Pokémon Celestial Gold & Abyssian Silver/Trainers

This page lists the trainers of Pokémon Celestial Gold & Abyssian Silver; this page not only lists the standard trainer classes and their behavior, but the various assorted special trainers spread throughout the game and their teams/battles.
===Trainer Classes===
Like the people often seen on the street, Pokémon trainers come in all shapes and sizes; they could be an eager young boy or an experienced old man. Or maybe they're collectors and not fighters? The world is filled with tons of Trainers ready to be battled.
Each trainer usually has a style of battle, revolving around their class and available location.
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*Youngster - New to training and eager to start their journey, Youngsters often use Pokémon that are extremely common, such as Rattata or Pidgey.
*Bug Catcher - True to their name, Bug Catchers use Bug-type Pokémon; often they'll have Caterpie, Weedle or others like Ledyba and Spinarak, but some Bug Catchers are lucky enough to (on rare occasions) wield the likes of Pinsir or Heracross.
*Sage - Most of their time is dedicated to both meditation and spiritual harmony, so Sages often need companions during this rather than battling partners; as such, Sages aren't intimidating opponents, but can put up a fight.
*Bird Keeper - Like the Bug Catcher, Bird Keepers are true to their name in training Flying-types; birdlike Pokémon are their specialty, but they can wield rarer Flying-types if necessary.
*Picnicker - Spending time in fields and woods often means Picnickers will have Pokémon from those environment
*Camper - Though Campers are a lot like their Picnicker counterparts, they tend to go to areas for longer periods of time, meaning they may have rarer finds.
*Fisherman - Constantly hooking new catches means Fishermen don't have much time to train their new partners, even if they have 6 Pokémon on their team.
*Hiker - Marching up and down mountains and caves usually results in finding mountain Pokémon of some kind, and Hikers prove that by wielding mountainous species like Geodude or Machop.
*Poké Maniac - Poké Maniacs are obsessed with collecting rare species, and as a result they usually have a rare find or two on their team.
*Twins - Two little kids in perfect sync, twins often use Pokémon counterparts in conjunction while battling such as Growlithe and Vulpix.
*PokéFan - An overenthusiastic Pokémon lover, the PokéFans are well-known for picking adorable Pokémon and showering them with love - whether the Pokémon wants it or not.
*Watchman - Typically on the lookout for suspicious people, Watchmen are the one trainer class that can only be battled at night; watchdogs like Growlithe and Houndour accompany them most of the time.
*Super Nerd - Strategic and tricky, Super Nerds know how useful status conditions can be and won't hesitate to use them in battle.
*Juggler - Determined to keep their balls in the air, Jugglers won't hesitate to switch out if their lead is a poor matchup in battle against your Pokémon.
*Fire Breather - With a set of lungs full of hot air, the Fire Breathers often wield Pokémon that are either Fire-types or know Smokescreen.
*Psychic - Psychics usually try to amplify their own psychic power with their Pokémon, so they wield Psychic-types (though some train Slowpoke, which is ironically not very smart).
*Lass - These young girls usually like just cute Pokémon, so they aren't typically challenging.
*Beauty - Moreso focused on their appearance than the battle at hand, Beauties don't have overly complex strategies when fighting.
*Medium - A connection to the spirit world gives Mediums impressive strength in battle with their Ghost-type Pokémon.
*Sailor - Being physically fit and alone at sea for months at a time, Sailors often need a tough, seafaring Pokémon for companionship to keep them trim.
*Gentleman - Elderly and cultured, Gentlemen usually have a well-trained Pokémon at their side from their days as a younger trainer; they also heal when cornered.
*Swimmer - Swimming out in the ocean is more than just a hobby to the Swimmer; they always have Water-type Pokémon with them.
*Black Belt - Martial arts masters that have trained for years, Black Belts often use Fighting-type Pokémon of some kind, usually training them as hard as they do themselves.
*Ace Trainer - Elite trainers that know how to battle and do it good, Ace Trainers sport a variety of tough Pokémon and can be a genuine challenge to defeat.
*Young Couple - A happy young pair of lovers, they often wield Pokémon that complement each other, such as Kanto and Alolan Vulpix.
*Scientist - Tacitcal and planning, Scientists often use Pokémon that help them with experiments or relate to scientific achievment in some way.
*Boarder - When Boarders battle, they usually do it with Ice-type Pokémon or ones that evolve into Ice-types.
*Skier - Skiiers usually wield Ice-types as well, but theirs tend to be faster than a Boarder's Pokémon.
*Burglar - A sneaky criminal type, Burglars genuinely have Pokémon that help them with their line of work: partners that learn Thief, Covet or Pay Day - or sometimes all three!
*Double Team - A pair of Ace Trainers that learned to work together, Ace Trainers alone are fairly strong, but Double Teams can be a pretty tough challenge.
*Rich Boy - Part of the world's social elite, Rich Boys tend to wield rare and exotic Pokémon and usually use Full Restores to heal them up; beating them usually results in a hefty amount of prize money.
*Lady - Like the Rich Boys, Ladies can heal up their Pokémon with Full Restores, but their partners tend to be less exotic.
*Tourist - Visiting from another region, Tourists often have Pokémon from their home region, but usually those species are somehow tied to Johto and Kanto somehow.
*Brains & Brawn - A Psychic and Black Belt paired together, a Brains & Brawn duo can be challenging to face in battle due to the diverse and well-rounded pair the Fighting and Psychic types make.
*Engineer - Generally busy working on various electrical equipment, Engineers usually have an Electric-type Pokémon to help them with their job.
*Gambler - Born risk-takers, Gamblers often risk their turns with moves of low accuracy but high power.
*Rocker - Keen on making noise, Rockers generally have Pokémon with sound-based moves like Screech, Sonicboom or even Boomburst on occasion.
*Biker - Riding on motorcycles throughout the world with a penchant for making trouble, Bikers are known troublemakers and usually wield a Pokémon known for making trouble, like a Poison-type or Dark-type.
*Cueball - These tough and macho-acting Trainers usually sport Pokémon that can back up their tough talking.
*School Kid - A kid who's spend a lot of time studying in the classroom, these young trainers can be strategic despite wielding Pokémon that either aren't evolved or can't evolve.
*Teacher - Though most kids learn their battle strategies from Teachers, the Teachers themselves aren't much for direct battling, usually taking a turn or two to set up some sort of status or extra condition.
*Battle Girl - Aggressive women that often sport Fighting-type Pokémon; however the Battle Girl's Pokémon tend to be faster than a standard Black Belt's.
*Aroma Lady - Always covered in some sort of exotic perfume, the Aroma Lady usually have an exotic Grass-type to match, like Sunflora, Parasect or even Bellossom.
*Fairy Tale Girl - Mysterious little girls that dress even stranger than they appear, these strange little tykes will often wield a Fairy-type Pokémon, like their name suggests.
*Delinquent - These rebellious teenage girls often follow their Cueball and Biker idols, using either a Dark, Poison or Fighting-type Pokémon accordingly.
*Z-Power Master - One of 18 special trainers from the Alola region, these special trainers are denoted from regular trainers by their colorful outfits; their bond with their Pokémon is deep enough to let them perform the powerful Z-Moves of the Type they wield. Battling them usually means one harsh challlenge, but that also means defeating them gets you the Z-Crystal of that type; but in order for them to even be around, you have to have the Z-Power Ring from the Z-Power Dojo.
===Carrie/Roman===
Often times, Carrie/Roman will ambush the player when they least expect them, usually relying on the element of surprise to their benefit.
Location 	Battle
Cherrygrove City 	On your way back to New Bark Town to answer Professor Elm's distress call, you run into Carrie/Roman for the first time; without hesitation, they challenge you.
<tabber>
Chikorita=
*Cyndaquil, Lvl 5 (Leer, Tackle)
Azalea Town 	With two new tactical teammates on his side, this battle can both be a surprise and a notably tough one if you're not careful.
<tabber>
Chikorita=
*Gastly, Level 14 (Lick, Hypnosis, Mean Look, Curse)
*Zubat, Level 16 (Wing Attack, Bite, Absorb, Supersonic)
*Quilava, Level 18 (Ember, Tackle, Smokescreen, Leer)
Burned Tower 	<tabber>
Chikorita=
*Gastly
*Zubat
*Magnemite
*Quilava
Route 47 	<tabber>
Chikorita=
Underground Tunnel	<tabber>
Chikorita=
Victory Road 	<tabber>
Chikorita=
Mt. Moon 	<tabber>
Chikorita=
Indigo Plateau 	<tabber>
Chikorita=
===Team Rocket===
Even though Giovanni declared the organization disbanded 3 years ago, his former right hand Archer vowed to continue Giovanni's dream in an even stronger incarnation; gathering a group of former Team Rocket associates together for a new organization, Team Rocket has continued their activities underground, waiting for the right moment to announce their return.
Executive	Location(s)	Rank 	Battle(s)
Proton 	
*Slowpoke Well
*Ecruteak Theater
*Radio Tower	Field Leader 	<tabber>
Well=
Proton isn't the most dangerous opponent this early in the story, but don't underestimate his team. Both Koffing and Slowpoke are both capable of stalling out their opponent, but a focused strategy should bring them both down with little issue.
*Koffing, Lvl 14 {Levitate} (Smog, Smokescreen)
*Slowpoke, Lvl 16 {Oblivious} (Water Gun, Confusion, Yawn)
Petrel 	
*Team Rocket HQ
*Radio Tower	Head of Covert Ops 	<tabber>
Rocket HQ=
*Ditto, Lvl 35 {Imposter} (Transform)
Ariana 	
*Coniflora Town
*Team Rocket HQ
*Radio Tower	Interim Boss 	<tabber>
Coniflora=
*Gloom
*Arbok
*Meowth
*Murkrow
Archer 	
*Radio Tower	Head of Neo Team Rocket	
*Gyarados {Intimidate} (Aqua Tail, Iron Tail, Dragon Tail, Bounce)
*Electrode {Soundproof} (Volt Switch, Foul Play, Explosion, Thunder Wave)
*Marowak {Lightning Rod} (Bonemerang, Smack Down, Brick Break, Focus Energy)
*Victreebel {Chlorophyll} (Giga Drain, Sludge Bomb, Leech Life, Strength Sap)
*Houndoom, Lvl 40 {Flash Fire} [Houndoominite] (Fire Blast, Crunch, Solar Beam, Sunny Day)
===Pokémon League===
<tabber>
Initial=
Trainer 	Type	Move 	Battle
FalknerViolet City Gym Leader 	 	Aerial Ace 	
After the training in Sprout Tower, Falkner shouldn't be too much trouble if you have either Mareep, Geodude or Larvitar on your side; his ace Pidgeotto comes with both Aerial Ace and Quick Attack, so be sure to take care of that with some sort of status move, like Thunder Wave, to prevent things from getting out of hand.
*Spearow, Lvl 9 {Keen Eye} (Peck, Pursuit, Leer)
*Hoothoot, Lvl 10 {Insomnia} (Peck, Confusion, Hypnosis)
*Pidgeotto, Lvl 13 {Big Pecks} (Aerial Ace, Quick Attack, Sand Attack)
BugsyAzalea Town Gym Leader 	 	U-Turn 	The second Gym Leader generally has either a team or strategy that's incredibly tough to get around without the right approach and Bugsy is no exception; his ace, Scyther, comes with U-Turn, meaning it can do ridiculous damage then retreat immediately into another member of the team. Butterfree's Compound Eyes combined with the Powder moves can quickly cripple your team if left unchecked, and Beedrill's Drill Run will take care of any Fire-types you may have. It will take much strength and planning to get around his team.
*Scyther, Lvl 16 {Technician} (U-Turn, Quick Attack, Focus Energy, Leer)
*Butterfree, Lvl 10 {Compound Eyes} (Supersonic, Stun Spore, Poison Powder)
*Beedrill, Lvl 10 {Swarm} (Twineedle, Drill Run)
WhitneyGoldenrod City Gym Leader 	 	Headbutt 	
If you don't have a Fighting-type or a Pokémon that can't flinch, Whitney's battle will last a very long time due to how many times you're likely to flinch from her Pokémon using Headbutt every turn; Jigglypuff has Sing to put Pokémon to sleep, Furret can Quick Attack for a cheap finish, and Miltank has both Heart Stamp to deal with any Fighting or Posion-types and Milk Drink to recover HP. Keep in mind that Miltank's Scrappy makes Ghost-types susceptible to Headbutt, so think twice before you send out Gastly or Misdreavus.
*Jigglypuff, Lvl 17 {Cute Charm} (Headbutt, Sing)
*Furret, Lvl 18 {Keen Eye} (Headbutt, Defense Curl, Quick Attack)
*Miltank, Lvl 20 {Scrappy} (Headbutt, Heart Stamp, Milk Drink)
MortyEcruteak City Gym Leader 	 	Shadow Ball 	
*Cubone
*Misdreavus
*Gengar
ChuckCianwood City Gym Leader 	 	Brick Break 	
*Primeape
*Hitmontop
*Poliwrath
JasmineOlivine City Gym Leader 	 	Iron Tail 	
*Sandshrew
*Magnemite
*Steelix
PryceEcruteak City Gym Leader 	 	Avalanche 	
*Cloyster
*Delibird
*Mamoswine
ClairBlackthorn City Gym Leader 	 	Dragon Pulse	
*Dragonair
*Ampharos
*Kingdra
WillElite Four 	 	None 	
*Exeggutor
*Raichu
*Slowking
*Girafarig
*Xatu
KogaElite Four 	 	None 	
*Weezing
*Forretress
*Muk
*Ariados
*Venomoth
BrunoElite Four 	 	None 	
*Golem
*Hitmonlee
*Hitmonchan
*Steelix
*Machamp
KarenElite Four 	 	None 	
*Honchkrow
*Persian
*Umbreon
*Gengar
*Houndoom
LanceChampion 	 	None 	
*Gyarados
*Exeggutor
*Charizard
*Tyranitar
*Aerodactyl
*Dragonite
BrockPewter City Gym Leader 	 	Rock Slide 	
*Onix
*Golem
*Sudowoodo
*Omastar
*Kabutops
MistyCerulean City Gym Leader 	 	Scald 	
*Starmie
*Golduck
*Quagsire
*Vaporeon
*Politoed
Lt. SurgeVermilion City Gym Leader	 	Thunderbolt 	
*Raichu
*Electivire
*Magnezone
*Electrode
*Jolteon
ErikaCeladon City Gym Leader 	 	Giga Drain 	
*Tangrowth
*Vileplume
*Jumpluff
*Leafeon
*Sunflora
JanineFuchsia City Gym Leader 	 	Toxic 	
*Crobat
*Tentacruel
*Beedrill
*Victreebel
*Arbok
SabrinaSaffron City Gym Leader 	 	Psychic 	
*Alakazam
*Hypno
*Espeon
*Slowbro
*Jynx
BlaineCinnabar Island Gym Leader 	 	Fire Blast 	
*Magmortar
*Arcanine
*Magcargo
*Rapidash
*Flareon
BlueViridian City Gym Leader 	 	Trick Room 	
*Pidgeot
*Heracross
*Tyranitar
*Exeggutor
*Arcanine
*Alakazam
|-|
Rematch=
Trainer 	Type	Move 	Pokémon
FalknerViolet City Gym Leader 	 	Aerial Ace 	
*Pidgeot [Pidgeotite] {Keen Eye} (Hurricane, Heat Wave, Aerial Ace, Twister)
*Noctowl {Insomnia} (Moonblast, Aerial Ace, Dream Earter, Hypnosis)
*Fearow {Sniper} (Drill Peck, Drill Run, Aerial Ace, Mirror Move)
*Dodrio {Tangled Feet} (Thrash, Aerial Ace, Jump Kick, Roost)
*Farfetch'd [Stick] {Defiant} (Brave Bird, Poison Jab, First Impression, Leaf Blade)
*Delibird {Hustle} (Fake Out, Ice Shard, Drill Peck, Gunk Shot)
BugsyAzalea Town Gym Leader 	 	U-Turn 	
*Scizor [Scizorite] {Technician} (Bug Bite, Bullet Punch, Quick Attack, Swords Dance)
*Butterfree {Compound Eyes} (Psychic, Air Slash, Sleep Powder, Quiver Dance)
*Yanmega {Speed Boost} (Air Slash, Bug Buzz, Detect, Baton Pass)
*Pinsir {Mold Breaker} (X-Scissor, Storm Throw, Vice Grip, Earthquake)
*Shuckle {Contrary} (Infestation, Rest, Shell Smash, Protect)
*Heracross [Flame Orb] {Guts} (Megahorn, Superpower, Facade, Stone Edge)
WhitneyGoldenrod City Gym Leader 	 	Headbutt 	
*Miltank {Scrappy} (Giga Impact, Heart Stamp, Earthquake, Milk Drink)
*Wigglytuff {Competetive} (Hyper Voice, Dazzling Gleam, Dream Eater, Sing)
*Furret {Keen Eye} (Super Fang, Sucker Punch, Iron Tail, Coil)
*Tauros {Intimidate} (Skull Bash, Smart Strike, Wild Charge, Zen Headbutt)
*Persian {Technician} (Fake Out, Foul Play, Play Rouge, Power Gem)
*Smeargle {Moody} (Psystrike, Frenzy Plant, Blast Burn, Hydro Cannon)
MortyEcruteak City Gym Leader 	 	Shadow Ball 	
*Gengar
*Mismagius
*Marowak
*Stantler
*Slowbro
*Granbull
ChuckCianwood City Gym Leader 	 	Brick Break 	
*Poliwrath
*Hitmontop
*Primeape
*Ursaring
*Kingler
*Hitmonlee
JasmineOlivine City Gym Leader 	 	Iron Tail 	
*Steelix
*Magnezone
*Skarmory
*Sandslash
*Mantine
*Blissey
PryceEcruteak City Gym Leader 	 	Avalanche 	
*Mamoswine
*Ninetales
*Cloyster
*Glaceon
*Weavile
*Donphan
ClairBlackthorn City Gym Leader 	 	Dragon Pulse	
*Kingdra
*Ampharos
*Dragonair
*Gyarados
*Arcanine
*Lapras
WillElite Four 	 	None 	
*Xatu
*Exeggutor
*Girafarig
*Slowking
*Raichu
*Clefable
KogaElite Four 	 	None 	
*Venomoth
*Weezing
*Forretress
*Muk
*Gliscor
*Ariados
BrunoElite Four 	 	None 	
*Machamp
*Steelix
*Golem
*Hitmonchan
*Rhydon
*Heracross
KarenElite Four 	 	None 	
*Honchkrow
*Persian
*Umbreon
*Gengar
*Bellossom
*Houndoom
LanceChampion 	 	None 	
*Gyarados
*Steelix
*Exeggutor
*Charizard
*Aerodactyl
*Dragonite
BrockPewter City Gym Leader 	 	Rock Slide 	
*Onix
*Golem
*Omastar
*Kabutops
*Aerodacytl
*Sudowoodo
MistyCerulean City Gym Leader 	 	Scald 	
*Starmie
*Golduck
*Quagsire
*Vaporeon
*Politoed
*Lanturn
Lt. SurgeVermilion City Gym Leader	 	Thunderbolt 	
*Raichu
*Electivire
*Magnezone
*Electrode
*Jolteon
*Porygon-Z
ErikaCeladon City Gym Leader 	 	Giga Drain 	
*Vileplume
*Tangrowth
*Jumpluff
*Leafeon
*Sunflora
*Dewgong
JanineFuchsia City Gym Leader 	 	Toxic 	
*Crobat
*Tentacruel
*Victreebel
*Beedrill
*Arbok
*Parasect
SabrinaSaffron City Gym Leader 	 	Psychic 	
*Alakazam
*Hypno
*Espeon
*Jynx
*Wobbuffet
*Snorlax
BlaineCinnabar Island Gym Leader 	 	Fire Blast 	
*Magmortar
*Arcanine
*Rapidash
*Ninetales
*Flareon
*Magcargo
GiovanniViridian City Gym Leader 	 	Earthquake 	
*Rhyperior
*Kangaskhan
*Nidoqueen
*Nidoking
*Dugtrio
*Tauros
</tabber>
===Other===
Trainer 	Location 	Requirement 	Pokémon
GiovanniFormer Rocket Boss 	Tohjo Falls 	Rising Badge 	
*Kangaskhan, Lvl 41 {Scrappy} (Dizzy Punch, Crunch, Outrage, Sucker Punch)
*Nidoqueen, Lvl 42 {Rivalry} (Earth Power, Sludge Wave, Super Fang, Swagger)
*Nidoking, Lvl 42 {Poison Point} (Poison Tail, Drill Run, Megahorn, Toxic)
*Honchkrow, Lvl 41 {Insomnia} (Night Slash, Night Shade, Torment, Taunt)
*Rhyperior, Lvl 44 {Solid Rock} (Stone Edge, Earthquake, Chip Away, Rock Blast)
YellowThe Ultimate Pokémon Trainer	Mt. Silver Peak 	Earth Badge 	<tabber>
Celestial Gold=
*Eevee, Lvl 81 [Eevium-Z] {Adaptability} (Headbutt, Mind Wave, Shadow Flash, Helping Hand)
*Raichu, Lvl 83 {Lightning Rod} (Volt Tackle, Double Kick, Surf, Fake Out)
*Venusaur, Lvl 85 {Overgrow} (Frenzy Plant, Sludge Bomb, Facade, Giga Drain)
*Charizard, Lvl 85 {Blaze} (Blast Burn, Air Slash, Dragon Pulse, Thunder Punch)
*Blastoise, Lvl 85 {Torrent} (Fake Out, Aqua Jet, Dark Pulse, Flash Cannon)
*Mewtwo, Lvl 90 [Mewtwonite-X] {Pressure} (Psystrike, Drain Punch, Shadow Ball, Recover)
RedPallet Town Legend 	Tohjo Falls 	Legend Ribbon 	
*Pikachu, Lvl 85 [Light Ball] {Lightning Rod} (Volt Tackle, Surf, Light Screen, Reflect)
*Snorlax, Lvl 85 {Immunity} (Body Slam, Earthquake, Rest, Sleep Talk)
*Lapras, Lvl 85 {Shell Armor} (Surf, Blizzard, Megahorn, Psychic)
*Machamp, Lvl 85 {No Guard} (Cross Chop, Dual Chop, Throat Chop, Heavy Slam)
*Arcanine, Lvl 85 {Intimidate} (Fire Blast, Extreme Speed, Play Rough, Wild Charge)
*Venusaur, Lvl 85 {Overgrow} [Venusaurite] (Giga Drain, Sludge Bomb, Body Slam, Frenzy Plant)
BluePallet Town Legend 	Battle Tree 	Legend Ribbon 	
*Tauros, Lvl 85 {Anger Point} (Skull Bash, Wild Charge, Earthquake, Iron Tail)
*Jolteon, Lvl 85 {Volt Absorb} (Thunderbolt, Double Kick, Agility, Baton Pass)
*Tyranitar, Lvl 85 {Unnerve} (Strength, Crunch, Giga Impact, Dragon Dance)
*Exeggutor, Lvl 85 {Chlorophyll} (Giga Drain, Egg Bomb, Dream Eater, Sleep Powder)
*Gyarados, Lvl 85 {Intimidate} (Waterfall, Bounce, Crunch, Earthquake)
*Charizard, Lvl 85 {Blaze} [Charizardite Y] (Blast Burn, Solar Beam, Air Slash, Dragon Pulse)
GreenPallet Town Legend 	Cerulean Cave 	Legend Ribbon 	
*Clefable, Lvl 85 {Magic Guard} (Moonblast, Meteor Mash, Magical Leaf, Metronome)
*Gengar, Lvl 85 {Cursed Body} (Shadow Ball, Foul Play, Giga Drain, Toxic)
*Ninetales, Lvl 85 {Drought} (Fire Blast, Solar Beam, Foul Play, Heat Wave)
*Kangaskhan, Lvl 85 {Scrappy} (Dizzy Punch, Low Kick, Outrage, Fake Out)
*Victreebel, Lvl 85 [Sitrus Berry] {Gluttony} (Giga Drain, Belch, Leech Life, Sucker Punch)
*Blastoise, Lvl 85 {Torrent} [Blastoisinite] (Hydro Cannon, Ice Beam, Aura Sphere, Dark Pulse)
Professor OakRespected Researcher 	Goldenrod Radio Tower	Complete the Johto Pokédex	
*Bouffalant, Lvl 95 [Bouffalantite] {Reckless} (Head Charge, Wild Charge, Head Smash, Earthquake)
*Muk, Lvl 96 [Air Balloon] {Power of Alchemy} (Gunk Shot, Crunch, Pain Split, Venom Drench)
*Exeggutor, Lvl 97 [Heat Rock] {Chlorophyll} (Solar Beam, Egg Bomb, Psyshock, Sunny Day)
*Arcanine, Lvl 97 [Life Orb] {Flash Fire} (Flare Blitz, Dragon Pulse, Extreme Speed, Rest)
*Gyarados, Lvl 97 [Wacan Berry] {Intimidate} (Waterfall, Earthquake, Outrage, Bounce)
*Melmetal, Lvl 100 [Leftovers] {Iron Fist} (Double Iron Bash, Thunder Punch, Ice Punch, Earthquake)
====Dragon's Den Double Battle====
After restoring the Kanto Power Plant's part, Carrie/Roman can be found training at the Dragon's Den on any day of the week; speak to them, and Lance and Clair will show up. Lance questions how Carrie/Roman has been training their Pokémon and Clair offers them to team up against the player and Lance; refusing her offer and ridiculing Clair's outfit at the same time, Carrie/Roman instead requests the player to help, saying "We'll beat Lance together!"
Trainer 	Pokémon
Carrie/Roman (ally)	<tabber>
Chikorita=
Lance (w/ Clair) 	
Clair (w/ Lance) 	
Category:Pokémon (CGAS)
Category:Subpages