Living Nightmare

A walking crime against the proper order of things.
== Appearance ==
A writhing mass of darkness and tentacles, that can and often do morph into arms, or eyes, while centered around an open mouth where a head should be. This mouth often sports an 'eye' which is the beings core, and thus why it is rare opened. They are not only surrounded by darkness, but commonly take the form of a miasmic mass of darkness/smoke that often forms the limbs and its prior existence.
== Nature ==
While the Undead are the lowest levels of Eldritch, the Living Nightmare, is the lowest level of Eldritch, that is above 'traditional' 'undeath'. They are above vampires and even liches. They have sacrificed themselves, mind, body and soul to their dark dreams, becoming a walking manifestation of said dreams in exchange for any and all humanity.
Their nature is a mixture of ethereal and undead, and they require a constant supply of magic to maintain their existence, or they be cast into the void of silence they dreamed about so much. For this reason many sport a magical item within them that they are draining, usually the crystal which they used as the conduit for the ritual that created them.
For this reason they often seek out magical items upon which to feed.
== History ==
Living Nightmares are actually perhaps the most common Eldritch, they are also the ones most commonly destroyed due to their need for magic by which to sustain themselves. Many eldritch dealt with are in fact masses of Living Nightmares, merged together due to competition.
== Powers and Abilities ==
* Eldritch Nature: A mixture of undead and ethereal natures, this has granted them several abilities. Their ethereal nature protect them from several of the main weaknesses that blight eldritch. However, things like Holy Magic, or magic in general, they are not immune to and may even be very vulnerable.
** Phasing: They can phase through any non magical object or being.
** Miasma: Their presence is directly poisonous to normal beings.
** Warp: Their presence warps reality on some level, which can often be used to track them.
*** Madness Field: They can generate a sanity rending field. Those weak of spirit/mind, are vulnerable to this. Those of a stronger mental fortitude, by stubbornness, faith, or wisdom can resist this.
** Magic Draining: They can drain magic items of energy, but only magical items
* Merger: Living Knightmares can and often do, merge together to form large masses. This can be done willingly or without consent.
== Trivia ==
* Inspired by a homebrew DnD creature called a Dream Walker.
Category:Eldritch Things
Category:Monsters
Category:SolZen321