Level 4

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==Description==
Level 4, also known as the “Abandoned Office”, is an expansive, empty structure, with architecture resembling a modern office building. Most areas of the level are entirely devoid of furniture and other accessories one would typically expect to find in an office, although darkened indents strewn about the carpeting appear to indicate that furniture may have been present at one point in time. Due to the lack of inherent dangers, environmental or otherwise, Level 4 is widely regarded as a “rest stop” amongst wanderers, a safe location for one to take a break during their journey. Due to this, the creation of colonies and outposts is highly recommended, and many sustained communities have begun and flourished in this level.
Despite the level’s architecture suggesting the existence of multiple floors, descent by means of stairs has revealed the lack of a ground floor, and likewise, the lack of a top floor or roof. Even though the exploration of Level 4 is limited in this aspect, wanderers can access other areas within the same floor, such as workrooms, hallways, and smaller offices. While the main areas of the level are primarily devoid of furniture, the smaller workrooms commonly have office chairs and desks containing various items. One particularly notable find was a decrepit book containing the earliest known recording of Level Keys and The Keymaster, mentioning an object called "The Key of Salvation". 
As previously mentioned, it has been noted that Level 4 follows sequential weather patterns that change gradually in three-month intervals. The seasons recorded thus far have been referred to as spring, summer, fall, and winter, which present similar characteristics to those in the Frontrooms. Spring refers to the rainiest period of Level 4's weather. During this season, the level's temperature typically remains between 12°C - 18°C. Shortly afterward comes summer, typically the most intense season in Level 4. The temperature of the level during this period is known to oscillate between lows of 22°C - 24°C and highs of 40°C - 42°C. Next, the fall season is among the most passive of the level's weather periods. Rain and thunderstorms are still frequent, but not as long-lasting as in spring, nor as intense as in summer. During this period, favorable conditions are created for wanderers to form colonies and outposts since manifestations of the rain are minimal and the temperature primarily remains between 10°C - 15°C. Finally, rather than the storms present in other seasons, the precipitation during the winter period freezes into snowflakes. Blizzards are a common event, as the temperature can drastically drop to a negative degree (varying from 0°C to even -10°C) during this season.
==Colonies and Outposts==
Currently, the M.E.G. has recorded two officially documented colonies and outposts within Level 4:
===B.A.S. (Backrooms Analytical Squadron)===
* An organization found exclusively in Level 4 with the primary objective of focusing on the exploration of the office’s structure, secrets, and connections to the Frontrooms;
* The group consists of skilled scientists, professionals in the medical field, reporters, and architects;
* The B.A.S. is known for their several discoveries in the Backrooms;
* Known for maintaining good relations with The Maintenance Workers in Level 3;
* They are friendly and open to trade with wanderers, although a lot of them are quite reserved and do not present a welcoming sight for newcomers.
===S.R.C. (Society of the Red Cross: Natural Sciences and Medicine)===
* A medicinal and pharmaceutical organization focused primarily on maintaining and providing for the health of wanderers who pass by;
* The group has a current member count of approximately 433, consisting of various divisions of doctors, nurses, physicians, and pharmacists;
* It assists vulnerable wanderers in situations of disaster/crisis by contributing in averting and alleviating suffering in all its forms, protecting health and mental wellbeing, along with cultivating respect toward human dignity;
* Known to stockpile food, medical supplies and other necessary resources in order to help wanderers have a safe time in Level 4;
* They are friendly and welcoming towards anyone who enters in contact with them; up for trade as long as the object the wanderer trades can serve in healing a harmed human being.
===Taggertsbane===
Party Crashers outpost established to help distribute aid to wanderers and coordinate deployment of battalions throughout the Core 9 Levels. Known to regularly cooperate with the S.R.C., another colony located on the level also dedicated to lending medical help to those in need. Home to a permanent population of roughly 75, but host to as many as hundreds more passing through at any given moment.
==Entrances and Exits==
===Entrances===
There are nine currently known methods of entering Level 4:
* One may enter this level from Level 3 via a door labeled “office sector”;
* Entering a flatly-colored wooden door on Level 30 may lead one to this level;
* Some doors in Level 54's Floor 2 have a chance of leading to this level;
* Entering a double side door with a "No Exit" sign in Level 7 may lead one to this level;
* Entering a doctor medical office door in Level 16 may lead one to this level;
* Sewer grates on the ceiling of Level 34 may rarely lead one to this level through the floor;
* Extended hallways in Level 37 lacking any water may eventually lead to Level 4;
* Certain areas in Level 47 may seamlessly lead one to this level;
* This level may be entered via an orange door in Level 153.
===Exits===
There are nine currently known methods of exiting Level 4:
* Coming upon an ornately-decorated door emanating disquieting classical music may lead to Level 5;
* One may enter Level 6 by chance upon the lights in the level going out;
* Forcing open a window and climbing out during a heavy thunderstorm may lead one to Level 11 or Level 37;
* Entering a room labeled "greenhouse" may lead one to Level 13;
* Entering a door labeled with a "rose-flower" symbol may lead one to Level 83 or Level 150;
* Entering a door labeled with an "ocean wave" symbol will lead one to Level 100;
* Disproportionately long descending staircases may lead to Level 153;
* Extended metallic hallways may lead to Level 192 or Level 273;
* Entering a door with a brass number “6” will lead one to Level 332.
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Original Author: Totally Not Medeea. Currently under ownership of Egglord1.
Collaborator (help with grammar and Wikitext): Egglord1.
Old, archived version can be found here.
Images: Level image/background used with permission from Liminal Archives.
Ported from The Backrooms Fandom Wiki to The Backrooms: Convergence by Mctoran, with additional revisions.
Category:Levels