Quickhacking

Quickhacking is a gameplay mechanic in .
==Overview==
Quickhacking is the process of uploading a quickhack into the enemy's cyberware or a local subnet.
A potential target can be scanned by using the scanning function of the installed Ocular System cyberware.
The process differs from that of a fully fledged Netrunner, whom has to physically jack-in to make a connection with the Net. Quickhacks are limited to local nets.
There are five types of quickhacks; Combat, Control, Covert, Device, and Ultimate. Each of these subtypes have their own special functions and strategies for use.
===Available Quickhacks===
==Breach Protocol==
Breach Protocol is a mini-game that is part of quickhacking used exclusively to hack Access Points, thus a cyberdeck is mandatory in order to make use of Breach Protocol.
Once Breach Protocol has been initiated, a new interface will open that will allows the entry of a sequence of characters, which can be selected from the Code Matrix. Each block will apply to every daemon that qualifies, allowing nesting and overlapping of sequences. The maximum length of the sequence that can be entered is determined by the cyberdeck's Buffer Size.
The Forcekill Cypher perk in the Intelligence Attribute makes Breach Protocol easier by reducing the length of every code sequence. This makes cyberdecks with smaller buffer sizes more viable for reliably completing all three sequences in a session of Breach Protocol.
===Access Points===
Access Points are physical ports that exist in the world, with which it is possible to access the local network (also known as subnet), by connecting to them using the Personal Link.
Access Points can be highlighted using the Ping quickhack or by unlocking the Eye In The Sky perk in the Intelligence Attribute.
====Datamine====
Up to three Datamine daemons can be uploaded onto an Access Point by using Breach Protocol. Successful upload will reward eurodollars, quickhack crafting components, and higher difficulty Access Points may also yield quickhacks. 
===Encrypted Shards===
There are several shards that can be found which are encrypted. They can be decrypted using Breach Protocol, unlocking their decrypted message or other rewards, such as eurodollars.
==Associated Quests==
*Practice Makes Perfect (can be skipped)
*The Gift
==Notes==
*Breach Protocol may be interrupted at any time, but once a daemon has been successfully installed, the Code Matrix can no longer be reset by disconnecting, as the daemons will be uploaded.
*Quickhacking technology was invented sometime after the Time of the Red,J Gray on Discord: "Quickhacks rely on specific technologies not yet developed in 2045. Part of building a world over fifty years includes evolution of technology and culture." though cyberware that was immune to quickhacks was already on the market by 2045 as a measure of future-proofing.J Gray on Discord: "Future proofing. For when we put out the 2077 book. (The short version - this will mean the cyberware is immune to problems due to quickhacks)"
*Prior to Patch 2.0 it was possible to use Breach Protocol on Human enemies.
==Gallery==
Breach Protocol Information Screenshot 01.png|A completed Breach Protocol
==References==
Category:Cyberpunk 2077 Gameplay