Mechs/YMN-11R

==Description==
A sidegrade of the Yeoman, replacing the traditional Missile Weapons with Rocket Launchers and adding 2 Heavy PPC. The addition of energy weapons frees the Yeoman from the ammunition dependencies that plagued the earlier models.
Drop Cost Multiplier: 1.08
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Missile Boat: +1 Missile Evasion Ignore, +1 Missile Accuracy, (Quirk)
40 	Accurate Weapon - Missiles	Missile Mastery: +1 Accuracy and -1 Recoil for Missiles (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=90/100S=50 	A=45/45S=16 	A=90/100S=50
Arms/Head	HardPoints	[ 3M ] 	 	[ 1B 3M ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Rocket 20
I-Rocket 20
Tandem Rocket 15	 	
Rocket 20
I-Rocket 20
Tandem Rocket 15
Torso 	Health 	FA=105/140 RA=30/70S=70	FA=125/200 RA=35/100S=70	FA=105/140 RA=30/70S=70
Torso 	HardPoints	[ 1E ] 	[ 1S ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink Double
2x Jump Jet (H)
Heavy PPC	
Engine Light
Engine Core 240
Gyro XL
Heat Sink Kit (D)
Endo-Steel (1)	
Heat Sink Double
2x Jump Jet (H)
Heavy PPC
Legs 	Health 	A=105/140S=70 	 	A=105/140S=70
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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