Guard Crab

The is an enemy found in the Relics biome. 
== Behavior ==
Unlike most enemies, s are passive initially. They stay on statues with tilted heads, but when the player gets too close, it drops and begins attacking. They are invincible until they detach.
The carries an armored helm and is only briefly unmasked when attacking. While concealed, it only takes 1 damage from all attacks, or 2 on critical hits. Otherwise, it takes regular damage from all sources.
* However if it is electrified, it can take 3 damage per hit.
Its only attack launches 4 trails of spikes to the target in a spread pattern which does 2 damage, and the enemy itself also does 2 contact damage. Each spike trail is similar to that of the Rock Crab.
== Champions ==
The Champions are more aggressive and have more health, but don't have other notable changes.
== Drops ==
It may drop Ironstone.
== Trivia ==
* This enemy was added in Update 2.7.0.
* Before Update 3.0.0, the Guard Crab can only spawn during the initial wave of a room and never anytime else, as this enemy spawns from a pre-determined terrain feature. Currently, if it appears as a reinforcement enemy, the entire statue is warped in.
** However, if the condition is active, it is still eligible for splitting.
* If it spawns as a champion, the statue it rests on is also enlarged and will continue to display the champion enemy glow as these terrain features can't be destroyed.
* With the extension of The Origin in Update 4.2.0, this enemy can appear in enemy waves. In this case it will always appear without statue.
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ru:Краб-страж
Category:Enemies