Terry Bogard (Fatal Fury)

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|-|Fatal Fury: King of Fighters=
|-|Fatal Fury 2=
|-|Fatal Fury 3 and Real Bout Fatal Fury=
|-|Garou: Mark of the Wolves=
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==Summary==
Terry Bogard is the protagonist of the Fatal Fury fighting game series. His upbeat attitude and characteristic design contributed in making him SNK's most iconic character and mascot. As many other fighters, he strives to always improve his capabilities, but at the same time he enjoys life at its fullest and represents a role model for all the children of South Town.
He is 182 cm tall, weights 77kg, loves video games, Jeff's keepsake gloves, fast food and rock music, while he dislikes slugs.Fatal Fury 15th Anniversary Website
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|-|Fatal Fury=
Terry was born in South Town, US, and was trained by his father Jeff Bogard, a renowned fighter, since an early age. When he was ten, Terry witnessed the murder of his father by the hands of the evil Geese Howard, as Jeff was the only person capable of preventing Geese from taking over the city. Terry and his brother Andy left South Town with the purpose of training and be one day able to exact their revenge against Geese.
A decade later the two brothers, now seasoned fighters, return to South Town to participate in a competition called "The King of Fighters". Joined by their newfound friend Joe Higashi, the trio fights their way through several opponents, but only Terry manages to reach the finals. There he discovers that his last opponent is none other than Geese Howard himself. The ensuing battle is fierce, but Terry is the one that lands the final blow, knocking Geese out of his tower and leaving him to his doom, obtaining his long-awaited revenge. With the tournament now over, the trio parts and each goes on their individual journey.
|-|Fatal Fury 2=
A year later, Terry receives a mysterious invitation to the next "The King of Fighters" tournament. As Geese is presumed to be dead, he wonders who the host could be. Regardless, he could never step back from such a challenge and enters the tournament alongside his old teammates. Just like the previous edition, Terry reaches the end and finds himself against Wolfgang Krauser, Geese's half-brother.
The two siblings had been sworn enemies for years, and Krauser was finally ready to end their feud, but such chance was suddenly snatched from him him. Terry was now the only worthy opponent left, and Krauser was craving to prove himself the best in the world. However, not even him could take down the Hungry Wolf, who ended up with another victory added to his record.
|-|Fatal Fury 3=
Some time after the second tournament, suspicious rumors start spreading in South Town. Geese Howard was apparently back from the grave, and he brought with him certain scrolls that are said to grant immortality. Unable to let this run, Terry comes back to investigate. He and finds himself hurled the middle of a war for the ownership of the scrolls, involving the mysterious Jin brothers, the wicked Yamazaki and, of course, Geese Howard.
Terry fails in retrieving the scrolls, which fall into his nemesis's hands. Still, he at least succeeded in restoring a temporary peace in South Town. Along the way, Terry meets his future fianceè Blue Mary and befriends a lone boy with blonde hair.
|-|Real Bout Fatal Fury=
The battle for the scrolls had ended, but another challenge was waiting around the corner. Eager to demonstrate his superiority over anyone and have his payback on Terry, Geese hosts a third tournament. Old and new competitors made their appearance, driven by the thrill of the fight and the desider to proclaim themselves the best of the best. Terry, unstoppable as always, makes it to the end.
As if wanted by fate, Terry and Geese once again face each other at the top of the Geese Tower. Even the outcome is the same as before: Terry's Power Geyser triumphs over Geese's Raging Storm, causing him to be sent outside of the balcony. This time Terry manages to grasp Geese's hands, in a desperate attempt to save him and not repeat his past mistake. Still, Geese's heart is too proud to accept help from his archenemy, and lets himself meet his ultimate end.
|-|Garou: Mark of the Wolves=
Following the fated battle, Geese left behind a son, Rock Howard, the same kid that Terry had met while searching for the Jin scrolls. Rock was completely orphaned, since Geese had also refused to pay for the cures Rock's mother needed to recover from a lethal illness. Terry decided to adopt and rais him as his own son, not wanting to cause Rock to experience the same childhood he was forced to have because of Geese.
Ten years pass peacefully, then one day a new "The King of Fighters" tournament is held. Terry and Rock receive a personal invitation, which also informs them that Rock's mother was apparently still alive. The only way to know the truth, was reaching the finals. Despite fighting with his usual drive, Terry is defeated by his pupil. Rock eventually defeats the host, Kain R. Heinlein, and goes him into the unknown. Understanding that Rock needs to learn the truth on his own, Terry accepts his departure. With a gloomy heart, but full of hopes in the future, Terry follows Blue Mary to a new adventure.
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==Powers and Stats==
Tier: 
Name: Terry Bogard, epithet "The Hungry Wolf"
Origin: Fatal Fury
Gender: Male
Age: 22 (Fatal Fury and Fatal Fury 2), 25 (Fatal Fury 3 and Real Bout Fatal Fury), 35 (Garou: Mark of the Wolves)
Classification: Human, Martial Artist
Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Martial Arts Master, Ki Manipulation and Projection, Damage Boost (Can perform super attacks that deal much more damage than normal), Acrobatics (Can perform somersault jumps forward and backwards, dodge rolls, sliding kicks, aerial combos and airborne backflips to land on his feet and use many aerial attacks and acrobatic techniques such as Crack Shoot and Rising Tackle), possibly Summoning (Can apparently summon Duck King's ducklings, although it's likely only a gag), minor Information Analysis (Specially skilled in accurately guessingReal Bout Fatal Fury Special - Strategy Guide (Terry's Profile) a woman's measurements)
Attack Potency: Wall level (Defeated Geese Howard twice and Wolfgang Krauser, and has most likely competedGarou Densetsu 15th Anniversary ~Memories of Stray Wolves~ with the Jin brothers, Ryuji Yamazaki and others. Geese himself statesFatal Fury 3: Road to the Final Victory - Terry's Arcade Mode that Terry is stronger than Jeff and Krauser. Every Fatal Fury character can destroy large walls, pillars and many other structures)
Speed: Superhuman (Can keep up with the likes of Geese. Able to react to and block attacks such as Cheng Sinzan's Taio Sho, B. Jenet's Many Many Torpedoes and Bob Wilson's spinning kick; the latter can spin so fast to make his hair catch fireReal Bout Fatal Fury 2: The Newcomers - Bob Wilson's Ending)
Lifting Strength: Class 50 (Much stronger than Cheng Sinzan, who can toss a large statue at high speedReal Bout Fatal Fury Special - Credits)
Striking Strength: Wall level
Durability: Wall level (Can withstand the force of his own blows and attacks from the likes of Geese and Krauser)
Stamina: Superhuman (All Fatal Fury characters have consistently demonstrated to be able to to fight for hours and even entire days. Fought Rock Howard for a day and a night)
Range: Standard Melee Range physically; Extended Melee Range to Several Meters via Ki Projection
Standard Equipment: None notable
Intelligence: Average, Genius in combat (Terry has been trainedFatal Fury - Virtual Console Website since his early childhood in the arts of Hakkyokuseiken by his father Jeff Bogard, who was said to be a genius and the best among the fighters. After his death, Terry and his brother Andy grew up alone, spending a decade completing their own fighting styles through rigorous training, mutual help and street fighting. At some point he even trained under Tung Fu Rue, who imparted onto him the art of Hakkyokuseiken. In the years that followed, Terry won three "The King of Fighters" tournaments in a row, defeating Geese and Krauser in the finals. Likewise, he tangled with a pletora of professional combatants, each with unique abilities, and establishing himself as one of the top warriors around. He also never stopped training, wandering across AmericaAll About Fatal Fury 3 to meet people stronger than him and improve himself, making that his path of life. By his own brother's admission, Terry's wild skillsReal Bout Fatal Fury Special - Strategy Guide (Andy's Profile) have always kept him a step ahead of him regardless of all his study and training. Tung Fu Rue considers him the fighter with the highest potentialReal Bout Fatal Fury Special - Strategy Guide (Tung Fu Rue's Profile) for controlling and harnessing ki. Having proven himself superior to Geese times and times again puts him above his father Jeff, who was considered by Tung Fu Rue to be his worthy successor. The same is confirmed by Geese himself, who states that Terry has already surpassed his father. By the time of Garou: Mark of the Wolves, Terry has become an even more mature man and fighter, with a better understanding of what strength means. Terry also raised Rock as a son, teaching him martial arts and contributing in making him the fighter he now is. He is also rather skilled in basketball and can guess the sizes of a woman with accuracy)
Weaknesses: None notable
Fighting Style:
Terry's style is rooted in Hakkyokuseiken, an art that takes inspiration from a variety of chinese and japanese styles, and also teaches how to harness the fighting energy known as ki. It was passed down from Tung Fu Rue to Jeff Bogard, and then to his son Terry, but his training never came to a conclusion because of Geese's actions. Terry then completed his instruction on his own through years of street fighting, molding a personal kind of freestyle martial arts. With plenty of unique techniques in his arsenal, Terry is a complete fighter who excels in close, ranged and aerial combat, being able to face any kind of opponent without falling short in any aspect.
Notable Attacks/Techniques:
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|-|Unique Moves=
*Backspin Kick: Terry slightly reels back and then performs a spinning back kick while leaping forward.
*Back Knuckle: Terry spins around and hits the opponent with the back of his knuckle.
*Wild Upper: Terry crouches down and delivers a fierce uppercut.
*Charging Kick: Terry rushes forward kicking at a front angle.
BackspinKick.gif|Backspin Kick - Back Knuckle - Crack Shoot
TerryWildUpper.gif|Wild Upper
TerryChargingKick.gif|Charging Kick
|-|Throws=
*Buster Throw: Terry grabs the opponent with both hands and slams them either forwards or backwards head-first onto the ground.
TerryBusterThrow.gif
BusterThrow2.gif
|-|Special Moves=
*Power Wave: Terry punches then ground, releasing an energy wave that travels forward across the floor. Terry can also pretend to perform the move and do a feint instead.
*Round Wave: An altered version of the Power Wave, which explodes into a burst an energy right in front of Terry, instead of moving forward.
TerryPowerWave.gif|Power Wave
FakePowerWave.gif|Power Wave (Feint)
TerryRoundWave.gif|Round Wave
GarouPowerWave.gif|Power Wave (G: MotW)
*Burning Knuckle: Terry envelops his fist in chi energy and sprints forward to deliver a straight punch.
*Power Dunk: Terry leaps at an angle, striking the opponent with his knee and bringing them upward with him. Once reached the peak, Terry gathers Ki in his fist and delivers a downward punch that sends the opponent crashing onto the ground.
*Crack Shoot: Terry somersault jumps forward with his leg outstretched, delivering an axe kick.
*Power Charge: Terry charges forward with a shoulder tackle. Alternatively, he can attack start with an elbow and a hook, then perform the shoulder tackle.
*Rising Tackle: Terry puts himself in an upside-down position and corkscrews upward, attacking with either his leading leg or his outstreched fists.
TerryBurningKnuckle.gif|Burning Knuckle (FF)
GarouBurnKnuckle.gif|Burning Knuckle (G: MotW)
TerryPowerDunk.gif|Power Dunk (FF)
GarouPowerDunk.gif|Power Dunk (G: MotW)
TerryCrackShoot.gif|Crack Shoot (FF)
GarouCrackShoot.gif|Crack Shoot (G: MotW)
TerryPowerCharge.gif|Power Charge (FF)
GarouPowerCharge.gif|Power Charge (G: MotW)
TerryRisingTackle.gif|Rising Tackle
*Passing Sway: Terry combines a short uppercut and a spinning roundhouse kick.
*Fire Kick: Terry slides forward with a sweeping kick, then does a high kick.
*Quick Burn: Terry gethers Ki in his fists, then attacks with an uppercut and a downward punch.
PassingSway.gif|Passing Sway
TerryFireKick.gif|Fire Kick
TerryQuickBurn.gif|Quick Burn
|-|Super Moves=
*Power Geyser: Terry punches the ground, causing an eruption of energy to explode in front of him.
*Triple Geyser/Overheat Geyser: Terry swings his arms three times, generating three Power Geyers in a row.
*High-Angle Geyser: Terry starts with a Power Charge, then performs a Power Dunk which transforms into a Triple Geyser upon hitting the ground.
*Buster Wolf: Terry dashes forward at high speed to punch the opponent with a Burning Knuckle. Once the opponent is striken, Terry stops for a second with his fist still touching the opponent and then explodes a large point-blank explosion of ki energy.
TerryPowerGeyser.gif|Power Geyser
TerryTripleGeyser.gif|Triple Geyser
TerryHighAngleGeyser.gif|High-Angle Geyser
GarouTripleGeyser.gif|Triple Geyser (G:MotW)
GarouBusterWolf.gif|Buster Wolf
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==Gallery==
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|-|Art=
|-|Music=
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==References==
==Notable Matchups==
Victories:
Holo (Spice and Wolf) Holo's profile (Speed wasnt equalized)
Losses:
Inconclusive:
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