A Flawless Plan

A Flawless Plan is a quest available in .
==Background==
Zeira wants to know what really happened to Magnifica Falorah's dowry. She has a plan to uncover the truth of what happened during the guild's failed heist.
==Objectives==
#Talk to Zeira inside of the Thieves Den.
#Find Percius Loche.
#Meet Zeira at the Prince's Gate, and travel to al-Danobia Tomb and enter it.
#Bypass Tu'whacca's Pillars.
#Explore Hoonding's Passage.
#Walk Malooch's Path with Zeira.
#Cross Shinji's Truth.
#Defeat the guardian at the treasure vaults.
#Meet back with Zeira at Nicolas' Desert Retreat, and search the place.
#Return to Thieves Den and to talk to Zeira, and the quest will be completed.
==Walkthrough==
After completing "The Long Game," head to the Den and speak with either Andarri or Thrag. They will tell you that Zeira is pondering why the Iron Wheel think the Thieves Guild stole Magnifica Falorah's dowry, and that you should go talk to her. 
Head over to Zeira. She will tell you that she wants to find out whether the dowry was actually stolen, and to do that she plans to once again break into that family tomb. She will tell you to enlist the help of Percius Loche. Head to Percius's shop, The Diamond Thimble. When you arrive there, you will notice the place has been thrashed and that Percius is missing. Speak with the clerk Mamaea to find out that the Iron Wheel came here looking for Percius, but that he escaped. He stepped in paint on his way out though, so you should be able to follow his trail through the city. 
Follow the green footprints, and you will eventually find Percius hiding behind a tree near the gate to the Warehouse District. Tell him to meet with you and the others at Prince's Gate, northwest of Bahraha's Gloom. He will not wat to travel there by himself, but Quen can take him.
Head to Prince's Gate to rendezvous with the others, and speak with Zeira. Once you tell her you are ready to go, you will be transported to the Al-Danobia Tomb. You will find the Iron Wheel guarding the tomb's main entrance; Zeira will be none to pleased with this. She will tell you to sneak past, and to speak with Percius Loche about a side entrance. Percius will tell you about an old path to the right side of the main path that will lead to a sealed entrance. Head along the path, either avoiding or killing the Iron Wheel guards in the process, until you notice the path to your right. Once you head up that path, Percius will unseal the entrance there, and you can head in. 
The hallway ahead is littered with traps, so try to avoid those if you can. Once you get to the main entrance, you will be joined by the others. There is a puzzle here; the pillars next to the door must be twisted a certain way. the Excerpt from al-Danobia Heist Journal found in this room, as well as the texts found in the corners, will provide clues on how this should be done. 
The solution to this riddle is as follows: on the left side, from right to left, the symbols should be Scroll-Warrior-Torch. on the right side, it is Snake-Warrior-Sword. This will open the door and allow you to proceed further. You will find a big chasm Zeira calls Shinji's Truth. She will ask you to follow her and Velsa while Quen and Walks-Softly look for any hidden passages. Follow her into Malooc's Path, where she will tell Velsa to hold and keep her hand on a panel so that you will not be harmed as you try to cross the darkness ahead. 
Speak with Zeira before you cross. She will reveal that this is where Nicolas and the others died. She will tell you to stay close to her as you cross, otherwise the darkness will consume you. As the two of you proceed through the darkness, you will occasionally be attacked by enemies; fend these off as you progress. Zeira will find it curious that the bodies of her friends are no longer here. Once you reach the end, you will find Nicolas's old lamp there. the vase containing Tall Papa's Ashes, which are needed to cross the chasm, then talk to Zeira. She will not understand how the lamp can be here, as she saw it hit the ground and go out when Nicolas was consumed by the darkness here. 
With the ashes in hand, head back to the chasm. There is a way back if you go south; you do not have to go through the fog again. Along the way, Velsa will confront Zeira, as she has figured out what went wrong on the previous heist. Zeira was supposed to hold the panel, but she let go and rushed to Nicolas's aid when enemies approached. This led to darkness consuming Nicolas and gravely injuring Zeira, preventing her from making a swift return to the guild and warning them of the Iron Wheel. 
When you arrive back at the chasm, you will see Quen seemingly floating in midair. She will reveal that she found an invisible bridge. Sprinkle the ashes on the bridge to reveal the path forward, then make your way across. The door ahead will be guarded by a Gargoyle you will have to dispose of. In the next room, you will find the final guardian of the vaults, Lakayd the Repentant. When you and your allies fail to produce the password, it will attack. Lakayd likes to create clones of himself, so beware of that. Kill him, then head into the treasure vaults. 
You will find the vault completely empty. Look around for clues as to what happened here; you will find several objects. There will be a coded map on the floor besides the opened treasure chest. Velsa will reveal that Nicolas always used these kinds of half-maps. To the right, by the statue, you will find a torn journal page from Nicolas's journal. Finally, on the left side of the room, you will find a headless skeleton. Speak with Zeira about these hints and she will conclude that Nicolas somehow survived and took the dowry for himself. She knows how to interpret the map, and will tell you to head to the location to see if Nicolas has a hideout there. You can leave the tomb through a passage in the southeast of the room. Head back to the camels and use them to return to Abah's Landing. 
Nicolas's secret hideout can be found northeast of Prince Hew's Shuttered Tomb, southwest of the Zeht's Displeasure Wayshrine. The door to the retreat will be locked, so bring some picks. Inside, you will find several hints that Nicolas has been working with Cosh, as well as some crystallized blood. This will lead Zeira to figure out how he survived the tomb; he had some crystallyzed al-Danobia blood on him so that the darkness would not hurt him. He also knew the passphrase to get past Lakayd. Zeira will then tell you to head back to the Den with her so she can reveal what really happened to everyone in the guild. 
Head back to the guild and speak with Zeira to finish the quest.
==Reward==
*Unidentified Bahraha's Chest Armor
*146–604 
==Journal==
==Appearances==
*
Category:Thieves Guild: Pages Missing Data
Category:Thieves Guild: Thieves Guild Quests