0.3.12

Brawls 
Brawl reward system has been refashioned. Now brawls have greater rewards and encourage active fighting.
* Resource and reputation reward for Brawls is increased by 50%.  
* Experience in "Free for all" mode will now be given only to the players who actively fought in battle.
* Experience in "Storm warning" mode will now be given according to the place occupied by a player plus his efficiency in battle.
Raids 
We have decided to boost the reward for participation in a "Convoy" mode so that the defenders got another reason to deliver the convoy truck to its final destination.
* Changed reward system in "convoy" mode. Now players will be recieving reputation according to the passed distance.
** 25% of the way will give you 100 reputation.
** 50% of the way will give you 150 reputation.
** 75% of the way will give you 250 reputation.
** 100% of the way will give you 400 reputation.
* Time to Leviathan appearance at the start of the match in ‘Invasion’ mode has been increased from 5 to 10 seconds.
Balance 
In this patch we paid most attention to the "legendary" weapon changes.
* PS of all weapons of "epic" and "legendary" rarity has been raised by 20%.
* Harvester - Damage raised from 23 to 35.
* "Reaper" minigun - Weapon ability changed. Now every 10th shot has a piercing effect.
* "Retcher" grenade launcher - Turning speed significntly decreased.
* Rocket launcher "Hurricane" - Reload speed moderately raised. Rocket speed raised. Ammo capacity raised.
* Aoutcannon 25mm - PS raised bt 30%.
* Minelayer "Porcupine" - PS raised by 20%.
* "Scorpion" - PS raised by 20%.
* Flamethrower "BBQ" - Fire rate raised. Range increased. Damage cone narrowed.
* Cabins - Structure decreased by 20%.
Miscellaneous
* Changed recipes for "epic" weapons.
** Number of required details reduced to 6.
** Amount of required wires raised by 50%.
* Changed recipes for "legendary" weapons.
** Number of required details reduced to 5.
** Amount of required electronics raised by 50%.
* Added sound for bullets flying close by.
* Optimized several maps.
* Improved a number of interface and design elements.
* Players will no longer spawn in flooded parts of the map.
* Drones can no longer take off if they are hindered by elements of the vehicle's design.
** The takeoff vector doesn't change if a vehicle is reclined.
* Improved appearance of a number of stickers.
* Improved a number of texts.
* Added display of item characteristics when viewing contents of containers.
Bug fixes 
* Fixed missiles exploding in collisions with other missiles.
* Fixed battle sounds playing in debriefing screen.
* Fixed animation of opening a container.
* Fixed a bug where the drone could ‘fly’ into the ground.
* Fixed graphical effect of automatic cannon shooting.
* Fixed car disappearance at the Exhibition.
* Fixed a client crash in player profile screen.
* Fixed scrolling through lists using a gamepad.
* Turning speed of "epic" machinegun has been increased.
ru:0.3.12
Category:Updates