Mechs/AV1-OCC

==Description==
The first of the Inner Sphere OmniMechs to be conceptualized and one of the last to reach production by the Draconis Combine, the Avatar's design is based on captured Vulture OmniMechs.
Drop Cost Multiplier: 1.09
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Supercooled: +10 Heat Sinking (Quirk)
40 	Improved Communications (1)	High Command: -10% Lance Ability Resolve Cost (Quirk)
120 	Medium Laser Diverse Optics	Cooled Laser: -5% Heat generated with Laser
140 	C3 Overlord Command 	Coordination: +1 Lance Tactics, +1 Lance Resolve Per Round (Maximum 3 stacks)
145 	Endo-Steel (1) 	Resilience: +5% Crit Resist
150 	Engine XL 	Tuned Engine: -5% Heat Generated
150 	OmniMech Gyro 	Superior Stabilisation: -5% Stability Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=110/110S=55 	A=45/45S=16 	A=110/110S=55
Arms/Head	HardPoints	[ 4O ] 	[ 1O ] 	[ 4O ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
C3 Overlord Command	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Ammo MG (INC)
2x MG Blackwell	 	
ER PPC
Torso 	Health 	FA=150/150 RA=70/75S=75	FA=220/220 RA=95/110S=75	FA=150/150 RA=70/75S=75
Torso 	HardPoints	[ 4O ] 	[ 2O ] 	[ 3O ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Cooling
Engine XL
Engine Core 280
OmniMech Gyro
Endo-Steel (1)
 (2)Medium Laser Diverse Optics	
Specialist Slot
Torso 	Dynamic 	
2x Ammo MRM Apollo
Apollo MRM Attachment
C.A.S.E. II
MRM-30	
Heat Sink Kit (Prototype)	
Patchwork Materials T1
C.A.S.E. II
5x Prototype DHS
Light PPC
Legs 	Health 	A=150/150S=75 	 	A=150/150S=75
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Patchwork Materials T2	 	
Patchwork Materials T2
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