Bandle City

Opinions differ as to where exactly the home of the yordles is to be found, though a handful of mortals claim to have traveled unseen pathways to a land of curious enchantment beyond the material realm. They tell of a place of unfettered magic, where the foolhardy can be led astray by myriad wonders, and end up lost in a dream...
In Bandle City, it is said that every sensation is heightened for non-yordles. Colors are brighter. Food and drink intoxicates the senses for years and, once tasted, will never be forgotten. The sunlight is eternally golden, the waters crystal clear, and every harvest brings a fruitful bounty. Perhaps some of these claims are true, or maybe none—for no two taletellers ever seem to agree on what they actually saw.
Only one thing is known for certain, and that is the timeless quality of Bandle City and its inhabitants. This might explain why those mortals who find their way back often appear to have aged tremendously, while many more never return at all.For most of the people of Vi'zarrdia, yordles are not typically something to be feared. Their fabled home of Bandle City is said to be a mysterious, spiritual place, filled with odd trinkets and keepsakes gathered from across the material realm. While these curious creatures often leave to dwell among mortal races for a time, they generally return with fresh tales and new experiences to recount.
Bandle City is a self-contained pocket within the spirit realm, with no direct "mirror" in the material realm. According to Lulu's lore, its likely origins are in The Glade. The 4 The Bandle Tree connecting Bandle City to the material realm appears to have grown into Runeterra from the Glade.
== History ==
=== Creation of the Gateways ===
During the early periods of Bandle City, Yordles that resided in this spiritual realm started constructing intricate system of gateways which would enable them to travel to the material realm of Runeterra. During the centuries, Runeterran civilizations rose and fallen, but the gateway system became ever more complex, connected with each other through magical leylines that crossed between the spiritual and material realms.
=== The Missing Link Reappears ===
Time marches on for most, but not Gnar. A yordle born millennia ago, Gnar was trapped in true ice, frozen - quite literally - in time. Civilizations formed and fell as the prehistoric yordle vacantly stared on, but nothing – not even true ice – could confine Gnar forever. After breaking free, he wandered Runeterra until he found himself taken in by his yordle descendants. But, as they would soon discover, there's a beast behind the boy.
== Locations ==
=== Gateways ===
Vi'zarrdia is linked to an enchanted place in the spirit realm known as Bandle City. The pathways are rarely seen by mortals, for they only open under particular circumstances, or for those with the ability to read and interpret the language of the yordles. Certain portals can only be opened with a series of specific gestures, often defined by peculiar symbols inscribed nearby. Some portals open to a deep cavern, when the low tide reveals a pattern of runic circles, filling the indentations with sea water.
While there are portals whose positions can shift over time, there are many that stay rooted in a single location. The magic of the spirit realm occasionally ebbs back and forth around such places—known as bandlewoods—and affects the local flora and fauna in strange, unpredictable ways.
"The Low Roads" is a general term referring to the routes between portals.
The doorways between realms are finicky and seldom open, even to creatures as dexterous as cats such as Yuumi. Yordles would have to wait for days for the eastern star to align with a particular stone archway, or waded impatiently between marsh-lilies, seeking a silver blossom blooming from the mud—only then would a pathway appear.
Category:Locations