Mechs/PCR-I

==Description==
The Pouncer I loadout turns the Omni into a Missile Boat, mounting a LRM-20 launcher with an attached Artemis V FCS. An ER Large Pulse Laser provides secondary long range fire capabilities.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Agile: +1 Defense & +1 Melee Defense (Quirk)
40 	Aerial Assault 	Airtrooper: +15% Jump Distance (Quirk)
145 	Endo-Steel (C) (2)	Resilience: +5% Crit Resist
150 	Engine XL (C) 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=60/60S=30 	A=45/45S=16 	A=60/60S=30
Arms/Head	HardPoints	[ 2O ] 	 	[ 2O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Heat Sink Double (C)
L ER Pulse (C)	
FCS Adv TC (C) 	
Artemis V Attachment
Heat Sink Double (C)
LRM-20 (C)
Torso 	Health 	FA=60/100 RA=35/50S=50	FA=70/120 RA=45/60S=50	FA=60/100 RA=35/50S=50
Torso 	HardPoints	[ 2O ] 	[ 1O ] 	[ 2O ]
Torso 	Fixed 	
Specialist Slot 	
Engine HS
Cooling
Ferro-Fibrous (C) (1)
Engine XL (C)
Engine Core 240
OmniMech Gyro
Endo-Steel (C) (2)	
Specialist Slot
Torso 	Dynamic 	
2x Jump Jet (S) 	
Heat Sink Kit (C)
Jump Jet (S)	
3x Ammo LRM Artemis (CLAN)
Heat Sink Double (C)
2x Jump Jet (S)
Legs 	Health 	A=65/100S=50 	 	A=65/100S=50
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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