Hunger

is a survival mechanic in .
It is indicated by a green meter under the health bar depicting a steak symbol.
==Loss==
At default settings, the hunger meter will drop by 1 every 18 seconds. While on claimed land, each tick takes ten times longer. While suffering from temperature debuffs, this is reduced by 50%, but can be countered by the Expertise perk, Survivalist.
A character will receive three warning messages prior to starvation:
* 24 — Your stomach hurts...
* 9 — You begin to feel weak with hunger...
* 1 — You must eat soon
At 0, the player will suffer the Starving debuff, losing 7 health every 10 seconds.
==Gain==
Hunger can be removed by consuming Food.
When filled to 100, the character will receive a ten-minute bonus, indicated by a green outline around the border of the meter, where the meter will stay at 100 and they will receive a 5% bonus to their maximum health.
==See also==
Thirst
Category:Status effects
Category:Gameplay
pt-br:Fome