Naiad

==Summary==
One of many water Feys, the Naiad looks like a humanoid composed of water. They are able to use various spells to defend themselves, mainly possessing illusion magic.
==Powers and Stats==
Tier: 
Name: Naiad
Origin: Dungeons and Dragons
Gender: Varies
Age: Varies
Classification: Medium Fey
Powers and Abilities:
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|-|Base=Superhuman Physical Characteristics, Underwater Breathing (Type 2; Shown Candlekeep Mysteries Page 84), Mind Manipulation (Via ), Magic, Social Influencing (Are highly skilled in ), Limited Invisibility (Via ), Extreme Resistance to Poison Manipulation, Mind Manipulation, Empathic Manipulation, Fear Manipulation (All shown ), Resistance to Reality Warping, Subjective Reality and Holy Manipulation (Shown ; Magic in D&D is manipulation of the Weave which is a fundamental part of reality, with Clerics and the like doing it through their sheer faithDungeon Master's Guide 5e Page 14 in Gods which also acts as divine magic)
|-|Via Spells=Have the which grants them: Illusion Creation (Via Player's Handbook 5e Page 260, Player's Handbook 5e Page 252, and Player's Handbook 5e Page 264), Mind Manipulation (Via Phantasmal Force), Flight (Via Player's Handbook 5e Page 243)
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Attack Potency: Wall level (As a monster in 5e they're comparable to casters who can use Burning Hands)
Speed: Subsonic (Comparable to beings capable of dodging point blank arrows)
Lifting Strength: Athletic Human (Due to having a strength score of they can at max push 136.078 kg)
Striking Strength: Wall level
Durability: Wall level
Stamina: Superhuman (Should be on par with adventures who can keep fighting after their limbs have been hacked off)
Range: Standard Melee Range, Varies from Several Meters to Tens of Meters via Illusion Creation
Standard Equipment: None notable
Intelligence: Above Average (Have an intelligence score of making them above Player's Handbook 5e Page 171)
Weaknesses: Can't have Fly, Phantasmal Force, and Hypnotic Pattern active at the same time
Notable Attacks/Techniques:
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|-|Base=
*Invisible in Water: As the name suggests, while fully underwater the Naiad is entirely invisible.
*Psychic Touch: A melee attack that if connects with the enemy harms their mind.
|-|Via Spells=
At will:
*Minor Illusion: This spell allows Naiad to either create a single sound of varying volume or a static image of up to 5 foot big. The image does not produce sound or smell and if it's interacted with the subject quickly discovers its nature as an illusion.
Three per Day:
*Phantasmal Force: The Naiad is able to weave an illusion so potent is fools all the target's senses, to the point where any issues with the illusion will be reasoned out by them no matter how illogical it is. The illusions are so strong that if they are something harmful to the target they will receive psychic damage. The range of this spell is 60 feet and it can effect only 1 target.
Once per Day Each:
*Fly: The Naiad is able grant one creature it touches the ability to fly for 10 minutes.
*Hypnotic Pattern: For 1 minute the Naiad is able to create mesmerizing color patterns in the air. The pattern is spread across a 30 feet cube. This mental effect can be broken if the creature is hurt or someone else tries to break them free from the effect. 
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Dungeons and Dragons
Category:Characters
Category:Game Characters
Category:Fantasy Characters
Category:Neutral Characters
Category:Species
Category:Monsters
Category:Fairies
Category:Underwater Breathing Users
Category:Mind Users
Category:Magic Users
Category:Social Influencers
Category:Invisibility Users
Category:Illusionists
Category:Flight Users