Worldbuilding and Roleplay

The Death of Mankind follows a set of rules that should be followed loosely between people. Private Discord servers and private servers are not subject to these rules, and are allowed to make their own. The rules are made to be simple and understandable, however administrators have the final say. If you believe there has been some administration misconduct, message a developer.
=== Factions ===
Factions are defined as a group of members that:
* follow the rules of the game
* represent a higher goal and/or a division of an existing lore faction
* have members with various ranks
* are owned by a council or single leader
* and have established interaction with another faction.
Fan-factions can not become eligible for lore if they: have under 15 members, are entirely para-military and/or encourage CRP and raiding, have weapons, equipment, or other tools that require a lore advisor’s approval without their approval, (anything that is required to be accepted from lore format.) and don’t have direct communication with their members (Discord, Skype, Teamspeak, etc.).
=== Characters and OCs ===
A character is defined as an original human/anomaly/animal (if you really wish)/entity that is created by the member that plays as them. Characters are encouraged to have a lore document and to start from scratch, however it is acceptable to have your character plop into existence with barebones backstory. Characters are not allowed to claim positions of already existing factions (i.e. gaining a rank in a faction) without the discretion of an owner.
=== Weapons and Combat Roleplay (CRP) ===
A weapon is any tool that a character uses, guns, melee, and the such should be self explanatory. Guns should not be modded to be tactical to a point where the gun either has a lot of attachments. There is no logical reason somebody should be able to carry an M16 rifle with a scope, extended magazine, flash hider, bump stock, and more. You should at most have a scope or an extended magazine, (although these can be permitted by acceptable lore documents). Fighting has a 3-bubble rule, you can pull out a weapon, cock it/prepare to swing and then fire/attack. From there, you must let the other person “respond” to your actions. Accept to lose your fights! Not every battle or 1v1 will result in your victory. Remember, fighting is almost useless as when it’s all said and done, you could have gained almost nothing. Most combat should be based on dice rolls. Do not try FearRP, holding a gun to somebody’s head and saying that anything they don’t do is FRP. The wasteland has made everybody a little insane, and will probably try and stab you for aiming a gun at them. At this point, if you are trying to provoke FearRP, APTK is enabled on you.
=== Miscellaneous Rules ===
No random shooting/stabbing. don’t abuse animations, randomly attack, OOC fests/spamming. Private roleplays are permitted, ONLY if the person being excluded is frping, or being bothersome. ERP, hacking, exploits and lewdity is strictly prohibited and results in a permanent ban.
This is not an exhaustive list, and more may or may not come at anytime.
== Worldbuilding ==
Perhaps one of the biggest aspects of the roleplay is trading. However, bartering seems to be the biggest way of acquiring different gear in the wastelands, the PPF and NAU use different dollar types. The PPF uses their own currency called the Continental Dollar (CD) while the NAU still uses the American dollar. Rates are the same for all intents and purposes, however PPF merchants and those that lean towards the rebellion usually won’t accept the American dollar or “blood money” as some might call it, and vice versa. 
* $1 CD = 4 Continental Quarters = 10 Continental Dimes = 100 Continental Pennies
* $1 USD = 4 American Quarters = 10 American Dimes = 100 American Pennies
* Average Job Rates:
** Civilians (minimum wage): $7.25/day
** Soldiers: $10/day
** Wandering Trader/Caravan: Rate dependent
** Government official: $30/day
** Private Citizens (hitmen, private eyes, etc.): Rate dependent
We understand you, the player, may be super hardcore and everything is played out, you void nothing, you beat the shit out of everybody in your path, and we want to help you. However, do not feel obligated to play this way. You could play as a humble musician or as a group of band members or you could play as some extremist, crazed, political fanatic that only talks nonsense. TDoM prides itself in being loose, and not taking itself very seriously. Don’t be scared to report somebody for constantly RAing or speedtyping, and most important: make yourself comfortable. If you don’t like what’s going on, hop servers. Our goal is to never make somebody feel unincluded, ignored, or uncomfortable. Please, consider others and have fun.
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