Plants vs. Zombies: The Fight Against Magic

"I am pretty sure it's Zomboss again, wrecking humanity." -Penny
"So you mean Zomboss is pretty?" -Crazy Dave
Plants vs. Zombies: The Fight Against Magic is a new Plants vs. Zombies game with epic features.
===Story===
Dr. Zomboss has failed a lot of times, this time he is using the power of magic to get brains and so as machinery! You must enter tons of Magic Dimensions to defeat Zomboss!
SPOILER: If you have not finished the final world, then do not read this. This ruins your mind.
At the end, Dr. Zomboss finally gives up. He tells you the story about Dr. Zomdanger. Dr. Zomboss tells you where he is and he also tells you that he captured some plants that you can unlock there.
===Description===
BRAINS!
Were back with new stuff!
RETURNING PLANTS NOW GET NEW ABILITIES TO PURCHASE!
CUT SCENES! MOVIE TIME!
Now, meet Ghetto Palm, Soul Beam, and Fernace! Those are just some plants you will need to soil up and plant!
ZZIIIIIIPPPP! Genie Zombies!
PLAY AS ZOMBIES TO FIGHT PLANTS! Wait, don't we play as plants?
THE FUN NEVER DIES! All new power ups and worlds waiting for you!
===Areas===
All areas have 20 levels.
Day Lawn
Magic Lawn (twilight, sun falls slowly but mushrooms are awake!)
Dark Magic Castle (completely night!)
Castle Ruins (It's early morning, finally day again, but castle pieces can drop and make craters and destroy zombies and plants! Doom-shroom makes it even deeper.)
Medieval Future (Power Tiles are back, but Holo-Knights, Robo-Slaves, and more!)
Zombae Kingdom (The Kingdom of the Zombies! Don't let them get to Kingdom Plantae!
Atlantis (Aquatic! Finally!)
Night Silent Dojo (Ninja Zombies, An A Sensei Zombot? Da Heck?)
Royal Space (No! My Winter Melons don't work! Back to Gatling Pea!)
The Legendary Universe Clouds (OH MY! CENTUARS AND PONIES!)
Zomboss Grove (The final boss world, level 10 is a mini boss and level 15 is some mutated and unexpected zombies to be back)
Super Star World (The actual final boss, Dr. Zomboss helps you defeat him! But who is the FINAL boss?)
The Wizard Core (More zombies detected! You must defend The Wizard Core before the zombies destroy it!)
Foggy Forest (You need to help the wizards get rid of the toxic trash, not only that but some zombies are covered with toxic, making them stronger! Oh and there's fog.)
===New Features===
*Buy new abilities for plants!
*Cut Scenes
*Switchable Costumes (normal them, costume one, costume 2, their upgrade form, and costume whatever.)
===Power-ups===
(RETURNING) Power Snow (costs 1,100 coins)
(RETURNING) Power Flick (costs 1,200 coins)
(NEW) Power Wave (costs 1,300 coins)
(NEW) Flamethrower Madness (costs 1,300 coins)
==Plants==
Here are the recharges:
Instant (no recharge!)
Very Fast (2.5 seconds)
Fast (6.5 seconds)
Mediocre (11.3 seconds)
Sluggish (34.7 seconds)
Slow (60.7 seconds)
Very Slow (90.6 seconds)
Almost Endless (120.9 seconds)
===Returning Plants===
Name 	Image 	Special 	Plant Food 	Sun Cost	Unlocked In 	Recharge
Peashooter 	 	Shoots a pea that deals 1 normal damage. 	Shoots 60 peas, dealing 60 damage. 	100 	Day - 0 	Fast
Sunflower 	 	Produces sun to plant plants! 	Instantly makes 275 sun! 	50 	After Day 0 	Fast
Wall-nut 	 	Your first plant that needs more bites! That's actually the purpose. 	Gets armor, doubling it's health. 	50 	After Day 1 	Sluggish
Potato Mine 	 	Your first instant kill! Needs time to arm, though. 	Creates 2 more! Extra Dinner before Desert?! 	25 	After Day 2 	Sluggish
Bloomerang 	 	Shoots a boomerang, that hits 3 zombies twice. 	A huge barrage of boomerangs spin around and attack all zombie on the screen at least once. 	150 	After Day 4 	Fast
Spikeweed 	 	Hurts zombies that step on it, pops rolling objects. 	Brings all zombies to it and keeps hurting them for 4 seconds. It does even more damage! 	100 	After Day 6 	Fast
Bonk Choy 	 	Punches zombies behind it or in front of it. 	Uppercuts the strongest zombie on the screen, bosses aren't effected. An K.O bell ring will be heard. 	150 	After Day 7 	Mediocre
Cherry Bomb 	 	Blows up an area of zombies. 	N/A 	150 	After Day 13 	Slow
Snow Pea 	 	Shoots a frozen pea that chills zombies 	Like peashooter, but with less peas and frozen peas. 	150 	After Day 17 	Mediocre
Puff-shroom 	 	Shoots small spores in a short range, disappears after a while. 	Shoots 10 spores for 4 seconds, dealing 40 damage, along with a longer range. Boosted Puff-shroom really works well.	0 	After Magic Lawn - 2 	Very Fast
Sun-shroom 	 	Produces small sun, then normal sun, then large sun! The size it is, the amount changes! 	Same as Sunflower but with huge sun. 	25 	After Magic Lawn - 3 	Mediocre
Iceberg Lettuce 	 	Freezes a zombie who steps on it. 	Freezes all zombies on the screen! Anti-Ice-shroom! 	0 	After Magic Lawn - 5 	Mediocre
Fume-shroom 	 	Shoots small ranged fumes that can go through shields. 	Shoots a long range fume across the lane that deals 75 damage! It's good if it's boosted! 	125 	After Magic Lawn - 6 	Fast
Repeater 	File:PVZIAT Repeater.PNG 	Shoots two peas! 	Shoots 30 peas then shoots 4 giant ones. 	200 	After Magic Lawn - 9 	Fast
Scaredy-shroom 	 	Shoots a long ranged spore, hides but has a shield when zombies are close to it. 	Becomes brave and shoots 20 spores in 3 lanes. 	50 	After Magic Lawn - 12 	Very Fast
Squash 	 	Squashes zombies. 	Squashes the strongest zombie on the screen and then returns back to it's tile. 	50 	After Magic Lawn - 17 	Sluggish
Magnifying Grass 	 	Tap/Click on it to spend sun on a powerful attack! 	Shoots a deadly rainbow beam, killing random zombies. 	50 	After Dark Magic Castle - 5 	Fast
Cabbage-pult 	 	Lobs cabbages that go over obstacles like stupid graves. 	Lobs a huge cabbage on every zombie on the screen. 	100 	After Dark Magic Castle - 9 	Fast
Grave Buster 	 	Eats the grave it's planted on. 	N/A 	25 	After Dark Magic Castle - 12 	Mediocre
Snapdragon 	 	Breathes fire on 6 tiles in front of it! 	Breathes instant kill fire on 9 tiles in front of it. 	150 	After Dark Magic Castle - 14 	Fast
Gatling Pea 	 	Shoots 4 peas. 	Shoots 4 giant peas. 	425 	After Dark Magic Castle - 19 	Mediocre
Blover 	 	Blows away flying objects and zombies or objects in the air such as the rocks that fall in Castle Ruins. 	N/A 	50 	After Castle Ruins - 3 	Mediocre
Coffee Bean 	 	Wakes up a mushroom, then disappears. 	N/A 	50 	After Castle Ruins - 4 	Sluggish
Starfruit 	 	Shoots stars in 5 directions. 	Shoots 5 giant stars in each direction that deal 9 damage. 	125 	After Castle Ruins - 8 	Fast
Tall-nut 	 	Has more health then a wall-nut, blocks flying/high zombies. 	Gains armor. 	150 	After Castle Ruins - 10 	Sluggish
Kernel-pult 	 	Lobs corn that does light damage, rarely lobs butter that stops zombies. 	Butters every zombie on the screen. 	100 	After Castle Ruins - 18 	Fast
Laser Bean 	 	Shoots a laser that pierces through zombies. 	Shoots a powerful laser down the lane, sort of like a Jalapeño. 	200 	After Medieval Future - 1 	Fast
E.M.Peach 	 	Disables machines in an area. 	N/A 	25 	After Medieval Future - 6 	Sluggish
Infi-nut 	 	A weaker Wall-nut that regenerates health over time. 	Creates a force field on a whole column, protecting it and plants behind it. 	75 	After Medieval Future - 10 	Mediocre
Melon-pult 	 	Lobs melons that do splash damage. 	Launches melons all across the screen. 	325 	After Medieval Future - 15 	Fast
Tile Turnip 	 	Creates a power tile. 	N/A 	200 	After Medieval Future - 17 	Sluggish
Sun Bean 	 	A zombie that eats it produces sun when hit. 	Spawns 2 more Sun Beans 	50 	After Zombae Kingdom - 1 	Sluggish
Threepeater 	 	Shoots a pea in three lanes. 	Shoots 30 peas in the three lanes. 	300 	After Zombae Kingdom - 3 	Fast
Chomper 	 	Eats a zombie, needs time to chew. 	Shoots goop and eats the nearest zombie without chewing. 	175 	After Zombae Kingdom - 8 	Mediocre
Fire Gourd 	 	Tap on it on to breath fire that can do huge damage and destroy weapon stands! 	Breathes massive damage fire on tiles in front of it. 	200 	After Zombae Kingdom - 11 	Mediocre
Jalapeño 	 	Explodes in a row. 	N/A 	150 	After Zombae Kingdom - 19 	Slow
Lily Pad 	 	Lets you plant non-aquatic plants on water. 	Spawns 2 more Lily Pads. 	0 	After Atlantis - 1 	Very Fast
Cactus 	 	Shoots spikes that hurt zombies and flying zombies. 	Shoots 60 spikes, then shoots another 30 in the sky. 	125 	After Atlantis - 5 	Fast
Cattail 	 	Shoots spikes that can damage flying zombies and pop balloons and it also can shoot ground zombies! 	Shoots a barrage of spikes, topped with a huge spike! 	225 	After Atlantis - 9 	Mediocre
Winter Melon 	 	Lobs melons that chill and do splash damage to zombies. 	Like Melon-pult, but with Chilly Melons. 	500 	After Atlantis - 15 	Fast
Tangle Kelp 	 	A zombie that touches it is drowned. 	Grabs the two closest zombies near it. 	25 	After Atlantis - 17 	Sluggish
Twin Sunflower 	File:PVZIAT Twin Sunflower.PNG	Produces two suns! 	Produces 500 sun. 	125 	After Night Silent Dojo - 2 	Mediocre
Pea Pod 	 	Can be planted on 5 times to shoot more peas! 	Shoots 5 giant peas, no matter what size it is. 	125 	After Night Silent Dojo - 7 	Fast
Spikerock 	 	Does more damage then Spikeweed and can pop vehicles 3 times! 	Brings all zombies to it and does huge damage to them. 	250 	After Night Silent Dojo - 16 	Mediocre
Hypno-shroom 	 	Turns zombies into allies! 	The zombie that eats it turns into a Gargantuar, but with less health. 	125 	After Night Silent Dojo - 19 	Slow
Citron 	 	Fires plasma balls, needs time to shoot though. 	Shoots an electric plasma ball killing all zombies in it's lane. 	350 	After Royal Space - 1 	Fast
Coconut Cannon 	 	Tap on it fire an explosive coconut! 	Shoots a giant coconut pushing all zombies back and doing great splash damage. 	400 	After Royal Space - 6 	Mediocre
Chili Bean 	 	The zombie that eats it farts and dies. The fart stuns zombies behind it. 	Spawns 2 more Chili Beans 	50 	After Royal Space - 9 	Sluggish
Aspearagus 	 	Shoots a stalk that goes into random lanes. 	Shoots a barrages of stalks. 	150 	After Royal Space - 13 	Mediocre
Heavenly Peach 	 	Heals plants in an 3x3 area. 	Makes all plants have unlimited health for 20 seconds. 	125 	After Royal Space - 15 	Sluggish
Torchwood 	 	Lights peas on fire. 	It's flames turn into napalm, peas now do more damage. 	175 	After The Legendary Universe Clouds - 5 	Fast
Beeshooter 	 	Shoots a bee that can sting zombies or do splash damage. 	Shoots a queen bee that stings zombies in it's range. 	125 	After The Legendary Universe Clouds - 8 	Mediocre
Lightning Reed 	 	Shoots lightning that does light damage but spreads. 	Makes a huge storm, dealing tons of damage. 	125 	After The Legendary Universe Clouds - 12	Fast
Shamrock 	 	Fires powerful rainbows that can go into 3 different lanes. 	Fires a super large infinity rainbow blast. 	150 	After The Legendary Universe Clouds - 15	Mediocre
Bamboo Nunchuk 	 	Hits zombies in an 3x3 area. 	Spins around and hits all zombies around it, dealing huge damage. 	200 	After Zomboss Grove - 2 	Fast
Pumpkin 	 	Protects a plant inside it. 	Gains metal armor. 	125 	After Zomboss Grove - 5 	Sluggish
Garlic 	 	Zombies that bite it go into different lanes. 	Spawns 2 more garlics. 	50 	After Zomboss Grove - 7 	Mediocre
Magic Citrus 	 	Shoots energy balls that gain more power over time, but shoots slowly. 	Shoots a barrage of energy balls before shooting a giant one. 	150 	After Zomboss Grove - 15 	Fast
Umbrella Leaf 	 	Blocks projectiles from zombies and blocks bungee zombies. 	Spawns 2 more Umbrella Leafs. 	125 	After Zomboss Grove - 19 	Sluggish
Flaming Pea 	 	Shoots a fire pea, which are exactly like Torchwood peas. 	Shoots a barrage of fire peas. 	175 	After The Wizard Core - 2 	Fast
Tall-nut Battlement	 	Has very high health, but takes up 2 tiles. 	Gets armor, doubling it's health. 	350 	After The Wizard Core - 5 	Very Slow
Bamboo Shoot 	 	Launches cannonballs that do heavy damage and splash damage. 	Launches 3 spiky cannonballs that do more damage and have a possible chance of instant kill. 	150 	After The Wizard Core - 7 	Mediocre
Split Pea 	 	Shoots 2 peas backward, shoots 1 pea in front. 	Shoots 60 peas backward and forward. 	125 	After The Wizard Core - 11 	Fast
Chilly Pepper 	 	Freezes a lane of zombies. 	N/A 	75 	After The Wizard Core - 18 	Sluggish
Plantern 	 	Lights up an area of fog. However, when a zombie eats it a deadly gas comes out and when zombies walk into it, they die. Harms plants too, disappears after a while.	Lights up the whole screen for a minute. 	25 	After Foggy Forest - 1 	Very Fast
Carrot Launcher 	 	Launches carrots at zombies in it's lane, dealing heavy damage, 	Shoots 20 carrots. 	200 	After Foggy Forest - 11 	Mediocre
Pea-nut 	 	Shoots peas and has high health. 	Gains armor and shoots 60 peas. 	150 	After Foggy Forest - 14 	Mediocre
===New Plants===
Name 	Image	Special 	Plant Food 	Sun Cost 	Unlocked In 	Recharge
Flaxswatter 	 	Whacks zombies in front of it, stunning them, also does great damage. 	Pops up from the ground and whacks the strongest zombie on the screen, stunning and damaging them even longer.	125 	After Magic Lawn - 8 	Fast
Tick Seed 	 	Stops time, stopping everything on the screen like plants and zombies. You still can plant, so if your about to lose and your Wall-nut is recharged, you can plant him until your Jalapeño is done recharging.	N/A 	150 	After Magic Lawn - 15 	Sluggish
Ghetto Palm 	 	Grows to have more health! 	Gets special armor. 	150 	After Dark Magic Castle - 2 	Slow
Moonflower 	 	Produces moon, a currency to plant ghost plants and wake up mushrooms. One moon is worth 25. 	Same as Sunflower, but with moon. 	100 	After Dark Magic Castle - 6 	Mediocre
Soul Beam 	 	Shoots beams of soul which can kill strong zombies easily. 	Shoots a larger beam of soul which does more damage. 	75 Moon 	After Dark Magic Castle - 7 	Mediocre
Seadragon 	 	Like Snapdragon, but with water that can extinguish fire and slow zombies. Can be planted on water. 	Like Snapdragon, but Blue Fire that does even more damage and more area. 	250 	After Castle Ruins - 1 	Fast
Muscle Sprout 	 	Picks up zombies behind or near it and throws them at a group of zombies, also punches behind and forward. 	Same as PvZIAT Bonk Choy, but then throws 3 zombies off the screen. 	300 	After Castle Ruins - 5 	Mediocre
Ferntree 	 	Needs a Blover to blow away it's pines, the pines do damage to zombies all across the screen. 	N/A 	150 	After Castle Ruins - 13 	Sluggish
DJ Pea 	 	Shoots a music pea that plays a different sound that does different effects. 	Shoots 20 music peas 	150 	After Medieval Future - 3 	Fast
Bad Orange 	 	Bites zombies which squeezes acid juice on them, giving them a burning effect. 	Spawns 2 more Bad Oranges. 	175 	After Medieval Future - 4 	Mediocre
Popcorn-pult 	 	Lobs popcorn that hits zombies more then once. 	Shoots giant clusters of popcorn all around the screen. 	150 	After Medieval Future - 12 	Mediocre
Cloudberry-pult 	 	Lobs very weak Cloudberries, but is good for early defense. 	Like Cabbage-pult, but with Cloudberries. Cloudberries do more damage. 	50 	After Zombae Kingdom - 5 	Very Fast
Queen Cacti 	 	Shines light from her crown, blinding zombies. 	Shines a very bright light that goes across the whole screen, all zombies are blinded! 	150 	After Zombae Kingdom - 14 	Sluggish
Sprout 	 	After a while, turns into a random plant. 	Grows immediately 	25 	After Zombae Kingdom - 16 	Very Fast
Seashooter 	 	Shoots bubbles that do splash damage and blind zombies. 	Shoots a barrage of bubbles. 	125 	After Atlantis - 3 	Fast
Dogtail 	 	Shoots fluff that slow down zombies and can go into the air, however it cannot pop balloons. 	Shoots barrages of fluff. 	250 	After Atlantis - 7 	Mediocre
Bell Pepper-pult 	 	Lobs Bell Peppers that have a chance of exploding. 	Launches Bell Peppers at every zombie. One Bell Pepper has a chance. 	150 	After Atlantis - 12 	Fast
Blueberry Triplets	 	Shoots a blueberry at 3 zombies in it's lane, also it can hit flying zombies. 	Shoots 3 giant blueberries. 	200 	After Night Silent Dojo - 5 	Fast
Bombegranate 	 	Rolls around then explodes. 	N/A 	175 	After Night Silent Dojo - 10 	Slow
Junior Melon 	 	Lobs melon slices that do half the damage of Melon-pult but the melon has a chance to chop zombies head's off. 	Same as Melon-pult, but with Melon Slices. 	150 	After Night Silent Dojo - 13 	Very Fast
Saturn Peach 	 	Creates rings around it, dealing light damage. 	Creates even bigger rings that do more damage. 	150 	After Royal Space - 3 	Fast
Iron Palm 	 	Hurts zombies that chew on it. 	Gets heavy armor 	175 	After Royal Space - 11 	Sluggish
Wheelbarrow 	 	You are able to move it on unplanted tiles. 	Doesn't have one, the plant that is planted on it is it's plant food effect, sort of. 	125 	After Royal Space - 18 	Slow
Tackleweed 	 	Punches faster then Bonk Choy, but can punch up and down and also has lots of health. 	Tackles all zombies in it's lane. 	200 	After The Legendary Universe Clouds - 1 	Mediocre
Banana Splitter 	 	Splits into two bananas that go into a random place and explode into Banana Goop that freezes zombies. 	N/A 	125 	After The Legendary Universe Clouds - 11	Slow
Rotate-shroom 	 	Rotates every once in a while, attacking in a different spot. 	Spins around really fast and shoots a huge blast of fumes. 	200 	After The Legendary Universe Clouds - 17	Fast
Durian-pult 	 	Lobs durians that have a chance of diverting zombies to other lanes. 	Like Melon-pult, but with Durians. 	425 	After Zomboss Grove - 10 	Fast
Blood Orange 	 	Bites zombies, bite gets more powerful every time it bites. 	Gets super sharp metal teeth. 	325 Moon 	After Zomboss Grove - 12 	Mediocre
Aqua-pot 	 	Lets you plant aquatic plants on it. 	Spawns 2 more Aqua-pots 	25 	After Superstar World - 1 	Mediocre
Calliflower 	 	Calls zombies, making them mad or sad. When they are mad, they rage out of the lawn. If they are sad, they slowly walk out of the lawn and come back again. 	Makes all zombies on the screen rage to death. 	175 	After Superstar World - 2 	Mediocre
False Alder 	 	Turns into the strongest zombie on the screen and fights for you . 	N/A 	200 	After Superstar World - 3 	Slow
Thorn Rose 	 	Shoots one spike from it's stem every minute. 	Shoots barrages of spikes from it's stem. 	150 	After Superstar World - 4 	Mediocre
Peattract 	 	Shoots magnet peas that can steal metal armor, and it also does damage when shot, depending on the metal armor it is. 	Shoots a barrage of magnet peas. 	300 	After Superstar World - 5 	Slow
Gianut 	 	Cannot be climbed or jumped over, also has lots of health. 	Gets metal armor, doubling it's health. 	475 	After Superstar World - 6 	Very Slow
Ghost Pepper 	 	Hypnotizes all zombies in a lane. 	N/A 	175 Moon 	After Superstar World - 7 	Very Slow
Water-melon 	 	Shoots water that extinguishes fire and shoots seeds that do light damage. 	Shoots a huge blast of water, dealing tons of damage. 	125 	After Superstar World - 8 	Very Fast
Flytrapper 	 	Eats zombies on the ground and gobbles up flying zombies, has less chewing time. 	Gobbles up the strongest zombie on the screen, can't gobble up Gargantuars or Machines. 	200 	After Superstar World - 9 	Mediocre
Tall Infi-nut 	 	A weaker Tall-nut that regenerates health over time. 	Creates a force field that protects all plants on the board. Blocks flying zombies. 	150 	After Superstar World - 10 	Sluggish
Embarrassed Apple 	 	Stares in embarrassment, making zombies stop to laugh at him so plants can attack more. Zombies stop laughing sometime soon. 	Spawns 3 more Embarrassed Apples 	100 	After Superstar World - 11 	Very Fast
Triple Pea 	 	Shoots 3 peas. 	Shoots 60 peas then shoots 2 giant peas. 	300 	After Superstar World - 12 	Fast
Electrowood 	 	Turns peas into electric peas that can spread. 	The lightning becomes storm lightning. 	175 	After Superstar World - 13 	Mediocre
Fernace 	 	Makes the non-pea shooting plant inside it shoot a fire version of their projectile, no need for Torchwood. 	Makes the non-pea shooting plant inside it shoot napalm versions of their projectiles. 	250 	After Superstar World - 14 	Fast
Coolcumber 	 	Freezes all zombies in an 3x3 area. 	N/A 	100 	After Superstar World - 15 	Sluggish
Freeze-shroom 	 	Shoots frozen spores that can permanently chill zombies until they die, fire will not stop it either. 	Shoots a barrage of frozen spores. 	200 	After Superstar World - 16 	Mediocre
Lablender 	 	Launches smoothie balls that can chill or burn zombies. Needs time to blend. 	Launches a huge smoothie ball, covers 3 columns. 	275 	After Superstar World - 17 	Fast
Jalapeano 	 	Shoots fire peas for a while before shooting Jalapeas that instantly kill the zombie it hits. 	Shoots 1 giant fire pea and then shoots 2 Jalapeas. 	375 	After Superstar World - 18 	Slow
Infi-Pod 	 	Grows more heads over time and regenerates health slowly. 	Grows all heads and shoots 2 giant hologram peas. 	150 	After Superstar World - 19 	Mediocre
Grain Grave 	 	Every once in a while, summons a hypnotized zombie. 	Spawns 3 more Grain Graves 	175 	After The Wizard Core - 10 	Sluggish
Maple Leaf 	 	It creates more of the plant it was planted on. 	N/A 	75 	After The Wizard Core - 14 	Sluggish
Sir Mango 	 	Protects you, he whacks zombies in front of him. Can also launch electric balls from it's staff that electrocute zombies. 	Shoots a giant electric ball. 	200 	After The Wizard Core - 16 	Mediocre
Dragonfruit 	 	Flies around the screen, damaging zombies. Disappears after a while. 	Timer resets and flies super quickly. 	125 	After Foggy Forest - 4 	Sluggish
Dave the Turnip 	 	Able to produce coins, gems, give seed packets, and whack zombies with it's frying pan. 	Produces 3 seed packets, 5 random coins, and 2 gems. 	500 	After Foggy Forest - 6 	Mediocre
Mass-shroom 	??? 	Blows a 2x2 area of zombies. 	75 	After Foggy Forest - 9	Mediocre 	
===Premium Plants===
This time they cost a current amount of gems.
Name 	Image	Special 	Plant Food 	Sun Cost 	Gem Cost	Recharge
Cucumber-pult	 	Lobs cucumbers that can chill zombies, can be planted on water. 	Launches cucumbers all across the screen. 	175 	65 	Mediocre
Lime-pult 	 	Lobs Limes which do double damage, and it's immune to getting deflected. Also does small splash damage.	Launches Limes at all zombies on the screen. 	200 	150 	Mediocre
Imitater 	 	Lets you have two of the same plant! 	As the imitated plant. 	The plant you chose to be imitated.	200 	The plant you chose to be imitated.
Power Lily 	 	Creates a plant food, then disappears. 	N/A 	175 	450 	Very Slow
Cob Cannon 	 	Tap on it to launch a deadly corn cob that explodes, needs time to sleep after the corn has been shot. 	Launches 3 cobs rapidly. 	725 	490 	Mediocre
Doom-shroom 	 	Explodes, causing 3 columns of zombies instantly being killed. 	N/A 	250 	520 	Very Slow
Magnet-shroom	 	Attracts metals 	Attracts all metal on the screen and throws them at zombies.	125 	1000 	Mediocre
===Bonus Plants===
You can unlock them by doing some challenges!
Name 	Image	Special 	Plant Food 	Sun Cost	How to Unlock: 	Recharge
Mossy Toolbox 	 	Tap on it to get a hammer or shovel to whack zombies! 	Gives you a free power up to use! 	150 	Beat a level without sun producing plants. 	Sluggish
Propeller-shroom	 	Shoots spores in 5 directions, has low range. 	Shoots 10 spores in every direction. 	175 	Kill a Buckethead Zombie with Lightning Reed. 	Mediocre
Abacandle 	 	Gets rid of all fog on the screen, melts after a while. The liquid can slip zombies which instantly kill them.	Burns 3 random zombies on the screen. 	125 	Complete a Foggy Forest level without Blovers and Planterns.	Sluggish
Hard-nut 	 	A very tough shell and can bump zombies with it's helmet which push them back. 	Gets a jackhammer and drills through 3 lanes of zombies. 	100 	Beat every Boss level. 	Sluggish
Shadow Flower 	 	Makes sun bombs fall. 	Shoots a dark sun beam. 	200 Moon	Beat a level with only nuts. 	Mediocre
Coin Bean 	 	When a zombie eats it, they produce coins when damaged! 	Gets shiny and the zombie that eats it turns into a lot of coins and dies.	100 	Beat The Wizard Core. 	Sluggish
Party Cannon 	 	Spits out Confetti that may hypnotize zombies. 	Huffs and puffs, then shoots a huge blast of confetti. 	450 	Beat a level with only Mushrooms and Coffee Bean, 	Mediocre
Future Cactus 	 	Shoots weak balls of lasers, can sometimes charge a bigger ball. 	Shoots a barrage of laser balls. 	300 	Complete Medieval Future without using Power Tiles. 	Sluggish
==Zombies==
===Returning Zombies===
Name 	Image	Special 	Encountered On
Basic Zombie 	 	A normal zombie that eats plants. 	Day Lawn - 1
Flag Zombie 	 	Leads the huge wave. 	Day Lawn - 1
Conehead Zombie 	 	A basic zombie with more health. 	Day Lawn - 3
Buckethead Zombie	 	A basic zombie with a tough helmet. 	Day Lawn - 5
Newspaper Zombie 	 	When his newspaper is destroyed, he gets mad and walks fast.	Day Lawn - 8
Billboard Zombie 	 	Holds a 3 piece bill board that needs to be destroyed. 	Day Lawn - 12
Gargantuar 	 	Has very high health and crushes plants. 	Day Lawn - 15
Imp 	 	Comes by itself sometimes, but mostly comes on Gargantuar. 	Day Lawn - 15
Peasant Zombie 	 	A normal zombie. 	Magic Lawn - 1
Conehead Peasant 	 	A normal conehead zombie. 	Magic Lawn - 1
===New Zombies===
Name 	Image	Special 	Encountered On
Zombie Rat	 	Very squeaky, very annoying and fast.	Day Lawn - 18
==Music==
*Day Lawn Music - http://m.youtube.com/watch?v=GqOof5H4wrI
*Magic Lawn Music - https://m.youtube.com/watch?v=Qr66ZW3yOhs
*Dark Magic Castle Music - http://m.youtube.com/watch?v=Tos3_cLkxbc
*Castle Ruins Music - http://m.youtube.com/watch?v=6GRLRm9oKUM
*Medieval Future Music - http://m.youtube.com/watch?v=-2KTBU5VGHU
*Zomboss Grove Music - http://m.youtube.com/watch?v=o1ElHn_FwLI
*Superstar World Music - http://m.youtube.com/watch?v=sU8ZTg0LyI0
*Dr. Zomdanger Battle (Superstar World) - http://m.youtube.com/watch?v=O0eyycmSHt8
==Trivia==
*Magnifying Grass, Citron, and Blover are the only Far Future Plants not in Medieval Future.
*Only returning plants get forever upgrades.
*The old map is combined with the new one, however there are no gates.
*Mushrooms now rarely wake up in the day. This explains why they are awake on the Day Lawn.
**However, Doom-shroom and Propeller-shroom will never wake up in the day unless you plant Coffee Bean.
*Atlantis Day 1 is a normal level, but you are on a boat and after the level it sinks and on Day 2 is the start of using Aquatics.
*The reason why Roto-shroom (renamed to Rotate-shroom) is new is because he was removed from the PvZ2 Files and was never added into the game.
*If you plant a Tangle Kelp in an Aqua-pot, it will grab zombies in front of it and keep pounding them on the ground.
*This is the second game developed by Ninja XP, the first game by Ninja XP is Monster Mash.
*Cob Cannon no longer takes up 2 tiles.
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