Placebo

Placebo is an active ability in Sonny 2.
==In-Game Description==
Attack the enemy for X% of your Instinct. You also apply 'Placebo' on the target, causing its Strength and Instinct to be reduced by Y% for five turns.
==Details==
Attacks an enemy and reduces its Strength and Instinct for 5 turns. The buff has a 10% chance to resist dispelling.
===Buff===
Placebo: This unit's Strength and Instinct are reduced by Y%.
===Upgrades===
*Tier 1: Damage the target for 150% of the caster's Instinct + 25, and reduces its Strength and Instinct by 4%
*Tier 2: Damage the target for 165% of the caster's Instinct + 25, and reduces its Strength and Instinct by 7%
*Tier 3: Damage the target for 180% of the caster's Instinct + 25, and reduces its Strength and Instinct by 10%
*Tier 4: Damage the target for 200% of the caster's Instinct + 25, and reduces its Strength and Instinct by 13%
==Tactics==
Just like Nerve Shock, it is an unusual debuff in most Sonny 2 players. It does not help in scaling up a tree like Dark Echoes or Terrify, but it does carry a pretty powerful debuff when fully upgraded. 
With similarities with some other abilities (Glacier, for example), it is intended to make enemies weaker therefore increasing your team's survivability. Although not as fancy looking as other active abilities of its group and perhaps a bit gimmicky, support Sonny can make extensive use of it and come out on top. Pairs really well with other buffs-debuffs for support play, and can really come helpful in tough stages where stunning may not be as interesting to use.
All in all, it can be fun to use in the adequate build, but if you are looking just for min-maxing or 90% winning strategies, this falls flat against any kind of stun or heal.
==Trivia==
Category:Sonny 2
Category:Abilities (Sonny 2)