Villagers (Grim Nights)

In Grim Nights, there are villagers, some of which are vulnerable to instant death, while others are ready for combat.
== Gatherers ==
There are different types of villagers with varying buffs that influence their performance in certain areas. The No Buff villager is a placeholder character suitable for menial tasks such as working in mines or fields. However, they are not as useful as other villagers with better buffs.
Other villagers have buffs such as +1/+2 when farming, chopping wood, mining stone, mining iron, mining gold, and building structures two or three times faster. Depending on the player's needs, certain villagers with appropriate buffs may be kept while others may be replaced.
Furthermore, some villagers possess more versatile skills, such as the ability to mine any type of ore or stone. These villagers are useful when other specialized miners are not available. Additionally, the game features a builder character who can construct buildings at an accelerated pace, and players typically only need one of these characters.
== Combat-ready ==
These are the types of villagers you should use in your army:
*Any villager with +100% damage: These are rare and should be used as archers, arbalasts, and later as Musketeers. Even if they have a health debuff (-50% health), it doesn't matter.
*Any villager with +50% damage: These should be used as archers, arbalasts, and later as longbowmen. You can get around 3 times as many of these as the +100%ers. You can turn them into healers, but it's better to have more damage and not get injured.
*+50% / +100% health: Health is more important than armor because it scales better. Keep these villagers and turn them into Pikes, Spears, and later Knights. You can also turn them into healers.
*+1/+2 Armor: Health is still preferred over armor. Kill these villagers off or turn them into healers. If they also have the food or speed debuff, it's best to replace them.
*+20% / +40% faster: These villagers can be used as healers, but they're mainly faster. Any other buff is preferable, especially if you plan to turn them into a gatherer since gatherers rarely have to move.
Category:Grim Nights