HGd10PHB - Spell - Earthskin

==Earthskin==
Earthskin is the weakest of the armorskin spells. It provides minimal ablative protection against physical damage to the caster. It also makes the caster appear as if their skin is made of dirt.
==Effect==
Absorbs 1 point of damage per attack for the duration of the spell. The spell can absorb an amount of damage equal to the Earthskin Skill Roll before being dispelled.
The spell's duration can be extended for 1 EDR or Myr per Player Turn.
==Spell Construction==
*DS: 3
*Tier 0
*Spectra: Earth [1]
*Purpose: Defense [2]
*Casting Time:1 Round [0]
*Duration: 1 Round [10] 
*Duration-Ticks: None (see description) [0]
*EDR: 1 [0]
*Intensity: None [0]
*Number of Targets: Self [0]
*Prerequisite: None [0]
*Range: Self [0]
*Shape: 0 Dimensional - Self [0]
*Focus: None [ 0]
*Verbal Component: "Make my skin like earth" [.04]
*Somatic Component: Face palms toward feet then raise above head. [.02]
*Material Component: a pinch of dirt [.01]
==Character Sheet Example==
TS 	Skill Name	PC 	PCB	SC 	SCB	BP	TP	XP/XPN
1d10+17	Earthskin 	CON	7 	CON	3 	1 	6 	3/7
Eredros casts Earthskin on himself in Game Turn 4 and rolls a 20. He can absorb up to 20 points of damage. He then takes three attacks of 5, 3, and 1 damage. Earthskin absorbs the first damage from each attack, for a total of 3 damage, so that Eredros takes 4 and 2 points of damage for a total of 6. The initiative returns to Game Turn 4 in the next Round and the spell dissipates.
==Navigation==
Spells Listed Alphabetically
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