The Long Night

{{ ItemCard2
|quality=mythic
|image=legion_3.png
|type=legion
|size=70
|generals=16 Generals: 4 Undead, 4 Melee, 4 Agility, 4 Any
|troops=50 Troops: 12 Undead, 12 Melee, 12 Agility, 14 Any
|armaments=4 Armaments: 2 Relic, 2 Siege
|powerbonus=200%, +500% vs Winter
|ability=Days of Night: 10% chance to deal 50,000 damage; Extra 500,000 damage against Winter raids; Extra 100,000 damage if Eydis Iceblood is in the legion; Extra 1,000 damage for each Northern Vampire in the legion
|text=In the far north, the sun will set but not rise for what can seem like ages to the northern villagers. While it may be a plight to the small groups of struggling Nords, it is a great boon to the warriors of the Solstice. Waiting for the Long Night to come that they may move and fight freely.
|obtained=
|obtained2=
|}}