R.O.B. (Galactic Battle)

R.O.B. (ロボット, Robot) is a veteran in Super Smash Bros. Galactic Battle.
R.O.B.'s sound effects from Brawl, Smash 4, and Ultimate were repurposed for Galactic Battle, with a few new sound effects added.
==How to Unlock==
*Complete Classic Mode on Normal Difficulty or higher with Ice Climbers or Mr. Game & Watch.
*Play 31 VS. Matches.
*Get him to join your party in The Galactic Battle.
With the exception of the final task, completing one of the above will lead to R.O.B. challenging the player to a battle on Gyromite. Defeating R.O.B. will unlock him for regular gameplay.
==Moveset==
 	Name 	Description
Neutral attack 	 	Two alternating hooks.
Forward Tilt 	 	A lunging hook. This attack can be angled.
Up Tilt 	 	Thrusts his arms upward.
Down Tilt 	 	Thrusts his arms low along the ground.
Dash Attack 	 	A double forearm club.
Forward Smash 	S3 	An optical energy blast, similar to the uncharged Robo Beam. It can be angled.
Up Smash 	 	Performs a handstand and activates his thrusters to emit a fiery blast upward.
Down Smash 	 	Lowers his torso and spins it around rapidly while outstretching his arms to perform a series of discus clotheslines, similarly to Arm Rotor.
Neutral Aerial 	AirN 	Activates his thrusters to somersault and emit a fiery blast in a circular motion.
Forward Aerial 	 	A double forearm club.
Back Aerial 	Air Boosters 	Leans forward and activates his thrusters to emit a fiery blast behind himself.
Up Aerial 	 	Rapidly rotates his arms upward, ending it with an upward double forearm club.
Down Aerial 	 	Activates his thrusters to emit a fiery blast downward.
Grab 	 	Clinches the opponent.
Pummel 	 	A headbutt.
Forward Throw 	 	While holding the opponent in his "hand", R.O.B. pulls his arm back and then flings it forward, throwing them away.
Back Throw 	 	Flings the opponent behind him with both of his arms.
Up Throw 	 	Performs a jet-propelled reverse piledriver.
Down Throw 	 	R.O.B. flips the opponent over and drills them into the ground headfirst, burying them.
Neutral Special	Robo Beam 	An optical laser with 3 different levels: Uncharged Robo Beam, Robo Beam, and Super Robo Beam.
The light on R.O.B.'s head indicates the level: a dim, slow-paced pulsating glow indicates an Uncharged Robo Beam; a brighter, moderate-paced pulsating glow indicates Robo Beam; and a bright, rapid-paced pulsating glow indicates Super Robo Beam.
Side Special 	Arm Rotor 	Rapidly spins his torso around to perform a series of discus clotheslines that concludes with an uppercut. Mashing the special button extends the duration of the move. It can also reflect projectiles and move R.O.B. forward or backward while the control stick is tilted in the respective direction.
Up Special 	Robo Burner 	Activates his thrusters in order to fly. It grants impressive vertical and horizontal recovery distance, although R.O.B. has a set amount of fuel, indicated by the gauge in his chassis, to use in order to perform this move. Fuel is recovered over time as long as R.O.B. is grounded.
Down Special 	Gyro 	Charges a spinning top on his base. R.O.B.'s other zoning option alongside Robo Beam, it can be picked up and thrown like an item after making contact with either the opponent or the stage. However, opponents can do the same and thus use the top against him. Only one Gyro can be active at a time, and attempting another will result in R.O.B. flailing in confusion. If R.O.B. is holding his Gyro, he will be able to charge it again.
Final Smash 	Guided Robo Beam	Re-configures his body into a cannon-like form, and begins to charge energy. During the charge, he fires smaller red lasers that home on opponents in front of him. He then unleashes the built up energy in the form of a green laser, which can be angled up or down. As the Final Smash begins to end, the laser briefly enlarges, becoming wider and more powerful.
==Other Animations==
Animation 	Description
On-Screen Appearance 	Portions of R.O.B.'s body descend from the sky and assemble together.
Taunt 1 	Faces the screen and then spins his head and torso in a circle.
Taunt 2 	Faces the screen and sways his head around while emitting flashing sparkles from his eyes.
Taunt 3 	Faces the screen and moves his torso down to his base before spinning it back up into place.
Star KO 	
Screen KO 	
Character Selection Screen	
Crowd Chant 	R-O-B! R-O-B! R-O-B!
Victory Pose 1 	While advancing forward, R.O.B. rotates his "hands" outward while his arms point out straight. After halting, he spins his arms in alternating directions and rotates his head 360° counterclockwise. Afterward, he adjusts his arms to face upward, continuously raising and lowering them in a flexing gesture. R.O.B.'s head also rotates 360° clockwise after every 2 times he pumps his arms.
Victory Pose 2 	Hovers in the air, spins, and lands. He then proceeds to continuously lower and raises his arms while rotating his head.
Victory Pose 3 	Turns his head and flashes the lights in his eyes while clapping. He then proceeds to continuously clap, lowering his arms after each clap.
==Role in The Elemental Labyrinth==
==Role in Classic Mode==
R.O.B. will appear as an opponent in the Brawl, 3DS, Wii U, Ultimate, and Galactic Battle styles of Classic Mode. It can also appear as a random ally in all of the other variations of Classic Mode.
===Unreadable Expressions===
R.O.B.'s Ultimate style Classic Mode is named, Unreadable Expressions, and features Galleom as the final boss. R.O.B.'s opponents all wear masks or lack expressive faces. It remains unchanged from Ultimate, save for Round 6 taking place on Gyromite rather than Mario Bros.
Round	Opponent(s) 	Stage
1 	Meta Knight 	Halberd
2 	Dark Samus 	Frigate Orpheon
3 	5 Mr. Game & Watches 	Flat Zone X
4 	Wireframe Mac 	Boxing Ring
5 	Male and Female Wii Fit Trainers	Wii Fit Studio (Battlefield Form)
6 	6 R.O.B.'s 	Gyromite (Battlefield Form)
N/A 	Bonus Round 	N/A
Final	Galleom 	?
==Alternate Costumes==
In the International versions of the game, R.O.B. uses his NES Palette as the default, while the Japanese, Chinese, and Korean versions feature the Famicom Colors as the default.
Image	Color 	Notes
 	Tan 	Based on the Japanese version of R.O.B. released for the Famicom. The text on his base reads "Family Computer Robot". It is the default color if the language is set to Japanese, Korean or Chinese.
 	Grey 	Based on the western version of R.O.B. released for the NES. The text on his base reads "R.O.B. - Robotic Operating Buddy". It is the default color if the language is set to English, French, Spanish, German, Italian, Dutch or Russian.
 	Yellow	Resembles Spike, a glitch enemy from Stack-Up.
 	Purple	Resembles Flipper, a glitch enemy from Stack-Up.
 	Blue 	Resembles the Indigo Nintendo Gamecube, as well as the Cobalt Blue Game Boy Advance SP.
 	Green 	Resembles the R.O.B. Launcher enemy from Brawl's Subspace Emissary.
 	Cyan 	Resembles the Pearl Blue Game Boy Advance SP. Also resembles an inverse of its blue costume.
 	Red 	Resembles the Virtual Boy.
 	Green 	R.O.B.'s Ancient Minister Robes from Subspace Emissary.
 	Red 	Changes R.O.B.'s model to better resemble the Virtual Boy.
 	White 	Changes R.O.B.'s model to better resemble the Nintendo Wii.
 	Black 	Places R.O.B. in the Standard Kart from Mario Kart DS.
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
R.O.B.'s Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking R.O.B. in The Galactic Battle allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Galactic Battle.
Rob_Spirit.png|R.O.B.'s Fighter Spirit
==Trivia==
*Galactic Battle marks the first time that R.O.B. doesn't gain a new Final Smash, instead, keeping his Final Smash from Ultimate.
Category:Fighters
Category:Super Smash Bros. Galactic Battle
Category:Robots
Category:Veterans
Category:Males