Warclient/NEWS-PepClient-0.9.2

__NOTOC__
This is the first release of the PepClient-PepServer thread. It will be called Warclient again for Warclient 0.9.8.
Released date: 14 May 2007.
===WHAT'S CHANGED FROM Warclient 0.9.2===
==Client==
* Multi-selection unit tool instead replaces mass orders.
* Multiple delayed goto and airlift queues.
* Possibiliy to schedule attack without specified tile.
* Auto-caravans: grant an optimal solution to establish trade routes in your cities.
* Added menu item to add all cities with airport in airlift queue (ctrl+shift+z).
* Added spread function.
* Possibility of executing automatically orders on a game signal.
* Sleeping units replace the wake up state individually for every unit.
* The owned unit are on the top of the unit list in city dialog and tile info dialog.
* Added different cursors for every warclient operation.
* Added worklist utilities in city report.
* Uses different colors for allied and enemy cities and units at map overview.
* Allied chat enabled by default.
* Added the possibility of save and store game queues (patrol, delayed goto, airlift, etc...).
* Added default technology goal option.
* Added button in science report to change technology target according to the technology goal.
* Players with embassy can access to the technology goal with the intelligence dialog.
==Server==
* Added generator 7 (like 6, but with integrated team placement).
* Added new settings: maxallies, techleakagerate, autosize, techcoststyle and multilinechat.
* Added exttecheakage capability to handle correctly the cost of the technologies.
* Added /reset command.
* Added /requiere command.
* Added /list rulesets sub-command.
* /detach bug fixed.
* Creating AI players requires more than a basic access level.
* Different default settings to fix the bugs due to the connection to a standard Freeciv server.
* Players lost in nation select state can choose their nation on reconnecting.
* Added nowonder-+1.2, warruleset-1.2 and duel rulesets to package.
Category:NEWS