1.3.0.3

The 1.3.0.3 patch added some new Config.json settings.
== Features ==
* When using leftshift on inventory while in shop, you now have an indicator that you're selling items.
* You can now quickly move items between your chest and the inventory by using leftshift.
* Stardust Guardian is now dyable with your vanity pet dye (have some creative fun!).
* Areas you have not seen will now be black in camera mode.
* Added 'Highlight New Items' General Settings Option, on by default: Highlights any new item you pick up in your inventory.
* Duct-taped multiplayer for good luck and stability*.
* You should now have an easier time reporting errors if they happen on a server.
* The final boss's leech debuff has been overhauled... (spoilers).
* You can no longer put torches on tiles you are not supposed to (metal bars, etc).
* Old and corrupt worlds will now display on the world list marked with a red name.
* Increased Martian Drone's health to 500.
== New config options ==
* Added some Config.json settings:
** "UseSmartWallReplacement", on by default, if you set it off: automatic wall replacement while building will be disabled.
** "UseSmartCursorForCommonBlocks", off by default, if you set this on: 1.2.4's smart block placement will be re-enabled.
** "DisableLeftShiftTrashCan", off by default, if you set this on: Quicktrash will be ENTIRELY disabled.
** "HidePasswords", off by default, if you set this on: all passwords in the client will appear as Asterisks (*).
** "ThickMouseEdges", off by default, if you set this on: your mouse will have thick borders colored by "ThickMouseEdgesPackedColor"'s color.
== Bug fixes ==
* Fixed 'event' achievements not being granted in multiplayer ("You can do it!", "It's Hard!", "No Hobo" and so on)
* Fixed Truffle worm not spawning
* Fixed 'Funkytown' achievement will no longer be granted after respawning from death in the glowing mushroom biome.
* Fixed Gypsy Robe bottoms being genderbent.
* Fixed Daybreak's, Stardust Dragon and Stardust Cell Staff's gold values
* Fixed some server crashes (portals, lunar shields) - applies 20% defense buff and -20% speed.
* Fixed numerous attack forms not being synced server-side (unicorn mount, slime mount, solar dash, SoC dash, etc)
* Fixed achievements menu slider bar hanging on top of screen if all filters are disabled
* Fixed Armed Eskimo Zombies not dropping their proper gore
* Fixed bug where traps could critically hit
* Fixed issue where banners could be placed on closed trap doors
* Fixed Quickstack stacking items of max stack 1 and quick stacking coins from your inventory
* Fixed Quickstack eating coins
* Fixed crash in LookForColorTiles
* Fixed excessive net synchronization on some cases
* Fixed Team Dye not stacking correctly
* Fixed developer equipment dropping from non-hardmode bosses
* Fixed crash when saving old worlds
* Fixed issue where banning was ineffective (including ports...)
* Fixed Loki's dye missing the common developer's tooltip
* Fixed Staff of Regrowth Moss growing feature not working in multiplayer
* Fixed channelled weapons being halted from use when you hover over information icons
* Fixed Phantasm arrows exploit allowing you to get more arrows than you use
* Fixed Horseman's blade not summoning pumpkins against Lunar invasion enemies
* Fixed dupe bug with Item Frames
* Fixed bug where you couldn't remove an item from the Item Frame if you had a favorite item selected
* Fixed bug where Config.json's "FrameSkip" was written in reverse compared to ingame
* Fixed Nymph not having rarity on Lifeform Analyzer
* Fixed Srollers dealing unintentionally high damage
* Fixed Developer armor wings gold costs
* Fixed Frozen Campfire showing Ichor Campfire icon when aimed on the rightmost tile
* Fixed Bee gun being unable to critically hit
* Fixed Torch dupe bug
* Fixed numerous desync issues in multiplayer
* Fixed an issue where world and player names containing various characters would cause crashes and strange behavior when using cloud saving and favoriting.
* Fixed an issue where corrupt configuration files would cause crashes.
* Fixed an issue where you could invite players to your previous game while in single player.
* Fixed an issue where joining a game from outside of the game would cause an uncancellable joining screen to display.
* Fixed an issue where the password box would sometimes not show up.
* Setting your resolution while in fullscreen mode will now apply correctly.
* Fixed numerous potential multiplayer exploits
* Fixed issue where players could hack themselves into "difficulty 3".
== References ==