Limquist

Nation of far northern Ruencia.
Capital: LimquistPopulation: UnknownGovernment: Monarchy, ruled by a mysterious king named “Kuraches”.Allies: Mondrocar may the closest thing to a friend that Limquist has, though the bonds are certainly not deep. Limquist is a land steeped in rumors, and rumors suggest an alliance with an extraterrestrial or extra-planar faction.Rivals: Gorgalph, Arana, Arumelia.Religion: Formerly the Arumelian faith, though nowadays it seems unclear and doubtful judging by the defacement of several temples in raids.Exports: Formerly, a valued source of obsidian, granite, flint, pumice, and other volcanic stones, there has been no trade with Limquist since after the Great Western War.Imports: Limquist has no trading partners.Alignment: Apparently chaotic evil.Language: Arumelian.
No one outside is quite sure about what is going on inside Limquist. Two years after Arumelia lost its southern realms in the Great Western War, Limquist, a small county in a not very hospitable area along the South Dragon Sea, revolted. Arumelia, shattered by the war, was forced out. Since then, Limquist has chipped away territory from Arana, Mondrocar, and Arumelia itself, and has taken over the county of Yotran. Limquist’s conquests seem to have been driven by a powerful cadre of mysterious wizards. There are rumors of dark skinned elves, legendary in the area since ancient Arumelian times, but no proof has been offered to the general public.
At any rate, the phase of militant expansion seems to be over and Limquist’s tight lipped ambassadors have made peace with its neighbors. The country is completely closed off. No visitors are allowed, and magical spells and devices monitor the borders and intruders are swiftly escorted out… if they’re lucky. All that is known about Limquist is that the local human population seems to be under the influence of someone or something, and they really bother their neighbors.
The land is at the far northeastern corner of the Catar Mountain range, which ends abruptly at the inlet of the South Dragon Sea. The volcano Palavoisei smoulders sixty miles inland, visible from the sea on one of the rare clear days, often filling the air with a sulphurous stench.
NOTE:I will not be publishing information about the Drow, even though the Wizards of the Coast have graciously allowed this distinctive and evocative race of elves to be used as open content. This is due to the wish of those involved in creating the world of Edyleine to create gaming materials as well as books, short stories, and other things derived from the game world without being blatantly derivative of other people’s fiction. Besides, there is so much already said about the drow that we feel we don’t really have a lot to add. That is why we have created the Ulistafel.
However, I recognize that the Drow are very cool and I salute the efforts of Gygax, Greenwood, Salvatore and others who have created them. If you as the DM wish to include them, or if you wish to allow players to have the option to play one, Limquist is a fine homeland for them. On the other hand, the “dark elves” may be a simple legend blown out of proportion or may be taken from another source of the DM’s fancy such as the “Dock Alter” of Viking legend, the Celtic Unseelie Court, inspired by Raymeond E. Feist’s Morhedel, the Dark Elves of the Record of Lodoss War, or another source. That’s all I got to say about it.