Delilah Copperspoon

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|-|Dishonored: The Brigmore Witches=
|-|Dishonored 2=
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==Summary==
Delilah Copperspoon is a recurring antagonist within the Dishonored franchise, first appearing as the leader of the Brigmore Witches, who was attempting to possess Emily Kaldwin through a complex ritual in order to secure her place on the throne of the Isles. It's revealed that she was in actuality the bastard child of Emily's grandfather, who was a childhood friend to Jessamine Kaldwin. After she was ousted from the castle after being blamed for an incident by Jessamine, she swore that she would take the throne. However, her plans were thwarted by Daud, who sabotaged her ritual and sent her into The Void.
This was not the end for Delilah, as she was able to merge her soul with The Outsider's and influence a group of individuals from Serkonos to perform a ritual to revive her.
==Powers and Stats==
Tier:  physically. Higher with preparations | physically. At least , likely with preparations 
Key: Knife of Dunwall/The Brigmore Witches | Dishonored 2
Name: Delilah Copperspoon, Delilah Kaldwin I
Origin: Dishonored
Gender: Female
Age: 33 as of Dishonored, ~36 as of Dishonored 2
Classification: Human, Witch, Leader of the Brigmore Witches, Empress of the Empire of the Isles
Powers and Abilities: 
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|-|Knife of Dunwall/Brigmore Witches= 
|-|Dishonored 2= 
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Attack Potency: Small Building level+ (Comparable, if not superior to Daud) physically. Higher with preparations (She is able to generate floating islands within The Void, as well as bend reality with her paintings) | Small Building level+ physically (Stronger than before). At least Universe level+ likely Low Multiverse level with preparations (Merged part of herself with The Void, a parallel reality that was stated to be infinite in size, and consequently The Outsider. She was preparing a ritual that could change the entirety of reality to her whims)
Speed: Subsonic, with Supersonic Reactions and Combat speed (Kept up with Daud and those like him) | Subsonic, with Supersonic Reactions and Combat speed (Should be faster than before)
Lifting Strength: Likely Class 5 (Shouldn't be much less than the likes of Daud and Corvo), higher with pull | Likely Class 5 (Stronger than before), higher with pull 
Striking Strength: Small Building level+ (Able to wound Daud through scratches and punches) | Small Building level+ (Stronger than before)
Durability: Small Building level+ (Took hits from Daud, Corvo, and Emily) | Small Building level+ (Should be more durable than before), Immortality makes her hard to kill
Stamina: Superhuman (Able to combat Daud, Corvo, and Emily for extended periods of time without appearing tired until she was in a near-death state. Can use several magical spells in rapid succession, seemingly without limit)
Range: Extended Melee Range with her sword, Tens of Meters with ranged magical attacks and summons, Tens of Kilometers with life manipulation, much higher with preparations | Extended Melee Range with her sword, Tens of Meters with ranged magical attacks and summons, Tens of Kilometers with life manipulation, at least Universal+, likely Low Multiversal to possibly Multiversal, possibly far higher with preparations (Can affect both the entirety of the Void as well as the physical world)
Standard Equipment: A Witch's Blade, usually has paint, paintings, and other ritual materials with preparation
Intelligence: Genius (She was able to escape the Void as well as merge with the Outsider even after being sent into there by Daud, and is extremely knowledgeable on the arcane as well as her abilities. With preparations, she is able to create pocket realities, and in Dishonored 2 she was about to perform a ritual that would have affected the entirety of the Physical World)
Weaknesses: None notable, sometimes overconfident | If her soul that was merged with the Void is returned to her, she loses her immortality.
Notable Attacks/Techniques:
The Outsider's Mark: The Outsider's Mark is a special brand granted by the Outsider to individuals of his choosing, which gives them access and resistance to an array of supernatural abilities. Delilah has claimed that she had received one from him, however, it was never shown inside of the game. However, due to this connection, she is granted a number of supernatural abilities, as well as her physical capabilities, here are just some of them below.
*Blink: Blink is the supernatural power to rapidly traverse mid-sized distances almost instantly, without being detected.
*Bloodbriar: Delilah has demonstrated the ability to cause Bloodbriars to grow out of the ground and control them. They appear as large whip-like plants that grow out of the ground, ensnaring and whipping her enemies, causing lethal damage even to the likes of Daud.
*Windblast: Delilah as an ability similar to windblast, or the ability to cause large gusts of winds to trip up or confuse her enemies. However, this is achieved through screaming at her foes.
*Arcane Bond: Similar to Daud, she can bestow her powers and abilities to her followers, The Brigmore Witches.
*Thorns: Delilah is able to shoot plant-like projectiles called Thorns, which can also be imbued with a fiery energy that causes them to explode on impact.
Delilah has also demonstrated numerous other supernatural abilities such as the manipulation of Reality through her rituals and magic, although it is unknown if these originate from her mark or connection to the Outsider. After merging her soul with The Outsider, she became effectively immortal, as well as gaining the ability to remove The Mark and steal the powers of her enemies while petrifying them.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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