Super Skrull

==Summary==
The Super-Skrull (Kl'rt) is a Skrull warrior that was given the powers of the Fantastic Four and a villain that appears in comic books published by Marvel Comics.
==Powers and Stats==
Tier: At least , possibly higher
Name: Kl'rt, the Super Skrull
Origin: Marvel Comics
Gender: Male
Age: Unknown, likely at least 40 or 50
Classification: Artificially Enhanced Alien (Skrull)
Powers and Abilities: Superhuman Physical Characteristics, Hand-to hand combat, Flight, Shapeshifting, Regeneration (Low-Mid over time; Recovered from a hole through his heart), Fire Manipulation and Projection, Heat Absorption (Can absorb enormous amounts of heat), Possibly Antimatter Manipulation (Possesses "Antimatter Fireballs", hereFantastic Four Vol 1 #18), Light Manipulation (Can turn incandescent and blind his opponents), Elasticity, Invisibility, Forcefield Creation (Blocked attacks from Thor and a blast from the Silver Surfer), Extrasensory Perception (Can sense invisible opponents), Limited Mind Control (Possesses hypnotic abilitiesCaptain Marvel Vol 1 #3), Memory Manipulation (As shown here), Self-Sustenance (Type 1) and Resistance to Electricity Manipulation and immune to most heat based attacks
Attack Potency: At least Planet level (Possesses the combined superhuman abilities of the Fantastic Four and should therefore at least as strong as their strongest members), possibly higher (Able to fight She-Hulk and even gained the upper hand. Has fought beings like the Silver Surfer and Thor in the past, but that can likely be considered to be outliers)
Speed: Relativistic+ combat and reaction speed (Scaling from The Thing). Unknown flight speed
Lifting Strength: At least Class G (Should be superior to the Thing)
Striking Strength: At least Planet level, possibly higher
Durability: At least Planet level (Was able to survive inside of the exploding Harvester of Sorrow and can take attacks from the Fantastic Four), possibly higher (Can fight She-Hulk. Has taken the combined attacks of the Silver Surfer, Genis-Vell and Moondragon, but this can probably be considered to be an outlier.)
Stamina: Superhuman (Can fight an entire army of Kree)
Range: Extended Melee Range, a few Hundreds of Meters with forcefields, Far higher with fire powers
Standard Equipment: Skrull-Military Uniform
Intelligence: Decades of battle experience against all kinds of foes (Can easily overpower several other Superskrulls), very creative in the use of his powers
Standard Tactics: The Super Skrull fights by mixing the usage of the powers of the Fantastic Four, either using the abilities of one member or more at a time, especially doing the latter if he's only partially using each member's powers. While he is able to use all their powers at once, he doesn't do this because it taxes his strength and drains him to use each power, limiting him to pick and choose the powers he knows he will need. Still, often times he succeeds in hiding this against most opponents with slight psychological warfare, eloquently proclaiming his abilities and portraying them in a manner that's misleading to how he actually uses them on most occasionsIncredible Hulk Vol 1/(1968) issue 375.
Weaknesses: He needs to transform parts of his body in order to use the Thing's powers. Since using the abilities of the Fantastic Four taxes his strength and drains him, rather than always using all of them at once he picks and chooses the powers he knows he will need, a competent enough opponent could deduct this weakness based on his actions and by suspecting his boasts to be inaccurate (For instance, Gray Hulk called him out on this and exploited it by letting himself get attacked up close, face to face, as he discreetly stabbed the Super Skrull below his eyesight with metal rod in his stomach, where he momentarily wasn't using the power of the Thing, Human Torch or Mr. Fantastic)
Feats: 
Notable Attacks/Techniques:
* Thunderclap: A term used to refer to a large shockwave created by a character with super strength violently clapping their hands together. These attacks can be incredibly destructive, sometimes equalling nuclear bombs or hurricanes.
* Ricochet: Kl'rt can curl himself into a ball and ricochet off hard surfaces into opponents at high speed.
* Suffocate: Kl'rt can wrap his body around opponents, trapping and suffocating them.
* Shapeshifting: Kl'rt can move his body through openings as small as a single molecule, buff himself up to match the Thing in physical strength, and even imitate the appearance of another person or an inanimate object. In addition, his racial trait of Skrull shapeshifting allows him to shapeshift to far more diverse forms than Reed can.
* Brain Bubble: Sort of a misnomer, as this technique refers to creating a forcefield anywhere inside of the opponent's body (usually the head) and expanding it, causing them to explode from the inside.
* Suffocating Bubble: Creates a forcefield around the opponent's face or head, cutting them off from oxygen and causing them to pass out. Usually used as a non-lethal method to subdue an opponent.
* Flame clones: Kl'rt can create temporary clones out of flame to distract or attack his opponents.
* Fire manipulation: In addition to creating a fire aura around himself, he can manipulate any fires in the area, causing them to grow larger or smaller. He can also project flame as jets, beams, fireballs, etc. and form it into complex forms like cages, ropes, discs, and other shapes.
* Nova flames: By burning to his maximum natural limit, he can create a massively intense form of fire which is comparable to stellar temperatures and will completely overwhelm any normal fire. Using this at maximum potential, he can create a small - scale version of a supernova, which has the potential to ignite the atmosphere and destroy the surface of the earth.
*Photokinesis: He can create light to blind his opponents.
*Anti-Matter Manipulation: He has "antimatter fireballs".
* Super Breath: He can use his breath to create winds strong enough to push back multiple individuals from several meters away.
* Hypnosis: By simply making eye contact with an enemy he can implant a hypnotic suggestion leading to short-term mind control. This can be resisted by telepaths, however.
Note:
* This profile only covers Kl'rt, the original Super Skrull from Marvel's 616 universe.
* Before making any changes to this page, please read and follow the Power-scaling Rules for Marvel and DC Comics.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Marvel Comics
Category:Antagonists
Category:Fire Users
Category:Flight Users
Category:Regeneration Users
Category:Forcefield Users
Category:Invisibility Users
Category:Male Characters
Category:Villains
Category:Comic Book Characters
Category:Aliens
Category:Element Users
Category:Elasticity Users
Category:Mind Users
Category:Shapeshifters
Category:Martial Artists
Category:Absorption Users
Category:Parents
Category:Light Users
Category:Self-Sustenance Users
Category:Memory Users
Category:Extrasensory Perception Users
Category:Antimatter Users
Category:Evil Characters
Category:Brawlers
Category:Adults