Artyom (Metro: 2033)

==Summary==
Artyom is the silent character the player controls in the Metro series' games, Metro 2033, and Metro: Last Light. Born shortly before a nuclear holocaust that eradicated most of the world, Artyom was raised underground, in the Timiryazevskaya station with his adoptive father Sukhoi. In his youth, Artyom and his friends accidentally opened the door to Botanicheskiy Sad, which enabled the Dark Ones to enter their station a few years later. Due to this, Artyom was branded as their "chosen one" to help the two species reunite.
In Metro 2033, Artyom, a new recruit, is tasked with defending his home station, Exhibition. After several skirmishes with threats such as mutants, Nazis and communists, Artyom is eventually convinced that the Dark Ones are the true threat to the world, and Artyom launches a missile that eradicated most of the Dark Ones.
In Metro Last Light, about a year after the events of 2033, Artyom is tasked with killing the last surviving Dark One. He succeeds in locating it, but learns that it is a child, and is soon captured by the Nazi faction. He works with a communist soldier, Pavel Morozov, to escape, and form a close bond of friendship with him. As they progress, Artyom learns of a plot from Red Army Head of Intelligence General Korbut to capture D6 and take control of the entire Metro. Artyom is betrayed by Pavel, who reveals that he is working for Korbut. Artyom escapes, and rescues the adolescent Dark One, taking him back to Polis. Using his telepathic ability, the Dark One forces Red Army Chairman Moskvin to reveal his plans, and they learn that D6 is already under attack. Hurrying back, Artyom and the rest of the Rangers make a last stand and plan to self-destruct D6, but at the last moment, the Dark One, moved by Artyom's determination and growth, summons his kin to defeat Korbut's army. Artyom credits the Dark One child with being humanity's "last light" of hope for his efforts, and the young Dark One promises to return to help the world rebuild.
In Metro Exodus, Artyom learns of a conspiracy to prevent the Metro from communicating with the rest of the world since the war technically never ended, and due to his yearning to leave the underground and the fact that learning about it has marked his death, Artyom takes his wife and a few trusted Rangers and flees the Metro with a train dubbed the Aurora in search of a new home. In their journey, they meet many dangers, such as mutants, cannibals and bandits, but eventually they find a location that is suitable for living. However, Artyom's wife Anna is dying from radiation poisoning so the Rangers travel to the dead city of Novosibirsk to look for a cure, and Artyom eventually finds it, but finds himself succumbing to radiation poisoning as well. However, the Rangers give their blood to him and save his life, and after taking on the role of leader after Colonel Miller's sacrifice, settles down into their new home.
==Powers and Stats==
Tier: | 
Key: Base | With Equipment & the Little Dark One
Name: Artyom (Артём), Artyom Alekseyevich Chyornyj
Origin: Metro: 2033
Gender: Male
Age: 24 in Metro: 2033, 25 in Metro: Last Light & Metro: Exodus
Classification: Human, Ranger, Metro Dweller
Powers and Abilities: Peak Human Physical Characteristics, Weapon Mastery (Is highly skilled with firearms and melee weapons and is also decent with improvisation), Vehicular Mastery, Stealth Mastery (Can infiltrate enemy bases and incapacitate/kill everyone there without being noticed), Skilled Hand-to-Hand Combatant (Can knock people unconscious with a single strike), Explosion Manipulation (With pipe bombs), Fire Manipulation (With Molotov Cocktails), Healing (With Med-Kits), Resistance to Radiation Manipulation (With his gear. Endured lethal amounts of radiation just to procure medicine for his wife), Madness Manipulation (Telepathic contact with the Dark Ones often drives people insane) | Same as before on a higher level, plus Enhanced Senses and Precognition (The Dark One also allows him to see the past through others by touching them, and detect enemy movement that will come toward him)
Attack Potency: Street level physically | Wall level with the Little Dark One's enhancements & standard to upgraded gear (Can kill thick-skinned beasts and groups of humans with his best gear and fully loaded out. Can stab beasts like the Nosailis, Watchmen and Librarians to death easily, can fight Blind Ones and Demons head on without needing to take cover), possibly higher with the Little Dark One (He can find weak spots in groups of people with precognition, marking weaknesses concrete pillars, rubble and armor even easier to pierce, and react quicker). There are also military-grade pipe bombs and a special launcher that launches them.
Speed: Peak Human travel speed, reactions and combat speed. | Unknown reaction speed, at least Speed of Light with the Dark One's precognition
Lifting Strength: Athletic Human, possibly Peak Human (Carries multiple heavy weapons and full loads of ammunition with heavy armor and still moves around as if he normally does. Can casually reload most of his heavy weapons while sprinting. Can hold the jaw of a Nosalis open)
Striking Strength: Street level (Can knock people unconscious with a single hit) | Possibly Wall level (Can free himself from the grip of a Demon, shrug off and stab a Nosailis to death, can stab The Bear hard enough to stun it, forced a Librarian to release him in a physical struggle. His weapons can drop normal humans in standard military gear, while his strongest firearm, the Preved, is an anti-material rifle can pierce walls and heavy metal armor, making it able one shot most creatures, except the Librarians and Demons. Can break off parts from doors with a single strike)
Durability: Street level physically | Wall level physically, Unknown metaphysically (When wearing heavy armor he can survive claymores, which can one-shot mutants, point-blank shotgun blasts and sustained automatic fire in Last Light; Can recover from minor to lethal blunt trauma, burns, cuts and bullet wounds almost instantly with only 1 or 2 medical syringes; Survived several interactions with the Dark Ones and their powers, which normally kill humans instantly or make them go insane enough to hurt others. Survived getting trampled by The Bear, who did this. Can fall from significant heights with little to no damage)
Stamina: Peak Human
Range: Standard Melee Range, Several Meters with shotguns, handguns and throwing objects, Tens of Meters with most rifles and machine guns, Hundreds of Meters with the Preved and other rifles.
Standard Equipment: Carries up to 3 firearms (Ranging from handguns, shotguns, sniper rifles, a Gatling gun, and a custom flamethrower), a knife (and throwing knives), pipe bombs (explosive and incendiary ones that create walls of fire), a gas mask with up to an hour's worth of oxygen filters, radioactive protective gear, a flashlight/headlamp powered by a crank, and a lighter. He also wears a watch which displays the current time, and how long his current filter can sustain him, and a compass built into his clipboard, showing the general direction where his current objective is
Intelligence: Above Average (While he is an inexperienced soldier at first, Artyom progresses to become the greatest and most dependable Ranger in the Order. He is a highly skilled soldier with years of experience, and is extremely adept with all kinds of weaponry and is highly talented as espionage. By the point of Exodus, Artyom is a hardened veteran and eventually takes over Colonel Miller's position as the leader of the Order)
Weaknesses: Is a normal human, and if the filters run out, he is susceptible to radiation.
==Notable Matchups==
Victories:
Volatiles (Dying Light) Volatile's Profile (2 Volatiles were present, speed was equalized, starting distance was 30 meters, Artyom had an Ashot, a Shambler, 2 pipe bombs, 2 molotovs, 3 medkits, and his trench knife)
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Game Characters
Category:Metro 2033
Category:Humans
Category:Primary Protagonists
Category:Protagonists
Category:Metro Last Light
Category:Playable Characters
Category:Weapon Masters
Category:Stealth Masters
Category:Soldiers
Category:Explosion Users
Category:Fire Users
Category:Vehicle Users
Category:Martial Artists
Category:Healers
Category:Enhanced Senses Users
Category:Precognition Users