Enemy Body Parts

Certain Enemy Body Parts will apply damage multipliers to incoming damage that is inflicted on them. These special enemy body parts are specific to each enemy type, and the multipliers are applied to all damage inflicted, independent of their damage type. Targeting these body parts will also completely bypass their Shield Gating.
==Special Body Part Multipliers==
Below is are lists containing all enemy types and all their known special body part multipliers.Stats apply to all variants with the same suffix unless otherwise stated (e.g. MOA includes Railgun MOA and Vapos MOA but not Fusion MOA or Terra Anti MOA).
===Corpus Body Parts===
Almost all humanoid and airborne have a 3x headshot multiplier.
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Amalgam Alkonost 	Body (1x) 	Head (1x) 	
Amalgam Heqet 	Body (1x) 	Head (1x) 	Backpack (3x)
Amalgam Machinist	Body (1x) 	Head (0.5x) 	
Bioengineer 	Body (1x) 	Head (3x) 	
Comba 	Body (1x) 	Head (3x) 	
Crewman 	Body (1x) 	Head (3x) 	
Director 	Body (1x) 	Head (3x) 	
Jailer 	Body (1x) 	Head (3x) 	
Machinist 	Body (1x) 	Head (1x) 	
Manker 	Body (1x) 	Head (3x) 	
Overtaker 	Body (1x) 	Head (3x) 	
Proviser 	Body (1x) 	Head (3x) 	
Ranger 	Body (1x) 	Head (3x) 	
Scrambus 	Body (1x) 	Head (3x) 	
Trencher 	Body (1x) 	Head (3x) 	
Tech 	Body (1x) 	Head (3x) 	
Unit 	General (Multiplier) 	Critical Point (Multiplier)	Other (Multiplier)
Amalgam Kucumatz	Chassis (1x) 	 	
Amalgam Kucumatz	Legs (1x) 	Face (1x)Gun (1x) 	Fanny Pack (3x)
Amalgam Satyr 	Body (1x) 	 	
Anti MOA 	Legs (1x) 	Head (1x) 	Fanny Pack (3x)
Attack Drone 	Body (1x) 	Face (3x) 	
Bursa 	Body (1x)Riot Shield (0x)	Head (1x) 	Back Console (3x)Front (0.4x)Gun (0.5x)
Coolant Raknoid 	Body (1x) 	Coolant Tank (1.5x) 	
Fusion MOA 	Legs (1x) 	Head (1x) 	Fanny Pack (3x)
Hyena 	Body (1x) 	Head (3x) 	
Kyta Raknoid 	Body (1x) 	Laser Turret (1.5x) 	
MOA 	Legs (1x) 	Head (1x) 	Gun (0.5x)Fanny Pack (3x)
Nemes 	Chassis (1x) 	 	
Osprey 	Body (1x) 	Head (3x) 	
Ratel 	Body (1x) 	 	
Raptor SX 	Body (1x) 	Head (3x) 	
Scavenger Drone 	Body (1x) 	Head (3x) 	
Scyto Raknoid 	Body (1x) 	Glue Sac (3x) 	
*Don't confuse a MOA's head with its gun, the head is small and on its front, not on top.
Unit	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Alad V 	Body (1x) 	Head (3x) 	
Ambulas 	Legs (1x) 	Head (3x) 	Gun (0.1x)Fanny Pack (0.5x)
Hyena Pack 	Body (1x) 	Head (1x) 	
Jackal 	Body (1x) 	Head (1x) 	Limbs (1x)
Lynx 	Body (1x) 	Head (1x) 	
Razorback 	 	 	
The Sergeant	Body (1x) 	Head (3x) 	
Zanuka 	Body (1x) 	Head (1x) 	
===Grineer Body Parts===
All humanoid have a 3x headshot multiplier.
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Aerial Commander	Body (1x) 	Head (3x) 	
Bailiff 	Body (1x) 	Head (3x) 	
Ballista 	Body (1x) 	Head (3x) 	
Blite Captain 	 	 	
Bombard 	Body (1x) 	Head (3x) 	
Butcher 	Body (1x) 	Head (3x) 	
Carver 	Body (1x) 	Head (3x) 	
Commander 	Body (1x) 	Head (3x) 	
Drahk Master 	Body (1x) 	Head (3x) 	
Eviscerator 	Body (1x) 	Head (3x) 	
Flameblade 	Body (1x) 	Head (3x) 	
Ghoul Auger 	Body (1x) 	Head (3x) 	
Ghoul Devourer 	Body (1x) 	Head (3x) 	
Ghoul Expired 	Body (1x) 	Head (3x) 	
Ghoul Rictus 	Body (1x) 	Head (3x) 	
Glacik Commander	 	 	
Guardsman 	Body (1x) 	Head (3x) 	
Heavy Gunner 	Body (1x) 	Head (3x) 	
Hellion 	Body (1x) 	Head (3x) 	
Hyekka Master 	Body (1x) 	Head (3x) 	
Kuva Guardian 	Body (1x) 	Head (3x) 	
Kuva Jester 	Body (1x) 	Head (3x) 	
Lancer 	Body (1x) 	Head (3x) 	
Lektro Commander	 	 	
Manic 	Body (1x) 	Head (3x) 	
Napalm 	Body (1x) 	Head (3x) 	
Nox 	Body (1x) 	Helmet (3x)Head (4x) 	
Officer 	Body (1x) 	Head (3x) 	
Pilot 	Body (1x) 	Head (3x) 	
Plains Commander	Body (1x) 	Head (3x) 	
Powerfist 	Body (1x) 	Head (3x) 	
Pyr Captain 	 	 	
Recon Commander 	Body (1x) 	Head (3x) 	
Scorch 	Body (1x) 	Head (3x) 	
Seeker 	Body (1x) 	Head (3x) 	
Supressor 	Body (1x) 	Head (3x) 	
Trooper 	Body (1x) 	Head (3x) 	
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Eidolon Lure 	Chassis (1x) 	 	
Orbital Strike Drone	Chassis (1x) 	 	
Propaganda Drone 	Chassis (1x) 	 	
Roller 	Chassis (1x) 	 	
Roller Sentry 	Chassis (1x) 	 	
Regulator 	Chassis (1x) 	 	
Seeker Drone 	Chassis (1x) 	 	
Turret 	Chassis (1x) 	 	
Unit	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Captain Vor 	Body (1x) 	Head (3x) 	
General Sargas Ruk 	Body (0x) 	 	Vents (1x)
The Grustrag Three 	Body (1x) 	Head (3x) 	
Kela De Thaym 	Body (1x) 	Head (1x) 	
Lieutenant Lech Kril	Body (1x) 	Head (1x) 	
Sprag 	Body (0x) 	Head (0.5x)Jetpack (3x) 	
Tyl Regor 	Body (1x) 	Head (3x) 	
Ven'kra Tel 	Body (0x) 	Head (0.5x)Jetpack (3x) 	
===Infested Body Parts===
Almost all have a 3x headshot multiplier.
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Charger 	Body (1x) 	Mouth (1x) 	
Crawler 	Body (1x) 	Head (3x) 	
Leaper 	Body (1x) 	Head (3x) 	
Runner 	Body (1x) 	Head (3x) 	
Leaper 	Body (1x) 	Head (3x) 	
Undying Flyer 	Body (1x) 	Mouth (3x) 	
Zealoid Bastion 	Body (1x) 	Head (3x) 	
Zealot Baptizer 	Body (1x) 	Head (3x) 	
Zealot Herald 	Body (1x) 	Head (3x) 	
Zealot Proselytizer	Body (1x) 	Head (3x) 	
*Damaging a Undying Flyer's mouth (not the former Grineer head) will instantly destroy it, rendering that area invulnerable.
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Mutalist Osprey 	Body (1x) 	 	
Swarm Mutalist MOA	Legs (1x) 	Face (1x) 	Gun (0.5x)Fanny Pack (3x)
Tar Mutalist MOA 	Legs (1x) 	Face (1x) 	Gun (0.5x)Fanny Pack (3x)
Venin Mutalist 	Body (1x) 	 	
*Infested Ospreys do not have "heads".
Unit 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Ancient Healer 	Body (1x) 	Head (3x) 	Upper Back (0.5x)
Ancient Disruptor	Body (1x) 	Head (3x) 	Upper Back (0.5x)
Boiler 	Body (1x) 	Orange Pustules (3x) 	
Brood Mother 	Body (1x) 	Face (3x) 	Exposed Chest/Heart (3x)
Leaping Thrasher 	Body (1x) 	Head (3x) 	Upper Back (0.5x) Back Skull (3x)
Toxic Ancient 	Body (1x) 	Head (3x) 	Upper Back (0.5x)
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Juggernaut 	Body (1x) 	 	
Jordas Golem 	Body (0x) 	 	Engines (1x)
Lephantis 	Body (0x) 	 	Mouths (1x)
Mutalist Alad V	Body (1x) 	Head (3x) 	
Phorid 	Body (1x) 	Head (1x) 	
Zealoid Prelate	Body (1x) 	Head (3x) 	
===Sentient Body Parts===
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Aerolyst 	Body (1x) 	Head (3x) 	
Battalyst 	Body (1x) 	Head (3x) 	
Brachiolyst	Body (1x) 	Head (3x) 	
Conculyst 	Body (1x) 	Head (3x) 	
Symbilyst 	Body (1x) 	Head (3x) 	Shield (0.5x)
Vomvalyst 	Body (1x) 	 	
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Amalgam Arca Heqet 	Body (1x) 	Head (3x) 	
Amalgam Arca Kucumatz 	Body (1x) 	 	
Amalgam Cinder Machinist	Body (1x) 	Head (3x) 	
Amalgam Phase MOA 	Body (1x) 	Head (1x) 	Gun (0.5x)
Amalgam Swarm Satyr 	Body (1x) 	Head (1x) 	
Target 	General (Multiplier)	Critical Point (Multiplier)	Other (Multiplier)
Condrix 	Body (0x) 	Mouth (1x) 	
Eidolon 	Body (1x) 	Head (1x) 	Synovia (1x)
Ropalolyst	Body (1x) 	Head (1x) 	Synovia (1x)
==Weak Spot Bonuses==
Certain weapons and equipment possess bonuses that take effect upon striking weak spots.
Effects that specify headshots only take effect when striking the target's head and do not apply against any other weak spot.
===Weapons===
Weapon	Effect
 	Headshot kills grant the Overdrive buff for 8 seconds, increasing fire rate by 100% and Ammo Efficiency by 100%, but increases recoil and disables use of Alternate Fire
 	+50% headshot damage
 	+75% headshot damage with
 	Headshot hits grants the Frenzy buff for 3 seconds, increasing fire rate by 150%, Ammo Efficiency by 100%, and reduces recoil
 	When used by /, 20% headshot damage
 	When used by /, 8% chance to instantly reload on headshot hits
 	Headshot hits grants the Death Knell buff for 2 seconds, increasing critical multiplier by 0.5x and status chance by 20% per stack for up to 3 stacks, and Ammo Efficiency by 100%
 	+50% headshot damage
 	Headshots charge the Incarnon Transmutation gauge, allowing Alternate Fire to activate Incarnon FormEvolution III Perk 1: On headshot, +30% reload speed for 12 seconds, stacks 3xEvolution IV Perk 1: +50% headshot damageEvolution V Perk 2: On headshot, +40% Ammo Efficiency for 6 seconds
 	Headshots charge the Incarnon Transmutation gauge, allowing Alternate Fire to activate Incarnon FormEvolution IV Perk 2: Deadhead: +100% to Headshot Multiplier.
 	When used by /, Alternate Fire headshot kills increases reload speed by 20%
 	4 consecutive headshots or a headshot kill grants the Gale Force buff for 4 seconds, increasing Ammo Efficiency by 100%
 	Headshots charge the Incarnon Transmutation gauge, allowing Alternate Fire to activate Incarnon FormEvolution III Perk 3: Headshot kills have a 20% to instantly reloadEvolution V Perk 3: 2 headshot kills within 2 seconds grants +50% headshot damage for 8 seconds
 	+30% headshot damage with 2.5x zoom+50% headshot damage with 6.0x zoom
 	+50% headshot damage with 2.7x zoom
 	+20% headshot damage
 	Headshot hits grants the Bullseye Reload buff for 4 seconds, increasing reload speed by 25% for up to 2 stacks
 	When used by /, Alternate Fire headshot kills has a 20% chance to instantly refill magazine
 	+30% headshot damage with 3.0x zoom / +50% headshot damage with 4.5x zoom
 	+40% headshot damage with 3.5x zoom / +60% headshot damage with 6.0x zoom
 	+35% headshot damage with 2.5x zoom+55% headshot damage with 4.0x zoom+70% headshot damage with 8.0x zoom
===Abilities===
===Mods===
ArgonScopeMod.png|link=Argon Scope|
EximusAdvantageMod.png|link=Eximus Advantage|
GalvanizedScopeMod.png|link=Galvanized Scope|
HydraulicCrosshairsMod.png|link=Hydraulic Crosshairs|
GalvanizedCrosshairsMod.png|link=Galvanized Crosshairs|
LaserSightMod.png|link=Laser Sight|
PrimaryAcuityMod.png|link=Primary Acuity|
PistolAcuityMod.png|link=Pistol Acuity|
SkullShotsMod.png|link=Skull Shots|
TargetAcquiredMod.png|link=Target Acquired|
===Arcanes===
ArcaneConsequence.png|link=Arcane Consequence|
ArcanePistoleer.png|link=Arcane Pistoleer|
ArcanePrecision.png|link=Arcane Precision|
ArcaneRage.png|link=Arcane Rage|
ArcaneVictory.png|link=Arcane Victory|
VirtuosShadow.png|link=Virtuos Shadow|
VirtuosGhost.png|link=Virtuos Ghost|
PaxBolt.png|link=Pax Bolt|
PaxSeeker.png|link=Pax Seeker|
PrimaryDeadhead.png|link=Primary Deadhead|
SecondaryDeadhead.png|link=Secondary Deadhead|
PrimaryCrux.png|link=Primary Crux|
===Focus===
FocusTemporalShot.png|link=Temporal Shot|
==Notes==
*Certain weapons do not have bonus damage on headshots, always defaulting to the 1x multiplier:
** ()
**'s primary fire
**Catchmoon
** in semi-auto mode
**
**'s charged and perfect shots
**
**'s shots
** and status procs
*Most Headshot bonuses stack their effects additively. For example, a using and on an enemy with a 3x headshot multiplier will have a x headshot multiplier.
*Radial parts of all Area of Effect Weapons have a 1x headshot multiplier and additionally cannot trigger headshot conditions.
**This does not apply to the projectile itself, such as 's arrows or 's precision shots.
==Patch History==
de:Gegnerischer_Körperteil_Modifikator
es:Partes del cuerpo del enemigo
Category:Damage 2.0
Category:Mechanics