Haydson

==Summary==
Haydson is a Saint rank expert of the O'Brien Empire, stated to be undefeated between Saints. A cold and calm man who likes talented people thanks to their potential to reach his level of power. Between the fight of Oliver and Linley, he intervened so they don't get killed. Later he fought Oliver and defeated him with his ultimate move. A month later he fought Linley and lost after a hard fight for both of them.
He was later killed in a single attack by Oliver in their rematch.
==Powers and Stats==
Tier: 
Name: Haydson, Sword Saint Monolith
Origin: Coiling Dragon
Gender: Male
Age: Hundreds
Classification: Human, Warrior, Saint
Powers and Abilities:
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|-|Abilities=
Superhuman Physical Characteristics, Martial Arts, Enhanced Senses, Extrasensory Perception (An Earth mage can fell The Pulse of the Earth that let one feel the vibrations of earth which can be used to sense other beings; A Saint-level being can send the power of their soul outside the body to sense the movements of another being by sensing their soul; Upon reaching the ninth-rank one will have the ability to sense lies), (Type 2 - as Saint-level beings don't need to eat), Regeneration (Low, via Battle Qi who accelerate the natural healing), Immortality (Type 1 - a Saint level being can live eternally), Flight (Saint-level beings can fly), Magic, Absorption (Mages and Warriors absorb from nature their corresponding element(s) to train themselves), Telepathy (From the Saint realm, one gain the ability to talk through telepathy), Energy Manipulation (Mages and Warriors have their separate energy which is Mageforce or Battle-Qi), Stealth Mastery (All Earth elemental users can mask the sound of their footsteps as their power is derived from earth itself. Someone who has reached the level of 'Imposing' can impose their will on the Heaven and Earth for a variety of effects such as: blocking sound from escaping form the area and moving without disturbing the air), Expert Swordsman, Dimensional Storage (Via InterSpatial Ring), Magma Manipulation (Via Heaven Collapses, Earth Shatters spell), Earth Manipulation (Its a given that they can control and shape their element. Any mage above the Fifth-Rank can cast Earthguard - which forms a rocky armor around the user), Fusionism (With Worldwalking Profound Truth can fusion with earth itself which he has comprehend), Vibration Manipulation (By punching the air he can create shock-waves), Soul Manipulation (They can attack the spiritual side after learning a bit of law), Spatial Manipulation, Sound Manipulation, Body Control, Surface Scaling (Someone who has reached the level of 'Imposing' can impose their will on the Heaven and Earth for a variety of effects such as: compressing space itself making hard to move, blocking sound from escaping form the area, standing on water without sinking, one can unleash 100% of their power, to unleash more power than what one is capable physically), Gravity Manipulation, Statistics Reduction and Durability Negation (Any mage above the Fifth-Rank can cast Supergravity Field - which will create a pull of gravity that will half the original speed of the affected, while for mages of the Eight-Rank - the gravity is increased further as the local gravity will increase by a factor of eight impacting the internal organs), Law Manipulation (Via Earth Law), limited Conceptual Manipulation (Type 1, as he has started to grasp and control one of the Five Elements)
|-|Reistances=Temperature Manipulation (By controlling their energy they can resit in freezing winters and walking on the top of lava without being harmed by its heat), Soul Manipulation (The soul continuously transform as the mages/warriors train and reach higher levels; Resisted Oliver's attacks which hits the soul), Possession (The higher one's soul is, the harder to posses it will be), Gravity Manipulation (Saint-level beings can resist in the Infernal Plane where the gravity is a hundred times higher than that of the material plane), Corrosion Inducement (Using Battle-Qi one can resist to the darkness-style spell know as Corrosive Fog), Sleep Manipulation (Using Battle-Qi one can resist against sleep inducing spells if they are at least a seventh-rank being), Disease Manipulation (Upon reaching a seventh-rank one will be resistent to diseases possible immune to the common ones), Body Puppetry (Upon reaching the rank of a grand-magus one will have the ability to resist to the Power of Evil spell that can control one's body for a period of time), Law Manipulation (Resisted Oliver's Light and Darkness Law attacks)
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Attack Potency: City level (Can split a 1000 meter Mountain in two with a single slash, the crack being 3-4m wide; Has fought to an almost draw with Linley Baruch - scaling from his first key)
Speed: Massively Hypersonic (Can keep up with Linley who is Mach 568.50), with Relativistic+ (Combat speed and reactions as he could fight with Linley Baruch)
Lifting Strength: Class G (Can "Impose" his sword to have the weight of a mountain)
Striking Strength: City level
Durability: City level
Stamina: Very High (Doesn't need to eat as a Saint. A Saint can train rigorously for months and even years without needing to stop to take a breath)
Range: Kilometers
Standard Equipment: Heavy Sword, InterSpatial Ring (Dimensional storage)
Intelligence: Average.
Standard Tactics: Will not use his sword till the enemy show him that he is worth it or if he senses that the one fighting is truly strong. His fighting is oriented for a combination of sword attacks with close-combat punches, leaning more towards the former.
Weaknesses: None notable.
Feats:
*Imposing is the technique which a Warrior/Magus can learn through sheer practicing to impose his own will upon the Heaven and Earth for a large variety of effects from muffling your the sound you make to increasing the weight of something and locking the space itself to immobilize an enemy.
*Has gained insight into the Profound Mystery of the Earth - World Walking making his movements look like teleportation.
Notable Attacks/Techniques:
Rank 1
*Earth Tremor: An earth-style spell of the first rank, shakes the ground beneath the opponent’s feet.
*Shattered Rocks: A scaling earth style attack spell that has different names and levels of power. Used as a way to ‘test’ one’s strength.
*Shield of Earth: A scaling earth style defensive to protect himself until 5th Rank spell Earthguard.
*Wall of Earth: A scaling earth style defensive to create one wall for personal protection until 5th Rank spell Earthguard.
Rank 5
*Earth Spear Array: An earth-style spell of the fifth rank, a modification of the basic ‘earth spear’ spell, causes multiple earth spears to appear in an area.
*Earthguard: A staple earth-style defensive spell, can be used at the fifth rank to cover one’s body with stone, at the seventh rank to cover it with jade, the eighth rank for crystal jade, the ninth rank for platinum, and Saint-level for diamond. According to legend, at the Deity-level, the Earthguard armor is made of adamantium.
*Supergravity Field: A scaling earth-magic spell that can only be used by magi of at least the fifth rank. It allows an earth-style magus to strengthen the gravity field in a localized area to negatively impact his opponents.
Rank 7
*Earth spike field: A wave of spikes rushes out of the user.
*Earth spikes: Rock Spires spring from the ground.
Forbidden Spells
*Heaven Collapses, Earth Shatters: A forbidden-level earth-style spell that can cause the earth to roil about, unleashing chasms which will spew countless amounts of magma.
*Heavenly Meteor's Descent: A forbidden-level earth-style spell that can cause countless giant boulders to fall from the sky and reduce a city to rubble.
*World Protector: A forbidden tenth-rank spell of the earth element type. The strongest offensive earth element spell. Summons an Earth Elemental being who has the power of a Saint cultivator.
Created Techniques
*World Breaker: A technique which uses the concept of "Impose" upon the heavy sword to strike with the weight of a Mountain by using the Heaven and Earth power.
*World Quake: Same technique as World Breaker but stronger with the property to congeal and solidify the space around the target to immobilize him.
==Explanations==
Powers and Resistances by Realms - a blog where each power/resistance for general use (shared between the realms of cultivation) is shown/stated in-verse. Must be noted that they only get abilities/resistances if they meet the requirements on realm of cultivation and depending if they have comprehended one or more elements.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
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