Charge Gauntlets

The Charge Gauntlets are a true melee weapon in Unnamed Dungeon Crawler. They are two gauntlets made of black steel, bearing two taser-like prongs on their sides. They hit hard despite their short range, but are only found after the second Dungeon. Unlike most other Charge-based weapons, these are not sold by Nexus.
What sets them apart from something like the Black Belt or Caestus is their ability to wind up a strong punch that tases a single target and inflicts heavy knockback, consuming 15 Charge before going on cooldown for about 7-9 seconds.
== Synergies ==
* Charge Gauntlets + Flicker: Flicker is triggered after landing a charged punch.
* Charge Gauntlets + Infinity: If the player misses a charged punch, a floating ball of Charge will orbit around them until they get close to an enemy.
* Charge Gauntlets + Pocket Rocket: Charged punches eject the respective gauntlet, shooting it out as a rocket that tases enemies. Charged punches deal reduced knockback, but produce a large explosion after landing a direct hit. Said explosion tases everything in its blast radius.
* Charge Gauntlets + Rush Hour! Energy Drink: Sets crit chance to 0%, but doubles rate of fire.
== Trivia ==
* The Charge Gauntlets' ability to wind up a knockback-inflicting punch is taken from the Rayman series.
Category:Unnamed Dungeon Crawler
Category:Weapons
Category:Melee