Interruption Resistance

Interruption Resistance is a hidden attribute related to the Poise system.
Poise is a hidden mechanic that determines the resistance to being staggered as an effect of taking hits from opponents.Keqingmains Theorycrafting Library: Poise
In-game, the term "resistance to interruption" refers to hyperarmor, a multiplier that reduces incoming Poise Damage and therefore increases the amount of hits that a unit can take before being staggered.
==Introduction==
All characters and enemies in the game have an invisible poise bar. This bar starts full, but will drain as the defender is attacked.
Once the poise bar is reduced to 0, the defender is considered poise-broken and can be staggered by attacks.
==Mechanics==
===Poise Bar===
The poise bar's length determines the amount of poise damage that a character or enemy can take before being poise broken.
The longer the poise bar length, the more poise damage is required. The length varies between different enemies and characters.
When the bar is partially drained, it will start to slowly refill until full.
If the defender is poise broken, the bar will stop draining. After a few seconds, the bar will reset to full and the defender will recover from the poise broken state.
===Poise Damage===
Poise Damage is a hidden attribute that determines an attack's efficiency at draining the poise bar. The higher the poise damage from an attack, the more gauges of the poise bar it will drain. This attribute varies depending on the attack.
The following factors affect the amount of poise damage taken from an attack:
*Endurance from the initial stat.
*Ability Hyperarmor (a.k.a. Interruption Resistance) from abilities.
*Motion Hyperarmor during the corresponding motion.
*Level Coefficient determinded by the level difference between the defender and the attacker
==Increasing Interruption Resistance==
===Character Ability Hyperarmor===
===Character Motion Hyperarmor===
===Enemies===
Certain enemies can also increase their Interruption Resistance while using certain attacks. Enemies with the ability to increase their Interruption Resistance(excluding shielding abilities) include:
==Other Languages==
==References==
==Navigation==
ja:中断耐性
pt-br:Resistência à Interrupção
vi:Kháng Gián Đoạn