124316-merge-na-servers

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I think it would be a good idea to merge Entity and Warhound together. I mean cmon who cares if it's a pvp PVE server or what ever I think players would rather have more people around. It could be better IMHO, okay fair enough it doesn't look good for new comers logging into the game and going on wildstar only has one server wtf.. 
 
Honestly join the servers together and bring more out later when people get more interested. Think of it like this make the state of the game fun and enjoyable instead we keep getting threads saying servers are dead which they are sometimes, so why so adamant on keeping pvp and PVE servers I mean u guys scratched rp servers without hesitation. 
 
Any one agree with me. 
Could make daily zones more fun and entice more pvp which is needed. Just my 2 won worth	
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I'm inclined to agree. A lot of naysayers use the PvP server as a target to prove the game is dead, whereas the truth is people are packed into the PvE world.
 
A PvP zone with dailies and rep would probably work wonders. I'm not a fan of wow anymore, but when I was; winter grasp and Tol Barad were my bread n butter zones.	
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			The only problem I see to this is what about the people with vastly different playstyles. For instance, the PvPers who think that any zone without open PvP is worthless, or the PvE people who don't want any PvP in their game whatsoever? That's the reason there are two different servers to begin with, and unfortunately PvE always tends to be more popular. I know if I was all of a suddenly forced into zones that made me flag for PvP I would just quit. I really can't stand open world PvP in the slightest. Actually I can't stand any PvP, but open world is the worst because I LIKE just being left alone to do my quests/dailies.I agree that the PvP server needs help for the people that prefer to play there, but I don't know how merging them would be a good idea. You would basically being forcing a ruleset on at least one set of players who choose not to deal with it be it PvPers forced to deal with more PvE, or PvE people forced to deal with more PvP.	
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The only problem I see to this is what about the people with vastly different playstyles. For instance, the PvPers who think that any zone without open PvP is worthless, or the PvE people who don't want any PvP in their game whatsoever? That's the reason there are two different servers to begin with, and unfortunately PvE always tends to be more popular. I know if I was all of a suddenly forced into zones that made me flag for PvP I would just quit. I really can't stand open world PvP in the slightest. Actually I can't stand any PvP, but open world is the worst because I LIKE just being left alone to do my quests/dailies.
 
I agree that the PvP server needs help for the people that prefer to play there, but I don't know how merging them would be a good idea. You would basically being forcing a ruleset on at least one set of players who choose not to deal with it be it PvPers forced to deal with more PvE, or PvE people forced to deal with more PvP.
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Should not an issue if the server is not labeled.
Want to PvP? Enable your flag.
Not interested in PvP? disable your flag and avoid the PvP zones.
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