Head/BE

* Block entity data
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** : Optional. The sound event this skull plays when played with a note block.
** : Name of the player this is a skull of. This tag is converted to SkullOwner below upon loading the NBT. When loaded sets the name to the value and the UUID to null.
** : The definition of the skull's owner. When this is a player_head or player_wall_head, shows this player's skin; if missing, shows the head of the default Steve skin.
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Category:Block entity pages