Undefined

The Undefined is one out of the two playable teams in Untitled Furry Game, and is the team a player is assigned to upon losing all of their health as a Survivor. Their appearance and statistics vary based on their Strains, but generally resemble a fluffy R6 creature with a tail.
Their strain's alignment governs what other undefined are considered friendly, hostile or neutral, but they will always be hostile to survivors.
==Description==
Player controlled creatures that were formerly survivors themselves, they can either attack survivors or other undefined on sight or ignore them entirely. Normally appearing as a result of other undefined themselves, various hazards present throughout the map or Survivors choosing to use Infectious Items, they appear to be the main inhabitants of the facility. 
==Gameplay==
Compared to the Survivor, they are unable to pick up any weapons and most items with some exceptions. They are also unable to consistently open doors, with a 50% chance of failure per attempt with up to 3 consecutive failures.
However, they are generally considerably more powerful than survivors with a wide arsenal of attacks depending other their strain, though they vary widely. Some have more health, designed for killing. Others may have special abilities such as healing allies and reducing the attack of nearby enemies. All undefined also have faster health regeneration than the survivor, as they cannot use the Orange Juice. 
Undefined players can hold F to wag their tail, and they can press H to make a noise depending on their strain.
 Strains and their noises
Associated strains	Sound emitted
 	Hissing
 	Meowing
 	Squeaking
 	Barking
===Score===
See Score for more information.
Score is gained by undefined primarily by surviving, attacking and killing other hostiles. Infecting survivors also grants score, alongside destroying mimics, including player placed ones.
==Alignments==
Undefined naturally fall into 5 types, with 4 categories.
===Types===
#Naturally peaceful: Allied with all other strains, with the exception of brights.
#Neutral: Allied with their own strain and naturally peaceful ones, neutral to everything else.
#Hostile: Allied with their own strain and naturally peaceful ones, enemies with everything else.
#Aggressive: Allied with naturally peaceful strains, enemies with everything else, including themselves.
#Reclusive: Practically the same as the neutral type.
===Categories===
#Pale: These strains are allied with all other pale strains, and are considered neutral. Easily identifiable by their floaty whiskers, strains in this category include:
#*Blossom
#*Concord
#*Cowboy
#*Glue
#*Ice Cat
#*Cryo Cat
#*Lime Cat
#*Pale Base
#*Pond Water
#*Water
#Bright: These strains are allied with only themselves, neutral with naturally peaceful strains and hostile to everything else. They cannot form fusions and can only communicate with each other. Strains in this category include:
#*Bright Base
#*Bright Mimic
#*Bright Seer
#Hazards: Friendly with each other and naturally peaceful strains, neutral with everything else. They all share the ability to place down traps and hazards.
#*Red Cone
#*Wet Floor
#Other: Strains in this type don't fit in any category, and their alignments are governed by their type.
#*Tabby
#*Pink Soap
#*Blue Soap
#*Dust Bunny
#*Burrito
#*Maple Bear
#*Deercat
#*Mirror (Strain)
#*Phosphor
#*Moss Demon
#*Minotaur
#*OJ Toothpaste
#*Orange Mouse
#*Sunset Hood (Strain)
#*Toothpaste
#*Trickster
A table of each pure strains alignment to every other can be seen here.
Category:Teams