Milestone 2

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Milestone Schedule=
==Milestone 2 - Monday, 19ᵗʰ June 2006==
An interim step towards Milestone 3.
Documentation: 
*Preliminary Design Overview
*Preliminary Milestone Schedule
Running on PC:
Ground, Space and Capital Ship are running as 3 separate levels for this milestone.
*Ground:
**Terrain rendering (placeholder textures)
**Placeholder player character able to traverse the terrain
**Placeholder animation
**1st person & 3rd person camera systems
**1st person & 3rd person shooting (1st pass gun)
**Targeting reticule
**Laser special effects
**Skybox
*Space:
**1st pass ship geometry, no textures
**Ship able to fly around space
**Ship able to fire
**Space skybox
**1st person & 3rd person camera systems
**1st person & 3rd person shooting (1st pass gun)
**1st pass capital ship exterior (not fully textured)
*Capital ship:
**1st pass Capital Ship interior with hangar (not fully textured)
**Player able to traverse capital ship on foot
Technology:
*Terrain Editor v0.1:
**Height editing
**Exporting
*Texture streaming tests working
*Terrain LOD tests working
*Scale tests done
*Build Process
**Create development environment for the game
*Sound/Music
**Initial groundwork
LucasArts to deliver:
All items on the list of Star Wars assets in Exhibit D
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Category:I&T - Milestones