The Mexican Federation

==History==
===Human-Vannai War===
By merit of its close proximity to the United States, Mexico experienced an unwarranted number of attacks from the VP during the Two Week War. The Mexican government's response to he invasion was slow and poorly-handled, hampered by inadequate, incompetent control and lateral breakdowns of authority. By the end of the Two Week War, what was left of Mexico's government had gone underground, leaving the country and its population of 126 million bereft of leadership and an effective defense against the Suits. 
With social order breaking down, the rule of law was instead held in place by local centers of authority, which tended to more often than not be on the payroll of one cartel or another. In this way, the foothold that Mexico’s criminal elements had in its government instead became lifelines for what remained of it as officials and heads of office quickly sold out for more informal means of security, and local capos suddenly found control over entire cities handed over to them freely. Thus while other centers of civilization burned, the cartel lords were free to carve out their own fiefdoms in a now lawless Mexico, so long as they were able to keep the lights on, the water running, and some form of order in place. The United Mexican States quickly ceased to be, instead being replaced by a land of Baróns keeping order with whatever methods they felt appropriate, up to employing murder, torture and intimidation.
This became the normal state of affairs from 2015 onward as the Human-Vannai War went its course. The Green Initiative, the first human-aligned Suit faction to set up operations in Mexico, quickly fell in cohorts with these Baróns, finding themselves eagerly welcomed and lavishly treated as esteemed saviors. Easily won over, the GI cell quickly secured themselves privileged positions as the Baróns highest enforcers and began operating in their interests, easily abandoning their starting goals of combating the Vannai once Mexico had become relatively clear of alien-aligned Suits. After this point, conflict instead arose more frequently between the Baróns than from alien Suits, and the Mexican GI cell either had to act as a mediating body, observer, or even gladiator when such conflicts arose.
===Post-War===
====Los Días de Sangre====
Although Mexico had achieved a level of arguable stability thanks to the colluding GI cell in Mexico, the GI cell operating out of Venezuela had allowed the Gamer Fungus to grow completely out of control. The ever-growing tide of horrific fungal-monsters spreading from Durazno triggered a mass exodus of refugees, most of which headed north in the hopes of being saved by the Suits or simply fleeing the doomed continent. Millions of refugees funneled through Columbia into Central America, where the infrastructure proved completely inadequate to handle such a substantial influx of people. While these regions had escaped notice of the Vannai Puppets due to their lower tech level and population concentration, the refugee crisis caused by the infestation of South America prompted a series of social collapses and civil wars, which continued to quickly spread north, soon reaching the southern end of Mexico. The Baróns here took measures to stop the passage of refugees with extreme methods, ordering their armed forces to shoot migrants on sight, littering the roads with human remains and marking posts with corpses left to hang for the vultures. Despite their efforts, the general opinion of the migrants was that only certain death waited for them back in their homes, while a small chance of safety existed in the north, and as a result the southern border of Mexico too was overwhelmed. Those who took issue with the treatment of the immigrants and who already opposed the brutal rule of the Baróns used the opportunity to instigate a popular uprising, and the immigrant tide became a massive army of people desperate to escape from the horrors of South and Central America by any means they could.
The situation was met with alarm by the Baróns. Even with the help of their GI enforcers, the Feudos they had established could never stop such a human tide. The Baróns of the largest Feudos, former kingpins at each other’s throats only a few years before, decided that in order to maintain the state of affairs they had established, a more unified method of government needed to be put into place that would allow them to crush the rebellion sweeping through the south. Unsurprisingly, Baróns of smaller Feudos that stood to lose the comparatively lesser power and authority they enjoyed were completely opposed to the idea, and had to be won over individually or silenced and eliminated (such as the case of Carlos Fernandez Medina,  Barón of Isla Mujeres). With the largest Feudo, Sinaloa, subsuming the others to establish a vague lordship, in which the other Feudos would offer a significant tithe of men and resources to Sinaloa that would be used to combat the rebellion.
The ensuing war saw significant loss of life, the conflict made all the more grueling and brutal due to the fairly low level of military capability held by both sides (namely, lacking aircraft and heavy armor, with almost all engagements taking place wholly between infantry). The new “Federation” nonetheless held a substantial technological advantage, as they were able to produce its own modern equipment and support vehicles, while the rebels had to rely on scavenged and outdated equipment. The Federation was able to push the rebels back, eventually going as far as to establish tentative claim over Central America.
====La Confederación====
With the aptly titled “Days of Blood” finally coming to an end by the beginning of 2020, the Confederated government took the time to organize itself into a more functional body that could last beyond the war with the rebellion. The end of this conflict coincided with the Dokuritsu Insurrection in Japan, proving the opportunity for Mexico to scalp Engineers and Kantoku Corp personnel fleeing retribution. However, this motion was taken with some controversy by Mexican GI Pilots, who still held to their GI beliefs that the Engineers’ practices were perverted and unsavory. As a result, the Federation instead aided in repatriating the Engineers and Kantoku to the PRC. In exchange for this and handing over Baja California, the Federation received significant technological support necessary to support the population it had inherited from the burning of South America.
===Government===
The Mexican Federation is a confederation of Feudos established by ex-cartel capos, referring to themselves now as Baróns. These Feudos are individually self-governing, self-running and self-sufficient, with each Baróns possessing their own personal army and effectively unlimited authority within their own borders. The power and size of each Fuedo is inherently unequal, however, with some Fuedos naturally boasting a larger population or more strategic geography. Baróns appoint a representative (Potente) to handle matters of unicameral legislature in their stead and very rarely take a personal interest in government matters, though they possess the power to act directly if they ever decided to. Legislature is discussed in Culiacán, which is regarded as the Federation’s capital and territory of the Sinaloa Fuedo. In practice, this means that Sinaloa, being the largest and most powerful Fuedo, holds the most say in matters of government, though as a confederation, policy still has to be enforced in each Fuedo by its Barón regardless of what decision the Potentes come to. Because Baróns rely on Potentes to act in their stead, in their interest, the position is one of extreme prominence, and Potentes tend to be very well-treated both by the Barón and by those hoping to influence the Potente’s decision-making. Conversely, a Potente that fails to defend his Barón’s interests adequately tends to disappear quickly.
Within each Fuedo, positions of authority are filled by personal appointment by the Barón. From the Barón down, personal appointment tends to be the preferred method officials use to appoint their staff. The system could easily be described as an oligarchic kleptocracy with positions filled by friends and friends of friends, and the distinguishing trait between applicants for almost any role in government being how much loyalty the person in question owes to the appointer. Getting into such a position is therefore very difficult and highly competitive even at the lowest levels, though the result is almost never one of the “best suited” person getting the role. It is a system that inherently runs on its own corruption, resulting in Fuedos generally being slow-moving and inefficient until an external threat such as the immigrant rebellion or the threat of the ire of a Barón miraculously removes all barriers to getting something done.
===Policies===
====Military====
The Mexican Federation possesses a large army with modern equipment, and many of its soldiers possess a wealth of combat experience born from the “Days of Blood”. The Federation is capable of producing its own equipment and light vehicles domestically, but lacks heavy combat vehicles such as tanks, consisting almost entirely of armored cars armed with machine guns and wheeled IFVs armed with light autocannons. The country possesses a perfunctory air force but lacks the means to produce aircraft domestically and lacks experienced pilots, instead utilizing helicopters, UAVs and transport craft. The navy is similarly small, consisting of a handful of frigates and a dozen or so patrol vessels.
====Economic====
Manufacturing-focused pre-war, the Mexican economy has adjusted to accommodate the millions of refugees displaced by the South American Crisis. Unemployment is low, but poverty is extremely high, with the working class suffering under low wages and demanding working conditions. The government presents a meritocratic face to the working class, painting an image of lowly workers rising through social ranks through hard work and loyal servitude. This is only technically true, with pervasive corruption opening the way for the cunning and unscrupulous to rise and accumulate power of their own accord.
Economic strengths lie in automobile and computer manufacturing. The burning of most of South America has also resulted in the territory controlled by Mexico becoming critical to the global production of coffee, bananas, and other region-specific agricultural products, flora and fauna. Narcotic production is unconstrained but due to political reasons is not officially sponsored, occurring in the open and utilizing government services for covert export to North American and the rest of the world. The local Green Initiative cells and their ability to move around the world unchecked are extremely useful in this. Technology traded from the PRC has also helped make more effective use of the massive menial population the Federation has gained, filling the gap between the wealthy and the poor with as much mechanization as possible.
====Diplomacy====
Mexico is in conflict with the rebel groups in and around the Central American region, and is officially at war with the Texan Republic and Deseret. It has become increasingly cooperative with the People’s Republic of California. It measures extensive practical influence over Columbia and the Venezuelan Preservation as well due to its close proximity.
Category:PACYOA: TE
Category:TE Nations
Category:North America
Category:Central America
Category:South America