Update:Recent Tweaks

The original post can be found here.
*Flippers now wield as boots again. (Also, flippers were buffed and given combined stats of dragon boots and infinity boots for hybridding)
 
*Armadyl Godsword has been buffed.
 
*Arcane spirit shield along with divine spirit shield have been fixed.
 
*Granite maul was slightly buffed.
 
*Max cape and completionist cape stats were corrected, then buffed. (Elo peak of 1900)
 
*Fixed Primal Kiteshield.
 
*Saggitarian bows now work and hit twice. Saggitarian long bow has a chance to shoot a life leech arrow, in which the user gains a certain percentage of their hit back to their health.
 
*Saggitarian short bow has a chance of hitting 15% harder with both shots.
 
*Two new sets were added: Welfare hybrid & Zerk set (which'll also allow you to auto set stats). 
 
*Clarity about PK tasks -> a "pure" task means anyone with less than 20 defense constitutes as a pure. Anyone with a defense level between 40 and 50 constitutes as a zerk, and anyone with a defense level greater than 80 constitutes as a main.