Devoted Marauders of Slaanesh

:Not to be confused with the unit: Marauders of Slaanesh
 are a and melee infantry unit introduced in Total War: Warhammer III.
== Recruitment ==
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** Unlocked with: Soul Keep, Soul Outpost or Scented Pavilion
*
** Unlocked with: Dedicated Hovel
== Description ==
When the tribesmen of the Serpent sweep down from their northern climes to raid fairer lands, they, more than any other Marauders, debauch themselves with rape and pillage. Before raids and battles they quaff vast quantities of alcohol, and the consumption of rare hallucinogenic plants and roots is commonplace. This renders them mostly oblivious to pain or fear and encourages them to luxuriate in even the greatest dangers. Where the servants of Khorne care nothing for the pain and misery they inflict, the Serpent’s ensure their weapons are sharp to satisfy the cruel inventiveness of their twisted minds to toy with their victims before dispatching them.
== Attributes ==
== Strategy ==
Until you have the capacity to unlock Warriors and Chosen, Marauders are an absolutely essential element of a Slaaneshi army. They're cheap not-demons with shields, subsequently giving them the ability to tank a bit for your fast but extremely vulnerable shock troops. They will anchor for you while you're swinging everything else around the flanks. 
In terms of which Marauders to use, these basic ones make a decent case for themselves since aside from being the cheapest are also the best generalists, doing a bit more AP damage than the Hellscourges and more damage overall than the Spears. A mix of all three is usually the thing to go for, but also keep an eye on what they're going to be fighting.
Category:Daemons of Chaos units
Category:Daemons of Chaos melee infantry units