Sol Emeralds

==Summary==
The Sol Emeralds are objects that appear in the Sonic the Hedgehog series. They are a set of seven emeralds of great power from Blaze's world and the inter-dimensional counterparts to the Chaos Emeralds. The are protected by their appointed guardian, Blaze the Cat.
Known as the greatest treasure of their world, the Sol Emeralds are sought by heroes and villains alike due to their immense power. They share a similar role with the Chaos Emeralds in the modern games, serving as necessary plot devices in order for the game's story to progress. As opposed to the brilliant cut Chaos Emeralds, they are emerald cut gems.
==Powers and Stats==
Tier: , to , at peak
Name: Sol Emeralds
Origin: Sonic the Hedgehog (Sonic Rush)
Age: Unknown
Classification: Supernatural gems
Wielders: Blaze the Cat, Dr. Eggman and Dr. Eggman Nega (When piloting the Egg Salamander)
Powers and Abilities: Space-Time Manipulation, Dimensional Travel, BFR, Fire Manipulation, Power Bestowal, Limited Magnetism Manipulation (Can attract or repell the Chaos Emeralds), Restoration (Metaphysical & Energy Restoration: Using them, Blaze restored Sonic's memory. Sol Emeralds have a limitless supply of energy, with intense feelings of emotions being able to restore them from an inert state to once again tap into their limitless energy. They were also able to restore the Chaos Emeralds' power when the later gemstones lost their glow.)
Attack Potency: Varies (Share largely the same properties as the Chaos Emeralds), Universe level+ to Low Multiverse level (Should be equal in power to the Chaos Emeralds, given that they are counterparts, can repower them, attract and repel each other with their power. The Sol Emeralds in conjunction with the Chaos Emeralds were causing Blaze's universe to merge with Sonic's, creating space-time distortions that would eventually lead to the destruction of both universes), Low Complex Multiverse level at peak (6-D. Empowered Burning Blaze to fight and defeat the Egg Wizard with Super Sonic's help. The Sol Emeralds' maximum true power should be as powerful as that of the Chaos Emeralds, which allowed Super Sonic, Super Shadow and Super Silver to match Solaris. Should be capable of empowering users to the level that allowed Modern and Classic Sonic to easily defeat the Time Eater), 
Speed: The Boost given to users Varies from Infinite, Up to Immeasurable (The power source of Burning Blaze, should be as powerful as the Chaos Emeralds)
Durability: Unknown
Range: Varies from Low Multiversal (The Sol Emeralds alongside the Chaos Emeralds were affecting both Sonic's and Blaze's universes) to Low Complex Multiversal (6-D. Equal to the Chaos Emeralds); Users are granted up to Low Complex Multiversal (6-D) at full power in range, due to being able to affect Solaris's form, despite the latter being super-dimensional even compared to the 5-D Maginaryworld.
Weaknesses: The Sol Emeralds can be drained of their power.
Category:Items
Category:Sega Sonic
Category:BFR Users
Category:Dimensional Travel Users
Category:Fire Users
Category:Items
Category:Magnetism Users
Category:Power Bestowal Users
Category:Restoration Users
Category:Space Users
Category:Statistics Amplification Users
Category:Sonic Rush
Category:Time Users