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I'm part of what cult ???  :mellow:
 
 
 
You're calling me a cheerleader or anything ? After that cult thing ?
 
Just because here and there I say I like this or that doesn't mean I haven't ALSO done posts in the past saying of which things I didn't like and why, and if you read my previous post you're answering to, I want to remind you there is that bit in it :
 
"Well yes there are things on my list of things too I would like changed and that I know they won't (protostar pervs being one of them)."
 
As for the rest of your post, it's also totally off-topic to what I said. Just because I tell a player he's exagerating doesn't mean I'm hellbent against constructive criticism, on the contrary I'm all for it and had my fair share of it, I have no clue why you get on a crusade against me thinking I'm all rainbows and stuff whereas my post history does show I do get into some important conversations and explain why I disagree with this or that direction of the game.
 
The simple fact that I'm reasonable and realize where they do good and aknowledge it shouldn't have the effect that some of you guys lay it on me and call me names.
 
This is ridiculous.
 
 
 
 
 
 
Yeah, now that I've read the rest of your post, I can definitely agree you see "things"...
 
Especially that bit :
 
 
 
You have hmmm... Let's stay polite hahem... Quite some imagination...
 
Seriously you need some sleep : noone is trying to conspire against you, noone is out there to get you.
Nah really... The Saurians from I don't know which star with their fleet hidden behind planet X aren't inhabiting the bodies of our leaders, waiting to harvest us and our babies, and so on and so forth.
 
Yeah, no : Just get some sleep, really...
 
 
 
 
 
 
I understand what you mean and for some part I do agree with you, but at the same time you saying they're not listening is still a big hyperbole, a big exageration : Yes there are still things they should admit they have to change, yes there are things where there is a lot of inertia (one good example would be the amp and ability point that were at the time only from the EG vendor and something that Sikare made a thread about back in the days in april and where several of us fought for to have them come from other things from the vendor, this against a good bunch of white knights. Then late in april we had Donatelli's answer there would be other ways, and when did we finally get that ? like 1 or 2 months ago), but yes too there are things that won't change for several reasons, either because unreasonable, because not supported by some systems, and so on and so forth, but there's also been so many things they changed based on player feedback that it really is unfair to say they don't listen, so yeah : you're exagerating.
 
And that doesn't play in your favor, since everytime a player goes on an hyperbole rant, or exagerate to get a point he gets ignored.
 
Your choice...
 
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I don't even know how to being to respond to this absurdity of a thought you tried to post on these forums.  First of all, I was being extreme in the way I stated how I was sorry this game didn't succeed.
 
Second, there's nothing wrong with a thought process in believing that things have causes, and people are responsible for actions.  That's called--- healthy thinking, if you want to go with a medical term.
 
Maybe that's whats wrong with the people of Wildstar.  They're too busy roleplaying chuas and living in fantasy land to understand that fantasy land won't exist if you don't hold people responsible for their mistakes.  We don't owe Carbine anything pal, we pay them for a service.  They're not delivering, so people aren't paying anymore.
 
You can blame NCSoft, Carbine Studios, individual devs, etc.  Ultimately, as a collective, Carbine Studios failed to understand the target audience, or failed to listen to them, or failed to develop a working product.  Yes, there are people responsible.
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Imatpir, what nonsense.
 
I'm not trying to be aggressive or offensive here, but your post is conjectural tosh and bunkham!
 
You make several completely baseless jumps of logic in your post and profess them to be true, completely overlooking initial consumerism (as in purchase of wildstar) was incredibly high. People were not adverse to an MMO, the problem was not with initial purchases but with user retention and that's where the issues of poor planning, low attention to detail and pushing out an innovative product with little substance to support it became a massive issue. 
 
You're points would only ring true if initial uptake of the game was low, it wasn't. People just didn't want to continue to pay a monthly fee to play a broken product and that issue rests solely with Carbine.
 
Your reasoning is just wrong.	
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Actually I take that back... after I googled "Avatus Disruption beam" I found actually no one complaining about it.
 
So apparently they fix things no one cares about and leave things that negatively effect the playerbase's gameplay for MONTHS
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Just because nobody is publicly complaining about it, doesn't mean it's not a issue. They are testing Avatus because players are getting very close to reaching him. When they encounter a bug, they fix it and they should. Just because the fix doesn't affect you doesn't mean they shouldn't fix it.
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Avatus changes affect 0 players currently, with a maximum of 120 to possibly be affected within the next few weeks.
 
http://www.wildstar-progress.com/
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Bugs at the final boss will affect a lot more than 120 people as soon as people get there. Because if the final boss is not fun or unkillable, people will know it and it will color their perceptions of the entire game.
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			Also some bugs are easier to fix than others. Having another horribly bugged end boss which has been hyped to death for soon to be half a year will not be good for Carbine. Just because the bug fix doesn't affect you specifically doesn't mean it shouldn't be looked upon and fixed. I know some people have a stigma against the supposed 1%, but you know, we're also playing the exact same game as you and would like to be treated as such. If we beat our heads against unkillable bosses, then eventually guilds will fall a part as it is the biggest waste of time conceivable. 	
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"They're not delivering" is subjective.
The reasons why MMO fails in numbers isn't because the people behind it made a poor job but because there's a threshold for success in the number of players in the game. This number can hardly be achieved by new MMOs because for one, the MMO business is slowly going out of fashion. They're just not as wanted by the average player as they were 10 years ago. And also, on top of that, WoW has most of the numbers of MMORPG players. When they started the project, MMOs were still somewhat strong, they couldn't anticipate everything.
 
So no, it doesn't have to be someone's fault. It just is.
You can blame them for the changes you want not coming when you want them, but that's just childish.
And there's nothing healthy about trying to find someone to blame. For example, I heard you used to be a respected posters here. So how healthy your latest posts changed that.
As for the laid off, the game will continue for a while, so I'm not gonna bother myself trying to figure out if by summer next year I might stop enjoying Wildstar if I enjoy it now.
I'm sorry for those who lost their jobs.
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As much as I have to say that maybe the people let go at carbine may have been hindering progress ont the game, lets hope the rest of the team will band together and work harder to listen, and provide for their paying customer base.
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"They're not delivering" is subjective.
The reasons why MMO fails in numbers isn't because the people behind it made a poor job but because there's a threshold for success in the number of players in the game. This number can hardly be achieved by new MMOs because for one, the MMO business is slowly going out of fashion. They're just not as wanted by the average player as they were 10 years ago. And also, on top of that, WoW has most of the numbers of MMORPG players. When they started the project, MMOs were still somewhat strong, they couldn't anticipate everything.
 
So no, it doesn't have to be someone's fault. It just is.
You can blame them for the changes you want not coming when you want them, but that's just childish.
And there's nothing healthy about trying to find someone to blame. For example, I heard you used to be a respected posters here. So how healthy your latest posts changed that.
As for the laid off, the game will continue for a while, so I'm not gonna bother myself trying to figure out if by summer next year I might stop enjoying Wildstar if I enjoy it now.
I'm sorry for those who lost their jobs.
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You know what's subjective? Your opinion.  Want to know what isn't?  THE AMOUNT OF PEOPLE PLAYING THIS GAME.  The amount of $$$$$ going somewhere besides Carbine Studios / NCSoft isn't subjective. 
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You can think of me like Batman.  Not everyone likes the Batman, but someone has to do the job until someone else (Carbine) steps up and does theirs.
 
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Imatpir, what nonsense.
 
I'm not trying to be aggressive or offensive here, but your post is conjectural tosh and bunkham!
 
You make several completely baseless jumps of logic in your post and profess them to be true, completely overlooking initial consumerism (as in purchase of wildstar) was incredibly high. People were not adverse to an MMO, the problem was not with initial purchases but with user retention and that's where the issues of poor planning, low attention to detail and pushing out an innovative product with little substance to support it became a massive issue. 
 
You're points would only ring true if initial uptake of the game was low, it wasn't. People just didn't want to continue to pay a monthly fee to play a broken product and that issue rests solely with Carbine.
 
Your reasoning is just wrong.
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Hey Folks - 
 
Just a reminder to keep your posts on-topic. Also, don't get personal with one another, there's no need for any attacking. Everyone's opinions are different, but first and foremost, respect one another.
 
Don't give us reasons to lock up the thread.
 
Thanks.	
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I suspect that routinely voicing extremely negative opinions vociferously has less to do with wanting to help Carbine and more to do with wanting to showboat about how "right" you are and frustrate people who made the grievous error of disagreeing with you.
 
Taking a dump on roleplayers who just want to enjoy the game their way and frequent throwing around of terms like "white knight" just shows what kind of demographics we're dealing with here.
 
There is good news for constructive members of the community however: ragelords have short attention spans. Wait them out, and in time they'll find something better to be excessively and impotently angry about.
 
Sorry for the layoffs Carbine.	
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Well, if all Batman did was sitting at the police office telling them they're bad at their job and he's so much better, I doubt anyone at all would like Batman.
Anyway, it's quite a black and white scenario you've chosen as an analogy. The reality is a bit more nuanced and if Batman was real, I'd bet on the police before I put my confidence in a self-proclaimed vigilante.
 
I'm not against criticism. But I'm not a fan of the blame game when we know so little of what is really happening at the office. The way criticism is delivered is important.
To pick up on the batman analogy. A single person pushing his ideas is never a good idea, except in comic books. If the critisism is delivered in a way that can be discussed and improved by the community, all the better.
If it's ignored, maybe it's because it wasn't good feedback or it's not feasible for whatever reasons - why jump to the conclusion that what you (speaking in general, not "YOU") think is good feedback gets ignored because they're incompetent?
 
 
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I say Batman and you want to pick apart the whole analogy?  Seriously man, as I and other have pointed out here, you think a different logic than most other people.  Are you employed?   Please don't fixate on the things you know about (Batman) and disregard the things you don't know about (reality, the content of the post, etc.)
 
Ah yes, the constructive members of the community.  Those that sit idly by denouncing any counter-opinion or realistic viewpoint on a situation.  Those that immediately call into question the person writing the post, not the content.   Those that stick their fingers in their ears and shout "na na na" while situations unfold around them.
 
Thanks for your input, constructive members of the community.  We've made it this far into the downward spiral that is Wildstar, why not continue?  You could do that, or "start listening," like the developers of Wildstar do not, and then start being constructive.
 
Make the game more accessible by removing the huge blocks to player quality of life and fun.  Remove the RNG barriers on nearly everything, and market this game to the intended crowd, IE The western MMO (casual) playerbase. You have to have a lot of casuals for some people to be hardcore. (I thought people knew that already?) 
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Not even a week and a half later they say okay we heard you, and while we think the population is okay you guys clearly don't so we are opening transfers BOTH ways to try and remdie the problem and let people go where they want.  Yes it took them a week or so but they can't just flip a switch with choices like that there has to be meetings and plans laid out that takes a little time with everything else they do.  
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You what to know whats really causing the game to lose subs? The constant nay sayers and doomsday posters. You are one of them.
 
They still have well over 100 employee's. I could understand the panic if they dropped down to a crew of 20 or less. But lets be real here that didn't happen. Lets also look at some facts since you are preaching realistic viewpoints. After the core has been developed and art direction done, why would you keep those extra bodies on? You don't is the answer. Also Carbine hired alot of extra people before launch to get everything done and push it out the door. Again those extra bodies need to go.
 
Just because its a smaller team now, doesn't mean that they can't perform. If anything I think they will perform better as they are smaller and more focused and able to communicate faster with each other. Again, you want realistic out looks? there you go now will you accept it or will you continue going on about how the game is doomed because they decreased expenses and trimmed fat they dont need?
 
And your comment that the devs don't listen is just a slap in the face to them, they are listening. You just have some predetermined deadline in your head that if you don't get a response when you think you should that they didn't listen. Or because they don't respond to every post or whim on these forums that they didn't listen.
 
Perfect example is the recent out cry about pvp server population issues. In which they replied hey its all good. Then the players literally threw a fit about it in the forums going on about how they don't care and don't listen. Not even a week and a half later they say okay we heard you, and while we think the population is okay you guys clearly don't so we are opening transfers BOTH ways to try and remdie the problem and let people go where they want. Yes it took them a week or so but they can't just flip a switch with choices like that there has to be meetings and plans laid out that takes a little time with everything else they do. They have done nothing but listen to the community to be honest. And every time they do there is backlash. OMG stop releasing updates with bugs.... they say okay you dont like bugs, so what we need to do is extend our content period to quarters and make sure its bug free... again they listened. Not good enough though because then you guys complain that content doesn't come fast enough and that they are again lol get this... not listening. I hope im not the only one that see's the utter ignorance in many happenings in these forums.
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I say Batman and you want to pick apart the whole analogy?  Seriously man, as I and other have pointed out here, you think a different logic than most other people.  Are you employed?   Please don't fixate on the things you know about (Batman) and disregard the things you don't know about (reality, the content of the post, etc.)
 
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You what to know whats really causing the game to lose subs?  The constant nay sayers and doomsday posters.
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Just keep in mind that your example of servers is a direct result of them not listening in the first place.
 
Servers are dying please merge... Months later.... They do mega servers too late. Thanks for bolstering my argument.
 
Besides, allowing those transfers is really easy. They just change their minds. The tech is already there.
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No. Cargo cult thinking again. (Google it if you're not familiar with the term.) No one left the game because of the doomsayers on this forum or any other. Most game players never visit a forum of any kind.  The game is losing subs because most MMO players don't enjoy it, and if you think anything else, you're simply wrong. 
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Hello All,
 
While I truly appreciate all of the passion and concern shown towards our friends that these reductions have impacted, I feel that this thread has devolved into some negative personal attacks at forum members.  I have now locked the thread as a result.  Since this conversation has run its course I will be locking up any new threads created about this topic.  Thank you all in advance, for following the Code of Conduct.
 
Situations like these are never easy, but know that we are still very committed to WildStar and our community.	
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