Gummi Squadron!!!

Gummi Squadron is a real-time strategy game released in 2006 for the Nintendo DS.
The game focuses on the titular Gummi, a species of gelatinous creatures that live peacefully on the far-away planet of Sugago. That is, until a group of reckless Gummi accidentally unsealed a magical plughole, unleashing masses of angry slime called The Gloop. Sugago is engulfed in chaos, being overrun by the toxic invaders.
One brave Gummi takes a stand to defeat The Gloop, and starts amassing a squadron - a Gummi Squadron.
In 2016, to mark the game's ten year anniversary, a remastered version of the game titled Gummi Squadron Deluxe!!! - Memories of Sparkling Sherbet was released for the Z-Lunar ZCLIPSE and other systems, adding several exclusive Gummi and the Cosmos Sherbet Tower, a new postgame area.
==Story==
Transcript (outdated)
The game opens on a squadron of six Gummi exploring the Sugar Caverns, soon coming across an ancient plughole. The group recklessly pull it out, searching for treasure, but a fountain of dark slime erupts from it and engulfs the squadron. Now unsealed, the Gloop spreads across Sugago.
The next morning, in the once-peaceful Gelatine Gardens, Lesser Gloops are chasing three Gummi, soon saved by Sugarspike rushing in and ramming them away. More Gloop soon arrive, and Sugarspike is cornered. After being prompted to tap on the screen, the player's cursor appears as a Sherbet Star, and scares the Gloop away. Sugarspike introduces herself, and takes the Sherbet Star with her to help find her friends, and soon sees Tenta-Tangle, Solagum, Volcannon, Blockbo and Gumvolt surrounded by Gloop. Using the player's tactical advice, the six Gummi fight off the enemies and run back to Gelatine Gardens. There, a home base is built, as the Gummi decide to join together and form a Squadron to save Sugago.
Sugarspike notices Unispike, her best friend, is still missing and leads the Squadron on their first mission to rescue him. After rescuing Unispike, the player is taught about swapping out Squadron teams. The group decide to rescue more Gummi and bring them back to the Home Base, untill they can figure out how to stop the Gloop invasion.
A few missions later, Professor R.C is rescued, and he introduces himself as a Gummi professor and teaches the player about Sugar Crystals and levelling up Gummi. His robotic assistant, Mechagummi, is also rescued, and the two open up a laboratory in the Home Base. Professor R.C talks about tremors in the earth being frequent, blaming the Gloop's appearance.
While out exploring, the Gummi are interrupted by Topcard the Magnificent, who summons a group of enemies to deal with the Squadron. After defeating his minions, Topcard retreats. Back in the base, Professor R.C shows the Squadron something he found - an old TV, which promptly switches on and introduces itself as Cathy, a Gummi historian from the captial city. Cathy explains the legend of the Gloop, an ancient curse that were sealed underground with a plughole powered by 6 Sugar Seals. Sugarspike remembers the item on Topcard's hat and realises he had a Sugar Seal with him. Cathy advises to chase after Topcard to retrieve the seal.
A few missions later, Patchra is rescued, and he sets up shop in the Home Base as a Gummi salesman. The player is taught about buying and using items.
After encountering Topcard multiple times, the squadron reach him in Sugarcane Forest, where he challenges the group to battle. After defeating him, Topcard collapses as the Sugar Seal glows, melting the Gloop and revealing his true identity as a Gummi. Topcard wakes up in fear, trying to find his teammates. He explains to the squadron that he is part of the original group that opened the plughole, and was possessed by the Gloop as a result. The being that possessed him, a light green Prismagloop, retreats and leaves the Sugar Seal behind, as the player retrieves it and takes it back to the Home Base.
Professor R.C analyses the Seal, as Cathy congratulates the group for their efforts. After sending out a radar to scan Sugago, R.C gives the Squadron three choices:
*Explore Soda Shores to find the Blue Sugar Seal
*Explore Marzipan Sands to find the Yellow Sugar Seal
*Explore Cherrygum Grove to find the Purple Sugar Seal
These can be done in any order.
When retrieving the Blue Seal, the group eventually finds Mesmerpent the Slithery, and Topcard (with Cubitator and/or Floratox if rescued) identifies her as another one of the possessed teammates. In her encounters, Mesmerpent talks about how unempathetic and selfish she believes the Gummi are. In her final fight, Mesmerpent is defeated, saving her from the Gloop, scaring off the blue Prismagloop, and retrieving the Blue Seal.
When retrieving the Yellow Seal, the group eventually finds Cubitator the Impassable, and Topcard (with Mesmerpent and/or Floratox if rescued) identifies him as another one of the possessed teammates. In his encounters, Cubitator talks about how vain and careless the Gummi are with ancient history. In his final fight, Cubitator is defeated, saving him from the Gloop, scaring off the yellow Prismagloop, and retrieving the Yellow Seal.
When retrieving the Purple Seal, the group eventually finds Floratox the Vexing, and Topcard (with Mesmerpent and/or Cubitator if rescued) identifies her as another one of the possessed teammates. In her encounters, Floratox talks about how the lives of Gummi can disrupt and destroy nature. In her final fight, Floratox is defeated, saving her from the Gloop, scaring off the purple Prismagloop, and retrieving the Purple Seal.
Once all three seals are found, the Squadron celebrates, but Sugarspike is lost in thought about what the bosses were saying. Cathy insists to brush it aside, saying the Gloop are clearly evil and are just trying to mess with the squadron. Sugarspike uneasily agrees and tries to put it out of her mind. Professor R.C expresses intrest in Cathy's origin, and she explains her history as an advisor for the Gummi King, and is concerned about the Gloop's effect on the capital city.
Professor R.C sends out another radar and picks up two more Seals, sending the Gummi on two more objectives:
*Explore Sugar Caverns to find the Orange Sugar Seal
*Explore Cocoa Volcanoes to find the Red Sugar Seal.
He also advises to be careful, as the disturbances in the earth are becoming stronger and stronger.
When retrieving the Orange Seal, the group run into multiple earthquakes, and eventually find Sugarsword the All-Powerful. As well as the other teammates recognising him, Sugarspike realises Sugarsword is also her own father. In his encounters, the Prismagloop dismisses Sugarspike's pleas to stop possessing Sugarsword, and calls the squadron hypocritical, saying they care so much about their own families but are happily mowing down Gloop after Gloop in their missions. In his final fight, Sugarsword is defeated, saving him from the Gloop and retrieving the Orange Seal. The Orange Prismagloop tries to fight back, but an earthquake causes the squadron to flee from the battlefield.
When retrieving the Red Seal, the group escape lava fissures and eruptions, and eventually find Cresceblood the Undying. In their encounters, Cresceblood considers it unfair to value the life of a Gloop under the life of a Gummi, but Sugarspike argues that the Gloop attacked first and the squadron aren't at fault for fighting back. Cresceblood agrees, blaming "the monarchy" for driving their violent actions, but still insists attempts to communicate could have been taken. In their final fight, Cresceblood is defeated, saving them from the Gloop and retrieving the Red Seal. Sugarspike attempts to communicate with the Red Prismagloop, but an eruption causes the squadron to flee from the battlefield.
Back at the Home Base, all six Sugar Seals have been found and the original squadron has been reunited, but the celebrations are cut short by a strong earthquake. Cathy urges the squadron to go to Gummitropolis and reseal the plug as soon as possible. Sugarspike talks about her experience with the Red Prismagloop and tries to convince Professor R.C that the Gloop could be reasoned with, but the professor says the earthquakes are too frequent and too dangerous at this point to do anything else.
The Gummi make it to Glooped Gummitropolis and find it completely overun. Descending underground to find the location of the original plughole, the group is confronted by the six Prismagloops together, who merge with the Sugar Seals and become Prismalus the Chromatic. Prismalus explains Sugago's history to the Gummi, revealing their past as a Gloop leader that was "tricked" into creating the Sugar Seals, imbuing pieces of their own soul into them. Wracked with anger, Prismalus decides the only cause of action is to destroy the Gummi and return Sugago to its original state. After being defeated, Prismalus collapses and falls down the empty plughole, taking the Sugar Seals with them.
Shaken by another earthquake, the Gummi panic and fall down the plughole, finding themselves in the World of the Gloop. While adventuring to find Prismalus, some remaining Gloop speak to the Gummi and urge them to turn back, explaining their history. In ancient times, Sugago was entirely populated by the Gloop, and was a barren slime world. One day, a visitor arrived, claiming the world as his kingdom. The Gloop welcomed him, and helped him build a kingdom for the Gloop to live, but the king's demands became increasingly more complex as he ordered a world entirely out of sugar. The population's reaction was divided, with some deciding to follow him and some protesting against the king.
The king started becoming unsatisfied with the Gloop themselves, thinking they were out of place with the new kingdom. The Gloop that still supported him filled themselves with Sugar Crystals and became colourful. The first ancient Gummi were born, but Prismalus was scared of the king's will to mess with nature and led a rebellion against the Gummi. After a long war, the king formed a truce and promised Prismalus that the Gloop would be given somewhere safe to live if they built the six Sugar Seals to build a gateway. Prismalus obliged, but the Gloop were instead forced underground in the deepest parts of the planet and sealed off with no exit. With no access to sunlight, resources or stimulation, the Gloop soon stopped thinking. Now a mindless force, the remaining Gloop became vengeful towards their captors.
The Gummi encounter Prismalus, who summons hundreds of Gloop to merge with them, becoming a gigantic monster known as the Gloop Dreadnought. The Dreadnought is defeated by the Gummi, collapsing the monster. Still awake, Prismalus grabs the Sugar Seals and sinks into a melted puddle of black slime, laughing as the Seals are lost in the abyss. The cavern starts to collapse as waves of Gloop rush to escape, prompting the squadron to run out back through the plughole.
Once safe back at the Home Base, Sugarspike tells Professor R.C about the World of the Gloop and the history behind Sugago. The professor admits he had his suspicions, as his study of the Sugar Crystals led him to discover a link in Gummi DNA that connected them to the Gloop. Without the Sugar Seals, there is no longer a plughole and the Gloop are fully free. Professor R.C suggests the only option left is to find the Gummi King, but Cathy soon switches on, acting unusally sinister and telling the Gummi to make no attempts to contact him. Cathy starts sending out an SOS signal to Gummitropolis, but Sugarspike loses her temper with Cathy's trickery and smashes the television into bits.
Accompanied by Professor R.C while the squadron their way through Gummitropolis, the squadron break into the castle and are confronted by legions of remotely-controlled Cathys. After making it to the king's sanctum, the squadron meet the Gummi King, a golden Gummi wearing a crown. Upon attempting to communicate with the king, Sugarspike accidentally knocks him over and finds out the "King" is nothing more than a fake model made of caramel. Puzzled, the squadron searches around and finds a hidden locked door, behind which is a secret room where a hexagonal being is watching out of a stained glass window as the Gloop engulf the city. Turning around to see the squadron, he introduces himself as King Polycon. Sugarspike questions him about the World of the Gloop, and he morosely admits to trapping the rebelling Gloop away. The squadron demand that he fix the mess, but Polycon starts crying and insists that he has no idea what to do. In a panic, he asks where Cathy is, only for Sugarspike to proudly tell him they destroyed her. Polycon freaks out, thinking the squadron are going to kill him, and attacks them.
After his fight, Sugarspike realises Polycon is too young to be running an entire kingdom by himself, and asks him what he was thinking. Polycon tells her that he was lost and scared, and only wanted to find his own kingdom. The squadron find this very naive of him. He explains that Cathy appeared one day to help him build Sugago, and pressured him into not compromising with the rebelling Gloop's demands. Nonetheless, Polycon swears to help make peace with the Gloop and fix Sugago. As the group try to leave, the room is swarmed with Cathy's remote lookalikes as the group are carried off down underneath the castle and into the deepest parts of the planet, bringing them into a large cavern with a gigantic glowing orb covered in a metal shell being held in place by pipes and wires. Explaining that her televisions are only remotely controlled, Cathy's real body descends down from the ceiling on an elevator as she reveals her true intentions to the squadron.
Cathy explains that she is a Star Eater, a remnant of a once-powerful galactic empire that died off due to the lack of resources needed to fufill the massive energy requirement that their bodies needed to survive. Barely surviving on life support, she tricked Polycon into sealing away the Gloop, using them as a biological fuel source to sustain her. However, this energy was not enough, so her final scheme was to find the very celestial core of the planet itself and absorb all its energy. Cathy reveals Professor R.C himself was responsible for helping her experiments on the planet, but the professor insists he was given no choice. R.C admits the experiments on the core were responsible for the earthquakes, and the tremors drove the Gloop into a wild frenzy while underground. Cathy dismisses the effects on the planet, saying eternal propserity for herself is her only goal and that she needs to get revenge on "the one that abandoned her". Now that the squadron knows all this, Cathy decides to kill them and Polycon and feed them to the planet's core, initiating her boss fight.
After being defeated, Cathy laughs at the group, telling them that there's nothing they can do to stop her experiments on the planet's core. As she summons more of her televisions, the ceiling breaks open as the Gloop Dreadnought, with Prismalus at the helm, crashes down from above. Prismalus states that they just followed the tremors to get here, and realises that the core is responsible for driving the Gloop to aggression. In a rage, Prismalus commands the Dreadnought to destroy the machinery around the core, as Cathy panics and yells at them to stop. The metal shell falls apart as the core starts shaking and glowing blindingly. Prismalus loses control and gets absorbed into the core along with the Gloop Dreadnought. Cathy looks upon in horror, stating the core "IS NOW WAKING UP!!! LIKE A GRUMPY CAT ON A MONDAY!!!"
The squadron scramble to avoid getting absorbed, but the glowing stops as the core expands a layer of white Gloop armour. Angrily crashing around the cavern, the Corebreaker notices the squadron and mindlessly attempts to crush them. Ready to save Sugago, the squadron charge in to fight the Corebreaker in one final battle.
Midway through the battle, the outer shell breaks apart to reveal a glowing white orb with splotches of colour-shifting circles. Warping the enviroment around the cavern, the Corebreaker fights on and attempts to consume all reality.
After being defeated, the core starts glowing and cracking, exploding into a mass of colour and releasing all the things it had absorbed, only leaving a white orb that encases itself in rock and returns to hibernating. The cavern returns to normal, as the machinery that Cathy had built topples to the ground. The Gloop Dreadnought splits apart as the Gloop, now free from the constant earthquakes, slowly return to their senses. Polycon looks around for Cathy, but can't find a trace of her and the few remote TVs left around seem to be offline. Prismalus thanks the squadron for saving them and hands over the Sugar Seals, but Polycon interrupts and makes a decree that the Gloop should be free.
Exiting the cavern, the squadron pass by many lost and bewildered Gloop in Gummitropolis, as Prismalus beckons to them to follow. Back at the home base, Professor R.C deeply apologises for aiding Cathy, and Sugarspike forgives him, as long as he promises to stop keeping dangerous experiments secret. The Home Base is now bustling, with many Gloop coming to socialise, and Sugago is in harmony again. It may be difficult to adjust to the Gloop being around, and not everyone on the mainland, or on the distant archipelagos, will accept them, but Sugarspike is sure that things will turn out happier. Polycon promises to be the best king he can be and leaves to rebuild Gummitropolis, aided by Prismalus and many of the regretful Gloop.
If every Rescue Mission has not been taken, Professor R.C expresses concern for the Gummi still lost, but is sure they will eventually find their way home now that Sugago is safe.
As the sun sets, a parade is held while the credits roll to celebrate the Gummi Squadron's victory, featuring every Gummi recruited up to that point, as well as the original Squadron, Professor R.C, Mechagummi, Patchra, King Polycon, Prismalus the Gloop, and the player's Sherbet Star at the helm.
After the credits, a scene of Professor R.C in his laboratory in shown, as he opens a locked cabinet, recalling his earlier promise to keep no more secrets. Hestitantly, he takes out the folder, and places it on his desk to read through. The folder is titled "PROJECT: GUMFINITY". As he turns the page, the screen cuts to black.
===Postgame Story: Project Gumfinity===
TBA
==Gameplay==
===Battle===
After picking a team of 6 Gummi to take with you, you lead your Squadron out into battle on top-down levels. The camera will automatically scroll in the direction your Squadron is moving, and will temporarily stop once an enemy appears. Items can appear along the path, which must be manually collected. In combat, the Squadron will fight automatically but can be commanded using the DS touchscreen:
*Tapping on a spot will make the entire Squadron move to that spot.
*Tapping on an enemy will make the entire Squadron prioritise fighting that enemy.
*Tapping on a Gummi and then tapping on a spot will make that Gummi move to that spot.
*Tapping on a Gummi and then tapping on an enemy will make that Gummi prioritise fighting that enemy.
*Tapping on a Gummi and then tapping on another Gummi will make that first Gummi protect the second (for Gummis without supportive moves) or prioritise using supportive moves on the second (for Gummis with supportive moves)
*Drawing a line between two Gummi will make them use their Partner Attack, if they have one. A duo's Partner Attack can only be used once a mission.
In addition, the player can take out items collected and use them on Gummis or enemies, with a cooldown of 10 seconds.
Each level has an end point, and the Squadron will return to Home Base after completing a level.
===Home Base===
When not in battle, the Squadron rests at the home base. Here you can change up the Squadron, talk to Gummi and more.
====Mission Board====
Interacting with the Mission Board lets you pick missions to take on with your Squadron. There are several types of missions:
*Story Missions are not randomly generated, and are mandatory to continue the plot.
*Rescue Missions are randomly generated, and contain a random Gummi to rescue. These are rarer than Regular Missions.
*Regular Missions are randomly generated, but contain no Gummi to rescue. These are the most common types of missions.
*Secret Missions only appear after meeting a special criteria, and they contain more difficult enemies. Every Secret Mission has a Special Gummi to rescue.
With the exception of Story and Secret Missions, the available missions will change daily.
====Patchra's Wares====
Patchra sells a variety of (legit) items at this stall.
====R.C's Laboratory====
After Professor R.C and Mechagummi are rescued, they will open a laboratory at the Home Base. Using Sugar Crystals gathered from Missions, you can upgrade Gummi to make them stronger and more resistant.
====The Archives====
A mysterious museum filled with arcane energy, which was built in ancient times. In the museum, you can view Gummi and enemy info and replay cleared Story Missions.
====Connection Tower====
A tall, signal-producing tower that supposedly is able to contact parallel universes. There are exclusive mission types available by connecting to other systems and the internet:
*Squadron VS Squadron is a special mode unlocked by connecting to another system. In this mode, both Squadrons will fight head-to-head in a digital battlefield. Items are not available in this mode.
*Event Missions are limited-time missions unlocked by connecting to the internet while an Event Mission is available. These are often themed, difficult and contain great rewards.
==Mission Locations==
Gelatine Gardens 	Idyllic meadows where Gummi live peacefully. Red, Blue and Yellow Gummi are commonly found here.
Sugarcane Forest 	Vast woods filled with plants and creatures. Green and Brown Gummi are commonly found here.
Soda Shores 	Sprawling oceans where Jellopi and other aquatic life roam. Blue and Turquoise Gummi are commonly found here.
Cherrygum Grove 	Mystical groves where the cherry blossoms glide. Purple and Pink Gummi are commonly found here.
Marzipan Sands 	Searing deserts where certain Gummi thrive. Yellow and Orange Gummi are commonly found here.
Snowcream Tundra 	Snowy wastes at subzero temperatures. Turquoise and White Gummi are commonly found here.
Rocky Roads 	Mountainous ranges touching the sky. Brown and Black Gummi are commonly found here.
Candyfloss Clouds 	Fluffy candyfloss clouds drifting across the sky. Purple, Pink and White Gummi are commonly found here.
Cocoa Volcanos 	Infernal volcanoes packed with cocoa. Red, Orange and Black Gummi are commonly found here.
Sugar Caverns 	Crystalline caves deep underground. Purple, Turquoise and White Gummi are commonly found here.
Glooped Gummitropolis	A bustling city overtaken by The Gloop. All kinds of Gummi are commonly found here.
Caramel Castle 	The once shining castle has now turned menacing, caked in black slime and filled with watching eyes...
World of the Gloop 	An underground world where the Gloop live.
Sugago's Core 	The very centre of the planet has been transformed into a foreboding laboratory...
Cosmos Sherbet Tower 	After saving the world, the final boss rush awaits on a sparkling, starry spire.
==Major NPCs==
Professor R.C 	"We have the potential to upgrade and expand our capabilities."
A genius Gummi scientist, Professor R.C was left at the brink of death after the Gloop attacked. Using his intellect, he was able to repair and transform himself into a Gummi cyborg. He's discovered the hidden ability of sugar crystals, and can use them to upgrade and empower Gummi.
Mechagummi 	"COME TO OUR THE LAB, HAVE UPGRADED"
The Professor's assistant and greatest creation. It is a near-perfect robotic replica of a Gummi, holding many gadgets. Its speech algorithms are still a work-in-progress. Some say the Professor copied the schematics of an interdimensional visitor, but that's just a myth.
Patchra 	"Yo ho ho and a barrel of, uh... wares?"
An enigmatic pirate salesgummi with a bundle of items to sell. Together with his worn-out pirate hat's cloth inhabitant, Humey the skeleton, they both deliver great battle tools at a completely reasonable price. Not like you have any other choice.
Cathy 	<choose uncached>
<option>GOOD MORNING SUGAGO!!!!</option>
<option>TUNE IN 25/8</option>
<option>HOW IS THE YOINK SPLOINKING, FRIEND</option>
<option>GREAT PROGRAMS ALL THE TIME</option>
<option>THE COMET. I WILL BREAK IT</option>
<option>AHAHAHAHAHAHAHAHA BROADCAST</option>
<option>8 8 8 8 8 8 8 8 8</option>
<option>I HATE ALRAM CLOCKS</option>
<option>WEATHER REPORT: IT'S WET OUTSIDE</option>
<option>PROCEEDING AS PLANNED.</option>
<option>LACKING IN SUAUCE</option>
<option>ASK ME ABOUT SOAP [PLEASE DO]</option>
<option>THAT MONARCH...</option>
</choose>
This TV-like being used to be one of the King's trusted allies, before being chased out of the city by the Gloop. Luckily enough, she knows just the way to defeat them from her historical studies, but her speech is somewhat incoherent. Nonetheless, she keeps a bubbly and quirky attitude despite the ongoing invasion, offering advice and hints in the homebase. Now, is she a TV-shaped Gummi, or just a regular TV? Nobody seems to know.
The Gummi King	
The King of all Gummi, although he isn't often seen these days. He's something of a recluse, only communicating through his advisor, Cathy. The crown on his head contains a hidden magic gemstone. His current status is unknown, but it is presumed he is hiding from the Gloop.
==Items==
Taffy Bandage 	Stretchy. Heals a small amount of HP to a Gummi.
Chewy Gum Patch	Sticky. Heals a medium amount of HP to a Gummi.
Lemon-Aid Kit 	Refreshing. Heals a large amount of HP to a Gummi.
Blueberry Cone 	Covered in chalky sprinkles. Powers up a Gummi's Attack.
Chocolate Cone 	Covered in chalky sprinkles. Powers up a Gummi's Defence.
Banana Cone 	Covered in chalky sprinkles. Powers up a Gummi's Speed.
Mint Cone 	Covered in chalky sprinkles. Powers up a Gummi's Cooldown.
Pineapple Cone 	Covered in chalky sprinkles. Powers up a Gummi's Max Health.
Ube Cone 	Covered in chalky sprinkles. Powers up all of a Gummi's Stats.
Calm Tea 	A soothing sherbet blend. Temporarily turns a Gummi's Personality to Calm for the battle.
Energetic Tea 	An energising sherbet blend. Temporarily turns a Gummi's Personality to Energetic for the battle.
Hot-Blooded Tea	A spicy sherbet blend. Temporarily turns a Gummi's Personality to Hot-Blooded for the battle.
Timid Tea 	A cold sherbet blend. Temporarily turns a Gummi's Personality to Timid for the battle.
Arrogant Tea 	A bubbly sherbet blend. Temporarily turns a Gummi's Personality to Arrogant for the battle.
Erratic Tea 	A mysterious sherbet blend. Temporarily turns a Gummi's Personality to Calm for the battle.
Coreberry 	Filled with life energy. Instantly resets a duo's Partner Attack limit.
==Recruitable Gummi==
Each Gummi you can recruit to the Squadron has a Class, Personality and Element.
===Classes===
Assault-Class Gummi specialise in dealing heavy damage to singular enemies. 	Brawler-Class Gummi specialise in dealing fast, repeated light damage to multiple enemies at a time.
Ranged-Class Gummi specialise in dealing damage from far away using projectiles. 	Disable-Class Gummi specialise in hindering enemies by slowing them down, stopping them from attacking and other tactics.
Defence-Class Gummi specialise in protecting other Gummis and blocking enemy attacks. 	Support-Class Gummi specialise in healing and empowering their allies.
Special-Class Gummi have unique skills and powers that don't fit into the above Classes.	Special-Class Gummi have unique skills and powers that don't fit into the above Classes.
===Personalties===
Calm Gummi are relaxed and focused, giving them a health bonus at the cost of less speed. 	Energetic Gummi are excitable and childish, giving them a speed bonus at the cost of less defence.
Hot-Blooded Gummi are rash and easily enraged, giving them an attack bonus at the cost of less health. 	Timid Gummi are nervous and skittish, giving them a defence bonus at the cost of less attack.
Arrogant Gummi are self-centred and condescending, giving them an attack bonus at the cost of less speed.	Erratic Gummi are strange and unpredictable, giving them a speed bonus at the cost of less health.
===Elements===
Neutral Gummi have no specific element, using basic moves instead. 	Neutral Gummi have no specific element, using basic moves instead.
Fire Gummi channel the power of fire, attacking foes with burning moves. 	Ice Gummi channel the power of ice, chilling foes with freezing moves.
Water Gummi channel the power of water, attacking foes with splash-damage moves.	Lightning Gummi channel the power of thunder, shocking foes with lightning moves that arc between enemies.
Plant Gummi channel the power of nature, attacking foes with growing moves. 	Earth Gummi channel the power of rocks, attacking foes with tough moves.
Magic Gummi channel the power of magic, enchanting foes with magical moves. 	Spectral Gummi channel the power of spirits, cursing foes with haunting moves.
===List of Gummi===
====Red====
Sugarspike 	"Never give up! It's a spike or be spiked world!"
The first Gummi to join the Squadron, and certainly won't be the last to leave. Sugarspike is a combat-obsessed Gummi who takes pride in her two sugar-crystal spikes, which she crafted herself using sugar gathered from underground caverns. She is also the founder and leader of the Spike Club.
She is available from the beginning.
Move 1 - Inferno Ram: Sugarspike charges up and rams into an enemy.
Move 2 - Steel Focus: Sugarspike focuses, increasing her defence temporarily.
Ability - Armoured: When above 50% HP, Sugarspike gets a defence boost.
Partner Attack - Megaspike Pincer (Unispike): Sugarspike and Unispike corner an enemy at different sides and charge into them at the same time, dealing heavy damage.
Octa-Piddle 	"You've seen the rest, now take a look at the best."
Always the popular Gummi, Octa was shocked when her spotlight was stolen by Tenta-Tangle and their famous teamwork. In an effort to copy them, she dived into the Jellopus Lake and grabbed a Jellopus of her own, Piddle. Despite their dysfunctional teamwork, it seems they've started to warm up to each other. They'll openly mock Tenta-Tangle's dreams of being video game stars, yet secretly wish to join them.
They can be rescued in Gelatine Gardens from a Rescue Mission.
Move 1 - Piddle Pummel: Piddle tussles a nearby enemy with his tentacles.
Move 2 - Jello-Throw: Piddle is thrown off Octa and grapples a nearby enemy, dealing continuous damage for a few seconds. Until the move is over, Octa will be powerless.
Ability - Tentacle Shield: When Piddle is not attacking, Octa-Piddle will only receive 75% damage from enemy attacks.
Partner Attack - Jello-Boulder (Tenta-Tangle): Octa and Tenta launch Piddle and Tangle, who link and form into a large ball that bounces around the battlefield and smashes enemies.
Volcannon 	"Burn, burn! Face the wrath of magma!"
A gleeful pyromaniac who just wants to see the world burn. He doesn't know this, but the volcano on his head is actually a paper mache model filled with baking soda and vinegar. Originally, he wanted to name himself "Magmortar", but the name was already taken...
He is available from the beginning.
Move 1 - Magma Launch: Volcannon fires a rock of magma at an enemy.
Move 2 - Lava Spit: Volcannon fires a cluster of lava that sets enemies on fire and deals continuous damage.
Ability - Overheat: When left unattacked, Volcannon slowly heats up, increasing his strength. If attacked, his heat resets.
Partner Attack - Magma Meteor (Rockmortar): Rockmortar launches a large boulder that Volcannon sets alight with magma, creating a flaming boulder that explodes on contact and rains down rocks across the battlefield.
Blancnurse 	"A spoonful of medicine helps the sugar go down... Wait..."
Blancnurse used to treat the sick Gummi using her special sugary medicine. Now that she's been offered a place in the Gummi Squadron, she has to apply that experience to the battlefield as well. She's quite squeamish and doesn't like upsetting sights, but she's determined to put that behind her and be the best medic she can.
She must be rescued in Gelatine Gardens from a Story Mission.
Move 1 - Empower-Mint: Blancnurse tosses an empowering mint at an ally that increases their strength.
Move 2 - Restore-Mint: Blancnurse tosses a healing mint at an ally that restores their health.
Ability - Determination: Blancnurse can revive herself after being knocked out for a period of time.
Partner Attack - Ultimate Cure (Doctor Sugar): Blancnurse and Doctor Sugar throw experimental pills at the entire squadron, reviving all fallen allies and giving them 200% of their usual health.
Original concept and design by KirbiMiroir
Squeakhammer	"Wham! Bam! Hammer, slam!"
Squeakhammer is... well... uh...
His hammer, uh... it's sideways... and... uh...
Look, he tries his best! Give him a break!
He can be rescued in Gelatine Gardens from a rare Rescue Mission.
Move 1 - Squeaker: Squeakhammer slams his hammer into an enemy, dealing extremely weak damage.
Move 2 - Squeaker, again: Squeakhammer slams his hammer into an enemy, dealing extremely weak damage.
Ability - Piercing: Squeakhammer's attacks ignore enemy shields.
Partner Attack - None
====Blue====
Unispike 	"Take a moment to cool off in the heat of battle."
Unispike never used to like spikes, until his best friend convinced him to craft one. Usually calm and level-headed, this Gummi gets excited when talking about spikes. He is a firm believer in the “Glutencorn” and will debate you for hours on the subject.
He must be rescued in Gelatine Gardens from a Story Mission.
Move 1 - Glacier Ram: Unispike charges up and rams into an enemy.
Move 2 - Spike Cannon: Unispike launches his spike at an enemy, which deals heavy damage. However, this will leave Unispike powerless for a few seconds.
Ability - Armoured: When above 50% HP, Unispike gets a defence boost.
Partner Attack - Megaspike Pincer (Sugarspike): Unispike and Sugarspike corner an enemy at different sides and charge into them at the same time, dealing heavy damage.
Tenta-Tangle	"Keep your friends close, and your enemies... as far away as possible."
Tenta is a Gummi. Tangle is a Jellopus. Yet somehow, these two became the best of friends. They have a beneficial friendship, you see; Tenta gets to hide under her friend’s tentacles in a crowd, and Tangle gets a comfortable pillow to ride and sleep on. Their combined dream is to become the stars of a 3D collect-a-thon game, or so I’ve heard.
They are available from the beginning.
Move 1 - Tangle Tussle: Tangle pummels a nearby enemy with his tentacles.
Move 2 - Jello-Launch: Tangle launches off Tenta and grapples a nearby enemy, dealing continuous damage for a few seconds. Until the move is over, Tenta will be powerless.
Ability - Tentacle Shield: When Tangle is not attacking, Tenta-Tangle will only receive 75% damage from enemy attacks.
Partner Attack - Jello-Boulder (Octa-Piddle): Tenta and Octa launch Tangle and Piddle, who link and form into a large ball that bounces around the battlefield and smashes enemies.
Blockbo 	"Try and block out all negativity!"
A naive and childish Gummi that watched too much TV, apparently. Using his block-shaped body, he inspired many block-based games, including block-throwing, block-rolling, and more! He was the block, of course. If he builds a momentum, he can slide on the ground for long periods of time.
He is available from the beginning.
Move 1 - Cubic Crush: Blockbo jumps up and crushes an enemy.
Move 2 - Block Guard: Blockbo charges up and creates weak shields for everyone in the Squadron.
Ability - Heavy: Blockbo is immune to knockback.
Partner Attack - Cube Cavalry (Shockblock): Blockbo and Shockblock combine their cubepower, creating a shockwave that gives the squadron temporary invincibility.
Tempogum 	"Now avalible on Sweetify, Bandcake and Sugarcloud!"
To quote his website:
"Just one rapper against the world. I drop straight choco fire bars on my mixtapes. I spit rhymes faster than a Jellopus filled with caffeine. When my leg stubs are on the mic, the world shakes in their boots.
I also run a weekly podcast on occult practices and summonings. Make sure to support me on Plate-reon!"
This kid is going places, I tell you.
He can be rescued in Soda Shores from a Rescue Mission.
Move 1 - Frenzy Melody: Tempogum sings a tune that increases the attack speed of the Squadron.
Move 2 - Violent Melody: Tempogum sings a tune that increases the attack power of the Squadron.
Ability - Death Note: Enemies near Tempogum take small but continous damage when he sings.
Partner Attack - ???
====Yellow====
Honeygums	"This honey isn't for you!"
When her hive was destroyed by the Gloop, she had to relocate to unfamiliar grounds. Gummibees are not often seen, so her appearance was quite a shock. This seems to have inflated her ego quite a bit. Despite having no hive, she continues to pollinate and gather nectar. The honey she makes internally is supposedly delicious, but nobody has ever had a taste.
She can be rescued in Sugarcane Forest from a Rescue Mission.
Move 1 - Spike Stinger: Honeygums flips over and rams into an enemy with her stinger.
Move 2 - Honey Blast: Honeygums spits a glob of honey on an enemy, slowing them down.
Ability - Floating: Honeygums is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - ???
Syrubone 	"Bones are more than remains. They're memories."
A wild Gummi living in solitude out on the Marzipan Sands. Many find his fasination with bones and his amber-syrup bone helmet creepy to behold, but he's really a big sweetheart once you get to know him. He's something of an archaeologist, studying the remains of ancient creatures who once walked Sugago. His days of living in the wild have served as a great help to his combat skills.
He can be rescued from a rare Rescue Mission in Marizpan Sands.
Move 1 - Bonearang: Syrubone throws a spinning bone, which hits enemies twice as it returns to him.
Move 2 - Syrup Snare: Syrubone lays a snare, which hurts and stuns any enemy that walks into it.
Ability - Soul Absorb: Syrubone becomes stronger every time he defeats an enemy.
Partner Attack - ???
Original concept by KirbiMiroir
Gumvolt 	"D-d-d-don’t get too close!"
Gumvolt never had much luck in life, probably due to his two strange antenna. On a stormy, fateful day, his antenna were struck by lightning, filling him with electrical energy! This gave him great electrical power, at the cost of eternal electrocution. Poor guy.
He is available from the beginning.
Move 1 - Lightning Fork: Gumvolt releases a fork of lightning which arcs between enemies and electrocutes them.
Move 2 - Thunder Ball: Gumvolt charges up and shoots a large ball of thunder at an enemy.
Ability - Static: Non-electrical enemies that physically attack Gumvolt are damaged.
Partner Attack - Thunderstorm (Teslavolt) Gumvolt and Teslavolt both release a storm of electricity that strikes all enemies and stuns them.
Solagum 	"Feel the sun’s warmth."
Once a regular Gummi, Solagum channeled the power of the sun through meditation and eventually transformed into one. Others don’t know whether to classify the new individual as a Gummi or a star, but what’s clear is this: Solagum makes a good lamp, radiator, and anything else that requires light or heat. They’re still disappointed about being treated like this.
They are available from the beginning.
Move 1 - Sun Beam: Solagum shoots a burst of sunlight at an enemy.
Move 2 - Healing Warmth: Solagum shines on an ally, healing them.
Ability - Floating: Solagum is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - Orbital Aura (Lunagum): Solagum and Lunagum fly into the air and release a spreading light that heals allies and freezes enemies.
====Green====
Tinsel 	"You'll celebrate with me... won't you? WON'T YOU?"
Wrapped head-to-stub in festive decorations, Tinsel treats every day like a cheerful winter holiday... even in the warmest summer. He'll go berserk if you dare to snub his festivities, so most Gummi try and play along. Even in wartime, he's repurposed his baubles as bombs and tinsel as missiles. Rumour states he was once the personal decorator of the king himself, but lost his mind after receiving two gifted baubles from the king's advisor...
He can be rescued in Snowcream Tundra from a Secret Mission.
Move 1 - Missile-toe: Tinsel rockets foward and smashes his tree downward at an enemy, crushing them and scattering tinsel flares.
Move 2 - Bauble Bomber: Tinsel throws two large flashing bombs forward, which explode in tandem and freeze enemies.
Ability - Festive Spirit: Any debuffs applied to Tinsel will become buffs instead.
Partner Attack - Holiday Harbingers (Cookiepuffs): Tinsel and Cookiepuffs bake an army of mini Cookiepuffs carrying bauble bombs, each minion running to an enemy before self-detonating.
Gumvine 	"There's always room to grow!"
Once a regular gardening Gummi, she tripped head-first into a large bag of fertiliser. Upon crawling out of the bag, she found vines had started to grow out her head! As of now, the vines still haven't stopped growing. Surprisingly, Gumvine herself is indifferent on the situation, staying calm and relaxed despite the looming threat of becoming a mass of vines.
She can be rescued in Sugarcane Forest from a Rescue Mission.
Move 1 - Whipvine: Gumvine uses her vines to whip an enemy.
Move 2 - Root: Gumvine roots her vines into the ground, creating a barrier around her that knocks nearby enemies back.
Ability - Hydrated: Gumvine only takes 50% damage from enemy attacks that use water.
Partner Attack - Miracle Plant (Gummacotta): Gummacotta and Gumvine root into the ground as a large beanstalk sprouts in the battlefield, with sprouts and vines attacking enemies.
Gummyvern 	"Fly like a dragon, dive like a bombshell!"
Belonging to an ancient clan of draconic Gummi, she lives in isolation alone in the mountains. Day after day, she trains to hone her strength and dragon powers, preparing for vicious battle. Her caramel helmet was smelted using the heat of a dragon's fire, and the gem inside is imbued with ancient dragon power. Despite her incredible prowess and honour, she's very shy and socially awkward around other Gummi, owing to her seclusion.
She can be rescued in Rocky Road from a rare Rescue Mission.
Move 1 - Draco Dive: Gummyvern soars into the air, then crashes down, knocking back enemies with an explosion.
Move 2 - Wing Shield: Gummyvern creates a shield in front of her with her wings, absorbing the damage taken and gaining a temporary strength bonus.
Ability - Floating: Gummyvern is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - ???
Original concept and design by CrakaboLazy4090
Helisprout 	"Bamboo-1, in the air and ready to fight!"
Growing up in the forest, this plant Gummi learned to propel himself above the trees by rotating his bamboo stem. While in the air, he gets carried away with flying, adopting the mannerisms of an ace fighter pilot. He has gone weeks without touching the ground, but he must come down for an eventual break. Apparently, the seeds he spits are in fact his solidified saliva. It's gross, but it gets the job done, I guess.
He must be rescued in Sugarcane Forest from a Story Mission.
Move 1 - Seed Bullets: Helisprout spits a flurry of seeds at an enemy.
Move 2 - Propeller Gust: Helisprout spins his propeller quickly, creating a gust of wind that blows enemies away.
Ability - Floating: Helisprout is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - Fireblast Armada (Chillisprout): Helisprout and Chillisprout both fire a storm of seeds, which merge together to become a barrage of burning bullets that are fired across the battlefield.
Chooto-Lulu	"Nothing unusual here. Move along."
Strange as they may look, Chooto assures that his friend Lulu is not a mind-controlling parasite. Why would you think that? They're the best of friends. No mind-control at all. You should be ashamed of yourself for even thinking so in the first place. In fact, you should come and stare into Lulu's eye for a while. It's very... persuasive...
They can be rescued in Sugarcane Forest from a rare Rescue Mission.
Move 1 - Psychic Flash: Lulu flashes its eye, stunning enemies that get hit.
Move 2 - Jello-Persuasion: Lulu launches off of Chooto and grapples an enemy, persuading them to help the Squadron for a few seconds. Until the move is over, Chooto will be powerless.
Ability - Emotionless: Chooto-Lulu is immune to enemy attacks that scare Gummi, and cannot have their personality changed by any means.
Partner Attack - ???
Gummacotta 	"Water, soil, sun, everything a plant needs!"
A beginner gardener, still learning the ropes on how to look after a plant. She's quick to learn, though, and is being taught by her mentor Gumvine. The sprout is still small and weak, so she wears a large pot to protect it. The pot is made with pure chocolate cake clay. She often wonders if her sprout will be able to fly, like her brother Helisprout.
She can be rescued in Sugarcane Forest from a Rescue Mission.
Move 1 - Clod Cannon: Gummacotta fires a large clump of dirt at an enemy.
Move 2 - Protect-a-Pot: Gummacotta charges up and creates shields for 3 allies.
Ability - Armoured: When above 50% HP, Gummacotta gets a defence boost.
Partner Attack - Miracle Plant (Gumvine) Gummacotta and Gumvine root into the ground as a large beanstalk sprouts in the battlefield, with sprouts and vines attacking enemies.
====Orange====
Kickson 	"Check out my incredible feats!"
Once a regular athletic Gummi, the continuous use of his legs mutated them into bipedal feet! He's very proud of his unrivalled footsies, and will talk about them to everyone he meets. He's also into cosplay, and is quite good at it. Too bad his costumes are always given away by his trademark feet...
He can be rescued in Gelatine Gardens from a Secret Mission.
Move 1 - Launching Kick: Kickson runs up and kicks an enemy, launching them away.
Move 2 - Quake Pound: Kickson stomps on the ground, creating a shockwave that stuns nearby enemies.
Ability - Speedy: Kickson moves at a faster speed than other Gummi.
Partner Attack - Athlete Frenzy (Gummswole): Gummswole and Kickson flex, creating a powerful aura that increases the strength of all allies for 5 seconds.
Rockmortar 	"Let's rock and roll!"
Rocks are his favourite food, so he once decided to eat nothing but rocks for an entire year. Somehow, this transformed the inside of his body into a jagged cavern! His brother, Volcannon, is very jealous of him. His name was formerly Magmortar, but he decided to change it to Rockmortar instead. Many Gummi wish they could explore his labyrinth insides, but they'd never fit inside...
He must be rescued in Rocky Roads from a Story Mission.
Move 1 - Boulder Launch: Rockmortar fires a boulder at an enemy, which splits into damaging fragments on contact.
Move 2 - Mountain Grow: Rockmortar fires a shard of rock that raises a small mountain from the ground.
Ability - Counter-Frag: When attacked, Rockmortar fires a burst of weak fragments in retaliation.
Partner Attack - Magma Meteor (Volcannon): Rockmortar launches a large boulder that Volcannon sets alight with magma, creating a flaming boulder that explodes on contact and rains down rocks across the battlefield.
Teslavolt 	"Electricity is a valuable tool."
Like her son, Gumvolt, Teslavolt has strong electrical conductivity in her single large antenna. Unlike her son, she has much more control over her electrical powers and has had them since birth. Using the infinite energy, she's invented many devices and technologies, enough to even rival Professor R.C. Despite this, she chooses to fight in the Squadron instead of opening a laboratory. In fact, Teslavolt seems to have a deep grudge against the Professor...
She must be rescued in Marzipan Sands from a Story Mission.
Move 1 - Lightning Strike: Teslavolt shoots a powerful strike of lightning at an enemy, stunning them.
Move 2 - Thunder Field: Teslavolt releases a burst of thunder, damaging enemies around her.
Ability - Static: Non-electrical enemies that physically attack Teslavolt are damaged.
Partner Attack - Thunderstorm (Gumvolt): Teslavolt and Gumvolt both release a storm of electricity that strikes all enemies and stuns them.
Sunderspike	"Let's rock and... Wait, somebody already did that pun!?"
Sunderspike is from a rare and strange Gummi sub-species that have adapted to living in cave shafts, boasting thick spider-like legs instead of the regular Gummi stubs. Living underground has caked this Gummi with a hardened layer of dirt, acting as makeshift armour. Boasting strength and style, Sunderspike tried auditioning for the Spike Club, only to be turned down by at least three arachnophobic members.
They must be rescued in Sugar Caverns from a Story Mission.
Move 1 - Earthquake: Sunderspike stomps the ground in an area around them, creating a shockwaves that damages and stuns enemies.
Move 2 - Rock Tomb: Sunderspike traps an enemy in a circle of rocks, damaging them and teporarily restricting their movement.
Ability - Heavy: Sunderspike is immune to knockback.
Partner Attack - ???
Original concept and design by UnidentifiedFroggy
Shockblock 	"Get strong or get stomped!"
Your body is a temple, as Shockblock proudly asserts, but it seems the cube-like Gummi has taken this phrase too literally, venturing out to Sugago's most remote and ancient ruins to workout. His latest trip brought him to The Archives themselves, where he absorbed the glyphs into his body and awakened untold power... if he understood how to use it. The forgotten energy resonates with his very shape, making him a perfect conduct for this "cubepower", as he calls it. Were ancient beings supposed to be this geometric?
He must be rescued in Marzipan Sands from a Story Mission.
Move 1 - Rune Buster: Shockblock fires a spread of glyphs from his face, battering enemies with the projectiles.
Move 2 - Polylure: Shockblock releases an ancient aura that causes enemies to prioritise targeting him for a few seconds.
Ability - Heavy: Shockblock is immune to knockback.
Partner Attack - Cube Cavalry (Blockbo): Shockblock and Blockbo combine their cubepower, creating a shockwave that gives the squadron temporary invincibility.
Gumbleweed 	"Is it empty around here or is it just me...?"
Gumbleweed is a go-with-the-flow type guy, and prides himself on being low maintenance - he's so spacey that he doesn't seem to notice when the wind picks him up and rolls him far away. Apparently he went missing for years after being carried away on a desert wind, presumed dead until he blew back home, none the worse for wear. His poker face makes him great at cards and being hired as a tumbleweed stunt double in Gumpowder's western shootouts. His jokes are also notably horrible.
He can be rescued in Rocky Roads from a Rescue Mission.
Move 1 - Stumbleweed: Gumbleweed rolls into an enemy, dealing little damage but knocking them backwards a considerable amount.
Move 2 - Escape Gale: Gumbleweed blows a wave desert wind at an ally in trouble, pushing them to the back of the battlefield and healing them.
Ability - Second Wind: When knocked back by enemies, Gumbleweed flies back forward and deals damage on his rebound.
Partner Attack - Sugary Shootout (Gumpowder): Gumbleweed freezes all enemies in place with a blinding blast of sand, allowing Gumpowder to lock on and rapidly fire his gun at all available targets.
Gumset 	"All things will end..."
Admiring Solagum, this Gummi strived to imitate them and transform into a sun. The meditation was successful, but the sun transformation occurred just as the sun was setting, permanently freezing Gumset in an eternal sundown. Despite lacking the radiance of their hero, being a setting sun has its pros, and Gumset has been hired for many romantic dinners.
They can be rescued in Marzipan Sands from a Rescue Mission.
Move 1 - Sun Blasts: Gumset shoots three weak blasts of sunlight at an enemy.
Move 2 - Encouraging Glow: Gumset glows on an ally, empowering them.
Ability - Floating: Gumset is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - Null Sunshock (Gumclipse): Gumset and Gumclipse fly into the air and release a spreading twilight that empowers allies and weakens enemies.
====Purple====
Cyberspike	"Get ready! This is the future of spike technology!"
A mysterious Gummi brought from the future by a time warp. She wanted to help in "The Historical Gloop War", or so she calls it. Her spikes are supercharged with future plasma, which acts as a self-sustainable power source. She might act futuristic, but her time period isn't that distant.
She must be rescued in Candyfloss Clouds from a Story Mission.
Move 1 - Plasma Ram: Cyberspike charges up, then swiftly rams an enemy with her spikes.
Move 2 - Cyber Shield: Cyberspike creates a shield around herself, which can slowly regenerate its durability if not destroyed.
Ability - Overcharge: When left unattacked, Cyberspike slowly charges up, increasing her strength. If attacked, her charge resets.
Partner Attack - Futurefrost (Tundraspike): Cyberspike produces a plasma bomb that Tundraspike freezes, exploding the bomb and scattering ice shards across the battlefield.
Toxbubble 	"Bubble, toil and trouble!"
An infamous hooligan known by many on Sugago. He's quite the artist, and spreads his artwork on buildings using colourful toxins. The bubble on his head is sustained through daily baths in the Fruitjam Swamp. Dewbubble has a habit of following him, apparently so he can clean up all the mess Toxbubble spreads.
He can be rescued in Soda Shores from a rare Rescue Mission.
Move 1 - Toxin Spray: Toxbubble sprays a burst of toxic bubbles at an enemy.
Move 2 - Poison Gas: Toxbubble releases a poisonous cloud around him that poisons nearby enemies.
Ability - Toxic: Non-toxic enemies that physically attack Toxbubble are damaged.
Partner Attack - Bubble Bonzana (Dewbubble): Toxbubble and Dewbubble release a flurry of bubbles that push enemies back and poison them.
Jelloffer 	"Joff!"
A strange Gummi with very familiar speech and abilities. Somehow, it can teleport rapidly between worlds, and protrude spikes when angered. It enjoys purple fabric, rolling and blackcurrant jam. It loves to explore other worlds, and speaks much of its travels. Too bad nobody can translate its speech from "Joff" to Gummi...
It can be rescued in Cherrygum Grove from a Rescue Mission.
Move 1 - Spike Dash: Jelloffer charges up and rolls into an enemy.
Move 2 - Time Paradox: Jelloffer creates a small forcefield around it where enemies are slowed down.
Ability - Warp: Jelloffer has a 50% chance to warp to safety before being hit by an enemy attack.
Partner Attack - Jelloffers Unite (Joffhollow): Jelloffer floats above Joffhollow and releases an aura of magic, transforming the J-Sentinels into powered-up Jelloffers temporarily.
Joffhollow	"This world is a fascinating one."
It looks like this Gummi is wearing a purple cloak, but it's actually the natural shape of his body. He was born with a hollow body and yellow eyes, giving him a strange and familiar appearance. For some reason, Jelloffer and two small Gummi called the J-Sentinels are incredibly loyal to him. He is nicknamed "The Jelloffer Lord" because of this.
He can be rescued in Candyfloss Clouds from a rare Rescue Mission.
Move 1 - J-Attack: Joffhollow sends a J-Sentinel to an enemy, which it repeatedly pummels with magic.
Move 2 - J-Support: Joffhollow sends a J-Sentinel to a Gummi, which it empowers with magic.
Ability - Sentinel Assist: Joffhollow’s J-Sentinels shoot blasts of magic at enemies when inactive.
Partner Attack - Jelloffers Unite (Jelloffer): Jelloffer floats above Joffhollow and releases an aura of magic, transforming the J-Sentinels into powered-up Jelloffers temporarily.
====Brown====
Cookiepuffs	"MMmMmMMM? MMmMm!"
More cookie than Gummi, it was supposedly made by a lonely baker who wanted a companion... albeit, crafting a living breathing Gummi out of dough was a large undertaking, but by baking a chunk of their own body into the dough, a "Gummi" was born... this half-baked cream puff. While it's firmly on the side of the Gummi, its mind doesn't seem that different from the Gloop, seeking out sugar hungrily and attempting to absorb it into itself. This could be a breakthrough in Gummi-mitosis, but the cookie seems content with breaking personal boundaries instead.
It can be rescued in Snowcream Tundra from a Rescue Mission.
Move 1 - Biscoff Biter: Cookiepuffs hungrily gnaws on an enemy, regaining some of its health from the attack.
Move 2 - Cream Sneeze: Cookiepuffs sneezes, blowing globs of cream in all directions that detonate after a few seconds.
Ability - Ovenborn: Cookiepuffs only takes 50% damage from enemy attacks that use fire, and is immune from being set ablaze.
Partner Attack - Holiday Harbingers (Tinsel): Cookiepuffs and Tinsel bake an army of mini Cookiepuffs carrying bauble bombs, each minion running to an enemy before self-detonating.
Gumpowder 	"The good... the bad... and the Gloop."
As a young Gummi, he dreamed of adventure on the sugary frontier. Determined to make his dreams reality, he crafted himself a wafer firearm, packed his bags, and headed out into the great unknown. He apparently discovered a settlement of Gummi living out in the desert, and now acts as their town sheriff. He pretends to act calm and stoic, but in reality has an extremely short temper.
He must be rescued in Rocky Roads from a Story Mission.
Move 1 - Quickdraw: Gumpowder fires his gun at an enemy.
Move 2 - Dynamite: Gumpowder throws a stick of dynamite forward, which explodes after three seconds.
Ability - Critical Shot: Gumpowder's shots have a 25% chance to be a critical hit that does extra damage.
Partner Attack - Sugary Shootout (Gumbleweed): Gumbleweed freezes all enemies in place with a blinding blast of sand, allowing Gumpowder to lock on and rapidly fire his gun at all available targets.
Original concept by Erictom333
Chocoblock 	"Solidified chocolate destruction!"
Always one to never back down from a dare, this Gummi jumped into a chocolate volcano. He was fine, but emerged to find himself encased in solidified chocolate! He's not bothered about it: in fact, he's thrilled. The layer of chocolate both provides great protection and a quick snack! ...He needs to be careful of the sun, though.
He must be rescued in Cocoa Volcanoes from a Story Mission.
Move 1 - Choco Crush: Chocoblock jumps up and crushes an enemy.
Move 2 - Cocoa Casing: Chocoblock charges up and creates a layer of chocolate around himself or an ally that completely blocks a single enemy attack.
Ability - Heavy: Chocoblock is immune to knockback.
Partner Attack - Great Choco Wall (Milkyblock): Chocoblock and Milkyblock create a checkerboard chocolate wall that spans the battlefield and knocks all enemies behind it, being able to take a lot of hits before shattering.
Cocomilk 	"Nutty in every sense of the word."
While exploring the beaches of Soda Shores, this Gummi discovered a strange, furry shell washed up from another dimension. Ever since putting it on, she's refused to remove it. The shell seems to leak white, creamy milk, which is very nutritious. Jelloffer seems to recognise it from somewhere, but Cocomilk refuses to listen to it.
She can be rescued in Soda Shores from a Rescue Mission.
Move 1 - Milk Snipe: Cocomilk shoots a bullet of milk at an enemy.
Move 2 - Healing Burst: Cocomilk releases a burst of milk around her that heals allies.
Ability - Armoured: When above 50% HP, Cocomilk gets a defence boost.
Partner Attack - ???
====Turquoise====
Tundraspike 	"Szera, szera ecoze..."
Trapped inside a block of ice, this mysterious Gummi was found in the deepest depths of the Snowcream Tundra. They speak a strange and incomprehensible language, which is speculated to be from ancient times. They're quite clueless of the modern world, but they have a penchant for spikes, so the Spike Club have taken them in.
They must be rescued in Snowcream Tundra from a Story Mission.
Move 1 - Icicle Spread: Tundraspike spits a spread of short-range icicle shards forward.
Move 2 - Frost Gale: Tundraspike releases a gale of wind around them that slows down enemies.
Ability - Armoured: When above 50% HP, Tundraspike gets a defence boost.
Partner Attack - Cyberspike: Cyberspike produces a plasma bomb that Tundraspike freezes, exploding the bomb and scattering ice shards across the battlefield.
Chillisprout	"Chill out... Feel the heat..."
His internal temperature is uncomfortably freezing, so he wrapped himself in spicy pepper-mint leaves to warm up. This hasn't seemed to work, as he now alternates between feeling incredibly hot and incredibly cold. On the other hand, he never needs to worry about hypothermia or heatstroke...
He can be rescued in Snowcream Tundra from a Rescue Mission.
Move 1 - Flame Bullets: Chillisprout spits flaming seeds at an enemy.
Move 2 - Ember Wind: Chillisprout quickly spins his propeller, sending a flurry of embers forward.
Ability - Floating: Chillisprout is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - Helisprout: Chillisprout and Helisprout both fire a storm of seeds, which merge together to become a barrage of burning bullets that are fired across the battlefield.
Dewbubble 	"Don't touch me! Leave me alone!"
He is obsessed with keeping himself clean, and formed a bubble barrier to block out dirt. This bubble is stronger than it looks, repelling weapons, falling debris and even sharp needles! Unfortunately, he can’t see or hear that well while in the bubble, making him very clumsy.
He must be rescued in Soda Shores from a Story Mission.
Move 1 - Bubble Bounce: Dewbubble expands his bubble, bumping away nearby enemies.
Move 2 - Bubble Barrier: Dewbubble charges up and creates a weak wall of bubbles that block enemies.
Ability - Bouncy: Enemies that physically attack Dewbubble are launched away.
Partner Attack - Toxbubble: Dewbubble and Toxbubble release a flurry of bubbles that push enemies back and poison them.
====Pink====
Sakuraspike	"The blossoms guide us all!"
Once very reclusive and lonely, she spent a lot of her time in the Cherrygum Grove, sitting among the cherry blossoms. One day, a single blossom floated down and buried itself into Sakuraspike's mind, enlightening her in the ways of the Cherrygum. Ever since then, she's fought to prove the magic of the Cherry Blossoms to Gummikind!
She must be rescued in Cherrygum Grove from a Story Mission.
Move 1 - Sakura Ram: Sakuraspike charges up and rams into an enemy.
Move 2 - Enlightening Blossoms: Sakuraspike creates an aura of blossoms around her, increasing the speed of nearby allies.
Ability - Armoured: When above 50% HP, Sakuraspike gets a defence boost.
Partner Attack - Devilspike: Sakuraspike releases a flurry of petals that Devilspike imbues with dark energy, sending demonic petals ricocheting across the battlefield.
Gummswole 	"I skipped leg day."
A Gummi who lifts weights so much that his body grew extra limbs to support the load. His newfound abilities have made him a top of the line athlete, so he and his partner Kickson are always representing in the Gummilympics. Experts argue the two should be disqualified, but their mutations are perfectly natural within the bounds of Gummi adaptive science. He's also a champion armwrestler, but seeing as most Gummi lack arms altogether, there's not much competition.
He can be rescued in Cherrygum Grove from a Secret Mission.
Move 1 - Power Fist: Gummswole winds up and punches an enemy, knocking them back.
Move 2 - Punch Quake: Gummswole smashes the ground, sending shockwaves forward.
Ability - Super-Strength: Gummswole's attacks can bypass enemy shields and abilities.
Partner Attack - Kickson: Gummswole and Kickson flex, creating a powerful aura that increases the strength of all allies for 5 seconds.
Original concept by Gold-sans mobile
Snifflebomb	"Stop and smell the roses... ACHOO!"
Filled to the brim with flower fragrancies, she's ironically badly allergic to pollen. She and her twin sister Kamikaboom almost never see eye-to-eye, one being packed with flowers and the other with deadly explosives. Her bad luck is enough to rival Gumvolt's, so they get along pretty well. She has a hobby in perfume-making and flower gathering (after stocking up on allergy medication, of course.)
She can be rescued in Soda Shores from a Rescue Mission.
Move 1 - Pollen Puff: Snifflebomb sneezes a cloud of pollen forward, which gets in an enemy's eyes and weakens their defence.
Move 2 - Flower-Destruct: Snifflebomb explodes, scattering disabling pollen clouds but knocking her out.
Ability - Determination: Snifflebomb can revive herself after being knocked out for a period of time.
Partner Attack - Kamikaboom: Snifflebomb and Kamikaboom simultaneously detonate, causing massive damage on the entire battlefield and leaving weakening pollen behind. Both of them will be knocked out.
Popbubble 	"Can you hear me yet? Am I not loud enough!?"
A natural-born cheerleader that really puts the "cacophonic" in "cute but cacophonic". You'd think the bubble she's encased in would muffle her voice somewhat - but it's a special type of rubbery gum alchemically concocted to amplify any sound that passes through it. She calls this effect "poptronic sound", contrary to the more popular name "unbearable". Her overbearing personality got so bad that her peers eventually had no choice but to completely ignore her existence until she got the point. Somehow, this protest lasted for... years. She still hasn't caught on.
She can be rescued in Candyfloss Clouds from a Rescue Mission.
Move 1 - Sonic Boom: Popbubble yells, sending a sonic wave that knocks back and momentarily stuns an enemy.
Move 2 - Bubble Bombs: Popbubble scatters a set of bubblegum bombs forward, erupting into a pink goo that damages and sticks effected enemies in place momentarily.
Ability - Poptronic Amplifier: All allies near Popbubble have any applied boosts enhanced.
Partner Attack - ???
Tamagummi 	"☆☆☆(U•//ᴥ//•U)MREOWF(^=˃ᆺ˂)🤍🤍🤍(^=˃ᆺ˂)(^=˃ᆺ˂)PURRRRRRPRRR☆☆☆"
An adorable digital pet with unique personality, over 1000 sound effects, and a long-lasting battery life. Despite being mechanical, it has a heart as warm as any other living Gummi. It can often be spotted travelling Sugago searching for sad Gummi to cheer up, so nobody is sorrowful with Tamagummi around. Nobody knows where it came from, but it's every Gummi's best friend. They still can't work out what kind of animal it's supposed to represent, though...
It can be rescued in Snowcream Tundra from a Secret Mission.
Move 1 - ✜PIXELCHARM☆｡ﾟ+.: Tamagummi blows an 8-bit heart forward, weakening an enemy's defence.
Move 2 - ♡+❤KAWAIINUZZLE(◕ฺω◕ฺ)ﾟ: Tamagummi nuzzles against an ally Gummi, raising their attack speed temporarily.
Ability - (=①ω①=)CUTIEPIE☆.。.:*・(⁄ ⁄>⁄ω⁄<⁄ ⁄)⁄: When Tamagummi is hurt, nearby Gummi will have their attack power increased temporarily.
Partner Attack - ???
====White====
Starshine 	"Shimmer, fracture and shine!"
Dreaming of the stars, this Gummi was crushed by a falling piece of comet on one fateful night. Strangely, they survived, and appears to have merged with the comet altogether. Despite surviving, they haven't been themself, acting strange and rambling about "shards" or something. Whatever's out there in space, the future doesn't look good.
They can be rescued in Candyfloss Clouds from a Secret Mission.
Move 1 - Comet Crash: Starshine rams into an enemy, scattering comet shards where they land.
Move 2 - Nebula Burst: Starshine charges up and then fires multiple star projectiles that deal heavy damage.
Ability - Unstable: Starshine has lower health and weaker defense at the cost of greatly increased power.
Partner Attack - ???
Cherrub 	"Sweet faces blush... Oh, what a rush!"
A romantic archer adorned with cherry-chocolate armour, his mission is to play matchmaker and put as many couples together as possible. Many call his cupid-inspired methods sappy and somewhat unethical, but he tries not to let it get to him. Unfortunately, his pairings never seem to last... they usually end when the fragrance of his love-inducing arrows wear off. Some rumour he's only taken the role to put his mind off of his own lovesickness... but who is he pining over? Well, it's a secret!
He can be rescued in Candyfloss Clouds from a rare Rescue Mission.
Move 1 - Heartbreak Arrow: Cherrub fires a sorrowful arrow at an enemy, imbuing them with heartbreak and reducing their attack power.
Move 2 - Red Stringer: Cherrub fires a love arrow at an ally Gummi. The next Gummi to get hit with the arrow will be linked to the first, causing the two to fall in love for a while. Gummi lovers will stay near each other, attack in sync, and prioritise supporting moves on each other. Additionally, if one of the lovers is knocked out during the duration of the move, the other will gain greatly increased stats in a rage. This move has no effect on child Gummi, and will fail to connect Gummi who are family.
Ability - Floating: Cherrub is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - ???
Lunagum 	"Night falls, and the moon rises."
Every night, this Gummi would stay up and look at the stars. Being bathed in the moonlight for so long eventually transformed them into a moon themself! The new Gummi is quite similar to Solagum, but has way different abilities. Also, they tell the best bedtime stories.
They must be rescued in Candyfloss Clouds from a Story Mission.
Move 1 - Moon Beam: Lunagum shoots a burst of moonlight at an enemy.
Move 2 - Freezing Shine: Lunagum shines on an enemy, freezing them solid for a few seconds.
Ability - Floating: Lunagum is immune to any ground effects and enemy attacks that effect the ground.
Partner Attack - Solagum: Lunagum and Solagum fly into the air and release a spreading light that heals allies and freezes enemies.
Milkyblock 	"W-waah! Not the ghosts!"
For reasons unknown, she is supposedly haunted by ghosts. She's tried everything to get rid of them, but nothing seemed to work. In a last-ditch effort, she covered herself in a thick layer of chocolate. It's only seemed to attract the ghosts more... Thankfully, now they've become more friendly. So... That's good.
She can be rescued in Sugar Caverns from a rare Rescue Mission.
Move 1 - Spooky Crush: Milkyblock jumps up and crashes down, sending a shockwave of spirits around her.
Move 2 - Ghost Guardian: Milkyblock sends a ghost to protect herself or an ally, where it absorbs damage and counterattacks enemies.
Ability - Heavy: Milkyblock is immune to knockback.
Partner Attack - Great Choco Wall (Chocoblock): Milkyblock and Chocoblock create a checkerboard chocolate wall that spans the battlefield and knocks all enemies behind it, being able to take a lot of hits before shattering.
Doctor Sugar	"My diagnosis? Glucose deficiency!"
An influential Gummi doctor that won an award in Gummi medicine for her invention of the Lemon-Aid Kit, a marvellous package to get any Gummi back in fighting shape. If you didn't know this, she's happy to remind you at every opportunity. Working alongside her apprentice Blancnurse, she's an expert in fighting chocopox and reattaching jelly limbs. In a war there's always patients to help - so the good doctor has taken to the front lines to cut out the middlegummi entirely. She's not one to sugarcoat it, and has no patience for the many Gummi that tend to overexaggerate their injuries. Being a doctor is hard.
She can be rescued in Glooped Gummitropolis from a Rescue Mission.
Move 1 - Supple-Mint: Doctor Sugar tosses a magic pill at an ally that makes them immune to status ailments for a short period of time.
Move 2 - Breath of Life: Doctor Sugar injects a defeated Gummi with her syringe, reviving them back to full health. This move has a notably heavy cooldown.
Ability - Determination: Doctor Sugar can revive herself after being knocked out for a period of time.
Partner Attack - Ultimate Cure (Blancnurse): Doctor Sugar and Blancnurse throw experimental pills at the entire squadron, reviving all fallen allies and giving them 200% of their usual health.
====Black====
Devilspike	"Kneel before me and SUFFER!"
A Gummi who supposedly clawed his way out of the underworld to rain pain and suffering onto Sugago. ...At least, that's what he claims. Every day he promises that he'll start his rampage of terror, and he never does. He even joined the Spike Club, who ignore his claims of villainy and treat him like a friend. He doesn't understand this way of thinking at all, but he secretly appriciates the company.
He must be rescued in Cocoa Volcanoes from a Story Mission.
Move 1 - Spirit Ram: Devilspike rams an enemy, dealing weak damage but cauing the target to be attacked by demons.
Move 2 - Cursed Glare: Devilspike releases a dark glare, weakening enemies that are hit.
Ability - Demonic Fury: Devilspike becomes stronger every time he is attacked.
Partner Attack - Sakuraspike: Sakuraspike releases a flurry of petals that Devilspike imbues with dark energy, sending demonic petals ricocheting across the battlefield.
Printa 	"Move along, organic peasants! I'm state of the art!"
Supposedly the estranged sister of Professor R.C, she was originally a normal scientist that pioneered a new era of cybernetic enhancements. The more she replaced her body with mechanical parts, the more unstable her mind became, until she couldn't even recognise her own brother anymore. She sees herself as higher than other Gummi, taking pride of her high intelligence and mechanical resin enhancements. The only people she'll cooporate with are Gummi she thinks are cool.
She can be rescued in Cocoa Volcanoes from a rare Rescue Mission.
Move 1 - Resin Bombs: Printa fires resin bombs from her tanks that explode on contact, leaving sticky puddles of resin.
Move 2 - Short-Circuit: Printa sends an electric shock from her cybernetic eye that jumps between enemies and briefly stuns them.
Ability - Heavy: Printa is immune to knockback.
Partner Attack - ???
Original concept and design by TheWikiOddish
Gumclipse 	"All is blank. All is gone. All is null."
Some say, years ago, Gumclipse was as shining and radiant as Solagum, being an icon of hope and light. Suddenly, everything changed. Gumclipse became unresponsive and dull. Their powers turned to darkness rather than light. What happened? How could a Gummi be changed this much? We will never know...
They can be rescued in Glooped Gummitropolis from a rare Rescue Mission.
Move 1 - Dark Burst: Gumclipse releases a burst of darkness, slowing down enemies who are hit.
Move 2 - Null Zone: Gumclipse creates a forcefield around them, weakening enemies inside.
Ability - Emotionless: Gumclipse is immune to enemy attacks that scare Gummi, and cannot have their personality changed by any means.
Partner Attack - Gumset: Gumclipse and Gumset fly into the air and release a spreading twilight that empowers allies and weakens enemies.
Kamikaboom	"BOOM! DOOM! EARTH-SHATTERING KABOOM!"
Nobody knows exactly what made her this way, but Kamikaboom is short-fused, has an explosive temper and is literally filled with gumpowder. She could explode at any instant, so most Gummi keep their distance. She especially enjoys the smell of gumpowder in the morning.
She can be rescued in Sugar Caverns from a rare Rescue Mission.
Move 1 - Self-Destruct: Kamikaboom explodes, dealing massive damage but knocking her out.
Move 2 - Mini-Bombs: Kamikaboom spits three bouncing bombs, which explode when they touch an enemy.
Ability - Determination: Kamikaboom can revive herself after being knocked out for a period of time.
Partner Attack - Bloom and Doom (Snifflebomb):Kamikaboom and Snifflebomb simultaneously detonate, causing massive damage on the entire battlefield and leaving weakening pollen behind. Both of them will be knocked out.
====Rainbow====
Crazy Candy 	"HEY KIDS, IT'S ME! YOUR FAVOURITE APOCALYPTIC MASCOT!"
The beloved mascot of Gummitropolis' very own Candyworld, but we're not sure whether he's just a Gummi in a suit or the real, living Crazy Candy. Despite his chipper attitude, his goofy performance is just that - a performance, and his real personality is almost never seen. You see, his strict employers require him to stay in character at all times... and yes, a dangerous Gloop invasion was not considered a permissible situation to break character. Please help him.
He can be rescued in Glooped Gummitropolis from a rare Rescue Mission.
Move 1 - Sugar Reflux: Crazy Candy regurgitates a pool of toxic sweets that places a strength debuff on enemies that step on it.
Move 2 - Candyworld Cheer: Crazy Candy does a goofy dance, raising the spirits of all squadron members and increasing their max health.
Ability - Emotionless: Crazy Candy is immune to enemy attacks that scare Gummi, and cannot have their personality changed by any means.
Partner Attack - ???
WOAHspike.exe	"S-S-S-SPIKE IT TILL YA M-MAKE IT, BABY!"
A so-called "hyper-intelligent" AI created by Professor R.C from analysing combat data and battle strategy from the Squadron's missions. It appears to be a total failure, but its broken combat protocols could serve useful in battle. It is extremely talkative, and will not shut its electronic yap whenever it gets the opportunity to socialise. R.C himself considers the AI embarrassing and often pretends it never existed in the first place.
It can be rescued in Glooped Gummitropolis from a Secret Mission.
Move 1 - WOAH/RAM.bat: WOAHspike charges up, then rockets forward, damaging enemies and leaving behind a damaging digital trail.
Move 2 - WOAH/RAINBOW.bat: WOAHspike releases a digital rainbow blast, damaging enemies and healing allies it hits.
Ability - Glitcher: WOAHspike has a 25% chance to ignore Squadron orders.
Partner Attack - None
Original concept by MrYokaiAndWatch902
====Special====
Jelli 	"..."
Born with a rare humanoid body, no mouth and strange genetic makeup, Jelli is certainly not a normal Gummi. His genetics allow him to change elements using external influence, giving him unlimited potential! Despite all this, he acts like a normal child, happy and carefree. Since he can’t speak, he’s fluent in sign language.
...Yeah. Your guess is as good as mine.
He can be recruited by either pre-ordering the game or completing it.
Move 1 - Super Stomp: Jelli jumps up and stomps on an enemy.
Move 2 - Jelli Burst: Jelli unleashes an elemental attack, which varies depending on his current element.
Ability - Genetic Absorbance: Jelli will absorb the element of any elemental items used on him.
Partner Attack - None
Mimik 	"m e t a m o r p h o s i s"
It is unknown whether this Gummi is actually a Gummi, but this seems to be its regular form. It has the power to shapeshift into near-perfect copies of anyone, but the disguise can be told apart by Mimik's signature multicoloured eyes. Unfortunately, it has a knack for mischief and thievery, so Gummi are very careful to verify the identity of anyone they see.
It can be recruited after all other Gummi have been recruited.
Mimik has no abilities of its own, and will copy the appearance and abilities of a selected Gummi in the Squadron when added to the team.
Topcard 	"Pick a card, any card!"
The Hatted Gummi of the original Gummi Squadron. He appears to be a master of magic, but it's all tricks. He specialises in cards, and made a personalised deck for himself to use. He may be boastful and narcissistic, but he's very thankful for being saved from the Gloop, and hopes the rest of the original Squadron will be safe.
He is recruited after defeating Topcard the Magnificent.
Move 1 - Card Blast: Topcard shoots a flurry of cards at an enemy.
Move 2 - Card Shield: Topcard creates a circle of cards that circle himself or an ally like a shield.
Ability - Card Support: The two cards floating around Topcard will attack nearby enemies with weak blasts.
Partner Attack - None
Mesmerpent	"Slithery scaly snakes are our best friends!"
The Aquatic Gummi of the original Gummi Squadron. She contracted the rare Taffysnake disease, which makes you grow snakes on your body. Being kind and caring, she somehow tamed the snakes and turned them into her pets and friends. The disease is not contagious, but Gummi tend to avoid her anyway.
She is recruited after defeating Mesmerpent the Slithery.
Move 1 - Snapping Serpents: Mesmerpent's snakes lunge forward and bite enemies.
Move 2 - Hindering Waves: Mesmerpent spits a blast of water that slows down any enemies that are hit.
Ability - Serpentine Fury: Mesmerpent's snakes become stronger every time she is attacked.
Partner Attack - None
Cubitator 	"We must protect the light! Fight for what's right!"
The Stone Gummi of the original Gummi Squadron. It is said he comes from a long lineage of Light Warriors, which protect Sugago's "light". His parents doubted his skill, due to his square shape. He has much power, but he still doesn't understand what the "light" even is. Because of this, he believes Solagum is a avatar of radiance and will not stop worshipping them.
He is recruited after defeating Cubitator the Impassable.
Move 1 - Mountain Quake: Cubitator smashes the ground, sending a line of mountains forward.
Move 2 - Light Dome: Cubitator creates a dome of light around him, shielding any allies inside.
Ability - Armoured: When above 50% HP, Cubitator gets a defence boost.
Partner Attack - None
==Enemies==
===Regular===
Lesser Gloop 	
Common, weak spawns of the Gloop. Despite being useless, they're certainly iconic.
Move - Headbutt: Lesser Gloop headbutts a Gummi.
Copter Gloop 	
Lesser Gloops that yearn to fly grow their own propellers, becoming Copter Gloops.
Move - Gloop Spit: Copter Gloop spits slime at a Gummi.
Greater Gloop 	
A step up from the measly Lesser Gloop. They seem to be mimicking the appearance of a Gummi...
Move - Bite: Greater Gloop bites a Gummi, with a 25% chance of stunning them.
Armoured Gloop	
Greater Gloops copying Sugarspike's iconic armour. Their spikes appear to be made of some strange Gloop metal.
Move - Gloop Ram: Armoured Gloop charges up and rams into a Gummi.
Ability - Armoured: When above 50% HP, Armoured Gloop gets a defence boost.
Cube Gloop 	
Greater Gloops that have gorged themselves on Sugago's scenery. They actually got more abilities as a result...
Move 1 - Gloop Crush: Cube Gloop jumps up and crushes a Gummi
Move 2 - Gloop Guard: Cube Gloop charges up and creates a shield for an ally.
Ability - Heavy: Cube Gloop is immune to knockback.
Taffysnake 	
Stretchy taffy serpents under Mesmerpent's control. They're usually docile, but the Gloop have possessed them.
Move - Bite: Taffysnake bites a Gummi, with a 25% chance of stunning them.
Remote-Cathy 	
Many, many duplicates of Cathy's television, remotely controlled to attack invaders in the Caramel Castle. So, the Cathy we knew back at the base was simply one of these things all along...
Move 1 - Cathode Scream: Remote-Cathy sends an electrical blast that hits any Gummi near it and momentarily stuns them.
Move 2 - Button Bombs: Remote-Cathy rapidly fires bombs from its buttons that stick to Gummi and explode.
Ability - Shared Signal: Remote-Cathy becomes stronger for each other Remote-Cathy on the battlefield.
===Bosses===
Topcard the Magnificent 	"For our next trick, we'll make these Gummi DISAPPEAR!"
The possessed form of Topcard. He guards the Green Sugar Seal, and won't give it up easily. The card abilities he possesses have been empowered by the Gloop's energy...
Move 1 - Card Blast: Topcard shoots a flurry of cards at a Gummi.
Move 2 - Gloop Summon: Topcard melts into the ground and escapes to another location, leaving a spread of Lesser Gloops in his place.
Move 3 - Card Shield: Topcard creates a spread of cards that circle him like a shield.
Move 4 - Gummi Hex: Topcard blasts a Gummi with Gloop energy, mind-controlling them temporarily.
Mesmerpent the Slithery 	"Eat up, my pets! It's dinnertime!"
The possessed form of Mesmerpent. She guards the Blue Sugar Seal, and keeps it safe and secure. Her taffy snakes have been empowered by the Gloop's energy...
Move 1 - Snapping Serpents: Mesmerpent's snakes lunge forward and bite Gummi.
Move 2 - Snake Shield: Mesmerpent releases two Taffysnakes and shields herself until they are defeated.
Move 3 - Hindering Waves: Mesmerpent spits a blast of water that slows down any Gummi that are hit.
Move 4 - Whirlpool: Mesmerpent spins around, creating a whirlpool that pushes all Gummi away.
Cubitator the Impassable 	"You may not pass. The light does not permit you!"
The possessed form of Cubitator. He guards the Yellow Sugar Seal, and stops anyone from taking it. His powerful might has been empowered by the Gloop's energy...
Move 1 - Rock Crush: Cubitator increases the size of his fist and smashes it down on a Gummi.
Move 2 - Glooprock Guards: Cubitator summons a ring of Glooprocks, which prioritise defending him.
Move 3 - Sun Blast: Cubitator shoots a blast of sunlight from his hands, temporarily blinding any Gummi that are hit.
Move 4 - Mountain Quake: Cubitator hits the ground, sending a wall of mountains forward.
Floratox the Vexing 	"Go ahead... take a deep breath..."
The possessed form of Floratox. She guards the Purple Sugar Seal, and isn't willing to share. Her intoxicating (literally) aroma has been empowered by the Gloop's energy...
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Sugarsword the All-Powerful	"All who oppose us will be destroyed!"
The possessed form of Sugarsword. He guards the Orange Sugar Seal, and will protect it with his life. His legendary swordsmanship has been empowered by the Gloop's energy...
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Cresceblood the Undying 	"Kill them. Your master commands you."
The possessed form of Cresceblood. They guard the Red Sugar Seal, and will not go down without a fight. Their necromancy magic has been empowered by the Gloop's energy...
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Prismalus the Chromatic 	"You won't listen... Just like the rest of them."
The creator of the Sugar Seals, and the ruler of the Gloop. Reuniting all six have brought this vengeful king back to life... but why does he have such a grudge against the Gummi?
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Gloop Dreadnought 	"COLOURFUL TRAITORS... YOU WILL BE PUNISHED..."
The Gloop have combined their hearts and souls, bringing this colossal hivemind to life. This is their last hope against the Gummi, after the transgressions of the past... do not falter, Gummi Squadron! The fate of Sugago hangs in the balance!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
King Polycon 	"..."
The true creator of Sugago, a young hexagonal being very far from home. He wanted a perfect planet, converting the original Gloop to cute Gummi with his magic, but after Prismalus protested his ideals, he made the selfish choice to lock the remaining Gloop underground. Too regretful to face his people, he became a shut-in, leaving total control of the planet to Cathy. Now he's left with no choice but to fight, his sugary illusion quickly becoming undone. Does he truly want this?
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Cathy VIV-Suit 	"THANKS FOR PLAYING YOUR PART... NOW IT'S TIME FOR THE GRAND FINALE!"
Seemingly faking her quirky personality to look harmless, the true mastermind has been revealed... a Star Eater from a forgotten empire, she manipulated Polycon's guilt to gain his trust and access to the planet's core, where she hijacked its life force to empower herself, driving the Gloop insane with the resulting energy waves. If she isn't stopped, both Gummi and Gloop could be doomed.
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Corebreaker 	"G O O W A W A . . . W A A G H !"
Rudely awoken from its billion-year slumber, the mass of life known as the planet's core knows nothing but pain from Cathy's experiments, and gnawing hunger, devouring anything in sight, including the Gloop Dreadnaught. If it is not reborn as a pure being, it will continue expanding to devour the entire planet, and possibly beyond. Go, Gummi Squadron! Put an end to this madness, for the future of Sugago!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
===Postgame and Deluxe Exclusive===
Glitch Magician 	"F̶̨̱̓̋ó̷̢r̸͓̈́͛ ̷̠̚o̵͍̒ū̵͇͕r̶͝ͅ ̸͍̜͂́n̵̟̕ẻ̴͈͛x̴͖̤̃̓t̸̩͑ ̵̥̰̊t̸̡̻̓̓r̶̥̬͆͠ì̴͇c̷̙̎k̸̖͕͝,̵̨͠ ̶̝̊̋ẇ̵̰̲̚ë̵̼̱́͐'̴̤͙̿l̸̳̰͠l̴̙̚̕ ̸͍͚͊̚m̷̫̺̐a̷̛̯̿k̶̹̳̑ê̵̬̠͋ ̸̜̽͊t̷̹̍h̵̛̞̅é̵̖̍s̵͓̦̄̚ę̴̪̏ ̶̼̝̌G̴̮̔͠ụ̷̥̐͘m̶̲̟̀m̶̡͙̓̽i̶̫̻͒͂ ̶̫͗̔D̵͎̆I̴̺͙̒͠S̶̤̆ͅA̴̰̍P̷̹̳̋P̴͕̾͂Ĕ̸̩͛A̶̙͐͝R̵̹͚̎!̴̱̇"
The reality-warping rifts created by GUMFINITY have brought this being, reminiscent of Topcard's possessed form, back to life. Its card prowess has been greatly enhanced by the corruption - watch out, Gummi Squadron!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Infinity Bloom 	"G̸̺̠̍o̶̰͒̈ ̶̮̙̄ą̶̾̅h̸͔͋̆e̷̫͖̓ā̴̭d̸͕̼̿.̴̞͂.̵̧͉̒̌.̷̩̎͒ ̴̹̊̑t̸̟̣̃̊ȃ̸͎̌ķ̸̙̊̆ȇ̵̞̺͝ ̷̺̉a̴͔̕ ̷̰̆̕ḋ̷̦̀é̵͈̌e̶̻̮͗̄p̴̢̫̔͑ ̵̩̿̍b̷̤͒͠r̶͛͠ͅḙ̷͎̑ä̵̻̝́t̴̛͈́h̴̯͝.̵̤̏̽.̸̮́͠.̷̢͉̀̇"
The reality-warping rifts created by GUMFINITY have brought this being, reminiscent of Floratox's possessed form, back to life. Its natural poisons are much more artificial now - Can we put a stop to these rifts?
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Galaxy Eclipse 	"K̶͙̱̋͘ȉ̵̘̭l̵̞̭̂ḽ̵͌ ̸̧͍̑͝t̴̢̛̮̋h̵̼͌̋ȩ̴̓̊m̵̩͑.̵̛̩̿͜ ̷͕̀Y̶̬̑̉o̶̡͎̅̃u̵̖̠̿̕ṙ̸̘ ̸͓̀͋m̸͝ͅͅä̵̗́̔s̵̝̈́t̵̟̀e̶̱̽r̵̡̬͐̊ ̷̧̃̆c̴̛̙͝o̴̙̍͜͝m̶̹̫̑m̷̬͙̌̑a̵̩͝n̴̺̱̂d̶̡̾̈s̶̤̭͝ ̸̡͆̈́ỳ̶͇ò̷̪̄ů̴͈͝.̵͙̾͘"
The reality-warping rifts created by GUMFINITY have brought this being, reminiscent of Cresceblood's possessed form, back to life. Its necromancy is near unstoppable - go, and put an end to this madness!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
GUMFINITY 	"G̸͕͖͓̰̟̈͆̍̄E̸̞̦̩̠͍͋̊T̵͎̻͙̋̏͑͠ ̴̘͎̮̼̟͆̆O̴̧̝̮͙̽̄͑̎U̸̹̦͓̝̇̍̊͛̚T̵͖̄̂̈ ̶̻̻̒̚͜G̵̼̑́̓E̵̹͍̺̊͒͆͒͝T̷̨͙̫̐͋ ̴̤͖́̓͌̋̃͜Ȍ̸̯U̶͔̪͚̙̒͝T̷̞̖̀̒͂̇ ̵̝̙̟̇G̶̛̞͎͊E̸̩̲͎͂͝T̵͍̑͋̐̕ ̷̧̧̡̯̭̏̎̅͂͑Ō̵̼͎̣̻̦̓́̈Ư̵̥͍̻͎̭̾Ṱ̴̯̥̟͆ ̶̨̲̺̣̒̅̔̚G̶̫͆͌̄E̶̛̹̭͕͒͊̓T̴̩͚̠̏͊̏̋̓ ̵͇͊̊̃̊̿O̷̳͎̹͙͗̾̐̊̚Ů̵̡̬͕͖̓̆͘T̶̛̫͚̠̓̾̑̀"
The Gummi formerly known as Theone Kozos has reappeared, once fragmented from Professor R.C's mysterious machine. After the Gummi made peace with the Gloop, he appeared to wreak havoc on Sugago with his rifts and Glitches. Barely coherent, it seems the only thing on his mind is revenge. Could he possibly be saved?
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Shadow Serpents 	"Ě̷̫̹͠ã̵̟͕̆t̵͚̅͂ ̸̫̰̊̚u̶̢̅p̸͚̜̿,̷̯̃ ̵̡̞͌̈m̵̞̯̍͐y̸͙͋͊ ̸̨̼̈́ṗ̷̗̀e̵͓̹̐͒t̵͕͉̑s̸̥̠̉̈!̶̢͊͐ ̸̪̂I̸̛̞̎t̶͒͜'̸̧̾s̴̟͒̆ ̷̦̆̍d̷̖͋͠i̸̙͑͠ṋ̴͋ñ̵͔̘e̸̠͛r̴̝̓t̷̰̬̿i̴͚͓͗̅m̸͔̾̌e̸̘̊!̷̼́̀"
The appearance of the Cosmos Sherbet Tower heralded by GUMFINITY's defeat has summoned this being, reminiscent of Mesmerpent's possessed form, back to life. Its snakes hiss and writhe with untold darkness - are we ready to scale the mysterious tower?
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Crystalized Titan 	"Y̸̜̚ŏ̶̬̠ǘ̸̺͍͛ ̶͙̤͝ṁ̸͙ḁ̴̗͝͝y̵̟̫͛̂ ̸̭̜͂͘n̵̨̬̽ọ̵̙͌ț̸͑͝ ̸͙̻̋̓p̵͉͔̽̊ȁ̴̧̘s̷͚̞̓͊s̴̥̈́͜.̴̡͚̏͆ ̴̠̆̉T̵͕̈̈́h̸͓̽e̶͖̤͋ ̶̡̜̃l̵̼͒i̵̧̓ǵ̵̱̝h̸͍̟͑t̵͖͌ ̴̙͆d̶͔͍̓͑o̸̩͋e̴͖͍̋š̵̳̫̈́ ̶̛͎͝n̵͓̻̾o̵̦͌̋t̴̩̜̂͝ ̷̺͛̊p̵̮̎͛è̴̠͘r̴͙̃͒m̴͍͓̓̑i̵̘͑̅t̷̖͇͝ ̵̬̂y̶̠͍̌ö̵̳̘́̑u̴͓̤͐͝!̶̼͂̚"
The appearance of the Cosmos Sherbet Tower heralded by GUMFINITY's defeat has summoned this being, reminiscent of Cubitator's possessed form, back to life. It blocks the way as a crystal-formed landmass - go, Gummi Squadron, and fight for the tower!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Hero of the Cosmos 	"A̴̲͎̓͠l̷̘̀ḷ̸͌ ̴͍̭͐̾w̷̟̤̄͝ĥ̸̛̯o̸̬̓͘ ̷̰̃̑ö̶̜̞́p̴̙̜̈́͝p̵̡̨͐͌o̴͈͂͠s̵͔̟̔͌ë̶̦͂ ̴̋͜ȗ̸͕̼s̸̨͑̒ ̵̬̊ẅ̷̰́̏i̵̟̊͗l̸̬̎͝ĺ̵͔̌ ̷̭̌̋ḃ̸̹͠é̴̼ ̷̹̈́d̵͓̀̕e̶͖͓͆s̷̨̢̎ẗ̷̮̞́͝r̷͔̿ọ̸͔̎y̶̛̬é̵̯̎d̷͘͜!̷̨̼̂̓"
The appearance of the Cosmos Sherbet Tower heralded by GUMFINITY's defeat has summoned this being, reminiscent of Sugarsword's possessed form, back to life. With two space-sharpened blades, it slices through the stars themselves - but we can't give up now!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Spectrum the Starkeeper	"The tears of my kingdom will not be for nought."
The lingering grudge of Prismalus, the Gloop King, has manifested from the aura of the Cosmos Sherbet tower into a powerful foe. Combining all the power of the Prismagloops, he will not go down easily - but we're almost at the top!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Gloop Nebula 	"LOOK UPON YOUR STARS AND PRAY, FOR WE ARE LISTENING."
The Cosmos Sherbet Tower has pulled power from the stars to recreate the Gloop Dreadnought with space dust and star slime, creating a fusion fortress even more powerful than the original. As the floor quakes underneath its power, remember the encouragement of everyone we've saved across this journey, and ready to arms!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Signal King 	". . . . . . . . ."
The Cosmos Sherbet Tower has manifested Polycon's shame and insecurity into this mysterious hexagonal being that ripples with a grey glow. Even more powerful than its source, it comes to show what the good king could do if he was really giving his all - well, let's not think about that.
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Cathy Rerun 	"REMEMBER ME? WELL, SEEMS LIKE THE AUDIENCE CALLS FOR AN ENCORE!"
Cathy has reappeared!? ...or this is a creation of the tower? Nonetheless, she appears with an upgraded suit and a possibly even more devious plan. Could it be that she was manipulating GUMFINITY's rampage from the shadows? Or is she here to pilfer the tower's power for herself? Or maybe we're all insane and this is a simple materialisation made from star dust and cosmic power? Well, let's get back to fighting.
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Mega Corebreaker 	"S K A R S K A R A K A ! !"
At the apex of the tower lies the Corebreaker's cosmic twin, descending from the stars once awoken from the tower's peak. Could this be another core that never formed its own planet, or a similar species that simply drifts as stars? Either way, it seems to want to pick a fight, and seems especially attracted to that Sherbet Star...
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
GUMFINITY Ultra 	"Reality is a prison. Destroy your chains."
Formed from the residual power of GUMFINITY's rifts, this glitchy doppelganger ambushed our squadron after defeating the Mega Corebreaker. Of course - could this being have been controlling the tower to begin with? And what relation does it have to the real Theone? As reality falls apart under its power, there are more pressing matters at hand.
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
Sugar Archangel 	"..."
After scaling the tower for the final time, Cathy Rerun, GUMFINITY Ultra and the Mega Corebreaker were fused together from pure cosmic power, giving power to an angel of the stars. Finally free to spread sugary crystalline wings, the Archangel burns with long-ago resentment of distant memories, and harbours great anger towards the Gummi Squadron. As the tower reaches its close, one final challenge awaits - to save the galaxy from this cosmic starblight!
Move 1 - TBA:
Move 2 - TBA:
Move 3 - TBA:
Move 4 - TBA:
==Cut Content==
A list of the cut and unused content from the game can be found here.
==Trivia==
===Make-a-Gummi Contests===
*Blancnurse was submitted by KirbiMiroir for the first Make-a-Gummi contest and was the undisputed winner.
Mirror Blancnurse.png|Blancnurse's submission picture
*Gummyvern was submitted by Crakabo for the second Make-a-Gummi contest and was the winner.
**WOAHSpike was submitted by MrYokai.
**Gumpowder was submitted by Erictom.
**Sunderspike was submitted by Piper.
**Starshine was submitted by Spheal.
**Gummswole was submitted by Amber.
**Syrubone was submitted by Mirror.
**Printa was submitted by Oddish.
File:GummyvernCL4090.png|Gummyvern's submission picture
File:Starshine Gummi Submission.png|Starshine's submission picture
File:Printa.png|Printa's submission picture
===Appearances in other Games===
*Jelli appears as an unlockable fighter in Battle for Fantendo.
*Sugarspike appears as an assist character in Fantendo Smash Bros. Something.
*Sugarspike and Solagum appear as Hero Cards, Lesser Gloop and Greater Gloop appear as Enemy Cards and Topcard the Magnificent appears as a Boss Card in Fantendo's Card Cataclysm.
*Sugarspike appears as a Summoner Orb character in Fantendo Smash Bros. Combat (erictom333)
FantendoFisticuffsSugarspike(transparent).png|Sugarspike in Fantendo Smash Bros. Something and Fantendo Smash Bros. Combat (erictom333)
FCC Sugarspike.png|Sugarspike in Fantendo's Card Cataclysm
FCC Solagum.png|Solagum in Fantendo's Card Cataclysm
FCC Lesser Gloop.png|Lesser Gloop in Fantendo's Card Cataclysm
FCC Greater Gloop.png|Greater Gloop in Fantendo's Card Cataclysm
FCC Topcard.png|Topcard the Magnificent in Fantendo's Card Cataclysm
Category:Gummi Squadron!!!
Category:Z-Lunar
Category:2006
Category:Original Games
Category:Nintendo DS Games
Category:Real-time Strategy Games