Heaven Sender (Class)

== Overview of the Heaven Sender Class ==
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== Class Table ==
Level 	Mastery Bonus	Feature 	Action Dice	 	Level 	Mastery Bonus	Feature 	Action Dice
Level 1 	+0 	 	 	 	 	 	 	
1d10 	 	Level 21 	+5 	Overload	3d10 	 	 	
Level 2 	+0 	-- 	1d10 	 	Level 22	+5 	-- 	3d10
Level 3 	+1 	-- 	1d10 	 	Level 23	+5 	Blinding Shot 	3d10
Level 4 	+1 	-- 	1d10 	 	Level 24	+5 	-- 	3d10
Level 5 	+1 	-- 	1d12 	 	Level 25	+5 	Confirmed Kill: Tier I 	3d10
Level 6 	+2 	-- 	1d12 	 	Level 26	+6 	Overkill: Tier I 	2d12+1d10
Level 7 	+2 	-- 	1d12 	 	Level 27	+6 	The Deliverer 	2d12+1d10
Level 8 	+2 	-- 	1d12 	 	Level 28	+6 	 	
2d12+1d10	 	 	 	 	 	 	 	
Level 9 	+2 	-- 	1d12 	 	Level 29	+6 	Grace Filled 
Universe	2d12+1d10
Level 10 	+3 	-- 	1d12 	 	Level 30	+6 	Stat Reallocation (1) 	4d10
Level 11 	+3 	-- 	2d10 	 	Level 31	+6 	-- 	4d10
Level 12 	+3 	-- 	2d10 	 	Level 32	+6 	Confirmed Kill: Tier II	4d10
Level 13 	+3 	-- 	2d10 	 	Level 33	+7 	Overkill: Tier II 	4d10
Level 14 	+3 	-- 	2d10 	 	Level 34	+7 	-- 	4d10
Level 15 	+4 	-- 	1d10+1d12 	 	Level 35	+7 	Taste of Heaven 	4d12
Level 16 	+4 	-- 	1d10+1d12 	 	Level 36	+7 	 	
4d12 	 	 	 	 	 	 	 	
Level 17 	+4 	-- 	1d10+1d12 	 	Level 37	+7 	-- 	4d12
Level 18 	+4 	-- 	1d10+1d12 	 	Level 38	+7 	-- 	4d12
Level 19 	+4 	Class Unlock 	2d12 	 	Level 39	+7 	Wishes of Death 	4d12
Level 20 	+5 	Stat Reallocation (2)	2d12 	 	Level 40	+7 	Stat Reallocation (2) 	4d12
== Features ==
=== Class Unlock: ===
At Level 19, you can unlock this class via an Affiliation Quest from Stone Wolf.
When this class is unlocked, you become proficient in Nuclear-Fusion Powered and Cosmic-Powered Sniper Rifles.
=== Overload: ===
When using a Nuclear-Fusion Powered or Cosmic-Powered Sniper Rifle, you can expend all your attack actions for the turn and your next attack will do x3 DMG. After the attack action of the Sniper Rifle, it becomes Overloaded and can no longer be used for 5 turns. This ability cannot stack with other damage increasing skills, except for marks.
=== Blinding Shot: ===
When using a Nuclear-Fusion Powered or Cosmic-Powered Sniper Rifle, you can expend an attack action to attempt to shoot at your target. If you succeed in hitting your target, they lose a singular attack action from their action pool for the turn. This ability cannot stack with other abilities that remove actions from enemies.
=== Confirmed Kill: ===
Tier I: When using a Nuclear-Fusion Powered or Cosmic-Powered Sniper Rifle, you can expend an attack action to attempt to shoot at your target. If you succeed in hitting your target, they become marked. Upon marking the enemy, they take 10% extra damage for 1d4 turns.
Tier II: Enemies are instead marked for 1d8 turns, and take 15% extra damage.
=== Overkill: ===
Tier I: Can only be activated when an enemy is below 25% HP. When using a Nuclear-Fusion Powered or Cosmic-Powered Sniper Rifle, you can expend an attack action to attempt to shoot at your target. If you succeed in hitting your target, they take no less than 50% of that weapon's maximum damage without critical hits. This ability cannot stack with other damage increasing skills, except for marks.
Tier II: When using this ability, enemies take no less than 65% of that weapon's maximum damage without critical hit instead.
=== The Deliverer: ===
You have become proficient enough in Sniper Rifles to be able to use Neutron Star-Battery Sniper Rifles. All your abilities now work with Neutron Star-Battery Sniper Rifles.
=== Grace Filled Universe: ===
Once per game, you can roll at double advantage when attacking for a singular action.
=== Taste of Heaven: ===
You gain advantage on a boss type of your choice. When you kill that boss type, you get an advantage for loot rolls.
=== Wishes of Death: ===
When using a Neutron Star-Battery Sniper Rifle, you can expend all your attack actions for the turn and your next attack will kill them instantly if they have less than 750 HP.