Desperate Measures: Episode 16

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==Recap==
===7th June 1512*===
Ebnur wakes and feels all around him a divine presence, and gets a sense of foreboding, that their current corse of action is heavy. Ebnur decides it means that his god Tempos is warning him about Heatstroke being dangerous.
Ebnur does his usual prays for his spells from Tempos, but he feels a wordless hesitation from Tempos, and a reminder of Meadstead. Ebnur gets a vision of all over Meadstead and that he is needed there. Ebnur assures Tempos he will head the warning and won't go into Heatstroke. There is a feeling of relief that comes from the god.
Once his prays are completed, Ebnur explains the warnings from Tempos to the rest of the party. The party decide not to go towards Heatstroke and back the way they came.
The party eventually arrive in the village that they visited yesterday. Ebnur casts "Detect Evil" on the Priest in the village and finds no evil. The party go outside the village elder's house and again casts "Detect Evil" and detects no Evil. Satisfied, Ebnur tells the party, and they all travel onwards.
On the way back back to Meadstead, the party talk about their plans. Ebnur plans to retire and run the temple in Meadstead. Chives has business to attend to in Tharnham with the dwarves. Valerio will stay in Meadstead and defend the town. Jebediah isn't ready to settle, so is quiet.
===8th June 1512*===
The party arrive at the come the Hemdorkas Hills and start heading westward. They come across a giant pit. Ebnur tosses a light stone down the pit and finds it is 12–13 feet deep. There are imprints of insecticide feet coming away from the pit. Chives identifies it as Ankheg tracks. The party decide to leave them be and continue travelling.
While camping for the night, Ebnur hear the howls of at least 5 wolves in the distance. The wolves do not approach.
===9th June 1512*===
The party keep travelling and encounter a herd of buffalo. Embur suggests throwing a darkness stone at the herd. Jeb suggests putting darkness on an arrow instead so the party can be further away. The party get into position. Jeb shoots the arrow and the whole pack scatters and bolt going southward. 
The party arrives at the Honey Rapids River and rest.
===10th June 1512*===
The party head southward and arrive back at Meadstead. The guard at the bridge says that Baron Michael Calmwater wishes to speak with the party. There is a new banner, 2 lions pawing at each-other with a snake underneath.
The party get to the keep and see a bucket full of dead hands. The tower is still being cleaned out of the Necromancer's belongings.
Baron Calmwater meets with the party. He offers them positions on the town council, with Jeb as the Lead Ranger, Valerio as the new Sheriff, Ebnur as the High Cleric, and Chives as the Spymaster. The Lord then gives the party some space to discuss the offer.
Chives is reluctant to accept but the rest of the party are interested. Ebnur then whispers his plan to the party. He will raise the dead of executed evil people and murders and use them to defend the town. Valerio, hearing that Ebnur can raise the dead, suspects him of killing the original people of Meadstead himself so he would have a safe place to evacuate his village. Valerio decides he will question Jeb alone to find out the truth.
Jeb is unhappy about being accused of the crimes that Valerio is suggesting, and then lays out the events as he saw them occur. Valerio accepts these words at the truth.
Chivves and Ebnur head over to the Beehive Tavern to get some mead for the keep. Chives says he won't stop Ebnur's plan, but he will never defend Ebnur if he is found out. Chives then talks with Chill Neil the bartender and finds out about the current situation. The Tavern is barely breaking even and not making a profit, the townsfolk barely have any money. Chives makes plans to explore some of the Mead in the long term to bring money into Meadstead.
As they come back to the keep, Valerio has a private word with Ebnur. Ebnur says he only can raise dead with the approval of Tempos, who would surely would grant Ebnur the spell and insteaD remove Ebnur's clerical powers if the god disapproved. Ebnur explains his oath, to only raise murders, people he deems as evil, those who have stated they are willing to be raised after death. Valerio wants Ebnur to renew his oath to him. Ebnur does so.
The party all meet up and talk together. Ebnur assures everyone he'll be taking the Head Cleric job. If he raises the dead, they will be kept in the temple crypts.
The party meet up with Baron Calmwater and accept the offered jobs. Ebnur asks about the body of the Necromancer, and the Lord says the Necromancer is in the mass grave. Ebnur gets persmission to remove the Necromancer's body, claiming it is tainted and he as to cleanse it.
Chives then speaks with Baron Calmwater in private about being the new spymaster. Baron Calmwater is being cautious about the future. Meadstead is the nearest town to the new Dwarven Federation, as well as other unknown threats. Chives talks about opening up trade with other towns to rebuilding the local economy.
Valerio is handed a brand new Sheriff's Badge amd Jeb is given a horse, Dale.
===Aftermath===
Ebnur wraps the Necromancer, Sir Rupert Azrael, in bandages & a hood, then raises him as a zombie. Over the next week Ebnur tests the Zombie and finds it is very stupid and will eventually forget orders. Ebnur casts detect evil and the zombie radiates evil. Ebnur closes off the entrance to the catacombs using stoneshape, so he is the only one able to get in and out. Ebnur also firetraps the bandages of the zombie. Ebnur sanctifies the area to test if the zombie is a servant of Tempos, but the Zombie radiates no aura. Ebnur tries giving the zombie a holy symbol of tempos and blessing it, but it doesn't radiate a different aura. Ebnur considers researching a new spell that will align the undead with Tempos more closely.
Valerio deputies the former La'trine Town Guards who came with them to Meadstead. Valerio also trains Little Bobby Cauldrew. During the first week Valerio handles a chicken dispute between Clancy and Brad.
During the first week Ebnur meets a local who was Sir Rupert Azrael's butler. He has a Mark of Servitude on the back of his neck, a mark that meant the undead wouldn't attack the butler on sight and go unnoticed. The mark is 2 concentric circles with a line through it. Ebnur casts on the wound, and the branding fades into a scar. Ebnur casts the healing spell on his skin once a week for several weeks in order to fully remove it.
Chives starts to stimulate business by holding a dart contest in the Beehive tavern with a cash prize. He then has a wagon made. Chives hires Bernardette & Wiley, Neil's recommendation, as the wagon driver and wagon guard. Chives uses the wagon to export Mead to other towns. Chives arranges exports to Tharnham and Confluence.
Jeb scouts around the local area on his horse. He finds some villages untouched and other villages destroyed. On the 4th day Jeb runs into a pride of lions. Dale the horse notices the lion before Jeb, and the lion stands down.
: * Dates are extrapolated from a previous mention of an exact date.
Category:Desperate Measures Episodes