Report 155

Report #155
Skillset: Geomancy Skill: Sense
 Org: Geomancers Status: Completed Mar 2009
Furies' Decision:
We will greatly decrease the equilibrium cost.
Problem: Geocast/aquacast/forestcast sense is currently an ability that, while
you are in your demesne, allows you to see the names and locations of everyone
who stands in your demesne with about a 3 second equilibrium cost. This
equilibrium cost gives sense precious little advantage over scrying skills (scry
actually being twice as fast) and auto-enemy can be done using demesne watch
anyway. Meanwhile, the skill of scent (wolf totem), available in the newbie
skill Totems, allows you to see names/locations of everyone in the local area
without an equilibrium cost, while the very much comparable skill of Sense
requires both parties to be in meld and does use equilibrium.
[A: 0 R: 0] Solution #1: Remove the equilibrium cost from
 Geocast/Aquacast/Forestcast Sense
Player Comments:
---[Nejii on 3/16 @ 06:14 writes]:
Seems fine
---[Lorina on 3/19 @ 01:25 writes]:
I like it. Really there is no way you can abuse it. It is like scent/scan. It
doesn't spam either by setting off aethersight!
---[Shuyin on 3/19 @ 19:04 writes]:
Sure
---[Krellan on 3/20 @ 23:26 writes]:
Agree, I actually like using sense even when I have scent because of large scale
battles sometimes.