Fast-Talk

Honeybee: Now, the big giant tablet alone is 23 feet tall. Are you telling me you can't read a 23-foot-tall copper tablet, Mrs. Tuntley? 
Tuntley: I don't have it in front of me. 
Honeybee: Okay, so you admit that you would need a 23-foot-tall giant tablet to be right in front of you in order to be able to read it?
-- transcript from Season 3, Episode 4 of comedy cartoon The Great NorthDefaults: IQ-5 or Acting-5
Fast-Talk (IQ/Average) is the skill of talking others into doing things against their better judgment. Sometimes it may just be what you need to get a stubborn character to do something new, or to help someone get "out of their own head" when they're spiraling (although Psychology may be preferred).
If you have Fast-Talk at 20 or higher, you get +2 to all reaction rolls where you're allowed to talk!
== Fast-Talk and Acting ==
"Colonel, I thought you said you'd never drink again..."
"Ah, well uh... I found it was good for my heart, in moderation."Fast-Talk is different than Acting--it's used to get someone to make a snap decision. You could likely use Fast-Talk to cover for yourself when your impersonations fail...
== Bluffing Big Time ==
"I'm summoning the spiders. [...] Hundreds of them. Thousands. And all of them at my command." -- Spider-Man, who cannot actually summon spidersYou can use a quick contest of Fast-Talk vs your subject's IQ before an Intimidation attempt. If you win, you're get +3 to your Intimidation. However, if you tie or lose, your Intimidation fails automatically, and you suffer a "Very Bad" reaction instead of just a "Bad" one!
== Counters ==
Fast-Talk is often countered by Detect Lies,Basic Set, p.187 and by keeping a cool head. Sometimes a fast-talker may keep on talking and it merely becomes a contest of wills to get them to go away...
== Things that Help ==
* Voice (of course)
* Having a good starting argument
* Roleplaying shenanigans
== Things that Hinder ==
* If you're Easy to Read, it gives opponents a +4 to resist your fast-talking.
* Low Empathy (-1)
* Oblivious (-1)
* Shyness (-1 to -4)
* Stuttering (-2)
* Truthfulness (-5)
==References==
*Basic Set p.195
Category:Skills