Kubrow

Kubrows are terrain-restricted melee canine companions. Kubrows behave similarly to NPC allies (i.e. specters) as they will stay within close proximity of the player while fighting alongside them and will enter bleedout states when they are downed, from which they can be revived. Incubated Kubrows have variable permanent traits such as species, height, and eye color, as well as customizable features like fur color and fur pattern. There are currently 6 species of ownable Kubrows, each with different stats and abilities.
==Lore==
The Kubrow are a canine-like egg-laying species that originally served as companions and pets for the Orokin, and later as attack and guard animals for the Orokin elite.
After the downfall of the Orokin, surviving Kubrow on Earth became feral with only the most aggressive and ferocious surviving. Recent DNA-altering technologies have been unearthed that can allow them to once again be domesticated, to become loyal and protective companions to their new owner. This process however leaves the domesticated animals riddled with degenerative defects that are constantly repaired, however, they are intelligent and highly social, when domesticated.
For the Tenno, a Kubrow can be a powerful and loyal ally; however, they are limited to melee attacks.
==Types==
<tabber>
|-|Huras=
|-|Raksa=
|-|Sahasa=
|-|Sunika=
|-|Chesa=
|-|Helminth Charger=
|-|Vizier Predasite=
|-|Pharaoh Predasite=
|-|Medjay Predasite=
</tabber>
==Acquisition==
To begin, all Kubrows will first need a Companion Slot (which can be bought for for 2 slots) to grow and mature before being usable in missions and will permanently occupy one Companion Slot. In the event that a player wishes to permanently remove a Kubrow from their possession, such as due to the lack of vacant Companion Slots, the Kubrow can be consigned to the Lotus for , freeing up their Companion Slot.
===Incubation===
The , , , , and are acquired through Incubation. The process to breed a Kubrow is shown during the Howl of the Kubrow quest: the player must have a working Incubator segment, a Kubrow Egg, and an Incubator Power Core.
Once the player is able to meet the necessary requirements to begin incubation, the player is offered a choice between a random incubation or the use of Genetic Code Templates.
====Random====
As the name implies, a Random incubation offers no guarantees on the resulting Kubrow's variant, height, gender, color, or fur pattern.
====Genetic Code Template====
An incubation utilizing Genetic Code Templates offers a much higher probability of the traits imprinted on the Template to be present in the resulting Kubrow, however, this is still not guaranteed, and certain Kubrow traits are not even imprinted on the Template in the first place. See the Genetic Code Template article for more information about the transferal of traits from one Kubrow to another when starting this type of incubation.
====Drain Cyst====
Additionally, when a player has a fully matured Helminth Cyst, there will be an option to drain cyst which will guarantee a . The drained cyst will eventually regrow.
Regardless of the type of incubation, once the process is started, it will require 48 hours (24 hours with an Incubator Upgrade Segment) to complete. This stage may, however, be rushed for .
====Maturity====
When the incubation process completes, either naturally or by rushing, the player will be able to name their new Kubrow for free. Subsequent renaming is possible for . Once named, the Kubrow will stay in puppy form as long as the players does not manually mature it. In order to take it out on missions, players must manually mature it in the incubator, which is instantaneous.
====Genetic Age Regressing====
Players can regress the age of their Kubrows back to their infant forms through the incubator. In their baby forms, they cannot be brought into missions to be used for combat or utility. Installed mods, Formas, and Orokin Reactors will still be intact if the player chooses to mature their Kubrows again.
===Predasite===
, , and are modular companions created through a process called Revivification with Son, using Mutagens and Antigens purchased from him along with finding wild Predasite in Cambion Drift, Deimos via Conservation that have been weakened by hostile Infested.
==Beast Claws==
All Kubrows have a moddable weapon, Beast Claws, which can equip Beast Claw Mods. The name is specific to the Kubrow type, for example a 's weapon is called Huras Claws.
This weapon does not take up Companion slots unlike Robotic Weapons, have pre-installed Orokin Catalysts, have a "Posture Mod" slot similar to Aura and Stance Mods that affect their behavior while increasing mod capacity, do not contribute to Mastery Rank, and cannot generate an associated Riven Mod.
==Notes==
*Physical appearance (size, fur pattern, and coloration) has no impact on a Kubrow's stats.
*Incubation takes 48 hours to complete, unless the player owns an Incubator Upgrade Segment, which lowers the incubation time to one day. This can be rushed with .
*Players can choose to keep their Kubrow in puppy form indefinitely or to mature them for combat upon hatching. Players will have to mature their first Kubrow manually to finish the Howl of the Kubrow Quest and begin the mission for the collar.
*It is only necessary to obtain the collar once. After the defense task during the Howl of the Kubrow Quest for your first Kubrow, you will always have a collar for any additional Kubrow you nurture, without having to embark on another set of defense waves.
*Only 2 imprints can be made per Kubrow.
*A Kubrow cannot be used while imprinting. Imprinting takes 1.5 hours, but can be rushed with . While imprinting, there is no way you can cancel the process.
*Like Warframes, their base health and shields increase as their rank does.
**Health Restores and Squad Health Restores do not revive Kubrow.
*Kubrow benefit from the mod's healing aura.
**They also can pick up Health orbs to replenish health.
*Kubrows are affected by 's .
*Kubrow, like their Feral kindred, are normally passive towards their masters' enemies and will only attack when their masters attack or are struck.
**Once there are no enemies nearby, their aggressive state lasts roughly 5 seconds before returning to their passive state.
*When breeding, the dominant trait takes over. Even with two imprints you do not have a 100% success rate of getting the same exact Kubrow. Sex and height have the highest chances of being completely different.
*A Kubrow's eyes and energy color share the same color.
**Currently, there is no option to change a Kubrow's energy color.
*A Kubrow can be led by a under the effects of a proc. The duration of the Mind Control is tied to the duration of the proc, but the controlled Kubrow will exclusively attack its owner and no other allies.
*An active Kubrow can be removed from your inventory permanently by clicking "consign to the Lotus" and paying . If the consign button is unresponsive, check if you have a genetic template waiting to be claimed - the "consign to the Lotus" button will appear to do nothing when clicked on if a genetic template is awaiting collection, but no error messages are displayed to indicate why.
*Before , it was possible to put Kubrows/Kavats into Stasis to avoid DNA and Loyalty degradation, and they used Stasis slots instead of Companion ones. This is no longer the case.
*Kubrows sometimes play around with Roller Floofs.
==Trivia==
*Cuberow is an alternative English name for the Ethiopian wolf deriving from the Amharic name, ቀይ ቀበሮ ("ky kebero", literally, "red jackal").
*The name of each breed of Kubrow is derived from Sanskrit, which is usually relevant to the breed's specialty;
**Huras (हुरस्) translates to "."
**Raksa (रक्षा) can translate to "."
**Sahasa (साहस) can translate to "."
**Sunika (सूनिक) can translate to "."
**Chesa (चेस) can translate to "."
*It can be assumed that Kubrow pets are hatched from genetically modified feral Kubrow eggs.
**Though we never see the genetic manipulation of the egg, it would be impossible to simply have a modern feral Kubrow egg hatch into variants of Orokin Kubrow without some sort of genetic template to reverse the evolution.
**An Orokin Kubrow contained in a stasis cell found in the Clan Dojo's Orokin Lab could explain where the genetic templates were produced from.
**This could also explain the reasoning behind the DNA degradation.
*Although Kubrow have a gender of male or female, and the process in the UI is labeled as "breeding", Tenno are currently not able to actually breed their Kubrow or create eggs on their own.
*Many of the first batch of Kubrow who matured after 's release were inadvertently killed permanently due to a bug during the quest to obtain their collar. In the notes for the hotfix which fixed the bug, DERebecca posted, "501 of the first cloned Kubrow have been lost, but never forgotten. 20/07/2014." Those who lost a Kubrow from the bug received the Kubrow Start Kit, a full set of Kubrow Mods, a new Kubrow Egg, a Kubrow Incubator, Kubrow Food, a Kubrow Stasis Slot, a Kubrow blank Trait Print and 10 x Kubrow Mods.
**Kubrow Food was a feature for kubrows but was removed from the game which was replaced by the DNA stabilisers, which have also been removed from the game, as well as the Kubrow slots; Kubrows now use companion slots
*Ordis has a particular distaste for Kubrows, frequently expressing it before correcting himself.
*There is speculation that the Kubrow nose is an Easter egg due to its resemblance to a cat's head (this holds true across all breeds, including Feral Kubrow and Drahk). Though the width and height may change, the shape and details stay the same, regardless of the multitude of other differences between Kubrow breeds.
*It used to be possible to revive Kubrows by picking up health orbs due to a bug.
*The Challenge "Tenno and Hooch" is a reference to the 1989 Tom Hanks movie "Turner and Hooch". This might also explain some of Ordis's objections to the creatures.
==Patch History==
==See also==
*Companions
*Predasite, modular Kubrows
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Category:Companion