Fighter Combat

Fighters:
Lean mean flying machines. Their biggest asset is their speed. 
Believe it or not, a group of fast flyers equipped with the right weapons can take out a fleet of battleships without even getting a scratch. 
Why? How?
Because battleships are slow, and dreadnoughts even more so. It may take awhile, but it's easily done once you get the hang of it. Those big boats will not be able to catch you. Why they run around you can needle them to death. 
Never EVER underestimate a group of skilled fighters. They are quite possibly the least used, but some of the most deadly.
See my youtube video of my fighter fleet taking out an all capital ship fleet without losing any fighters.
http://www.youtube.com/watch?v=mt939rcpzI4
Against smaller targets, corvettes, and destroyers, things get a bit trickier. You still have a bit of speed advantage, but much less so. 
I would not recommend taking on a fleet of corvettes as their speed, armor, and firepower combo is much greater then yours. If you can maintain distance you may be ok.
Another aspect unique to fighters & corvettes is the blitz strategy. Some people like big ships, and they often like to equip big weapons even more. 
A capital ship without a close range weapon is a sitting duck. To a fighter squad, that is breakfast, lunch, and dinner with dessert on the side. 
All you need to do is to get in close inside their firing range and they wont even be able to fight back. 
However beware the spiders web though. Skilled capital pilots will get you to blitz, then spread out and ensnare you're fleet in their trap. 
If you see them spread, run and regroup. You have speed, use it! Once they are spread out you can often pick them off one by or, or they will regroup and you can blitz again. 
Patience is the winning virtue in that battle. 
Popular load-outs:
*Fighters with Strike Cannon/Railgun, with Linear Accelerator, Assessor Module, Mass Lightening, and Mass Amplifier
*Fighters with Pulse Laser, Particle Lens, Backscatter Refractor, Cooling Coils, and Mass Lightening
*Fighters with Strike Cannon/Railgun & Antimatter Torpedo with Guidance Module, Mass Amplifier, Mass Lightening, and Impeller Nodes
*Fighters with Pulse Laser & Antimatter Torpedo with Guidance Module, Backscatter Refractor, Mass Lightening, and Impeller Nodes
*Best defenses: Energy Shield, Distortion Web.
*Best defenses: Dispersion Armor, Distortion Web
*Best defenses: Dispersion Armor, Energy Shield
Reason being you can dodge projectiles and missiles, but beams can still present a problem.
Since fighters already have heavy armor they can benefit from more.
Category:Starfyre Academy