Pandawa/Chance

== General info ==
Water Pandawas are getting their primary Water damage spell at level 54 - Melancholy. Around level 60 you can easily get 8 AP, +3~5 range (Melancholy's range is boostable) and high +Chance/Vitality set, with some Wisdom, so this Pandawa is pretty powerful in middle levels. But later it's hard to get good weapons and generally you have to mage them.
== Characteristics ==
Rate	Rate	1:1 	2:1 	3:1 	4:1	5:1
 	Vit 	1~∞ 	- 	- 	- 	-
 	Wis 	- 	- 	1~∞ 	- 	-
 	Str 	1~50	51~200	201~∞	- 	-
 	Int 	1~50	51~200	201~∞	- 	-
 	Cha 	1~50	51~200	201~∞	- 	-
 	Agi 	1~50	51~200	201~∞	- 	-
Chance caps are good (as all Pandawa caps), so scrolling is not a must, you can (and should) raise it with characteristic points. Anyway, chance scrolls are cheapest, so think about using them.
== Spells ==
We have two offensive Water damage spells, but we have a lot spells to boost.
Pandawa class spells
Icon	Name 	Level 	Element	Short description
 	Drunkenness 	Exchange for Doploons	 	Summons Barrel which can Attract enemies or Heal adjacent players
 	Boozer 	1 	 	Makes the caster become 'Drunk'. Which is needed to cast other spells. Boost on 100+ for summoning Pandawasta.
 	Terror 	3 	 	Pushes back the target, and reduces their critical hits. Useful in PvP.
 	Bamboo Milk 	9 	 	Unbewitches caster and removes Drunk status.
 	Karcham 	17 	 	Carry an ally or enemy.
 	Stabilization 	26 	 	Makes target immune to knockback, stops them being dodge locked but also from locking oponents. Also increases % MP resistance. Sometimes useful, but you don't have to boost it.
 	Chamrak 	31 	 	Throws a carried player.
 	Tipple 	36 	Water 	Inflicts Water-type damage and applies an AP withdrawal penalty.
 	Stain 	42 	 	-1 on spell duration, lowers the damage (-% damage).
 	Vulnerability 	48 	 	Reduces the target's resistance in all elements. The caster must be Drunk
 	Melancholy 	54 	Water 	Deals high Water damage to an opponent. Our main offensive spell.
 	Zatoishwan's Wrath 	60 	 	Caster becomes Drunk. Vastly increases damage and critical hits.
 	Pandiniuras 	90 	 	Gives MP to the caster or an ally. Must be drunk to use.
 	Spirit Bond 	100 	 	Summons a Pandawasta. Must be drunk to use.
 	Summoning of Pandawa Dopple	200 	 	Summons a Pandawa Dopple which is surely helpful.
== Specific Builds ==
=== Pure Chance ===
* Pandawa/Chance/1
* Pandawa/Chance/2
* Pandawa/Chance/4
=== Hybrids ===
==== Intelligence ====
* Pandawa/Chance/Intelligence/1
* Pandawa/Chance/Intelligence/2
==== Strength ====
* Pandawa/Strength/Chance1