Damage Decoy

Damage Decoy is a Warframe Augment Mod for 's ability that allows it to be cast on an enemy, turning that enemy hostile to everything and inciting former allies to attack them, while having their incoming damage reflected, amplified, and additionally succumbed to 5 random status effects. 
==Stats==
Rank	Reflected Damage	Cost
0 	200% 	6
1 	250% 	7
2 	300% 	8
3 	350% 	9
==Acquisition==
*This mod can be acquired by attaining the rank of Maxim under Arbiters of Hexis, or the rank of Exalted under Red Veil, and spending to purchase.
==Notes==
*Has no effect if placing decoy normally, as this augment only affects the new enemy interaction. 
*The enemy will pulse with holographic energy identical to normal Decoy.
*The enemy will still be hostile to the player, and can be injured or killed by players. 
**As such their damage output cannot be buffed by players in any way except for attack speed increases through or speeding up enemies with.
*Because many status effects stun enemies (such as or ) the damage reflected is limited and somewhat inconsistent since enemies that are stunned won't attack during their stun animation.
==Tips==
* (infused on Loki, or used by with Decoy infused) can be used on Decoyed enemies, making them invincible from player attacks and allowing the enemy to teleport with the player when they get out of range. This can be used to prevent Decoyed enemies from being easily destroyed.
*Status effects generated via this augment count towards .
==Patch History==
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