Jonathan Rush

Jonathan "Jon" Rush is a developer who works at Bethesda Softworks on Fallout 76 as a director and producer. In the updated credits for Wastelanders, he was listed as an art director. As of 2024, Rush is a creative director at Bethesda Game Studios Austin.Jon Rush on Twitter
==Work on the Fallout series==
Some specific contributions from Rush include creating the Gatling gun for Fallout 76, overseeing the creation of the sheepsquatch club and staff (having brought in a real sheep skull for reference)Fallout 76 - Sheepsquatch Weapons and concepting the Appalachian Thunder Pipe.Fallout 76 - Appalachian Thunder Pipe
Since 2023, Rush has been active in featured interviews with media outlets regarding Fallout 76 and future updates. For New Years' 2024, Rush wrote a retrospective letter on the game that also previewed future content, published on Bethesda's website.Fallout 76 in 2024 - A New Year Approaches!
==Employment history==
==Credits==
===Fallout series===
===Other work===
==External links==
Interviews
* Fallout 76 - QuakeCon Dev Q&A - BREAKDOWN - The Pitt and Beyond (QuakeCon - August 24, 2022)
* Interview: Dev Talks Designing Fallout 76's Once in a Blue Moon Update (GameRant - July 5, 2023)
* Fallout 76 Dev Explains Why the Atlantic City Update was Split Into Two Parts (GameRant - November 6, 2023)
* Exclusive: How the Fallout 76 community helped shaped the game and Atlantic City update (Dexerto - November 29, 2023)
Podcasts
* Fallout 76 New Mothman Event Dev Dive with Bethesda's Carl McKevitt and Jon Rush (CHAD: A Fallout 76 Podcast - December 2021)
* Fallout 76 Developer Reveals Mothman Secrets (Fallout Lorecast - December 2021)
==References==
Category:Bethesda Softworks employees
Category:Fallout 76 producers