White Mage (Final Fantasy XIV version 1.0)

The Conjurer is a Disciple of Magic in original Final Fantasy XIV.
==Overview==
Conjurer calls upon elemental forces present in nature and concentrates them to a potency at which spells can be weaved. Through practiced meditation on the essences of creation, conjurers draw forth and absorb aether from their immediate surroundings.
A wand or cane made from unworked wood is used to focus the aether until it manifests as the desired spell. The seat of the Conjurers' Guild lies at the Stillglade Fane in Gridania, where the voices of Eorzea's elementals are said to be most powerful.
==Role==
Conjurers are trained to coax metaphysical forces forth from the elements that comprise all of creation, allowing them to weave powerful spells.
Attuned to the essence of all things around them, the conjurers' intimacy with all forms of being enables them to shift between both offensive and defensive magic as needed.
In their original design, Conjurers were somewhat similar to Red Mages, possessing the full assortment of "standard" elemental spells as well as restorative abilities.
Unlike most of the jobs, a Conjurer will almost never need abilities from classes other than those it has access to, so it is rare to see a player choose their Conjurer aspect over White Mage. The Artifact Equipment includes the traditional red-trimmed white robe with the hood down, much like White Wizard in the original Final Fantasy. A silver crown uses the Head slot.
==Abilities==
;Initial release
The following are a list of abilities usable by the Conjurer class at initial release of the 1.0 version of Final Fantasy XIV. 
Ability	Icon 	Rank 	Type 	Element 	Action Cost 	MP Cost 	TP Cost 	Cast 	Recast 	Requires
Ability	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description 	Description
 	 	1 	Spell 	Fire 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect.
 	 	1 	Spell 	Ice 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect.
 	 	1 	Spell 	Lightning 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect.
 	 	1 	Spell 	Water 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect.
 	 	1 	Spell 	Earth 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect.
 	 	1 	Spell 	Wind 	3 	10 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect.
 	 	1 	Ability 	None 	0 	0 	0 	Instant 	0 secs 	Conjury
 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack. 	Launch an elemental missile attack.
 	 	1 	Ability 	None 	0 	0 	0 	Instant 	0 secs 	Conjury
 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP. 	Suppress your senses and reflect inward, recovering MP.
 	 	2 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Conjury
 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted. 	Intensify your next cast, preventing it from being interrupted.
 	 	4 	Spell 	Neutral 	2 	12 	0 	2 secs 	5 secs 	Disciples of War and Magic
 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect.
 	 	6 	Spell 	Earth 	2 	12 	0 	6 secs 	30 secs 	Disciples of War and Magic
 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage.
 	 	8 	Spell 	Ice 	3 	8 	0 	2 secs 	40 secs 	Disciples of War and Magic
 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile. 	Renders enemies within area of effect immobile.
 	 	8 	Spell 	Lightning 	3 	12 	0 	3 secs 	10 secs 	Disciples of War and Magic
 	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.
 	 	10 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times.
 	 	10 	Ability 	FireLightningWind 	3 	0 	1000 	Instant 	0 secs 	Disciples of War and Magic
 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt. 	Sear an enemy with celestial brilliance, dealing astral damage. Grants the caster MP in proportion to damage dealt.
 	 	12 	Spell 	Fire 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect.
 	 	12 	Spell 	Ice 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect.
 	 	12 	Spell 	Lightning 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect.
 	 	12 	Spell 	Water 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect.
 	 	12 	Spell 	Wind 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect.
 	 	12 	Spell 	Earth 	3 	16 	0 	2 secs 	12 secs 	Disciples of War and Magic
 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect.
 	 	14 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation.
 	 	16 	Spell 	FireLightningWind 	2 	9 	0 	3 secs 	60 secs 	Disciples of War and Magic
 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect.
 	 	16 	Spell 	FireLightningWind 	2 	9 	0 	3 secs 	60 secs 	Disciples of War and Magic
 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect.
 	 	18 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half. 	Channel the elements, binding yourself and reducing MP consumption by half.
 	 	20 	Spell 	Neutral 	2 	20 	0 	2 secs 	5 secs 	Disciples of War and Magic
 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect.
 	 	20 	Ability 	None 	0 	0 	0 	Instant 	0 secs 	Conjury
 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm.
 	 	22 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral.
 	 	24 	Spell 	Fire 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect. 	Deals fire damage to enemies within area of effect.
 	 	24 	Spell 	Ice 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect. 	Deals ice damage to enemies within area of effect.
 	 	24 	Spell 	Lightning 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect. 	Deals lightning damage to enemies within area of effect.
 	 	24 	Spell 	Water 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect. 	Deals water damage to enemies within area of effect.
 	 	24 	Spell 	Earth 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect. 	Deals earth damage to enemies within area of effect.
 	 	24 	Spell 	Wind 	3 	20 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect. 	Deals wind damage to enemies within area of effect.
 	 	26 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells. 	Alter your tone, increasing the range and reducing the area of effect of conjury spells.
 	 	28 	Spell 	FireLightningWind 	2 	12 	0 	1 secs 	5 secs 	Disciples of War and Magic
 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect. 	Removes paralysis from party members within area of effect.
 	 	28 	Spell 	FireLightningWind 	2 	24 	0 	1 secs 	5 secs 	Disciples of War and Magic
 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect. 	Removes silence from party members within area of effect.
 	 	30 	Ability 	None 	4 	0 	0 	Instant 	0 secs 	All Classes
 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%. 	Increases your casting speed by 20%.
 	 	30 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast. 	Hum your next spell, lengthening its effect once cast.
 	 	30 	Ability 	Lightning 	3 	0 	1000 	Instant 	0 secs 	Disciples of War and Magic
 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time.
 	 	32 	Spell 	IceWaterEarth 	3 	18 	0 	3 secs 	30 secs 	Disciples of War and Magic
 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect. 	Induces slumber among enemies within area of effect.
 	 	34 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Conjury
 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times. 	Enunciate and project, increasing the magic potency of your next cast. Lengthens cast and recast times.
 	 	36 	Spell 	Fire 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect. 	Deals fire damage over time to and reduces fire magic defense of enemies within area of effect.
 	 	36 	Spell 	Ice 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect. 	Deals ice damage over time to and reduces ice magic defense of enemies within area of effect.
 	 	36 	Spell 	Lightning 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect. 	Deals lightning damage over time to and reduces lightning magic defense of enemies within area of effect.
 	 	36 	Spell 	Water 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect. 	Deals water damage over time to and reduces water magic defense of enemies within area of effect.
 	 	36 	Spell 	Wind 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect. 	Deals wind damage over time to and reduces wind magic defense of enemies within area of effect.
 	 	36 	Spell 	Earth 	3 	28 	0 	3 secs 	14 secs 	Disciples of War and Magic
 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect. 	Deals earth damage over time to and reduces earth magic defense of enemies within area of effect.
 	 	38 	Spell 	FireLightningWind 	3 	0 	0 	10 secs 	60 secs 	Disciples of War and Magic
 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target. 	Revives a KO'd target.
 	 	40 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs. 	Repeat your incantation, reducing cast times, recast times, and stamina costs.
 	 	40 	Ability 	None 	0 	0 	0 	Instant 	0 secs 	Conjury
 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm. 	Launch an elemental attack, dealing damage to the target and nearby enemies. Damage type varies with equipped arm.
 	 	42 	Spell 	Lightning 	3 	24 	0 	3 secs 	10 secs 	Disciples of War and Magic
 	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.	Armors allies within area of effect with spikes of lightning, granting the ability to stun and deal lightning damage to attacking enemies.
 	 	42 	Spell 	Earth 	2 	24 	0 	6 secs 	30 secs 	Disciples of War and Magic
 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage.
 	 	42 	Spell 	FireLightningWind 	2 	0 	0 	10 secs 	10 secs 	Disciples of War and Magic
 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage. 	Hardens the skin of allies within area of effect, absorbing a certain amount of damage.
 	 	44 	Spell 	Fire 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect. 	Deals massive fire damage to enemies within area of effect.
 	 	44 	Spell 	Ice 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect. 	Deals massive ice damage to enemies within area of effect.
 	 	44 	Spell 	Lightning 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect. 	Deals massive lightning damage to enemies within area of effect.
 	 	44 	Spell 	Water 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect. 	Deals massive water damage to enemies within area of effect.
 	 	44 	Spell 	Wind 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect. 	Deals massive wind damage to enemies within area of effect.
 	 	44 	Spell 	Earth 	4 	100 	0 	6 secs 	20 secs 	Conjury
 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect. 	Deals massive earth damage to enemies within area of effect.
 	 	46 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral. 	Alter a being's very essence, rendering the target's elemental alignment neutral.
 	 	48 	Spell 	Neutral 	2 	36 	0 	2 secs 	6 secs 	Disciples of War and Magic
 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect. 	Restores HP of allies within area of effect.
 	 	48 	Spell 	FireLightningWind 	2 	19 	0 	3 secs 	60 secs 	Disciples of War and Magic
 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect. 	Enhances the defense of allies within area of effect.
 	 	48 	Spell 	FireLightningWind 	2 	19 	0 	3 secs 	60 secs 	Disciples of War and Magic
 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect. 	Enhances the magic defense of allies within area of effect.
 	 	50 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	All Classes
 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100. 	Increases your affinity with conjurer-based actions by 10, up to a maximum of 100.
 	 	50 	Ability 	None 	3 	0 	0 	Instant 	0 secs 	Disciples of War and Magic
 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation. 	Speak in a whisper, reducing magic potency and rate of enmity generation.
 	 	50 	Ability 	Lightning 	3 	0 	1000 	Instant 	0 secs 	Disciples of War and Magic
 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time. 	Launch a charged bolt, dealing lightning damage and additional damage over time.
;Patch 1.20
The following are a list of abilities usable by the Conjurer class after the release of Patch 1.20 in the 1.0 version of Final Fantasy XIV.
Ability 	Level	MP Cost 	Type 	Usage 	Cast/Recast/Duration 	Combo
 	1 	Varies 	Damage 	All 	2 sec/6 sec/— 	—
 	1 	Deals earth damage. Chance to inflict Evasion Down. 	Deals earth damage. Chance to inflict Evasion Down. 	Deals earth damage. Chance to inflict Evasion Down. 	Deals earth damage. Chance to inflict Evasion Down. 	Deals earth damage. Chance to inflict Evasion Down.
 	2 	Varies 	Healing 	All 	2 sec/5 sec/— 	—
 	2 	Restores a portion of target's HP. 	Restores a portion of target's HP. 	Restores a portion of target's HP. 	Restores a portion of target's HP. 	Restores a portion of target's HP.
 	4 	Varies 	Damage 	All 	2 sec/5 sec/— 	—
 	4 	Deals Wind damage. Chance to inflict bleed effect. 	Deals Wind damage. Chance to inflict bleed effect. 	Deals Wind damage. Chance to inflict bleed effect. 	Deals Wind damage. Chance to inflict bleed effect. 	Deals Wind damage. Chance to inflict bleed effect.
 	6 	Varies 	Enhancing 	All 	3 sec/30 sec/300 sec 	—
 	6 	Increases the Defense of all party members within range of the target. 	Increases the Defense of all party members within range of the target. 	Increases the Defense of all party members within range of the target. 	Increases the Defense of all party members within range of the target. 	Increases the Defense of all party members within range of the target.
Cleric Stance 	10 	None 	Enhancing 	Exclusive 	—/30 sec/— 	—
Cleric Stance 	10 	Increases potency of attack spells by 20% and reduces potency of healing spells by 20%. Effect fades upon reuse.	Increases potency of attack spells by 20% and reduces potency of healing spells by 20%. Effect fades upon reuse.	Increases potency of attack spells by 20% and reduces potency of healing spells by 20%. Effect fades upon reuse.	Increases potency of attack spells by 20% and reduces potency of healing spells by 20%. Effect fades upon reuse.	Increases potency of attack spells by 20% and reduces potency of healing spells by 20%. Effect fades upon reuse.
Blissful Mind 	14 	None 	Enhancing 	Exclusive 	—/30 sec/— 	—
Blissful Mind 	14 	Gradually reduces HP and restores MP. Effect fades and stored MP is obtained upon reuse. 	Gradually reduces HP and restores MP. Effect fades and stored MP is obtained upon reuse. 	Gradually reduces HP and restores MP. Effect fades and stored MP is obtained upon reuse. 	Gradually reduces HP and restores MP. Effect fades and stored MP is obtained upon reuse. 	Gradually reduces HP and restores MP. Effect fades and stored MP is obtained upon reuse.
 	18 	Varies 	Enhancing 	All 	10 sec/300 sec/— 	—
 	18 	Resurrects the target. 	Resurrects the target. 	Resurrects the target. 	Resurrects the target. 	Resurrects the target.
 	22 	Varies 	Damage 	Exclusive 	3 sec/30 sec/— 	Combo Action: StoneCombo Bonus: Increased damage and conversion to single target.
 	22 	Deals earth damage to target and enemies near it. Chance to inflict Heavy. 	Deals earth damage to target and enemies near it. Chance to inflict Heavy. 	Deals earth damage to target and enemies near it. Chance to inflict Heavy. 	Deals earth damage to target and enemies near it. Chance to inflict Heavy. 	Deals earth damage to target and enemies near it. Chance to inflict Heavy.
 	26 	Varies 	Enhancing 	All 	3 sec/30 sec/300 sec 	—
 	26 	Creates a barrier around the target that prevents a fixed amount of damage. 	Creates a barrier around the target that prevents a fixed amount of damage. 	Creates a barrier around the target that prevents a fixed amount of damage. 	Creates a barrier around the target that prevents a fixed amount of damage. 	Creates a barrier around the target that prevents a fixed amount of damage.
 	30 	Varies 	Healing 	Exclusive 	2 sec/5 sec/— 	—
 	30 	Restores a large portion of target's HP. 	Restores a large portion of target's HP. 	Restores a large portion of target's HP. 	Restores a large portion of target's HP. 	Restores a large portion of target's HP.
Sacred Prism 	34 	None 	Enhancing 	All 	—/90 sec/60 sec 	—
Sacred Prism 	34 	Increases cast time to convert next single-target healing or enhancing spell to affect multiple targets. 	Increases cast time to convert next single-target healing or enhancing spell to affect multiple targets. 	Increases cast time to convert next single-target healing or enhancing spell to affect multiple targets. 	Increases cast time to convert next single-target healing or enhancing spell to affect multiple targets. 	Increases cast time to convert next single-target healing or enhancing spell to affect multiple targets.
Shroud of Saints	38 	None 	Enhancing 	Exclusive 	—/180 sec/20 sec 	—
Shroud of Saints	38 	Temporarily reduces enmity by half, and gradually restores MP while effect is active. 	Temporarily reduces enmity by half, and gradually restores MP while effect is active. 	Temporarily reduces enmity by half, and gradually restores MP while effect is active. 	Temporarily reduces enmity by half, and gradually restores MP while effect is active. 	Temporarily reduces enmity by half, and gradually restores MP while effect is active.
 	42 	Varies 	Damage 	Exclusive 	4 sec/20 sec/— 	Combo Action: AeroCombo Bonus: Increased accuracy and conversion to single target.
 	42 	Deals wind damage to the target and enemies near it. Dispels an effect on each target. 	Deals wind damage to the target and enemies near it. Dispels an effect on each target. 	Deals wind damage to the target and enemies near it. Dispels an effect on each target. 	Deals wind damage to the target and enemies near it. Dispels an effect on each target. 	Deals wind damage to the target and enemies near it. Dispels an effect on each target.
 	46 	Varies 	Healing 	Exclusive 	3 sec/10 sec/— 	—
 	46 	Restores HP of all party members within range of target. Healing priority is given to those with lowest HP. 	Restores HP of all party members within range of target. Healing priority is given to those with lowest HP. 	Restores HP of all party members within range of target. Healing priority is given to those with lowest HP. 	Restores HP of all party members within range of target. Healing priority is given to those with lowest HP. 	Restores HP of all party members within range of target. Healing priority is given to those with lowest HP.
 	50 	Varies 	Enfeebling 	Exclusive 	3 sec/30 sec/60 sec 	—
 	50 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep. 	Inflicts target with Sleep.
== Traits==
Name 	Level	Description
Greater Healing 	8 	Increases healing magic potency by 8.
Greater Enhancing Magic	12 	Increases enhancing magic potency by 8.
Enhanced Magic Accuracy	16 	Increases magic accuracy by 8.
Auto-refresh 	20 	Gradually regenerates MP.
Enhanced Protect 	24 	Increases magic defense gained from Protect.
Greater Healing II 	28 	Increases healing magic potency by 10.
Enhanced Blissful Mind 	32 	Increases speed of Blissful Mind accumulation.
Enhanced Stoneskin 	36 	Increases efficacy of Stoneskin.
Swift Sacred Prism 	40 	Reduces recast time of Sacred Prism by 30 seconds.
Swift Shroud of Saints 	44 	Reduces recast time of Shroud of Saints by 60 seconds.
Enhanced Raise 	48 	Causes Raise to no longer inflict enfeebling effects.
==Soul Crystals==
===White Mage===
White magic, the arcane art of succor, was conceived eras past that the world might know comfort. Alas, man began perverting its powers for self-gain, and by his wickedness brought about the Sixth Umbral catastrophe. Although the art subsequently became forbidden, it is now in the midst of a revival at the hands of the Padjal, chosen of the elementals.
Those who would walk the path of the white mage are healers without peer, possessed of the power to deliver comrades from the direst of afflictions—even the icy grip of death itself.
The White Mage Soul Crystal can be obtained by completing the quest Seeds of Initiative that becomes available when the player reaches Conjurer level 30 and Gladiator level 15; it grants new support abilities to augment healing, but only allow the use of Gladiator and Pugilist abilities.
====Abilities====
Every White Mage ability can be used only after completing specific quests.
Ability 	Icon	MP Cost 	Type 	Recast/Duration 	
Presence of Mind	 	None 	Enhancing 	300 sec 	
Presence of Mind	 	 	Removes cast time and recast time of next spell. 	Removes cast time and recast time of next spell. 	Removes cast time and recast time of next spell.
 	 	Varies 	Enhancing 	5 sec 	
 	 	 	Grants healing over time effect to target. 	Grants healing over time effect to target. 	Grants healing over time effect to target.
 	 	Varies 	Healing 	10 sec 	
 	 	 	Removes one enfeebling effect from a target. 	Removes one enfeebling effect from a target. 	Removes one enfeebling effect from a target.
 	 	All (requires a minimum of 280MP)	Damage 	300 sec 	
 	 	 	Consumes all MP to deal damage to enemies in range. Chance to inflict Bind.	Consumes all MP to deal damage to enemies in range. Chance to inflict Bind.	Consumes all MP to deal damage to enemies in range. Chance to inflict Bind.
 	 	None 	Healing 	900 sec 	
 	 	 	Restores HP of all party members within range. 	Restores HP of all party members within range. 	Restores HP of all party members within range.
==Gallery==
FF14Conjourer.jpg|A Conjurer.
FF14ConjourerWeapon.jpg|A Conjurer wand/cane.
White Mage Relic Concept Art.jpg|White Mage Relic Equipment concept art.
White Mage Lalafell.png|A White Mage in the End of an Era video.
;Abilities (Initial Release)
FFXIV 1.0 Aero II.png|Aero II.
FFXIV Burst.jpg|Burst.
FFXIV_1.0_Choke_II.png|Choke II.
FFXIV_1.0_Drown_II.png|Drown II.
FFXIV 1.0 Fire II.png|Fire II.
FFXIV_1.0_Flare.png|Flare.
FFXIV 1.0 Flood.png|Flood.
FFXIV_1.0_Freeze.png|Freeze.
FFXIV_1.0_Frost_II.png|Frost II.
FFXIV Protect.jpg|Protect.
FFXIV_1.0_Quake.png|Quake.
FFXIV Raise.jpg|Raise.
FFXIV_1.0_Rasp_II.png|Rasp II.
FFXIV_1.0_Shell.png|Shell.
FFXIV_1.0_Shock_II.png|Shock II.
FFXIV Shock Spikes.png|Shock Spikes.
FFXIV 1.0 Torando.png|Tornado.
FFXIV 1.0 Water II.png|Water II.
;Abilities (Patch 1.20)
FFXIV Aero.png|Aero.
FFXIV Stonera.png|Stonera.
FFXIV Aerora.png|Aerora.
FFXIV Holy.jpg|Holy.
FFXIV Stoneskin.png|Stoneskin.
de:Druide (FFXIV)
fr:Elémentaliste/Final Fantasy XIV
Category:Final Fantasy XIV (version 1.0)