Fallout: New Vegas skill books

==General information==
Reading a skill book permanently raises the corresponding skill by three points (four with the Comprehension perk). With a few exceptions, the skill books are identical to the books from Fallout 3. The newly added Survival skill uses the Wasteland Survival Guide as a skill book. U.S. Army: 30 Handy Flamethrower Recipes from Fallout 3 has been removed, since the Big Guns skill has been dissolved into other skills. Once added to the inventory, they appear in the "Aid" section of a player's Pip-Boy menu.
There are, on average, four copies of every skill book, for a total of 52 books in the base game. Dead Money adds two copies of Dean's Electronics, and one copy of each of the other skill books, with the exception of Wasteland Survival Guide. Honest Hearts introduces the workbench crate, a container with random loot that has a chance of containing various skill books, but no static book locations. Old World Blues adds two copies of Chinese Army: Spec Ops Training Manual and a copy of Big Book of Science, in addition to a new mechanic enabling the player to create a single copy of each book at a workbench using 25 blank books, two tubes of wonderglue and the appropriate recipe. Finally, Lonesome Road adds an additional copy of each skill book. This gives a grand total of 94 books (81 in static locations, 13 created at a workbench, and a chance for skill books in Honest Hearts).
==Types==
The first number in parentheses indicates the total number of skill books with all add-ons included. The second number in parentheses is the total number of skills books with Old World Blues skill book crafting mechanic included.
Name 	Skill 	# Locations	Form ID
Tales of a Junktown Jerky Vendor 	Barter 	4 (6/7) 	
Nikola Tesla and You 	Energy Weapons	4 (6/7) 	
Duck and Cover! 	Explosives 	4 (6/7) 	
Guns and Bullets 	Guns 	4 (6/7) 	
Tumblers Today 	Lockpick 	4 (6/7) 	
D.C. Journal of Internal Medicine 	Medicine 	4 (6/7) 	
Grognak the Barbarian 	Melee Weapons 	4 (6/7) 	
Dean's Electronics 	Repair 	3 (6/7) 	
Big Book of Science 	Science 	5 (8/9) 	
Chinese Army: Special Ops Training Manual 	Sneak 	4 (8/9) 	
Lying, Congressional Style 	Speech 	4 (6/7) 	
Wasteland Survival Guide 	Survival 	4 (5/6) 	
Pugilism Illustrated 	Unarmed 	4 (6/7) 	
Workbench crate (Can hold random skill books)	Random 	0 (16) 	
==Locations==
: See Also: The locations of the recipes used to create additional skill books possible with the Old World Blues DLC.
==Notes==
* With the total amount of skill points earned from reading every obtainable skill book (not counting the ones found as random loot in Honest Hearts), and with the Comprehension perk, the PC will have gained a total of 376 skill points (282 without it). The Workbench crate skill books found in Honest Hearts can make up an additional 64 skill points with Comprehension (48 without it), assuming the maximum of 4 skill books per crate, for a total of 440 skill points with Comprehension (330 without it).
* Although it is possible to obtain a maximum of 16 (non-combat related) skill books, the likelihood is extremely low (see the workbench crate page; the chance of four skill books is only 0.16%, or 2/1125. One will need, on average, 390 reloads to have a better than 50% chance of having produced 4 skill books from a crate). Far more realistic is 8 total skill books. Theoretically, approximately 1 out of 5 save/reload trials (before entering the caves), or using the console, selecting it, and typing , should result in 2 random skill books. If the player has the Comprehension perk, it still should be enough to max out all skills.
* It is possible to use skill books to raise skill levels past 100. The value is not shown, and no skill will have any benefits past 100 points, except for the purposes of counteracting SPECIAL stat penalties. For example, if a character has a natural Endurance of 4, and then raises the Survival skill to 100 through level-ups, and then at some point suffers from minor radiation poisoning (-1 Endurance) and minor dehydration (-1 Endurance), resulting in a total negative Endurance score of 2, the Survival skill will consequentially be reduced to 96. If the character has read a "Wasteland Survival Guide" Skill book after the Survival skill was already raised to 100 through level-ups, then, even with the SPECIAL point penalties, the Survival skill will display as 99 or 100 (with Comprehension).
==Gallery==
Big Book of Science.png|Big Book of Science
Chinese Army- Special Ops Training Manual.png|Chinese Army: Special Ops Training Manual
D C Journal of Internal Medicine.png|D.C. Journal of Internal Medicine
Dean's Electronics.png|Dean's Electronics
Duck and Cover.png|Duck and Cover!
Grognak the barbarian item.png|Grognak the Barbarian
Guns and Bullets.png|Guns and Bullets
Lying, Congressional Style.png|Lying, Congressional Style
Nikola Tesla and You.png|Nikola Tesla and You
Pugilism Illustrated.png|Pugilism Illustrated
Tales of a Junktown Jerky Vendor.png|Tales of a Junktown Jerky Vendor
Tumblers Today.png|Tumblers Today
The Wasteland Survival Guide.png|Wasteland Survival Guide
Fallout New Vegas Books.jpg|Map of skill books
Fallout_New_Vegas_Books2.jpg|Map of skill books, with text
==See also==
* Fallout: New Vegas skill magazines
* Skill book recipes
 
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