Mechanics

In (the recode version) of Untitled Tag Game, there are various mechanics that could be useful during gameplay.
==Leveling ==
Leveling is a mechanic in game which uses XP. XP can be obtained by tagging other players or winning rounds, every XP you get adds up to the bar on the down-right corner of the GUI. And it will eventually reach the end of the bar which levels you up. Leveling up rewards you coins, the higher the level, the more coins you get. There is no limit to how high of a level you can get.
==Coins==
Coins is a mechanic in game which is used to buy stuff in the shop. Coins can be earned by tagging other players, leveling up, winning rounds, or can be simply just found in the map. Every coin you see in the map and when tagging someone is worth 10 coins, winning rounds cost 35 - 75 coins (It depends on the gamemode and the role you won as), while leveling up can cost about 100 and will increase the higher level you get. 
==Shop==
The shop is a feature in game which uses coins as the currency. The shop contains cosmetics such as outfits, tag effects, emotes and trails. On the left of the shop, there is a feature banner. It shows the featured cosmetics of the update and contains a discount. Keep in mind that these do NOT give you a boost in game, they are all just for show. Every update, there is always new cosmetics added into the game, while others are removed from the shop. The cosmetics removed from the shop are NOT REMOVED FROM THE GAME but instead you just don't have the ability to buy them anymore. But in another update, these cosmetics will eventually be re added.
==Tagging==
Tagging is a really important mechanic in game which is simply just tagging another player. Tagging can make you swap roles with the other player, convert them into your role/team, or kill them. Tagging can also knock back players. Tags are saved on a leaderboard which contains the amount of tags each player has. Tagging a player can give you 10 coins and 5 XP, but tagging the same player will either provide you less rewards or just none. 
==Voting==
Voting is a mechanic in game where you vote what should be the next map or gamemode. There are three options and the one with the most votes wins. Sometimes the chosen map of gamemode can become a misprint at a low chance.
==Tagmin ==
Tagmin or Debug is an admin only feature which is only available in Private Servers. It contains exclusive maps, gamemodes, and roles. It also has the feature to bring players, change the time, and etc. 
==Servers==
Servers are a feature in game where you can choose what type of server you want to play. As of now, we currently have 3 types of servers
*Classic — the main game
*Voice Chat — the game but with voice chat
*Infinite Crown — the only gamemode is crown.
*Community — maps and gamemodes from the community for the community (coming soon).
==Sliding==
Sliding is when you click C to slide. Sliding allows you to go through small holes and also jump higher on Bounce Pads and Lava (If timed perfectly) but at the cost of restricting your movement. 
==Rolling==
Rolling is when you click C or simply the slide button on mobile as soon as you hit the ground. Rolling provides you a speed and jump boost and the better the timing, the more boost you get. Rolling is used to obtain certain achievements such as dizzy and roll expert. 
== Vaulting == 
Vaulting is when you click the spacebar or the jump button on mobile in front of a ledge. Vaulting allows you to climb up higher ledges and climb ladders faster. Vaulting also gives you a jump boost, the lower you vault, the higher you jump. 
==Wallrunning==
Walls with a checkered pattern can be walked on. Upon getting off the wall, you gain a small speed boost. These types of walls can be found on Crossroads (and its misprints) and Chaos Canyon (and its misprint Peaceful Plateau).
==Bounce Pads==
Bounce Pads are a feature in the game which when landing on it, allows you to jump very high, usually in the form of Trampolines. 
==Ziplines==
Ziplines are a feature in game which when double jumping on it allows you to ride it. These can be found on Crossroads (and its misprints), Glass Houses (and its misprint) and Faction Action (and its misprint) and is used to get hot pursuit. 
==Cannons==
Cannons are a feature in game which allows you to shoot explosives in any direction. There is a green platform somewhere near the cannon which is used to shoot and you can turn the cannon as well to move it to a specific direction. Shooting a player using a cannon counts as a tag, cannons also produce knockback. These can be found on Glass Houses (and its misprint) and Faction Action (and its misprint) and is used to get darwin award and death by cannon. 
==Swing bars==
Swing bars are a feature in game which when jumping next to it allows you to swing which gives you a speed boost. Swing bars can be found in every map and is used to get gymnast.
==Breakable/Smashable parts==
Some walls or windows can be broken when punching or simply running into it breaks it. These can be found on most maps and can be usually seen as windows or cracked walls such as some windows on GlassHouses. 
==Windboxes==
Windboxes are a feature in game which pushes you in a direction (usually upwards) at a high speed. They usually are found in the form of geysers. These can be found on Rocket Arena (and its misprints), Climate Change Bloxburg and Peaceful Plateau. 
==Rails ==
Rails are a feature in game which when landing on one, allows you to ride it and give you a speed boost. These can be found on Bloxburg (and its misprint), and Parallelroads. 
==Lamps ==
Lamps are a feature in game which when punching it gives off a ringing sound. They don't do anything and can be found on a lot of maps.
==Lava==
Lava or fire is a combination of features in game which can be found on maps like Rocket Arena, and Climate Change Bloxburg. Some can be found in chimneys and fire places. Lava combines Bounce Pads with damage which allows you to jump a bit higher than normal but at the cost of decreasing your health bar except for some roles which are immune to lava such as most tagger roles and the crown.
==Water ==
Water is a feature in game which can be found on some maps. It automatically makes you move to a specific direction like a conveyor belt and when sliding to that direction makes you go really fast in water.
Category:Recode