Roman

The Romans are one of the seven playable civilizations in Age of Empires Online. They are the first civilization developed by Project Celeste and the seventh developed overall. The Romans were released on the March 14th, 2021, along with The Celtic Invasion of Rome Quest Pack.
== Description ==
The Romans were originally planned for release back in 2011, but due to the complexity of the initial tech tree, were cut in favour of Norse and Babylonian, and left in a conceptualization stage at the time of the game's official closure. On May 22rd 2019, P2FK, a lead developer for the Project Celeste dev team, announced that the Romans would be finished and released on the Project Celeste fan server.
While the Project Celeste team stated that they wanted to try to keep close to the design docs of the original team, in some instances it wasn't possible due to concepts and potential Romans assets being used for other civs like the Norse and Babylonian. Other assets were used in the making of the Alliance Wars factions (ex. the original Roman walls became the Carthage Alliance walls).
== Unique Features ==
* Powerful siege-based civilization.
* Features limited quantity powerful units (ie. Officer units).
*Engineers can build and repair faster than villagers and construct the Millarium.
**Millariums boost the movement speed of allied military units.
*Castellum can be upgraded to garrison villagers for a ranged attack.
*Unique technologies benefitting villagers, making them faster and cheaper to train, conserve more gold and heal over time.
*Use of unique gears released previously, now for their officers and mercenary too.
== Champion Mode Start==
* Resources: 250  150  150  0
* 3x Villager
* 1x Scout
* 1x Engineer
== Units ==
== Buildings ==
== Technology ==
== Milestones ==
== Civilization ==
Rome: The glorious Roman Empire marches triumphantly! At its height, Rome holds almost all of the known world under its yoke. Take command of Rome’s Elite officers and lead your Legionaries to victory with the support of auxiliary troops conscripted from Rome’s foreign provinces. Employ Engineers to construct your empire and bolster your siege weapons. Expand Rome’s influence through technological upgrades at the Forum. Wage Bellum Romanum and conquer the world. Roma Invicta!
== Development ==
May 22, 2019, the Project Celeste team announced their planshttps://forums.projectceleste.com/threads/roman-civilization-announcement.4056/ Announcement to develop and implement the Roman civilization that was under early development before Age of Empires Online shut down. With sourced concept art from the original plans the team was able to piece together the Roman civ in terms of tech tree, buildings and units. The game files already contained a basic set of Roman vanity buildings that gave the team the direction of the style, patterns and colors as the civ was originally intended. Unit details on the other hand were limited to only concept art. The team worked on this task every week and provided the fans of AOEO with weekly updates of the new assets being created. The Romans as a civilization play differently than other civs, as their units are not organized by the standard Infantry/Ranged/Cavalry/, but instead by the class system the historical Romans used.
Further more, the Castellum can be upgraded to a Praesidium, which marks the first time training facilities can be garrisoned. Garrisoned units grant the praesidium ranged attacks.
As per the focus of this civilization, the Romans have their greatest strength in Siege, with having "more Siege Units than any other Civ in the game" https://forums.projectceleste.com/threads/design-blog-2-unit-design-theory.4154/ Final paragraph and "Roman Siege will be a huge part of their play style and the strongest in the game." It has also been stated across numerous blog posts that the Romans are a late-game civ. This is both from the original design notes the team has from Gas Powered Games and from what the team at Project Celeste has stated in their weekly posts.
An example of this is that the Romans will be the only civilization to get two Siege units in Age 3!https://forums.projectceleste.com/threads/weekly-blog-11-spearman-battering-ram-siege-workshop.4173/ Two siege units in age 3
The Romans will also feature a technology only unique building called the Forum, much like the Greeks and Celts.https://forums.projectceleste.com/threads/weekly-blog-10-forum-cretan-bowman-armory.4159/ Tech only unique building Roman players can access technologies to improve their officers and engineers, and even get access to a Villager improvement.
The Romans have a total of two war ships, similar to the Babylonian and Norse civs.https://forums.projectceleste.com/threads/weekly-blog-7-dock-fishing-boat-roman-wood.4139/#post-7681 The first is the Liburnian, which is quite similar to the Bireme in stats, while the Enneris is unique in Age III being an anti-ship vessel and it's upgrade allow it to see farther and destroy enemy buildings.
=== Original Development ===
To see the legacy information regarding the Roman civilization before the Project Celeste revival, which encompass development by Gas Powered Games and Robot Entertainment
=== Timeline of Blog posts ===
=== References ===
Category:Civilizations