Fruit Trees

==Summary==
Fruit Trees is a Merge Chain which is the main source of Magic Coins in Camp. They spawn Life Flowers of varying levels, and uncommonly, Fruit Tree Seeds.
==How to Gain == 
*As Level Rewards from certain Levels.
* Up to Level 4 from opening Moon Chests.
*Up to Level 4 from Dragon Chests harvested from Fruit Trees.
*Fruit Tree Seeds/Fruit Tree Saplings from tapping the Shimmer Fountains.
*Merging Fruit Tree Leaves, which can be achieved as Level Rewards from certain Levels.
*Elder Fruit Tree can be obtained as the 6th prize of some Events.
Level 	Size 	Rarity 	Name 	Description 	Worth (Coins)	Jar Cost (Gems)	Merchant / Parachute (Gems)
1x1 	Common	Leaf of a Fruit Tree	This leaf is lucky. Merge to grow a Fruit Tree Sapling.	n/a 	n/a 	n/a 	
- 	1x1 	Common 	Fruit Tree Seed 	Merge to grow a Sapling. Or wait a while... 	1 	n/a 	n/a
1 	1x1 	Common 	Fruit Tree Sapling 	It's alive! It's ALIVE!!! 	1 	n/a 	n/a
2 	1x1 	Common 	Young Fruit Tree 	Occasionally grows Life Flower Sprouts nearby. 	2 	n/a 	2
3 	1x1 	Common 	Small Fruit Tree 	Occasionally grows Life Flower Sprouts nearby. 	4 	n/a 	5
4 	1x1 	Common 	Fruit Tree 	Can sometimes Tap for Grapes. 	8 	n/a 	10
5 	1x1 	Uncommon 	Large Fruit Tree 	Can sometimes Tap for a Raspberry. 	15 	11 	13
6 	1x1 	Uncommon 	Nice Fruit Tree 	Can sometimes Tap for Bananas. 	30 	23 	28
7 	1x1 	Rare 	Aged Fruit Tree 	Can sometimes tap for a Pear. 	50 	30 	36
8 	1x1 	Rare 	Elder Fruit Tree 	Can sometimes tap for Dragon Fruit. (What are the chances?)	150 	60 	72
9 	2x1 	Epic 	Ancient Fruit Tree 	Can sometimes tap for a Pineapple. 	300 	105 	126
10 	2x1 	Epic 	Mystical Fruit Tree 	Can sometimes tap for Watermelons. 	500 	240 	288 (300*)
Wonder	2x2 	Mythical 	Magic Beanstalk 	Leads to the Heavens. Wonder #8 of the Merge Dragon World 	2,500 	450 	n/a
* Starting from the Version 9.2.0 (1st of September 2022), as a beta test some players may experience increased prices for the Dimensional Jars and the Parachute & Magic Merchant shops. It's unclear if/when these changes would be implemented for everyone.
File:Leaf of a Fruit Tree.jpg|Leaf of a Fruit Tree
FruitTreeSeed.jpg|Fruit Tree Seed
FruitTreeSapling.jpg|Fruit Tree Sapling
YoungFruitTree.jpg|Young Fruit Tree
SmallFruitTree.jpg|Small Fruit Tree
FruitTree.jpg|Fruit Tree
LargeFruitTree.jpg|Large Fruit Tree
NiceFruitTree.jpg|Nice Fruit Tree
AgedFruitTree.jpg|Aged Fruit Tree
ElderFruitTRee.jpg|Elder Fruit Tree
AncientFruitTree.jpg|Ancient Fruit Tree
MysticalFruitTree.jpg|Mystical Fruit Tree
MagicBeanstalk.jpg|Magic Beanstalk
Fruit Trees Family.png|Whole Fruit Tree Family in Game
 
==Fruits==
From Levels 4 to 10, Fruit Trees can be harvested and tapped for Fruits. 
*Fruit Trees and Large Fruit Trees grow only a single Fruit.
*Nice Fruit Trees and Aged Fruit Trees grow up to 2 Fruits.
*Elder Fruit Trees and Ancient Fruit Trees grow up to 3 Fruits.
*Mystical Fruit Trees grows up to 4 Fruits.
==Life Flower Spawns==
*Fruit Tree Saplings to Nice Fruit Trees occasionally spawns Life Flower Sprouts nearby.
*Aged Fruit Trees to Ancient Fruit Trees occasionally spawns Life Flowers nearby.
*Mystical Fruit Trees will occasionally grow Blue Life Flowers nearby.
*Magic Beanstalks will occasionally grow Blue Life Flowers, Glowing Life Flowers and Twin Life Flowers nearby.
==Life Flower Spawn Rate==
Each Fruit Tree from Level 2 (Young Fruit Tree) to Level 11 (Magic Beanstalk), has a distinctive spawn time range for its life flowers. When a Fruit Tree is created or when its spawn timer is reset, the game randomly selects a time in the spawn timer range. After that amount of time has passed, the Fruit Tree will try to spawn a Life Flower (97%) or a Fruit Tree Seed (3%). If there is an empty tile nearby, it will spawn a Life Flower or a Fruit Tree Seed. Whether it spawns or not, the timer is reset.
The chart goes as follow:
Level 	Name 	Spawn Timer Range (Seconds) 	Average LFS* per hour
Life Flower Sprout Spawners (1 LFS): 	Life Flower Sprout Spawners (1 LFS): 	Life Flower Sprout Spawners (1 LFS): 	Life Flower Sprout Spawners (1 LFS):
2 	Young Fruit Tree 	30 - 600 	11.0857
3 	Small Fruit Tree 	25 - 400 	16.4329
4 	Fruit Tree 	20 - 300 	21.825
5 	Large Fruit Tree 	15 - 200 	32.4837
6 	Nice Fruit Tree 	15 - 150 	42.327
Life Flower Spawners (2.5 LFS): 	Life Flower Spawners (2.5 LFS): 	Life Flower Spawners (2.5 LFS): 	Life Flower Spawners (2.5 LFS):
7 	Aged Fruit Tree 	20 - 300 	54.5625
8 	Elder Fruit Tree 	15 - 200 	81.2093
9 	Ancient Fruit Tree 	10 - 150 	109.125
Blue Life Flower Spawner (6.25 LFS): 	Blue Life Flower Spawner (6.25 LFS): 	Blue Life Flower Spawner (6.25 LFS): 	Blue Life Flower Spawner (6.25 LFS):
10 	Mystical Fruit Tree 	10 - 200 	207.8571
Blue(35%)/Glowing(59%)/Twin(6%) Life Flower Spawner (13.75 LFS):	Blue(35%)/Glowing(59%)/Twin(6%) Life Flower Spawner (13.75 LFS):	Blue(35%)/Glowing(59%)/Twin(6%) Life Flower Spawner (13.75 LFS):	Blue(35%)/Glowing(59%)/Twin(6%) Life Flower Spawner (13.75 LFS):
11 	Magic Beanstalk 	30 - 400 	230.2326
*LFS stands for Life Flower Sprouts, note that Life Flower counts as 2.5 LFS, Blue Life Flower counts as 6.25 LFS, Glowing Life Flower counts as 15.625 LFS and Twin Life Flower counts as 39.0625 LFS. Note that these are the values if you merge only by 5's.
Higher level trees spawn their corresponding Life Flowers at a higher rate.
Average LFS per hour is calculated as follows**:
(0.97*3600) / { [ ( Max Spawner Timer Range + Min Spawner Timer Range ) / 2 ] / Amount of LFS in Single Spawn }
** Note that the Magic Beanstalk doesn't spawn seeds, therefor its formula is not multiplied by 0.97.
Even though Level 9 and 10 trees take up twice as many tiles as the lower level trees, Level 10 generates the most LFS per hour per tile; 2 adjacent Level 8 trees will generate ~162 LFS per hour compared to the ~208 LFS per hour of Level 10. The Level 11 Magic Beanstalk is the next most efficient, followed by Levels 7 and 9, as two Level 7 trees take up the same space as a single Level 9 tree, and generate LFS at the same rate.
==Season Portal Tips==
*For the Season Portal Upgrade, Kala's Special Requests to "Merge Fruit Trees 20x, and "Tap Fruit Trees 100x", among others can be done In Camp, and for some players this is preferred to keep the results and rewards of their work. If not in Camp then, the following list of Levels have Fruit Tree multiples in them:
**Hilltop Bluffs (Level #43) has a 1 Chalice cost, has floating Leaf of a Fruit Tree objects, from which with enough time and patience, the map can be cleared, and the leaves clicked to be allowed to set and 5-merged into Fruit Tree Saplings. The level also has 3 Skulls and 3 Skull & Bones for the harvested item Fruit Tree Seeds that when allowed to ripen, count towards Fruit Tree Saplings and merge count from there.
**Totem Shire 2 (Level #111) costs 7 Chalices, has floating Leaf of a Fruit Tree objects, and has twice as many the map tiles as Hilltop Bluffs which in extended play those increased map tiles may be useful for map movement and spawning high count merge or tap challenges. The level has 7 Skulls and 10 Skull & Bones for the harvested item Fruit Tree Seeds.
**Spell Shore 17 (Level #313) costs 4 Chalices, has 2 Life Flower Totems, and could count as many as 6 merge objects for Fruit Trees.
*Utilize 3-merges to up the challenge count faster (considered a common practice once you've already reached the Wonders in most chains).
*If you have not kept a fruit tree farm to immediately start the tap work either In Camp or in Levels for farming, then purchase Moon Chests and 5-merge to Phobos Chest, from the Moon Chests merge chain, to get going.
* Additionally display Shimmer Fountains you've accumulated for the Fruit Tree sprites to tap out to count towards tree merges.
Category:Fruit Trees
Category:Merge Chains