Power

is a red magic spell that places a buff on a target ally within range. The buff lasts until the end of the battle but it is lost after the target unit executes an attack or skill. This spell cannot be avoided.
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|-|The Legend of Forsena=
The buff given by Power increases the target's ATK by 50% rounded down to the nearest whole number. The unit's Condition is changed to Power.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Power:
	Tyrant 		Super Tyrant		Emperor
	Mage 		Druid 		Necromancer
	Sorcerer		Wizard 		Sage
=== Monster Classes ===
The following monster classes are able to cast Power:
	Lucifer
|-|Grand Edition=
The buff given by Power increases the target's ATK by 50.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Power:
	Tyrant 		Super Tyrant		Emperor		Mage 		Druid
	Necromancer		Sorcerer 		Wizard 		Berserker		Avenger
=== Monster Classes ===
The following monster classes are able to cast Power:
	Lucifer
|-|The Legend of Runersia=
Power bestows the Next Attack UP buff to the target unit. It increases the Attack of the target unit by 50. The effect is lost if the target unit is hit by Spell Break.
=== Rune Knight Classes ===
The following Rune Knight classes are able to cast Power:
	Mage		Sorcerer		Wizard
</tabber>
Category:Magic