Guns

This is a list of weapons in Trepang2 so far.
== Pistol (Heckler & Koch Mk23) ==
The Pistol is primarily used by low-ranking combatants, or as a backup weapon by most enemies when out of ammo on their primary weapon. Highly accurate.
* Moderate damage, moderate capacity, slow rate of fire.
* Magazine capacity of 13 bullets, holds an ammo reserve of 65.
== SMG (KRISS Vector SBR) ==
Fast-firing weapon that can maintain a high suppressive force. Has high recoil when holding down the trigger.
* Low damage, high capacity, high rate of fire.
* Magazine capacity of 50 bullets, holds an ammo reserve of 200.
== Rifle (HS Produkt VHS-D2) ==
Standard assault rifle, used by a vast majority of well-equipped combatants. Able to occasionally pierce through weak helmets.
* High damage, moderate capacity, moderate rate of fire.
* Magazine capacity of 30 bullets, holds an ammo reserve of 90.
== Shotgun (Franchi SPAS-12) ==
The Shotgun is deadly pump-action weapon that tears through enemies. Weak against armored opponents.
*High damage, low capacity, slow rate of fire.
* Magazine capacity of 8 shells, holds an ammo reserve of 24.
== DMR (Heckler & Koch SL8) ==
The DMR is a highly accurate rifle that always comes equipped with a scope. Strong against armor.
*High damage, moderate capacity, moderate rate of fire.
* Magazine capacity of 10 bullets, holds an ammo reserve of 30.
== Bolt Launcher (Similar to Brügger & Thomet GL-06) ==
Specialized weapon that fires a burst of 3 explosive bolts. The bolts can impact into an enemy.
*High damage, low capacity, slow rate of fire.
* Magazine capacity of 3 bolts, holds an ammo reserve of 18.
== Grenade Launcher (Milkor MGL Mk 1L with FN Mk13’s barrel) ==
Specialized weapon that fires explosive grenades. Explodes on contact with any surface.
*High damage, low capacity, slow rate of fire.
* Magazine capacity of 4 grenades, holds an ammo reserve of 12.
== Minigun (FN Minimi/MK46 Mod 0 with GAU-19’s Barrel) ==
Specialized squad automatic weapon. Shreds through enemy squads.
*Moderate damage, high capacity, high rate of fire.
* Magazine capacity of 200 bullets, holds an ammo reserve of 200.
== Revolver (Ruger GP100) ==
Featured in the Bladekisser DLC. A powerful revolver which occasionally replaces the pistols of NPCs. Strong against armor.
* High damage, low capacity, moderate rate of fire.
* Magazine capacity of 6 bullets, holds an ammo reserve of 30.
== Machine Gun (Surefire MGX) ==
Featured in the Bladekisser DLC. An LMG meant for prolonged fire. Increases in accuracy over time.
* Low damage, slightly higher than SMG's, moderate rate of fire.
* Magazine capacity of 50 bullets, holds an ammo reserve of 200.
== Sword ==
Featured in the Bladekisser DLC. A powerful melee weapon. Hold primary trigger to lunge at targets. Weak against heavily armored opponents.
* High damage against soft targets, bounces right off against Heavy Soldiers.
* Infinite magazine capacity.
Category:Trepang2