Marker Stone

Marker Stones allow Leon to place a mark on the map in Castlevania: Lament of Innocence. Several incarnations of these feature were simplified in later titles and named Marker Mode instead.
These are useful for marking points of interests, as well as secret areas. They come in handy for backtracking purposes in the later part of the game, wherein the player might have already acquired most items or skills necessary for map completion.
==Game specific information==
===Castlevania: Lament of Innocence===
Lament of Innocence was the first game that allowed players to mark points of interest on the dungeon's map with a cross icon. In this game, there are several collectible items that allow the player to change the color of their feather pen.
===Castlevania: Curse of Darkness===
The second 3D metroidvania game simplified this marking feature. Unlike in Lament of Innocence where obtaining a Marker Stone unlocked this feature and the colors were unlocked by separate items, Curse of Darkness only requires the player to obtain a relic item in a treasure chest found in Garibaldi Temple. It was also in this game where the feature was first known as Marker Mode.
Many feather pen colors are already at the player's disposal, ranging from white, red, orange, yellow, green, blue and black, which create a cross icon on the map with the respective color.
===Castlevania: Portrait of Ruin===
Feather pen icons are automatically placed in the Map Screen (lower screen of the DS). However, the player is only limited to have three feather pens per map. These pens can be simply dragged on the desired parts of the screen and can still be moved at any time.
===Castlevania: Order of Ecclesia===
This feature also returns to the third DS game and is pretty much the same as the one used in Portrait of Ruin. Each map has five markers available.
==Item Data==
==References==
Category:Curse of Darkness Items
Category:Lament of Innocence Items