Unknown Event/2023 list of event cards

==Description==
The event cards feature playtest stickers designed by Gavin Verhey and hand-placed by Gavin and Wizards staff, looking and functioning like the test cards of the Mystery Booster set. Being playtest stickers, the cards have no art, artist credits, or Collector number, and are marked with internal card codes.
Test cards are not considered to be “real” cards nor are they considered silver-bordered. They were more meant as entertainment than as game pieces. The test cards haven't undergone rules scrutiny, and Play Design hasn't tested them rigorously for balance.
==Philadelphia 2023 cards==
A total of 62 cards were designed for this event.
Card name 	Code	Card text	Notes
<c>Unclaimed Cat</c> 	CW02	
Creature Cat
If you're on the Mirran team, Unclaimed Cat has lifelink.
If you're on the Phyrexian team, Unclaimed Cat has Toxic 1. (Players dealt damage by this creature also get a poison counter.)
3/3	Part of the Unclaimed cycle.
<c>Incisor Steed</c> 	CW03	
Artifact Creature Phyrexian Horse
Vigilance
Corrupted Metalcraft As long as you control three or more artifacts and an opponent has three or more poison counters, Incisor Steed gets +3/+0.
1/4	Name is a mash of <c>Incisor Glider</c> and <c>Chrome Steed</c>.
<c>Good Knight</c> 	UW01	
Creature Cat Knight
First Strike
You can't cast Good Knight if you're on the Phyrexian team.
If Good Knight is on the battlefield at the end of the game, score an additional point for the Mirran team.
2/2	Mirrored pair with <c>Bad Knight</c> based on <c>White Knight</c> and <c>Black Knight</c>.
<c>Rosewater's Nemesis</c> 	UW05	
Creature Monkey Cleric
Vigilance, protection from Phyrexians
Poison Tolerance +3 (It takes an additional three poison counters for you to lose your game to poison.)
4/6	Part of the Poison Tolerance cycle. Opposes two of Mark Rosewater's favorite Magic things: Phyrexians and poison. The creature type is Monkey because Mark hates bananas.
<c>Echoing Echo</c> 	UW11	
Sorcery
Target creature and all creatures that share a name with that creature gain echo until the end of your next turn.	References the echo mechanic and the cycle of echoing cards in Darksteel.
<c>Leech Medic</c> 	RW04	
Creature Leech Cleric
When Leech Medic enters the battlefield, create a <c>Leeches</c> token card and put it into your hand. (Leeches is a sorcery from Homelands that reads, "Target player loses all poison counters. Leeches deals that much damage to that player.")
3/4	References <c>Leeches</c> and <c>Time Sidewalk</c>.
<c>Life Cloud</c> 	RW13	
Sorcery
Each player gains X life, draws X cards, returns X creatures from their graveyard to the battlefield, then returns X lands from their graveyard to the battlefield.	An inverse of <c>Death Cloud</c>.
<c>Crux of Mirrodin</c> 	RW15	
Sorcery
Choose one 
* Destroy all nonland permanent cards originally printed in the Mirrodin, Darksteel, Fifth Dawn, and Scars of Mirrodin expansions.
* Destroy all nonland permanent cards originally printed in the Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One expansions.	References <c>Crux of Fate</c> and <c>City in a Bottle</c>.
<c>Drake with Set's Mechanic</c> 	CU03	
Creature Drake
Flying
Poison Tolerance +2 (It takes two additional poison counters for you to lose your game to poison.)
2/2	Part of the Poison Tolerance cycle. A <c>Wind Drake</c> and references <c>Bear with Set's Mechanic</c>.
<c>Unclaimed Bird</c> 	CU04	
Creature Bird
Flying
When Unclaimed Bird enters the battlefield, if you're on the Mirran team, choose any number of permanents, then remove from each a counter of each kind already there. If you're on the Phyrexian team, proliferate.
3/4	Part of the Unclaimed cycle.
<c>Point to the Scoreboard</c> 	CU11	
Instant
Return target tapped creature an opponent controls to its owner's hand. Scry 1. Score one point for your team.
Exile Point to the Scoreboard.	References <c>Select for Inspection</c>.
<c>More of That Strange Oil...</c>	CU13	
Instant
Choose one 
* It's Probably Nothing Proliferate. Draw a card.
* That Could Actually Be Dangerous Counter target creature, artifact, or planeswalker spell. Scry 1.	References the flavor text of <c>Steady Progress</c>.
<c>Tricky Mage</c> 	UU03	
Creature Human Wizard
When Tricky Mage enters the battlefield, if you're on the Mirran team, search your library for an artifact card with mana value 2 or less, reveal it, put it into your hand, then shuffle. If you're on the Phyrexian team, search your library for an artifact card with mana value 6 or greater, reveal it, and put it into your hand, then shuffle.
2/2	References <c>Treasure Mage</c>, <c>Trinket Mage</c>, <c>Trophy Mage</c>.
<c>Memnarchitect</c> 	RU02	
Creature Vedalken Artificer
Spells you cast have affinity for artifact creatures that weren't originally artifact creatures. (They cost less to cast for each artifact creature you control that wasn't originally an artifact creature.)
: Target permanent becomes an artifact in addition to its other types.
1/4	References <c>Memnarch</c> and <c>Grand Architect</c>.
<c>Phyrexian Broodstar</c> 	RU08	
Creature Phyrexian Beast
Affinity for Phyrexians (This spell costs less to cast for each Phyrexian you control.)
Flying
Phyrexian Broodstar's power and toughness are each equal to the number of Phyrexians you control.
*/*	References <c>Broodstar</c>.
<c>Untap, Upkeep, Draw</c> 	RU12	
Sorcery
Choose one 
* After this phase, there is an additional untap step.
* After this phase, there is an additional upkeep step.
* After this phase, there is an additional draw step.
Entwine (Chose all of them if you pay the entwine cost.)	
<c>Unclaimed Blessing</c> 	CB11	
Instant
Choose target creature. If you're on the Mirran team, put a +1/+1 counter on that creature and it gains lifelink until end of turn. If you're on the Phyrexian team, put a -1/-1 counter on that creature and it gains deathtouch until end of turn.	Part of the Unclaimed cycle.
<c>Long-Term Phyresis Study</c> 	CB13	
Enchantment
Poison Tolerance +1 (It takes an additional poison counter for you to lose your game to poison.)
When Long-Term Phyresis Study enters the battlefield, return up to one target creature card from your graveyard to your hand. Then, draw a card.	Part of the Poison Tolerance cycle. References <c>Recover</c>.
<c>Nim Mongoose</c> 	UB01	
Creature Zombie Mongoose
Shroud (This creature can't be the target of spells or abilities.)
Nim Mongoose enters the battlefield tapped.
Threshold Nim Mongoose gets +1/+0 for each artifact you control as long as seven or more cards are in your graveyard.
2/1	References <c>Nimble Mongoose</c>, <c>Nim Lasher</c>, <c>Nim Grotesque</c>, and <c>Dread Wanderer</c>.
<c>Bad Knight</c> 	UB02	
Creature Phyrexian Knight
First Strike
You can't cast Bad Knight if you're on the Mirran team.
If Bad Knight is on the battlefield at the end of the game, score an additional point for the Phyrexian team.
2/2	Mirrored pair with <c>Good Knight</c> based on <c>White Knight</c> and <c>Black Knight</c>.
<c>Phyrexian Chimney Imp</c> 	UB05	
Creature Phyrexian Imp
( can be paid with either or 2 life.)
Flying
When Phyrexian Chimney Imp dies, target opponent puts two cards from their hand on top of their library in any order.
2/3	References <c>Chimney Imp</c>.
<c>Sheoldred's Terror</c> 	UB12	
Instant
Destroy target creature not originally printed in an Argentum expansion. (Mirrodin, Darksteel, Fifth Dawn, Scars of Mirrodin, Mirrodin Besieged, New Phyrexia, and Phyrexia: All Will Be One are Argentum expansions. Argentum is Karn's original name for that plane, now you know!)	
<c>Old Way Phyrexian</c> 	RB03	
Creature Phyrexian Cleric
Infect (A creature with infect deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)
Creatures you control with toxic lose toxic and gain infect.
2/2	Refrences the change from Infect to Toxic that R&D implemented for the Phyrxians in Phyrexia: All Will Be One.
<c>Hidetsugu's Poison Rite</c> 	RB04	
Sorcery
Target player with exactly seven poison counters loses the game.	References <c>Hidetsugu's Second Rite</c>.
<c>Join the Winning Team</c> 	CR03	
Sorcery
Gain control of target creature, planeswalker, or equipment until end of turn. Untap that permanent. It gains haste until end of turn. If it's an equipment, attach it to a creature you control. Score one point for your team.
Exile Join the Winning Team.	An <c>Act of Treason</c> variant.
<c>Phyrexian Esthetician</c> 	CR04	
Artifact Creature Phyrexian Cleric
Haste
Oil Scavenge (, Exile this card from your graveyard: Put a number of oil counters equal to this card's power on target creature. Oil Scavenge only as a sorcery.)
4/3	
<c>Burn the Phyresis</c> 	CR13	
Enchantment
Poison Tolerance +2 (It takes an additional poison counter for you to lose the game to poison.)
When Burn the Phyresis enters the battlefield, it deals 3 damage to any target.	Part of the Poison Tolerance cycle. The printed reminder text accidentally uses the text for Poison Tolerance +1 instead of +2.
<c>Unclaimed Battle Axe</c> 	UR02	
Artifact Equipment
If you're on the Mirran team, Unclaimed Battle Axe costs more to cast and has For Mirrodin!
If you're on the Phyrexian team, Unclaimed Battle Axe has Living Weapon.
Equipped creature gets +2/+1 and has trample.
Equip	Part of the Unclaimed cycle.
<c>Red Priest of Yawgmoth</c> 	UR02	
Artifact Creature Phyrexian Cleric
, Sacrifice an artifact: Add an amount of equal to the sacrificed artifact's mana value.
1/2	A colorshifted version of <c>Priest of Yawgmoth</c>. Notably the original is a Human while the playtest version is not.
<c>Furnace Oriflamme</c> 	UR13	
Enchantment
Creatures you control get +1/+0.
If you're on the Mirran team, creatures you control have haste.
If you're on the Phyrexian team, creatures you control have trample.	References <c>Orcish Oriflamme</c>.
<c>Snapsail Rider</c> 	RR05	
Creature Goblin Rogue
Trample
When Snapsail Rider enters the battlefield, this match is now worth 6 base points instead of 3. (A player can concede the game at any time, and may want to in response to this ability.)
6/5	
<c>Hound of Urabrask</c> 	RR06	
Creature Phyrexian
Oildying (When this creature dies, if it had no oil counters on it, return it to the battlefield under its owner's control with an oil counter on it.)
Hound of Urabrask gets +1/+1 for each oil counter on it.
As long as Hound of Urabrask has an oil counter on it, it has double strike.
3/3	References <c>Hound of Griselbrand</c>.
<c>Naturalize the Phyresis</c> 	CG02	
Enchantment
Poison Tolerance +1 (It takes an additional poison counter for you to lose the game to poison.)
When Naturalize the Phyresis enters the battlefield, destroy target artifact or enchantment an opponent controls.	Part of the Poison Tolerance cycle.
<c>Unclaimed Tanadon</c> 	CG07	
Artifact Creature Beast
If you're on the Mirran team, this card costs less to cast.
If you're on the Phyrexian team, the colored mana symbols in CARDNAME's mana cost are Phyrexian mana. (You can pay them either with or 2 life.)
8/6	Part of the Unclaimed cycle. References <c>Thundering Tanadon</c>.
<c>Take the High Ground</c> 	CG13	
Sorcery
Target creature you control fights target creature you don't control. Score one point for your team.
Exile Take the High Ground.	
<c>Arcbound Mamba</c> 	UG04	
Artifact Creature Snake
Deathtouch
Poison Modular 2 (This creature enters the battlefield with two +1/+1 counters on it. When it dies, you may put its +1/+1 counters on target player or artifact creature. If they're put on a player this way, they become poison counters.)
0/0	
<c>Bringer of Green Zenith's</c> 	RG02	
Creature - Phyrexian Bringer
You may pay rather than pay this spell's mana cost. If you do, X is 5.
Bringer of Green Zenith's Twilight enters the battlefield with X +1/+1 counters on it. If X was 5 or greater, it enters with twice that many counters instead.
When Bringer of Green Zenith's Twilight dies, shuffle it into its owner's library.
2/2	The full name is Bringer of Green Zenith's Twilight but it did not fully print. References the Bringer, Zenith, and Twilight cycles.
<c>Locus Cobra</c> 	RG02	
Creature Phyrexian Snake
Landfall Whenever a land enters the battlefield under your control, add one mana of any color. If it was a Locus or Sphere land, put a +1/+1 counter on Locus Cobra.
1/1	References <c>Lotus Cobra</c> and the land types unique to Argentum Locus and Sphere.
<c>Pulse of the Hunter Maze</c> 	RG03	
Instant
Target opponent gets a poison counter. Then, if you have more poison counters than that player, return Pulse of the Hunter Maze to its owner's hand.	References <c>Pulse of the Forge</c>.
<c>Then, Dreadmaws Ate</c> 	RG08	
Sorcery
Create X 6/6 green Dinosaur creature tokens with trample named Colossal Dreadmaw.	Was supposed to be called Then, Dreadmaws Ate Everyone, but the name did not fully print.
<c>Forestfolk</c> 	RZ04	
Creature Elf Wizard
When Forestfolk enters the battlefield, you may search your library for a basic land card, put it onto the battlefield tapped, then shuffle.
When Forestfolk leaves the battlefield, draw a card.
2/2	Original design for <c>Solemn Simulacrum</c>.
<c>Phyrexian Ornithopter</c> 	CA01	
Artifact Creature - Thopter
Flying, Toxic 1
Regardless of the century, plane, species, interplanar threat, or if it's just a special card for MagicCon Philadelphia, developing artificers never fail to invent the ornithopter.
0/2	References <c>Ornithopter</c>. Only card in the set to have flavor text.
<c>Sojourner's Enforcermite</c> 	CA06	
Artifact Creature Frog Myr Salamander
Affinity for Affinity (This card costs less to cast for each permanent you control with affinity.)
Affinitycycling (, Discard this card: Search your library for a card with affinity, reveal it, put it into your hand, then shuffle.)
6/6	References <c>Sojourner's Companion</c>, <c>Myr Enforcer</c>, and <c>Frogmite</c>.
<c>Melira's Snacks</c> 	CA12	
Artifact Food
Poison Tolerance +3 (It takes three additional poison counters for you to lose the game to poison.)
When Melira's Snacks enters the battlefield, draw a card.
, , Sacrifice Melira's Snacks: You gain 3 life.	Part of the Poison Tolerance cycle.
<c>Compleated Clone Shell</c> 	UA05	
Artifact Creature Phyrexian Shapeshifter 
Imprint When Compleated Clone Shell enters the battlefield, look at four random cards from your sideboard and exile one face down.
When Compleated Clone Shell dies, turn the exiled card face up. You may cast it without paying its mana cost.
3/3	References <c>Clone Shell</c>.
<c>Sawtooth Avenger</c> 	UA06	
Artifact Creature Golem Construct
Megasunburst (This enters the battlefield with two +1/+1 counters on it for each color of mana spent to cast it)
Remove three +1/+1 counters from Sawtooth Avenger: Sawtooth Avenger gains your choice of deathtouch, lifelink, or menace until end of turn.
0/0	References <c>Sawtooth Thresher</c> and <c>Lunar Avenger</c>.
<c>Original Skullclamp</c> 	UA11	
Artifact Equipment
Equipped creature gets +1/+1.
Whenever equipped creature dies, draw two cards.
Equip	The original design for <c>Skullclamp</c>.
<c>Goblin Savant</c> 	RA02	
Artifact Creature Goblin Wizard
: Exile the top card of your library. If that card is a Goblin or an artifact card, you may play it this turn.
2/1	
<c>Glorious Dragon-Kin</c> 	RA05	
Artifact Creature Dragon
Flying
As Glorious Dragon-Kin enters the battlefield, choose a color.
Artifact creatures and Dragons you control have protection from the chosen color.
6/6	
<c>Oilskelion</c> 	RA05	
Creature Construct
Oil Sunburst (This enters the battlefield with an oil counter on it for each color of mana spent to cast it.)
Remove an oil counter from Oilskelion: Oilskelion deals 1 damage to any target
4/4	References <c>Triskelion</c>.
<c>Soul of Mirrodin</c> 	RA06	
Artifact Creature Spirit
Trample
: Search your library for an artifact card with mana value 5 or less, put it onto the battlefield tapped, then shuffle.
, Exile Soul of Mirrodin from your graveyard. Search your library for an artifact card with mana value 5 or less, put it onto the battlefield tapped, then shuffle.
6/6	A "What if?" reference to the <c>Soul of New Phyrexia</c> if Mirrodin had never been compleated.
<c>Platinum Persecutor</c> 	RA06	
Artifact Creature Angel Demon
Flying
Players can't lose the game or win the game.
At the beginning of your upkeep, if each player has an empty library, sacrifice Platinum Persecutor and you win the game.
5/5	References <c>Platinum Angel</c> and <c>Abyssal Persecutor</c>.
<c>Chancellor of the Mulligan</c> 	RA07	
Artifact Creature Phyrexian Construct
You may reveal this card from your opening hand. If you do, at the beginning of the first upkeep, shuffle it into your library and draw a card.
Menace
When Chancellor of the Mulligan enters the battlefield, draw three cards. When you do, any number of players mulligan. (They shuffle their hand into their library, then draw that many cards and put one of them on the bottom of their library.)
7/7	References the Chancellor cycle.
<c>Mindslaver Toolkit</c> 	RA11	
Artifact
: Target opponent gains control of Mindslaver Toolkit.
, : Choose any number - 
*You lose X life.
*You discard X cards.
*You sacrifice X permanents.	References <c>Mindslaver</c> and is another card such as <c>One with Death</c> to be "broken" by players.
<c>Mox Poison</c> 	RA11	
Artifact
: Add one mana of any color. You get two poison counters	A Phyrexian Mox. This card was a secret preview of the Mystery Booster 2 test cards.
<c>Sort of ____ and ____</c> 	RA13	
Arifact Equipment
When Sort of ____ and ____ enters the battlefield, choose two tournament legal cards in the Sword of ____ and ____ cycle at random. This equipment has the first piece of the combat damage trigger of the first chosen one, and the second piece of the combat damage trigger on the second chosen one. (It doesn't grant +2/+2 or protection. Yes, Hearth still returns the creature.)
Equip	A pseudo-Mirran swords.
<c>The Forgotten Place</c> 	CL01	Land Locus Sphere
The Forgotten Place enters the battlefield tapped.
: Add .
, , Sacrifice The Forgotten Place: Draw a card for each Locus and/or Sphere in your graveyard.	
<c>Artifact Unknown Shores</c> 	CL03	Artifact Land
: add .
, : Add one mana of any color.	
<c>Who's That Praetor?</c> 	RC06	
Sorcery
Create a token that's a chosen at random of either <c>Elesh Norn, Mother of Machines</c>; <c>Jin-Gitaxias, Progress Tyrant</c>; <c>Sheoldred, the Apocalypse</c>; <c>Urabrask, Heretic Praetor</c>; <c>Vorinclex, Monstrous Raider</c>; or <c>Ebon Praetor</c>.	This card was a secret preview of the Mystery Booster 2 test cards.
<c>Call Up Emrakul to Help</c> 	RC07	
Instant
Kicker (You may pay an additional as you cast this spell.)
Exile target nonland permanent. Create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add ." If Call Up Emrakul to Help was kicked, instead create a token that's a copy of <c>Emrakul, the Promised End</c>.	
<c>Phila, Unsealed</c> 	MA30	
Legendary Artifact Creature Golem
If the Mirrans won the Unknown event on February 17th, 2023, Phila, Unsealed is also a Rebel with "You can't get poison counters," and has ": Exile target artifact."
If the Phyrexians won that event, Phila is also a Phyrexian with "Other Phyrexians you control get +1/+1 and gain Toxic 1."
4/4	The Mirrans won this event.
<c>Delphia, Undecided</c> 	MZ02	
Legendary Creature Elephant
Spells you cast cost less to cast if they were originally printed in the following expansions or associated commander decks, depending on who won the Unknown event on February 18th, 2023:
Mirran Victory Mirrodin, Darksteel, Fifth Dawn, and Scars of Mirrodin.
Phyrexian Victory Mirrodin Besieged, New Phyrexia, All Will be One, and March of the Machine.
6/6	It was a Phyrexian Victory.
==Minneapolis 2023 cards==
In contrast to the Philadelphia event cards, Minneapolis cards have a regular, colored card frame, colored mana symbols in their casting cost, a rarity indicator where the expansion symbol would normally be located, and a Power/Toughness box. A total of 62 new cards were designed for this event, as well as 11 planes.
===Card list===
Card name 	Code	Card text	Notes
<c>Hero's Uncle</c> 	UW02	
Creature Human
When ~ dies, you may search your library for a legendary team-up creature, reveal it, put it into your hand, then shuffle. (A legendary team-up creature is two or more legendary characters teamed up on the same legendary creature card, such as <c>Drana and Linvala</c>.)
2/2	References Spider-Man's origin story.
<c>Theros Charm</c> 	UW15	
Instant
Choose one 
* (Search for an enchantment.)
* (Exile an artifact or enchantment.)
* (Destroy a creature with power 4 or greater. It can't be regenerated.)	Charm with three Theros set card options. Part of the plane charm cycle.
<c>Isamaru and Yoshimaru</c> 	RW02	
Legendary Creature Dog
Whenever another legendary creature or creature with mana value one enters the battlefield under your control, put a +1/+1 counter on ~.
2/2	Team up of <c>Isamaru, Hound of Konda</c> and <c>Yoshimaru, Ever Faithful</c>.
<c>Azorius Traffic Enforcement</c> 	RW03	
Creature Human Soldier
Creatures opponents control entering the battlefield don't cause backup abilities to trigger.
At the beginning of your combat step, detain target creature with backup or vehicle an opponent controls. (Until your next turn, that permanent can't attack or block and its activated abilities can't be activated.)
2/3	Missed by Gavin in his video
<c>Kylem All-Star</c> 	RW04	
Creature Human Warrior
When ~ enters the battlefield, create a token copy of <c>All that Glitters</c> and attach it to this creature. (It's an aura with "enchanted creature gets +1/+1 for each artifact and/or enchantment you control.)
Enchantments you control are Gold artifacts in addition to their other types and have "Sacrifice this artifact: Add one mana of any color."
2/2	Reference to the song "All Star" by Smash Mouth.
<c>Gerrard and Hanna</c> 	RW04	
Legendary Creature Human Soldier Artificer
Whenever ~ attacks, you gain 1 life for each card in target opponent's hand. Then, choose one 
*Return target artifact or enchantment card from your graveyard to your hand.
*Tap up to one target creature.
3/4	Team up of <c>Gerrard Capashen</c> and <c>Hanna, Ship's Navigator</c>.
<c>Agoraphobic Phyrexian</c> 	RW05	
Creature Phyrexian Cleric
Flying
When Agoraphobic Phyrexian enters the battlefield, the plane effects of the Unknown event don't apply to this game for as long as it remains on the battlefield.
4/4	
<c>Shadowmoor Draw Spell</c> 	CU04	
Instant
Untap Convoke (Each tapped creature that you untap while casting this spell pays for or one mana of that creature's color. This counts as convoke.)
Draw two cards.	Reference to Shadowmoor's use of untap as a cost.
<c>Ulgrotha Charm</c> 	UU03	
Instant
Choose one 
* (Search for a blue instant.)
* (Counter a spell and put it on top of its owner's library.)
* (Target player discards 2, then draws that many.)	Charm with three Homelands card options. Part of the plane charm cycle.
<c>Xerex Squire</c> 	UU03	
Creature Human Knight
Whenever ~ attacks, calculate the hypotenuse of another creature you control. ~'s power and toughness become equal to that number, rounded up, until end of turn. (To calculate a hypotenuse, let A be that creature's power and B be that creature's toughness. Then C = √(a² + b²). C is the hypotenuse. Or just look up a calculator online.)
1/1	
<c>Farseeing Flockmate</c> 	UU04	
Creature Bird Wizard
Flying
Flying backup (When this creature enters the battlefield, put a flying counter on target creature. If that's another creature, it also gains the following ability until end of turn.)
Whenever this creature deals combat damage to a player, planeswalker, or battle, surveil 1.
3/2	A mechanical twist on backup.
<c>Phyrexian Adapter</c> 	RU02	
Creature Phyrexian Wizard
Flying
All Incubator tokens you control become Food, Blood, Clue, Treasure, and Powerstone in addition to their other types, and have the respective abilities of those tokens. (Once they transform, they're no longer Incubator tokens.)
1/3	Reference to the predefined artifact tokens.
<c>Toothy and Zndrsplt</c> 	RU04	
Legendary Creature Homunculus Illusion
Whenever you win a coin flip, put a +1/+1 counter on ~.
At the beginning of combat on your turn, flip a coin until you lose a flip.
When ~ leaves the battlefield, draw a card for each +1/+1 counter on ~.
2/2	Team up of <c>Toothy, Imaginary Friend</c> and <c>Zndrsplt, Eye of Wisdom</c>. Represents Kylem.
<c>Welcome to Mini-apolis</c> 	RU05	
Enchantment
Whenever an opponent casts a creature spell, create a token that's a copy of it, except it's 1/1.	Designed by Matt Tabak.
<c>May of the Machine</c> 	CB03	
Sorcery
Destroy target creature or planeswalker. If today's date is May 6th, scry 1. If today's date is May 7th, fateseal 1. (To fateseal 1, look at the top card of an opponent's library. You may put that card on the bottom of their library.)	
<c>Incubob</c> 	UB02	
Sorcery
When ~ enters the battlefield, Incubate <c>Dark Confidant</c> 1. (Create an Incubator Dark Confidant token with a +1/+1 counter on it and ": Transform this artifact." It transforms into Dark Confidant, except it's also a Phyrexian.)
Flashback , Pay 3 life.	Combination of the Incubate keyword and Bob. It was changed from an enchantment to a sorcery late in development and the "enters the battlefield" clause was not removed.
<c>Innistrad Charm</c> 	UB02	
Sorcery
Choose one 
* (Return a creature card from graveyard to hand, draw a card if it's a Zombie.)
* (Look at their hand, make them discard a noncreature, nonland.)
* (Destroy target Human.)	Charm with three Innistrad set card options. Part of the plane charm cycle.
<c>Incubation Triformer</c> 	RB03	
Creature Phyrexian Cleric
When Incubation Triformer enters the battlefield, incubate 1.
: Choose target transformed Phyrexian token you control. Transform it into a third side that's a 3/3 Phyrexian Horror artifact creature.
3/3	References the triple-faced Heroes of the Realm card <c>Optimus Prime, Inspiring Leader</c>.
<c>Quest Compleated Beast</c> 	RB04	
Legendary Creature Phyrexian Beast
Menace, Lifelink, Toxic 2
Quest Compleated Beast can’t be blocked by tokens.
Your opponent can't gain life or remove poison counters.
Whenever Quest Compleated Beast deals combat damage to an opponent, it deals that much damage to target battle that player is protecting.
4/4	References <c>Questing Beast</c>.
<c>Invasion Specialist</c> 	RB04	
Creature Phyrexian Cleric
Battles you control have ": You draw a card and lose 1 life." (Activate by removing three defense counters. You control battles you cast, even if an opponent protects them.)
5/4	
<c>Myojin of Night's Reach Grim Betrayal</c> 	RB08	
Legendary Creature Spirit
Myojin of Night's Reach and Grim Betrayal enters the battlefield with an indestructible counter on it if you cast it from your hand.
Remove an indestructible counter from ~: Each opponent discards their hand. Put onto the battlefield under your control all creature cards in all graveyards that were put there from anywhere this turn.
10/4	Team up of <c>Myojin of Night's Reach</c> and <c>Myojin of Grim Betrayal</c>. The "and" in the card name is hidden behind the pip.
<c>Azra Matchthrower</c> 	CR04	
Creature Azra Warrior
Battlebond (You may pair this creature with an unpaired battle you control when either enters the battlefield. They remain paired for as long as you control both of them.)
As long as ~ is paired with a battle, each of those permanents has "Whenever this permanent is dealt combat damage, this permanent deals 1 damage to any target."
4/4	Combination of the Soulbond keyword and Battle card type.
<c>Tarkir Charm</c> 	UR04	
Sorcery
Choose one 
* (4 damage to a creature.)
* (Create three 1/1 Goblin tokens.)
* (Search for a dragon.)	Charm with three Khans of Tarkir block card options.
<c>Jeska and Kamahl</c> 	UR04	
Legendary Creature Human Barbarian Warrior
Haste, first strike
: ~ deals 2 damage to target opponent, battle, or planeswalker.
4/1	Team up of <c>Jeska, Warrior Adept</c> and <c>Kamahl, Pit Fighter</c>.
<c>Joven and Chandler</c> 	UR05	
Legendary Creature Human Rogue
Backup 2 (When this creature enters the battlefield, put two +1/+1 counters on target creature. If that’s another creature, it gains the following abilities until end of turn.)
Haste
Whenever this creature deals combat damage to an opponent, destroy target artifact that player controls.
3/3	Team up of <c>Joven</c> and <c>Chandler</c>.
<c>Nevermind</c> 	UR11	Instant Arcane
(Spells without mana costs can't be played)
When this spell resolves, discard a card. Then draw a card.
Splice onto Anything (As you cast a spell, you may reveal this card from your hand and pay its splice cost. If you do, add this card's effect to that spell.)	Colorshifted version of <c>Evermind</c>. Designed by Daniel Holt.
<c>Across the Multiverse</c> 	RR13	
Enchantment
Nontoken creatures you control which aren't from the MOM main set get +1/+0 and gain haste. (This includes Multiverse Legends, playtest cards, cards from Mystery Booster, and anything else not from the MOM main set.)	Name references the Beatles's song "Across the Universe."
<c>Norin and Feldon</c> 	RR02	
Legendary Creature Human Warrior Artificer
, : Create a token that's a copy of target creature card in your graveyard, except it's an artifact in addition to its other types, gains haste, and has "Whenever a player casts a spell or a creature attacks, exile this token." Activate only as a sorcery.
2/2	Team up of <c>Norin the Wary</c> and <c>Feldon of the Third Path</c>.
<c>Polis the Planeshifter</c> 	MR01	
Legendary Creature Azra Wizard
When ~ enters the battlefield, choose a plane at random from among all planechase planes. ~ has all abilities of the last chosen plane. (Rolls of the planar die don't affect Polis.)
: Flip a coin. If you win the flip, do ~'s chaos ensues effect. If you lose the flip, choose a new plane for ~.
Prize Card for the Unknown event at MagicCon Minneapolis, May 7, 2023.
3/3	Prize card for the Sunday event.
<c>That's No Moonmist</c> 	CG02	
Instant
Transform all artifacts and Phyrexian creatures on their front face. Prevent all combat damage that would be dealt this turn by creatures other than Phyrexians. (Only double-faced cards and tokens can be transformed.)	References <c>Moonmist</c> and the phrase "That's no Moon" from Star Wars
<c>Merfolk Surveyor</c> 	CG03	
Creature Merfolk Scout
When ~ enters the battlfield, explore-clash. If you win the explore-clash, gain 3 life. (To explore-clash, you and an opponent each reveal the top card of your respective libraries. Put any lands revealed this way into their owner's hands. Put a +1/+1 counter on this creature for each nonland card revealed this way. Then, each player who didn't get a nonland puts the card back or into their graveyard. You win the explore-clash if the mana value of your revealed card was higher.)
4/3	Combination of the Explore and Clash keyword actions.
<c>Occupation of Llanowar</c> 	RG11	
Battle Control Point
(Any opponent may attack this battle. When an opponent defeats this, exile it, then put it onto the battlefield under that player's control with 4 defense counters. This is different from sieges!)
At the beginning of your combat step, put a +1/+1 counter on target creature you control.	Reference to capture the flag.
<c>Kamigawa Charm</c> 	UG03	
Sorcery
Choose one 
* (Gain 6 life, draw a card.)
* (Search for two basic lands, put one onto the battlefield tapped and one to hand.)
* (Search for a legend.)	Charm with three Kamigawa block card options. Part of the plane charm cycle.
<c>Chatterstorm and Awaken the Woods</c> 	RG01	
Sorcery
Create a 1/1 green Forest Dryad Squirrel land creature token. (It's affected by summoning sickness.)
Storm (When you cast this spell, copy it for each spell cast before it this turn.)	Team up of <c>Chatterstorm</c> and <c>Awaken the Woods</c>.
<c>Phyrexian Cytoshaper</c> 	RG04	
Creature Phyrexian Mutant Snake
When ~ enters the battlefield, incubate 1.
Incubator tokens you control have artifact evolve. (Whenever a creature enters the battlefield under your control with greater power or toughness that the number of +1/+1 counters on that token, put a +1/+1 counter on that token.)
3/3	
<c>Praetorhoof Behemoth</c> 	RG06	
Creature Phyrexian Praetor Beast
Haste
When ~ enters the battlefield, you may search your library and reveal any number of Praetors from among cards in your library and hand. Creatures you control gain trample and get +X/+X until end of turn, where X is the number of Praetors you have showing from among your hand, library, battlefield, and graveyard. Then shuffle.
4/4	References <c>Craterhoof Behemoth</c>.
<c>Emrakul and Chatterfang</c> 	RG10	
Legendary Creature Eldrazi Squirrel
Devoid (This card has no color.)
Flying, Trample, Forestwalk, protection from non-Squirrels
When you cast ~, create 15 1/1 green Eldrazi Squirrel Scion creature tokens with "Sacrifice this creature: Add or ".
15/15	Team up of <c>Emrakul, the Promised End</c> and <c>Chatterfang, Squirrel General</c>. Reference to the "Emrakul vs. 15 squirrels" meme.
<c>Minnea, Planar Tourist</c> 	MG01	
Legendary Creature Human Scout
As ~ enters the battlefield, choose a plane.
Spells from the chosen plane cost , , , , or less to cast. (They're from the chosen plane if it's clear beyond doubt from the name, art, flavor text, or whatever extensive research you've done and can show that they're from that plane.)
Prize Card for the Unknown event at MagicCon Minneapolis, May 6, 2023.
3/4	Prize card for the Saturday event.
<c>Anax and Cymede and Kynaios and Tiro</c> 	RZ01	
Legendary Creature Human Soldier
First strike, vigilance
Heroic Whenever you cast a spell that targets ~, draw a card. Each player may put a land card from their hand onto the battlefield, then each opponent who didn't draws a card.
3/8	"Quad team up" of <c>Anax and Cymede</c> and <c>Kynaios and Tiro of Meletis</c>. Half of the quad team up pair. This card was a secret preview of the Mystery Booster 2 test cards.
<c>Shahrazad and Sindbad</c> 	RZ04	
Creature Human
Whenever ~ deals combat damage to an opponent, if there haven't been any subgames this match, players play a Magic subgame using their libraries as their decks. Each player who doesn't win the subgame loses half their life, rounded up.
: Draw a card and reveal it. If it isn't a land card, discard it.
3/4	Team up of <c>Shahrazad</c> and <c>Sindbad</c>. Both are associated with One Thousand and One Nights.
<c>Riku and Riku</c> 	RZ04	
Legendary Creature Human Wizard
Double strike
: Copy target instant or sorcery spell you control. Activate this ability only once.
: Copy target creature spell you control. Activate this ability only once. (Copies of permanent spells enter the battlefield as tokens.)
2/2	Team up of two copies of <c>Riku of Two Reflections</c>.
<c>Halana and Alena and Gisa and Geralf</c> 	RZ04	
Legendary Creature Human Ranger Wizard
First strike, reach
At the beginning of combat on your turn, mill four cards. You may choose a creature card from among them and cast it. When you do, it gains haste, becomes a Zombie in addition to its other types, and enters the battlefield with X +1/+1 counters on it, where X is ~'s power.
3/5	"Quad team up" of <c>Halana and Alena, Partners</c> and <c>Gisa and Geralf</c>. Half of the quad team up pair.
<c>Autumn Willow and Baron Sengir</c> 	RZ06	
Legendary Creature Avatar Vampire Noble
Shroud (This creature can't be the target of spells or abilities.)
Flying
Whenever a creature an opponent controls dies, put a +2/+2 counter on each Vampire you control that dealt damage to that creature this turn.
5/5	Team up of <c>Autumn Willow</c> and <c>Baron Sengir</c>.
<c>Colossal Dreadmaw and Storm Crow</c> 	RZ07	
Legendary Creature Dinosaur Bird
Flying, Trample
CM 3/24 Why is it legendary if neither of the creatures were legendary?
GV 3/29 This is the most legendary team-up of them all! I'll fix it in the flavor text
7/8	Team up of <c>Colossal Dreadmaw</c> and <c>Storm Crow</c>.
<c>Riven Turnbull and Princess Lucrezia</c> 	RZ08	
Legendary Creature Human Advisor Wizard
: Add .
10/11	Team up of <c>Riven Turnbull</c> and <c>Princess Lucrezia</c>.
<c>Avacyn and Griselbrand</c> 	RZ08	
Legendary Creature Angel Demon
Flying, vigilance, lifelink
Pay 8 life: Each creature you control gains indestructible until end of turn. Then, draw a card for each creature you control.
8/8	Team up of <c>Avacyn, Angel of Hope</c> and <c>Griselbrand</c>.
<c>Koma and Toski, Compleated</c> 	RZ08	
Legendary Creature Phyrexian Serpent Squirrel
This spell can't be countered.
At the beginning of each upkeep, create a 1/1 Phyrexian Serpent Squirrel artifact creature token named Toski's Coil with "Whenever this creature deals combat damage to a player, draw a card."
Sacrifice another Serpent or Squirrel: Choose one 
*Target creature attacks this turn if able. Its activated abilities can't be activated this turn.
*Koma and Toski, Compleated gains indestructible until end of turn.
7/7	Team up of a compleated <c>Koma, Cosmos Serpent</c> and <c>Toski, Bearer of Secrets</c>.
<c>Knowing // Half the Battle</c> 	RZ15	
Sorcery
Draw three cards.
//
Sorcery
Search your library for a Battle card, reveal it, put it into your hand, then shuffle.	Reference to the tagline of G.I. Joe: A Real American Hero: "knowing is half the battle."
<c>Unicycling Automaton</c> 	CA03	
Creature Construct
Hand Backup 1 (When this creature enters the battlefield, you may reveal a creature card from your hand. When it eventually comes into play, if you cast it from your hand, it enters with a +1/+1 counter. It also gains the following ability in your hand until end of turn.)
Basic Landcycling (, Discard this card: Search your library for a basic land card, reveal it, put it into your hand, then shuffle.)
3/2	A mechanical twist on the Backup keyword ability.
<c>Segovian Sword</c> 	UA03	
Artifact Equipment
For Segovia! (When this Equipment enters the battlefield, create a -1/-1 blue Squid creature token, then attach this to it. Yes, it's a -1/-1 creature.)
Equipped creature gets +2/+2 and has skulk (It can't be blocked by creatures with greater power.)
Equip	A mechanical twist on the For Mirrodin! keyword with Segovia's small scale. References <c>Spinal Parasite</c>.
<c>Huge Truck</c> 	RA02	
Artifact Vehicle
Beeeeeeep, Beeeeeeep, Beeeeeeep Whenever another creature you control becomes the target of a backup ability, ~ permanently gains all of the backup abilities shared this way.
Crew 1
3/3	Reference to back-up beepers on trucks.
<c>Jitte and Divining Top</c> 	RA02	
Legendary Artifact Equipment
Whenever equipped creature deals combat damage, put 2 charge counters on Jitte and Divining Top.
Remove a charge counter from Jitte and Divining Top: Choose one 
*You gain 2 life.
*Look at the top 3 cards of your library, then put them back in any order.
*Tap Jitte and Divining Top. If you do, draw a card, then put Jitte and Divining Top on top of its owner's library.
Equip	Team up of the Kamigawa block equipment <c>Umezawa's Jitte</c> and <c>Sensei's Divining Top</c>.
<c>Manakin and Millikin</c> 	RA03	
Artifact Creature Construct
, Mill a card: Add .
1/2	Team up of <c>Manakin</c> and <c>Millikin</c>.
<c>Luxior and Shadowspear</c> 	RA03	
Legendary Artifact Equipment
Equipped creature gets +1/+1 for each counter on it, and has trample and lifelink.
: Permanents your opponents control lose hexproof and indestructible until end of turn.
Equipped permanent isn't a planeswalker and is a creature in addition to its other types.
Equip creature or planeswalker	Team up of Elspeth's equipment <c>Luxior, Giada's Gift</c> and <c>Shadowspear</c>.
<c>Bob the Claymore</c> 	RA03	
Legendary Artifact Equipment
Whenever equipped creature becomes blocked, each creature blocking it gets -5/-5 until end of turn.
Whenever equipped creature deals combat damage to an opponent, you may search your library for a Praetor card, reveal it, and put it into your hand. Then shuffle.
Equip	Designed by child visiting Wizards of the Coast as part of a Make-A-Wish Foundation wish.
<c>Phyrexian Incubator</c> 	RA03	
Artifact
, , Sacrifice ~: Search your library for any number of Phyrexian cards or cards with phyrexian back faces, then incubate 2 that many times. Then shuffle.	The card is a Phyrexian version of <c>Myr Incubator</c>. As printed, the card doesn't say what to do with the Phyrexian cards you search for. Gavin later clarified that they should be exiled as per the ability of <c>Myr Incubator</c>.
<c>Sword of Fire and Ice and War and Peace</c>	RA06	
Artifact Equipment
Equipped creature gets +4/+4 and has protection from white, blue, and red.
Whenever equipped creature deals combat damage to an opponent, ~ deals 2 damage to any target and you draw a card. Then, it deals damage to defending player equal to the number of cards in their hand and you gain 1 life for each card in your hand.
Equip	Team up of <c>Sword of Fire and Ice</c> and <c>Sword of War and Peace</c>.
<c>Battle Myrsphere</c> 	RA07	
Artifact Creature Phyrexian Myr
When Battle Myrsphere enters the battlefield, reveal cards from the top of your library until you reveal a battle card. Put it onto the battlefield, and the rest on the bottom of your library in a random order.
Whenever Battle Myrsphere attacks, you may tap X untapped battles you control (so they're oriented like a regular Magic card). If you do, ~ gets +X/+0 until end of turn and deals X damage to the player or permanent.
4/7	A mechanical twist on <c>Myr Battlesphere</c> and the Battle card type.
<c>Guildmark</c> 	RA12	
Artifact
Pledge (Join a two-colored guild if you haven't already this game.)
: Add one mana of your guild's colors.	Created to allow more mana fixing in the limited environment. References the Ravnican guilds.
<c>Unknown Event Shores</c> 	CL01	Land
When building your deck, choose white, blue, black, red, or green (Circle it to indicate your selection.)
: Add one mana of the chosen color.
, : Add 1 mana of any color.	Created to allow more mana fixing in the limited environment. Named after <c>Unknown Shores</c>, but with the <c>Cryptic Spires</c> mechanic.
<c>The Belligerent and Useless Island</c> 	RL01	Legendary Artifact Land Vehicle Island
(: Add .)
The Belligerent and Useless Island enter the battlefield tapped.
When The Belligerent and Useless Island deal combat damage to a player or battle, draw a card, then discard a card.
Crew 2
2/2	Refers to Vraska's ship on Ixalan and the Jace was marooned on.
<c>Common Curve Filler</c> 	CC01	*
Creature Shapeshifter
During deckbuilding, choose a number from one to nine. Write that number in this card's mana cost, power, and toughness.
*/*	Created to allow players a smoother deckbuilding experience in the limited environment.
===Plane list===
Location 	Plane 	Plane text 	Event day 	Notes
The Library 	Rabiah 	Each player's starting and maximum hand size is increased by two. 	Saturday 	Reference to <c>Library of Alexandria</c>.
Ondu 	Zendikar 	Instead of playing a land during your turn, you may play any card from your hand face down and tapped as a land. It has, ": Add one mana of any color." 	Saturday 	Turns each card in hand into a modal double-faced spell land.
Yargle's Barge 	Dominaria	, Discard a card: Create a token that's a copy of . Activate as a sorcery and only once per game. (Yargle is a 9/3 legendary creature. That's it!) 	Saturday 	A non-canon location.
Mana Flood Ridge 	Shandalar	Land cards have cycling . 	Saturday 	A non-canon location. Allows players to get out of mana flood.
Sagu 	Tarkir 	All creatures have morph. Their morph cost is equal to their mana cost, minus . 	Saturday 	
Shard Boundaries 	Alara 	All nonland cards have basic landcycling . 	Sunday 	
The Inversion Zone 	Xerex 	Whenever you attack with one or more creatures, you may switch up to one target attacking creature's power and toughness until end of turn. 	Sunday 	A non-canon location.
The Underworld 	Theros 	Once per game, you may cast a creature card from your graveyard. 	Sunday 	References the Returned.
The Moon 	Innistrad	Whenever a creature you control dies, you may return it to the battlefield face down as a . 	Sunday 	References Emrakul sealed in the Moon.
Istfell 	Kaldheim 	All nonland cards have foretell. Their foretell cost is equal to their mana cost, minus . 	Sunday 	
Wizards of the Coast	Earth 	Once per game, you may cast a Playtest Card (either Mystery Booster playtest or Unknown Event playtest) from your sideboard. You may spend mana as though it was mana of any color to cast it.	Saturday & Sunday	The last plane visited on both event days.
==Barcelona 2023 cards==
A total of 62 new cards were designed for this event with a focus on Commander gameplay elements. The cards, with the exception of the two prize cards, were also used for the Unknown Event at Gen Con Indiana.
Card name 	Code	Card text	Notes
<c>Command From the Shadows</c> 	RC01	Conspiracy
(Start the game with this conspiracy face up in the command zone.)
Players play with each of their commanders face down and secret until they cast them for the first time. (Be sure to tell your opponent you're using this right at the beginning of the game, so they don't reveal their commanders to you yet!)	
<c>Enolc, Perfect Clone</c> 	RC01	Legendary Creature Shapeshifter
If Enolc is one of two partner commanders, it's a copy of your other commander except it retains its name. (Including mana cost.)
If Enolc isn't a commander, you may cast it as though it was a copy of any of your commanders.
Partner (You can have two commanders if both have partner.)	"Enolc" is "clone" backwards.
<c>Mysterious Confluence</c> 	RC05	
Instant
Choose a card at random from among <c>Righteous Confluence</c>, <c>Mystic Confluence</c>, <c>Wretched Confluence</c>, <c>Fiery Confluence</c>, <c>Verdant Confluence</c>, <c>Brokers Confluence</c>, <c>Cabaretti Confluence</c>, <c>Maestros Confluence</c>, <c>Obscura Confluence</c>, and <c>Riveteers Confluence</c>. Create a copy of that card. You may cast the copy without paying its mana cost. (Roll a D10 to determine the random card.)	
<c>Your Favorite Character</c> 	RC05	
Legendary Creature Shapeshifter
As the game begins, if Your Favorite Character is your commander, or as Your Favorite Character enters the battlefield if it's not your commander, name a character from the Magic storyline. Choose up to three colors, two creature types, and then two keywords from among vigilance, flying, haste, trample, and menace. Your Favorite Character has the chosen name, types, colors, and keywords.
4/4	Designed to allow players the option of their favorite characters as a commander.
<c>Fioran Reformist</c> 	RW03	
Creature Human Advisor
When ~ enters the battlefield, if a player is the monarch, get rid of the monarchy.
Democracy is in effect until ~ leaves the battlefield. (At the beginning of each player's end step, if they control more creatures than each other player, they draw a card. Players can't become the monarch.)
3/3	Designed to counter the advantage caused by being the Monarch in a 1v1 game.
<c>Form of the Stax Player</c> 	RW05	
Enchantment
At the beginning of your upkeep, create a token that's a copy of one of the following:
<c>Aven Mindcensor</c>, <c>Drannith Magistrate</c>, <c>Ghostly Prison</c>, <c>Hushbringer</c>, <c>Smokestack</c>, or <c>Thalia, Guardian of Thraben</c>. (There are six of them, so one easy way to select is to roll a D6.)
When ~ leaves the battlefield, sacrifice each token created with it.	A play on <c>Form of the Dragon</c> using the Prison deck archetype. Named for the Vintage Stax deck. 
The card was intended to create a token at random, hence the reminder text, but was not printed with that exact wording.
<c>Gather, the Townsfolk</c> 	UW02	
Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Create two 1/1 white Human creature tokens.
Fateful hour If you have 5 or less life, create five of those tokens instead.	Part of the "spell commander" cycle. References <c>Gather the Townsfolk</c>.
<c>Taught by Serra</c> 	CW12	
Enchantment Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Serra, draw a card.
Enchanted creature has flying and vigilance.	Part of the "Commander enchantment" cycle. References Serra.
<c>Tax Hounds</c> 	UW03	
Sorcery
Create X 1/1 white Dog creature tokens, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, create four tokens.)	Part of the commander tax cycle.
<c>Theopholos, Order Acolyte</c> 	RW04	
Legendary Creature Dwarf Cleric
Mono eminence As the game begins, if Theopholos is your commander and your deck's color identity is mono-white, your starting life total is increased by 10.
Whenever Theopholos attacks, if your life total is greater than your starting life total, creatures you control get +1/+1 until end of turn.
Partner (You can have two commanders if both have partner.)
3/3	Part of the Mono eminence cycle. References Teyo's former cellmate Theopholos.
<c>Try-My-Deck Elemental</c> 	RW04	
Creature Elemental
Flying
Commander spells you cast have demonstrate. (When you cast a commander spell, you may copy it. If you do, choose an opponent to also copy it. The copies become tokens.)
The "legend rule" doesn't apply to commanders you control.
4/3	
<c>White Rhystic Study</c> 	RW03	
Enchantment
Whenever an opponent casts a spell, you may draw a card unless that player pays .	A colorshifted <c>Rhystic Study</c>.
<c>Barce, Friend Finder</c> 	MU03	
Legendary Creature Human Wizard
You may play Barce and any other legend with one color identity or less as your commanders as though they each had partner.
Whenever another legendary creature you control dies, you may put it into your command zone. It replaces one of your commanders.
Prize Card for the Unknown event at MagicCon Barcelona, July 29th, 2023.
2/3	Prize card for the Saturday event.
<c>Clear, the Mind</c> 	UU11	
Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Target player shuffles their graveyard into their library.
Draw a card.	Part of the "spell commander" cycle. References <c>Clear the Mind</c>, a glacially slow win condition in the Ravnica Allegiance draft format.
<c>Dockbreacher</c> 	RU03	
Creature Merfolk Pirate
Flash
If an opponent would create a treasure token beyond the first one they create each turn, instead you draw a card.
2/3	A combination of <c>Dockside Extortionist</c> and <c>Hullbreacher</c>.
<c>Ensoul Ring</c> 	UU02	
Enchantment Aura
Enchant nonland permanent.
Enchanted permanent is a <c>Sol Ring</c>. (It's no longer anything else.)	Combines <c>Ensoul Artifact</c> with <c>Sol Ring</c>.
<c>Lorthos, Tentacled Terror</c> 	RU08	
Legendary Creature Octopus
Mono Eminence As the game begins, if Lorthos is your commander and your deck's color identity is mono-blue, your starting hand size becomes 8. (You draw 8 cards and your maximum hand size is 8.)
Whenever Lorthos attacks, tap all permanents your opponent controls.
Partner (You can have two commanders if both have partner.)
8/8	Part of the Mono eminence cycle. References Lorthos.
<c>One Does Not</c> 	CU12	
Enchantment Aura
Enchant creature
Enchanted creature does not simply untap during its controller's untap step.
Enchanted creature has nonbasic landwalk. (It can't simply be blocked as long as defending player controls a nonbasic land.)	References the meme of the same name. Ironically, the card allows the enchanted creature to simply walk into .
<c>Ring Out</c> 	UU02	
Instant
Counter target noncreature spell.
Whenever an opponent casts a spell named <c>Sol Ring</c>, if Ring Out is in your library, you may search you library for Ring Out, and cast it without paying its mana cost targeting that Sol Ring, then shuffle.	Designed as a hate piece against turn one <c>Sol Ring</c>s, one of the most powerful spells in Magic, which is still legal in Commander.
<c>Taught by Narset</c> 	CU12	
Enchantment Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Narset, draw a card.
Enchanted creature has prowess and ward .	Part of the "Commander enchantment" cycle. References Narset.
<c>Tax Draw</c> 	UU14	
Instant
Draw cards equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, draw four cards.)	Part of the commander tax cycle.
<c>Auntie Flint</c> 	RB03	
Legendary Creature Goblin
Mono Eminence If Auntie Flint is on the battlefield or in the command zone and your deck's color identity is mono-black, creatures you control get +1/+0.
Whenever Auntie Flint attacks, another target creature gains fear until end of turn.
Partner (You can have two commanders if both have partner.)
2/2	Auntie Flint is a flavor text reference in <c>Boggart Loggers</c> and <c>Spiderwig Boggart</c>.
<c>Delve too Deep</c> 	UB11	
Sorcery
Delve (Each card you exile from your graveyard while casting this spell pays for .)
Target creature gets -X/-X until end of turn. If X was 7 or greater, create a 7/7 black and red Demon creature token.	References the Delve mechanic and the Fellowship's journey through the Mines of Moria.
<c>Ransack, the Lab</c> 	UB16	
Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Look at the top three cards of your library. Put one of them into your hand and the rest into your graveyard.	Part of the "spell commander" cycle. References <c>Ransack the Lab</c>.
<c>Shedding Snake</c> 	CB05	
Creature Snake
Menace
When Shedding Snake enters the battlefield, you may pay 2 life. If you do, the commander tax on each of your commanders is reduced back to zero.
6/5	First card to alter the commander tax of a commander.
<c>Soul Drainer</c> 	UB06	
Creature Giant Wizard
Deathtouch
When Soul Drainer enters the battlefield, destroy target commander an opponent controls. Remove all commander damage that commander dealt to you. (You don't gain life, just treat it as though your commander damage from that commander is zero.)
4/5	First card to refer to commander damage.
<c>Taught by Vito</c> 	CB13	
Enchantment Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Vito, draw a card.
Enchanted creature gets +1/+1 and has lifelink.	Part of the "Commander enchantment" cycle. References Vito.
<c>Tax Sweeper</c> 	UU14	
Sorcery
Creatures get -X/-X until end of turn, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, creatures get -4/-4 until end of turn.)	Part of the commander tax cycle.
<c>Lava, Axe</c> 	UR15	
Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Lava, Axe deals 5 damage to target player or planeswalker.	Part of the "spell commander" cycle. References <c>Lava Axe</c>.
<c>Math is for Blockers</c> 	RR16	
Sorcery
Damage can't be prevented this turn.
Creatures you control have double strike, trample, and must attack if able until end of turn.	Popular saying amongst Magic content creators, especially those that favor draft, when deciding to attack with all their creatures.
<c>My Deck is About a Seven</c> 	CR14	
Instant
Choose a number between 6 and 8. My Deck is About a Seven deals that much damage to target creature.	A play on the fact that Commander players are poor at evaluating deck power level and would just choose 7.
<c>Mzed, Mercenary Leader</c> 	RR04	
Legendary Creature Human Mercenary
Mono Eminence If Mzed is on the battlefield or in your command zone and your deck's color identity is mono-red, creatures you control have haste.
At the beginning of your combat step, create a 1/1 red Mercenary creature token with "This creature can't block."
Partner (You can have two commanders if both have partner.)
4/2	Part of the Mono eminence cycle. References the Ikorian hunter Mzed.
<c>Taught by Bruce Tarl</c> 	CR14	
Enchantment Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Bruce Tarl, draw a card.
Enchanted creature has double strike and protection from Oxen.	Part of the "Commander enchantment" cycle. References Bruse Tarl, though his name is misspelled.
<c>Tax Bolt</c> 	UR11	
Instant
Tax Bolt deals damage to any target equal to your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, it deals 4 damage.)	Part of the commander tax cycle.
<c>Triple Threat</c> 	RR13	
Enchantment
If an opponent would be dealt commander damage, they receive triple that amount of commander damage instead. (They don't actually take more damage, it just counts as triple the amount of commander damage.)	
<c>The Colossal Dreadmaw</c> 	RG06	
Legendary Creature Dinosaur
Trample
You may cast creature cards from your hand as though they were the card <c>Colossal Dreadmaw</c>. (They become Colossal Dreadmaws.)
6/6	References the Colossal Dreadmaw meme. This card was a secret preview of the Mystery Booster 2 test cards.
<c>The Dilu Horse</c> 	RG03	
Legendary Creature Horse
Horsemanship (This creature can't be blocked except by creatures with horsemanship.)
Commanders you control have horsemanship.
Partner (You can have two commanders if both have partner.)
2/2	A callback to .
<c>Lona, Tracker of the Known</c> 	RG02	
Legendary Creature Elf Ranger
Spells you cast that have been printed in at least five different English language Magic releases cost , , , , or less to cast.
Lona gets +1/+1 for each nonland permanent you control that has been printed in at least five different English language Magic releases.
Prize Card for the Unknown event at MagicCon Barcelona, July 30th, 2023.
1/1	Prize card for the Sunday event.
<c>Maître Tree</c> 	RG03	
Creature Tree
Tempting offer When Maître Tree enters the battlefield, create a token from the menu. Each opponent may also create a token from the menu. For each opponent who does, you create a token of the same type.
*Treasure
*Food
*1/1 Squirrel
*3/3 Beast
0/2	The card is a play on maître d'. The creature tokens are intended to be green but this is not written on the card itself.
<c>Mr. Wiggles, Helpful Butterfly</c>	RG03	
Legendary Creature Insect
Mono Eminence As the game begins, if Mr. Wiggles is your commander and your deck's color identity is monogreen, at the beginning of your first upkeep, search your library for a Forest card, put it onto the battlefield tapped, then shuffle.
Flying
Partner (You can have two commanders if both have partner.)
1/1	Part of the Mono eminence cycle. References one of the mechanical butterflies used by Vatti.
<c>Rampant, Growth</c> 	UG12	
Sorcery
Spell commander (This card can be your commander. In Limited, it can partner like other monocolored legends.)
Search your library for a basic land card, put that card onto the battlefield tapped, then shuffle.	Part of the "spell commander" cycle. References <c>Rampant Growth</c>.
<c>Taught by Surrak</c> 	CG14	
Enchantment Aura
Commander enchantment (This aura enchants a commander creature, and remains attached to the creature as it moves between any face-up zones. You can cast it on a Commander in your command zone.)
When you cast Taught by Surrak, draw a card.
Enchanted creature gets +2/+2 and gains haste.	Part of the "Commander enchantment" cycle. References Surrak.
<c>Tax Keeper</c> 	UG02	
Creature Elf Advisor
Tax Keeper gets +X/+X, where X is your highest commander tax among your commanders. (For example, if you've cast your one commander from your command zone twice, it gets +4/+4.)
1/1	Part of the commander tax cycle.
<c>Ano'thr, Equipment Commander</c> 	RZ10	
Legendary Creature Kor Warrior
As Ano'thr, Equipment Commander enters the battlefield, choose two abilities for it to gain
*Equipment spells you cast cost less to cast.
*Equip costs you pay cost less.
*Equipped creatures you control get +1/+1.
*Equipped creatures you control have haste.
2/2	References the common player complaint that tends to get too many Legendary Creature designs that care about equipment.
<c>Arvad of the Weatherlight</c> 	RZ06	
Legendary Creature Human Knight
Rulebreaker If Arvad of the Weatherlight is your Commander, you may include legendary permanents of any color in your deck regardless of color identity.
Whenever Arvad deals combat damage to an opponent, you may put a legendary permanent card from your hand onto the battlefield.
3/4	First commander that allows players to disregard color identity rules.
<c>Awoken Nephilim</c> 	RZ11	Legendary Creature Nephilim
During deck construction, name a Nephilim card originally printed in Guildpact. Awoken Nephilim has that card's color identity and is a copy of that card in all zones except it's also Legendary.	References the common player complaint that the Nephilim creatures aren't Legendary and thus can't be used as commanders.
<c>Daxiver, Izzet Electromancer</c> 	RZ09	
Legendary Creature Goblin Wizard
Rulebreaker If Daxiver, Izzet Electromancer is your Commander, you may include instant and sorcery cards of any color in your deck regardless of color identity.
: Add one mana of any color. Spend this mana only to cast instant and sorcery spells.
2/4	
<c>Eldest Dragon Highlander</c> 	RZ12	
Legendary Creature Elder Dragon
Flying, trample, rampage 2
: Elder Dragons you control get +7/+7 until end of turn.
At the beginning of your upkeep, sacrifice Eldest Dragon Highlander unless you pay .
7/7	References the original name and original inspiration for the Commander format.
<c>Groaaaaag, Hungry Monster</c> 	RZ07	
Legendary Creature Ooze
Commander Suspend 4 (You can suspend this from your hand or the command zone. If it's your commander, command tax applies to the suspend. The rest all works like suspend.)
Whenever Groaaaaag, Hungry Monster attacks, you may sacrifice any number of other creatures. Draw that many cards, gain that much life, and put that many +1/+1 counters on Groaaaaag.
4/4	
<c>Hadran, Naya Sunseeder</c> 	RZ04	
Legendary Creature Cat Warrior
Rulebreaker If Hadran, Naya Sunseeder is your Commander, you may include creature cards of power 4 or greater of any color in your deck regardless of color identity.
: Add one mana of any color.
Whenever a creature with power 4 or greater enters the battlefield under your control, draw a card.
2/2	
<c>Kallist Rhoka</c> 	RZ02	
Legendary Creature Human Wizard
Prowess, deathtouch
When you cast Kallist Rhoka, you may choose a creature or planeswalker on the battlefield. Kallist Rhoka becomes a copy of that creature or planeswalker, and that creature or planeswalker becomes a copy of Kallist Rhoka.
2/2	
<c>Margle, Cousin of Yargle</c> 	RZ05	
Legendary Creature Frog Noble
Other creatures you control lose all abilities, can't gain abilities, and get +2/+2.
5/2	
<c>Simic, Value Engine</c> 	RZ08	
Legendary Creature Vedalken Octopus Racoon
At the beginning of your end step, if more lands entered the battlefield under your control this turn than an opponent had enter during their last turn, draw a card. Then, not counting that draw, if you drew more cards this turn than an opponent drew on their last turn, you may put a land card from your hand onto the battlefield.
3/2	References the combination of <c>Growth Spiral</c> and <c>Uro, Titan of Nature's Wrath</c> which made up a large portion of the metagame in Standard 2020-2021.
<c>Slobad, Actually Just Fine</c> 	RZ03	
Legendary Creature Goblin Artificer
You can sacrifice creatures and artifacts interchangeably. (If an effect asks you to sacrifice one of them, you can sacrifice either.)
, , Sacrifice another artifact or creature: Put a rebuilding counter on Slobad.
, Remove 3 Rebuilding Counters from Slobad: Create a token that's a copy of .
3/3	
<c>Valko Indorian, Researcher</c> 	RZ01	
Legendary Creature Human Wizard
Rulebreaker If ~ is your Commander, you may include all artifacts and enchantments in your deck regardless of color identity.
Artifacts and enchantments you own everywhere become both types. (This applies to your library, hand, battlefield, and so on.)
Whenever you cast an artifact or enchantment spell, put a +1/+1 counter on Valko Indorian.
2/2	
<c>Potatoes</c> 	CA 	
Artifact Food
, , Sacrifice Potatoes: Choose one 
BoilPotatoes deals 1 damage to any target.
MashCreate two Food tokens.
StewGain 3 life. Draw a card.	References the Potatoes scene from The Lord of the Rings: The Two Towers film.
<c>Power Level Analyzer</c> 	UA05	
Artifact Creature Construct
As Power Level Analyzer enters the battlefield, you and target opponent each secretly choose a number between 1 and 10, then reveal. Power Level Analyzer enters with a number of +1/+1 counters equal to the distance between the two numbers. If both players chose the same number, put seven +1/+1 counters on ~ instead.
0/0	Another reference to "power level 7".
<c>Sagrada Familiar</c> 	UA03	
Artifact Creature Wall
Reach, defender
Commander spells you cast cost less to cast.
Whenever you cast a commander spell, create X 1/1 Stained Glass artifact creature tokens that are all colors, where X is the number of colors of that commander.
0/5	Inspired by the Sagrada Família basilica in Barcelona, and the Familiar cycle in Planeshift.
<c>Spice Rack</c> 	RA02	
Artifact
As Spice Rack enters the battlefield, choose an opponent.
The chosen player's maximum Commander size is one. (They can only have one commander in their command zone. If they ever have more than one, they must put any excess commanders into their graveyard.)
Cycling	Designed in honor of Magic content creator Spice8Rack, who attended the event.
<c>Toe-Breaking Helmet</c> 	CA11	
Artifact Equipment
Equipped creature gets +1/+1.
, , Sacrifice Toe-Breaking Helmet: Put two -1/-1 counters on target creature. Activate only as a sorcery.
Equip	References the scene and helmet in The Lord of the Rings: The Two Towers film during which Viggo Mortensen broke two toes.
<c>Your Mana Rock</c> 	CA02	
Artifact
Your Mana Rock enters the battlefield tapped.
During deckbuilding, write two different colors on Your Mana Rock.
: Add one mana of a color written on Your Mana Rock.	Resembles <c>Cryptic Spires</c> on an artifact.
<c>Mana Conference</c> 	UL01	Land
When Mana Conference enters the battlefield, each player secretly chooses a basic land type, then those choices are revealed. Mana Conference gains each basic land type that received at least one vote. (Basic land types are Plains, Island, Swamp, Mountain, and Forest.)	References <c>Mana Confluence</c>.
==Las Vegas 2023 cards==
A total of 31 new cards were designed for this event with a mix of Commander gameplay elements and Eldraine gameplay elements. Additionally, some players received a random copy of one of the three cards they designed at the "You Make the Unknown Card" panel hosted by Gavin Verhey.
Card name 	Code	Card text	Notes
<c>The Companion of the Wilds</c> 	RC05	
Legendary Creature Beast Noble
Old Companion Your starting deck contains only cards from WOE, WOC, and playtest cards. (You may cast this from outside the game if this is companion without paying first.)
When The Companion of the Wilds enters the battlefield, create a Food token, a 1/1 black Rat creature token with “This creature can’t block,” and a Royal role token attached to a creature you control.
3/3	Brings back companion in its original form, prior to errata.
<c>Banned Eldraine Card</c> 	RC01	
Sorcery
As an additional cost to play Banned Eldraine Card, pay , , , , , or . It becomes a copy respectively of <c>Cauldron Familiar</c>, <c>Escape to the Wilds</c>, <c>Fires of Invention</c>, <c>Lucky Clover</c>, <c>Mystic Sanctuary</c>, <c>Once Upon A Time</c> for the rest of the game in all zones. (You can't choose Oko. Because let's be real, nobody wants to play against Oko again.)	References the high number of cards from Throne of Eldraine that were ultimately banned in one or more formats. Gavin regrets not being able to give the card a colorless color identity and has ruled it ok to play as if it didn't have mana symbols in its rules text.
<c>Magic Designer</c> 	UC02	
Creature Human Gamer
When Magic Designer enters the battlefield, look at the top 10 cards of your library. You may reveal a playtest card from among them and put it into your hand, then put the rest on the bottom of your library in a random order.
2/2	A tutor for playtest cards. The card was intended to allow MagicCon attendees to have Magic designers sign the card as an autograph book.
<c>Playtest Wish</c> 	RC02	
Sorcery
You may play a playtest card you own from outside the game this turn, and mana of any type can be spent to cast it. (In an game of Unknown event commander sealed, these are all the playtest cards you opened but aren't using in your deck.)	A Wish for playtest cards.
<c>Bram, Baguette Brawler</c> 	RW02	
Legendary Creature Human Peasant
When Bram, Baguette Brawler enters the battlefield, create a Food token.
Each noncreature Food you control is an Equipment with equip and "Equipped creature gets +1/+1."
2/2	Plays off <c>Bludgeon Brawl</c> and <c>Arterial Alchemy</c>, as <c>Food Fight</c> did something different. The card was originally designed for Wilds of Eldraine but was ultimately cut from the set.
<c>Ratatwotwo</c> 	RW03	
Legendary Creature Rat
When Ratatwotwo enters the battlefield, create a Chef Role token attached to up to one other target creature you control. (Enchanted creature gets +1/+1 and has "Whenever this creature attacks, create a Food token.")
Whenever a creature you control enchanted by a Chef Role attacks or blocks, it gets +X/+X until end of turn, where X is Ratatwotwo's power.
2/2	References the film Ratatouille. Introduces another role.
<c>Stika, Playtestress</c> 	RW03	
Legendary Creature Human Druid
Whenever you cast a playtest card, draw a card. This ability triggers only once each turn.
2/3	A playtest card take on the Enchantress deck archetype.
<c>You, Magic Playtester</c> 	MW02	
Legendary Creature Human Gamer
: Choose target playtest card. Increase or decrease a number of your choice on it by one for as long as it remains on the stack or battlefield.
: Reveal the top 8 cards of your library. Put each playtest card among them into your hand, and the rest on the bottom of your library in a random order.
Prize Card for the Unknown events at MagicCon Las Vegas, September 23-24, 2023.
1/3	Prize card for both days of the Las Vegas event.
<c>Adventurer Beguiler</c> 	UU05	
Creature Human Warlock
When Adventurer Beguiler enters the battlefield, choose target creature card on an adventure. That card is now on an adventure for you. (You can cast it from exile and your opponent can’t.)
4/5	"Takes control" of an adventured creature.
<c>Really Charming Prince</c> 	RU02	
Creature Faerie Noble
Flying
When Really Charming Prince enters the battlefield, choose one of the following four cards at random: <c>Piracy Charm</c>, <c>Sapphire Charm</c>, <c>Trickery Charm</c>, and <c>Vision Charm</c>. You may create a copy of the chosen card and cast that copy without paying its mana cost.
2/1	<c>Charming Prince</c> and <c>Charming Scoundrel</c> are both charms, hence Really Charming Prince is a charm for charms.
<c>Wistful Puppeteer</c> 	CU04	
Creature Human Artificer
When Wistful Puppeteer enters the battlefield, create an Animated Role attached to up to one target noncreature artifact you control. (Enchanted permanent is a 4/4 artifact creature.)
Whenever one or more artifact creatures you control deal combat damage to an opponent, draw a card.
2/2	Introduces a new role; spoofs <c>Animating Faerie</c>. The card was originally designed for Wilds of Eldraine but was ultimately cut from the set.
<c>Wrath of Oko</c> 	RU03	
Sorcery
All creatures loose all abilities and become green Elk creatures with base power and toughness 3/3. (This effect lasts indefinitely. Just like Oko. Unfortunately.)	A play on <c>Wrath of God</c> and <c>Oko, Thief of Crowns</c>, making fun of the ubiquity with which Oko showed up in formats after the release of Throne of Eldraine.
<c>Dan, Shrewd Trader</c> 	RB03	
Legendary Creature Human Gamer
You can bargain any permanent instead of just artifacts, enchantments, and tokens.
Whenever you cast a spell, if it was bargained, copy that spell. You may choose new targets for the copy.
”I love a two-for-one!”
3/4	
<c>Night Out in Vegas</c> 	RB04	
Enchantment
At the beginning of your upkeep, choose one that hasn’t been chosen
*Buffet Create three Food tokens.
*See a Show Create two 2/2 white Performer creature tokens.
*Play Games Search your library for a card, put that card into your hand, discard a card at random, then shuffle.
*Go to Sleep You lose 15 life. Sacrifice Night Out in Vegas.	Designed by Matt Tabak as a take on <c>Demonic Pact</c> and the saying "What happens in Vegas, stays in Vegas." The Play Game mode references both the card <c>Gamble</c> and Las Vegas' many casinos.
<c>Rankle, Master of Pranksters</c>	RB04	
Legendary Creature — Faerie Rogue
Flying, haste
Whenever Rankle, Master of Pranksters deals combat damage to a player, choose one at random
*Each player creates a token that’s a copy of <c>Glen Elendra Pranksters</c>.
*Each player creates a token that’s a copy of <c>Pyretic Prankster</c>.
*Each player creates a token that’s a copy of <c>Spiteful Prankster</c>.
3/3	Designed to honor Rankle's love of pranks.
<c>Syr Konrad's Squire</c> 	CB02	
Creature Human Knight
Whenever Syr Konrad's Squire dies, or is put into a graveyard from anywhere other than the battlefield, or leaves your graveyard, or is put into exile, or is put into your library, or is returned to your hand from the battlefield or graveyard, or is phased out, it deals 1 damage to each opponent.
2/2	Parody's the number of zone change variations in <c>Syr Konrad, the Grim</c>'s ability.
<c>Believe in the Cleave</c> 	CR04	
Instant
Believe in the Cleave costs less to cast for each attacking creature you control.
Target creature gets +1/+1 and gains double strike until end of turn.	A somewhat contentious catchphrase of commentators during the heyday of <c>Embercleave</c>.
<c>Force of Rowan</c> 	RR15	
Instant
You may pay 1 life and exile a red card from your hand rather than pay this spell's mana cost.
Copy target instant or sorcery spell. You may choose new targets for the copy.	A red take on <c>Force of Will</c>. The card name is also a pun as Rowan's brother is named Will.
<c>Must Be Knights</c> 	UR02	
Creature Human Knight
Haste
Whenever Must Be Knights attacks, if defending player controls an Enchanting Tale, Must Be Knights deals damage equal to its power to any target. (Enchanting Tales have the expansion code WOT. Other versions of them don’t count.)
2/2	
<c>The Alright Henge</c> 	UG15	
Artifact
: Add .
Whenever a nontoken creature enters the battlefield under your control, put a +1/+1 counter on it.	Spoofs <c>The Great Henge</c>.
<c>Garruk’s Lost Wolf</c> 	CG03	
Creature Wolf
When Garruk’s Lost Wolf enters the battlefield, create a Huntsman Role token attached to another target creature you control. (Enchanted creature gets +1/+1 and has ": Add ")
2/2
//
Hey, Has Anyone Seen Garruk? 
Sorcery Adventure
Mill the top four cards of your library. Return a creature or planeswalker card milled this way to your hand.	Pokes fun at the fact that Garruk, despite being part of the original Eldraine storyline, had been absent for the Eldrazi, Bolas and New Phyrexian major story arcs. Introduces another role. The Huntsman role was originally designed for Wilds of Eldraine but was cut from the set.
<c>Grek the Ogre</c> 	RG05	
Legendary Creature Ogre
Grek gets +1/+1 for each differently named token among permanents you control.
Whenever Grek attacks, create one of the following at random you don't already control:
*a 1/1 green Donkey creature token,
*a 2/2 white Cat creature token,
*a 3/3 green Ogre Noble token,
*a <c>Swamp</c> token,
*a Food token, or
*a Gold token.
4/4	A reference to the Shrek film franchise and the associated song "All Star" by Smash Mouth.
<c>HONK!</c> 	RG12	
Instant
Choose one
The Goose is Loose Destroy target artifact or enchantment. Its controller creates a Food token.
The Goose Laid an Egg Put a +1/+1 counter on target creature. You create a Food token.	
<c>Questing Cosplayer</c> 	RG02	
Creature Human Bard
When Questing Cosplayer enters the battlefield, create a Questing Role token and attach it to target creature. (If you control another Role on it, put that one into the graveyard. Enchanted creature has all the abilities of <c>Questing Beast</c>.)
1/1	A reference to <c>Questing Beast</c> and the Cosplay contenst held at MagicCons. Introduces another role. This card was a secret preview of the Mystery Booster 2 test cards.
<c>Maeve, Wearer of Many Hats</c> 	RZ04	
Legendary Creature Human Peasant
Any number of Role enchantments can be attached to Maeve, Wearer of Many Hats. (You don't sacrifice the old one when you attach a new one.)
Maeve gets +1/+1 for each Role attached to it.
Whenever you attach a Role to Maeve, draw a card.
1/1	Introduces a Role commander.
<c>Princess Snowfall</c> 	RZ04	
Legendary Snow Creature Human Noble
When Princess Snowfall enters the battlefield and at the beginning of your upkeep, create a token that’s a copy of <c>Seven Dwarves</c>. When you do, each Dwarf you control deals 1 damage to any target.
4/4	The Snow White to Throne of Eldraine's Seven Dwarfs.
<c>Cat Oven</c> 	UA02	
Artifact
When Cat Oven enters the battlefield, create a Food token.
, Sacrifice a Food: Create a 1/1 black Cat creature token. Each opponent loses 1 life and you gain 1 life.	A reverse version of the <c>Cauldron Familiar</c> and <c>Witch's Oven</c> combo that turned a Cat into Food.
<c>Cinnamon, Seasoned Steed</c> 	RA01	
Legendary Artifact Creature Food Horse
Other Food creatures you control have horsemanship. (They can't be blocked except by creatures with horsemanship.)
At the beginning of your combat step, you may put a +1/+1 counter on target noncreature Food you control. If you do, it becomes a 0/0 Knight creature in addition to its other types.
, , Sacrifice Cinnamon, Seasoned Steed: You gain 3 life.
1/1	References Syr Ginger's gingerbread steed, Cinnamon.
<c>Gingerbehemoth</c> 	UA06	
Artifact Creature Food Golem
Gingerbehemoth costs less to cast for each Food you've sacrificed this turn.
Vigilance, trample
, , Sacrifice Gingerbehemoth: You gain 6 life.
6/6	A bigger version of <c>Gingerbrute</c>. The card was originally designed for Wilds of Eldraine but was ultimately cut from the set.
<c>Command Mine</c> 	CL03	Land
: Add one mana of any color in your commander’s color identity. If you control a <c>Command Tower</c> and a <c>Command Power Plant</c>, add two mana of any color in your commander’s color identity instead.	A Commander take on the Urzatron lands. The idea for the card was recommended by Alexander Smith from the WPN team.
<c>Command Power Plant</c> 	CL04	Land
: Add one mana of any color in your commander's color identity. If you control a <c>Command Tower</c> and a <c>Command Mine</c>, add two mana of any color in your commander's color identity instead.
Command Towers you control have, ": If you control a Command Mine and a Command Power Plant, add three mana of any color in your commander's color identity."	A Commander take on the Urzatron lands. The idea for the card was recommended by Alexander Smith from the WPN team.
==You Make the Card list==
Cards in this list were created and first issued at their respective MagicCons but will also be re-issued at future Unknown events.
Card name 	Created at 	Reissued at	Code	Card text	Notes
<c>Kevin, Questing Dragon</c>	Las Vegas 2023	TBA 	RR08	
Legendary Creature Dragon
Kevin can't be countered, devour 2
Flying, mountainwalk, rampage 2, bushido 2, trample over planeswalkers
Damage can't be prevented.
Players can't gain life.
Whenever Kevin deals combat damage to a player, gain control of target land that player controls. Untap it.
8/8	A reference to the joke among players that <c>Questing Beast</c> has too many abilities to remember and as a result players could make up any ability for it to have.
<c>Takesies // Backsies</c> 	Las Vegas 2023	TBA 	UU13	
Instant
Move up to one counter from each permanent onto target permanent.
//
Instant
Until end of turn, treat all counters as -1/-1 counters.
Fuse	
<c>Trampled Lotus</c> 	Las Vegas 2023	TBA 	RA12	
Artifact
, Sacrifice Trampled Lotus: Tap up to three lands your opponents control for mana. This ability has splitter second. (It can't be responded to. By, like, anything.)	A <c>Black Lotus</c> that tramples your opponents' lands. Uses a superpowered version of split second.
==References==
Category:Test cards
Category:Chaos draft sets