Undead

Undead, by definition, refers to an entity that is physically dead, but still animate.
== Classification ==
Within Minecraft, it refers to an in-game category of mobs that share the following characteristics:
* Are damaged by and healed by ;
* Are not affected by and ;
* Take extra damage from Smite;
* Do not take drowning damage (husks and regular zombies turn into regular zombies and drowned, respectively);
* Are not targeted by the .
Some (but not all) undead mobs also possess these characteristics:
* Are hostile to the player;
* Catch fire under sunlight.
== List of mobs ==
Name 	Face	Behavior 	Notes 	Type 	Image
Chicken Jockey 	 	Hostile 	Baby zombie or variants riding a chicken. 	Zombie 	
Drowned 	 	HostilePassive (if not touching water during daytime.)	Drowned are common underwater zombie variants that spawn in oceans and rivers. They can be created if a regular zombie enters water and it fails to keep its head above water for 30 seconds straight. 	Zombie 	
Husk 	 	Hostile 	Husks are a variant of zombie that spawns in deserts and do not burn in sunlight. They can be turned into regular zombies if kept underwater for 30 seconds straight. 	Zombie 	
Phantom 	 	Hostile 	Phantoms are flying monsters that spawn when the player has not slept 3 or more in-game days. 	Phantom 	
Skeleton 	 	Hostile 	Skeletons are common ranged monsters that are equipped with bows. They can be destroyed by sunlight. 	Skeleton	
Skeleton Horse 	 	PassiveHostile (as a trap) 	The skeleton horses are a skeleton variant of the horse that sometimes spawns when lightning strikes. 	Skeleton	
Skeleton Horseman	 	Hostile 	Skeletons riding skeleton horses. 	Skeleton	
Spider Jockey 	 	Hostile 	Skeletons or variants riding spiders or cave spiders. 	Skeleton	
Stray 	 	Hostile 	Strays are variants of skeletons that spawn only in frozen, ice, or snowy biomes. They can be created if a regular skeleton enters Powder Snow and fails to escape within 22 seconds straight. 	Skeleton	
Wither 	 	Hostile 	The wither is a boss mob that floats and shoots explosive skulls at players and mobs. 	Skeleton	
Wither Skeleton 	 	Hostile 	Wither skeletons are tall variants of skeletons found in nether fortresses. 	Skeleton	
Zoglin 	 	Hostile 	Zoglins are zombified variants of the hoglin created when a hoglin leaves the Nether. 	Zombie 	
Zombie 	 	Hostile 	Zombies are common monsters that deal melee damage and attack in groups. They can be destroyed by sunlight and will turn into drowned if submerged for 30 seconds straight. 	Zombie 	
Zombie Horse 	 	Passive 	A zombie horse is an unused zombified variant of the regular horse. 	Zombie 	
Zombie Villager 	 	Hostile 	Zombie villagers are zombified variants of the villagers. 	Zombie 	
Zombified Piglin 	 	Neutral 	Zombified piglins are zombie variants of piglins and piglin brutes that inhabit the Nether. They were originally called "Zombie Pigmans." Zombified piglins can be created if regular piglins or piglin brutes leave the Nether and fail to return quickly enough.	Zombie 	
== Trivia ==
* Despite the giant being an oversized variant of the zombie, it's not considered an undead mob.
* Despite their ghost-like appearance, ghasts are not considered an undead mob. However, they are never targeted deliberately by the Wither boss.
==Gallery==
Undead Mobs.png|Every individual undead mob in Minecraft.
SkeletonRiderGroup.png|A group of skeleton horsemen.
SkeletonvsSpiderJockeySkeleton.png|A skeleton fighting a spider jockey.
Wither Skeleton Jockey.png|A wither skeleton riding a spider.
Player Zombie and Husk.png|A zombie and a husk next to a player.
Zombie Siege.png|A zombie siege.
Baby Zombie Villager Jockeys.png|Every mob being ridden by a baby zombie or variants.
Phantom Poses.jpg|4 phantoms.
MInecraft-Nether-Soulsand-Valley-03.jpg|Skeletons in the Nether.
Skeleton Horse with Saddle Survival.png|Tameable skeleton horses.
HuskAndBaby.png|Three adult husks and a baby husk.
==References==
Category:Mobs
es:Muerto viviente
fr:Mort-vivant
it:Non morto
ja:アンデッド
ko:언데드
pt:Mortos-vivos
ru:Нежить
th:ม็อบอันเดด
zh:亡灵生物