Savage Worlds Conversion (SFT)

Characters converted from NowhereMash to Savage Worlds for The Search for Truth are created with the following guidelines:
== Character Creation ==
=== Race ===
All player-characters in The Search for Truth are human and begin play with one free Edge.
=== Traits ===
==== Attributes ====
As standard, you have 5 points to spend raising your Attributes.
==== Skills ====
As standard, you have 15 points to spend on Skills.
==== Edges & Hindrances ====
See Rogue State for appropriate new Edges and Hindrances.
==== Gear ====
You will keep the gear you have. Conversions will be provided for equipment not covered by Savage Worlds.
=== Experience ===
Characters will begin with 30 XP (2 Advances past Seasoned).
== Setting Rules ==
=== Gritty Damage ===
Treat Extras’ wounds normally.
For Wild Cards, count wounds as usual and go through the normal steps for Incapacitation should he accumulate more than three wounds.
In addition, every time the hero suffers a wound, roll on the Injury Table and apply the results immediately (but roll only once per incident regardless of how many wounds are actually caused). A hero who takes 2 wounds from an attack, for example, still only suffers one roll on the Injury Table. Injuries sustained in this way are cured when the wound is healed. (Injuries sustained via Incapacitation may be temporary or permanent as usual.)
A Shaken character who’s Shaken a second time from a damaging attack receives a wound as usual but does not have to roll on the Injury Table.
== New Skill ==
=== Tradecraft (Smarts) ===
This skill reflects the practical application of procedures and protocols such as dead drops, brief encounters, pickups, load and unload signals, danger and safe signals, and the fine arts of surveillance and counter-surveillance. It also covers knowledge of international intelligence agencies.Category:SFT