Aspiration (The Sims 2)

Aspiration is the personality attribute that determines both the Sim's wants and fears.
==The Sims 2==
Sims will have one of eight aspirations at any given time. The base game does not allow a change of aspiration after a Sim is created or becomes a teen. The University expansion pack allows a Sim to change aspiration immediately after finishing their sophomore year. The Nightlife expansion pack added the ReNuYuSenso Orb, an aspiration reward which allows a Sim to change aspiration. In the FreeTime expansion pack, Sims can have a secondary aspiration.
* Babies have no aspiration. (When viewed in SimPE, the neighborhood view, or made selectable with testingcheatsenabled, they will be shown as having the Grow Up aspiration, but this does not affect gameplay)
* Grow Up: All toddlers and children have this aspiration, and it cannot be changed without the use of cheats and/or hacks. Growing up involves learning essential life skills, with toddlers the wants are to learn how to talk, walk, potty trained, nursery rhyme etc.. and to be interacted with by family member. And in the case of children, making friends and being successful at school and interacting with family members and learning skills. As soon as children grow up to become teenagers, the player can choose their aspiration.
* Family: In the teen state, the wants for a Family Sims will be to start relationships and interact with their lover and/or family members. In the adult state, they want to get married and have children, and most of their wants will be related to their family members and/or family pets if Pets is installed. They aspire to live heart-to-heart with family members and their biggest joy is watching their families grow, to become a big, happy family.
* Fortune: A Fortune Sim's biggest wish is to live the lap of the luxury. Most of their wants include wanting to earn money, gain promotions in their career tracks and to buy new, expensive household objects. Sims with the Fortune aspiration often want to gain the skill points and friends they need to get promoted.
* Knowledge: Knowledge Sim's biggest wants are to discover all the mysteries of the world. They want to gain skill points, and to eventually max out all skills. They may even want to experience things that other Sims fear, even things such as seeing ghosts, alien abduction, or changing life state. They are also the only Sims that will gain a positive memory of becoming a zombie, being abducted by aliens and seeing a ghost.The memories for becoming a vampire, PlantSim, or good witch are positive regardless of aspiration. The memories for becoming a werewolf or evil witch/warlock are negative regardless of aspiration.
* Popularity: (Sometimes referred to as Reputation, Fame and Notoriety):ConvertObjectData.buildlog.txt (Found in The Sims Life, Pet & Castaway Stories core game files):
Added 'D:\aspyr\SimsEverywhere\TSDataScratchObject\Res\Objects\Core\Memories\Aspiration_Notoriety.package' Popularity Sims crave popularity. Their ideal Saturday night is spent hanging out with friends, talking on the phone or throwing parties. They, unlike other Sims, tend to want to have friends and best friends with almost everybody, however they still can have enemies and they'd have wants related to them, such as winning a fight against them. Popularity Sims want nothing but, Popularity.
* Romance: Romance Sims crave love with as many Sims as possible. They want to engage in casual, unlasting romance, and particularly WooHoo. They are perhaps unique in that their fears are actually wants to most other Sims (marriage, babies etc). Romance Sims get negative memories from going steady, engagement and marriage with one exception; they will not get a negative memory after marrying a rich Sim. Despite fearing having babies, Romance Sims will still get positive memories of becoming parents. Romance Sims are seen as obstacles in a lot of Sims' lives especially if paired with a Family Sim, since their wants will clash more often that any other Sims.
* Power: (hidden) This aspiration can be obtained by a cheat. It's a combination of Popularity and Fortune (though it is unfinished).
===Nightlife===
* Pleasure: Pleasure Sims want to have fun, go out, meet new Sims, and engage in romance (although not as much as Romance Sims).
* Grilled Cheese: Sims get this aspiration if they use the ReNuYuSenso Orb with a low aspiration bar. That is the only way to get Grilled Cheese as a primary aspiration without cheats or mods. It can, however, be picked as a secondary aspiration if Freetime is installed. The wants and fears of Sims with this aspiration mostly have to do with eating and talking about grilled cheese sandwiches, and gaining cooking skill points. Natasha Una is the only premade Sim with the Grilled Cheese aspiration.
===FreeTime===
* Secondary aspiration: Sims are able to have a second aspiration, but are not required to have one. A Sim with a secondary aspiration will receive wants and fears from both aspirations. The Grilled Cheese aspiration can be selected as a secondary aspiration.
===Defunct===
With testingcheatsenabled, players can find another aspiration, Power. It was apparently an abandoned thought, because it has no icon and its wants and fears are a combination of Popularity and Fortune aspiration wants and fears. The "Power" aspiration usually involved making friends and gaining promotions. However, this aspiration is not possible to get in any other way, and as such, is defunct. (Furthermore, the aspiration bar cannot be accessed without a reset process).
There was also going to be a Craft aspiration, but it was removed early on in development, as it is only referred to in unused text strings and tiny bits of code. However, the Craft aspiration was re-used in the console versions of the game, where it is known as Creativity.
===Notes===
== The Sims 2 (PSP) ==
There are three aspirations in The Sims 2 on the PSP. The player can receive a reading from Mambo Loa to find out their aspiration or choose it themself. The chosen aspiration will affect the player’s wants, aspiration goals and available perks. After beating the game, the player is able to change their aspiration at any time by touching Dr Newlow’s helmet in The Monument.
* Knowledge
* Money
* Social
==The Sims 2 (GBA)==
There are three possible aspirations in The Sims 2 on Game Boy Advance. Five points are awarded for each (up to the 5th) conversation of the same type as the Sim's aspiration in each episode.
* Friendly
* Intimidating
* Romance
==The Sims 2 (Nintendo DS)==
There are four possible aspirations in The Sims 2 on Nintendo DS. Each aspiration has a tangible benefit provided to the player and an associated guest mood that the player must deal with in order to progress their sanity bar (analogous to the Aspiration bar in The Sims 2 for PC).
Icon	Aspiration	Benefit 	Guest Mood
 	Fortune 	Earn additional money from guests. 	Angry
 	Popularity	Improves relationships with other sims faster. 	Sad
 	Romance 	Other sims will be in the mood for romance more often.	Romantic
 	Party 	Recover twice as much sanity from using objects. 	Loopy
==Tips & Tricks== 
*Most of the wants and fears mentioned apply to different aspirations as well, but less frequently. For example, Family Sims will often have a want to gain a skill point (usually Cooking, Cleaning or Mechanical), and Fortune Sims will often want to gain skill points needed for promotion. On the other hand, Knowledge Sims may occasionally want to have a baby (especially right after getting married), and often want to buy skill building objects. Sims with a secondary aspiration can get wants related to that aspiration.
*Sims with Knowledge as a secondary aspiration will roll wants to become different creatures, but may still fear alien abductions. It is not uncommon for a Sim with Knowledge as a secondary aspiration to roll both a want and a fear of being abducted, much like a Family Sim rolling both a want and a fear of having a baby.
==Trivia==
*Some deceased/unplayable sims unusually have no aspiration, this isn't intentional by the developers and is due to incomplete character data.
*When the game generates new townies or NPCs, it will automatically assign an aspiration to them based on their zodiac sign as follows:
**Family: Aquarius, Cancer
**Fortune: Capricorn, Gemini, Scorpio
**Knowledge: Pisces, Sagittarius, Virgo
**Popularity: Aries, Leo
**Romance (or Pleasure if Nightlife is installed): Libra, Taurus 
*When a townie is aged from a child to a teenager, the player is not able to choose their aspiration, resulting in them keeping their original Grow Up aspiration. This cannot be fixed without the use of mods.
==See also==
*Aspiration bar
*Aspiration benefit
*Aspiration failure
*Wants and fears
no:Ambisjoner
de:Ambitionen
es:Aspiración (Los Sims 2)
pt-br:Aspiração
ru:Жизненная цель
nl:Wens
fr:Aspiration
==References==
Aspiration, The Sims 2
Category:The Sims 2
Category:Simology