Underwater Combat (Proficiency)

Adventurers traveling through strange undersea environments need not go without defenses. Characters can become proficient in underwater combat and master practical fighting styles that prove effective in a marine environment. Through extensive training, proficient PCs learn to compensate for the inexorable pull of underwater currents and the resistance of water to the motion of weapons.
Characters with the Underwater Combat proficiency only add 2 to their initiative rolls and suffer only a -2 penalty to their attack rolls. The proficiency costs two proficiency slots and is available under the Rogue and Warrior proficiency groups. Its relevant ability is Dexterity. Adventurers who fill four proficiency slots with Underwater Combat may add their combat bonuses (attack, damage, and extra attacks) for a single level of weapon specialization (assuming the character is already specialized). However, under no circumstances can characters add the effects of double specialization or weapons mastery to their attack and damage rolls.
For those players using PLAYERS OPTION®: Skills & Powers characters, Underwater Combat costs four character points (or eight points to allow the use of one level of weapon specialization underwater). In addition, its relevant subabilities are Muscle and Balance. It has no initial rating.
Category:The Complete Ranger's Handbook Proficiencies