Warcraft III/Patch 1.12

Patch 1.12 was a major patch that was released on July 31, 2003.
==Reign of Chaos==
===Patch Changes===
*Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos).
*Wyvern hit points have been reduced from 600 to 570.
*Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5.
*The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.
===Notes===
*Replays are incompatible between major game revisions (1.11 replays cannot be viewed with the 1.12 version of Warcraft III). Custom save games will not load from version 1.11.
==The Frozen Throne==
===Miscellaneous Fixes===
*Cinematic sequences that were not playing within certain foreign language versions have been fixed.
*Fixed problem that enabled you to save games that could not be loaded.
*Fixed problem that enabled you to create a replay that could not be properly played back.
===Map Fixes===
*Rune of Rebirth has been removed from maps (6)GnollWood and (4)Floodplains1v1.
*Gold mine positioning has been rebalanced and the starting location tree placement has been improved for the map (2)TwoRivers.
*A Golem has been added to each of the Mercenary Camps within the map (4)Twisted Meadows.
*Destructible rocks have been added to the upper and lower gold mine areas in (4)Avalanche.
===Creep Fixes===
*The creep version of Inner Fire has had its mana cost increased from 35 to 75.
*The creep version of Raise Dead has had its cooldown increased from 5 to 12 seconds.
*The creep version of Purge no longer stuns units.
*The creep version of Abolish Magic has had its mana cost increased from 50 to 75.
===Undead Changes===
*Within the Tomb of Relics maximum stock for the Rod of Necromancy has been reduced from 2 to 1.
===Human Changes===
*Aerial Shackles damage has been increased from 20 points per second to 30 per second.
*The gold cost for a Dragonhawk Rider has been reduced from 235/40 to 200/30.
*Arcane Towers now deal Piercing damage, and have had their range increased from 700 to 800.
*Animal War Training upgrade cost has been reduced from 150/250 to 125/175.
*Long Rifles Upgrade now requires a Keep instead of a Workshop.
===Night Elf Changes===
*Spirits of Vengeance (which are summoned by the Avatar of Vengeance) have had their damage increased from 14-18 to 17-21.
===Orc Changes===
*You no longer need a Fortress as a prerequisite to build Batriders.
*Wind Rider hit points have been reduced from 600 to 570.
*Burrow armor has been increased from 2 to 5 and damage has been reduced from 1d8+33 to 1d5+22
===Classic Changes===
*Anti-air creeps have been added to each Mercenary Camp in the map (4)Tranquil Paths (Reign of Chaos).
*Wyvern hit points have been reduced from 600 to 570.
*Halls of the Dead and Black Citadel attack cooldown have been reduced from 2.0 to 1.5.
*The multiplayer custom map desync that occurs between Reign of Chaos and Frozen Throne players has been fixed.
===Notes===
*Replays are incompatible between major game revisions (1.11 replays cannot be viewed with the 1.12 version of Warcraft III). Custom save games will not load from version 1.11.