Report 153

Report #153
Skillset: Hunting Skill: Stalk
 Org: Hartstone Status: Rejected Mar 2009
Furies' Decision:
We do not believe this to be necessary.
Problem: This skill like just about every skill it is modelled after in IRE has
never been a worthwhile choice to use. It is only useful against people
completely unfamiliar with IRE games and tactics and being limited to natural
environments makes it more so.
Solution #1: Change the skill to do the following: Stalking a target will give
 you constant feedback on your target's location in the local
 area. Stalk <target> Stalk None to use.
Player Comments:
---[Synl on 2/27 @ 15:59 writes]:
If this change is made, would like a similar change to the same ability in
Stealth (Stalk) as it suffers from exactly the same issues.
---[Shuyin on 3/3 @ 03:59 writes]:
Power cost to put up and possibly constant power drain (or some other drain like
will) to keep up for such an awesome upgrade, I think
---[Gregori on 3/4 @ 03:07 writes]:
I am not sure why it would need a powercost to put up. It's no more powerful
than just using scent every equilibrium or couple seconds, in fact less so,
though the willpower drain to maintain it would be fine.
---[Nydekion on 3/7 @ 02:41 writes]:
A willpower cost is fine though it should fall if the target leaves the local
area and should trip aethersight on the initial attempt. The stealth version
probably should be limited to urban areas to fit with the flavor of the skill if
it is changed to do the same thing.
---[Gregori on 3/7 @ 05:51 writes]:
I agree it should drop when they leave the area. Not sure about the aethersight,
since scent and scan don't trip aethersight. The Stealth version should be
urban/road since the hunter version is natural terrain only.
---[Viynain on 3/9 @ 06:27 writes]:
I agree with the comments as above in that adding a willpower drain of some sort
and to have it drop should the target leave the area for this proposed effect
would go a long way into making the skill actually desirable. I also agree in
that Stealth's version should remain to the urban areas because of the Hunting
version's limitation to natural environment.
---[Synl on 3/10 @ 15:11 writes]:
I would argue that Stealth Stalk for Nekotai should be limited to natural
environment while Stealth Stalk for Ninjakari is limited for urban/road.
Willpower drain would be needed + dropping.
---[Shuyin on 3/11 @ 21:20 writes]:
That kind of distinction seems unnecessary
---[Synl on 3/11 @ 21:58 writes]:
Well, the basic distinction seems largely unnecessary as Illithoids live in a
rather natural environment, etc. Seems more sense to have city-monks better at
Stealthing in cities and forest-monks better at Stealthing in forests. For
obvious reasons.
---[Nydekion on 3/12 @ 02:58 writes]:
A different distinction could be made for the sake of consistency in the skill.
Maybe have it only work under the cover of night or something.