Update:PvP Auto-Risk

The original post can be found here.
Pvp Auto-Risk
*The pvp auto-risk was polled recently and has passed. 
*This is how the risk factor is determined:
*You start with the base of 8 pkp, then your wildernesslevel/1.5 is added to this base. 
Then your (kills ^ .78 - deaths ^ .67) is added to your pkp risk. Your risk caps at 150 pkp and the minimum is 8pkp. This pkp will be awarded to your opponent on death on top of the current pkp they get from killing you.
 
So for example: 
*Someone in 13 wild has 1276 kills and 785 deaths.
(8 + 13/1.5 + 1276 ^ 0.78 - 785 ^ 0.67) which equals: 194pkp ~ 150pkp because of the cap
The amount risked will be monitored and tweaked as necessary. 
 
In other news
*Cursed ancient mace's special accuracy was nerfed
*Beginner tutorial has been revamped