Mission 13 - Part 2

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Mission 13 - Part 1 Epilogue	Mission 13 - Epilogue	
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The fleet of canoes speed towards Nā Pepeiaohao, those horn-like pillars jutting out of the sea in the distance. Palānaka Island is to their right, its steep hills rising above them and its sand-and-pebbly beaches close enough for the strongest among them to lob a rock onto. Rough winds funnel them back out to deeper water, and Gawain grunts at the unexpected jolt of movement.
: Can’t ya keep this floating deathtrap steady?
: We must stay with the wind. It is taking us directly to Nā Pepeiaohao… Surely that is the will of Tāwhiri.
: Letting the storm lead us straight towards a rock that literally looks like doom personified. Sure, great idea.
: D-Don’t worry, Pania k-knows what she’s do-oing.
Gawain looks down; the Manaphy is trembling, squeezed in-between him and Pania, looking very out of his comfort zone.
: Ha, scared there, kid? You’re ought to be; this crazy monkey is probably gonna sacrifice you to the Tapus to stop a little unruly weather.
: W-What?
: That is not what’s going to happen, and you know it.
: Do I?
: I swear, I’m this close to--!
: Hold it right there, princess; if we argue any longer, Lono here will be swapping us all over again.
: Wait… that’s not a bad idea. Hey, Lono, do the pink light thing again.
: Uhh, I d-don’t think that’s how it--
Lono is interrupted by a violent tremor, yelping with fright as it shakes the seabed beneath them. The quakes radiate under all of the canoes, rocking them over the waves, and a loud rumble echoes from between the twin pillars of Nā Pepeiaohao: the epicenter of the tremor.
: This the same thing tha’ happened at the shrine?
: Unfortunately.
Suddenly, the tides swell, dragging the fleet towards a lagoon between Nā Pepeiaohao and Palānaka Island. The canoes drift helplessly in the surge of waves, pulled and yanked towards a dark spot in the water which is getting darker and darker, like a festering wound that threatens to burst--
Out of the waves comes a giant mass of seaweed, congealed together with wooden and steel debris. Grays and greens and browns melt into one serpent-esque beast, towering overhead and roaring with a metallic bellow as it burrows a red-eyed glare towards the amassed canoes.
: !
: What even IS that thing?!
: Some kind of amalgamation made by the guardians?
: (glancing down at the shivering Lono) Oh, then guess I was wrong, kid -- she’s gonna sacrifice ALL of us to some sea monster instead!
: (slowly backing away from the monster) I-I-I… I HAVE TO GET OUT OF HERE!
The Manaphy leaps off of the canoe and swims away, vanishing into the stormy waves! Pania shouts in surprise, and she turns to dive into the water -- only to be stopped by the tail.
: Forget you’re a Charizard at the moment?
: (pulling out of Gawain’s grasp) We need to get Lono back! Tāwhiri must want us to take this thing out, and Lono must have some use in that!
: Well we’ll never catch up to him by swimmin’ -- and before you say something, no, I don’t know how to swim. As you may have noticed, I never had a need to learn, so despite bein’ you, I would drown just as much if I was me.
Pania begins to retort -- but her words are swallowed by a high-pitched trill sounding above. A pink light travels across the sky -- reflecting that same light down onto the canoes -- and those islanders trapped in Aetherian bodies suddenly move to attack the monster!
: WHAT IN THE WORLD ARE YOU ALL DOING?
: We need to retreat NOW! Hey, are you listening to us?!
: What’s gotten into them?!
: That pink dust… the scales of Hiʻiaka, she must have used them on us back at Haumia’s shrine!
: What are you talkin’ about?
: Tapu Lele’s scales can cause this kind of reckless aggression.
: Then why aren’t YOU affected??
: I don’t know, maybe Tāwhiri zapped them off me during my vision--
: Ya know what, it doesn’t matter, they need to stop NOW. Besides that thing being dangerous, if they swap mid-battle--
Pania gasps, turning wildly towards the battle… and spotting the Marshtomp paddling furiously towards the creature.
: Arapeta!
: Quick, we need to find Lono! (stumbling to the sails) Help me turn this ship around!
: (peering over the side of the canoe and seeing the vicious swirling current) Uh, that’s not going to work, as I assume another one of yer “guardians” is responsible for the water actin’ like this. They don’t seem to intend fer us to leave here.
: Then we fly!
: You don’t know HOW to fly!
: But I CAN physically fly, and unlike you with swimming, I have made attempts to try these past few days! I can get to Pu’uwai!
: Well, I certainly hope we can.
: We? Should you not stay here to lead your troops?
: There is not much leading I can do from here -- and again, I can’t get around in yer body all too well, if I fall into the ocean, we’re both dead.
: And whose fault is that?
: Either way, if we swap midway, at least I’ll know where I am. Maybe that’ll help keep us in the air if we swap halfway to the island, hopefully.
: Hop on then.
: Circle around the canoes before flying off, I will give them what instructions I can.
Pania spreads her wings then takes a running jump, flapping hard to get into the sky. Soaring around in a tight circle, she glides low enough for Gawain to grab onto her tail and pull himself up onto her back. They circle around the canoes, and Gawain yells down to the displaced Aetherians standing in confusion on the ships.
: We are going to get Lono -- all of you, protect yourselves against this thing, and try to protect those in your bodies too! Snap them out of it somehow if you can, or get them and try to get as far from this thing as you can! We’ll be back as soon as possible!
The displaced Aetherians nod in acknowledgement of the plan and turn towards the creature in the lagoon and the islanders in their bodies. As Pania gains altitude, albeit wobbly, Gawain gets a good look at the monster’s body, including the pieces of debris caught in its seaweed.
: Still, that is strange…
: What is it?
: Those ship parts, in the monster.
: What about them?
: I remember the type from Sazanami. They are similar to those from Wei Guang’s fleet.
: … What are you implying?
: … I don’t know. Just try to stay in the air and fly fast.
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An enormous monster has appeared -- and what’s worse, your still-hijacked bodies are attacking it! Now it’s up to you to rescue your body and the hypnotized islander inside it, all while avoiding an untimely demise from the horde of Dhelmise!
Click the app for more details on this boss
Fend off Taniwha till Gawain and Pania can retrieve Lono!
 You can’t defeat it, but you can help keep it from killing everyone. Fight on sea or on land, just be careful of its unusual attacks!
 Save the islander that is still stuck in your body! They are attacking blindly due to the influences of one of the island guardians. Try to find a way to snap them out of it or just keep them protected as they attack.
 Your own swap isn’t the only one in danger! Work together and keep each other safe! We are greatly promoting cameo calls and collabs for this part of the mission. Use the swap list to find out who you can ask for cameos and collabs. Please remember to ask first before using a character!
 The swap could wear off at any moment, causing you and the islander to switch back into your actual bodies. This could potentially thrust you both into even more danger with the moment of stupor from the swap.
 If the islander isn’t freed from the influences of the guardian before the swap, you will be the one senselessly attacking.
 A strange rip tide has surrounded the lagoon, preventing all of the canoes from leaving the area or moving too far from the monster. You can retreat a small ways onto the beaches to recuperate, but going to far in could potentially trigger another earthquake or something worse. So don’t stray.
 Because this monster is in water, fire attacks won't be nearly as effective in damaging it it! However, it seems to need a great amount of communal focus to deal with putting any fires out. This can be used as an opening for other attacks or as a distraction!
 If you have no interest in Part 2 of Mission 13, you can instead show your character staying behind at the Pu’uwai village and assisting Kaleo and Alaric in delaying the leaders’ meeting. But you will miss out on one of the potential rewards by doing this.
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Mission 13 - Part 1 Epilogue	Mission 13 - Epilogue	
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Category:Missions
Category:Arc 2
Category:Pae'aina
Category:Boss Battle