Stinger

The Stinger is an SMG that is a primary weapon in VALORANT.
==Summary==
The Stinger is a low-cost SMG. It has two firing modes, a standard automatic single-bullet primary fire and a semi-automatic burst-mode alternate fire that fires four bullets in a burst at around an eighth of its usual fire rate.
As an SMG, the Stinger is most effective at shorter range or when used on the move. It's high fire rate makes it great for taking out single targets when buying light and can be used to surprise an enemy in tight spaces, allowing the player to gain a weapon upgrade for little investment thanks to the Stinger's cheap cost. 
Compared to the costlier Spectre SMG, the Stinger is not completely outshone as its power comes with its ability to kill individual agents quickly. However, the Stinger's lower magazine capacity and higher fire rate make it unsuitable for sustained firefights against multiple enemies, given that a magazine will empty in just over a second. Its higher spread values also mean the Spectre can have more precision when looking to eliminate single targets at longer ranges, meaning the Stinger is more suited to fights in close-quarters. Also, despite ADS and burst often being associated with better precision at long range, the Stinger's alternate fire is affected by recoil within the burst itself, meaning exceptional control is needed to ensure all of the burst's bullets hit the target at longer ranges.
==Stats==
*Headshot multiplier: x2.5
*Leg shot multiplier: x0.85
*15+ m falloff multiplier: x0.926 (25/27)
===Primary Fire TTK===
Damage Range	Body Part	100 HP 	100 HP 	125 HP 	125 HP 	150 HP 	150 HP
Damage Range	Body Part	Bullets to kill	Time to kill (s)	Bullets to kill	Time to kill (s)	Bullets to kill	Time to kill (s)
0–15 m 	Head 	2 	0.063 	2 	0.063 	3 	0.125
0–15 m 	Body 	4 	0.188 	5 	0.250 	6 	0.313
0–15 m 	Legs 	5 	0.250 	6 	0.313 	7 	0.375
15–50 m 	Head 	2 	0.063 	3 	0.125 	3 	0.125
15–50 m 	Body 	5 	0.250 	6 	0.313 	7 	0.375
15–50 m 	Legs 	6 	0.313 	7 	0.375 	8 	0.438
===Alternate Fire TTK===
Damage Range	Body Part	100 HP 	100 HP 	125 HP 	125 HP 	150 HP 	150 HP
Damage Range	Body Part	Bursts to kill	Time to kill (s)	Bursts to kill	Time to kill (s)	Bursts to kill	Time to kill (s)
0–15 m 	Head 	1 	0.056 	1 	0.056 	1 	0.111
0–15 m 	Body 	1 	0.167 	2 	0.472 	2 	0.528
0–15 m 	Legs 	2 	0.472 	2 	0.528 	2 	0.583
15–50 m 	Head 	1 	0.056 	1 	0.111 	1 	0.111
15–50 m 	Body 	2 	0.472 	2 	0.528 	2 	0.583
15–50 m 	Legs 	2 	0.528 	2 	0.583 	2 	0.639
===Spread values===
Firing Mode 	1st Shot Spread (°)	1st Shot Spread (°)	Max Spread (°)	Max Spread (°)	Movement penalties (+°)	Movement penalties (+°)	Movement penalties (+°)	Movement penalties (+°)
Firing Mode 	Standing 	Crouched 	Standing 	Crouched 	Crouched 	Walking 	Running 	Airborne
Primary Fire 	0.65 	0.55 	1.3 	1.11 	0.15 	1 	2.5 	10
Alternate Fire	0.35 	0.26 	2.74 	2.06 	0.15 	1 	2.5 	10
==Update History==
==Skins==
===Store===
Image	Edition	Skin	Cost	Upgrade Levels 	Variants
 	 	 	 	— 	—
 	 	 	 	Level 2: Kill Effect 	Variant 1: TactifriendsVariant 2: League of Legends
 	 	 	 	— 	Variant 1: RedVariant 2: TanVariant 3: Pink
 	 	 	 	Level 2: Sound EffectsLevel 3: AnimationLevel 4: Finisher 	Variant 1: CobaltVariant 2: BubblegumVariant 3: Onyx
 	 	 	 	Level 2: VFXLevel 3: AnimationLevel 4: Finisher 	Variant 1: GreenVariant 2: WhiteVariant 3: Blue
 	 	 	 	— 	—
 	 	 	 	Level 2: VFXLevel 3: AnimationLevel 4: FinisherLevel 5: Kill Counter	Variant 1: RedVariant 2: BlueVariant 3: Yellow
 	 	 	 	— 	—
 	 	 	 	— 	—
 	 	 	 	— 	—
 	 	 	 	Level 2: VFXLevel 3: VFXLevel 4: Finisher 	Variant 1: GreenVariant 2: SilverVariant 3: Purple
 	 	 	 	— 	—
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.	
*For each weapon with upgrade levels and/or variants, per upgrade level, and after a weapon is fully upgraded, per variant.
**Variants must be used with the fully upgraded weapon skin set.
===Battle Pass===
Like every other primary weapon, all Stinger skins from Act Battle Pass are in Premium track.
Image	Edition	Skin	Act Pass 	Tier	Variants 	
 	 	 	EP 04 Act 3	35 	— 	
 	 	 	EP 08 Act 2	15 	— 	
 	 	 	EP 02 Act 2	10 	— 	
 	 	 	EP 08 Act 3	20 	— 	
 	 	 	EP 07 Act 1	15 	— 	
 	 	 	EP 09 Act 1	16 	— 	
 	 	 	EP 01 Act 1	15 	— 	
 	 	 	EP 02 Act 3	20 	— 	
 	 	 	EP 06 Act 1	30 	— 	
 	 	 	EP 05 Act 2	20 	— 	
 	 	 	EP 07 Act 3	15 	— 	
 	 	 	EP 04 Act 2	16 	— 	
 	 	 	EP 06 Act 3	15 	— 	
 	 	 	EP 09 Act 2	15 	Variant 1: BlackVariant 2: PinkVariant 3: Grey 	
 	 	 	EP 01 Act 2	35 	— 	
 	 	 	EP 04 Act 1	5 	— 	
 	 	 	EP 06 Act 2	15 	— 	
 	 	 	EP 05 Act 1	5 	Variant 1: GoldVariant 2: RedVariant 3: Teal 	
 	 	 	EP 01 Act 3	35 	Variant 1: BlackVariant 2: YellowVariant 3: Blue	
 	 	 	EP 08 Act 1	10 	— 	
 	 	 	EP 07 Act 2	10 	Variant 1: BlueVariant 2: OrangeVariant 3: Green	
 	 	 	EP 03 Act 2	40 	— 	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant.	
*For each weapon with variants, per variant. 	
*For each weapon with variants, per variant.
==Trivia== 
*During the Beta, the weapon's full name was the CQ-SBR Stinger (Close Quarters - Short Barreled Rifle).
*The Stinger's design has similarities to the LWRC SMG-45.
*This is the Weapon with the highest fire-rate in the game.
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Category:Weapons
Category:SMGs