117375-maybe-chua-see-this-suggested-before

== Content ==
			
Attunement from lvl 1...right outta the cryopod get an unfinished/un-attuned genisis key and quest ,  make the World Boss kills @lvl(with safety catches to not exploit yada yada) actually count towards attuning ...make Regulars (Dungeons/Adventures) a mandatory unlock to Veterans...maybe even some gold run rng magic with sprinkles of necessary quest drops...(have cheddar ready for the whine) gotta put pvp into attunement as well
why?
because it should be part of the journey from the start...you have been awoken one of the chosen this key will guide you on your journey through Nexus direct you to zones lvling with world bosses to kill instead of "meh im hafta doit later anyways and it will actually means something even though it is fun" ...adventures and dungeons you really do want to see before 50 well you're going to cupcake cause you have to crack open vets hey and there might be loot to boot so there's not quite so much todo at 50 to raid...unbeknownst too many the Walatiki Shamen have hidden Eldan technology required for you to attune, destroy the enemy before they aquire it
 
just like a dog race don't put the bunny(carrot) at the finish line, keep it just off their noses
 
Happy Halloween!	
----
			
Hmm,
 
Chua try to analyze parts of post made by Darth.
Throw in opinion and see if idea can hold.
 
 
1. Attunement at level 1
Chua fear might throw off Human. Probably ask why get quest now when is for end of leveling.
Chua understand goal behind implementation, but not entirely convinced will achieve desired effect.
 
2. Worldboss kills
Actually are already attuned to levels.
Many Worldbosses in line with leveling range. Chua remember doing Metal maw in Deradune when was just leveling and got nice gear.
Problem is require many many Humans to kill at appropriate level.
Perhaps might work if incentive for bosses increased.
 
3. Make dungeons mandatory for Veteran
Hmmmm. Chua not sure.
Can work, Chua must run more Science.
Might run risk as GW2, stuck on Story Mode cause everyone ran once at max level and not again.
Perhaps need more tweaking on idea. 
 
4. PvP Attunement part
Chua think really really bad, yes?
Chua self loathed PvP part of quest for legendary in WoW. Some Humans simply not like PvP or not want anything to do.
Also not make sense. PvP not related to PvE end bosses. 
Chua believe will cause much frustration.
 
In general Chua agree with idea, early content need mandatory visit and should have  more incentive for running.	
----
			part one should be self explanatory and ties into 2 and 3...you're leveling to raid..the blunt trauma effect of holy frack i got alot more i shoulda/coulda been working on as I got to 50 can be lessened ...if you could get attunement credit for killing metal maw at lvl 20 more people would do it...if there was a chance at primal pattern pieces dropping in regular runs at lvl for medal runs more people would do it...throw in primal patterns in pvp loot bags and you get the idea more people would play the systems in place	
----
			maybe the dog race analogy didn't make sense...you remember horse and buggy dangling a carrot in front of the horse so even if it was tired it stilled pulled the wagon chasing that carrot...dangle it too far away the horse stops it knows it can't reach it...gamers are very much the same way keep the carrot(raiding) just out of reach maybe little nibbles i killed a world boss at lvl 15 in deradune one less todo before 50 and man it was fun imagine what raid bosses are like...hey i unlocked veteran running regular skullcano today AND A PRIMAL PATTERN dropped raiding awaits!...hey look what dropped in my loot bag from walatiki today! make more sense?	
----
			
Most world bosses already count toward your attunement before you have your key anyway. The exceptions here are the WBs in opposite-faction zones and a couple of bugged acievements, like Doomthorn. 
 
Requiring PvP for attunement is just a horrid idea. PvP has absolutely nothing to do with raiding and people on both the PvP and PvE side of things would hate this... remember when they made all the raiders PvP for AMP and Ability upgrades?
 
Not sure how I feel about normal as I can walk into 3/4 of them (rallied) and solo gold medals. I just don't see how this would help anything; even boss mechanics change going from vet to norm.	
----