Super Smash Bros. Obliteration/King Boo

King Boo is an Unlockable Character in Super Smash Bros. Obliteration. The Leader of the Boos, Ally of Bowser, and the arch-nemesis of Luigi has come to scare the contest into submission. Despite being beaten by the Mario Bros and Luigi in the past, he can utilize a medley of pounding, smacking, tongue and rolling attacks, King Boo has mustered hi fighting spirit into a torrent of scares sure to chill players and spectators alike in a fight for the ages.
== Attacks ==
Type 	Name 	Damage 	Description
Neutral 	 	(2% = hit 1, 4% = hit 2, 1.5% = loop, 4.5% = bite, 11% = total). 	Two slaps followed by a spin attack and then a biting attack, the attack has short range but decent
knockback, and can be followed up by a dash attack for a
combo
Forward Tilt 	Pool Spear 	(10%). 	Pokes opponent with a pool stick, this attack is based off of the "Slim Bankshot" boss battle from "Luigi's Mansion"
Up Tilt 	 	(8%) 	Rams upward with his crown to damage opponents.
Down 	 	(7%) 	Swipes his boo tail while crouched near the ground
Forward Smash	 	(15% = clean sweetspot, 11% = clean sourspot, 10% = late sweetspot, 7% = late sourspot).	Charges up a full body tackle attach at opponents, this attack deals more damage if
sweetspotted, and can be followed up in a combo with either a dash attack or aerial due 
to its impressive knockback,
Up Smash 	Musical Lesson	(5% = hit 1, 6% = hit 2, 11% = total). 	King Boo charges and releases a pair of cursed music sheets upward at opponents, this attack
has long range but small knockback, this attack is based off the battle with Melody in 
"Luigi's Mansion,
Down Smash 	 	(18% = clean, 15% = late). 	Slathers himself in a dark purple aura then headbutts an opponent while crouched, this is
King Boo's strongest smash attack.
== Aerial Attacks ==
Type 	Name 	Damage 	Description
Neutral	Ratttle Bash	(4% = lick 1, 5% = lick 2, 6% = bite, 15% = total) 	Delivers a pair of licks then a bite at the opponent while in the air, this attack has decent knockback,
Forward	Rattle Bash 	6% = hit 1 clean, 5% = hit 1 late, 4% = hits 2-3, 8% = final hit). 	Hits four times with an infant's rattle,this attack is based off the battle with Chauncey the baby
from "Luigi's Mansion",
Back 	 	(17%) 	Performs a backhanded swipe with his crown after removing it from his head.
Up 	 	(9%) 	Hits the opponent upward with Slim's pool stick while airborne, this attack has short knockback but
long range, and is the weakest of King Boo's aerial attacks.
Down 	Crown Skewer	(6% = crown, 8% = impact, 4% = landing, 4% = shockwave, 22% = total).	Rams his crown on an opponent and slams them to the ground while descending, this attack does meteor smash
damage, as well as creatinga shockwave to damage adjacent opponents, this is the strongest of King Boo's
aerial attacks,
== Other Attacks ==
Type 	Name 	Damage 	Description
Floor Attack (Front)	 	(7%) 	Slaps with his tail in forward/back directions while getting up,
Floor Attack (Back) 	 	(6%) 	Same as front attack, hust with less power,
Floor Attack (Trip) 	 	(7%) 	Tail swipes in Forward/Back Directions near the ground
 	 	 	Performs a Headbutting Attack while Climbing Up, (8%).
Dash Attack 	(Spooky Charge)	(10% = clean, 8% = late, 2% = aura).	Sprints forward in a dark aura around himself while keeping the point of his
sharp crown held in that direction, this attack has impressive knockback and can 
be followed up with a ground or aerial attack after the spike
== Grabs/Throws ==
Type 	Name	Damage 	Description
Grab 	 	(N/A) 	Grabs the Opponent
Pummel 	 	(3.1%) 	Hits the opponent with his crown, a strong but fairly slow pummel,
Forward	 	(5% = hit 1, 3% = throw, 8% = total). 	Pushes the opponent forward, after slapping them.
Back 	 	(9% = hit 1, 5% = throw, 14% = total). 	Grabs and shoves an opponent behind him with a large ball of yarn, this is
King Boo's strongest throw,
Up 	 	(4% = sheet 1, 6% = sheet 2, 2% = throw, 12% = total).	Throws the opponent upward, before slapping them with a pair of cursed music sheets,
Down 	 	(4% = stick, 3% = throw, 7% = total). 	Throws the opponent downward, then pokes them with a pool stick, this is King Boo's
weakest throw.
== Taunts ==
Up = Throws his crown upward three times and catches it all three times.
Side = Holds up a painting while facing the camera, he then removes the
painting covering him and gives his signature King Boo laugh.
Down = Waves his fingers over his eyes out of boredom.
== Special Moves ==
Type 	Name 	Damage 	Description
Neutral Special	Jewel Shock 	(22% = clean near, 15%% = clean mid, 8% = clean far, 17% = late near, 11% = late mid, 5% = late far).	King Boo Charges up his crowns jewels which glowand then fire a tri colored beam from his crowns jewels at opponents,
and can hit multiple opponents at once, damage is based on distance and timing of the attack making contact with opponents,
Side Special 	Booulder Roll 	(13% = direct hit, 9% = moderate 6% = tip). 	Curls in a boulder formation and rolls around in order to barrel through opponents, or escape from them, It can deal a maximum
of 13% and King Boo can jump while rolling, which allows it to partake in mindgames. However, it only deals damage while on the 
ground, it is a slower yet similar counterpart to Yoshi's Egg Roll Side Special, damage isdetermined by how much of the body hits.
Up Special 	Spector Ascension	(7%) 	
Positions himself diagonally before dashing upward diagonally, on either side of himself, this attack has slow speed but great vertical recovery and can be controlled as longas the control stick is pointed upward, it is one of the games strongest vertical recovery moves 
as well.
Down Special 	Phantom Lick 	(18% = close, 13% = mid, 8% = tip/far, 3% = stun). 	King Boo's tongue glows light purple as he sticks it outward and licks his opponents, this attack has a range of two opponents forward and automatically stuns any opponent it hits for up to 5 seconds, damage is based on how close the opponents are,
== Final Smash ==
Type 	Name 	Damage 	Description
Final Smash	Paranormal Painting (KO)	(10% = painting capture, 10% = painting jerk, 70% = final slam, 100% = total).	King Boo lets out a sinister boo laugh as he and two boo's sneak up behind a foe and trap them in a painting triggering
an animation, King boo then grabs and jerks the painting from side to side, up and down while flying around to damage the 
opponent, he then lets out a final laugh and throws the painting from a great height to the ground, the painting explodes 
upon impact with the ground, sending the opponent flying off the stage and resulting in an automatic KO against the opponent.
Category:Characters
Category:Playable Characters
Category:Mario (series)
Category:Mario Characters
Category:Males
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Characters