Amemiya Taiyou

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|-|Raimon= 
|-|Koumei Mixi Max= 
|-|Keshin Armed= 
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==Summary==
Amemiya Taiyou, or Sol Daystar, is a supporting character in Inazuma Eleven GO, and the captain of Arakumo Gakuen. He plays as a Forward or Midfielder, and is regarded as a highly skilled and technical player, commonly dubbed as the genius soccer player of the decade. Despite this, Taiyou was contracted with a rare illness since childhood that prevented him from extensive physical effort that could endanger his life, and was therefore stuck in hospital for most of his life with Nurse Fuyuka looking after him. Taiyou however cannot keep himself from playing soccer as the sport he loves, and often sneaks out to play and hone his skills, despite the risk to his health.
This leads to his eventual meeting with Tenma Matsukaze, and the match between Arakumo Gakuen and Raimon in the semi-finals of the Holy Road Tournament, who quickly become good friends. Later in the series, Taiyou is eventually relieved of his illness, and joins Raimon to help fight against Protocol Omega and the erasure of soccer throughout time. With his Mixi Max with Shokatsu Koumei, he is also one of the members of Chrono Storm, the strongest team in history, as 'the midfielder with unparalleled accuracy'. 
==Powers & Stats==
Tier: , higher with Keshin | At least , higher with Keshin and Mixi Max | At least , higher with Keshin, Mixi Max and Keshin Armed
Key: Holy Road Tournament | Chrono Stone (Pre Ragnarok) | Chrono Stone (Post Ragnarok)
Name: Amemiya Taiyou, Sol Daystar (English Dub)
Origin: Inazuma Eleven GO
Gender: Male
Age: 13-15
Classification: Forward, Midfielder, Captain & No.11 of Arakumo Gakuen, No.18 of Raimon & Chrono Storm
Powers and Abilities:
*Superhuman Physical Characteristics
*Skilled Soccer player & Tactician (Regarded as the Genius player that comes once a decade, with particularly strong control and technique of the ball)
*Pseudo-Flight (Can launch himself high into the air for his hissatsu techniques and remain there for a while, such as when using Sunshine Force)
*Energy Projection (Via Hissatsu)
*Energy Manipulation
*Accelerated Development & Reactive Evolution (Players in Inazuma Eleven continuously get stronger and improve their abilities through ever soccer match they play)
*Fire Manipulation (Via Sunshine Force & Atomic Flare)
*Atomic Manipulation (Via Atomic Flare & Ryuusei Blade)
*Light Manipulation (Via Sunshine Force, Sunshine Storm & Crazy Sunlight)
*Air Manipulation (His movements and hissatsu can easily conjure strong gusts of wind)
* Weather Manipulation (Via Sunshine Storm & Tenchi Raimei)
*Summoning(Via Keshin)
**Soul Projection & Soul Resonation (Keshins are the manifestation of its user's spiritual energy/fighting spirit.)
**Light Manipulation & Fire Manipulation (Via Sunshine Force, stated to have flames that dazzle everyone who sees themInazuma Eleven GO - Taiyou Shin Apollo Game Description)
**Additional Limbs (Taiyou Shin Apollo possesses four arms)
**Statistics Amplification (Keshins increase their user's physical qualities while unleased, even more so with Keshin Armed)
**Non-Physical Interaction (Able to interact with other Keshins, as well as use his to interact with objects such as the soccer ball.)
**Power Sharing with Keshin Drawing (Can call upon the power of his teammates to draw out his Keshin if his own power is exhaustedInazuma Eleven GO - Episode 39, can likely also transfer his own Keshin power to others.)
**Armor Creation (Via Keshin Armed, Can equip his Keshin as armor on command)
*Aura Merging (Via Mixi Maxing)
**Multiple Selves (Type 2; Uses the power of Shokatsu Koumei and her aura merged with his to gain her qualities, most notably her strategic thinking)
**Fusion Empowerment (Mixi Maxing overlaps the strength of Amemiya & Koumei to further increase physical attributes)
**Weather Manipulation,Elemental Manipulation, Electricity Manipulation & Earth Manipulation (Via Tenchi Raimei)
**Transformation
*Alternate Self Resonance (When parallel world versions of Inazuma Eleven characters are created through new timelines, those versions will resonate with the original, boosting their overall abilities and development of techniques temporarily until the main timeline has fixed itself out Inazuma Eleven GO Chrono Stone - Episode 3Inazuma Eleven GO Chrono Stone - Episode 6)
*Resistance to:
**Mind Control & Empathic Manipulation (Keshins as a manifestation of one’s heart are capable of protecting their user from mind control or anything that would sway their heartInazuma Eleven GO Chrono Stone - Episode 5)
**Mental Attacks (With Blocking Chip, was made to prevent Second Stage Children from mentally attacking their opponent)
*Possible Resistance to:
**Existence Erasure (During the Danball Senki Crossover movie, Keshins were capable of protecting their user from Fran’s existence erasure, however the events of this movie are likely not canon)
Attack Potency: Large Country level (Comparable to Hakuryuu and his White Hurricane), higher with Taiyou Shin Apollo (Amemiya’s Keshin grants him stronger power when unleashed, Was able to easily break through Fence of Gaia while under his illness, Forced Tenma’s own Keshin to evolve, His Keshin drawn Taiyou Shin Apollo matched Sei Kishi Arthur for a while, which was a three-way Keshin fusion) | At least Multi-Continent level (Much stronger than before now that he is rid of his illness, Able to split storm clouds from ground level using Sunshine Storm), higher with Taiyou Shin Apollo (Was able to break through Beam Kobushi, which had previously stopped Nishiki’s Denrai HoutouInazuma Eleven GO Chrono Stone - Episode 23), higher with Koumei Mixi Max (Was able to break through Sand Cutter without using a hissatsu move, which previously stopped Amemiya’s Sunshine Force Keshin shot.Inazuma Eleven GO Chrono Stone - Episode 25) | At least Multi-Continent level (Able to play against Second Stage Children as a member of Chrono Storm, comparable to the rest of the members in Chrono Storm, who could defeat The Lagoon), higher with Taiyou Shin Apollo, higher with Koumei Mixi Max, higher with Keshin Armed (Described as much stronger than both base Keshins and Mixi MaxInazuma Eleven GO Chrono Stone - Episode 49)
Speed: At least Massively Hypersonic+ (Was easily able to drive through the whole Raimon team, while also keeping the ball, and could slip a goal past Shinsuke before he could bring out his Keshin’s Majin the HandInazuma Eleven GO - Episode 39), higher with Taiyou Shin Apollo | At least Sub-Relativistic (Comparable to the rest of Raimon, should be much faster now that he is free of his illness) higher with Taiyou Shin Apollo higher with Koumei Mixi Max (Able to dodge Zanark in his Sousou Mixi Max form and was able to keep up with Zanark Domain despite them previously toying with himInazuma Eleven GO Chrono Stone - Episode 25, Comparable to the rest of Chrono Storm) | At least FTL, higher with Taiyou Shin Apollo, higher with Koumei Mixi Max, higher with Keshin Armed (Faster than his base Keshin and Mixi Max form)
Lifting Strength: Unknown
Striking Strength: Large Country level, higher with Taiyou Shin Apollo | At least Multi-Continent level higher with Taiyou Shin Apollo, Koumei Mixi Max and Keshin Armed | At least Multi-Continent level, higher with Taiyou Shin Apollo, Koumei Mixi Max and Keshin Armed.
Durability: Large Country level, higher with Taiyou Shin Apollo | At least Multi-Continent level (Could withstand forceful attacks from Zanark DomainInazuma Eleven GO Chrono Stone - Episode 25, whose passes were stated to be comparable to hissatsu shootsInazuma Eleven GO Chrono Stone - Episode 24, as well as from Perfect Cascade. Comparable to other Raimon players), higher with Taiyou Shin Apollo, higher with Koumei Mixi Max, higher with Keshin Armed (Provides additional armor). | At least Multi-Continent level, higher with Taiyou Shin Apollo, higher with Koumei Mixi Max and Keshin Armed (Comparable to other members of Chrono Storm who could withstand Saryuu's Shellbit Burst that multiplies his shot by 7Inazuma Eleven GO Chrono Stone - Shellbit Burst Game Description)
Stamina: Unknown (Had an illness that prevents him from over-exerting himself, though despite this, he was easily able to keep up and outskill Raimon for the majority of their match) | Superhuman (No longer has his illness, and can easily keep up and lead with fellow members on Raimon and Chrono Storm)
Range: Standard Melee Range, Kilometres with Hissatsu techniques and a soccer ball, higher with Long Shooter skill.
Standard Equipment: Soccer Ball
Intelligence: Genius in Soccer (Regarded as the genius player who only comes once a decade, being able to easily calculate his own and others’ actions better than most players), higher with Koumei Mixi Max (Gains the added strategic ability of Shokatsu Koumei, who was regarded as the greatest military strategist in history)
Weaknesses: Has a life-threatening illness since childhood, preventing him from over-exerting himself (Though this had been cured by Chrono Stone). Reckless to the point he would injure his body in order to win, or either too afraid of hurting himself that it affects his capabilities. Can only summon his Keshin a limited number of times, and it will require time before a Keshin that has been defeated can recover. Keshin Armed drains his stamina quicker than usual, and must be used in shorter bursts.
Notable Attacks/Techniques:
Solo Hissatsu: 
*Sunshine Storm: Amemiya’s signature hissatsu shoot in Inazuma Eleven GO Chrono Stone, where he slices through storm clouds using a powerful light, allowing the sun’s rays to pierce through them and charge the ball with fiery solar energy. Once charged, Amemiya kicks the ball towards the goal.
*Ryuusei Blade: A hissatsu shoot used by Amemiya in the games, Amemiya jumps into the air with the ball, and strikes it with a powerful roundhouse kick, filling it with atomic energy and shooting it into the goal from above like a meteor.
*Atomic Flare: A hissatsu shoot used by Amemiya in the games, Amemiya summons a miniature dying sun, to which he charges the ball with its energy and strikes it from above at the goal.
*Presto Turn: A hissatsu dribble used by Amemiya in the games, Amemiya confuses the target with ball tricks, as he feints them into thinking he is approaching from their right, moving swiftly to their left before they can react with increased short burst speed. A whirlwind is left from the rush that blows opponents away.
*Crazy Sunlight: A defensive hissatsu used by Amemiya in the games, Amemiya forms a sphere of light from his hands, which he releases in front of the target, blinding them with a dazzling light in order to steal the ball.
*Spark Edge Dribble: Amemiya slides on the ground with the ball so fast that it creates sparks from the friction, which then creates an explosive impact ta the opponent, throwing them overhead.
*Chouwaza!: An in-game skill in which Amemiya can choose to increase the power of his shots by about a quarter, at the expense of energy being increased by 50%
*Long Shooter: An in-game skill which makes Amemiya’s longer distance attacks lose less power from air resistance.
Keshin: A Keshin, or Avatar, is the physical manifestation of one’s spiritual energy and heart, with its strength and abilities determined by the spirit of its user. These Keshin’s are brought out with intense training and feeling among individuals, making them only usable by the extremely skilled. These Keshin’s take the form of a large anthropomorphic creature that appears visibly behind their summoner and with this Keshin summoned, the user has the physical force and power of it on their side, increasing their strength and momentum as well as gaining new hissatsu or abilities. In some cases, however, Keshins can only be brought out a limited number of times and if destroyed, they will require time to restore for the user to summon them back (Though is usually only a few minutes or so within the matches). However, Keshin drawing is possible which allows teammates to give a portion of their spiritual energy to draw out and strengthen another person’s Keshin. Keshin fusion is also possible, in which users can fuse their souls to create a stronger keshin.
Keshins also protect the user’s mind and spirit, preventing them from being mentally deterred from their passions or mind-controlled (Note that it does not protect from any other mental attacks). In the Danball Senki crossover, it is also stated that Keshins can prevent their users from being completely erased from space-time, though only if their spirits are strong and do not give in to despai
* Keshin Armed: Keshin Armed is a technique that further allows the user to strengthen themselves using their Keshins, to which the user equips their Keshin onto them. This raises their speed, power and grants them extra abilities. The user, however, must be able to communicate with or understand their keshin to use this. It has been stated that Kenshin Armed is stronger than Mixi Maxing, however at the expense of more energy, and therefore has more of a time limitInazuma Eleven GO Chrono Stone - Episode 49.
Amemiya’s Keshin:
<tabber>
|-|Taiyou Shin Apollo=
Taiyou Shin Apollo, or Sun Deity Apollo, is Amemiya’s Keshin, resembling that of a four-armed titan based on the Sun god Apollo. Apollo is a main asset to Taiyou, who uses it commonly in order to score if he wants to break through defences via power. Its flame is described to dazzle anyone who sees it and is a particularly bright keshin on the field. When its power was drawn out by 4 other Keshin users on the Arakumo team, it was able to match that of Sei Kishi Arthur, the combination of Majin Pegasus Arc, Kensei Lancelot and Sousha Maestro (The Keshins of Tenma, Tsurugi and Shindou), though was eventually defeated. 
Hissatsu:
*Sunshine Force: A Keshin Hissatsu shoot, where Taiyou gathers light energy around his swaying hands, as Apollo is summoned behind him. Apollo then uses its four arms to gather giant fireballs that combine and form around the ball, resembling that of a star, as Amemiya descends to strike it at the goal.
*Hi no Okatebi: Apollo’s Keshin skill in-game, where teammates' Fire-based skills are increased while Apollo is summoned by Amemiya.
|-|Souten no Hasha Gyokuryuu=
Souten no Hasha Gyokuryuu, or Jewelled Dragon Cychr, is a keshin granted to Amemiya through his Mixi Max form with Shokatsu Koumei in Chrono Stone. This keshin is shown as abnormally large compared to others and is deemed the ‘Heavenly Protector’ and spirit of the wood. It has also been shown that this Keshin can induce Mixi Maxing itself, though it is unknown if Amemiya can do this too.
Hissatsu:
*Tempest: A dribble hissatsu, to which Gyokuryuu lets out a mighty roar and conjures a storm. With this, lightning strikes the opponent and allows for the user to get past them. 
*Shoot Block: Gyokuryuu's Keshin skill that allows users to more potently take the ball from opponents. 
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Mixi Max Forms:
<tabber>
|-|Shokatsu Koumei=
Mixi Max: Shoukatsu Koumei: Amemiya possesses a Mixi Max transformation with Shokatsu Koumei , or Zhuge Liang, a Chinese warfare strategist who works with Liu Bei and is regarded as one of the most intelligent people in history. With this transformation, both Amemiya and Koumei’s auras have been fused so Amemiya gains her power, intelligence, and spirit. When this transformation is active, their features merge as Amemiya’s hair turns purple and becomes bundled. Unlike traditional Mixi Maxing, this form was bestowed upon him by Koumei and her Keshin, which allows him to become the 'Midfielder with unparalleled accuracy' in Chrono Storm, the Strongest Eleven in History. Amemiya can also likely use Keshin Armed on top of his Mixi Max form to obtain even higher power, though it drains energy at a faster rate.
Mixi Max Hissatsu:
*Tenchi Raimei: A shoot granted through the Koumei Mixi Max. Amemiya raises his hand, to which a large chunk of the earth erupts from underneath him, creating a high platform he stands on. He then jumps upwards even further to conjured storm clouds with the ball and strikes it with an electrically charged lightning bolt that breaks through the earth and aims itself to the goal.
*TP Plus 30: An ability that grants a higher energy cap to the user, allowing them to perform more without getting tired.
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==Gallery==
Sunshine Force.gif|Sunshine Force
Sunshine Storm.gif|Sunshine Storm
Spark Edge Dribble.gif|Spark Edge Dribble
Tenchi Raimei.gif|Tenchi Raimei
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
==Discussions==
Category:Characters
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