Alex Denton

<tabber widths="375">
|-|Male=
|-|Female=
</tabber>
== Summary==
Alex Denton is the protagonist of Deus Ex: Invisible War and is a clone of JC Denton, and by extension, Paul Denton. This makes Alex the third Denton "sibling".
==Powers and Stats==
Tier: At least , with Heavy Weapons and Enhanced Strength
Name: Alex Denton
Origin: Deus Ex
Gender: Varies. The player can choose to play as a male or female Alex, though they are shown as male in almost all promotional material, as well as in their brief appearance in the original Deus Ex
Age: Early 20's
Classification: Nano-augmented cyborg clone of JC Denton, Tarsus Academy student
Powers and Abilities: 
<tabber>
|-|Physical/Equipment= Superhuman Physical Characteristics, Martial Arts, Weapon Mastery and Marksmanship, Cyborgization and Nanotechnology (Alex is outfitted with nanites in various parts of their body that grant them special abilities"The canisters will transfer seed populations of nanites into subregions of your body. You will need to configure each subpopulation for a specific skill. For instance, the actin drivers in your legs can either increase your speed or quiet your footsteps — not both." — Dr. Leila Nassif, Deus Ex: Invisible War), Stealth Mastery, Poison Manipulation and Paralysis Inducement (Alex's Toxin Blade injects a neurotoxin that temporarily paralyzes enemies struck by it"Prototype special forces combat knife. Microporous metal releases toxins on contact. Designed for political assassination."), Electricity Manipulation (The Stun Prod delivers a paralyzing taser shock to foes"Delivers a short-ranged electrical stun attack to a single organic target."), Durability Negation (The Dragon's Tooth Sword cuts at a nanoscale level, smaller than most molecules"The true weapon of a modern warrior, the Dragon's Tooth is not a sword in the traditional sense, but a nanotechnologically constructed blade that is dynamically 'forged' on command into a non-eutactic solid. Nanoscale whetting devices insure that the blade is both unbreakable and lethally sharp." - Deus Ex), Sleep Manipulation (The Boltcaster fires non-lethal biotox darts at foes, putting them to sleep), Fire Manipulation (With Flamethrower, as well as the Hellfire Boltcaster, which shoots incendiary darts), Electro-Magnetism Manipulation (The Mag Rail can unleash EMP attacks, and most weapons can be outfitted with an EMP Converter that applies this property to them"Charges shots with an electromagnetic pulse which damages bots, cameras and turrets. EMP shots drain more ammo."), Smoke Manipulation (With Smoke Grenades, which can also be fired from the Shotgun), Light Manipulation and Sound Manipulation (With Flashbombs that blind and deafen opponents with powerful lights and sound, which can also be fired from the SMG), Explosion Manipulation (With various weapons such as the Rocket Launcher and grenades, as well as any weapon with the Fragmentary Rounds modification"Causes shots from ballistic weapons to explode into fragments upon impact, inflicting radius damage."), Vibration Manipulation (The Glass Destabilizer weapon modification vaporizes glass with ultrasonic vibrations"Vaporizes glass with ultrasonic vibrations - breaks the glass silently and does not trigger alarms wired to the glass."), Plasma Manipulation (The Energy Blade is enhanced by a plasma-electric charge"A well-balanced sword, enhanced by plasma-electric charge that increases strike damage."), Energy Projection (The Mag Rail fires energy beams"The mag rail produces a powerful energy beam. In alt-fire mode, it is an EMP attack that can be fired through walls and other solid objects, striking the target without damaging the intervening objects."), Healing (With Medkits), Energy Manipulation and Technology Manipulation (Multitools manipulate technology by altering the flow of current within them"UNATCO TRAINING MANUAL Section 3C: Multitools A "multitool" is not really a tool at all -- not in the usual sense of the word -- but a disposable electronic device that utilizes electromagnetic resonance detection and frequency modulation to dynamically alter the flow of current through almost any non-hardened circuitry. Skilled agents can use the multitool to manipulate code locks, cameras, autogun turrets, alarms, or other security elements. Note that multitools CANNOT be used for computer information extraction (see Section 5A: Hacking)." - Deus Ex), Hacking (Scrambler grenades and proximity mines mess with robots using an electric signal, causing them to target allies"Transmits an electronic signal that temporarily causes bots to attack their allies. Detonates after a brief duration or can be set to detonate on contact by using the alternate firing mode."), Weapon Control (The Rocket Launcher's projectiles can be remote-controlled"Fires a missile that detonates on impact. Alternate firing mode grants the user first-person control of the missile via an on-board camera."), Limited Resistance to Electro-Magnetism Manipulation (Alex will lose bioelectric energy from EMP attacks, but remain otherwise functional// DX2 GAMEPLAY TOOLS - EMP attacks Many weapons use electromagnetic pulse (EMP), which is used to disable bots and other electronic devices. EMP weapons can reduce your bioelectric energy supply if you are within the blast radius when you use them.), Plasma Manipulation (Comparable to JC Denton who can survive against plasma attacks)
|-|Biomods= Light Manipulation (Installed by default, Light lets Alex shine light from their eyes to see in dark areas), Enhanced Senses and Information Analysis (At max level, Vision Enhancement allows Alex to see in darkness, through walls, and automatically highlights objects of interest), Regeneration (The Regeneration biomod heals Alex rapidly when activated), Weapon Control (Spy Drone allows Alex to deploy a remote-controlled drone with an EMP weapon), Invisibility (Cloak allows Alex to become practically invisible), Electro-Magnetism Manipulation (Electrostatic Discharge grants an EMP property to Alex' melee attacks, even scrambling their sensors and causing them to attack friendlies at level 3. Spy Drone also has an EMP weapon), Radiation, Poison and Temperature Absorption (With an active third level Hazard Drone, Alex does not just reduce damage from environmental hazards, but downright gains health from them), Hacking (Neural Interface allows Alex to hack various kinds of computers. Bot Domination takes over robots and allows Alex to control them directly), Temperature Manipulation (Thermal Masking disguises Alex' heat signature, hiding them from robots), Statistics Amplification (Biomods such as Enhanced Strength and Increased Speed increase Alex' statistics when active), Sleep Manipulation (The Biotox Drone fires non-lethal biotox darts at foes, putting them to sleep), likely Instinctive Action and enhanced Stealth Mastery (Move Silent likely works similarly to JC's Run Silent, which automatically adjusts JC's movements as he's running as to not make any noise"The necessary muscle movements for complete silence when walking or running are determined continuously with reactive kinematics equations produced by embedded nanocomputers. [...] TECH FOUR: An agent is completely silent." - Deus Ex), Absorption and Healing (Health Leech Drone consumes corpses to heal Alex)</tabber>
Attack Potency: At least Small Building level+ (Comparable to JC Denton and is capable of beating him in a fight), Building level with Heavy Weapons (Alex' Rocket Launcher should be superior to JC's GEP Gun, as a 20 years more advanced rocket launcher weapon) and Enhanced Strength (Enhanced Strength passively increases Alex' strength)
Speed: At least Hypersonic+, higher with Increased Speed (Increased Speed passively enhances Alex' speed)
Lifting Strength: At least Class 5, higher with Enhanced Strength
Striking Strength: At least Small Building level+, Building level with Enhanced Strength
Durability: At least Small Building level+, Building level with Enhanced Strength 
Stamina: Superhuman
Range: Standard Melee Range physically, Kilometres with firearms
Standard Equipment: Pistols, sniper rifles, grenades, combat knives, etc. List of Equipment here.
Intelligence: Gifted (Combat genius. experienced soldier)
Weaknesses: Despite being augmented, Alex is still subject to ordinary human weaknesses such as radiation poisoning or drowning. Using their most powerful augmentations will drain him of energy, and will need time to recharge. Can only have one Augmentation installed per body slot at a time.
Notable Attacks/Techniques: List of Augmentations
==References==
Unsourced material comes from equipment and augmentations available in Invisible War.
==Gallery==
==Notable Matchups==
Category:Characters
Category:Game Characters
Category:Protagonists
Category:Primary Protagonists
Category:Heroes
Category:Male Characters
Category:Female Characters
Category:Gun Users
Category:Knife Users
Category:Sword Users
Category:Explosion Users
Category:Weapon Masters
Category:Deus Ex
Category:Hackers
Category:Technology Users
Category:Regeneration Users
Category:Invisibility Users
Category:Humans
Category:Adults
Category:Cyborgs
Category:Clones
Category:Soldiers
Category:Enhanced Senses Users
Category:Federal Agents
Category:Good Characters
Category:Cyberpunk Characters
Category:Science Fiction Characters
Category:Martial Artists
Category:Marksmen
Category:Nanotechnology Users
Category:Stealth Masters
Category:Poison Users
Category:Paralysis Users
Category:Electricity Users
Category:Durability Negation Users
Category:Energy Weapon Users
Category:Sleep Users
Category:Fire Users
Category:Magnetism Users
Category:Smoke Users
Category:Light Users
Category:Vibration Users
Category:Plasma Users
Category:Energy Users
Category:Energy Projection Users
Category:Healers
Category:Weapon Control Users
Category:Information Analysis Users
Category:Bomb Users
Category:Snipers
Category:Absorption Users
Category:Temperature Users
Category:Statistics Amplification Users
Category:Instinctive Action Users