Funny Maze

Not to be confused with Random Maze.For the disambiguation page, go here.
Funny Maze is one out of floors that can be randomly chosen or selected by a player. It is currently in-game.
==Appearance==
The floor takes place in a brick maze lit by dim white-colored lights. Some decorations, such as a broken frame, can be seen across the map. 
Within the maze, players can also view two rooms that contains what seems to be a garden. Players can also get into a room that has a red-tinted distorted Jermbo on a chair in the middle. 
During the minigame, players can hear a quiet suspenseful ambience in the background, somehow referencing horror games. However, if Bive attempts to enter the elevator when it is full, the sounds of someone sobbing in horror are added on the ambience. 
==Gameplay==
When the floor is chosen, players are given the option to either enter the maze, or to stay in the starting area. 
If a player chooses to enter the maze, the floor will suddenly go dark, the player's speed will lower, and the entrance will be blocked by a rusty gate, with the minigame beginning afterwards. The main objective of the minigame is to collect as many as 12 pages placed throughout the floor. 
However, players must try to avoid Scary Mike whilst collecting the pages, a floor-only NPC that will randomly choose a path to move in, killing players who touch it. When the floor begins, Bive will also slide to the elevator door, entering it afterwards. 
==Audio==
Sound 	Audio
The sound that plays when maze becomes dark. 	
The audio that plays when ScaryMike runs. 	
The sound that plays when Scary Mike kills a player. The sound is from Half-Life.https://www.youtube.com/watch?v=S7lvrg4yzAc	
==Gallery==
<tabber>
|-|Current=
File:FMdoor.png|A dark hallway illuminated by a Squishy.
File:Scary Mike in maze.png|ScaryMike in the maze.
File:Fleshy2.png|"Fleshy" in the maze.
File:Scaryenter.png|The entrance of the floor.
File:Jmerbo.png|A black and white distorted Jermbo with angular-ring eyes that flies through the maze walls whenever lightning strikes.
File:Scaryjermbo.png|A distorted Jermbo sitting in a chair.
File:BALL FUNNY MAZE.gif|A player opening the secret room.
File:MazeSecretOutside.png|The secret room opened with the Axosun logo next to it.
File:MazeSecretInside.png|The inside of the secret room.
File:Funnymaze scarymikeclose.png|ScaryMike running towards the player.
File:Funnymaze miketrail.png|The trail ScaryMike follows.
File:Scary Mike passing by a player in spectator mode.png|ScaryMike passing by a player.
File:Scary-mike-POV.png|ScaryMike's point of view inside the floor.
run!! i see scary mike!!.GIF|ScaryMike running and killing a player.
File:Funnymaze note.png|A note.
File:page on da ceiling.png|Ditto, but on the ceiling.
File:floor note.png|A note on the floor.
ScaryMaze.Spraypaint.png|Spray paint drawings shown in the corners of the maze along with a bucket, a sponge, and a coin.
Funny_Maze_map.png|A basic top-down map of the floor.
Funnymaze cat blocks.png|Two uncanny cat blocks outside the map, seen through the wall using the Ifone.
File:Happyman.png|An NPC visible through a vent wearing the Skeleton Torso and Happiness avatar items.
File:HAPPYMAN.png|Ditto, but lower FOV.
</tabber>
==Trivia==
*Within the halls, players can find a picture frame with the bottom part half disconnected.
*The red-tinted distorted Jermbo is the same picture used in a now-removed call feature of the Ifone.
*Players can find an NPC with the name "Fleshy", with a similar appearance to FleshCousin.
**Yeucc has said Fleshy is a confused and lost FleshCousin.https://www.tumblr.com/yeuc-c/739386976854294528
*Players can easily find the end of the maze by hugging the right-most walls.
*The Axosun logo closest to the end of the maze can open a blue-tinted secret room containing coins and a Ticket Printer, by throwing a snowball at it. Once opened, Scary Mike can enter this room via his pathfinding.
*This floor could be connected to the Button Competition floor, due to the same logo from that floor appearing here.
*Since this floor doesn't force the player to enter the maze, you can just sit in the elevator until the floor ends without getting killed.
*The sound that plays when the maze becomes dark is from the game "The Baby In Yellow".
*There are blocks with uncanny cat decals on them outside the map.
*When the player looks at one of the vents, they can see a character wearing "Skeleton Torso" and "Happiness" avatar items.
**However, the character is simply a decal. This can be evidenced if the player shift locks on the wall next to it.
==Tips and Tricks==
*You can use a squishy to light up the dark corridors, if you don't have a flashlight or the flash beacon.
==References==
Category:Floors