Sam Jones

Sam Jones is a long-time Bungie employee and is a Lead Environment Artist for the Moon and Mars locations in Destiny. He left Rare Ltd. to join Bungie in 2006 as an environment artist working on Halo 3, and has continued to help create environment art in all subsequent Bungie games since.
In interviews, Jones has described his responsibilities as both managing (by helping other artists complete their work and fulfill their careers) and acting as a production artist and "environment overlord," a position that requires him to be integrated deeply with other departments such as design, concept, and audio. He elaborated, noting that his art production responsibilities in production art include "'massing out' spaces (making the earliest possible 3D representation of a level) and moving these through 'architecting' (making the missions more functional in engine and better to play as well as look at), then finally 'finishing' them (polish and bugs)."
Jones has been interviewed several times about his own career as well as environment art in Bungie games, He has stated that "both sides of my job are just as much fun as each other" and that he is "still loving every second of it."
==References==
Category:Development Team
ja:サム・ジョーンズ