Knight Skills

Knights have a wide array of skills but the vast majority of them can be split into two groups; skills that help establish and maintain aggro and skills that increase the knight's durability. Many of the former work within the Light / Holy seal system and many of the latter are either passive bonuses or revolve around the use of a shield.
Knights who wish to further specialize in damage-dealing or tanking niches are better served examining secondary classes and associated Elite Skills.
== Knight General ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Holy Strike 	1 	15 MP	Instant 	 	50 	Deals 65% to 483,6% main hand weapon Physical Light Damage per second, and adds one layer of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)(acts as Magic Dmg on hit while not benefiting from magic dmg buffs. See 
* Hall of the Demon Lord anti physical add at the last boss)	+4.55% per level
 	 	1 	20 MP	Instant 	8 seconds 	50 	Activates the Light Seals on the target.
If the target has the Holy Seal effect, according to the amount of the effect stacks, the Holy Seal will deal extra 30 to 120 + current Stamina x 0.16 to 0.64 Physical Light Damage. Every Holy Seal stack adds 30 + current Stamina x 0.16 Light damage. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
(Requires at least one Light Seal on the target.)	+9 light damage per level per seal
 	Disarmament 	4 	20 MP	Instant 	 	50 	Inflicts 65.0% main hand weapon DPS to the target and reduces its armor value by 3% to 12% for 8.0 seconds. Can be stacked 4 times.
Reduces targets physical defence	+4.76% dps per level
 	Shield of Atonement 	8 	6 MP 	Instant 	30 seconds	90 	Attacks target with a shield, causing 20.0 physical damage. Also prevents the opponent from using physical and common attacks for 3.0 seconds. (Shield must be equipped.)
Removed	+5 and +0.055 per level
 	Enhanced Armor 	12 	20 MP	Instant 	 	 	Increases Physical Defense by 5.0% for 300.0 seconds.
The maximum level of this skill is 50.	+1.15% per level
 	Defense Technique 	16 	 	 	 	 	Increases parry rate by 25.0. 	+3.4 per level
 	Resilience 	20 	 	 	 	 	Increases Stamina by (current Stamina + 12) x 1.0% + 12.	+1.0 and +0.1% per level
 	Shield of Discipline	36 	99 MP	Instant 	60 seconds	 	Changed from “class-specific skill” to “general skill”, and the skill description now reads
Enhances the shield with the power of Light to absorb 5% Magical Damage in the next 30 seconds. Also deals 100 points Light damage to the attacking spell caster. (Must have a shield equipped)
The maximum level of this skill is 50.	+1.2% per level
== Knight Primary Only ==
Icon	Skill Name 	Level	Cost 	Cast Time	Cooldown 	Range	Skill Effect 	Upgrade
 	Holy Shield 	1 	 	Instant 	5 minutes 	 	For 5.0 seconds, every party member within range receives a shield which can block all physical damage. 	
 	Holy Seal 	2 	30 MP 	Instant 	10 seconds	 	Deals 65% main hand weapon Physical Light Damage per second, and immediately adds 4 layers of Holy Seal effect. Each skill level adds to aggro. Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) 	+4.55%, +1 Physical damage
 	Holy Power Explosion	2 	 	Instant 	40 seconds	100 	Gives a buff restoring MP by 3% every 2 seconds, and increases the aggro of all attacks by 10%. It also restores 50 MP for 20 seconds while receiving healing. 	+.5% aggro, +10 MP
 	Whirlwind Shield 	6 	20 MP 	Instant 	6 seconds 	 	Deals 40% + 0.1 x the shield's defense value main hand weapon Physical Light Damage per second on multiple targets. Each skill level adds to aggro. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength) 	+2.8%
 	Shackles of Light 	10 	73 MP 	Instant 	60 seconds	 	Emanate shackles of light, Rooting an enemy for 6.0 seconds. 	
 	Resolution 	14 	120 MP	Instant 	3 minutes 	 	Increases maximum HP by (current Maximum HP + 350.0) x 1.0% + 350.0 for 60.0 seconds,
and restores 350.0 + (current Maximum HP) x (1.0%). 	
 	Charge 	18 	 	Instant 	30 seconds	120 	Charging towards the target causes 25 Physical Damage, stuns the target for 2 seconds and adds 2 layers Holy Seal effects. (For players the stun effect time lasts 2 seconds.) Holy Seal: Causes 2 Physical Damage every 2 seconds for 10 seconds. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) 	+5 and +1 per level
 	Threaten 	20 	30 MP 	Instant 	8 seconds 	60 	Deals 30 + current stamina x 0.15 Physical Light Damage and increases aggro by 21%...136,5% for 8 seconds.
If the target has the Holy Seal effect, it will deal 5...55 to 20...220 Physical Light Damage according to the number of the effect stacks and reduce the target's Physical Attack Power and Magical Attack Power by 1%...13,5% to 4%...54% for 8 seconds. Each Holy Seal adds 5...55 Light damage and reduces the target's physical and magical attack power by 1%...13,5%. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength)
The maximum level of this skill is 50. 	+6, +2.31%
 	Shield Mastery 	22 	 	 	 	 	Increases shield's Physical Defense by 5.0%.
The maximum level of this skill is 50. 	+1.0% per level
 	Devotion 	24 	 	 	 	 	Increases maximum MP by (current max MP + 30) * (1.0%) + 30, the healing you receive by 1% and Light damage dealt by you, by 1%.
Increases magical & physical light damage since patch 6.2.1.2729 	+15.0, +0.1%, +0.25% healing & light damage
 	Plate Ability 	24 	 	 	 	 	Can equip plate armor. 	
 	Shield of Valor 	26 	30 MP 	Instant 	60 seconds	 	Enhances shield with the power of Light, increasing Parry rate by 5%. Each successful parry will reduce the cooldown time of the Holy Seal skill by 1 seconds for 15 seconds. (Must have a shield equipped)
The maximum level of this skill is 50. 	+0.9%
 	Truth Shield Bash 	28 	150 MP	Instant 	60 seconds	 	Deals 40 + 0.1 x the shield's defense value Physical Light Damage per second, based on the main hand weapon's damage per second. If the caster is under the Holy Power Explosion effect, the inflicted aggro will be increased too. If the target has the Holy Seal effect, all the Holy Seal effect will be consumed to generate a shield, absorbing an amount of damage equal to 2 ~ 8% maximum HP. Each shield generated by the Holy Seal can absorb an amount of damage equal to 2% maximal HP. The shield can be stacked up to 4 times. (Must have a shield equipped) (This skill stat will increase and decrease based on equipment and target strength)	+8 damage, +.005
 	Shock 	30 	25 MP 	Instant 	30 seconds	150 	Deals 50% main hand weapon Light DPS and stuns the target for 1 second. If the target has the Holy Seal effect, it will deal additional 10 ~ 40 Light damage and increase the stun effect time by 2 ~ 5 seconds. Each Holy Seal increases Light damage by 10 and the stun effect time by 1 second. It can be stacked up to 4 times. (This skill stat will increase and decrease based on equipment and target strength) 	+5%
 	Holy Strength 	34 	50 MP 	Instant 	2 minutes 	 	Increases Strength by 1%...20% and Light damage dealt by you, by 1%...20% for 15 seconds.
The maximum level of this skill is 50.
Increases magical & physical light damage since patch 6.2.1.2729 	+.38%
 	Hall of Dead Heroes 	42 	 	Instant 	3 minutes 	 	After use, all party members within range will receive the Hall of Dead Heroes effect. Received Physical Damage decreases by 10%, Received Magical Damage decreases by 10%, and Movement Speed increases by 30% for 15 seconds. 	
== Knight Item Set Skills ==
Icon	Skill Name	Level	Cost 	Cast Time	Cooldown 	Range	Description 	Item Set
 	 	55 	130 MP, 1% MP	Instant 	4 seconds 	50 	Untainted holy energy adheres to the weapon, giving the target a severe punishment. Causes 400.0% main hand weapon DPS. 	Extract from the set sold by in .
 	 	55 	250 MP, 8% MP	Instant 	20 seconds	 	The bright full moon gives you a sainly power. Trace a graceful full moon to heavily injure multiple nearby targets. Causes 250.0% main hand weapon DPS to multiple targets within a range of 80. 	Extract from the from the .
 	 	55 	100 MP, 5% MP	Instant 	2 minutes 	 	The King's lion-like roar causes 100.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro. Also increases your aggro by 5.0%. 	Extract from the set from the .
 	 	58 	 	 	 	 	Permanently decreases Received Magical Damage by 10.0%. 	Extract from the set from .
 	 	60 	 	 	 	 	Permanently increases aggro by 3.0% and Critical Physical Hit Rate by 210.0 points. 	Extract from the set from the .
 	 	65 	450 MP, 8% MP	Instant 	20 seconds	 	Your holy power draws an arc that heavily damages multiple targets. Targets within a radius of 80 take 350.0% main hand weapon DPS. 	Extract from the set from .
 	 	67 	150 MP, 5% MP	Instant 	2 minutes 	 	Hero's Child, Lanaik emits a miserable roar, causing 200.0% main hand weapon DPS + 0.10 x STA damage to multiple targets within a range of 80 and forces them to concentrate on you, and you become the one with the most aggro for 10.0 seconds.	Extract from the set from .
 	 	70 	 	 	 	 	Permanently increases aggro by 5.0% and Critical Physical Hit Rate by 730.0 points.
(This effect cannot be in effect at the same time as Tyrant.) 	Extract from the set from the .
 	 	100 	 	 	 	 	Permanently reduces Received Magical Damage by __%.
(This effect cannot be in effect at the same time as or .) 	Extract from the set from the .
Category:Class Skills
Category:General Skills
Category:Knight Skills
Category:Primary only Skills