Mine

mine is a miscellaneous item in item asylum. It is a land mine that camouflages itself on the ground.
==Functionality==
Upon equipping mine, a transparent preview of a mine will appear a stud ahead of the user. This preview is only visible to the user. Clicking drops the mine at the user's feet. It takes 3 seconds to arm; while unarmed, it maintains visibility and can be pushed around by physics impulses. Once armed, it will attempt to blend in with the surface it was placed upon, inheriting its material and color; however, on maps like portland that use a texture, it will simply inherit the color of the underlying part. It will also anchor itself in place.
Once any player, including the person who deployed it, steps on the mine, it will detonate. The detonation deals 250 damage to the person who stepped on it, as well as dealing 45 damage in a small blast radius to nearby players. All players in the blast will be ragdolled and strongly knocked back away from the explosion.
It takes 25 seconds before dropping another mine, and 40 seconds for a mine to despawn.
==Tips== 
*Place the mine in chokepoints to guarantee someone will step on it.
*Use mines as a way to zone out melee item wielders. If they notice it, they will likely switch to another item to try and keep fighting. If they don't notice it, they will likely just step on the mine anyways.
*While using someone else's mine will award that person the kill, it is perfectly valid to deliberately use knockback to send a player flying into an armed mine to remove them from the fight.
==Gallery==
Mine blended in.png|A placed mine blending with a surface.
File:Mineexplosion.gif|A dummy triggering the mine's explosion.
File:Land mine.jpeg|A real life land mine.
==Changes==
*v1.6.0
**Can be re-used.
***Previously was single use.
*Added in an unknown update.
Category:Items
Category:Misc Items
Category:Inflicts ragdoll
Category:Placeable Items
Category:Inflicts knockback
Category:Malicious items