Aesmir/Legacy

== Description ==
=== Behavior ===
* can sometimes be found floating belly-up on the surface of the water during the day. The reason for this is unknown, but they don't seem injured, as they usually dive back down after a short period of time.
* During meteor showers, have been known to gather in large groups, spinning and playing together until the event ends. Afterward, they disperse.
* are very emotional creatures and vocalize their feelings. Most calls are cries; their normal calls are far too deep to be heard by most creatures.
=== Artist Headcanon ===
* can't actually reproduce. New are made from the reflection of the stars on the water.
* turns red when they're upset.
* seemingly disappear during red moons and solar eclipses.
* can lose their stars if they stray from their group for too long, most likely due to the stress and fear of being vulnerable.
== Appearance ==
, a fantasy creature inspired by humpback whales, lava, stars, and their reflections in water, appears like a golden, armor-like Mysticeti cetacean. Its spine ridges soon split into two rows to the sides of its body, aiming upwards. All over it, stars are printed. On its head is a melted horn, and some parts of its body are translucent. Unlike cetaceans, has three dorsal fins of floating crystals, three pairs of pectoral flippers, and two pairs of near-caudal flippers near its main propelling fin. Its face and some parts of its body are dark dull-grey, which contrasts with the majority of its body, which presents warm and bright colors.
=== Males ===
Males have three floating melted-like horns on top of their cranium, behind their main frontal horn.
=== Females ===
Females have no additional features.
== Abilities ==
== Gameplay ==
=== Pros ===
Because of its herbivorous and all-terrain nature, can easily find food all over the map, including underwater food sources. This, combined with its very high appetite stat, ensures that it is not overly dependent on food spawns, nor is it constantly hunting or drinking water. Because it is all-terrain, it can retreat to a less harsh environment if conditions on a specific terrain become too hostile (for example, volcanic eruptions or creatures attempting to hurt the ) and can use rotating on the height axis while flying or swimming to compensate for its bad turn partially. Being capable of eating on-the-run gives it multiple advantages, eliminating the risk of remaining stuck in-animation while eating and providing the ability to regain hunger while fighting and/or fleeing. Its Keen Observer ability has several advantages, from knowing who to protect; knowing if someone is suffering hypothermia/hunger/dehydration; knowing if someone is invisible with a hidden scent, to knowing which target is the weakest/most debuffed and acting in consequence.
Its massive weight and high HP (significant even for its tier) ensure that it can withstand a lot of damage from most attackers, especially with its decent HP regeneration (which can help during combat or against several PvE effects, especially if the damage received is percent-based, such as cold, breaths or most NPCs) as an adult, when it's Bleed Defense and Poison Defense effects come in full and prevents it from suffering bleed while getting bitten and reduces the poison/radiation received overall. 
Its already high base damage gets boosted significantly against most creatures thanks to its weight and may be boosted even further with the Berserk ability. Its bite hitbox is also decently long, so it can bite at a slightly further distance than normal and reduce the risks of getting too close with bad turn speeds.
It has an excellent nightvision, which lets it roam at night without a problem. Although this makes it the most vulnerable to nightvision-nerf abilities, such as Night Stalker, it also helps it pinpoint where the creature with such an ability is.
All of this combined help to compensate for its long growth speed overall.
=== Cons ===
The are slow on speed and turning, making it difficult to flee or go quickly to a place at close distance to help, and as such, a target for creatures attacking at vulnerable spots or capable of attacking at a range, especially considering it lacks any ranged ability to counter those kinds of attacks. It also presents bad stamina, which additionally gets drained somewhat fast underwater and aggravates the issue further. Discounting diet advantages and disadvantages, its big size, slightly off-grab hitbox, and slow turn make it difficult to grab, especially with noticeable smaller targets, making it an appealing target.
Its damage, while quite high against most creatures, is still low enough to guarantee any creature can still deal its defensive status effects, making biting creatures with a particularly high level of such status unadvisable, such as Eulopii or Momola, even with its slight poison defense (which will only work once fully grown). Its Berserk ability usually takes too long to stack or even take effect, so if a heavier creature with decent damage output keeps attacking them, the will be unable to reach the max damage output of its ability. This may make fights against the few heavier targets and heavier hitters tough, especially since most of them are its tier-mates or one tier above and usually have the HP, damage, or special status effects that the cannot defend itself against to back that weight.
Its young are quite vulnerable, not only because of its long time to grow and obviously debuffed noticeable stats, but because, unlike fully-grown , their bleed defense is only a small fraction of what will be while its poison defense is not active, making them targets of creatures which would not usually bother them unless the acts smartly.
Finally, its oddly-colored blood and carcass (blue blood/meat and yellow bones) may make it a target of creatures that want to see the bleed and drop such carcass.
== Carry-able Creatures ==
== Trivia ==
* Concept by heyitsXhosa in the Creatures of Sonaria Discord.
** Inspired by shooting stars, galaxies, lava lamps, the reflection of stars on the water, and humpback whales. The name was inspired by the Æsir.
* Modeled by East.
* Rigged by Wolfragon.
* has dark grey-blue blood when bleeding.
** Due to this, when killed, the drops a dark blue carcass with yellowish-cream-colored bones.
** This is an actual color in some Earth creatures, from those that use hemocyanin, a blue oxygen carrier that replaces hemoglobin in some invertebrates' blood, albeit not the exact shade as shown in-game.
* can more or less safely traverse through lava (idle animation, sitting, laying down, aggro, cowering, hiding scent, and walking on a straight line over lava don't hurt the ), as seen here.
== Gallery ==
<tabber style="border:none;">
Main =
This tab is intended to present official concept sheets, color palettes, and Glimmer (if applicable).
AesmirConceptArt.png|Aesmir concept art
AesmirPalette.png|Aesmir's primary color palette
aesmirglimmer.png|Default Glimmer day/night
aesmirtopglimmer.png|Default Glimmer from above
custommaleglimmeraesmir.webp|Custom Glimmer Aesmir
|-|
Development =
This tab is intended to present anything showcased during the process of development, such as the creation of models, animations, and poses.
AesmirRig.png|Rigged Aesmir
AesmirDev1|Clip provided by Aphauxin, CoS Discord, 4/11/2023
AesmirDev2|Clip provided by Aphauxin, CoS Discord, 4/11/2023
|-|
References =
This tab is intended to present anything to further observe a creature's design, inspirations, and changes in growth stages for reference.
aesmirjuvi.png|Juvenile Aesmir
aesmirteen.png|Teen Aesmir
Aesmir Adult.png|Adult Aesmir
Aesmir Male vs Female Designs.png|A closer view of Aesmir gender dimorphism
AesmirCarcass.png|'s carcass features blue flesh and cream-yellow bones
Aesmir Blood.png|Aesmir's blood, which is blue
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Other =
Placeholder.png
</tabber>
Category:Glimmer/Legacy
Category:Reuses Calls