Looters (Dead Rising)

==Summary==
The Looters is a group of people who after the zombie outbreak, start to loot abandoned stores and robbing ant survivors they find. A group even trying to gang up on Chuck Greene, however failed in their attempt. While most of them are aggressive, a certain few such as Septimus, Banchester, and Tarquin, started to sell stuff they looted from around the mall.
==Powers and Stats==
Tier: 
Name: Looters
Origin: Dead Rising
Gender: Typically Male
Age: Varies, Most seem to be in their late 40s
Classification: Human
Powers and Abilities: Martial Arts (Capable of fighting with Chuck Greene, who has gone up against military in melee combat before), Superhuman Physical Characteristics, Weapon Mastery (Created a few different combo based weapons, and skilled with melee weapons), Hacking via The Hacker, Electricity Manipulation via The Roaring Thunder and Tesla Ball, Vehicular Mastery, Energy Projection via Laser Sword, Explosion Manipulation via the BlamBow, Rocket Launcher, and Hail Mary, Sound Manipulation and Shockwave Generation via The Power Guitar, Fire Manipulation via The Fire Spitter, Flamethrower, Molotov, and Flaming Gloves, Resistance to Ice Manipulation (Can take ice cold enough to freeze human bodies), Fire Manipulation (Can tank a Flamethrower), Explosion Manipulation, Electricity Manipulation, Sound Manipulation (Can tank sound blast that are strong enough to blow up human skulls), Energy Manipulation (Can take energy slices that cut right through human bodies)
Attack Potency: Wall level (Can kill several Zombies and Survivors, Can fight with and knock out Chuck Greene)
Speed: Athletic Human with Subsonic combat speed and reactions (Comparable, Albeit slower than Chuck Greene), Subsonic+ to Supersonic+ Attack speed with firearms
Lifting Strength: Class 1 (Comparable to Chuck Greene)
Striking Strength: Wall level
Durability: Wall level (Can take a few hits from Chuck, Can tank hits from Zombie), higher with Cars
Stamina: Peak Human (Able to run around a zombie infested mall and rob the places around, as well fight with other survivors and Chuck Greene)
Range: Standard Melee Range, Extended Melee Range with melee weapons, Tens of Meters with guns and bows
Standard Equipment: Crowbars, Molotov, Hatchets, Flashlights, Spray Paint, Beach Ball, Assault Rifle, Gem Blower, Laser Sword, BlamBow, Pole Weapon, Tenderizers, Roaring Thunder, The Defiler, Hail Marys, Power Guitar, A Robot Bear, Bag of Marbles, A Folding, Chair, Giant Stuffed Rabbit, Lizard Mask, Wacky Hammer, Water Gun, Battle Ace, Bowling Ball, Fire Spitter, Flaming Gloves, Knife Gloves, Plate Launcher, Spear Launcher, Super Slicer, Broad Sword, Driller, Flamethrower, A Hacker, Heliblade, Rocket Launcher, A Keg, A Tesla Ball, A 2 by 4, Cardboard Box, Golf club, Music Discs, Vinyl Records, The Knight Boots
* Optional Equipment: Sports Car, Kids Bike, The Chopper, An SUV
Intelligence: Gifted (Created several impressive weapons much like Chuck Greene, including Laser swords, Flamethrowers, and Rocket launchers, The Power Guitar, and even a hacking device, As well being skilled fighters, capable of fighting with Chuck Greene, albeit, is still less skilled)
Weaknesses: None Notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Male Characters
Category:Evil Characters
Category:Villains
Category:Gun Users
Category:Dead Rising
Category:Thieves
Category:Neutral Characters
Category:Sword Users
Category:Blade Users
Category:Bow Users
Category:Martial Artists
Category:Weapon Masters
Category:Vehicular Masters
Category:Electricity Users
Category:Hackers
Category:Explosion Users
Category:Sound Users
Category:Vibration Users
Category:Fire Users
Category:Energy Weapon Users
Category:Brawlers
Category:Vehicle Users
Category:Humans
Category:Adults
Category:Energy Users
Category:Shockwave Users
Category:Rocket Users
Category:Staff Users
Category:Hammer Users
Category:Bikers
Category:Thrown Weapon Users