Animals

== Animal Locations ==
The location of animals can be found on the Interactive Map.
== Farm Animals ==
=== Buying ===
Animals are available for purchase at Four Nines Ranch and in Taxation after the quest for Grace is completed. Point your cursor at the animal and a window will popup (see image to the right). The window gives you information about the animal and an option to purchase it.
=== Transferring ===
==== Horses ====
To transfer a horse to a stable, hover over the animal and press F to inspect the animal. Select Stable Horse. (See image on left.) A new window will popup that shows a list of available stables. Select the stable and click on Assign (circled in the second image at left).
==== Other Animals ====
To assign an animal to a building, hover over the animal and press E to interact with the animal. Click on Assign. A window will appear that lists available buildings. Select the building, then click on Assign (circled in the image at right).
=== Feeding ===
For smaller animals (chickens, hares, and turkeys), hover over an animal building, then press E to see statistics including the total number of that animal, amount of food, and amount of water. (See image at right.) 
For larger animals, hover over each building's food trough and water trough to see the amount of food and water available. Alternatively, check the chest inside the large animal building. 
You can also check the amount of food and water by going to the Management menu, selecting the animal's building, then clicking on the Storage tab. (See second image at right.) 
Transferring food and water to animals is similar to transferring food and water to the outside containers of your warehouse. Hover over an animal building's food or water bowl to see how much food or water is stored in that building. (See image at left.) Click on the hat icon to see your personal inventory. Transfer items from your personal inventory by clicking on an item, moving the slider to select the number of items, then pressing Transfer. 
A worker assigned to an animal building will transfer food from the city warehouse to the animal's building. You must open the city warehouse, go to Settings, and select which foods the animals are allowed to eat. (See image at right.)
Animals must have food and water to be productive, but they won't die if they don't have food and water.
=== Breeding ===
Farm animals can reproduce. 
=== Selling ===
Farm animals can be sold. To sell an animal, go to the Management menu, locate the appropriate animal building, and find the animal you want to sell. If you hover over Sell on the right, you can see how much money you can earn by selling the animal. Click Sell to sell that animal. (See image at left.) 
=== Chickens ===
Chickens live in a chicken coop, and they produce eggs. Chickens cost 150$ each. Eggs may be cooked or sold. Chickens cannot be processed for meat, but raw chicken meat can be purchased in Hope.
=== Cows ===
Cows can only be purchased at Four Nines Ranch (as of version 1.0.9121) for 350$ each. They live in a cowshed. They produce milk. The cowshed also produces cheese. Milk and cheese may be consumed, cooked, or sold (cheese sells for $4). Cows cannot be processed for beef.
=== Goats ===
Goats may be purchased for 125$ each. Goats are housed in a goat shed, and they produce milk. Milk may be consumed, cooked, or sold. Goats cannot be processed for meat.
=== Hares ===
Hares can either be farm animals or wild animals. Hares are not purchased; instead, they're caught with live hare traps. Hares are housed in a hare cage. They produce raw hare meat and hare pelts. A piece of roasted hare meat is worth 25 hunger. Hare pelts may be used in crafting (especially for rawhide and simple beds) or sold for 2.5$.
=== Horses ===
Horses live in a stable. A horse costs 225$. They do not produce anything and they cannot be processed for meat, but they can be used for traveling.
=== Pigs ===
Pigs are housed in a pigsty. A pig costs 250$. They produce fertilizer which can be used or sold for 0.01$ apiece. Pigs cannot be processed for pork, but pork can be purchased in Hope.
=== Turkeys ===
Turkeys live in a turkey cage. Turkeys cost 150$ each. Turkeys produce eggs and turkey feathers. Eggs may be cooked or sold. Turkey feathers may be sold for 0.10$ apiece.
== Wild Animals ==
Wild animals are found all over the map. Some animals are passive and will not attack, while other animals are dangerous and could kill you.
=== Bears ===
There are no bears in the game, but you may find a bear pelt which can be sold for 16.67$.
=== Bison ===
Bison are dangerous and may be hunted. When killed, a bison yields bison meat and bison skin. A roasted piece of bison meat is worth 80 hunger. A bison skin can be used in crafting or sold for 10$.
=== Boars ===
Boars are dangerous may be hunted. When killed, a boar yields boar meat and a boar skin. A roasted piece of boar meat is worth 60 hunger. A boar skin may be sold for 10$.
=== Coyotes ===
Coyotes are dangerous and may be hunted. When killed, a coyote yields coyote meat and coyote fur. A piece of raw coyote meat is worth 16 hunger; when it's cooked, it turns into "unknown food" (as of version 1.0.9121). Coyote fur may be sold for 1$.
=== Deer ===
Deer are passive and may be hunted. When killed, a deer yields venison and deer skin. A roasted piece of venison is worth 70 hunger. Deer skin may be sold for 3.33$.
=== Ducks ===
There are no ducks in the game, but you may find a duck feather that can be sold for 0.10$.
=== Foxes ===
Foxes are passive and may be hunted. However, they don't yield anything as of version 1.0.9121. 
=== Hares ===
Hares can either be farm animals or wild animals. See Hares above. 
=== Quail ===
Quail (i.e., prairie chickens) are small, fast, passive animals. Quail may be used for a quest, but they do not produce anything such as meat (as of version 1.0.9121).
=== Snakes ===
There are no snakes in the game, but you may find snakeskin which can be sold for 3.33$.
=== Wolves ===
Wolves are dangerous and may be hunted. When killed, a wolf yields wolf meat and wolf pelts. A piece of raw wolf meat is worth 20 hunger; when cooked, it turns into "unknown food" (as of version 1.0.9121). Wolf pelts sell for 8.33$ each.
== Additional Resources ==
An additional resource is the Animal husbandry guide on Steam.
*
Category:Wild West Dynasty Wiki