StrikeForce Kitty

Pg	# 	Name 	Special 	HP	Str	Spd	Attack
1 	1 	Troglodyte 	Double Damage. Chance 20% 	1 	3 	0 	melee
1 	2 	Roman 	Blocking enemy attacks. Chance 20% 	2 	2 	0 	melee
1 	3 	Minion 	Sight traps. Distance in one cell 	1 	1 	2 	ranged
1 	4 	Cook 	Blocking enemy attacks. Chance 20% 	2 	1 	1 	melee
1 	5 	Ballerina 	Attract fish. Distance in one cell 	1 	1 	1 	ranged
1 	6 	Droog 	Not rebound after the collision. Chance 20%	2 	2 	3 	melee
1 	7 	Archer 	Double shot. Chance 20% 	2 	2 	2 	ranged
1 	8 	Boxer 	Double damage. Chance 20% 	2 	4 	0 	melee
1 	9 	Monk 	healing all cats on 1 point every 3 seconds	3 	3 	0 	melee
1 	10	Arbalester 	Double shot. Chance 20% 	2 	3 	1 	ranged
2 	1 	Lara 	Double shot. Chance 20% 	2 	6 	1 	ranged
2 	2 	Billy 	Sight traps. Distance in one cell 	3 	3 	2 	melee
2 	3 	Bride 	Blocking enemy attacks. Chance 20% 	4 	4 	0 	melee
2 	4 	Walter 	Not rebound after the collision. Chance 20%	8 	0 	0 	melee
2 	5 	Winfield 	Attract fish. Distance in one cell 	2 	4 	2 	ranged
2 	6 	Friday 	Not rebound after the collision. Chance 20%	4 	6 	0 	melee
2 	7 	Frederick 	healing all cats on 1 point every 3 seconds	6 	5 	0 	melee
2 	8 	Lun Chi 	Blocking enemy attacks. Chance 20% 	0 	5 	1 	melee
2 	9 	Ren 	Not rebound after the collision. Chance 20%	3 	9 	0 	melee
2 	10	Kyu 	Double damage. Chance 20% 	3 	9 	2 	melee
3 	1 	Viking 	Double damage. Chance 30% 	7 	7 	0 	melee
3 	2 	Hermes 	Attract fish. Distance in two cell 	5 	4 	5 	melee
3 	3 	Knight 	healing all cats on 2 point every 3 seconds	8 	6 	0 	melee
3 	4 	Warrior Lady 	Double shot. Chance 30% 	6 	7 	0 	ranged
3 	5 	H.G. Poter 	healing all cats on 2 point every 3 seconds	5 	9 	0 	ranged
3 	6 	Death 	Double damage. Chance 30% 	12	6 	0 	melee
3 	7 	Willy 	Attract fish. Distance in two cell 	7 	5 	6 	melee
3 	8 	Sparrow 	Sight traps. Distance in two cell 	7 	6 	5 	melee
3 	9 	Olorin 	healing all cats on 2 point every 3 seconds	4 	14 	0 	ranged
3 	10	Ashley 	Double damage. Chance 30% 	0 	8 	8 	melee
4 	1 	Kevin 	Double shot. Chance 30% 	7 	8 	7 	ranged
4 	2 	Great Vampire	healing all cats on 2 point every 3 seconds	9 	0 	4 	melee
4 	3 	Guido 	Double damage. Chance 30% 	4 	14 	4 	melee
4 	4 	Blue Girl 	Double shot. Chance 30% 	20	0 	0 	melee
4 	5 	Lowenbrau 	Blocking enemy attacks. Chance 30% 	10	10 	0 	melee
4 	6 	Bending Unit 	Double damage. Chance 30% 	9 	9 	8 	melee
4 	7 	Crowbarman 	Sight traps. Distance in two cell 	10	10 	6 	melee
4 	8 	Kpock 	Double shot. Chance 30% 	12	14 	0 	melee
4 	9 	Sirk 	Double damage. Chance 30% 	11	15 	0 	ranged
4 	10	Nya-Nya 	Double shot. Chance 30% 	22	0 	0 	melee
5 	1 	Ninja 	Double damage. Chance 40% 	8 	10 	10 	melee
5 	2 	47 	Double shot. Chance 40% 	0 	25 	0 	ranged
5 	3 	Bold-Faced 	healing all cats on 3 point every 3 seconds	16	12 	0 	ranged
5 	4 	Right Man 	Double damage. Chance 40% 	8 	24 	0 	melee
5 	5 	Elect 	Sight traps. Distance in three cell 	0 	13 	10 	melee
5 	6 	Beggar 	Blocking enemy attacks. Chance 40% 	12	9 	9 	ranged
5 	7 	Jew 	Attract fish. Distance in three cell 	14	8 	8 	melee
5 	8 	Terry B 	Double damage. Chance 40% 	8 	0 	8 	melee
5 	9 	Chef Will 	Sight traps. Distance in three cell 	18	12 	0 	melee
5 	10	Solidman 	Double shot. Chance 40% 	8 	22 	0 	ranged
6 	1 	Clown 	Not rebound after the collision. Chance 40%	0 	22 	10 	melee
6 	2 	Bat 	Blocking enemy attacks. Chance 40% 	0 	24 	8 	ranged
6 	3 	Cybercop 	Double damage. Chance 40% 	0 	32 	0 	ranged
6 	4 	Wade 	healing all cats on 3 point every 3 seconds	18	14 	0 	melee
6 	5 	Monocular 	Double damage. Chance 40% 	0 	14 	15 	ranged
6 	6 	Gulo Gulo 	healing all cats on 3 point every 3 seconds	15	26 	0 	melee
6 	7 	Metalman 	Double shot. Chance 40% 	20	15 	0 	ranged
6 	8 	Captain 	Blocking enemy attacks. Chance 40% 	11	6 	11 	ranged
6 	9 	Spartan 	Double damage. Chance 40% 	22	26 	0 	melee
6 	10	Meathead 	healing all cats on 3 point every 3 seconds	25	0 	0 	melee
7 	1 	P-Turtle 	Sight traps. Distance in four cell 	15	14 	11 	melee
7 	2 	Y-Turtle 	Attract fish. Distance in 4 cell 	13	14 	13 	melee
7 	3 	B-Turtle 	Blocking enemy attacks. Chance 50% 	11	24 	12 	melee
7 	4 	R-Turtle 	Double damage. Chance 50% 	10	26 	11 	melee
7 	5 	Oroku Saki 	Double damage. Chance 50% 	15	25 	0 	melee
7 	6 	Indie 	Double shot. Chance 50% 	14	14 	14 	ranged
7 	7 	Come Here! 	Double damage. Chance 50% 	19	20 	0 	melee
7 	8 	Tundra 	Blocking enemy attacks. Chance 50% 	20	19 	0 	melee
7 	9 	117 	healing all cats on 4 point every 3 seconds	16	16 	10 	ranged
7 	10	Flywalker 	Not rebound after the collision. Chance 50%	20	21 	0 	melee
8 	1 	Smuggler 	Double shot. Chance 50% 	22	19 	0 	ranged
8 	2 	Darth Father 	Double damage. Chance 50% 	15	30 	0 	melee
8 	3 	Superwoman 	Sight traps. Distance in four cell 	15	15 	14 	melee
8 	4 	Wonderman  	Blocking enemy attacks. Chance 50% 	0 	30 	0 	melee
8 	5 	Cherry 	Attract fish. Distance in four cell 	20	14 	11 	melee
8 	6 	Cragman 	Double damage. Chance 50% 	15	31 	0 	ranged
8 	7 	Rinku 	Blocking enemy attacks. Chance 50% 	28	20 	12 	melee
8 	8 	Brer 	Not rebound after the collision. Chance 50%	14	32 	0 	melee
8 	9 	Plumber 	Double damage. Chance 50% 	14	32 	0 	melee
8 	10	Waka-Waka 	Attract fish. Distance in 5 cell 	35	0 	0 	Melee
Category:Games
Category:Platformers