Minecraft 2 (2022)

== Guiding Principles ==
* Focus on expanding "mining", "crafting", and "building"
= Releases =
== Alpha 1.0 ==
= Ideas =
* returning features:
** crops
*** Pumpkin
*** Wheat
*** Potato
*** Carrot
* mobs:
* new damage types:
** Impact
*** Deals damaged based on how well the target is.
*** On successful critical, 1/4 chance to apply Slowness.
** Slash
*** On successful critical, 1/2 chance to apply Bleeding.
** Puncture
*** 1/4 chance to surpass armor rating and deal direct damage. This raises to 100% on a successful critical hit.
* effects
** Slowness
** Bleeding - Can be stopped by stepping into fire to apply Cauterized.
** Cauterized - Can only be cured with an effect like Regeneration.
* biome modifiers:
** Subarctic - Permanent winter
** Tropical - Permanent summer
** Hilly
** Flat
* biomes:
** Forest
*** comprised of Oak Trees
* weather, seasons, wind, etc.
* winding rivers
* new ores:
* new liquids:
** Milk
** Petroleum
* new blocks:
** Congealed Honey