Gear/Ammo UAC10

|| RTVer: Lance-A-Lot 1.0.0 || Render 2.2
=Description=
ID: Ammo_AmmunitionBox_UAC_10
Manufacturer: Generic
Ammo Bins contain the rounds needed for projectile-based weaponry, with at least one bin required per weapon type. Upon receiving a Critical Hit, any remaining ammunition stored inside an Ammo Bin will explode dealing damage to the install location. Risk can be mitigated with the use of C.A.S.E.
=Attributes=
Tonnage	Slots	Value	Allowed Locations	Disallowed Locations
1 	1 	12000	All 	All
* UAC/10 Ammo - 10 Shots
* 300 Cbills Cost per Shot.
* Ammunition Box can explode for 30 damage, 15 heat and 7.5 stability per remaining shot
=Ammo Stats=
Ammo 	Ammo 	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round	Component ExplosionSelf Damage Per Round
Capacity	Cost Per Round	Norm 	Heat 	Stab
10 	300 	30 	15 	7.5
=Used By Mechs=
Mechs 	Mechs 	Mechs
ADR-F 	ANH-C 	AV1-OE
BAS-C 	BJ2-OF 	BKW-7R
BKW-LRG 	BNDR-01B 	BZK-D1
C-SRP-OINVICTUS	CAS-1 	CLNG-C
COU-D 	CP-10-ZW 	CP-12-K
CRV-1 	CTF-1E 	CYTL-B
DEI-S 	DW-X 	EBJ-D
ENF-4KH 	ENF-4R-WDR 	ENF-6M
EPI-PRIME 	EPI-S7 	FSCR-1
GAR-E2 	GAR-H 	HBK-4GHHOHIRO
HBK-4U 	HBK-7R 	HBK-7X-4
HBK-IIC-C 	HBRII-T 	HCA-3T
HCA-4T 	HCT-4S 	HCT-5D
HER-7A 	HMN-P 	HOP-5C
HOP-C 	HRC-LS-9003	HRC-LS-9004
JPT-2 	JPT-3 	KDK-SB
KF-B 	KF-BLO 	KGC-002
LGC-01 	LGN-2XU 	LIBR-PRIME
LUPUS-A 	MAD-6A 	MAD-AL
MCII-DS 	MCII-LK 	NCT-FC
NGA2-PRIME 	NTG-H 	NTG-PRIME
OCRV-PRIME 	ON1-IIC-C 	P1
P1C 	PCR-C 	PXH-IIC
PXH-IIC-9 	R-III-D 	RYOII-2
SA-OS3 	SCG-WX1 	SHC-T
SHD-IIC-10 	SHWK-PRIME 	SJN-D
SKW-6H 	SKW-8X 	SMN-MC/JJ
SMN-P 	SMN-PDPRYDE	SMO-KING
SNS-PRIME 	SRK-2 	SVG-K
TBT-IIC-3 	THR-1 	THR-EDW
TKR-H 	TLR1-OA 	TLR1-OS
TLS-0 	TRO-A 	TRO-H
TRO-PRIME 	TSH-7S 	TSH-8S
UAE-7R 	UM-IIC-1 	UM-R69
VGL-2 	WHK-D 	WHK-NQ
WMN2-PRIME 	WW1-B 	YRI-5F
ZU-G60 	 	
= Item Salvage Rules =
Item can be salvaged by player: Yes
 || RTVer: Lance-A-Lot 1.0.0 || Render 2.2