Report 1661

Special Report #1661
Skillset: Kata Skill: ScorpionSpit
 Org: Nekotai Status: Approved Dec 2007
Furies' Decision:
Sol2
Problem: Scorpionspit is being used before a form to proc hemorrhaging bonuses -
see Report 1660 for details. This report aims to keep its status quo while
removing it as a factor in that.
Solution #1: Change the ScorpionSpit syntax to SCORPIONSPIT. This can be done
 at any condition except sleep and stun, and does not require or
 take eq/bal. Can only be done if there is a poison in the user's
 mouth. If used without, will return an error message "You do not
 have a poison to spit!" After it is performed, the user gains a
 "You are getting ready to spit." defense, that will trigger and
 be consumed at the next kata form the user succesfully executes.
 The poison will be spit as a PART of that form as per current
 mechanics AFTER the hemorrhaging bonus check, and before the form
 actions. Ideally, add the current emote line to the form when it
 happens too, so the target knows they have been spit at (so they
 can track it if they want, etc).
Solution #2: Same as solution 1, except that instead of creating a new syntax,
 have it be coded as a kata form modifier (eg. KATA PERFORM LERAD
 ATTACKFORM SPIT). Forms with this modifier will automatically
 spit a poison if one is prepped as per current mechanics.
Solution #3: In addition to solution 2 (or alternatively), also create a
 config for Nekotai (KA DEFAULTSPIT ON/OFF) that will
 automatically add the SPIT modifier to a Nekotai's forms, so they
 don't have to code extra if/else/end checks, and can toggle it
 with aliases etc.
Player Comments:
---[Shedrin on 3/31 @ 20:02 writes]:
So basically the only change is it'll fire at the end of a form instead of being
usable before? That sounds fine.
---[Shedrin on 3/31 @ 20:06 writes]:
Beginning of form* now that I'm reading closer, but as part of the form. That
sounds fine.
---[Voyoma on 4/2 @ 00:23 writes]:
Could we just have the user use a SPIT modifier, like KATA PERFORM <target>
<form> SPIT? Can check for poison etc and have it fire after hemorrhaging but
before actions.
---[Lerad on 4/8 @ 02:39 writes]:
Sure. I'll add that in as solution 2 and 3.
---[Wobou on 4/8 @ 13:10 writes]:
These sound fine to me.
---[Aeldra on 4/10 @ 11:54 writes]:
Sounds fine
---[Shuyin on 4/18 @ 04:21 writes]:
Ok
---[Xenthos on 4/18 @ 21:41 writes]:
Sounds good.