We, in Spacer's Choice's Employ...

We, in Spacer's Choice's Employ... is a main quest activated upon completing the quest A Clockwork Mock Apple.
==Walkthrough==
Travelling back to Gorgon, make your way to HIA Facility Exterior which will have several Mauraders camped right outside.
As you head up the stairs and approach the opening the wall, your party will comment on the stench. There are two variations depending on whether the party member is speaking first or second (e.g. if Parvati speaks line 1, Vicar Max will speak line 2). 
* Parvati: 
*# "Oh- oh my Law, what is that smell?"
*# "Oh Law, it reeks like death warmed-over. I'm gonna hurl."
* Vicar Max: 
*# "Whatever disgusting thing this is does not bode well."
*# "I fear the stench is but a meager taste of what's to come. Uh, perhaps "taste" was the wrong word to use."
* Ellie: 
*# "Something smells like a marauder's armpit."
*# "Whatever it is, we're up to our ankles in it."
* Nyoka: 
*# "Oof. What the woman from Monarch is plugging her nose, you know you've made some poor life choices."
*# "Let's make this quick. Please."
* Felix: 
*# "Something stinks real bad."
*# "Trying real hard not to breathe in."
* SAM: 
*# "Olfactory readings indicate this area SMELLS DISGUSTING!"
*# "Lemony-fresh aerosal cannister requires replacement."
Past the tunnel, and approaching the door with a speaker above a recording from Dr Marion Blakeslee will play, followed by an ominous monologue from the Mysterious Figure. Your party remarks on their comments:
* Parvati: "I reckon we've seen the worst of Halcyon already - how bad could this be?"
* Vicar Max: "I'd like to believe that nothing this place throws at us could be worse than what we've already faced, but I'm not so sure."
* Ellie: "They clearly don't know how we work, Captain."
* Nyoka: "Oh, please. Unless there are mantiqueens stalking the halls here, I think we'll be fine."
* Felix: "Uh-huh, I never walked softly in my life. I ain't about to start now."
Through the door, there will be two hostile Test Subjects and a terminal with some information about the human experimentation conducted at HIA. Continue through to the next area, marked the Volunteer Quarters. Your party will comment on the area:
* Parvati: 
*# "I thought these folks were 'sposed to be volunteers. Why do they got 'em bunking like prisoners?"
*# "It's so... homey, almost. Whatever brought these folks here, they were just people, same as us."
* Vicar Max: 
*# "Volunteers? Must be somewhat like how I *volunteered* to serve at the penitentiary."
*# "This whole place reminds me too much of my own incarceration, to be honest."
* Ellie: 
*# ""Volunteer Quarters"? I've slept in cargo holds nicer than this."
*# "Well, least they kept 'em close to the drugs."
* Nyoka: 
*# "Volunteers, my ass. These are cells."
*# "Near the drugs, too. Keep 'em nice and cooperative."
* Felix: 
*# "I don't know how anybody volunteers to live in a place like this."
*# "Honestly, boss. I've seen cystypigs with better living arrangements."
* SAM: "<cheerful/upbeat music playing>"
Entering the next area (Test Chamber 1), a recording from Blakeslee helpfully informs you it was a simulated office environment for the test subjects. Here, there are 4 test subjects (one on each side of the room), and a test subject drug Drone in the centre of the area which will support the human combatants. On the right side of the room, there will be a terminal where you can use Marion's access code (if you convinced her to give it to you during A Clockwork Mock Apple) to access the Observation Room. Otherwise, proceed through the hanger doors at the end of the room into Test Chamber 2.
===Test Chambers 2 and 3===
There are several enemies here, including test subjects, marauders and combat drones. There are lots of objects to use for cover or stealth in both test chambers, but enemies are in close proximity to each other, and alerting one tends to cause the rest to swarm you.
Approaching the conveyer belts, your party will comment:
* Parvati: "This place's near identical to the Edgewater cannery. What the hell?"
* Vicar Max: "What do you suppose the purpose of all this was?"
* Ellie: "This is why I stay away from honest work."
* Nyoka: "The hell're they doing with all these conveyers?"
* Felix: "Glad I left my box-hauling days behind."
Test Chamber 3 has a unique weapon, Agony (beneath the bright "TEST CHAMBER 3" lettering). At the end of Test Chamber 3, will be a door to the Observation Room where you'll find a terminal and 2 phonographs (Incident Report and An Interview with Dr. Ambrose, Part 3 (audio log) for the quest The Electric Fling). Going down the stairs into the corridor, you'll come to two doors. One is barred (you'll have to enter through the door unlocked by the terminal from Testing Chamber 1), and the other leads to the next part of the quest.
===Observation Room===
If you were able to access the observation room through the terminal, your companions will comment upon reaching the top of the stairs (Ellie and SAM do not appear to trigger dialogue).
* Parvati: "Wow, you could spy on just about everyone from here. Mr. Tobson woulda been over the moon."
* Vicar Max: "This appears to be where they observed their unfortunate charges and levied judgement on their own lack of humanity."
* Nyoka: "So they liked to watch, too. Creeps."
* Felix: "This must be where they did their experiments. Watched their prisoners claw their eyes out and go screamin' mad. Probably took notes."
Go through the barred door, where you'll enter a corridor. Ignore the door on the right for now, and continue down the corridor. Going up the small set of stairs, there is a phonograph, Incident Report, lying on the floor. On the right, there is another phonograph, An Interview with Dr. Ambrose, Part 3 (audio log), for The Electric Fling tucked away beside the door to Test Chamber 3. Finally, at the end of the room there is a terminal with information about the tests being conducted.
From here, we can proceed onto the next objective, or enter Test Chamber 3 for the experience points and unique loot (see above). There is no unique loot in Test Chamber 2.
Regardless, Now return to the door we ignored (with the sign saying "ONLY YOU can protect fourth quarter profits!). It leads into the Autopsy Room.
===Autopsy Room===
Your party will comment when you step across the threshold.
* Parvati: "I don't feel good. I don't feel good at all."
* Vicar Max: "This can't be good."
*Ellie: "Why do I get the feeling we haven't seen the worst of this place?"
*Nyoka: "How many subjects have to die before you decide to build a dedicated autopsy room?"
*Felix: "All right. Deep breath, Felix. You're about to see something real twisted."
Heading down the conveyer belt tunnel (marked "Trash"), you come across what the facility has deemed as trash. Your party reacts:
*Parvati: "I don't wanna see no more. I can't take this."
* Vicar Max: "Each discovery is worse than the last. Human depravity knows no bounds, does it?"
*Ellie: "I'm washing my memory out with a bottle of Spectrum Red once we're back on the ship."
*Nyoka: "I... but... why? Why? Who... who does this? What kind of monsters ran this place?"
*Felix: "Lets get out of here, boss. We've seen enough."
*SAM: "Efficient organic-substance disposal method noted."
There is a barred door on the opposite end of the room that leads back to a room near the entrance of the facility. There is also a terminal at one end of the room with some insight about the body disposals. To the left of the terminal is the corridor that leads to an elevator that will take you up to the administrative level.
===Administrative Level===
On this floor, there are 3 doors. The one to the right leads upstairs and eventually the exit: HIA Facility Rear Exterior. The door across from you needs Lockpick (150) and leads to what appears to be an armory. The door on the opposite end of the room (labelled "Supervisor") leads to your objective, Marion's office. There is also a terminal in this room the provides insight into the sabotage that was happening in the facility. It can also be hacked (65) to retrieve deleted emails from Marion as well.
Entering Marion's office, the Mysterious Figure delivers a more direct threat on your life. Your party remarks:
*Parvati: "I don't know how much more of this I can take, Captain. I'm about to chew my own hands off with nerves."
* Vicar Max: "If this person is spending so much time watching us, where will they find the time to plot their diabolical machinations that will spell our doom?"
*Ellie: "Can we punch this asshole in the face, Captain? Eventually?"
*Nyoka: "Oooh, I'm quakin' in my boots. Come and threaten us face-to-barrel, will you?"
*Felix: "Are we being stalked? Is that what's going on? 'Cause I don't mind having secret admirers and all, but this is getting a little creepy."
Loot the safe for the unique weapon, Shock and Awe. There is also a phonograph, Unofficial Recording, on the ground in front of the desk. Behind the safe is a datapad, Broken Datapad. On the right side of the room (as you enter), there is also a small note on a table: Spacer's Choice Funeral Expenses Receipt. Finally, access the terminal on Marion's desk. It contains information about the tension and issues with the testing process. You can also hack (105) for further revelations about the Gorgon project. Upon seeing the ramifications of the project, Olivia Ambrose directed Marion to terminate the project.
From here, you can fulfil your main objective by overriding the Synthesis & Manufactory Center lockdown. Your companions will engage you in conversation to express their thoughts at what they have seen.
On your way to the exit, your companions will make one final remark about the ordeal.
*Parvati: "I don't know how much more of this I can take, Captain. I'm about to chew my own hands off with nerves."
* Vicar Max: "I'll be glad to have seen the end of this place, though it will be some time before my mind will be free of it."
*Ellie: "We're getting outta here? Good."
*Nyoka: "And I used to think the beasts on Monarch were bad. At least they aren't cruel. These people chose to do this."
*Felix: "All I want to do right now is burn this place to the ground. I'm gonna have nightmares for weeks."
There is also a terminal at the reception desk with some minor bits of information.
Finally, you can leave the building through the rear entrance. Completing the quest, you will still need activate the other override at the CHEM Lab (Experiment Perilous) before the next quest (The Red Tape of Command) will begin.
== Additional Information ==
If you return to see Marion Blakeslee on the Groundbreaker Auxiliary Maintenance Bay after this mission, there will be additional dialogue options where you can confront her about your findings. She demontrates some level of contrition and reaffirms her commitment to raising her plants.Marion Blakeslee: "Trying to understand what I'd done, that... ate at me... So here's my final experiment - absent intervening factors. It's just me, here. Just me and my plants."
==Quest Stages==
== References ==
Category:Main Quests (Peril on Gorgon)
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