Armoured Kossars

are a melee infantry unit introduced in Total War: Warhammer III.
== Recruitment ==
*
** Unlocked with: Chataz or Citadel of Praag I
*
** Unlocked with: Bivouac
== Description ==
Armoured Kossars are full-time soldiers, either paid by the crown or simply supported by their wealthy families. As such, their time is spent entirely either training or carousing. They are dour, grim-faced killers on the battlefield, but after the battle is done, they are the most belligerent, boisterous and hard-drinking of all the celebrants at a victory feast. They wear heavy armour above the waist, and sturdy reinforced boots, though their legs are clad only in baggy trousers. This is a weakness in protracted combat, but it helps them resist undue fatigue – and keep pace on a long march.
== Attributes ==
*Pistol & Axe Infantry
*
*
== Strategy ==
In many ways, the all-round strengths of Armoured Kossars give the impression of a Tier 3 infantry unit, and are only hampered by limited numbers so that they're relegated to being tier 2 units. Unfortunately, while Armored Kossars will quickly chew through most tier 1 infantry, expect tier 2 to give them a very even fight. 
If their opening volleys can't thin the enemy ranks enough, your Armoured Kossars are going to have a very rough time, and take very heavy casualties. For this reason, Armoured Kossars are only an intermediate unit, which, unlike Saurus Warriors, will have to be replaced when your finances allow. 
In the campaign, this means they will not be replaced for a while, unfortunately, which means that you will be using slightly under-powered line infantry for a good long time, simply because you don't have the money to not do so.
== Gallery ==