Scorbunny (SSBFOT)

This page is about Scorbunny is Super Smash Bros. Fighters of Time, for ohter uses, see Scorbunny.
Scorbunny is a playable fighter in SSBFOT. He was announced during the Nintendo Direct on June 2022 along with Octoling, Bandana Waddle Dee, and Impa.
Scorbunny
Series: Pokemon
Availability: Start
Class: Speed
Final Smash: Legendary Heroes
Overload Form: Flame Rage
== Overview ==
Scorbunny is on the of the 3 starter Pokemon in Pokemon Sword and Shield. Scorbunny is a rabbit Pokemon who has a lot of energy, likes to run and will leave a trail of fire when running. Scorbunny is a fast Pokemon and evolves into Raboot and then Cinderace. When fully evolved into Cinderace it has it's signature move, Pyro Ball in which Cinderace kicks a pebble and will set it on fire and then will kick it at opponents. Scorbunny is a fast and light Pokemon.
=== Flame Feet ===
Scorbunny has a gimmick that allows it to leave a trail of fire any where it runs. The fire stays for 5 seconds and deals 7% damage to anyone who touches it.
=== Critical Hits ===
Scorbunny has a chance to deal double damage with Smash Attacks and Special Moves, but it is only a 5% chance of that happening.
== Movement Options ==
Wall Jump: Yes
Wall Cling: Yes
Wall Climb: No 
Crawl: Yes
Tether: No
Float: No
Midair Jumps: 1
== Movement Ranks ==
Run Speed: 7
Air Speed: 4
Fall Speed: 16
Weight: 118
== Moveset ==
=== Basic Attacks ===
Ground
Attack 	Description 	Damage 	Extra Details.
Neutral Attack	A punch, then an arm thrust, and then a kick to finish. 	1.6%, 1.5%, 2.4%= 5.5%	None
Dash Attack 	A shoulder bash. 	8.6% 	None
Side Tilt 	A knifehand thrust. 	6% 	Has low launch power so it can be used to start a combo.
Up Tilt 	A quick kick upwards. 	5.8% 	Launches upwards.
Down Tilt 	A low kick. 	5% 	Pops foes slightly into the air.
Side Smash 	Winds up before performing a kick while covered in fire.	18.3%-25.7% 	Has super armor during the kick. Has a 5% chance to crit.
Up Smash 	Performs a cartwheel kick. 	16.7%-22.1% 	Hits all around Scorbunny. Has a 5% chance to crit.
Down Smash 	Performs 2 kicks on his left and right side. 	7%-9.6%x2=14%-19.2% 	Has a 5% chance to crit.
Aerial
Attack 	Description 	Damage 	Extra Details
Neutral Air Attack	Spins around in the air. 	6.3% 	None
Front Air Attack 	Performs a kick while his foot is on fire.	4% (sourspot), 9.7% (sweetspot)	Sweetspot is at the tip of the foot. Sweetspot has much more power and launch power.
Back Air Attack 	3 quick knifehand thrusts. 	1.6%x3=5.2% 	Has low launch power, so it can be used to start combos.
Up Air Attack 	An overhead kick. 	5.4% 	Launches upwards.
Down Air Attack 	Performs several stomps downward. 	1%, 2.5%, 3%, 4%= 10.5% 	Meteor smashes opponents after all hits.
Grabs
Attack 	Description 	Damage 	Extra Details
Pummel 	Kicks an opponent. 	1.2% per hit	None
Front Throw	Throws the opponent and then kicks them. 	6.2% 	None
Back Throw 	Performs a back flip with the grabbed opponent and then suplexes them.	10% 	Can hit other opponents.
Up Throw 	Uppercuts the opponent. 	5.8% 	Launches upward.
Down Throw 	Repeatedly stomp on the opponent. 	1.2%x7=8.4% 	None
=== Special Moves ===
Moveset 1
Name 	Type 	Description 	Damage 	Extra Details
Pyro Ball 	Neutral Special	"Juggle a pebble with your feet and then set it on fire, before launching it at opponents." 	14% 	Travels fast. Takes 1 second before launching.
Super Ball 	Custom 1 	"A bigger ball that is more powerful, but takes slightly longer to ignite." 	18.5% 	Has a bigger hitbox, but it takes 2 seconds to launch.
Pyro Shooter 	Custom 2 	"Shoot out tiny pebbles that are faster and can be used in a rapid succession." 	3% 	Unlike the other 2 variants, it can be spammed. It doesn't launch or cause opponents to flinch.
Flame Charge 	Side Special 	"Surround yourself in flames and charge forward at opponents." 	8.7% 	Can be used for recovery and it does not put Scorbunny into a helpless state. Travels fast and gives Scorbunny an increases in move speed for 5 seconds after use.
Flame Burst 	Custom 1 	"Dash forward, but cause a giant explosion of fire after reaching max distance." 	3.4%, 12%=15.4% 	The explosion does not occur even if you touch an opponent, you much reach the max distance. Grants a 5 second speed boost after use like Flame Charge.
Flare Blitz 	Custom 2 	"Charge forward with more power, but hurt yourself in the process." 	25% 	Deals 6% damage to Scorbunny. Has more endlag than flame charge and it does not grant the speed boost.
U-Turn 	Up Special 	"Leap into the air and dive down, rapidly hitting enemies." 	1.1%, 0.8%x10=9.1% 	Bounces off opponents if they aren't hit by the leap. Scorbunny can act after diving down.
Confusing Turn	Custom 1 	"Become enveloped in physic energy as you dive down, causing opponents to feel dizzy." 	0.6%, 0.4%x10= 4.6% 	Stuns opponents if they are hit by the full hit and are on the ground. If an opponent is hit by the full attack while in midair they are launched greatly. Like U-Turn, you can act after diving down.
Fire Spin 	Custom 2 	"Rise into the air with a fiery vortex around you." 	0.8%x14=11.2% 	Can shift left or right slightly while ascending. Puts Scorbunny into a helpless state.
Counter 	Down Special 	"Perform a counter technique, absorbing melee attacks and striking back with more power." 	Enemy melee attack x 1.35	Simply ignore projectiles. Has quick startup and is can be used to stall in midair. The counter stance lasts for 50 frames.
Quick Counter 	Custom 1 	"Perform a quicker counter that is more powerful, but the counter stance lasts for shorter." 	Enemy melee attack x 1.5 	Same as Counter, but the counter stance lasts for 35 frames instead of 50.
Power Counter 	Custom 2 	"The counter is less powerful, but you'll get an increase in attack power if you land a successful hit."	Enemy melee attack x 1.2 	Counter stance lasts for 50 frames. Grants a 1.25 damage multiplier to all of Scorbunny's attacks for 5 seconds.
Moveset 2
Name 	Type 	Description 	Damage 	Extra Details
Fire Blast 	Neutral Special	"Unleash a powerful blast of fire at opponents, dealing huge damage." 	20% 	Travels slow, so it can be avoided easily. Has a giant explosion radius.
Gunk Shot 	Custom 1 	"Throw a giant glob of yucky garbage at opponents, can poison them." 	15.6%, 	Has a 20% chance to poison opponents. Dealing damage to them over time. (10%)
Mud Shot 	Custom 2 	"Hurl a giant blob of mud at opponents, exploding on contact. Has a chance to lower opponent's speed."	12% 	Has a 50% chance to reduce opponent's speed by half.
Brick Break 	Side Special 	"Move slightly forward and swing your hand at an opponent." 	8% 	Breaks shields instantly. Can be used for recovery.
Brick Destroyer	Custom 1 	"Hit harder and with more range, but deal damage to yourself." 	16% 	Same as Brick Break, but it deals 4% to Scorbunny.
Rage Break 	Custom 2 	"Hit opponents with rage, the more damage the more powerful the attack is." 	2%-30% 	Has a zoom effect if an opponent is hit when Scorbunny deals 30% or more with the move. In order for it to deal 30% of damage without buffs or crits is to be at 120% or higher. Has very high launch power.
Bounce 	Up Special 	"Leap high into the air and crash back down at a very high speed." 	2.4%, 3%, 8.3%= 13.7%	The fall can be cancelled, but it will force Scorbunny into a helpless state. Similar to Super Deedee Jump, but it travels farther.
Skyrocket Jump 	Custom 1 	"Jump even higher and you won't fall down, but do not deal damage whatsoever." 	N/A 	The fast falling attack is not activated. Puts Scorbunny into a helpless state.
Flame Leap 	Custom 2 	"Jump into the air while covered in fire and cause a shockwave of fire when landing." 	2.8%,4%, 12.7%= 19.5%
8% (shockwave)	Has less vertical than the other variants. Shockwave damage while only happen when other opponents are hit.
Blaze Kick 	Down Special 	"Charge forward with a kick while covered in hot flames." 	14% 	Similar to Falcon Kick and Warlock Kick, but is slightly faster.
Ice Kick 	Custom 1 	"Charge forward with a kick while surrounded with icy energy." 	10% 	Same as Blaze Kick, but it deals less damage and can freeze opponents.
Thunder Kick 	Custom 2 	"Charge forward with a kick while coated in electric power" 	12% 	Same as Blaze Kick, but it deals less damage, but is faster and paralyses opponents.
=== Final Smash/Overload Form ===
Name 	Description 	Damage
Legendary Heros	Scorbunny performs a kick and if an opponent is hit, a cinematic is triggered of Scorbunny awakening Zacian and Zamazenta from their statue forms, before they turn into their crowned form and attack the opponent constantly. Zacian slashes the opponent with Behemoth Blade and Zamazenta rams the opponent with Behemoth Bash. After, they are launched. It can only trap one opponent and if no one is hit then nothing happens.	6%, 53.2%, 6.1%= 65.3%
Flame Rage 	Scorbunny flashes red for a brief moment, before going into a blind rage and becoming swallowed in flames. In this state Scorbunny has increased speed by 50%, has all attacks boosted by 1.1, but all of the attacks involving fire deal 1.4 times the normal damage and knockback, but Scorbunny will take damage every time he uses them. 	N/A
== Animations ==
=== Taunts ===
# Scorbunny surrounds itself with fire. (Up Taunt)
# Scorbunny juggles a pebble with it's feet. (Side Taunt)
# Scorbunny tries to breakdance, but fails and looks embarrassed.
=== Idle Animations ===
# Jogs in place.
# Stamps it feet twice and looks behind it.
=== On Screen Appearance ===
Drops down, causing an explosion of fire on impact.
=== Victory Animations ===
# Performs Pyro Ball multiple times and hit the screen on accident, causing it to crack.
# Performs Bounce and flips multiple times while in midair.
# Runs off screen and leaves a trail of flames.
=== Losing Animation ===
Looks away with disappointment in itself.
== Spirits ==
Fighter Spirits
Name 	Picture	How to Obtain
Scorbunny	 	
* Buy in the Shop for 100 G.
* Complete Classic Mode with Scorbunny.
== Classic Mode Route ==
Route Name: Fight Fire with Fire!
Round 	Enemy 	Stage 	Music 	Notes
1 	Charizard 	Pokemon Stadium 2 	Main Theme - Pokemon Sword and Shield 	Stage is always on the fire terrain. Charizard is a Fire and Flying type Pokemon.
2 	Bowser 	Bowser's Castle 	Castle Theme (New Super Mario Bros. Wii)	Bowser can breathe fire.
3 	Ridley 	Norfair 	Norfair 	Ridley is a dragon that can breathe fire.
4 	Captain Falcon 	Port Town Aero Dive	Port Town 	Captain Falcon's special moves all have fire.
5 	Roy 	Castle Siege 	Winning Road - Roy's Hope 	Roy has multiple attacks that involve fire.
6 	Mii Gunner (x10)	Final Destination 	Final Destination 	Hoard Battle. Mii Gunner has attacks that use fire.
Boss 	Eternatus 	Hammerlocke Tower 	Eternatus Battle 	Eternatus is a Legendary Pokemon and acts like a boss.
Credits	N/A 	N/A 	Staff Role (Pokemon Sword and Shield) 	Ending screen shows Scorbunny running with Pikachu, Squirtle, and Pichu.
== Costumes ==
# Normal Scorbunny (Default)
# Blue Scorbunny with purple ears.
# Orange Scorbunny with yellow ears.
# Black Scorbunny with gray ears.
# Normal Scorbunny with a backward baseball cap and shades.
# Normal Scorbunny with a red bandana on it's neck. 
# Normal Scorbunny with a Dynamax Band and a gray necklace.
# Normal Scorbunny with the Rusted Sword and Shield on it's back.
== Trivia ==
# Scorbunny's Classic Mode Route was based off of fighters with fire attacks.
# Scorbunny can use Pyro Ball as one of it's neutral specials, but it can't learn it in the other games
Category:Fighters (SSBFOT)
Category:Completed articles
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