Salvager - Spacefarer (Character Kit)

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==Salvager==
Description: The Salvager is the scavenger of the spacelanes, looting spelljamming helms and other valuables from disabled ships. Salvagers are not noble rescuers or even work-a-day emergency assistance; they live by the law of "finders keepers."
Role: The Salvager searches crystal spheres, particularly those that have been the site of a space battle or are plagued with pirates or hazardous space creatures, looking for ships that can no longer navigate under their own power. The Salvager then grapples with the derelict ship and recovers any valuables left aboard.
Ideally, derelict ships are also unoccupied. A Salvager who comes across a derelict with living crew (which can easily happen in the preserving bath of the phlogiston) may return the survivors to a nearby spaceport. Their valuables, however, are never seen again.
Some few Salvagers lack the patience to wait for a vessel to become a derelict. These have no scruples against helping the process along by doubling as pirates. Most of these are not so solicitous of the survivors of their attacks.
The solitary work of the Salvager is not appealing to those with the broad knowledge of bards. Thus, this kit is available to thieves only.
There are no special requirements for becoming a Salvager. Many thieves who could not survive in law-filled worlds become Salvagers after learning about spelljamming, because this life is so easy to pursue.
Abandoning this kit requires that the Salvager give up his pursuit of abandoned wealth. Benefits vanish immediately, while hindrances take six months to fade.
Secondary Skills: Shipwright.
Weapon Proficiencies: Any weapon suitable to the Salvager's class may be used.
Nonweapon Proficiencies:
* Bonus: Looting.
* Recommended: (General) Carpentry, Rope Use; (Rogue) Appraising, Forgery, Jumping.
Equipment: Salvagers have a tool chest containing crowbars, hammers, and chisels worth 20 gp.
Special Benefits: Salvagers can examine a wreck with a 10% chance per level (maximum 90% chance) of identifying how it came to be wrecked. A Salvager can always identify the most valuable parts and get better than average salvage money for them ( + 20% over the usual prices).
Special Hindrances: While salvaging is quite profitable, most spacefarers view Salvagers as sharks. Thus, Salvagers suffer a -2 on reaction rolls when dealing with those who own or crew ships.
Wealth Options: Salvaging in space is as profitable as most other thievish pursuits. As a result, Salvagers receive the normal starting money for a rogue (2d6xl0gp).
Races: Any human, demihuman, or nonhuman race with spelljamming abilities of its own can become Salvagers. Thus, only hadozee cannot take this kit.
Category:Character Kit
Category:Character Kit CSH