Central Executive

Central Executive is a location within the Executive Sector of the Oldest House. It is the main hub of the Executive Sector and also functions as the primary mission hub location in Control. Jesse Faden's abilities and weapons cannot be used while in Central Executive.
Central Executive is the location of the first available Control Point which is also the only Control Point that allows Jesse to change her outfits.
== Background ==
Central Executive is the heart of the Bureau's administrative affairs. Many of the Bureau's top personnel, including the Head of Research, the Head of Communications, and the Vice Chief of Staff all hold office spaces in Central Executive. Under the orders of Head of Security Lin Salvador, Central Executive also houses the containment enclosure of the Songmaster Jukebox Object of Power. The area's high traffic and location would prevent misuse of the object without reducing its accessibility.Salvador: Security Order
During the Hiss invasion, Central Executive was corrupted and rendered unstable by the Hiss. A small number of Bureau personnel wearing HRAs, including Emily Pope, survived inside a Safe Room.
=== Events of Control ===
Central Executive is the first location in the Oldest House to be reclaimed from the Hiss by Jesse Faden, who cleanses its Control Point after defeating the Hiss-corrupted Ranger Second Class Polaski. Because of this, the sector hub becomes the main center of operations for the Bureau's response against the Hiss. As the situation advances, the Bureau's internal security and Rangers direct refugees towards Central Executive,Marshall: "Collins, any word on survivors?"Collins: "We've located numerous Safe Rooms with survivors inside. We're waiting on HRAs before we open them. Once we can safely bring them out, the survivors will be escorted here straight away."Marshall: "Wonderful. Keep me updated."(Ambient conversation during My Brother's Keeper) while surviving researchers under the lead of Emily Pope put their focus on understanding the Hiss — and how to fight it.
Later into the Hiss invasion, Central Executive also houses Dylan Faden, who has been corrupted by the Hiss but retains his intelligence, or at least some part of it.
==Layout==
Central Executive is a large cubic room with two floors organized around the central Control Point. See the Collectibles section below for detailed information on the Collectibles in Central Executive.
===Ground level===
The ground floor is initially a large empty space, but it will become more and more furnished, and populated by more and more Bureau personnel, as the main story progresses. Helen Marshall will briefly appear here at the end of the main story mission Threshold, while Simon Arish will relocate here and take Marshall's place upon starting the main story mission The Face of the Enemy. The Control Point for Central Executive is also here, directly underneath the large inverted pyramid and flanked by several short pillars.
From the ground floor, the Sector Elevator can be accessed via the hallway in the west to access other Sectors. A Safe Room is located in the northeast corner, with a single Collectible inside. A security checkpoint in the southwest corner leads to the containment cell of the Songmaster Jukebox, which is locked until starting the mission Put a Record On. There is also a Clearance Level 3-locked security room which contains a Collectible, a standard secured unit, and a radio which plays "Constrain" by Byproduct.
The entrance to the Board Room, where Emily Pope stays for the entire main story after the first mission, is on the east wall. A door in the north leads to the Accounting Department and the Cafeteria. A Clearance Level 1-locked security room can be found in the small stairwell just outside the door, with a standard secured unit inside.
===Second floor===
The second floor, which encircles the ground level, contains various separate office rooms and two exits. The west hallway leads to just outside the Director's Office, while the south hallway leads to Executive Affairs.
For explanation purposes, the second floor rooms will be arbitrarily labelled as shown in the map above.
Image	Name 	Description
 	Room A	This is the windowless room in the hallway to the Director's Office, containing various desks and a bookshelf against the far wall. There is a standard secured unit in this room. One Collectible can be found here if it was missed during the introduction.
 	Room B	This room is the office of the Head of Communications. It can be identified by the windows, the central blue table, the projector screen, and the desk with Alberto Tommasi's nameplate. Two Collectibles can be found here (one only appears if it was missed during the introduction.)
 	Room C	This "room" is a small lounge area. One Bureau agent will stand here following the main story mission Directorial Override. The radio on the table plays "Beneath" by Exhalus. One Collectible can be found here.
 	Room D	This room is an open office space. One Collectible and one secured unit can be found here.
 	Room E	This room is a large, isolated office space. Initially there is nothing of note here, but after the main story mission My Brother's Keeper, it becomes the new containment enclosure of Dylan Faden.
 	Room F	This room is another open office space. One Collectible can be found here if it was not collected during the game introduction.
 	Room G	This Clearance Level 1-locked room is an office space with a balcony overlooking the rest of Central Executive. One standard secured unit can be found here, as well as one Collectible.
 	Room H	This room is the long office on the right when entering from Executive Affairs, containing desks and a small lounge section. Two Collectibles can be found here.
 	Room I	This room is the long office on the left when entering from Executive Affairs. The radio in this room plays "Devouring the Devoted" by Barry Uhl.
 	Room J	This divided room is the Executive Sector office of the Head of Research. The interior section is the cluttered workspace of Casper Darling, while the outside section is the desk of his assistant, Emily Pope. One standard secured unit can be found here. Two Collectibles can be found here; one appears after completing the main story mission Unknown Caller, while the other appears after the main story mission Threshold.
 	Room K	This Clearance Level 4-locked room contains the office of Jim Bozer, the Bureau's Vice Chief of Staff. Currently, the entire room is filled with sticky notes due to an unknown anomaly. One Collectible can be found here.
== Collectibles ==
16 total Collectibles can be found in Central Executive.
* Prohibited Items Reminder - Found at room C (only if not collected during the introduction).
* R4 Reports Reminder - Found inside room A (only if not collected during the introduction).
* Security Order - Found inside room B (only if not collected during the introduction).
* Shifted Bathroom Complaint - Found inside room D.
* Sticky Note Complaint - Found inside room K, the Clearance Level 4-locked room.
* Visitor Evaluations - Found inside room H.
* Salvador: Security Order - Found on the first floor, near the hallway to the Sector Elevator, after the main story mission Threshold.
* America Overnight Results - Found inside the Clearance Level 3-locked security room on the first floor near the Jukebox enclosure.
* Bureau Expenditures - Found inside room F (only if not collected during the introduction).
* Collective Unconscious - Found on Darling's desk in room J at the end of the main story mission Unknown Caller.
* Control Points - Found inside the first floor Safe Room.
* Parautility - Found inside room G.
* Pope's Promotion - Found on Pope's desk in room J after the main story mission Threshold.
* Technological Restrictions - Found inside room B.
* Television Proposal - Found on the first floor, near Simon Arish's table after starting the main story mission The Face of the Enemy.
* Urban Legends - Found inside room H.
==Gallery==
<tabber>
Location=
===Location===
Control Point - Central Executive.png|Control Point
Central Executive.jpg
Central Executive brightened.jpg|Promotional image
Central Executive corrupted.png|Hiss-corrupted Central Executive
Central Executive - Mission 3-1.png|Directorial Override
Central Executive - Mission 3-2.png|Directorial Override
Central Executive - Mission 6-1.png|My Brother's Keeper
Central Executive - Mission 6-2.png|My Brother's Keeper
Central Executive - Mission 6-3.png|My Brother's Keeper
Central Executive - Mission 7-1.png|The Face of the Enemy
Central Executive - Mission 7-2.png|The Face of the Enemy
Central Executive - Mission 7-3.png|The Face of the Enemy
Central Executive - Mission 7-4.png|The Face of the Enemy
Central Executive safe room.png|Safe Room
Central Executive safe room Wells.png|Safe Room after A Matter of Time
Central Executive floor 2 room E.png|Floor 2 "room E"
Central Executive floor 2 room E2.png|Room E and Dylan Faden after Take Control
Central Executive floor 2 room J 1.png|Darling and Pope's office 1
Central Executive floor 2 room J 2.png|Darling and Pope's office 2
Central Executive floor 2 room J 3.png|Darling and Pope's office 3
Central Executive floor 2 room J 4.png|Darling and Pope's office 4
Central Executive radio (Beneath by Exhalus).png|Radio playing "Beneath"
Central Executive radio (Devouring the Devoted).png|Radio playing "Devouring the Devoted"
|-|
Collectibles=
===Collectibles===
Central Executive (Prohibited Items Reminder).png|Prohibited Items Reminder
Prohibited Items Reminder map.png|Prohibited Items Reminder
Central Executive (R4 Reports Reminder).png|R4 Reports Reminder
R4 Reports Reminder map.png|R4 Reports Reminder
Central Executive (Security Order).png|Security Order
Security Order map.png|Security Order
Central Executive (Shifted Bathroom Complaint).png|Shifted Bathroom Complaint
Shifted Bathroom Complaint map.png|Shifted Bathroom Complaint
Central Executive (Sticky Note Complaint).png|Sticky Note Complaint
Sticky Note Complaint map.png|Sticky Note Complaint
Central Executive (Visitor Evaluations).png|Visitor Evaluations
Visitor Evaluations map.png|Visitor Evaluations
Central Executive (Salvador Security Order).png|Salvador: Security Order
Salvador Security Order map.png|Salvador: Security Order
Central Executive (America Overnight Results).png|America Overnight Results
America Overnight Results map.png|America Overnight Results
Central Executive (Bureau Expenditures).png|Bureau Expenditures
Bureau Expenditures map.png|Bureau Expenditures
Central Executive (Collective Unconscious).png|Collective Unconscious
Collective Unconscious map.png|Collective Unconscious
Central Executive (Control Points).png|Control Points
Control Points Research map.png|Control Points
Central Executive (Parautility).png|Parautility
Parautility map.png|Parautility
Central Executive (Pope's Promotion).png|Pope's Promotion
Pope's Promotion map.png|Pope's Promotion
Central Executive (Technological Restrictions).png|Technological Restrictions (right side)
Technological Restrictions map.png|Technological Restrictions
Central Executive (Television Proposal).png|Television Proposal
Television Proposal map.png|Television Proposal
Central Executive (Urban Legends).png|Urban Legends
Urban Legends map.png|Urban Legends
|-|
NPCs=
===NPCs===
Central Executive - Collins.png|Ranger Collins
Central Executive - Agent 1.png|Agent 1
Central Executive - Agent 2.png|Agent 2
Central Executive - Agent 3.png|Agent 3
Central Executive - Agent 4.png|Agent 4
Central Executive - Guard.png|Guard
Central Executive - Researcher 1.png|Researcher 1
Central Executive - Researcher 2.png|Researcher 2
Central Executive safe room Wells close.png|Wells in the Safe Room
</tabber>
== References ==
Category:Executive Sector