Write (Wizard Spell)

This spell allows a wizard to inscribe a spell he cannot understand at the time (due to lack of level or Intelligence) into a tome or other compilation employed to maintain a library of spells. It in no way allows the use of the inscribed spell unless the other conditions for its use are met.
The wizard must make a successful saving throw vs. spell to carry out this procedure, with the following adjustments: +2 if the spell is up to one level greater than the highest spell level the caster currently uses; 0 if two levels higher; -1 if three or more levels higher.
If the saving throw fails, the wizard takes 1d4 points of damage for every level of the spell to be transcribed, and is knocked unconscious for one turn per spell level. The damage, if not fatal, can be healed only at the rate of 1d4 points per day, as it is damage to both the body and psyche.
Transcribing the desired spell takes one hour per spell level; during this time, the wizard is in a trance state and can be surprised by any foe.
In addition to the writing surface upon which the spell is to be transcribed, the caster needs a fine ink composed of rare substances (a minimum cost of 200 gp per bottle, if available at all without manufacture by the wizard).
Notes: Uncommon spell.
Category:Wizard Spells
Category:Spells from Pages From the Mages
Category:Spells
Category:Spells from Wizard's Spell Compendium