Trust No One

Trust No One is a Fun Pick gamemode on Gimkit. In this mode, players are given a role (Crewmate or Imposter). They are not supposed to share their role with other players. If you are a Crewmate, your job is to find the Imposters and vote them off the ship. If you are an Imposter, your job is to sabotage the ship and not get caught. There are special abilities you can use at mission control, but to use them you need a certain amount of Energy (This Energy is electricity, not to be confused with Energy, the liquid, from 2D Gamemodes). You get one Energy for every question you get right and lose 1 for every question you get wrong. One more thing: if you are voted off, Imposter or not, you can donate Energy to others. But you can only do this if you are voted out.
== Crewmate Abilities ==
If you are a crewmate, your job is to find the imposters, and vote them off the ship. You can do this by:
=== Note Peek (Costs 7 Energy) ===
People can write down case notes in their notebook, which is also where their investigation log is. You can edit and look at your notes anytime. With this powerup, you can look at one player's notes.
=== Private Investigation (Costs 7 Energy) ===
A private investigation is when you can see if someone of your choice, is a crewmate or not. It will either say "All Clear", which means that person is a Crewmate or faking being one, or it will say "Inconclusive", meaning that person could be a Crewmate or an Imposter. 
=== Public Investigation (Costs 15 Energy) ===
A public investigation is the same as a private investigation, but the results appear on the host's screen. 
=== Emergency Meeting (Costs 10 Energy) ===
Calling an emergency meeting can be done by a crewmate (student) or by the host. However, the host can do it for free. There is a button that the host can press to disable emergency meetings.
== Imposter Abilities ==
If you are an imposter, your job is to sabotage the ship, and not get caught. You do this by:
# Investigation remover (10 energy) it will remove the number of investigations
# Fake Investigation (6 energy)
# Unclear (15 energy)
# Disguise (15 energy)
The investigation remover removes the amount investigations crewmates can have, since like emergency meetings, there are only a finite amount available. When you use fake investigation, it will make it look on the hosts screen that you made an investigation on someone, which will make people think you are a crewmate. When you use unclear, it will make someone never show up as All Clear when investigated, making them look suspicious. When you use disguise, you will show up as All Clear the next time someone investigates you.
== Emergency Meetings ==
When there is an emergency meeting, Students will have to vote on who they think is the imposter. Whoever has the most votes is thrown off the ship. It will then say if they were the imposter or not. If you are thrown off the ship, you can still answer questions to gain energy to give to your team. If all of the imposters are thrown off the ship, the crewmates win! If the crewmates don't find everybody in time, the imposters win!
== Trivia ==
* Trust No One is known as "mode_imposter" in the files. 
== Gallery ==
File:Trust No One.png|The old banner.
File:Trust No One Banner.jpg|The current banner.
Category:Game Modes