Wyrd Spawn (Chaos Spawn)

are a , and Regiment of Renown monstrous infantry unit introduced in Total War: Warhammer for the Foundation Update.
== Recruitment ==
* Recruited with: Regiments of Renown Recruitment panel
== Description ==
A warrior who is visited by too many gifts of the Dark Gods eventually succumbs to madness and mutation. His altered body reaches a point where reason no longer sustains it, and he wails in anguish as his flesh ripples, sprouts and writhes, undergoing the most profound and final of changes. Truly, Chaos Spawn have a thousand faces and forms.
== Attributes ==
== Strategy ==
The following applies only to The Old World or Mortal Empires campaigns:
*This a Chaos Spawn with 15% Physical Resistance, Sundered Armour contact effect and the Woodsman attribute. 
*This makes them both tankier and more effective against armour, on top of their melee attack and defence boosts from being a regiment of renown. This makes them quite effective and unbreakable fighters, but they retain the same weaknesses of no armour and being vulnerable to missiles. 
In Warhammer III, this unit was modified a bit with the Warriors of Chaos Rework:
*It now has 20% Physical Resistance.
*It can Cause Terror
*The Woodsman attribute was removed
*And finally it has the Mark of Tzeentch granting it Barrier and Magical Attacks.
Making it far more survivable than it was in its previous incarnation and able to deal with units with Physical Resistance.
Category:Warriors of Chaos Regiments of Renown
Category:Daemons of Chaos units
Category:Daemons of Chaos monstrous infantry units
Category:Daemons of Chaos Regiments of Renown
Category:Tzeentch units
Category:Tzeentch Regiments of Renown
Category:Tzeentch monstrous infantry units
Category:Regiments of Renown