Improbability Inducement

The ability to make probable events improbable. Sub-power of Improbability Manipulation and Probability Manipulation. Opposite to Probability Inducement.
==Capabilities==
The user can make things improbable, making them less likely to happen in a given situation. Where Impossibility Inducement makes things not able to happen at all, this power makes things less likely to happen, although they could still happen.
==Applications==
*Defeat Inducement (make victory for others improbable)
*Enhanced Health (by making sickness in an event improbable)
*Event Denial
*Future-Probability Cognition
==Associations==
*Certainty Inducement
*Event Manipulation
*Impossibility Inducement
*Improbability Manipulation
*Logic Manipulation
*Probability Inducement
*Probability Manipulation
*Variable Collapse
==Limitations==
*May not be able to manipulate what is also probable.
*Weak against Probability Stabilization.
==Known Users==
*Moe Shishigawara (Bleach)
*God (Family Guy)
*Henry Weems (X-Files)
*Tricky the Clown via the Improbability Drive (Madness Combat)
== Known Objects ==
* Improbability Drive (Madness Combat)
Category:Powers
Category:Supernatural Powers
Category:Inducement Powers
Category:Conceptual Powers
Category:Reality Manipulation
Category:Support Powers