What Fools These Mortals Be?

"What Fools These Mortals Be? (Phil Masters) looks at generating character for comic games – which starts with the intriguing suggestion that while action-adventure games define heroes by their skills (guns, driving, etc.) and dramatic games by their advantages (reputation, charisma, allies, dependents), what may be most important in a comedic game are a character's disadvantages (and other limitations on the character's ability to be impressive). Where comedy is about the perversity of the universe and how it does things to you, the levers it can pull to do those things become important. The article goes on to suggest some standard comedic roles (straight man, bumbler, casanova, and so on), and how traits can be chosen for comedic effect (Bad Sight isn't funny, Bad Sight combined with "too vain to wear glasses" can be)."
==References==
*Pyramid 3/101: Humor
*Pyramid 101: Humor 18 April 2017; RogerBW's Blog
Category:Pyramid Vol 3 Articles
Category:Phil Masters
Category:Comedy