THQ's Homefront 2/Wow Moments

Document Status: Yellow [Needs updating with agreed per-level ideas]
== What are they? ==
* “Wow” moments can be anything from a stunning view suddenly opening up to an amazing canned animation or an incredibly exciting piece of gameplay.
* Not all levels need a “Wow” moment. It’s better to have a smaller number of memorable sequences than a greater number of lesser ones
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==Intro 1==
*At the end of the chase the player’s car is blown off the road by an explosion 
*The player sees (in first person) himself rolling down a steep slope as their car crumples and comes apart around them before being thrown clear of the wreckage as it tumbles off a sheer drop
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==Intro 2==
* As civilians start to loot a food truck halted by the KPA while they capture Walker, Goliath is called in to restore order 
* Tear gas is deployed and people are knocked flying 
* Bricks are thrown at the huge drone causing it to open fire indiscriminately 
* The player runs for it as rockets explode around them and whizz right past them 
* The player runs right into a KPA soldier and is forced to kill for the first time
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==Shipyard==
*The initial vista of the double aircraft carriers
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*Operating the giant dockyard crane to create a bridge into the side of the Carrier
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*Escaping the might of the KPA using Goliath whilst being driven in a fast car, and bringing down a giant crane in the process
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==Samaritan==
*The player sees bombs going off and apartment blocks collapsing right in front of them as a wall of dust rushes up to engulf them
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==Independence Hall==
*As the player reaches the Courtroom where Walker’s trial is being held they find the room contains only mannequins dressed as KPA and a hooded figure tied to a chair. On removing the hood they find it’s not Walker at all – suddenly gas is released from hidden canisters and the KPA attack – it’s a trap!
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*The player and his resistance allies commandeer a tank to escape from the Green Zone, battling through the KPA forces and smashing through barriers
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==University==
*The player discovers the scale of the underworld with brothels, drug labs, gladiatorial style fights and gambling dens with KPA soldiers making up the clientele
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==City Hall==
*The player must zipline between buildings above a dizzying drop with the impressive skyline as a backdrop
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*The player must fight a helicopter from the rooftops of the skyscrapers
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==Wetlands==
*The traitor is revealed as he cold bloodedly kills the other resistance members and summons the KPA to the Ranger’s camp
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*The player brings down the towering KPA communications masts
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==Comms Dish==
*The player sees the Comms dish for the first time
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*The player uses the dish to transmit a powerful signal sending the KPA drone army berserk as they all charge around firing their weapons in all directions and causing mayhem
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*The player destroys the Comms dish which crashes down shaking the ground and collapsing buildings
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==Fairmount==
*The player makes a stealthy landing at the Water Works right beside the KPA headquarters
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*The player exits the Headquarters and sees the city with the KPA army assembled in front
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*The player destroys the generators and escapes the Headquarters in pitch darkness using night vision goggles to evade and assassinate the KPA
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==Atlantic City 1==
*Once the player has destroyed the point defences the EU fleet launches a devastating rocket barrage on the landing zone
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==Atlantic City 2==
*The KPA rail guns rise up out of their hidden silos and start blasting the EU ships out of the water
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*The EU landing occurs
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