Wildspace (Imperial Fleet) Elf (DHR)

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Wildspace (Imperial Fleet) Elf
Major Homelands: A few Imperial Fleet officers, as advisors and observers, are in Evermeet and Evereska, with a minor presence in Cormanthor (Elven Court).
Allowed Classes: cleric, fighter, ranger, thief, mage, wizard. Multiclass Combinations: fighter/mage, fighter/thief, mage/thief, fighter/mage/thief.
Initial Languages: Elvish (Faerûnian but with much slang, jargon and borrowed words widely used by the Imperial Fleet in Realmspace), Common (Faerûnian), and other languages common in Realmspace, for example, High Shou, Dwarvish (wildspace), Neogi, Anadian Halfling, Coliar Aarakocra, Coliar Lizard Man, Karpri Sea Elvish, H'Catha Beholder (various tongues), Scro (after Second Unhuman War). Languages spoken in other crystal spheres can be learned at the DM's option, including non-Faerûnian common and demihuman racial tongues.
Major Deities: Corellon Larethian and Seldarine, possibly worshiped as a polyglot faith (see SPELLJAMMER ®: AD&D® Adventures in Space boxed set, Concordance of Arcane Space; Demihuman Deities).
References: SPELLJAMMER : AD&D Adventures in Space boxed set; War Captain's Companion boxed set; Complete Spacefarer's Handbook; Rock of Bral; D RAGON Magazine Annual 1, page 44+, "Campaign Classics."