Equipment

Keys must be armed at a central armory to receive fighting equipment such as armor and weapons.
Equipment acts as an extra layer of protection represented by an equipment bar. Should this bar reach zero, the equipment is broken, meaning they revert to their soldier equipment if their equipment is broken on the field. Broken equipment cannot be repaired, but damaged equipment can.
Soldiers can unlock certain equipments such as weapons or armor or gadgets if their training scores are sufficient to warrant extended usage on the field. If required, the Commander can enforce a policy to ensure that the weapons chosen are consistent with the assignment the soldier was given (for example this policy can stop a soldier with a certain heavy weapons training from taking a chaingun for a stealth mission).
Category:Military
Category:Concepts
Category:Pages with red links