Sheriff (Madness Combat)

==Summary ==
The Sheriff is a character from the Madness Combat series and the main antagonist of the episodes Madness Combat 2: Redeemer and Madness Combat 3: Avenger. 
He is the Hank's main target during the episodes, always trying to run away from him.
==Powers and Stats==
Tier: , with the Improbability Drive
Name: The Sheriff
Origin: Madness Combat
Gender: Male
Age: Unknown
Classification: Nevadean, Leader of the AAHW, Officer
Powers and Abilities: Superhuman Physical Characteristics, Instinctive Reaction (Via the Tac Bar, which allows someone to automatically evade bullets), Empowerment (Nevadean residents can become stronger under the influence of fear and/or anger, and gain an even larger stat boost when ecstatic), Immortality (Types 4 and 8; Whenever he is killed, he is revived by the "Higher Powers" fate powers as long as his fight is entertaining to them), With the Improbability Drive he has Reality Warping, Probability Manipulation, Gravity Manipulation, Physics Manipulation, Transmutation, Summoning and Creation (The Improbability Drive warps reality and controls probability to make improbable things happen, like breaking the laws of physics, controlling and changing gravity, creating whales and a giant marshmallow in the sky, transforming the sun into a normal grunt and shifting entire buildings), Data Manipulation and Technology Manipulation (Infected a computer with its virus), Weather Manipulation (Made whales rain from the sky), Corruption and Disease Manipulation (Capable of corrupting Jesus with a disease), Blood Manipulation (Can make a grunt bleed liters of blood), Resistance to Fear Manipulation (Fear does not motivate Nevadean denizens)
Attack Potency: Small Building level (Can trade blows with Deimos and Sanford). Unknown with the Improbability Drive (Allows the user to warp reality and cause improbable things to happen, though its effects don't seem fully controllable. The original Improbability Drive caused the Sun to turn into a human, causing the sky to permanently darken.) 
Speed: Superhuman (Outran Hank) with Supersonic reactions (Comparable to Grunts) 
Lifting Strength: Possibly Class 1 (likely comparable to Deimos and Sanford)
Striking Strength: Small Building level
Durability: Small Building level (can take hits from Deimos and Sanford), Higher With his heavy combat armor
Stamina: Incredibly High (can fight toe to toe with Sanford and Deimos without issue, can dodge machine gun fire without issue)
Range: Standard melee, hundred of meters via his gun, Unknown with the improbability drive
Standard Equipment: A gun, The Improbability Drive 
*The Improbability Drive: An incredibly powerful device that works by bending the laws of reality to cause impossible things to happen. When a lesser drive was first activated, it caused buildings to start splitting apart, humans to bleed far more than should be possible, and caused humans to violently fly away from blows.
*Optional Equipment: Heavy Combat armor and Sniper rifle 
Intelligence: Likely Above Average (Is the leader of an entire organization of trained nevadeans)
Weaknesses: He's quite a coward, heavily relying on his troops. When he is panicking, he tends to have poor aim with his gun.
==Gallery==
File:SheriffPN2.png|Sheriff in Madness: Project Nexus 2 for Steam
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Madness Combat
Category:Male Characters
Category:Gun Users
Category:Antagonists
Category:Villains
Category:Police Officers
Category:Reality Warpers