Stalk

Stalk is a precept mod for the to turn itself and its master Invisible when hostile entities are within range.
==Stats==
Rank	Range	Cost
0 	14m 	0
1 	16m 	1
2 	18m 	2
3 	20m 	3
4 	22m 	4
5 	24m 	5
==Acquisition==
Stalk is automatically acquired upon obtaining a .
==Notes==
*Has an ~8 second cooldown after leaving any kind of stealth state, including , , and .
*Lasts indefinitely until broken by attacking, by not having an enemy within the detection range or by being inactive for 1 minute.
**The cloak will break when using a weapon but not when using a Warframe ability.
*Similar to , the effect of Stalk cloaks the Kubrow and its master, rendering them invisible to enemies.
**The visual effect is identical. The Kubrow will make a howl animation when activating it.
***Cannot activate when Huras Kubrow is parkouring in air, as howling animation can't play 
**As with other cloaking abilities, enemies will be alerted by physical contact or noise made by the player such as firing a weapon.
**The Kubrow itself will not engage enemies during Stalk. However, if it is already aggressive when Stalk activates, it can continue to attack without breaking cloak.
**The activation range of Stalk is centered on the player and not the Huras Kubrow, however the Kubrow has to be within a certain distance to the player in order to activate the cloak.
**Activation does not require line of sight from player or Huras Kubrow.
**Cloak will remain active for 3 seconds when enemies are no longer near. Moving near enemies again will sustain the cloak.
*Scanning an enemy will not break cloak but it will make the Kubrow attack the target, making this skill unsuitable for full stealth scan runs.
*Abilities that break the invisibility:
**All Exalted Weapons upon attacking (just activation is fine)
**'s or casting to join 
**'s upon deactivation
**'s when using with 's alt fire
**'s 
**'s upon (Sevagoth will still be invisible while Exalted Shadow is active)
**'s upon activation
*Abilities that will not break the invisibility, even when they should be considered as attacking:
**' 
**' 
**'s 
**'s 
**'s 
**'s 
**'s 
**'s 
**'s and 
**'s 
*Other ability interaction
**Activating other forms of invisibility, while Stalk is active, will not break the effect of Stalk after the other effect ends, provided there is still an enemy in proximity and no weapon/ability that would break the effect was used.
**Casting 's will not break the effect, but the opposite form will not be affected by Stalk.
**On Transference out, will become visible, resume his sentience and attack nearby enemeies. On Tranference in, Umbra will immediately become invisible again.
**Mirror images from 's will become completely invisible under the effect of Stalk.
**Casting 's will not break the effect, but the twin will not be affected by Stalk.
**Casting 's will not break the effect, but shadows will not be affected by Stalk.
**If Stalk is activated before or while the Warframe is downed, but the Huras Kubrow is not, the Warframe will be immediately cloaked when revived by Unairu's Last Gasp.
==Tips==
*Warframes can become invisible and continue to kill enemies with abilities, without breaking the effect, provided there is at least one enemy within range, and don't attack with weapons.
==Bugs==
*There have been multiple reported instances of the Huras Stalk ability sometimes making the player warframe completely disappear mid mission.
**This only affects the player, as allies and enemies will still be able to see the player while he is in this state, and the hitbox or movement mechanics appear to be unchanged.
**The only way to get back a material form is ending the mission and returning to the orbiter.
*During the Defense mission in the Howl of the Kubrow questline for the Nai Zhen Collar, the effect of Stalk does not dissipate while attacking.
**This may possibly be caused by the Kubrow not precisely occupying the player's Companion slot.
*When using continuous beam weapons such as the Quanta, the player may be affected by the Stalk effect without dissipation if the ability is used while continually firing; effectively making the player able to deal damage while cloaked.
==Patch History==
__NOTOC__
es:Acechar
de:Pirsch
ru:Выслеживание
Category:Stealth Abilities
Category:Mods
Category:Kubrow Mods
Category:Rare Mods
Category:Update 14
Category:Penjaga Mods
uk:Крадькома
fr:Traque