Hands of Fate

Hands of Fate is a Tzeentch Dilemma.
==Description==
You have always known this day would come: a great war against the legion of decay, with you leading the armies of Change. At last, you may cast one of the rites inscribed upon your palms at the moment of your creation - but be warned that the other shall disappear.
==Choices==
===The Left Hand: White-Hot Talons===
Chant the scar-drawn runes aloud, and your changelings' limbs will catch alight with blue-gold fire - all the better to burn away diseased flesh.
* Melee attack: +10 when fighting against Nurglish factions (all armies)
* 5 turns
===The Right Hand: Excoriating Screech===
The inscription will grant voice to your army's every missile, magical or otherwise - an ethereal shriek capable of reversing decay.
* Missile strength: +10% when fighting against Nurglish factions (all armies)
* 5 turns
Category:Tzeentch dilemmas
Category:Dilemmas