Atomic Era (Civ6)

The Atomic Era is the seventh era in Civilization VI. It is preceded by the Modern Era and followed by the Information Era.
== Intro ==
 New frontiers of discovery expand our understanding, from the tiny atom to the majesty of outer space. Mysteries long tolerated are closer than ever to revealing their deepest secrets, beyond what we can easily see. You will choose how to use this knowledge, and push back the greatest darkness we have yet faced.
== Game Info ==
The Atomic Era takes its name from the invention of the most terrible weapon known to man - the atomic bomb. But more broadly, it also brings about the power of the atom as means of - the cleanest and most powerful source. It is up to you to choose how you will use that power - to produce clean energy for your cities in peace, or to destroy the enemy in war.
Another thing the Atomic Era brings is the real conquest of the skies - with improved aircraft now separated into two different classes, air warfare really becomes a very serious endeavor. And improved Support units both on land and in the air, combined with the next level of air transport technology, speed up combat even more.
As if that weren't enough, man now reaches even higher - to space. The Rocketry technology unlocks the path towards the last type of victory: the Science Victory. Civilizations pursuing it will have to ensure Spaceports are constructed and guarded from the enemy, while also boosted with enough to complete the most complex Projects in the game: the Space Race projects.
Meanwhile, the pursuers of Cultural victory also get some more trump cards up their sleeves, with Ski Resorts to attract even more tourists, while Rock Bands tour foreign lands to spread your cultural fame. The Tier 3 buildings unlocked in the Entertainment-oriented Districts also help to that goal.
=== Atomic Era start ===
* When starting a game in the Atomic Era, players receive three Settlers, three Rangers, three Field Cannons, 1600 (), 550 , 16 s and 10 Diplomatic Victory points ().
* has 10 Population. All cities founded after the have 6 Population.
* Founded cities have 6 additional tiles.
* Each city has a Monument, a Granary, Ancient Walls, Medieval Walls, Renaissance Walls, Shrine and Temple in Holy Site, Library and University in Campus, Arena in Entertainment Complex, Lighthouse and Shipyard in Harbor, Market and Bank in Commercial Hub, Amphitheater in Theater Square,Workshop in Industrial Zone, Consulate and Chancery in Diplomatic Quarter and Grove in Preserve.
* Players receive an Infantry (an AT Crew in Gathering Storm) and a Builder in each city founded by one of their starting Settlers (and a Trader in the first two).
* Boosted Technologies: , , .
* All s cost only 1 to build.
* The game starts at Turn 366/500 (1945 AD) on Standard speed.
* , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , , and are removed from game.
== Technologies ==
== Civics ==
== Tile Improvements ==
 
 
== Units ==
* Fighter
** 
*** 
* Bomber
** 
* Support
** 
** 
** 
* Ranged
** 
* Recon
** 
* Naval Carrier
** 
* Naval Melee
** 
* Light Cavalry
** 
* Civilian
** 
== Districts and Buildings ==
* 
* 
** 
* //
**
* / 
**
* //
** 
* 
** 
== Wonders ==
 
== Projects ==
 
 
== Great People ==
* s: , , 
* s: , , , 
* s: , , 
* s: , , , 
* s: , , 
* s: , , , 
* s: , , , 1
* s: , 
1 Requires 
== Related achievements ==
== See also ==
* Atomic Era in other games
Category:Eras (Civ6)