Combat Archetypes

== SSE's Combat & RP Archetypes ==
To better differentiate characters, mostly for pure enjoyment, there are several archetypes and roles characters fall into. This takes some inspiration from classes in TTRPGs or videogames but fitted to suit the system and world SSE is revolved around. Not all archetypes apply to everyone as these are just generalizations to better classify certain roles that might be requested for characters, allowing for a better understanding to weaknesses as well as strengths. 
== Named Archetypes ==
=== Weapon-Oriented Roles ===
==== Militia Combatant ====
A character that specializes in military tactics and general ranged combat, with a preferential gun class specialty usually. They are adept in general combat and can act as the general fighter for a group. They understand the communication and mentality of militarized groups like the GLA or Union armies. 
* Roles fulfilled: Vanguard Tank or Fighter, Central Fighter, Rear Ranged Fighter. Single-target.
* Best Stats: STR, MED, PER
==== Navigation Specialist ====
A character that leans more towards navigating, mapping, and briefly understanding coordinates or specializing in radio-based technology. They can also be proficient drivers with vehicles with some engineering experience. They often lean towards a support role for the group in both combat and encounters.
* Roles fulfilled: Vanguard Tank, Support or Fighter, Central Support, Rear Ranged Support. Transportation.
* Best Stats: PER, CFT, INT
==== Wilderness Ranger ====
A character prominent in the field of investigative and tracking, specializing in areas like tracking as well as underlying specialties with more cheaper weaponry compared to their Militia counterpart. They are adept, agile, and evasive, capable of being a mix of a fighter and scout for the group.
* Roles fulfilled: Vanguard Tank, Support or Fighter, Central Fighter, Rear Ranged Fighter. Tracking and Single-target.
* Best Stats: NTR, PER, MVT
==== Antiquity Pirate ====
A character fulfilling a flexible role which could utilize sea-based transportation, special weaponry not akin to traditional firearms, and is proficient with certain underground-like groups. They are adept in general combat and can act as the general fighter or navigator for a group.
* Roles fulfilled: Vanguard Support or Fighter, Central Fighter, Rear Ranged Fighter. Transportation and Single-target.
* Best Stats: CHA, PER, MVT
=== Recovery-Oriented Roles ===
==== Medical Officer ====
A character that specializes in military tactics and general medical practices, with preferential gun class specialty though it isn't of expertise. They generally are capable on the field as a supportive fighter and a great first responder to wounds or recovery. They often lean towards a support role for the group. 
* Roles fulfilled: Vanguard Fighter, Central Healer/Support, Rear Ranged Fighter/Healer or Support. Single-target.
* Best Stats: MED, INT, PER
== More Pre-Made Stat & Perk Builds ==
==== Pre-made Stat & Perk Builds ====
There are more pre-made stat and perk builds found in the D20 Stat System page, which one can also reference for the perks and stat distribution limits. Some perks found below can also be found in the Special-Event Perk page. Below are more specialized examples of builds leaning into different roles. Of course, one can choose to be creative, though with the builds below can be used as references.
======Slow-Wall Tank======
A specialized build focusing on defending oneself and others. Like in videogames, a tank would take the brunt of hits as well as aggression from opposition. This also allows the tank to act like a brute, based on utilizing strength checks and saves to support the party or player with situations that rely on challenges to one's muscles. Species like humans, mutants, droids, larger animals like bears, and eldritch can be seen using this build. This build can focus more on the physical combat and defense with the berserk perk or luring and intimidation with Warlord's Cry. Sacrificing performance in movement, crafting, and intelligence to improve strength, charisma, and perception.
*STR+5, CHA+3, PER+1, MVT-1 (-2 from Defense Master), CFT-2, INT-2
*Defense Master, Bodybuilder's Might, (Warlord's Cry OR Berserk)
*Bruiser Archetype
======High-Aptitude Caster======
A specialized build focus
TBA
Category:Dice System
Category:1E - First Edition