Cynthia Alexander

Cynthia Alexander is a character in Dissidia Calamitas Infinita. She serves as the protagonist representing Twilight Crystal. She was a wanderer around the world of Drakin and was soon joined by mercenaries, hunters, soldiers, and others during her path to become the Oracle and defeat the source of the war between two feudal countries.
In DCI Cynthia form a friend ship with Rain and Kasumi, her goal is gather the Warrior of Light up and band together to end this war and return home. She and Vylinn together become leaders of current Warriors of Light.
Cynthia older version from Twilight Crystal 2 is also playable unlockable through Core of Amaterasu. 
==Appearance==
Cynthia is a thin young girl with pale skin and blond hair tied in a ponytail with a red and black ribbon with a sliver dragon head in middle and a pendent of a Aura Crystal around her neck. Her default outfit is white top w/ red sleeveless duster, dark gray skirt, choker with a pink pendent, red detached sleeves, and piece of red cloth layered w/pink flower and other accessories. In Ex Mode her sword change to the Ultima Weapon and gains Blue Aura around herself and Aura in the wings making them appear larger.
Her first alt Mysidian Dress she wears red dress with half skirt and black roses on the dress, she also has a pink fingerless glove and a black skirt with the half skirt and black heels. Her second alt Wandering Aura will be base off her appearance a black strapless shirt with dark red flowers, a black arm warmer that cover half her arms. She wears a black skirt that goes down to half her thigh, along black and red high heel boots. She also wears a black cape with a red dragon. 
Her first DLC outfit Rosa turns her hair and eyes to violet with a White Mage robe. Her second DLC alt Melody is old torn white top with flowers and and light blue torn skirt, and a black collar around her neck, this outfit is base of Melody's outfit. Her Third DLC outfits Triforce Legend, which is a cosplay outfits of Princess Zelda, first is dress she commonly wears, while last two is her dresses she wore from Skyward Sword. Her Fourth DLC Outfits Esper Maiden, which is cosplay outfits of Terra Branford, first is her sleeveless red dress with her hair dye green, second is blue jacket with light blue sleeves over a white leotard, and last is black and white top and skirt that exposing her midriff with her hair tied in bun instead. Cynthia's fifth DLC alt Wedding Dress, where Cynthia wearing a shoulderless wedding dress with large skirt with red ribbon going across the skirt.
File:NeA-CynthiaAlexander.png|Mysidian Dress
==Story==
<tabber>
11th Cycle=
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12th Cycle=
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13th Cycle=
</tabber>
==Battle==
__NOTOC__
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Cynthia AlexanderAura Oracle – Builds up spells to unleash powerful magic attacks.
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Cynthia is a Aura Oracle. She can only do Brave damage by able to chain different spells together, if time right she chain two, to four spells in one chain and able to land a HP attack as well. Her HP attacks are made up of her Limits, Summons and her most powerful spells.
===Brave Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Omnicast (ground)	Ground 	20 (10) 	100 	Ranged Low 	Chase 	Magical 	Initial
Omnicast (ground)	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Fire
Chain 2: — Down+ — Blizzard
Chain 3: — Up+ — Water
Climhazzard 	Ground 	30 (15) 	100 	Melee Low 	Wall Rush 	Physical 	Level 12
Climhazzard 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally. 	[Mid]Charge at her opponent then slice them horizontally.
Painflare 	Ground 	30 (15) 	100 	Melee Low 	Wall Rush, Chase 	Physical 	Level 34
Painflare 	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.	[Mid]Unleash a blast of pure energy on her opponent sending them back.
Omnicast (midair)	Aerial 	20 (10) 	100 	Ranged Low 	Chase 	Magical 	Initial
Omnicast (midair)	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero	[long]Cast a chain of fire, lightning and ice magic, when time right it chain in to two spells.
Chain 1: — Ruin
Chain 2: — Down+ — Thunder
Chain 3: — Up+ — Aero
Slice & Drive 	Aerial 	20 (10) 	120 	Melee Mid 	Absorb, Wall Rush 	Physical 	Level 5
Slice & Drive 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices. 	[close]|Jumps on the opponent then start a chain of sword slices.
Dragon Drive 	Aerial 	30 (15) 	100 	Melee Low 	Wall Rush 	Physical 	Level 16
Dragon Drive 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade. 	[Mid]Crashes down on her opponent with her blade.
===HP Attacks===
Move 	Type 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Riot Rose 	Ground 	30 (10) 	150 	Ranged High 	Wall Rush 	Magical 	Initial
Riot Rose 	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.	[mid]Stab her sword to the ground having red rose growing from ground then she slash rose releasing four energy petal blades that burst into four directions.
Earthshaker 	Ground 	40 (20) 	180 	Ranged High 	Damage Over Time 	Magical 	Level 18
Earthshaker 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time. 	[mid]Call forth land around her opponent busting out on them and corrupting land around area dealing brave damage if oppoent stands on area for short time.
Oblivion Judgment	Ground 	40 (20) 	220 	Ranged High 	None 	Magical 	Level 35
Oblivion Judgment	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast. 	[long]Summons Alexander fires a beam of light then summon Anima to unleash a dark energy blast.
Energy Blast 	Aerial 	20 (10) 	120 	Ranged High 	Wall Rush 	Magical 	Initial
Energy Blast 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent. 	[mid]|Summon Valefor to release a blast of energy at the opponent.
Ultima 	Aerial 	40 (20) 	190 	Ranged High 	Absorb 	Magical 	Level 23
Ultima 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out. 	[long]Cynthia cast a large orb of pure energy that trap them with in it before bursting out.
Megaflare 	Aerial 	40 (20) 	230 	Ranged High 	Wall Rush 	Magical 	Level 43
Megaflare 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno. 	[long]Summons Bahamut to unleash a blast that engulf the opponent in inferno.
===Brave to Brave Attacks===
Move 	Chains from 	CP (Mastered)	AP 	Priority 	Effect 	Damage type	Obtained
Fire 	Omnicast (ground)	20 (10) 	200	Ranged Low	Burn 	Magical 	Mastery
Fire 	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira	[Combo]Cast a few extra fire spells
Chain : — Up+ Fira
Fira 	Fire (ground) 	30 (15) 	200	Ranged Low	Chase, Burn 	Magical 	Mastery
Fira 	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga	[Combo]Add more fire spells and traps the opponent in a fire ball.
Chain : Left+ — Right+ Firaga
Firaga 	Fira 	30 (20) 	300	Ranged Low	Wall Rush, Burn 	Magical 	Mastery
Firaga 	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare	[Combo]Case the fire ball to explode and small fire balls rain on the opponent.
Chain : Left+ — Right+ - Right+ — UP+ Flare
Blizzard	Omnicast (ground)	20 (10) 	200	Ranged Low	Freeze 	Magical 	Mastery
Blizzard	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara	[Combo]Cast a few extra ice spells
Chain : Left+ — Right+ Blizzara
Blizzara	Blizzard 	30 (15) 	200	Ranged Low	Chase, Freeze 	Magical 	Mastery
Blizzara	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga	[Combo]Add more ice spells and then freeze the opponent.
Chain : Left+ — Right+ Blizzaga
Blizzaga	Blizzara 	30 (20) 	300	Ranged Low	Wall Rush, Freeze	Magical 	Mastery
Blizzaga	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze	[Combo]Shatter the the ice they're trap in and case ice shards to rain on the opponent.
Chain : Down+ — UP+ - Left+ — UP+ Freeze
Water 	Omnicast (ground)	20 (10) 	200	Ranged Low	Blind 	Magical 	Mastery
Water 	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara	[Combo]Cast a splash of water at her opponent
Chain : Left+ — Right+ Waterara
Waterara	Water 	30 (15) 	200	Ranged Low	Chase, Blind 	Magical 	Mastery
Waterara	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage	[Combo]Summon a wave of water on to her opponent.
Chain : Left+ — Right+ Waterage
Waterage	Waterara 	30 (20) 	300	Ranged Low	Wall Rush, Blind 	Magical 	Mastery
Waterage	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood	[Combo]Summons a burst of water under her opponent, sending them upwards.
Chain : Down+ — UP+ - Left+ — UP+ Flood
Ruin 	Omnicast (midair)	20 (10) 	200	Ranged Low	Stun 	Magical 	Mastery
Ruin 	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra	[Combo]Cast a few extra orbs of energy spells.
Chain : — Up+ Ruinra
Ruinra 	Ruin 	30 (15) 	200	Ranged Low	Chase, Stun 	Magical 	Mastery
Ruinra 	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga	[Combo]Surround the opponent around more orbs while smashing together on them.
Chain : Left+ — Right+ Ruinga
Ruinga 	Ruinra 	30 (20) 	300	Ranged Low	Wall Rush, Stun 	Magical 	Mastery
Ruinga 	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare	[Combo]Fires streams of energy at her opponent combing together as they hit them.
Chain : Left+ — Right+ - Right+ — UP+ Deathflare
Thunder 	Omnicast (midair)	20 (10) 	200	Ranged Low	None 	Magical 	Mastery
Thunder 	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara	[Combo]Cast a extra chain of lightning spells.
Chain : — Down+ Thundara
Thundara	Thunder 	30 (15) 	200	Ranged Low	Chase 	Magical 	Mastery
Thundara	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga	[Combo]Add add another chain of lightning spells then traps the opponent a void of sparks.
Chain : Down+ — Left+ Thundaga
Thundaga	Thundara 	30 (20) 	300	Ranged Low	Wall Rush 	Magical 	Mastery
Thundaga	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock	[Combo]Release the opponent then add another grope of chain of bolts.
Chain : Left+ — Up+ - Down+ — Right+ Shock
Aero 	Omnicast (midair)	20 (10) 	200	Ranged Low	Adsorb 	Magical 	Mastery
Aero 	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora	[Combo]Cast a burst of wind on her opponent awhile drawing them in.
Chain : — Down+ Aerora
Aerora 	Aero 	30 (15) 	200	Ranged Low	Chase, Absorb 	Magical 	Mastery
Aerora 	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga	[Combo]Trap her opponent in a cyclone surround by mini tornado around them.
Chain : Down+ — Left+ Aeroga
Aeroga 	Aerora 	30 (20) 	300	Ranged Low	Wall Rush, Absorb	Magical 	Mastery
Aeroga 	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado	[Combo]Smashing her opponent huge burst of wind while drawing them in if they not trap in yet.
Chain : Left+ — Up+ - Down+ — Right+ Tornado
===Brave to HP Attacks===
Move 	Chains from 	CP (Mastered) 	AP 	Priority 	Effect 	Damage type 	Obtained
Flare 	Firaga 	50 (25) 	400 	Ranged High 	Burn 	Magical 	Mastery
Flare 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno. 	[Combo]|Fire a huge fire ball then engulf the opponent in inferno.
Freeze 	Blizzaga 	50 (25) 	400 	Ranged High 	Freeze 	Magical 	Mastery
Freeze 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice 	[Combo]Build ice up above her opponent and smashes them down on to them and encasing them in ice
Flood 	Wateraga 	50 (25) 	400 	Ranged High 	Blind, Wall Rush 	Magical 	Mastery
Flood 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground 	[Combo]Call down massive waterfall of water on her opponent, smashing them back down on the ground
Deathflare	Ruinga 	50 (25) 	400 	Ranged High 	Stun 	Magical 	Mastery
Deathflare	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent 	[Combo]|Gain aura shape of Bahamut around her while firing a massive laser on her opponent
Shock 	Thundaga 	50 (25) 	400 	Shock 	Magical 	Mastery 	
Shock 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile. 	[Combo]Call down a bolt of lightning down on her opponent three time, if they get hit all three time will be shock for awhile.
Tornado 	Aeroga 	50 (25) 	400 	Ranged High 	Absorb, Wall Rush 	Magical 	Mastery
Tornado 	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.	[Combo]Build up a massive tornado in area her opponent is at, if they don't leave in time will be suck up thrown back to the nearest wall.
==EX Mode==
Cynthia's Ex Mode is Oracle's Will, while in EX Mode Cynthia gains the abilities Regen, Aura Glide, Ultima Weapon (Magic) and Aura Chain. Aura Glide lets her glide while slowly gaining brave while gliding, Ultima Weapon (Magic) strength her spells for how much HP she has and Aura Chain makes her chains spells more easier to use while simply pressing and then for the HP attack.
Cynthia's EX Burst is Twilight Stream where the player must use the directional pad to high light one of six symbols each base one the six basic elements, fire, ice, lightning, water, earth and wind. They must remember to select the right symbol at the right time before time runs out, if the player fails Cynthia will use a Powerful Ultima, but it it prefect then she will use Twilight Stream attacking her opponent with a stream of light and darkness energy.
==Equipment==
===Exclusive Weapons===
Name 	Level	Description
Blood Dragon Fang 	1 	BRV +6 ATK +16 Regen +20%
Buster Fang 	30 	BRV +24 ATK +42 Regen +30%
Master Sword 	90 	BRV +42 ATK +59 Regen +40%
The Fang of Bahamut	100 	BRV +50 ATK +65 Regen +50% Minor First Strike Effect
===Related Accessories===
Accessory 	Description/Effect 	Description/Effect	Acquired
Aura's Will 	My friends, my family, they are my hope. 	LUK+4 	Shop, Duel Colosseum Lunar Whale Course
Mother's Ocarina	Its nostalgic melody can fill the most hollowing loneliness.	LUK+4 	Battlegen from the Melody Friend Card
Oracle's Desire 	N/A 	LUK+1 	Battlegen
Oracle's Dream 	N/A 	LUK+2 	Battlegen
Oracle's Hopes 	N/A 	LUK+3 	Battlegen
== Music Theme ==
*Theme Song: Cynthia's Lullaby
*Map Theme: City of Twilight
*Dungeon Theme: Twilight Tower
*Battle Theme: Trials of the Oracle
*Boss Theme: Lost Memories
*Final Boss Battle: Silver Will
=== Rival Battle Theme ===
*Vs. April: Our Tears
*Vs. Rain/Kasumi/Clair: Flowers of Hopes
*Vs. Selena: The Black Flower
*Vs. Vylinn: Hour of Twilight
*Vs. 0: Bloody Aura
*Vs. Taarin: Dual of Half-Bloods
*Vs Pride: Bad Blood
==Quotes==
===Attacks===
*"Don't worry, I'm here!"—when used as Assist		
===Encounter===
*"Do we have to?"
*"No more pain, please."
*"I'll make this quick, I promise."
*"I wont give up!"
*"This.. may be my end..."— If HP is low
*"I wont die! I just wont!"— If HP is low
*"Such a fearsome aura..."— If opponent is stronger
*"I can't give up, I wont lose!"— If opponent is stronger
*"I don't wish to hurt someone like you"— If opponent is weaker
*"I promise I'll go easy."— If opponent is weaker
*""— When fighting an opponent in a tournament battle.
*""— When fighting a second straight opponent in a tournament battle
*""— When fighting an opponent in a round-robin party battle
*""— When last to fight in a round-robin battle	
===Victory===
*"I won!"
*"I wont let anybody stop me!"
*"Forgive me, I hope I didn't hurt you too much."
*"As long I have my friends support, I wont lose!"
*"I... won..."— If HP is low
*"I hope my pain is worse than yours."— If HP is low
*"Am I this strong?"— If opponent is stronger
*"Maybe I do have Bloodfang blood in me."— If opponent is stronger
*"I hope I didn't overdo it."— If opponent is weaker
*"I guess I don't know my own strength."— If opponent is weaker	
===Defeat===
*"No!"
*"Maybe... this is for the best."
*"It's better for me to die than someone else."
*"Mother, I'll join you soon..."
*"Please! Give me another chance!"
*"I'm sorry, Taarin..."
*"I was foolish to try..."— If opponent is stronger
*"I should have never tried!"— If opponent is stronger
*"Am I this weak?"— If opponent is weaker
*"I'm a failure of a Bloodfang...."— If opponent is weaker
===Default specific===
=== Boss Specific ===
*Ragnarok: "I see I was wrong place my trust in you..."
*Genesis: "We're not just pawns in your war!"	
*Eris: "I will win for all my friends!"
*The Embodiment: "What... are you?"	
*Amaterasu: "I guess it time to end your eternal pain."
===DLC Specific===
=== Story Specific ===
Category:Characters
Category:Twilight Crystal characters