Ascension Perks

Ascension Perks are permanent bonuses which are purchased using the three varieties of Perk Points earned from completing Ascensions. There are 36 Ascension Perks in Anti-Idle: The Game, and they appear as small triangles within a big triangle in the Perks tab of the Ascension interface.
Ascension Perks are divided into three categories. The bottom 20 perks of the perk triangle, the Medium Perks, are purchased using Medium Perk Points (which are obtained from all types of Ascensions) and are green in color. The middle 12 perks of the perk triangle, the Hard Perks, are purchased using Hard Perk Points (which are obtained from Hard and Impossible Ascensions) and are yellow in color. The top 4 perks of the perk triangle, the Impossible Perks, are purchased using Impossible Perk Points (which are obtained only from Impossible Ascensions) and are purple in color.
Perks can only be purchased if at least one adjacent perk has already been purchased. The three vertex perks (the ones at the corners of the perk triangle) are the only exceptions to the rule - once the first ascension has been completed, Perk #1, Perk #26, and Perk #36 can be purchased as long as the Perk Point cost can be fulfilled.
Once all perks have been purchased once, the entire perk triangle turns green and level 2 perks become available to purchase with similar limitations to the level 1 perk purchases - level 2 perks other the three vertex perks cannot be purchased until an adjacent level 1 perk has been upgraded to level 2. Once all perks have been upgraded to level 2, the entire perk triangle turns yellow and level 3 perks become available to purchase with similar limitations to level 2 perk purchases. Once all perks have been upgraded to level 3, the entire perk triangle turns purple, indicating that all perks are at their maximum levels.
Perks are arranged based on their impact on anti-idle versus idle play styles. Perks on the left side benefit anti-idle play styles most, perks on the right side benefit idle play styles most, and perks in the middle benefit anti-idle and idle play styles equally.
=== List of Perks ===
For the following sections, Medium Perk Point is represented by MPP, Hard Perk Point is represented by HPP, and Impossible Perk Point is represented by IPP. Also, the three vertex perks are indicated by underlining.
==== Impossible Perks ====
* Perk #1: [Cost: 5/15/80 IPP] This perk does not do anything. [Activate this perk and all 35 others to gain access to Level 2/3 Permanent Perks!] / [Other than annoy the OCD people because they have to invest their precious Permanent Perk Points into a useless perk just for 100% completion.]
* Perk #2: [Cost: 1/3/16 IPP] Gain 200/300/500 additional Green Coins per Progress Bar reward. Chance to gain Blue Coins from the Progress Bar when Idle Mode is OFF is multiplied by 3/4/6.
* Perk #3: [Cost: 3/9/48 IPP] All Epic Skills can be upgraded 2/3/5 additional times.
* Perk #4: [Cost: 1/3/16 IPP] The amount of money printed by Money Printer is increased by 40/60/100%.
==== Hard Perks ====
* Perk #5: [Cost: 2/6/32 HPP] [LolMarket] You gain 40/60/100% extra EXP from LolMarket and wait time for demand control is reduced to 5/4/2 minutes (normally 7 minutes).
* Perk #6: [Cost: 3/9/48 HPP] [Fishing] Perfect catches in Fishing give 80/120/200% extra EXP. Non-perfect catches in Fishing give 40/60/100% extra EXP. 
* Perk #7: [Cost: 4/12/64 HPP] Cost to feed Pet is reduced by 20/30/50%.
* Perk #8: [Cost: 3/9/48 HPP] 4/6/10% of Coin gain is added to EXP until you reach level 9000.
* Perk #9: [Cost: 2/6/32 HPP] Maximum number of Ants is reduced by 8/12/20%.
* Perk #10: [Cost: 1/3/16 HPP] [Arcade] You gain 80/120/200% extra EXP from Arcade.
* Perk #11: [Cost: 1/3/16 HPP] [Battle Arena] You gain 40/60/100% more Coins, Green Coins and Blue Coins from loot drops in Battle Arena.
* Perk #12: [Cost: 2/6/32 HPP] [Adventures] You gain 80/120/200% extra EXP from Awesome Adventures.
* Perk #13: [Cost: 3/9/48 HPP] Gain 280/320/400% of original Career EXP when a Career is blessed (normally 200%).
* Perk #14: [Cost: 2/6/32 HPP] [Garden] The number of Randomfruit obtained is multiplied by 3/4/6.
* Perk #15: [Cost: 1/3/16 HPP] [Battle Arena] Basic Attack and Auto Fight powers are increased by 80/120/200%. Dark Ruler and CHAOS AURA weapons deal 10/15/25% more damage.
* Perk #16: [Cost: 1/3/16 HPP] [Fishing] Chance to catch Fishing items when idling is increased by 10/15/25%.
==== Medium Perks ====
* Perk #17: [Cost: 2/6/32 MPP] When Idle Mode is OFF, you gain 20/30/50% extra EXP from the Progress Bar.
* Perk #18: [Cost: 2/6/32 MPP] [Button] EXCELLENT clicks have a 50/75/100% chance to give 1 Purple Button.
* Perk #19: [Cost: 3/9/48 MPP] [Stadium] You gain 80/120/200% extra EXP from Simple Race, Item Fight and Death Match modes in Stadium.
* Perk #20: [Cost: 4/12/64 MPP] [TukkunFCG] You gain 80/120/200% extra A:TG EXP from TukkunFCG.
* Perk #21: [Cost: 6/18/96 MPP] You gain 3/4/6x rewards from Random Quests.
* Perk #22: [Cost: 4/12/64 MPP] [Fishing] You recover 40/60/100 extra Fatigue every 5 minutes.
* Perk #23: [Cost: 3/9/48 MPP] [Garden] You gain 5/??/?? extra seeds when breeding in Another Garden.
* Perk #24: [Cost: 2/6/32 MPP] [Button] You gain 80/120/200% extra EXP from Button Machine.
* Perk #25: [Cost: 2/6/32 MPP] When Idle Mode is ON, you gain 4/6/10% extra EXP from the Progress Bar.
* Perk #26: [Cost: 1/3/16 MPP] When Idle Mode is OFF, you gain 20/30/50% extra Coins from the Progress Bar.
* Perk #27: [Cost: 1/3/16 MPP] Career Blessing duration is increased by 40/60/100%. Gain 200/300/500 more Career EXP when using Career Potions.
* Perk #28: [Cost: 2/6/32 MPP] Boost gain from Auto-Booster is increased by 4/6/10%.
* Perk #29: [Cost: 2/6/32 MPP] [Printer] Critical Print Chance is increased to 3/4/6% (normally 1%).
* Perk #30: [Cost: 3/9/48 MPP] [Fishing] Sell and recycle values of all items are increased by 40/60/100%.
* Perk #31: [Cost: 4/12/64 MPP] Progress Bar fills 10/15/25% more quickly.
* Perk #32: [Cost: 3/9/48 MPP] [LolMarket] Sell price of LolMarket Gems is raised to 92/93/95% of buy price (normally 90%).
* Perk #33: [Cost: 2/6/32 MPP] [Garden] Trees last 20/30/50% longer and have 20/30/50% higher Harvest Value.
* Perk #34: [Cost: 2/6/32 MPP] Ants appear at a 20/30/50% slower speed.
* Perk #35: [Cost: 1/3/16 MPP] [Fishing] Green Coin gain from Fishing is multiplied by 3/4/6.
* Perk #36: [Cost: 1/3/16 MPP] When Idle Mode is ON, you gain 4/6/10% extra Coins from the Progress Bar.