Green/Yellow Aggro (Gyro)

Update 
The following deck is a legacy deck. It has lost its potency, either due to nerfs or power creep, but was still significant enough to warrant posting.
I've been playing with Gyro a lot recently, and have been patching up many of the flaws that Gyro gained from cards in the deck getting nerfed. I've been having huge success with this new version of Gyro, which revolves around icon generation and Cat's Eyes.
Green/Yellow Aggro is all about flooding and taking over the board (while preventing over-extension) and generating a good amount of icons. Unlike normal decks, this deck is fueled by sacrificing fighters to summon fighters that summon MORE fighters. This deck achieves a decent hand (while still dominating the board) with tons of cards that put other cards into your hand. Mixed in the deck are icon generators and AoE buffers, which allow you to stay strong and achieve a powerful board.
Gyro has caused quite a lot of cards to be nerfed over the years. Due to nerfs on many of the cards in this deck, Green/Yellow aggro was rendered useless for a while (multiple times). However, thanks to Kariu specifically, I was able to find new combinations that work well and replace previous roles.
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== Stats ==
Name: Green/Yellow Aggro 	
Creator: Odas (Wekov) 	The rocket scientist who created this deck.
Deck Colors: Green/Yellow	The dominant colors in this deck.
Deck Type: Aggro 	Take your opponent down quickly and dominate the board.
Goldfish: 5 - 40 	The average amount of time it takes to win (varies depending on what type of deck you're up against).
Consistency: 5/5 	You will pretty much always have a good hand.
Complexity: 4/5 	Sacrificing fighters and knowing when to do so is a crucial part of this deck.
Accessibility: 4/5 	You probably already have every card you need.
Versatility: 4/5 	This deck is very versatile and can easily turn the tables.
Popularity: 4/5 	Gyro popularized Green/Yellow Aggro as a whole. It's not very popular nowadays, but that could change soon.
== Decklist ==
<tabber>
|-|Deck 1 (Odas/Wekov)=
FIGHTERS
Tootso x3
Mrbeanbean2 x4
Cat's Eye Wing Flock x4
Graboid x4
Crazycaleb77 x3
__________ x3
Wustard x2
Cat's Eye Corpse Stealer x2
Baby Noob x4
TheChakraTree x4
PEEPSTERS x3
Cat's Eye Cultist x3
Lord of Greed x1
|-|Deck 2 (civilCornball)=
FIGHTERS
Cat's Eye Wing Flock x4
Graboid x4
Mrbeanbean2 x4
Overseer Drake x4
PrismDraco x2
__________ x3
Cat's Eye Corpse Stealer x2
Baby Noob x4
Shamrock Doge x3
Royal Chair x2
Cat's Eye Cultist x3
PEEPSTERS x3
Lord of Greed x1
ROBLOX x1
</tabber>
== How to Play ==
Your goal is to take over the board as fast as possible while keeping your hand as full as your opponent's. It's important that you always keep your opponent's hand in mind, and try to have the same amount of cards or more than your opponent. There are three different ways to take over the board, and they should all be used according to your starting hand.
*Summon as many fighters as possible by whatever means necessary (after this your priority will be conserving your cards and getting more into your hand than your opponent).
*Sacrifice fighters you don't need, so you can summon fighters that put other cards into your hand or maintain control (then summon the cards you get or sacrifice them for icons).
*Summon a normal amount of fighters without sacrificing any (only if you can maintain control and have a plan for the next turn).
== How to Beat ==
This deck is like an infestation, where once it starts, it's hard to get rid of. Board wipes won't hurt this deck (even though it's aggro), since you will normally have a strong hand and a good amount of icons. The best way to beat this deck is to have a strong start (followed by consistent aggro), or to survive until fatigue sets in.
This deck performs decently against stall, but can get fatigued in the end if it doesn't kill the opponent fast enough. This deck doesn't care if you're Midrange and can consistently fight back.
<poll>
Would you recommend this deck (Green/Yellow Aggro)?
Yes
No
</poll>
Category:Decks
Category:Legacy Decks