Princess Peach: Heir to the Toadstool/Skills

In order for Peach to rule the kingdom, she must first develop the skills required to do so competently. Each skill is divided into five categories based on what they focus on in general: Physical, Social, Knowledge, Magic, and Miscellaneous. The following is a list of skills found in Princess Peach: Heir to the Toadstool.
==Legend==
* Skills would be listed in alphabetical order.
*Underlined skills are required to at least have a decent ending.
*Skills in Italic aren't necessary in becoming a competent ruler, but can still affect the main story.
*The rest are completely optional and aren't likely to affect the overarching story.
==Physical Skills==
These skills involve physical activity, usually with training the body.
Skill 	Description 	Mood Variables	Subskills
Critter Care	Understanding the nature of and caring for critters. 	 	Riding, Falconry
Flexibility 	The ability to move and bend your body with ease. 	 	Yoga, Quick Responses
Athletics 	Keeping fit and physically active, mainly for sport-based activities.	 	Sports, Running, Agility
Weaponry 	Expertise in handling and using various weapons. 	 	Fencing, Ranged, Polearms
==Social Skills==
These skills involve verbal activity and communication with others.
Skill 	Description 	Mood Variables	Subskills
Composure 	Staying calm in spite of hardship and chaos. 	 	Breathing
Ettiquette	Showing respect towards your subjects, especially those in the royal court.	 	Manners, Formality
Kindness 	Showing enthusiasm in helping one's community. 	 	Community Service, Cultural Tolerance
Leadership	The ability to control a certain group towards a proclaimed goal. 	 	Manipulation, Persuasion
Teamwork 	The ability to work and cooperate with one's peers. 	 	Trust, Unison
==Knowledge Skills==
These skills involve expertise on certain topics, as well as other mental activities.
Skill 	Description 	Mood Variables	Subskills
Astrology 	Knowledge of the stars, cosmos, and other cosmic entities. 	 	Aerial Movement
Economics 	Interest in commercialism and trade. 	 	Trade
History 	Showing deep interest in the past. 	 	Lore, Artifacts
Language 	The ability to understand and speak more than one language or writing system.	 	Ciphering, Writing, Multilinguism
Literature 	Understanding the science behind certain works of writing. 	 	Grammar, Figurative Language
Mathematics 	 	 	
War Strategy	Planning tactics for your troops to use while in battle. 	 	
==Magic Skills==
These skills involve mastering the complex magic systems of the Mushroom Kingdom.
Skill 	Description 	Mood Variables	Subskills
Alchemy 	Experimenting with various materials to get a serialized product, usually potions. 	 	Potions, Cooking
Elemental	Understanding the elements, each of their strengths and weaknesses, and controlling them.	 	Fire, Water, Earth, Air, Balance
Healing 	 	 	Meditation, Herbs
Power-Ups	 	 	Mushrooms, Flowers, Suits
==Miscellaneous Skills==
These skills do not fit in any of the other categories and are mostly optional, but are still worth mentioning regardless.
Skill	Description	Mood Variables	Subskills
 	 	 	
 	 	 	
 	 	 	
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