WoW Blog/Classic Dire Maul

This article is a copy of "WoW® Classic: Dire Maul Now Available!", an official blog by Blizzard Entertainment. It's about the Dire Maul dungeons.
==Article==
Built thousands of years ago to house the kaldorei’s arcane secrets, the formerly great city of Eldre’Thalas now lies in ruin, writhing with warped twisted forces. Competing covens once fought for control of Dire Maul’s corrupted energy, but they have since settled into uneasy truces, choosing to exploit the power within their own territories rather than continue to battle over the entire complex.
Located in Feralas, Dire Maul is a sprawling 5-player dungeon encompassed within three wings. Adventurers can explore its ancient corridors for fun and profit and even infiltrate the entrenched ogre tribe on a Tribute Run to claim powerful rewards and buffs. You can also battle your faction-mates in the free-for-all outdoor PVP arena “The Maul” within the Broken Commons outside of the dungeon. It’s a great way to hone your PvP skills among friends.
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===How to Get there:===
*The closest flight path for Horde players is Camp Mojache. From there, then run west until reaching a road in the High Wilderness that forks to the North.
*Alliance players will fly into Feathermoon Stronghold as their closest flight path then run east until reaching a road in the High Wilderness that forks to the North.
Bosses: 16
Level Range: 54-60 (Recommended 55-60)
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===Questing===
There are many quests available to undertake within Dire Maul beginning at level 54, but it’s recommended that players reach level 55 to have a higher chance of success. Dire Maul is a particularly dangerous dungeon for the unprepared and you’ll need dependable teamwork to make your way through all three of its wings.
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===Getting Keyed Up===
If you want to go further than the East Wing of Dire Maul, you’ll need to procure a couple of additional keys, have a rogue with a high enough lockpick skill, use a Large Seaforium Charge, or use a Truesilver Skeleton Key (which can be created by blacksmiths) to make your way into the two additional wings.
To get a key to the remaining areas of the dungeon, you’ll need to track down (and chase down) the imp Pusillin in the East Wing who can drop Crescent Keys. He’ll lead you on a merry chase, but don’t be fooled when you think you have him cornered at last.
You’ll need an additional key to make it all the way into King Gordok’s room as well— the Gordok Inner Door Key. This key can be looted from Guard Mol’dar in the Gor’dok Commons.
===Dire Maul East===
WARPWOOD QUARTER
Lethtendris (Level 57)
Dire Maul’s warped energy drew Lethtendris from afar, giving her an unbearable craving for arcane magic. Using the sinews and ligaments of sacrificial victims, she constructed a web to siphon, the corrupt power out of the east wing. To her delight, she discovered that the device has the capacity to gather vast reserves of overwhelming strength, enough to destroy all her enemies.
:[ Loot ]
THE SHRINE OF ELDRETHARR
Alzzin the Wildshaper (Level 58)
Alzzin the Wildshaper seeks nothing less than the total corruption of Feralas, but until he discovered the Shrine of Eldretharr in Dire Maul, he had little success. With the power of enslaved ancients at his command, Alzzin concentrated the vitality of the surrounding forest into his lair, allowing him to manipulate it at will
:[ Loot ]
Zevrim Thornhoof (Level 56-57)
Desperate to show his worth to the Burning Legion, Zevrim Thornhoof told his master she could enslave the formidable ancients who still roamed Dire Maul. When his own power proved insufficient, Thornhoof turned to other living creatures for additional energy, butchering them atop his sacrificial altar and harvesting their essence in their final, agonizing moments.
:[ Loot ]
Hydrospawn (Level 57)
When the satyr Zevrim Thornhoof sought to control the elementals in Dire Maul, he focused on Hydrospawn, who calmly resided in the pool beneath his altar. As he performed his profane sacrificial rituals, the elemental grew agitated and restless, striking out at Thornhoof’s demonic minions. As the years passed, Thornhoof used his victims’ energies to whip Hydrospawn into an unbridled fury, little by little binding its will to the satyr’s commands.
:[ Loot ]
===Dire Maul West===
PRISON OF IMMOL'THAR
Immol’thar (Level 61)
In a desperate bid to restore the power and immortality they lost when the Well of Eternity was destroyed, the Shen’dralar summoned a demon into the western wing of Dire Maul and captured him within a force field, allowing them to use the void terror’s energy for their own spells. Unable to fight back or even move for nearly 10,000 years, Immol’thar could only watch and wait for the day he might break free and rend the flesh of his captors.
:[ Loot ]
Prince Tortheldrin (Level 60-61)
After the Well of Eternity’s destruction, Prince Tortheldrin maintained control over the surviving Shen’dralar by imprisoning a demon in the ruins of Eldre’Thalas and letting his subjects siphon its strength. The exposure to demonic power twisted Tortheldrin’s mind, and when the creature faltered, the prince ordered the deaths of many of his vassals so only he and his most fanatical followers would be left to enjoy the corrupt energy.
:[ Loot ]
COURT OF THE HIGHBORNE
Magister Kalendris (Level 59-60)
When Prince Tortheldrin demanded the slaughter of the majority of his subjects, his most loyal lieutenants were tasked with executing his will. Magister Kalendris murdered many unsuspecting Shen’dralar without hesitation, but one of the doomed elves mortally wounded him during a destructive battle. Despite his demise, Kalendris’s spirit still roams Dire Maul as a defender of Tortheldrin’s rule.
:[ Loot ]
CAPITAL GARDENS
Illyanna Ravenoak (Level 60)
Illyanna Ravenoak, along with her faithful companion Ferra, was once Prince Tortheldrin’s most valued hunter, until she refused to carry out her leader’s order to execute her friends. As punishment, he killed Illyanna and her bear, but he used his demonic power to bind their spirits to their bodies, condemning them to remain in Dire Maul’s undead protectors.
:[ Loot ]
Tendris Warpwood (Level 59-60)
Tendris Warpwood was a staunch defender of Eldre’Thalas, his heart inexorably entwined with the fate of the city. When the Sundering Shattered the land, his resolve never wavered, but as corruption seeped into the ruins over the next 10,000 years, so too did it infect the ancient’s spirit.
:[ Loot ]
===Dire Maul North===
GORDOCK COMMONS
Guard Mol’dar (Level 58-59)
Mol’dar is a zealously loyal guard from the Gordok ogres. He is convinced King Gordok gifted him with a pair of enchanted gauntlets that have enabled him to become his people’s arm-wrestling champion for six years running. In truth, King Gordok threw the powerful armor away: Mol’dar simply found it first.
:[ Loot ]
Stomper Kreeg (Level 59)
One more than one occasion, skulking assassins have met their doom after accidentally disturbing Kreeg’s ale mug. Though he’s often passed out drunk on duty, nothing rouses the ogre into a berserker fury faster than the sound of his precious drink splattering on the stone floor.
:[ Loot ]
Guard Fengus (Level 59)
Ever since Cho’Rush the Observer told him he was destined to meet a mate while on duty, Fengus has spent almost every waking moment patrolling Gordok territory.
:[ Loot ]
Guard Slip’kik (Level 59)
Some might think Slip’kik is merely cautious, but he’s also lazy. Rather than challenge King Gordok directly, Slip’kil tinkers with traps and old broken magical devices hoping to eventually deliver a coup de grace without an ounce of risk or a drop of sweat.
:[ Loot ]
Captain Kromcrush (Level 61)
Even among ogres, Captain Kromcrush is infamous for his hair-trigger rage toward anyone who dares to insult him or King Gordok. He crushes dissent ruthlessly, but he has still less patience for those who continue to spread the rumor of his torrid affair with a gnoll long ago.
:[ Loot ]
Cho’Rush the Observer (Level 60)
Cho’Rush doesn’t usually take sides, but when Ulrok was rising to power, it was clear there was nobody who could challenge him. The king quickly appointed Cho’Rush as his chief adviser, believing that his twin heads would make him twice as resourceful as the average ogre.
:[ Loot ]
King Gordok (Level 61-62)
To rule the Gordok ogres, one must simply proclaim oneself king…and then destroy all who might disagree. King Gordok—then merely known as Ulrok—solidified his power by convincing a dozen of his people’s strongest warriors to challenge the king at the same time. The wild melee left most of the contestants dead or wounded, and Ulrok’s blade easily cut down the survivors and the battle-weary king. To this day, Gordok ogres speak in hushed tones about the “Day of Da Blood.”
:[ Loot ]
===Fortune Favors the Brave===
Dire Maul has plenty of challenges to undertake and loot to glean from within its halls if you know where to look and includes many Horde, Alliance, and class-specific quests.
*Orb of Deception: The Orb of Deception is a world drop that can be found throughout Azeroth, but many players choose to farm for it within the halls of Dire Maul due to the number of available creatures to kill. With this random drop, you can change your identity to that of the opposite faction. Just beware that not all are easily fooled and when engaging in PvP, your name will still appear as an enemy despite how you look.
*Librams: There are three Librams available to earn via quests within this dungeon.
**Libram of Focus- Used to create the Arcanum of Focus which permanently enchants a leg or head slot with +8 to Healing and Damage from spells.
**Libram of Protection- Used to create the Arcanum of Protection which permanently enchants a leg or head slot item with 1% dodge.
**Libram of Rapidity- Used to create the Arcanum of Rapidity which permanently enchants a leg or head slot item with 1% haste.
You can also check out Wowhead’s Librams Guide for more details.
*Royal Seal of Eldre’Thalas: Each class can complete a quest available at level 60 within Dire Maul to receive a beneficial trinket. You’ll need to loot a book from the creatures within to turn in for your reward.
[ List of Class Quests and Rewards ]
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Mages can undertake the quest, “Arcane Refreshment” to learn the spell, “Conjure Water” which gives them the ability to conjure 10 bottles of crystal water at a time. You’ll need to defeat Hydrospawn in the east wing of Dire Maul to loot the Hydrospawn Essence and turn it in to Lorekeeper Lydros in the Athenaeum.
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===Warlock and Paladin Epic Mounts===
Both warlocks and paladins can earn an epic mount beginning at level 60—but they’ll need a little help from their friends to claim their new rides.
Warlock players will be able to follow a series of quests to earn the Dreadsteed of Xoroth epic mount. The questline begins with Mor’zul Bloodbringer in the Burning Steppes where he’ll detail what you’ll need to complete in order to summon and capture this steed.
For paladins who have reached level 60, you’ll begin your venture to claim the epic Charger mount with Lord Grayson Shadowbreaker in Stormwind starting with the quest, “Ancient Equine Spirit.”
There are many available guides for players who would like a step-by-step guide including on classicWoW.live and Wowhead (warlock, paladin).
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===Paying Tribute===
There’s more than one way to get through the North wing of Dire Maul. You can take part in what’s known as a tribute run. The goal is to avoid killing all the bosses up to King Gordok. Once you’ve reached the king, you can kill him and claim your place as the new king of the ogres.
To create the suit, you’ll need the following items: Bring 4 bolts of Runecloth, 8 Rugged Leathers, 2 Rune Threads, and 1 Ogre Tannin to Knot Thimblejack and he’ll create a Gordok Ogre Suit for you. This will allow you to disguise yourself as one of the Gordok Ogres.
For a complete walkthrough, check out Wowhead’s handy guide.
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===Forging Quel’Serrar===
Last, but certainly not least, paladins and warriors can create and claim the epic weapon, Quel’serrar.
To begin your quest to add this weapon to your armory, you’ll need to collect Foror’s Compendium of Dragon Slaying from within Dire Maul. You’ll need to turn it into Lorekeeper Lydros in the Athenaeum within the dungeon. He’ll give you A Dull and Flat Elven Blade. Your next step will involve a confrontation within Onyxia’s Lair where you’ll need her to breathe fire on the Unfired Ancient Blade, then drive the blade into her defeated corpse. Once you’ve completed your epic quest, you’ll receive Quel’Serrar.
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If you're looking for even more information, check out Wowhead's handy guides.
What are you waiting for? Dire Maul is now open and waiting for your party to plunder its ancient halls! 
==Source==
*Official Site
*Archive Link
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