Jade Snakes (Magic Figurine)

These two figurines are always found together, each of the pair twined about the other. One, the snake of striking, is carved from green jade, while the other, the snake of soothing, is carved from white jade. The figurines are 2 inches long and may be worn as a pendent suspended from a chain.
If both snakes are animated at the same time, the snake of striking immediately attacks the snake of soothing to destroy it. If either snake is destroyed, the other snake crumbles into jade dust, because neither snake can be sustained without its opposite.
Snake of Striking: When its command word is spoken, this green snake uncoils from its mate, transforms into a 12' long anaconda, and attacks the nearest creature. This transformation takes a full round, during which the item's possessor can hurl the snake at the desired target. If the activator of the snake misses with the throw, the snake attacks the nearest living target (use the grenade-like missile rules in the DMG, to resolve missed attacks). The snake has 50 hp, THAC0 13, and AC 5. It bites for 1d4 points of damage or constricts for 2d6 points of damage, attacking as a 10-Hit-Die monster. The snake attacks until reduced to 0 hit points, dispel magic is cast on it, or the command word is spoken again; any of these occurrences causes the snake to revert to figurine form. The snake may be used once per day.
Snake of Soothing: When its command word is spoken, this white snake uncoils from its fellow snake, transforms into a 6' long python, and coils around the nearest living creature. The transformation takes a full round, during which the snake's activator can place the snake on an individual. It never coils about a resistant target, instead reverting to figurine form, wasting that use.
Once the snake has wrapped itself around a target, it begins to vibrate. When the snake's tongue touches the subject's wounds, the wounds close and heal. The snake may perform one cure serious wounds, one neutralize poison, and one cure disease on its subject, casting any and all that a subject needs. Being “killed,” having dispel magic cast upon it, or pronunciation of the command word causes the snake to revert to figurine form. The snake has 50 hp and AC 5, but will neither attack nor heal its own wounds. It may be used once per day. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Figurines