Report 838

Report #838
Skillset: Telepathy Skill: PsychicVampirism
 Org: Aeromancers Status: Completed May 2012
Furies' Decision:
Solution 1.
Problem: Currently Telepathy has two primary problems. One, in group combat it
is possible to 'tp bomb' someone with three Telepaths to instantly kill someone
with no possible retaliation. This is possible due to the large drain the
PsychicVampirism (aka psyvamp) provides in a burst. Two, in one on one combat,
it is largely impossible to drain ego enough to land a Mindburst against proper
curing. This is because while PsychicVampirism does a large single drain, it is
slow (6 second super channel balance), and Telepathy does not provide
significant cure hindering in order to make it stick.
[A: 0 R: 0] Solution #1: Change PsychicVampirism to do an initial hit of ego
 drain followed by several smaller drains over the
 course of 10 seconds. This should act as an uncurable
 affliction, (diagnose line 'being drained of ego by
 <name>') that does not stack from multiple psyvamps.
 The initial drain should be approximately half what
 it is now, while the tic drains should add up to
 approximately 66% of what it is now. This will nerf
 group Telepaths while simultaneously buffing solo
 Telepaths. Further, this opens up avenues to make new
 abilities that will utilize this pseudo-affliction to
 increase variety and strategy of Telepathy combat.
[A: 0 R: 0] Solution #2: Buff psyvamp to do about 120% what it does now, but
 afflict with a pseudo-affliction that will last for
 10 seconds (diagnose line 'being drained of ego by
 <name>') that will halve the power of any psyvamps
 that are not from the original psyvamper.
[A: 0 R: 0] Solution #3: Change psyvamp to do about 66% of what it does now,
 as well as afflict with 10 second aff that halves
 curing of ego. This still nerfs insta tp bombing, but
 makes it more possible to outpace ego curing.
Player Comments:
---[Shedrin on 4/15 @ 05:14 writes]:
Contrary to popular belief, psyvamp is not 33% flat per hit. It works off a
formular involving both the user's and target's ego. 33% is a decent estimate,
though. On most (demigod) targets, I hit about 2000-2500 ego per psyvamp.
---[Shedrin on 4/15 @ 05:18 writes]:
Ultimately, I'd like to make Telepathy have a bit more 'finesse' in it, than
just spamming psyvamp and your afflictions of choice. This will require changing
psyvamp to be less binary, though. If this new pseduo-affliction is accepted,
then that can be used as a requirement for further Telepathy skills in the
future, especially ones that would utilize the Super channel.
---[Ushaara on 4/15 @ 06:12 writes]:
I like the sound of Solution #1. Supported.
---[Shedrin on 4/21 @ 22:39 writes]:
Solution 3 thought up and added.
---[Neos on 5/2 @ 18:28 writes]:
From my testing, the drain numbers are based off of ego levels, and affected by
racial psychic resistance. For someone with very high ego, draining isn't a huge
problem, but for someone with average or low ego, it becomes nearly impossible.
I'd also like to add that the effect ego has on PsyVamp should be looked at.
---[Valistrielle on 5/3 @ 20:10 writes]:
Solution 1 looks like it'll help 1v1 while mitigating tp bomb shenanigans. I
like.
---[Tacita on 5/5 @ 19:12 writes]:
Solution 1 supported.
---[Xynthin on 5/5 @ 19:58 writes]:
I don't like solution 3, as that's affecting more than just psyvamping--
anything else that drains ego (including debating) would be made more powerful
by a weaker sip. Solution 1 seems like a pretty good choice here though.
---[Raeri on 5/8 @ 08:45 writes]:
Solution 1 - so essentially with the affliction being a stronger version of
tarot dreamer, but only dealing with ego.
---[Shedrin on 5/9 @ 01:34 writes]:
Yes. That was my original inspiration for the idea, in fact.
---[Shuyin on 5/19 @ 00:40 writes]:
Solution 1 is fine
---[Hiriako on 5/24 @ 03:51 writes]:
Solution 1.