The 2nd Constitution of The Kingdom of Theios-Essukdal

The 2nd Constitution of The Kingdom of Theios-Essukdal
We the Citizens and Nobility of the Duchies of Audal, Anoshphey, of Pearls, Theiónikos, and all subsequent regions to join us, proud and aware of our history, in the name of Theios and his many forms, in order to establish justice, ensure domestic peace, allow for our glorious nation's defense, do establish this Constitution of the Kingdom of Theios-Essukdal. 
And shall the official government type of the Kingdom be named as Feudal Meritocratic Semi-Diarchy.
Article One. The Executive and Diplomatic
Section 1: Supreme Authority
I - The Supreme and Executive Authority of the Kingdom of Theios-Essukdal is vested within the hands of the Lugal by the grace of Theios. It is from their Divine Will that all power is derived, and it is through the Lugal that power flows and is granted to the nobility and all civilian positions.
II - Shall the Lugal (Masculine) or Ningal (Feminine) reign for life until their chosen point of succession, and shall they choose a successor prior to their death.
Section 2: Inheritance and Succession
I - Shall the Royal Title of Lugal/ Ningal passed on by the direct and unambiguous public appointment of a successor by the previous ruler. 
II - Shall all rulers fairly appointed in such Divine manner be declared members of the Audalad Dynasty, the ruling dynasty originating with Emperor StoryStudio of the ancient Jagdasian Yimmu-Audal, and the first Duke of the Sovereign Duchy of Theiónikos LethalMuffin.
III - Shall each subsequent appointment pass on Divine Right to the next ruler, stemming from the appointment of the First Emperor of Yimmu-Audal and the first Duke of Theiónikos by Theios through the likes of his Patron-Angel Garath, the Holy Golden Seabird.
IV – Shall all rulers not of the Audalad Dynasty, not appointed fairly and justly with the un-coerced consent of the prior ruler (as determined by the prior ruler) be deemed illegitimate.
V - In the absence of the Lugal, shall all power be vested either in a specifically announced (by the Lugal and Lugal only) temporary Regent.
VI - May this temporary Regent be any Noble of a status of greater or equal to Count, or be the Ecumenical Patriarch, or the Grand Bashar.
VII - Shall by default this temporary Regent be the Chief Diplomat of Theios-Essukdal, should the Lugal be unable to make an announcement. 
VIII – If no announcement of a temporary Regent is made and the Lugal and Chief Diplomat are both absent, shall the order of vice succession be as follows: Ecumenical Patriarch, Grand Bashar, any Duke or Count appointed by the Noble Council in an emergency vote which takes ten minutes.
Section 3: Diplomat Authority
I - Shall upon their succession or otherwise when seek it need be, shall the Lugal/ Ningal appoint the Chief Diplomat, the semi-diarch.
II – Shall the Chief Diplomat be the supreme authority, second only to the Lugal, regarding the diplomatic affairs of the Kingdom of Theios-Essukdal.
III -  But shall the Chief Diplomat be subservient to the Lugal, and operate in self-decisions only to the extent allowed by the Lugal.
IV – Shall, unless overridden by the Lugal, the Chief Diplomat's orders be treated with the same rank as that of the Lugal
V – Shall the Chief Diplomat be allowed to appoint Ambassadors to foreign nations which shall aid the Lugal and Chief Diplomat in their diplomatic efforts.
VI – Shall the Chief Diplomat lead the Diplomatic Core known as “Name's Office” where planning and assignment of missions for Ambassadors will be conducted.
VII – Shall the Chief Diplomat be known as a member of the Audalad Dynasty upon their appointment and until their death.
Article Two. The Nobility and its Chambers
Section 1: The Meritocratic Principle
I – Shall Nobility of a higher status be allowed to designate noble titles of a lesser status to citizens who reside in their respective domains.
II – Shall all such noble titles be assigned fairly (as determined by the noble of higher status) as a reward for the citizen's natural abilities granted to them by Theios, his many names, or interpretations.
III – Shall an individual's natural talents abilities be seen as what justifies their right to an adequate for their abilities title of nobility.
Section II: The Noble Hierarchy
I – Shall all titles of nobility be obligated to own land within the Kingdom as dictated by their status with the exception of the Nadae, and shall this status be as follows:
Lugal/ Ningal– King / Queen 
- Has supreme feudal authority, all lands in the Kingdom are theirs, all nobles and all positions are subservient to them.
- May override decisions of the Noble Council.
- Shall the spouse of the Lugal / Ningal have no power besides ceremonial, and be known as the Royal Consort.
- Shall the Royal Consort not be a part of the Audalad Dynasty, despite being married to the Lugal /Ningal.
Gidesh –  Autonomous Ruler of an Archduchy 
- Is the leader of an Archduchy within the Kingdom, holding power over their Archduchy as determined by the Archduchy's own constitution/and or laws.
- Has a seat/vote in the Noble Council and Lugal's Court.
- Is not bound by any laws of the Kingdom besides those of mutual defense and domestic peace.
- Goes to war for the Kingdom and their Archduchy if the Kingdom is at war.
- May declare their own wars to fight independently if they desire, with the approval of the Lugal.
Duke – Administers a Duchy
- Is the head authority within their Duchy which consists of counties.
- May order and appoint Counts, Sahradae, Nadae within their Duchy.
- May only appoint Counts with the permission of the Lugal.
- Has a vote/seat on the Noble Council and Lugal's Court.
Free Count – Administers a Free County
- Is the head authority within their Free County.
- May order and appoint Sahradae, Nadae within their Free County
- Has no Duke to take orders from unlike a regular Count.
- Has a vote on the Noble Council, has a seat on the Lugal's Court only is desired by Lugal.
Count – Administers a County
- Is the head authority within their County.
- May order and appoint Sahradae, Nadae within their County
- Must obey the orders of their Duke.
- Has a vote on the Noble Council, has a seat on the Lugal's Court only is desired by Lugal.
Sahrad – Administers a City/Town
- Is the head authority within their city.
- May order and appoint Nadae within their city.
- Must obey the orders of their Duke and Count, or Free Count.
- Has a vote on the Noble Council.
Nadu – Local County/City Influential Figure or Nomad Leader
- Is the head authority within a fort they control, a tribe they lead, an estate they own, etc.
- Must obey the orders of their respective Dukes, Free Counts, Counts, and Sahradae.
- Has a vote on the Noble Council.
Section III: The Chambers of Nobility
I – Shall the Government of Theios-Essukdal, beyond the military, diplomatic core, and civilian organizations, consist of two governing Chambers of the Nobility.
Section III: The Noble Council
I – Shall the first and lesser of the Chambers of Nobility be the Noble Council, in which all citizens of a noble rank are granted a vote. 
II – Any noble within the Noble Council has the right to propose any law which does not interfere with or amend the constitution. Shall the Noble Council have 24 Hours to vote for or against this law.
III – Shall these laws not apply to any Archduchies, and shall the Lugal have the power to veto them, amend them, or adjust them as they wish.
IV – Beyond law proposals, the Noble Council may also be used as a place for discussion of any government matter.
Section IV: The Lugal's Court and Amendments
I - Shall the second and higher of the Chambers of Nobility be the Lugal's Court, in which all nobles of Duke or above, the Ecumenical Patriarch, and the Grand Bashar are granted a seat. 
II - Shall the Lugal have the power to any citizen they see as worthy to the Lugal's Court.
III - Shall the Lugal's Court function as an advisory body for the Lugal, and shall it be the sole Chamber with the power to amend the Constitution. 
IV – Members of the Lugal's Court have the right to propose Constitutional Amendments. 
V – Shall amendments be voted in favor of adoption or against by the Lugal's Court within a span of 24 hours.
VI – Shall the Lugal have the power to veto amendments.
Article Three. Internal Divisions and Citizenship
Section 1: Hierarchy of Internal Regions.
Kingdom – Consists of the all lands within Theios-Essukdal ruled by the Lugal and its Archduchies.
Archduchy – Autonomous region with its own government structure but part of the Kingdom which is ruled by its Gidesh. 
    – Level of Autonomy decided by its leader.
    – All citizens of an Archduchy are considered Theios-Essukdalad citizens but Archduchy law takes total priority 	        in their treatment.
                  – Fights for the Kingdom during times of war.
                  – Allowed to have its own discord server
                  – Allowed its own vassal states separate from the Kingdom
Duchy – Consists of all Counties and Cities within it and is ruled by a Duke.
Free County – A County consisting of lands and cities within it, but is not a part of a Duchy, and is ruled by a Free Count.
County - Consists of all lands and Cities within it and is ruled by a Count.
City – Consists of all lands and buildings within it and is ruled by a Sahrad.
Fort – Consists of the building itself and is administered by a Nadu alongside with the Military/Knights of Jirn.
Section 2: The Incorporation of New Lands and Peoples
I – Shall all new territories incorporated into the Kingdom of Theios-Essukdal be divided and administered as determined by the Lugal, in the light of knowledge of their relative size and power to current territories.
II – If new peoples are incorporated, shall they retain analogous or near-analogous roles within The Kingdom of Theios-Essukdal to those which they have had in the previously independent or squatter realm.
III – Shall the national policy towards squatters who illegally settle in Kingdom lands consist of a friendly delegation explaining the benefits of joining the Kingdom on the terms of point II as seen above, and those negotiated between the squatters with the Lugal or Chief Diplomat.
IV – Shall after their incorporation, all new peoples be treated fairly and with hospitality, and shall they be granted citizenship. 
V – In case of non-compliance or a breakdown of integration negotiations, shall all squatters be driven out by the military.
VI – Shall players wishing to join the nation be granted citizenship as determined by the Lugal or Chief Diplomat only, by the request of local leaders or by the player wishing to join, and shall all new citizens be asked to familiarize themselves with national history and read the national constitution.
Article Four. The Military
Section 1: Government – Military Relations
I – Shall the Grand Bashar be the highest authority of the military, being appointed by the Lugal and serving for life until death, resignation, or discharge by the Lugal.
II – Shall the Grand Bashar and all members of the military swear an oath of loyalty to the Kingdom and to the Lugal, placing their life on the line to defend the nation, and shall they obey any order given by the Lugal, or by the current Regent in case of the Lugal's absence.
III – Shall only the Lugal or their current Regent be allowed to military orders to the Grand Bashar, but shall the Grand Bashar and all military members be subject to the same treatment and laws as regular civilians in non-military members, obeying their respective Nadae, Sahradae, Counts, Free Counts, and Dukes.
IV – Shall the militaries of Archduchies function autonomously as allies with their own command structure unless the Gidesh chooses otherwise and decides to integrate their military into the military of the Kingdom.
Section 2: Ranks of the Military
Grand Bashar – Supreme Commander 
- Supreme Leader within the military
- Has the right to order any military member
- Approval of Grand Bashar is needed for a player to join the military
- Has the right to appoint Bashars
- Has the right to give orders to Bashars during war
- Leader of the Knights of Jirn
- May function as a typical Bashar during war.
- Has a permanent seat in the Noble Council and Lugal's Court
- Leads regular training exercises for military members
Bashar –  General / Legion Leader 
- Commands a Legion of 2 Squads
- Gives orders to their 2 commanders during battle.
- Takes orders from the Lugal or Grand Bashar when needed, but generally function autonomously during war.
- Disobedience will be punished as determined by the Grand Bashar.
Commander – Squad Leader
- Is assigned a Squad and Legion number.
- Commands a squad of 3 players not including themselves during battle.
- Disobedience will be punished as determined by the Grand Bashar.
- Fights with their own gear.
- Make sures their Squad's soldier's are properly equipped as they see fit.
- Has the authority to politely seize gear for their squad from non-military civilians if needed during a time of war.
Soldier – Typical Fighter
-  Is assigned a Squad and Legion number.
- Works closely with their fellow squad members and obeys the orders of their Commander.
- Disobedience will be punished as determined by the Grand Bashar.
- Fights with their own gear or that provided by their Commander if none is available.
Military Advisor – Advises Military Command
- May or may not be a soldier.
- Is given access to military channels to help coordinate orders.
- Appointed by the Lugal or Grand Bashar if their presumed input is deemed worthy.
- Disobedience will be punished as determined by the Grand Bashar.
Section 3: Divisions of The Military
I – The National Army of Theios-Essukdal:
- Consists of all Legions and is commanded by the Grand Bashar.
II – Legion
- Consists of 2 Squads, their soldiers, their commanders, and the Bashar
- Consists of 9 total players.
- Assigned a number which is memorized by all Legion members
III - Squad
- Consists of one Commander and three soldiers.
- Consists of 4 total players.
- Assigned a number which is memorized by all Squad members
Section 4: The Knights of Jirn
I – Commanded by the Grand Bashar
II – An order consisting of members of the military or pvp-apt civilians as determined by the Grand Bashar in cooperation with other Bashars.
III – Functions as a mercenary force during peacetime.
IV – May be deployed by the Lugal for special/secret military operations.
V – Functions as national reinforcements in case of a bandit attack. 
VI – Citizens in discord may @Knight of Jirn to request reinforcements if under attack.
VII – Participate in the regular military training alongside the rest of the military.
Article Five. The Judiciary
Section 1: Illegal Acts
I – Shall the illegal acts consist of breaking any law passed within Theios-Essukdal, as well as any of the following acts:
1. Homicide of a fellow citizen
2. Homicide of a foreigner
3. Homicide of an allied foreigner
4. Disobedience in the military
5. Failure to pay taxes as a heretic
6. Failure to comply with the orders of a feudal superior
7. Griefing
8. Theft
9. Harassment or bullying
10. Banditry by non-citizens
11. Assistance in banditry
12. Treason/ Espionage in favor or a foreign power
13. Unsanctioned espionage, even if in favor of Theios-Essukdal
Section 2: Court Procedure
I – If a crime is committed  by a regular citizen or by a noble below Count status, shall a court room hearing be opened in the Courthouse of the County of which the citizen is a part of, with the Count or Free Count acting as a judge. If the case is especially serious, the Duke, Lugal, or Chief Diplomat may step in to act as the judge.
(Shall the Discord channel “Courtroom” be allowed as substitute for in-game meetings)
II – The judge may conduct the court trial however they wish and provide a sentence to the defendant. Either innocent, or guilty. If guilty, the judge will give a punishment to the defendant they see fit. After this, the judge is to declare the court case closed.
III - If the defendant does not comply with the terms of the sentence, they may appeal to the Lugal who may override the census in any way they desire, and may use the Lugal's Court to advise them.
IV – May the only right granted to a defendant be the right for an end to their trial.
V – If a noble of Count or greater status commits a crime, shall they be judged by the Lugal as per procedure described earlier within the National Conference Hall in the capital Urnu-Arrak. 
VI – If a member of the military commits the crime “Disobedience in the military” the Grand Bashar will have all power as to decide what punishment should be given, without the need for a trial.
VII – If banditry is committed by a non-citizen, the bandits will be publicly denounced by the Lugal and the Military will be given orders to kill these players on sight, or in special cases, be ordered by the Lugal to hunt and seek the bandits until their death and/or returned of stolen items.
VIII – In the case of suspected or confirmed treason, the Lugal's Court will meet to deliver an adequate sentence which will be carried out (if need be) by the military.
IX – Shall domestic matters such as divorce/marriage of citizens be handled by the Count of the County they reside in.
X – Shall Archduchies not be subject to the national judicial system unless they so desire, or unless an Arduchy's citizen commits elsewhere in the Kingdom. If an Arduchy's citizen commits a crime in another Archduchy, shall the Gideshae of the two Archduchies decide what to do with the defendant.
Section 3: Procedure for Ostracism
I – In case of ambiguous cases, the Lugal's Court may choose to exile a player and revoke their citizenship through the use of a vote in the Noble Council.
II – Any members of the Lugal's Court be able to suggest a proposal to strip a player of their citizenship. The Nobles may vote in favor, against, or abstain.
III – In case of a vote in favor, the player will be banished, their trusted status revoked from any Theios-Essukdalad or Archduchy lands.
Article Six. Royal Positions
Section 1: Appointment
I – Shall a number of Royal positions exist to help manage the nation. Shall these positions be separate from ranks of nobility, the clergy, or the military, and shall citizens gain them by the appointment of the Lugal.
II – Shall the Lugal have absolute authority as to what these positions do exactly, and who is have which position.
Section 2: List of Royal Positions
Royal Architect – Leads the Builder's Guild and coordinate public works projects.
Royal Cartographer – Citizen who makes regular maps of the nation, updating it with new cities and territorial changes.
Domestikos – The Head of Recruitment, makes national adverts, helps new citizens join, provides settler's kits.
Royal Archivist – Helps manage one of the National Library and keeps the books in order
Ambassador – Aids the Lugal and Chief Diplomat as they see fit in conducting diplomacy
Article Seven. Religion and Clergy
Section 1: Faith of the Nation
I - Shall the official faith of the nation of the Kingdom of Theios-Essukdal be Theioism. This includes Sakrelism and any of its forms, as well as any regional forms of the Theiosistic Faith like the Red Cult.
II – Shall the Solleanen faith be considered an ancient but strayed interpretation of Theiosism, and thus be considered legal.
III – Shall the Lugal, with the consent of the Ecumenical Patriarch be capable of legalizing new faiths insofar as they are viewed as interpretations of Theioism.
III – Shall proposals to interpret faiths as forms of Theiosism may be allowed to be made in the Noble Council, but shall the Lugal or Ecumenical Patriarch have the power to veto these interpretations or adjust them.
IV – Shall the Worship of Entropy be completely illegal within the Kingdom of Theios-Essukdal.
V – Shall all citizens of non-legal faiths be taxed at a rate determined by their Count, and shall a failure to pay taxes be considered a crime. (For role-play purposes, it's not like anyone actually gets taxed)
VI – Shall Archduchies have the right to determine their own religious laws.
VII – Shall the capital County of Urnu-Arrak be allowed absolute religious freedom with the exception of Entropy worship.
Section 2: The Clergy
- Shall the Ecumenical Patriarch be considered the leader of the national clergy, the highest authority in religious interpretation second only to the Lugal.
- Shall the national clergy have complete authority over all Theiosistic religious and spiritual matters within Theios-Essukdal.
- Shall the clergy's laws and rules of hierarchy be handled in its own official document separate from the Constitution of the Kingdom of Theios-Essukdal, but nonetheless a part of Kingdom law.
- Shall the clergy not extend into any Archduchies without the consent of the ruling Gidesh.
Section 3: Inquisition
I – Shall the Inquisition of Theios-Essukdal be responsible for peacefully converting non-Theiosist citizens who do not reside in the capital County of Urnu-Arrak or in any Archduchy, in order to uphold the piety of the nation and continue our most crucial aspects of history and culture.
II – Shall the Inquisition only use positive and encouraging methods to do its conversions.
III – Shall the hierarchy of the Inquisition be as follows, with the Lugal appointing the Grand Inquisitor who appoints regular inquisitors:
Grand Inquisitor – Appointed by Lugal, leads conversion efforts with the aid of their inquisitors
Inquisitor – Appointed by the Grand Inquisitor, actively aids in conversion efforts.
Signatures
Done in Convention by Unanimous Consent of the Realms present on the 3rd of April in the year of Theios two thousand twenty one. In witness whereof we have hereunto subscribed our names,
* The Ningal Mistic Audalad of Theios-Essukdal
* StoryStudio, Count of Urnu-Arrak
* GrayIsYes, Count of Eldal-Adadi
* Ryden, Count of Gebel
* Nadu Rawkth, Fear's Head Advisor
* Fear, Duke of Pearls
* Nadu Ultrabrot, Knight of Jirn
* Nadu LeeTNT, Knight of Jirn
* Sahrad Zelorm of Il-Kabuli, Aesperri of Nidea
* Doggo, Count of Auraion
* Nadu RatMeatJones of Amos
* DrLunkin, Duke of Anoshphey, Sahrad of Yirenes
* TheFunSheepy, Countess of Oviuabao
* Harbardr, Domestikos and Duke of Audal
Category:Law
Category:Yimmu-Audal
Category:Theios-Essukdal
Category:Constitutions
Category:Traveler's Era