Questing

Questing is a feature that is unlocked by using the Heroic Sigil, which is a guaranteed drop from The Beast.
Every 7 hours and 50 minutes you will earn a major quest, up to a maximum of 10.
When you start a quest, you can choose between a minor quest or a major quest if one is available. The objective is the same, but the minor quest only gives 20% reward. You can skip your current quest at any time.
To complete a quest you must collect a certain number (between 50-59) of a specific quest item, which drop from a specific adventure zone. Alternatively you can activate idle mode (not the same as the Idle Mode adventure skill), which slowly gives you progress without having to collect the item yourself. An active quest will continue across rebirths.
The base reward for completing a quest is 50 Quirk Points and 50 Arbitrary Points. Completing a quest without filling the idle mode bar doubles the reward.
==Quirks==
For a full list of quirks, see Quirk Points.
==Quest items==
Quest items only drop when you are on a quest and are adventuring in the zone where your current quest item is found. You will only be assigned quests for a given zone once you have completed the gear set for that zone (maxxed all items in the set).
The base drop chance for quest items is 5% from all enemies. It is increased by the Quest Drops special rather than regular Drop Chance specials, as well as completing Heroic Sigil Set and through the Evil Difficulty perk "Improved Quest Looting".
You turn in quest items by right-clicking them, which will turn in all items that match your current quest, upping your quest progress counter. If you have more than you need to complete the quest, or items that don't match your current quest, the extra items will remain in inventory, and can be saved for a future quest that requires that item.
Quest items can also be turned in one at a time by CTRL-left-clicking on them. If they do not match your current quest, the Beast will "eat them anyway" but your progress counter will not go up.
Quest items drop at level 0 and can be combined to increase their level. For each unique quest item type you level to 100, you get a permanent "completion bonus" multiplier of +2% QP.
Higher level items don't give additional progress unless you purchase the effects that give "Bonus Quest Handin Progress". This effect and its upgrades can be acquired from Perks (3), Quirks (2), and Wishes (4). If at least one of these is purchased, you will get extra quest progress for the level of the quest item handed in. The total hand-in value of any quest item is calculated as: \left ( \frac{Quest Item Level}{11-(Bonus Hand In Level)} \right )rounded down, and will always be at least 1. 
As the divisor is reduced with upgrades, the handin value of a quest item goes from 10% of the item level up to a maximum of 50%. This means that with all upgrades, a single lvl 100 item will complete a minimum item quest (50) on its own. 
Quest items take 48 hours to level up in daycare.
There is no penalty for skipping a minor quest aside from losing any handin progress you may have already made. Thus you can cancel minor quests repeatedly until you get the quest zone you want, or to get a quest with a low number of required items. If you skip a major quest, you lose the opportunity to earn the higher QP associated with it.
===List of Quest Items===
Map 	Quest Item
Sewers 	Bits of String
Forest 	A Dreamcatcher
High Security Base 	A Missing Puzzle Piece
The 2D Universe 	The Entire State of North Dakota
A Very Strange Place 	Random Canadian Coins
Mega Lands 	A Useless College Diploma
The Beardverse 	A Spittoon
Chocolate World 	A Toothbrush
The Evilverse 	A Severed Human Thumb
Pretty Pink Princess Land	A Smaller Caterpillar
==Time to complete quest==
Expected time to complete quest depends on players quest item drop modifier, respawn rate in seconds, idle attack speed (0.8 with maxxed Mysterious Red Liquid, 1 otherwise), number of quest items required and follows formula:
{20\times items\times(respawn+speed)}\over dropseconds = items \times(respawn+speed) \over {3\times drop}minutes
Since it's based on random drops it might take a little shorter or longer.
===Idle questing===
The time to complete a quest by idling is similar, but uses idle quest divider (8 by default, can be reduced to 3 by upgrades): 
:\dfrac{divider \times items \times \left(respawn + speed\right)}{3 \times drop}minutes
When idle questing, you will gain quest progress without having to be in any specific Adventure zone (you can even be in the ITOPOD). It will also disable non idle quest item drops while idle mode is active.
If you get the "Truly Idle Questing" perk, when you are in idle mode quests will be handed in and new ones started automatically, with no interaction necessary. Quest assignments and progress are retained across rebirths. Items that improve quest drop percentages will improve your idle questing speed by the same amount. Items, quirks, NGUs, etc. that improve respawn rate also improve your idle questing speed.
==Other income==
By killing Titans from the sixth and beyond give a base amount of QP after getting the respective Wishes:
Source 	Progress Amount
The Beast 	1
Greasy Nerd 	1
The Godmother	2
The Exile 	3
IT HUNGERS 	4
ROCK LOBSTER 	5
AMALGAMATE 	6
Eating Fruit of Quirks gives a base of 3 to 72 QP, then multiplied by other bonuses.
==Questing upgrades==
There are several upgrades that improve different aspects of questing:
===4G's Sellout Shop===
Name 	Effect 	Price (AP)
Quest Reminder! 	This will make the Questing Menu button light up when you have a Quest ready to hand in. 	50,000
Faster Questing! 	Gain Major Quests 20% faster. 	250,000
Extended Quest Bank 	Upgrade your maximum banked Major Quests from 10 to 50. 	125,000
'Go To Quest Zone' Button 	Unlocks a 'Go To Quest Zone' button which will send you to whatever Adventure Zone your Quest is on.	100,000
Beast Butter (consumable item)	These will double the QP reward for the completion of one quest. 	1 for 10,000 AP10 for 90,000 AP100 for 800,000 AP
===Perks ===
Name 	Effect 	Price (PP)	Levels	Difficulty
Not So Minor Anymore 	Minor Quest base QP reward +2. 	30,000 	1 	Evil
Better QP Rewards! 	QP reward +0.2% per level. 	400 	50 	Evil
Improved Quest Looting 	Improve the drop chance for Quest items by 0.5% per level. 	200 	30 	Evil
Advanced Gooder Idle Questing 	Reduce the speed divider placed on idle Questing by 1! 	25,000 	1 	Evil
Even More Advanced Gooder Idle Questing	Reduce the speed divider placed on idle Questing by 1! 	250,000 	1 	Evil
Truly Idle Questing 	Idle quests will be automatically handed in, and a new quest started. 	200 	1 	Normal
Gooder Idle Questing 	Reduce the speed divider placed on idle Questing by 2! Normally, this divider is 8 	100 	1 	Normal
Another Gooder Idle Questing 	Reduce the speed divider placed on idle Questing by 1! 	5000 	1 	Evil
Fibonacci Perk level 233 	QP rewards +10%. 	116,500 	1 	Normal
Fibonacci Perk level 610 	All quests are for 50 items, no more RNG of 50-59 items. 	305,000 	1 	Normal
Bonus Quest Handin Progress I 	You can now hand in higher level Quest Items for added progress. The formula is 1 + (level/10) progress, rounded down.	1,500 	1 	Evil
Bonus Quest Handin Progress II 	Reduce the level ratio for higher level Quest handins by 1 per level. 	50,000 	2 	Evil
Improved Minor Quest QP Rewards 	Minor Quest base QP reward +1 per level. 	5 M (5E+6)	2 	Sadistic
Improved Major Quest QP Rewards 	Major Quest base QP reward +1 per level. 	1 M (1E+6)	10 	Sadistic
===Quirks===
Name 	Effect 	Price (QP)	Levels
Bonus Quest Handin Progress I	Reduce the level ratio for higher level Quest handins by 1 per level.	4,000 	2
===Wishes ===
Name 	Effect 	Levels	Total Wish output	Difficulty
I wish V2/3/4 Titans had better rewards 	Increase reward of harder versions of Titans by 10% for V2 at level 1, 20% for V3 at 2, and 30% for v4 at level 3.	3 	48 Qa (4.8E+16) 	Evil
I wish Active Quests were more Rewarding I 	2% better active questing rewards per level. 	10 	1.1 Qi (1.1E+18) 	Evil
I wish the Godmother would drop QP 	Unlocks QP rewards from the Godmother. 	1 	10 Qi (1E+19) 	Evil
I wish the Titan after Godmother would also drop QP 	Unlocks QP rewards from the Exile. 	1 	300 Qi (3E+20) 	Evil
I wish Quests gave more QP 	QP rewards by +2% per level. 	10 	165 Qi (1.65E+20)	Evil
I wish Active Quests were more Rewarding II 	1% better active questing rewards per level. 	10 	44 Sx (4.4E+22) 	Evil
I wish the Beast would drop some QP 	Unlocks QP rewards from the Beast. 	1 	20 Qa (2E+16) 	Evil
I wish the Greasy Nerd would drop some QP 	Unlocks QP rewards from the Greasy Nerd. 	1 	500 Qa (5E+17) 	Evil
I wish high level quest drops counted for even more Quest progress I 	Reduce the level ratio for higher level Quest handins by 1 per level. 	2 	1.5 Qi (1.5E+18) 	Evil
I wish high level quest drops counted for even more Quest progress II	Reduce the level ratio for higher level Quest handins by 1 per level. 	2 	30 Sx (3E+22) 	Sadistic
I wish Titan 10 dropped QP 	Unlock QP rewards from IT HUNGERS. 	1 	50 Sx (5E+22) 	Sadistic
I wish Major Quests had better Base QP Rewards 	Major Quest base QP reward +1 per level. 	10 	550 Sx (5.5E+23) 	Sadistic
I wish Minor Quests had better Base QP Rewards 	Minor Quest base QP reward +1 per level. 	2 	540 Sx (5.4E+23) 	Sadistic
I wish Titan 11 Dropped QP 	Unlocks QP rewards from the ROCK LOBSTER. 	1 	20 Sp (2E+25) 	Sadistic
I wish Titan 12 gave me some QP 	Unlocks QP rewards from the AMALGAMATE. 	1 	300 Sp (3E+26) 	Sadistic
===Items===
Item 	Effect 	Source
Quest Items Set 	QP reward +2% each. 	Questing
Heroic Sigil Set 	Quest Drops +10%. 	Drops by The Beast
Mobster Set 	QP reward +15%. 	Drops by The Godmother
Fad Set 	Gain Major Quests 10% faster. 	Drops from The Fad-lands
Orange Heart Set 	QP reward +20%. 	4G's Sellout Shop
Build Quest Drops	Increase drop chance of Quest Items. 	
Build Respawn 	Increase enemies spawn rate and idle speed.	
===Other features===
*QP Hacks
*QP Cards 
Category:Game Menu