New Area

About New Area
Rarity: Yellow Rare
Cost: 1C 1B 1Y
Health/Power: Terrain
Effect: When this card is cast: Put a Rare Loot Pile at the bottom of your deck.
Once each turn, after your deck advances, if the top card of it has Advanceable: Draw a card.
Bio: Despite the appealing theming, most areas are the same few enemies and weapons, just with different stats.
Group: Grinder
About Time Gone By
Rarity: Blue Token
Cost: 3C
Health/Power: 1000/300
Effect: Whenever you cast an EXP card: Summon a copy of this card.
Bio: When the end-game player realized just how many hours were poured into the game, it was too late to save herself. The dripfeed of unlocking just one more area was the only thing that she could feel.
Playstyle: Terrarian
Category:Terrarian Cards
Category:Metaverse Cards