Future Sight/Futureshifted

The following cards are a list of timeshifted cards in the set, identifiable by their different, "futureshifted" card layout. They are notable for introducing new keywords, having unusual abilities or type combinations, and/or previewing blocks that will be released.
===Cycles===
*Grandeur cycle: <c>Baru, Fist of Krosa</c>, <c>Korlash, Heir to Blackblade</c>, <c>Linessa, Zephyr Mage</c>, <c>Oriss, Samite Guardian</c>, <c>Tarox Bladewing</c>
**Baru references <c>Kamahl, Fist of Krosa</c>.
**Korlash references <c>Dakkon Blackblade</c>.
**Linessa references <c>Alexi, Zephyr Mage</c>.
**Oriss references <c>Orim, Samite Healer</c> (her Grandeur ability is the same as found on a kicked <c>Orim's Chant</c>) and <c>Cho-Manno, Revolutionary</c> (the <c>Fountain of Cho</c> is visible in the art).
**Tarox references <c>Rorix Bladewing</c>.
*Textless vanilla cycle: <c>Blade of the Sixth Pride</c>, <c>Blind Phantasm</c>, <c>Fomori Nomad</c>, <c>Mass of Ghouls</c>, <c>Nessian Courser</c>.
*Allied-color-lands cycle: <c>Graven Cairns</c>, <c>Grove of the Burnwillows</c>, <c>Horizon Canopy</c>, <c>Nimbus Maze</c>, <c>River of Tears</c>.
**Only <c>Graven Cairns</c> took its place in another land cycle, that in Shadowmoor.
**<c>Horizon Canopy</c> inspired the horizon Lands, but the cycle there was enemy-colored, and so it stands as the sixth member.
**The others have some design issues. <c>River of Tears</c> is asymmetrical, which is difficult to complete and often difficult to parse. <c>Grove of the Burnwillows</c> has costs that typically affect color pairs differently, and also contributed to <c>Punishing Fire</c>'s ban in Modern. <c>Nimbus Maze</c> is generally too weak to play in multiples with any non-typed land, but as such has the best odds.
*Sliver cycle: <c>Frenzy Sliver</c>, <c>Homing Sliver</c>, <c>Lymph Sliver</c>, <c>Mesmeric Sliver</c>, <c>Virulent Sliver</c>. Only poisonous had any sort of return from the five keywords here, in the form of toxic.
*Non-creature with morph vertical cycle: <c>Lumithread Field</c> (enchantment), <c>Whetwheel</c> (artifact), <c>Zoetic Cavern</c> (land).
===Previewed card frame===
*The Futureshifted card frame was reused in Mystery Booster 2. In a sense, the card frame in Future Sight is thus a preview of the practice in the future Mystery Booster 2 set.
===Preview cards===
*Tenth Edition preview card: <c>Mass of Ghouls</c>
*Lorwyn preview card: <c>Goldmeadow Lookout</c> (technically)
*Morningtide preview card: <c>Boldwyr Intimidator</c>
*Shadowmoor preview cards: <c>Graven Cairns</c>, <c>Mistmeadow Skulk</c>
*Eventide preview card: <c>Phosphorescent Feast</c> which would be a pre-Chroma card.
*Scars of Mirrodin preview card: <c>Bloodshot Trainee</c>
*Theros preview card: <c>Nessian Courser</c>
*Amonkhet preview card: <c>Aven Mindcensor</c> 
*Commander 2017 (Feline Ferocity) preview card: <c>Seht's Tiger</c> 
*Unstable preview card: <c>Steamflogger Boss</c> 
*Guilds of Ravnica preview card: <c>Narcomoeba</c> 
*Strixhaven: School of Mages preview card: <c>Grinning Ignus</c>
====Possibles====
*Possible future victorian/graveyard set preview cards: <c>Bitter Ordeal</c>, <c>Patrician's Scorn</c>, <c>Street Wraith</c>. Unattached to the Victorian theme are <c>Tombstalker</c>, <c>Bridge from Below</c>, <c>Yixlid Jailer</c>.
*Possible Muraganda set preview cards: <c>Muraganda Petroglyphs</c>, <c>Imperiosaur</c>
===Previewed themes===
*Lorwyn block Kindred card type: <c>Bound in Silence</c>, Jace Beleren artwork: <c>Blind Phantasm</c>
*Esper from the Alara block colored artifacts theme: <c>Sarcomite Myr</c>
*Naya from the Alara block Nacatl cat-people: <c>Nacatl War-Pride</c>.
*Rise of the Eldrazi Colorless non-artifact spells: <c>Ghostfire</c>
*Scars of Mirrodin Poison: <c>Snake Cult Initiation</c>, <c>Virulent Sliver</c>.
*New Phyrexia Fusion of metal and flesh in <c>Sarcomite Myr</c>. While artifacts with colored mana costs were used in Esper, it was first intended as a New Phyrexia preview. Additionally, this flavor text contains the first mention of <c>Brudiclad, Telchor Engineer</c>.
*Innistrad Gothic horror <c>Death Rattle</c>
*Theros block Enchantment creatures: <c>Lucent Liminid</c>.
*Khans of Tarkir block non-creature morphs: <c>Lumithread Field</c>.
*Sultai Brood from Khans of Tarkir Delve: <c>Tombstalker</c>, <c>Logic Knot</c> and <c>Death Rattle</c>.
*Battle for Zendikar block Devoid: colorless spells with colored mana in their cost: <c>Ghostfire</c>.
*Dominaria Descendants of Rorix Bladewing in: <c>Tarox Bladewing</c> 
*Modern Horizons Horizon lands. <c>Horizon Canopy</c>
*Shadows over Innistrad Reuse of Madness: <c>Grave Scrabbler</c>
===Previewed locations===
*Turri Island: <c>Fomori Nomad</c> (the Fomori would reappear in the Omenpath Arc)
*Pyrulea: <c>Horizon Canopy</c>
*Iquatana: <c>Narcomoeba</c>
*Arkhos: <c>River of Tears</c>
===Previewed storylines===
*<c>Ghostfire</c> - Its flavor text mentions Ugin, the Spirit Dragon, who is later revealed to be one of the planeswalkers that imprisoned the Eldrazi on Zendikar, and the twin of Nicol Bolas. Few pieces of flavor text have inspired more future story.
===Other future shifted cards===
*Cards that introduce new keywords but are otherwise usual: <c>Arcanum Wings</c>, <c>Darksteel Garrison</c>, <c>Fleshwrither</c>, <c>Frenzy Sliver</c>, <c>Homing Sliver</c>, <c>Logic Knot</c>, <c>Lymph Sliver</c>, <c>Mesmeric Sliver</c>, <c>Quagnoth</c>, <c>Snake Cult Initiation</c>, <c>Spin into Myth</c>, <c>Thornweald Archer</c>, <c>Vedalken Æthermage</c>
*Enchantments that tap: <c>Flowstone Embrace</c>, <c>Second Wind</c>, <c>Witch's Mist</c>.
*Normal abilities with unusual costs: <c>Deepcavern Imp</c>, <c>Edge of Autumn</c>, <c>Henchfiend of Ukor</c>, <c>Shah of Naar Isle</c>, <c>Skizzik Surger</c>, <c>Whip-Spine Drake</c>, <c>Street Wraith</c>.
*<c>Bloodshot Trainee</c> - Has an ability dependent on its power being above a certain number.
*<c>Bonded Fetch</c> - Defender with haste; a failed experiment into giving blue haste with noncombat applications.
*<c>Bridge from Below</c> - An enchantment that only has abilities while in the graveyard.
*<c>Centaur Omenreader</c> - Reduces creature spell costs, as long as it is tapped. It has the Snow type.
*<c>Daybreak Coronet</c> - Introduces lifelink, Enchant creature with another aura attached to it.
*<c>Dryad Arbor</c> - Land creature.
*<c>Emblem of the Warmind</c> - An aura that affects all creatures you control.
*<c>Imperiosaur</c> - 'Muraganda' plane native, card dependent on basic lands.
*<c>Imperial Mask</c> - Enchantment that copies itself to each teammate you have. Ostensibly suitable for multiplayer games, but lack of teammates in most formats limits usefulness.
*<c>Muraganda Petroglyphs</c> - 'Muraganda' plane native, card that supports Vanilla creatures.
*<c>Nacatl War-Pride</c> - Creature that replicates itself depending on how many defenders there are.
*<c>Narcomoeba</c> - Pseudo-madness ability that allows it to be put onto the battlefield when sent from the library to the graveyard.
*<c>Nix</c> - A cheap but rather niche counterspell against spells that were played for no mana.
*<c>Phosphorescent Feast</c> - Card that gets more powerful when there are more green mana symbols in your hand's cards, an ability that became Eventide's chroma and Theros's devotion.
*<c>Ramosian Revivalist</c> - A Rebel puller that uses the graveyard instead of the library. References Ramos.
*<c>Sarcomite Myr</c> - An artifact that costs colored mana to cast (see colored artifacts).
*<c>Seht's Tiger</c> - Flash creature that gives you protection from the color of your choice the turn it enters the battlefield.
*<c>Shapeshifter's Marrow</c> - A <c>Clone</c> variant that copies a creature not yet on the battlefield.
*<c>Spellweaver Volute</c> - Enchants an instant card in the graveyard.
*<c>Spellwild Ouphe</c> - A card that reduces the cost of spells that target it.
*<c>Sporoloth Ancient</c> - Creature that can only put spore counters on itself, but gives the spore counter removing ability (but at a better rate to the standard) to every creature.
*<c>Storm Entity</c> - Creature with the storm-like ability to gain +1/+1 for each spell previously played on this turn.
*<c>Tarmogoyf</c> - Introduces (by way of reminder text) the Planeswalker and Tribal card types.
*<c>Thunderblade Charge</c> - Sorcery that can flashback itself indefinitely whenever you deal combat damage. Strongly influenced by <c>Hammer of Bogardan</c>.
*<c>Yixlid Jailer</c> - Cards in the graveyard lose all abilities.
==References==
Category:Magic set trivia