Dennis Presnell

Dennis Presnell is a developer who worked at Interplay Entertainment on Fallout and Fallout 2 and was listed in Special Thanks section of Fallout: New Vegas Wild Wasteland credits. He also worked on Van Buren (Black Isle Studios canceled Fallout 3 project) as an artist.In fact, I had a few of Black Isle's artists (Aaron Brown, Aaron Meyers and Dennis Presnell) do a test in 2001 or 2002 to see what Fallout would look like in the FR6 engine. Incidentally, they all now work here at Obsidian. - Feargus Urquhart - NMA Developers Profile
==Background==
Dennis Presnell started his videogame career as a game tester at Interplay, and after a little less than two years he became a senior level tester. He then moved on to a designer internship at Black Isle Studios which eventually led him to taking position of an artist. After Black Isle had been closed Dennis joined Obsidian Entertainment.
==Employment history==
==Credits==
===Fallout series===
===Other work (excerpt)===
==External links==
* 3D Game Artist: Dennis Presnell Interview
==References==
Category:Interplay Entertainment and Black Isle Studios employees
Category:Obsidian Entertainment employees
Category:Fallout quality assurance
Category:Fallout 2 quality assurance
Category:Fallout: New Vegas producers
Category:Van Buren artists and animators
ru:Дэннис Преснелл
uk:Денніс Преснелл