115798-suggestion-new-class-with-shield

== Content ==
			
Hey everyone =)
 
I love the different classes in wildstar and how some classes can tank or heal and can do damage too. So after playing all six classes for some months now, i like every class! The energyswords of the warrior are awesome and i like the design. But im missing something i really love. Blocking is not really existent and i love shields.
 
True, shields can be boring. When i remember some other MMO, playing one handed with a shield is one of the most annoying things i can remember. And it can be boring. But then i think about the telegraph system and that there is so much room for ideas and possibillityies which would make a class with shield very attractive for PvE and for PvP.
I'm imagine a class which must also be fun to play, usefull for PvP and PvE and also not overpowered. When thinking about the engineer, heavy weapons are great, but only be used by this class. Claws and Swords are also already in use.
 
So how about something that is already ingame but barely used? I'm talking about an flamethrower!
 
>> Weapons
 
This class uses an flamethrower + Shield combined as a set and uses only one slot while equipped. This class has a visual backpack with tanks, connected with hoses (tubes? ... forgive me my english) to the flamethrower and shield.
 
>> Attacking
 
While in normal mode, he uses attacks with the flamethrower and shield to do damage. Maybe light everything in front of him on fire in a small, but wide telegraph! He can also set small areas on fire like the annullator of the medic, blind enemies with sparks and maybe glue them with oil and set them on fire.
 
>> Fokus?
 
Some attacks will use pressure. This is like like suit power of the stalker. It will refresh while in combat and use builder attacks.
 
>> Defending
 
So, whats about the shield? I guess it would be boring when it just carried like a decoration. So this is where the "R" Button kicks in :D When you push it, you will power your shield and pump pressure into it. Then you hold the shield in front of you, not able to attack anymore BUT while holding this shield, you will active block every enemy telegraph which is a non static, area damage telegraph. No damage will go through but damage will lower your pressure!
You will still able to walk slowly while holding the shield. Like normal walking speed or a little bit faster (but this is optional, since it would make things slow down).
 
Behind this defender, there is a no damage zone like a shadow. So attacking him from the side or in an different angle needs adjustments in holding the shield and moving to protect the one behind him.
 
>> Design
 
Flamethrowers can be have different designs like every weapon. Since the shield is connected with a backpack, it would be one model. While attacking, the flamethrower is held in the right hand, like the heavy gun of the engineer, but only with one hand. The attacks uses fire, sparks and stuff like this.
 
The shield is held in the left hand and is massive! Since this is given, the class can only be played by huge classes. A shield stomp animation starts when pushing "R" and do an knockback on enemies. It's an energy shield like the energy sword of the warrior. It should look awesome and more animated while in def stance! Imagine a green glowing or a burning red shield.
 
>> Crafting
 
Since this is a flamethrower it would make sence to include recipes for the weaponsmith.
 
>> Balancing
 
When thinking about PvP, this class would be a magnet to stand behind him and never take damage. Since tthe shield is massive, everyone will see it from the far. Imaginge how everyone wants to protected by this guy. It would be annoying, seeing everone running behind this guy and spam damage and stuff. Well, they cant! Because when in def stance, this guy blocks every telegraph. Even the ones of the same team. This prevents everyone to always stand behind this guy. Tactical used, players still can shoot to every direction and angle, but not directly throu this massive shield.
 
---- Since this is a suggestion, i would like to read your ideas about this and how active blocking could fit into this. I also would like to read some attack ideas^^ What do you think? Can active blocking be usefull or just as boring as in every game? Does it or does it not fit into the wildstar universe? I would be glad to read many opinions =)
 	
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