Wastebound/Survival Aptitude System

The Survival Aptitude System is a gameplay mechanic in Wastebound in which the player customize their attribute during the game, in which taking form on a skill tree. The Survival Aptitude system are divided into 5 main skill trees categories; Strenght (ST), Motorics (MT), Perception (PE), Charisma (CH), and Fortune (FO). These attributes will affect the player's characters and gameplay styles and these attribute can be upgraded as the player leveled up. Also, player can freely choose the perks and ignores to give the player freedom to match the perks setting with their intended playstyle.
==Strenght (ST) Perk Tree==
Strenght Tree encompassed on the Emphasis of Melee Damage, Carrying Weight and Damage Resistance.
===Strength Tree's Perks===
====Melee Damage Upgrade (Increase Overall Melee Damage by +5% and Unlocks Melee Damage subtrees)====
Melee Damage Upgrade can be upgraded three times.
*Fistmaster (Unarmed Proficiency Perk) - Increase Unarmed Damage by +5%. Can be upgraded 5 times.
*Reaper (Bladed Proficiency Perk) - Increase Bladed Weapon Damage by +5%. Can be ugpraded 4 times.
*Blunter (Blunt Proficiency Perk) - Increase Blunt Weapon Damage by +5%. Can be upgraded 5 times.
*Close Quarter (Gun Bashing Proficiency Perk) - Increase Gun Bashing Damage by +2%. Can be upgraded 6 times.
*Butcher (Decapitation Chance Perk) - Increase chance of enemies' limbs decapitation. Can be upgraded 5 times.
*Blacksmith (Blacksmitthing Proficiency Perk) - Increase the ability to repair and make better-grade weapons.
====Carrying Weight Upgrade (Increase Overall Carry Weight Total by +5 and Unlocks Item Carrying-related Subtrees)====
*Asymmetrical Assault (Asymmetrical Dual Wield Upgrade) - Allow to dual wield different types of weapon in each hand. (only works on Machine Pistols and Sidearms)
*BFG Man (Heavy Weapon Wield Proficency Perk) - Increase the profiency when handling and carrying heavy weapons. can be upgraded 5 times.
====Damage Resistance Upgrade (Increase Overall Damage Resistance by +1 and Unlocks Damage Resistance subtrees)====
*Toughness (Ballistic Resistance Perk) - Incease Ballistic (Bullet)-based Weapons damage resistance by +5%. can be upgraded 5 times.
*Blast-Proof (Explosive Resistance Perk) - Increase Explosive-based Weapons damage resistance by +5%. can be upgraded 4 times.
*[Name Pending] (Energy Resistance Perk) - Increase Energy-based Weapons damage resistance by +5%. can be upgraded 4 times.
*Radboy (Radiation Resistance Perk) - Increase Radiation and Radiation-based Weapons damage resistance by +5%. can be upgraded 5 times.
*Hazmat Skin (Bioweapon Resistance Perk) - Increase Biological Weapon damage resistance by 5%. can be ugpraded 4 times.
*Immunization (Common Disease Resistance Perk) - Increase Common Disease (Flu, Cold, etc.) resistance by 10%. can be ugpraded 3 times.
*Vaccination (Rare Disease Resistance Perk) - Increse Rare Disease (STDs, Bioweapon, Chemical-based Disease) resistance by 10%. can be ugpraded 3 times.
*De-Mutation (Radiation-Based Disease Resistance Perk) - Increase Mutation-based disease resistance and decrease the Body Mutation Rate by 10%. can be ugpraded 3 times.
==Motorics (MT) Perk Tree==
==Perception (PE) Perk Tree==
==Charisma (CH) Perk Tree==
==Fortune (FO) Perk Tree==