Zombie Scientist

The Zombie Scientist is a mini-boss-type hostile mob and a deadlier variation of the regular Zombie that will only spawn in Abandoned Labs. They appear to be regular Zombies, but with a much darker green skin and wearing a lab coat with dark grey shirt, goggles, black pants, and white sneakers. They possess 20 health.
It spawns when a lightning strike to a Scientist.
== Behavior ==
The Zombie Scientist behaves similarly to a regular Zombie as when they see the player in their line of sight, they will automatically walk towards them, but are more dangerous and unpredictable. A Zombie Scientist is capable of generating a field of electricity surrounding itself, which will inflict Electric Damage towards an armored player, summoning a Manhack that will chase down and distract the player from fighting the Zombie Scientist, and even throwing a Lingering Potion of Harming or Slowness to the player. If the player get close to a Zombie Scientist, they will shoot out a short-ranged radioactive projectile to the player instead of attacking them in melee, dealing 2-3 damage to their health and inflicts them a temporary "Radiation Sickness" status effect for 4 seconds. They also move slightly faster, though they are still slower compared to the player themselves.
Much like any other undead mobs, they will burn in sunlight and will be harmed by a Splash Potion of Healing. Unlike regular Zombies however, they also can open any iron doors using their Redstone-powered remotes.
== Drops ==
When they die, Zombie Scientists will commonly drop 0-2 Rotten Flesh, 2-3 Iron Ingots, a Glass Bottle, and a Redstone Dust. They will also have a 6.7% chance to drop a single random high-tech Augmentation of any type from level 1 to 3.
Category:Undead Mobs
Category:Zombies
Category:Hostile Mobs
Category:Mobs
Category:Entities
Category:Characters
Category:Males