Awaken, Dracthyr

==Objectives==
Awaken the other dracthyr.
*Dracthyr ally awakened (1)
*Kethahn found
*Tethalash awakened
*Azurathel awakened
*Speak with Scalecommander Azurathel.
==Description==
<Only flashes of memory remain as you shake off what feels like an endless sleep.
The dracthyr before you is unresponsive, frozen in place by some unknown magic. You sense that within you lies the power to break your ally free.
There may be others within the creche who are suspended in this stasis.
It is your duty to awaken them.>
==Rewards==
You will learn the following:
*Disintegrate
You will also receive:
*
*7,900 XP
==Completion==
<Azurathel listens to your report.>
My memories are as broken as yours, <name>. But we cannot dwell on that now.
We need to assess and make a plan.
==Notes==
Start by freeing Dervishian or Kodethi from stasis.
:
:
Dervishian leaps off the ledge and glides down below. Follow her.
:
As you land, you can approach a half-open door and hear dragons barring the entrance.
:
You will find Talon Kethahn buried under debris in a nearby room.
:<These bones are brittle from the long decay of time. Have they been here for decades? Centuries? Impossible to know.
:A faint hint lingers of the arcane magic that held Kethahn in stasis.
:You feel a pang of loss. He was your friend.>
Free Tethalash in the center.
:
The quartermaster runs off. Follow.
:
:
:
Free Scalecommander Azurathel.
:
==Progression==
==Patch changes==
*
==External links==
Category:Forbidden Reach quests
Category:Dracthyr quests