Wyrd

Wyrd is a concept deriving from Anglo-Saxon culture, roughly corresponding to fate or personal destiny. The word is ancestral to Modern English weird, which retains its original meaning only dialectally.
The cognate term in Old Norse is urðr, with a similar meaning, but also personalized as one of the Norns, Urðr (anglicized as Urd) and appearing in the name of the holy well Urðarbrunnr in Norse mythology.Symbolized causally, the Abyss lies between the spheres of the Sun and Mars in the Septenary Tree of Wyrd, and the ‘Entering the Abyss’ is that stage of magickal development which distinguishes the Master/Mistress from the Adept. The Abyss is where the causal and the acausal meet; a nexus of temporal and spatial dimensions. Because of the nature of our consciousness, the Abyss lies latent within all of us – that is, our consciousness consists of both causal and acausal aspects. In this sense, we are all ‘Gates’/to the acausal dimensions, although this Gate – and the pathways leading to/from it – often lies undiscovered. Magickal training is essentially the discovery, exploration and use of these pathways. [Repurposed from D. Myatt.]
See ☀https://en.wikipedia.org/wiki/WyrdThus, after Grendel’s death, King Hrothgar speaks sanguinely of the future, which the audience knows will end with the destruction of his line and the burning of Heorot. In the second part the movement is slow and funereal: scenes from Beowulf’s youth are replayed in a minor key as a counterpoint to his last battle, and the mood becomes increasingly sombre as the wyrd (fate) that comes to all men closes in on him. [Encyclopædia Britannica, on Beowulf, last updated 8-4-2017.]
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Weird; Wyrd Politics; Wyrd culture
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