Gradual Petrify (Final Fantasy IX status)

Gradual Petrify is a status in Final Fantasy IX. Gradual Petrify starts a countdown from 10 to appear above the character's head. When the countdown reaches zero, the character is petrified. Only enemies can inflict this status. As petrification flags the unit defeated for Game Over purposes, Gradual Petrify is similar to the Doom status.
==Mechanics==
The rate the timer expires is determined by the target's Spirit stat, the target's current status (Haste, Slow, or none), and the Battle Speed setting. Gradual Petrify is worsened by having high Spirit as the ticker counts down faster, though usually Spirit has positive effects.
:Duration: (60 - Spirit) * 200
If Zidane is affected by Gradual Petrify, and the player uses Flee the moment he is going to die from it, he will still use the ability even though he is petrified, sending the other members to safety.
==Abilities==
The player does not get access to Gradual Petrify.
==Enemy abilities==
Ability 	Description 	Enemy
Gradual Petrify	Inflicts Gradual Petrify to one target.	Basilisk, Gargoyle, Stroper
==Protection==
Support ability	Jelly
==Healing==
The player can heal Gradual Petrify with the same methods that heal Petrify: Stona, Esuna, Soft, Remedy, and Angel's Snack. Entering Trance also purges most active ailments.
==Enemies==
The following enemies are immune to Gradual Petrify, though the player cannot see this as they have no way to inflict it.
*All friendly monsters
*All bosses (except Red Dragon)
*Amdusias
*Core & Sand Golem
*Epitaph
*Gargoyle
*Mover
*Ragtime Mouse & True & False
*Tonberry
*Zaghnol (Festival)
Category:Status effects in Final Fantasy IX