A Damned Pact

==Objectives==
Discover a way to break the Runecarver free from his chains.
==Description==
Yes... I begin to remember. Power. Power with a purpose. That is what I can offer.
Runes. Runes are the key. I've recalled some of them, but to infuse them into your equipment, I require my hands.
Well, one hand would suffice. Both would be better.
Find a way to free me from my bonds, mortal. Then I can offer the power you seek. After that, freedom... and perhaps the downfall of the one who bound me.
==Completion==
Breaking a prisoner's chains? I'm not sure I know how that could be done, unless...
It's dangerous, but I believe there may be a way.
==Notes==
Return to the antechamber and exit Torghast again. Turn in to Ve'nari.
==Progression==
==Beta version==
;Description
:Yes, it's coming back to me. My specialty is imbuing armor with great power.
:I've recalled some of the runes, but in order to carve them into a piece of equipment I need the use of my hands. Well, one hand would suffice, but both would be preferable.
:If you can discover a way to free me from my bonds, I will work with you to make you more powerful. Then together we can take down my captor and free me from this prison once and for all.
==Patch changes==
*
==External links==
Category:Kyrian Campaign quests
Category:Necrolord Campaign quests
Category:Night Fae Campaign quests
Category:Venthyr Campaign quests