1.30.2 "Potion Crystal Update"

1.30.2 "Potion Crystal Update" is an update that is part of 1.30 "Galilean Update". It adds potion powders, potion crystals, and potion concentrate blocks. This will add new tiers of potions, called superpotions. This ideology will allow for the mass long-term storage of potion concentrates in mass.
==Potion Dryer==
A potion dryer is a block that converts potions into powders. It uses furnace fuels. A potion of a certain type will yield a shard with those same properties. If you place an 8 minute Swiftness I potion, it will give you a corresponding shard.
A	I	A
I	F	I
 	C	
*A=Aluminum Nugget
*I=Iron Ingot
*C=Copper Ingot
*F=Furnace
==Potion Shards==
A potion shard is a crystal made when a potion or catalyst is placed into a potion dryer. When a bottle of potion or catalyst is placed into the dryer, the potion or catalyst inside is consumed and it reverts back to a normal empty glass bottle. Placing in a Splash or Lingering potion will not change this fact. When a shard and a water bottle are put on a crafting table, a corresponding potion/catalyst is crafted. Shards, if they have exactly the same characteristics, can be stacked. Combining three shards in a column on a crafting table make a potion crystal. A potion crystal can be placed. Four potion crystals in a 2x2 grid will make a potion block. Potion crystals and potion blocks share the same stacking rule as shards. Potions that cannot be turned into shards are the water bottle, basic potion (Awkward Potion as of 1.16), basic catalyst, and the mundane/thick potions.
===Effects on Suspicious Stew===
Adding potion shards to suspicious stew will add to the payload. (On a crafting table) For example, if a person decides to place a catalyst shard of damage III onto a suspicious stew that has Slowness I on it, the new stew will deliver both Slowness I and Damage III. This can be indefinitely stacked. If you add a potion with an effect and the stew has the same effect on it, that effect will go up by one tier, making it possible to make tier VI effects. To achieve tier VI effects, place a tier V shard onto a stew. Next, add another tier V shard. That will award a tier VI effect on the stew.
====Advancement====
Once you make a stew with at least one Tier VI effect, you will get the advancement "Overkill".
==Potion Crystals and Blocks==
Potion crystals and blocks are made from the shards. Placing one potion crystal into crafting table will create three shards. Placing a block into the table will yield 4 crystals. Potion blocks have a density of 1250 and a master factor of 4.25.
==Superbrewer==
A superbrewer is a type of brewing stand that makes superpotions. A superpotion can go all of the way up to 30 minutes in length and up to level V. The lengths are as follows:
*1:30
*8:00
*15:00
*22:30
*30:00
Catalysts can only go up on the strength axis because they are instant. Superbrewers can take the job of a normal brewing stand when not making a superpotion. There are three ingredient slots. When trying to upgrade from tier 1 to 2, one glowstone dust is needed. To go from 1:30 to 8:00, one redstone dust is needed. To go from 8:00 to 15:00 or from 15:00 to 22:30, it will take 2 redstone dust each step. To go from tier 2 to 3 or from 3 to 4, 2 glowstone dust will be needed each step. To go from tier 4 to 5, it will require three glowstone dust on the step. To go from 22:30 to 30:00, it will require three redstone dust for the step. A Level V 30 minute potion is the highest possible superpotion. A superpotion consumes brewing fuel twice as fast when brewing.
 	Bi	
F	B 	F
 	R 	
*Bi=Bismuth
*F=Furnace
*B=Brewing Stand
*R=Radium
==Wither Dust==
Wither dust can be crafted by getting a wither skull head and placing it into a chemical extractor. The biproduct is a normal skeleton head; before 1.30.2, these could only be obtained through charged creeper explosions. A Wither dust can be used to craft a Wither Potion shard, which could be used to make the potion of decay on a crafting table.
==Natural Formation==
It is extremely rare that a stray potion block will spawn instead of a normal block in structures. Potion or catalyst shards may appear in loot chests in nether fortresses and bastion remnants. In the nether, a block of potion of decay IV may spawn. It is extremely rare and is 4 times rarer than ancient debris.
==Weapons and Tipped Arrows==
Potion effects being added to arrows does not require lingering potion anymore. A special machine is required to apply potion effects to arrows and weapons.
===Arrow Effect Applier===
The arrow effect applier is a utility block (like furnaces) that adds potion effects to arrows.
 	B	
I	R	I
S	S	S
*I=Ingot of Dysprosium, Terbium, Iron, Copper, or Zersium
*R=Redstone Dust
*B=Blaze Rod
*S=Stone
One potion can apply effects on up to 64 arrows at a time. A potion goes into the first slot and the arrows go into the second slot. The duration of the potion is split across all of the arrows. For example, if an 8-minute potion of poison was put in and 48 arrows were put in, each arrow will only have 10 seconds of poison each. Tipped arrows can be put back in just in case another effect needs to be applied. Tipped arrows can be stacked, but only if their effects are exactly the same. Splash and lingering potions can go in. After the arrows have been taken out, the potion will be consumed, but you will be left with just an empty glass bottle.
===Weapon Effect Applier===
The weapon effect applier is similar to the arrow effect applier, but it can only do weapons.
 	B 	
I	R 	I
S	Sm	S
*I=Ingot of Dysprosium, Terbium, Iron, Copper, or Zersium
*R=Redstone Dust
*B=Blaze Rod
*S=Stone
*Sm=Smithing Table
One potion can apply effects to a weapon. The potion effect on the weapon will last a customized number of hits before it is removed from the sword. For example, if you use an 8-minute potion of poison on a sword and customize it for 80 hits, each hit will apply 6 seconds of the poison effect on the victim. The amount of time on each hit is the total amount of time of the potion divided by how many hits it will do. When a potion is used on a weapon like this, the potion will be consumed. The glass bottle will remain.