Submarine

==In game==
Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics 	Submarine — Vital statistics
 	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.	
Heavily armoured ship meant for amassing surface supremacy and offshore bombardment.
*Strong against buildings light ships and medium ships.
*Weak against Torpedo Boats and Submarines.
Prereq: 	Build time 	HP 	LOS 	Attack 	Attack speed 	Movementspeed 	 	
* [4]
*  	18s 	675 	30 	70 	Rather slow 	44 	 	
Cost 	Cost 	Cost 	Created from 	Armour 	Weapon range 	Specialty 	 	
Base 	Ramp 	Pop 	Created from 	Armour 	Weapon range 	Specialty 	 	
: 250;: 160 	: 6;: 3 	3 	 	9 	0-14 	
*Added damage against pre-Industrial naval units. 	 	
China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey	China Japan Siam Russia Germany   France Italy Spain Netherlands Sweden USA Austria Portugal Mexico Turkey
===Overall Strategy===
Unlike Torpedo Boats which are surface craft and which can move quickly, the Submarine is slower, and also doesn't fire as frequently as normal Torpedo Boats do. So why bother building them at all?
The reason why Submarines are a valuable asset is that they function as stealthed units. True, they are very slow, and also they also have fairly low hitpoints, making them very easy to destroy, particularly if your enemy is using air assets. However, the ability for Submarines to remain unseen until they attack makes them ideal as scout units. As long as you keep them away from enemy Torpedo Boats, Biplanes or Destroyers, you can use Submarines to great effect — harass your opponents' shipping, destroy unprotected Ironclads and Dreadnoughts, and spy on your enemies with these units to maximise their potential as a naval unit.
===Unit summary===
*Toro Submarino — Precursor submarine built by Peru. Is weaker, but comes one Age earlier.
*Hunley-Class Submarine — Like Toro but has almost no LOS, and has mediocre range, but is clearly superior because of its lower Pop cost.