Accelerationtale

Accelerationtale is an AU designed by SR7035, name is subject to change. Crossovers are also permitted since I sure as hell am not gonna sort through shit if this, on the off-chance, blows up. It would also be given a part in this page and/or the collaborator's page. (if they have one) Art is fully allowed. 
Notes: ALL MAIN CHARACTERS EXCEPT SANS, UNDYNE, ASGORE, TORIEL, AND PAPYRUS HERE ARE CLASS 2-3 THREATS. NO MORE, NO LESS. Also, stats in this AU are very different. Values such as DEF and ATK can go MUCH higher (up to 16,777,215, the supposed 24-bit integer limit) and will convert when one enters the AU, as follows: ATK x 139.21 | DEF x 120.5 | HP x 7.31 (God stats, such as Ink or Error, will automatically roll over to the limit.) 
Undyne and Toriel are Class 4 threats. They could potentially wipe out a universe, but Toriel refuse to due to trauma from their own being nearly erased. Undyne doesn't know of the incident (due to her being knocked out first) and thus isn't aware of what she can do to an AU. 
Asgore is a Class 5 threat, and can take out multiple universes. He refuses to, due to trauma regarding the incident and for what he did to the children he had to kill. 
=== Backstory ===
The plan has worked. Sans and Papyrus have been struck after 23 Genocide Runs. Sans, this time, has devised a plan to change the AU itself. He told Papyrus before the human fell down, and Papyrus was pressured to agree by those who remembered enough about the past RESETs to recognize the genocide. With the diversion of Sans' ketchup acting as blood, and Papyrus using Alphys' new hologram invention, they managed to survive the run without the human knowing of the missing LV. (Being unable to check it after Sans' fight due to the human's impatience) Here, they stood behind the human as they made the deal with Chara once again. "Now, bro, we don't have much time left. So I'll make this explanation quick." 
Sans put a determination syringe into Papyrus' hand, filling Papyrus with second thoughts and hesitation. Sans, knowing this would happen, started quietly explaining the next step before Papyrus could talk, as not to let the human hear. "We'll inject these into our souls right as the world starts resetting once again. If my assumptions are right, this 'world' should render us as a different entity. Thus, it will reset with us in it's first priority list. Boom, a new 'world'. This can go two ways." Upon hearing "two ways", Papyrus froze up in fear for the worst. "One, we get a bad timeline where relentless genocide reigns supreme. Or, we could get a timeline where we could stand up to the human in power... And maybe even stop them." Papyrus stared at the determination syringe, in thought about the potential situations that could arise... If the human truly was this horrible, then he had no choice but to accept.
"...Fine. Sans, I know you. You're incredibly smart, even if you're lazy and tell bad jokes." Sans nodded, and began to count down.
"Three." Papyrus and Sans prepared the syringes.
"Two." The two positioned their fingers to inject the DT as fast as possible.
"One...!" Sans was impatient and Papyrus was as ready as ever. The human accepted, and the final scene sprang into action.
"NOW!" Sans and Papyrus pushed as fast as possible, forcing the DT into them. Papyrus winced, and Sans was already numb from the adrenaline. The human, right before the strike landed, twisted around to find the two. Then...
S T R I K E
The world was erased swiftly. However, the timeline detected the sudden changes, and adjusted itself to fit with the skelebros. Just as Sans predicted. The timeline, instead of erasing, it RESET, to the player's surprise. Then, Papyrus and Sans found themselves falling through a black abyss, with Papyrus shielding Sans from any potential damage caused from it. 
They crashed down with a heavy thud. Sans tried to look around, but only found a screen, about the size of your average TV screen. "Sans, are you okay?!" Papyrus rushed to Sans and checked for any damage. (There was none. Where do you think they fell? Waterfall?) Papyrus also noticed no damage to himself as well, despite being the one to fall on their face. He noticed the screen, and rushed over to it. He was eager to see what it would show them.
The screen showed static for a few minutes, before popping a controller from the floor, with a view of Snowdin. Sans, noticing the controller, picked it up. "What is this supposed to do?" He moved the joystick. The camera moved. Sans managed to navigate it to "his" house, and got in. (v o i d l o g i c) To his surprise, he found two other skeletons. They looked just like him and Papyrus, but they wore a lot more yellow and red. Sans wore a fluffy red jacket with yellow outlines. He also had 2 chains running across his soldiers to his hips, in an X formation. They continued to move in a conveyor-like manner, which Sans shuddered to think too long about. His shorts were replaced with jeans that were studded with little iron plates. The sans also had two horns on the side of his arms, both running in a spiral around his arms. His right palm had a little socket, presumably stretchable magic rubber. For what, the two original skeletons didn't know. His shoes were Velcro, and his undershirt was black.
"Sans, is that you...?" Sans looked up at Papyrus, who seemed worried, and nodded. He knew that they were replaced to accommodate for their absence. "And that's you, Paps." Sans pointed to the larger skeleton, who was making some burgers. The other Papyrus had similar horns, this time on his legs. However, they only did a half spiral around his legs. (Didn't mention, the spiral horns for the right leg go to the right, and the left leg goes to the left. Also, they're made of bone as well) The skeleton was considerably taller than Papyrus, which made Sans feel like a dwarf. He wore plated armor on his chest, and had a set of magic-bound shields not too far from his spine, floating. The armor also had a yellow outline, same with the fancy leg armor. However, the main plating was purple, rather than red. "I don't look too bad in this world!" Papyrus complimented his counterpart, dismissing the worry he had before. (Which the other Papyrus didn't hear, obviously) "Although, he could go a little less overboard on the armor..." The shoes were also fancy, made of iron with cloth inside to prevent damage. His arms were plated as well, same with the legs (that weren't covered by the spiral horns) and shoulders.
"I know, it feels really late to add this, but... Where are we?" Sans inquired, looking around. He tried to find anything other than black, but only found a strange man with black clothing. "✌︎☟︎📪︎ 💧︎✌︎☠︎💧︎📬︎ ✋︎❄︎🕯︎💧︎ 👌︎☜︎☜︎☠︎ ✌︎ 🕈︎☟︎✋︎☹︎☜︎ 💧︎✋︎☠︎👍︎☜︎ ✋︎🕯︎✞︎☜︎ 💧︎☜︎☜︎☠︎ ✡︎⚐︎🕆︎📬︎ ✌︎☠︎👎︎ 🏱︎✌︎🏱︎✡︎☼︎🕆︎💧︎📪︎ ✡︎⚐︎🕆︎🕯︎✞︎☜︎ ☝︎☼︎⚐︎🕈︎☠︎ 💧︎⚐︎ 💣︎🕆︎👍︎☟︎ 💧︎✋︎☠︎👍︎☜︎ ✋︎ ☹︎✌︎💧︎❄︎ 💧︎✌︎🕈︎ ✡︎⚐︎🕆︎ 🕈︎✋︎❄︎☟︎ 💧︎✌︎☠︎💧︎ 👍︎✌︎☼︎☼︎✡︎✋︎☠︎☝︎ ✡︎⚐︎🕆︎📬︎" Sans and Papyrus were freaked out, not able to understand the man. (Yes, in this AU, they can't understand Wingdings, nor do they remember Gaster) "Uh, I can't understand you." Sans looked pretty on-guard, and Papyrus just stood there with a confused look. The skeleton looked disappointed. "🕈︎☟︎✌︎❄︎ ✌︎ 💧︎☟︎✌︎💣︎☜︎📬︎" The man decided to show them the controls for the machine, which had many functions. It could whisper in certain areas (with a very long cooldown), go through ANY wall, move objects up to a meter from where they were, (also had a long cooldown) and more. Sans still had a question, though. "How do we get out of here?" Gaster shook his head, indicating that they couldn't get out. Sans looked down, knowing this was the punishment for not abiding by the rules. Papyrus began to freak out, and tried to find a way out himself. 
Slowly, but surely, they adapted to this new environment. They discovered more about the characters that now inhabited their world. Undyne was more hostile towards humans, Alphys worked harder and doubted herself a bit less, (yet still watched anime) Asgore was more distraught about the loss of his children and the souls, and Toriel was less trusting and caring. (Not to say that she doesn't have a heart for children anymore) Mettaton cared more about their fans and took criticism into account and Napstablook was a frequent mixer for Mettaton's soundtracks. (more confident) Finally, Sans was blunt about his powers, and didn't require any kind of karma to dish out serious damage. He wasn't as lazy, and actually enjoyed walking around and dueling other monsters that were near as powerful as him. (But he did sleep on the couch) He also, strangely, had 50 ATK and 650 DEF, with 1,600 HP. Sans and Papyrus had found out that the DT could enhance stats FAR beyond their original limit, but never to this extent. Papyrus now had 25 ATK, but 3,000 DEF, making him insanely hard to damage. He also had 14,250 HP, which just made fighting him worse. He was even more energetic, and loved occasionally placing harmless traps (like small pitfalls and rope traps) to humor himself. Usually, the victims aren't left over 5 minutes without being freed by Papyrus or getting out themselves.
Sans, however, stared blankly at their LV values. Sans had 6 LV, while Papyrus had 8. Why did they have LV? However, Sans did some digging and found out that they were both enforcers of the rules. They had many humans fall down, many tried to kill them, thus resulting in them being forced to kill the humans to stop the potential genocide. The barrier required 49 souls this time, though. Only 39 had fallen down and had their souls retrieved, however. But it wasn't time for that now.
The human had fallen down. After 3 months, they fell down. It was time to see where the story would lead to in this new AU.
TL;DR: Read the backstory or suck it up and don't, because this is already as compressed as I could get it.
== Characters ==
=== Sans ===
Probably the most important in the story, Sans is a Class 5 threat according to the fanon threat levels at max power and will not hesitate to destroy an AU if it threatens his own. He has 65 damage with 350 defense. He also has 1,600 HP to boot. His KR works as an amplifier to his stats, as goes; For every point of KR (1 death of a monster in his AU = 1 KR), he gains 5% more power. So, as there are approximately 1200 monsters in this AU, you would be looking at a maximum of 78,000 ATK and 420,000 DEF. He still sleeps on the couch, since his room is a testing room for his little experiments, but refuses to sleep on the job. As the barrier takes 49 souls, he has to keep an eye out at all times and will take a soul if he knows he can do it without much trouble. Otherwise, he leaves it to Papyrus, who can fight for considerably longer due to having no chains or weight holding him back. Also, he enjoys giving people random bad times, so he isn't quite as nice as some other sanses. 
He wears a red jacket with gold yellow lining and orange fluff on the collar which can act as a hood. The sleeves are also red with yellow lining, but has holes made in them (with yellow lining) to show his coiled horns on his arms. His gloves are red with yellow lining as well, but have chains around the wrist to prevent removal. Physic Phaser removes these, and with them, the restrictions on his power. His jeans are deep blue with iron studding. The iron was colored yellow in response with his soul trait. Yes, monsters can have soul traits. His sneakers are black with red lining. The front and lower sides of the sneakers are plated with yellow iron, not just studded. His eye color is yellow and white, with a deep red hue in the eye socket. His BT eye is two Red and Yellow orbs circling around the center of his eye socket. During this, however, his left eye pulsates with a stronger red hue instead of being pure black. His eye expressions are almost always cocky as well, but he definitely backs the confidence up with his immense power. He can frown, smirk, and more with his mouth, unlike what is shown in the base game. The coiled horns go from a bone-white at the base to yellow at the tip, creating a neat fade effect.
==== Abilities ====
Osteokinesis: Bone Manipulation. Won't work with living beings. However, he can use orange bones in this AU and likes to set your soul to Blue + Cyan, as it may as well be the hardest soul mode in his AU and likes to see the reactions.
Proton Accelerators: Very powerful G.Blasters. Meant to be his most powerful normal attack, these do very high damage. However, it's a quick beam that cannot be maintained for over 0.2 seconds.
Neutron Accelerators: Crippling G.Blasters, these slow movement and delay inputs. Unfair, huh? These do little damage but can be held for over 10 seconds at a time, with 5 second after-effects. However, these take approximately 5 seconds to charge up, so they can be cancelled by attacking him before he fires one.
Ferrokinesis: Metal Manipulation. Won't work with the chains linked to him, as they show restraint.
Teleportation: He isn't afraid to teleport in front of a crowd. Hell, he'll flex on people with it.
Energy Emission: He can emit strong waves of energy using the coiled horns around his arms to push things away.
Dunked: If you know, you know. He can also use this if someone falls into one of his bear traps, created by his Ferrokinesis.
===== Physic Phaser =====
This ability can only be accessed at HP values less than 1,000. This removes the chains on his body that restrain his magic, giving way to an extra arsenal of weaponry.
Positron Accelerator: Don't even think about trying to escape this one. It does a small amount of damage, but it's beam will always be in line with your soul until you're at 50% HP. It cannot be targeted at someone with less than 50% HP.
Negatron Accelerator: This is the opposite of the Neutron Accelerator. It boosts your jumps and speed up. A LOT. This will usually be used with short-hitbox attacks just to get some cheap hits on you. Kudos if you can no-hit with this, since it boosts all movement by x3.
Soul Movement: He can move the soul wherever he wants, as long as it isn't within 5 pixels (3 inches) of an attack. This can be pretty unfair at times.
Breaker: This is part of his physical abilities, he can break whatever is in his way at the time. ANYTHING. However, 2 minute cooldown. Not as unfair as you first predicted, huh?
Atomizer: Despite sounding dangerous, it makes your soul small. This can be unfair though, as jumping is cut by 2/3. And with some of the jumps he does, that can be cheap damage to you.
Alpha Blast (α Blast): His second most powerful weapon, this will hit everything but him in a large radius (300 meters) after charging up for 10 seconds and boxing in anyone within 300 meters when he starts the charge-up. This can be blocked for a 50% damage reduction (40% of current HP), but cannot be completely negated without disabling the attack with an insanely powerful variant of Magic Drain. This will do an automatic 80% of current HP, regardless of how large your HP may be. This will turn off the Physic Phaser form, and will drain him of 80% of his current energy supply. Usually, he will run after he has used this to avoid getting killed. If you're unlucky, he'll inject an Energy Booster just to finish the job. This gives 25% of max energy back and will boost damage by x1.5 for 30 seconds, nearly guaranteeing your demise.
Edge of World's Peak: His strongest ability, the activation of this negates all forms of damage and reflects them onto the attacker. When at 1 HP, (His natural Determination ability, Endurance, does not allow damage past 1 HP for 10 seconds) He will autonomously activate this skill as a last resort. He uses what little DT he may have left, and materializes it into an unbreakable Rapier. This is near weightless, and his ATK will be set to 500 (+450 ATK) to maximize damage output. Naturally, his DEF also drops to -500, since he doesn't need DEF if he's gonna die in the next hit anyways. This is a very unfair ability, since the Rapier can cut through any organic material without any resistance. This rapier works best in unison with Papyrus' World's Trench, and does increased damage if Papyrus has been killed. One cannot equip this, as it will turn into red shards once Sans dies.
Power Network: His power is enhanced when fighting alongside his duo partner, Papyrus. Passive ability
Endurance: The ability that makes Edge of World's Peak possible. If he is hit with fatal damage, his HP will reset to 1, and will be untouchable for 10 seconds.
Bruh: "Bruh"s at the enemy. Literally just a taunt if they make a stupid decision, such as expecting him to dodge into an attack.
==== Strengths ====
Fire: He can put out fire easily since his attacks are Plasma, which overrides fire.
Enemies with high DEF: Due to his high ATK value, he can damage high DEF enemies. Also, most of his attacks have defense ignore. (Accelerators, EoWP, Alpha Blast)
Fast enemies: He can cripple these enemies with Neutron Accelerators, rendering them nearly useless. Well, guess they're gone.
Enemies with low HP: They can be slowed and killed easily. Once again, I guess they're gone.
==== Weaknesses ====
Disablers: As a lot of his attacks require charge-ups, disabling attacks are pretty effective against him.
Percentile damage: With Sans having a lot of HP, having damage that does damage based on max HP will do more damage than regular attacks.
Defense Ignore: This is the most effective form of damage due to his good defense. This works especially well with Papyrus.
Severe Hoplophobia: He will experience a fatal loss of focus and dizziness, and will most likely run away when he sees a firearm. Unless you're attacking the AU itself, then it seems to dim into a small phobia. He also has slight Philophobia. (The fear of falling in love)
Cockiness: He can get over his head sometimes, and may play dangerously if you're at low HP.
=== Papyrus ===
The brother of Sans, and the less confident one of the duo. He has 25 ATK with 3,000 DEF, the equivalent of a 83.5% damage reduction. He is also very hard to kill due to attacks being unable to exceed a certain percentage of his HP. He is a Class 4 threat, but doesn't want to interfere with AU's as not to break any of them.
He wears plated armor on his chest, and has a set of magic-bound shields not too far from his spine, floating. The armor also has a yellow outline, same with the fancy leg armor. However, in contrast to Sans' red and yellow, Papyrus has purple as a main color, indicating Perseverence, with gold lining. His shoes were plated as well, with a cloth inside to prevent sore feet. His shoulders, arms, and hands are also plated with armor, in layers. This armor gives him an extra 1,000 defense, equating to 4,000 defense. (approx. 87% reduction, since damage reduction can't go above 95%. Also, reduction comes slower as you go higher.) His soul trait is Perseverance.
==== Abilities ====
Osteokinesis: Bone Manipulation. Papyrus can generate all colors of bones.
Ferrokinesis: Metal Manipulation. This is what allows him to keep the shields floating around his hips to protect him.
Durability: All damage scales with defense (10 DEF = 1% increased damage, so x4 damage (400%)), Passive
Soul Manipulation: Can manipulate souls. He knows Orange, Blue, Red, and Yellow.
Disassembler: His legs' power can be enhanced by the coiling horns on them. This will allow them to move at sub-sonic speeds to dismantle any object that hits them, hence the name "Disassembler." Any lifeform hit will take major damage from this. Also has a low cooldown of only 30 seconds.
Skull Ram: A Gaster Blaster with the skull of a ram. (The animal, not the computer part) This will deal immense physical damage and can deactivate abilities for 5 seconds. This also has approx. 5,000 HP with 1,000 DEF and 50 ATK.
World's Trench: His most powerful weapon, this is a 2-handed GreatAxe and will set Papyrus' ATK to 500 (+475 ATK). This works best with Edge of World's Peak, Sans' special weapon, and will do more damage as his HP lowers. This will also be given a magnetic pull if Sans dies, along with a field of sharp metal shards around Papyrus. This can only be summoned if Papyrus has a near-guaranteed chance of losing a fight, instead of when he's at 1 HP.
Power Network: His power is enhanced when he is fighting alongside his duo partner, Sans. Passive Ability
Holding On: When at 0 HP, he will heal back to full HP, with all stats halved. (12.5 ATK, 2,000 DEF, 7,125 HP) If he is out of a fight long enough, his stats will slowly return back to normal. This cannot be used more than once in a fight.
Immunity Bypass: Self-explanatory. Any immunity you may have, he will break through automatically with any attack. It will also do 10% of your MAX HP. In other words, don't iFrame abuse against him.
==== Strengths ====
Walls or Barricades: Disassembler. Enough said.
Enemies with high ATK: Since they can't do much damage anyways, he will be able to drag the fight out into a stamina battle. (Which he will win, most likely)
Slow enemies: Disassembler and World's Trench can easily do big damage to slow enemies.
Ice: His attacks deal extra damage to ice.
==== Weaknesses ====
Confidence Issues: Self-explanatory. He has major self-confidence issues, but will try his best anyways. For the people, and for the monsters.
Human Kindness: He does not care for the barrier as much as he does the happiness of the people. However, he must capture a human, at least to get into the royal guard. To set an example for others to strive the path he does. I mean, that's Papyrus for you!
Hoplophobia: The fear of guns. Not as severe as Sans' hoplophobia, but will still make him dizzy. This is a good distraction to get away or get an attack in on him.
Thanatophobia: If he knows he is going to die in a fight, he might attempt to run away to prevent this. As much as he hates this, he can't stop it from occurring. Kind of like stage-fright, huh?
Defense Ignore: Since he has such a high defense value, having Defense Ignore would absolutely SHRED through his HP.
Percentile Damage: Since Papyrus has so much HP, percentile damage based on HP would be effective against him. (Percentile damage based on DEF would be better though)
Category:AUs
Category:AU Characters