Bugbo (floor)

Not to be confused with Bugbo (NPC).For the disambiguation page, go here.
Bugbo (stylized as bugbo) is one out of floors that can be randomly chosen or selected by a player. It is currently in-game.
==Appearance==
The floor starts off with what appears to be a large grassy field, with trees placed sparingly. There is a windmill, a stone merchant stand, and a stage around the map. There can also be seen a sun with a face, resembling the one in the actual Bugbo series. 
The player's surroundings are also dithered and cropped in order to mimic an Adobe Flash animation. There is also a watermark logo mimicking the Hypercam 2 unregistered watermark, or an older Bandicam watermark variant.
==Gameplay==
When the floor begins, players are greeted to Bugbo, who will tell players to collect rocks that are scattered across the map, with the in-floor minigame starting afterwards.
During the minigame, players are tasked with collecting as much rocks as possible, giving one coin for each rock collected. When the minigame ends, players will be given an amount of coins depending on how many rocks were collected. Usually half of the rocks collected are equal to how many coins are awarded. 
After the minigame ends, Bugbo can also say some dialogues, congratulating the player for collecting said amount of rocks, with the floor ending afterwards. However, if no rocks are collected, Bugbo will also say some dialogue, upset about the lack of rocks collected. In the 2024 April Ghouls' Update, a new "FREAK FACTORY" structure was added in near the stage. FREAK will also spawn on this floor, and chase after players.
==Audio==
===Starting and Ending Dialogues===
Description 	Dialogue 	Audio
Start dialogue 	"Now I'm not one to partake in the act of collecting rocks without reasoning, but today I've given it a purpose, to win this minigame! Begin."	
Start dialogue 	"Stones, stones, stones.
So many of them! And you have so little time. Get them! Now!" 	
End dialogue (Collected rocks) 	"Incredible stuff, friends!
You really piled these stones, into a great big pile of stones. Huzzah!" 	
End dialogue (Collected rocks) 	"Well done! Well done indeed.
You have done it. You really have done it. Well done. You've done it. Bye." 	
End dialogue (Collected rocks) 	"Hip hip hooray!
Another bug day fulfilled to it's greatest potential. Excellent work, friends! Until next time!" 	
End dialogue (Did not collect rocks)	"Are you... are you serious?
Did you even try? Holy grub." 	
===Minigame Dialogues===
Dialogue 	Audio
"Tick-tock, tick-tock, friends!" 	N/A
"Isn't this exciting?" 	
"Complete the task with haste! Hurry!" 	
"Come on! Pick up the pace!" 	
"You're disappointing me." 	N/A
"Surely you can do better than that." 	N/A
"Feeling Joyful Perhaps? Having a Grand ol' time?"	N/A
"You're running out of bug time!" 	N/A
Laughter 	N/A
==Gallery==
<tabber>
|-|Current=
File:Mayor stage.png|The Mayor's stage. It has a backstage behind the curtains.
File:Stones guy.png|The stone merchant.
File:Sun.png|The sun.
File:Uhoh.png|The glitch, revealing Bugbo doing the T-pose.
File:Gradientjoeclose.png|Gradient Joe sitting next to a windmill in the background.
File:Bugbo gui.png|The GUI that appears on screen during the floor.
File:Bugbo gui 2.png|Ditto, but fullscreen.
File:Bugbo gui p2.png|thumb|Another GUI / overlay that appears, mimicking older video bandicam.com overlays.
File:Bugbo gui part 2 electric boogaloo.png|Ditto, but full screen, featuring Unpleasant and a painted elevator courtesy of WilliamPlayz57.
File:Mountain.png|thumb|An aerial view of the mountain.
File:Gradiant.png|thumb|Ditto, but with the building with a windmill on top.
File:End of mountain.png|thumb|An aerial view of an end of the mountain.
File:Omg the mountains ended noo dont fall nooooo.png|thumb|Ditto, but closer.
File:BirdseyeBugbo.png|A bird's eye view of the floor.
|-|Previous=
File:Miche%27s_tend.png|Miché's machine, Miché's Mischevous Machinations, behind the elevator.
</tabber>
==Trivia==
*This floor is based on the 2022 YouTube series Bugbo and contains a number of references to the series: 
**The UI layout is in reference to the look of all three shorts, which are in a 4:3 aspect ratio with a fake "Bandicam.com" or "Unregistered Hypercam 2" logo at the top.
**The concept of the minigame itself is a reference to the first short, "Bugbo: Set in Stone", wherein the character Gerbo starts collecting small stones. One of the lines of dialogue also references Bugbo's dialogue in the short, when he chastises Gerbo for collecting these stones without a reason. Additionally, the Stone Merchant from the short is also located on one of the far ends of the map.
**The Mayor's podium from the second short, "Bugbo: Under the Oak" is also located on another far end of the map.
**The windmill from the third short, "Bugbo: A Familiar Foe", is located on the mountain in the map.
*Sometimes, a glitch can keep the elevator doors open, revealing Bugbo T-posing before standing as normal.
*Players are able to get the "HOLY GRUB" badge by waiting out the floor without collecting any rocks.
*A rock now lies where Miché's Mischevious Machinations once did.
Category:Floors