Wonder (CTP1)

Wonders represent impressive architecture or renowned achievements that are recognized throughout the world. Unlike improvements or units, Wonders can only be built by one Civilization. Wonders also have very powerful and unique bonuses creating a great strategic benefit in accumulating them. Wonders cost and each requires a specific . Wonders are sometimes obsoleted by world-wide Advances.
== List of wonders ==
== Great Library entry ==
In every age, a few achievements held the imagination and interest of the world like no others. These achievements were called wonders. They were as important psychologically as physically, making it impossible to imitate or reproduce them. There could be no second Sphinx, for the first held the world's imagination for all time.
== See also ==
* Wonder in other games
Category:Game concepts (CTP1)