Ubisoft Montreal

Ubisoft Divertissements Inc. (formerly Ubi Soft Divertissements Inc.), doing business as Ubisoft Montreal (formerly Ubi Soft Montreal), is a Canadian subsidiary of the French video game developer Ubisoft, located in Montreal, Quebec, Canada.
Founded in 1997, initially developing low-profile projects, the studio is now one of the largest in the world, with over 2,700 employees. It is responsible for developing, among others, games in the Prince of Persia, Far Cry and Assassin's Creed series, as well as those in the Tom Clancy franchise and Watch Dogs.
==History==
The studio was opened in 1997, with government funding. The parent company Ubisoft also cited Quebec's extensive French-speaking population, close relationship with France, and proximity to North American market as reasons for opening a studio there. Martin Tremblay joined the studio as executive vice president in 1999, but was promoted to chief operating officer a year later.Tremblay bids Ubisoft adieu - GameCube News at GameSpot
The history of Ubisoft Montreal goes back to the early 1990s. At that time, the manufacturing and textiles industries in Montreal were quickly disappearing, and therefore the political party in power at the time — the Parti Québécois (PQ) — pursued new job creation. The PQ wanted Montreal to become a multimedia hub, since multimedia was considered a growing industry due to the rise in the number of people who owned computers, advancing technology, and the rise of the internet.
By the early 1990s, Ubisoft was trying to expand into North America. They originally planned to open a subsidiary in New Brunswick. When Quebec lobbyist Sylvain Vaugeois heard about this, he proposed to the Quebec government, that they should get Ubisoft to open their subsidiary in Montreal instead of New Brunswick. He decided to have the government invest in the labour force by giving Ubisoft $25,000 per employee they hire in Montreal for the next five years, and called it "Plan Mercure". When he proposed the idea to the Quebec government, it received little support because they believed the project was too expensive to fund. Sylvain Vaugeois would then go to France to meet with Ubisoft's management to explain his idea (even though the government had no plans to go ahead with it). Ubisoft's management team loved it, and they then flew to Montreal, where they realized that Plan Mercure was not going to go into effect. At that point, the media got hold of it, and the PQ was blamed for letting a fast-growing industry slip out of their hands. The PQ then had no choice but to go ahead with Plan Mercure. The PQ's finance minister Bernard Landry then flew to Ottawa to meet with the Minister of Human Resources and Development at the time, Pierre Pettigrew, who agreed to subsidize the creation of 500 jobs over a five-year period. The Quebec government contributed $15,000 while the federal contributed $10,000 per employee. Ubisoft Montreal opened in 1997 and today employs over 2,100 employees in Montreal. The opening of Ubisoft Montreal was the first major video game publisher to set up in Montreal. Other factors that led to Ubisoft to choose Montreal over New Brunswick were Montreal's low rent, a highly educated French-speaking workforce, and Montreal's image as a creative city. The creation of Ubisoft Montreal paved the way for both the provincial and federal government to start subsidizing video game companies, and thus led to the influx of other video game companies such as EA, Eidos, THQ, Warner Bros. etc. setting up shop in Montreal.http://www.cjrs-rcsr.org/archives/28-2/7-Tremblay-Rousseau.pdf
Ubisoft Montreal's decision to set up in the , an abandoned textiles factory in the Mile End district, brought change to the city's landscape. With this decision, Mile End changed from a low rent area devoid of business to a cultural hub with many young professionals and other businesses locating there. The same thing has happened in Vancouver and Toronto where video game companies moved their offices in low rent areas, turning them into popular neighbourhoods. In Vancouver, when EA opened up EA Vancouver, it located in the Yaletown, transformed the area from an area of small businesses to a mix of both residential homes and offices, and has increased the location's population from 40,000 to 110,000. At the same time, when Ubisoft opened up in Toronto, they chose to open up in an industrial factory that was surrounded by fast-food restaurants; now there are high end condos (with units starting at $600,000) opening up across the street.
Initially, the studio developed children's games such as Donald Duck: Goin' Quackers and games based on the Playmobil series of toys.The Final Hours of Prince of Persia - Features at GameSpot However, in 2000, the studio began work on a game called Tom Clancy's Splinter Cell.Tom Clancy's Splinter Cell Q&A - Xbox News at GameSpot Upon its release in November 2002, Splinter Cell was met with glowing reviews. IGN called the game "the best title on Xbox this year" and wrote in their review that it was "a game that will put the Ubi Soft Montreal development house on the map."IGN: Tom Clancy's Splinter Cell Review
In 2005, the government of Quebec gave Ubisoft 5 million dollars to expand.Canada gives Ubisoft $4 million - PlayStation 2 News at GameSpot That amount was later increased to 19 million dollars, and there are now plans to add 1,400 new employees by 2013, which would make Ubisoft Montreal the world's largest game development studio.Ubisoft Montreal to become world's biggest studio | Game Development | News by Develop
During his time as COO, Martin Tremblay was a staunch supporter of non-compete clauses, in large part due to an incident in which Electronic Arts hired away several Ubisoft Montreal employees to the at the time newly opened EA Montreal studio.Gamasutra - Electronic Arts, Ubisoft Clash On Montreal Hiring Ironically, when Tremblay left Ubisoft in 2006 to become President of Worldwide Studios at Vivendi Games, he was prevented from taking the new position by a court order enforcing the non-compete clause in his Ubisoft contract.Gamasutra - Ubisoft Wins Court Non-Compete Order Against Tremblay
Upon Tremblay's departure, Yannis Mallat, a producer of Ubisoft Montreal's Prince of Persia series of games, became the new CEO, also filling the same roles as Tremblay's COO position.Ubisoft Montreal promotes Mallat - News at GameSpot
== Games developed ==
=== 1999–2008 ===
Year 	Title 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s) 	Platform(s)
Year 	Title 	3DS 	DS 	GBA 	GC 	N64 	Mac 	DC 	PS 	PS2 	PS3 	PSP 	Wii 	Win 	Xbox 	X360
As Ubi Soft Montreal	As Ubi Soft Montreal 	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal	As Ubi Soft Montreal
1998 	Laura's Happy Adventures 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
1999 	Alex Builds His Farm 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
1999 	Hype: The Time Quest 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
1999 	Tonic Trouble 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2000 	Donald Duck: Goin' Quackers 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2000 	The Jungle Book Groove Party 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2001 	Disney's Tarzan: Untamed 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2002 	Tom Clancy's Splinter Cell 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2003 	Tom Clancy's Rainbow Six 3: Raven Shield	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2003 	Batman: Rise of Sin Tzu 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal 	As Ubisoft Montreal
2003 	Prince of Persia: The Sands of Time 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2004 	Myst IV: Revelation 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2004 	Prince of Persia: Warrior Within 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2004 	Tom Clancy's Rainbow Six 3: Black Arrow 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2005 	Far Cry Instincts 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2005 	Prince of Persia: The Two Thrones 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2005 	Tom Clancy's Splinter Cell: Chaos Theory	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2006 	Far Cry: Instincts – Evolution 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2006 	Open Season (video game) 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2006 	Tom Clancy's Splinter Cell: Double Agent	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2006 	Tom Clancy's Rainbow Six: Vegas 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2006 	Far Cry Vengeance 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2007 	TMNT 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2007 	Assassin's Creed 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2007 	My Word Coach 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2007 	Naruto: Rise of a Ninja 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Lost: Via Domus 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Tom Clancy's Rainbow Six: Vegas 2 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Far Cry 2 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Shaun White Snowboarding 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Naruto: The Broken Bond 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
2008 	Prince of Persia 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.	Notes
These games were developed for the PS3 as part of the Tom Clancy's Splinter Cell Trilogy.
These games were developed for the PS3 as part of the Prince of Persia Trilogy.
The 3DS version of Tom Clancy's Splinter Cell: Chaos Theory is entitled Tom Clancy's Splinter Cell 3D.
=== 2009–present ===
Year	Title 	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s) 	Platform(s)	Platform(s)	Platform(s)	Platform(s)	Platform(s)
Year	Title 	Mac 	PS3 	PS4 	PS5 	PSP 	Wii 	Wii U 	Nintendo Switch	Windows PC 	Xbox 360 	Xbox One 	Xbox One X 	
2009	Assassin's Creed II 	 	 	 	No| 	 	 	No| 	 	 	No 	 	 	
2009	James Cameron's Avatar: The Game 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2009	Shaun White Snowboarding: World Stage 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2010	Tom Clancy's Splinter Cell: Conviction	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2010	Prince of Persia: The Forgotten Sands 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2010	Shaun White Skateboarding 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2010	Assassin's Creed: Brotherhood 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2011	Just Dance 3 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2011	Michael Jackson: The Experience 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2011	Assassin's Creed: Revelations 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2012	Assassin's Creed III 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2012	Far Cry 3 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2013	Far Cry 3: Blood Dragon 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2013	Tom Clancy's Splinter Cell: Blacklist 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2013	Assassin's Creed IV: Black Flag 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Child of Light 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Watch Dogs 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Shape Up 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Assassin's Creed Unity 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Assassin's Creed Rogue 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2014	Far Cry 4 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2015	The Mighty Quest for Epic Loot 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2015	Tom Clancy's Rainbow Six Siege 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2016	Far Cry Primal 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2016	Eagle Flight 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2016	Watch Dogs 2 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2017	For Honor 	 	 	 	No| 	 	 	No| 	 	 	 	 	No 	
2024	Sky: Squid Killers 	 	 	 	Yes 	 	 	 	Yes 	Yes 	 	 	Yes 	
2027	Budder Kombat 	 	 	 	Yes 	 	 	 	Yes 	Yes 	 	 	Yes 	
2030	Nick and Cory vs. The World 	 	 	 	Yes 	 	 	 	Yes 	Yes 	 	 	Yes 	
2032	Sky: Back to the Multiverse 	 	 	 	Yes 	 	 	 	Yes 	Yes 	 	 	Yes 	
== References ==
== External links ==
* 
Category:Video game companies of Canada
Category:Companies based in Montreal
Category:Companies established in 1997
Category:Ubisoft
Category:Video game development companies
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