Pocket Edition 1.0.4

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1.0.4 is an update to that added villager trading, and a new skin pack.
== Additions ==
* Added Villager Trading
** : An emerald appears over a villager's head while the player is trading with them.
* New Add-On format. All of the player's old Add-Ons will automatically update. The player may see warnings on those Add-Ons, but they will be fully functional.
* Added the Storage screen in Settings to manage worlds, resource packs, and behavior packs.
* Music and sounds can now be changed using resource packs.
* Added Strangers Skin pack which is the Biome Settlers 3 pack.
* Added "The Haggler" achievement.
== Changes ==
* The models for the shulker and ender dragon can now be edited using Add-Ons.
* Husks are now a little bit taller than zombies.
* Baby villagers now have larger heads.
* Added nitwit villager, but it can only be spawned by editing resource pack files.
* Addition of to reduce game file sizes.
* Added low render distance options for older devices.
== Fixes ==
* Fixed mobs going out of fences when reloading a world
* Lava will no longer leak out of a Blacksmith's house
* The Nether Star can no longer be destroyed by explosions
* Mobs should really no longer walk in circles if they spawn or walk on a block made from two slabs
* , Fixed an issue where Villagers would no longer breed
* Arrows will no longer turn black after hitting opaque blocks
* Capes will no longer appear when wearing Elytra
* Fixed the message that appears after flying into a wall with Elytra
* Fixed an issue where players could not sleep through the night if there were players in another dimension
* Fixed medium/large-sized Slimes and Magma Cubes not having jumping or landing sounds
* Destroying a painting no longer destroys the block behind it
* Fixed the End Gateway in The End regenerating repeatedly
* Donkeys once again spawn in the Plains biome
* Chiseled and Smooth sandstone now have the correct bottom textures
* Fixed chunks that can't be refreshed completely when the client receives new chunk data
* Fixed rotated item texture on dropped Anvils
* Villagers will no longer wander too far away from their Village
* Field of View will now increase properly when sprinting and Field of View is set to max in the settings
* Villagers will no longer do farming work if they're not a farmer
* Reloading a world will no longer turn thunder and rain into just rain
* Fixed the placement of health and armor on the HUD
* "DIAMONDS!" and "Body Guard" achievements will now properly unlock in Survival mode
* Middle mouse clicking on a leaf block will always give you the right type of leaf now
* Ghasts will no longer spawn in tiny spaces
* Fixed a drop in performance when holding a Map
* Villagers spawned using the /summon command will no longer just spawn as Farmers
* Zombie Villagers of different variants now keep their professions when importing a world from 0.15.9 or earlier
* Villagers will now run slower when attacked
* Items that must be placed on blocks (i.e. Rails and Torches) can now be properly placed on top Slabs
* Fixed dying twice when hit with two different sources of damage
* Fixed the positioning of mobs that are sitting on other mobs
* Spider Jockeys will now properly spawn with Strays or Wither Skeletons if the conditions are correct
* Ridden mobs (i.e. Spider Jockeys) can now be pulled into Minecarts
* "The End... Again...” achievement will now unlock properly
* Fixed a crash that was caused by Ocean Monuments and Nether Bridges generating
* Fixed infinitely burning fires that would cause gradual slowdown and spread more often
* Fixed a crash when a player changes dimension and there are other nearby players
* Players who receive more than one stack with the /give command now see the correct number of items received in the chat
* Fixed several texture issues in the Candy Texture Pack
* Fixed a crash when importing a file into the game (iOS only)
* Fixed a crash when exiting a game session
* Fixed crashes when launching a world with Behavior Packs and Resource Packs that had errors in the pack manifests
* Achievements will no longer unlock in Survival if Behavior Packs are used
* Chorus Plants will now fully break above the part that it was broken
* The game no longer needs to be restarted before a shader pack is applied
* If there is a problem with an Add-On's manifest when imported, the warning message will now appear properly
* The host will no longer crash when another player accepts a resource pack while joining a game
* Resource packs are no longer duplicated when a dependent resource pack is added before a behavior pack
* Fixed crashes when using Anvils, Brewing Stands, and Furnaces
* Fixed Gear VR worlds and Android worlds not showing up in each other's world list
* Fixed a crash when using Elytra
* Villagers are less greedy and will no longer immediately pick up items thrown at them
* Villagers are even less greedy and will now throw food for other Villagers
* Fixed a crash when importing a duplicate resource or behavior pack
* Fixed items sticking around in Item Frames after being destroyed
* Various texture fixes
* Fixed graphical issues with HUD Add-Ons showing the player
* Armor will render properly in worlds that no longer have resource packs applied
== Gallery ==
BiomeSettlersPack3SP.jpg|Promotional image for the Strangers "Biome Settlers Pack 3" Skin pack.
== Video ==
Video made by slicedlime:
== References ==
de:Pocket_Edition_1.0.4
es:Pocket Edition 1.0.4
fr:Version portable 1.0.4
ja:Pocket Edition 1.0.4
pt:Edição Pocket 1.0.4
ru:1.0.4 (Pocket Edition)
uk:1.0.4 (Pocket Edition)
zh:携带版1.0.4