Jean Simonet

Jean Simonet is a developer who worked at Bethesda Game Studios on Fallout 3 as a programmer. Simonet was responsible for AI, animation programming and pathfinding.Jean Simonet's Twitch "About Me" Simonet was credited with special thanks on Fallout 4.
==Work on the Fallout series==
For Fallout 3, Simonet worked on the implementation of navmeshing, after convincing the team to rework Bethesda's pathfinding system. Simonet had to use a two-pass pathing trick to accommodate for Liberty Prime's size, which previously broke navmeshing in his path.Fallout 3 on jeansimonet.net
Simonet only worked on Fallout 4 for its first year of production (2012), during which he prototyped a Behavior Graph-based AI system.Fallout 4 on jeansimonet.net
==Employment history==
==Credits==
===Fallout series===
===Other work===
==References==
Category:Bethesda Game Studios employees
Category:Fallout 3 programmers