Moldsvasca

Every time i edit this damn page it goes back to what it used to be. So some of this info may be inaccurate, if you wanna find out about something just ask me in discord. 
I won't fix the grammar, I wrote this at 3 am, and can't be bothered to edit it rn. 
== NATION HISTORY ==
==== Pre-Devolution ====
The mushrooms were created as god-killers. A god who wanted revenge created them. He was a god of blacksmithing, thus his creations were as mighty as his weapons. But the god died, and the mushrooms were left to conduct his revenge by themselves. So they did their best, by launching a full crusade on the gods.
A ten thousand year war began between the mushrooms and the gods, the gods had the advantage in one on one combat, but mushrooms won out due to their numbers. Not only were the gods outnumbered but any casualty they inflicted on the mushrooms didn't affect them, as they could just revive themselves. So in all actually they were fighting an unlimited army. The gods had one hope, whenever the mushrooms reformed they devolved slightly. If they killed them enough times they would win, but they didn't manage to do it.
After the pantheon was dead the mushrooms moved on, they mapped every island and landmass, recorded ancient practises and gods, and just had a chill time. That was until they gone to the island of the collector gods. They were offered to stay on the paradise of an island if they became its guardians. And the deal was struck.
This was also the time of the first mushroom true death, or as close to true death as they can get. One mushroom gone against the advice of the gods when a human appeared on the island, they protected them despite the gods hating the first born (elves, dwarves, orcs and humans). When they were found out they were killed, over, and over, and over again. Right now the mushrooms is the size of a bacteria, and in an ironic twist, he still has all his mental capabilities. So he is stuck sulking for all of eternity, or until the rest of the mushrooms eventually join him. (I'm intending to make a "short" story about this incident)
==== Pre-Unification ====
After the gods died trying to bless the mushrooms societies started forming. They "unified" pretty quickly, but don't think of the state as a very strong institution, think of it as the Indian states that conquered most of India, the central government was so weak that every state within might as well be independent. Eventually the general rose up, who was the general? Well... he was the god emperor of mushroom kind. He lead the charge during the ten thousand year war, and now he lays the charge to unify the mushrooms.
His manifesto was pretty much federated-anarchism. Most villages just deal with their own problems, but if there is a large problem the council mobilises the central government. And it lasted for a very long time, one thousand years in fact, but it was clear that the state wouldn't survive forever from the start
=== The Big chaotic political era ===
In a long process of political chicanery the five parties of the council fused into three. One that was pro-anarchism, one was pro-government and one was pro-capitalism. The anarchists lost due to infighting, and the other two parties battled for a while. They were pretty much equal in political support so there wasn't much they could do to each other. But eventually people got tired of the parties, one particular protest sparked the interest of an artist. He realised the foolishness of anarchism and the political beliefs of the two parties. 
He offered a different belief, a socialist belief.
==== Civil war ====
The socialists were growing rapidly, to the point that the capitalists couldn't ignore them. They kidnapped the main leader, and seven out of the ten of the top members of the socialist movement. This triggered a civil war. One of the first guys asked to help was the general, who was on a farm somewhere. He refused because he hated all of the three factions, but he hated the socialists a tad bit less.
The main front was between the pro-government faction and the socialists, and it was a blitz for the socialists. The main bulk of the government forces were stationed on defending roads and the main city. While that was the best tactical move, it left most people with a feeling of being betrayed, thus the socialist movement grew even further. The pro-government faction were busy trying to give orders to their mercenaries as their command was fully infested with members of a secret society aligned with the socialists. 
When the mercenaries actually arrived the situation had turned dire. The only location safe from socialist rule was the main city, and even that was under attack internally and externally. The civil war finally culminated in a push to destroy the city walls, this would allow spores from inside the city to go outside (If you don't know why that is relevant go to the species section). 
With the forces of the anti-socialists shattered they finally surrendered. The imperial ruler of the pro-government faction was rounded up and granted a true death. While the executives of the capitalist faction fled into the nearby human settlements. 
=== The Great Leaders reign, and the end of the mushrooms. ===
A leader rose up to rule the mushrooms, and did so for another thousand years. He created humongous projects that were miles ahead of their time. The capital port is still seen as the biggest port. (Out of lore, that port was level 50, and like two weeks after I build it, they limit port size to 50. Mighty suspicious) 
The Great Leader was incredibly xenophobic and elitist, having little regard for any other races, or poorer mushrooms. He utilised the mushrooms as pawns to get better deals with other nations. He always felt like it would get remedied when The General returned, but he never did. He launched an investigation into The General, which proved that The General had fled somewhere and he was using a body double to not be suspicious.
The mushrooms found a gate to another universe in the year 1500. They could copy the gate's design, but never truly stabilise it. They sent a science team, which meet up with a civilisation in a dying universe, and they teamed up to flee to another universe.
They couldn't stabilise it, so they asked for some institute scientists, who figured it out in 1900, but The General wasn't very happy about that. The General is incredibly paranoid about someone doing what he did, and gaining enough power to not only challenge him, but the gods as well. He would've just killed the researchers, but the mushrooms "hivemind" meant that everyone knew about it, so he had to kill everyone. And thus, that was the end of the mushrooms. Except for a few survivors.
==== Survivors ====
The Institute has enough spores to keep making mushrooms, but the mushrooms that the Institute has have been altered. They were going to die thanks to being disconnected from the overmind, but their bodies flipped a switch, and became anti-divine instead of anti-magical. The General was basically a god at this point, so it worked better at staving him off. 
The mushroom in the institute survived just by being farther away, and being used to being away from the overmind. Yet, he would've been altered if it wasn't for The Businessman, who is a god above The General. He is probably gonna try and take revenge on The General, and fail.
The scientists that contacted the dying civilisation are still exploring. But it's only so long before they meet The General, and die.
== Species ==
The mushrooms are a whole lot taller than the average human, they are 18 feet or 6 meters high. Their bodies do not have bones, as they have a two-fold system to keep their shape together. A silk like web maintain the broad shape of the mushrooms, while a shifting mass of extremely tight muscles sharpen the edges. This system gives them the advantage of being immune to blunt attacks. A human's organs would be squashed, but a mushroom would just untighten its muscles and stretch around the blunt object. 
They posses no magic, none at all. This is because they posses anti-magic. Anti magic does not grant them any abilities, it only acts as a direct counter to magic. It creates a magic deadzone around the mushrooms. A humongous amount of magic is required to pierce it. The only magic they posses is being able to talk psychically. But only via images. So imagine only being able to talk via stock photos. 
=== Characters ===
==== The General ====
The god emperor of mushroom kind, this mfr lead the mushrooms through the ten thousand year war.
He retired for the first time after the war ended. He gone along with the mushroom adventures, but never participated in the tomfoolery the other mushrooms did.
Eventually they found their new home. And right when the mushroom readied themselves for another war against the gods, the general was there to say "We can't win again you morons, the gods are gonna wipe themselves out eventually, so we might as well go along with them"
Well... he was right oncourse, as several millennia later, the gods died trying to bless the mushrooms. 
The following chaotic period made the general introspect. Sure, he was good at war, but what is war good for if not for giving the people a good life.
He started writing his manifesto, and by the end of the decade it was finished, right as he started his crusade.
He unified the mushroom states into the Anarchist federation of Moldsvasca, and went back to farming.
He has been retired for one thousand years, and has changed his views after his ideology turned into a screaming match between authoritarians. 
He will never intervene in mushroom affairs unless they are close to extinction (somehow). His trump card is the frozen mushroom in the Arctic, which hasn't devolved, and would be an endgame threat.
His knowledge is suspicious though, as if he knew the gods exact moves during the first war, and knowing the fate of the gods of the second pantheon. 
Very, very suspicious. 
==== The generals secret ====
You might not wanna read this part, as it may or may not ruin the character for you. If you want his identity as the God emperor to remain intact, skip the next part.
The general is a time traveler.
Not from our future, as he has altered the timeline so much that it's a whole other world basically.
In the generals timeline, the god that created the mushrooms never died, and brought them under his full control. Ironically, this made the mushroom forces much weaker. He is a blacksmith, not a general.
The defeat of the mushrooms lead the gods to go on a crusade agains the rest of the world, incase any other mortals dared to defy them.
They were stopped, but only after great loses from mortal and divine kind. Half of the gods died in the battle, while 90 percent of the mortal population died.
So their history was largely changed, with only a couple nations from the official cannon ending up in this timeline. 
Now, you might ask "But then how the fuck did the general survive. Didn't all the mushrooms die?". Well, he did die, but one of the only nations that survived were the dwarves.
They focused their entire nation on constructing timetravel to kill the gods in the past, hopefully saving the future. But timetravek was expensive, even with the power of earths core they only had enough energy to send one person over.
The dwarves had known of the mushrooms, as the precursors of many nations had done intense studies on the gods and their weaknesses, uncovering their battle with the mushrooms.
So the dwarves decided that the people who got the closest to killing the gods would be their only hope, thus sending a god tier mushroom to lead the armies would be their best shot.
They reverse engineered mushroom spores, as they had found a few of them in the deep Arctic, genetic engineered them to be viable and then grew the general.
They, ofcource, couldn't stop themselves from tinkering with it, making it much stronger, smarter and charismatic, at the cost of it's mental stability.
When he was born, the dwarves taught him everything about the gods and educated him on strategy.
So, when the time machine was finished, the general was sent to the past, his actions stopped the gods, and saved the current timeline.
However, his mental instability resulted in him growing crazier every year. He managed to survive until the mushroom unification, but had to fully and utterly kill himself due to his coming insanity.
He dried himself with salt, and asked someone else to crush the remaining matter to bits.
The current general is the person who crushed the previous general, and is only pretending to be the general in order to inspire the next generation of mushrooms.
Deep, deeper, yet deeper.
Everything I have told you is only the partial truth about the general. There is actually a deeper secret. But it's in his own wiki page, as I don't want the moldsvascan page to be bloated by him.
==== The wizard's slave ====
A wizard in Ha Irunah bought out a mushroom after the "A slave and their master" Story line.
The wizard is obsessed with stealing the mushrooms anti magic. His knowledge of mushroom physiology is unmatched even by the mushrooms themselves.
He has directed his own mushroom so many times that the mushroom has gained a scar that doesn't go away, even after respawning.
He has concluded that the mushrooms were the general troops of the gods. They would be perfect at dealing with rogue angels, or a Demonic incursion. If they were anything else they would've had enhanced mental capabilities, yet they are equals to elves.
==== The Greater Mind/ The Overmind/ The Hivemind ====
All three refer to the same thing. The Greater Mind doesn't have full control over each of its members. Its like the internet, but for mushrooms. 
They all have their own thoughts, but every other mushrooms thoughts also appear as very faint thoughts. But if a mushroom concentrates, they can send a thought through the Overmind, and into the mind of the other mushroom.
The Greater Mind has developed its own faint sentience, and has had conversations with certain mushrooms before. Hence, why I'm putting them in the character section. They can be described as a amalgamation of each mushrooms personality, but certain strong mushrooms (aka, The General, and to a lesser extent, The Great Leader) can impose their own will on it, changing their personality. In the case of The General, he can completely dominate it.
Category:Nations
Category:Everchains