Report 821

Report #821
Skillset: Ecology Skill: Quickburn
 Org: Harbingers Status: Completed Apr 2012
Furies' Decision:
We will lower the power cost slightly (3p).
Problem: As it stands, Quickburn has a high power cost (4p) for a relatively
small effect. This report seeks to bring the effects of using Quickburn rather
than normal burn in line with its power cost.
[A: 0 R: 0] Solution #1: Allow SMUDGE QUICKBURN to fashion the smudge using
 ingredients from the rift as part of its effect as
 well as burning it instantly.
[A: 0 R: 0] Solution #2: Lower the power cost of SMUDGE QUICKBURN to 2p.
Player Comments:
---[Shuyin on 4/3 @ 06:06 writes]:
Sure
---[Viynain on 4/3 @ 07:17 writes]:
Can also consider lowering the cost of Quickburn, perhaps, though I have no
problem with solution 1.
---[Valistrielle on 4/3 @ 07:32 writes]:
Solution 1 looks fine to me.
---[Raeri on 4/3 @ 10:01 writes]:
Supported. Also agree with Viynain regarding the cost
---[Ushaara on 4/3 @ 15:19 writes]:
Supported, agree on cost reduction too.
---[Enyalida on 4/3 @ 21:00 writes]:
I'm fine with lowering the cost. Really, I think you should just need to have
the herbs out to burn a smudge and combine the crafting and burning thing. The
effects already have a quite noticeable delay on them, I don't really see the
need to also have each use take two balances. So, I'd also be in support for
Solution 1 applied to ALL smudge burning.
---[Alacardael on 4/3 @ 22:49 writes]:
Yes to lowering the cost.
---[Mirami on 4/3 @ 23:10 writes]:
Solutions 1 and 2 supported.
---[Draylor on 4/15 @ 09:10 writes]:
I fully support lowering the cost of this skill. It does seem somewhat expensive
for what is a pretty negligible effect.
---[Llandros on 4/23 @ 18:26 writes]:
1 and 2 are fine
---[Xynthin on 4/30 @ 00:47 writes]:
Solution 1 would be pretty helpful-- it'd be nice to expand that to a few other
things as well that use comms. Like tradeskills, facepainting, etc...