Nintendo 64

The Nintendo 64 (ニンテンドウ64 Nintendō Rokujūyon) is a system developed by Nintendo and released in the summer of 1996 and early 1997.
The Nintendo 64, when compared to its main competitor of Sony's PlayStation, had limitations with its storage and ability. Thus, Nintendo lost the majority of its market with third-party developers to Sony. However, the Nintendo still had huge success with some of Nintendo's most prominent and remembered sames such as The Legend of Zelda: Ocarina of Time and Super Mario 64.
== Technical specifications ==
* Processors:
** 64-bit MIPS R4300i RISC CPU
*** Running at 93.75 MHz; 125 MIPS.
*** True 64-bit data path and registers.
*** 125 Dhrystone MIPS (93 million operations/sec)
*** 60 SPECint92
*** 45 SPECfp92
** 64-bit RISC "Reality Immersion" graphics co-processor
*** Running at 62.5 MHz; 100+ MFLOPS.
*** On-board rendering processor to handle:
*** textures.
*** anti-aliasing.
*** z-buffering.
*** Utilizes state of the art 0.35 micron CMOS technology for main ICs.
*** Geometry engine provides support for:
*** hardware-based shading.
*** z-buffering.
*** perspective correct texture mapping.
*** tri-linear mip-mapping.
*** real-time edge anti-aliasing and blending.
*** 256-level alpha channel.
*** level of detail (LOD) management.
*** Sprite effects include:
*** rotation.
*** scaling.
*** anti-aliasing.
*** 256-level alpha channel effects.
* Video Output:
** Video Output
*** RF (optional)
*** Stereo A/V
*** S-Video (optional)
*** HDTV-expandable
*** Video Resolutions
*** 256 x 224 pixel resolution (low-res. mode).
*** 640 x 480 pixel resolution (high-res. mode).
** 32-bit RGBA pixel color frame buffer:
*** 21-bit color output
*** 7-bits for alpha buffer?
*** 4-bits for overlay graphics?
* Memory:
** 4 MB RAM (128-bit wide memory data path).
** Rambus DRAM memory subsystem allows theoretical transfers up to 563 MB/second.
* Audio Output:
** CD quality 16-bit stereo sound at up to 48 KHz.
** Up to 100 PCM channels.
** Real-time MIDI music sythesis.
== Accessories ==
=== Nintendo 64DD ===
The Nintendo 64DD', short for Disk Drive and originally Dynamic Drive, is a peripheral for the Nintendo 64 console. It was a commercial failure, although it had plans for a North American release, it was never released outside of Japan.
=== Rumble Pak ===
The Rumble Pak is used with the N64's controller. Star Fox 64 was the first game to make use of it.
Category:Consoles released by Nintendo