Camicie Rosse

==In game==
Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse	Camicie Rosse
 	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.	Unique Savoyard assault infantry unit. Cheap, fast to produce and can self-entrench after being idle for five seconds. 
*Strong versus cavalry, buildings, siege weapons.
*Weak versus infantry.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed	 	
* 
* 	8.1s(131t) 	133 	9 	23 	1.6s(24t) 	25 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 50;: 30 	: 3;: 1 	1 	 	2 	0–10 	
Will entrench after five seconds of being idle.	 	
 	 	 	 	 	 	 	 	
===Overall strategy===
Essentually a Foreign Chasseur unit with lousy range. Italy must train both Foreign Chasseurs until this unit replaces them.
====Notes====
Similar to Foreign Chasseurs, but they can be trained with Knowledge and Food not Wealth. They re also recruited from the Tavern / Coffee House, not the Sanctuary. Ideal as a mid- to late-game horde unit for Savoy.
Foreign Chasseurs should have a min range but these guys should have lower range, but no min range. Since the French nearly slaughtered them with Chassepots it is only meet they have lower max range.