KeyCard

KeyCard is an item used for unlocking specific doors or gates. The player usually uses a card only once, but occasionally one card can be used for multiple entries, as in Treehouse.
Keycards come in four colors: yellow, red, green, and blue. Yellow is the most common, while blue is the rarest.
==Appearances==
# 	Level 	Color	Location 	Unlocks
1 	Training 	 	Briefing tent 	Armory partition in Armory building
3 	Fort 	 	Commander's body in Comm center 	Armory in Comm center
4 	Pier 	 	Admin. tent 	Supply #1 in Armory building
5 	Research 	 	Hut on a hill 	Cave gate
6 	Treehouse	 	Spatzig's office in Supervision building 	Supervision's elevator; Supervision's bridge; Bunker entrance
9 	Regulator	 	Offices 	Junction rooms
12	Archive 	 	Rocket Merc's body in box warehouse on Level 2 	Maintenance Access corridor to Level 1
13	Cooler 	 	Long corridor where mercs fight a Fat Boy 	Corridor to the hologram room from the cooling chamber
17	Swamp 	 	Quarter Master's desk in Mission planning building	2 doors to Headquarters building (where the arming device is stored)
19	Dam 	 	Armory with Jack's equipment 	Gate to the volcano area
== Gallery ==
KeyItemScaled.png|Cut icon
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Category:Far Cry items