Grimmsnarl

<tabber>
|-|Impidimp=
|-|Morgrem=
|-|Grimmsnarl=
|-|Gigantamax=
</tabber>
==Summary==
Grimmsnarl is a dual-type Dark/Fairy Pokémon introduced in Generation VIII. It evolves from Morgrem starting at level 42, who is evolved from Impidimp. It is one of the Pokemon with the ability to Gigantamax
==Powers and Stats==
Tier: At most | | | 
Name: Impidimp | Morgrem | Grimmsnarl
Origin: Pokémon
Gender: Male
Age: Varies
Classification: Willy Pokemon | Devious Pokemon | Bulk Up Pokemon
Powers and Abilities: Superhuman Physical Characteristics, Empowerment (Is empowered by the bond between him and his trainer, can be powered up by surrounding Galar particles, Infinity Energy, willpower. Impidimp are powered up by the negative emotions of people around him) Empathic Manipulation (Absorbs the negative energy born from people and Pokemon who are annoyed, and grows stronger from it. Can induce feelings of annoyance or anger in others with Torment), Darkness Manipulation, Aura (All Pokemon have an Aura), Time Manipulation, Spatial Manipulation, Mind Manipulation (Flatter confuses the foe), Statistics Reduction (Lowers the enemy's non-physical durability by fake crying), Statistics Amplification (Nasty Plot doubles its attack potency), Power Nullification (Torment prevents the use of the same attack twice in a row), Damage Boost (Assurance), Stealth Mastery (Sucker Punch and Pickpocket), Chi Manipulation (Dark Pulse sends out a wave of chi infused with darkness that can flinch the target, inducing fear in them), Magic, Power Mimicry (Can copy the target's attack stat), Status Effect Inducement (Confusion, flinching) | All abilities, boosted, Homing Attack (False Surrender), Hair Manipulation, Natural Weaponry (Uses its hair as a weapon) | All previous abilities, boosted, Soul Manipulation (Spirit Break . Should scale to other Pokemon who can harm Spiritomb, who is made of 108 spirits), Martial Arts | All abilities, boosted, Gigantamax, Superior Elemental Manipulation, Darkness Manipulation, Sleep Manipulation (G-Max Snooze can put enemies to sleep, should scale to the potency of Musharna, who can put an entire city to sleep), Forcefield Creation. Resistance to Darkness Manipulation, Dragon-based attacks, Soul Manipulation, Empathic Manipulation, Fear Manipulation (From resisting Dark Pulse), Chi Manipulation, Sound Manipulation, Holy Manipulation, Light Manipulation, Matter Manipulation, Black Hole Creation, Absorption, Dream Manipulation (Dark types resist the effects of Dream Eater), Ectoplasm Manipulation, Telekinesis, Mind Manipulation, Magic (Dark types resist the effects of Eerie Spell), Spatial Manipulation, Time Manipulation
Attack Potency: At most Small City level (Should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | Large Mountain level+ (Scales to other Pokémon on its level such as Dugtrio. Can use just its hair to fight against Machamp) | Island level (Stronger than Pure/Huge Power Pokémon and Marowak holding a Thick Club)
Speed: Massively Hypersonic+ (Can dodge lightning-based moves from first stage Pokémon, such as Pikachu) | Massively Hypersonic+ (Faster than before) | FTL (Comparable to other Fully-Evolved Pokémon, such as Poliwrath) | FTL (Faster than before)
Lifting Strength: Class 25 (Scaling above Mantyke, who lifts a large boulder | Class K (Comparable to other second stage Pokemon) | At least Class T (Is stronger than Machamp, as it is stated to be able to overpower it) | At least Class T (Stronger than before, comparable to Gigantamax Sandaconda)
Striking Strength: At most Small City level | City level | Large Mountain level+ | Island level
Durability: At most Small City level | City level | Large Mountain level+ | Island level
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Hundreds of Meters with long ranged attacks, Unknown with many attacks, Extended Melee Range with many attacks
Standard Equipment: None
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle as Impidimp and Morgrem (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts), Gifted in battle as Grimmsnarl (Should be superior to 1st and 2nd stage Pokémon and are able to consistently fight the likes of Machamp which have mastered all martial arts, as well as Alakazam)
Weaknesses: Poison, Steel and Fairy type moves
Notable Attacks/Techniques:
See this list
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Pokemon
Category:Fairies
Category:Empowerment Users
Category:Magic Users
Category:Chi Users
Category:Aura Users
Category:Darkness Users
Category:Empathic Manipulation Users
Category:Fear Users
Category:Power Nullification Users
Category:Stealth Masters
Category:Space Users
Category:Time Users
Category:Homing Attack Users
Category:Mind Users
Category:Damage Boost Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Element Users
Category:Power Mimicry Users
Category:Hair Users
Category:Bodily Weaponry Users
Category:Sleep Users
Category:Forcefield Users
Category:Characters