API:PlaySoundByPath

__NOTOC__
PlaySoundByPath
Plays a specified sound in the game, given the file system path to the audio file.
PlaySoundByPath(Path);
== Parameters ==
=== Arguments ===
:;Path 
::string - The file system path to the audio file to play.
=== Returns ===
:;nil
::void - A method call without return value.
== Example ==
PlaySoundByPath("music/rom/title.mp3")
or
PlaySoundByPath("music\\rom\\title.mp3")
== Notes ==
* The path given is relative to the path where "Runes of Magic.exe" is located. For example: /Interface/Addons/MusicPlayer/music.mp3
* Poorly formatted sound files can make the game crash;
== Related Functions ==
* SendWarningMsg
* SendSystemChat