Sonic the Hedgehog 2 Revival

Sonic the Hedgehog 2 Revival (or Sonic 2 Revival for short) is an upcoming action-adventure puzzle platformer fangame originally started by Studio Ryan. The game soon got Sega's approval and was made official. The full game was developed by Hardlight Studios and PagodaWest Games, co-developed by Sonic Team, Dimps, Playmobil Interactive and Studio Ryan and published by Sega for Nintendo Switch, Windows 10, PlayStation 4, S-Series and Xbox One. The game will also be released to PlayStation 5 and Xbox Series X/S the following year.
The game was an attempt to recreate and expand the story on Sonic the Hedgehog 2 for Master System and Game Gear. The original game revolves on Sonic collecting the six Chaos Emeralds on a mission to rescue Tails from Dr. Eggman. This game revolves on Sonic, his friend Tails, the last living echidna Knuckles, self-proclaimed girlfriend Amy Rose, and favorite YouTube star Ryan going on an adventure to collect scripts and parts in an effort to repair the starship of the Overwatch character Tracer to make the voyage home possible.
The game's auto-demo was first released on March 3, 2019 and like the original, it became a critical and commerical success.
== Plot ==
Sonic and his friends were on vacation after yet another adventure in Sonic: Tilted. But it was cut short when they saw a big portal appear and a starship slowly fell out of it. The scripts and the wings, the systems and the engines all flew out of the ship before it hit the ground in a humongous cloud of dust. Sonic, Tails, Knuckles, Amy and Ryan also went to investigate. They all saw Tracer in the ship. The monitor shows the script count dropping to 0 and the parts being shown as missing. Tracer asked them for help and they accepted it. And so another adventure begins.
Sonic and his friends traveled through Neo Jade Island and recovered the scripts and the following parts in each zone:
# Right Wing
# Booster Engine
# Propellers
# Parachute
# A/C System
# Left Wing
# Main Engine
On the way, they meet new and old friends and battle fierce new machines made by Dr. Eggman who studied about the ship and wants to steal it for himself.
After completing Star Sanctuary and getting all seven Chaos Emeralds, they fought Eggman one last time in his Mega Mech. They succeeded but Eggman took the Emeralds and used them to transform into Supreme Ultra Eggman, a play on Supreme High Robotnik. Sonic and his friends use the Chaos Emeralds to gain their Super Forms (Super Sonic, Turbo Tails, Chaos Knuckles, Super Amy, and Red Titan Ryan, respectively) and fight this monster. And by working together, they finally defeated Dr. Eggman. 
After the final fight, they used all 60 scripts and the parts to repair Tracer's ship. Tracer thanks them for all their help. And they all waved goodbye and Sonic promised that they'll see her again as she flies away. Then Sonic and his friends had a celebration picnic where they all ate chili dogs. Tails, however, managed to choke on his bite.
== Gameplay ==
Emulating the style of the original Sonic Sega Master System and Mega Drive games, Sonic the Hedgehog 2 Revival is a 2D sprite-based side-scrolling platform game with Sonic the Hedgehog, Miles "Tails" Prower, Knuckles the Echidna, Amy Rose and Ryan (of Ryan's World) as playable characters. The game uses an autosave feature that saves the player's progress at certain points.
The main playthrough of the game takes place in "Adventure Mode", upon which a playable character is selected. The goal is to race to the end of each Act of in a series of Zones (a level in the game) within ten minutes; take too long, and the player will receive a Time Over. The game's levels consist of seven new levels called Zones, each divided into two acts and a boss battle. The Zones have multiple routes to the goal and secret locations to be discovered by the player. There are also alternate routes that only certain playable characters can reach. Certain characters may also have certain unique aspects about their stories, such as Carnival Kingdom Zone Act 1 and Diamond Mountain Act 3.
In gameplay, the series' collectible Rings can be found everywhere. Like in previous games, they act as health for the playable characters: as long as the player holds at least one, they will be protected from damage. Touching Badniks or obstacles like spikes inflicts damage. If a character gets damaged, they will drop all their Rings, though some can be recollected before they disappear. Taking damage without any Rings will cost the player a try. A character will also lose a try if they spend too long underwater without replenishing their air supply or fall into a bottomless pit. Losing a try makes the player start from the last Star Post they passed in an Act, or from the beginning of the Act if they have not passed any Star Posts. Running out of tries will result in a Game Over; the player can continue if they earn a Continue, however.
All playable characters have the standard Spin Jump, Spin Attack and Spin Dash moveset. There are also unique maneuvers for each character; Sonic is able to use the Drop Dash, a new move introduced in this game, which allows the player to instantly dash into a Spin Dash upon landing from a jump; Tails can fly and swim; Knuckles can glide and climb walls; Amy can use her hammer to defeat enemies; and Ryan can use his Slime Cannon and Color Bow and can use his wind-trapper shirt to glide, like Knuckles. Like in Sonic the Hedgehog 2, there is also a mode where the player can choose a second playable character to follow the lead character. One such mode for example allows Tails to follow Sonic and provide local cooperative play between two players (with Player 1 controlling Sonic and Player 2 controlling Tails). If Tails takes damage, he does not lose Rings. Tails can also fly while holding Sonic. With this, the player can reach areas that is hard for Sonic to reach on his own.
The game also features the return of classic Item Box power-ups like the Power Sneakers, Invincible, Super Ring and a modified Hyper Ring. The Shields also return, including the elemental shield variants from Sonic the Hedgehog 3 and Sonic & Knuckles. In a feature new to Sonic 2 Revival, there are 3 new elemental shields, the Rock Shield, the Wind Shield and the Ice Shield, respectively. The Golden Shield from Sonic 3D Blast also makes a return after a 25-year absence.
Beside the main storyline, the player can also collect the Chaos Emeralds: by entering one of the Giant Rings hidden throughout the Acts, the player can enter a Special Stage and obtain a Chaos Emerald by completing it. Collecting all seven Emeralds and completing the final Zone with Sonic will give the game's good cinematic ending. Also, after a character gets all seven Emeralds, he can enter a Super State in Adventure Mode which grants him greater speed, higher jumps and invulnerability. Using Super States however, burns through the player's Rings; once the Rings run out, the Super State ends. Bonus Stages from early games also return, which are accessed by entering a Star Circle that appears when the player passes a Star Post while carrying a minimum of twenty-five Rings; completing Bonus Stages will award the player with Medallions that unlock new features in No Save mode and Extras.
=== Controls ===
* This can only be done in a playthrough with Sonic and Tails; it won't work with only Sonic.
** This ability becomes available in Adventure Mode after unlocking them by collecting a certain number of Medallions from Bonus Stages. It is selected in the Game Options menu by toggling the Sonic Ability option. Only one of the two abilities can be chosen which replaces the Drop Dash.
=== Objects ===
==== Items ====
* Air Bubble
* Chaos Emerald
* Giant Ring
* Item Box
** 1-Up
** Blue Shield
** Eggman Mark
** Fire Shield
** Golden Shield
** Hyper Ring
** Ice Shield (first appearance)
** Invincible
** Lightning Shield
** Player Swap (Competition only)
** Power Sneakers
** Random (Competition only)
** Rock Shield (first appearance)
** Super Ring
** Water Shield
** Wind Shield (first appearance)
* Little Planet flowers
* Metal Sonic Projector
* Mystery Box (first appearance)
* Ring
* Robot transporter
* Script (first appearance)
* Sphere
* Star Circle
* Starship Parts (first appearance)
* Surprise Egg (first appearance)
* UFO
==== Gimmicks and Obstacles ====
* Beanstalk
* Breakaway Bumper-like gimmicks
* Bumper
* Bungee Rope
* Bumper wall
* Capsule
* Conveyor Belt
* Dash Panel
* Fan
* Fireball Cannon
* Flipper
* Flywheel
* Goal Plate
* Giant spear
* High-speed warp tube
* Ice Spring
* Iron ball
* Jump Panel
* Platform-raising Wheel
* Pulley
* Ruby Mist
* Seesaw
* Size Beam
* Snowblower
* Springs
* Spikes
* Star Post
* Transport
* Zip Line
== Characters ==
=== Playable Characters ===
* Sonic the Hedgehog
** Super Sonic
* Miles "Tails" Prower
** Turbo Tails
* Knuckles the Echidna
** Chaos Knuckles
* Amy Rose
** Super Amy
* Ryan
** Red Titan Ryan
=== Non-playable Characters ===
* Animals
** Becky
** Cucky
** Flicky
** Locky
** Micky
** Pecky
** Picky
** Pocky
** Ricky
** Rocky
** Tocky
** Wocky
* Jimmy
*Dr. Eggman
*Metal Sonic
* Bean the Dynamite (cameo)
* Bark the Polar Bear (cameo)
* Fang the Sniper (cameo)
* Tracer (first apperance)
=== Enemies ===
* Anton
* Armadiloid
* Asteron
* Aquis
* Ball Hog
* Batbrain
* Blaster
* Blastoid
* Bugernaut
* Bumpalo
* Burrobot
* Buzz Bomber
* Cactula
* Canister
* Catakiller, Jr.
* Chopper
* Clucker
* Cluckoid
* Crabmeat
* Dango
* Dragonfly
* Eggrobo
* Fireworm
* Flasher mk.II
* Gohla
* Grabber
* Hotaru
* IceBomba
* Iwamodoki
* Jawz
* Jellygnite
* Juggle Saw
* Kabasira
* Kanabun
* Madmole
* Matryoshka-Bom
* Mecha-Bu
* Mega Chopper
* Mic Drop
* Moto Bug
* Newtron
* Octus
* Poh-Bee
* Pointdexter
* Rattlekiller
* Rexon
* Roller mk.II
* Scarab
* Sentry Bug
* Shutterbug
* Silver Sonic
* Spiny
* Splats
* Tubinaut
* Technosqueek
* Toxomister
* Turbo Spiker
* Turbo Turtle
* Vultron
* Woodrow
=== Bosses ===
==== Mini-Bosses ====
# Antlion Mecha
# Swing'a Spikez
# Mecha Goose
# Tunnelbot
# Mecha Sealion
# Dive Eggman
# Mecha Pig
# EggRobo/Dr. Eggman Imposter
# Pig-Boar Mecha
# Shiversaw
# Dangerous Ball Tower
# Metal Sonic
# Mega Silver Sonic
# Star Man
==== Zone Bosses ====
# EGG-HVC-002 (Takes 10 total hits to defeat, 6 in arms, 3 hits each, then 4 more hits)
# Inferno Egg (Returning from A Profile for Failure, Takes 6 hits to defeat)
# Laundro-Mobile MK-II (Takes 9 total hits to defeat, 3 in the first bomb phase, then 6 more hits in the Sonic 3-themed boss arena.)
# Egg Spinball (Takes 6 total hits to defeat, 3 hits while in the pinball machine, then 3 more hits up trapdoors to finish it off!)
# Egg Icer (Takes 8 hits to defeat, first 6 hits destroys platform on machine)
# Robotnik's Ship MK-II (Again takes 10 hits to defeat)
# Crystal Egg (Takes 16 total hits to defeat, first 4 hits to reveal the core, next 4 hits to destroy it, last 8 hits on cockpit to finish it off!)
#Egg Mega Mech (Takes 18 total hits to defeat, has three phases that cycle through every 6 hits)
#Supreme Ultra Eggman (Final boss, has five phases, must be hit 3 times in each phase, then the player must charge a final attack to end him!)
== Zones ==
Sonic 2 Revival consists of nine Zones, each one divided into three parts (referred to as "Acts"). At the end of each Act, the player takes part in a boss battle; "mini-bosses" are fought at the end of Acts 1 and 2 and the main bosses are fought at the end of Act 3. To enter the final two Zones, the player must have gathered the seven Chaos Emeralds and then clear the Star Sanctuary Zone as any character. The Zones in their order are:
# Garden Grove Zone
# Ruined Ruins Zone
# Ocean Dome Zone
# Carnival Kingdom Zone
# Diamond Mountain Zone
# Darkcastle City Zone
# Star Sanctuary Zone
# Darkmatter Base Zone
# Ultima Utopia Zone
=== Special Stages ===
Special Stages are entered by jumping through Giant Rings hidden in the scenery, and multiple of these large, Golden Rings can be found in each non-boss Act. In addition, the player is not required to collect any amount of Rings to enter the stage.
Special Stages track Sonic from behind while he runs through a three-dimensional half-pipe course filled with rings and bombs. A set amount of rings must be collected to pass through three checkpoints and eventually obtain the emerald itself. Playing co-operatively with Tails, Knuckles, Amy or Ryan raises some of the ring targets in the early stages, for example at the beginning of the first stage 40 rings were required to pass rather than 30. The order of stages is fixed in rising difficulty, and Sonic cannot enter the next stage without passing the previous (unlike Sonic the Hedgehog). Whether the player is able to obtain the emerald or not, Sonic is transported back to the location of the Giant Ring in the zone when the special stage is over.
On return from a Special Stage, the entire zone is reset (except the game timer) - the player retains their rings and shields but loses invincibility and all the collected item boxes and rings reappear (although unfortunately so do the Badniks). It is possible to collect all seven within Garden Grove Zone, provided the player goes through enough Giant Rings in the first two acts (and indeed, very skilled at the Special Stages).
=== Bonus Stages ===
Bonus Stages are thirty-two special areas. They can be accessed by jumping into the Star Circle that appears over Star Posts when said gimmicks are passed while carrying at least twenty-five Rings. Bonus Stages in Sonic 2 Revival play like the Special Stages from Sonic the Hedgehog 3 and Sonic & Knuckles, as well as the secret "Blue Sphere" bonus game that could be played by connecting a Sonic the Hedgehog cartridge to Sonic & Knuckles. Here, the player must run across a spherical planet. To succeed, the player must collect blue spheres (and Rings as a bonus) whilst avoiding the red spheres (with the blue spheres turning into red spheres when collected; boxing a group of blue spheres inside a perimeter of red spheres will turn all the spheres in the box into Rings). Collecting all Rings on the board will result in a "Perfect" score and the stage will end either when the player hits a red sphere or collects every blue sphere. The longer the player stays in the stage, the more it will speed up, thus increasing the difficulty.
Two types of Medallions are awarded upon the completion of a Bonus Stage. Silver Medallions are awarded to those who only collects all the Blue Spheres, while Gold Medallions are awarded to those who collects all the blue spheres and Rings.
=== Competition Levels ===
Sonic 2 Revival retained the two-player head-to-head racing introduced in Sonic the Hedgehog 2, although instead of using levels from the single-player game, five remixed Zones and ten entirely new Zones were created for competitions and Knuckles, Amy and Ryan are added as selectable characters. Additionally, the game can support up to 4 players (6 when playing locally and up to a whopping 30 online). Players can select to play a Grand Prix of all five tracks, a single track to race on, or race the clock in Time Trial Mode.
The five remixed Zones are:
* Azure Lake Zone: A short but speedy course along the waters of Azure Lake. This track is the fastest among the fifteen multiplayer stages, and can be completed in well under 20 seconds.
* Balloon Park Zone: A bouncy stage similar to Carnival Night Zone with a loop and several bumpers and balloons to get ahead. A well-known trick in the loop can enable the player to skip large parts of each lap.
* Chrome Gadget Zone: A tour through a Death Egg-like maze filled with platforms and force fields. If a racer touches the bottom of a platform they die.
* Desert Palace Zone: This desert ruin takes the player through high speed loops and over quicksand bridges. However, should a racer start spinning in the loop too early, they will be hurled back at high speed to the beginning of the track.
* Endless Mine Zone: The longest of the five remixed stages, set in an abandoned mine cave. Endless Mine Zone poses no real dangers to the racers but needs some well-timed jumps and speed stops to complete the stage in a smooth fashion.
The ten new Zones are:
* Twilight Hill Zone: A course through the hills with many loops. There is a water section, but it retains the drowning technique in the Adventure Mode.
*Blossom Paradise Zone: A Japan-like level with cherry blossom trees.
*Speedy Circus Zone: A circus with loops and rings of fire to jump through. Like in Balloon Park, a well-known trick in the loop can enable the player to skip large parts of each lap.
*Mirage Zone: Another desert track, except this one is Western themed.
*Ice Garden Zone: A longer track set in the IceCaps of Nowhere.
*Crystal Dome Zone: The longest of the new stages, set in a crystal stadium. Like in Endless Mine, Crystal Dome Zone poses no real dangers to the racers but needs some well-timed jumps and speed stops to complete the stage in a smooth fashion.
*Pipe Complex Zone: A long pipe maze where all the pipes have different colors. Find the right color pipes to make your way to the finish line.
*Volcanic Shelter Zone: The second longest of the new stages, set in a volcano.
*Titanic Tower Zone: This course makes a triumpant return 9 years after Before the Sequel ended.
*Crazy Space Zone: The final and third longest of the new stages, set in space. This zone poses lots of dangers to the racers like spikes, black holes, lava and black holes and needs some well-timed jumps and speed stops to complete the stage in a smooth fashion.
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Category:Video Games
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