Roc

The is a monster from the Brigandine series.
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|-|The Legend of Forsena=
== Overview ==
Rocs are large bird-like creatures with with brown feathers. They are capable of traveling long distances in a short amount of time and flying across various types of terrain with ease. Their high agility and power of flight helps them dodge a lot of low accuracy attacks. Each attack from their sharp talons gives a chance to petrify their target. They are able to to let out a loud roar that can affect all units around them.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
 	HP 	MP 	STR 	INT 	AGI
TLoF 	2-10 	0-6 	0-2 	0-2 	0-2
GE 	1-9 	0-3 	0-2 	0-2 	0-2
Class Defense	85 (TLoF) 105 (GE)
Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement	Experience Requirement
Level 	2 	3 	4 	5 	6 	7 	8 	9 	10
Experience (TLoF) 	241 	517 	830 	1182 	1575 	2011 	2492 	3020 	3597
Experience (GE) 	251 	537 	860 	1222 	1625 	2071 	2562 	3100 	3687
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class ★ 	Condition 	Class ★★
Roc 	Lv. 10 	Phoenix
== Attacks ==
Name 	Japanese Name 	Power 	Element 	Range (Hex) 	Gr/Sk 	Counter 	MP 	Target 	After Move 	Type
Solid Claw	ソリッドクロー 	60 (TLoF) 100 (GE) 	- 	1 	◯/△ 	↑ 	0 	Enemy 	↑ 	Single Target
Solid Claw	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy" 	Description: "Attack with Claw. May petrify enemy"
Solid Claw	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.	Notes:
* This is this unit's Normal Attack.
* This attack has a 20% chance to petrify the enemy unit.
Cry Bird 	怪鳥音 	50 (GE) 	- 	1~2 	◯/◯ (TLoF) ◎/◎ (GE) 	× 	60 	All 	× 	Area
Cry Bird 	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"	TLoF Description: "Sonic Boom. Damages all in range. Random paralyzes"
Cry Bird 	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.	Notes:
* In Grand Edition, the properties of this attack was changed. All units affected by this attack have a 20% chance to faint.
Magic	Skills	Equipment (GE only)	Summon Locations	Summon Locations
- 	- 	
* Accessories
* Accessories (Monster)
* Talon	 	
* Squest
* Caelsent
* Hadrian
* Fato
* Senadon
* Listinoise
* Whislind
* Kelilauns
== Etymology ==
A roc is an enormous bird of prey in Middle Eastern mythology. The monster's ability to petrify may have actually been inspired by that of a cockatrice, a reptilian monster with a rooster's head in English folklore.
== Gallery ==
File:Roc.png|TLoF 3D Model
File:Roc Sprite.png|Sprite
File:Roc.gif|Sprite Animation
== Navigation ==
|-|The Legend of Runersia=
== Background ==
Giant bird monsters. They are able to cause greater damage to monsters that excel in mountainous terrain and their wild screeches cause any who hear them to pass out. They are weak against bow attacks.
== Advancement ==
Stat Growth	Stat Growth	Stat Growth	Stat Growth	Stat Growth
HP 	MP 	STR 	INT 	AGI
2-8 	0-2 	0-2 	0-2 	0-2
Class Defense	105
Class Hierarchy	Class Hierarchy	Class Hierarchy
Class 	Condition 	Class
Roc 	Lv. 10 	Phoenix
Roc 	Lv. 10 	Simurgh
== Skills ==
Name 	Power 	Accuracy 	Element 	Range (Hex) 	Ground/Sky 	Counter 	MP 	Target 	After Move 	Type
Big Claw	110 	+5 	- 	1 	↑/↓ 	↑ 	0 	Enemy 	↑ 	Single Target
Big Claw	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit." 	Description: "Normal attack. Deals moderate damage to a single adjacent enemy unit."
Big Roar	60 	- 	- 	1~2 	☆/☆ 	× 	50 	All 	× 	Area
Big Roar	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."	Description: "Deals minor damage to all units within a 2-hex radius. Never misses. Has a 20% chance of inflicting Faint."
Magic	Abilities	Equipment	Summon Locations
- 	
* Dominate Mountain A	
* Claws
* Light Armors
* Gloves
* Accessories (Monster)	
* Lanster
* Drowarn
* Ellandol
* Tian
* Garwellin
* Zai
* Alternia
* Milveen
== Etymology ==
A roc is an enormous bird of prey in Middle Eastern mythology.
== Navigation ==
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Category:Monsters