Level 480

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Level 480, also known as “M1DNIGHT” is designated the 481st level of the Backrooms…
Description
 
Level 480 presents itself as an unnaturally flat landscape dotted with many parts of common infrastructure, such as roads, bridges, and buildings. The time on Level 480 is entirely locked in a state of M1DN1GHT, with no moon and natural stars in the sky. Throughout Level 480, there are many lights illuminating the space in front of the many roads and buildings. Most of Level 480 does not contain these lights, causing these areas to be almost pitch black due to the lack of light from the sky. The temperature within Level 480 can be very cold at times, but it mainly stays around 60 to 68 degrees Fahrenheit (15.5 to 20 degrees Celsius).
Most of Level 480’s roads are erratic and take very complex and convoluted routes that wouldn’t normally be useful or connect anywhere. The roads are capable of branching, turning, or even halting unexpectedly. The roads themselves also harbor very unnatural oddities, such as turning 180 degrees upside down or even going up at a 90-degree angle in some areas. Despite Level 480 appearing to have no true non-Euclidean geometry, the roads can change abruptly when one looks away from an area, making navigation throughout Level 480 very difficult.
Buildings surrounding Level 480’s roads can vary wildly, from small shacks to large gas stations and rest stops. These buildings are usually always lit, and appears to be in a mostly pristine, but abandoned state, as if the town’s residents left in a hurry. The interior of said buildings appears to be almost completely empty, save for a couple pieces of furniture and a couple snacks and bottles of Almond Water. All electronics within the stores also seem to be mostly functional, aside from some buffering on the displays.
Radio connections seem to almost completely lose signal upon entering Level 480, except for a small sliver that is capable of exiting Level 480 entirely and reaching external connections. Currently, it is unknown what causes connections to be intercepted on the level, but it is theorized that either an entity prevents radio signals from coming through or if Level 480 has a property of its own that blocks radio signals. Visual displays and cameras seem to have the same effect upon entering Level 480, with the image displays being either unclear or very mangled and jumbled up. Fortunately, Level 480 could be photographed from an interior camera already on the level, then transported to image displays and rendering once the subject leaves the level.
Level 480 is presumed to be infinite in area, however, when one wanders too far into the level, they will hear an very loud sound mix of static and glitching, and visual static will enter one’s vision. Eventually, one will begin to feel a strong headache and dizziness. The symptoms will get stronger and stronger until eventually the wanderer passes out and wakes up back at the entry point of the level. The distance where one begins to wander “too far” and feels the effects are widely varied, but it’s assumed to be around 2,600 to 11,000 mi (4200 to 17700 km) away from the initial entry point of Level 480.
A common occurrence on Level 480 is the presence of slight time dilation. Time appears to move slower on Level 480, meaning that everything, including one’s movements, is slowed down. However, in certain circumstances inside buildings, time appears to move at a normal rate or even speeds up on occasion. Foodstuffs on Level 480 show no signs of decay, despite the ubiquitous passing of time. There have also been reports of time completely stopping for some individuals inside of Level 480, but it is unconfirmed at the current moment.
Towns and communities are also scattered across Level 480, but they are pretty rare to come across. Just like the individual buildings present in the level, the towns resemble an untouched pristine condition yet abandoned, as if the residents have left in a massive frenzy. Unlike individual buildings, however, buildings in a town or community possess many types of furniture and resources, including almond water, and are usually unlit, with the only exceptions being major convenience stores and storage units. Temperatures inside a town are also higher than the rest of Level 480, being around 72 degrees Fahrenheit (21 degrees Celsius).
Entities
 
===Mannequins===
Mannequins are the only discovered entities on Level 480. Mannequins take the appearance of regular mannequins from The Frontrooms, only that they bear an uncanny resemblance to regular human features when looked up closely, and they seemingly wear many types of clothes, including shirts, socks, and shoes. Mannequins themselves are capable of locomotion, but they usually only move when one blinks or looks away from them. Despite their uncanny nature, mannequins do not pose a serious threat within Level 480, as they don’t usually attack wanderers unless provoked, although they are usually very curious and like to check out wanderers who come near one. It’s recommended to continually look at a mannequin and not blink until one is approximately two meters (6.5 feet) away. Although they are the only documented entity, mannequins are pretty rare within Level 480.
Entrances and Exits
 
===Entrances===
*Noclipping through an exterior door on Level 2 will lead one here
*Noclipping through a pile of black sand on Level 143 will also lead here.
*Exiting out of any grocery store level has a chance to lead one here.
*Although it is not confirmed, it is possible that the environment of Level -69 could transition into here over a long enough period.
*One could enter this level from Level 499 by an unknown fashion.
===Exits===
*If one sees a bridge with a huge amount of fog around it, walking across it will lead one to Level 500.
*The towns could slowly transition into Level 9.
*Consuming pink cotton candy leads one to Level 9.2.
*Entering a parking garage style structure will lead one to Level 1.
*Noclipping into a car will lead one to Level -202 after a long fall.
This is the version of the level that everyone knows,
But is it the truth?
 
Category:Levels
Category:Cluster I
Category:Safe
Category:Unconfirmed Levels