Ichor of Intoxication (Magical Liquid)

This substance is a colorless syrup found in half ounce vials. It can be mixed with liquids, applied to food, or simply ingested straight. The ichor dries when exposed to air, hardening in one turn. When a vial of the fluid is consumed, the user becomes highly intoxicated within one round. If more is then consumed, the user becomes comatose from excess. A half-vial produces mild intoxication, but lesser doses have little or no effect. One vial of ichor can be used to treat one apple-sized foodstuff (about 10 square inches of area) or any beverage.
Effects of intoxication are summarized below. Note that all modifiers are penalties except for those affecting NPC bravery and morale. Recovery from intoxication simply requires time, and (if a comatose condition results) sleep. The times needed are 1d3+1 hours for mild, 2d3 hours for great, and 1d4+6 hours for comatose.
Affected Statistic	Mild	Great
Attack rolls 	-1 	-5
Bravery 	+2 	+4
Charisma 	-1 	-4
Constitution 	— 	—
Dexterity 	-2 	-5
Intelligence 	-3 	-6
Morale 	+2 	+3
Saving Throws 	+1 	+5
Strength 	— 	—
Wisdom 	-4 	-1
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Elixirs