March 21, 2021 Changelog

Changelog:
* Balance Changes:
** Roman Scorpio: Bonus vs Ranged increased to x1.25, from x1.0.
* Bugfixes:
** Fixed an issue where Roman Engineers' Hammers wouldn't get visual upgrades when equipping higher-tier Work Tools on them.
** Fixed some 3D-model issues with Roman Liburnians and Battering Rams.
** Fixed Roman Shields that displayed a visual error when behind other objects.
** Fixed a small issue with the Offline Mode Civ Selection screen.
** Fixed an issue with Babylonian Siege Towers where Roman Engineers couldn't garrison inside them.
** Added the gear from the Rome Legendaries Store to the Reforge Blacklist.
** Added a special case handling for reducing Train Times for Roman Officers via RMS.
** Fixed an issue where Romans would have one additional Wall upgrade in Skirmish Mode.
** Fixed an issue where the quests "Legendary: Get Back!", "Legendary: Don't Let Me Down", "Legendary: Only a Northern Town" and "Legendary: Fabii, You're A Rich Man" had incorrect cooldown timers.
** Fixed several incorrect icons and map markers for Roman Campaign Sidequests.
** Added support for quest triggers on "Battle of Thymbra" (and its Legendary variant) for the Roman Civilization.
** Added support for quest triggers on "Holy Man" (and its Legendary variant) for the Roman Civilization.
** Fixed an issue where Norse would start with 1 Scout and 1 Bowman instead of the intended 2 Norse Scouts.
** Fixed an issue where the "Stalwart" upgrade for Chief Vemundr would incorrectly give him 15 HP/s Regen. instead of the intended 10.
* Roman Campaign:
** Return Engagement: Increased the area in which you can convert Villagers. Moved the Forum back a bit to allow for more space.
** The Siege of Rome: Added Line-of-Sight between the main and co-op players.
** The Sinister Druid: The Pagan Rituals: Fixed a small exploit on the map.
** Defend Capua!: Fixed an exploit on the map by adding unbuildable terrain to certain areas.
** Challenge: The Long Night (and subsequent versions): Fixed an exploit that allowed players to complete the quest by hiding a Villager in a corner.
** Death From Above: Added Line-of-Sight between the main and co-op players.
** Pest Control: Fixed some minor issues on the map.
** Villagers on Patrol: Added 20 Villagers for the co-op player, if the quest is played in co-op mode.
** Fixed some minor issues with quest strings.
* Celtic Invasion of Rome:
** Legendary: The Siege of Clusium: Fixed some exploits on the map. Made some adjustments to the quest's difficulty.
** Legendary: Only a Northern Town: Added an additional enemy patrol for co-op only.
** Legendary: Battle of the Allia: Fixed an exploit.
** Legendary: The Siege of Rome: The co-op player can now capture buildings.
* Art Updates:
** Fixed an issue with the Roma Invicta upgrade that prevented it from being visible on the tech tree before the player reached Level 15.
* Champion Mode Changes:
** Greeks:
*** -
** Egyptians:
*** -
** Celts:
*** -
** Persians:
*** -
** Romans:
*** Scorpio: Bonus vs Infantry increased to x2.0, from x1.75. Bonus vs Ranged increased to x1.50, from x1.0.
*** Citizenship (Final Auxilia Camp Factory Tech): Now grants +5% Movement Speed, from +15%.
** Babylonians:
*** -
** Norse:
*** -
** Global:
*** Maps: Added two new maps to the Arena only: "Tiny" and "Connected Rivers".
* Updated the Champion Mode Website to the latest build.
* UI Updates:
** Major improvements to the Friends List UI. Added a tooltip for adding new Friends via the Launcher.
** Small improvements to the Global Marketplace, mainly the "Rules" section.
** Defense of Crete Seasonal Rewards UI updated to match the one from Sparta PvP.
* Music Updates:
** Added the 2nd song for Roman Capital Cities.
* Other Updates:
** Fixed the incorrect locations of "Battle of Thymbra'', "Battle of Opis", "Holy Man" and "Unite the Tribes" (and their subsequent versions) on the Quest Map.
** Increased the Stack Size for "Sack of Empire Points" to 20,000, from 5,000, and 10,000 from 7,500, for Blackwood and Meteoric Iron (Halloween Event Materials).
** Added Roman Large and Small Bush Tubs to Vanity Island.
** Removed the Vanity Helm slot from the Roman Clinicus as it serves no purpose.
** Various improvements to German, Spanish and Italian versions.
** Added missing strings for Roman Factory Techs in Champion Mode in the Spanish version of the game.
** Fixed various typos.
** Added an error message for the Spartan Forge when you try and reforge an item that cannot be reforged.
* Backend Changes:
** Updated some certificate infrastructure
** Added some more logging tools to detect lag spikes
** Fixed a bug that would strike (and crash) the server during startup in two months time after the Romans release (thanks to Andy for discovering this)
Category:Changelogs