Earth Chain Ice

= Earth Chain Ice =
==== Ninjutsu (Ice Release) ====
Level: 	S (9th)
Hand Seals: 	None
Casting Time:	1 Standard Action
Range: 	Touch
Area: 	Target Touched
Duration: 	1 round/ 5 caster level
Saving Throw 	Fortitude Negates, Touch Attack
The user, through physical contact, causes ice particles to form on a target. If used on a living creature, the target will freeze to death unless they are able to mold chakra. By coating themselves with chakra and dedicating all their energy to keeping themselves warm, they can avoid death; if they use their chakra to perform a technique, they will start to rapidly freeze again.
On a succesful touch attack, the caster forces their target to make a fortitude save or be frozen solid instantly, and considered dead. If the touch attack fails, the jutsu is considered expended, though the target does not need to make a fortitude save. On a successful Fortitude save, the target takes 5d4 points of damage per caster levels of the user, unless they spend their next move action warming themselves and using their chakra to ward off the formation of any more ice crystals. Otherwise they may act normally, but they will continue to take the damage at the start of their turn for the jutsu's duration.