Furry Hide

==Furry Hide==
 .________________________________________________________________________.
 | Item [Furry Hide ] Type [ Mutant Power]|
 |________________________________________________________________________|
 |______________________[ Description ]______________________|
 | A nice fur coat provides minimal physical protection and some mild |
 | resistance against elemental harm. |
 |________________________________________________________________________|
 |______________________[ Additional Information ]______________________|
 | Power [Armored ] |
 |______________________[ Base Power Stats ]______________________|
 | Type [Passive, Self ] |
 | Target [Auto Self ] |
 | Energy [0 ] |
 | Charge [<unset or unapplicable> ] |
 | CoolDown[<unset or unapplicable> ] |
 | Accuracy[75% ] |
 | Standard Upgrades |
 | \_PhysicalDamageResistMAG [0.5 ] |
 | Statuses |
 | \_PhysicalDamageResist [100% chance at 1 power for 2 rounds. ] |
 |______________________[Variations from Base Power]______________________|
 | ChargeCHANCE [+100 ] |
 | ChargeDURATION [+2 ] |
 | ChargeMAG [-5 ] |
 | EnergyDamageResistCHANCE [+100 ] |
 | EnergyDamageResistDURATIO[+2 ] |
 | EnergyDamageResistMAG [+1 ] |
 | WaterAdaptionCHANCE [+100 ] |
 | WaterAdaptionDURATION [+2 ] |
 | WaterAdaptionMAG [0 ] |
 | Unique Upgrades |
 | \_EnergyDamageResistMag [0.5 ] |
 | \_ChargeMAG [7.5 ] |
 | \_WaterAdaptionMAG [2.0 ] |
 |________________________________________________________________________|
Translations:
PhysicalDamageResist 1 constantly.
EnergyDamageResist 1 constantly.
5% increase in how long it takes between selecting a power and it going off.
0 modification to water penalties.
Upgrades:
0.5 to Physical or Energy resistance per upgrade.
2.0 water adaptation per upgrade.
7.5 Charge improvement, taking it to a 2.5% bonus with one upgrade and 10% with two.