Emerald Crescent - EX

The is a Mythical Weapon obtained through forging after being unlocked.
==Unlocking==
In order to unlock this weapon, the player first needs to reach Rank 55 in the Three Kingdoms - Gunfight season mode. To awaken its stats, the player needs to reach Ranks 60, 65 and 70 respectively. After acquiring it in Rank 55, it can now be forged.
==Usage==
Performs a downwards slash when tapped, it has a range of 3 tiles and deals 12 damage.
The performs a spin attack, which consumes 4 energy, has a range of 2.5 tiles and deals 10 damage once.
*If the enemy is too close to a wall, the knockback from the attack may result in it bouncing around and being hit twice.
Performing different attacks with triggers a unique status effect that indicates the player's "rank", the rank can increase regardless of whether an enemy has been damaged or not. The same attack can't advance two ranks in a row: if the Primary attack was used to obtain D rank, the Secondary must be used to obtain C, then the Primary for B and so on. If D was obtained with the Secondary attack, the opposite applies. In other words, reaching S rank always requires alternating between the two attacks.
*The rank mechanic goes as following: none → → → → → . Unlike Lollipop, the rating does not affect any stats.
*Once the rating reaches , the will turn red , tapping on it triggers the Leaping Slash, in which the player leaps towards the nearest enemy and releases 3 attacks in quick succession while in the air: a 10 damage spin, a 13 damage downwards slash and a slam that causes a 23 damage shockwave within a radial range of 4 tiles. The rating will reset after performing Leaping Slash.
**Unlike the regular spin attack, the Leaping Slash consumes no energy.
*The rank status effect lasts for 7 seconds, advancing to the next rank resets the timer. Not consuming S rank or failing to advance to the next one within the time frame will make the player lose the status effect. If this happens, the attack that triggered the last rank can't be used to start a new chain. For example, if the B rank was obtained through the Primary attack, and the player failed to advance to A, the Primary attack can't be used to obtain D rank.
Both the Swing and Slam attacks have an abnormal hitbox that lasts for 2 seconds.
*Despite this, targets can't be hit more than once unless they exit the hitbox and collide with it again.
===Awakened Stats===
By awakening its stats, the following effects will occur:
*On its first wake, 's Secondary Attack consumes less energy, from 4 to 2.
*On its second wake, Leaping Slash always lands critical hits.
**Without this wake, the attacks of Leaping Slash can only deal critical hits when paired with or . A character's innate critical chance bonus, the critical chance stat and have no effect on it.
*On its final wake, using Leaping Slash doubles Emerald Crescent's attack speed for 2 seconds.
==Notable Buff Effects==
: - These Buffs affect this weapon as intended. The following Buffs interact with in a specific way:
*The Buffs do not affect this weapon.
==Forging Materials==
Version
6.2.0
==Trivia==
*This weapon was added in Update 6.2.0.
==Gallery==
Emerald Crescent - EX attacks.png|This weapon's attacksSwing (left)Spin (middle)Slam (right)
Smash Button.gif|Red button when is reached
Ranks Icon.png|The ranks
Category:Weapons
Category:Mythical Weapons
Category:Melee Weapons
Category:Hammers