Protection from Undead, 5' Radius (Priest Spell)

This spell covers a group of related effects. The one desired is selected when the spell is memo­rized. It creates a globe of protection, which protects all within from the direct attacks of one type of undead creature. It does not protect against the creature's magical spells or other attack forms. The sphere is centered on and mobile with the creature touched. The globe keeps out 35 Hit Dice of undead creatures (round up hit point bonuses of +4 or more). If more undead creatures attack than are protected against, the remaining ones can cross the barrier and attack. Forcing the protection against such creatures negates the protection. Oth­erwise, the effect of the spell varies with the caster's level.
At 7th level, one type of undead creature with less than 4 Hit Dice is hedged out (ghasts or lesser creatures).
At 9th level, one type of undead creature with less than 8 Hit Dice is hedged out (specters or lesser creatures).
At 12th level, all attacking undead are hedged out, regardless of type, up to the limit, including “special” undead and those that cannot be turned at all.
The material component is dust from a destroyed undead creature of the type to be hedged out (at least vampire dust if all are hedged out) scattered in a circle around the protected creature during the cast­ing of the spell.
Notes: Rare spell for clerics.
Category:Priest Spells
Category:Spells from Priest's Spell Compendium
Category:Spells