Skulktech 9.9

==Summary==
Skulktech 9.9 is the combination of Skulker and Technus from a future timeline. He was sent to the past by Clockwork to test Danny Phantom. After being defeated thanks to Tucker Foley, he was sent back to his time.
==Powers and Stats==
Tier: 
Name: Skulktech 9.9
Origin: Danny Phantom
Gender: Male
Age: Unknown
Classification: Ghost, Hunter, Fusion
Powers and Abilities: Superhuman Physical Characteristics, Ghost Physiology (Has all the standard powers and abilities of a ghost), Elasticity (Can stretch his claw cablesDanny Phantom; Season 2; Episode 8 - 9; The Ultimate Enemy), Power Nullification (The Phantom Palm Pummeler negated Danny's powers), Electricity Manipulation (Can send electric shocks through his cables), Has all the powers and abilities of Skulker and Technus
Attack Potency: Multiverse level+ (Is a combination of both Skulker and Technus 10 years in the future, and has gone through several upgrades, which are shown with Technus to greatly increase his power each timeDanny Phantom; Season 2; Episode 6; Identity Crysis which would make him at least twice as strong as end of series Skulker and Technus. Casually swatted Danny Phantom away, who is superior to the Reality Gauntlet and around 10x weaker than base Pariah Dark, who is superior to all other ghosts, which would include the oldest ghosts who when alive, split the orginal world in two, creating the Ghost Zone and Human World in the processDanny Phantom A Glitch in Time, both of which are infinite in size and the Ghost Zone containing an infinite number of realms which included timestreams, as well as being superior to ghosts such as Clockwork, who compressed multiple timestreams to stabilize reality and compressed the remaining corrupted timestreams into two stable timelines of the Human World)
Speed: Massively FTL+ (Easily reacted to Danny Phantom in combat, who later in the series moved faster than and dodged a ghost rayDanny Phantom; Season 3; Episode 10; Claw of the Wild, which are considered lightspeed, and who is 10 times slower than when he wore the Ecto-Skeleton which at 10% was shown comparable in power to base Pariah Dark, who preformed this featDanny Phantom; Season 2; Episode 4 - 5; Reign Storm. Superior to end of series Vlad Plasmius, who could preformed this featDanny Phantom; Season 3; Episode 12 - 13; Phantom PlanetSkulktech's Massively FTL+ speed rating scales approximately to 3.3 Trillion c)
Lifting Strength: At least Class 10 (Physically superior to season 3 Skulker, who is comparable to season 3 Danny Phantom, who in turn easily an occupied school busDanny Phantom; Season 3; Episode 5; Forever Phantom</ref>Skulktech's Class 10 lifting strength rating scales approximately to 6577.0894kg)
Striking Strength: Multiverse level+ (Has the combined strength of end of series Skulker and Technus)
Durability: Multiverse level+ (Survived a blast from Danny Phantom without visible injury, should be at more durable than end of series Skulker or Technus combined)
Stamina: Infinite (Ghosts lack biological functions and don't feel physical fatigue, their natural ectoplasmic energy can be used as a constantly replenishing fuel source.)
Range: Standard Melee Range, Several Meters with cable claws, higher with Phantom Palm Pummeler
Standard Equipment: Skulktech 9.9 possesses a high tech ecto-skeleton battle suit designed by Skulker. The suit possesses a verity of hidden weapons such as lasers, rockets, crossbows, nets, blades, and buzzsaws. It also has sensors that alert him when he is attacked from behind and give him information on his targets, like statistics and predicts what they will be in the future. Along with his battle suit, Skulktech has several other pieces of equipment such as cages designed to nullify the strength and powers of other ghosts and paralysis darts.
* Optional Equipment: Time Medallion
Intelligence: Genius (Created his own high tech battle suit and several other pieces of technology. Has extensive knowledge of the Ghost Zone and is a skilled hunter, regarded as the Ghost Zones greatest hunters)
Weaknesses: Standard ghost weaknesses.
Notable Attacks/Techniques:
Phantom Palm Pummeler: A ghost ray that is capable of nullifying one's powers. Skulktech used this to nullify Danny's ghost powers.
Notes:
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Danny Phantom
Category:Cartoon Characters
Category:Evil Characters
Category:Ghosts
Category:Fusions
Category:Hunters
Category:Flight Users
Category:Surface Scalers
Category:Self-Sustenance Users
Category:Ectoplasm Users
Category:Non-Physical Interaction Users
Category:Durability Negation Users
Category:Incorporeal Characters
Category:Intangibility Users
Category:Invisibility Users
Category:Possession Users
Category:Data Users
Category:Dream Users
Category:Soul Users
Category:Body Control Users
Category:Regeneration Users
Category:Immortals
Category:Elasticity Users
Category:Power Nullification Users
Category:Electricity Users