Loading world screen

The loading world screen is a screen displayed when generating or loading a world. It shows the percentage of the loading progress.
== Java Edition ==
The loading screen shows a chunk colormap, which is a square that visualizes the rendering of 43 by 43 chunks (688 by 688 blocks). It populates with colored pixels that change color and expand as chunks load. Each pixel represents a chunk, and the color represents the chunk status. It has a dirt background in world generation.
Chunk Status 	R 	G 	B 	Hex
Empty 	0 	0 	0 	000000
Structure Starts 	153	153	153	999999
Structure References	95 	97 	145	5F6191
Biomes 	128	178	82 	80B252
Noise 	209	209	209	D1D1D1
Surface 	114	104	9 	726809
Carvers 	109	102	92 	6D665C
Liquid Carvers 	48 	53 	114	303572
Features 	33 	198	0 	21C600
Light 	204	204	204	CCCCCC
Spawn 	242	96 	96 	F26060
Heightmaps 	238	238	238	EEEEEE
Full 	255	255	255	FFFFFF
== Bedrock Edition ==
The loading screen shows the menu screen panorama in the background with an experience progress bar, and loading tips.
== Legacy Console Edition ==
The loading screen shows the menu screen panorama in the background with a solid green progress bar and some text, as well as loading tips at the bottom of the screen.
== History ==
== Issues ==
== Gallery ==
LoadingScreen-MCClassicRemake.png|World generation loading screen in the Minecraft Classic remake.
Reading world data... screen.png|Old reading world data screen.
Joining world... screen.png|Old joining world screen.
Saving world screen.png|Old saving world screen.
Category:UI
zh:世界加载界面