Kamen Rider Kabuto

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|-|Souji Tendou=
|-|Kamen Rider Kabuto=
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==Summary==
In 1999, a meteor crashed to Earth with the planet reduced to a barren wasteland by the year 2006. What remains of humanity is under threat from both a diminished water supply and an Extra-terrestrial race of insectoid mimics called Worms. The organization ZECT acts to combat the Worm threat by giving operatives items called Zectors to fight the aliens as Kamen Riders. But one Zector came in possession of a clever and unpredictable wild card named Souji Tendou (天道 総司, Tendō Sōji), who used the power of the Hyper Zector to minimize the meteor's extent of damage to effect only Tokyo's Shibuya district. He then gives his Rider Belt to his younger self, who becomes the new timeline's Kamen Rider Kabuto (仮面ライダーカブト, Kamen Raidā Kabuto) and fights the Worms and those in ZECT who perceive him a threat.
==Powers and Stats==
Tier: | | , far higher via Maximum Hyper Cyclone/Typhoon 
Key: Souji Tendou | Kamen Rider Kabuto | Kabuto Hyper Form
Name: Souji Tendo, Kamen Rider Kabuto
Origins: Kamen Rider
Gender: Male
Age: 21
Classification: Human, Kamen Rider
Powers and Abilities: 
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|-|Souji Tendo=
*Superhuman Physical Characteristics
*Transformation
*Martial Arts (Tendou is a master of hand-to-hand combat, being able to swiftly overpower most Worms and even other ZECT agents with ease)
*Summoning (Can summon the Kabuto Zector and Hyper Zecter at his will)
*Weapon Mastery (Tendou is proficient in handling any weapon, especially dagger and gun)
*Stealth Mastery (Tendou is able to sneak up on trained ZECT agents and can leave without a trace)
|-|Kamen Rider Kabuto=
|-|Hyper Kabuto=
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Attack Potency: Wall level (Can easily knock out trained ZECTroopers. Has fought off Salis Worms with ease, which are capable of charging and bursting through concrete walls) | Small Planet level 3.035 Zettatons (Two times weaker than his Hyper Form), can ignore durability via Finishers | Small Planet level 6.07 Zettatons (Can create solar eclipses), far higher via Maximum Hyper Cyclone/Typhoon (Oneshotted the Scorpio Worm, who easily stomped other Zecter Riders. Eradicated an army of Worms which included the Cassis Worm, who had grown stronger and absorbed the attacks of Gatack and TheBee), can ignore durability via Finishers
Speed: Supersonic combat speed and reactions (Dodged a bullet shot by Kamen Rider Drake) | At least Supersonic combat speed (Much faster than his human form), with FTL reaction speed (Riders have consistently shown to be able to activate Clock Up before another Clock Up user can blitz them. Kamen Rider Drake has also shown to be able to see that Kamen Rider TheBee had activated Clock Up and proceeded to use his own Clock Up to counter this. Compound Eyes are capable of tracking the movements of Clock Up users even when he himself isn’t using Clock Up), FTL with Clock Up (By using Clock Up, the user’s respective Zector distributes tachyon particles throughout the body, drastically increasing the user’s speed to that everythingKamen Rider Kabuto episode 4 seems toKatare! Heisei Kamen Rider stand stillHeisei Kamen Rider Kaijinden, p.151, exceeding the laws of physics. Tachyon are particles which can travel faster than the speed of light) | At least Supersonic combat speed with FTL reaction speed (Faster than his base), Immeasurable in Hyper Clock-Up (Hyper Clock Up allows the user to transcend time and grants them the ability to travel backwards through time)
Lifting Strength: Average Human | Class G 22,939,578,437.5 kg (Base Form are two times weaker than Hyper Form) | Class G 45,879,156,875 kg(Moved an extremely large meteor back in the past)
Striking Strength: Wall level | Small Planet level | Small Planet level, far higher via Maximum Hyper Cyclone/Typhoon
Durability: Wall level (Took hits from Salis Worms) | Small Planet level | Small Planet level, far higher via Maximum Hyper Cyclone/Typhoon
Stamina: Superhuman
Intelligence: Gifted (Masato Mishima, a high-ranking member of ZECT, stated that Tendo is a "first rate human" that ZECT's searching for. He is a skilled fighter even able to outmatch ZECT agents with ease and a capable leader when the situation requires, he once leads the Shadow troopers into victory against Worms. He also a talented battle tactician, manage to catch the Cassis Worm - who has the ability to freeze time - off-guard through various tactics. Due to his nature, Tendo constantly prepares himself against threats, outwitting several adversaries in battle. Likewise, Tendo is very good at learning new techniques, doing so in short timespan. Tendo speaks his native Japanese, as well as many other languages fluently, including Italian, French, and English. Despite being extremely arrogant, narcissistic and hardly one to keep a low profile, he is a very good spy, easily infiltrate ZECT itself)
Range: Standard Melee Range; Extended Melee Range with Kunaigun in Axe Mode and Kunai Mode; Tens of Meters with Zectmizer (Capable of blowing up enemies within a 15-meter radius. Perfect Zecter can cover this much distance); Tens of Meters to Kilometers with Kunaigun in Gun Mode (Kunaigun can hit targets within 10-meters radius and identify target from 3 km away)
Standard Equipment:
*Rider Belt: Kabuto's transformation belt.
*Kabuto Zecter: Kabuto's transformation device
*Kabuto Kunaigun: Kabuto's personal weapon that has three modes to use: Gun Mode, Axe Mode, and Kunai Mode
*Zectmizer: Kabuto's device that can deploy minidrones to track down enemies
*Hyper Zecter: Kabuto's transformation device to become Hyper Form
*Perfect Zecter: Hyper Kabuto's personal weapon that can switch into two modes: Sword Mode and Gun Mode
*Kabuto Extender: Kabuto's personal Rider Machine that can switch between two modes: the high-speed Masked Mode and the offensively oriented Ex Mode
Powers and Abilities:
*Rider Kick - Kabuto's trademark attack, using the Kabuto Zector to concentrate 1.342 kilotons of energy into a tachyon-powered kick.
*Clock Up - An ability which is primarily used by ZECT Riders while in Rider mode, Kabuto can keep up with Worms moving at faster than light speeds.
*Avalanche Shoot - Kabuto's Rider Shooting finisher; used with the Kabuto Kunai Gun's gun mode.
*Avalanche Break - Kabuto's Rider Slash finisher; used with the Kabuto Kunai Gun's axe mode.
*Avalanche Slash - Kabuto's Rider Thrust finisher; used with the Kabuto Kunai Gun's dagger mode.
*Hyper Clock Up - A stronger version of Clock Up.
*Hyper Blade - By activating Kabuto Power, the Perfect Zecter is powered into a tachyon-charged blade gradient that unleashes a powerful slash attack. Can use all Zectors to power up into the Maximum Hyper Typhoon.
*Hyper Cannon - By activating Kabuto Power, the Perfect Zecter can fire a beam of tachyon energy at an opponent. Can use all Zectors to power up into the Maximum Hyper Cyclone with recoil so powerful that Kabuto needs to activate Hyper Clock Up to withstand it.
Weaknesses: The Masked Form had better defense capability but lacked mobility. In Rider form, Clock Up has a time limit.
==Gallery==
Kamen rider kabuto|Kamen Rider Kabuto Henshin and Forms
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==Notes/Explanations==
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