Magic

==Magic in Luctus==
Magic and its use are abundant throughout Luctus. Necromancy magic is forbidden in most countries.
You can find a list of Homebrewed and changed or expanded Spells here.
==Necromancy==
Necromancy is a highly stigmatized school of magic, generally being seen as evil and believed to be an act of Chagrin corruption. The practice of Necromancy is illegal in a number of countries, while legal (but contentious) in others.
==Unique Magic==
===Wild Magic===
Wild Magic Sorcerers are seen as people who are unable to wield a power to great for them to control, laying the blame often on their incapabilities rather than the magic being too strong. 
The origin of these strong surges of magic are believe to depend on the caster themselves, as far as the researchers have been able to find out.
===Inkmancy=== 
The ability to manipulate ink is exceptionally rare and seems to have surfaced seemingly out of nowhere, oftentimes awakening within individuals similar to the inheritance of magical bloodlines of Sorcerers. 
People believe that this new power emerged when the world’s greatest artist, Xie Su, passed away. While his ability to manipulate ink was known, the higher academies of Swanrunia declared that it was not a magical gift.
Due to the rarity of the gift of Inkmancy, those who have awakened to it, also called Inkmancers, tend to be ostracized or judged for possessing something so uncanny.
===Void Magic===
Void Magic was developed by the Goddess of the Void and is taught and practiced by those who dedicate their lives to the Temple of Forbidden Knowledge.
===Essence Magic===
 
Essence manipulation is a recent development as the very magic of the World of Luctus changed with the death of Magnar, The Blasphemous One. After ascending to Godhood, albeit for but mere moments before his destruction at the hands of two unlikely groups of heroes, his very influence burst forth across the globe...forever altering the very essence of Luctus... bringing forth many unforeseen consequences.
Essence damage always deals double damage but inflicts half of this to its user. A 1d4 essence damage resulting in a 3 will deal 6 damage to the target and 3 to its user.
==Spell Mastery==
This is a mechanic unique to the academies of Swanrunia, where students spend their time mastering known spells and achieve perfection in its casting, enhancing its effects in one way or another.
It was first explored in the A.A. campaign.