Behemoth

The Behemoth , also known as the Feral Behemoth, is a recurring creature in the Final Fantasy series. It debuted as a boss in Final Fantasy II, though there is concept artwork of it for the original Final Fantasy.
Behemoths are large, purple, canine-esque creatures with two bull-like horns and flowing manes. Depending on the game, Behemoths may be quadrupedal or bipedal—when bipedal, they sometimes capable of wielding weapons. They typically appear as late-game enemies or bosses. Due to their great power, Behemoths usually attack alone, but occasionally attack in small groups of two or three. Behemoths use strong physical attacks and often counter attacks with an attack of their own. If the player casts magic on them, the Behemoth will retaliate with a powerful spell such as Flare, Maelstrom, or Meteor. They are known to use a similar spell as a final attack. Due to their great strength and high HP, Behemoths are among the strongest enemies encountered in most games.
==Appearances==
===Final Fantasy II===
The Behemoth is initially fought as a boss, unleashed by the Emperor of Palamecia to battle Firion and his allies. It later appears as a normal enemy in the forests around Mysidia. It focuses on powerful physical attacks and boasts high HP and Defense, but uses no magic.
===Final Fantasy III===
The Behemoth appears as an enemy in the Temple of Time. It is the temple's strongest creature with high HP and great physical strength.
===Final Fantasy IV===
The Behemoth appear as a series of mini-bosses in the Lair of the Father on the Moon, as monsters-in-a-box in the Lunar Subterrane, and can be fought as a random encounter in the Lunar Core. The Behemoth counters magic with Maelstrom, reducing the HP of all party members to single digits.
In the 3D release, the Behemoth has more HP and its attacks can kill high-level party members in a couple of hits, even with Protect. It is also immune to a whole host of status effects, though it is still vulnerable to Slow.
====Final Fantasy IV: The After Years====
The Behemoth is a powerful enemy fought in the Subterrane. It counters physical attacks with a powerful attack, and spells with Maelstrom.
===Final Fantasy V===
The Behemoth is an enemy exclusive to the Advance and Matrix Software releases, found in the Sealed Temple. It only attacks when the player attacks it, and when low on HP has a chance to cast Meteor.
===Final Fantasy VI===
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The Behemoth appears as an enemy on the Floating Continent, marking the first appearance of a bipedal Behemoth. It uses powerful physical attacks and has a chance to counter summons with Meteor. It can sometimes appear in pairs or with other enemies, but is susceptible to Break.
===Final Fantasy VII===
The Behemoth appears as an enemy during the raid on Midgar in "Mako Cannon Rampage". It relies on physical attacks and the Flare spell, and is one of only two monsters that the Enemy Skill ???? can be obtained from.
====Before Crisis -Final Fantasy VII-====
====Crisis Core -Final Fantasy VII-====
The Behemoth appears as a boss in the first encounter of the game, appearing in the virtual Sector 8 Plaza.
====Dirge of Cerberus -Final Fantasy VII-====
====Final Fantasy VII G-Bike====
===Final Fantasy VIII===
The Behemoth appears as an enemy on the Great Plains of Esthar after the Lunar Cry, and in the lower floors of Deep Sea Research Center. Level 1 Behemoths also appear in the Lunatic Pandora. Regardless of its level it can use Meteor, Mighty Guard and Flare, but is vulnerable to Instant Death. Quistis can learn the Behemoth's Mighty Guard as a Blue Magic and it can be devoured to gain a stat boost to Magic. 
Behemoth's Triple Triad card can be obtained from Behemoths or other card players.
===Final Fantasy IX===
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The Behemoth appears as an enemy in Memoria, and the player can fight one in the Treno weapon shop in disc 4. It uses powerful physical attacks and counters attacks with the ability Meteor Counter, which works identically to the normal Meteor spell.
===Final Fantasy X===
The Behemoth appears as fiends on Mt. Gagazet and in the ruins of Zanarkand. It strikes with both Thundara and physical attacks.
====Final Fantasy X-2====
The Behemoth appears as an enemy in the Zanarkand Ruins in Chapter 1 and is a formidable foe in the early game. Defeating 20 Behemoths causes the next Behemoth encountered to Oversoul. A Behemoth Sphere Break coin can be found in Bikanel Desert.
====Final Fantasy X-2: Last Mission====
===Final Fantasy XI===
Behemoths are a family of beast-type monsters. Behemoths appear almost exclusively as notorious monsters, and are difficult to defeat alone. Most, if not all, can cast Meteor. Two Behemoths are seen in the introductory FMV sequence, being used as living siege weaponry by the orcs during the siege of Tavnazia.
The common Behemoth can be encountered in Behemoth's Dominion and Nyzul Isle; the former is the only source of the Comet Tail throwing weapon and the Thundercloud polearm.
===Final Fantasy XII===
Behemoths appear as a family of Giant-type enemies. The common Behemoth appears as an enemy in the Feywood and Giruvegan. Unlike prior entries, Behemoths are intelligent creatures capable of wielding weaponry, though the Behemoth King retains its more bestial nature.
===Final Fantasy XIII===
Behemoths are a family of enemies that appears is both the Militarized Unit and Feral Creature categories, the former being PSICOM-created cyborgs based on the latter naturally occurring creatures of Gran Pulse. Both categories of behemoth are capable of standing on their hindlegs and pulling the horns out of their head, which they then wield as a sword. The common Behemoth, localized as Feral Behemoth, can be encountered as an enemy in the Gapra Whitewood, where PSICOM performs its bioweapon research developing the militarized units.
====Final Fantasy XIII-2====
The Behemoth family of enemies returns, with the Feral Behemoth appearing as an enemy encountered in the Yaschas Massif -010 AF-. It can be recruited as a Commando-type Paradigm Pack.
===Final Fantasy XIV===
The Behemoth appears as the boss of the FATEs and . It flees the former FATE after taking a certain amount of damage, leading to the latter FATE where it can be defeated. Completing the second FATE rewards a varying amount of s based on rating, while completing it with a gold rating grants the Locking Horns achievement. The Behemoth can also be obtained as a mount via veteran rewards.
===Final Fantasy XV===
The Behemoth appears as the mark of the hunt The Pride of the King, being found in the Keycatrich Ruins in Leide.
====Justice Monsters Five====
The Behemoth is an obtainable R monster. It is a Fire-elemental monster whose type is Climb, class is Beat and its specialty is HP. Its hero tech is Primal Roar which unleashes a large circular shockwave. Its leader bonus is Blazing Soul which increases Fire damage dealt by 50%. Its auto-effect is SOS Attack +30% which boosts Attack by 30% when below 30% HP.
====A King's Tale: Final Fantasy XV====
====Kingsglaive: Final Fantasy XV====
A group of behemoths appear in the outlands of Lucis, having been somehow tamed by the Niflheim empire and used in their invasion of Lucis. They are dispatched by the Kingsglaive. Nyx Ulric killing one by warping into and tearing open its throat.
===Final Fantasy XVI===
Behemoths are beasts native to Ash. They mostly roam wild but Waloed's army has managed to tame some of them and deploy them to battle.. The common Behemoth appears as a boss confront Clive and Joshua on their way to destroy the Drake's Spine Mothercrystal.
===Final Fantasy Tactics===
The Behemoth appears as one of the most powerful enemies, boasting high HP and Attack. It can use the Gore and Heave abilities by default, while the Beastmaster ability unlocks its Gigaflare ability.
===Final Fantasy Tactics A2: Grimoire of the Rift===
The appears an an enemy. Its Hell Assault is a powerful move that boosts its next attack and damages enemies at the same time. There is also a dish called "Behemoth Steak", as Cid mentions he will buy it after selling the "Alraune Drill" at mission "You Say Tomato".
===Final Fantasy Tactics S===
===Crystal Defenders===
The Behemoth appears as an enemy. It moves at an average pace and resists magick. Each unit's health varies, but it is at its strongest in the first mission, The Bisga Greenlands, with 630 HP.
===Final Fantasy Type-0===
The Behemoth first appears in the mission "Escaping the Imperial Capital". It can later be fought as a random encounter in Bethnel Caverns. In the HD remaster, the Behemoth's models was been changed to resemble its Final Fantasy XV incarnations, while in the original PSP version, a more detailed version of the Crisis Core -Final Fantasy VII- model was used.
===Final Fantasy Crystal Chronicles===
The Behemoth appears as a regular enemy in Conall Curach. It is generally considered to be one of the strongest and most difficult enemies that the player has faced up to that point in the game. Like many enemies in Crystal Chronicles, its appearance is based on its Final Fantasy IX counterpart.
====Final Fantasy Crystal Chronicles: My Life as a King====
The Behemoth is a roaming monster that randomly travels from dungeon to dungeon under the name "The Unstoppable Fiend" on the world map. It is a dangerous enemy that usually cannot be defeated until the player's adventurers are considerably leveled up. If the player's adventurers do defeat it, it can drop the unique item, the Behemoth Bracers, which raises all stats and has no stat penalties. It is fought off-screen and has no image or animations.
====Final Fantasy Crystal Chronicles: Ring of Fates====
The Behemoth appears as a boss in Old Town.
====Final Fantasy Crystal Chronicles: My Life as a Darklord====
The Behemoth appears as a summon. It is a melee summon with sluggish speed that takes up one slot when summoned. It has the second-highest attack power of the melee summons.
====Final Fantasy Crystal Chronicles: Echoes of Time====
The Behemoth makes its return as an optional boss in the Library, along with the other bosses from Ring of Fates. Its appearance is exactly the same as the Ring of Fates Behemoth.
====Final Fantasy Crystal Chronicles: The Crystal Bearers====
The Behemoth appears in the Snowfields outside of Rivelgauge Monastery. It is a relatively strong quadruped monster with low defense. Its attacks consist solely of swipes and charges.
===Final Fantasy Mystic Quest===
The Behemoth is a boss fought as the first encounter of the game at the Hill of Destiny. It only uses physical attacks. As it is encountered before any equipment or items can be bought, defeating it is merely a matter of attacking it over and over and hoping that the player's attacks do not miss as there is a chance of it defeating Benjamin if the player is unlucky striking it down.
===The Final Fantasy Legend===
The Behemoth is an enemy and also a possible monster that the party's monster unit(s) can transform into. It can be found on the sixteenth floor of the Tower.
===Final Fantasy Legend II===
The Behemoth is an enemy and also a possible monster that the party's monster unit(s) can transform into.
===Final Fantasy Dimensions===
The Behemoth is an enemy encountered in a series of fixed encounters found in the Massive Cavern.
===Final Fantasy Dimensions II===
===Dissidia Final Fantasy (2008)===
Behemoth appears as a summon that doubles the summoner's Bravery, but reduces 60 Bravery per tick for a period of time. The artwork used for the summon is from Final Fantasy II. Behemoth can be obtained as a Stage Bonus in the Destiny Odyssey X storyline.
The Behemoth is also a Ghost Card, bearing the Final Fantasy II Behemoth Player Icon. The Behemoth is a Level 74 Emperor, and has the Cyan Gem and Wyvern Egg to be won through battlegen. The quote on the card, "To the victor goes Hilda, Princess of Fynn" is what the Emperor said to the party before unleashing the Behemoth against them.
====Dissidia 012 Final Fantasy====
The Behemoth is a summonstone with the same function as in Dissidia. It can be purchased from the Cornelian Moogle Shop for 50 KP. This summonstone is unlocked at the shop as a limited offer after earning 340 KP total.
====Dissidia Final Fantasy Opera Omnia====
The Behemoth appears as a recurring boss, being one of the first boss-type enemies encountered. Behemoth also refers to a family of enemies, though no character has an mechanical advantage against them.
===Theatrhythm Final Fantasy===
The Behemoth appears as an enemy during Battle Music Sequences.
====Theatrhythm Final Fantasy Curtain Call====
Behemoths return as enemies during Battle Music Sequences.
===Pictlogica Final Fantasy===
PFF Behemoth FFII.png|Final Fantasy II Behemoth''
PFF Behemoth.png|Final Fantasy VI Behemoth''
PFF Behemoth FFX.png|Final Fantasy X Behemoth''
The Behemoths from Final Fantasy II, VI, and X appear as bosses and enemies.
===Final Fantasy All the Bravest===
The Behemoth from Final Fantasy VI appears as an enemy on the Narshe Plains and inside the Zanarkand Ruins. It uses Beatdown and drops the Dragon Claws. 
===Final Fantasy Record Keeper===
FFRK Behemoth FFII.png|Final Fantasy II Behemoth
FFRK Behemoth FFIII.png|Final Fantasy III Behemoth
FFRK Behemoth FFIV.png|Final Fantasy IV Behemoth
FFRK Behemoth VIICC.png|Crisis Core Behemoth
FFRK_Behemoth_FFVIII.png|Final Fantasy VIII Behemoth
FFRK Behemoth FFX.png|Final Fantasy X Behemoth
FFRK Behemoth FFXII.png|Final Fantasy XII Behemoth
FFRK_Behemoth_Type-0.png|Final Fantasy Type-0 Behemoth
FFRK Behemoth WoFF.png|World of Final Fantasy Behemoth
The Behemoths from Final Fantasy II, III, IV, Crisis Core, VIII, X, XII, Type-0, and World of Final Fantasy appear as enemies and bosses.
===Final Fantasy Explorers===
===Final Fantasy World Wide Words===
===Final Fantasy Brave Exvius===
FFBE Behemoth Sprite.png|Behemoth
FFBE Behemoth FFXV Sprite.png|Final Fantasy XV Behemoth
The Behemoth appears as a boss and enemy in the Zoldaad Imperial Capital, the Colosseum, and during the Final Fantasy VI event "The Floating Continent." Additonally, the Behemoths from Final Fantasy VIII, X, and XV, as well as the Behemoth from Kingdom Hearts, appear as bosses and enemies during various events.
===Mobius Final Fantasy===
The Behemoth appears as a recurring boss water-elemental boss. It can also be obtained as a Warrior card, granting the Lesser Ice Cross or Ice Cross abilities depending on its level.
===World of Final Fantasy===
The Behemoth is an enemy and recruitable Mirage, appearing in Wellspring Woods, Valley Seven, the Coliseum, EX Dungeon C, EX Dungeon Z, and Hidden Dungeon. Behemoth can be transfigured from a Babyhemoth above level 23 and into a Behemonster above level 40. It can also be switched to a Kuza Beast board above level 35, or a Dark Behemoth board after capturing one with the DLC/Maxima version.
===Stranger of Paradise Final Fantasy Origin===
===Final Fantasy Trading Card Game===
FF TCG Theatrhythm Behemoth.jpg|Behemoth [5-116U] Chapter series card.
Behemoth TCG.png|Behemoth [8-067C] Chapter series card.
The Behemoths from Tactics and Theatrhythm appear as lightning-elemental monster cards.
===Final Fantasy Portal App===
080a Behemoth.png|Final Fantasy V
118a Behemoth.png|Final Fantasy VI
167a Behemoth.png|Final Fantasy VIII
383a Behemoth.png|Final Fantasy XIV
The Behemoths from Final Fantasy V, VI, VIII, and XIV appear as cards.
===Chocobo series===
Behemoth is a recurring character in the Chocobo series. At times, it appears as an obstacle to Chocobo's adventures, on other occasions an ally.
==Non-Final Fantasy guest appearances==
===Dragon Quest & Final Fantasy in Itadaki Street Portable===
Behemoth is a chance card. The card's ability is stated as "Magic attack, reduce houses value in target street by 20%".
===Kingdom Hearts===
The Behemoth makes an appearance in Kingdom Hearts as a Heartless boss in Hollow Bastion. A weaker version appears as a normal enemy in End of the World and in the Hades Cup at Olympus Coliseum. In , two other versions with different color schemes and patterns appear, named Destroyed Behemoth and Arch Behemoth. The Behemoth later returned in Kingdom Hearts Re:coded and in Kingdom Hearts χ[chi] as a Raid Boss. It also appears in the remake, Kingdom Hearts Union χ[Cross], on several medals.
===Bravely Default===
The Behemoth is a boss that is fought in Grandship's Engine Room. It has a more aquatic appearance due to its inhabiting of the sinking Grandship.
===Lord of Vermilion===
LoV Behemoth.jpg|Lord of Vermilion
LOV-II Behemoth.jpg|Lord of Vermilion II.
LoV Behemoth.png|Lord of Vermilion IV.
The Behemoth appears as a card in Lord of Vermilion, Lord of Vermilion II, and Lord of Vemilion IV.
===Mahouka Koukou no Rettousei: Lost Zero===
The Behemoth appear as an enemy as part of a collaboration event with Final Fantasy Type-0 and Final Fantasy Agito.
===Mario Sports Mix===
The Behemoth appears as the final boss. It appears when a dark crystal takes the player's team to another world after they obtain four crystals from each of the playable sports. The objective is to completely deplete its HP meter to 0 through the use of small meteorites to attack or utilizing Mario series items such as Koopa Shells and Bob-ombs to interrupt its attack patterns.
===Puzzle & Dragons===
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The Behemoth appeared as part of the Crystal Defenders collaboration.
===Knights of the Crystals===
The Behemoth appears on an ultimate card.
===Monster Hunter: World===
The Behemoth appears as part of a collaboration with Final Fantasy XIV as an Elder Dragon, being based on both the Behemoth FATEs and the King Behemoth encounter. It can use many of the same attacks as it does in Final Fantasy XIV, like Ecliptic Meteor. In the story it emerges from a wormhole and crashes into the New World due to the instability of the aether. The fight against the Behemoth is designed in such a way that it feels similar to a raid boss, contrary to the other monsters in the game. It has an aggro mechanic that allows players to effectively assume the role of a tank during the fight and its HP pool is always scaled for multiplayer, encouraging team play. The materials acquired from the Behemoth let players craft the powerful Dragoon armor and an Insect Glaive weapon. 
===Dungeon Encounters===
The Behemoth appears as an enemy on hexadecimal encounters A1, A4, and A5 at Level 66 and on D4 and D6 at Level 85. At Level 66, it can drop the Save the Queen or Mystery Compound A, while at Level 85 it can drop the Mystery Compound A or Ancient Charm and may add the Maximillan Helm to the The Skeleton's Defense shop.
== Behind the scenes ==
Concept art depicting a winged Behemoth facing a Warrior of Light was created for the original Final Fantasy, the piece having been used extensively in promotional material, but the creature itself is not in the game. Concept art of the Behemoth for Final Fantasy XI likewise features wings that do not appear in-game. While winged Behemoths do not appear in these games, they have appeared in other entries, most notably the Behemoth King from Final Fantasy XV and Behemoth K from Final Fantasy Brave Exvius. The Final Fantasy VIII and XVI Behemoths also feature what appear to be vestigial wings.
==Etymology==
==Citations==
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Category:Recurring enemies
Category:Recurring summons
Category:Recurring bosses