Harry Freakin' Potter

==Entrance==
===Think He's Going Back===
Harry, sitting on his luggage, looks up as a light shines on him, and then jumps off of it.
==Playstyle Origin==
Being the super popular talented musician of Hogwarts, Harry Freakin' Potter takes it much easier than his funny wizard counterpart. While Harry is a lot more doubtful of his talents and knows he needs to rely on his charm more than raw strength, Harry can't go face first into danger. Harry is more suited to waiting for his foe to strike and protecting himself before charming them and then being able to rack up damage. A good Harry player needs to keep the opponents charmed at all times to keep up with even the most brutal of foes.
==Special Attacks==
===Neutral Special - Potter Tunes===
Harry takes out his guitar and plays a tune. Harry's music will create a small shockwave around his body and a note that's shot forward upon initial activation. You get one note initially (which activate the song effects), but the shockwave creates a radius around Harry that activates the specific song effects. Harry has three songs he can play to charm his opponents;
*Hey Dragon (Up) calms the foe and puts them to sleep. Best to pull out at high damage to follow up with a strong attack.
*Ginny (Down) leaves the opponent serenaded, stunning them with attraction. An initial stun happens first, and if the opponent has an attraction stat, the attraction stun will take place. This is the most situational of the three, depending on the individual.
*Hermione Can't Draw (Left or Right) raises the foe's energy and makes them dance. Extending with B resets their dance the first time they are hit. This is the most consistent of the three stun wise.
Harry's music playing is brief, but pressing B extends the song briefly while sending only a single damaging note out from his guitar. You can do this three times total to keep racking up damage on a stunned foe, but the damage decreases with ease. Pressing shield cancels the current song. These songs serve as both setups and finishers for Harry's fights, depending on his situations.
===Side Special - Jelly Legs Jinx===
Harry casts Jelly Legs Jinx, which completely covers the opponent's bodies in green jelly. Those that have been jellified suffer from hindered movement. All grounded speed is halved, and jumps are completely cut by 3/4th for 2 seconds. While Harry uses this to help or lead into his Neutral B, you must beware that opponents can still attack as normal, and use any burst movement moves/specials. Hitting someone already jellified simply knocks them to the ground for a second. Casting this spell when an opponent is over a pit will instead bounce them upwards, without jellifying them. Be aware of the spell's slow air speed, something that can either be advantageous or a hindrance.
===Up Special - Firebolt to the Sky===
Harry switches into his Quidditch gear. On the ground, Harry moves forward, with the front of his broom dealing damage. And when B is pressed, he will do a swing/pose for additional damage at the end, for a max of 3 B presses. Like Marth's Side-B, he can hold a direction alongside once again pressing B a max of 3 times from different launch angles. When Harry uses this in the air, he will soar diagonally at the start, but will be able to do the inputs at the end of his flight. The grounded version lets Harry interrupt his movement for the poses, but the midair version needs him to finish the burst of flight.
===Down Special - Invisibility Cloak===
Harry puts on his Invisibility Cloak. When Harry puts the cloak on, the immediate first attack against him will be nullified. However, this does not protect him from multi-hit moves, grabs or subsequent attacks. If you time a B press while nullifying an attack, Harry will counterattack by ripping the cloak off. Grabs are the only attack that cannot be nullified, but tether or command grabs will clank. Also, trying to move under the cloak invokes a shuffle in a direction followed by the removal of the cloak. This move also has a second function during startup; By tilting the analog stick, Harry will toss the cloak outwards to cover anything in front of him. This includes making items, traps and assist characters invisible and disabled for 5 seconds, and temporarily giving the move effect to an ally. Getting rid of the cloak this way invokes a 7 second cooldown, but a counter attack or normal cloak use has a 3 second cooldown. Harry can take the cloak off anytime by pressing A or after having it on for 1.5 seconds.
===Final Smash - Team Dumbledore===
Harry summons Ron Weasley, Hermione Granger and Draco Malfoy to the stage. He tells everyone to "Get those heavy knots ready! And don't cross the streams!" Then they all cast Expecto Patronum, summoning multiple patronuses, which deal knockback. The knockback angles of the patronuses depends on if the front half or back half of them make contact. After all of the patronuses are summoned, Ron, Hermione and Draco will leave.
==KO Sounds==
1. "Ah-ha!"
2. "Ow...!"
Star: WHAT...THE...FUUUUUCK?!?!
==Taunts==
Up: "And it's gonna be totally awesome!"
Side *points* "Hey. Eternal glory? Already got it!"
Down: "I'M IN A RAGE!!!"
==Results==
===Victories===
1. *celebrates with Ron Weasley, Hermione Granger and Ginny Weasley*
2. "I'm the man!"
3. *has a group hug with Ron and Hermione, as Ron feels Hermione's hand and comments "Oh my God, you're so soft...", prompting Harry to say "Thanks!" in response*
4. (vs. Mama Umbridge) "And now for you, Umbridge! You terrible, horrid bitch.”
===Losage===
Harry kneels down and sadly looks to the side.
==Standard Attacks==
===Ground Attacks===
*Jab - Harry points his wand and sends out magic from the tip while saying “Magic!”, in which A can be tapped to release more magics
*Dash Attack - 
*Side Tilt - 
*Up Tilt - Harry pokes the Sword of Gryffindor upwards
*Down Tilt - 
*Side Smash - Harry swings his wand out and casts Expelliarmus, knocking away anyone in front
*Up Smash - Harry raises his wand and casts Lumos, with the light ball dealing damage. The raising of the wand damages as well
*Down Smash - Harry kneels down and pokes his wand into the ground, creating a magic burst around his legs
===Aerials===
*N-Air - 
*F-Air - 
*B-Air - 
*U-Air - 
*D-Air - 
===Throws=== 
*Grab - 
*Pummel - 
*Forward - 
*Back - 
*Up - 
*Down - 
Category:Playable Character
Category:Lawl Beatdown
Category:Male
Category:A Very Potter Musical
Category:Cults
Category:Characters
Category:Unlockable Character
Category:Human
Category:Teenagers
Category:Theatre Characters
Category:00's
Category:Live Action
Category:Hero
Category:British