Report 1120

Special Report #1120
Skillset: Aerochemantics Skill: Fields/Flowers/Mists
 Org: Illuminati Status: Completed Mar 2013
Furies' Decision:
Normal magical shields will now block these effects. Please note that we do not
like the idea of people being able to destroy/stop the passive effects.
Problem: Compared to other mobile passives, chemantics-user passives cannot be
countered by earwort/protection or be killed like entourages/gems. Shields and
love potion remain the only defense against these, which are likewise applicable
to bards, melders, and ent-users who have the added obstacles that they
individually have to hurdle.
[A: 0 R: 0] Solution #1: Enable Violet/Kether (and like skills) to disrupt and
 destroy chemantic passives as they do Researcher gems.
[A: 0 R: 0] Solution #2: Enable Disjunction Horns to disrupt and destroy
 chemantic passives as they do Music Boxes.
[A: 0 R: 0] Solution #3: Solution 1 or 2 and an added skill enabling other
 chemantics users to destroy the passives of a target,
 just as bards can Fugue one another and melders can
 break their targets.
Player Comments:
---[Shuyin writes]:
This is an exact copy of report 1119 but made pending in case Viynain to forgets
to do so by the deadline since we're cutting it a bit close.
---[Shuyin writes]:
Incidentally, apparently these effects aren't even blockable by shield, only
blind does. But I'll need Enyalida or a *chem user to confirm this. If so, it
definitely needs something, just not just -blind-, especially if we're gonna
allow them to carry motes and runes too. I also had an idea that it would be
thematically appropriate to have a gust enchant disable a specific passive, but
these work too.
---[Ushaara writes]:
They go through shields, yes.
---[Tulemrah writes]:
I support solution one only, but only if it reduces the time left on the fields
rather than outright destroying them. I'd like to see the trans fields get a
lesser reduction as well.
---[Shuyin writes]:
Can I request that shields stop these passives as well? I'm unable to alter it
anymore, but it's pretty silly to have this exception when literally every
offensive action in the game is stopped by either regular shields or psi
shields.
---[Tulemrah writes]:
I makes no sense to me that shields would not stop them, so go ahead.
---[Tacita writes]:
Neos & I just tested passives on the test server - blindness is not stopping
them, neither is shield. I personally agree that shield should stop it.
---[Tacita writes]:
Or if not shield, there should be some sort of defence (strippable by the
-chemantics user) that should stop them. Like bard passives go through shield
but are stopped by deafness.
---[Rivius writes]:
I really don't think any of these are necessary at all. I think allowing
blindness to stop them and making aleutian cause them to backfire is all that's
needed.
---[Rivius writes]:
To clarify, I meant paranoia instead of aleutian.
---[Rivius writes]:
Oh, and shields as well. I wasn't aware they bypassed them.
---[Vadi writes]:
Solution #1 supported, ala gems + shield
---[Celina writes]:
Supported. Please, no unstoppable passives