Reactor Core (Frigate Orpheon)

==Connecting rooms==
*Reactor Core Entrance/Reactor Access (via large door with Ball Clamp/powerless door)
*Deck Gamma Monitor Hall (via Blue Door) (before crash)
*Main Ventilation Shaft Section A (via Blue Door) (after crash)
==Inhabitants==
===Pre-crash===
*Parasite Queen 
===Post-crash===
*3 Jelzap (before obtaining Gravity Suit)
*Aqua Reaper
*2 Aqua Pirates (after Gravity Suit is obtained)
==Data==
===Logbook entries===
===Scans===
====Unused====
Unused scans in this room have been found through datamining of Metroid Prime Remastered.
Pre-crash:
Post-crash:
==Messages==
"Use / and tap / to dash while locked on."
"Scan this enemy to find its weak spot."
"Reactor Core critical! Evacuate immediately!"
==LeRoy Strauss design notes==
What is of most interest about the environment design on Metroid Prime is the fact that the modelers of each area created their own concepts, instead of having concept artists design them. "Well the way I approach building a level is I start by doing little thumbnail sketch's," described Strauss. "That way if I decide I don't like the look of something I can just draw a new thumbnail sketch rather than scrap a few days of work. If I like how the rough drawings are starting to turn out, I have a good idea of how I want the room to look, so the blueprint is now on paper and in my head. Then I plan on how I can best use my time and what pieces can be re-used in the same room without being to overly redundant."
According to LeRoy, modeling and texturing of the queen's boss chamber took between two and three weeks. When questioned on the polygon count, he became a little vague due to non-disclosure agreements (NDAs) imposed by Nintendo and Retro Studios. "I know we pushed the GameCube very far and still tried to maintain 60 fps. Lets just say lots of thousands. [laughs]"http://cube.ign.com/articles/536/536510p3.html
==Trivia==
*The Reactor Core is known internally as 07_intro_reactor before the crash and 07_under_intro_reactor after the crash.
*Before the crash, this room is shown as the southernmost one on the Orpheon. After the crash, it becomes the easternmost point on Tallon IV explorable by Samus. Finally, if the simplified World Map of Tallon IV is taken at face value, the Reactor Core appears to be the deepest room on the planet even though parts of the Phazon Mines and Impact Crater reach even lower.
==Gallery==
Orpheon_screenshot_7.png|Some of the terminals in the Core.
Reactor Core Chozo Terminal.png|One of two standalone terminals displaying Chozo related information.
Reactor_Core_HD.jpg|Samus enters the Reactor Core.
Parasite Queen Cutscene.png|The Parasite Queen emerges.
Samus encounters Parasite Queen Dolphin HD.jpg|Samus prepares to battle the Queen.
Reactor Core.jpg|The Reactor Core during the cinematic that introduces the Parasite Queen.
Orpheon_screenshot_13.png|The explosion caused by the Queen falling into the Reactor.
Reactor_Core_critical.jpg|The Reactor Core goes critical.
Commercialqueen.png|Commercial
00000 me.jpg|Metroid Prime comic
Ssbb_orpheon.jpg|The Frigate Orpheon stage based on this room in Super Smash Bros. Brawl.
File:Orange magma crystal.PNG|Model of one of the orange crystals seen inside the Reactor Core.
===Post-crash===
Crashed Frigate Screenshot (32).png
Crashed Frigate Screenshot (36).png
Crashed Frigate Screenshot (33).png
Crashed Frigate Screenshot (27).png|Samus views the debris floating in the room.
Crashed Frigate Screenshot (24).png|Samus engages an Aqua Pirate.
Aqua Pirate Reactor Core Remastered.png|Samus battles an Aqua Pirate in Metroid Prime Remastered.
Reactor Core underwater MPR.jpg|Remastered
==References and footnotes==
ru:Ядро Реактора (Фрегат Орфеон)
Category:Rooms
Category:Frigate Orpheon
Category:Boss Rooms
Category:LeRoy Strauss
Category:Todd Keller
Category:Super Smash Bros.
Category:Tallon Overworld
Category:Deck Gamma