Ring of Limited Telepathy (Magic Ring)

These rare, magical rings appear only in pairs, each ring perfectly matching the other in appearance. The ring combination allows the wearer to communicate telepathically, but only with the wearer of the other ring, though there are restrictions. The rings have a range of 2,000 miles, functioning only when both the rings and their wearers are on the same plane of existence. The rings are normally made and enchanted for a specific pair of users-for example, a husband and wife, a pair of allied adventurers, or a brother and sister. Note that in each ease, one partner must be male and the other female. This is a function of the enchantment, which enhances sympathetic feelings between such pairs, capitalizing on gender attraction as well. Because the rings are enchanted for a specific pair of wearers, the chance that two persons randomly finding such rings and being able to use them is almost nil.
A remote chance (10%) exists that two people of the same gender who are very closely allied or related (identical twins, very close friends, or a parent and child, for example), or lovers who have been together for at least 10 years, can make use of these rings, but the effective range is reduced to 1,000 miles. Successful use of the rings allows each wearer a +4 saving throw against any sort of psionic attack, psionic discipline, or magical effect that affects the mind and will of the wearer. This includes all charms, dominations, possessions, suggestions, and holds, as well as fear, quest, and confusion. The use of ESP or telepathy by another person against the wearer of such a ring immediately reveals the use of the rings to the scryer. However, if the saving throw against the attacks mentioned above fails, the ring wearer's partner (who might not be present during the attack) must save vs. spell at +2 or else suffer the same spell or psionic effects. Thus, if one ring-wearer was subjected to a scare spell, the other ring-wearer must save vs. spell at +2 or else be scared as well. Use Table 5 in the PHB to decide which spells are applicable in these cases.
In the event of dire need, such as when one ring-wearer is unconscious, dying, or in great pain, a strong feeling of distress is felt by the partner. By complete concentration, the partner can determine the distressed ring-wearer's location. This takes a full turn to complete. If one ring-wearer is slain, the partner must save vs. spell (with Wisdom bonuses) or else pass into a coma for 2d10 hours.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Rings