Mr. Game & Watch (SSBDevastation)

Note: this page talks about this character in Super Smash Bros. Devastation.
Mr. Game & Watch brings his retro style! This character debuted in Ball, in 1980, so he's fought in the last level of the All-Star Mode as the last character!
==How to unlock==
*Win 130 VS Matches
*Complete Arena mode with the 45 default characters.
*Have him join you in the Story Mode.
With the exception of the third way, you must defeat Mr. Game & Watch in Game & Watch with Flat Zone song in.
==Attributes==
Mr. Game & Watch is one of the weakest character in the game if not the weakest: his strengths are the above average walking, dash and jump speed and two strong and fast KO moves: Oil Panic and Judge. His flaws are notable: Mr. Game & Watch has 20 more frames of grab release (Zero Suit Samus, the character with the second longest frames of grab release has 10 more frames) and his move have a great lag. Mr. Game & Watch is also the lightest character in the game (tied with Paper Mario and Marshal), meaning that his survival time is among the lowest.
*Weight: 2/10
*Speed: 7/10
*Jump: 7/10
*Throws: 8/10
==Differences between Smash 4==
===Attributes===
*Grab release animation lasts 20 frames more.
===Ground Attacks===
*Side tilt and up tilt have longer start-up lag.
*Dash attack goes further
*Side Smash and Down Smash have better reach but have both more start-up lag.
*Up Smash is stronger and is totally invincible.
*Down tilt can KO better.
===Aerial Attacks===
*Neutral aerial was reverted to his Melee style.
*All of the other aerials are slower.
*Back aerial is stronger, has better knockback and hits more times.
*Down aerial is a complete meteor smash no matter where the hit connects.
===Grab and Throws===
*Forward, back and down throw are now all different while keeping their proprieties.
*Forward throw now uses his pan.
*Back throw now uses his bowl
*Up throw now uses his trampoline
===Special moves===
*Chef has more utility: is stronger, faster and has better reach.
*Fire leaves Mr. Game & Watch in helpless state due to don't having the parachute.
*Judge's #1 inflicts more damage to Game & Watch
*Judge's #7 drops a Game & Watch-styled apple.
*Oil Panic has no damage limit.
==Special moves==
*Standard: Chef. Mr. Game & Watch cooks something with his pan. It inflicts 5% of damage. Customization: XXL Chef/Short-Order Chef.
*Side: Judge. Mr. Game & Watch swings his hammer showing a number. The number indicates the damage and the effects. It can inflict 2%, 4%, 6%, 8%, 12%, 14%, 9% or 32%. The #7 also gives a fruit and the #8 freezes the opponents. Customization: Extreme Judge/Chain Judge.
*Up: Fire. Mr. Game & Watch is launched by some firemen. It doesn't inflict damage but is fast and covers a good up distance. Customization: Heavy Trampoline/Safe Trampoline.
*Down: Oil Panic. Mr. Game & Watch points a bucket in front of him. He can absorb up to 3 projectile and, by releasing, it inflicts 1.5x the total damage. Customization: Efficient Panic/Panic Overload.
*Final Smash: Octopus. Mr. Game & Watch transforms into a giant octopus for 17 seconds. Each attack in this form inflicts 15% of damage.
==Technical facts==
*Air dodge: Melee
*Wavedash: yes
*Traction: low
*Taunt: rings his bell
*Entrance: comes out from a Game & Watch
*Weight value: 65
==Palette swap==
*Black (default)
*Red (Red Team)
*Yellow 
*Blue (Blue Team)
*Teal
*Cyan 
*Green (Green Team)
*White
Category:Super Smash Bros. Characters
Category:Mr. Game & Watch