Parameter/Game Maker R:Evolution

This page lists the raw stat parameters (meaning without equipment) at the max level cap (Lv.99) for Neptunia Game Maker R:Evolution.
==Overview==
* HP (Hit Points): Determines the amount of damage a character can take. When HP reaches 0 the character will become knocked out. It is possible to revive them if you possess the necessary revival items or skills.
* STR (Strength): Determines the physical power of a character.
* VIT (Vitality): Determines the physical defense of a character.
* INT (Intelligence): Determines the magical power of a character.
* MEN (Mentality): Determines the magical defense of a character.
* AGI (Agility): Determines how often a character's turn comes up in battle. It also affects escape success rate.
* TEC (Technique): Determines attack accuracy.
* SPD (Speed): Determines the how fast a character can move during their turn.
* LUK (Luck): Determines critical hit ratio and attack avoidance.
* Elemental Attribute Defense: This is determined by the equipment a character has on. Elemental defense ranges from Fire, Water, Wind, Earth, Light, and Darkness and is specified with percentages.
==Character Parameters==
Name 	HP 	STR	VIT	INT	MEN	AGI	TEC	SPD	LUK
Older Neptune	12360	519	334	238	390	100	100	100	100
Pippih 	10600	436	501	396	361	100	102	100	98
Jagaa 	12400	341	426	406	411	102	100	98 	100
Reedio 	9100 	326	376	546	531	97 	96 	100	98
Neptune 	12100	506	331	226	371	100	100	100	100
Noire 	9300 	560	537	407	499	105	100	100	95
Blanc 	13700	516	556	151	196	100	98 	100	102
Vert 	10200	406	331	296	506	98 	102	100	100
Nepgear 	10800	401	391	351	421	100	100	100	100
Uni 	9900 	371	366	426	401	95 	105	100	100
Rom 	8000 	191	271	546	676	98 	102	100	100
Ram 	8500 	236	386	501	531	100	98 	100	102
==Navigation==
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Category:Neptunia Game Maker R:Evolution