Ducati SuperSport S (Research & Development)

The Ducati SuperSport S's Research & Development event was released as the 25th R&D event and as part of the Motorcycles Update in Asphalt 8: Airborne on September 9, 2017.
There are 4 labs spanning a total of 50 tests with a time limit of 10 days once the event is started.
The labs will unlock in the following schedule:
* Lab 002: 1 day later or pay 
* Lab 003: 3 days later or pay 
* Lab 004: 6 days later or pay 
== Tests ==
Lab/Test	Recom. Rank	Track 	Race Mode 	Quality Checks Needed	Maximum Quality Checks per race	Main Goal 	Requirement #2 (Quality Checks) 	Requirement #3 (Quality Checks) 	Quality Checks on track	Auto Test price	Rewards
Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1 	Lab 1
1/1 	1262 	Barcelona Reverse 	Classic 	4 	13 	Finish at least 3rd	Stuns: 2 (2) 	Total Air Time: 3 s (2) 	8 	 	SuperSport S BP Box + +
1/2 	1265 	Azure Coast Reverse 	Classic 	4 	13 	Finish at least 3rd	Drift distance: 500 yd / m (2) 	Perfect Runs: 1 (2) 	8 	 	SuperSport S Free Upgrade +
1/3 	1269 	Rio Sprint 5 (Highland View) 	Time Attack 	4 	5 	Beat 0:42 	Mid Stunts: 1 (2) 	Perfect Nitro triggered: 2 (2) 	0 	 	+
1/4 	1272 	Nevada 	Classic 	5 	10 	Finish First 	Apex Stunts: 1 (2) 	Total air time: 3 s (2) 	5 	 	SuperSport S BP Box +
1/5 	1275 	Fr. Guiana Rev. 	Classic 	10 	12 	Finish First 	Wheelie distance: 100 yd / m (2)	Perfect Nitro triggered: 2 (2) 	7 	 	R&D Basic Kit Box +
1/6 	1277 	Rio Sprint 6 Rapido Park) 	Time Attack 	8 	5 	Beat 00:54 	Flat Spins: 2 (2) 	Perfect Runs: 1 (2) 	0 	 	+
1/7 	1280NSTK 	Ipanema Showdown 	Ultimate AI Challenge	- 	- 	Beat 1:13:887 	- 	- 	- 	 	2x SuperSport S BP Box + +
Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2 	Lab 2
2/8 	1282NSTK 	Patagonia Sprint 1 (The River Fort) 	Time Attack 	5 	6 	Beat 00:44:500 	No Wrecks (2) 	Perfect Nitro triggered: 2 (3) 	0 	 	Free Upgrade +
2/9 	1284 	Westminster Bridge 	Classic 	12 	13 	Finish First 	Wheelie distance: 150 yd / m (2)	Beat 2:25 (3) 	7 	 	+
2/10 	1287 	The Great Wall 	Elimination 	14 	13 	Finish First 	Stunts: 2 (2) 	Total air time: 4 s (3) 	7 	 	SuperSport S Box +
2/11 	1289 	Cloud Nine 	Classic 	14 	13 	Finish First 	Quick stunts: 2 (2) 	Perfect Runs: 3 (3) 	7 	 	+
2/12 	1291NSTK 	Patagonia Sprint (Avalanche Alley) 	Time Attack 	6 	6 	Beat 00:44 	Flat Spins in one jump: 2 (2) 	Perfect Nitro triggered: 2 (3) 	0 	 	R&D Basic Kit Box +
2/13 	1296 	Test Site: Omega 	Classic 	14 	13 	Finish First 	Apex Stuns: 2 (2) 	Beat 3:10 (3) 	7 	 	+
2/14 	1301 	San Diego Harbor 	Gate Drift 	14 	13 	Reach 6,500 points 	Drift distance: 1,200 yd / m (2)	Drift distance: 1,400 yd / m (3)	7 	 	SuperSport BP Box +
2/15 	1305 	Alps 	Classic 	20 	13 	Finish First 	Mid stunts: 2 (2) 	Perfect Runs: 3 (3) 	7 	 	+
2/16 	1310NSTK 	Patagonia Sprint 8(Ice Cave) 	Time Attack 	6 	6 	Beat 46:500 	Flat Spins: 2 (2) 	Perfect Nitro triggered: 3 (3) 	0 	 	+
2/17 	1315 	Sector 8 	Infected 	20 	13 	Finish First 	Wheelie distance: 150 yd / m (2)	Beat 2:48 (3) 	7 	 	+
2/18 	1320NSTK 	Crystal Lake 	Ultimate AI Challenge	- 	- 	Beat 1:33:951 	- 	- 	- 	 	2x SuperSport S BP Box + +
Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3 	Lab 3
3/19 	1325 	Iceland 	Elimination 	15 	15 	Finish First 	Perfect Nitro Triggered: 5 (3) 	Total Air Time: 4 s (3) 	8 	 	+
3/20 	1330NSTK 	French Guiana 	Classic 	8 	15 	Beat 2:42 	Mid Stunts: 2 (3) 	Perfect Nitro Triggered: 4 (3) 	8 	 	+
3/21 	1336 	San Diego Harbor Sprint 2 (Forwards)	Time Attack 	11 	7 	Beat 0:47 	Apex Stunts: 2 (3) 	Perfect Runs: 1 (3) 	0 	 	SuperSport S BP Box +
3/22 	1343 	Dubai Reverse 	Gate Drift 	16 	15 	Reach 10,000 points	Drift Distance; 1,400 yd / m (3)	Drift Distance: 1,600 yd / m (3)	8 	 	R&D Advanced Kit Box +
3/23 	1349NSTK 	Azure Coast 	Classic 	7 	15 	Beat 3:29 	Perfect Nitro Triggered: 6 (3) 	Perfect Runs: 4 (3) 	8 	 	+
3/24 	1359 	The Dragon's Den 	Infected 	16 	15 	Finish First 	Flat Spins in One Jump: 3 (3) 	Beat 2:41 (3) 	8 	 	+
3/25 	1368 	London 	Classic 	24 	15 	Finish First 	Wheelie Distance: 200 yd / m (3)	Perfect Nitro Triggered: 6 (3) 	8 	 	2x SuperSport S BP Box +
3/26 	1378NSTK 	San Diego Harbor Sprint 4 (Forwards)	Time Attack 	7 	7 	Beat 42:5 	Perfect Nitro Triggered: 3 (3) 	Perfect Runs: 1 (3) 	0 	 	+
3/27 	1384NSTK 	Temple Drive 	Ultimate AI Challenge	- 	- 	Beat 1:14:679 	- 	- 	- 	 	Free Upgrade + +
3/28 	1391 	Nevada 	Gate Drift 	24 	16 	Reach 10,000 points	Drift Distance: 1,600 yd / m (3)	Perfect Nitro Triggered: 4 (4) 	8 	 	+
3/29 	1397NSTK 	The Secret Lab 	Classic 	8 	14 	Beat 2:54 	Stuns: 3 (3) 	Total Air Time: 4 s (4) 	6 	 	+
3/30 	1404 	The River Fort 	Elimination 	25 	14 	Finish First 	Quick Stunts: 3 (3) 	Perfect Runs: 4 (4) 	6 	 	+
3/31 	1410 	Rapido Park 	Classic 	25 	14 	Finish First 	Mid Stunts: 3 (3) 	Beat 2:18 (4) 	6 	 	SuperSport S BP Box +
3/32 	1417NSTK 	San Diego Harbor Sprint 3 (Forwards)	Time Attack 	8 	8 	Beat 00:38 	Perfect Runs: 1 (3) 	Perfect Nitro Triggered: 4 (4) 	0 	 	+
3/33 	1430NSTK 	San Diego Harbor Rev. 	Ultimate AI Challenge	- 	- 	Beat 1:05:043 	- 	- 	0 	 	+
Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4 	Lab 4
4/34 	1442 	Dragon Tree 	Flawless 	18 	17 	Finish First 	Flat Spins in 1 jump: 3 (4) 	Total Air Time: 4 s (4) 	8 	 	2x SuperSport S BP Box +
4/35 	1455NSTK 	Alps Reverse 	Classic 	9 	17 	Beat 2:04 	Stunts: 2 (4) 	Perfect Runs: 3 (4) 	8 	 	+
4/36 	1461 	Venice 	Gate Drift 	28 	17 	Reach 8,000 points 	Drift Distance: 1,800 m (4) 	Perfect Nitro Triggered: 5 (4) 	8 	 	R&D Basic Kit Box +
4/37 	1466 	Barcelona 	Classic 	28 	17 	Finish First 	Quick Stunts: 4 (4) 	Beat 2:35 (4) 	8 	 	+
4/38 	1472NSTK 	Tokyo Sprint 4 (Reverse) 	Time Attack 	9 	9 	Beat 0:43 	No Wrecks (4) 	Perfect Runs: 1 (4) 	0 	 	2x SuperSport S BP Box +
4/39 	1479 	Avalanche Alley 	Classic 	29 	17 	Finish First 	Apex Stunts: 4 (4) 	Beat 3:10 (4) 	8 	 	+
4/40 	1485 	The Rose of the Desert 	Infected 	29 	17 	Finish First 	Perfect Nitro Triggered: 5 (4) 	Drift Distance: 1,000 m (4) 	8 	 	+
4/41 	1492 	Sector 8 Reverse 	Classic 	29 	17 	Finish First 	Stunts: 5 (4) 	Perfect Run: 2 (4) 	8 	 	SuperSport S BP Box +
4/42 	1500NSTK 	Iceland Reverse 	Classic 	9 	17 	Beat 3:23:5 	Perfect Nitro Triggered: 5 (4) 	Total air time: 5 s (4) 	8 	 	+
4/43 	1509 	Oceanview Derby 	Elimination 	30 	17 	Finish First 	Perfect Run: 2 (4) 	Flat Spins: 3 (4) 	8 	 	+
4/44 	1517NSTK 	Dubai 	Ultimate AI Challenge	- 	- 	Beat 1:00:126 	- 	- 	- 	 	3x SuperSport S BP Box + +
4/45 	1527 	Buddha's Teachings 	Flawless 	39 	20 	Finish First 	Stunts: 5 (5) 	Beat 2:25 (5) 	9 	 	+
4/46 	1536NSTK 	Tokyo Sprint 3 (Forwards) 	Time Attack 	11 	11 	Beat 0:45 	Perfect Nitro Triggered: 5 (5) 	Perfect Runs: 2 (5) 	0 	 	+
4/47 	1546 	Ice Cave 	Classic 	40 	17 	Finish First 	Quick Stunts: 3 (5) 	Mid Stunts: 3 (5) 	6 	 	R&D Advanced Kit Box +
4/48 	1557NSTK 	Tokyo Sprint 5 (Reverse) 	Time Attack 	39 	11 	Beat 1:02 	Flat Spins in 1 jump: 3 (5) 	Perfect Runs: 2 (5) 	0 	 	+
4/49 	1568 	The Mirage 	Flawless 	40 	19 	Finish first 	Perfect Nitro Triggered: 6 (5) 	Drift Distance: 1,100 m (5) 	8 	 	+
4/50 	1579NSTK 	Tokyo 	Ultimate AI Challenge	- 	- 	Beat 1:38:373 	- 	- 	- 	 	5x SuperSport S BP Box + +
Total Costs/Rewards:
* 
* 
* 28x cards from R&D Boxes
* 25x Ducati SuperSport S BP Box
* 3x Ducati SuperSport S Free Upgrade
* Auto-Test: 
* Quality Checks (excluding Ultimate AI Challenges): 741
* Minimum Number of Proto Keys Used: 79
Test Count (by race mode):
* Classic: 19 (38%)
* Elimination: 4 (8%)
* Infected: 3 (6%)
* Gate Drift: 4 (8%)
* Flawless: 3 (6%)
* Time Attack: 11 (22%)
* Ultimate AI Challenge: 6 (12%)
* Unplugged, Knockdown: 0
* Main goal as Beat time test: 16 (32%)
== Quotes ==
== Tips / Warnings ==
*Owing to the difficulty of maneuvering a motorbike, it's highly recommended to practice with Suzuki GSX-R750 (which costs only ) in Motor Blitz first, before taking on the R&D.
**The SuperSport is accessible in Moto Blitz once the event is started, this allows players to practice with the bike.
*Caution is advised for all Gate Drift tests. The short time limit means only a handful of gates can be missed without failing. Forgoing QC's for drift points is recommended.
*The time attack for Lab 48 has the tunnel accessible, a route that is always blocked off in other races modes. Using the tunnel is strongly recommended as the bridge route leaves no margin for errors even with ideal conditions.
*Having a stable connection is recommended before attempting a Time Attack lab as the game can fail to register as having finished the sprint and let the timer run out
== Trivia ==
*This is the first R&D event to use Time Attack challenges, a race mode previously exclusive to Championship events
**It is also the first to have non Ultimate AI Challenge labs not have any track QC's.
Category:Asphalt 8: Airborne
Category:Motorcycles Update