Super Mario All Starts U DX: Super Mario Bros.

== (Taken from Super Mario Wiki) ==
Super Mario Bros. U DX (also referred to as Super Mario Bros. 1 U DX) is a video game released for the Wii U in 2013 under Super Mario Bros. U, and the Nintendo Switch in 2020, with the releases of Super Mario All Stars U, and Super Mario All Stars U DX. It shifted the 2D gameplay away from its original release, Super Mario Bros., and instead featured side-scrolling, 2.5D remakes of the original platformer levels. 
It is a New Super Mario Bros. U DX remake of the original game, with the same levels, power-ups, enemies, and more, but in 2.5D, like New Super Mario Bros. U DX.
== Story (Taken from Super Mario Wiki) ==
=== Booklet Story ===
One day the kingdom of the peaceful mushroom people was invaded by the Koopa, a tribe of turtles famous for their black magic. The quiet, peace-loving Mushroom People were turned into mere stones, bricks and even field horsehair plants, and the Mushroom Kingdom fell into ruin.
The only one who can undo the magic spell on the Mushroom People and return them to their normal selves is the Princess Toadstool, the daughter of the Mushroom King. Unfortunately, she is presently in the hands of the great Koopa turtle king.
Mario, the hero of the story (maybe) hears about the Mushroom People's plight and sets out on a quest to free the Mushroom Princess from the evil Koopa and restore the fallen kingdom of the Mushroom People.
You are Mario! It's up to you to save the Mushroom People from the black magic of the Koopa!
=== Retelling ===
One day, the Mushroom Kingdom was invaded by the Turtle Tribe, whose king was capable of using powerful magic. This magic was used to transform all the Mushroom People into inanimate objects such as rocks, bricks, and even horsetails, thus spelling the kingdom's downfall. Only Princess Toadstool can undo the spell and restore her people to life, but she is being held captive by King Koopa himself. Mario hears of the princess's plight, and sets out on a quest through 32 stages to topple the Turtle Tribe and save the once-peaceful kingdom.
== Gameplay (Taken from Super Mario Wiki) ==
Super Mario Bros. U DX is divided into eight worlds, each of them containing four levels. Mario (or, in the case of a second player, his brother Luigi) has to get to the end of the level by jumping over various gaps and avoiding the enemies on his way. He can use several platforms (some of them collapse when Mario lands on them), stairs in the level, as well as jumping boards. There are also pipes along the way, some of which Mario can enter to visit various secret coin rooms before returning to the level, a bit further ahead than when he left.
Enemies include Little Goombas, Koopa Troopas, Buzzy Beetles, Koopa Paratroopas, Bullet Bills, Hammer Brothers, and leaping Cheep-cheeps. All these enemies can be defeated when Mario jumps on them. Koopa Troopas and Buzzy Beetles cower in their shell when jumped on, which Mario can kick to defeat other enemies with. Koopa Paratroopas lose their wings and fall to the ground when Mario jumps on them. Other enemies include Piranha Plants, and the Spiny-throwing Lakitus, and Mario has to either shoot fireballs at them or just avoid them. Two levels take place underwater. In the water, Mario can swim freely from the top to the bottom of the screen. The enemies in underwater levels are Bloobers and Cheep-cheeps. Mario can only defeat these creatures by shooting them with fireballs.
If regular Mario takes a hit, falls down a pit, or if the Time Limit runs out, he loses a life and restarts the level. The point where Mario continues depends on how far he ran through the level before getting defeated; either from the beginning or at one of several invisible "checkpoints" throughout the level. After a Game Over, pressing minus while holding A on the title screen allows the player to continue from the start of the world. In a 2-player game, if this is done by whoever got a Game Over second, both players will begin in the same world where the second player's game ended.
Mario can get special power-ups out of ? blocks or, uncommonly, bricks. Most of the ?s in which Mario can find these items are visible, but some are hidden and only become visible when Mario hits them from beneath. With the Magic Mushroom, he turns into Super Mario. As Super Mario, he can survive the hit of an enemy one time, at the cost of turning back to regular Mario. He may also destroy empty bricks by jumping beneath them. Additionally, he can also get the Fire Flower. With the Fire Flower, Super Mario turns into Fiery Mario, which allows him to shoot fireballs at enemies to defeat them from a distance. With the 1 up Mushroom, he gains an additional life; he can also get an extra life if he collects a hundred coins. With the Starman, which can only be found in bricks, Mario turns invincible for a short amount of time and can defeat enemies by simply touching them. With the exception of coins, only one item can appear on the screen, and when a new item appears, the previous one will disappear.
At the end of each level, a castle stands with a flagpole nearby. When Mario reaches the flagpole, he takes down the enemy flag and enters the castle, completing the level. The higher the spot that Mario hits the flagpole, the more points he receives. If two players are playing the game, Luigi's turn comes whenever Mario loses a life. Luigi has no special abilities in the game that are different from Mario's.
The fourth level of each world plays inside a castle. They are usually filled with Fire-Bars and Podoboos. At the end of a castle level, Mario is confronted with a fake Bowser in Worlds 1 through 7 and the actual Bowser in World 8. Mario and Luigi ordinarily have no way to hurt the fake Bowsers or the actual Bowser and have to either use the ax to destroy the bridge, causing either the false or real one to fall into the lava, or pelt him with many fireballs, which produces the same result and reveals the true forms of the fakes. After defeating an impostor, Mario frees one of the seven remaining mushroom retainers from the castle, at which point they say their iconic phrase: "Thank you, Mario! But our princess is in another castle!" At the end of the castle in World 8, Mario frees the grateful Princess Toadstool and completes his adventure, having the choice to continue playing in a "new quest." In this second quest, the player gets to choose a world, and replay some levels. However, all Little Goombas are replaced by Buzzy Beetles, all ground enemies are also considerably faster, some platforms and elevator-style lifts are shortened in length, and the level design is slightly changed for some levels.
== Controls (Taken from Super Mario Wiki) ==
=== Wii U GamePad / Wii U Pro Controller ===
* Joystick (left and right), or Cross: Move; change position on Beanstalk
* Joystick (down) or Cross: Duck; enter Warp Pipe
* Joystick (up and down) or Cross: Climb Beanstalk
* A: Jump; Swim Upwards
* B: Run; Throw Fireball
* +: Pause
* + while holding down A: Continue in Same World after Game Over
=== Joy-Con (pair)/ Nintendo Switch Pro Controller ===
* Joystick (Left and Right) or Arrows (Left and Right): Move; change position on Beanstalk
* Joystick (Down) or Arrow (Down): Duck; Enter Warp Pipe
* Joystick (Up and Down) or Arrows (Up and Down): Climb Beanstalk
* A: Jump; Swim Upwards
* B: Run; Throw Fireball
* +: Pause
* Press + while holding down A: Continue in the Same World after Game Over Screen
=== Joy-Con (sideways) ===
* Joystick (left and right): Move; Change Position on Beanstalk
* Joystick (Down): Duck; Enter Warp Pipe
* Joystick (Up and Down): Climb Beanstalk
* Left Arrow: Jump; Swim Upwards
* Down Arrow: Run; Throw Fireball
* +/-: Pause
* Press +/- while holding down Left Arrow: Continue in the Same World after Game Over
== Characters ==
=== Playable Characters ===
==== Mario ====
His Model is from NSMBU Wii, or NSMBU DX. 
==== Luigi ====
His Model is from NSMBU Wii, or NSMBU DX. 
=== Supporting Characters ===
==== Princess Toadstool ====
Her Model is from NSMBU Wii, or NSMBU DX. 
==== Mushroom Retainers ====
Their Models are from NSMBU Wii, or NSMBU DX. 
== Enemies (Taken from Super Mario Wiki) ==
=== Bloober ===
A squid-like sentry that persistently pursues the player.
=== Bullet Bill ===
A slow but steady bullet that has eyes and arms. They come from Turtle Cannons, and the only way to defeat them is to stomp on them or hit them while under the influence of a Starman.
=== Buzzy Beetle ===
A small turtle that hides in its shell when jumped on, just like Koopa Troopas; unlike them, however, it is immune to fireballs. They replace Little Goombas in Hard Mode.
=== Cheep-cheep ===
A red or gray fish normally found swimming in water. In certain levels, starting with World 2-3, the red ones will leap from the water, trying to hit Mario or Luigi.
=== Fire Bar ===
Various fireballs stacked together moving either clockwise or counterclockwise. Their length may vary.
=== Hammer Brother ===
A green biped, helmeted Koopa that comes in a pair. They throw an endless number of hammers towards Mario and at certain times they jump.
=== Koopa Paratroopa ===
A Koopa Troopa with wings. Green ones jump towards the player or fly back and forth, while red ones fly up and down.
=== Koopa Troopa ===
A soldier of the Turtle Empire that marches onwards. If stomped, it retreats in its shell, which can be kicked to hit other enemies and gain points. Green ones walk back and forth just like Little Goombas, and red ones turn around when they find a pit.
=== Lakitu ===
A bespectacled Koopa hiding in a small cloud. It throws an infinite number of Spiny's eggs towards the player.
=== Little Goomba ===
A mushroom traitor that walks back and forth. They are the weakest and most common enemies throughout the game and can be stomped or hit with fireballs or a Starman. They are replaced with Buzzy Beetles in Hard Mode.
=== Piranha Plant ===
A carnivorous plant that lives in a pipe. It rises, trying to hit Mario and retreats. If Mario is near, it will not rise.
=== Podoboo ===
A fireball guardian of the Koopa King's lair. It jumps from the lava, trying to hit Mario.
=== Spiny ===
Lakitu's small yet tough pet with a red, spiked shell. If Mario tries to stomp it, he will get damaged.
=== Spiny Egg ===
A red, spiked egg thrown by Lakitus. Once it hits the ground, it immediately hatches into a Spiny.
=== Turtle Cannon ===
An indestructible cannon. It shoots an endless number of Bullet Bills; however, it does nothing if the player is near it.
=== Bosses ===
==== Fake Bowser ====
(Worlds 1 to 7)
==== Bowser, King of the Koopa ====
(World 8)
== Items (Taken from Super Mario Wiki) ==
=== Coin ===
* 200 Points
* Very Common
Collecting 100 of them gives an extra life.
=== Magic Mushroom ===
* 1000 Points
* Uncommon
Gives the Super form.
=== Fire Flower ===
* 1000 Points
* Uncommon
Gives the ability to shoot fireballs.
=== Starman ===
* 1000 Points
* Rare
Gives invincibility for a moment.
=== 1-Up Mushroom ===
* 0 Points
* Rare
Gives an extra life.
=== Transformations ===
==== Mario ====
Requires touching an enemy or obstacle while in Super or Fiery form.
* Weakest form used when a new game begins.
* Can lose a life by touching an enemy or obstacle.
==== Super Mario ====
Requires Magic Mushroom or Fire Flower while in regular form.
* Gains the ability to break bricks.
* Reverts into regular form by touching an enemy or obstacle.
==== Firey Mario ====
Requires Fire Flower while in Super form.
* Gains the ability to throw fireballs to defeat enemies.
* Reverts back into regular form by touching an enemy or obstacle.
==== Invincible Mario ====
Requires Starman.
* Becomes invincible for a short period of time.
* Immune to harm from any enemies or obstacles.
* Can defeat most enemies by running into them.
* Can still lose a life by falling into a pit or running out of time.
== Original Page ==
Super Mario Bros. - Super Mario Wiki, the Mario encyclopedia
Category:Mario (series)
Category:Mario Games
Category:Platforming Games
Category:2D Platforming Games
Category:Nintendo Switch Games
Category:2020