Fallout 2 merchants

A large variety of merchants can be bartered with across New California in 2241.
==Stores==
Though almost all characters can be bartered with, stores differ in several ways:
* Stores sell more items.
** Generally, a store's wares are more advanced the further south they are on the world map.
** Each store's inventory can be viewed by clicking the business name in the table below.
* Stores restock their inventories periodically. 
** Though most stores restock after several days, some can restock as quickly as 12 hours (Jules) and some can take as long as 3 weeks (Dunton House).
** Each store's restocking periods can be viewed by clicking the business name in the table below.
** New Reno drug dealers, some doctors and Jagged Jimmy J do not restock their inventories, so they are not included in the table below.
* Bartering can be initiated with the store's merchant through dialogue.
** The player can only barter with non-merchant characters by pressing the "BARTER" interface button.
World location 	Business name 	Merchant 	Weapons	Ammo	Armor	Drugs	Meds	Books	Misc	Money
Klamath 	Buckner House 	Maida Buckner 	 	 	 	 	 	 	 	
Klamath 	Golden Gecko 	Sajag 	 	 	 	 	 	 	 	
Klamath 	Dunton House 	Buck Dunton / Chuck Dunton	 	 	 	 	 	 	 	
The Den 	Flick's 	Flick 	 	 	 	 	 	 	 	
The Den 	Tubby's 	Tubby 	 	 	 	 	 	 	 	
The Den 	Smitty's junkyard 	Smitty 	 	 	 	 	 	 	 	
The Den 	Slaver's Guild 	Metzger 	 	 	 	 	 	 	 	
The Den 	Mom's Diner 	Mom 	 	 	 	 	 	 	 	
Modoc 	Modoc trading post 	Jo 	 	 	 	 	 	 	 	
Modoc 	Modoc tannery 	Balthas 	 	 	 	 	 	 	 	
Modoc 	Grisham's house 	Grisham 	 	 	 	 	 	 	 	
Vault City 	Happy Harry's 	Happy Harry 	 	 	 	 	 	 	 	
Vault City 	Sub-amenities office A 	Darrow 	 	 	 	 	 	 	 	
Vault City 	Sub-amenities office B 	Holden 	 	 	 	 	 	 	 	
Vault City 	Amenities office 	Randall 	 	 	 	 	 	 	 	
Gecko 	Survival Gear Locker 	Percy Crump 	 	 	 	 	 	 	 	
Redding 	Ascorti's Ace and City Hall 	Cash tender 	 	 	 	 	 	 	 	
Broken Hills 	The General Store 	Liz 	 	 	 	 	 	 	 	
Broken Hills 	The Chemist's drugstore 	Jacob the Chemist 	 	 	 	 	 	 	 	
Broken Hills 	Broken Hills hospital 	Doc Holliday 	 	 	 	 	 	 	 	
Broken Hills 	Broken Hills caravan office 	Bill 	 	 	 	 	 	 	 	
New Reno 	New Reno Arms 	Eldridge 	 	 	 	 	 	 	 	
New Reno 	Renesco's Pharmacy 	Renesco 	 	 	 	 	 	 	 	
New Reno 	T-ray's chop shop 	T-Ray 	 	 	 	 	 	 	 	
New Reno 	Jules 	Jules 	 	 	 	 	 	 	 	
New California Republic	Buster's Fine Emporium of Armament 	Buster 	 	 	 	 	 	 	 	
New California Republic	Stockmen's Association Headquarters	Duppo 	 	 	 	 	 	 	 	
San Francisco 	Flying Dragon 8 	Lao Chou 	 	 	 	 	 	 	 	
San Francisco 	Red 888 Guns 	Mai Da Chiang 	 	 	 	 	 	 	 	
San Francisco 	Cal's gun shop 	Cal 	 	 	 	 	 	 	 	
San Francisco 	Jenna's general store 	Jenna 	 	 	 	 	 	 	 	
San Francisco 	Dr. Fung's clinic 	Dr. Fung 	 	 	 	 	 	 	 	
 Limited selection: only sells insignificant items. Jo's items become significant after completing a quest.
==Traveling merchants==
Traveling merchants can only be found in random encounters. Some traveling merchants sell extremely rare items that cannot be purchased anywhere else in Fallout 2. See their respective article (or list of generic encounters) for their location on the world map. 
Random encounter merchant 	Notable item
Willy ("a trader and guards") 	Alien blaster
Rave party bartender 	Mentats
Klamath caravan master 	N/A
Den caravan master 	N/A
Redding caravan master 	Gold nuggets
Broken Hills caravan master 	Uranium ore
New Reno caravan master 	Mentats
Vault City caravan master 	Doctor's bags
Gecko caravan master 	N/A
Vault 15 caravan master 	Lock picks
New California Republic caravan master	Scout Handbooks
San Francisco caravan master 	XL70E3
Trapper 	N/A
Moonshiner 	N/A
Homesteader 	N/A
Nomad 	(Fallout 2 doctor)
Farmer 	N/A
Hermit 	N/A
Fisherman 	Laser pistol
Prospector 	N/A
"Random encounter merchant" 	N/A
==Caravan merchants==
Some caravan merchants can hire the Chosen One as a caravan guard for caravan runs.
==Bars and restaurants==
Many establishments serve food or drinks but only a few offer meals. Regularly eating and drinking was necessary for Fallout 2's survival system before it became cut content.
World location 	Business name 	Merchant 	Bar	Restaurant
Klamath 	Golden Gecko 	Sajag 	 	
Klamath 	Buckner House 	Maida Buckner 	 	
The Den 	Becky's Casino Bar 	Rebecca Dyer 	 	
The Den 	The Hole 	Frankie 	 	
The Den 	Mom's Diner 	Mom 	 	
Modoc 	Rose's Bed and Breakfast 	Rose 	 	
Vault City 	Spittoon 	John Cassidy 	 	
Vault City 	Tap House 	Lydia 	 	
Vault City 	Parlor Room 	Parlor Room bartender 	 	
Gecko 	The Harp 	Wooz 	 	
Redding 	Last Gasp Saloon 	Josh Laurence 	 	
Redding 	Malamute Saloon 	Louise 	 	
Broken Hills 	Broken Hills tavern 	Phil 	 	
New Reno 	Salvatore's Bar 	Salvatore's Bar bartender 	 	
New Reno 	Shark Club 	Shark Club bartender 	 	
New Reno 	Desperado 	Desperado bartender 	 	
New California Republic	Rawhide Saloon 	Mira 	 	
New California Republic	Dusty's Cantina 	Dusty 	 	
New California Republic	Son of Bob's Iguana Bits 	Mikey Frazier 	 	
San Francisco 	PMV Valdez bar 	Slim 	 	
New California 	Nuka-Cola vending machines	Nuka-Cola bottle dispenser	 	
 Limited selection: cannot order meals but sells and restocks food consumables Cut content: mentioned but not offeredFloating dialogue from NCR town inhabitant: "{131}{}{I wonder if there are any more brahmin burgers at Dusty's.}"The Vault Dweller's Official Cookbook p.89: "I haven't found any bison -no surprise- but Dusty over at NCR Downtown swears up and down on the delicious taste of brahmin."
==Gambling establishments==
Many establishments encourage gambling. Wooz, Buster and Duppo sell Tragic the Garnering decks.
==Inns==
Renting a room at an inn will rest 8 hours and restore Hit Points to the Chosen One equal to four times their healing rate. Companions are not healed at all.
==Doctors==
Doctors can heal the Chosen One by restoring their Hit Points. Some doctors can heal companions, fix crippled limbs, remove radiation, remove poison and sell medical items.
==Gunsmiths==
Gunsmiths can perform weapon modifications to add weapon perks, increase damage or increase magazine capacity.
==Mechanics==
Mechanics can install car parts to upgrade the Highwayman's world travel speed, fuel efficiency and trunk storage capacity.
==Flesh trade==
The Chosen One can participate in the trade of human beings.
* The Chosen One can sell their human companions into slavery. The Slaver's Guild, Barkus, and Big Jesus Mordino will be interested in purchasing most companions. Merk will only be interested in purchasing Myron (for the manufacture of Jet).
* If the Chosen One became a slaver, the Slaver's Guild the Chosen One can participate on slave runs.
* The Chosen one can engage in the purchase of prostitution or sale of prostitution.
==See also==
* Post-War businesses
==References==
Category:Fallout 2 characters
Category:Fallout 2 merchants
Category:Fallout 2 shops
it:Mercanti di Fallout 2
pt:Comerciantes do Fallout 2
ru:Торговцы Fallout 2
uk:Торговці Fallout 2