Gera's Armor of Force

School:  Conjuration [Force]Level 6 Wizard, SorcerorCasting Time:  Standard ActionComponents:  V  SRange:  TouchTarget:  PersonalDuration:  1 round per level or until exhaustedSaving Throw:  NoSpell Resistance:  No
By casting this spell the caster creates a psuedo visible suit of golem-like armor molded from force magic.  This spell grants the caster +8 Armor Class and DR 10 from all physical damage.  Magical damage and elemental damage from magical sources still affects the caster normally however for the exception of Magic Missile.  While under the effects of this spell, the caster's base movement is reduced by 10 ft., but gains a powerful Slam attack that deals 2d10 force damage + the highest base modifier between Charisma and Intelligence per hit.  This attack counts as a melee attack and so can become a Critical Hit.  The caster may make a number of this attacks based on the number of attacks they can normally make a round.  The caster uses their Base Attack Bonus plus their Strength modifier when making the attack, but roll the attack as a touch attack.  The caster may also still cast spells while this spell is active, but may not move during a turn in which they cast.  This spells lasts one round per each level of the caster or until it absorbs enough damage to dissipate.  The spell can absorb up to 10 damage per level of the caster before dissipating.  The caster may also cancel the effects of this spell prematurely as a move action.