Veliti

==In game==
===Vital stats===
Veliti 	Veliti 	Veliti	Veliti 	Veliti	Veliti 	Veliti 	Veliti	Veliti
 	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery	
*Italian unique élite infantryman. Weaker than Grenadier Guard unit. Capable of holding its own against cavalry but still useless against buildings.
*Strong versus cavalry, infantry, buildings
*Weak versus anti-personnel weapons such as Flying Artillery
Prereq: 	Build time 	HP 	LOS 	Attack	Attack speed	Movementspeed	 	
* [3]
* 	11.3s(169t)	135 	11 	18 	2.9s(44t) 	39 	 	
Cost 	Cost 	Cost 	Created from	Armour	Weapon range	Specialty 	 	
Base 	Ramp 	Pop 	Created from	Armour	Weapon range	Specialty 	 	
: 70;: 60	: 1;: 1 	
1 	 	4 	0–9 	 	 	
 	 	 	 	 	 	 	 	
===Unit summary===
Veliti - "velites" 
Veliti are more chasseur than grenadier, being perhaps the fastest-running assault infantry unit. These units, while fast, suffer from having poorer attack. In short they are very much like the Voltigeurs of the Imperial Era French army, except that they are slightly tougher. Veliti do not upgrade to marines -- the Italians do not receive marines -- but they instead upgrade to the Bersaglieri, who continue the "fast-marching light infantry" traditions of the Marksman line.
===== Notes =====
How will these relate to Mexican Permanentes?
PErmanentes train faster, but have the following paramenters 11 max weapon range, 12 LOS, but slower move speed (arbtitrarily 25). Build time should be 139t.