Atlantic Champ

Atlantic Champ (Chumpyyyyy) is an American competitor who has competed on Spartan Sasuke since Tournament 5. Atlantic Champ began jumping on Halo the Master Chief Collection in 2015, where he made his first appearance on Ninja Warrior of Halo 17 and failed the 4th obstacle the Jumping Spider. 
On this course, it didn't take Atlantic (Now Chumpy) long to start finding success, beating Stage One in his 3rd appearance. Though, it did take a while for his first REAL success to appear, as in Spartan Sasuke 14 he reached Stage Three for his 1st time and was the only competitor into Stage Three in that Tournament. From here, Chumpy began to turn into one of the most consistent Veterans on the course, with his only Stage One failure since Spartan Sasuke 13 being 15, which was a bloodbath. (Until SS23) Eventually after more Stage Three appearances, in Spartan Sasuke 19 Chumpy became the 1st competitor in Season 4, and the first since Spartan Sasuke 13 to reach the Final Stage. Though he did not achieve Total Victory, Chumpy has instantly became one to look out for in the future.
== Results ==
Chumpy made his debut in Spartan Sasuke 5, where he was #1 in the run order. He did very well on his debut, and while being the first runner of the Tournament, he had a good pace on most of the obstacles and managed to get past half-way by defeating the Jumping Spider. Though on the Half-Pipe Attack he didn't get a good enough jump, causing him not being able to get enough distance for it.
Though when he returned for Spartan Sasuke 6, he suddenly failed just the 2nd obstacle, the Log Grip. Though he beat it last time, he undershot the dismount of the obstacle.
Atlantic wouldn't let that failure affect him too much, as in the very next Tournament, Spartan Sasuke 7, he would defeat Stage One for his 1st time. In Stage One, he sped through most of the obstacles, and had just under a minute left when he reached the Warped Wall. However, he begun to struggle there, taking 8 attempts to finally scale it, and only had 30 seconds for the last two obstacles. He would still be able to clear, doing so with 1 second Left. In Stage Two he was once again fast on the obstacles he attempted, though rushing slightly on the Double Salmon Ladder, but he ended up failing to mount onto the Skywalk.
He returned for Spartan Sasuke 8, but once again had a shocking early exit on Stage One, once again on the 2nd obstacle. This time it was the Hazard Bar, and he would fail the dismount after his sprint was cut-off.
Then in Spartan Sasuke 9, Atlantic would be fast-forwarded, and was shown failing the Jump Hang Kai.
He wouldn't compete in SS10 but returned for Spartan Sasuke 11. He again failed Stage One, this time making it all the way to the last obstacle of Stage One but coming up short of reaching the Vertical Plank when he somehow went under the swing and didn't have enough distance to reach the Plank.
Then missing SS12, Atlantic came back for Spartan Sasuke 13 and was finally able to defeat Stage One for his first time since SS7. His pace was quick throughout the Stage, and he managed to get up the Warped Wall in one, en-route to clear Stage One with 16 seconds left, which would be the 2nd fastest time that Tournament. But in Stage Two, it was failure again for Atlantic. Though he got further than he did previously, his run would come to an end on the Fusion Slider. He tried to quickly get through the obstacle but was instantly taken out by the first coil.
Atlantic returned for Spartan Sasuke 14, competing in back-to-back Tournaments for the first time since SS8 and SS9. Though having two previous Stage One clears, Atlantic had his shining moment in this Tournament. Atlantic was 1 of only 3 competitors to defeat Stage One this Tournament, doing so with 15.9 seconds left. But it was Stage Two where he separated himself, becoming the 1st competitor to be the only one into Stage Three, which Atlantic was, clearing Stage Two with 9.2 seconds left. Atlantic got past the first 3 obstacles of Stage Three, but his run ended on the 5th ledge of the Lunatic Cliffhanger. This obstacle would be his nemesis.
Atlantic's Stage One success would end in Spartan Sasuke 15, which ended up being a bloodbath Tournament. He was 1 of 8 to reach, but also 1 of 6 to fail the Rolling Jump.
Besides that, he would continue to find success, returning to Stage Two in Spartan Sasuke 16. Atlantic was fast throughout most obstacles, but yet again it was the Warped Wall which caused him troubles, as it took him 6 attempts to finally scale it, leaving him with 25 Seconds for the last two obstacles. He pulled through again, clearing with just 3.0 left. But unlike SS14, it was failure for Atlantic in Stage Two, as on the Double Salmon Ladder he was able to spring jump up the 1st ladder, but would fail to transition to the 2nd, undershooting it.
Atlantic had a return to form in the next two Tournaments though. In both Spartan Sasuke 17, and Spartan Sasuke 18 Atlantic Champ made it to Stage Three both times, failing the Lunatic Cliffhanger both times as well. In SS17 it was the 4th Ledge, and in SS18 it was the 5th.
Then in Spartan Sasuke 19, Atlantic would prove why he was one of the top competitors. Atlantic would beat Stage One for the 4th consecutive time, and 6th overall in the Last 7 Tournaments, with the 3rd fastest time of 18.8 left. In Stage Two, Atlantic cleared with the fastest time, 10.9 left. On his 4th attempt at Stage Three, Atlantic finally had success, defeating the Lunatic Cliffhanger which had bested him 3 previous times, and the new Iron Thrones which would go on to take out MightyMax, and All-Star Flameosaurus. Atlantic Champ became the 1st competitor since Spartan Sasuke 13, and 1st overall in Season 4 to defeat Stage Three. Though his Final Stage run didn't last long, as he overshot the mount onto the Salmon Ladder, he finished in 1st Place again, and became a contender to one day achieve Total Victory.
After a long wait for the Landmark 20th Tournament, due to his consistency, and also reaching the Final Stage in the prior Tournament, Chumpyyyyy was made an All-Star in this Tournament. Chumpy's Stage One run was smooth except for a very close call on the Kudari Swing Bridge, requiring a save jump. Besides that, Chumpy went on to defeat the Stage with 7.4 seconds remaining, and then proceeded to beat Stage Two as well with the fastest time, 15.8. His run would end though in Stage Three, after an insane run on the Sidewinder in which he just full sent it, for a 4th time in 5 attempts on it, Chumpy would fall on the Lunatic Cliffhanger. His jump wasn't good enough, and though he was able to get a save jump, he was pushed too far away and wasn't able to make it back to the ledge.
Then in Spartan Sasuke 21, Chumpy would return to Stage Three for a fourth consecutive time, once again his failure being on the Lunatic Cliffhanger, this time on the 6th ledge. This was his 5th time failing Stage Three, and all five times he had gone out on the Cliffhanger.
In Spartan Sasuke 22, Chumpy continued his streak of Stage One clears, extending it to 7 by defeating Stage One with 4.5 seconds remaining. Unfortunately, his Stage Two clear streak would be snapped by the Hanging Hoops.
It was an even bigger step back for Chumpy in Spartan Sasuke 23, as for the first time in 8 tournaments, Chumpy failed to get past Stage One, going out on the Rope Jungle.
He was even less fortunate in Spartan Sasuke 24, as he would fail the Jumping Spider in Stage One, failing Stage One in consecutive tournaments for the first time since SS9 and SS11.
In Spartan Sasuke Tournament 25, Atlantic would get his revenge on both the Jumping Spider and Rope Jungle to defeat Stage One. In Stage Two, Atlantic struggled a bit on the Triple Salmon Ladder, but would get past the obstacle only to fail jumping into the Double Compressor, an even earlier failure than his attempt in SS22.
== Record ==
Tournament	Position	Result 	Notes
5. 	1/40 	Failed Half-Pipe Attack (Stage One) 	
6. 	12/40 	Failed Log Grip (Stage One) 	
7. 	31/50 	Failed Skywalk (Stage Two) 	
8. 	40/50 	Failed Hazard Bar (Stage One) 	Failed Dismount.
9. 	43/50 	Failed Jump Hang Kai (Stage One) 	Fast Forward.
11. 	11/50 	Failed Giant Swing (Stage One) 	
13. 	23/50 	Failed Fusion Slider (Stage Two) 	
14. 	43/50 	Failed Lunatic Cliffhanger (Stage Three)	5th Ledge.
15. 	47/50 	Failed Rolling Jump (Stage One) 	
16. 	46/50 	Failed Double Salmon Ladder (Stage Two) 	
17. 	92/100 	Failed Lunatic Cliffhanger (Stage Three)	4th Ledge.
18. 	95/100 	Failed Lunatic Cliffhanger (Stage Three)	5th Ledge.
19. 	991/1000	Failed Salmon Ladder (Final Stage) 	Last Man Standing.
20. 	99/100 	Failed Lunatic Cliffhanger (Stage Three)	6th Ledge.
21. 	97/100 	Failed Lunatic Cliffhanger (Stage Three)	6th Ledge.
22. 	97/100 	Failed Hanging Hoops (Stage Two) 	3rd Hoop.
23. 	89/100 	Failed Rope Jungle (Stage One) 	
24. 	90/100 	Failed Jumping Spider (Stage One) 	
25. 	85/100 	Failed Double Compressor (Stage Two)