Game Updates (6.0 - )

See here for game updates 1.3-1.10, 2.0-2.5, 3.0-3.8, 3.9-3.16, 4.0-4.9, 5.0-5.8 or return to the main update page.
Note that even though the version number was updated to 6.0, no major changes happened to the game, but this was the first update published by the game's new owner Deca Games.
=== Update 6.0 Dead City (May 2023) ===
* Six new New Season missions based the upcoming spin-off series The Walking Dead: Dead City
* New summer Season Campaign "Villain Show", with main rewards being Burazi’s Stop Sign Spear (Bruiser Weapon) and Outlaw Negan (Scout Hero).
* New Hero: Outlaw Negan (Scout)
* New Weapon: Burazi's Stop Sign Spear (Bruiser)
* Guild name can now be changed for a cost of 500 gold, with a 7 day cooldown
* Bug fixes
** Challenge map minefield has received higher brightness
** Fixed bug with Goo Walker’s explosion - the stun effect caused by Goo Walker’s explosion can be negated by reloading the game
** Fixed bug with Walkers grabbing through obstacles
** Fixed bug with Customer Support - players using iOS devices experience game freezing when using the photo-taking feature while sending a message to Customer Support
** Fixed bug with the heart icon above weapons deviating from its normal position when marking them as favorites
** Multiple visual bugs fixed on various animations
* Link to update notes: https://thewalkingdeadnomansland.com/news/update-66-67-the-ones-who-live
=== Season Token Campaign (July 2023) ===
* There was a summer token campaign "Isle of the Dead" offering The Croat's Hook Knife (2000 points) and Modified Nail Gun (3000 points) as rewards
=== Update 6.1 "Daryl Dixon" (August 2023) ===
* Six new season missions
* Lonely Voyage season token campaign, offering Daryl’s Skeggox (Warrior Weapon, for 2000 points) and Quinn (Shooter Hero, for 3000 points).
* New Hero: Quinn
* New Weapon: Daryl's Skeggox
* Connie added to daily quests, Connie tokens added to Last Stand rewards
* Fighter Rosita added to Black Market
* Connie and Outlaw Negan added to badge bonuses
* Three new hero outfits (Lawyer Yumiko, Bullet Maker Eugene & Masked Alpha)
* Bug fixes
** Fixed the display issue on the Battle Pass interface: Clicking to enter the Battle Pass and then switching languages would lead to incorrect display of the Battle Pass title
** Fixed the display issue where item icons were distorted in the game
** Fixed the display issue on the My Scores interface of the Last Stand mode
** Fixed the issue where the Badge bonus (the green text on the badge) was not being applied to the hero equipped with the badge
** Fixed the issue with Outlaw Negan’s Leader Trait Knock knock: when Freeman attacked walkers during combat, their attacks were buffed by Outlaw Negan’s Leader Trait
** Fixed the issue where Michonne’s Leader Trait giving action point after Mercer's charge attacks
** Fixed the issue in Season Missions where the difficulty displayed on the level selection screen did not match the actual gameplay difficulty
** Fixed the problem of Guild War Victory Points exceeding the limit
** Added new SFX to Modified Nail Gun
=== Update 6.2 "Small Update" (October 2023) ===
* Includes a fix to some Android issues
* Rest In Peace Campaign, which has the Blazeguard at 2000 points and the Commonwealth Bayonet Rifle at 3000 points
* Outlaw Negan's LT buffed, making it easier to get charge points
* Halloween skinned weapons
* Bug fixes:
** Fixed the inappropriate triggering of the Skeggox weapon's Repulse trait and fixed the bug where Metal Head walkers were immune to its effects
** Fixed the issues with the Daryl Dixon Season mission 1, which will be available on Monday, October 23. Additionally, Chapter 6 is now playable. Finish it within a week for extra rewards.
** Upgraded the Google Target API level to 33
* Link to update notes: https://nmlforum.decagames.com/walkingdead/discussion/52291/6-2-small-update-update-notes/p1?new=1
=== Challenge Reward Update (Nov 1 2023) ===
* This was not an app update but worth mentionning here. The challenge rewards were changed, with tokens for Outlaw Negan (46 tokens at 2850 stars), Fighter Rosita (54 at 3850 stars) and Connie (64 at 3600 stars) added.
=== Update 6.3 "Heirlooms" (Nov 2023) ===
* "Messiah’s Blessing Campaign" with rewards Magna (Warrior Hero) and Pouvoir Flag (Scout Weapon) (Starts Dec 4)
* New Hero: Magna
* New weapon Pouvoir Flag (Scout) with new status effect Confusion
* New Feature: Heirlooms (Beta Version)
** You can find the Heirlooms in Heroes’ detailed page. It’s next to the hero's name.
** Unlock the related heroes within the certain heirloom. E.g. to get Friendship Bracelets, you need to first unlock both Guardian Carol and Daryl.
** The starting level of a Heirloom is 0. You have to upgrade it once to unlock it, then you are able to equip it to the specified Hero.
** Once it’s equipped, the Heirloom will automatically activate in all missions. Upgrading a Heirloom can be done through Gold, Hero Tokens, and Heirloom Badges up to level 15 (the current maximum level). 
** New item: Heirloom Badge. To upgrade Heirlooms, Gold, Hero Tokens and Heirloom Badges are necessary. The Heirloom Badge is a new item that is used to upgrade Heirlooms at certain levels. You can obtain Heirloom Badges from Challenge Mode & Campaigns.
** New Heirloom: Daryl’s Heirloom: Friendship Bracelets
** Council Level 30 (on Dec 4)
*** Maximum level: Workshop, Training Grounds, Farm Plots, XP Tents, Radio Tent, Mission Car, and Hospital can now be upgraded
*** Cap increase: You are now able to have 5 Supplies Storage and XP Tents
*** XP capacity: The new council level increases XP capacity to 16 million
*** Workshop: The maximum level of equipment is raised one level, equipment to level 34
*** Training Ground: The maximum level of survivors is raised one level, survivors to level 31
*** Supplies Storage: The total capacity of supplies is now 30 million. It’s now also possible to build 5 Supply Storages instead of 4.
*** Farm Plots: Production for the new level is increased to 5.6k supplies per hour with a maximum of 58k supplies
*** XP Tents: We recently discovered that we accidentally left double storage capacity on for months after a weekend component event, turning our level 13 XP storage into 64k XP total. With this new update, we will bring our level 13 XP storage back to the intended 32k XP total.
*** The newly added level 14 XP Tents have increased production to 6.5k XP per hour and a maximum capacity of 37.2k XP
*** Radio Tent: The new level offers cooldowns for the offered free calls. We go from 7 days to 5 days for the ‘Choose from 3’ call and from 3.5 days to 2.5 days for the ‘Choose from 2’ call
*** Mission Car: The maximum capacity is 70 gas after upgrading 
*** Hospital: Upgrading the Hospital will give a healing time reduction of 100 minutes instead of the current 90 minutes.
** Trophy Weapon: Gwapo's Golden Roar
** Bug Fixes:
*** Fixed the issues with Tyreese’s Leader Trait ‘Made to Suffer’ that makes walkers walking into each other.
*** Fixed the issue that the button in Daily Task - Join a Guild wasn’t responding properly
*** Speed Up Tokens have a new behavior
* Link to update notes: https://nmlforum.decagames.com/walkingdead/discussion/52308/6-3-heirlooms-update-notes/ and https://nmlforum.decagames.com/walkingdead/discussion/52314/december-4-council-level-30-upgrade/
=== Update 6.4 "Small Update" (Dec 2023) ===
* New in-game store: Trade Fair. The Fair Coin is a new currency, available both in-game and on Webshop.
* Daryl's LT reworked
* Bug fixes
** Fixed several Guild Wars issues where a bug caused players to lose an Attacking Sword. In a lot of cases, swords should now automatically be re-issued when lost.
** Fixed the bug that when Magna is the Leader, her Charged Attack failed to create a new pitfall after the teammates made Charged Attacks.
** Fixed several sound effects on various weapons.
** Fixed the display setting where the Heirloom upgrade’s available materials are shown after the required materials.
* Link to update notes: https://nmlforum.decagames.com/walkingdead/discussion/52323/6-4-small-update-update-notes/
=== Update 6.5 "Epic Games" (Jan 2024) ===
* With this update the game was launched on the Epic Games server and can now be played on PC without using a emulator like Bluestacks
* A small update to ensure compatibility between the Epic Games version and the mobile version
* Shortly after this, the Medieval Melody Campaign started. This season token campaign had the Devourer Assault Rifle as the 2000 token reward and Abbey's Tromblon as the 3000 token reward.
=== Update 6.6 -6.7 "The Ones Who Live" (Jan-Feb 2024) ===
* New Challenge mode Plight, with new rounds 81-90
* New challenge rewards for the new rounds and the increase in maximum points
* New Profile Icons
* Survival Pass will have CWB Dragon’s Breath (Scout) and a Armored Barnstormer’s Coat (Warrior)
* New seasonal token campaign The Ones Who Live Campaign, with main rewards being Jadis tokens at 2000 tokens and Rick’s CRM Axe (Bruiser Weapon) for 3000 tokens
* 6 new Season missions for The Walking Dead: The Ones Who Live
* New Hero Jadis (Hunter)
* New Heirloom: Rick and Michonne's Phone Portrait
* Rick's LT stats buffed
* Rick (Shooter) and Michonne (Warrior) now have new skins, to stay in the theme of TWD: The Ones Who Live. You will be able to obtain Consignee Rick and Believer Michonne later.
* It’s been a long time since The Distance had any reward changes. There are a lot of new heroes, and there even are some older heroes that have been unobtainable through The Distance. On February 26, 2024, you can enjoy the below Distance changes.
* Some small changes to Last Stand rewards, mainly adding the new heroes to the reward pool
* Bug fixes
** Fixed the duplicated notifications when the News function is first unlocked for new players.
** Fixed the issue with the wrong trait icon for weapons on the mission and result interface of Tutorial Chapter 1 mission 4.
** Fixed the issue that restarting the game will have the Star Hero appear for 1 second during the tutorials stage.
** Fixed the bug that the total challenge stars for a guild were counted twice and exceeded the limit.
* Link to update notes: https://nmlforum.decagames.com/walkingdead/discussion/52370/6-6-the-ones-who-live-update-notes/
=== Update 6.8 "Apocalypse" (April 2024) ===
* New gear rarity Apocalypse
** Apocalyptic Damage, Damage Reduction and Body Shot Reduction
** Apocalyptic tokens needed to unlock, these can be obtained in Last Stand and in campaigns, or from the shop
* New weapon: CRM Trident (Warrior)
* Maggie buffed; she can now scorch walkers.
* Maggies Heirloom: Pocket Watch. The heirloom allows Maggie to ignite with any weapon, increases the chance of scorching, and it lasts longer. She additionally does more damage on overwatch.
* Speed up tokens with various speed up times introduced.
* Survival Pass can now be purchased with Fair Coins
* Medkit and Gore cooldown decreased from 4 turns to 3 turns
* Dog and Whisperer's Mask buffed at lvl 3-5 to affect more walkers
* Hilltop Store introduced
* PC/Mac settings improved
* Bug fixes:
** AI overwatch was bugged and didn't work since the introduction of the CRM Axe. This is now fixed and AI overwatch works as normal.
** Fixed the issue where walkers could dodge grenades/blast grenades during Plight’s Hard2Aim2 debuff.
* Link to update notes: https://thewalkingdeadnomansland.com/news/update-68-apocalypse
* Link to "Civic Republic" campaign, where it's possible to earn tokens for the CRM Trident as well as earn the Jadis' CRM Rifle: https://thewalkingdeadnomansland.com/news/how-to-obtain-apocalypse-tokens
=== Small Update (May 2024) ===
* Starting on May 21, there is a new council level available for players at Player Level 86, bringing the max council level to level 31
** Maximum level: Workshop, Training Grounds, Farm Plots, XP Tents, Mission Car, Supplies Storage, and Hospital can now be upgraded
** XP capacity: The new council level increases XP capacity to 17.8 million
** Workshop: The maximum level of equipment is raised one level, to level 35
** Training Ground: The maximum level of survivors is raised one level, to level 32
** Supplies Storage: The total capacity of supplies is now 35 million. 
** Farm Plots: Production for the new level is increased to 7.2k supplies per hour with a maximum of 74k supplies
** XP Tents: The newly added level 15 XP Tents have increased production to 8k per hour and a maximum capacity of 43k
** Mission Car: The maximum capacity is 80 gas after upgrading 
** Hospital: Upgrading the Hospital will give a healing time reduction of 110 minutes
* The Free Crate/Pay Gold unlock buttons were swapped in the post-mission screen. A possibility to get one free unlock by watching a video was also added, and the timer showing when the next free crates will be available disappeared.
* There was also a small update to resolve the recently appearing in-game event bugs and Trade Fair issues. We will also update our configurations to the Trade Goods shop to offer more variation and introduce Council Level 31.
* Link to update notes: https://thewalkingdeadnomansland.com/news/council-lv31-on-may-21
=== Update 6.9 (April 2024) ===
* A small update to increase stability and decrease configuration risks and issues. It also includes some bug fixes on unreleased stuff that we have been testing. We hope this will resolve some issues we've been experiencing earlier.
* A new Survival Pass is approaching! It will have the Golden Devourer (Assault) with S Wide Spread G Concussion G Cripple, Armored Barnstormer's Coat (Warrior) with S Tactical G Primed G Hazard Suit SF Lucky, and Carol's oven is on in preparation of her cookies.
* A new Campaign has been launched, and it's the first time you're able to obtain Apocalypse Tokens for the first Apocalypse weapon, the CRM Trident (Warrior). We are finetuning the way to obtain the last few tokens and will make sure they're ready to be obtained in time, but right now you can already read our intentions for the tokens at https://thewalkingdeadnomansland.com/news/how-to-obtain-apocalypse-tokens. There's also a Campaign table there ^_^
=== Update 6.10 Hotfix (May 2024) ===
* A hotfix to resolve the recently appearing Challenge bugs. During this time, playing Challenge will give you an error prompt and might cause some crash issues. When experiencing such an issue, data will be restored to normal after restarting your game. Unfortunately, it's not possible to initiate the hotfix before the Challenge's start at 08:00 UTC, because the current data is required in order to perform the hotfix.
* Starting on May 21, there is a new council level available for players at Player Level 86, bringing the max council level to level 31
** Maximum level: Workshop, Training Grounds, Farm Plots, XP Tents, Mission Car, Supplies Storage, and Hospital can now be upgraded
** XP capacity: The new council level increases XP capacity to 17.8 million
** Workshop: The maximum level of equipment is raised one level, to level 35
** Training Ground: The maximum level of survivors is raised one level, to level 32
** Supplies Storage: The total capacity of supplies is now 35 million. 
** Farm Plots: Production for the new level is increased to 7.2k supplies per hour with a maximum of 74k supplies
** XP Tents: The newly added level 15 XP Tents have increased production to 8k per hour and a maximum capacity of 43k
** Mission Car: The maximum capacity is 80 gas after upgrading 
** Hospital: Upgrading the Hospital will give a healing time reduction of 110 minutes
* Equipment at max level will be available as random rewards in chests starting from Player Level 83 to 86 with a 50% chance to be level 32. When Player Level 87 or higher is reached, the equipment will always be level 32. Equipment coming from shops (Trade Goods (besides chests with random rewards), Trade Fair, and In-game shop) is at a level according to your highest level survivor per class (for example: you have Michonne (Warrior) at level 31, so any Warrior purchases will be received as level 31. You however have Riot Gear Glenn (Bruiser) at level 32, so any Bruiser purchases will be received as level 32).
* A small update to resolve the recently appearing in-game event bugs and Trade Fair issues. We will also update our configurations to the Trade Goods shop to offer more variation and introduce Council Level 31.
=== Update 6.11/6.12 "Sanctuary" (June-July 2024) ===
* New Hero: Simon
* New weapon: Nat's Screamstick (Assault)
* Seven-Day Login Rewards Event, with Apocalypse CRM Trident as the first week's rewards. Seven-Day Rewards Event is available after completing the Newcomer's login week that pops up when you start playing the game for the first time, and reaching Council Level 12
* Store Optimization: a filter feature for the Bundle and Trade Fair store to allow quick filtering for the bundles
* We combined the Trade Fair and Hilltop Store. Upon entering the Trade Fair or Hilltop Store, you can use the button on the left to choose the store you want.
* Optimized the loading speed of the store images
* Optimized the pop-up that appears when loading the game
* New seasonal campaign launches on Monday, July 1, and includes 40 more tokens for the Apocalyptic Armor (Bruiser) at 1750 Campaign Tokens, 500 Simon Hero Tokens at 2000 Campaign Tokens, and the brand new Nat’s Screamstick (Assault) at 3000 Campaign Tokens. Descriptions for Nat’s Screamstick and Simon can be found above in this article.
* After spending your Free Crate Unlocks, watching a video once per 5 minutes for 3 extra Free Crate Unlocks is now possible.
* Bug fixes:
** 6.11
*** Fixed the issue where walkers would walk through the wall towards Magna’s pitfall in certain Challenge maps.
*** Fixed the issue that clicking on the icon of Plight gave an error message.
*** Fixed the issue that performing some actions in the Guild when logging in for the first time had a long lag.
*** Apocalypse Tokens now have a dedicated icon to clarify that they’re tokens instead of full equipment.
** 6.12
*** Fixed the issue that the Seven Day Login Reward Event wasn’t visible to everyone
*** Fixed some minor Seven Day Login Reward Event issues like the price of the Premium Tier saying ‘Google Play Login’ and overlapping buttons
*** Fixed the issue where Maggie’s Scorch status causes disruptions with other statuses
*** Fixed the issue where Ezekiel’s action points are not working properly when Fighter Rosita is the Leader
*** Fixed a few issues with walkers who are being pushed during their turn when using weapons featuring the push mechanic
*** Fixed issues with overlapping store icons
*** Improved the store filter list so cameras on newer iOS devices do not cover it
*** Fixed the issue with Guild invite links
=== Update 6.13 "The Book of Carol" (September 2024) ===
* 6 new Season missions for The Walking Dead: Daryl Dixon Season 2 - The Book of Carol.
* New Hero: Protector Daryl
* Last Stand "Decontamination", which allows you to copy your run with subsequent tickets
* Equipment Remodeling
** Gear traits can now be remodeled using equipment remodeling tokens or gold (1000 per remodel attempt
** New traits can't be any trait you already have in another Trait slot.
** Only traits that match the equipment's Class are available.
* Equipment Breakthrough
** A brand-new feature to buff Apocalypse gear: Equipment Breakthrough! The purpose of this feature is to level up your Apocalypse gear to increase the basic attributes and trait effects, further increasing its overall power.
** Apocalyptic gear can be buffed a total of 6 times by using a Blueprint (a new item introduced in the update) for that particular piece of gear. In addition, Apocalyptic tokens are needed.
* New Weapon: Daryl's Harpoon (Bruiser weapon)
* New Armor: Shielded Fortress Armor. The armor has a shield, similar to Daryl's LT.
* New Items:
** Universal Apocalypse Token. The newly introduced Universal Apocalypse Token will replace the earlier available Apocalypse Tokens and can be obtained through Campaigns and by playing Last Stand, as well as in the Trade Goods Shop and in the Black Market. After you obtain a Blueprint (see below), you can use these new Apocalypse Tokens to assemble Apocalypse equipment (amount of Apocalypse Tokens needed may vary per equipment). The second use of these tokens is the new Breakthrough feature, described earlier in this article. Earlier collected Apocalypse Tokens will be converted to Universal Apocalypse Tokens automatically at a 1:1 ratio.
** Blueprints: Blueprints are necessary to assemble Apocalypse equipment. Normally you need 1 dedicated Blueprint per Apocalypse equipment. It's also needed to make use of the Breakthrough feature, described earlier in this article. Blueprints will be available as rewards during Campaigns. As part of the update gift after this update, we would like to give each player the following 5 Blueprints FOR FREE: Golden Butterfly Knife, CRM Trident, Thundersoul M95, Warrior Apocalyptic Survivor, and Apocalyptic Survivor. These Blueprints match the Apocalypse equipment we have been handing out since the Apocalypse rarity launched.
** Weapon Modification Token: These tokens are used to reroll a randomized new trait on any equipment. See the earlier mentioned Remodeling feature in this article. You can purchase them with Gold.
* Some Challenge rewards chaged from Avatars / Borders to Weapon Modification tokens or reroll tokens
* Bug Fixes:
** Fixed the bug where you were unable to swap the order of heroes during Guild Wars
** Fixed the bug where the Medkit first heals Human Enemies during Guild Wars
** Fixed the wrong Hero Token display in Radio Calls
** Fixed some performance issues for Story Missions 1 to 6 where crashes occurred
* Undocumented changes:
** Challenge gas costs reduced to 3 for single missions or 6 for master missions
** Walker level cap increased from 60 to ?. Walkers can now have over a billion in health.
** Rerolled traits will get a trait value in a range of values and not a fixed amount as normal for gear traits.
** New Bugs
*** Incorrect traits are sometimes offered when remodeling traits. Some traits are impossible to get on some special weapons. It seems impossible to remodel High Powered AND Wide Spread on Assault weapons (you can only get either)
*** Elite Walkers seem resistant to fire and can regenerate health. Also humans can be immune to fire. The firebug also was "fixed" as a result of that. Sometimes humans take no or very little damage from very high level walkers.
*** Apo gear that has been Breakthroughed will show as +0 and without the fourth equipment trait in GW, making Breakthrough essentially useless for GW defense purposes
Category:Game Updates