Mechs/HMH-4D

==Description==
An early FedSuns BattleMech, the 75 ton Hammerhands debuted in 2475 and served as one of the progenitor designs that would influence the iconic Warhammer. Powered by a 225-rated Fusion Core, the Hammerhands HMH-4D is armed with a pair of AC/10’s and a PPC. A pair of Medium Lasers support the bigger guns at close range.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	High-Pressure-Cooling: -10% Weapon Heat Generated (Quirk)
40 	Barrel Fist 	Facefull of Fist: +1 Punch Accuracy, +5% Punch Damage, +20% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=100/120S=60 	A=45/45S=16 	A=100/120S=60
Arms/Head	HardPoints	[ 1B 1E ] 	[ 1S ] 	[ 1B 1E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo AC10
AC10
Medium Laser	
Heat Sink 	
Ammo AC10
AC10
Medium Laser
Torso 	Health 	FA=100/160 RA=25/80S=80	FA=150/230 RA=45/115S=80	FA=100/160 RA=25/80S=80
Torso 	HardPoints	 	 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo AC10 	
Engine Core 225
Heat Sink	
Ammo AC10
PPC
Legs 	Health 	A=115/160S=80 	 	A=115/160S=80
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink 	 	
Heat Sink
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