Dragon Slayer (Character Kit)

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==Dragon Slayer==
The dragon slayer is a human warrior specially trained to battle dragons. In the Coundl of Wyrms setting, these warriors consider themselves to be on a holy mission for Io's avatar. They worship the dragon god, but hate all mortal, imperfect dragons. 
In the Coundl ef Wymzs setting, dragon slayers work best as NPC villains. If a DM uses them in other AD&D game settings, dragon slayers can lose the religious overtones and simply be dedicated to battling evil dragons. 
Requirements: The character must be human. The following minimum ability scores are required: Strength 14, Intelligence 10, and Constitution 12. 
Role: Dragon slayers wear special armor designed to protect them from the weapons of dragons—claws, teeth, and breath. The armor resembles the great wyrms in many ways, for its design was inspired by Io's avatar. 
Dragon slayers are dedicated to one goal-the eradication of dragonkind, which they believe are heinous creations. They study dragons intensely, learning all they can about their foes. 
Weapon Proficiencies: The traditional weapons of a dragon slayer are the long sword and other weapons that inflict great damage to large creatures. These include the heavy and medium horse lance, awl pike, bardiche, glaive-guisarme, spetum, bastard sword, two-handed sword, and trident. 
Nonweapon Proficiencies:
* Bonus: Dragon lore, Tracking (Dragon). Also, the dragon slayer can speak one dragon family language (chromatic, gem, or metallic)
* Required-none. 
* Recommended, general-Direction Sense, Riding (Land-based), Seamanship.
* Recommended, warrior-Armorer , Bowyer/Fletcher, Hunting, Set Snares, Survival. 
Equipment: Dragon slayers refuse to use any armor except the special armor their kit uses. Otherwise, they use any warriors ' equipment. 
Dragon slayers start play with specially crafted armor. At 4th level, the armor develops an enchantment due to a long -standing pact with Io. When the dragon slayer battles dragons, the armor glows, becoming plate mail + 1. Once per level, the dragon slayer can attempt a quest to increase the enchantment of the armor. The maximum possible protection is +5. 
At some time in his career, the dragon slayer seeks to gain a magical weapon specially enchanted against dragons (such as a sword +2, dragon slqyer). 
Special Benefits: Dragon slayers get the following special benefits. 
* Fear immunity: Dragon slayers are immune to the effects of dragon fear. 
* Attack bonus: Dragon slayers gain a +2 bonus to attack rolls against all dragons, and a +4 bonus against one dragon type studied most. 
* Damage bonus: When fighting dragons, the dragon slayer gets a damage bonus equal to her level. Thus a 4th -level dragon slayer receives a damage bonus of +4. 
* Breath weapon defense: Dragon slayers save vs. dragon breath weapons for half damage or none. A successful saving throw negates any special side effects of the breath. 
* Mount: The dragon slayer is accompanied by a mount of heroic proportions, either a war horse or a flying mount. As long as the slayer is with it, the mount receives the following special benefits: fear immunity, attack bonus, and breath weapon defense. 
Special Attacks: The dragon slayer selects these one at a time, at 1st, 4th, and 7th levels. They can be used only against dragons. All of these attacks must be announced at the beginning of the round that they are made. 
* Wing attack: Aimed at the dragon's wing muscles, this attack has a -3 penalty. In addition to damage, the hit will ground the dragon for 1 round per point of damage inflicted. 
* Breath stun: Aimed at the dragon's gullet, this attack tries to disable a dragon 's breath weapon. It is made at a -4 penalty. If successful, the dragon takes damage and cannot use its breath weapon for 1 round per point of damage inflicted. 
* Great blow: The dragon slayer puts everything he has into this blow, which can be aimed anywhere on a dragon's body. The dragon slayer states how many hit points he is expending and rolls an attack at a -4 penalty. If he hits, the dragon takes the damage caused by the weapon and accumulated modifiers, plus the additional damage points expended by the dragon slayer. Regardless of the attack's outcome, the slayer loses that many hit points. 
Special Hindrances: Their training and dedication means dragon slayers often abandon other activities to engage dragons over other foes at the first reasonable opportunity. 
The enmity that exists between dragon slayers and dragons gives dragon slayers a -4 penalty on all encounter reactions with dragons. 
Dragon slayers use the Ranger/ Paladin experience table (TABLE 14 in the Player's Handbook). 
Wealth Options: Dragon slayers start play with 5d4 x 10 gold pieces with which to purchase miscellaneous equipment, their special armor, and a weapon (typically a long sword).
Category:Character Kit
Category:Character Kit Council of Wyrms