Funny Trick

==Summary==
Kayo Nemura is a calm and rational middle schooler, who's a bit of a worrywart. She's been hanging around Umi Shihabara ever since elementary school, as they come from the same neighborhood. Unlike her, she thinks before acting, and considers things seriously before giving in. She acts as Umi's anchor, stopping her from being too rash. In reality, she hates her and wish she'd never met her, as Umi clinging to her caused Kayo to have no friends and be seen as her lapdog, who uses her intimidation to take it easy; scared to face her, Umi's victims would lash at Kayo instead. She's turned into the magical girl Funny Trick by the fairy Toko to fight off "evil magical girls who want to destroy the world".
==Powers and Stats==
Tier: Possibly 
Name: Kayo Nemura, Funny Trick
Origin: Magical Girl Raising Project
Gender: Female
Age: 14
Classification: Human, Magical Girl, Middle School Student
Powers and Abilities: Magical Girl Physiology, Object Swapping, Decent in CQC, Acrobatics
Attack Potency: Possibly Multi-City Block level (Should scale to battle-oriented magical girls, as she's considerably stronger than Postarie and Weddin)Light Novel, Volume 5.
Speed: At least Supersonic movement speed (Scales to Weiss Winterprison who ran beyond the horizon in a couple secondsMagical Girl Raising Project in Dreamland), with likely Hypersonic+ combat/reaction speed (Light Novel, Volume 5)
Lifting Strength: At least Class 10 (Much stronger than the weak magical girls, who can lift carsLight Novel, Volume 1 / Anime, Episode 9), at most Class 25 (Downscales from Captain Grace who can lift her pirate ship)
Striking Strength: Possibly Multi-City Block level
Durability: Possibly Multi-City Block level (Should scale to battle-oriented magical girls)
Stamina: Superhuman. As a magical girl, she has hugely improved stamina and resistance to fatigue (moreover, she doesn't need to eat or to sleep). Fighting against other magical girls for a while, running kilometers and rescuing people for several hours doesn’t affect her at all. Magical Girls can stay active for multiple days without rest, resist freezing cold and scorching heat.
Range: Standard Melee Range physically, up to 100 meters with magic
Standard Equipment: None notable
Intelligence: Average to Above Average. Funny Trick is smart and logical, thinks before acting, is careful about her decisions. She's quick with her magic, like when she saved Postarie from Hana Gekokujou's trap on the spot, or with her fight against Pukin. She managed to trick Pythie Frederica, escape her captivity and even steal her crystal ball right under her nose.
Weaknesses: None of the regular human weaknesses. If she becomes unconscious, she turns back into a human and loses all the magical girl advantages.
Notable Attacks/Techniques:
Object Swapping: Funny Trick's magic allows her to switch the location of two objects that are hidden from view. The objects must not be seen by others, even if they're hidden for just a split second. Both living and non-living things can be affected. The first object must be within a 100-meter radius of Funny Trick, and the second object must be within 50 meters of the first. Funny Trick must know the exact locations of the objects being swapped in order to activate the magic. She cannot use the magic on herself.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Magical Girl Raising Project
Category:Acrobats
Category:Enhanced Senses Users
Category:Female Characters
Category:Good Characters
Category:Humans
Category:Light Novel Characters
Category:Magical Girls
Category:Regeneration Users
Category:Schoolgirls
Category:Self-Sustenance Users
Category:Teleportation Users
Category:Teenagers
Category:Transformation Users