Units

During a game of Twilight Imperium, each player’s units are represented by plastic figures. There are three types of units: ships, ground forces, and structures.
== Ships ==
Ships represent spacefaring units. Players use these units to engage one another in space combat and expand their empires to new systems.
Carrier Plastic.png|link=Carrier|Carrier
Cruiser Plastic.png|link=Cruiser|Cruiser
Destroyer Plastic.png|link=Destroyer|Destroyer
Dreadnought Plastic.png|link=Dreadnought|Dreadnought
Fighter Plastic.png|link=Fighter|Fighter
Flagship Plastic.png|link=Flagship|Flagship
War Sun Plastic.png|link=War Sun|War Sun
==Ground Forces==
Ground forces represent foot soldiers. Players use these units to invade planets or defend their own territories.
Infantry Plastic.png|link=Infantry|Infantry
Mech Plastic.png|link=Mechs|Mechs
== Structures ==
Structures represent military installations built by an empire to support its war effort.
Space Dock Plastic.png|link=Space Dock|Space Dock
PDS Plastic.png|link=PDS|PDS
Structures are always placed on planets.
* The Clan of Saar’s “Floating Factory” faction-specific space docks are instead placed in a system’s space area
Structures are primarily placed on planets using the “Construction” strategy card.
Structures cannot move or be transported.
A player can have a maximum of one space dock on each planet and a maximum of two PDS units on each planet.
* A player cannot place a structure on a planet if it would exceed the maximum number of allowed structures of that type on that planet.
== Unit Abilities ==
Many units in the game have unit abilities that appear as keywords on faction sheets and unit upgrade cards:
* Anti-Fighter Barrage
* Bombardment
* Planetary Shield
* Production
* Space Cannon
* Sustain Damage
*Deploy
== Faction Specific Units ==
A number of factions have special variations of the above units that when upgraded count as faction technology. 
Category:Units