson)
* Enemy Speech Bank: Goofed
* Enemy HP: 100
== Mission 2... Old and Sad! ==
An ageing dinosaur needs to be put to the sword... Has your team got what it takes?
Limited weapons, easy settings
and unlimited move time!
* Landscape: WROCK
* Enemy team: Feel Good (James Brown)
* Enemy Speech Bank: Soul Man
* Enemy HP: 100
== Mission 3... Unchained Maniacs ==
This dodgy pair need teaching a cruel lesson... Just think of the pain and torment that they have caused...
Two Worms... Unlimited time...
* Landscape: HELL
* Enemy team: Unchained Songsters (Robson, Jerome)
* Enemy Speech Bank: Geordie
* Enemy HP: 75
== Mission 4... Failed Popstars! ==
These two cranks were stars of the original Worm Song... Make them pay for their musical crimes!
Up and at 'em!
* Landscape: PCSTUFF
* Enemy team: Song Stars (Boggy B, Spadge)
* Enemy Speech Bank: English
* Enemy HP: 100
== Mission 5.. Over Rated Wasters ==
This vile foursome have done far too much damage already!
Hunt them down and save the rest of us from continued torture!
* Landscape: CRISTANK
* Enemy team: Sad Stars (Chris Evans, Dale Winton, Danny Baker, Jeremy Beadle)
* Enemy Speech Bank: American
* Enemy HP: 100
== Mission 6... Old Generation! ==
They may have trekked a long time to get here... But you need to show a bit of good old enterprise to boldly go where no other Worm has gone before!
Hint: Lots of Dynamite!
* Landscape: JUNGLE
* Enemy team: Worm Trek (Kirk, Spock, Bones, Scotty)
* Enemy Speech Bank: Stiff Upper Lip
* Enemy HP: 100
== Mission 7... Almost Fluffy! ==
They may be all calm and quiet during children's hour... But these relentless thugs are out to get you...
Take care out there...
* Landscape: ARMOUR
* Enemy team: Rainbow (Geoffrey, George, Bungle, Zippy)
* Enemy Speech Bank: Wacky
* Enemy HP: 100
== Mission 8... Mafia Warfare ==
This team may be hard as nails but we are confident you can overcome this heavy mob...
See how long you can survive until reinforcements arrive...
* Landscape: DOGS
* Enemy team: The Family (Donnie, Vinnie, Paulie, Frankie)
* Enemy Speech Bank: Italian 1
* Enemy HP: 100
== Mission 9... Kung Fu Fighting ==
These high kicking fighters will have you running for cover...
Enter the dragon... Tweak its horns and come back a hero!
* Landscape: GUITARS
* Enemy team: Kung Fu (Bruce Lee, Jackie Chan, Van Damme, Eric Cantona)
* Enemy Speech Bank: Kamikaze
* Enemy HP: 100
== Mission 10... Mamma Mia! ==
Make these four pay for the years of 1970s pop torture!
By the way... A truckload of Soft Fruit has just arrived!!
* Landscape: ARCTICS
* Enemy team: 4 Swedes (Benny, Bjorn, Agnetha, Anni Frid)
* Enemy Speech Bank: Swedish 1
* Enemy HP: 100
== Mission 11... Just 3 Left ==
They would not let him lie... They had to reform and release a dodgy single... Avenge poor John and save the music world from commercial rich pickings!
Minigun available!
* Landscape: CARS
* Enemy team: 3 Beatles (Paul, George, Ringo)
* Enemy Speech Bank: Scouser
* Enemy HP: 100
== Mission 12... It's Mad Ollie! ==
Can your team defeat the sole protector of England?
Super strong he may be, but you have massed ranks and ripe yellow bananas on your side!
* Landscape: BUST
* Enemy team: Protectors (Oliver Cromwell)
* Enemy Speech Bank: Thespian
* Enemy HP: 250
== Mission 13... Four Horsemen! ==
Well done... Your team has made it this far... But with the Four Horsemen of the Apocalypse looming near, can your team avoid a terrible fate...
* Landscape: ARTFRONT
* Enemy team: Horsemen (War, Pestilence, Famine, Death)
* Enemy Speech Bank: Latin
* Enemy HP: 75
== Mission 14... Scumbags! ==
A team of low rate slappers has escaped from a top prison!
Can you use just Sheep, Girders and Grenades to get rid of this lowlife scum?
* Landscape: FUNGUS
* Enemy team: Slappers (Dirty, Scabby, Filthy, Lord Rancid III)
* Enemy Speech Bank: Jock
* Enemy HP: 100
== Mission 15... Old Dears... ==
They may be getting on a bit but the end must come to us all...
Take your guns and put them out of their misery...
* Landscape: BOTTLES
* Enemy team: Old Dears (Alice, Denise, Paula, Fat Agnus)
* Enemy Speech Bank: Scouser
* Enemy HP: 100
== Mission 16... To Punish or Not to Punish ==
A trio of punishers are out to get you!
Punish them before they punish you.
* Landscape: BRIDGE
* Enemy team: Punishers Trio (Lady Wifi, Reflekta, Princess Fragrance)
* Enemy Speech Bank: French 1
* Enemy HP: 125
== Mission 17... Invaders from Space ==
Aliens have landed and are posing as Worms...
Do not take any chances!
* Landscape: CHROME
* Enemy team: Aliens (Alien, Predator)
* Enemy Speech Bank: Alien
* Enemy HP: 200
== Mission 18... Vikings Arrive! ==
In the old days Vikings were known for raping and pillaging...
Get these blighters before they get chance!
* Landscape: GARG
* Enemy team: Vikings (Bjorn, Anders, Espen, Sven)
* Enemy Speech Bank: Norwegian
* Enemy HP: 100
== Mission 19... Puppet Time! ==
For far too long these fluffy puppets have had arms up their jacksies...
Now they want revenge!
Unleash the Bananas and Sheep!
* Landscape: ICE
* Enemy team: Muppets (Kermit, Miss Piggy, Gonzo, Beaker)
* Enemy Speech Bank: Brummie
* Enemy HP: 100
== Mission 20... Firemen! ==
Cheeky chaps with yellow helmets!
Nuke them all!!!!
* Landscape: JOBBY
* Enemy team: Firemen (Barley McGrew, Cuthbert, Dibble, Grub)
* Enemy Speech Bank: Cockney Wideboy
* Enemy HP: 150
== Mission 21... Hitch Hikers ==
Hitchhikers must be shot.
You have the tools. Do it!
* Landscape: PISTONS
* Enemy team: Hitchers (Zaephod, Arthur, Ford Prefect, Trillion)
* Enemy Speech Bank: Yorkshire Tykes
* Enemy HP: 150
== Mission 22... Outbreak! ==
Save Wormkind from these four nasty bugs!
Do not get too near!!
* Landscape: CITY
* Enemy team: Disease (Typhoid, Cholera, Scurvy, Smallpox)
* Enemy Speech Bank: Danish Pyrus
* Enemy HP: 200
== Mission 23... Paranoia! ==
Your are nearly there... Just three more levels and you will be at the end... Better not lose now...
Better start to worry...
...Now it gets really tough
* Landscape: TANKPLAN
* Enemy team: Worry (Schizophrenic, Depressed, Psychopathic, Suicidal Maniac)
* Enemy Speech Bank: Toonz 1
* Enemy HP: 250
== Mission 24... The Great War ==
Faced against some brutal dictators and a massive arsenal, how will you cope?
* Landscape: GUITAR
* Enemy team: Dictators (Adolf Hitler, Fidel Castro, Pol Pot, Kim Jong-Il)
* Enemy Speech Bank: German
* Enemy HP: 500
== Mission 25... The Final Cut ==
One level away from the greatest ever achievement...
This one is impossible.
…Or at least we think so...
* Landscape: TEAM17
* Enemy team: All Pink (David Gilmour, Richard Wright, Roger Waters, Nick Mason)
* Enemy Speech Bank: Classic
* Enemy HP: 500
Category:Worms
Category:Lists
Category:Team17