Elite Shock Trooper

The Elite Shock Trooper is an enemy in Final Fantasy VII Remake. They are a more powerful version of the Shock Trooper and are members of Shinra Electric Power Company's Public Security Division.
Elite Shock Trooper (Ranged) is also a unit in the Fort Condor minigame in "Episode INTERmission", bought from Old Snapper for 2 Condor Coins after advancing to Rank 2 in "Mastering Fort Condor".
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==Stats==
==Abilities==
Abilities in italics lack names in-game and, hence, have unofficial names.
: = Physical damage
: = Magic damage
Ability 	Range 	Description 	Block	
3-Hit Combo 	Melee 	Swipes 3 times with claws, then jumps. 	 	
Backspring Kick	Melee 	Kicks while backflipping. 	 	
Diving Kick 	Melee 	Lands on a target. 	 	
Springboard 	Melee 	Kicks off a wall to dive into a target. 	 	
Energy Blasts 	Ranged	Charges and deploys eight energy shots. 	 	
Pulse Shot 	Ranged	Fires off a large energy charge often right after Backspring Kick.	 	
Pulse Shot from FFVII Remake.jpg|Pulse Shot.
==Battle==
The Elite Shock Trooper is deadlier version of the regular Shock Trooper, capable of not only moving around quickly, but can also climb on walls and ceilings. Much like the Shock Trooper, he can dodge continuous attacks in a row, such as melee attacks combos and Barret's rapid-fire shots.
The Elite Shock Trooper can rapid-fire energy blasts from his claws, which he'll do both on the ground and while latching on the walls. He employs the same abilities as the Shock Trooper: Diving Kick, where he jumps into the air and descends with a flying kick; Springboard, where he propels himself towards his opponent; and Backspring Kick, a somersault attack that knocks opponents high into the air. He also uses Pulse Shot, where he concentrates energy on his claw, similar to Barret's Focused Shot, and fires a long-range blast that can knock down characters.
=== Hard mode ===
On the hard difficulty, the Elite Shock Trooper will use its abilities more often, and will be overall more aggressive.
===Strategy===
Much like the vast majority of human-type enemies, the Shock Trooper is weak against . Much like the Shock Trooper, he has a surprisingly high magic defense, which combined with his ability to dodge attacks makes the Elite Shock Trooper quite resilient. His ability to climb walls also makes him difficult to reach, although this can be remedied by ranged attacks, such as Barret's, as well as magic.
The Elite Shock Trooper focuses more on ranged attacks than melee, meaning he is actually less oppressive than Shock Trooper. Pulse Shot also has a significant startup, which gives the player enough time to interrupt him using magic.
==Gallery==
Elite Shock Trooper artwork for FFVII Remake.png|Artwork.
Elite Shock Trooper from FFVII Remake.jpg|Enemy Intel.
Elite Shock Trooper Fort Condor unit from FFVIIR INTERmission.png|Fort Condor unit.
==Etymology==
== Related enemies ==
* Shock Trooper
* Armored Shock Trooper
* Enhanced Shock Trooper
de:Spezialkombattant
Category:Enemies in Final Fantasy VII Remake