Sohee (Guardian Tales)

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|-|Global version=
|-|Japanese version=
|-|Bleach Sohee=
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==Summary==
"Sohee is a gifted student of magic school.
She actually doesn't have a shred of talent in magic, but understands the inner workings of magic better than anyone. By combining her understandings of magic and science, she has pioneered a new field of study called "magitech".
Although no one can deny she is smart, she isn't exactly the most sociable person around. She openly expresses how less evolved other people are and loves correct other people. These actions are not rooted in bad personality - it's just that she doesn't know how to be honest and helping in a friendly manner.
She once petitioned for "a department dedicated sending typo claims to Magi Times" which was immediately rejected."
in-game description
==Powers and Stats==
Tier: 
Name: Sohee
Origin: Guardian Tales
Gender: Female
Age: 19
Classification: Human
Powers and Abilities:
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|-|Abilities=Weapon Mastery (Only rifle), Darkness Manipulation (Via Dark laser), Fire Manipulation (Via Flamethrower), Ice Manipulation (Via Ice Missile), Explosion Manipulation (via Grenade Launche), Light Manipulation (Via Magiton Chain), Earth Manipulation (Via Earth laser), Electricity Manipulation (Via Lightning Buster), Summoning (Via Nereid and Ghost Ejector) Energy Projection (Via Last Snipe), Water Manipulation (Nereid), Time Manipulation (Via Time travel), Time Travel (Temporal Field Hindrance Generator), Soul Manipulation (Magiton energy directly targets the enemy's soul, which is what allows it to harm spirits), Pseudo-Precognition (Whenever an enemy is about to attack, characters get visual cues on where and when they are going to attack, allowing them to dodge or finish their chain meter in time), Statistics Amplification (From Awakening, they can increase their Skill Damage and Attack Damage, Health, Critical Hit Chance, and Damage Reduction. With various cards and merch, they can passively increase their skill and attack damage, health, critical hit chance, make shields that reduce damage, become immune to Doom, decrease damage taken by specific elements, heal all members of the party by hitting an enemy and increase various stats upon killing an enemy), Paralysis Inducement (Can inflict Airborne, Injured and Downed, which renders the opponent immovable for 2 seconds, even if they have abilities that shouldn't let them be affected by them), Perception Manipulation (Time appears to slow down when characters need to dodge fatal attacks or do something quickly), Non-Physical Interaction (Fought ghosts with physical weapons), Resurrection (Can revive themselves or other people by using 30 gems + an extra 30 from the amount of times they've revived themselves in that specific battle.)
|-|Resistances=Resistance to Darkness Manipulation, Extreme Cold (Can fight in Mt. Shivering, where it is constantly snowing), Extreme Heat (Can fight in the Dungeon Kingdom, where lava is spread around the area while wearing metal armor), Energy Absorption (Regularly has their energy taken by succubi), 
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Attack Potency: Building level (Comparable to knight and lavi, able to defeat elphaba)
Speed: Subsonic travel speed (Ran 88 miles per hour), Supersonic combat speed (comparable to the knight who could fight with marina, who can move this fast)
Lifting Strength: Average Human regularly, higher with the Ogre Gloves
Striking Strength: Building level
Durability: Building level
Stamina: Peak Human (Usually fights groups and waves of enemies without tiring)
Range: Hundreds of Meters.
Standard Equipment: Magnitud Buster, nereki, various cards that give different boosts to the user, sohee ory.
*Optional Equipment: Click this to see. (Note that Sohee can only use Rifle.)
Intelligence: Extraordinary Genius (She invented the Temporal Field Hindrance Generator, a device that allows her to travel through time, specifically to the past, one of the few people who is able to handle magiton energy, having studied it for 10 years, as well as being the inventor of other devices.)
Weaknesses:
Notable Attacks/Techniques: Everything in this page is what can potentially access. (only Rifle)
Magiton Pack: Shoots Magiton Laser and continuously damages enemies.
Ghost Ejector: Release ghosts at enemies. Inflicts damage and reduces light type resistance by 20% for 5 second(s).
Magiton Energy Conversion: Atk increases by 50% for 10 second(s) on defeating a dark type monster.
Ripping Rush: Damage enemies with surfing skills.
Wave Splash: Creates a wave to inflict ranged damage to enemy, and restores all allies' HP by 10% to 30%
White Robe: Damage taken is reduced by 50% maximum in proportion to lost HP.
Water Dolphin: Summons a dolphin to inflict damage around the target, and puts enemies in an injured state.
Magiton Chain: Launches chaining magiton bold. Puts enemies in downed state.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Guardian Tales
Category:Female Characters
Category:Game Characters
Category:Playable Characters
Category:Time Travelers
Category:Non-Physical Interaction Users
Category:Darkness Users
Category:Fire Users
Category:Light Users
Category:Weapon Masters
Category:Precognition Users
Category:Resurrection Users
Category:Perception Users
Category:Paralysis Users
Category:Energy Projection Users
Category:Water Users
Category:Time Users
Category:Soul Users
Category:Statistics Amplification Users
Category:Damage Boost Users
Category:Damage Reduction Users