Liquid Pain

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==Description==
Liquid Pain, designated as "Object 12", is a viscous substance found in most levels of the Backrooms. It is prominently known for its corrosive properties, capable of altering the chemical composition of various materials and objects. It has a striking crimson hue, and emits toxic red fumes. Samples of Liquid Pain are often found in nondescript containers similar to those containing Almond Water.
Further testing has determined that Liquid Pain has a pH of around 1-to-2, giving it properties similar to hydrochloric acid; it is able to dissolve soft substances such as flesh, styrofoam, and paper. Due to this, Liquid Pain is often stored in metallic or otherwise thick containers. Despite this, it is still able to corrode most materials with ease, save for most steels, Kevlar, and various metals.
When exposed to air for an extensive period of time — commonly around three-to-four days — Liquid Pain will harden and turn into a resin-like substance dubbed "Crystalized Pain". The material does not pose immediate danger, yet has the chance to spontaneously combust, rupture, or otherwise explode. Due to this property, wanderers have weaponized Crystalized Pain in the form of rudimentary projectiles.Due to the volatile and unpredictable properties of the material, it is notably effective against Skin-Stealers, Wretches, and other entities.
===Compounds===
Upon making contact with a number of substances, Liquid Pain has the possibility to create new materials through chemical reactions. The components and their resulting compounds are listed below:
==Symptoms and Effects==
As aforementioned, Liquid Pain is capable of dissolving flesh and other soft substances. Due to this, it is highly unadvised to make contact with it, unless one takes proper precautions and wears the proper equipment to handle it.This typically consists of a Kevlar or otherwise carbon fiber suit. This may vary, however.
Upon contact with skin, Liquid Pain immediately dissolves the first few layers of the epidermis, causing agonizing pain to most. Within around thirty seconds of exposure, it would have already reached the dermis, with several minutes of prolonged exposure reaching the hypodermis. If the contact is cut off at any point by removing one's hand from the source, scabbing and scarring will occur after several hours.
If one is exposed to Liquid Pain for an extended period of time, irreversible damage can be caused to the human body. In most cases, fingers and limbs have to be amputated after prolonged exposure. In most cases, exposure is fatal, partly due to the toxic fumes it emits, as well as the extreme toxicity. The acidity often leaves wounds open for an extended timeframe, causing infections and other problematic things.
==Uses==
Liquid Pain, due to its toxicity, can be used for a variety of applications. One of the most prominent purposes it is used for is against entities and hostile individuals. Whilst hardening it and manufacturing it into projectiles is proven effective, others tend to merely splash it onto their targets, which is more effective and does more long-term damage to the recipient overall. 
As also mentioned above in the Compounds section, Liquid Pain can be used for a variety of compounds. Dolor Metallum is among the most useful of these, allowing the manufacturing of rudimentary shields, armor, and projectiles. The volatile and combustible effects of it allow Liquid Pain to be a desired and sought-after material by the M.E.G. and other groups.
==Locations==
Liquid Pain can be found in most locations throughout the Backrooms. It has been found to naturally occur in small natural bodies, such as puddles and pools typically smaller than five feet in diameter. Otherwise, it may be found in containers, most commonly metal thermoses.
==Origins==
The origins of Liquid Pain are nigh-unknown, but its existence dates back to the earliest known accounts of The Backrooms. All attempts to synthesize, replicate and reproduce the substance have failed, and it may only be collected wherever it is found occurring.
==References==