Summoner (Dimensions)

The Summoner is a job in Final Fantasy Dimensions obtained at the start of the story, and is shared by both parties. It is used for summoning Eidolons.
== Appearance ==
The party wears robes with a horn accessory on their heads. While Nacht dons a navy blue outfit, Sol wears red robes, while Aigis wears green robes. Male Summoners have necklaces with green gems, while female summoners have necklaces with red gems.
== Overview ==
The Summoner occupies a unique spot in Final Fantasy Dimensions in terms of its progression. Unlike the White and Black Mage, whose spells must be bought as the story progresses, the Summoner instead gains Eidolons by defeating them in boss battles in optional dungeons towards the end of each chapter. Additionally, the Eidolons are split between both groups and remain separate until the parties eventually merge in the late-game. In the early-game, it is thus useful to equip the Summoner with additional abilities and Fusion Abilities to broaden their offensive abilities. Although magically focused, a Summoner lags behind the Black Mage in Intelligence and a White Mage in Mind, though are still more potent in both stats than a Red Mage. They suffer from poor physical stats, including speed, but have more freedom in their equipment choices. Rods, staves, and whips allow them more optimization; Mind for Unicorn healing, Intelligence for damage, or whips for a speed boost. As they level up, Summoner helps provide access to a number of Fusion Abilities, such as Grand Delta and Deep Freeze. A number of their Fusion Abilities are useful for leveling Red Mage, who otherwise lack spells with power comparable to Firaga, Thundaga, and Blizzaga.
== Statistics ==
Summoners have high MP, Intellect and Mind, below average Speed, poor HP, Strength and Vitality.
Level	HP 	MP 	STR	SPD	VIT	INT	MND
1 	26 	22 	4 	7 	6 	12 	12
10 	116 	70 	6 	10 	9 	16 	16
20 	357 	130	8 	12 	11 	21 	21
30 	762 	192	10 	15 	14 	26 	26
40 	1272	267	11 	18 	17 	31 	31
50 	1801	342	13 	21 	19 	36 	36
60 	2279	418	15 	23 	21 	39 	39
70 	2671	508	17 	26 	24 	44 	44
80 	2976	598	18 	29 	26 	48 	48
90 	3201	688	20 	31 	29 	52 	52
99 	3350	769	21 	34 	31 	57 	57
== Abilities ==
*Innate Abilities: Summon LV7
*Equipment: Knives, Staves, Rods, Whips, Pointed Hats, Robes, Bangles
=== Summon ===
Ability Name	Job Level	AP Needed	Slots	Description
 	1 	30 	2 	Grants the ability to use Eidolons.
 	2 	50 	 	
 	3 	70 	 	
 	4 	90 	 	
 	5 	130 	1 	Increases MP by 20%.
 	6 	130 	 	
 	7 	160 	2 	
 	8 	180 	 	
 	9 	200 	2 	
 	10 	220 	 	Number of slots increase by one.
 	11 	250 	 	
 	12 	270 	2 	
 	13 	300 	 	
 	14 	320 	 	
 	15 	350 	2 	
 	16 	380 	 	
 	17 	410 	2 	
 	18 	440 	2 	Summons a random Eidolon without MP cost.
 	19 	470 	 	Number of slots increase by one.
 	20 	500 	2 	
==== Eidolons ====
Level 1:
*Sylph
*Chocobo	Level 2:
*Ramuh
*Titan	Level 3:
*Shiva
*Ifrit	Level 4:
*Phoenix
*Odin
Level 5:
*Unicorn
*Leviathan	Level 6:
*Alexander
*Diabolos	Level 7:
*Argy
*Bahamut	
=== Fusion Abilities ===
Levelling a Summoner can help provide access to eleven Fusion Abilities; two for the Warriors of Light, four for the Warriors of Darkness, and five that are shared by both. Due to the Eidolons being split amongst the two groups until the parties eventually merge, some Fusion Abilities are learned earlier or later, depending on the group. They are:
Fusion Ability	Required Abilities 	Use 	MP Needed 	Image 	Notes
 	Sylph + Kick 	Both 	7 	135px 	Physical attack, about 40% more powerful than Kick. Ranged (full damage regardless of row).
 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies. 	Deals wind damage to all enemies.
 	Thundaga + Ramuh 	Both 	54 	 	Magic-based, cannot be reflected. About 15% weaker than Thundaga.
 	Deals lightning damage to all enemies and inflicts Paralysis, halting actions. 	Deals lightning damage to all enemies and inflicts Paralysis, halting actions. 	Deals lightning damage to all enemies and inflicts Paralysis, halting actions. 	Deals lightning damage to all enemies and inflicts Paralysis, halting actions. 	Deals lightning damage to all enemies and inflicts Paralysis, halting actions.
 	Titan + Tremor 	Warriors of Darkness 	34 	 	Slightly over 3 times as powerful as a regular attack.
 	Deals heavy earth damage to a single target. Likely to miss. 	Deals heavy earth damage to a single target. Likely to miss. 	Deals heavy earth damage to a single target. Likely to miss. 	Deals heavy earth damage to a single target. Likely to miss. 	Deals heavy earth damage to a single target. Likely to miss.
 	Stop + Shiva 	Both 	38 	 	Magic-based. Slightly weaker than Blizzaga.
 	Deals ice damage to a single target and causes time to stop, preventing action.	Deals ice damage to a single target and causes time to stop, preventing action.	Deals ice damage to a single target and causes time to stop, preventing action.	Deals ice damage to a single target and causes time to stop, preventing action.	Deals ice damage to a single target and causes time to stop, preventing action.
 	Berserk + Hellfire 	Both 	45 	 	Magic-based, cannot be reflected. About 10% weaker than a single-target Firaga.
 	Deals fire damage to all allies and enemies. 	Deals fire damage to all allies and enemies. 	Deals fire damage to all allies and enemies. 	Deals fire damage to all allies and enemies. 	Deals fire damage to all allies and enemies.
 	Odin + Final Thrust 	Warriors of Darkness 	12 	 	About 85% more powerful than a regular attack.
 	Deals damage and instantly kills a single enemy. 	Deals damage and instantly kills a single enemy. 	Deals damage and instantly kills a single enemy. 	Deals damage and instantly kills a single enemy. 	Deals damage and instantly kills a single enemy.
 	Vacuum Wave + Diabolos 	Both 	44 	 	
 	Deals damage to all enemies equal to one-quarter of current HP. 	Deals damage to all enemies equal to one-quarter of current HP. 	Deals damage to all enemies equal to one-quarter of current HP. 	Deals damage to all enemies equal to one-quarter of current HP. 	Deals damage to all enemies equal to one-quarter of current HP.
 	Dispel + Alexander 	Warriors of Light 	57 	 	
 	Removes magic effects from all enemies. 	Removes magic effects from all enemies. 	Removes magic effects from all enemies. 	Removes magic effects from all enemies. 	Removes magic effects from all enemies.
 	Call + Frailty Polka 	Warriors of Darkness 	40 	 	
 	Decreases DEF and RES of all enemies. 	Decreases DEF and RES of all enemies. 	Decreases DEF and RES of all enemies. 	Decreases DEF and RES of all enemies. 	Decreases DEF and RES of all enemies.
 	Flare + Megaflare 	Warriors of Darkness 	99 	135px 	Magic-based, cannot be reflected, breaks damage limit. 20~25% more powerful than Ultima.
 	Deals magic damage to a single target. 	Deals magic damage to a single target. 	Deals magic damage to a single target. 	Deals magic damage to a single target. 	Deals magic damage to a single target.
 	Arise + Mega Flare 	Warriors of Light 	99 	 	
 	Revives all allies and restores half of their maximum HP. 	Revives all allies and restores half of their maximum HP. 	Revives all allies and restores half of their maximum HP. 	Revives all allies and restores half of their maximum HP. 	Revives all allies and restores half of their maximum HP.
==Gallery==
FFD Aigis Summoner.png|Aigis as a Summoner.
FFD Alba Summoner.png|Alba as a Summoner.
FFD Diana Summoner.png|Diana as a Summoner.
FFD Dusk Summoner.png|Dusk as a Summoner.
FFD Glaive Summoner.png|Glaive as a Summoner.
FFD Nacht Summoner.png|Nacht as a Summoner.
FFD Sarah Summoner.png|Sarah as a Summoner.
FFD Sol Summoner.png|Sol as a Summoner.
==Etymology==
Category:Jobs in Final Fantasy Dimensions