Movesets

Movesets are a selection of moves and similar actions that are preprogrammed and integrated into outfits.
Some movesets are dependent on the type of outfit worn, for example police uniforms have clearance for certain actions such as action dismount and firearms precision moves.
Other movesets are fully dependent on clearance and can be used by any outfit.
== List of movesets ==
=== Moveset: Police officer ===
Abilities and prompts available to police officers wearing the outfit and that have obtained clearance for them.
==== Disarm Tackle ====
Sprinting and grappling to tackle an enemy, may occasionally disarm weapons using enemies.
==== Disarm ====
May disarm enemies of their weapons when countering.
==== Fast Disarm ====
Disarm gun using enemies without a prompt.
==== Slo-Mo Follow Up ====
Short SPF effect after a gun-disarm or a melee attack on a gun user.
==== Recoil Compensation ====
Firearm accuracy is improved.
==== Action Dismount ====
When holding a firearm and exiting a vehicle at high speed, enters SPF state.
==== Increased Ramming Damage ====
Ram damage from vehicles is greatly increased.
=== Moveset: Disarming ===
==== Disarm tree ====
Disarming is destined to Disarm, Disable and Destroy an opponent's weapon.
==== Range disarm ====
Throw object/shoot to disarm opponent
==== Melee disarm ====
Martial arts move to retrieve the weapon then stab/shoot enemy with it
==== Disable ====
Disabling weapons are movesets destined to neutralize, but not destroy, an opponent's weapon.
==== Blade disable ====
stab into cuttable surface
==== Gun disable ====
trigger locking, ammunition removal
==== Destroy ====
Destroying weapons is a tactic that permanently renders a weapon useless.
==== Destroy melee weapon (break over knee) ====
==== Disable ranged weapon (take apart) ====
=== Moveset: Unarmed combat strikes ===
The following are basic combat strikes in order from head to toe. 
==== Headbutt ====
Using the head as an offensive weapon. Often results in blurry vision.
==== Punch ====
Basic strike.
==== Elbow strike ====
Usually a follow up move during combos.
==== Shoulder strike ====
Commonly applied as a ramming technique or during a grapple.
==== Knee strike ====
Using the knee as a weapon, used during grapples.
==== Kick ====
The longest range melee attack, at the cost of stability.
=== Moveset: Unarmed techniques ===
Unarmed techniques are martial arts techniques destined to combat a usually unarmed adversary.
==== Chokehold ====
Nonlethal neutralization
==== Grappling hold ====
Disables enemy kicks and punches.
==== Joint lock ====
Cripples limbs.
==== Sweep ====
Topples enemy.
==== Takedown grapple ====
Brings enemy to the ground with the user on top. Not to be confused with takedowns, which are moves destined to neutralize an enemy in a single move.
==== Throw ====
To throw an enemy away from the user.
=== Moveset: Takedowns ===
Main article: Takedowns
A takedown is a move that defeats a single or multiple enemies in a single move. 
Category:Moves
Category:Dalmer Technology
Category:List Articles