Forest

== Potential Enemies ==
List of Enemies in the Forest	List of Enemies in the Forest	List of Enemies in the Forest	List of Enemies in the Forest	List of Enemies in the Forest	List of Enemies in the Forest
Name 	Variant 	 	 	Behavior 	Found in level
Goblin Guard 	 	8 (24) 	4 () 	
*Fires 1 bullet that deals 2 damage.
*In its Champion form, fires a burst of 3 bullets, each bullet dealing 3 damage.
*20% chance to drop 1 coin and 1 energy orb when defeated.	1 2 3 4 5
Goblin Guard 	 	8 (32) 	5 (5) 	
*Performs a thrust attack that deals 3 damage.
*In its Champion form, the attack has a much larger hitbox.
*20% chance to drop 1 coin and 1 energy orb when defeated.
*100% chance to drop 3 coins and 2 energy orbs when defeated the Champion form.	1 2 3 4 5
Goblin Guard 	 	8 (24) 	4 (4) 	
*Shoots an arrow that deals 4 damage (or 5 damage in its Champion form).
*20% chance to drop 2 coins and 1 energy orb when defeated.
*100% chance to drop 4 coins and 2 energy orbs when defeated the Champion form.	1 2 3 4 5
Boar 	 	8 (26) 	3 (4) 	
*Bumps into the player, dealing 2 damage (or 4 damage in its Champion form).
* 15% chance to drop 2 coins and 1 energy orb when defeated.
*100% chance to drop 3 coins and 2 energy orb when defeated the Champion form.	1 2 3 4 5
Gun Shark 	 	- (40) 	(3) 	
*Can only spawn in its Champion form.
*Rams into the player, dealing 4 damage.
*It may drop Organic Matter.
*100% chance to drop 4 coins and 3 energy orbs when defeated the Champion form.	1 3 4 5
Elite Goblin Guard 	 	15 (40) 	 	
*Fires 5 bullets in a spread angle. Each bullet deals 3 damage.
*In its Champion form, fires 9 bullets in a much bigger cone.	2 3 4 5
Elite Goblin Guard 	 	15 (55) 	5 (5) 	
*Performs 1 swing that deals 3 damage.
*25% chance to drop 2 coins and 1 energy orb when defeated.
*100% chance to drop 4 coins and 2 energy orbs when defeated the Champion form.	2 3 4 5
Elite Goblin Guard 	 	15 (50) 	 	
*Fires one long, fast-moving bullet that deals 3 damage and inflicts Poison.	2 3 4 5
Dire Boar 	 	10 (30) 	3 (3) 	
*Rams into the player, dealing 3 damage (or 4 damage in its Champion form).
*15% chance to drop 2 coins and 1 energy orb when defeated.
*100% chance to drop 4 coins and 3 energy orb when defeated the Champion form.	2 3 4 5
Goblin Shaman 	 	15 (45) 	4 (4) 	
*Releases 3 star-shaped bullets, each of which can burst into 3 smaller rounded bullets.
*The star-shaped bullets deal 3 damage, while the round ones deal 2 damage.
*In its Champion form, fires 5 star-shaped bullets instead. The damage is unchanged.
*25% chance to drop 3 coins and 1 energy orb when defeated.
*100% chance to drop 5 coins and 3 energy orbs when defeated the Champion form.	3 4 5
Boomerang Cactus 	 	20 (60) 	0 (0) 	
*Stays stationary.
*Throws a boomerang projectile that deals 3 damage on contact while moving in a straight line before flying back. This projectile can pierce through the player.
*In its Champion form, the boomerang is much bigger.
*30% chance to drop 1 coin and 2 energy orbs when defeated.	3 4 5
Trumpet Flower 	 	8 (44) 	0 (0) 	
*Stays stationary.
*Slowly disperses 9 bubble projectiles around itself. Each projectile deals 3 damage, loses speed very quickly, and decays shortly after.
* In its Champion form, it disperses 13 projectiles and leaves a green poison pool upon death.
*May drop Trumpet Flower seed when defeated.
*25% chance to drop 1 coin and 2 energy orbs when defeated.
*100% chance to drop 3 coins and 3 energy orbs when defeated the Champion form.	4 5
Goblin Giant 	 	40 (120) 	3 (3) 	
*Slams its hammer on the ground and produces 5 clumps of projectiles in a circle that spread outward. Each clump contains 7 rounded projectiles, each of which deals 3 damage (or 4 damage in its Champion form).
*May drop Parts when defeated.
*45% chance to drop 4 coins and 2 energy orbs when defeated.
*100% chance to drop 8 coins and 4 energy orbs when defeated the Champion form.	4 5
Fire Goblin Priest 	 	12 (48) 	4 (4) 	
*Launches 6 fireballs that create a 1.5-tile radius fire pool upon impact on the floor. The player takes 1 damage per second inside the pool. The fireballs themselves deal 1 damage upon hit while in the air.
*25% chance to drop 3 coins and 1 energy orb when defeated.
*25% chance to drop 3 coins and 2 energy orbs when defeated the Champion form.	4 5
Elite Goblin Archer 	 	12 (48) 	4 (4) 	
*Shoots 1 arrow at high velocity that can knock back the player. The arrow deals 5 damage (or 6 damage in its Champion form).
*They are immobilized while aiming. A thin red laser appears to indicate the attack direction, similarly to Elf in Focus Fire.
*20% change to drop 2 coins and 1 energy orb when defeated.	4 5
===Bosses===
Devil's Snare	Goblin Priest	Christmas Treant	Easter Bunny	Goblin Priest (Haunted)
==Objects==
*Trees - Unbreakable object.
* Wooden totems - Unbreakable object.
*Trunks - Unbreakable object, but some bullets can pass.
*Wooden crates - Breakable object, may contain poisons, icicles or explosives.
*Big trees - Unbreakable object.
*Torches - Unbreakable object, mostly found at room entrance.
*Mossy bricks - Unbreakable object, found in the room of the Devil's Snare.
*Offering Pool - Unbreakable object found in regular rooms. Some bullets can pass.
* Tepee - Unbreakable object, found in the room of the standard Goblin Priest.
==Easter Island==
In Easter Update 2.1.0 and Update 2.6.0, the Forest biome is re-skinned into the Easter biome, with the same enemies and Easter-themed objects.
===Objects===
*Pine tree - Unbreakable object.
*Grass box - Breakable object.
*Flower - Floor decorations.
*Mushroom - Unbreakable object.
* Bush - Unbreakable object.
* Wood stump - Unbreakable object.
== Temporary Buffs==
At least one random enemy in each room may drop a Temporary Buff. Picking this up will neutralize Poison 3 times for 20 seconds. Cannot stack.
==Hidden Entrance==
Offering Pools may show up in the biome with a 70% chance (maximum of 2 per level) and the player can put weapons into them. If done in sufficient numbers, the pools become unusable, and the 1-5 boss is replaced with Goblin Priest (Haunted). If slain, a teal portal spawns in addition to the regular blue portal, this portal provides access to the Swamp.
==Trivia==
*Before the New Year Update, the Champion version of the Dire Boar could be found on 1-1.
*Goblin Guard (Pistol), Boar and Elite Goblin Guard (Shotgun) Champion version was added in Update 1.8.2.
*Goblin Guard (Spear) appears in the middle of "Wave incoming" icon in The Origin, between Mummy (Bomb) and Wizard (Enemy).
* Goblin Guard (Bow) Champion version was added in Update 1.8.0.
**Before Update 1.8.4, the Champion version would only shoot arrows of the same size as the normal version.
* Before Update 1.4.1, Elite Goblin Guard (Blowpipe) used to attack with bouncing bullets that deal 4 damage. The bullets can fully pierce through any boxes then. 
**The Champion version would fire two bouncing bullets in a row. The health was also 45.
* Elite Goblin Guard and Goblin Giant are seen in the ◿ ⊣⊢ ⨀ ϟ ‡ cutscene.
*Before Update 1.6.0, Goblin Giant made a different sound when wielding the hammer.
*Before Update 1.4.5, the bullets that Goblin Shaman shoots would split into 4 smaller ones. This was quite problematic in the early levels where players were unlikely to dodge it.
**The champion version also shoots out 9 cluster bullets, which when split up into the smaller bullets would basically form a semicircle.
**In Update 1.5.x, the bullets would split into 2 smaller ones.
*A glitch occurred in Update 2.3.0 where the Shotgun Buff on the player would also affect this enemy, such that it could shoot more bullets.
*The NPC Legendary Apprentice looks like a recolored version of Goblin Shaman. He also carries a Legendary Apprentice's Magic Staff with a similar attack pattern.
*Before Update 1.6.0, the champion version Dire Boar can appear in 1-1.
**The GunShark later replaced it in both 1-1 and 1-3.
*Gun Shark is the only enemy that can only spawn in its Champion form.
** Said enemy is a reference to the game BarbarQ.
*A dead Gun Shark is also seen on the table of a New Year Dinner. It only serves as a cosmetic.
*A glitch may occur in Update 1.6.0 such that when Gun Shark is defeated its sprite would not change.
*A Trumpet Flower seed exists since Update 1.9.0. Just like when encountered as an enemy, its sprite is animated.
*Boomerang Cactus was added in Update 2.7.0. 
**The enemy's projectiles have an extremely low resolution.
**There are multiple bugs with this enemy: 
***Sometimes, the projectile will not return to the user and will continue straight forward.
***The Boomerang Cactus may still attack even if it is stunned or frozen.
***The Boomerang Cactus still attacks even if the targets are invisible.
*Fire Goblin Priest was added in Update 3.2.0 along with Elite Goblin Archer.
==Gallery==
Forest.png|A random-generated 1-5 of the Forest.
Easter Biome.png|A random-generated 1-3 of the Easter Island.
Crowded Room.jpg
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ru:Лес
zh:森林
Category:Levels