Noxona's Entropy

Noxona's Entropy is a scythe crafted for Noxona, Goddess of The Moon. The large scythe blade is made of Abyssal Iron, while the haft is made of solidified moonlight twisted together. The scythe is the Symbol of Power for Noxona, Goddess of The Moon.
Dormant.
* The wielder has a +1 bonus to attack and damage rolls made with this weapon.
* This weapon deals an additional 1d6 cold damage.
* Lunar Dance. You flourish the scythe around yourself, leaving spectral snowfall around you and trailing off the scythe. The area 5 ft. around you becomes lightly obscured and any creature that enter this area take 1d8 cold damage.
Awakened.
The scythe blade grows and moonlight begins to shimmer from the scythe, the blade slowly becoming more frosted and shards of ice form.
* The bonus to attack and damage rolls increases to a +2.
* The cold damage increases to 1d8.
* Your Lunar Dance ability does 2d6 cold damage and the area increases to 10 ft.
* Moonlit Reap. You can use your action to swing the scythe in front of yourself and creating a patch of icy spikes. Each creature in a 30-foot cone must make a Con saving throw. A creature takes 2d8 cold damage on a failed save, or half as much damage on a successful one. You can use this action a number of times equal to your Strength modifier.
Exalted.
The blade grows larger and the frozen crystalized shards of ice and moonlight along the blade.
* The bonus to attack and damage rolls increases to a +3.
* The cold damage inflicted on a hit increases to 1d10.
* Moonmaiden's Soiree. Your Lunar Dance ability evolves into Moonmaiden's Soiree. The range increases to 15 ft. around yourself and you make an attack against each creature within that range. The damage increase to 2d10 cold damage on a failed save, or half as much on a success.
* Moonmaiden's Sorcery. You slash the scythe in the air above you, leaving four large orbs of frosted moonlight and gentle harmless snow fall above yourself. You may target up to four creatures, one for each orb, within 60 ft. of you, and the orbs become large spires or ice that fire out and bombard the target or targets with 2d8 cold damage.
Category:Divine Artifacts
Category:Weapons
Category:Magic Weapons
Category:Two-Handed Weapons
Category:Scythes
Category:Deity Artifacts