Secret shrine

The secret shrine is a Nod infantry technology center, appearing in Tiberium Wars and Kane's Wrath.
==Background==
The Secret Shrine contains the special training rituals necessary to deploy advanced infantry. It can also be used to research advancements that substantially improve the effectiveness of most Nod infantry squads.Command & Conquer 3: Tiberium Wars manual. Los Angeles, California: Electronic Arts Los Angeles, 2007.
==Game structure==
===Upgrades provided===
Icon	Upgrade 	Description
 	Tiberium infusion	Tiberium Infusion provides Militant Squads, Militant Rocket Squads, and Fanatics with additional 10% health and 25% speed, as well as armor increases for some militants and immunity to Tiberium. This upgrade costs $1000 and takes 0:30 to research. Nod and Marked of Kane only. (Ctrl+S).
 	Confessors 	Confessors]] can be assigned to militant squads to provide leadership and additional firepower. They can also hurl hallucinogenic grenades that cause targeted squads to fire on each other. This upgrade costs $1000 and takes 0:30 to research. Nod only (Ctrl+A).
 	Black Disciple 	The Black Hand is known for two things: infantry and flame weapons. Black Disciples embody both of these principles, adding a Black Hand squad member to all Confessor Cabals and Rocket Militia. This upgrade costs $1000 and takes 0:30 to research. Black Hand only (Ctrl+A).
 	Purifying flame 	A potent blend of Tiberium-based fuel can be added to Black Hand flamethrowers, making them burn with a searing blue flame. This upgrade costs $3000 and takes 1:30 to research. Black Hand only (Ctrl+S).
 	Cybernetic legs 	Extensive research into cybernetic limbs has yielded enhanced actuators that provide Marked of Kane cyborgs with twice as much speed as they had before. This upgrade costs $1000 and takes 0:30 to research. Marked of Kane only (Ctrl+A).
===Support powers provided===
Icon	Support power 	Description
 	Shadow strike team	Two veteran Shadow Teams fly in from the direction of the Secret Shrine to a designated location on the map. This power costs $2000 and takes 3:00 to recharge. Nod and Marked of Kane only.
==Notes==
*Once the Tiberium infusion upgrade has been purchased, the vent in the center of the roof will start emitting Tiberium gas, in a similar fashion to the Nod Tiberium silos.
*Similarly, once the Confessor or Black Disciple upgrades has been purchased, two glowing green lanterns (yellow for the Black Disciple upgrade) will appear on both sides of the entrance to the building. Alternatively for the Marked of Kane, once the Cybernetic Legs upgrade has been purchased, two towers will appear in the front side of the building.
*When the purifying flame upgrade has been purchased, a flame barrel will appear on the right side of the building.
==Behind the scenes==
* The lanterns for the Confessor upgrade was originally part of the Hand of NodTiberium Wars GDI Strategy, at 2:00 mark.
==Gallery==
Secretshrine Concept 2.jpg|Early concept art
Secretshrine Concept 1.jpg|Final concept art
KW Secret Shrine Cybernetic Legs.png|Secret shrine after the Cybernetic Legs upgrade (Kane's Wrath only)
CNCTW_Secret_Shrine.jpg|Secret shrine after the Confessor upgrade
TW Secret Shrine Tiberium Infusion.png|Secret shrine after the Tiberium Infusion upgrade
==See also==
* Armory, GDI equivalent
* Stasis Chamber, Scrin equivalent
==References==
Category:Tiberium Wars buildings