Materia (Crisis Core equipment)

Materia are a type of equipment in Crisis Core -Final Fantasy VII-. They are equipped by Zack to grant him unique abilities or boosts to his stats. Unique to Crisis Core, the Materia Fusion system allows Zack to fuse two materia to create a new, more powerful one.
The number of materia slots depend on Zack's SOLDIER rank. Zack begins with four materia slots as a Second Class, then is promoted to First Class and gains the ability to equip six materia.
==Mechanics==
Stats boosts are regulated to a single kind assigned to its specific materia, but can be further boosted to a maximum of +99 for raw stats or +999% for point based stats; in addition, Materia Fusion allows for two materia and (with the right requirements) items as stat components to be fused to the player's intentions.
Materia levels up on the Digital Mind Wave rather than requiring AP. When the player gets two or three matching numbers between one and six during a Modulating Phase, the materia in the corresponding slot levels up: if the player gets two matching numbers, the materia grows one level, and if all three numbers match the materia grows two levels. The Moogle summon will level up all materia at once. The maximum level for a materia is five.
The differing levels of the same spells are no longer contained within the same materia (e.g. Fire and Fira are from two separate materia). The player's inventory can hold 256 Materia and if exceeding that limit, all future materia are discarded. In this case, surplus and excess materia can be converted into Soldier Points, essentially deconstructed back into mako energy.
==Types==
Color 	Icon	Subset 	Ability 	Description
Dark Green 	 	Magic 	Offensive Magic 	Used to cast offensive spells in battle.
Light Green 	 	Magic 	Curative Magic 	Used to cast healing spells in battle.
Yellow-Green	 	Magic 	Offensive Magic 	Used to cast status spells in battle.
Dark Yellow 	 	Command 	Offensive Attacks 	Used to perform attack commands in battle.
Pale Yellow 	 	Command 	Item Attacks 	Used to perform item-related commands in battle.
Dark Purple 	 	Independent 	Stat-enhancing and modifying	Increases passive stats and grants different beneficial effects.
Light Purple	 	Independent 	DMW 	Increases probability of specified DMW attacks occurring.
Dark Blue 	 	Support 	SP 	Are attached to various SP-related abilities.
Light Blue 	 	Support 	Status/Elemental 	Are attached to elemental and status effects.
Red 	 	Summon Materia	Summon 	Adds associated Summon to DMW reels.
==Behind the scenes==
The battle system of Final Fantasy VII was used as the basis for the one in Crisis Core -Final Fantasy VII- with action elements added; the materia system was designed so that players could choose between "RPG-oriented enhancements" and "action-oriented enhancements", as well as to give the game balance.
==Etymology==
Category:Materia in Crisis Core -Final Fantasy VII-
Category:Materia