Shield (Mountain, Northern) Dwarf (DHR)

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Shield (Mountain, Northern) Dwarf
Major Homelands: Primarily in the North (Citadel Adbar, Deadsnows, Felbarr (ex-Citadel of Many Arrows), Fireshear, Ironmaster, Mirabar, Mithril Hall, etc.) but scattered across most of Faerûn (for example, Ironfang in Turmish, Galena Mountains in Vaasa and Damara, Glen in Mistledale, mountains in the Shining South). Most major human cities have shield dwarf populations (for example, Silverymoon, Waterdeep). Note the important distinction between the Hidden and Wanderer shield dwarves (Dwarves Deep, page 7); shield dwarf characters in this book are all assumed to be Wanderers, as the Hidden so rarely get out.
Allowed Classes: cleric, fighter, thief.
Multiclass Combinations: fighter/thief, fighter/cleric.
Initial Languages: Dwarvish, Common, allied demihuman languages (for example, Elvish, Gnome, Halfling), giant and humanoid tongues (especially Orc) spoken near homelands. Dragon and other "monster" languages are very unlikely to be known. However, certain Underdark languages are possible (for example, Undercommon, Drow Elvish, Drow "Silent Speech," Beholder, Jermlaine, Kuo-Toan, Otyugh, Troglodyte).
Major Deities: Moradin's pantheon and local deities (Demihuman Deities; Monster Mythology, Dwarves Deep).
References: 1993 FORGOTTEN REALMS boxed set, A Grand Tour of the Realms; M ONSTROUS MANUAL tome, "Dwarf"; The Complete Book of Dwarves (shield dwarves are much like mountain dwarves); Dwarves Deep; Demihuman Deities; Volo's Guide to the North; Volo's Guide to the Dalelands, "Mistledale: Glen"; The North boxed set, The Wilderness and The Cities booklets.