Time Gate

A Time Gate , more commonly called a gate , is a gameplay and story element from Final Fantasy XIII-2. The Time Gates are connected via the Historia Crux and by stepping into a Time Gate, one can travel through time to a specific location. In order to activate a Time Gate, one must possess the necessary artefact. Some require a specific artefact, while others can only be activated using a Wild Artefact, which is consumed when used. Time Gates can be closed with Gate Seals.
==Profile==
In a fragment entry for Chaos Crystal, it is said that Chaos Crystal is a shard of twisted time, frozen in crystal formed by spacetime singularities, and is believed to be the seed substance that causes Time Gates to manifest. Only those for whom a Time Gate is intended may pass through it, otherwise, they will be blocked upon approach. It is said that only those with an affinity for chaos may make use of the Time Gates. When a Time Gate is activated, writing in Etro Script circles the gate in a sequence of repeating letters, however, it doesn't spell out anything intelligible, merely a sequence saying: "MLFMHBPEC".
Multiple Time Gates can appear in each location, but each leads to a different world. This can allow access to the same world in several different time periods, and each one contains many different features: flora, fauna, and most importantly, storyline elements. Returning to places at different times is the key to unlocking the story, as some information and items can only be attained in certain times.
There are two types of Time Gate: golden gates, "blessed by the goddess and shine like the sun", and blue gates. Golden gates require special artefacts to open them, each gate needing a different artefact. Blue gates, however, can only be opened by using Wild Artefacts, which can be found scattered across the timeline.
==Datalog==
Time Gates appear as strange glowing portals, and each requires a specific 'artefact' to activate it. By passing through these gates and traveling outside the timeline, it is said one can eventually arrive in Valhalla.
==List of Time Gates==
Era 	Location 	Artefact 	Description
New Bodhum -3 AF- 	Meteor Impact Site 	Giant's Artefact 	The first Time Gate appears near New Bodhum. Artefact needed is found in a mirror in Serah's room in NORA house. Leads to Bresha Ruins -5 AF-.
Bresha Ruins -5 AF- 	Excavation Site 	None 	A gate from New Bodhum -3 AF-. Used to return to the Historia Crux.
Bresha Ruins -5 AF- 	Echoes of the Past 	Eclipse Artefact 	One of three Time Gates in Bresha Ruins -5 AF-. Artefact can be found after beating Atlas. Leads to Yaschas Massif -10 AF-.
Bresha Ruins -5 AF- 	Echoes of the Past 	Reunion Artefact 	One of three Time Gates in Bresha Ruins -5 AF-. Artefact can be found after beating Atlas. Leads to Sunleth Waterscape -300 AF-.
Bresha Ruins -5 AF- 	Echoes of the Past 	Wild Artefact 	Leads to Bresha Ruins -300 AF-.
Temporal Rift 	Temporal Rift 	No artefact needed 	Time Gates located in Temporal Rift anomalies are always open, but various puzzles must be completed in order to reach the Time Gate. Going through the Time Gate resolves the anomaly and the rift disappears.
Bresha Ruins -300 AF- 	Echoes of the Past 	None 	A gate from Bresha Ruins -5 AF-. Used to return to the Historia Crux.
Bresha Ruins -300 AF- 	Echoes of the Past 	Wild Artefact 	Blue Time Gate in the section that is blocked off in previous eras; opened with a Wild Artefact. Leads to the Yaschas Massif -110 AF-.
Yaschas Massif -110 AF- 	The Paddraean Archaeopolis	None 	A gate from Bresha Ruins -300 AF-. Used to return to the Historia Crux.
Yaschas Massif -10 AF- 	The Pass of Paddra 	None 	A gate from Bresha Ruins -5 AF-. Used to return to the Historia Crux.
Yaschas Massif -10 AF- 	The Pass of Paddra 	Hollow Artefact 	The second gate found in Yaschas Massif -10 AF-. Leads to Oerba -200 AF-.
Oerba -200 AF- 	The Ashensand 	None 	A gate from Yaschas Massif -10 AF-. Used to return to the Historia Crux.
Oerba -200 AF- 	Village Proper 	Artefact of Origins 	Leads to Yaschas Massif -01X AF-.
Yaschas Massif -1X AF- 	The Pass of Paddra 	None 	A gate from Oerba -200 AF-. Used to return to the Historia Crux.
Yaschas Massif -1X AF- 	The Pass of Paddra 	Wild Artefact 	Leads to Augusta Tower -300 AF-.
Yaschas Massif -1X AF- 	The Pass of Paddra 	Illusionary Artefact	Leads to The Void Beyond -??? AF-.
Sunleth Waterscape -300 AF- 	Lush Woodland Path 	None 	A gate from Bresha Ruins -5 AF-. Used to return to the Historia Crux.
Sunleth Waterscape -300 AF- 	Forest Crossroads 	Restoration Artefact	Leads to Academia -400 AF-.
Sunleth Waterscape -300 AF- 	Base of the Crystal 	Thundering Artefact 	Leads to The Archylte Steppe -??? AF-.
Sunleth Waterscape -300 AF- 	Bow Isle 	Combat Artefact 	Leads to Coliseum -??? AF.
The Archylte Steppe -??? AF-	Plains of Eternity 	None 	A gate from Sunleth Waterscape -300 AF-. Used to return to the Historia Crux.
The Archylte Steppe -??? AF-	Grave Ridge 	Wild Artefact 	Leads to Vile Peaks -200 AF-.
Coliseum -??? AF- 	Coliseum 	None 	A gate from Sunleth Waterscape -300 AF-. Used to return to the Historia Crux.
Serendipity -??? AF- 	Temptation Plaza 	None 	A gate from Sunleth Waterscape -300 AF-. Used to return to the Historia Crux.
Vile Peaks -200 AF- 	Dismal Dunescape 	None 	A gate from The Archylte Steppe -??? AF-. Used to return to the Historia Crux.
Augusta Tower -300 AF- 	12th Floor 	None 	A gate from Yaschas Massif -1X AF-. Used to return to the Historia Crux.
Academia -400 AF- 	Central Bridge 	None 	A gate from Sunleth Waterscape -300 AF-. Used to return to the Historia Crux.
Academia -400 AF- 	Newtown 	Tower Artefact 	Artefact received from Yeul after defeating Zenobia. Leads to Augusta Tower -200 AF-.
Academia -400 AF- 	Newtown 	Wild Artefact 	Leads to Yaschas Massif -100 AF-.
Yaschas Massif -100 AF- 	The Paddraean Archaeopolis	None 	A gate from Academia -400 AF-. Used to return to the Historia Crux.
Yaschas Massif -100 AF- 	The Pass of Paddra 	Wild Artefact 	Leads to Sunleth Waterscape -400 AF-.
Sunleth Waterscape -400 AF- 	Bow Isle 	None 	A gate from Yaschas Massif -100 AF-. Used to return to the Historia Crux.
Augusta Tower -200 AF- 	50th Floor 	None 	A gate from Academia -400 AF-. Used to return to the Historia Crux.
Augusta Tower -200 AF- 	AI Nucleus 	Artefact of Rebirth 	Leads to Academia -4XX AF-.
Augusta Tower -200 AF- 	49th Floor 	Wild Artefact 	Leads to Oerba -300 AF-.
Oerba -300 AF- 	Village Proper 	None 	A gate from Augusta Tower -200 AF-. Used to return to Historia Crux.
Oerba -300 AF- 	Village Proper 	Wild Artefact 	This gate leads to Oerba -400 AF-.
Oerba -400 AF- 	Village Proper 	None 	A gate from Oerba -300 AF-. Used to return to the Historia Crux.
Academia -4XX AF- 	Central Bridge 	None 	A gate from Augusta Tower -200 AF-. Used to return to the Historia Crux.
Academia -4XX AF- 	Central Bridge 	Vagabond Artefact 	Time Gate is located in the city, but is inoperable until five Graviton Cores are given to Alyssa and an artefact is received. Leads to Void Beyond.
Academia -4XX AF- 	Grand Avenue 	Wild Artefact 	Leads to Vile Peaks -10 AF-.
Vile Peaks -10 AF- 	Another Man's Treasure 	None 	A gate from Academia -4XX AF-. Used to return to the Historia Crux.
A Dying World -700 AF- 	Abyssal Fissure 	None 	A gate from Academia -4XX AF-. Used to return to the Historia Crux.
A Dying World -700 AF- 	The Black Sands 	Wild Artefact 	Leads to Bresha Ruins -100 AF-.
Bresha Ruins -100 AF- 	Lamentable Rest 	None 	A gate from A Dying World -700 AF-. Used to return to the Historia Crux.
New Bodhum -700 AF- 	Town Square 	Artefact of the Ark 	Final Time Gate appears off the coast of New Bodhum -700 AF-. Artefact needed is received during a cutscene. Leads to Academia -500 AF-.
Academia -500 AF- 	 	None 	A gate from New Bodhum -700 AF-. Used to return to the Historia Crux.
==Behind the scenes==
A similar device, also called a time gate, was used to for time travel in Chrono Trigger, a game also created by Square Co., Ltd. (now Square Enix).
Time Gates are one of the many story elements of Final Fantasy XIII-2 referenced in "Worlds Collide", one of the game's battle themes.
The icon used to represent Time Gates on the map was previously used for Cie'th Stones in Final Fantasy XIII.
de:Portal (FFXIII-2)
Category:Final Fantasy XIII-2
Category:Gameplay in Final Fantasy XIII-2