149830-arcterra-deep-dive-article

== Content ==
			
http://www.wildstar-online.com/en/news/2016-02-23-arcterra-deep-dive/
 
 
Just wanted to comment on a few things. First, I love the artwork! The colours, textures, and flow of the screenshots work really well. Second, I really like the idea of the 'slick speed' buff, getting players to ride frozen water channels from place to place. It works well as a QOL buff but should also keep players visible to one another, increasing immersion. And finally, as an overall observation, I'm looking forward to this place! I've ~never~ been a fan of dailies or endgame-based world zone content, but so far Arcterra seems to have quite a bit going on. This is one time I don't think I'm going to hate having to grind out rep for decor unlocks. :P
 
Anyone else liking or disliking aspects of this article? I'm sure we all have many questions (which hopefully the AMA will answer) but I was happy with the Deep Dive's length. :)	
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			My friends and I are looking very forward to this new zone. It has something for everyone and I'm in a RP guild so all the lore bits are gonna be delicious. For me, I'll enjoy killing things! Enjoyed this Deep Dive :)	
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			ARRGH......the housing decor that this could add to the game...   it shivers me skull, it does...   :D
			
				
	Edited February 23, 2016 by Eidolon Zephyrhawk	
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ARRGH......the housing decor that this could add to the game...   it shivers me skull, it does...   :D
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			PTR can't come fast enough. There's buzz that it'll arrive this week... I'm hoping the AMA (OH CRAP IT'S ON RIGHT NOW AND I'M MISSING IT) is an indication it's still inc.	
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			Aaaand ten minutes later I find out the PTR is up today! hahaha off I go to see decor!	
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			The zone is orgasmically gorgeous.	
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Per the Arcterra Deep Dive "Once opened by a faction, Bor Milug is available only to that faction for the next few hours, after which the other faction can try to complete their own Blade-Key and lock down the area for their own attempts at the powerful bosses that await within."
I question the wisdom of this decision, mostly due to imbalances in population. (Note: I play on a server that is very Exile heavy but your experience may vary). If this is to be a PvP encounter (sounds like it is), are the rewards going to be enough incentive to for people to get in on the action? If I am missing information, by all means, say so. I enjoy this game a good bit.	
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			I'm always torn between wanting to jump on and help test stuff and not wanting to spoil the new surprises for myself when it comes to PTRs. Tempting	
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			I actually jump on just to check out housing stuff, then leave the combat content for launch. :D   It's really beneficial cause with housing it actually helps to know ahead of time when new things are coming, and what they are, so you can plan current builds around incoming changes/additions!	
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