Ghost who cannot pass the River II

"The end will come quickly."
Ghost who cannot pass the River II is the 2nd fight in can be even ten times harder than the first one if you use a mage-based strategy. __NOEDITSECTION__
==Description==
Ordered by attack positions
Troops: 23251
Skill: 
Type: Physical
Note: Starts with 100 morale. Skill damage very high on the first turn.
Troops: 23829
Skill: 
Type: Physical
Note: Very high damage on first normal attack.
Troops: 22316
Skill: 
Type: Mage
Troops: 21081
Skill: 
Type: Physical
Troops: 20151
Skill: 
Type: Physical
Category:Battles
Category:River of Misery