M-X: Extreme Motocross

M-X: Extreme Motocross is a series of motocross racing games developed by Climax Solent and published by ACS under the ACS Sports label. The series began with the release of its first installment, M-X: Extreme Motocross feat. Travis Pastrana, in 2000, and has spawned a number of sequels. The series has been released for several platforms, including the PlayStation, Dreamcast, PlayStation 2, XBox, Nintendo Gamecube, Game Boy Color and Game Boy Advance.
All three games in the series are licensed by the AMA Supercross Championship, featuring several AMA Supercross riders at the time as well as racetracks based on actual Supercross events. The game features a selection of motocross riders who have participated in the AMA Supercross Championship, as well as freestyle riders such as former series namesake Travis Pastrana.
==History==
Just like the Total Extreme Sports series, the M-X: Extreme Motocross series is one of the few ACS games to be developed by Western-based game development studios instead of ACS' Japan-based studios. The M-X: Extreme Motocross series was instead developed by the England-based developer Climax Solent.
The first game in the series to be released is M-X: Extreme Motocross feat. Travis Pastrana, released in September 20, 2000. It would receive two sequels in 2001 and 2002, which followed the same release schedule.
The last game in the series to be released was M-X³: Extreme Motocross, released in September 15, 2002. ACS was planning a rebranded followup to the series to be released by next year, M-X Fury, but the project was unceremoniously cancelled in late 2003.
==Gameplay==
The game features two main modes of gameplay: "Supercross" and "Freestyle". Supercross mode is the standard racing mode, where the player has to traverse through a given course while racing against various other riders. Meanwhile, Freestyle mode shifts the focus to performing midair stunts, which the player must perform in order to earn points.
The game includes various stunts which are performed during jumps and are best done when the rider goes through a ramp or dirt jump. The game features a standard motocross racing control scheme, with the face buttons being used for accelerating braking and stunts, while the shoulder buttons are used for stunt modifiers, gear shifting and looking behind. Stunt are performed by entering simple direction + face button + modifier commands while the rider is airborne. Failed stunt attempts will often result in bailing, which nullifies the player’s score in that stunt.
The games feature several real-life motocross riders as playable riders, with the Supercross and Frestyle modes each having a different set of riders, as well as different motorcycles to choose from, each with their own unique stats.
===Game Modes===
The games feature a plethora of game modes to choose from, with Supercross Tour being the game’s main mode, where the player participates in the AMA Supercross Championship. The player gets to enter the 250cc Championship or the 125cc Championship. After which, the player gets to participate in a series of races against AI riders. M-X²: Extreme Motocross also adds a Freestyle Tour which features a similar format, but is based more on freestyle competitions.
Other recurring modes include Exhibition, where the player can choose any of the tracks they have unlocked through gameplay for the sake of either practicing the course, having an exhibition race or freestyle competition against AI riders, or set high scores on Freestyle courses, as well as various Multiplayer games that utilize splitscreen multiplayer.
==Soundtracks==
The M-X: Extreme Motocross series features several licensed songs from different artists and bands. The tracks featured are predominantly metal tracks, but also feature other genres such as punk and electronica.
Main article: M-X: Extreme Motocross/Soundtracks
==Titles==
*M-X: Extreme Motocross feat. Travis Pastrana (2000; PlayStation, Dreamcast, Game Boy Color)
*M-X²: Extreme Motocross (2001; PlayStation 2, Game Boy Advance)
*M-X³: Extreme Motocross (2002; PlayStation 2, XBox, Gamecube, Game Boy Advance)
==Trivia==
*Whilst predating the series by months, the game features various parallels to the Total Extreme Sports series, with both titles being games based on an extreme sport, and made by Western developers, as well as featuring a similar soundtrack in terms of genre choices.
Category:Racing Games
Category:Racing games
Category:Motocross games
Category:3D Games
Category:ACS
Category:PlayStation Games
Category:Playstation 2 Games
Category:Xbox Games
Category:Nintendo GameCube Games
Category:Sega Dreamcast Games
Category:Games
Category:Video Games
Category:"T" Rated
Category:"T" rated