Level 484

Level 484 is the 485th level of the Backrooms.
==Description==
Level 484 appears to be a highway stretching out for miles with a constant gentle, light moist fog surrounding it. Grasslands and forests are similar to a northeastern North American region enclosing it, which consists of normal animals from The Frontrooms such as birds, squirrels, and other non-harmful animals. The highway also looks to be Route 66 due to the various signs occasionally on the side of the highway. 
Despite being proven to be Route 66, other roads that would lead to other highways in The Frontrooms are cut off. Going too far off the highway itself will lead one to a completely random level throughout the Backrooms.
There are occasional signs of civilization scattered around the highway such as motels, diners, bars, rest stops, and gas stations. One is lucky if a medium-sized town with Facelings occupies it. The locations seemed to be partially stocked with supplies, occasional weapons, and tools. One will have to buy supplies in the towns themselves. All gasoline on Level 484 is useless. Cars are rare on the highway, as one won't see many pass by. However, be careful on the highway to avoid being hit by one.
Abnormality was taken level isn't entirely safe. The towns, seem affected by the abnormality and instability of the Backrooms, and some buildings seem slightly merged. Going too far into these towns is highly dangerous as it gets more glitched and corrupted the farther one wanders into these towns. One will see more unusual things such as trees being split apart, random objects floating in the air, etc. The Faceling's behavior becomes more aggressive the farther one goes into the towns. They seem more hostile and may look terrifying. Eventually, when one wanders far enough, Facelings have lost their personality and are long, skinny, and hostile creatures. The abnormality also seems to somehow develop empty eye sockets on the entity. 
This does not only occur in towns. The farther one gets off the highway, the more liminal things get. The ominous fog starts to get heavier, the wanderer's surroundings grow more of a monotone color, and one starts to lose sanity faster. Eventually, one will lose their mind and start beginning to hallucinate. The wanderer's mind will imagine large creatures inside the skies, and random noises occurring, wanderers even report that their brain will think that their body is on fire and start imagining flames on one, but one won't feel anything. Due to this, it is NOT recommended to go far and only stay on the highway.
If one ends up going insane for too long, then suffering will lead one to death.
The buildings are very important to find. The level seems to follow a normal 12-hour daytime-nighttime cycle. During the daytime, it is completely safe with the only hazards being cars and natural obstacles. During nighttime, it is when Level 484 becomes extremely dangerous. Hostile entities will come out of the forests and the terrain during this time. 
The only known way to survive the night is to find a building as soon as possible. Lit-up rooms are recommended and make sure it is dim lights, so one avoids attracting unnecessary attention and especially avoids attracting Smilers. The best buildings are the top floors of motels, rooms with no windows in gas stations, and other spots in towns where entities will not go. If one is unable to find a building, their only hope is to hide under a bridge or be lucky enough to hitchhike with the vehicle in time. Other than that, just pray that no entities see the traveler and show no interest.
Vehicles will contain a friendly Adult Faceling inside. They will be willing to give one a ride to avoid entities or get to another location. Some vehicles may contain a family of Facelings. The Child Facelings will not harm one due to adults being close by, so don't worry about them like usual.
==Entities==
There are at least five recognized entities in Level 484. The entities are Facelings, Smilers, Hounds, Deathmoths, and Standers. The hostile entities will only spawn during nighttime in Level 484.
==Colonies and Outposts==
There is only one colony, and they are called "The Route 66 Bikers".
===The Route 66 Bikers===
The Route 66 Bikers, or just The Bikers, are what one expect to be, a group of Faceling bikers. They will commonly appear at bars, diners, and sometimes in gas stations. Bikers do not share a hostile nature but are more neutral. They are open for trade and will buy alcohol and soda from one for cash that can be used to buy supplies in towns.
==Entrances and Exits==
There are three current ways of entering Level 484: 
===Entrances===
*Go down a long highway on Level 11
*Randomly noclip on a random level.
*Enter a door with the sign "Route 66" on it.
There are three current exits of Level 484:
===Exits===
*Hitch hike a ride and stay on the ride till one reach Level 11
*Go too far off the highway, which is a very dangerous option.
*Be lucky enough to be "killed", but instead be sent to a random level.
Category:Levels
Category:Unconfirmed Levels
Category:Cluster I