Damage

is a weapon stat that affects the overall output of the Item. The overall damage from a weapon takes into account and . is the chance for to affect the total damage.
 can also refer to the damage a player deals when attacking an entity or the damage done by . To keep clarity, this is often referred to as .
The weapon also deals more damage to the higher level the player is, as well as having a pet that has combat stats active. This stat is not shown on the weapon but contributes to the overall damage the player deals to a target.
==Ways to Increase==
===Stat===
 can be increased by holding Weapons or summoning certain Pets. It can also be directly increased by summoning the Snowman Pet.
=== Calculation===
 used to be able to also be increased through talisman spamming, a past common tactic among players.
==Other Types==
Damage from other sources can come in a variety of forms:
Type	Description 	Notes 	Effective Enchants (Increasing Damage, Directly)	Effective Enchants (Reducing Damage, Directly)	Player Related Stats
 	Damage received from a mob standing within close proximity. 	Can be decreased by having . 	Situational 	 	, ,
 	Damage received from a mob using a bow or other projectile weapon. 	Can be decreased by having . 	 	 	, ,
 	Damage received when falling from a great height. 	Can be decreased with , Feather Talisman, and its upgrades.
Can be negated by wearing Spring Boots. 	 	 	
 	Damage received when staying underwater for too long. 	The time before receiving damage can be increased with and the Sea Lantern Hat, or removed with Diver's Armor or potion. The damage received can be reduced with .	 	 	
 	Damage received when on fire. 	Can be decreased with , , the Fire Talisman, and , or removed with the Blaze, Frozen Blaze, or Ember armors' full set bonuses. 	 	 	
 	Damage received when in lava. 	Can be decreased with , , the Lava Talisman, and , or removed with the Blaze, Frozen Blaze, or Ember armors' full set bonuses. 	 	 	
 	Ability Damage dealt by players or certain types of mobs. (mobs e.g. Terracotta, Ghosts)	 	 	 	
 	Damage received when in the void, found beneath all islands. 	 	 	 	
 	Damage received while under the Poison effect. 	Can be negated with the Vaccine Talisman. 	 	 	
 	Damage received while under the Wither effect. 	Can be negated with the Obsidian Chestplate. Can also be used by players using a Wither Skeleton Pet. 	 	 	
 	Damage received when in the radius of an explosion. 	Can be removed with the Creeper Hat’s ability 	 	 	
==Maximum Weapon Damage==
The maximum ( if we ignore and ) can be obtained using:
* with at least , , reforged to Epic, and enchanted with , , and . 
*, , , and all 
*Firing a with ( let's say you are in a long room for more time ) five times into the air, then quickly switching to the with a and using it once.
*A , fully enchanted Ancient with an Ancient , with on all pieces, as well as and dungeonized with all .
*A and reforged with , and reforged with , and reforged with , and a and reforged with .
* with at least and holding a .
*The power with 1791 Magical Power and 35 accessories enriched with the 
*, at the center of , with , , , , with 1 000 000 kills, ( assuming you hit the 1% chance ), and a .
*Either a or [ a with and a ], a , held in the inventory for 5500 minutes, eating a , and a )
*, , , Forbidden Strength, Strength Essence, and the class at level 50.
*Standing in , in Master Mode Floor 7 with all Blessings of Power.
*4 players ( all with the class ) each striking a Fel five times each with a enchanted with , before all using ( to help ), one with a .
Additionally, we can gain more to gain more from our . So, we can get it here:
* on .
* The applied to a also gives .
* Leveling up the class gives for every five levels, to a maximum of level 50.
* Drink these potions: [ , , , , and ], all with maximum tier. [ The should have a base of .
* The and can also buff using their respective abilities.
* The following accessories [ , , , , , ] give , and the also gives .
Damage can be further increased with the use of Dungeon Blessings. Inside Dungeons, the number is a lot higher due to Catacombs Levels.
==History==
ko:데미지
Category:Mechanics