120904-the-amount-of-current-active-subs

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So as the topic states. How many are still having an active sub. 10 000? 15? can't be more than that.
 
Dear dev, are you happy with the current population?	
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The better question is to ask about "concurrency". Remember you can be an active sub and never log in...
 
and that's a tougher question to give a straightforward answer to without pulling some fantastic wordplay that won't be misread. ;)
 
Just sain'
(I'd like to know too though teehee)	
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			We don't know and Carbine isn't saying.	
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			Last impression we got was at least a hundred thousand or so a while ago.  Subs fell since then along that trajectory, but we've had a lot of new players showing up lately.  It's hard to know.  NCSoft won't allow Carbine to tell us even if they wanted to.  Obviously, they're not, nor ever should be, satisfied with the population.  The more people they have, even if the game is doing well, the more money they make and the more (ostensibly) they can afford to put towards development.	
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			if it helps, NCSoft has stated continued support of this game....how bad can the subs be? Sure we could use more people but just saying...the game is still here.	
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Game had an estimated population of what? I recall something along the lines "ten times the amount of beta players".
And that mmorpg article mentioned houndred(s( of thousands. Which probably means less than 500, probably less than 400' aswell since that would be phrased as "nearly" 500..
 
That was a long time ago. I estimate a decrease by 90% of that times numbers.
 
Would love being wrong tho. Ellooo carbine. Make me a fool	
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			Why does this continue coming up. I am still not sure what knowing the amount of subs has to do with anything. If you are a person that needs to validate yourself playing a game by how many other people do the same thing, I don't know what to tell you.	
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if it helps, NCSoft has stated continued support of this game....how bad can the subs be? Sure we could use more people but just saying...the game is still here.
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if it helps, NCSoft has stated continued support of this game....how bad can the subs be? Sure we could use more people but just saying...the game is still here.
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This all depends on projections and estimates pitched to NCSoft and what their lower limit would be. Remember, MMOs aren't short-term investments and as such it can take an MMO up to years before reaching it's absolute popularity. 
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 understood but again NCSoft has said they are going to support which to me means they must see potential for profit.at least the way i see it.
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			10-15k is the dumbest thing I have heard...	
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Why does this continue coming up. I am still not sure what knowing the amount of subs has to do with anything. If you are a person that needs to validate yourself playing a game by how many other people do the same thing, I don't know what to tell you.
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Exactly my point. The actual number of subs is irrelevant if NCSoft said something like "we like the premise of owning this IP, even if you only have 1 active sub, we will fund this for 3 years". 
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10-15k is the dumbest thing I have heard...
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Actually looking at what was on the Daewoo analysis...
 
With Q1-Q3 2015 planning to be 4b SKW per quarter, this equates to US$1.22million/month. Which if you use best case and assume all revenues is subs puts the sub # 81.5k. 
 
So if that is correct while it may not put a definitive number for subs right now... it shows they were at expecting 81.5k subs... which would be a good guess that is a fairly close number to active player base.
 
EDIT: No I read that wrong... that was not operating expenses:)	
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			I highly doubt there are more than 5000	
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Actually looking at what was on the Daewoo analysis...
 
With Q1-Q3 2015 planning to be 4b SKW per quarter, this equates to US$1.22million/month. Which if you use best case and assume all revenues is subs puts the sub # 81.5k. 
 
So if that is correct while it may not put a definitive number for subs right now... it shows they were at expecting 81.5k subs... which would be a good guess that is a fairly close number to active player base.
 
EDIT: No I read that wrong... that was not operating expenses:)
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All I know is Jabbit EU seems very active and I'm enjoying myself......what more can I ask for.	
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So as the topic states. How many are still having an active sub. 10 000? 15? can't be more than that.
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			Or just genuinly curious and thought why not ask Carbine. No harm in that eh	
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Exactly my point. The actual number of subs is irrelevant if NCSoft said something like "we like the premise of owning this IP, even if you only have 1 active sub, we will fund this for 3 years". 
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			Should we factor credd into the lifeline of Wildstar along side active subs?	
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			Every active account. No matter if the owner still plays it or not. I know there's a couple of players having credd that last for a year. Everyone counts. I still believe the number to be very very very very small. But hey I'd love to be proven wrong	
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			You don't honestly think somebody from Carbine will post official sub numbers here do you?	
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Why does this continue coming up. I am still not sure what knowing the amount of subs has to do with anything. If you are a person that needs to validate yourself playing a game by how many other people do the same thing, I don't know what to tell you.
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It's important when thinking about how fast you can find a group for dungeons or PvP.
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			It's most likely more than 15,000 but not that much more. I would put my money on 30,000 -45,000 subs.	
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