Scars of Mirrodin

Scars of Mirrodin is the first set in the Scars of Mirrodin block. It is the 53rd Magic expansion and was released on October 1, 2010.
==Set details==
Scars of Mirrodin contains 249 cards (101 Common, 60 Uncommon, 53 Rare, 15 Mythic, 20 Basic Lands), including randomly inserted premium versions of all cards in the set. The expansion symbol of the set is a corroding hexplate from the Glimmervoid. 
Scars of Mirrodin returns to the plane of Mirrodin, previously the setting of the block and the set of the same name. As Mirrodin is an artificial plane, the number of artifacts and cards relating to that permanent type is larger than in other sets and mechanically reflects the themes already explored in the previous sets.
The set describes the conflict between two major factions - one being Mirrodin, and the other being the invading forces of Phyrexia. Cards aligned with these two factions are watermarked, as previously seen with the guild aligned cards in Ravnica block. The two factions are also mechanically separated, with the Phyrexians dealing largely with poison counters, Infect and Proliferate, as well as sacrifice or leaves play effects, while the native Mirrans use mechanics already introduced or similar to those of the original Mirrodin set - Imprint, Indestructible, charge counters the new Metalcraft mechanic, as well as Mana Myr and Spellbombs. Only 40 cards of the set have the Phyrexian symbol on them. All other cards except Basic Lands and Planeswalker cards have a Mirran watermark.
===Flavor and storyline===
The metal plane of Mirrodin shines under the light of five suns ... but it's now tarnished by the deadly scourge known as Phyrexia. Besides the Mirran-Phyrexian conflict, the story also revolves around several planeswalkers. Elspeth Tirel (as a new card of the same name, <c>Elspeth Tirel</c>) returns while a new planeswalker by the name of Koth is introduced, a Vulshok native to Mirrodin (appearing as <c>Koth of the Hammer</c>). Venser (appearing as <c>Venser, the Sojourner</c>) and Tezzeret are also involved in the storyline.
Being set on Mirrodin, the expansion features themes and settings already known from that plane, such as Leonin (Cats), Vampires, Loxodon (Elephants), Elves, and the Human tribes of Vulshok, Sylvok, Auriok, Moriok and Neurok. Artifact creatures such as Golems and Myr also return.
====Storyline sources====
Title 	Author 	Publishing date	Setting (plane)	Featuring
Scars of Mirrodin: The Quest for Karn, first part	Robert B. Wintermute	April 2011 	Mirrodin 	Venser, Karn, Elspeth Tirel, Koth of the Hammer, Tezzeret, Glissa Sunseeker, Melira
===Magic Story===
Gathering Forces is a webcomic about Elspeth, Koth and Venser. It was published in three parts in September 2010.
Title 	Author 	Release Date	Setting (plane) 	Featuring
Phyrexia and the Vaultlord	Doug Beyer 	2010-09-08 	Mirrodin 	Karn, Geth
Gathering Forces, Part 1 	Jenna Helland	2010-09-16 	Dominaria 	Elspeth, Koth, Ajani Goldmane
Gathering Forces, Part 2 	Jenna Helland	2010-09-23 	Dominaria 	Elspeth, Koth
Gathering Forces, Part 3 	Jenna Helland	2010-09-30 	Dominaria, Mirrodin	Venser, Elspeth, Koth
A Tale of Two Clone Shells	Doug Beyer 	2010-12-01 	Mirrodin 	Trennet, Politus, Sarja
===Marketing===
Scars of Mirrodin' was sold in 16-card booster packs (the 16th card being a marketing card), 6-card boosters, 5 intro packs and a fat pack. The regular boosters featured art from <c>Elspeth Tirel</c>, <c>Venser, the Sojourner</c>, <c>Koth of the Hammer</c>, <c>Etched Champion</c> and <c>Platinum Emperion</c>. The 6-card booster featured <c>Tainted Strike</c>. The Mirrodin block was accompanied by only one novel: Scars of Mirrodin: The Quest for Karn, written by Robert B. Wintermute.
The set was previewed by a scavenger hunt (Assault on Mirrodin) at PAX.
The prerelease was on September 25–26, 2010, the launch party on October 1–3, and the release on Magic online was on October 18, 2010. The promotional card given to participants at the Prerelease tournaments was <c>Wurmcoil Engine</c>, a powerful artifact creature. The Launch party event promotional card was <c>Steel Hellkite</c>. The Buy-a-Box promo was <c>Memoricide</c>. The Game Day promo was a full-art , the Top 8 Finish a full-art foil .
Regular boosters of Scars of Mirrodin come with a bonus sixteenth card that is either a "tips & tricks card" or a creature token from Scars of Mirrodin or a poison counter token. One face of the Scars of Mirrodin bonus card has one of five different rules tips or is one of 9 different creature tokens or a poison counter token. The other face has one of [..] advertisements for organized play programs, community.wizards.com, Duels of the Planeswalkers for Xbox Live and the PC, Magic Online, Magicthegathering.com, Scars of Mirrodin Intro Packs, www.wizards.com/Mirran and Wizards Play Network.
====Tips & Tricks====
The tips & tricks cards are
*Rules Tip: Infect
*Rules Tip: Metalcraft
*Rules Tip: Proliferate
*Rules Tip: Imprint
*Rules Tip: Poison / Emblems
====Tokens====
The Scars of Mirrodin tokens in numerical order are:
# 2/2 Cat produced by <c>Kemba, Kha Regent</c>
# 1/1 Soldier produced by <c>Elspeth Tirel</c>
# 1/1 Goblin produced by <c>Kuldotha Rebirth</c>
# 1/1 Insect with infect, produced by <c>Trigon of Infestation</c> and <c>Carrion Call</c>
# 2/2 Wolf produced by <c>Sword of Body and Mind</c>
# 3/3 Golem Artifact produced by <c>Golem Foundry</c> and <c>Precursor Golem</c>
# 1/1 Myr Artifact produced by <c>Myrsmith</c>, <c>Myr Battlesphere</c>, and <c>Origin Spellbomb</c>
# 3/3 Wurm with deathtouch, produced by <c>Wurmcoil Engine</c>
# 3/3 Wurm with lifelink, produced by <c>Wurmcoil Engine</c>
==Mechanics==
As usual, Scars of Mirrodin features several new mechanics.
Infect is a new keyword that causes creatures to deal damage to other creatures in the form of -1/-1 counters, similar to Wither. However, in addition to this, cards with Infect deal damage to players in the form of poison counters. The poison mechanic was introduced in Legends but has never been strongly supported. The mechanic resurfaced in Time Spiral block with a reprint of <c>Swamp Mosquito</c> and the Poisonous keyword (which does not appear in Scars of Mirrodin). Poison counters would be a major theme of the entire block.
A new keyword action in Proliferate works in combination with Infect. When a player proliferates, he or she chooses any number of permanents and/or players with counters on them, and puts another counter of a kind it has on it. E.g. a player proliferates and chooses an opponent with a poison counter, a creature with a -1/-1 counter, a Planeswalker with loyalty counters, and an artifact with a charge counter. Every one of these entities gets another of these respective counters.
The ability word Metalcraft gives a card a bonus if its controller controls three or more artifacts. Scars of Mirrodin features a new Mox named <c>Mox Opal</c> that has Metalcraft. The Indestructible mechanic returns with new "Darksteel"-themed cards, as does the Imprint mechanic from Mirrodin.
The only returning keyword from the original Mirrodin block was imprint, this keyword allows a player to "imprint" some card on the artifact (removing that card from the game). That artifact's effect depends on the card imprinted (for example you can imprint a creature on <c>Semblance Anvil</c> to reduce the costs of spells that share a card type with that card).
==Cycles==
Scars of Mirrodin has 10 Cycles:
Cycle name 	 	 	 	 	
Mana Myr 	 	 	 	 	
Mana Myr 	Each of these common myr artifact creatures costs and has a mana ability in which they tap, and which produces a color-appropriate mana. Each represents a zone of Mirrodin corresponding to the color. Each is illustrated by Alan Pollack. Reprinted from Mirrodin. 	Each of these common myr artifact creatures costs and has a mana ability in which they tap, and which produces a color-appropriate mana. Each represents a zone of Mirrodin corresponding to the color. Each is illustrated by Alan Pollack. Reprinted from Mirrodin. 	Each of these common myr artifact creatures costs and has a mana ability in which they tap, and which produces a color-appropriate mana. Each represents a zone of Mirrodin corresponding to the color. Each is illustrated by Alan Pollack. Reprinted from Mirrodin. 	Each of these common myr artifact creatures costs and has a mana ability in which they tap, and which produces a color-appropriate mana. Each represents a zone of Mirrodin corresponding to the color. Each is illustrated by Alan Pollack. Reprinted from Mirrodin. 	Each of these common myr artifact creatures costs and has a mana ability in which they tap, and which produces a color-appropriate mana. Each represents a zone of Mirrodin corresponding to the color. Each is illustrated by Alan Pollack. Reprinted from Mirrodin.
Smiths 	 	 	 	 	
Smiths 	Each of these creatures is a human artificer and creates an effect when their controllers cast an artifact spell. 	Each of these creatures is a human artificer and creates an effect when their controllers cast an artifact spell. 	Each of these creatures is a human artificer and creates an effect when their controllers cast an artifact spell. 	Each of these creatures is a human artificer and creates an effect when their controllers cast an artifact spell. 	Each of these creatures is a human artificer and creates an effect when their controllers cast an artifact spell.
Replicas 	 	 	 	 	
Replicas 	Artifact creatures that can be sacrificed after paying a form of colored mana to get a color-specific effect. 	Artifact creatures that can be sacrificed after paying a form of colored mana to get a color-specific effect. 	Artifact creatures that can be sacrificed after paying a form of colored mana to get a color-specific effect. 	Artifact creatures that can be sacrificed after paying a form of colored mana to get a color-specific effect. 	Artifact creatures that can be sacrificed after paying a form of colored mana to get a color-specific effect.
Color-aligned Artifact creatures	 	 	 	 	
Color-aligned Artifact creatures	A cycle of creatures who have a colorless cost, but an activated ability including one mana of one of the five colors. The white card breaks the cycle a little since it is not permanently an artifact creature. 	A cycle of creatures who have a colorless cost, but an activated ability including one mana of one of the five colors. The white card breaks the cycle a little since it is not permanently an artifact creature. 	A cycle of creatures who have a colorless cost, but an activated ability including one mana of one of the five colors. The white card breaks the cycle a little since it is not permanently an artifact creature. 	A cycle of creatures who have a colorless cost, but an activated ability including one mana of one of the five colors. The white card breaks the cycle a little since it is not permanently an artifact creature. 	A cycle of creatures who have a colorless cost, but an activated ability including one mana of one of the five colors. The white card breaks the cycle a little since it is not permanently an artifact creature.
Spellbombs 	 	 	 	 	
Spellbombs 	These Artifacts can be tapped and sacrificed to create an effect. Its owner can pay one mana of a specific color to draw a card when these artifacts are put in the graveyard. 	These Artifacts can be tapped and sacrificed to create an effect. Its owner can pay one mana of a specific color to draw a card when these artifacts are put in the graveyard. 	These Artifacts can be tapped and sacrificed to create an effect. Its owner can pay one mana of a specific color to draw a card when these artifacts are put in the graveyard. 	These Artifacts can be tapped and sacrificed to create an effect. Its owner can pay one mana of a specific color to draw a card when these artifacts are put in the graveyard. 	These Artifacts can be tapped and sacrificed to create an effect. Its owner can pay one mana of a specific color to draw a card when these artifacts are put in the graveyard.
Trigons 	 	 	 	 	
Trigons 	A series of artifacts that enter the battlefield with three charge counters on them, have an ability that costs two colored mana and tapping the artifact to add another charge counter and an ability related to that color which can be used with a colorless activation of , and removing a counter.	A series of artifacts that enter the battlefield with three charge counters on them, have an ability that costs two colored mana and tapping the artifact to add another charge counter and an ability related to that color which can be used with a colorless activation of , and removing a counter.	A series of artifacts that enter the battlefield with three charge counters on them, have an ability that costs two colored mana and tapping the artifact to add another charge counter and an ability related to that color which can be used with a colorless activation of , and removing a counter.	A series of artifacts that enter the battlefield with three charge counters on them, have an ability that costs two colored mana and tapping the artifact to add another charge counter and an ability related to that color which can be used with a colorless activation of , and removing a counter.	A series of artifacts that enter the battlefield with three charge counters on them, have an ability that costs two colored mana and tapping the artifact to add another charge counter and an ability related to that color which can be used with a colorless activation of , and removing a counter.
Vanilla creatures 	 	 	 	 	
Vanilla creatures 	There is 1 vanilla common creature of each color. 	There is 1 vanilla common creature of each color. 	There is 1 vanilla common creature of each color. 	There is 1 vanilla common creature of each color. 	There is 1 vanilla common creature of each color.
Metalcraft creatures 	 	 	 	 	
Metalcraft creatures 	A cycle of common creatures with Metalcraft and no other abilities. Each represents a different Mirran race. 	A cycle of common creatures with Metalcraft and no other abilities. Each represents a different Mirran race. 	A cycle of common creatures with Metalcraft and no other abilities. Each represents a different Mirran race. 	A cycle of common creatures with Metalcraft and no other abilities. Each represents a different Mirran race. 	A cycle of common creatures with Metalcraft and no other abilities. Each represents a different Mirran race.
One-mana spells 	 	 	 	 	
One-mana spells 	A cycle of common one-mana spells targeting a creature, granting it an until-end-of-turn bonus. 	A cycle of common one-mana spells targeting a creature, granting it an until-end-of-turn bonus. 	A cycle of common one-mana spells targeting a creature, granting it an until-end-of-turn bonus. 	A cycle of common one-mana spells targeting a creature, granting it an until-end-of-turn bonus. 	A cycle of common one-mana spells targeting a creature, granting it an until-end-of-turn bonus.
Cycle name 	 	 	 	 	
Fast lands 	 	 	 	 	
Fast lands 	A new set of allied taplands was introduced, with the twist that these could enter the battlefield untapped if they were played during the first few turns of the game. 	A new set of allied taplands was introduced, with the twist that these could enter the battlefield untapped if they were played during the first few turns of the game. 	A new set of allied taplands was introduced, with the twist that these could enter the battlefield untapped if they were played during the first few turns of the game. 	A new set of allied taplands was introduced, with the twist that these could enter the battlefield untapped if they were played during the first few turns of the game. 	A new set of allied taplands was introduced, with the twist that these could enter the battlefield untapped if they were played during the first few turns of the game.
===Mega-mega cycles===
Scars of Mirrodin would feature two mega-mega cycles, one finishing from original Mirrodin. The other is the Spellbomb cycle, between the Spellbomb designs from Mirrodin and Skullbomb designs from Phyrexia: All Will Be One. The designs in this set have a color-aligned effect for colorless mana but could pay the color to draw a card. This contrasts with the Skullbombs where both modes draw a card, and the Mirrodin Spellbombs where drawing a card means not getting a colored effect.
Cycle name	 	 	 	 	
Towers 	 	 	 	 	
Towers 	Each of these rare artifacts costs to cast and have an ", :" ability. Each of these artifacts is affiliated with a certain color; green, white, blue, and black, respectively. Scars of Mirrodin would later add a fifth card to this cycle to represent a red affiliation: <c>Tower of Calamities</c>.	Each of these rare artifacts costs to cast and have an ", :" ability. Each of these artifacts is affiliated with a certain color; green, white, blue, and black, respectively. Scars of Mirrodin would later add a fifth card to this cycle to represent a red affiliation: <c>Tower of Calamities</c>.	Each of these rare artifacts costs to cast and have an ", :" ability. Each of these artifacts is affiliated with a certain color; green, white, blue, and black, respectively. Scars of Mirrodin would later add a fifth card to this cycle to represent a red affiliation: <c>Tower of Calamities</c>.	Each of these rare artifacts costs to cast and have an ", :" ability. Each of these artifacts is affiliated with a certain color; green, white, blue, and black, respectively. Scars of Mirrodin would later add a fifth card to this cycle to represent a red affiliation: <c>Tower of Calamities</c>.	Each of these rare artifacts costs to cast and have an ", :" ability. Each of these artifacts is affiliated with a certain color; green, white, blue, and black, respectively. Scars of Mirrodin would later add a fifth card to this cycle to represent a red affiliation: <c>Tower of Calamities</c>.
==Reprinted cards==
11 cards were reprinted from previous sets. Eight of these had appeared previously in Mirrodin, including the cycle of Myrs. Bloodshot Trainee and Disperse were the only reprints that did not appear in the first Mirrodin block. 
*<c>Arrest</c> first printed in Mercadian Masques, last seen in Mirrodin
*<c>Bloodshot Trainee</c>, first printed in Future Sight
*<c>Disperse</c>, first printed in Morningtide
*<c>Mindslaver</c>, first printed in Mirrodin as a rare, now a mythic rare.
*<c>Shatter</c>, first printed in Alpha, last seen in Magic 2010
*<c>Trinket Mage</c>, first printed as a common in Fifth Dawn, last seen in Duel Decks: Elspeth vs. Tezzeret, now an uncommon.
*<c>Copper Myr</c>, <c>Gold Myr</c>, <c>Iron Myr</c>, <c>Leaden Myr</c> and <c>Silver Myr</c>, first printed in Mirrodin, last seen in Planechase
===Functional reprint===
*<c>Moriok Reaver</c>, functional reprint of and .
===Colorshifted===
*<c>Turn Aside</c>, colorshifted version of .
==Notable cards==
*The Fast land cycle of lands (such as <c>Darkslick Shores</c>) have seen large amounts of play in Standard, Pioneer, and Modern, where they are some of the best mana-fixing lands for aggro or combo decks that seek to end the game early. Their power in addition to the largely plane-specific name made them awkward reprints, the confluence of which happened near at the end of the Phyrexian Arc in Phyrexia: All Will Be One.
*<c>Memnite</c> is one of only a few creatures in the game to cost no mana and is the only one of two that has power. It is often used in artifact combo decks and in creature decks that seek to flood the board with small creatures.
*<c>Venser, the Sojourner</c> is the only multicolored card in the set. It also marks the return of Venser after his original appearance (pre-ascension), as <c>Venser, Shaper Savant</c> in Future Sight.
*<c>Steady Progress</c>'s flavor text is memetic, especially with the leadup to the "New Phyrexia's Invasion of the Multiverse" storyline. Given the storyline in this set, the Vedalken quoted already sounded woefully ignorant even then.
===Mirrodin References===
*<c>Golem's Heart</c> is functionally similar to the Darksteel Lucky charms but was strangely enough created/predicted in its entirety, including name, by MTGSalvation user luminum_can.
*<c>Molten-Tail Masticore</c> is a near-functional reprint of the original <c>Masticore</c>, sharing casting cost, power/toughness, type, and two of its abilities. However, since Masticore is on the Reserved List, it could not be reprinted and was hence given a modified damaging ability.
*<c>Prototype Portal</c> is functionally very similar to the Mirrodin card <c>Soul Foundry</c> but replaces creatures with artifacts. This makes Prototype Portal the second card to specifically produce non-creature Tokens, after <c>Imperial Mask</c> from Future Sight.
*<c>Tower of Calamities</c> completes a cycle started in Mirrodin which had four cards with the word Tower in their name. All of them cost and have an activated ability for the cost of , generating a usually color-aligned effect. The respective colors are also used heavily in the artwork. They are <c>Tower of Champions</c> (green), <c>Tower of Eons</c> (white), <c>Tower of Fortunes</c> (blue) and <c>Tower of Murmurs</c> (black). Tower of Calamities adds a red-aligned effect.
*<c>Sword of Body and Mind</c> is the first continuation of the Mirran swords Mega cycle first started in Darksteel.
*<c>Asceticism</c> is a reference to <c>Troll Ascetic</c> from the original Mirrodin set; both have or give hexproof.
*<c>Platinum Emperion</c> is a powerful artifact creature that serves as a reference to <c>Platinum Angel</c>, similarly preventing the player from losing the game by preventing them from even losing life. It is currently the only card in the game to prevent a life total from changing as a static effect.
*<c>Glimmerpost</c> combined with the previously printed <c>Cloudpost</c> and <c>Vesuva</c> in "Twelvepost" decks to create massive amounts of mana in both Modern, Pauper, and Legacy, resulting in Cloudpost being banned in Modern in 2011 and Pauper in 2013.
*<c>Spikeshot Elder</c> is a reference to Mirrodin's <c>Spikeshot Goblin</c>, which has a similar ability and flavor text.
===Competitive play===
*<c>Steel Hellkite</c> is a powerful artifact creature that was once ramped into in Vintage MUD decks, as it is particularly effective at destroying the opponent's Moxen and other mana rocks. It is also heavily played in the casual Commander format for similar purposes.
*<c>Wurmcoil Engine</c> is one of the most powerful artifact creatures in the game, letting big mana decks stabilize against aggressive decks and is resilient to removal. It was played fairly by control decks in Standard but was also a great creature to search up with <c>Birthing Pod</c>, and it has been ramped into formats like Modern Urzatron, Legacy, and even Vintage, where it can also be put into play with Tinker.
*<c>Nihil Spellbomb</c> is a powerful graveyard hate spell that can replace itself and works especially well in artifact decks, seeing play in Modern, Legacy, and Pauper sideboards.
*<c>Liquimetal Coating</c> is a seemingly innocuous artifact that began seeing substantial play in Modern after the printing of <c>Karn, the Great Creator</c>. The new Planeswalker enables a play pattern of fetching the Coating out of the sideboard, using it to turn an opponent's land into an artifact, and then using Karn's ability to turn that land into a creature with 0 toughness to destroy it. 
*<c>Leonin Arbiter</c> has been played in numerous "hatebear" and tax decks in Modern, Legacy, and Vintage, where its ability can slow down opponents seeking to tutor powerful combo pieces. It is particularly effective at disabling the opponent's mana base, as it can prevent them from using fetchlands and limits the downside from lands like <c>Ghost Quarter</c>.
*<c>Revoke Existence</c> is a simple but strong variant of <c>Disenchant</c> that has seen sideboard play in every format where it is legal.
*<c>Galvanic Blast</c> is among the strongest burn spells ever printed, at times being stronger than <c>Lightning Bolt</c> in artifact decks. It is a staple in red artifact decks in Modern and Pauper, especially those with a focus on direct damage.
*<c>Ratchet Bomb</c> is a versatile answer used by numerous midrange decks across Pioneer, Modern, Legacy, and Vintage. It is particularly strong against decks that have lots of free artifacts or tokens, which can destroy the turn it comes into play.
*<c>Kuldotha Rebirth</c> is one of the most efficient token-producing spells in the game, especially in artifact decks, and has led to an eponymous aggro deck in Pauper.
*<c>Mimic Vat</c> is a powerful value engine that was played heavily across many different types of Standard decks that could abuse creatures with valuable abilities.
*<c>Grand Architect</c> was the face of numerous Standard decks that combined it with other blue creatures to ramp out large artifacts and/or attack aggressively.
*<c>Tempered Steel</c> formed the basis of an eponymous aggro deck in Standard built around artifact creatures and other payoffs like <c>Steel Overseer</c>.
===Banned and restricted cards===
*<c>Mox Opal</c> is yet another installment of the famous Moxen: zero-mana artifacts that produce colored mana. After nearly a decade of high-level play, it was banned in Modern in January 2020, as it would only continue being powerful regardless of shell. In December 2024, it was unbanned in an attempt to revitalize artifact strategies and fight the perception that Modern had become solely about decks created in the Horizons series.
==Preconstructed decks==
Scars of Mirrodin features five intro packs, four of which are bicolored and one monocolored.
==References==
==External links==
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