The End

__NOTOC__
==Description==
The End is a presumably infinite library composed of open areas and wide corridors. The building contains bookshelves, stands, and the usual apparatus of a normal library. Furniture is often positioned randomly, sometimes converging with one another or connecting into the walls. The library is virtually devoid of books, leaving its shelves barren. Throughout the building, short texts and labels can be found meaninglessly placed on walls, commonly depicting the level's name. The level's condition is relatively poor, showing signs of temporal decay; its walls are seen to have cracks, and some shelves may collapse under slight pressure. The building's lights are faulty, occasionally flickering or sometimes shutting off temporarily.
Old-style computers—heavily resemblant to vintage personal computers—can be sparsely found throughout the complex. Though appearing in pristine condition and proving indestructible, these devices are almost always inoperative or unplugged; those that do function will turn on for mere seconds before abruptly turning to a fading static. When powered on, the device will resonate a light buzz before displaying the level's name in white text. Afterward, the computer cannot be turned on again. Many speculate that these computers share close ties to the level, but it is indeterminable in what manner these two factors are related. Other mobile items scattered around The End include chairs, ladders, posters, and more. These objects appear untouched; they are either covered by a thin layer of fine dust or wrapped in plastic packaging.
Sound is severely muted in The End, with its quietest moments fluctuating around zero decibels; however, nearby computers as well as the library's faint fluorescent lighting disrupt this silence. Furthermore, geometry is loosely defined in the building, twisting and warping in ways that cause all navigational methods to become fruitless. Isolated from all life, wanderers traveling the library typically become heavily disoriented; long-term exposure to the End commonly results in auditory and visual hallucinations. However, this is merely a facade of an empty shell, in which its meaningless existence is only a spatial threshold—an in-between space between levels.
==Distortions==
Recovered Note: Date Unknown
Distortions
On the fifth of November, I have experienced a phenomenon exclusive only to the silent depths of The End. It is only now, three months later, that I am willing to document this experience. What I can say is that it truly was a mind-bending moment.
Amidst my travels, my surroundings began to warp. I could feel the air twisting and contorting in every possible position. The lights flickered in indiscernible patterns as the floor violently shook with the fury of a chained god. Gradually, I was transported into an entirely different realm. There was nothing but a snowy vastness around me, where trees lay barren. An undisturbed sheet of frost expanded in all directions, in which its perfect whiteness cast desolation upon the earth in its formless terror.
I stood amidst what could only be described as simultaneously nowhere and somewhere. To describe my emotions was impossible. What I feel can only be felt. To put it simply, it was a state of mind where it was both awake and dreaming. It was a foreign nostalgia that subtly arose like a flower blooming under a pure night sky. And to think that this scene lasted for only a few seconds. It lasted faster than it came, gradually melting away into the all-too-familiar library of silence. And it was as if that vision never came. All that remained was an insufferable silence.
And throughout the next few weeks of my travels, I began experiencing this distortion more often. Sometimes, they would warp into a familiar scene, such as the dull infinity of the Lobby. Other times, they would twist into a place completely unknown to all databases.
Could this mean that The End somehow has a connection to the Backrooms as a whole?
==Entrances and Exits==
===Entrances===
Entrances to The End are very rarely encountered, resulting in few reliable sources of documentation . However, they are often reported to appear in the form of indestructible wooden doorways that lack actual doors; the view beyond the threshold is commonly distorted and sound waves within its vicinity are significantly weaker. Upon passing the threshold, the entrance will immediately vanish, leaving wanderers in the infinity of The End.
===Exits===
Noclipping during distortions will cause an energy fluctutation and cause the wanderer to enter the scene presented during that distortion. Another method of exiting involves finding an exit door that leads to a random level.
Category:Anomalous Levels
Category:Levels
Category:Unconfirmed Levels