Mechs/CTR-2

==Description==
One of the best first generation ProtoMechs, the Centaur combines high speed, decent armor, and a varied weapons mix. These features make it a flexible combatant, able to keep up with scout 'Mechs while supporting them. Developed during the 3060s, this variant utilizes then-newly developed Heavy Laser technology.
Drop Cost Multiplier: 0.98
==Mech Bay==
Level	Source 	Affinity
20 	Mech 	Ankle biter: -25% Signature and Visibility and +1 Local ECM, +10% Vision and Sensors, +1 Probe
40 	Light ProtoMech 	Cant Touch This: +1 Defense
80 	Proto Actuators (2) 	Go for the knees!: +1 Physical Accuracy, +10% Physical Weapon Damage and Stability
100 	Protomech Controls 	Dodge!: +1 Defense
140 	Protomech Cockpit (1)	One with the Machine: +1 All Pilot Skills
160 	Proto Systems 	Faster than Wind: +20% Run Multiplier
Health 	A=105/135S=55	A=105/135S=55	
HardPoints	[ 2O ] 	[ 2O ] 	
Fixed 	
Proto Actuators (2)
S. Heavy Laser (C)
SRM-2 (C)	
Proto Actuators (2)
S. Heavy Laser (C)
SRM-2 (C)	
Dynamic 	
Ammo SRM (CLAN) (20 shots)	
Ammo SRM (CLAN) (20 shots)	
Health 	A=105/135S=55	A=105/135S=55	A=105/135S=55
HardPoints	[ 2O ] 	[ 2O ] 	[ 2O ]
Fixed 	
Proto Actuators (2)
S. Heavy Laser (C)
SRM-2 (C)	
Proto Actuators (2)
S. Heavy Laser (C)
SRM-2 (C)	
Proto Actuators (2)
S. Heavy Laser (C)
SRM-2 (C)
Dynamic 	
Ammo SRM (CLAN) (20 shots)	
Ammo SRM (CLAN) (20 shots)	
Ammo SRM (CLAN) (20 shots)
Shared 	Components 	 	
Fixed 	
Protomech Cockpit (1)
ProtoMech Core 045 x5
Protomech Heatsinks x 5 (3)
Proto Systems	 	
Dynamic 	 	 	
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