Plants (PvZ:BFS)

Plants are living organisms that belong to the Plantae kingdom. They obtain most of their energy from sunlight in a process called photosynthesis. However, not all plants absorb energy via photosynthesis. They are the protagonists of Plants vs. Zombies: Battle for Suburbia and the player's main defence against the zombies.
==Terminology==
===Refresh time===
*Stagnant - 60 seconds
*Slow - 30 seconds
*Sluggish - 15 seconds
*Fast - 7.5 seconds
==Archetypes==
Archetypes are groups of plants, which all share some determining traits. A plant's upgrade scheme depends on its Archetype.
Archetype	Characteristics	Example
Ranger 	
*Deals damage from afar.
*Often the player's main defence.	Peashooter
Support 	
*Produces sun.
*Typically does not attack at all.	Sunflower
Bomber 	
*Instant, one time use.
*Deals high damage over an area.	Potato Mine
Tank 	
*Has very high toughness.
*Typically does not attack at all.	Wall-nut
Heavy 	
*Launches projectiles into the sky.
* Slow, but highly damaging.	Melon-pult
Pyro 	
*Inflicts Fire (5 damage every second, for 5 seconds.)
*More expensive than non-Pyro counterparts.	Snapdragon
Cryo 	
*Inflicts Chill (-50% speed, for 5 seconds.)
*More expensive than non-Cryo counterparts.	Snow Pea
Knight 	
*Fast, close range damage.
*Often placed at the front of the lawn.	Bonk Choy
==Adventure Mode Plants==
===Suburban Flats===
Icon	Plant 	Short Description 	Archetype	Unlocked 	Sun	Refresh time	Hitpoints	Damage	Attack Speed / Delay
 	Peashooter 	"fires peas at zombies." 	Ranger 	Start of game	100	Fast 	300 	20 	1500 ms
 	Sunflower 	"produces additional sun." 	Support 	1-1 	50 	Fast 	300 	0 	N/A
 	Wall-nut 	"shields other plants with his tough shell."	Tank 	1-2 	50 	Sluggish 	4000 	0 	N/A
 	Potato Mine	"explodes, but takes time to arm." 	Bomber 	1-3 	25 	Slow 	300 	1800 	14000 ms
 	Snow Pea 	"chills zombies, slowing them down." 	Cryo 	1-6 	150	Fast 	300 	20 	1500 ms
 	Chestnut 	"attacks in the lanes above and below." 	Ranger 	1-10 	75 	Fast 	300 	20 	1900 ms
=== Garden Center===
Icon	Plant 	Short Description 	Archetype	Unlocked	Sun	Refresh time	Hitpoints 	Damage 	Attack Speed / Delay
 	Repeater 	"fires two peas at once." 	Ranger 	2-2 	200	Fast 	300 	20 	1500 ms
 	Bloomerang 	"pierces through zombies." 	Ranger 	2-6 	125	Fast 	300 	20 	2000 ms
 	Bonk Choy 	"uppercuts zombies in front or behind it."	Knight 	2-9 	175	Sluggish 	300 	30 	850 ms
 	Spikeweed 	"prickles zombies, out of their reach." 	Knight 	2-11 	100	Sluggish 	300 (cannot be eaten)	20 	2000 ms
 	Threepeater 	"fires in lanes above and below." 	Ranger 	2-15 	300	Fast 	300 	20 ( x 3)	1700 ms
 	Cabbage-pult	"can attack over cars and screen doors." 	
 Heavy 	2-20 	100	Fast 	300 	20 	2000 ms
==Plant Mastery==
Plant Mastery was introduced in beta-2, replacing the upgrade system of beta-1. Using a plant increases its Mastery level, granting the player valuable Rainbow Stars . Different Archetypes will have 3 unique quests at once to gain Mastery EXP, cycling between them once one has been completed. The player can shuffle a plant's quests once per day. 
Each quest grants 300-700 EXP, and each complete Mastery level grants one Rainbow Star, with the exception of multiples of ten, which grant five, and Mastery 70, which grants seven. This means a fully Mastered plant produces 100 Rainbow Stars
Going from Mastery 0 to Mastery 1 requires 1000EXP, increasing by 250 EXP with each Mastery level. The maximum Mastery level is 70, costing 5000 EXP.
Note: In this table, the underlined word 'level' refers to any level that is:
* After 1-10
* Does not contain any special method of plant delivery
* Is not a boss level
Mastery Quests Pool
Ranger 	Support 	Bomber 	Tank 	Heavy 	Pyro 	Cryo 	Knight
Defeat 100 zombies with this plant. 	Generate 2000 sun with this plant. 	Defeat 50 zombies with this plant.	Absorb 400 bites with this plant. 	Defeat 100 zombies with this plant.	Ignite 100 zombies with this plant.	Chill 100 zombies with this plant.	Defeat 75 zombies with this plant.
Complete 3 levels with this plant. 	Complete 3 levels with this plant. 	Complete 3 levels with this plant.	Complete 3 levels with this plant. 	Complete 3 levels with this plant. 	Complete 3 levels with this plant. 	Complete 3 levels with this plant.	Complete 3 levels with this plant.
Place this plant 25 times. 	Place this plant 25 times. 	Place this plant 10 times. 	Place this plant 10 times. 	Place this plant 15 times. 	Place this plant 20 times. 	Place this plant 20 times. 	Place this plant 20 times.
Defeat a with this plant.To count as a defeat by the plant type in question, that plant type must remove at least 40% of the zombie's health.	Complete 5 levels with this plant. 	Defeat a with this plant. 	Place this plant 15 times. 	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant.
Defeat a with this plant.To count as a defeat by the plant type in question, that plant type must remove at least 40% of the zombie's health.	Plant two full columns of this plant in one level. 	Defeat a with this plant. 	Plant a full column of this plant in one level. 	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant.
Defeat a with this plant.To count as a defeat by the plant type in question, that plant type must remove at least 40% of the zombie's health.	Complete a level with this plant as your only Support plant.	Defeat a with this plant. 	Complete a level with this plant as your only Tank plant.	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant. 	Defeat a with this plant.
Category:Plant lists