Castle Zvahl Baileys

=Castle Zvahl Baileys=
Table of Contents:
Connecting Areas | Quests/Missions | NPCs
Weather | Chests/Coffers | NMs | Mobs
The outer walls of the ancient ruins in Xarcabard where the Shadow Lord gathered his Beastman army a little more than 20 years ago. The Allied Forces of Altana defeated the Beastman Horde in Xarcabard at the end of the Crystal Wars, but rumors of the Shadow Lord's rebirth persist.
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== Connecting Areas Edit==
: Xarcabard at (K-8)
:Castle Zvahl Keep at (E-8)
:Escapes to: Xarcabard (D-8)
== Involved in Quests/Missions Edit==
Quest 	
Type 	
Starter	
Location
  A Chocobo's Tale 	General 	Nevela 	  Upper Jeuno (G-7)
  A Test of True Love 	General 	Carmelo 	  Port Bastok (E-6)
  Better the Demon You Know 	General 	Koblakiq	  Oldton Movalpolos (H-11)
  Borghertz's Calling Hands 	AF (SMN)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Chasing Hands 	AF (RNG)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Dragon Hands 	AF (DRG)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Harmonious Hands	AF (BRD)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Healing Hands 	AF (WHM)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Loyal Hands 	AF (SAM)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Lurking Hands 	AF (NIN)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Shadowy Hands 	AF (DRK)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Sneaky Hands 	AF (THF)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Sorcerous Hands 	AF (BLM)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Stalwart Hands 	AF (PLD)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Striking Hands 	AF (MNK)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Vermillion Hands	AF (RDM)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Warring Hands 	AF (WAR)	Guslam 	  Upper Jeuno (H-8)
  Borghertz's Wild Hands 	AF (BST)	Guslam 	  Upper Jeuno (H-8)
  Missionary Moblin 	General 	Koblakiq	  Oldton Movalpolos (H-11)
  Recollections 	AF (BLM)	Chumimi 	  Heavens Tower
  The Opo-opo and I 	General 	Lulupp 	  Kazham (G-7)
  Under Oath 	AF (PLD)	Trion 	  Chateau d'Oraguille
	
== Coffer/Chest Contents Edit==
{| style="width: 100%;" cellspacing="2" cellpadding="0" border="0"	
Chests
Zvahl Chest Key
Treasure Chests 1  Treasure Chests 2	
Coffers
Zvahl Coffer Key
Treasure Coffers
:Gil: 5,000-9,600
:Garnet 
:Goshenite 
:Peridot 
:Phalanx Ring
:Un Moment *	
:Gil: 7,320-20,140
:Aquamarine 
:Fighter's Cuisses *
:Fluorite 
:Jadeite 
:Moonstone
:Old Gauntlets *
:Mique's Paintbrush *
:Painite 
:Rogue's Vest *
:Scroll of Mage's Ballad II
:Sunstone 
:Zircon 
:Chrysoberyl		
* Only available if you have the necessary quest active. Quest items take priority.	
* Only available if you have the necessary quest active. Quest items take priority.		
==Notorious Monsters Found HereEdit==
Name	Level 	Drops 	Steal	Family	Spawns	Notes
Dark Spark
:	55 - 55	Bomb Arm, Bomb Ash 	 	Bombs 	1 	
Demon Banneret
:Assists: Marquis Andrealphus	Unknown	 	 	Demons	2 	Spawned by Quest: Better the Demon You Know
Demon Secretary
:Assists: Marquis Andrealphus	Unknown	 	 	Demons	2 	Spawned by Quest: Better the Demon You Know
Duke Haborym
:	76 - 76	Barbarian's Scythe, Demon Horn, Demon Skull, Scroll of Absorb-DEX 	 	Demons	1 	Uses: Blood Weapon
Grand Duke Batym
:	76 - 76	Demon Horn, Demon Skull, Demonslicer 	 	Demons	1 	Uses: Astral Flow
Marquis Allocen
:	76 - 76	Corsair's Knife, Demon Horn, Demon Skull 	 	Demons	1 	Uses: Mighty Strikes
Marquis Amon
:	76 - 76	Demon Horn, Demon Skull, Lion Crossbow, Scroll of Firaga III, Scroll of Fire III	 	Demons	1 	Uses: Manafont
Marquis Andrealphus
:Quest: Better the Demon You Know	Unknown	 	 	Demons	1 	Assisted by: two Demon Secretary and two Demon Banneret.
Mimic
:Failed Coffer Pick	Unknown	Zvahl Coffer Key 	 	Mimics	8 	
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime
==Mobs Found HereEdit==
Name	Level 	Drops 	Steal 	Family 	Spawns	Notes
Abyssal Demon
:	64 - 66	Demon Horn, Ice Spirit Pact, Orc Piercer, Summoner's Testimony, Zvahl Coffer Key, Zvahl Chest Key 	 	Demons 	6 	
Ahriman
:	63 - 65	Ahriman Lens, Ahriman Tears, Ahriman Wing, Zvahl Coffer Key 	 	Ahriman 	22 	
Arch Demon
:	64 - 66	Dark Knight's Testimony, Demon Horn, Shellbuster, Zvahl Coffer Key 	 	Demons 	6 	
Blood Demon
:	64 - 66	Demon Horn, Demon Pen, Samurai's Testimony, Warrior's Testimony, Yagudo Freezer, Zvahl Coffer Key 	 	Demons 	6 	
Dark Elemental
:During Dark Weather	48 - 49	Dark Cluster 	 	Elementals	5 	
Demon Chancellor
:	57 - 59	Sands of Silence, Whine Cellar Key 	 	Demons 	5 	
Demon Commander
:	57 - 59	Whine Cellar Key 	 	Demons 	5 	
Demon General
:	57 - 59	Demon Pen, Scroll of Absorb-INT, Whine Cellar Key 	 	Demons 	5 	
Demon Knight
:	50 - 52	Behemoth Leather Missive, Zvahl Chest Key ,Scroll of Absorb-AGI, Scroll of Absorb-INT, Scroll of Absorb-VIT 	 	Demons 	11 	
Demon Magistrate
:	57 - 59	Ice Spirit Pact, Sands of Silence, Whine Cellar Key 	 	Demons 	5 	
Demon Pawn
:	48 - 52	Behemoth Leather Missive, Zvahl Chest Key 	 	Demons 	23 	
Demon Warlock
:	50 - 52	Ice Spirit Pact 	 	Demons 	3 	
Demon Wizard
:	50 - 52	Goblin Helm, Goblin Mail, Sallet, Scroll of Absorb-AGI, Scroll of Absorb-INT, Scroll of Absorb-VIT, Scroll of Stun, Zvahl Chest Key 	 	Demons 	10 	
Demon's Elemental
:Assists: Demon WarlockAssists: Abyssal Demon	43 - 66	Zvahl Chest Key 	 	Elementals	23 	
Doom Demon
:	64 - 66	Black Mage's Testimony, Demon Horn, Zvahl Coffer Key 	 	Demons 	6 	
Dread Demon
:	71 - 73	Black Mage's Testimony, Demon Horn, Scroll of Firaga II, Scroll of Firaga III, Scroll of Fire III, Scroll of Fire IV, Scroll of Flare 	 	Demons 	7 	
Elder Quadav
:	47 - 49	Quadav Helm 	Mythril Beastcoin	Quadav 	5 	
Emerald Quadav
:	47 - 49	Warding Oil, Quadav Helm 	Mythril Beastcoin	Quadav 	5 	
Evil Eye
:	46 - 48	Ahriman Lens, Ahriman Tears 	Ahriman Tears 	Ahriman 	15 	
Goblin Poacher
:	47 - 49	Cuir Bandana, Goblin Armor, Goblin Mask 	Crossbow Bolt 	Goblins 	5 	
Goblin Reaper
:	47 - 49	Goblin Helm, Goblin Mail, Sallet, Scroll of Absorb-AGI, Scroll of Absorb-INT, Scroll of Absorb-VIT, Scroll of Stun 	Mythril Beastcoin	Goblins 	5 	
Goblin Robber
:	47 - 49	Cuir Bandana, Cuir Highboots, Goblin Armor, Goblin Mask 	Mythril Beastcoin	Goblins 	5 	
Goblin Trader
:Followed by: Goblin's Bats	47 - 49	Cuir Gloves, Goblin Armor, Goblin Mask 	Mythril Beastcoin	Goblins 	5 	
Goblin's Bats
:Assists: Goblin Trader	40 - 42	 	 	Bat Trios 	5 	
Gore Demon
:	71 - 73	Demon Horn, Samurai's Testimony, Yagudo Freezer 	 	Demons 	7 	
Ice Elemental
:During Ice Weather	48 - 49	Ice Cluster 	 	Elementals	5 	
Iron Quadav
:	47 - 49	Quadav Helm 	Mythril Beastcoin	Quadav 	5 	
Judicator Demon
:	71 - 73	Demon Horn, Scroll of Absorb-INT, Shellbuster 	 	Demons 	7 	
Morbid Eye
:	52 - 55	Ahriman Lens, Ahriman Tears, Ahriman Wing, Zvahl Chest Key 	Ahriman Tears 	Ahriman 	10 	
Orcish Bowshooter
:	47 - 49	Cuir Bandana, Cuir Gloves, Cuir Highboots, Cuir Trousers 	Mythril Beastcoin	Orcs 	5 	
Orcish Footsoldier
:	47 - 49	Silver Greaves, Silver Hose, Silver Mail, Silver Mask, Silver Mittens, Soiled Letter 	Mythril Beastcoin	Orcs 	5 	
Orcish Gladiator
:	47 - 49	Iron Mittens, Iron Subligar, Leggings, Padded Cap 	Mythril Beastcoin	Orcs 	5 	
Orcish Trooper
:	47 - 49	Chain Mittens, Cuisses, Gold Orcmask, Iron Mask, Plate Leggings, Sallet, Scroll of Flash 	Mythril Beastcoin	Orcs 	5 	
Spinel Quadav
:	47 - 49	Quadav Helm 	Mythril Beastcoin	Quadav 	5 	
Stygian Demon
:	71 - 73	Demon Horn, Ice Spirit Pact, Orc Piercer 	 	Demons 	7 	
Yagudo Conquistador
:	47 - 49	Cuir Trousers, Scroll of Doton: Ni, Scroll of Huton: Ni, Scroll of Hyoton: Ni, Scroll of Katon: Ni, Scroll of Raiton: Ni, Scroll of Suiton: Ni, Yagudo Feather, Yagudo Necklace	Mythril Beastcoin	Yagudo 	5 	
Yagudo Lutenist
:	47 - 49	Scroll of Blade Madrigal, Scroll of Dragonfoe Mambo, Yagudo Feather, Yagudo Necklace 	Mythril Beastcoin	Yagudo 	5 	
Yagudo Prior
:	47 - 49	Yagudo Necklace, Yagudo Feather, Black Mitts 	Mythril Beastcoin	Yagudo 	5 	
Yagudo Zealot
:	47 - 49	Cuir Bandana, Cuir Gloves, Cuir Highboots, Cuir Trousers, Yagudo Feather, Yagudo Necklace 	Mythril Beastcoin	Yagudo 	5 	
A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime	A = Aggressive; NA = Non-Aggresive; L = Links; S = Detects by Sight; H = Detects by Sound;
HP = Detects Low HP; M = Detects Magic; Sc = Follows by Scent; T(S) = True-sight; T(H) = True-hearing
JA = Detects job abilities; WS = Detects weaponskills; Z(D) = Asleep in Daytime; Z(N) = Asleep at Nighttime