Mechs/EXC-D1

==Description==
Produced for the Word of Blake in 3067, the D1 is a radical departure from the typical Excalibur. Not only is it jump-capable, but the weapons profile has been turned completely on its head, changing the role of the 'Mech from long range support to a deadly close range brawler.
Drop Cost Multiplier: 1.1
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Breaching Shot 	Sharpshooter: +2 Long Range Accuracy, +3 Extreme Range Accuracy (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=95/110S=55 	A=45/45S=16 	A=95/110S=55
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 1B ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x ER Medium Laser 	
FCS Adv TC 	
Rotary AC5
Torso 	Health 	FA=95/150 RA=35/75S=75	FA=140/220 RA=55/110S=75	FA=95/150 RA=35/75S=75
Torso 	HardPoints	[ 1B 1M ] 	[ 1M ] 	
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Ammo Streak SRM
C3i
C.A.S.E. (1)
Streak SRM-6	
Engine XL
Engine HS +1
Engine Core 350
Heat Sink Kit (D)
Jump Jet (H)
Endo-Steel (1)	
3x Ammo RAC5
C.A.S.E. (1)
BC Ballistic
BC Energy
BC Recoil
Legs 	Health 	A=125/150S=75 	 	A=125/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Jump Jet (H) 	 	
2x Jump Jet (H)
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