Octavia (Paladins)

Octavia, also known by her title of The Indomitable, is one of the main protagonists and playable characters in the video game Paladins. She's a commander in the Magistrate and is a major fighter against Yagorath during the later portions of the Darkness Arc.
She's a Damage champion that was introduced on March 31st, 2021.
She is voiced by Jeanie Brown.
==Official Bio==
"Conflict is ancient, war is perspective, but survival is the only real objective. For those who survive, there is a better life somewhere past that conflict; that is what Octavia is fighting for: a better life for us all.
The crucible of war has sharpened her battlefield instincts to a razor’s edge. But what truly distinguishes Octavia is her unwavering determination and her trust in her soldiers. If there is hope, she will find that spark and fan it into a roaring blaze, inspiring her troops with unwavering loyalty. The greatest threats to the Realm will have to survive meeting Octavia, the Indomitable."
==Biography==
Octavia's background and early life isn't currently known, however, she signed on for the Magistrate. At some point, she lost her leg in a battle, but eventually reenlisted once she obtained her prosthetic.
She now currently serves as a commander in the Magistrate army and is battling against Yagorath as the beast rampages throughout Crosswind Hold.
==Personality==
On the surface, Octavia is a soldier fitting her designation of commander, being an encouraging team player, yet also mostly humble of her own status and abilities. As a commander, Octavia is naturally a professional leader as well, leading her team and ensuring everyone does what's needed.
Octavia is also a brave and selfless commander, battling the monstrous Yagorath head on, not backing down even when the beast directly charges her, as well as pushing another soldier out of the way of an incoming claw slash from the beast.
However, under this respectable side, Octavia does appear to have some questionable traits, such as a desire to keep her image, going so far as to ask Atlas to rewind her a few seconds in the event she misses a shot, just so she can keep her killstreak going.
While Octavia is encouraging to most, she doesn't appear fond of Viktor, and also seems to have bad blood with other former Sentinel members such as Strix and Kinessa.
==Powers and Abilities==
A dedicated soldier and skilled commander, Octavia's skills are further complimented by the variety of advanced and even classified pieces of technology; from advanced scopes to the impressive Distortion Fields, and her willingness to battle even the monstrous Yagorath, Octavia is a formidable commander.
===Gameplay===
====Passive Abilities====
Octavia has the unique trait of being able to choose a unique passive benefit to her team at the start of any match. These passives include:
*Commander's Cooldown
**Decrease ability cooldowns by 10% for your team for the entire match.
*Commander's Credit
**For every 6 champions eliminated by your team, each member gains 100 credits.
*Commander's Shield
**Your team receives a 575 health shield upon respawning.
*Commander's Ultimate
**Your team gains a 15% increased ultimate rate charge for the entire match.
====Marksman Rifle====
*A semi-automatic marksman rifle that deals 425 damage every 0.3 seconds.
*Has a base ammo count of 12.
====Designated Sights====
*Look down your sights and gain increased accuracy; stopping in air when looking down your sights.
*Movement speed is reduced by 50% while active.
*Using this ability while airborne allows Octavia to hover in the air for 2.5 seconds.
*Grants knockback immunity while active.
*Allows Octavia to see enemies in both her own and other Octavias Distortion Fields.
====Distortion Field====
*Create an opaque dome that hides allies and disorients enemies while inside of it – lasts for a base 4 seconds.
*Enemies can't see allies or enemies that are within the dome.
*Enemies are slowed by 10% while inside the dome.
*Octavia and allies can see into, out of, and through the dome.
*18 second base cooldown.
====Commanding Leap====
*Leap into the air to gain control of the battlefield.
*12 second base cooldown.
====Ultimate: Creeping Barrage====
*Rain down a laser barrage upon your enemies that deals 850 damage per beam.
*Initially launches a single beam that deals 100 damage and destroys shields.
*Fires a number of additional beams in a pattern with each further beam dealing 850 damage each.
===Talents===
As with every other champion in Paladins, Octavia has a number of different talents and cards which can significantly alter her playstyle. Cards can be upgraded with a limited pool of fifteen points per load-out in order to increase their effectiveness. Numbers in curly brackets are the default values and can be upgraded a total of five times, each upgrade adding another instance of the base value to overall effectiveness.
====Hell or High Water====
*Upon landing with the ability Commanding Leap create a small pool underneath you that will heal both you and allies for 600 health over 1.5 seconds. Octavia’s ammo is not consumed while standing inside of this field.
*Default talent.
====Display of Force====
*Enemies are rooted in place when they are hit by the pre fire beam and the Creeping Barrage deals 1,450 damage.
*Unlocked at Mastery Level 2.
====Asymmetric Warfare====
*Distortion Field now damages enemies for 125 every 0.5 seconds for the duration of Distortion Field and heals allies for 75 every 0.5 seconds while inside of the field.
*Unlocked at Mastery Level 8.
===Cards===
* Air Supremacy - Reduce damage taken by {5|5}% for 2.5 s after activating Commanding Leap.
* Clean Shots - Reduce your weapon recoil by {20|20}% while using Commanding Leap.
* Determined Defense - Increase your maximum Health by {50|50}.
* Dominant Dome - Increase the size of Distortion Field by {4|4}%.
* Entrenched - Reduce damage taken by {5|5}% while standing inside of the Distortion Field.
* Fire and Maneuver - Increase your Movement Speed by {6|6}% for 2.5 s after getting a Killing Blow or Elimination.
* Getting Jumpy - Reset the Cooldown of Commanding Leap after dropping to or below {10|10}% Health.
* High Ground - Increase the jump strength of Octavia’s Commanding Leap by {5|5}%.
* Interdiction - Increase your maximum Ammo by {2|2}.
* New Boots - Reduce the Movement Speed penalty of Designated Sights by {20|20}%.
* Overwhelming Force - Generate {1|1}% Ultimate charge after getting Killing Blow or Eliminations while Designated Sights is active.
* Priority Requisition - Reduce the Cooldown of Distortion Field by {0.5|0.5}s.
* Snap To It - Reduce the time it takes to bring up Designated Sights by {10|10}%.
* Tactical Fire - Generate {1|1} Ammo after getting a Killing Blow or Elimination while Designated Sights is active.
* Vantage Point - Reduce the Cooldown of Commanding Leap by {0.3|0.3}s every 1s while standing inside of your Distortion Field.
* Vicious Circle - Reduce the Cooldown of Distortion Field by {0.6|0.6}s after activating Commanding Leap.
==Gallery==
Card Determined Defense.png
Card Snap To It.png
Card Priority Requisition.png|With Torvald.
Card Dominant Dome.png|Alongside both New and Old Viktor.
Card Clean Shots.png|Alongside New Viktor.
Card New Boots.png
Card Air Supremacy.png|Alongside Ash and Fernando.
Card Tactical Fire.png|Battling Vora.
Card Entrenched.png|With a ska'drin mother and child.
Card Vantage Point.png|Helping Cassie during a battle with Yagorath.
Card Vicious Circle.png|Approaching Yagorath.
Card Fire and Maneuver.png|Attacked by the beast.
Card High Ground.png
Card Getting Jumpy.png|Fighting back against Yagorath.
Card Seek.png|With Saati.
==External Links==
*Octavia on the Paladins Wiki.
==Navigation==
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