Fan15/Button Studios

Hello everyone, and welcome to another Button Studios Direct. It sure has been a while since the last one - nearly 10 months, in fact. To be honest, I had planned to hold a Direct back in February, but real life stuff like driving lessons and getting COVID kept getting in the way. But at last, I finally have some things to share with you all - this Direct, or rather, series of announcements over the five days, will detail the main projects I plan to work on in 2022. That being said, I hope you all enjoy and let me know what you think. Any feedback is super appreciated, like seriously, I know it sounds cheesy but you guys have no idea how happy the slightest bit of feedback makes me :)
With that said, let's get down to fucking business. Enjoy the Direct, Fantendweebs.
== Celebrating 15 Years of Fantendo ==
First, I have a special project to celebrate Fantendo's 15th Anniversary.
Fantendo Kart Crystal
I'm pleased to announce Fantendo Kart Crystal, a new installment in the long-inactive Fantendo Kart series. After almost 10 years, Fantendo Kart is back in a brand new racing extravaganza on Nintendo Switch, PlayStation 5, Xbox Series X, Nymbus and Z-Lunar ZCLIPSE and PC!
As an anniversary game, Fantendo Kart Crystal aims to focus on two eras of Fantendo - that being the Classic Era, represented with characters from 2007-2011, and the Modern Era, represented with characters from 2018-2022. 24 characters will be in the game in total, and I imagine you're all dying to find out who. For now, I will tease half of the roster, the first 12 characters in the game that are available from the start. The rest of the characters will remain a secret until you unlock them for yourself.
Representing Classic Fantendo, we have Unten, Strafe, Pesh, PalmMan, Ella Metals and McBoo. These characters were chosen from previous Fantendo Kart rosters, but selected specifically due to their long-term impact on the early Fantendoverse as a whole. Unten is Fantendo's mascot, so his inclusion made sense, while Strafe, Pesh and PalmMan and had a long-term impact thanks to their inclusions in the New Fantendoverse. Ella was also a very popular character in early Fantendo days, and McBoo was also an easy choice, representing recolour-based characters which were hugely popular on Fantendo during the Classic Era.
Representing Modern Fantendo, we have Redge, Rundrake, Agustaclove, Chewout, Alec, and Jack. These were carefully chosen from some of the most popular modern Fantendo series to be newcomers to the Fantendo Kart series. Redge and Agustaclove have generally received critical acclaim as characters, appearing in almost every modern Fantendo crossover to date. Rundrake, Chewout and Alec represent popular series, Kotomo, Project Cape and Heirs to the Wrath, while Jack was chosen as one of the newest characters on Fantendo.
Twelve more characters will appear in the game, but you will have to wait to see those.
As for tracks, the game will feature 8 cups with 4 tracks in each, similar to the Mario Kart series. These cups will be divided into 4 Nitro Cups, featuring all new tracks from Modern Fantendo, and 4 Retro Cups, featuring returning tracks from previous Fantendo Kart games and representing Classic Fantendo.
I hope you look forward to enjoying Fantendo Kart Crystal when it launches later today. That's right, starting from today, the game will be available on all systems - and what's more, those who download the game on launch day will be able to play the game completely free!
== Trials of a Forgotten Emperor ==
Next, I have a trailer to show you regarding one of my original projects. Please take a look:
Ah, you must be one of the brave few to travel here. Welcome. Please, take a seat.
Have you heard the story of the great king before, traveller? You should know that this land was once ruled by a mighty and powerful king.
The king was said to have been born from the brightest fires within the deepest reaches of this land.
The king was well-loved and well-respected. Everything he did was met with wide support from every being in the realm.
The king was benevolent, always putting his subjects before him. He was unlike any other.
Of course, in benevolence and kindness, many see weakness. It was not long before a cursed soul took advantage of the king.
This cursed soul was known only by the name Blight.
Blight had been banished to this land as a punishment by a higher power. In his previous realm, Blight was a ruthless and power-hungry killer, wanting nothing but to be remembered and feared throughout history.
And so it goes, that is exactly what he received.
One day, Blight tricked the king into letting him free. Without the slightest hesitation, he murdered the king in cold blood in front of his wife and children.
And so began his rampage. The land was plunged into chaos as news of the situation spread like wildfire.
Blight's only objective was to escape from this land, but thanks to protective measures set by the king years before, he would not be able to do so without seeking out the key to the land's failsafe.
Enraged, Blight went on a killing spree, determined to find the key to the land's failsafe so that he could return to his former home and wreak havoc once more.
Thankfully, there was one more measure the king had put in place to prevent Blight's escape. That was his trust in the legendary hero, known as Pluto.
A most trusted and valiant knight, Pluto sought to end Blight's reign of terror by engaging in a brutal duel.
The battle was long and bloody, but after weeks of fighting, Pluto emerged victorious. Blight was slain, his soul fragmented and scattered across the farthest corners of the land.
Once the king's heir was coronated and order was restored to the land, Pluto was rewarded generously. The new king had an expansive palace constructed for Blight on an island across the sea.
Unfortunately, this story's ending is not a happy one.
During the duel, Blight had infected Pluto with a horrible curse, one that would slowly drain away his life and plague him with illness.
Less than a year after Pluto's victory, he succumbed to the curse and was laid to rest in the grounds of his palace.
Ever since, out of respect for the fallen hero, Pluto's Island has been a memorial ground.
Furthermore, the royal family declared that nothing of sorts would ever happen again. More measures to protect the land were introduced, though only one is still strongly enforced to this day.
That rule? No one is allowed to leave this land.
Now, traveller. I have told you my story. You now know the tale of I, the valiant knight Pluto, and my curse.
I trust that you use this wisdom I have imparted to you to liberate my burial grounds of the horrendous evils that have manifested here.
Do that, traveller, and no one ever again shall have to fear Blight's name.
Do that, traveller, and I shall finally be at peace.
Inferno: Pluto's Curse
----
Well, what did you think? I'm pleased to announce that Inferno will be receiving downloadable content.
Pluto's Curse is a side quest that takes place on Pluto's Island. Once the player has completed Chapter 6 of the main story, they will be able to begin their quest by receiving a letter from Vilaine, which once they take to Spitfire Shore, will allow them to catch a boat trip to Pluto's Island.
This majestic isle lies off the coast of Scorch Valley, adorned by peaks of obsidian, sprawling haunted woodland, and most notably, the crumbling ruins of Pluto's Palace. Unlike Scorch Valley, Pluto's Island has open map movement, letting the player freely travel across the isle seeking out entrances to dungeons, rather than accessing them via the world map.
Upon arrival, Clove and her party will be tasked with banishing six evil creatures from Pluto's Island so that the spirit of Pluto can rest in peace. These creatures are lasting remnants of the curse placed on Pluto by Blight four-hundred years ago. Travel throughout Pluto's Island's six dungeons to find and defeat these beasts, and it is certain that you will be rewarded generously.
Of course, that's not all the Pluto's Curse expansion has to offer. During your exploration of Pluto's Island and its six dungeons, you will be able to find heaps of treasure, including all new Potions and Demon Spells that weren't obtainable in Scorch Valley. What's more, Pluto's Island has many new enemy varieties and bosses to fight for a refreshing new experience.
Pluto's Island is also home to The Gauntlet, a special dungeon somewhat similar to The Pit in Scorch Valley. In the Gauntlet, Clove and her team will fight endless numbers of enemies from all of the game's dungeons in ruthless back-to-back waves. Entering with nothing, all items used in The Gauntlet must be collected there, and these can be picked up by defeating enemies. You must plan carefully to stay alive as long as possible.
A special travelling merchant can also be found wandering Pluto's Island, that being Experiment Jack! It's unknown how Jack ended up in the Underworld, but they can be found lurking outside dungeons on the island selling items at a cheap price, some of these even being exclusive items. But that catch is, Jack is a troublemaker, and many of their items are trick items that will fail to work when used.
There is one other challenge in the Pluto's Curse expansion, one that is arguably the hardest in the entire game, though that will be left a surprise until the game launches. This challenge was created with the intent of being the most difficult accomplishment in all of Inferno - complete it for bragging rights, or if you'd prefer, a special in-game reward to show as a testament of your strength.
Pluto's Curse will become available in Summer 2022. In the meantime, I will continue developing Inferno, namely the story and bestiary.
== The Mission Continues ==
Next up, a quick overview of some new information regarding a long-forgotten project of mine, that being Cenhadaeth.
Cenhadaeth
First, I'd like to shed some focus on some of the locales you'll be exploring during your missions in Cenhadaeth. There are 7 locations available to explore, and while each mission's layout will be randomly generated, missions in a given location will tend to have similar features unique to that location.
From left to right (easiest to hardest) these are as follows:
*Wales () - The starting locale, featuring farms and hills in abundance.
*Luxembourg () - An early locale which is flatter and milder than Wales, though more people suburban areas are present.
*Scotland () - A very sparsely populated locale compared to Wales, but features steeper hills and harsher weather conditions, making it vital to monitor your temperature and stamina here.
*Norway () - Sparsely populated, with an emphasis on lake and river crossing that may take some time to master. This is also the coldest of the locales.
*Isle of Man () - A good, middle-of-the-road locale in terms of difficulty, featuring all types of hazards in varying levels of abundance.
*England () - Though the environment isn't too much of a challenge, farmers, residents and police officers are sure to be found thanks to the much higher population density. You're almost certain to pass through residential property, too.
*New Zealand () - Owing to its highly mountainous, remote environments, New Zealand takes the cake as the hardest locale to successfully navigate. Conditions high in the steep mountains can be very harsh.
Throughout these locales, you'll be faced with various hazards. Not just the harsh environments and the elements, but passersby and other folk you might meet along your adventure. Some may be friendly, though some may intend to bring an end to your mission:
*Police Officers are found most commonly in less rural areas, such as villages and along roads. They're likely to stop you in your tracks if they see you in certain areas, such as crossing busy roads or entering private property. A run in with a police officer can potentially bring an end to your mission if played wrong. They might also be summoned by Farmers if you attract too much attention while crossing their property.
*Farmers are found in every farm area. Sometimes they may not be in sight, both other times, they'll spot you. It's important to negotiate your situation if you have a run in with a farmer, else they may call for police officers or set their dogs on you. Farmers come in 5 different personality types which may affect how they act:
**Jolly and Relaxed farmers are unlikely to have a problem with you so long as you negotiate with them.
**Curious farmers are more likely to notice you from a distance and are more likely to engage in lengthy conversations.
**Stressed and Stern farmers are most likely to ask you to leave their property, though they may still be able to be negotiated with. Fail that, though, and you may have to deal with their dogs or police officers.
**All five farmer varieties can spawn with vehicles - either Quad Bikes or Tractors, which can increase their mobility.
*Dogs can also be found in farms, albeit less commonly than farmers. Some farmers may have one or more dogs, which will chase after you and attempt to bite if they catch you crossing their farmer's farmland. Use dog treats to distract them if possible, or use your surroundings to your advantage.
Cenhadaeth launches for Nintendo Switch, Nymbus and Windows on April 30th 2022.
== The Music Calls ==
Next, I have some details regarding a brand new IP that I plan to work on in the coming months. Please take a look:
Kishi, the hero of the adventure
In this adventure, you will take the role of Kishi. Abandoned at birth by her parents, Kishi was found as a young kitten by Chief Pedro, the leader of Chorus Village. Ever since, she has lived in the village, a remote desert outpost, and been raised by the native population. Ever since then, Kishi has been the village's most hopeful young hero, having been trained by Chief Pedro since a very young age to help and protect the citizens of the village.
One day, on the nineteenth anniversary of Kishi being taken in by Chief Pedro, the village plans to host a surprise party to celebrate. Chief Pedro manages to lead Kishi away from the village so that the preparations can take place. However, once the preparations get underway, a group of bandits known as the Desert Marauders attack Chorus Village. Their objective is unknown, but without Kishi present in the village to stop them, they ransack the place, stealing from homes and most cruelly of all, vandalizing the Great Chorus Tree.
This tree has stood at the heart of Chorus Village for centuries, its leaves bearing Rhythm Souls, magical essences that help keep the village and all of the surrounding land of Electria alive. The leader of the Desert Marauders steps up to the Chorus Tree, pistol in hand, intent on one thing only.
Vuko, leader of the Desert Marauders
Her name is Vuko, and she seeks to steal the Rhythm Souls from the Chorus Tree for her gang's nefarious purposes. With little to no resistance from the village, Vuko and her crooks steal every last Rhythm Soul from the tree, leaving it a wreck, before making off.
By the time Kishi has returned to the village, all hope is lost. The Chorus Tree is left a wreck, every last one of its Rhythm Souls having been ripped from its branches. Chief Pedro is distraught at the incident, believing himself to have failed as the village's leader. With no Rhythm Souls on the Chorus Tree, the land of Electria is sure to to be plunged into chaos, just like it was in ancient times. However, he claims there is one thing left that can be done to possibly save Chorus Village and the rest of Electria from this fate.
He leads Kishi to a secret underground cavern beneath the broad, tangled roots of the Chorus Tree. Here, there is a shrine, a glimmering weapon perched at the base. This weapon resembles a sword, with the keys of a piano along its side. Without hesitation, Chief Pedro picks up the weapon and gives it to Kishi.
The legendary Music Blade
It's the Music Blade, a weapon handed down through generations which was originally owned by the legendary hero, Glissando, who saved the land of Electrica from tyranny many years ago. Pedro states that he has been waiting for many years for the day where Kishi would become old enough to wield the blade and become Chorus Village's hero in a time of desperate need. With the blade in hand, Kishi sets out to find the Desert Marauders and reclaim the stolen Rhythm Souls from them.
----
Kishi: Shattered Rhythms
Kishi: Shattered Rhythms is an upcoming game coming to the Nymbus. The game fuses rhythm and beat-em-up elements to create a unique method of combat. Using the Music Blade, along with the assistance of Rhythm Souls, which are musical essences containing various songs and melodies, is sure to help Kishi fight against the forces stopping her from finding the Desert Marauders. With her primary method of attack being the Music Blade, Kishi can increase the power of her attacks by timing them with the beat bars that appear on screen while a given song is playing.
In addition, Kishi: Shattered Rhythms borrows many elements from open world adventure games. The game is set in the vast land of Electrica, a civilization on the frontier of a vast desert, with many characters and settings taking inspiration from western-themed media. By exploring Electrica, Kishi is able to find more Rhythm Souls which can help her defeat different enemy and boss types in her quest to find out more about the Desert Marauders.
Kishi: Shattered Rhythms will release in early 2023, but until then, be sure to look out for more announcements regarding information about the game!
== A Special Broadcast from Gem Island ==
Now it's time for a special broadcast. Please take a look.
	Good morning, trainees! This is Professor Tetra, head developer of the Auralite Program, coming live to your television screens! First of all, I would like to thank you all for your patience. Recently we have been encountering problems regarding the development of the Auralite Program's Amethyst Testfire. These problems have taken longer to deal with than we intially expected, but we are pleased to announce that we will be opening up the Sapphire Testfire in June!
What does that mean for you all, you may ask? Well, the Sapphire Testfire will allow trainees from all over the world to finally take part in the Auralite Program for a 72-hour period. Beginning on June 8th and ending on June 11th, by signing up to the program with your Nymbus account, you'll be able to take part in training activities with our team of 18 trainees! And yes - that means exactly what you think! We have a selection of new trainees who will be joining the program, which is part of the reason for this broadcast.
Unfortunately, I haven't been able to invite these trainees for their Auralite Program inductions yet, meaning there are no interviews this time. That being said, I have compiled a handy presentation to introduce these new trainees. Once they arrive on Gem Island for the Sapphire Testfire, be sure to greet them warmly and offer any help they may need to adjust to the program! With that said, let's introduce our new trainees!
{|border="0" cellpadding="4" cellspacing="2" style="width: 100%;border-radius: 24px; background: repeating-linear-gradient(180deg, #2e2e2e, #2e2e2e 2px, #3d3d3d 2px, #3d3d3d 4px); font-family:Baloo Thambi; border:12px solid black; color:white;"
The fifteenth trainee to join the Auralite Program will be Mr. Frost! Having travelled from the Arctic to be here with us, Mr. Frost may seem ice-cold, but he's really a gentle giant. Mr. Frost has joined the program in the hopes of securing a job in the weapons industry, bringing with him his self-developed Snowball Cannon which he claims to have proved very effective against the polar bears in his homeland. He has high defense, and a special ability at his disposal, letting him create little snow creatures (which he has dubbed Jr. Frosts) which will assist him in combat by firing snowballs at nearby enemies. Thanks to his resistance to the cold, Mr. Frost is also unaffected by slippery surfaces.
{|border="0" cellpadding="4" cellspacing="2" style="width: 100%;border-radius: 24px; background: repeating-linear-gradient(180deg, #2e2e2e, #2e2e2e 2px, #3d3d3d 2px, #3d3d3d 4px); font-family:Baloo Thambi; border:12px solid black; color:white;"
Trainee number sixteen is Acai, the chimpanzee and a native resident of Gem Island. As part of a land agreement I've had to make with the chimpanzees in order to construct a battlefield in their rainforest, they've asked for a few things in return - a yearly donation food, and for their leader, Acai, to participate in the program. Acai is one of the smallest trainees in the program, and he's very agile with good climbing abilities too. While he's not particularly powerful, Acai has a bountiful arsenal at his disposal, those being the various fruits and berries he's collected. Each one has a different effect when thrown down, from obscuring enemies' vision, to creating slippery puddles and restoring nearby allies' health, making him a useful asset to teams in need of a support role!
{|border="0" cellpadding="4" cellspacing="2" style="width: 100%;border-radius: 24px; background: repeating-linear-gradient(180deg, #2e2e2e, #2e2e2e 2px, #3d3d3d 2px, #3d3d3d 4px); font-family:Baloo Thambi; border:12px solid black; color:white;"
Our seventeenth new trainee is Lieutenant Kadamo, a member of the intergalactic police force who made a request to join the program that... well, I couldn't really refuse. She hasn't really told me why she's here, other than that she has important business to attend to while fighting on the program. That aside, Kadamo fights best with her Laser Blaster, a type of automated extra-terrestrial weapon that I can't help but be fascinated by - it seems to shoot laser beams in bursts, which if charged, can travel through walls. She also has a special ability known as Force Guard, which is unlike anything any other trainees have displayed. When allies within a certain radius of Kadamo take damage, this damage will be lowered slightly, though the reduction in damage will be directed towards Kadamo instead, making her a very useful offensive asset to any team.
And those are three of the four new trainees that will be joining the program in June as part of the Sapphire Testfire. There is also one more trainee that will join that I have yet to announce, that reason being - uh - I haven't decided yet. That's why I want to hear what YOU have to say, my fellow trainees! In May, I will be holding another vote to determine who the eighteenth and final trainee of the Sapphire Testfire will be! Keep your eyes peeled for more information as I will be sharing data about the three potential trainees in the near future. With that said, I think that just about -
GEM ISLAND EMERGENCY BROADCAST SYSTEM
THIS IS NOT A TEST
GEM ISLAND AUTHORITIES AND THE AURALITE PROGRAM HAVE ORDERED A TOTAL LOCKDOWN OF ALL SETTLEMENTS AND BUILDINGS ON THE ISLAND DUE TO THE SUDDEN BEHAVIORAL CHANGES OF NATIVE ISLAND WILDLIFE. 
YOU MUST REMAIN INDOORS AND AWAIT FURTHER INSTRUCTIONS.
IF YOU ARE UNABLE TO SEEK SHELTER INDOORS, REMAIN HIDDEN FROM AFFECTED WILDLIFE SPECIMENS BY USING NATURAL SURROUNDINGS TO YOUR ADVANTAGE. DO NOT ENGAGE IN COMBAT WITH AFFECTED SPECIMENS UNDER ANY CIRCUMSTANCES.
FAILURE TO FOLLOW THESE INSTRUCTIONS MAY RESULT IN DISCLIPINARY ACTION POTENTIALLY RESULTING IN EXPULSION FROM THE AURALITE PROGRAM.
Auralite
Sapphire Testfire
June 8th - June 11th 2022
== A New Beginning ==
Next, I'm pleased to announce some details concerning a new instalment for an existing IP. Please take a look at the following trailer:
The scene begins in a huge stadium under a bright blue sky. Thousands, if not tens of thousands of spectators can be seen in the crowd, all cheering as the camera pans towards the arena in the centre of the stadium.
The arena is a wide grassy circle, with borders around its circumference depicting various sponsors, for services and companies: "Flowerfield Florists", "Dimentra Networking", "Swizzles' Candy Treats", "St. Drake's University" and "Ectoplasm Power" are all depicted on banners around the arena's perimeter.
Suddenly, a deep voice cuts through the crowd's cheers.
Ladies and gentlemen, and everyone else who is here with us today. Welcome to the opening match of the third Duel League season! I'm your host, Silver Riot, and I will be your commentator and host for this season.
I am sure you are all eager to find out who will be the winner of our exhibition match - but first! Allow me to explain the tournament rules to anyone who may be unfamiliar with how we do thing around here.
A 3D hologram appears above Silver Riot, depicting two ambiguous dragons in an arena.
These duels are battles to the death! Or rather, that's what I would have preferred. But they're still no-holds-barred battles that will only end when one competitor is no longer physically able to continue. Competitors are allowed to use anything to their advantage.
The crowd cheers as Silver Riot grins and spurs on their continued excitement.
I think that's enough explaining, how about we cut to the chase and start the match? Introducing the two combatants of the opening match - Lumino and Nekoni!
Microphone in hand, Silver Riot takes to the air as two doors at opposite ends of the arena open. Two Draconids emerge from each side.
In the east quadrant, we have Lumino! Famous hero and reigning Duel League Champion who protected our country and helped rebuild our city after the Day of Chaos 5 years ago! Lumino is 24 years old, a male Draconid who's been a fan favourite in the league ever since he debuted 7 years ago! Many fans will remember the day Lumino entered the League after recently dropping out of St. Drake's University to try and raise money for his family in the League. Will he emerge victorious, or will his opponent provide a challenge?
That opponent is now entering the ring in the west quadrant - give it up for Nekoni! A newcomer in the league, Nekoni is an 18 year old Draconid who comes from Arcania's northern reaches. Nekoni's previous jobs have included caring for wildlife in the unstable ecosystem surrounding the Frozen Wastes. Will their experience in working in these harsh climates help them stand up to the current reigning champion? Let's found out, as the match is about to begin!
A gelatinous humanoid creature walks towards the centre of the arena, two flags (one red and one green) in hand. They mutter something in an unintelligible tongue, before holding up both flags in their air. Lumino and Nekoni both take this as a sign that the battle is about to begin, and prepare to start their duel. Nekoni adopts a pouncing position, while Lumino charges up a multicoloured fireball in his mouth.
3... 2... 1... GO!
The battle begins as the gelatinous umpire lowers the two flags simultaneously. Lumino attacks first, firing a ball of multicoloured flame at Nekoni, who quickly dodges and immediately takes to the air with a flap of their wings. Once airbourne, they retaliate by shooting a flaming fur ball at Lumino.
The CGI trailer cuts to actual gameplay, showing the two combatants in a newly rebuilt Arcania Stadium. A strong emphasis is placed on the two Draconids' mid air movements, as they twist and turn around each other, flying in loops in the sky and executing a wide variety of attacks while airbourne.
The trailer cuts back to CGI. In an instant, Lumino produces another fireball, which collides with a projectile fired by Nekoni to create an explosion of smoke. Lumino emerges from it, flying through the air to meet eye to eye with Nekoni in the air above the arena's ground. He lunges at Nekoni, who twirls out of the way majestically before circling Lumino and launching another, this time landing successfully and knocking Lumino to the ground.
A devastating blow! Will Lumino be able to continue, or is this match Nekoni's?!
Nekoni lands on the ground opposite Lumino, grinning smugly. Lumino seems unable to continue, but all of a sudden, there is a blinding flash of light. Lumino is up off the ground, and he looks... different somehow.
There's a shock! Lumino's still eager to fight - wouldn't expect less from the reigning champion - give him a hand!
As the crowd cheers, Lumino counterattacks. He fires another fireball, but this time, it is much larger and moves through the air much more quickly. It explodes into a burst of light upon impact with Nekoni, who is thrown off their feet. Just as Lumino prepares a final attack to finish off Nekoni, conjuring a collection of jagged crystal shards in the air around him. But wait - there's another blinding flash, this time from Nekoni, as they get up off the ground displaying a new appearance.
And it looks like Nekoni's pulled off the same trick! This is sure to be an intense start to the season, folks!
Draco Duel 3
----
Draco Duel 3 is the long-awaited third instalment of the Draco Duel series. Taking heavy inspiration from its predecessors, Draco Duel 3 is a 3D arena fighting game that takes place in the fantastical land of Arcania. 
Draco Duel 3 focuses on the third season of the Duel League - following the first season in Draco Duel and the second season in Draco Duel 2, which was cut short by the invasion of Xsomnis - where Draconids fight for the honour of being crowned Arcania's strongest fighter. The Duel League consists of Duels, 5 minute matches between Draconids where the objective is simple - deplete your opponent's two lives to win, using any kind of attack to your disposal.
To shake up the formula, Draco Duel 3 brings some changes to how Duels work:
*Aerial Combat is now a major focus in Draco Duel 3. In battle, all fighters are able to take to the air using the ZL button, from where they can move around in any direction while airbourne. This gives them added agility while opening up all sorts of new angles for attacks to happen from. Some Draconids may fare better in aerial combat than others, however these Draconids likely fare much better on the ground than aerial-oriented Draconids.
*Primal Forms are an all-new transformation replacing Etherial Finales from Draco Duel and Draco Duel 2. During battle, Draconids are able to activate their Primal Forms to greatly increase the power of their attacks while also boosting their mobility and defence. This state of transformation only lasts 15 seconds, however, and can only be used once per match, so it's important to time it wisely.
Draco Duel 3 will launch on the Nymbus and Z-Lunar ZCLIPSE in the 2022 holiday season. More details regarding Draco Duel 3 will be revealed closer to launch. For now, stay tuned for updates by following the WIP sandbox page. 
== One Last Thing ==
Thanks for taking your time to enjoy this Button Studios Direct. I hope the projects interested you and I would greatly appreciate any comments, either here or on these games' respective pages.
Oh, I guess there's one more thing I can confirm before I wrap up. Here:
Super Smash Bros. Horizon
A brand new reboot of the Super Smash Bros. series.
Now in development.
Category:Fan15 Showcase
Category:Spheal's Stuff
Category:Showcases
Category:Subpages