Entertainment In Rapture

* See also Rapture_TV and TVs_in_Rapture
* See also Holidays_in_Rapture
* See also Mask_Fun
* See also Records_and_Recordings
* See also Sports_In_Rapture
* See also Gambling
* See also Carnival_In_Rapture
* See also Artists_in_Rapture
* See also Abyss
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The Fort Frolic complex
Theaters ( Movies and Live Shows )
Museums
Casinos (Gambling)
Adult Venues
Kinetoscopes ( fixed - now more a jukebox of filmz )
Spas
Poolhalls
Sports_In_Rapture
Parks & Nature (Arcadia)
TV/Radio ( Rapture_TV, Radio_In_Rapture )
Tourism
Ryan Amusements
A Zoo
Public Library
Adult Learning (Education)
Many Reading Materials ( Newspapers_and_Magazines, Book_and_Pamphlet_Publication )
Carnival ( Carnival_In_Rapture - one of the city clusters on my Rapture map )
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TV in Rapture :
Movies Theaters in Rapture could still compete with TV because they were in Color. Rapture might have been at the point of changing from B&W to Color by 1958, but the Fontaine-brought Chaos stopped that.
No TV 'antennas' in Rapture ( signal doesn't go thru water - it has to be a cable wire system ).
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Amusing Things To See in Rapture :
Or which once were there to be seen ... (MMORPG's Flashbacks)
Why any hotel is needed ( or could exist as a viable business ) in a limited microcosm city would be the question. Those that did exist would likely need an excuse ( meetings/conventions/parties, private assignations ), or a gimmick ( Tourism when you are mere miles from where you normally live in tiny Rapture).
Gimmick for a small Hotel where you live in rooms that are fitted out like a submarine modeled on US Navy subs ( which were actually roomy compared to some subs built by other nations, or earlier ).
Another 'Hotel' might be built with the plans of a 'Buckminster Fuller House' circa 1930 pix
The Honeymoon Suit at the Bioluminescent Abyss Falls ( The Abyss, where the current turbulence drags nutrient laden waters from Rapture's Sewer Outlets down and stimulates the glowing bacteria/higher-lifeforms in the water ).
Arcadia Camping ...
Carnival/Circus/Ethnic Villages ...
Restaurants with 'odd' ambiance/motifs/themes/shows/facilities
Lotsa ideas are still open for unique places in Rapture ...
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Theaters :
How many Theaters could Rapture truly support ?? (generally small ones) As TV appears to be widespread in the city ...
Sofia Lambs Triton in Dyonysus_Park
Cohens Fleet Hall
Footlight
That Demo Stage in Fontaine Futuristics
Odeon 
Puppet Theater (added) in Ryan Amusements would be rigged for Movie Presentations also.
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Sander Cohen's New Stageplay " BITCH !!! "
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Newsreels were shown in Theaters for a long time, until TV programming increased ( while 'film' was still the image recording mechanism/medium ). Real TV broadcasts used the 'film' medium well into the 1960s. Later the Rapture Bio-Electronics Cameras, Radio-links and Magnetic Tape happened ( was developed and productized ).
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Show Business - Lets Go Out To See A Show ... :
Most popular variety/comedy act in Rapture was a "Man with a Cat in a Box" ( the cats name is 'Edgar' ? ) A "Senor Wences" impersonator ... S'Right ... ( many people out there haven't a clue what I'm talking about ... It is from back, long ago, when "Comedy" WAS NOT composed mainly of 4-letter words ... )
Comedy pairs in Rapture ( The same problem of too few/limited venues for 'artists', and similarly, talent - so that determines the quality of these types of things ... ). But TV and Radio needed SOMETHING to draw watchers/listeners.
"Rosalind and Robert" were a popular comedy pair in Rapture :
He : "Didja hear about that Suchong ? He Says Parasites might be genetically modified so they self destruct." 
She : "Do tell ..."
He : "Parasites breed other Parasites, so never lettin' it get started in the first place is the idea.
She : "Can you imagine that ? To think that whole Roosevelt Depression coulda then ended after 4 years, like most of the others ... Damnation ! "
He : "Hah Ha" ...
She : "Hey Hee" ..
He : "Hoo Hoo" 
Fin
Might not sound much to YOU, but in Rapture that was considered High Comedy ( It is not like Bob Hope was gonna come to Rapture ).
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The Resolution of Old Black & White Photograph Pictures ( Large Format, Very High Resolution ) :
Very high fine detail can be seen in that type of old picture. Good thing you can't see your computer games in resolutions like that, or you would be able to see how detail-less/sloppy/distorted many of these current games really are ( even more than you already do ).
Common Color photography in the 1940s was still rare ( less for personal/consumer photography ) and Black and White remained in use. Rapture likely would NOT allow much Color photography, as practical processes were still being developed on the surface.
So most pictures you will find in the MMORPG would be B&W ( and if there are Player operated cameras that is what their use would generate ). 
SO - electronic camera being attempted (before or after the Chaos started) would be VERY crude, and have really poor resolution - Even TV Res makes for very poor pictures ( remember that for those Remote Surveillance Pictures posted around in Security Stations ).
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Old Rapture's Amateur Symphony :
It is unlikely that Rapture could fund a full-time Symphony Orchestra, though it is still possible something that large and ambitious might be sponsored (for a while ?) by some of the very rich people ( the others besides Ryan who helped pay to build Rapture ).
On a smaller scale, there could be a Chamber Orchestra, Band Orchestra ... Part-Time. There might be sufficient work producing music for commercial sale and TV/Movie/Radio/Theater. ( Why Would Artists Come To Rapture ? )
An amateur group might ( not quitting their day jobs ) organize all-of-the-above (and with partial patronage). Many smaller groups and individuals could do music as hobby activities, particularly of the expected experimental music, as well as the whole spectrum of popular and cultural musics which existed. Quality of course would be inconsistent.
In New Rapture, there will probably be some amateur ensembles when Players and NPC can play appropriate musics. This using the Asset System to create more custom stuff, with the usual copyright issues - Though I've seen MMORPG games where "ABC" converted MIDI music is played directly by individual players -- Apparently with no legal problems ( though being a fairly hamstrung playing system, with limited octaves on one instrument -- Though some Players used multiple Avatars with different instruments and parts - some groups bigger than 10 characters playing at once ).
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New Aviary Attraction at the Rapture Zoo :
Real birds and butterflies flit about in this latest addition to our City's Zoo
Flowering plants from various regions of the world brought to you for your pleasure.
The famous Blue Iridescent Butterfly went missing, but there are hundred more species to see.
Special environmental system was employed to transport these natural wonders from around the World.
ADAM enhanced wonder you wont believe ...
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Shakespeare ? :
Great works which could be acted in multiple mediums ( Stage, TV, Radio ), with the great advantage that you don't have to pay for writers (though adaptions still might be done). Heh, it is alot like the Art Deco used in Rapture - largely just copied.
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Happy Chappy Rides Again - Recreating Performances :
A truly monumental Asset for some Player to create would be : TV recordings ( possibly on film taken at the earlier times )  of some of Sander Cohen's Playhouse 'masterpieces' (his Broadway-like plays).   These would infrequently be played on New Rapture's TV stations ( nobody would actually care to stage this at the later date, and there is limited things to show, so far ).  
The MMORPGs Stage Direction Scripting mechanism would make compositions like this ( and for MUCH better Player Created shows ) possible, but it would still take some creativity/imagination to generate something like Cohen would have produced in the 'old days'.   The same mechanism would be used to create commercials, TV shows and historical recreations (newsreels) for the Player's media feeds.  In-game Live performances of all kinds ( including a cappella on the Streets ) could also be played using this.   I've seen Players having music concerts (and even comedy acts) In-Game for several years in some MMORPGs, and this is taking it a few steps further.
Hmm, I suppose it is possible (Someday), employing Artificial Voice Generation, to simply import a Shakespeare play's text  ( sauté it a bit with added stage directives -- controlling more detailed character movements/actions and voice inflections ) and create a 'Play' Asset which could be performed in-game.  ANYTHING with a similar scripting form could be done the same way.
The more I think about this whole MMORPG stage direction scripting mechanism I'm talking about - with its general Real_World uses - a MMORPG would be the LEAST thing you could actually do with it.
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Small Parks and Gardens In Rapture :
HAVE Some Nature and Greenery to balance the Citizen's environment, which is otherwise mostly like being inside a building -- all the time. They don't have to be large - Like 'big' Arcadia ( including my tacking on the Multiplayer map version ) still was not that large. ( Even when I've enlarged the level Maps for Arcadia, these 'green' areas really are not that large ).
The 'Parks' were possibly paid-for/supported-by with a Subscription/Membership ( "Free' is only a sales gimmick word in Rapture ). Rich people could afford them ( I would expect greenhouse rooms to exist in the more affluent apartment complexes ), and it might become a mark of prestige for most people to have some greenery, in whatever form.
Empty spaces in Rapture can be utilized without too much difficulty ( ie- small places the size of a shop ) can earn some filler-rents, and be moved/vacated when needed. Niche plants could also be grown in them (like common spices) to help support their existence.
Byproducts like flowers, herbs ( oxygen, as per story points ) - So we can have (in the MMORPG) a Demo Sales Room for a 'home' garden product business. 
If not being some peoples Hobby, it takes continuous resources to maintain 'Greenspaces' ( unlikely from Tax-Based support in Rapture, though LOCAL groups might decide to support such things ). 
By the game's time (BS1), the state of such places might be rather deteriorated due to the effects of the Chaos. You might find many more such places later used primarily as sources of food in the MMORPG Rapture.
Some of Rapture's Agricultural 'Forests' and Farms might offer Tour Excursions to get some 'money on the side' - secondary income.
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Fireworks In Rapture ? :
Their appeal even in small spaces ( though there are a few large venues like the Stadium ).
Children would be keen on employing them, for their various amusement potential ( though kids throwing firecrackers at Big Daddies proved a VERY bad idea ). One hopes there weren't alot of puddles of inflammables in the normal times.
It is possible to have 'firework shows' out in the ocean ( not too distant because of the way water absorbs light over even short distances ) -- Bioluminescent displays ( with intense bursts light instead of long lasting glow ). Effects based on water characteristics ( but also can be out-of-water using the natural chemicals ). Doesn't provide 'boom' effects, but maybe rapid flashings could induce seizures ??? ) 
This kind of Game Asset employs what is known in computer graphics as 'particle effects', which are very mathematical (scripts run them) and thus can be created/modified using fairly simple tools ( and tweaked by Non-Programmers ). They also each take up very little download data. People can get quite creative with them.
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Blue and Red ( and Purple and Green ) :
Throwing the 'Hypnotize Orbs' at things gave me an idea of some Player fun to be had in the MMORPG.
Some kind of competitive game for New Rapture ( snowball fight type of thing ... )
( That, or using it as a method to 'paint' walls without alot of tedious Interface BS )
"Plasmids ??? We no need no Plasmids. We no need no Stinkin Plasmids !!"
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Pinball - Another thing to Add to the BioShock MMORPG :
* Pinball machines ( Tablet interface Mini-Game ) - the 'Player Created Assets' system can allow Players to create their own  pinball machine layout with nice Rapturesque themed graphicals.
* Toolkit with the usual bumpers, blinky lights and spinners and all the other usual stuff to create the play zone and then texture overlays for the decoration - Running a pinball game is well within even the crappiest handhelds CPU ( Pinball games --- They used to work in the old DOS days on 16 Mhz CPUS ).
* Pinball theme Ideas :
** Eliminate the Parasites
** Move the Great Chain Forward
** Light the Skyline
* ( Note -- themes are Pre-Kashmir as people had better things to do than make new pinball machines after that )
* People might not know that long ago pinball machines were a form of gambling (skill based) that if you beat the machine you got a payoff ( and not in 'tickets' for some worthless toy either' )
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 "What happens in Fort Frolic, Stays in Fort Frolic" :
We have to have this said somewhere. But with a Libertarian philosophy in effect, how much out of The Surface ordinary 'bad' things could there be in THIS place ?? Perhaps the general atmosphere in Rapture was still largely 'Staid' - people wanted 'normal' where they and their families lived ( Local Ordinances pushing 'unusual activities' into designated 'areas' ).
Stage Shows were a large part of Las Vegas, and some kind of decent eating to go with the gambling. But like later Las Vegas, food would not be cheap because 'ease of access' meant local people took advantage of it ( and didn't gamble - which the cheap food originally was a 'loss leader' for ). 
Of course, Poseidon Plaza was included in that category.
With only 20-40 thousand population you really couldn't have much more than this mini-Las Vegas to be a viable operation.
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You Would Think that Ice Skating Would Have been a Logical Activity, given the ease of freezing stuff (Low Ocean Temp) :  Note - They added this in BaS (sortof)
* So expect an 'Ice Rink' somewhere in Rapture ( I added one in Poseidon Plaza in that frozen place where you take picture of one of Cohen's death targets ).
* Ice Hockey League might be a bit much to ask for ( Hmmmm ... Curling on the other hand ... ).
* No, you wont find Splicers on skates or skis on some Quest. (probably ...)
* Actually THAT would be neat - 'Mountain' Skiing thru frozen tunnels with artificial snow ( maybe an abandoned project one of the 'rich' people tried to have built, way back ). Bunny Slope at the Adonis Spa ??
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Rollerskating Rink ?
Kids in Rapture might have rollerskates.
Some Splicers on Rollerskates might be an interesting thing.
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Races - As Entertainment/Competition (Game Activity) :
* Player competition - Race from one end of rapture to the other or a 'circuit'
* 'Cross-city' Running - skill in using transportation and paths ( with typical city obstacles )
* Bicycle ( seems kinda tame -* motorized bicycles ?? Hmmmm )
* Sub-races?? How to prevent destruction - crashes etc...
** How to make this a skill ( Player involved activity -- people loved all the vehicles in "GTA : San Andreas" )
* Betting ??? ---  real odds setting is actually difficult -* how to simulated ???
* The Rapture 500 ....
* Race Prizes ( to encourage participation )
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Photography was Already a Big Hobby for People :
People would Take Photographs, and they would Show Photographs (and Save them).
So lots of "snappies" would be to be found laying about the Ruins, of better times or any old thing ( handy as 'clues' to be discovered in Missions ... ) There would be many fewer pictures being taken when Rapture went to Hell because of Atlas/Fontaine's terrorism, as supplies and interest were shifted to other concerns.
Doesn't have to be any 'Research Camera' shots either, just regular photos/slides.
Not likely that there would be any 'early' Electronic Cameras, as the related technologies were far too primitive, and the resolutions so poor as to not have them be a viable alternative.
In BS1 we saw all those "Have You Seen Me" pictures of people that Atlas murdered ( or who went insane on ADAM and got themselves killed or lost).
In The MMORPG, photography would be a useful tool for some Missions and a Player Element ( Characters taking pictures of places you visit ).
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Home Movies Of Rapture :
The usual B&W filtering and spotification/grainyness applications to the 'film' ( filters for this aren't new in games ).
Composed using the Theater Director Creation Tools to make real generated NPC actions in 'On-the-Fly' generated terrain/props. A question my be : does it take up less space when done 'on-the-fly' as scripting (in a simulation bubble), or if pre-recorded into a compressed video format ( There may be more than a few of these, and video is fairly bulky data-wise ). (( Same goes for old TV/Newsreel/Movie Assets ))
Part of Flashbacks to "the Early Days" of Rapture.
Some might be made for clues to certain Missions.
Some can be mind-numbingly boring, as such things frequently are ( Fontaine used an endless home movie of "A Summertime Tour of the Ticonderoga Pencil Factory" to 'break' many of the people he stole the businesses from, and was also seen as a 'much feared' punishment for any failure by his minions. )
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Say "Cheese" !!   ( And not that Stuff synthesized from kelp either ) ... "
Taking In-Game pictures for a Player's In-Game Picture Album.  ( Heh - like a 'before and after' Cure picture of yourself - optional, as some people would want to forget ... ).    Some Players would be amused with time-lapse pictures of their Team 'base' being reconstituted/rebuilt.
Ordinary cameras are (more) common in Rapture ( than those rare Research Cameras ).
Taking pictures probably will have a place in some Quests and Roles ( 'Spy on the Faction' Activity, Take picture of site damage so work and resources can be estimated,  'Scoop the Newsie' for an important event, etc ... ).    Get that picture of the elusive 'Big Al' (Gil Alexander) out in the murk.
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"Museum of Bad Art" for Rapture
Player submissions/contests ( it IS actually hard to make truly 'bad art' ... ). Includes 3D sculptures and 'animated' art which became popular in the Abstract end of the spectrum. The usual vetting for legal purposes would be done.
Artists - "Don't quit your day job". Amateurs and Posers are fully capable of generating 'bad'. But mediocre bad is quite common. Really BAD is alot harder to come by. The skill might be mimicking things that were in the original games - taking them further.
Of course you could just have a Game supporting Website for this, though it IS more fun to actually see your 'artwork' IN the game ( Maybe just the rejects live on the website, and the 'chosen' worthy ones can be inserted into the game ).
** SEE http://museumofbadart.org/ to see the kind of thing I am talking about.
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Popular Subject : 
Everybody in Rapture seems to have become an Amateur Geneticist - If you go by all the "Recombinant Series" blackboards all over the place ( like in the Drafting room of the AE Depot ). No doubt it was a popular subject in the popular media, and TV shows about the subject were common. Children's books featuring "Mr. DNA and Dr. Gene and Their Adventures" were read by many a schoolchild.
In New Rapture, the subject still has great public interest and routine announcements are made of 'advancements' in the Cure process ( part of which happens because of player involvement ).
* "The Adventures of Jenny The Gene" - a popular children's book ...
* A whole series of Genetics-based Mystery Novels
* No doubt Pornography would have a heyday in 'Genetically Enhanced' Rapture
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Short-Lived Fad (In Rapture) of : People Changing Their Names :
Not usually done by businesses ( All their signs and advertising cards would have to be redone )
Some people took it to absurd lengths (literally) : 
* "Princess Toothfairy" ( I actually saw someone who LEGALLY changed their name to this in the Real World - decades ago - It was a woman not a man -- which WOULD have been stranger ).
* "Johann Gambolputty de von Ausfern-schplenden-schlitter-crasscrenbon-fried-digger-dingle-dangle-dongle-dungle-burstein-von-knacke r-thrasher-apple-banger-horowitz-ticolensic-grander-knotty-spelltinkle-grandlich-grumble-meyer-spelter wasser-kurstlich-himbleeisen-bahnwagen-gutenabend-bitte-ein-nürnburger-bratwustle-gerspurten-mitzweima che-luber-hundsfut-gumberaber-shönendanker-kalbsfleisch-mittler-aucher von Hautkopft of Ulm." From Monty Python
* "Harvthelarva" (Harvarvela ?)
* "Mr Whatismyname" (and old too-clever cliche )
* "Dr OneZeroOneOneOneZeroZeroOne" ( He musta worked at Minerva's Den/Rapture Central Computing )
* "John Smith" (or Johan Schmidt) - frequently used to sign-in to the "The Pearl" hotel/brothel guest register
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Tourist/Tourism Things - Back in Raptures "Golden Age" :
* Grand Canyon type thingee ???  Great Cleft descending into that mysterious glowing Abyss ???  It cant be too dark or there is nothing to see.  Glowing sea life could be spectacular ( in certain aesthetic places ).
* Many of the 'entertainment' places you went in BS1 were spread out in various locations across the City  ( indicated by that Austen Bathysphere map ).  People from the outlying areas come to see the 'big city'.
* The Atlantic Express train in BS2 took you in a more linear crossing of the Southern part of Rapture ( really we've only seen a small part of all of Rapture ).  The Metro Trolley system will take you most anywhere.
* Sports fishing from subs/diving suits ? ( perhaps is an 'indoor' sea chamber at normal pressure for people in simple scuba gear to encounter various things from out in the cold Ocean ).
* Visiting some of Rapture's great achievements (like Hephaestus).  Companies often have 'interesting' tours as part of their PR ( a chance to direct-advertise their product/service ).
* Investor tours - part of the sales job - ie- people wanting to buy a house in the suburbs ( which they plan to  'get away to' ) will visit those 'neighborhoods'.
* Recreations of various sorts ( The Stadium, The Sub Races,  etc ... ).  Vacation spots...
All places to be added to the City so we can visit what's left of them.
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Points of Interest :
* Miniature Golf course (recreation) from Rapture's old days. Now an eerie half destroyed and overgrown place.
* Note - Persephone only hangs on the side of a cavern/chamber on the edge of the Abyss ( and not very far into it ) but it does have a nice view ( and was probably had a tourist attraction before the penal colony was built ). Abyss Overlook was actually a better (more spectacular) competing tourist site and thus became the end-of-track destination for the Short Line AE trains. ( Literal 'end-of track' that would dump you into Abyss if you went any further ).
* Did somebody really build a fake Mermaid City down in the bottom of the Abyss Elevator trip below at the The Abyss Overlook ?? A Seedy tourist trap thing that now looks like an 30-year abandoned Miniature-Golf course ( but more eerie and sad ). Underwater Golf .... Hmmmm. ( What do Big Daddies do on their days off ??? )
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Card Games in Rapture ( Popular at Faction Casino Night ) :
Card Game (Splicers) :
* One-Toed Pete (single card draw)
* Strip Poker ( stripping off a hunk of skin )
* Royal Fizzbin ( A bottle of Pop and a 'Bin' - usually played with knuckle joints as tokens, or those strange "Comstock Bucks", found in that old wreckage on the sea bottom )
* Draw Poker ( first to draw their fireplace poker and draw blood wins )
* Baccarat (played with real rats)
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Idea for New Rapture - Central Park Pony Ride ( sorry only one pony and he's booked solid for the next month ) :
* Maybe this should only be alluded to in a Quest background story ...
* But then in all those 'isolated' communities there could be more than a few horses/ponies left.
* Feed a Horse ADAM and you get the 'Bucking Bronco Nostrum' ??? (Sorry wrong Genre.) DO you get "Pot Luck" by feeding ADAM to one of the Slot Machines ( or was that something originated on one of the Hippy 'farms' )??
* ( ( ( NOTE - 'tongue in cheek' humor is completely valid as 'story' weirdness - If all else fails, as something seen in a Player's "Cure" hallucinations ) ) )
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Flea Market for New Rapture (variation on 'Auction House') :
A place to find strange/unusual items 'found' by NPCs and Players in their Adventures -- Players would have their NPC lackeys ( one of your 'Team' members ) stand in for them at the tables selling.
Table Rental at a reasonable price. Uses the Dialog and Display-Case based view/selection mechanism for sales.
There would be NPC vendors/dealers - Regulars who will buy/sell certain types of goods ( their operation isn't big enough for a 'Shop' )
You never know what you might find for sale in such places. And often the sellers don't know the value of the things they have.
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"The Kickettes – 2 Weeks Only"  and then where were they going to go ???  :
They 'missed the boat' in BS1 where Cohen could have had a passel of Splicer 'Kickette' dancers still doing the act in his Fleet Hall theater ( They're not all completely insane, and Cohen if anyone would be likely to keep them 'organized' ).  They still MIGHT all have been coated in white plaster to do their dance performance though ...
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Even Leisure Pulls the Great Chain ...
Amusements, tourism, entertainment, art appreciation ...  Civilizations are often judged by their leisure time.
All work and no play, makes Sander Cohen impossible.
Consumerism is multi-dimensional.  If all there was was Subsistence Production/Services, Rapture would be a pretty meager place ( and there would be little need for excellence or achievement or advances ).
It also gives LOTS of interesting opportunities for Player Creations ...
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Rapture Chess Has No Pawns (or Kings) :
Play this game that became popular as part of a publicity stunt sponsored by Sinclair Metals ( Sinclair who knew it was really a joke - He understood that in the Real World there would always be 'Pawns' )   --- In-Game Mini-Game ???
Non-Royalty Theme.
A demonstration with  "The Thinker" playing Rapture Chess was given as a publicity stunt by Rapture Central Computing.
Some Player could likely be imaginative enuf to compose all the details for this ( and an online game could be added ).
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"Andrew Ryan Presents : The Kickettes - 2 Weeks Only"  :
Seriously, where else are they going to go ?
Rapture isn't that big - ~2000020000 population is the estimate size that the author of the Novel specifies. to ~40000 ( after some likely population increase by 1958 ).
Hardly time to continuously create/produce something new/different, which people have seen already.
There were few venues, with a limited total audience.
No wonder Sander Cohen took ADAM (and all that Absinthe) to try to get inspiration (as a creator of such things). A possible reason why there were all those many piles of films amongst the Smugglers Contraband.
OR is that Marquee misleading, and it is actually for a Kick Boxing league ?  Such competition might retain peoples interest alot longer. ( A New BioShock 3 'Boss' Antagonist might be a Filipino KickBoxer named "Crisanto" ... )
"Andrew Ryan Presents" - So Sander Cohen wasn't the only one funding such things. "The Rockettes" were a mainstay at the Rockefeller Center's Radio City Music Hall in NYC. 
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ADAM, The Gathering :
A card game played by Big Daddies who had alot of time between 'Leak Alerts' and Little Sister 'Wakey-Times'. ( Would they create the cards or just use regular playing cards ?? )
Usually played for consumables ( Potato Chips, Candy Bars, Fishheads, Ciggies, etc ... )
SOME of the cards being tattoos on chunks of skin torn off corpses ( everyone should have a hobby ... )
For Long Years the Big Daddies kept Rapture alive, and you cannot fault them with having at least some leisure activities.
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Duke and Dimwit Machines for Rapture(MMORPG) :
Any of the old penny arcades had lots of games that were like this, and potentially could have been in Rapture ( like a Penny Arcade which I added in my Ryan Amusements extended map )
Yet another kind of Asset for Players to create would be various Arcades games ( probably playable also on the offline handheld tablet/smartphone mode ).    Lots of Rapture themed variations.
Various Templates would be provided for game styles ( like 'Pinball Maker' as well as choreographed puppet shows, along with more equivalents of the Epstein the Swami type, some very simple early computer games  like Tennis(Pong), etc ... )
If you can choreograph NPCs in a Mission scenario you can choreograph a puppet show with an even simpler/cruder scripting system. Little 'Rapture' oriented 'Morality Plays' could be there ( one machine could do a dozen DIFFERENT ones ).
.
Characters called 'Pete and the Parasite' ???
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Comedy Act in New Rapture Night Club :
Acts composed by Players ( Monologue scripting, Dialog if multiple, Stage Direction for visuals, Props, etc ... )
Yet another Asset to fill out MMORPG game Content ( and a treasure trove for creative Players ). A bit simpler to create ( but maybe harder to compose as 'funny' ) using the tools routinely used to create the talking ( canned scene ) segments of Missions, and the Rapturite NPC's everyday doings ( short scripted segments ).
Flashback Scenes for earlier 'topical' content ...
Bad Splicer Humor ....
Jokes told between Citizens ( "How Many Splicers Does It Take To Screw in a Light bulb ? " ... "Knock Knock. Who's There ? Ryan. Ryan Who ? ...." )
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Day Tourism: Computer History Museum at Minervas Den (Extended Lobby)  :
* The living SlugBrain in a Bio Tube component which didn't quite work (unstable, went insane)...
* First Transistor made in Rapture 1948 ( They heard about it in the Surface Scientific Journals, and of course McClendon was VERY interested ... )
* A display demonstrating how much faster the AE trains moved across the City when The Thinker did 'smart' train routing to keep them rolling without waiting for traffic or unneeded stops ...
* McClendon's First Robot ( made up in the Surface World before he came to Rapture - a Robot Bartender... )
* Similar 'smart' pre-dispatching of empty Bathyspheres to various stations to meet expected/predicted needs, and efficiently load-leveling of traffic via redundant routes.
* Film loop showing a 'computer operator' constantly changing burnt out Electron Vacuum Tubes in the old computers.  Explanation shows how the new computers are failure-resistant.   Another Film-loop shows a US Military Computer console with its built-in Cigarette Lighter and Ashtray ( they really had those ).
* History of the WW2 "Enigma" Coding Machine and Abacus and early computers ( The usual predecessor stuff you find in a typical computer museum ) - usually toured by school children in Rapture.  
* Recordings of The Thinker singing "Bicycle Built For Two" ( HAL 9000 reference ... )
* Window view into a manufacturing facility for the Bio-Electronic and Transistor components and circuits used in Rapture.  Explanations of how the circuits are 'trained' seem to have been designed specifically to "bore the paint off a wall".
* A computer game that plays Tic-tac-toe.  Another that by using words/text descriptions, you move about and have adventures in some fantasy flying city.
* A movie  "2002 A Space Sojourn",  done by Sander Cohen, which was not really that good, but included an artificially intelligent computer called "Logical Louie",  who always seemed to be cracking bad jokes about rabbits, and had a psychedelic lightshow to represent aliens or something ...  
Seriously, The Museum was needed even IF the $5 tour wasn't just to see the statue ( in old Minerva's Den tours you got to see 'The Core' with all its electric arcing nonsense, flashing lights and 'Great Oz' like presentation. )
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Comic Books in Rapture :
Alleged in the DLC - Challenge Rooms 
Problem is for all the work involved (with even a single) - DOES IT PAY ??
Daily/Weekly as newspaper frame or strip ( even newspaper readership in Rapture has low customer counts )
Publishing monthly comic book takes good set of artists ( and one who can turn out good work CONSISTENTLY ) - Color comics would have even more expense.
Propaganda stuff by Ryan possible ( but likely deathly dull/unexciting )
Artists In Rapture - same question for why ANY gifted 'Artist' would go to Rapture, leading to more AMATEUR quality stuff being the Reality in Rapture.
MMORPG some Players may have the skill to generate some stuff like this for game Assets
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Popular Board Game in Rapture  "Settlers of Rapture"  :
No, the popular hex-based "Catan" game won't be a Mini-game in the MMORPG - copyright issues are questionable, but won't stop Hungry Hungry Lawyers ( Hmmm ... Ryanish worry ... ) from causing money-wasting legal issues.  Thought maybe the owners of that franchise might offer their version of "Settlers of Rapture" ( licensed from the MMORPG owners. )   A vague satire/takeoff of an Ad mentioning it might be seen somewhere  ( just like a Rapture version of Monopoly ).
The Bilton Madley Company created many such games.
"Hungry Hungry Parasites"
...
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Lonny Louse Says : :
Animators creation for public service announcements in film theaters ( employing a reverse example like 'Dimwitt' ... being a Parasite ). Probably the quality was even cruder than the early Disney work ( It takes alot of people ($$$) to do animation well ).
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Visions of the Surface World :
Certain Information from The Surface World wasn't wanted by Ryan because it would cause some people to want to go back after being reminded of what was up there (nostalgia ...)
At the cutoff from The Surface (around 1952 ?), information about everything in the Surface World potentially may have been a problem. Getting started early with the 'filtering' may have been an orchestrated part of some planned preparation ( handling that which Ryan KNEW eventually would happen ).
Taking away/destroying materials was effectively government theft ( much being private property ). So preemptive actions would be made use of, and much 'education' about the problems of those 'Surface' ideas.
'Porn' in Rapture might then be a picture of the Grand Canyon (forbidden ...)
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"BS Place Called Clodumbia" ( a TV Play seen on Sinclair and Cohen's "Playhouse 34" ) :
An Idea Sinclair had when he heard Suchong's comment about Vita-Chambers Quantum "Bullshit", and some crazy person's rantings in the street about "Floating Cities, and Ryan Building Them !!" Conspiracy. (( Wasn't it amazing and convenient to the plot that ADAM craziness was all overlooked for so long, no ? But we can't have Fontaine strung up for selling poison before the game plot unfolds ))
Too bad Levine & Co didn't have a 'Logic-Chamber' in Columbia which would soon be having the BS inhabitants in Utter Revolt at the bad-fake floaty world they were forced to inhabit, and act out all that ignorant/contrive crap ( *** Hmm, good 'fourth wall' Sci-Fi plot to use THERE ! )
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More Late Night Rapture TV ? :
Movie Monster which Threatens Rapture - "King Clam" ( climbs to top of Prometheus Point Tower ... )
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Nerd-ish Roleplaying Game(s) Seen in Rapture ( On Some Undisturbed Table in Some Locked Room in the Ruins ) : 
Some 'Game Within a Game' goodness ....
: "Gangsters & Bootleggers", 
: "Parasites and Heroes", 
: "The Manson Family RPG" , 
: "Sim Gulag", 
: "Magic: The Fantasy Quantum Bullshit" ...
Eventually having real Rules you can play as a Mini-Game ( Handheld/Browser App Stuff ) ... "game within a game".
Detailed Ensemble of affiliated Objects, so that all Players eventually get to see it ( collectible figures and game books and 'modules' ). Additional Props ( or 'Plorps' if you are missing most of your teeth ) : Pizza Boxes, Empty Soda Cans, some 17-sided Dice
Funny, if it turns out Players have so much fun playing with these, that they soon ignore the rest of the MMORPG.
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Mediocre Comedy Groups :
The Three Papists ( previously "The Three Hengists" on the Surface ) Some wannabe Three Stooges clones who were utterly awful. Their best gimmick was supplying the audience with rotten fruit to throw at them during performances. 
Three Stooges films (Shorts) that passed the 'Ryan Test' were allowed in Rapture until around 1952.
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A common entertainment activity ...
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