Nature Clan of Mokuhana/Members

No# so far - 43
Characters with strikes through their names are either deceased or no longer a member of the Clan.
==Soldiers==
Soldiers are among the most well-rounded forces that fight for the Nature Clan, with respectable offensive capabilities. Decently agile, they can also hit quite hard, primarily with physical attacks, but they have a decent connection with the Chaos Force as well. Their defenses aren't anything special, however, yet they can either be close-quarters or ranged fighters.
#Erdei the Viscacha (/) - the head soldier. Owned by .
#Okade the Cacomistle (/) - owned by .
#Spina the Lizard (/) - a frilled lizard. Owned by .
#Padure the Devil (/) - a Tasmanian devil. Owned by .
#Haljendav the Dunnart (/) - owned by .
#Zielone the Leafhog (/) - owned by .
#Paglaki the Lemur (/) - owned by .
#Crestere the Gymnure (/) - the sibling of Crecemento and Crescita. Owned by .
==Knights==
Knights are the tanks of the battlefield, trained to take great deals of abuse and retaliate with powerful physical attacks. However, they are generally not very agile, and tend to be melee-exclusive; they also don't have a terribly strong connection to the Chaos Force, resulting in weak energy-based attacks and therefore virtually no reliable ranged options beyond the most basic techniques of that class.
#Drevo the Pangolin (/) - the head knight. Owned by .
#Diegas the Verdalion (/) - owned by .
==Mages==
Mages excel in dealing large amounts of damage with Elemental/energy-based attacks in a short amount of time, thanks to a strong connection with the Chaos Force. While decently fast, they are quite frail, and tend to have mediocre physical strength.
#Vaxter the Mole (/) - the head mage. Owned by .
#Falguera the Rakali (/) - owned by .
#Crescita the Gymnure (/) - the sibling of Crecemento and Crestere. Owned by .
#Augimas the Grison (/) - owned by .
==Summoners==
Summoners are quite reliant upon the special Mobini they summon, who fight alongside their masters. Oftentimes they carry lightweight weapons to defend themselves if they can't rely on their summons. They are fast, but also quite frail, and have only average physical strength; they have a decently strong connection to the Chaos Force, however.
#Croissance the Olingo (/) - the head summoner, her summon is a ???. Owned by .
#Crecemento the Gymnure (/) - the sibling of Crestere and Crescita, his summon is a ???. Owned by .
#Arbol the Roadrunner (/) - their summon is a ???. Owned by .
==Tacticians==
Tacticians excel at strategical combat, putting emphasis on (often physical) combos performed by their own techniques or with allies, as well as the ability to analyze their environment with great accuracy and also play with the minds of their opponents. They are fairly speedy, but tend to be somewhat frail, and carry less raw power than a soldier or a knight, hence the reliance on combos. They have a mediocre connection to the Chaos Force as well.
#Helecho the Wolfhare (/) - the head tactician. Owned by .
#Priroda the Kowari (/) - owned by .
#Buyume the Hamster (/) - owned by .
==Assassins==
Assassins are famous for their dangerous and silent tactics, emphasizing speed and swift, precise attacks over durability. They excel at ambushing and dispatching foes with little to no effort and commotion. They have respectable physical strength, yet only a mediocre connection to the Chaos Force.
#Ukuaji the Thylacine (/) - the head assassin. Owned by .
#Zuhaitz the Dingo (/) - owned by .
#Outback the Hunter (/) - owned by .
==Scouts==
Scouts aren't terribly strong in terms of overall offensive presence, having reasonable physical strength but not on par with a soldier, and their connection to the Chaos Force is only average. However, they excel at hit-and-run tactics designed to distract and confound their enemies, and are more than capable of wielding weapons, favoring bows and lightweight weaponry over the more heavy-hitting stuff. Due to their speed and stealth, they often function as spies and messengers.
#Tanaman the Verdeetah (/) - the head scout. Owned by .
#Zelene the Fossa (/) - owned by .
#Zoldello the Galago (/) - owned by .
#Inverzit the Linsang (/) - owned by .
#Novekedes the Ratel (/) - owned by .
#Staude the Tenrec (/) - owned by .
==Medics==
Medics have the most utility-based fighting style. Rather than engage directly in combat, they use their abilities to keep their allies and themselves healthy, and can also use ranged attacks to wear down enemies from afar; they are also able to inflict debuffs on the enemy. They are decently fast, but also quite frail, and usually have only average physical strength, with a moderate connection to the Chaos Force. It is common to see them work alongside alchemists and scientists.
#Narave the Binturong (/) - owned by .
#Vehmas the Florayena (/) - owned by .
#Izaugsme the Wildcat (/) - a rusty-spotted cat. Owned by .
#Bratus the Aardvark (/) - owned by .
==Alchemists==
While similar to the Medics, Alchemists put more emphasis on the use of special elixirs that they create, using them to heal/buff their allies, and inflict various debuffs on their enemies. While fast, they are also frail, and their overall offensive power tends to only be average. It is common to see them work alongside medics and scientists.
#Lieste the Agouti (/) - the sibling of Lignum. Owned by .
#Aranya the Phasmid (/) - owned by .
==Scientists==
Intelligent and creative, scientists are one of the few non-combative and non-civilian members of the Nature Clan, yet still quite versatile. Responsible for documenting and researching the world around them, they support their clan passively. As they generally don't fight, it is common for a scientist to carry around a ranged weapon (often a crossbow) for protection; some may carry things like daggers and rapiers as well. Scientists often utilize basic medicines and even healing abilities to help their allies further. It is common to see them work alongside medics and alchemists.
#Atavi the Tayra (/) - owned by .
==Oracles==
Something of a cross between a medic and a mage, Oracles have a relatively utility-based fighting style designed to wear down enemies and buff allies. They are also in charge of maintaining the shrines dedicated to their Gods, and are highly spiritual, with a strong connection to the Chaos Force; their spirituality allows them to manipulate the environment around them in subtle ways, and henceforth buff the power of their Element while diminishing the strength of others.
#Rhosyn the Moth (/) - the sibling of Rostlin. Owned by .
#Rostlin the Moth (/) - the sibling of Rhosyn. Owned by .
#Lignum the Agouti (/) - the sibling of Lieste. Owned by .
==Blacksmiths==
Blacksmiths forge most of the weapons used by the Nature Clan. They are somewhat similar to knights in that they are quite sturdy yet slow, but they primarily emphasize durability and defensive techniques over raw offensive power; however, they still have very respectable physical strength, but only a mediocre connection to the Chaos Force.
#Bailara the Gaiapine (/) - owned by .
==Traders==
Traders spend a good deal of their time traveling, delivering goods from the Nature Clan to their allies and bringing back traded goods as well. They are generally not made for combat, but it's not uncommon for a trader to carry a lightweight weapon for protection.
#Gijoh the Kusimanse (/) - owned by .
==Civilians==
True to their name, civilians are just that; civilians. They have no noteworthy combat abilities, but sometimes carry simple weapons to defend themselves anyways. Children often choose to transition into another role that better suits them once they're old enough, and then receive additional training for that role, but this is not always the case. Adult civilians typically handle mundane tasks such as farming and resource gathering.
#Kaniveya the Civet (/) - owned by .
#Jeshile the Agrifox (/) - owned by .
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