Train

train is a miscellaneous item in item asylum. It allows the user to sprint at an incredibly high speed.
==Functionality==
Using train causes the user to start sprinting at roughly 100 studs per second, taking a short moment to get up to speed. While sprinting, the user's field of view will increase and a blue trail will be left behind the user. It will additionally play A-Train by Aden Mayo.
If the user strikes a wall or other vertical surface, they will take 50 damage and have ragdoll inflicted upon them. If they strike a hostile character, that character will take 50 damage and experience severe knockback and ragdoll. If the damage results in the character's death, it additionally causes the user to bubblechat a variant of "I can't stop..." and the victim will splatter into a spray of blood. Once the user stops sprinting, they are inflicted with hitstun for 1 second.
The user must hit something within 10 seconds of activating train, otherwise they will have a heart attack, instantly killing the user. train has a 6 second cooldown after each use, shown with a 🚂 emoji on its cooldown text.
==Tips== 
* Use train to take out single targets. Due to the stun period after landing a hit, nearby players have plenty of opportunity to close in and land a killing blow.
*train's speed boost is the same as the stick horse, and that speed boost can be extremely useful for killing players quickly, closing the gap to weakened opponents, or to steal kills with ease.
*train should not be used to flee from fights due to its 10 second time limit and inability to stop sprinting on demand. If using it to escape a fight, ensuring one has over 50 HP and a wall to impact far from the fight is the best idea.
*train works best on maps with large, open areas without obstacles. However, skilled control over how train handles with Mouse Lock Shift enabled can allow use on cramped maps.
*Avoid using train against a projectile object such as distressed red ball or rebar, as these items throw physical objects that can count as a wall, instantly stopping the user in their tracks and dealing self-damage.
* Be careful about attempting to hit a player who is pressed up against a wall, as there is a high chance that the user will simply hit the wall instead of the target.
* It is possible to time a jump to happen just before impact, allowing the user to launch themselves far ahead of the victim instead of having to stop where they hit the victim.
* Use train when opponents least expect it, as there is a 2 second windup before the user is up to speed.
==Gallery==
File:Train running.gif|train's running animation.
File:Train start.gif|train's startup.
File:Train kill eff.gif|train's kill effect.
File:Train self death again.gif|Self-death ~11 seconds after activation.
File:Cant stop those hitboxes.png|train's hitbox
===Miscellaneous===
File:Train run.gif|train's old running animation.
File:Nyan cat murders.gif|train's old kill effect.
File:Train self death.gif|Old self-death ~11 seconds after activation.
===Origin===
File:Someone replace this with a better gif pls kthnx.gif|The original scene in The Boys, with this being the main reference of Train.
==Audio==
Song Info 	
A-Train 	
BPM 	165
Key 	G minor
Time 	0:58 (per loop)
Remixer 	Aden Mayo
Composer(s) 	KORDHELL
Reference 	Murder In My Mind (Sped Up)
Additional Information	Only loops the first ~11 seconds ingame, even if bypassing the heart attack.
==Trivia== 
*train is in reference to a popular scene from the adult TV show The Boys, in which a character is accidentally run into and turned into a bloody mess by the superpowered speedster, A-Train, who proceeds to stop briefly to panic and say that he can't stop before running off again.
**The quote and tool tip description are also in reference to the line he says during that scene.
**The fact that the item kills the user if they do not hit anyone within 10 seconds of activating it is likely a reference to A-Train's heart issues stemming from his frequent abuse of Compound V, the drug which gave him his superpowers.
**The song which plays when using the item is a remixed version of Kordhell - Murder in my Mind, a song commonly associated with meme edits of A-Train.
*train is tied with stick horse for the fastest item in the game.
*Certain interactions were possible with train prior to v1.3.0:
**Using the Indomitable Human Spirit emote instantly canceled the run, as seen here.
**If one were to use an item that applied great self-knockback (i.e. america) while under the effects of train, then the user will be unable to use items, as well as being ragdolled for a short amount of time.
*Prior to v1.5.0, when killing a non-humanoid entity (i.e. earth tome's trees), train would continue indefinitely, though its user couldn't collide with other characters, and they would get stuck on walls if they ran into one.
*train's animation is identical to runners glove's running animation.
*If ragdolled or stunned during the windup, train becomes unusable, and a slowed down, lower pitched version of its music plays instead. This is a bug.
==Changes== 
* v1.5.0
** train now has a start-up animation and wind-up time.
** Running animation has been changed.
** Patched a bug where killing a non-humanoid entity (e.g. earth tome's tree) made the user sprint indefinitely without dying.
** Two new bubble chat patterns added.
*** "I can't.. I-I can't stop..."
*** "I-I can't stop..."
* v1.4.0 [🎃]
** Fixed being able to equip an item while running.
* v1.3.0 [🌴]
** Now blocks the backpack while in use.
** Can no longer emote while running.
* v1.1.4
** Fixed a particle issue that was crashing clients.
* v1.1.0 [❄️]
** Cooldown increased to 10 seconds. Previously 5 seconds.
*v0.9.0 [⚔️]
**Added train.
Category:Items
Category:Misc Items
Category:Based on media
Category:Malicious items
Category:Inflicts ragdoll
Category:Inflicts knockback
Category:Items that display bubble chat
Category:Items that play music
Category:Instant death items
Category:Inflicts hitstun