Bard/Bard Song List

= Bard Songs =
== Table: 0-Level Bard Songs ==
Spell Name 	Description
Boom 	Makes loud noise, causing 1 point of non-elemental damage and suffer a -2 penalty to Concentration checks.
Detune 	Removes the tuning from a nearby instrument.
Ghostharp 	Object records, plays a song at your command.
Ghost Sound 	Figment sounds.
Giggle 	Target begins giggling.
Lullaby 	Makes subject drowsy (–5 on Perception checks, –2 on Will saves against sleep.)
Rebound Sound 	Checks object depth.
Songbird 	Perform and gain +1 on your Cha checks.
Song of Serenity 	Target ignores the effects of fatigue.
Stage Light 	Summons a 30 ft. light centered on the bard.
Summon Instrument	Summons one musical instrument.
== Table: 1st-Level Bard Songs ==
Spell Name 	Description
Adoration 	You gain a bonus on Diplomacy checks and performance combat checks.
Amplify 	Lowers Listen DC by 20.
Army’s Paeon 	Provides Fast Healing 2 to nearby allies.
Clarion Call 	Make a sound like a mighty horn or trumpet and subject can speak in a booming voice that carries over great distances.
Distort Speech 	Subject’s speech is 50% unintelligible, so it might miscast spells.
Elemental Carol 	Enhances saving throws against element type by +2 and provides 5 Elemental Resistance for nearby allies.
Elemental Threnody 	Reduces saving throws against element type by -2 and enemy's Elemental resistance by -5 for nearby enemies.
Feather Bar 	Halves targets weight.
Focusing Chant 	Gain +1 on attack rolls, skill checks, and ability checks.
Foe Requiem 	Deals Charisma modifier points of non-elemental damage to one enemy.
Fortuitous Beat 	Provides a +2 morale bonus on Fortitude saving throws to nearby allies.
Hideous Laughter 	Subject loses actions.
Insidious Rhythm 	Subject has –4 penalty on Intelligence-based skill checks and Concentration checks, and must make Concentration check to cast spells.
Inspirational Boost	The bonuses granted by your inspire courage ability increase by 1.
Joyful Noise 	You negate silence in a 15-ft.-radius emanation.
Knight’s Minne 	Grants a deflect AC bonus of +2 to nearby allies.
Performer's Wine 	Turns liquid into wine, causing those who drink it to become sharp-witted.
Play Instrument 	Play instrument as if you were skilled.
Quick Etude 	Grants a dodge AC bonus of +2 against ranged attacks to nearby allies.
Reflexive Strum 	Provides a +2 morale bonus on Reflex saving throws to nearby allies.
Resonance Armor 	Gives self +4 armor bonus.
Saving Finale 	Ends a maintained song to allow subject a reroll on a failed saving throw.
Sheepfoe Mambo 	Provides a +1 morale bonus on saving throws.
Solid Note 	Creates tangible music note.
Suit of the Dancer 	Stores/retrieves outfit from extraplanar space.
Toilsome Chant 	Apply Inspire Competence to a skill check that takes up to an hour to complete.
Willful Clash 	Provides a +2 morale bonus on Will saving throws to nearby allies.
== Table: 2nd-Level Bard Songs ==
Spell Name 	Description
Allegro 	Gain haste while maintaining bardic performance.
Battle Hymn 	Allies can reroll one Will save/round.
Blurring Melody 	Inflicts the Dimmed status effect on nearby enemies.
Cacophonous Call 	Nauseates target.
Cadence Defense 	Grants subject concealment.
Calm Emotions 	Calms agitated creatures.
Dexterous Etude 	Enhances the Dexterity of nearby allies by +2.
Dissonant Chant 	Concentration checks more difficult within area of spell.
Distracting Cacophony	Noise makes it difficult to cast.
Distressing Tone 	Inflicts the Sickened status effect on nearby enemies.
Enchanting Etude 	Enhances the Charisma of nearby allies by +2.
Find Audience 	Locates the nearest settlement.
Foe Lullaby 	Inflicts the Sleep status effect on nearby enemies.
Fowl Aubade 	Enhances saving throws against sleep/charm by +3.
Ghostbane Dirge 	Incorporeal creature takes half damage from non-magical weapons.
Goblin Gavotte 	Enhances saving throws against paralysis/petrify by +3.
Harmonic Chorus 	Give another caster +2 to caster level and +2 on save DCs.
Heartbeat Resonance 	Detect if other creatures are lying.
Herb Pastoral 	Enhances saving throws versus poison/disease by +3.
Hunter’s Prelude 	Provides a +2 morale bonus to Attack rolls with ranged weapons.
Learned Etude 	Enhances the Intelligence of nearby allies by +2.
Lively Step 	You and allies gain +10 increase to speed.
Painful Finale 	End a maintained song to deal shadow damage to one creature.
Piercing Shriek 	Target is staggered by a painful sound.
Revealing Aria 	Reveals nearby invisible or ethereal creatures.
Scop’s Operetta 	Enhances saving throws versus silence/blind by +3.
Silent Verse 	Inflicts the Silenced status effect on nearby enemies.
Sinewy Etude 	Enhances the Strength of nearby allies by +2.
Song of Winter 	Inflicts the Frozen status effect to enemies within an area.
Spirited Etude 	Enhances the Wisdom of nearby allies by +2.
Sword Madrigal 	Provides a +2 morale bonus to Attack rolls with melee weapons for nearby allies.
Valor Minuet 	Provides a +2 morale bonus to Damage rolls for nearby allies.
Vivacious Etude 	Enhances the Constitution of nearby allies by +2.
Weapon Conductor 	Treats target weapon as if it had the returning weapon special ability.
== Table: 3rd-Level Bard Songs ==
Spell Name 	Description
Advancing March 	Grants the Haste status effect on nearby allies.
Army’s Paeon II 	Grants Fast Healing 4 to nearby allies.
Battlefield Elegy 	Inflicts the Slow status effect on nearby enemies.
Cadence Orchestra 	Grants subject total concealment.
Chemist Quartet 	Increases alchemical item potency.
Dirge of Discord 	All within 20 ft. take –4 on attack rolls and Dexterity, and reduce speed by 50%.
Elemental Carol II 	Enhances saving throws against element type by +4 and provides 10 Elemental Resistance.
Elemental Threnody II 	Reduces saving throws against element type by -4 and enemy's Elemental resistance by -10.
Exquisite Accompaniment	Instrument maintains bardic performance for you.
Foe Discord 	Deals Charisma modifier points of non-elemental damage to all enemies.
Foe Requiem II 	Deals double Charisma modifier points of non-elemental damage to one enemy.
Force Inverse 	Disables force field's fast healing and also deals damage to it every round.
Fortuitous Beat II 	Provides a +4 morale bonus on Fortitude saving throws to nearby allies.
Haunting Choir 	Spirits cause wracking pain to listeners.
Haunting Tune 	Inflicts the Shaken status effect on nearby enemies.
Knight’s Minne II 	Grants nearby allies a deflect AC bonus of +4.
Magic Verse 	The enemy is targeted by a Dispel effect.
Nixie’s Lure 	Unearthly and infectious song that seductively summons up to 24 HD of creatures and fascinate them.
Pinning Nocturne 	Increases the casting time of enemy spells and gives a -4 penalty on enemy concentration checks and CL checks to overcome SR.
Purging Finale 	Ends a maintained song to remove one negative status effect from one creature.
Quick Etude II 	Grants nearby allies a dodge AC bonus of +4.
Reflexive Strum II 	Provides a +4 morale bonus on Reflex saving throws to nearby allies.
Revitalizing Finale 	Ends a maintained song to heal nearby allies.
Rhythm of Quick Hands 	Grants the Quick Draw feat to nearby allies, as well as the ability to draw an alchemical item as a free action.
Romeo's Ballad 	Inflicts the Immobilize status effect to one creature.
Sheepfoe Mambo II 	Provides a +2 morale bonus on saving throws.
Weapon Conductor, Mass 	Grants the returning weapon ability to multiple weapons.
Willful Clash II 	Provides a +4 morale bonus on Will saving throws to nearby allies.
== Table: 4th-Level Bard Songs ==
Spell Name 	Description
Blinding Melody 	Blinds nearby enemies.
Cacophonic Shield 	Shield 10 ft. from you blocks sounds, deals 1d6 non-elemental damage +1/level, and deafens creatures passing through.
Dexterous Etude II 	Enhances the Dexterity of nearby allies by +4.
Enchanting Etude II 	Enhances the Charisma of nearby allies by +4.
Fowl Aubade II 	Enhances saving throws against sleep/charm by +6.
Goblin Gavotte II 	Enhances saving throws against paralysis/petrify by +6.
Herb Pastoral II 	Enhances saving throws versus poison/disease by +6.
Horde Lullaby 	Puts nearby enemies to sleep.
Hunter’s Prelude II 	Provides a +4 morale bonus to Attack rolls with ranged weapons.
Learned Etude II 	Enhances the Intelligence of nearby allies by +4.
Scop’s Operetta II 	Enhances saving throws versus silence/blind by +6.
Sentinel's Scherzo 	Allies within 30ft reduce damage taken equal to caster level + charisma modifier if the damage is above 75% of their current HP.
Sinewy Etude II 	Enhances the Strength of nearby allies by +4.
Spirited Etude II 	Enhances the Wisdom of nearby allies by +4.
Sword Madrigal II 	Provides a +4 morale bonus to melee Attack rolls.
Toad Song 	Transforms target into a frog.
Valor Minuet II 	Provides a +4 morale bonus to Damage rolls.
Vigilant Rest 	Allows subject to rest while keeping their senses.
Virtuoso Performance	Start a second bardic performance while maintaining the first.
Vivacious Etude II 	Enhances the Constitution of nearby allies by +4.
Wall of Sound 	Sonic wall deflects and damages creatures.
== Table: 5th-Level Bard Songs ==
Spell Name 	Description
Army’s Paeon III 	Provides Fast Healing 6 to nearby allies.
Body Harmonic 	Piercing tone deals 1d10 damage to one ability/round.
Cacophonous Call, Mass	As cacophonous call, but affecting multiple targets.
Cacophony of Truth 	Forces subject to tell the truth.
Baleful Dirge 	Nearby enemies take 2 points of Str and Dex damage/round.
Elemental Carol III 	Enhances saving throws against element type by +6 and provides 15 Elemental Resistance.
Elemental Threnody III	Reduces saving throws against element type by -6 and enemy's Elemental resistance by -15.
Feather Bar, Mass 	Halves the weight of many objects
Foe Requiem III 	Deals triple Charisma modifier in points of non-elemental damage to one enemy.
Fortuitous Beat III 	Provides a +6 morale bonus on Fortitude saving throws to nearby allies.
Frozen Note 	Paralyzes creatures listening to your song.
Fugue 	Your Perform check creates variety of effects.
Ghostbane Lament 	As Ghostbane Dirge, but affecting multiple creatures.
Irresistible Dance 	Forces subject to dance.
Knight’s Minne III 	Grants a deflect AC bonus of +6 to nearby allies.
Music of the Spheres 	Grant fast healing, resistance, and save bonuses to all creatures in a 20-foot radius.
Pied Piping 	Compel similar creatures to follow you.
Quick Etude III 	Grants a dodge AC bonus of +6 against ranged attacks to nearby allies.
Reflexive Strum III 	Provides a +6 morale bonus on Reflex saving throws to nearby allies.
Shadowbard 	Shadowy duplicate starts a bardic performance.
Sheepfoe Mambo III 	Provides a +3 morale bonus on saving throws to nearby allies.
Stunning Finale 	Ends a maintained song to inflict the Stunned status effect on creatures.
Warden’s Paean 	Dispels a negative status effect every round on a creature.
Willful Clash III 	Provides a +6 morale bonus on Will saving throws to nearby allies.
== Table: 6th-Level Bard Songs ==
Spell Name 	Description
Alluring Air 	Inflicts Confused to enemies within 30 ft. of you.
Dexterous Etude III 	Enhances the Dexterity of nearby allies by +6.
Enchanting Etude III	Enhances the Charisma of nearby allies by +6.
Foe Discord II 	Deals double Charisma modifier in non-elemental damage to nearby enemies.
Fowl Aubade III 	Enhances saving throws against sleep/charm by +9.
Goblin Gavotte III 	Enhances saving throws against paralysis/petrify by +9.
Goddess's Hymnus 	Allies within 30 ft. gain Reraise until 1 ally is revived.
Grand Finale 	End all maintained songs to greater range and have its effects persist without maintaining them.
Herb Pastoral III 	Enhances saving throws versus poison/disease by +9.
Hero's Rime 	Enhances all ability scores of nearby allies by +2.
Hunter’s Prelude III	Provides a +6 morale bonus to Attack rolls with ranged weapons.
Learned Etude III 	Enhances the Intelligence of nearby allies by +6.
Romeo's Ballad II 	Stops an enemy.
Scop’s Operetta III 	Enhances saving throws versus silence/blind by +9.
Sinewy Etude III 	Enhances the Strength of nearby allies by +6.
Spirited Etude III 	Enhances the Wisdom of nearby allies by +6.
Sword Madrigal III 	Provides a +6 morale bonus to Attack rolls with melee weapons.
Valor Minuet III 	Provides a +6 morale bonus to weapon Damage rolls.
Vivacious Etude III 	Enhances the Constitution of nearby allies by +6.
Song List