Paper Mario: Legend of the Twin Kingdoms

Under construction, please tolerate this mess
=Basic Premise=
Mario and Peach discover a dark version of the Mushroom Kingdom, the Rose Kingdom, in a parallel universe. The Rose Kingdom's maniacal ruler, Princess Thorn (herself a parallel version of Peach) teams up with Bowser's Koopa Troop to conquer the Mushroom Kingdom. Mario and his allies must work with Rocco (Bowser's parallel version in the Rose Kingdom, who leads an internal resistance movement against Princess Thorn) in order to navigate and fight their way across both the Mushroom and Rose Kingdoms. Their ultimate goal is to find the seven pieces of the shattered Quartz Mirror, an artifact that separated the two kingdoms.
=Characters=
*Mario - The Hero. He's a brave and helpful guy to everyone he meets. He has to gain the skills, equipment, and allies needed to save the Mushroom Kingdom.
*Luigi - Mario's well-meaning but bumbling brother. Him falling into and shattering the Quartz Mirror is what kick-starts the story.
*Peach - The Mushroom Kingdom's benevolent and beloved leader. She's extremely kind and generous, but prone to getting kidnapped.
*Toadsworth - The advisor and caretaker to Peach. He worries obsessively about her whenever she's missing.
*Bowser - The aggressive ruler of the Koopa Troop, which regularly attempts to conquer the Mushroom Kingdom and/or kidnap Peach. He's definitely aggressive and dangerous, but also sort of oafish. He allies with and falls in love with Princess Thorn, who ruthlessly exploits Bowser's affections for her.
*Kammy Koopa - Bowser's beleaguered Magikoopa assistant. She's constantly belittled by him, but she still loyally serves him the best she can. Unlike Bowser, she can see right through Princess Thorn's ambitions, but is both ignored by Bowser and overpowered by Thorn herself.
*Princess Thorn - The Rose Kingdom's parallel version of Peach. Unlike Peach, she's a selfish, spiteful, and manipulative ruler, caring only about her own army's well-being. She seeks to conquer the Mushroom Kingdom, due to the viewing the Rose Kingdom as too small and pathetic for her own enormous ego.
*General Carnation - The Rose Kingdom's parallel version of Toadsworth. He loyally serves Princess Thorn and leads her army, personally overseeing her campaign against the Mushroom Kingdom. He's a talented strategist, passionate while fighting, and believes himself to be an honorable gentleman. That said, he will still defer to Thorn's orders, no matter how terrible and inhumane he may personally believe them to be.
*Lorenzo - The Rose Kingdom's parallel version of Luigi. As sociopathic as Princess Thorn and far more violent and flippant, Lorenzo serves his monarch by inventing gigantic robots designed to beat Mario and his allies into pulp. He's also infatuated by Thorn and often scuffles with Bowser for her attention.
*Rocco - The Rose Kingdom's parallel version of Bowser. The leader of the resistance movement against Princess Thorn in the Rose Kingdom, He was a former advisor to Princess Thorn who defected once she began abusing her power. A well-respected and practical commander, he's often away from his headquarters leading operations in the field. He and Peach eventually ally themselves to aid Mario in taking down Thorn and Bowser.
*Viola - The right-hand woman to Rocco. She's a master organizer, planning the resistance's raids and clandestinely gathering supplies for it. She usually stays behind working in the resistance's headquarters, and will happily give Mario missions for him to complete.
=Mario's Abilities=
*Paper Flip
**Flips Mario vertically, allowing him to fit into narrow vertical openings. When Mario is flipped and standing still, enemies cannot detect him.
**Can be performed anywhere.
*Airplane Fold
**Mario folds into an airplane, allowing him to descend slowly from heights. Mario can increase the amount of time in the air by strategically diving and lifting himself.
**Can only be activated on special floor panels, but can be ended at any time.
*Boat Fold
**Mario folds into a boat, allowing him to navigate water. Mario will capsize and sink if he hits an enemy or harmful obstacle, sending him back to the Boat Fold Panel.
**Can only be activated and ended on special panels near water.
*Drill Fold
**Mario folds into a drill, allowing him to dig through soil, sand, or snow. Mario can use this to fit under narrow horizontal openings at ground level, and to dig up buried items. Mario will be forced aboveground and out of his Drill form if he contacts a digging enemy or harmful obstacle underground.
**Can only be activated on special floor panels, but can be ended at any time.
*Sticker Press
**Presses Mario directly against a wall, allowing him to stand on narrow ledges and interact with artwork on said wall like they were solid platforms and other objects. Mario will be forced off the wall if he hits an enemy or harmful obstacle in this form.
**Can only be activated on special wall panels, but can be ended at any time.
=Mario's Upgrades=
*Dash Socks
**Allows Mario to run faster, allowing him to clear larger gaps with his jumps.
*Boots
**Default equipment.
**Allows Mario to jump.
**1 base damage per jumping attack.
*Super Boots
**Allows Mario to double-jump, with which he can reach high places.
**Allows Mario to ground pound, with which he can break through wooden floor panels, flip through manholes, and flip over certain nearby objects on the ground.
**2 base damage per jumping attack.
*Ultra Boots
**Allows Mario to triple-jump, with which he can reach very high places.
**Allows Mario to charge up a more powerful ground pound, which unleashes a shockwave upon impact with the ground. With this, Mario can flip over objects in a larger radius around him, and gains the ability to flip some ground-based enemies into the air, temporarily dazing them.
**3 base damage per jumping attack.
*Hammer
**Default equipment.
**Allows Mario to break brick blocks.
**2 base damage per hammer attack.
*Super Hammer
**Allows Mario to break stone blocks.
**4 base damage per hammer attack.
*Ultra Hammer
**Allows Mario to break metal blocks, as well as cracked walls or objects.
**6 base damage per hammer attack.
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Category:Mario & Luigi (series)
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