Jecht Rush

Jecht Rush is a recurring ability originally from Dissidia Final Fantasy. As its name suggests, the ability is associated with Jecht, and consists of a rushing attack at an enemy.
==Appearances==
===Final Fantasy Tactics S===
===Dissidia Final Fantasy===
Jecht Rush is a ground Bravery attack unlocked immediately. It attacks an enemy and bombards them with punches, kicks, and sword attacks. Notably, the ability can also be used in combination with HP attacks Jecht Blade (ground and midair), Triumphant Grasp, Jecht Beam and Ultimate Jecht Shot. It costs 45 CP to equip (25 when mastered), 90 AP to master, has priorities of Melee Low and Melee Mid, has Chase and Wall Rush effects and deals physical attacks.
====Dissidia 012 Final Fantasy====
Jecht Rush returns in the sequel. It is mostly identical to its appearance in the prequel, with some exceptions. It can be used in combination with midair Jecht Beam, and now costs 60 CP to equip (30 when mastered) and 130 AP to master.
===Final Fantasy Record Keeper===
Jecht Rush is a Soul Break available for Jecht, and can be used once Jecht has the Jecht Bandana equipped.
===Final Fantasy Brave Exvius===
==Gallery==
DFF Jecht Rush2.png|Dissidia 012 Final Fantasy.
DFF Jecht Rush3.png|Dissidia 012 Final Fantasy.
DFF Jecht Rush4.png|Dissidia 012 Final Fantasy.
DFF Jecht Rush5.png|Dissidia 012 Final Fantasy.
DFF Jecht Rush6.png|Dissidia 012 Final Fantasy.
FFRK Jecht Rush Icon.png|Icon in Final Fantasy Record Keeper.
FFBE Jecht Rush.png|Final Fantasy Brave Exvius.
Category:Signature abilities