The Great Keep

This great building of white stone is the central hub of life at Holloway's Keep. It is one of the few indestructible structures on the grounds. It is the last defense and final refuge against assault. It also houses most of the castle's key amenities in one convenient location.
To the west and north west, it is flanked by a small fruit orchard where apples, oranges, lemons, pears and peaches can all be found. Directly to the north is a vegetable and herb garden which supplies the Keep with fresh beans, peas, potatoes, tomatoes, pumpkins, and melons. To the north east there is a small pigsty and a chicken coop with a variable number of each animal. 
==First Floor==
===Infirmary===
Presided over by the Keep physician, the infirmary consists of a single stone room at the south end of the Great Keep. The room is, by necessity, one of the cleanest, best lit and warmest rooms in the whole Keep and is impeccably well ordered.
It is largely taken up by rows of wooden, bench-like tables, each with a straw pallet resting on top. These pallets serve as patients' beds and operating tables, both, and while there are canvas drapes that can be dropped around each, privacy is minimal.
Both eastern and western walls are lined with heavy wooden cabinets, bolted and locked at all times. These contain a plethora a of cruel surgical implements, alcohols, hallucinogens, other ingredients for mixing anesthetics, herbs and poultices for treating - or trying to treat - everything from headache to infection to plague, flasks, pestles and mortars for mixing, and any number of other ingredients that could easily double as poisons, if given in a high enough dosage.
Too bad those cabinets are so securely locked. The only way a guest might access these items is by asking or otherwise attempting to swindle the physician.
===Kitchens===
==Second Floor==
==Third Floor==
Category:Setting