Mounts of Chaos

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|-|Chaos Steed=
|-|Daemonic Mount=
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==Summary==
Mounts of Chaos are an assorted variety of monsters that are ridden by Chaos Chosen. These are weaker ones that are used by lower-ranking champions, as others like Manticores and Chaos Dragons warrant their own page. A typical Chaos Knight rides into battle on their Chaos Steed or a Daemonic Mount. Those aligned with specific gods will ride specific mounts. Khorne-aligned Chaos Chosen, known as Skullcrushers will ride Juggernauts of Khorne. Slaanesh-aligned Chaos Knights will ride on the swift and agile Steed of Slaanesh. Those aligned with Tzeentch will hover on their Discs of Tzeentch. And lastly, those who worship Nurgle will ride on the Palanquins of Nurgle.
==Powers and Stats==
Tier: At least , possibly | At least , possibly 
Keys: Chaos Steed | Daemonic Mount
Name: Mounts of Chaos, Chaos Steed, Daemonic Mount
Origin: Warhammer Fantasy
Gender: Depends
Age: Varies
Classification: Horse, Chaos Mount, Daemon
Powers and Abilities: 
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|-|Chaos Steed=
Superhuman Physical Characteristics, Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.), Enhanced Senses (Has the Keen Senses talent, which gives them enhanced senses compared to other creaturesWarhammer Tome of Corruption, pg. 169), Bodily Weaponry (Has the Natural Weaponry Talent, their hooves deal extra damage), Reactive Evolution (Chaos Steeds steadily gain different mutations as they win more battles) 
|-|Daemonic Mount=
Superhuman Physical Characteristics, Enhanced Senses (Has the Keen Senses talent, which gives them enhanced senses compared to other creaturesWarhammer Tome of Corruption, pp. 234-235; Daemonic Mounts page), Bodily Weaponry (Has the Natural Weaponry Talent, they have their hooves and horns to deal extra damage), Reactive Evolution (Daemonic Mounts steadily gain different mutations as they win more battles), Inorganic Physiology, Non-Physical Interaction, Damage Reduction (Daemonic Mounts are made of pure magic or Aethyr, while they are not fully ethereal when manifesting into the physical world, this does mean that any physical or non-magical attack that strikes them will have their damage heavily reduced. Conversely, they can deal magical damage which hurts ethereal beingsWarhammer Warriors of Chaos, pg. 28; Daemonic Mounts pageWarhammer Tome of Corruption, pg. 225; Daemonic Aura Description), Fear Manipulation (Daemonic Mounts have a naturally unsettling presence), Resistance to Fear Manipulation (Daemonic Mounts ride into battle without fear and unaffected by attempts to terrify them as well as abilities that passively induce fear)
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Attack Potency: At least Large Building level (Are described as being as strong as their riders, making them comparable to Chaos Chosen), possibly Multi-City Block level (Chaos Chosen be comparable to monsters like Grinderfists who scale to this feat) | At least Large Building level, possibly Multi-City Block level (Should be comparable to the Chaos Steed
Lifting Strength At least Class 50 (Should be comparable to vampires who can push boulders of this size), possibly Class M (Should scale to Saurus Leaders being able to crush rocks and steel)
Striking Strength: At least Large Building level, possibly Multi-City Block level
Durability: At least Large Building level, possibly Multi-City Block level
Stamina: Very High, likely Infinite (Both are daemonic and inorganic in nature and thus are not limited by physical constraints)
Range: Extended melee range via size
Standard Equipment: None
Intelligence: High Animalistic. Are described as unnervingly cunning for animals. | Animalistic. They are incredibly hostile and attack potential victims on sight but will generally obey their rider first and foremost. 
Weaknesses: None notable | Will be banished to the Chaos Realm if they suffer damage after their rider dies. 
Notable Attacks/Techniques:
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Warhammer Fantasy
Category:Mounts
Category:Fantasy Characters