Riderman

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|-|Joji Yuki=
|-|Riderman=
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==Summary==
Joji Yuki (結城 丈二, Yūki Jōji) is a former member of the organization known as Destron who becomes Riderman (ライダーマン, Raidāman) to seek vengeance against General Yoroi. He is also known as The Avenging Demon or Kamen Rider 4 (仮面ライダー4号, Kamen Raidā Yongō).
A former "Destron" scientist, Joji Yuki is now wearing an enhanced suit developed by his own hands. When he was a member of Destron, Yuki was so outstanding that he was even noticed by the head of Destron, but General Yoroi, who felt displeased with him, had him stigmatized as a traitor and sentenced him to execution. He loses his right arm in a brutal execution in which he is dissolved in a pool of sulfuric acid, but Yuki's assistants intervene and save his life. Yuki, now hunted by Destron as a traitor, is fitted with an artificial arm in place of his lost right arm and becomes Rider-Man, vowing revenge against General Yoroi.
==Powers and Stats==
Tier: , likely far higher | , higher with Power Arm | , higher with Power Arm | , higher with Power Arm | , higher with Power Arm | , higher with Power Arm
Key: Joji Yuki | Main Series | Five Riders vs. King Dark | Kamen Rider Stronger (37-39) | Skyrider, Super-1 & ZX | Kamen Rider Black RX (41-47)
Name: Joji Yuki, Riderman, Kamen Rider Yongo, Kamen Rider 4, Kamen Rider No. 4
Origin: Kamen Rider V3
Gender: Male
Age: 19-20 in the Manga, 23-24 in V3.
Classification: Former Destron Scientist, Kamen Rider, Cyborg
Powers and Abilities:
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|-|Original Series=
|-|Post-Series=Same as before, Limited Resurrection and Immortality (Type 8; As long as the memory of Kamen Riders remain, they can never truly dieOOO, Den-O, All Riders: Let's Go Kamen Riders, always coming back when a situation is at its most direKamen Rider Heisei Generations Forever)
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Attack Potency: Multi-City Block level, likely far higher (Can trade punches with Shiro Kazami, albeit is weaker than him) | Large Island level, (Fought against Kamen Rider V3 and some Destron Kaijins, albeit is weaker than V3), higher with Power Arms (His Power Arms are said to be more destructive than Kamen Rider Ichigo, Nigo and V3's punches) | Small Star level (Fought alongside X-Rider against G.O.D.), higher with Power Arms | Large Star level (Fought against Commander Jishaku and Armored Knight alongside V3, although both were ultimately outsmarted. Fought alongside the previous Riders against Delzer Army) | Large Star level+ (Fought alongside Skyrider against many Neo Shocker threats, such as Dobunezugon), higher with Power Arms | Universe level+ (Trained severely with other Riders to aid Kamen Rider Black RX in his fight against Crisis EmpireKamen Rider Black RX Episode 42 The Sky of Love and Hope. According to Jark, the veteran Riders are just as powerful as RX. Fought against the Spirit World ArmyKamen Rider Black RX Episode 45 False Rider's Last Days), higher with Power Arms
Speed: Athletic Human, with Supersonic reactions (Should be comparable to Shiro Kazami) | Subsonic, with Speed of Light reactions and combat speed (Comparable to Kamen Rider V3). Subsonic with Riderman Machine (250 km/h) | Subsonic, with Speed of Light reactions and combat speed. Subsonic with Riderman Machine (Same as before) | Subsonic, with FTL+ reactions and combat speed (Comparable to End of Series Stronger). Subsonic with Riderman Machine | High Hypersonic, with FTL+ reactions and combat speed (Comparable to Stronger and Skyrider) | FTL, with FTL+ reactions and combat speed (Comparable to Black RX)
Lifting Strength: Class K (Comparable to Hiroshi Tsukuba) | Class K (Should not be too far from Kamen Rider V3) | Class M (Comparable to X-Rider) | Class T (Comparable to End of Series Stronger) | Class T (Comparable to Skyrider) | Class T (Stronger than before)
Striking Strength: At least Wall level, likely far higher | Large Island level, higher with Power Arms | Small Star level, higher with Power Arms | Large Star level, higher with Power Arms | Large Star level+, higher with Power Arms | Universe level+, higher with Power Arms
Durability: Multi-City Block level, likely far higher (Can endure Shiro Kazami's punches) | Large Island level (Survived the explosion of Destron's Plutonium Rocket that would have vaporized all of TokyoKamen Rider V3 Episode 51 You are Kamen Rider 4!!, yielding this amount of energy) | Small Star level | Large Star level | Large Star level+ (Comparable to Skyrider. Survived the Anti-Oxygen Bomb detonation, a weapon that is capable of destroying oxygen from the atmosphere, yielding this amount of energyKamen Rider (Skyrider) Episode 54 Farewell, Hiroshi Tsukuba! Eight Heroes Forever....) | Universe level+ (Comparable to Black RX. Took multiple attacks from the Spirit World Army and survived attacks from Gran ZairusKamen Rider Black RX Episode 45 False Rider's Last Days)
Stamina: Superhuman (Can operate underwater at a depth of 500 meters for more than 10 minutesRiderman Zukan Profile)
Range: Extended Melee Range, up to Tens of Meters with Cassette Arms. Hundreds of Kilometers with Beam Lamp (Can emit infrared lights up to 700 meters awayRiderman Machine Zukan Profile)
Standard Equipment:
*Cassette Arms (カセットアーム, Kasetto Āmu): An artificial arm developed by Joji Yuki when he was with Destron, and is used by Riderman with an attachment on his right arm. Various attachments are available for different purposes.
**Rope Arm (ロープアーム, Rōpu Āmu): Riderman's default/primary Cassette Arm, which is used in various ways: as a means of escape, climbing, and in combat. The arm itself has modified attachments for Yuki to use and adjust to various situations.
**Hook Arm (フック－アーム, Hukku Āmu): A hook attachment for climbing and combat.
**Swing Arm (スウィングアーム, Suwingu Āmu): A mace attachment, which can be extended and used as a flailing weapon.
**Net Arm (ネットアーム, Netto Āmu): An attachment where Yuki's arm can shoot out a net to capture and restrain enemies.
**Sickle Arm (マシンガンアーム): An sharp sickle-shaped blade at the end of a rope arm.
**Power Arm (パワーアーム, Pawā Āmu): Riderman's strongest weapon, which increases Yuki's attack in battle. Its primary use is to hack away at both obstacles, such as doors, and opponents.
**Drill Arm (ドリルアーム, Doriru Āmu): It was only seen being used as an infiltration tool. It must be energized with 5,000 volts in order for it to work best
**Machine Gun Arm (マシンガンアーム, Mashin Gan Āmu): An attachment that can fire 1,000 bullets per second.
**Smog Arm: An attachment that generates a smoke screen.
*Riderman Machine (ライダーマンマシーン, Raidāman Mashīn): A super machine created by Joji Yuki by modifying a production car. Equipped with a nuclear engine and a running computer, it runs at a maximum speed of 250 km/h and is capable of jumping 40 meters, demonstrating amazing performance contrary to its appearance.
Cassette_Arms.png|Cassette Arms (Hook Arm)
KRV3-Riderman_Machine.png|Riderman Machine
Intelligence: Genius (A former Destron scientist, Yuki was so outstanding that he was even noticed by the Great Leader of Destron. He also used to be a brilliant student in the Faculty of Engineering at Kyoto University and was known for his ground field hockey and aikido. Created the Riderman Machine, a motorcycle far advanced than our average motorbikes and with the potential of surpassing Hurricane)
Weaknesses: Takes 3 seconds to change arms, leaving him vulnerable.
Notable Attacks/Techniques: 
*Riderman Kick (ライダーマンキック, Raidāman Kikku): Riderman's signature finishing attack used against General Yoroi.
*Rider Kick
*Rider Synchro
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
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