Elixir of Nightshade

== Elixir of Nightshade ==
Item Level: 7
Price: 200 gp
Bulk: L
Usage: Held in 1 hand
Activate: [Interact]
This dark, viscous elixir is derived from a blend of rare herbs, including the deadly nightshade plant (Atropa belladonna). When consumed, it grants both heightened sensory perception and a connection to the spirit world. However, its use comes at a price, as it opens the door to malevolent entities and dark forces.
=== Effect: ===
When you consume a dose of the Elixir of Nightshade, you gain the following benefits for 1 hour:
* You gain a +2 item bonus to Perception and Occultism checks.
* You can use the "Spiritual Awareness" action. This action allows you to perceive and communicate with spirits, ghosts, and other supernatural entities. The effectiveness of this action is subject to the GM's discretion, depending on the specific circumstances of the encounter.
=== Drawbacks: ===
The Elixir of Nightshade carries significant risks:
* You become immune to fear effects during the elixir's duration but are vulnerable to effects that target creatures with heightened senses, such as certain spells or supernatural abilities.
* After the elixir's effects wear off, you must succeed on a DC 20 Will saving throw or suffer from vivid and disturbing hallucinations for 1d4 hours. During this time, you are frightened 2 and take a -2 penalty to all skill checks.
* Subsequent use of the Elixir of Nightshade within a 24-hour period increases the DC of the Will saving throw by +2 for each additional dose. Addiction to the elixir is a real and dangerous possibility.
=== Crafting Elixir of Nightshade: ===
Crafting the Elixir of Nightshade requires proficiency in Alchemical Crafting. To craft a dose of the elixir, you need the following ingredients: nightshade extract, rare herbs, alchemical reagents, and a ritual involving the invocation of spirits. The crafting DC is 20, and the cost is 150 gp for materials.
=== Additional Notes: ===
* The Elixir of Nightshade adds a touch of the supernatural to your campaign, providing both beneficial effects and drawbacks.
* The elixir's use allows for interactions with spirits and the supernatural, which can be a significant plot element in the story.
* The risk of addiction and the vivid hallucinations serve as deterrents, encouraging players to carefully consider when and how they use the elixir.