Morality Check

(NOTE: Due to circumstances concerning 3WSR as a whole, this page may subject to major overhauling in the future)
The Morality Check is a system within The Prism that ensures its great power is only used for good.
Initially no one was quite sure how it worked, but The Colormen did understand that when the original generation was given its powers, they were warned that using their powers for evil would result in consequences.
It was later revealed that the Morality Check is an "active charm" of sorts; it judges the actions taken by a Colorman, and when it sees that his heart has grown corrupt, it punishes said Colorman, and in some cases the whole lineage, by stripping it of its artifact. Other consequences have not been fully explored. What is known is that the Colormen do have free will over their actions, and punishment comes when a Colorman becomes corrupt.
When The Prism was shattered during the Dark Era, the Morality Check disappeared, leaving the Colormen vulnerable to corruption. However "passive charms" such as the force that protects the Great Hall and ensures no evil can enter, remained working.
When The Prism was reassembled, almost all Colormen and Colorwomen were purified of their evil and returned to normal. For a while, 24 or so remained evil, and why this was so despite the Morality Check now working again, was a mystery. It has been speculated that without the Spirit of the Prism, the Morality check was not working at its maximum strength, but this has never been verified.
Later on, it was revealed that an "anchor" was needed for the evil within the Colormen for the morality check to work. Why this is the case is unknown, since during the First Era, Matthew Erdagovern says in his diaries that "The Morality Check serves us a most vital help: it reminds us of the blessing we received when we were chosen to become the Colormen, and serves as a reminder that our hearts must be pure to use it to its fullest potential" indicating that such a position did not exist then. It is speculated that the creation of the anchor is directly related to the Shattering of the Prism. The last Anchor was Man In Amber Apricot. However, in an encounter with Philos stripped his lineage of the curse, freeing the Colormen of it and restoring them to the state they were in the First Era. While there are arguments that the Anchor Curse is still active, as far as most Colormen are aware, these are just unconfirmed rumors. The current suspect for who the anchor is now is Percy Silver.
Category:Miscellaneous