Report 1315

Report #1315
Skillset: Wildarrane Skill: BlueMoon
 Org: Spiritsingers Status: Completed Feb 2015
Furies' Decision:
Approved for Sol. 1
Problem: Given the statement by Ieptix that FOCUS [body|mind|spirit] are going
the way of the dodo bird (or at least their current incarnations are) and the
suggestion by Ieptix that BlueMoon should be looked at, that's exactly the
purpose of this report. BlueMoon is a low stanza (stanzas 1-3) song. As it
currently stands, BlueMoon recover their balance for focusing body/mind/spirit
at "a much slower rate". Spiritsingers have two main kill methods from
WildArrane: damage and their deathsong, Bardoon.
[A: 0 R: 0] Solution #1: Sipping malus to health, mana, and ego (as in, the
 amount recovered from sipping). Moderate malus at
 worst, nothing extreme.
[A: 0 R: 0] Solution #2: Sipping malus for balance/recovery time for all
 sipping (health, mana, ego, lucidityslush, et
 cetera). Minor to moderate malus at worst, nothing
 extreme.
[A: 0 R: 0] Solution #3: Sipping malus to health, mana, and ego (minor), and
 sipping malus for balance/recovery time for all
 sipping (minor).
Player Comments:
---[Marcella on 1/28 @ 06:13 writes]:
Sol #1 - can already be worked into existing race sip maluses, less work for
coders(probably). Ironically makes viscanti stronger against spiritsingers since
the max malus is L3 and this will probably be a L2 penalty - how can I not
approve.
---[Alary on 1/28 @ 06:26 writes]:
Solution #1, it seems it would work more effectively from the information I can
glean from this.
---[Elanorwen on 1/28 @ 14:53 writes]:
Chances are sol 1 would probably work better. That said, we also have no idea
what will be happening with racial maluses/bonuses when the overhaul hits races
either. Solution 2 seems a bit too strong if it's going to affect a curing
balance as well as a vitals balance, same deal with solution 3 really.
---[Maligorn on 1/28 @ 16:29 writes]:
I like sol. 1 best. Also, @Marcella, the effect will likely be cumulative for
viscanti. I think Selenity means that sol. 1 will make you heal less from the
potions, and sol. 2 is slowing down potion balance, while sol. 3 is a mix of the
two.
---[Selenity on 1/28 @ 21:15 writes]:
@Marcella, Maligorn is 100% correct in what I meant. Poor wording on my part.
---[Tanin on 1/29 @ 19:29 writes]:
Sol. 1 looks like the best option.
---[Llandros on 1/30 @ 05:54 writes]:
Just keep in mind that with the new pimped out paranoia that this will likely be
hitting you and your allies at some point. From that aspect, periodic effects
are less likely to cause problems than a sustained malus. Solution 1 is fine
though but it should be small. It is a low stanza power and is being shifted to
a much more heavily used curative.
---[Synkarin on 1/30 @ 22:48 writes]:
I'd like some hard numbers on how long the focus balance increase is as well as
proposed sip malus. I'm echoing Llandros concerns that switching from focus to
health is a significant buff for a low stanza song.
---[Marcella on 1/31 @ 01:00 writes]:
@ Mali/Selenity, Viscanti already heal less from potions, that's what a sip
penalty is, isn't it?
---[Yurika on 1/31 @ 06:34 writes]:
I like solution three honestly, but I think solution 1 would be more in line
rather
---[Lerad on 1/31 @ 08:49 writes]:
Not sure that losing the ability to passively lengthen focus balance justifies
gaining the ability to passively lengthen sip balance. If you run out of health,
you mechanically die. Mental afflictions alone won't mechanically kill you. If
you absolutely want something that interferes with sipping, here's my suggested
solution: Make a bluemoon tic give the cloudberrytea effect on enemies who hear
it. 30s cooldown before it can be re-applied to the same person, so it only
applies once every so often instead of passively, every sip. Either 30s or 20s,
depending on how strong cloudberrytea is. (I'm not sure if it does a full block,
or just lowers effectiveness.)
---[Maligorn on 1/31 @ 15:24 writes]:
Cloudberry tea does a little bit of health damage and a teensy stun each time
you sip from frosted vials. It's actually a drawback because it also gives stun
immunity for a short while, which can accidentally screw with other setups
(compare .5 s stun with 5 spirit CairnLargo stun).
---[Siam on 2/13 @ 10:10 writes]:
I prefer Lerad's suggestion. If it does get changed to apply the cloudberry tea
effect, that brief stun immunity can be worked around by changing Blue Moon to
show a line to the Spiritsinger when it procs. The bard can then just highlight
the line and use Cairn Largo a few seconds after it procs, taking into
consideration the short stun immunity window.