Wall-Nut (pvzc)

Wall-Nut is the first defensive plant obtained in Plants vs. Zombies: Collide and the third plant unlocked in the game overall. He acts as a shield to protect your other plants and is used to stall and block zombies in order to buy time to plant more offensive plants or to let an offensive plant, or for offensive plants to take out high health zombies.
== Almanac Entry ==
Sun Cost: 50
Element: Earth
Recharge: Sluggish
Wall-Nuts absorb a lot of damage, plant them in front of zombies to keep them at bay.
Tacobility: Summons 2 extra Wall-Nuts
”There are 2 things that matter in life”. Says Wall-Nut. “Protecting the ones you love and bowling!”
Level I: Gains more durability
Level II: Gains armour that doubles his health
Level III: Gains slight healing ability
== Upgrades ==
=== Tacobility ===
Wall-Nut spawns 2 additional Wall-Nuts on the lane above him and below him. They will not spawn if those lanes are occupied.
=== Elemental Upgrades ===
Level	Description
1 	Wall-Nut heals to full health and gains a helmet and belt that makes him absorb an additional 3000 damage
2 	Wall-Nut heals to full health and gains a full suit of armour which absorbs 8000 damage.
3 	Wall-Nut will heal to full health and will now gain another 1000 health back every 10 seconds if not being attacked.
== Strategies ==
=== Adventure ===
Wall-Nut works identical to how it does in Plants vs zombies, 1, 2 and 3 and should be used in the exact same way. Old strategies of using spikeweed, spikerock, Chomper, Fume Shroom, Bonk Choy and Snapdragon are still very effective in this game. However there are new plants Wall-Nut works well with. Plants vs. Zombies: Collide provides more melee plants for Wall-Nut to defend such as Smoosh-Shroom, Crocodile, Zapdragon and Bananasaurus. 
Once again he is easily outclassed by plants such as Scaredy-Shroom, Explode-O-Nut, Gaurd Shroom, Pumpkin Pult and Tall-Nut. However he still has use in some night levels where only certain amounts of sun is allowed.
=== iZombie/Tower Defence ===
Wall-Nuts are extremely difficult to beat without high damage zombies or flying or vaulting zombies. They will block zombies and leave them weak to offensive plants. Pole Vaulting Zombies, Balloon Zombies and Steampunk Zombie will fly/vault over Wall-Nuts. Dolphin Rider will also vault over Wall-Nuts in Sunflower Shores. Digger Zombie also can dig past Wall-Nuts. You can also use firefighters and bungee zombies to instantly remove them. 
== Gallery ==
File:Untitled103 20240425162220.png|Wall-Nut HD
File:IMG 5880.jpeg
File:Untitled358 20240909231201.png|Seed packet
File:Untitled378 20240914155853.png|Seed packet with element
File:Untitled358 20240909231201.jpeg|Imitated seed packet
File:Untitled182 20240914160053.png|Seed packet on mobile
File:Untitled182 20240914160126.png|Seed packet with element on mobile
File:Untitled182 20240914161122.png|Imitated seed packet on mobile
File:Untitled107 20240914161342.png|First degrade
File:Untitled107 20240914161620.png|Second degrade
File:Untitled107 20240914162132.png|Level 1 armour
File:Untitled107 20240914162407.png|Degraded Level 1 armour
File:Untitled107 20240914162833.png|Level 2 armour
File:Untitled107 20240914162949.png|Level 2 armour first degrade
File:Untitled107 20240914163023.png|Level 2 armour second degrade
File:Untitled107 20240914163101.png|Level 2 armour third degrade
== Trivia ==
* Wall-Nut’s Level 1 and 2 ability (mostly level 2) is based off of Wall-Nut’s plant food ability in Plants vs. Zombies 2 
* This is because the Tacobility cannot affect the plant for the rest of the game like in Plants vs. Zombies 2 as it would clash with the elemental upgrades.
* Wall-Nut’s almanac entry references his 2 abilities throughout the franchise “Protecting the ones you love” (referencing how he is a defensive plant that acts as a wall to stall zombies) “and bowling” (referencing Wall-Nut Bowling)
Category:Plants vs. Zombies: Collide
Category:Plants
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Category:Characters