Filter Upgrade (Progressive Automation)/en

Filter Upgrades are a set of four items in . They are consumed to configure the to only target specific types of entities.
== Recipe ==
== Usage ==
By default, a Killer will attack all entities that come into its range. Once one or more Filter Upgrades are installed, the Killer will ignore all entities that it does not have filters for. Multiple Filter Upgrades can be installed in a single Killer.
Filter	Entities targeted
Player	Players
Mob 	Hostile creatures (Zombie, Skeleton, Creeper, etc.)
Animal	Passive / peaceful creatures (Cow, Sheep, Pig, etc.)
Adult 	Only fully grown creatures; no babies
When a Killer is picked up with a , consumed Filter Upgrades are retained in it. When a machine is broken otherwise, all installed Filter Upgrades drop as items.
Category:Progressive Automation