Vault 75

Vault 75 is a location within Malden in the Commonwealth .
==Background==
===Creation===
Located underneath the Malden Middle School,Fallout 4 Vault Dweller's Survival Guide p. 288: "According to some uncorroborated reports, Vault-Tec was commissioned by the U.S. military to experiment on and train children to become battle-ready super-soldiers who would obey orders without a second thought. The experiment did not end well. Gunners have moved into what remains of the Vault. If you are currently allied with the Brotherhood of Steel or the Institute, expect to encounter allied forces battling Gunners at this location. The entrance to the interior is located behind a cell door (watch for the trap) at the southern corner of the building." this Vault was presented to the public as a safe place for children in the school to take cover in the event of a nuclear war. To encourage a high number of residents, they were offered a subsidized admittance to the Vault program.Vault 75 terminal entries - Press Release Like most other Vaults, Vault 75's true purpose was the "refinement of human genetics" using methods such as selective breeding, genetic modification and hormonal treatments, all devised by Dr. Braun and co.Vault 75 terminal entries - Prime DirectiveVault 75 terminal entries - Abstract The Vault was intended to last many generations and would only open when directed by Vault-Tec. As part of the directive, in order to create new generations of children, human embryos were experimented upon and cultivated. Although the Vault's original overseer is not named, it is known that there was a female overseer.
When the bombs eventually fell in 2077, every designated family with a student attending the school, along with the teachers, made it to the vault in time. Upon entering, the children were separated from their families and escorted to the atrium, while the adults were executed by security staff, under the guise they were receiving "orientation."Vault 75 terminal entries - Special Admission Protocols
===Post-War===
The children were raised to learn about and fear the horrors of "Uptopland," a nickname for the newly made wasteland.Vault 75 terminal entries - Uptopland They were told that they would be trained to be strong enough to venture out into the wastes and help the suffering people above upon graduation. In truth, those who were intelligent and physically exceptional were "harvested" for their good genes when they turned eighteen, after being convinced they needed to take a vaccine. Though it is not entirely specified what "harvesting" involved, there is mention of organ harvesting, as well as organic specimens being stored away.Vault 75 terminal entries - Genetic Harvesting Procotol Those who were not as fit but still displayed good intelligence and obedience were recruited to the Vault's science team after graduation.Vault 75 terminal entries - Staff Replenishment The others who were deemed insufficient to the vault's standards were executed upon reaching the age of eighteen after a ceremony "celebrating" their graduation, and their bodies were incinerated after.Vault 75 terminal entries - Disposal
At some point, the Vault was opened, and its inhabitants left. Some internal log entries suggest there was a rebellion among the junior test subjects, aided by a "graduate" scientist.Vault 75 terminal entries - Resistance
By 2287, none of the original inhabitants remain while the Vault itself has been taken over by a contingent of Gunners to expand their operations into and out of Malden.
==Layout==
The entrance is a standard Vault entrance, accessible through the Malden School basement door from the wasteland. An elevator will take the player character down into the actual Vault. Entering the elevator will activate the quest Vault 75. The entire Vault is initially heavily populated with Gunners, although depending on the player character's choices in the endgame, other enemies will appear: Brotherhood of Steel forces will appear if the player character completes the game with the Railroad or the Institute, whereas synths will appear instead if the player character sided with the Brotherhood of Steel or the Minutemen.
The Vault is divided into three sections: the common, the lab, and the admin area. To access the lab and admin area, key cards are necessary to unlock the security doors. Downstairs is a combat simulation room, where one can use the terminal to initiate a combat training game and record their score online. This room also contains the Gunner commander that has a lab access card.
The admin section of the Vault can be found deeper in the Vault behind the sealed lab doors. Some of the doors that lead to the Vault overseer room within this section require an admin access card, which can be acquired/looted from one of the enemies lurking within.
==Notable loot==
* Vault-Tec lunchbox - On the lower level. Immediately after exiting the elevator, look left at the intersection behind the blue container. There is a skeleton wearing glasses and holding it.
* Vault 75 lab access card - On the Gunner on the second floor of the simulation area diner, or in the tool case next to him. Gives access to the lab section.
* Vault 75 admin access card - On a Gunner in the lab area. Gives access to the admin section.
* Science bobblehead - Accessible with the lab access card, in the same room as the Gunner holding the admin access card, on the desk overlooking the subterranean combat simulation area and the "diner." From the elevator, it's through the first lab access door on the right marked Security, then right again, up the stairs and all the way to the westernmost part of this floor.
* Grognak the Barbarian issue #5 - In the room just off the overseer's room (pick the Expert-level door lock, or use the overseer's terminal to unlock).
* Overseer safe key - In the room just off of the overseer's room (pick the Expert-level door lock, or use the overseer's terminal to unlock). Opens a floor safe and wall safe.
==Related quests==
* Vault 75: Entering the inner walls of Vault 75 below Malden Middle School offers an opportunity for the Sole Survivor to discover the dark secrets of Vault-Tec's twisted experiments.
==Notes==
* Vault 75 has no external terminal to open the Vault door from the outside.
* Fast traveling to Vault 75 after the cell has refreshed may place the Sole Survivor directly on top of a fragmentation mine.
* There are four instances of four wooden blocks arranged in the name "Gary," a reference to the Gary clones from Vault 108 in Fallout 3. One is under the open Vault door behind some crates, and the other three are in the western children's dorm room on the mezzanine floor.
* The chief scientist's terminal states that the most recent graduation was scheduled for 999.66e33 days ago, which is either a mistake or a terminal glitch as it equals 2.73879452054794502e33 years (2,738,794,520,547,940,000,000,000,000,000,000 years) or just over two and a half decillion years.
* When one participates in the combat simulation in Vault 75, their name and time will be recorded on the terminal in the same room.
* If one has not completed the game with any faction but has started a faction quest to destroy the Brotherhood of Steel for example, a fight between Gunners and the Brotherhood will also be taking place here.
* Notes in various terminals imply that the vault is larger than what the player actually sees. For example, reference is made to the process for handling "failed" students by incinerating their remains, but no incinerator is present. There's also reference to a separate area where the adults were killed.
* Vault 75 and Vault 95 are the only two Vaults in the game whose associated Vault jumpsuits can only be obtained with console commands.
* When at this location, companions make comments. These comments are activated at two locations: the entrance and in the combat training room.
Location comments	Location comments 	Location comments
Character 	Specific location 	Comment
Cait 	entrance 	""
Cait 	combat training room	""
Codsworth 	entrance 	""
Codsworth 	combat training room	""
Curie 	entrance 	"My Vault had us conducting secret experiments on the residents. Perhaps the same is true for this one."
Curie 	combat training room	"Some sort of training ground... yes?"
Danse 	entrance 	""
Danse 	combat training room	""
Deacon 	entrance 	"I thought there was a Vault in the area."
Deacon 	combat training room	"Deja vu. We are still in a vault, right?"
John Hancock 	entrance 	""
John Hancock 	combat training room	""
Robert MacCready 	entrance 	""
Robert MacCready 	combat training room	""
Nick Valentine 	entrance 	""
Nick Valentine 	combat training room	""
Piper Wright 	entrance 	""
Piper Wright 	combat training room	""
Preston Garvey 	entrance 	""
Preston Garvey 	combat training room	""
X6-88 	entrance 	""
X6-88 	combat training room	""
==Appearances==
Vault 75 appears in Fallout 4 and Fallout: The Roleplaying Game.
==Bugs==
 It is possible that the quest does not trigger upon entering Vault 75, therefore causing the key cards not to spawn and making the Science bobblehead unobtainable. This may be caused by a miscellaneous quest pointing to the chems stash in the Vault. On PC, this may be fixed by spawning the required keys ( and ) to allow further progress; the quest may be added and completed automatically when leaving the Vault or the quest may trigger when leaving the admin area and completed upon accessing the overseer's terminal. This can also happen even if you got the "Search for Caps in Vault 75" miscellaneous quest.
==Gallery==
Vault 75 defense.png|Airlock/processing area
Vault75-Admin-Fallout4.jpg|Administration
Vault75-Overseer'sOffice-Fallout4.jpg|Overseer's office
Vault75-Atrium-Fallout4.jpg|Atrium
Vault75-Classroom-Fallout4.jpg|Classroom
Vault75-Cafeteria.jpg|Cafeteria
Vault75-Residential1-Fallout4.jpg|Residential
Vault75-Residential2-Fallout4.jpg|Residential
Vault75-CombatSimulation1-Fallout4.jpg|Combat simulation
Vault75-CombatSimulation2-Fallout4.jpg|Combat simulation activated
Vault75-Hologram-Fallout4.jpg|Holograms in the combat simulation
Vault75-Observation-Fallout4.jpg|Combat simulation observation room
Vault75-Research-Fallout4.jpg|Research section, with one-way glass in the floor
Vault75-Reactors-Fallout4.jpg|Reactors
Vault75-Treadmills-Fallout4.jpg|Treadmills
Vault_75_Grognak_on_bed.png|Grognak the Barbarian on the bed
Overseer safe key Vault 75.jpg|Overseer safe key
Vault_75_teddybear_in_chair.png|Teddy bear in the chair
Vault 75 lab access card.jpg|Vault 75 lab access card
Vault_75_admin_access_card.jpg|Gunner on the left has the admin access card
Fo4_Science_bobblehead.jpg|Science bobblehead
Fo4 toy alien Vault 75 1.jpg|Vault-Tec lunchbox
Chemistry station Vault 75.jpg|Chemistry station
FO4_Vault_75_skeleton_1.png|A soldier's skeleton hidden behind a shipping crate
FO4_Vault_75_skeleton_2.png|A soldier's skeleton handcuffed to a pipe in the kitchen
Gary-Vault-75.png|Gary's easter egg
FO4 Vault 75 door.jpg|Vault 75 blast door (can only be seen with noclip)
VltOverseerMaps01 d.png|Vault 75 construction survey 
VltSignWelcome04 75 d.png|Texture file
Fallout Magic Vault 75 Middle School.png|Magic: The Gathering card
==References==
Non-game
 
Category:Malden
Category:Fallout: The Roleplaying Game locations
de:Vault 75
es:Refugio 75
fr:Abri 75
pl:Krypta 75
pt:Refúgio 75
ru:Убежище 75
uk:Сховище 75
zh:75号避难所