Golem (Cruelty Squad)

==Summary==
Golems are enemies outfitted with a special type of Golem Exosystem. This suit gives them extremely high armor which must be whittled down with armor-piercing attacks until the armor breaks, allowing any attack to further affect the enemy. On normal difficulties Golems only patrol highly guarded, high profile venues.
==Powers and Stats==
Tier: | 
Key: Armored Golems | Unarmored Golems 
Name: Golem
Origin: Cruelty Squad
Gender: Unknown
Age: Varies
Classification: Security, Entity that wears a Golem Exosystem
Powers and Abilities: 
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|-|Base=Superhuman Physical Characteristics, Resistance to Biological Manipulation (Unaffected by the DNA Scrambler due to having armor, which normally instantly transforms those it hits into globs of flesh), possible Resistance to Radiation Manipulation (A golems exoskeleton is used by security in nuclear power plants, which could possibly imply they can withstand nuclear wastes to some degree)
|-|Variants=
</tabber>
Attack Potency: Small Building level (One of the strongest enemies to face in the game, can harm the protagonist with relative ease and deals the same damage as the Knifer. the weaker security are capable of breaking large wooden doors in one hit, which would require thisApartment Atrocity much energy) | Small Building level (While they are weaker in durability, in terms of offensive strength they are comparable to their armored counterparts)
Speed: At least Average Human (Seem to be faster than the average security and civilians, although unable to keep up with the protagonist)
Lifting Strength: Unknown
Striking Strength: Small Building level | Small Building level
Durability: Building level (One of the most durable enemies in the game, more than even shocktroopers) | Small Building level (Due to their lack of armor, they can be dispatched with relative ease with ordinary weapons in the protagonists arsenal)
Stamina: Unknown
Range: Extended Melee Range | Extended Melee Range, Tens of Meters via Self-Destruction and Summoning | Extended Melee Range, Tens of Meters via Self-Destruction
Standard Equipment: None notable normally. Worm Golems burst into armored fleshrats upon death, Flechette Golems burst into flechette bombs upon death.
Intelligence: Unknown (Exhibit practically no sign of intelligence, running straight in the direction of the enemy when they spot them)
Weaknesses: None notable
==Gallery==
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Self-Destruction Users
Category:Summoners
Category:Minions
Category:Cruelty Squad
Category:Mercenaries
Category:Characters
Category:Stone Walls
Category:Golems