List of Red Alert 3 units

The following is a complete unit list for Command & Conquer: Red Alert 3 game units and structures.
==Allies==
===Red Alert 3===
====Units====
Cameo	Name 	Description
 	Attack Dog 	Alert, well-trained German Shepherds with lethal bites. Can sniff out enemy spies.
 	Peacekeeper 	Tough frontline infantry who defend their cause with shotguns and bulletproof shields.
 	Javelin Soldier 	Seasoned soldiers ready to take on armor and aircraft with their missile launchers.
 	Engineer 	These brainy, defenseless specialists are useful for capturing or repairing structures.
 	Spy 	Unarmed-and-dangerous saboteurs who break into bases while disguised as other infantry.
 	Tanya 	A peerless soldier who can take on small armies with her dual pistols and explosives.
 	Prospector 	Unarmed vehicles needed for gathering precious ore and setting up forward bases.
 	Riptide ACV 	Air-cushioned transport vehicles armed with heavy machine guns and anti-ship torpedoes.
 	Multigunner IFV 	Jack-of-all-trades vehicles with adaptive weapons that change based on their passenger.
 	Guardian Tank 	Stalwart battle tanks that can effectively repel enemy armor and pinpoint vulnerabilities.
 	Athena Cannon 	Siege weapons linked to orbital satellites that can smite targets with deadly precision.
 	Mirage Tank 	High-tech tanks equipped with camo-projectors and spectrum cannons that can boil metal.
 	Mobile Construction Vehicle	Sophisticated vehicles used for setting up self-powered production centers.
 	Vindicator 	Tough close-support aircraft that excel at tactical strikes against enemy ground forces.
 	Apollo Fighter 	Ultrafast air-superiority jets whose rapid-fire weapons can cut hostile aircraft to ribbons.
 	Cryocopter 	High-tech helicopters that can quell dangerous situations by freezing or shrinking hostiles.
 	Century Bomber 	Stately, well-armored planes that can carpet-bomb enemy bases before sending in paratroopers.
 	Dolphin 	Graceful marine mammals bred for military service. Their sonic weapons can shake ships apart.
 	Hydrofoil 	Light, fast-moving vessels that patrol the seas in search of bogeys in the skies.
 	Assault Destroyer 	Massive, state-of-the-art vessels that can take plenty of punishment at sea or on land.
 	Aircraft Carrier 	Veritable floating fortresses presiding over entire squadrons of air-to-surface combat drones.
====Structures====
Cameo	Name 	Description
 	Construction Yard 	Allied field HQ. They enable production and grant tech clearance to nearby facilities.
 	Power Plant 	These structures safely use clean-burning, sustainable fuels to power Allied bases.
 	Ore Refinery 	Prospectors deliver loads of valuable ore to these structures for processing and accounting.
 	Boot Camp 	The Allies' infantry divisions stand ready to be deployed from these military structures.
 	Armor Facility 	Factories certified to build and repair all vehicle models meeting the Allies' high standards.
 	Seaport 	The Allies' renowned naval forces may be requisitioned and repaired at these structures.
 	Airbase 	The Allies depend on these structures for building and servicing a variety of aircraft.
 	Defense Bureau 	The Allies use these structures to supervise deployment of their top-secret defenses.
 	Fortress Walls 	Place two such slabs in a row to raise thick walls that can impede enemy troops.
 	Multigunner Turret	All-purpose defense systems whose weapon changes if an infantry unit is ordered inside.
 	Spectrum Tower 	High-tech security systems that use supercharged beams of light to stop enemy ground forces.
 	Chronosphere 	Uses temporal technology to mass-transport units to a target destination. Lethal to infantry.
 	Proton Collider 	Spins up a furious energy beam that engulfs an area in a molecule-melting chain reaction.
===Uprising===
====Units====
Cameo	Name 	Description
 	Cryo Legionnaire 	Ice-cold experimental soldiers boasting the latest powered armor and cryo weaponry.
 	Pacifier FAV 	Absolute hell rains down once these field artillery vehicles unpack their Grand Cannons.
 	Future Tank X-1 	Hulking unmanned war machines whose neutron scramblers can annihilate entire tank platoons.
 	Harbinger Gunship	Some Allied officials strongly protested the charter of these enormous heavy-support aircraft.
==Soviet Union==
===Red Alert 3===
====Units====
Cameo	Name 	Description
 	War Bear 	Savage beasts trained in close-quarters combat and recon. Enemy disguises can't trick them.
 	Conscript 	Young frontliners armed with assault rifles, promises of glory, and explosive cocktails.
 	Flak Trooper 	Burly convicts forced to carry heavy anti-air flak cannons and satchels of volatile mines.
 	Combat Engineer 	Grizzled, pistol-packing men of science who can capture or repair structures.
 	Tesla Trooper 	Heavily-armored, lightning-shooting bruisers who can go toe-to-toe with enemy tanks.
 	Natasha Volkova 	Spitting image of a ruthless, legendary markswoman. Authorized to call airstrikes.
 	Ore Collector 	Simple armored vehicles that gather raw resources with which to fuel the Soviet War Machine.
 	Sputnik 	Smaller and humbler than MCVs, these unarmed vehicles can set up expansion bases.
 	Sickle 	Rickety mechanical walkers that can engage multiple hostiles with their triple machine guns.
 	Terror Drone 	Unsettling little combat robots that can bore into flesh or metal. Waterproof up to 100 meters.
 	Bullfrog 	All-terrain transports boasting highly-effective AA guns and unorthodox ejection systems.
 	Hammer Tank 	Sturdy main battle tanks that symbolize the Red Army. Can siphon armor from their enemies.
 	Tesla Tank 	Heavily-armored behemoths fitted with a pair of Tesla Coils, which can slag vehicles in a flash.
 	V4 Rocket Launcher 	Mobile long-range ballistic-rocket platforms that can level a city block with one launch.
 	Apocalypse Tank 	Monstrous self-repairing tanks that can run over anything their ferocious cannons let live.
 	Mobile Construction Vehicle	Heavily-armored, self-powered production vehicles used to push the front lines.
 	Twinblade 	Combat helicopters armed to the teeth with guns and rockets. Can haul troops or vehicles.
 	MiG Fighter 	Sleek and elusive jet fighters that can pulverize enemy squadrons with their burst-missiles.
 	Kirov Airship 	Fearsome war-zeppelins boasting self-sealing armor and vast stores of heavy iron bombs.
 	Stingray 	Insulated, lightly armored vessels armed with electrifying Tesla weapons. Can clamber ashore.
 	Akula Sub 	Hidden killers that surface only to fire. Nothing can withstand their torpedoes for long.
 	Dreadnought 	The big brothers of the Red Navy, these massive siege ships host an array of V4 rockets.
====Structures====
Cameo	Name 	Description
 	Construction Yard	Heart of any Soviet base. They assemble military structures and may pack up into MCVs.
 	Reactor 	Soviet facilities and base defenses require considerable power, which Reactors provide.
 	Ore Refinery 	Ore Collectors toil between these and ore gathering points, filling Soviet coffers.
 	Barracks 	All Soviet infantry are trained, sometimes hastily, at modest facilities such as this.
 	War Factory 	The infamous Soviet tank divisions and other vehicles are built from these facilities.
 	Airfield 	As Soviet air power grew, these facilities became necessary for maintaining various aircraft.
 	Naval Yard 	These structures are authorized to build and maintain any class of vessel in the Soviet navy.
 	Super Reactor 	Symbolic of Soviet excesses, these dangerously volatile structures could fuel a city.
 	Battle Lab 	These unlock the latest weapons while silently analyzing combat data for future use.
 	Crusher Crane 	Industrial cranes used to construct structures and repair vehicles - or scrap them for cash.
 	Fortress Walls 	Two wall pieces placed in an unbroken row will form a thick barrier that blocks enemies.
 	Sentry Gun 	Heavy machine gun nests manned by Soviet conscripts relegated to guard duty.
 	Flak Cannon 	Rapid-fire air defense cannons that fill the skies with a hailstorm of metal shards.
 	Tesla Coil 	Ominous, lightning-shooting towers. May be powered by Tesla Troopers or Stingrays.
 	Iron Curtain 	Emits a strange kinetic barrier that makes targets invulnerable, briefly. Lethal to infantry.
 	Vacuum Imploder 	Soviet scientists laughed aside ethical concerns while inventing this monstrous warhead.
===Uprising===
====Units====
Cameo	Name 	Description
 	Mortar Cycle 	These souped-up bikes would be even faster if not for all the explosives they carry.
 	Desolator Trooper	Thick chemical suits shield these sadists from the horrid poisons they use as weapons.
 	Reaper 	Bigger, tougher relatives of the Sickle that can barely lift all their rockets and grenades.
 	Grinder 	Road rollers jury-rigged for war. Their gnashing teeth can grind anything on land or sea.
==Empire of the Rising Sun==
===Red Alert 3===
====Units====
Cameo	Name 	Description
 	Burst Drone 	Deceptively cute recon robots that can tamper with vehicles and detect disguised enemies.
 	Imperial Warrior 	The Emperor's fanatical infantry legions fight with kinetic carbines and beam katanas.
 	Tankbuster 	Steely-cold warriors whose personal plasma-cutter cannons can slice through enemy armor.
 	Imperial Engineer 	Insufferable, unfit men whose value lies in their ability to capture or repair structures.
 	Shinobi 	Master assassins who kill silently with their blades and wreak havoc inside enemy structures.
 	Rocket Angel 	Deadly women warriors clad in jet-powered assault suits armed with photon rocket arrays.
 	Yuriko Omega 	Vengeful survivor-graduate of a secret paramilitary telekinetic research program.
 	Imperial Ore Collector 	The Rising Sun's resource vehicle conceals a rapid-fire threat deterrent system.
 	Sudden Transport 	Explosive hovercraft that can assume other vehicles' shape to sneak behind enemy lines.
 	Mecha Tengu 	Fast-moving, pilot-assisted robots that can assault by land or sea or turboboost to the skies.
 	Tsunami Tank 	Aggressive mainline tanks of the Japanese Empire, capable of traversing sea as well as land.
 	Striker-VX 	Versatile pilot-assisted robots that can repel aerial foes or rain death from the skies.
 	King Oni 	Dread battlewalkers that can make short work of their victims in any number of ways.
 	Wave-Force Artillery 	Mobile siege units that channel staggering amounts of energy into focused long-range strikes.
 	Mobile Construction Vehicle	Self-contained mobile factories reverse-engineered from less-advanced enemy counterparts.
 	Shogun Executioner 	An enormous secret weapon made to overwhelm the Soviet Union. Absorbs Tesla energy.
 	Yari Mini-Sub 	Compact submersibles armed with tiny torpedoes. Almost invisible until they surface to fire.
 	Sea-Wing 	Elusive anti-air vessels invisible to enemy radar until they surface to strike, or to fly.
 	Naginata Cruiser 	Specialized ship-hunters bristling with torpedo tubes that can launch along several vectors.
 	Shogun Battleship 	Proud, gigantic warships armed with six main battery guns that can devastate targets from afar.
====Structures====
Cameo	Name 	Description
 	Instant Generator 	Imperial bases need these chemical-burning structures to maintain operational efficiency.
 	Instant Dojo 	Self-folding martial-arts centers in which Japan's infantry rigorously train for battle.
 	Ore Refinery 	Ore Collectors fund Japan's military by depositing resources at these processing plants.
 	Mecha Bay 	These facilities assemble and repair Imperial military vehicles, including flight-capable ones.
 	Imperial Docks 	The Empire's indomitable fleets sail forth from and repair at these ornate facilities.
 	Nanotech Mainframe	These grant access to new tech by updating nanomachines with classified firmware.
 	Fortress Walls 	Placing two wall pieces in a row forms a concrete barrier that hinders enemies.
 	Defender-VX 	Fixed gun emplacements featuring both anti-personnel and anti-aircraft firing configurations.
 	Wave-Force Tower 	Stationary guns whose superheated energy salvos can disintegrate terrestrial threats.
 	Nanoswarm Hive 	Sends billions of nanomachines to envelop an area for a short while, effectively sealing it off.
 	Psionic Decimator 	Induces psionic cataclysms, more intense than any natural disaster on record.
===Uprising===
====Units====
Cameo	Name 	Description
 	Archer Maiden	Rejected from the Rocket Angel ranks, these women sought to fight by more-traditional means.
 	Steel Ronin 	Sentinels as cold and heartless as their pilots, built to cut down enemy tank divisions.
 	Giga-Fortress	Self-aware sea fortresses filled with unconscionable weapon systems and other dark secrets.
==See also==
* Red Alert 3 arsenals
Category:Red Alert 3
Category:Lists