102061-suggestion-drop-the-server-caps

== Content ==
			
So I'd like to do a little experiment, if it's an option Carbine. Drop the server caps to what say WoW can hold if you can for one week so we can see what the servers pops are like compared to what people are used to. This will either:
 
A.) Validate peoples complaints
 
or 
 
B.) Show them how much higher the server cap is, and possibly get them to stop whining because the tag next to the server says low.
 
 
So what do you all think (Carbine and forum goers)?
 
 	
----
			I think that takes them away from bug fixes so no.	
----
			
{| class="blockquote"
I think that takes them away from bug fixes so no.
----
			
{| class="blockquote"
Perhaps, but wouldn't making the general pops perception of server Pops better, be extremely productive too?
----
			
Who cares what the thingy in the login screen says when guilds are bleeding players like nuts.
 
You don't need a metric to understand that people. are. logging. in. less.
 
 
Mainly because Blighthaven and 2 daily zones are the only meaningful content where one can feel like they are progressing.
 
Dungeons, adventure drop rate nerf and the itemization/gear progress issues are why.	
----
			Silly idea is silly. They already said the server size is much larger than we're used to. If whiners refuse to recognize that based on anecdotal "there weren't a bunch of people in my leveling zone at this particular time", (which they are) spending man hours on re configuring server caps won't do dick except confuse everyone that doesn't frequent the forums.	
----
			
How does dropping server caps do anything other than warp perception of server population? "Hey guys our server is HIGH right now!  Actually, wait a minute...where is everyone?"
 
I have no doubt that some servers are a little on the low side as far as population goes...but the situation is far from dire - people need to stop being so dramatic.	
----
			I think they should just get rid of the ratings unless there's a queue. They're the epitome of something people put a lot of stock in but have zero value.	
----
			
This whole server problem would just go away if Carbine would change Low to say Medium, and Medium to say High.  Then these threads would stop popping up.
 
Stop worrying about the population and just play.  This game ain't going anywhere.	
----
			
{| class="blockquote"
This whole server problem would just go away if Carbine would change Low to say Medium, and Medium to say High.  Then these threads would stop popping up.
 
Stop worrying about the population and just play.  This game ain't going anywhere.
----
			
{| class="blockquote"
This whole server problem would just go away if Carbine would change Low to say Medium, and Medium to say High.  Then these threads would stop popping up.
 
Stop worrying about the population and just play.  This game ain't going anywhere.
----
			
{| class="blockquote"
I don't care about the text and I'm playing all the time. The server is still completely empty. No matter when I log in, Illium is empty, nobody at daily areas, zone chats are quiet...
 
Maybe changing the texts would bring everyone back?
----
			
I just ran through crimson badlands with "The Zone" addon.
 
Not a single exile and I'm not on an overflow map.
 
 
Asked in zone, one dude repled: ded game	
----
			See the logic here is then people would know it is phasing that's more to blame and can direct their rants there. Plus TBH I'm legitimately curious.	
----
			
{| class="blockquote"
So I'd like to do a little experiment, if it's an option Carbine. Drop the server caps to what say WoW can hold if you can for one week so we can see what the servers pops are like compared to what people are used to. This will either:
 
A.) Validate peoples complaints
 
or 
 
B.) Show them how much higher the server cap is, and possibly get them to stop whining because the tag next to the server says low.
 
 
So what do you all think (Carbine and forum goers)?
----
			
{| class="blockquote"
I just ran through crimson badlands with "The Zone" addon.
 
Not a single exile and I'm not on an overflow map.
 
 
Asked in zone, one dude repled: ded game
----
			Crimson's and Northern's zone chat are linked. Blighthaven is apart of Grimvault.	
----
			
Yeah they need to merge a few servers.
 
People will act like idiots and say the game is dying because servers are being merged but I'm sure if they simply explain that they were forced to make extra realms to deal with all the extra people then people wont be so uppity with the change.
(Didn't they actually say something about not wanting to make more realms because of this exact issue?)
 
Of course thats assuming people respond in a positive manner to logic and/or reason....	
----
			
{| class="blockquote"
Of course thats assuming people respond in a positive manner to logic and/or reason....
----
			Ignorance is bliss	
----
			
{| class="blockquote"
See the logic here is then people would know it is phasing that's more to blame and can direct their rants there. Plus TBH I'm legitimately curious.
----
			
Well, here's another shot at "shifting them goalposts again"... perhaps if they setup cross-realming like in WoW things might maybe work themselves out?  (Seems silly that in certain cases we can't compare to WoW, then we can, then can't say certain ideas came from WoW, and then urge the adoption of ideas in WoW, lol.)
 
 :ph34r:
 
PS - There is something I so badly want to say, but being good... I will, at the very least, however, just point out that the irony of this thread is PRICELESS on so many levels. :P	
----
			Can we somehow see if we're in a different phase/channel/whatever? It feels like the server has reserved one just for me.  :)	
----
			
{| class="blockquote"
Well, here's another shot at "shifting them goalposts again"... perhaps if they setup cross-realming like in WoW things might maybe work themselves out?  (Seems silly that in certain cases we can't compare to WoW, then we can, then can't say certain ideas came from WoW, and then urge the adoption of ideas in WoW, lol.)
 
 :ph34r:
 
PS - There is something I so badly want to say, but being good... I will, at the very least, however, just point out that the irony of this thread is PRICELESS on so many levels. :P
----
			
{| class="blockquote"
 once we figure out the culprit, suggesting things to fix which ever the real problem may be.
----
			
{| class="blockquote"
I just typed it all out nice and clean:
https://forums.wildstar-online.com/forums/index.php?/topic/102094-carbine-youd-have-alot-more-people-still-playing-if/
----
			
{| class="blockquote"
Like I agree the Caps are bull crap and way to low 500 a week would be more reasonable, 140 is a joke.
I think the RNG needs to go the *bleep* away or we need a crafting solution.
and while I think the Attunment needs refined, I actually like it, it makes you learn how to play the game. But there is to much filler in between.
I think all epics pre-raid need removed from the game period. Because that's the problem with gear perception. I'm all for crafted gear being on par or better than dungeon adventure gear as well.
 
Like I don't totally disagree with you. just partially. I think you have a few decent points but some of it seems like you want to make this game a tad too casual.
----
			Whiners will whine regardless OP. As long as you are having fun playing the game and can find people to group with when you feel like grouping, well ... that's what really counts.	
----