Temple of Sasashi

Service
Name 	Cost 	Description
Injury 	1 GP per HP	
Lesser Restoration 	50 GP 	
Greater Restoration 	150 GP 	
Revivify 	400 GP 	
Resurrection 	1200 GP 	
True Resurrection 	28000 GP 	
Gentle Repose 	20 GP 	
Remove Curse 	50 GP 	At your touch, all curses affecting one creature or object end. If the object is a cursed magic item, its curse remains, but the spell breaks its owner’s attunement to the object so it can be removed or discarded.
Ceremony Atonement 	25 GP 	You touch one willing creature whose alignment has changed, and you make a DC 20 Wisdom (Insight) check. On a successful check, you restore the target to its original alignment.
Ceremony Bless Water 	25 GP 	You touch one vial of water and cause it to become holy water.
Ceremony Coming of Age 	25 GP 	You touch one humanoid who is a young adult. For the next 24 hours, whenever the target makes an ability check, it can roll a d4 and add the number rolled to the ability check. A creature can benefit from this rite only once.
Ceremony Dedication 	25 GP 	You touch one humanoid who wishes to be dedicated to your god’s service. For the next 24 hours, whenever the target makes a saving throw, it can roll a d4 and add the number rolled to the save. A creature can benefit from this rite only once.
Ceremony Funeral Rite 	25 GP 	You touch one corpse, and for the next 7 days, the target can’t become undead by any means short of a wish spell.
Ceremony Wedding 	25 GP 	You touch adult humanoids willing to be bonded together in marriage. For the next 7 days, each target gains a +2 bonus to AC while they are within 30 feet of each other. A creature can benefit from this rite again only if widowed.
Protection from Evil and Good	50 GP 	24h, one willing creature you touch is protected against certain types of creatures: aberrations, celestials, elementals, fey, fiends, and undead.
Break Curse 	200 GP 	Remove a Curse from a Cursed Person
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Items
Name 	Cost
Holy Symbol 	0 GP, 1 SP, 0 CP
Holy Water (flask)	  25 GP, 0 SP, 0 CP
Loaf of Bread 	  0 GP, 0 SP, 2 CP