Lightning Reaper

==/// SUMMARY==
The Lightning Reaper is a mage weapon that can summon many lightning strikes around an area. It is unlocked at Wave 10 and costs $7,500.
==/// MECHANICS==
Upon equipping the Lightning Reaper, a yellow indicator on the ground will follow the user's cursor, showing the area that Lightning Reaper will cast lightning strikes in. The indicator will also only follow the cursor inside a limited range around the user. The range along with the size of the indicator scales to the user's mage-class damage; having a higher mage-class damage stat gives a bigger range and size.
After casting by pressing [LMB], a barrage of lightning strikes will rapidly be performed within the yellow indicator, bypassing shields and having a chance to inflict a damage-over-time debuff that deals electric damage. The lightning strikes have splash damage and will damage all enemies nearby in a tiny radius when spawned. 
Enemies that are within the indicator will rapidly be struck by lightning, with a random target being selected for each lightning strike. If there are no enemies inside the indicator, the lightning will instead strike completely randomly inside the indicator's area. 
=== // MULTIPLIERS===
Critical hits deal x2 damage. 
* Armored: [x1.5]
*Structure: [x1.25]
Below are the classification damage multipliers for this weapon's damage-over-time debuff.
*Water: [x2]
*Armored: [x1.5]
*Earth: [x0.25]
==/// STRATEGY==
#Keep in mind that the Lightning Reaper always summons the same amount of lightning strikes when used. It may sometimes be ideal to specifically reduce the amount of enemies inside its range in order to increase the damage dealt to an individual target, especially for securing mana orbs from kills.
#This weapon's AoE potential is higher against enemies that are closely grouped together rather than spread apart, since each lightning strike has splash damage.
==/// TRIVIA==
#N/A
==/// HISTORY==
Date Format: mm/dd/yy
v0.8.2	
v0.8.2	
v0.8.0	
v0.8.0	
Category:Inventory
Category:Mage