Plasm

Plasm is what sin-eaters use to fuel their powers. It can be collected at Haunts, cenotes ("low places" with a connection to death, such as a graveyard), and Avernian Gates. It can also be gained by eating the corpus of a ghost, but few sin-eaters will ever resort to this. Death masks are a type of memento that naturally collects Plasm, and wearing one allows the sin-eater to access that plasm. Acting in resonance with one's threshold to the point of jeopardizing one's health or synergy can generate plasm. Finally, releasing a ghost from it's anchors and helping it move on will completely refill a sin-eater's plasm bank. The amount of Plasm a sin-eater can hold and spend in a turn is determined by their Psyche rating.
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