Glabrezu (Watcher's Keep/ToB)

Glabrezus are tanar'ri that specialize in the temptation of mortals, although they are considered a middle-class demon of the Abyss.
This group of glabrezus are encountered in the following situations:
DEMOSUM3.cre
*Four are summoned by The Imprisoned One during the final battle with him in Watcher's Keep on Level Six
DGLAB01.cre
*Spawned during rest attempts on the Watcher's Keep Teleport Maze in areas (AR3004), (AR3006), (AR3007), (AR3008), (AR3009) and (AR3012)
GORTAN4.cre (infobox creature image) 
*Three are found in Watcher's Keep on the Compass Level in area (AR3012)
MELSUM01.cre
*Two are summoned by Amelyssan during the final battle with her in the The Throne of Bhaal during 
==Gameplay==
They are immune to weapons of less than +2 enchantment and deal 3d4 damage with their pincer-like claws that protrude from the end of their massive main limbs. Creatures DEMOSUM3, (GORTAN4) and (MELSUM01) are also protected from critical hits. These creatures are somewhat fragile with only moderate hit point values but do have effective armor class ratings. The demon is also capable of casting several different offensive spells that can wreak havoc on unprepared adventuring parties.
This group of glabrezus will cast the following spells in combat:
DEMOSUM3, DGLAB01, GORTAN4:
*Confusion
*Power Word, Stun
*Remove Magic
MELSUM01:
*Confusion
*Power Word, Stun
Glabrezu's immunities can vary slightly from one creature type to the next, but they all possess the following undroppable item in their ring slot which provides the following protections:
While all glabrezus can See the invisible specialized effects applied to this group of glabrezus include Haste and immunity to Backstab.
Weaknesses: The following spells and abilities are effective against Glabrezus in combat.
== Gallery ==
OG WK TM Tahazzar Spells.png|A Glabrezu in the Watcher's Keep Teleport Maze releases a Remove Magic onto the party during combat.
==External Links==
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