Absorb (move)

Absorb (Japanese: すいとる Absorb) is a damage-dealing Grass-type move introduced in Generation I.
It is the first in a line of three Grass-type HP-draining attacks, the other two being Mega Drain and Giga Drain.
== Effect ==
=== Generations I and II ===
Absorb inflicts damage, and up to 50% of the damage dealt to the target is restored to the user as HP (but not less than 1 HP), restoring up to the Pokémon's maximum HP. Absorb has 20 PP.
In the localized versions of the Generation I games, if Absorb breaks a substitute, no HP will be restored to the user. In the Japanese version of Generation I games, and all versions of the Pokémon Stadium series and Generation II games, Absorb will always miss if the target has a substitute.
=== Generation III ===
Absorb will now properly heal the user when damaging a substitute, even if it was broken. When used on a Pokémon with the Liquid Ooze Ability, the user will lose the amount of HP it would have gained instead.
Absorb can be used as the second move of a Pokémon Contest combination, with the user gaining 2 bonus appeal points if Growth was used in the previous turn.
Absorb is no longer affected by King's Rock.
=== Generation IV ===
Absorb's PP is increased to 25. If the user is holding a Big Root, the HP restored is increased by 30% (making the restored HP 65% of the damage dealt). Big Root does not increase the damage dealt.
=== Generation V ===
Absorb is now affected by King's Rock.
=== Generation VI ===
Absorb cannot be used if the user is under the effects of Heal Block.
=== Generation VII ===
In Pokémon: Let's Go, Pikachu! and Let's Go, Eevee!, Absorb's power was changed from 20 to 40, while its PP was reduced to 15.
=== Generation VIII onwards ===
Absorb's power was changed back to 20, and its PP back to 25.
== Description ==
A nutrient-draining attack. The user's HP is restored by up to half the damage taken by the target.
== Users ==
=== Tangrowth ===
Tangrowth holds out its arms and fires two red beams from them at the opponent. When the opponent is hit, its body glows red and it drains its energy. Sometimes, the red parts of its hands glow red before it fires the beams.
=== Shroomish ===
Shroomish releases a red beam from the hole on its head at the opponent. When hit, the opponent's body glows red and it absorbs its energy.
=== Bellsprout ===
Bellsprout releases two red beams from the leaves on the side of its body at the opponent. When it hits it, the opponent's body glows red and it absorbs its energy.
=== Gloom ===
Gloom sends a green orb from the target to itself, restoring some of its health.
Category:Grass Type
Category:Special Move
Category:Moves Affected by Protect
Category:Moves Not Affected by Snatch
Category:Moves Affected by King's Rock
Category:Moves That Don't Make Contact
Category:Moves Affected by Mirror
Category:Moves Not Affected by Magic Coat
Category:Pokémon
Category:Moves