Carbuncle (Final Fantasy VIII)

Carbuncle is a support Guardian Force in Final Fantasy VIII that bestows the party with Reflect. It is the first supportive Guardian Force the player can obtain, and the second GF obtained by drawing from a boss.
Its ability pool reflects its supportive role in battle. It learns HP, Vitality and Magic junctions, as well as status attack and defense junctions. It learns HP and Vitality boosting support abilities and Ability x3 that lets the junctioner equip three support abilities at once. Carbuncle is the first GF to learn Counter, which has the junctioner immediately use the Attack command on the enemy that hits them physically, and Auto-Reflect, that bestows a permanent Reflect status. Its unique ability is Recov Med-RF that lets the player refine recovery items from other items.
==Profile==
Carbuncle is a small pale green creature with a large red gem on its forehead from which its name derives from. It has tall blue-tipped ears, a small face, big bushy tail, rabbit-like hind legs and tiny paws. It stands upright and has a large tuft of fur on the top of its head.
==Obtained==
Carbuncle is drawn from the Iguions when Squall and Irvine fight them during the Deling City parade. If missed, it can still be drawn from Krysta in the final dungeon. If missed on both occasions, it cannot be obtained in that playthrough. Obtaining Carbuncle in the Steam version earns the player the achievement Carbuncle.
Carbuncle is immediately useful, as in the next boss battle after obtaining it casting Reflect on the party makes the boss waste turns by using Dispel.
==Battle==
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In its summoning animation, Carbuncle appears from a hole in the ground, jumps up and casts Ruby Light on the party, granting them the Reflect status before returning into the hole. Because Carbuncle is not a damage-dealing GF it cannot be boosted, and while it can learn SumMag+% abilities from items, they will have no effect.
===Compatibility===
The charge time for summoning depends on the compatibility between the character and the GF and the Battle Speed. The greater the compatibility, the less time it takes to summon. Compatibility can be boosted with compatibility boosting items, by casting magic that is the same element as the Guardian Force (or status buffs and curative magic and Holy in Carbuncle's case) and by summoning the GF during battle. Compatibility is reduced by using "opposing" magic to the GF's element and other summons. Carbuncle's "opposing" GF that decreases its compatibility the most is Siren
Compatibility Chart	Compatibility Chart 	Compatibility Chart
Summon Effect 	Carbuncle +20, Siren -10, Every other GF -1.6 	
Compatibility Items	Dragon Skin +3.2, LuvLuvG +20.2 	
Casting Magic 	Aura +1, Double +1, Haste +1, Holy +1, Protect +1, Reflect +1, Shell +1, Triple +1, Cure +0.2, Cura +0.2, Curaga +0.2, Esuna +0.2, Full-life +0.2, Life +0.2, Regen +0.2, Berserk -0.2, Blind -0.2, Break -0.2, Death -0.2, Pain -0.2, Silence -0.2, Sleep -0.2, Slow -0.2, Stop -0.2, Zombie -0.2, Dispel -1.2	
The below values are the base compatibility values with all playable characters at the start of the game. Although Seifer cannot junction Carbuncle in a normal playthrough, a default value still exists for his compatibility.
Party member	Compatibility
Squall 	580
Quistis 	640
Zell 	600
Selphie 	720
Rinoa 	680
Irvine 	590
Seifer 	360
Edea 	620
===Stats===
The following table represents the base stats:
Level	HP
16 	1,220
20 	1,326
30 	2,086
40 	2,714
50 	3,350
60 	3,994
70 	4,646
80 	5,306
90 	5,974
100 	6,650
==Abilities==
Abilities learned naturally by Carbuncle are listed below:
Ability 	AP 	Prerequisite
HP-J 	50 	None
Vit-J 	(Already learned)	(Already learned)
Mag-J 	50 	None
ST-Atk-J 	160 	Mag-J
ST-Def-J 	100 	None
ST-Def-Jx2	130 	ST-Def-J
Ability x3	(Already learned)	(Already learned)
Magic 	(Already learned)	(Already learned)
GF 	(Already learned)	(Already learned)
Draw 	(Already learned)	(Already learned)
Item 	(Already learned)	(Already learned)
Ability 	AP 	Prerequisite
HP+20% 	60 	HP-J
HP+40% 	120	HP+20%
Vit+20% 	60 	None
Vit+40% 	120	Vit+20%
Vit Bonus 	100	Vit+40%
Counter 	200	None
Auto-Reflect	250	Counter
GFHP+10% 	40 	None
GFHP+20% 	70 	GFHP+10%
GFHP+30% 	140	GFHP+20%
Recov Med-RF	30 	None
==Triple Triad==
Carbuncle is a Level 9 GF Card in Triple Triad for use in the minigame and for turning into 3 Glow Curtains with Quezacotl's Card Mod. It is won from CC Group Heart of Balamb Garden.
==Other appearances==
===Dissidia Final Fantasy (2008) and Dissidia 012 Final Fantasy===
Carbuncle is a summon that casts Ruby Light to equal the opponent's Bravery with the summoner's. When summoned manually, the artwork of its Final Fantasy VIII appearance appears. Carbuncle's manual version is obtained in the Destiny Odyssey IV's second stage.
Carbuncle returns as a summon in Dissidia 012 with the same function. Its manual version can be purchased from certain Moogle Shops for 50 KP.
==Gallery==
Carbuncle FFVIII Art.png|Artwork by Tetsuya Nomura.
Carbuncle FFVIII Portrait Art.jpg|Menu portrait artwork.
Carbuncle appears from FFVIII Remastered.png
Carbuncle ruby light.png|Ruby Light.
FFVIII Ruby Light.png|Ruby Light.
Shiva-Minimog-Carbuncle.jpg|Carbuncle action figure packaged with Shiva and MiniMog.
==Etymology==
Its name in the French version is Ahuri, meaning bedazzled or stupefied.
Category:Guardian Forces in Final Fantasy VIII