V0.4.34-36

of Stormworks: Build and Rescue was released on November 2nd, 2018.
==V0.4.34==
*Fix - Rebalanced props/rotors with new gearbox mechanics
*Fix - Rebalanced pups for new fluid flow rates
*Fix - Jet engine torque output is 4x more powerful
*Fix - Fix for crash after seasonal content timers expire
==V0.4.35==
*Fix - Player no longer keeps halloween costume after halloween
*Fix - Fixed cannons powered by small pumps not working correctly
==V0.4.36==
*Feature - Added parachute inventory item component (press "use seat" key to deploy parachute when falling, parachute will open if falling fast enough)
*Feature - Added torque meter component (measures torque and rps in a connected power network)
*Feature - Added fluid and torque transfer surfaces to linear track
*Feature - Added fluid transfer to pneumatic piston
*Feature - Can now zoom third person camera in/out to an extent when not in a vehicle using scrollwheel
*Fix - Fixed engine exhaust warning incorrectly showing
*Fix - Fixed not being able to switch off omni lights on islands
*Fix - Some components now behave differently when inside a sealed compartment:
**- Force emitters (rotors/props) are ineffective (advanced mode only)
**- Rudders are ineffective (advanced mode only)
**- Jet intakes must be on exterior of vehicle
**- Lights in sealed compartments have reduced volumetrics in thick fog
*Fix - Fixed duplicate island spawning
*Fix - Fixed engines that are on fire continuing to work indefinitely (now correctly burning out after ~1.5 minutes)
*Fix - Fixed gearboxes and clutch not working as intended
*Fix - Components flagged as deprecated should no longer unlock when "unlock all components" is enabled
*Fix - Zooming third person vehicle camera in/out is less jerky
*Fix - Rebalanced underwater force emitters so less energy is converted
==Source==
* Steam Community News
Category:Patch notes