Connie (Hero)

Connie is a playable Hero Character in The Walking Dead: No Man's Land. Connie is unlocked only through acquiring 500 of her specific Hero tokens. When unlocked, she starts at 4 stars.
She is of the Scout class and has the Hero Leader trait of Better Together. He also has Strong, Power Strike, Ruthless and Perseverance.
== Leader Trait — Better Together==
If a survivor ends their turn within 1 spaces of Connie, both have an {1}% chance to gain a charge point and attacks deal {2}% more damage during the next turn. As leader, all teammates gain this bonus.
Level	Charge Point Chance	+ Total Damage
1 	25% 	30%
2 	30% 	35%
3 	35% 	40%
4 	40% 	45%
5 	42% 	50%
6 	44% 	55%
7 	46% 	60%
8 	48% 	65%
9 	50% 	70%
10 	55% 	75%
==How to use Connie==
Connie is one of the best Heroes in the game, and is superior to Sasha in many cases. With Connie in the leader role you can get the whole team charged every round simply by keeping the team packed closely together. Connie works especially well as a leader but is also very good as a team member. As a scout with a damage-boosting leader trait she should be badged with 3 damage and 3 critical damage badges. See below for suggested traits.
=== How Connie's LT works ===
The chance of gaining a charge point rolls separately for each survivor with Better Together, and it activates for both the survivor with the LT and the adjacent survivor. The survivors need to be next to each other (directly to the side or diagonally). When Connie is the team leader, you should try to place your team member in a L-shape, which allows everyone to benefit of everyone's LT, while if Connie is a team member it's enough if the two other members stand next to Connie.
Example:
If Connie is adjacent to 2 survivors, she gets 2 stacks of the damage buff and a chance to get 2 charge points. The survivors she is adjacent to each get one buff and one chance to get a charge point.
When Connie is the Leader and you position all survivors adjacent to each other, each one gets 4 damage stacks and 4 separate rolls to get a charge point.
The effect of the LT lasts until the end of the enemy turn, which means it will also be active for attacks like Overwatch, Retaliate, Revenge etc.
=== Suggested Traits ===
Connie has, due to her unique Leader Trait, a slightly different recommended set of traits. 
Option 1: Strong, Ruthless, Power Strike, Lucky. This trait set is based around maximum damage, with her LT (and lucky) providing the charge points. This setup works especially well if you are using weapons with guaranteed interrupt (like Mercer's Axe), which will often allow her to start the turn next to a walker. This is a good setup if you use her only in the leader role, as she will often not collect enough charge points from her LT when being a team member.
Option 2: Weakening, Ruthless, Lucky and Power Strike or Strong. This is a recommended setup to maximize Connie's chances of getting charged in all game modes and her being either leader or team member. This will be the best option for most players, as it doesn't restrict the way you use her.
Option 3: Strong, Ruthless, Power Strike, Weakening (i.e. no Lucky). Here you reduce the chance of her LT triggering but instead give her a chance to charge from Weakening. Scouts in general are recommended to always have Lucky due to the Pouvoir Flag so this option should be considered with that in mind.
Category:Preparation
Category:Survivors
Category:Heroes