The Hero Beasts

The Hero Beasts (英雄獣 ; Eiyūjū) are a series of Green cards introduced in BS44. All cards in this series are in the Blade Beast family, and are themed around Ancient Greek heroes. The archetype also contains the sub-archetypes "Seven Great Hero Beasts" and "Argo Hero Beasts", further categorising the Spirits into different clans.
== Play Style ==
Since the Hero Beasts were introduced along with Grandwalker Hermes, their play style is also fairly dependent on the presence of a Grandwalker Nexus. Decks are generally based around The SevenGreatHeroBeasts LightSpeedDeityKing Odyssaber as the finisher. There are Hero Beasts which have effects to send cards in the opposing hand to the Removed Zone, allowing Odyssaber, which gains symbols by counting the number of cards in the opposing Removed Zone, to deal the final blow. Since Odyssaber also has the ability to lock the opposing Removed Zone, leaving the opponent little to no defence.
An alternative win condition that the Hero Beasts have is attacking with The SevenGreatHeroBeasts ToughBrave Herak-Leios. On attack, Herak-Leios only allows three Spirits to block at the same time, which either leads to the opponent wasting a lot of blockers, or unable to block due to having a small field. Herak-Leios also makes Ultimates blocking impossible, meaning if facing an Ultimate deck, Herak-Leios is technically unblockable. In addition, Herak-Leios sends cores from opposing Grandwalker Nexuses to the Void, which also renders their effects useless. With Hermes' Grand Field, those are potentially at least four damages in one turn, an the opponent is most likely forced to use cards from hand to stop it.
Before Odyssaber and its supports appeared, The SevenGreatHeroBeasts WhirlwindKing Achilleser had a brief moment of being the key of the deck, due to its ability to constantly heavy exhaust opposing Spirits, and make more attacks upon doing so. However, since its effects do not affect Ultimates, it was quickly replaced by the other Hero Beasts.
== Trivia ==
* All Hero Beast Spirits also have the Soldier family, which only serves as a flavour to express that they are warriors, as the family provides no utility to their general play styles.
* Many of them also have the effects to either protect themselves in hand, or effects that activate upon being discarded from hand by the opponent. This may be a response to hand-elimination effects abused in the Advent era, especially with the reign of cards such as The SupernovaDragon Siegwurm-Nova, The NobleFinalArms La-Illusion, The DarkStones MachineBeastDeity Fenrig, and The Frozen Volcano.
Category:Archetype