Indigo Plateau (SSS)

This article is strictly about how Indigo Plateau appears in Super Smash Stadium. For information about it in general, see these articles:
*bulbapedia:Indigo Plateau
*w:c:supersmashbros:Pokémon Stadium
*w:c:supersmashbros:Pokémon Stadium 2
The very first stage to ever debut in Super Smash Stadium, Indigo Plateau is an active stage that still sees heavy play to this date.
==Stage overview==
There are 18 possible layouts to this stage, each based on a Pokémon type. The match starts with one of those layouts randomly selected, and after 45 seconds, then roughly every 90 seconds thereafter, it shifts to a different layout. Among the possibilities:
* Bug: The stage takes place inside of a beehive, with sticky honey everywhere that could slow your mobility down. Potential Pokémon seen include Combee, Vespiquen, and Beedrill.
* Dark: The stage takes place at night, with the stadium at only 10% of its usual lighting capacity, and the surface is highly reflective. Potential Pokémon seen here include Umbreon, Absol, and Yveltal.
* Dragon: The stage has uneven terrain and both European and Chinese-style castles can be seen in the background. Possible encounters here include Dragonite, Rayquaza, and Garchomp.
* Electric: The stage takes place in a transformer substation with powerlines everywhere. There are treadmills on the sides of the stage that change direction every five seconds. Magnezone, Electivire, and Vikavolt appear here.
* Fairy: The stage takes place inside of a very "feminine" dollhouse. Possible encounters here include Clefable, Slurpuff, and Xerneas.
* Fighting: The stage takes on the appearance of a gym, with exercise equipment everywhere. Machamp, Conkeldurr, Throh, Sawk, and the Hitmons appear here.
* Fire: A volcanic field, with molten lava at the bottom. Infernape, Rapidash, and Typhlosion may appear.
* Flying: The field is way up in the air, and a constant updraft blows from underneath, slowing your descent. You may see Altaria, Skarmory, and Staraptor here.
* Ghost: A field full of graves and dead trees. Holes open up in the field occasionally. Watch out for Gengar, Mismagius, and Trevenant.
* Grass: A flat-looking meadow; however, the grass is very tall, forcing your characters to be represented by silhouettes à la Super Mario Sunshine. Encounters include Roserade, Venusaur, and Sunflora.
* Ground: A flat area set in a desert. It's frequently shaken by earthquakes. Dugtrio (both forms), Marowak, and Mudsdale appear here.
* Ice: A very slippery area unless you're the Ice Climbers. Abomasnow, Avalugg, and Beartic show up here.
* Normal: The "default" battlefield. The stage is flat and there are two soft platforms above, presumably meant for the Trainers. No Pokémon appear here.
* Poison: A toxic wasteland filled with factories pumping out sludge and acid. Watch out for Weezing (both forms), Scolipede, and Muk (both forms).
* Psychic: The opposite of the Dark field. This stage has pure white light shining all around it, and the stage is clear. Possible encounters include Alakazam, Mewtwo, Lugia, and Reuniclus.
* Rock: A rocky field (duh) with lots of sloped, uneven terrain. Look out for Golem, Sudowoodo, and Probopass.
* Steel: A metallic field with a construction site. Be careful not to hit your head on the steel beams, and watch out for Steelix, Registeel, and Mawile.
* Water: The battlefield is filled with water, and the battle takes place on top of mats. Gyarados, Milotic, and Slowking watch here.
Only the Fire, Flying, Ghost, Psychic, and Water fields have a lower blast zone, and the former's is filled with lava while the latter's is filled with water, so in order to win, your character better have good Up and Side Smashes; Meteor Smashes will only questionably help you here!
==Changes==
The last major change to this field was September 2013.
*Initially, there was only one field, which was made of dirt.
*A scoreboard was added in 1974.
*Extra seats were added to the stadium in 1979.
*The scoreboard became a video board in 1982.
*Four extra fields, one each for Water, Grass, Ice, and Rock Pokémon (see #In its own universe below), were added in 1986. A Season 9 episode of The World of Nintendo explained the reasoning behind this change: Lorelei, over the course of her first year as an Elite Four member, suspected that the original field was unfair to certain types of Pokémon, and ordered extensive studies be done.
*The video board was updated to the current Jumbotron display in 1992.
*The version of the field seen in Super Smash Bros. Mêlée was only active on SSS for two-thirds of Season 31, up to March 2003.
*It was overhauled again to the version currently seen after negative reception.
*The Bug field was originally a forest; this changed to a beehive for Season 36.
*Prior to April 2010, the field always started on Normal, shifted to another type after a minute, then shifted back to Normal after 30 seconds. This was changed to the current "pick any type at random" approach.
*The Fairy Field was added on this stage's first appearance in Season 42, in advance of the release of Pokémon X/Y.
==In its own universe==
Indigo Plateau appears in the first two generations of Pokémon games and their remakes. It is the final destination for all Kanto and Johto Trainers, open only to those who have gotten all eight of their home region's Gym Badges, and features the Elite Four and Champion.
The idea of multiple fields derives from , in which Ash Ketchum had to battle on water, rock, ice, and grass fields for the preliminary rounds before he could take on the main stadium. He wound up losing to a Trainer named Ritchie, who more closely resembled the Pokémon Trainer than he did. St. Clair Publications further adapted this concept to The World of Nintendo.
==Names in other languages==
==Notes==