CyberGeneration Weapons

==Melee Weapons==
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo	#Shots	RoF	Reliab.	Range	Cost 	Book
Kendachi MonoKatana®	Melee	+1 	None 	Rare 	4D6 	N/A 	1 	Very 	N/A 	600 eb 	CyberGeneration
Kendachi Monoknife® 	Melee	+1 	Pocket 	Poor 	2D6 	N/A 	1 	Very 	N/A 	200 eb 	CyberGeneration
SPM-1 Battleglove 	Melee	-2 	None 	Poor 	3D6/2D6 	N/A 	1 	Very 	N/A 	1,200 eb	CyberGeneration
==Archery Bows==
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo	#Shots	RoF	Reliab.	Range	Cost 	Book
Cougar Lamilar Hunting Bow	Exotic	+1 	None 	Common	5D6 	24 	 	 	 	150 eb	CyberGeneration
TomKatt Hunting Cyberbow 	Exotic	0 	None 	Common	4D6 	 	 	 	 	150 eb	CyberGeneration
==Exotic Weapons==
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo	#Shots	RoF	Reliab.	Range	Cost 	Book
Battarope Towlink with Magnagripp	Exotic	1 	Jacket 	Common	N/A 	 	 	 	 	150 eb	CyberGeneration
Splatman Airpistol 	Exotic	0 	Jacket 	Common	Special 	 	 	 	 	200 eb	CyberGeneration
Monograp Cybernetic Claw Grapple 	Exotic	1 	Jacket 	Common	N/A 	 	 	 	 	150 eb	CyberGeneration
==Pistols==
Name 	Type 	Accur. 	Conceal.	Avail. 	Damage/Ammo	#Shots	RoF	Reliab. 	Range	Cost 	Book
DeanArms 3000 genius gun 	Pistol	Special +40%	Jacket 	 	 	 	 	 	 	 	CyberGeneration
Einstien Gun 	Pistol	Special +60%	Jacket 	Rare 	6D6 	8 	2 	Very 	 	5,000 eb	CyberGeneration
Genius Gun 	Pistol	Special +40%	Jacket 	Rare 	6D6 	8 	2 	Very 	 	2,000 eb	CyberGeneration
Heat wave Microwave Pistol 	Pistol	0 	Jacket 	Poor 	1D6 	10 	2 	Very 	 	100 eb 	CyberGeneration
Heavy Autopistol 	Pistol	-1 	Jacket 	Excellent	3D6 (11mm) 	10 	2 	Very 	 	500 eb 	CyberGeneration
Heavy Autopistol "Decker Gun"	Pistol	 	Jacket 	Excellent	 	 	 	Very 	 	 	CyberGeneration
Light AutoPistol 	Pistol	0 	Jacket 	Excelent 	1D6 (7mm) 	10 	2 	Unreliable	 	100 eb 	CyberGeneration
Medium Autopistol 	Pistol	0 	Jacket 	Common 	2D6 (9mm) 	10 	2 	Standard 	 	300 eb 	CyberGeneration
Super-Genius Gun 	Pistol	Special +50%	Jacket 	Rare 	6D6 	8 	2 	Very 	 	3,000 eb	CyberGeneration
Very Heavy Autopistol 	Pistol	0 	Jacket 	Excelent 	4D6 (12mm) 	8 	1 	Very 	 	800 eb 	CyberGeneration
Zapman Taser Pistol 	Pistol	0 	Jacket 	Poor 	Stun 	10 	2 	Very 	 	60 eb 	CyberGeneration
==Submachine guns==
Name 	Type 	Accur.	Conceal. 	Avail. 	Damage/Ammo 	#Shots	RoF 	Reliab. 	Range	Cost 	Book
Heavy SMG 	Sub-machine gun	0 	Long Coat	Common 	4D6 (12mm) 	30 	3/20	Standard 	 	800 eb 	CyberGeneration
Light Machine Pistol 	Sub-machine gun	+1 	Jacket 	Excelent	2D6 (9mm) 	30 	35 	Standard 	 	500 eb 	CyberGeneration
Medium Machine Pistol 	Sub-machine gun	0 	Jacket 	Excelent	2D6 (10mm) 	40 	20 	Very 	 	600 eb 	CyberGeneration
Militech Cap-Laser "Pistol"	Sub-machine gun	0 	None 	 	1-5D6 (10mm)	8 	2 	Unreliable	 	6,000 eb	CyberGeneration
==Rifles==
Name 	Type 	Accur.	Conceal.	Avail.	Damage/Ammo	#Shots	RoF	Reliab. 	Range	Cost 	Book
Assault Rifle	Rifle	-1 	None 	Common	7D6 (8mm) 	40 	20 	Standard	 	1,200 eb	CyberGeneration
==Code Guns==
Name 	Type 	Accur. 	Conceal. 	Avail. 	Damage/Ammo 	#Shots 	RoF 	Reliab. 	Range 	Cost 	Book
Arasaka CodeMaster 	Code Gun 	0 	Jacket 	Poor 	1D6 (code) 	100 	1 	Standard 	 	1,000 eb	
Argus Code Steel 	Code Gun 	+1 	Pocket 	Common 	1D6/3 (code) 	200 	1 	Very Reliable 	 	350 eb 	
Militech Double-Barreled Peacemaker	Code GunPistol	0 (code)0 (pistol)	Jacket (code)Jacket (pistol)	Common (code)Common (pistol)	1D6/3 (code)2D6+1 9mm(pistol)	200 (code)20 (pistol)	2 (code)2 (pistol)	Very Reliable (code)Very Reliable (pistol)	50m (Pistol)	2,000 eb	
Netlink Wrangler 	Code Gun 	0 	Jacket 	Excellent 	1D6/3 (code) 	150 	1 	Standard 	 	250 eb 	
Weapons