Breaching the Sanctum

Breaching the Sanctum is the final quest in the Insurrection series for The Nightfallen campaign. While there is a follow-up raid quest after this, it is optional only.
==Objectives==
Speak with Oculeth to start the assault.
* Speak with Oculeth
* Enter the portal
* Secure the breach
* Telemancy Orbs (provided)
==Description==
It is time. Valtrois is ready to destroy the barrier guarding the breach in the Sanctum. I will teleport you to the breach, then it falls on you to secure the area.
Take these telemancy orbs. If you find you need support, use them to summon Withered.
We must strike before the enemy can ready new defenses. Let me know when you are ready and we will begin.
==Rewards==
==Progress==
We've done it! Despite the initial failures, we are still in position to enter the Breach and free our comrades.
==Completion==
I must commend your knack for overcoming adversity. Take your time gathering your fellow champions, <name>, but don't take TOO long!
==Criteria of==
* Insurrection
==Notes==
On accepting the quest, the Shal'Aran portal to the Sanctum of Order will phase out for you as a result.
;Speak to Oculeth
:It is time. Breach the Sanctum and gain access to the Nighthold!
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::Arcanist Valtrois speaks as she begins channeling.
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::Oculeth forms a new portal to the sanctum.
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===Stage 1: The New Plan===
* Find a way into the Sanctum of Order.
It turns out that the portal's exit point was shunted to the Terrace of Order.
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The Telemancy Orbs will summon 5 Resistant Withered to assist you for a short amount of time. Use them judiciously, as they will attack any mobs nearby regardless of your combat status with them. Head right and take the staircase leading up.
===Stage 2: Magic Bars the Way===
* Find a weakness to the barrier.
Upon reaching the top of the staircase, a problem is discovered.
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Approach the nearby group of Duskwatch Warcasters to begin the next stage.
===Stage 3: Breaking the Barrier===
* Shut down mana generators (3)
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After killing that group to disrupt the first mana generator, head slightly southwest following the arcing arcane energy to find the second group congregated at the top platform of a staircase. Deal with them and then back up and slightly east to finish off the third group.
===Stage 4: The Fall of Dalion===
* Kill .
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Dalion has a Duskwatch Spellblocker and Duskwatch Bladedancer right in front of him. Kill the spellblocker first, followed by the bladedancer. Avoid Dalion's Arcane Explosion and, if possible, interrupt his spell reflect.
===Stage 5: Breaking Through===
* Reach the bottom of the Sanctum of Order.
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Be careful as you make your way to the bottom, as some of the mobs will be tougher. If you haven't been using the Telemancy Orbs already, now may be a good time to do so.
===Stage 6: Finally, Andaris===
* Use Withered to Drain Andaris's shield.
You haven't reached the actual bottom of the sanctum yet, but you will get there soon enough.
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At this point a steady stream of shal'dorei mobs will keep coming in groups of two. Instead of backing off, what you need to do is summon your withered where you're at so that they, in turn, can drain Andaris' fel shield. It will be necessary to summon them twice and protect them as the progress bar completes.
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===Stage 7: Death to Andaris===
* Slay .
Having lost her shield, Andaris will make her last stand at the bottom of the sanctum. Finish off any remaining mobs and make your way to her. Interrupt what spells you can and avoid her fel AoE ability. When Andaris casts her shield, have your withered at the ready to drain the shield.
===Final Stage: The Nighthold Beckons===
* Reach the entrance to the Nighthold
With Andaris dead, the Nightfallen's plans can continue.
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:The adventurer heads over to the two.
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:Thalyssra, Khadgar, and the adventurer proceed to follow the passageway leading down to the side entrance to the Nighthold.
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==Progression==
==Patch changes==
*
==External links==