BioShock Infinite Original Soundtrack

The original soundtrack for BioShock Infinite and its downloadable content, Clash in the Clouds, features compositions by Garry Schyman, who previously composed the BioShock and BioShock 2 orchestral scores. Additional tracks were composed by Irrational Games' music director Jim Bonney and written by Ken Levine. Additional artists are specified for each track.
==Background==
In addition to veteran composer Garry Schyman, music director Jim Bonney was brought in to help contribute to the score. Part of new challenge was that Columbia was still a living city in the air which required a different feel than the dilapidated, damp corridors of Rapture. Since the story focused on Booker and Elizabeth the score was designed to give a "more intimate experience".
Ken Levine conferred with Schyman to create a simpler pieces unlike the grand orchestral sound from the first BioShock. Schyman at most used a maximum of ten players in his ensembles. Since the orchestrations were smaller, instead of writing the entire score and having a complete recording session, small samples were recorded for various game cues as they were written. They would be given to Bonney to mix down into video clips for review by Levine.BioShock Infinite's composer Garry Schyman on making music for the Songbird at PC Gamer
"Elizabeth" was not initially requested by Ken Levine. Garry Schyman composed it after seeing how Elizabeth transformed from a minor character to a central role. The original mockup was accomplished with a live string quartet as opposed to using synthesized samples.Hit List Interview with Bioshock Infinite Composer Garry Schyman For Schyman, "finding her theme was what helped me find the score".BackTrack Composing BioShock Infinite Act 1 at GameTrailers.com "Lighter Than Air" was designed to have a more happy and "chipper" feeling for citizens going about their business as a counterpart to "Welcome to Rapture". Much of the tune was inspired by Stephen Foster melodies from the 1800s.
"Welcome to Columbia" resulted because Jim Bonney had a out-of-tune and off-key piano in his office. It created an "old time feeling, a sort of beautiful, quiet feeling" after all the commotion in the rocket as it pierces the clouds to look at Columbia for the first time.The music behind Bioshock Infinite: Burial At Sea - An interview with Ken Levine at GameSpot @ 5:50
More aggressive pieces such as "Battle for Columbia" were more primal with some parts involving Ken Levine banging on a drum from Jim Bonney's office. However, Garry Schyman also included a string player playing very intensely while adding percussion using small distinct taps as opposed booming rhythms. He further comments that the strings and the percussion were not recorded under perfect quantization with the notes perfectly aligned, giving an almost sloppily played rhythm. The percussionist experimented with techniques including using old violin with a spoon.BackTrack Composing BioShock Infinite Act 1 at GameTrailers.com
This became a part of the dynamic music that defined the combat in BioShock Infinite, a different approach from how combat was presented in BioShock. Schyman realized that such dynamic music "added drive" and could be explored in two levels of intensity: music when not directly involved in conflict and in the heat of battle. Gameplay cues included string stings when scoring a headshot or the finishing lick when the last enemy is killed.
"Lutece" was an interesting venture into the "quirky and enigmatic personalities" of the characters. Schyman describes it as a tango-ish waltz rife with humor and tongue-in-cheek in contrast to the violence seen in the game.
==Original Soundtrack==
This is the list of soundtracks and re-orchestrated songs from the official digital BioShock Infinite Soundtrack included with the limited Premium and Songbird Editions.
N° 	Soundtrack title 	Artist(s) 	Additional performer(s)
1. 	Introduction 	Ken Levine 	Performed by Oliver Vaquer, Jennifer Hale, Troy Baker
2. 	Welcome to Columbia 	Garry Schyman, Jim Bonney 	
3. 	Will the Circle Be Unbroken – choral version	Ada R. Habershon, Charles H. Gabriel	Arranged by Marc LacuestaMaureen Murphy – vocal soloist
4. 	Lighter than Air 	Garry Schyman 	
5. 	Lutece 	Garry Schyman 	
6. 	The Battle for Columbia I 	Garry Schyman, Jim Bonney 	
7. 	The Girl in the Tower 	Garry Schyman 	
8. 	Elizabeth 	Garry Schyman 	
9. 	The Songbird 	Garry Schyman 	
10.	Rory O'More/Saddle the Pony 	Samuel Lover 	Rodney Miller – fiddleElvie Miller – piano, accordionDavid Porter - guitar
Jim Bonney, David Porter-
11.	The Battle for Columbia II 	Garry Schyman 	
12.	The Readiness is All 	Ken Levine, Jim Bonney 	Additional Vocals - Jeff Seamster, Ashlee Flagg, Sara Rosa, Kayla Belmore
13.	Lions Walk with Lions 	Garry Schyman 	
14.	Will the Circle Be Unbroken 	Ada R. Habershon, Charles H. Gabriel	Courtnee Draper – vocalTroy Baker – guitar
15.	Unintended Consequences 	Garry Schyman 	
16.	The Battle for Columbia III 	Garry Schyman 	
17.	Family Reunion 	Garry Schyman 	
18.	Solace 	Scott Joplin 	Duncan Watt – piano
19.	The Battle for Columbia IV 	Garry Schyman 	
20.	The Battle for Columbia V 	Garry Schyman 	
21.	Let Go 	Garry Schyman 	
22.	Doors 	Garry Schyman 	
23.	The Girl for the Debt 	Garry Schyman 	
24.	Back in the Boat 	Garry Schyman 	
25.	AD 	Garry Schyman 	
26.	Smothered 	Garry Schyman 	
27.	Baptism 	Garry Schyman, Jim Bonney 	
28.	Will the Circle Be Unbroken – full version 	Ada R. Habershon, Charles H. Gabriel	Courtnee Draper – vocalTroy Baker – guitar
==Additional Score==
The following tracks are all songs and music composed for the game which were not featured on the digitally released album.
Title 	Artist 	Location
"Native Chant" 	Jim Bonney (composer, performer)"Music and Score" section of the BioShock Infinite end credits.	Hall of Heroes (Wounded Knee Exhibit)
"We Dwell Here" 	Urban Thunder Warry Griffin, Mish Conley, Justin Beatty, Thomas Fantasia(Additional Performers)	Hall of Heroes (Wounded Knee Exhibit)
"Chinese Court Music (Traditional)"	Duncan Watt 	Hall of Heroes (Boxer Rebellion Exhibit)
"The Sea Storm" 	Duncan Watt (composer, performer) 	Hall of Heroes (Boxer Rebellion Exhibit)
"The Girl They Call Fitzroy" 	Ken Levine (Music and Lyrics)
Jim Bonney, Duncan Watt (Arrangement)
Charles Dworetz (Vocals) 	Shantytown
Unknown carousel song 	Jim Bonney 	Soldier's Field
"Songbird call jingle" 	Anonymous 	Monument Island (normal version), Hand of the Prophet (damaged, wobbly version)
==Video==
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==Behind the Scenes==
*Two sound cues from BioShock's original score were reused in Clash in the Clouds and can be heard when buying the Resurrection power-up and finishing a wave. They are both featured on the track "Gameplay Cues" on the original soundtrack, I Am Rapture - Rapture is Me.
**The track "Empty Houses" from the same score can also be heard in Clash in the Clouds at the museum gallery of the Columbian Archeological Society, once all missions have been cleared. Its use and the apparition of a Splicer from a Tear were Easter eggs announcing BioShock Infinite's next downloadable content, Burial at Sea - Episode 1, which takes place once again in Rapture, the setting of the original game.
==References==
ru:Саундтрек Bioshock infinite
Category:BioShock Infinite
Category:Game Extras
Category:Clash in the Clouds DLC