Spike Trap

Spike Trap is a rogue ability from the Artificer specialization in Dragon Age: Inquisition.
== Information ==
* Damage: 300% weapon damage
* Cooldown time: 8 seconds
* Cost: 20 Stamina
== Upgrade ==
== Notes ==
* Although party members cannot trigger the trap, enemies that trigger it can inflict friendly fire damage to party members but not the caster
* Does not require a "priming" time (as is the case with Ice Mine and Fire Mine), allowing it to be activated instantly when just by placing it near an enemy
* Placing a Spike Trap does not break stealth
== Bugs ==
* The bonus damage from Set Them Up is 35%, instead of 25%, only for this ability.
Category:Dragon Age: Inquisition abilities
de:Stachelfalle