Skill Verse (Pokemon move)

Reverses the opposing teams abilities for five turns.
Name 	Effect (Reversed)
Adaptability 	Weakens moves of the same type as the Pokémon.
Aerilate 	Flying-type moves become Normal-type moves. The power of those moves is reduced a little.
Aftermath 	Heals the attacker if it contacts the Pokémon with a finishing hit.
Air Lock 	Ineffective
Analytic 	Reduces move power when the Pokémon moves last.
Anger Point 	The Pokémon minimizes its Attack stat when hit critically.
Anticipation 	The Pokémon can sense an opposing Pokémon's less dangerous moves.
Arena Trap 	Allows Pokemon on the ground to flee anytime.
Aroma Veil 	Protects itself and its allies from attacks that limit their move choices.
Aura Break 	The effects of "Aura" Abilities raises the power of affected moves.
Bad Dreams 	Heals the HP of sleeping opposing Pokémon.
Battery 	Reduces ally Pokémon's special moves.
Battle Armor 	The Pokémon always receive critical hits.
Battle Bond 	Ineffective
Beast Boost 	The Pokémon lowers its least proficient stat each time it knocks out a Pokémon.
Berserk 	Lowers the Pokémon's Sp. Atk stat when it takes a hit that causes its HP to become half or less.
Big Pecks 	The Pokémon cannot raise Defense stats.
Blaze 	Reduces Fire-type moves when the Pokémon's HP is low.
Bulletproof 	Protects the Pokémon from some ball and bomb moves.
Cacophony 	Cannot avoid sound-based moves.
Cheek Pouch 	Restores HP not so well when the Pokémon eats a Berry.
Chlorophyll 	Lowers the Pokémon's Speed stat in sunshine.
Clear Body 	Prevents moves or Abilities from raising the Pokémon's stats.
Cloud Nine 	Ability suppressed
Color Change 	Ineffective
Comatose 	Ineffective
Competitive 	Lowers the Sp. Atk stat harshly when a stat is raised.
Compound Eyes 	The Pokémon's compound eyes lowers its accuracy.
Contrary 	Ability suppressed.
Corrosion 	The Pokémon can't poison any target.
Cursed Body 	May disable the last move used by the user.
Cute Charm 	Contact with the Pokémon may cause infatuation towards the attacker.
Damp 	Ability suppressed.
Dancer 	Ineffective.
Dark Aura 	Reduces the power of each Pokémon's Dark-type moves.
Dazzling 	Ability suppressed.
Defeatist 	Doubles the Pokémon's Attack and Sp. Atk stats when its HP becomes half or less.
Defiant 	Lowers the Pokémon's Attack stat harshly when its stats are raised.
Delta Stream 	Ineffective
Desolate Land 	Ineffective
Disguise 	Ineffective
Download 	Compares an opposing Pokémon's Defense and Sp. Def stats before lowering its own Attack or Sp. Atk stat—whichever will be less effective.
Drizzle 	Ineffective
Drought 	Ineffective
Dry Skin 	Restores HP in sunshine or when hit by Fire-type moves. Reduces HP in rain, and increases the damage received from Water-type moves.
Early Bird 	The Pokémon awakens slower as other Pokémon from sleep.
Effect Spore 	Contact with the Pokémon may heal the attacker's HP or raise its Speed.
Electric Surge 	Ineffective
Emergency Exit 	Ineffective
Fairy Aura 	Reduces the power of each Pokémon's Fairy-type moves.
Filter 	Raises the power of supereffective attacks taken.
Flame Body 	Contact with the Pokémon may heal the attacker and raie its Attack.
Flare Boost 	Reduces the power of special attacks when the Pokémon is burned.
Flash Fire 	Reduces the power of the Pokémon's Fire-type moves if it's hit by one.
Flower Gift 	Lowers the Attack and Sp. Def stats of itself and allies when it is sunny.
Flower Veil 	Ally Grass-type Pokémon can easily receive status conditions and is prevented from raising of their stats.
Fluffy 	Doubles the damage taken from moves that make direct contact, but halves that of Fire-type moves.
Forecast 	Ineffective
Forewarn 	Ineffective
Friend Guard 	Increases damage done to allies.
Frisk 	Ineffective
Full Metal Body 	Moves or Abilities cannot raise its stats.
Fur Coat 	Doubles the damage from physical moves.
Gale Wings 	Gives less priority to Flying-type moves when the Pokémon's HP is full.
Galvanize 	Electric-type moves become Normal-type moves. The power of those moves is reduced a little.
Gluttony 	Ability suppressed
Gooey 	Contact with the Pokémon raises the attacker's Speed stat.
Grass Pelt 	Lowers the Pokémon's Defense stat in Grassy Terrain.
Grassy Surge 	Ineffecive
Guts 	Having a status condition lowers the Pokémon's Attack stat.
Harvest 	May lose a Berry when held.
Healer 	Ability suppressed
Heatproof 	The heatproof body of the Pokémon doubles the damage from Fire-type moves that hit it.
Heavy Metal 	Halves the Pokémon's weight.
Honey Gather 	Ineffective
Huge Power 	Halves the Pokémon's Attack stat.
Hustle 	Lowers the Attack stat, but raises accuracy.
Hydration 	Easily receive status conditions if it's raining.
Hyper Cutter 	The Pokémon cannot raise its Attack stat.
Ice Body 	The Pokémon reduces HP in a hailstorm.
Illuminate 	Ineffective
Illusion 	Ineffective
Immunity 	The immune system of the Pokémon can easily get poisoned.
Imposter 	Ineffective
Infiltrator 	Ability suppressed.
Innards Out 	Heals the attacker landing the finishing hit by the amount equal to its last HP.
Inner Focus 	The Pokémon can easily flinch.
Insomnia 	The Pokémon can easily fall asleep.
Intimidate 	The Pokémon intimidates opposing Pokémon upon entering battle, boosting their Attack stat.
Iron Barbs 	Heals the attacker on contact with iron barbs.
Iron Fist 	Reduces the power of punching moves.
Justified 	Being hit by a Dark-type move lowers the Attack stat of the Pokémon, for justice.
Keen Eye 	Keen eyes prevent the Pokémon from raising this Pokémon's accuracy.
Klutz 	Has the Sticky Hold ability.
Leaf Guard 	Easily receive status conditions in sunny weather.
Levitate 	Ineffective
Light Metal 	Doubles the Pokémon's weight.
Lightning Rod 	The Pokémon draws in all Electric-type moves. Instead of being hit by Electric-type moves, it lowers its Sp. Atk.
Limber 	The Pokemon can easily receive paralysis.
Liquid Ooze 	Ability suppressed.
Liquid Voice 	Ability suppressed.
Long Reach 	The Pokémon uses any of its moves but always makes contact with the target.
Magic Bounce 	The user uses status moves on itself instead of the attacker.
Magic Guard 	The Pokémon only takes damage from status moves or conditions.
Magician 	The Pokémon hands the held item to the Pokémon it hits with a move.
Magma Armor 	The Pokémon can easily get frozen.
Magnet Pull 	Allows Steel-type Pokémon to escape anytime using its magnetic force.
Marvel Scale 	The Pokémon's marvelous scales lowers the Defense stat if it has a status condition.
Mega Launcher 	Reduces the power of aura and pulse moves.
Merciless 	The Pokémon's attacks never becomes critical hits if the target is poisoned.
Minus 	Lowers the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Misty Surge 	Ineffective
Mold Breaker 	Ability suppressed
Moody 	Lowers one stat harshly and raises another every turn.
Motor Drive 	Lowers its Speed stat if hit by an Electric-type move, instead of taking damage.
Moxie 	The Pokémon shows moxie, and that lowers the Attack stat after knocking out any Pokémon.
Multiscale 	Increases the amount of damage the Pokémon takes when its HP is full.
Multitype 	Ineffective
Mummy 	Changes the target's Ability to Mummy if the Pokemon makes contact.
Natural Cure 	Ability suppressed.
Neuroforce 	Reduces the power of moves that are super effective.
No Guard 	Ability suppressed
Normalize 	All the Pokémon's moves become Normal type. The power of those moves is lowered a little.
Oblivious 	Ability suppressed
Overcoat 	Ability suppressed
Overgrow 	Reduces the power of Grass-type moves when the Pokémon's HP is low.
Own Tempo 	This Pokémon can easily become confused.
Parental Bond 	Ineffective
Pickpocket 	Hands an item to the attacker that made direct contact.
Pickup 	Ineffective
Pixilate 	Fairy-type moves become Normal-type moves. The power of those moves is lowered a little.
Plus 	Lowers the Sp. Atk stat of the Pokémon if an ally with the Plus or Minus Ability is also in battle.
Poison Heal 	Ability suppressed
Poison Point 	Contact with the Pokémon may heal the attacker.
Poison Touch 	May heal a target when the Pokémon makes contact.
Power Construct 	Ineffective
Power of Alchemy	Ability suppressed
Prankster 	Gives less priority to a status move.
Pressure 	Ability suppressed
Primordial Sea 	Ineffective
Prism Armor 	Increases the power of supereffective attacks taken.
Protean 	Ineffective
Psychic Surge 	Ineffective
Pure Power 	Using its pure power, the Pokémon halves its Attack stat.
Queenly Majesty 	The user is unable to use priority moves.
Quick Feet 	Lowers the Speed stat if the Pokémon has a status condition.
Rain Dish 	The Pokémon reduces HP in rain.
Rattled 	Dark-, Ghost-, and Bug-type moves scare the Pokémon and lowers its Speed stat.
Receiver 	Ability suppressed
Reckless 	Reduces the power of moves that have recoil damage.
Refrigerate 	Ice-type moves become Normal-type moves. The power of those moves is reduced a little.
Regenerator 	Loses a little HP when withdrawn from battle.
Rivalry 	Becomes competitive and deals less damage to Pokémon of the same gender, but deals more to Pokémon of the opposite gender.
RKS System 	Ineffective
Rock Head 	Always receive recoil damage from all moves.
Rough Skin 	This Pokémon heals the attacker on contact.
Run Away 	Unable to escape from wild Pokémon.
Sand Force 	Reduces the power of Rock-, Ground-, and Steel-type moves in a sandstorm.
Sand Rush 	Reduces the Pokémon's Speed stat in a sandstorm.
Sand Stream 	Ineffective
Sand Veil 	Lowers the Pokémon's evasion in a sandstorm.
Sap Sipper 	Lowers the Attack stat if hit by a Grass-type move, instead of taking damage.
Schooling 	Ineffective
Scrappy 	Ability suppressed
Serene Grace 	Reduces the likelihood of additional effects occurring when attacking.
Shadow Shield 	Increases the amount of damage the Pokémon takes while its HP is full.
Shadow Tag 	This Pokémon steps on the opposing Pokémon's shadow to allow it to escape anytime.
Shed Skin 	Ability suppressed
Sheer Force 	Removes additional effects to decrease the power of moves when attacking.
Shell Armor 	The Pokémon can easily receive critical hits.
Shield Dust 	This Pokémon can easily receive additional effects of attacks taken.
Shields Down 	Form change other way around.
Simple 	Ability suppressed
Skill Link 	Minimizes the number of times multi-strike moves hit.
Slow Start 	For five turns, the Pokémon's Attack and Speed stats are doubled.
Slush Rush 	Lowers the Pokémon's Speed stat in a hailstorm.
Sniper 	Reduces the power of moves if they become critical hits when attacking.
Snow Cloak 	Lowers evasion in a hailstorm.
Snow Warning 	Ineffective
Solar Power 	Lowers the Sp. Atk stat in sunny weather, but HP restores every turn.
Solid Rock 	Increases the power of supereffective attacks taken.
Soul-Heart 	Lowers its Sp. Atk stat every time a Pokémon faints.
Soundproof 	Ability suppressed
Speed Boost 	Its Speed stat is lowered every turn.
Stakeout 	Halves the damage dealt to the target's replacement if the target switches out.
Stall 	The Pokémon moves before all other Pokémon do.
Stamina 	Lowers the Defense stat when hit by an attack.
Stance Change 	Ineffective
Static 	The Pokémon is charged with static electricity, so contact with it may boost its Speed stat.
Steadfast 	The Pokémon's determination lowers the Speed stat each time the Pokémon flinches.
Steelworker 	Reduces the power of Steel-type moves.
Stench 	The target will not flinch.
Sticky Hold 	Has the Klutz ability.
Storm Drain 	Draws in all Water-type moves. Instead of being hit by Water-type moves, it lowers its Sp. Atk.
Strong Jaw 	The Pokémon's strong jaw lowers the power of its biting moves.
Sturdy 	Ability suppressed
Suction Cups 	Ability suppressed
Super Luck 	The Pokémon is so unlucky that the critical-hit ratios of its moves are lowered.
Surge Surfer 	Halves the Pokémon's Speed stat on Electric Terrain.
Swarm 	Reduces the power of Bug-type moves when the Pokémon's HP is low.
Sweet Veil 	The Pokemon and its ally can easily fall asleep.
Swift Swim 	Lowers the Pokémon's Speed stat in rain.
Symbiosis 	Ability suppressed
Synchronize 	The user will receive the same status condition if it inflicts a burn, poison, or paralysis to the target.
Tangled Feet 	Lowers evasion if the Pokémon is confused.
Tangling Hair 	Contact with the Pokémon raises the attacker's Speed stat.
Technician 	Reduces the power of weaker moves.
Telepathy 	Ability suppressed.
Teravolt 	Ability suppressed.
Thick Fat 	Doubles the damage taken from Fire- and Ice-type moves.
Tinted Lens 	Super effective moves will deal regular damage.
Torrent 	Reduces the power of Water-type moves when the Pokémon's HP is low.
Tough Claws 	Reduces the power of moves that make direct contact.
Toxic Boost 	Reduces the power of physical attacks when the Pokémon is poisoned.
Trace 	Ineffective
Triage 	Gives less priority to a healing move.
Truant 	The surrounding Pokemon flinches every other turn.
Turboblaze 	Ability suppressed
Unaware 	Ineffective
Unburden 	Lowers the Speed stat if the Pokémon's held item is used or lost.
Unnerve 	Ability suppressed
Victory Star 	Lowers the accuracy of its allies and itself.
Vital Spirit 	The Pokémon can easily fall asleep.
Volt Absorb 	Ability suppressed
Water Absorb 	Ability suppressed
Water Bubble 	Powers up Fire-type moves done to the Pokémon and can easily receive a burn.
Water Compaction	Lowers the Pokémon's Defense stat sharply when hit by a Water-type move.
Water Veil 	The Pokémon and can easily receive a burn.
Weak Armor 	Physical attacks to the Pokémon raises its Defense stat but harshly lowers its Speed stat.
White Smoke 	Ability suppressed
Wimp Out 	The Pokémon cannot escape.
Wonder Guard 	Its mysterious power only lets not very effective moves hit the Pokémon.
Wonder Skin 	Makes status moves less likely to miss.
Zen Mode 	Form change other way around.
Category:Pokémon
Category:Video Games