Nethermetal

The metal that is the roots of the afterlife planes nethermetal is known for its ease of enchantment and willingness to focus magic. Only a smith with access to the “fires of Hell” can even work this metal. Nethermetal will triple the material cost of any armor, weapon, or other item. It is often used for staves and other spell items. Netermetal halves the costs of enchantment. Nethermetal also gives the wearer a +1 against any save vs a spell or spell like effect in addition to properties added to the item. “Spell Resistance” is also one degree better that paid for. It will produce armor or weapons of half the normal weight. And will allow a maximum Dex of two points higher that the armor would normally allow.
==Types==
Netermetal comes in three kinds. The properties do not differ but each kind is better suited to certain enchantments.
*Celestial nethermetal – From the foundation of Paradise. Preferred when making items of protection or those with a good subtype. This type is best for energy gathering and is found in most arcane engines.
*Penitent nethermetal – From the foundation of Coventry. The least flavored of the three types. It can be used for anything, but it is the hardest to come by. This type is ideal for converting one energy to another. 
*Fiendish nethermetal - From the bones of Hell. Preferred for weapons, and anything of an evil subtype. This nethermetal is the most plentiful being traded in Hellsgate. It is best for focusing items and the transmission of energy.
Category:Greyhawke
Category:Supernatural
Category:Outsiders
Category:Magical Artifacts