Thief (ColourSalem)

== Backstory ==
A lone child walks on the hard, cold streets of Salem. It was a rainy day and the air was bitter cold. His parents left the house but ever came back and he never knew why. Since he can't have the house, he's homeless. He starts to think back to the days when he had a family, he starts to sob silently as passing strangers shoot him glares as sharp as knives. He leans up against a wall and slumps down. He tries to sleep there and somehow does. Suddenly, the fire of a pistol tears him from his dream world. He can't find where the gunshot came from, so he tries to find the source.
As he looks around the town, he peers through a window - an elderly woman surrounded by candles who seems to be chanting gibberish. The boy finds a nail and picks the lock for the door. He is careful not to make any noise as she continues to chant. He sees a piece of paper in front of her and it says "The dead sheriff said John Proctor is a Godfather". He hides and waits until she has left the room. The boy quickly copies the will and makes his way out of the woman's house.
He forgets all about finding who shot the gun, for now, he has bigger fish to fry.
He runs to the Mayor's house to present the will. Before he can even put the will on the Mayor's desk, he is apprehended by the Jailor. "Someone saw you walking around town with a will. You're too young to have a will, boy," the mayor said, leaning forward on his leather chair. The boy is jailed for thievery and the mayor tosses the will in the bin. "The old bat's gone loony" he thinks to himself. When he is released, he keeps to himself for years and takes residence in an abandoned home. The next day, the Medium has been murdered by the Mafia and has no final will.
The Thief is middle-aged now and he has been stealing a lot to get by, everything from food to pets! But now, with the everlasting threat of the Mafia and a possible Serial Killer, the Thief has stopped stealing things no-one will miss and has gone back to stealing intel. Stealing is his speciality, but the effects of age are starting to take it's toll - he's getting less and less stealthy. He could mess up any day, now.
== Stats ==
Role Name: Thief
Alignment: Neutral Benign
Abilities: Steal one person's will at night, allowing you to read their info. Side with the Town, Mafia, Vampires or Neutrals. You can fortify your house once. If no-one attacks you, you'll still be protected until you are attacked. If your fortification is destroyed, you can try to find a Vigilante/Veteran/Mafioso and borrow their gun for the night. If anyone visits you, they will be shot.
Attributes: You can only steal 5 different wills. When you pick a side, only you will know who's side you're on. Everyone else will receive the message "A Thief has picked a side!" . If your side has a night chat (excluding Jailor and Medium), you will be able to see and engage in the chat. Spies and Vampire Hunters will see your name as 'Mafia' or 'Vampire'.
Goal: Choose to side with the Vampires, Neutrals, Town or Mafia and survive to the end of the game with them.
Notes:
* If you try to steal a Veteran's gun while they are on alert, you will still die.
* If you side with the Vampires, the Investigator will receive the same results as if you were a Vampire
* If you side with the Vampires, Consiglieres will think that you are a Vampire
* If you side with Neutrals, Town or Mafia, the Investigator's/Sheriff's results will be the same before you picked a side.
* You win with Survivors if you pick a side, no matter what you pick
** However, if there's more than one Thief in the game and they picked a different side, you will not be able to win with them.
* Stealing a will/gun counts as visiting and attacking, so you can be killed by a BodyGuard.
* If you are roleblocked when searching for a gun, you won't be able to search for a gun and you can be killed. However, your search will not be used.
* If you are roleblocked when stealing a will, the Lookout will not see that you visited.
* If the Vigilante/Veteran/Mafioso is jailed, you will still be able to steal their gun by going to their house.
* You cannot steal multiple people's wills in one night (But you can read multiple wills in one night if you stole them a previous night)
* Being controlled has no effect on you while you steal wills/fortify your house.
** It does, however, have an effect while searching for a gun. A Witch can either help you find a gun or stop you from getting one.
** This applies to Transporters, too
* Stealing a will does not mean you keep it. At the end of the night, you will not be able to read that will again until the following night.
** However, you can reread wills that you found the previous night and it wouldn't count as stealing.
* If fan-made roles are introduced to the game, the Thief would only be able to steal their gun if they are stated to have one.
* The Thief cannot steal knives or any weapon that is not a gun.
* If the Thief sides with Neutrals and there are only neutrals left that cannot win together, the player must choose who they want to win with.
== Actions ==
Sun Icon: A menu pops up and says 'Vampires', 'Neutrals', 'Town' and 'Mafia'. selecting one of these will give you the goal to survive the end of the game with them.
No Night Action: N/A
Target Self: Your house will be fortified with all the rubbish you've accumulated over the years and will only be destroyed if someone attacks you (Sadly, Werewolves bypass this)
Target Other: You will get to read the target's will as they're writing it
Secondary Target: You get to check someone's house for a gun. If they are a Vigilante/Veteran/Mafioso, you get to steal their gun, rendering them unable to kill for the night. Whoever visits you that night will be killed (Only available after your fortification is destroyed (You are not an option))
== Strategies ==
If Siding with Town
* If your fortification is gone and there's an 'Investigator' accusing someone of being a Vigilante/Veteran/Mafioso, try to steal a weapon from the accused. If it doesn't work, the 'Investigator' may be lying (unless you were transported/controlled by a witch. In that case, try again the following night)
* If you are jailed, tell the Jailor everything you know. If you found out who the Jailor is via will-stealing, call them by their name
If Siding with Mafia
* At night, tell the Mafia the roles you found that may threaten your life and/or the Mafia.
* If there is a Mafioso there, ask if you can steal their gun for the night. If a GodFather is there, the mafia will most likely oblige as they will still get to kill (unless the GodFather is jailed)
* If you are jailed, claim you are a Thief and that you sided with the Town. If you figured out roles, claim the Mafia members are those roles (e.g. Claiming James Bayley is the Medium when really, Sarah Good is the Medium)
* If you do this, give the Mafia a heads-up if you can. If not, tell them the following night what you claimed their roles are (Beware if there's a Spy in the game, though)
If Siding with Neutrals
* Before you even think of joining the Neutrals, weigh your options. Neutral roles hardly ever win. Only side with Neutrals if it looks like they're going to win.
* Stay under the radar but do not be too quiet as you may become a target
As there is no night chat, you will have to sought out the Neutrals via their wills (If you're lucky, they'll have a list on who they've killed/doused/controlled) However, if this role was introduced to the game, many people may lie about their roles in their will (e.g. a Transporter pretending to be a Witch)
If Siding with Vampires
* If you pick this side early-mid game, make sure the Investigator is either preoccupied or dead. If you claim to be a Thief, you'll either be ratted out as a liar or a Thief sided with the Vampires if the Investigator investigates you
* Do not make it obvious that you are a Thief to the Vampire Hunter. When you give your information to the Vampires, state that you 'suspect' people and say that they were immune instead of outright stating "Abigail Hobbs is Arsonist"
* Beware of the Vampires saying something along the lines of "Hey, Thief!" as it is almost exactly like name-dropping (But it won't get you reported/banned)
* If you found the Vampire Hunter, tell the Vampires. Take this advice and mash it with bullet point #2
General Strategies
* To prove your role, ask someone to put something in their will. Read that will the following night and recite what the will said.
== Achievements: ==
Yoink!: Win your first game as a Thief
Where's Your Purse?: Win 5 games as a Thief
Kleptomaniac: Win 10 games as a Thief
Master Thief: Win 25 games as a Thief
Taking Sides: Side with the Town, Mafia, Neutrals or Vampires
That Was Close: Fortify your house and get attacked in the same night
I'll Borrow That: Successfully steal a Vigilante's/Veteran's/Mafioso's gun
Goody-Two-Shoes: Survive the game without stealing any wills
congrats on reading all of this. here's a lenny for your troubles
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