Patch 1.8.1

__NOTOC__
===QUALITY-OF-LIFE UPDATES:===
* Burster Guard: We’ve improved the animation/VFX of the Burster’s reload state. It should now be clearer to Raiders when the guard is reloading after firing.
* UI: The “Hold” button visuals have been updated to improve visual distinction between press actions and similar press & hold actions.
===BUG FIXES:===
====COLLISION:====
* We have fixed an issue causing collision found at the top of wedges to make it difficult for both Raiders and AI to navigate up inclines.
====TRAPS:====
* We have fixed an issue causing Death Blossom mines to sometimes appear misplaced for the co-op guest.
* Fixed an issue causing the Death Blossom to emit an explosion VFX when destroyed by melee weapons.
* Fixed an issue causing Death Blossom mines to appear invisible when blocked from spawning.
* Fixed an issue causing the Death Blossom to have incorrect bedrock visuals when a Second Wave Mod is applied to it in the Dreadshore, Shattered Peak and Decayed Hope environments.
* Fixed an issue causing a framerate drops to occur when an Outpost has a high number of Death Blossom traps and mines.
====MISCELLANEOUS:====
* We have fixed an issue causing the “No Quarrel With You” acheivement to not unlock when meeting the requirements.
* Fixed an issue sometimes preventing Daily Challenges from correctly being claimed or rewarding an incorrect amount of Expeditions points.
* Fixed an issue preventing Tutorial #5 from being successfully completable.
* Fixed an issue causing blood decals from Assassin kills to sometimes float above the ground.
* Fixed an issue causing the Harvester to appear alive for the client, once killed.
* Multiple crash fixes