Magic Critical Hit Rate

Category:Stats
A Magic Critical appears to be a random boost to nuke damage independent of day/weather bonuses. The effect seems to be a bonus of +10 MAB. By default, a player has a 0% chance of magic critical. See also Magic Critical Hit Damage 
==Equipment that Enhances this Trait==
===By Amount Added===
Name 	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase	Percent Increase
Name 	+10 	+9 	+8 	+7 	+6 	+5 	+4 	+3 	+2 	+1 	 	 	
Maleficus 	 	 	 	 	 	 	 	 	 	 	 	 	
Selenian Cap/Anwig Salade/Champion's Galea°	 	 	 	 	 	 	 	 	 	 	 	 	
Goetia Gloves +2 	 	 	 	 	 	 	 	 	 	 	 	 	
Yhel Jacket +1 	 	 	 	 	 	 	 	 	 	 	 	 	
Yhel Jacket 	 	 	 	 	 	 	 	 	 	 	 	 	
Goetia Gloves +1 	 	 	 	 	 	 	 	 	 	 	 	 	
Hecate's Earring 	 	 	 	 	 	 	 	 	 	 	 	 	
Wise Strap 	 	 	 	 	 	 	 	 	 	 	 	 	
Nebula Pigaches +1 	 	 	 	 	 	 	 	 	 	 	 	 	
Witch Sash 	 	 	 	 	 	 	 	 	 	 	 	 	
Jinx Ampulla 	 	 	 	 	 	 	 	 	 	 	 	 	
*°With the 10% Magic Critical Hit Rate augment.
==Equipment which may recieve augments that enhance this trait==
:
Level	Name 	Type 	Jobs 	Potential Augments
60 	Goblin Cest	Waist	All jobs	+2~+3
75 	Moblin Cest	Waist	All jobs	+1~+5
There are also Evoliths available which boost magic critical hit rate for spells of specific elements.
==See also==
*Magic Critical research