Bio-Metallic Symbiotic Exoskeleton

The ability to use a symbiotic armor made of advanced living elemental metals. Variation of Power Suit and Symbiote Creation. Combination of Bio-Metal Physiology and Symbiotic Costume.
==Also Called==
*Bio-Metallic Symbiotic Power Suit
==Capabilities==
The user possesses an exoskeleton representing a revolutionary fusion of advanced biomechanics and cutting-edge metallurgy. It seamlessly integrates with the wearer's body and provides them with physical enhancements and symbiotic interaction. The exoskeleton comprises a sophisticated network of biocompatible materials interwoven with lightweight yet resilient metallic alloys. This amalgamation not only ensures exceptional durability and strength but also enables seamless interaction with the wearer's physiology.
Physically, the symbiotic exoskeleton bestows its wearer with superhuman strength, agility, and endurance. Its malleable design conforms to the user's movements fluidly, providing freedom of motion without sacrificing stability or control. Moreover, the symbiotic nature of the exoskeleton extends beyond mere physical augmentation. Through a process of biofeedback and neural interfacing, the exoskeleton intuitively adapts to the wearer's thoughts and intentions, enhancing their cognitive functions and sensory perception. Neural implants embedded within the exoskeleton's framework augment the wearer's reflexes and reaction times, granting them high situational awareness and tactical insight.
In addition to its physical and cognitive enhancements, the Bio-Metallic Symbiotic Exoskeleton serves as a versatile platform for technological integration. Advanced sensor arrays, communication systems, and integrated weaponry can be seamlessly incorporated into its design, providing the wearer with a comprehensive suite of tools for any mission or encounter.
==Applications==
* Adaptive Appearance
**Amorphous Physiology
**Shiftmorphing
***Metal Constructs
***Symbiotic Constructs
* Bio-Metal Manipulation
**Bio-Metal Physiology
***Organic Metal Skin
**Liquid Metal Manipulation
**Metal Morphing
***Coating
*Customization Manipulation
**Assimilative Evolution
**Omni-Customization
*Device Manipulation
**Interface Creation
***Interface Manipulation
**Device Proficiency
*Internal Reinforcement
* Living Factory
* Mass Consciousness
* Necessity Manipulation
**Dependency Manipulation
***Self-Sufficiency
****Self-Sustenance
*Personal Size Manipulation
*Symbiotic Substance Manipulation
**Symbiotic Connection
***Symbiosis
****Interaction Symbiosis
**Symbiote Creation
***Symbiote Manipulation
**Symbiotic Transformation
***Symbiotic Shapeshifting
****Morphamerge
****Transformation Mimicry
*Technomechanical Manipulation
**Technomechanical Power Link
==Techniques==
* Adaptive Armor
**Attachment
**Battle Shifting
**Defense Adaptation
* Biometric Encoding
*Contagious Influence
*DNA Communication
*Self-Expressive Capability
**Desired Ability Manifestation
*Orgamech Manipulation
**Personal Class System
***Personal Classification
==Variations==
* Attribute Externalization
* Bio-Energy Matter Manipulation
* Cyberorganism Physiology
* Encyclopedic Knowledge
* Hive Genetics
* Infestation
* Life-Force Mixture
*Mimetic Regeneration
*Non-Life Essence Manipulation
* Property Conglomeration
** Amalgamation
* Regenerative Absorption
*Symbiont Collective
* Tetralogy - rarely
* Upgrading Subordination
==Associations==
* Amorphous Solid Manipulation
* Bio-Tech Manipulation
** Technorganic Symbiosis - if symbiote is technological in nature.
* Exotic Technology
* Fusion Empowerment
* Genetic Perfection
* Parasite Manipulation
* Parasite Physiology
* Power Suit
* Self-Spawn
* Symbiote Creation
==Limitations==
* Host may become dependent on their suit to survive.
* The bond ties them at the genetic level, if symbiote is disrupted user dies.
* Gifts and abilities bestowed may have debilitating side effects.
==Known Users==
*Guyver Unit Hosts (Bio-Booster Armor Guyver)
**Sho Fukamachi/Guyver I
**Agito Makishima/Guyver III
* Jaime Reyes/Blue Beetle (DC Comics); via Blue Beetle Scarab
* Bombshell (DC Comics)
* Captain Atom (DC Comics)
* Despero (DC Comics); via Nth Metal
* Hawkman (DC Comics); via Nth Metal
* Onimar Synn (DC Comics)
* Post (Marvel Comics)
* Cable (Marvel Comics)
* Livewire (Valiant Entertainment); via X-O Nano Suit
* Aric of Dacia/X-O Manowar (Valiant Entertainment); via Shanhara, a sentient Manowar class armor
*Donovan Wylie/X-O Manowar (Acclaim Comics); via the Artifact
*Rand Banion/X-O Manowar (Acclaim Comics); via the Artifact
*Wetworks (Wildstorm Comics)
*Jonellie Honore (Ordeal)
==Gallery==
File:Katar-Hol (DC Comics) Nth Metal Armor.jpg|Nth Metal (DC Comics) shares science mystical properties with the host in order to bolster and augment their capabilities.
Blue Beetle DC's Power Ranger.jpg|The Blue Beetle Armor (DC Comics)
File:Kevin Tremain 2.jpg|Post's (Marvel Comics) platelet armor comprising his techno-organics enables him to fabricate host many functions, including merging with one's surroundings and munitions fabrications.
File:XO 002 LozziVariant.jpg|The X-O Manowar (Valiant Entertainment) Wielded by Aric of Darcia boasts the most powerful tactical combat wears in the known universe.
File:Rand Banion XO-Manowar-v2-2 001.jpeg|Rand Banion bonding with the X-O Manowar artifact.
File:Kimyo 2.png|Jonellie Honore's (Ordeal) Talent, Akuman allows him to create bio-metallic substance from his body allowing him to make various constructs such...
Jonellie Honore 1.png|...a blade...
Jonellie Honore 3.png|...tendril...
Jon Exoskeleton Kimyo.png|...extend it further across his body to form a more symbiotic armor.
==Videos==
Guyver Rebirth Scene-2
File:Captain Atom vs Superman - Justice League Unlimited
Category:Powers
Category:Armor-Based Powers
Category:Organic Manipulation
Category:Metal-based Abilities
Category:Object-based Powers