V1.2.12

of Stormworks: Build and Rescue was released on July 9th, 2021.
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* Feature - Hardpoint Connector
** The hardpoint connector allows you to attach different types or ordinance to your vehicle, and outputs a behaviour type so that the parent vehicle can dictate the logic of activating the child.
* Fix - Added a 5 min cooldown for mission spawning when no valid locations detected (Lag with sawyer island career)
* Fix - Crash when accessing an invalid playlist_index
===Lua API Updates:===
* Removed script halting lua error exceptions when a function fails
getCharacterData() now returns its values in a table on success, and nil on failure
* {["hp"] = hp, ["incapacitated"] = is_incapacitated, ["dead"] = is_dead, ["interactible"] = is_interactable, ["ai"] = is_ai} = server.getCharacterData(object_id)
* is_in_zone, is_success = server.isInZone(m, name) now returns is_success when the zone is found
* is_lit, is_success = server.getFireData(object_id)now returns is_success when the fire is found
* Fix - No longer reset AI state after loading scripts
==Source==
* Steam Community News
Category:Patch notes