118021-carbine-you-really-really-really-need-a-debugging-pass

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The bugs are getting out of hand, and many of them are sporting impressively long gray beards.
 
I was hoping for a lot of fixed bugs with drop 3. Instead, I see a ton of newly-introduced bugs.
 
Stop. Just stop. Fix things. I'm not out of line in expecting basic MMO features like mail and chat to be working properly almost half a year after launch. I know I'm not the only one tired of redoing my settings every time you do an update.	
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So after hearing the promise of wait till Drop 3, Carbine is really going to Q&A this patch and fix the 1 Trillion Bugs and release a new zone. We (Carbine) are stopping all monthly content drops that were advertised and pushing them to a 3 month release schedule. The fact that we were told no holiday stuff because we are REALLY time constained to Q&A and fixing the current state of the game.
 
I downloaded the patch this morning and discovered the Q&A fail again.... There are so many things wrong with the state of the game. Guild members that tested on PTR stated they sent bug reports of Drop 3 before it went live, only to see those same bug in live.
 
Wildstar's new lease on life to include players returned with the fixes has been a total left down. How do I sell playing Wildstar to a person I call a friend "please play Wildstar drop 3 was the demigod drop that fell a little short, well maybe a lot, but they are serious about fixing it sometime in the future?"
 
I too have posted on the Bug Forum with issues that I have seen today. Short of a Rollback of the live servers i dont see light at the end of the tunnel..... Maybe drop 6 est. year 2020?
 
I love the game but the many promises that were made by the DEV's "hold on! we get it" "we are fixing it in drop 3""100 page of fixes incoming" how do I take those statement with any faith?
 
There are just so many game breaking issues that have shown up in Drop 3 and no response or we acknowledge it. Just a Thread of Known Issues from Drop 3.
 
I want this game to succeed, but the broken promises are getting old.
 
Qinari
 
TL;DR: Drop 3 broke the spirit of many.
 	
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No. Most emphatically not signed.
 
This game has suffered enough because some of its players have to have it their way or no way.
 
Carbine, please do fix bugs. Please do NOT slam the brakes on everything else while you do.
 
This game will NOT survive more "nothing until it's perfect" because it should be utterly clear to everyone who has ever played MMOs that there WILL be bugs that make it into the live release.
 
This is a patch day. There will be bugs. I have never played a game where this was not the case, particularly in the first year of release. The idea that this wouldn't happen was a pipe dream.	
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By all means, what are these game breaking client side issues?
 
Are you under the impression that there are online games out there without a slew of bugs you're not even aware of?	
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			Yeah.  Believing that there is such a thing as a bug free patch is naivete at its finest.	
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			I"m taking it with a grain of salt but most of the testers who tried out drop 3 reported the bugs which are prevalent in this patch.	
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The bugs are getting out of hand, and many of them are sporting impressively long gray beards.
 
I was hoping for a lot of fixed bugs with drop 3. Instead, I see a ton of newly-introduced bugs.
 
Stop. Just stop. Fix things. I'm not out of line in expecting basic MMO features like mail and chat to be working properly almost half a year after launch. I know I'm not the only one tired of redoing my settings every time you do an update.
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Just to name a few:
 
Purple BOE's ie. grim grim gloves which I saved on an alt for bank space went Soul Bound in the bank. Game Breaking for players and economy
Selling decor items bugged Game breaking for the economy.
Gadget cool downs not on LAS.. Game breaking for raiders.
 
go look at the list of known issues with drop 3....	
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Yeah, it was disappointing to see bugs that were in PTR and reported that never got fixed and came on to the prod server.
 
Hopefully we can see some quick hotfixes in the week or so.	
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So after hearing the promise of wait till Drop 3, Carbine is really going to Q&A this patch and fix the 1 Trillion Bugs and release a new zone. We (Carbine) are stopping all monthly content drops that were advertised and pushing them to a 3 month release schedule. The fact that we were told no holiday stuff because we are REALLY time constained to Q&A and fixing the current state of the game.
 
I downloaded the patch this morning and discovered the Q&A fail again.... There are so many things wrong with the state of the game. Guild members that tested on PTR stated they sent bug reports of Drop 3 before it went live, only to see those same bug in live.
 
Wildstar's new lease on life to include players returned with the fixes has been a total left down. How do I sell playing Wildstar to a person I call a friend "please play Wildstar drop 3 was the demigod drop that fell a little short, well maybe a lot, but they are serious about fixing it sometime in the future?"
 
I too have posted on the Bug Forum with issues that I have seen today. Short of a Rollback of the live servers i dont see light at the end of the tunnel..... Maybe drop 6 est. year 2020?
 
I love the game but the many promises that were made by the DEV's "hold on! we get it" "we are fixing it in drop 3""100 page of fixes incoming" how do I take those statement with any faith?
 
There are just so many game breaking issues that have shown up in Drop 3 and no response or we acknowledge it. Just a Thread of Known Issues from Drop 3.
 
I want this game to succeed, but the broken promises are getting old.
 
Qinari
 
TL;DR: Drop 3 broke the spirit of many.
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			To name a few really bad ones:I can't switch action sets without relogging. Action set 1 disappears when you go to 2 and vice versa. I can't switch abilities without relogging. Switching an ability out 80% of the time will make the ability flicker and the ability page act as if you didn't change a thing.I can't heal. At all. Why? Because Soothe is now hold to cast, instead of two clicks, one to start casting, one to release. There is an option in combat settings to change that but it bugged out and does nothing. Everything on my garden has disappeared. Can't plant new stuff at all. It eats seeds but doesn't give plants.My Elite relic mining place spawns random things. Relics anywhere from Tier 1 to 5. Sometimes spawns other stuff too. Some people have reported their auction house stuff disappearing as if they sold it with no money or objects coming back. This is just a few of the big things. Me and my boyfriend today thought that it will be completely unplayable, but we still managed to do some open world content somehow. I won't be running anything serious until it's fixed though, that's for sure.EDIT: to poster above me. PTR = player test realm. What is it for if not for bug finding?	
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To name a few really bad ones:
 
I can't switch action sets without relogging. Action set 1 disappears when you go to 2 and vice versa. 
I can't switch abilities without relogging. Switching an ability out 80% of the time will make the ability flicker and the ability page act as if you didn't change a thing.
I can't heal. At all. Why? Because Soothe is now hold to cast, instead of two clicks, one to start casting, one to release. There is an option in combat settings to change that but it bugged out and does nothing. 
Everything on my garden has disappeared. Can't plant new stuff at all. It eats seeds but doesn't give plants.
My Elite relic mining place spawns random things. Relics anywhere from Tier 1 to 5. Sometimes spawns other stuff too. 
Some people have reported their auction house stuff disappearing as if they sold it with no money or objects coming back. 
 
This is just a few of the big things. Me and my boyfriend today thought that it will be completely unplayable, but we still managed to do some open world content somehow. I won't be running anything serious until it's fixed though, that's for sure.
 
 
EDIT: to poster above me. PTR = player test realm. What is it for if not for bug finding?
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Here is a Quote from Sept. time frame.
 
On Drops... An aggressive drop schedule was something we had planned from the beginning. Our goal was to get new content out there and into your hands as fast as possible. However, we soon learned a pretty painful lesson: the quicker we tried to get content out the door, the buggier it ended up.The community has been both very forgiving, but very clear about their opinion on the matter: Stop releasing buggy content. Period. After Drop 2, we sat down and had a hard talk about the process so far. The result of this discussion: no more drops before their time. While we would still like to get content to our players as quickly as possible, we’re going to focus on quality. In the end, this will provide true value. We feel we can accomplish this on a quarterly basis, with one caveat. If it's not ready, we'll hold it until it is. This doesn’t mean we won’t have other activities available to experience on a more regular basis, we’re just taking the necessary time to get the major drops right. a quote from DapperDonatelli 09/25/14	
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I am curious as to what the PTR is used for.
 
There were numerous game breaking bugs reported on it when it first went up.
 
Why weren't they fixed in the 2 weeks before drop 3 went live?
 
Should we even bother logging into the PTR and testing?  
 
Kinda at a loss here....
 
Oct 24:
https://forums.wildstar-online.com/forums/index.php?/topic/116931-gadget-icon-does-not-appear-on-the-action-bar/
Gadget problem.... didn't get fixed.	
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			I think it is supposed to be for finding bugs in new patches, but I think Carbine hasn't figured out yet that they need to apply the fixes on an EXACT copy of the live servers instead of just on the new patch. EVE Online and CCP know how to do this properly. Carbine really should be asking CCP for help.	
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To piggy-back off of what the OP said... If this were any other drop or any other patch in the game we would be sitting here joking about the bugs we found and happily reporting them through the appropriate channels. 
 
Drop 3, however, wasn't just your run-of-the-mill patch in a random MMO. Drop 3 was supposed to be the turning point. After isolating the problems with previous patch/drop releases as far as QA is concerned, spewing 100+ pages of patch notes crap, and pushing minor bug fixes to Drop 3 like it's supposed to save the game. After all that, Drop 3 came out looking like it does.
 
This was supposed to be the turning point for a new WildStar. To attract the players it lost, to generate the hype for the game, but what has it done? If you came back after 2 months to see what has happened and you checked the forums you would see the same shit as any other patch implemented by Carbine. You would see angry and frustrated players talking about how this was supposed to be the "Jesus Drop". You would see all this, and you would turn around and never look back.
 
Simple things, like why was there a PTR if they don't use it to isolate and fix problems before it goes live. The second I saw the first PTR-Live bug, I was predicting to my guild mates what would happen if they did x. I was not wrong. This is the third major content drop and now we can say for certainty what the problem is. QA.
 
The gentleman (or lady) in charge of the QA department needs to be fired. This person should get pretty acquainted with a cash register because he/she will never work in this industry again with this shining resume to use.
 
That's option 1. Option 2 would be the formal resignation or whoever was in charge of Drop 3/PTR. That individual doesn't deserve to get paid for this nonsensical garbage. 	
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QA in Carbine needs to be restructured.  The current team just isn't doing it.
 
From the time it was on the PTR till now... this is the only update they posted about to the PTR.
 
Now go look at all the bugs reported in the PTR area, note how not a single cupcaking one is in this list lol.
 
Raids
Datascape
Limbo Infomatrix
On death, Keepers of Sands will now apply ‘Death's Wail’ to everyone who has fought a Keeper of Sands within the last 10 minutes, regardless of distance. 
PvP
General
When using the "Random" option to queue for battlegrounds, the system wasn't very random and instead selected the first available battleground. We've fixed this and the queue should now be much more random. 
Paths
Settler
Settler infrastructure progress will no longer decrease while the infrastructure is under construction.	
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Hey all,
 
Since we had 3 threads about the same thing (ie bugs in the drop), I went ahead and merged them together. That way nobody loses anything that was said, but we don't have duplicate threads either. 	
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Meh. I don't think anyone in charge at Carbine pays any attention to complaints on the forums.
 
Maybe they'll pay slightly more attention to that survey I filled out when I canceled my subscription tonight. But probably not.	
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This is starting to look more and more like the FFXIV v1 pattern.
 
 
Lets hope they can get their act together and actually do Q&A for drop 4. Some of the bugs could have, and should have been, discovered if anyone played the game for 5 minutes.	
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Just because a bug is reported doesn't mean there is a fix! I have played games that have the same bug today that they had 5 year's ago!!!! Either the complainers are new to MMO's or they are really just paid troll's.
 
Just because a bug get's reported doesn't mean it will be fixed, EVER!
 
As others have stated, there is NO game in existence that is 100% bug free or doesn't have bug's in new content or even old content! It simply just doesn't happen.
 
I can see it now, Carbine announces Drop 3 delayed longer for bug's and the same complainers then head to the net to start the flame war because they didn't release. Damned if they do and damned if they don't!
 
/facepalm	
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Gadget cool downs not on LAS.. Game breaking for raiders.
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It is a near statistical improbability to completely eliminate EVERY bug in an extremely large constantly updated piece of software. Let alone one that has to always be online with people expecting updates. Prioritization of reported problems comes into play with anyone whom doesn't wish to spend a year testing a lone tiiiny bug fix patch.
 
From what I have seen they fixed all of the biggest ones they could without delaying the patch too terribly much longer. Things were missed. As is expected in anything of this size. They WILL get around to fixing the bad ones pretty quickly I'm sure. From what we have seen Carbine is more than capable of managing a game. Even if they aren't getting proper credit for doing so.
 
Report the issues. Let them know what is a problem. Be as detailed as you can. Provide constructive feedback. That is how you help a game improve if you are not happy with where it is now.	
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			Drop 4 will fix it.	
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Yeah there are bugs. I'll have sympathy with people struggling with housing plots, gardens, LAS slots, and the rest. I suffered from all of this including the early and late server crashes on Entity. I just don't understand why so many people are acting like this is the end of Wildstar, it's day 1....and not only did they rush to make a list of known issues available to us, they reset the servers to control the crashes, and have already announced a hot fix at the end of the night. Take a deep breath guys.
 
EDIT: and no I'm not saying the hot fix is going to fix everything, I'm just pointing out that they are working on things.	
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"100 page of fixes incoming"
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Hello,
 
Please keep all feedback conversation to our active thread here. This helps prevent duplicates and keeps the information all in one spot. I know players are frustrated with the drop that went live on 11/11/2014, and we do have a hotfix in the works right now which servers are down for. We apologize for the inconvenience and as always, thank you very much for your patience. 
 
- Team WildStar 	
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