Bedrock Edition guides/1.13 releases

This guide is a simplified overview of all the changes in 1.13.x releases, which assumes at least some familiarity with Bedrock Edition 1.12.x releases.
== Mobs ==
=== New ===
Brown Mooshroom		
* Red mooshrooms will turn into brown mooshrooms when struck by lightning.
* Breeding two red mooshrooms has 1⁄1024 chance to spawn a brown baby variant, and vice versa.	
 (If Killed by Fire)	
* Brown mooshrooms will give the player suspicious stew when fed a flower and milked with a bowl.
Fox 		
* Foxes can spawn in taiga and snowy taiga biomes.
* Foxes can also spawn in taiga villages in groups of 1–3.		
* Wolves and polar bears are aggressive towards foxes.
* Baby foxes born by breeding two adult foxes will be loyal towards the player.
* Foxes will eat any food-item, and can pick up any item in their mouth.
* Foxes sleep during the day and are active at night.
=== Changed ===
Fish 		
* Now drop experience when killed.
Illager captain		
* The player now correctly receives the Bad Omen effect whenever the illager captain dies in combat with the player.
Players 		
* Are now 1.8 blocks tall.
* Default Steve, Alex and character creator skins can now blink.
Squid 		
* Can now spawn in rivers.
Villager 		
* Can now heal if they have bread in their inventory.
* Master-level farmers can now sell suspicious stew.
* Cartographer trades now require 11 glass panes instead of 10.
* Villager trade levels now match Java Edition with 5 profession level badges, rather than 3 level badges.
== Blocks ==
=== New ===
Dead Coral 		
* Can be obtained by placing their living variety in any area not directly adjacent to water.	
* Can be broken with any tool as well as by hand. 	Can be used as decorative blocks.
Light Block 		
* Can be obtained only with commands.	
* 	To give this block. 0-15
Structure Void		
*	 	
* An intangible block used to indicate to the structure blocks that certain air blocks can be overridden by previously existing blocks in the destination.
* Invisible and have a small hitbox.
** Visible only when they are inside a structure being saved by a save structure blocks and the toggle option "show invisible blocks" is true.
* Allows for empty spaces in a structure.
Wither Rose 		
* A wither rose will drop from mobs killed by a Wither.	Wither Roses can be broken with any tool as well as by hand.	
* Wither Roses can be used to craft suspicious stew with the Wither effect.
* Any mob standing on a Wither rose will be inflicted with one second of the Wither effect for as long as they continue to touch it.
=== Changed ===
Coral 		
* Can now be placed on surface air, but turns to dead coral if it has no water.
Grass Path 		
* Can now be found in the creative inventory.
Item Frame 		
* Can now be placed on the top and bottom of blocks.
Structure Block		
* Added Save and Load behind the Experimental Gameplay toggle.
== Items ==
=== New ===
Suspicious Stew			
* Suspicious stew gives a status effect to the player after eating it, the effect given depends on the flower used to craft it.
* The effect is hidden after suspicious stew is crafted, making it impossible to tell ones with negative effect from ones with positive effects.
=== Changed ===
Armor 		
* Worn armor no longer turns red when a player or mob takes damage.
Camera 		
* Can no longer be obtained with the commands.
* Added functionality. Screenshots took by the camera can now be saved into the screenshots folder.
Turtle Egg		
* Now have 2D textures in the inventory.
Map 		
* Locked maps now have a unique inventory icon.
== Structures ==
=== New ===
Abandoned Village			
* Readded abandoned (zombie) villages, but with Village & Pillage architecture.	
* Zombie Villagers	
ja:ガイド/Bedrock Edition/1.13 リリース
ru:Руководства по Bedrock Edition/1.13
zh:基岩版指南/1.13版本