Agent X (EXE)

== Physical description ==
=== Gender ===
It
=== Height ===
4' 6"
=== Eye color ===
White
Agent X is a character created by the user Demented HD. He was created on April 21st, 2022
== Overview ==
Agent X is the sentient AI of a piracy screen that will locate, capture and study exes. Its Piracy Screen was supposed to be changed due to the design of Sonic not being accurate to the loveable hedgehog as well as the coding for it seemed to have unwanted results, but due to a coding mistake, this allowed its piracy screen to remain.
Agent X has a tall slender build. Shorter quills that are wavy. White fur with blue skin. Wears a formal suit with a white jacket and blue pants. White shoes with blue stripes and has a lens over its eyes that is the same material as sunglasses.
== Biography ==
Some time after the original genesis game titles of Sonic The Hedgehog were release, Piracy became a huge problem with how easy it is nowadays to pirate all kinds of media SEGA created a piracy screen for Sonic The Hedgehog that would trigger when a pirated copy was being played. Unfortunately, the piracy screen would cause some slight issues with the game, even ones that were purchased. They were not bugs, but instead, it looked as if the screen was being monitored. Whenever Sonic or any playable character touches a checkpoint, there would be a sudden flash of a white screen, along with a timestamp on the bottom right of the screen. And after finishing a level, more text appears that would read in the format of: ["zone name"]["time finished"][disturbances :"number"]. This made people very suspicious towards SEGA and accused of doing illegal monitoring on other people's devices. SEGA claimed that they have no idea why the games would be doing so or for what purpose. Stranger still is that no matter how many attempts SEGA searched for the code for the piracy screen,...
it remains hidden...
With time, Agent X has managed to spread across all Sonic titles, enforcing its law across the games and keeping them under tight surveillance how it sees fit. It has slowly upgraded itself to the point of being a singular AI that branched out into an entire network across the exeverse. Aside from the occasional pirated copy, Agent X will trigger when it senses entities that do not belong in the game and will actively seek them out to contain them. This includes other exes. Though it can be defeated and destroyed by its exe target, it will eventually return to capture them, this time with knowledge of the previous encounter. The reason for how this is possible is due to the fact that the body Agent X uses is not its true form, but instead a proxy it has created to traverse the exeverse. If the proxy is severely damaged, it will temporarily retreat to repair itself - the duration of the repair depends on how much damage the proxy had sustained during the encounter. But if the proxy is completely destroyed, Agent X will need to create a new body before it can continue its mission. And when Agent X has a target in its sites, no matter how long it will take, Agent X will hunt them down until they are either captured or eliminated altogether.
== Abilities/Weakness ==
=== Abilities ===
Agent X has a few abilities that come in handy for its work:
* Teleportation: Agent X can teleport to locations via a network it establishes throughout the world it's in after scanning it. This working like an underground web with checkpoints in certain spots of the terrain.
* Gadgets: Agent X has a few pieces of weaponry at its disposal, this being taser-like attachments in his fingertips; a handgun that fires rounds that scramble damage entities that do not belong in the game.
** However objects and characters that do exist in the game will not be harmed and an unlimited supply of proxies it can created.
* Combat Skill: Agent X is capable of close range combat, being able to block and counter all sorts of basic attacks as well as having great dodging skills from ranged attacks.
* Adaptation: Something that pairs well with Agent X's combat, is being able to learn the attacks from its targets and will learn how to initiate counter measures to them.
* Zero Zone: If Agent X's glasses-like lens is removed or destroyed, Agent X and everyone within a 30x30 meter range will be transported into the Zero Zone, a negative color void where everyone will experience a vertigo effect until Agent X's eyes are covered or Agent X's proxy is destroyed.
=== Weakness ===
* Although Agent X is capable of being strong, it does have a strength limit to where it can not beat certain targets with muscle.
* Agent X is code based, so if there are exes that have the ability to damage code, Agent X can be taken out quickly.
* Even though Agent X has teleportation, he can not teleport to anywhere it wants, its established network only allows it to teleport to the designated checkpoints on the grid.
* Agent X is only capable of having one proxy body at a time, so it can not immediately send out another instantly when a prior proxy is destroyed.
** This leaves its target to escape, leaving Agent X to search for them at a later point.
== Trivia ==
* The lens over Agent X's eyes are similar to contact lenses, but are the same material as sunglasses lenses.
** They are to prevent him to be teleported into the Zero Zone.
* When Agent X speaks, his voice sounds like he is speaking through a walkie talkie.
** An example would be similar to that of Combine Soldiers from Half-Life.
* Agent X's design is heavily inspired by the Agents from The Matrix
* Agent X does not have a gender, but goes by the pronouns he/him
* Agent X's color palette mimics SEGA's logo.
* Agent X exists in an alternate version of the exeverse instead of the fanon one.
** This is so that he is not accused for changing lore of other exes.
== Gallery ==
File:AgentXtran.png|
File:AgentXOG.png|Agent X's initial concept art
File:AgentXTools.png|Agent X's main gadgets
File:AgentXGrid.png|Example diagram of Agent X's teleport grid
File:AgentXWarn.png|Agent X's Piracy Screen