Bestiary, Basic Set (Animals and Monsters)

Animals and Monsters is a chapter in the Basic Setpg 455-461 and effectively functions as a Bestiary. This uses a revised version of the format used in Classic: Bestiary at the end as including Traits makes the table nearly useless.
==Common Animals==
Creature 	ST	DX	IQ	HT	Will	Per	Speed/Move 	Dodge	DR	Damage 	SM 	Skills
Ape (Chimpanzee) 	11	12	6 	6 	10 	10 	5/7 	9 	1 	Arm ST+3	0; 140 lbs 	Climbing-14
Ape (Gorilla) 	15	12	6 	12	10 	10 	6/7 	 	1 	Arm ST+3	+1; 400 lbs 	Climbing-14
Bear, Black 	14	11	4 	13	12 	10 	6/7 	9 	2 	 	0; 300 lbs 	Brawling-13.
Bear, Cave 	23	11	4 	13	11 	10 	6/7 	9 	2 	 	+1; 1,400 lbs. 	Brawling-13
Bear, Grizzly 	19	11	4 	13	11 	10 	6/8 	9 	2 	 	+1; 800 lbs. 	Brawling-13.
Bear, Polar 	20	11	4 	13	11 	10 	6/7 (Water Move 3) 	9 	2 	 	+1; 1,000 lbs. 	Brawling-13; Swimming-13.
Boar, Large 	15	12	5 	14	12 	12 	6.5/ 8 	10 	0 	 	+1 (2 hexes); 400 lbs. 	None
Boar, Small 	8 	12	5 	12	12 	12 	6/7 	10 	1 	 	-1; 45 lbs. 	None
Cat, House 	4 	14	4 	10	11 	12 	6/10 	10 	0 	 	-3; 10 lbs. 	Brawling-16; Jumping-14; Stealth-14
Deer, Red 	12	13	3 	12	10; 	10 	6.25/9 	9 	0 	 	+1 (2 hexes); 200 lbs. 	Running-13
Dog, Large Guard 	9 	11	4 	12	10 	12 	5.75/10 	8 	0 	 	0; 90 lbs. 	Brawling-13; Tracking-13 (bloodhounds have Tracking-15 or better)
Falcon, Large 	3 	14	3 	10	10 	12 	24 (air), 6; 12 (air) 2; 	9 	0 	 	-4; 5 lbs. 	Brawling-16
Lion 	16	13	4 	11	11 	12 	6/10 	9 	1 	 	+1 (2 hexes); 500 lbs. 	Brawling-15; Running-13
Tiger 	17	13	4 	11	11 	12 	6/10 	10 	1 	 	+1 (2 hexes); 500 lbs. 	Brawling-15; Stealth-13; Swimming-13
Shark, Great White	38	10	2 	12	10 	10 	5.5; 7 (Water), 14 for FP 2 	9 	0 	 	+3 (7 hexes); 7,000 lbs.	Brawling-12; Survival (Open Ocean)-14
Shark, Tiger 	19	13	2 	12	10 	12 	6.25; 7 (Water), 14 for FP 2	10 	0 	 	+2 (4 hexes); 900 lbs. 	Brawling-15; Survival (Open Ocean)-14
Snake, Python 	13	12	2 	11	10 	10 	5.75/4 	8 	0 	 	0; 225 lbs. 	Stealth-12; Wrestling-13
Snake, Rattlesnake	5 	13	2 	11	10 	10 	6/4 	9 	0 	 	-1; 15 lbs. 	Brawling-15; Stealth-13
Wolf, Timber 	10	12	4 	12	11 	14 	6/9 	9 	1 	 	0; 120 lbs. 	Brawling-14; Tracking-14
==Pets and Trained Animals==
===Animal Training===
*IQ 2 (Average reptile): can learn to come when called for food and recognize its master, and not to attack him
*IQ 3 (Average horse or hawk): can learn commands appropriate to its work and general tolerance for all humans or for specific masters (trainer’s choice). It knows its name and comes when called (if it feels like it). Untrained animals are worth only 1/3 of their "normal" value.
*IQ 4 (Average dog): can learn commands appropriate to its work and general tolerance for all humans or for specific masters (trainer’s choice), plus “fetch,” “attack,” “find,” “sit,” etc., as appropriate for the species. It tries to warn its owner of dangers it perceives, and fights – and even dies – for its master. If not trained to IQ 3 it is worth only 1/3 of its "normal" value. If trained to IQ4 level increase value by 50%
*IQ 5 (Average monkey): If not trained to IQ 3 it is worth only 1/3 of its "normal" value. If trained to IQ4 level increase value by 50% and if trained to IQ5 double value.
==Riding and Draft Animals==
Name 	ST 	DX	IQ	HT	Will	Per	Speed; Move 	Dodge	DR 	SM 	Skills 	Cost
Camel 	22 	9 	3 	12	11 	12 	5.25; 7, 14 ground	8 	 	0; 140 lbs 	Climbing-14 	$1,500
Cavalry Horse	22 	9 	3 	11	11 	12 	5; 8, 16 ground 	9 	 	+1 (3 hexes); 1,400 lbs.	Brawling-10; Mount-12	$4,000
Donkey 	15 	10	3 	11	11 	12 	5.25; 5, 8 ground 	8 	 	+1 (2 hexes); 500 lbs 	 	$1,000
Draft Horse 	25 	9 	3 	12	10 	11 	5.25; 6, 12 ground	8 	0 	 	$2,000. 	
Large Mule 	22 	10	3 	12	12 	12 	5.5; 6, 9 ground 	8 	0 	 	$2,000 	
Pony 	18 	10	3 	11	11 	12 	5.25; 7, 14 ground	8 	0 	 	$1,500 	
Racehorse 	20 	9 	3 	11	11 	11 	5; 9, 18 Ground 	8 	0 	Mount-12; Running-12 	$4,000+ 	
Saddle Horse 	21 	9 	3 	11	10 	12 	5; 6, 12 ground 	8 	0 	+1 (3 hexes); 1,200 lbs.	Mount-11 	$1,200
Small Mule 	18 	10	3 	12	12 	12 	5.5; 5, 8 ground 	8 	0 	 	$1,000 	
Elephant 	45 Trunk 1/4 ST	12	5 	23	10 	10 	4; 4, 8 ground 	7 	4 	 	$10,000 	
Oxen 	27 	8 	3 	12	12 	10 	5; 4, 8 ground 	8 	2 (skull)	 	$1,500 	
==Fantasy Monsters==
Name 	ST	DX	IQ	HT	Will	Per	Speed	Move 	Dodge	DR	SM 	Skills
Basilisk 	2 	12	3 	12	10 	10 	6 	4 	9 	1 	-3; 2 lbs 	
Gryphon 	17	12	5 	12	11 	12 	6 	12, 24 (Air), 6 (Ground)	10 	2 	Brawling-14	
Strix 	5 	15	4 	11	10 	10 	6.5 	12 (Air) 2 (Ground) 	9 	0 	 	
Brawling-17	 	 	 	 	 	 	 	 	 	 	 	
==References==
Category:Bestiaries