Level 3 (Mitch)

This article is about the dungeon in Mitch. For other dungeons known as Level 3, see Level 3 (disambiguation).
Level 3 is a dungeon in Mitch.
== Overview ==
==== Interactive Map====
====Entrance and Appearance====
Level 3 is entered through a small crevice at the edge of a mountainous area to the east of the river. It is blocked by a heavy rock which can only be moved using the Bracelet. The interior has blue walls and floors, including several that have frozen over with ultra-cold ice.
====Themes and Navigation====
Level 3's shape resembles an old detonator, with the end of the right "handle" containing the Triforce piece. The dungeon is non-Euclidean, as the central column wraps around itself and one of rooms in that column has a door that skips the room that is actually physically adjacent to it when passed through one way. The boss of Level 3 is a Blue Gohma, which guards the Triforce Piece. Aside from that, the dungeon features numerous puzzles involving pushable blocks.
====Minor Enemies & Traps====
* Bubble (Blue, Flashing, Red)
*Darknut (Blue, Red)
*Manhandla
*Pols Voice
*Rope (Flashing)
*Shooting Statue
*Spike Trap
* Wizzrobe (Blue)
==Trivia== 
*The sign in the top central room has a message written on it that says that the ice on the floor of the dungeon can damage you. The player cannot read this message, however.
*In Bikdip's Adventure 2, this dungeon's entrance instead led to a cave containing a man who provided a secret code for the player to include in a private message to BikdipOnABus to prove they had found Bikdip's Adventure 2's Deepest Secret.
==Gallery==
File:Mitch Level 3 Invisible Maze.png|A visual guide to the invisible maze in Level 3. The pink-tinted areas are solid and the rest are walkable.
Category:Locations
Category:Dungeons
Category:Dungeons in Mitch