Crocodile Isle

Crocodile Isle is the home of the Kremlings.
So far, it has only been seen in three Donkey Kong games. It first appeared in organic form in Donkey Kong Country 2, where Diddy Kong and Dixie Kong tracked King K. Rool down and rescued the kidnapped DK. Diddy and Dixie then unlocked the Lost World and beat K. Rool a second time, where he apparently got plugged up in the island's "engine", causing it to backfire, blow up, and sink into the ocean.
In DK Land 2, K. Rool managed to bring Crocodile Isle back, but in a reduced form (out-of-universe, this was obviously done to account for the limitations of the Game Boy). Most notably, Crocodile Cauldron and Krem Quay had merged into one world.
Finally, in Donkey Kong 64, K. Rool returned with a new, mechanical Crocodile Isle. It contained a machine called the Blast-O-Matic, which K. Rool wanted to use to destroy DK Island. However, the island went out of control and crashed, wrecking the Blast-O-Matic in the process. K. Rool tried to buy time to fix it by kidnapping all the other Kongs except for DK and stealing his banana hoard yet again. This proved to be a mistake, as did kicking off his chief technician, Snide the Weasel: when K. Rool activated the machine, Snide temporarily disabled the machine just long enough for the Kongs to shut it down completely.
Exactly where K. Rool and the Kremlings have lived since DK64 has never been fully explored.
Crocodile Isle returns in Super Smash Bros. Ultimate, as part of K. Rool's Final Smash, where he charges, and if he hits anyone, a cutscene plays where he successfully activates the Blast-O-Matic and destroys DK Island, presumably with whoever was hit trapped on it.
Category:Donkey Kong (series)
Category:Donkey Kong Areas
Category:Donkey Kong Country (series)