Behemoth Slayer

Behemoth Slayer is a plant introduced in Plants vs. Zombies 2. He is the Gizmo plant for the family, specializing in heavy close-range damage, his secondary attacks effectively melting through crowds and slowing them down thoguh sheer intimidation, while boosting the effectiveness of fellow Enforce-mint plants. His main attack is a barrage of tentacles that deals high damage in a decent area, and he has two secondary abilities. 
The first ability allows him to apply a DoT effect applied to their attacks to targets as well as moderate splash damage. The second ability allows him to deal smaller bite damage to enemies, and apply a slowing effect through shockwaves. Finally, his third ability buffs the effectiveness of nearby Enforce-mint plants.
Only one Gizmo plant can be brought into a level, and only one can exist at a time. They are not damaged or affected by zombie attacks.
Behemoth Slayer in particular requires a 3x3 space to be planted.
 
Gizmos consume all plants of their family when planted, and gain extra power based on the total sun value of the plants consumed. For example, if a Gizmo were to consume 1250 sun worth of plants, they would reach Phase 5 and be considerably stronger than Phase 1. All Gizmo plants have 10 Phases, with new abilities added at Phase 5 and Phase 10. 
Note that Behemoth Slayer's appearance changes depending on its phase. Notable appearance changes occur at Phases 5 and 10. 
Unlike most gizmo plants, Behemoth Slayer is obtained through a damage quest the player unlocks after beating Jurassic Marsh - Day 32. The quest requires the player to deal 500,000 total damage. Completing this awards the player with Behemoth Slayer.
Gizmo plants are designed to thrive in Arena, especially when fighting , and are not made for Adventure.
==Almanac Entry==
==Gizmo Phases==
<tabber>
|-|Phase 1=
0-250 sun
|-|Phase 2=
250-500 sun
|-|Phase 3=
500-750 sun
|-|Phase 4=
750-1000 sun
|-|Phase 5=
1000-1250 sun
|-|Phase 6=
1250-1500 sun
|-|Phase 7=
1500-1750 sun
|-|Phase 8=
2000-2250 sun
|-|Phase 9=
2250-2500 sun
|-|Phase 10=
2500+ sun
</tabber>
==Balance Changes==
===August 20th, 2023===
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*
=== August 21st, 2023 ===
*
*
==Strategies==
Behemoth Slayer's potency depends on how much sun you're willing to invest into him. The payoff through damage and abilities is immense, but you should note the amount of setup and dedication required to make the most of him. 
Thus, it is recommended to bring efficient sun producers, such as , as Behemoth Slayer's power at later phases tends to come at a high suncost. It is also quinessential that the player brings atleast 1 plant, as Behemoth slayer requires sacrifices to achieve its maximum potential. Preferably, the most expensive ones such as the , as they allow the player to use up all of their sun towards sacrifices without compromising on space.
However, do be careful which plants you bring. plants tend to be strong options alone, but it is often unwise to dedicate all seed slots towards Behemoth Slayer, as the risk of dying before setting him up is too great. In addition, Behemoth Slayer will at most, cover 3 lanes worth of defense, therefore the player will need other dps options for the other lanes. Utilizing his buffing abilities such as Flame-tipped Frenzy is beneficial; especially when used on strong plants such as the or , to make full use of the potential damage output.
With its invincible properties, Behemoth Slayer serves as a good counter to the undisputable most annoying enemies. Its own attacks bypass Jester Zombie's deflection, it is immune to both the Wizard Zombie and Octo Zombie's abilities, making it a jack-of-all-trades counter.
Behemoth Slayer pairs exceptionally well with other Enforce-Mint plants, as its Plant-force Trauma ability can grant them up to 45% more damage. The player can either use it for permanent damage, like buffing the , or if they need quick bursts of damage, like the . The is especially preferable as, at full potency, it can deal 2610 damage, enough to take down s and s, arguably the toughest Zombies of them all.
Of course, the player should not sleep on Behemoth Slayer's solo damage output, as it bosts up to 1300 multi-target damage able to completely wipe out crowds of enemies. This makes it a valuable asset for plant protection and facing Zombots and other tough enemies in the Arena. Should it be set up right, Behemoth Slayer can grant near-guaranteed victory against the hordes of the Arena. 
==Gallery==
Behemothslayer.png|Behemoth Slayer HD
Neon genesis.png|Behemoth Slayer's different appearances through phases.
Evangelion02.png|Behemoth Slayer's concept artwork.
Category:Gizmo Plants
Category:Premium plants
Category:NotComet's creations
Category:Passive attacking plants
Category:Enforce-mint Family plants
Category:Uncleared page