Low-Tech Companion 2

Officially called Low-Tech Companion 2: Weapons and Warriors (2010) this expands on the already-encyclopedic information on TL0-4 warfare in GURPS Low-Tech. It adds:
* History. A concise rundown of how fighting evolved from the days of stone axes to the era of pike, shot, and cannon.
* Weapon and Armor Design. Rules for customizing and resizing melee weapons, shields, and armor to suit almost any purpose.
* Equipment Damage. Battles are hard on gear. Gamers after ultimate realism can track each item's state of repair down to the last Hit Point.
* Fortresses. A look everything from hasty ditches to walled cities . . . along with huge cannon and giant siege towers for defeating them!
* Transportation. Practical guidelines for getting infantry, cavalry, and naval forces from A to B.
* Warships. Vehicle stats for early naval vessels, from penteconters to frigates.
==Related materials==
Low-Tech Companion 1
Low-Tech Companion 3
GURPS Low-Tech
Category:Technology
Category:Peter V. Dell'Orto
Category:Dan Howard
Category:William H. Stoddard
Category:PDF Only
Category:2010