Regeneration

==Summary==
Regeneration, often referred to as a healing factor, is the ability to heal from wounds at an accelerated rate, with many characters proving capable of regenerating from wounds that would be lethal to normal humans.
It has several different levels that range in potency from what is essentially just faster natural healing to being able to regrow limbs or organs, or even a severed head.
Higher levels allow characters to regenerate from even more severe wounds, such as being blown to pieces, reduced to a single cell, vaporization, and even complete physical destruction and beyond.
== Speed Levels ==
Instant: The ability to regenerate at the specified level in a few seconds. | 0 to 10 seconds
Rapid: The ability to regenerate at the specified level in under a minute. | 10 to 59 seconds
Fast: The ability to regenerate at the specified level in a few minutes. | 1 to 10 minutes
Moderate: The ability to regenerate the specified certain level in under an hour. | 10 to 59 minutes
Slow: The ability to regenerate the specified certain level in under a day. | 1 to 24 hours
Overtime: The ability to regenerate at the specified level over a significant amount of time (Must be specified. Doesn’t apply to Low/Mid-Low regeneration). 
==Types==
Low: The ability to heal from wounds or damage that’d linger on humans for days to weeks in an accelerated amount of time. Examples being small cuts, bruises, blisters, light burns, minor amounts of blood loss, and etc.
* Users/Fictional Examples:
Mid-Low: The ability to heal from wounds or damage that’d linger on humans for months in an accelerated amount of time. Examples being severe sprains or strains, torn muscles, broken bones, deep scars, severe burns, minor organ damage, and etc.
* Users/Fictional Examples:
High-Low: The ability to heal from wounds or damage that would never completely heal for a normal human. Examples being severed fingers/toes, nerve damage, more severe organ damage, and etc.
* Users/Fictional Examples:
Low-Mid: The ability to heal from wounds or damage that would pose an immediate threat to a normal person’s life. Examples being severed arms/legs, horizontal bisection, minor brain damage, more severe nerve damage, punctured organs, and etc.
* Users/Fictional Examples:
Mid: The ability to heal from damage to organs that'd instantly kill a normal person. Examples being heart crushing, decapitation, and etc.
* Users/Fictional Examples:
High-Mid: The ability to heal from severe damage to the brain and nervous system. Examples being vertical bisection, severe bran trauma/injury, and etc.
* Users/Fictional Examples:
Low-High: The ability to heal from having one's entire body cut or blown into pieces, including the brain. 
* Users/Fictional Examples:
Mid-High: The ability to heal from being reduced to liquid. The limit of cellular/biological regeneration. Ranging from being reduced to a puddle or drop of blood and down to a single cell.
* Users/Fictional Examples:
High: The ability to heal from the complete annihilation of all biology. Examples would be being reduced to ash, dust, vapor, smoke, or plasma.
* Users/Fictional Examples:
Low-Godly: The limit of physical regeneration. Examples would be regenerating from a few scattered or lone molecules, atoms, or sub-atomic structures.
* Users/Fictional Examples:
Mid-Godly: The ability to heal from the complete destruction/erasure of the physical body.
* Users/Fictional Examples:
High-Godly: The ability to heal from the complete destruction/erasure of the physical body, alongside all non-physical/metaphysical counterparts the user may have.
* Users/Fictional Examples:
True-Godly: The ability to heal from the complete destruction/erasure of the physical body, non-physical/metaphysical counterparts, and the more fundamental aspect of a character's existence, such as their place in the narrative, their entire history, or the underlying concept(s) or information needed for them to exist. Examples would be regenerating from the erasure of one’s essence. 
* Users/Fictional Examples:
Category:Powers and Abilities