Mario party 13

Charcters 
Mario 1,3,3,3,5,6
Luigi 1,3,3,5,7
Peach 0,2,4,4,6
Yoshi 1,3,5,6,7
Donkey Kong 1,1,1,7, 10
Daisy 3,3,3,4,4
Toad 1,1,1,7,7
Toadette 1,2,2,2,6,
Birdo 3,3,3,3,3
Rosalina +1,1,3,4,8
Diddy Kong 2,4,5,5,3
Sprixie 6,4,3,3,2
Megaleg 7,7,7,8,8
Wario 3,3,3,5,5
Waluigi 1,1,1,7,5
Boo 1,1,1,10,5
Dry Bones 2,2,2,2,2
Hammer Bro 3,7,3,2,2
Shy Guy 3,2,2,2,2
Kamek 10,10,10, -7,6
Spike 5,5,5,5,5
Bowser Jr. 1,1,1,9,9
Monty Mole 2,3,4,5,6
Pom Pom 1,1,1,2,8
Bowser 1,3,3,10,10
Bouldergeist 4,4,4,12,10
general calpayso 5,5,5,11,7
Glamdozer 12,12,12,-3,3
icy Dino Piranha 10,10,10,10,-5
King Polarite 3,3,3,3,14
King Sideswimmer 6,6,6,6,6
King Spike 5,6,7,8,9
King Totomesu 7,7,7,5,5
King Tut Koopa 3,3,3,2,9
King Wind E 4,4,4,12,2
.
Kingfin 5,5,5,2,2
Unlockable
Inferno Master 15,15,15 -9,10
Pauline 10,10,3,1,5
Cosmic Mario 13,13,13,7,17
Tost 3,3,3,3,3
Nabbit 1+, 3+, 5+, 10+, 15 +
Petey Piranha 10,10,10,3,6
Dark King Boo 12,12,12,12,4
gold mario 15,15,15,15,15
Hades 9,9,9,9,9
vulgi 10,10,10,10,10
Gold King Bill 13,13,13,13,2
Eclipse 14,17,2,2,2
Geno 5,4,3,2,1
dimoand mario 35,35,35,35,35
boards
yoshi land
e gadds garage
mario's land
super smash bro's land
tonight
big money board
gold world
spaces
bowser space
blue space
red space
dk space
koopa kid space
battle space
friend space
jackpot space
star space
ztar space
diamond space
minigame space
orb space
lucky space
unlucky space
lottery space
ally space
event space
black space
kill space
diamond bowser space
items
Mushroom	Adds another dice block for the player to use, allowing more movement.	
 	Golden Mushroom 	Adds two more dice blocks for the player to use, allowing greater movement.
 	Mini Mushroom 	Turns you tiny and slows the dice roll, making it easier to get the desired number on the dice block.
 	Mega Mushroom 	Turns you big and adds three more dice blocks to your roll, allowing excellent movement across the board.
 	Metal Mushroom 	Turns the user metallic. The player ignores any roadblocks they pass or land on.
 	Poison Mushroom 	Lowers a rival's roll by 2.
 	Warp Box 	Teleports you to a place where one of your rivals are standing
 	Dueling Glove 	Slaps a rival in the face, starting a Duel Minigame. The prize for wining is half of their coins. The prize for losing is losing half of YOUR coins.
 	Red Boo Rose 	Sends out a Red Boo to steal one of your rivals Stars.
 	Warp Pipe 	Swaps the location of the player with a rival's location
 	Genie Lamp 	Allows you to be warped to the location of the Star.
 	Chomp Call 	Brings out a Chain Chomp for you to ride so you can ride across the board and squash players, so you can steal their Stars.
 	Pocket Peepa 	Peepa will be summoned and will make the player invisible to all hazards on the boards.
 	Swap Card 	Dump all of your ho-hum items on a rival in exchange for all their sweet gear.
 	Mecha Fly Guy 	This handy wind-up toy can snatch an item away from one of your rivals.
 	Burrbo Band 	This band of Burrbos will keep you safe from any hazardous items, rivals might be using
 	Bowser Suit 	Let Bowser's might flow through you as you stomp on your rivals to steal their stars.
 	DK Suit 	Let DK's might flow through you as you throw Miracle Bananas in your own way to get a Star.
 	Lucky Card 	Triples the chances of keeping yourself out of Chance Time
 	Fire Flower 	Allows you to use three Fire Balls and any opponent that comes in your way will get burned.
 	Power Moon 	Charges up your speed in running across the board.
 	Paragoomba 	Swaps your location with another rival.
 	Hop-Chop 	When someone lands on the space where the Hop-Cop is, then they will be bounced right to a location given by a roulette with the rivals heads.
 	Whomp 	When an opposing player passes this space, a Whomp will appear and crush them.
 	Tweester 	When an opposing player passes this space, a Tweester will appear and take the player somewhere else on the board.
 	Bob-omb 	When an opposing player passes this space, a Bob-omb will appear and explode on them, sending them down to a lower part of the board.
 	Star Coin 	When using this item will allow the player to increase the cost of Stars for their rivals.
 	Zap 	When an opposing player passes this space, the player will lose three coins for every step they take.
 	Astro-Lanceu 	
the 100 spacer moves 100 spaces
boo crystal ball steal a star or a coins
fluter takes you right to the super star
diamond mushroom takes you right to the diamond space
minigames
=== 4-Player Minigames ===
NAME 	RULES 	CONTROLS
Question Blocked 	"A Question Block has gotten itself stuck inside a puzzle filled with brick blocks. Slide the Question Block out from inside the puzzle box the fastest to be the winner!" 	- Tilt Box
I Am Not A Robot 	"A fun day on the computer is interrupted by a bundle of pop-ups! Follow the directions outlined by the pop-ups to remove them from the screen and prove you aren't a robot. The first to remove all of the pop-ups will be declared the winner!" 	- Move cursor
(Press in) - Select
Glass Half Full 	"Each character's Joycon is filled to the brim with soda! Feel the soda fizzing through the rumble and pour out exactly half of the soda. Whoever pours out the closest to half the soda in 10 seconds will be declared the winner!" 	- Pour
March of the Cataquack 	"Direct the Cataquacks to the correct side that matches their color. Tilt the Joy-Con left for Red Cataquacks, and right for Blue. Careful! If you make a mistake they'll send you flying sky high and eliminate you!" 	- Tilt left and right
Color Coded 	"Bob-Ombs are escaping from the factory! Sort the most amount of Bob-ombs by their color or risk being blown up!" 	- Blue Bob-omb
- Red Bob-omb
- Black Bob-omb
- Green Bob-omb
Turntable 	"Your Joy-Con is now directing the train turntables! Lay the Joycon down flat and spin it around 360° to guide the most train carriages through the open doors. Only one door will be open at a time!" 	- Spin Turntable
Travel Unravel 	"All the players are holding a large map of the Mushroom Kingdom that has been rolled up into a scroll. Flip the Joy-Con over and over to unravel as much of the map as you can. Whoever can unravel the most amount of the map when the timer runs out will win!" 	- Unravel
Flipside Flopside 	"High up in space, the aim of the game is to drop down through the floor as many times as you can. However, these flipping red and blue platforms won't stay still, so you have to be quick! Beware of gravity changes and Pulse Beams!" 	- Move
- Jump
Five Toad Review 	"Who's spaghetti can get a five-star review? Point your Joy-Con to the ground and twirl the most amount of spaghetti on to your fork to win!" 	- Twirl fork
Whose Snooze 	"Everyone is peacefully sleeping in their bed, but they are soon to be met with a rude awakening! When the alarm clock goes off, quickly hit the snooze button to go back to sleep the fastest. The player with the shortest time spent awake after 3 alarms will win!" 	- Press snooze
Endless Plumber 	"An endless supply of hats are falling down from the sky! Move left and right in your four different rows to catch as many hats on top of your heads as you can! If any hat drops to the ground, you will be eliminated. Catch the most hats to win!" 	- Move left
- Move right
Do A Barrel Rolled 	"Each character gets blasted from a cannon and is rolling on the ground. You can't stop your momentum! Avoid all the obstacles to make it to the end. Get caught on an obstacle and you'll be eliminated with a nasty headache!" 	- Move
- Hop
A Day in the Life 	"Flick through pictures of a Goomba's day to find the matching image. The first player to match 3 images wins!" 	- Flick forwards
- Flick forwards
- Flick backwards
- Flick backwards
Hide and Boo Seek 	"Pink Boos have trapped everyone inside a haunted mansion! The only way to get out is to find one of the Pink Boos that have hidden in the room. Find them quickly, as one character will be eliminated from each room!" 	- Move
- Search
- Jump
Hedge Fund 	"Jump through the holes in the hedges of Peach's garden. Why? Because coins are hiding inside many of the holes! Get stuck on the hedge and you'll be sitting out of the game temporarily and miss your opportunity for coins." 	- Move
- Jump
Running of the Goombas 	"A large horde of Goomba's are filling up the screen, running from the right to the left. Avoid the Goombas as they escape from their fortress by pushing your way through. If the Goomba's push you off the screen, you will be eliminated!" 	- Move
Air Traffic Out Of Control	"Guide a plane to a safe landing on the wild airstrips! Use the Joycon as a glowing wand and direct the plane to go up, further to the left or right. Whoever lands the plane closest to them without hitting them will win the minigame!" 	- Direct plane
As Not Seen On TV 	"It looks like your TV has stopped working, and is only showing static. Alternate your left and right hand as you smack the top of the TV to get it working again! You'll be able to feel the rumble slowly disappear as you fix the TV." 	- Smack left
- Smack right
It's Raining Coins 	"It really is raining coins, but also hail! Hold the umbrella above your head to protect yourself from hail, but make sure your umbrella is out of the way when coins fall so you can collect them. Getting hit by hail will make you lose two coins!" 	- Move umbrella
Toad-nado 	"A wild tornado is destroying Toad Town! Press the button combination that appears or risk being sent hurtling into the tornado. The last player to complete the button combo will be eliminated, with the tornado finally leaving after one player is remaining." 	Press the buttons that appear
Flutter Bye 	"Each player is trying to flutter away from the Goombas that are piling up underneath the characters! The last player left fluttering in the air will get to ground pound all the Goombas, while the others are left injured. Mash the button that appears to keep fluttering above the Goombas!"	Mash the button that appears
Mechanical Bill 	"Every player is riding a mechanical bull, shaped like a Bullet Bill! But this bill isn't friendly, and is doing everything it can to knock the player off. Tilt the Joycon in the opposite direction the mechanical bill moves to stay riding on top!" 	- Lean
The World in 80 Spins 	"Who can spin the globe 80 times the fastest? Flick the Joycon until the globe slows down, then pinch the globe and spin it again! The faster the flick, the more spins you'll rack up! If you're good, you can get over ten spins in one go!" 	- Spin Globe
- Pinch Globe
- Pinch Globe
- Pinch Globe
Bounding Bowling 	"It's a race around the Snow Kingdom! Each player is controlling a Shiverian as they roll and bound around the race course. The first player to finish a lap wins!" 	- Move
- Bound
Pop Goes The Mario 	"Spin the crank to the Mario-in-the-Box around and around. The faster you spin it, the quicker you will get to popping Mario out of the box and winning! But watch out, if you spin while a Bob-omb is nearby it will explode on you and slow you down!" 	- Spin crank
- Stop crank
- Stop crank
=== 2-vs-2 Minigames ===
NAME 	RULES 	CONTROLS
Leap Jog 	"It's a wacky race to the finish! Jump over your partner and duck so they can jump over you. The first team to the finish line is the winner!" 	- Leap
- Duck
- Duck
Break Thwomp Breakdown	"A Thwomp has trapped your teammate underground! One player has to ground pound down while the other jumps up. The first team to break the Whomp separating them will be the winner!" 	- Jump/Ground Pound
Superbros 	"Cardboard Peach has been kidnapped by Cardboard Bowser! Use your mushroom superpowers with your partner to complete a number of obstacles and save Cardboard Peach first!" 	- Move
- Jump
- Punch
Did You Catch That? 	"Stand behind the line and throw the ball to your partner and back as many times as you can. Careful where you are throwing the ball, as your teammate has to catch it to gain a point." 	- Throw Ball
- Move to catch
Lock and Roll 	"One team member stands on top a Star Ball with a key, while the other player is locked inside their Star Ball. Make your way through the obstacle course to reunite with your partner and unlock the Star Ball." 	- Roll ball
Explosive Event 	"It's a Bob-omb tournament! Shake the Joy-Con to bring the Bob-omb closer to blowing, and then pass it to your rival. Careful not to shake it too much or you will be the one blown up! After the first round, a second round may be played if one member won from each team." 	- Shake Bob-Omb
- Pass Bob-Omb
Growing Pains 	"One team member has a horde of Mushrooms that they are throwing at their teammate to make them bigger and stronger, while the other team member is trying to punch out the door into a temple filled with coins. The more Mushrooms taken in, the stronger the attacks will be!" 	- Punch
- Throw Mushroom
Random Bicycle 	"It's a perfect day for a bike ride! You and your partner are riding a tandem bicycle along the beach, press the four buttons in a circle to pedal your bike to the finish line. You will get a speed boost if you and your teammate are in unison!" 	- Pedal
- Pedal
- Pedal
- Pedal
Wrong Side of the Egg 	"Each team stands on opposite ends of an obstacle course. Each team has two sleeping Yoshi. The goal? Bowl Yoshi eggs across to your rival's side and hit one of their sleeping Yoshi with the egg. The first team to wake up their rival's two Yoshi will be declared the winner!" 	- Bowl
- Steer
Tug'O'Friends 	"A rope separates you from victory! Work with your teammate to stretch the rope further than your rivals. However, stretching the rope out too far will make you and your teammate be flung back into each other! Take big steps and little steps to stretch your rope out the furthest!" 	- Big step
- Little step
'Lost in Relation 	"Uh-Oh, the space ship the characters were riding in has blown up in outer space! Reunite with your partner as fast as you can, but be careful! The crash has made you dizzy and flipped all your controls! A random button will also be selected to make you move faster, see if you can figure out which button it is!" 	- Move
? - Dash
She Sells Seashells 	"A tidal wave has destroyed the Pianta's store! Help her recover her products by collecting matching shells with your partner. Run into your partner with the matching shell, and the Pianta will instantly collect it. Get the most matches to win!" 	- Move
- Punch
- Pick Up
Who Took The Cookie? 	"There's two cookie jars, so each team will face off against only one of their opponents. You have three options. Take the cookie and earn three points. However, if your opponent takes the cookie, and you decide to slap the jar, you will get two points. If both player's decide to do nothing, they will each get one point. Zero points will be awarded to the player if they go against any of those rules. Each team's points will be combined over five rounds between the two cookie jars. The team with the most points will win!"	- Take cookie
- Slap the jar
- Do nothing
- Random choice
=== 1-vs-3 Minigames ===
The controls for the lone player are listed first, followed by the controls for the team of three.
NAME 	RULES 	CONTROLS
Organic Intelligence	"The one player presses any button to choose one of ten Goomba disguises, and hides themselves amongst a horde of Goombas! It's the three players job to find the human hiding amongst the AI, but they each only have one guess to get it right." 	- Move
Any button to select disguise
----- Move
- Select
Tilt, Slam, BAM! 	"Mario's days in the sunshine come back to life! The three players have to stay on top of the mirror while the lone player controls the tilt of the mirror, and can gain enough momentum to send the team players flying off the mirror! If any team player is surviving when time is up, the team will win." 	- Tilt mirror
- Flip mirror
----- Move
Mega Mini Golf 	"There is no 'Hole-In-One' on this fairway! Each team starts at the opposite end of a mini golf hole, with the hole in between them. The team have to hit a mega golf ball to the hole, while the lone player has to hit a mini golf ball to the hole. The first team to get the ball into the hole is declared the winner." 	- Swing club
- Move
----- Swing club
- Move
Flagpole Goal 	"Every player is out to climb the flagpole! The lone player rides a flying flagpole, controlling it around the arena. For the other three players to achieve victory, the only goal is for all of them to jump on to the flagpole before time runs out!" 	- Move
----- Move
- Jump
Pinching Pennies 	"Coins are falling from above, and the lone player gets first dibs. Snag the falling coins between your hands to collect them, but if they fall past the lone player, the team members will get a chance to collect them. The lone player has a slow, but larger grip, while the team members can pinch coins faster, but have a smaller area they can grab from."	- Grab
- Grab
----- Grab
- Grab
Watering Cannot 	"It's a classic carnival game of water guns, only this time the clown is the lone player! The lone player has to quickly move amongst the three rows of Shy Guy faces, while the team players have to get enough water into the lone player to pop the balloon above their head. If the lone player's balloon pops before time runs out, the team of three win!" 	- Move place
----- Move cursor
- Spray water
- Refill water
Raining Cats and Hog	"The lone player is hogging the umbrella and leaving the team members out in the rain! While the lone player runs away from the three players, the team has to have at least one member stay under the umbrella long enough within the time limit to be declared the winners." 	- Move
- Jump
----- Move
- Jump
A-Maze-ing 	"Everyone is lost in the maze, but the lone player has the power! With the flick of the Joycon, the lone player can flip all of the walls in the maze to a new position. If the lone player can have none of the team players catch them before time runs out, they will be declared the winner." 	- Flip walls
- Move
----- Move
Swipe Right? 	"Set atop four platforms in the night sky, the lone player has the power to swipe out one of the platforms at a time. If the player swipes out the platform one of the team members is standing on, it's game over for them! The team players will win if they can have one member surviving when the time runs out." 	- Select top platform
- Select lower platform
- Swipe left/right
----- Move
- Jump
Wait For The Drop 	"The lone player is in danger of being squashed by Clear Pipes! The team players stand up high on a grid of clear pipes, and can ground pound on to the clear pipe to send it down below, where the lone player awaits. If the lone player is hit by a pipe before time ends, the team members will win." 	- Move
----- Move
- Jump/Ground Pound
Hammer Head 	"The three players are stranded above a river on a rickety old bridge. The lone player has an arsenal of hammers at their disposal, which they can throw across the river to try and hit the three players off the bridge. The lone player wins if all the team members get knocked off the bridge into the water below." 	- Move cursor
- Throw hammer
----- Move
- Jump
Merry Goes Around 	"The lone player has taken control of the carousel, and is spinning it round and round. The lone player has to spin the carousel around, attempting to knock the three players off the carousel, while the three players have to do anything to stay on. Watch out cause the lone player can instantly send the carousel spinning the other way around!" 	- Spin carousel
----- Move
- Jump
Mean Clean 	"A Koopa is trying to clean up her house. The three players have to pick up one object at a time and place it back on the shelf. However, the lone player is sabotaging the clean up! They can pick up two objects next to each other at a time and send them back to the floor. If the room is still messy when time is up, the lone player wins!" 	- Move cursor
- Select
----- Move cursor
- Select
=== Battle Minigames ===
NAME 	RULES 	CONTROLS
The Toad Code 	"Each player has their own bomb that is going to explode on them! Quickly input the code to defuse the bomb! A number between 1 and 9999 will be displayed. Hold up to quickly cycle through numbers, but once you let go of up you will immediately stop on that exact number. You only have one shot to get as close to the number as possible and win!"	- Change number
Feel It Still 	"A Boo is haunting your Joy-Con! The Boo will make your controller rumble, wait until your Joy-Con has completely stopped rumbling and then shake it to get the Boo out. Shake closest to the rumble stopping to win!" 	- Shake
Rally Alley 	"This time, Mario and friends are playing Squash! Hit the ball back and forth from your left side to your right side the most amount of times to win, but the ball will speed up after every hit so you have to stay focused!" 	- Swing racket
Passport Report	"You are all now in charge of stamping passports in the airport. At the start of the minigame, a character portrait will be displayed, and this will be the only passport you are allowed to stamp. Press right to return any other passport. The person who stamps the most passports will be the winner!" 	- Stamp
- Return passport
Red-Hot Run 	"Its a red-hot race to the finish line! Each player has to quickly race across the thin pathways to the finish line, crossing over speed boosts to gain even more speed! Careful not to fall off the edges!" 	- Move
- Jump
Gambled Eggs 	"A horde of Yoshi eggs sits around the players, however not all of them contain a Yoshi! Open an egg with a Yoshi inside to be safe, however open an egg with a Boo inside and you'll be scared out of the arena!" 	- Move
- Select
=== Co-op Minigames ===
NAME 	RULES 	CONTROLS
Goomba, Goomba, Gone! 	"A horde of Goombas is stomping around the arena. Work as a team to defeat every Goomba on screen before the time runs out, otherwise the Goomba's will get the last laugh!" 	- Move
- Jump
Bridge Over Cheep Cheep Waters	"There are four jobs to be done to build the bridge; getting wood, hammering the wood in, stringing up the bridge, and keeping Cheep Cheeps off the bridge. Coordinate with your teammates to build the bridge quickly, or risk falling into the rapids below!" 	- Move
- Hammer
- String bridge
- Jump
- Pick up
Swarm and Fuzzy 	"Stuck inside a cave, a swarm of Fuzzys are hot on your trail! Each player gets a different power up they can use to help the team escape the cave to safety. Use the Cannon Box to hurl bombs at cracked walls, the Spring Mushroom to activate jump pads, the Super Bell to climb walls and reach out of place areas, or the Metal Cap to push down switches." 	- Move
- Jump
- Use power-up
Blooper Trooper 	"Blooper posters cover the drab walls of the harbour, but not for much longer! Either grab a spray can to paint over the Blooper posters, or grab a stack of Mario posters to slap over the top of Blooper posters that have been sprayed already. Don't forget to go back and grab more posters or another spray can once you have run out." 	- Move
- Select item
- Spray paint
- Place poster
Build a Blizzard 	"Mr Blizzard is here to save you from getting squashed by Thwomp! Snowballs form in the arena, which players have to grab and place in the middle to create the tallest Mr Blizzard they can. Some snowballs are so big that you need more than one team member to help carry them to the middle. Create a tall enough Mr Blizzard to resist the Thwomp instead of letting him squash you!" 	- Move
- Pick up
Cooking Mario 	"Each team member is given a different station to work in as they attempt to make enough cakes to satisfy the Shy Guy. One member cracks the eggs, one member mixes the batter up, one member cooks the cakes in the oven, and one member cuts the toppings. If one player stops working, the later players will end up running out of work to do, so don't stop moving" 	- Crack eggs
- Mix batter
- Use oven
- Cut toppings
Waddlewing It 	"Waddlewings are attacking the Great Acorn Tree! The team has to protect a stash of acorns in the middle of the branch by jumping on the Waddlewings that come by. Each team member has their own circular ring around the stash that only they can move in, and have to protect from within their ring. The team fails if all the acorns are stolen before time runs out." 	- Move
- Jump
Hokey Pokey 	"A very, very tall Pokey blocks your path. The Pokey’s segments come in four colors. Each team member is assigned a color, and they are the only one who can knock out the segments of that color. One press of the button will knock out a Pokey segment instantly. Coordinate your attacks to defeat the Pokey before time runs out. Make sure you wait for your turn or you’ll slow down the team!" 	- Red segment
- Blue segment
- Green segment
- Yellow segment
Chained Chomp Together 	"The players have been chained up together around a barrel! Survive a wave of fiery attacks directed by the Chain Chomp to win the minigame. Look for where each player is chained up, as they are the only ones who can lead the team in that direction!" 	- Move
Drop a Bob-ombshell 	"King Bob-omb is asleep in the middle, with something he would never expect going on. The four team members have to wind up Bob-omb Buddies enough to direct them through a small maze to create a circle around King Bob-omb. Create a circle of Bob-omb Buddies around King Bob-omb before time is up, and he will wake up to a big explosion! Be careful, because the maze walls are made of bombs that will instantly destory you Bob-omb Buddy!"	- Wind Bob-omb
- Move Bob-omb
No Eye In Team 	"Inside a haunted mansion, a Big Mr I appears! Each team member has to help run around the Big Mr I in a circle to progressively make him smaller and smaller until he is defeated. He will disappear faster if all four players are running around him together. However, the Big Mr I will sometimes roll around to another part of the arena, and spawn smaller eyes to slow down the players!" 	- Move
=== Team Minigames ===
Some of the Team minigames will only appear in the 4-Player roulette, while some will only appear in the 2-vs-2 roulette. The 2-vs-2 minigames are New New Donk, Capture the Flagpole, and Bird-off! The rest of the following minigames appear in the 4-Player roulette.
NAME 	RULES 	CONTROLS
Greedy Pigs 	"Each character is standing on top of a cloud. First, Cappy will roll his own dice, followed by every character rolling their own dice. If a character gets the same number as Cappy, then they will be eliminated and be sent crashing to the ground! The last team standing wins!" 	- Hit dice
New New Donk 	"New Donk City is undergoing renovations! One team is attempting to help build the city, while the other team is trying to destroy all the buildings in New Donk City. If more buildings are left standing than destroyed when the time runs out, the building team will be declared the winners, but if more buildings are left destroyed, the demolition team will win!"	- Move
- Build/Destroy
Get In Formation 	"Cappy will display a formation he wants the teams to get into. Each team then has to scramble to create the formation shown, with the winning team getting a point. The first team to three points will be declared the winner!" 	- Move
Swept Off Your Feet 	"The characters are suspended above lava, with a firebar circling them! Jump over the firebar or risk being sent flying away into the lava! The last team standing wins!" 	- Jump
Room For Desert 	"There's only room for one team in this desert! Mash the button that appears as fast as you can to push your enemy into the quicksand behind them. The rounds will continue until one team is left standing!" 	Mash the button that appears
Stars From Mars 	"Every character is placed on a lone planet in space, with stars shooting down onto the surface. If a character grabs a star, they will run around the planet while invincible, eliminating anyone that gets in their way. Eliminate all your opponents and be the last team standing to win!" 	- Move
Capture the Flagpole 	"Its a classic game of Capture the... Flagpole! Attempt to grab your opponents flagpole and run it back to your base to score a point! The first team to two points wins, but your opponents will do anything to stop you, including sending Koopa shells across the battlefield!" 	- Move
- Jump
- Punch/Kick
Path of Most Resistance	"Every character begins running across a singular platform, then they can choose between three different branching paths. Each path will have its own platforming challenges, but the biggest challenge will be not getting knocked off by your opponents! The last team standing will win!" 	- Move
- Jump
- Punch/Kick
Flatpack 	"The aim of the minigame is to not get flattened by the many Thwomps! Each Thwomp is falling from the sky into the arena, and will leave a shadow showing where to avoid, but your opponents may try to push you into their path! Avoid the Thwomps and be the last team standing to win!" 	- Move
- Jump
- Punch/Kick
Let Go, Let Squad 	"All the characters are stuck inside a dark, haunted mansion! The objective is to reunite with all your team members by making your way through the many halls of the mansion! The first team to be completely reunited will be declared the winners! Those with less members on their team will have to find a colored Goomba." 	- Move
Bird-Off! 	"Its a battle between Wingo and Cookatiel! Each team is riding on one of the bird's wings while they are stuck in a volcano. Many rock walls block the escape path, and so the team members have to flap the wings to angle the bird correctly through the passage. The first team out of the volcano will win!" 	- Flap wing
=== Rhythm Minigames ===
NAME 	RULES 	CONTROLS
Beat Cheat 	"Don't try this at school! Mario and friends are cheating on a test, but trying not to get caught by the enemy acting as the teacher. Look down at your paper when the teacher is looking, but look up to cheat when the teacher isn't looking. The music and teacher will guide you on when to look!" 	- Look up/down
In-Or-Out 	"We are open for business! Each player is working as a doorman for a restaurant, and has to let heroes in to the restaurant, whilst keeping the bad guys out! Toads and Goombas will line up to be let in, and you have to open and close the door in time to rack up the most points and win!" 	- Open/close door
Pace Invaders 	"Octoombas are falling from outer space! Move left and right the beat before hitting the Octoomba to rack up as many points as you can. The player with the most points at the end of the game will be declared the winner!" 	- Move left
- Move right
Time Signature 	"You're famous! Everyone is asking for your signature, but you'll have to write it in time to the music to get the most points in this game! Make small wiggles with the Joycon to write a signature, then flick the Joycon to return the paper. Each piece of paper will have a number on it telling you how many beats to sign it for." 	- Write signature
- Return paper
Short On Staff 	"In this melodic minigame, the players are playing the music with their body! Jump between the five different beanstalks that are acting as a music staff, collecting coins that are acting as the notes. Whoever collects the most coins will win!" 	- Move up/down
I Cue 	"You've been hired as a manager of a construction site, but the workers don't seem to know what they are doing! Help direct the worker's by moving your conductor's wand in time with the music. The better you are, the faster the construction workers will complete their tasks. Build the most amount of the hotel to be declared the winner." 	- Cue workers
Line of Applause 	"The players are the directors of a new play and are holding auditions. After each audition they have to applaud by clapping the Joy-Con between their hands. Four different species are going to audition; a Toad, a Koopa, a Goomba, or a Chain Chomp. Each different species will direct you on how many times to clap after their audition! Whoever claps the best in time will win!"	- Clap
4-By-4 Bit 	"Everyone has been sent back in time to an 8-Bit level out of Super Mario Bros! You will have to do one of four actions in time with the game as it appears; jump, use a fireball, use a star, or go down a warp pipe. The player who does these actions in time the best will reach the flagpole with the most points and win!" 	- Jump
- Fireball
- Star
- Use Warp Pipe
Gone with the Horn	"Each player is the conductor of a train, but a lot of Koopas seem to be getting in the way of the train! Pull on the train's horn at the right time to get the enemies out of the way of the train, or send them hurtling into the air, and losing points in the process!" 	- Pull horn
Jump the Sushi 	"All the players are riding on a skateboard headed towards certain doom! Line up your skateboard pushes in time with the music and icons on the ground to build up momentum. The player with the most momentum will have enough speed to jump over the Sushi at the end of the ramp, while the others will crash into the ocean!" 	
chomp tonight mash a as fast as you can to travel the farest