Final Fantasy XIV statuses

The following is a list of statuses found in Final Fantasy XIV. Many statuses have several different versions, with varying durations, dispellability, or specific effects. All variations will not be listed here, only their names and in-game descriptions. Variations with differing icons or descriptions will be listed, even if the differences are minor.
Statuses with an icon pointing upwards are positive statuses ("enhancements" or "buffs"), while icons pointing downwards are negative statuses ("enfeeblements" or "debuffs"). Statuses with a number affixed to the icon can stack up to a certain amount. Negative statuses with a white bar at the top of the icon in-game can be removed with Esuna and other dispelling effects. Players can remove most positive statuses on themselves by right-clicking them, cycling through their HUD to the status and hitting , or creating a macro with the /statusoff "status name" command.
==6==
Status	Effect
 	You are slowly slipping down, your movement speed dropping as you descend deeper. Burial will result in KO.
==A==
Status	Effect
 	Getting a taste for violence. Will go Truly Berserk upon reaching maximum stacks.
 	EXP earned by companions is increased.
 	Critical hit rate is increased.
 	Critical hit rate is increased.
 	Critical hit rate is increased.
 	Critical hit rate is increased.
 	Will suffer Fear when straying too far from party members.
 	A magicked barrier is nullifying damage.
 	Have received the order to retreat. Order will be executed when status fades.
 	Next spell will require no time to cast.
 	Bound by advanced thaumaturgy and rendered unable to act.
 	Damage taken is reduced.
 	Additional effects of Verthunder, Verflare, Veraero, or Verholy will trigger.
 	Next Verthunder, Veraero, or Scatter can be cast immediately.
Potency of Scatter is increased, and Verthunder and Veraero trigger Verfire Ready or Verstone Ready respectively.
 	Next Verthunder III, Veraero III, or Scatter can be cast immediately.
Potency of Scatter is increased, and Verthunder III and Veraero III trigger Verfire Ready or Verstone Ready respectively.
 	Next Verthunder III, Veraero III, or Impact can be cast immediately.
Potency of Impact is increased, and Verthunder III and Veraero III trigger Verfire Ready or Verstone Ready respectively.
 	An acceleration-trigger explosive is affixed to the body. Any movement when effect wears off will result in detonation.
 	Potency of Honing Ovation is increased.
 	Plagued by rapidly hardening mud. All HP recovery is reduced. Effect dissipates once fully healed.
 	Accuracy is reduced.
 	Accuracy is enhanced.
 	Sustaining fire damage over time.
 	An ancient corruption is causing damage over time.
 	Humours are corrupted, causing damage over time. HP regeneration has also stopped and damage dealt is reduced.
 	Toxins are causing damage over time.
 	When this effect expires, non-DPS will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
 	When this effect expires, non-healers will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
 	When this effect expires, non-tanks will sustain heavy damage. However, being hit by certain attacks will remove this effect without the resulting damage.
 	Armor is removed.
 	Enmity is increased.
 	Adapted to an aetherially unstable environment.
 	Able to execute Toxikon II.
 	Intelligence and mind are reduced.
 	Physical and magic damage are reduced.
 	Damage dealt is reduced.
 	Damage taken is reduced.
 	Sustaining wind damage over time.
 	Sustaining wind damage over time.
 	Swift air currents are tearing at the flesh causing wind damage over time.
 	A magicked barrier is nullifying damage.
 	Infected with an unknown pestilience. Mortal pathogen is released when effect ends.
 	Unable to be an Aether Rot carrier.
 	Overexposure to concentrated aether is preventing resonation.
 	Severe nausea is reducing movement speed.
 	Aether is gathering in the body.
 	Aether is gathering in the body.
 	Aether is gathering in the body.
 	The G-Warrior is protected by an aetherial barrier, reducing damage taken. Use of this mode gradually drains EP.
 	Aether is waning, decreasing physical ability.
 	Damage dealt is increased.
 	Magic damage taken is reduced.
 	Copying the aetherial properties of a DPS.
 	Copying the aetherial properties of a healer.
 	Copying the aetherial properties of a tank.
 	Releasing excess aether.
 	Protected by a magicked barrier. Damage taken is reduced.
 	Charged with aether.
 	Awash in aether attuned for traveling via unstable currents.
 	Skill speed is reduced.
 	Weaponskill and spell cast time and recast time are increased.
 	Copying the aetheric properties of a DPS.
 	Copying the aetheric properties of a healer.
 	Copying the aetheric properties of a tank.
 	An aetherochemical bomb is attached to your body, dealing damage each time it explodes.
 	An aetherochemical bomb is affixed to your person, and it is only a matter of time before it detonates.
 	An Allagan-engineered malady is corrupting your humours.
 	An Allagan-engineered malady is corrupting your humours.
 	Absorbing and storing aether.
 	Aether within the body is attuned to the aethertrails left by the dreadwyrm Bahamut.
 	Aether within the body is near completely attuned to the aethertrails left by the dreadwyrm Bahamut. When attunement reaches 6, you will enter the Dreadwyrm Trance.
 	Affixed to another object.
 	Regenerating HP over time.
 	You are convicted with aggravated assault.
 	Prepared to carry out an assault.
 	Being commanded to execute actions that deal area damage.
 	Excited by failed pacification. Attack power and attack magic potency are enhanced.
 	Able to execute Air Anchor.
 	The Air Force simulation program is loaded.
 	Unable to move.
 	Fine cuts are causing damage over time.
 	A magicked field is converting damage taken into an explosion which will trigger when the effect ends or you are KO'd.
 	Your body is showing resistance to the Allagan Rot.
 	An ancient pestilence corrupts your humours. Mortal pathogen is released when effect ends.
 	Involuntarily spreading Allagan snake venom and causing damage over time to all party members.
 	Increasing attributes by an amount calculated using the number of nearby allies.
 	Celestial magicks are causing damage over time.
 	Marked as the target of a particular attack.
 	Action area of effect has been altered.
 	Firearm is loaded with special ammunition.
 	Unable to use abilities.
 	Gain an additional effect for the next Drill, Bioblaster, Air Anchor, or Chain Saw executed.
 	Form and Twin Snakes timers are suspended due to a transcendent inner calm.
 	Form and Disciplined Fist timers are suspended due to a transcendent inner calm.
 	Fell darkness spreads out from where you stand. The Ancient Circle will activate when this effect expires.
 	Each action executed will be immediately repeated.
 	The fluid has assumed the form of a vortex.
 	The flock of sin eaters have assumed the form of a cyclone.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Able to execute certain actions.
 	Chance of landing a large-sized catch while fishing is increased.
 	Pure suffering is causing damage over time.
 	Annihilation protocol is loaded.
 	When target is KO'd or effect expires, the dark knight who marked target will recover HP and MP.
 	The fluid has assumed the form of a man.
 	Immune to the effects of virus and fever.
 	Chance to parry is increased.
 	Wounds are bleeding, causing damage over time. Overexposure to anti-coagulant will result in KO.
 	Unable to use HP restoration abilities while MP slowly drains. Not that you care.
 	Magic damage taken is reduced.
 	Damage taken is reduced.
 	A magicked barrier is nullifying damage.
 	Surveying the land for the nearest mature tree or lush vegetation.
 	Surveying the land for the highest-level mature tree or lush vegetation.
 	Dealing extra damage to Arcana Stones.
 	Protected by a magicked barrier.
 	Damage dealt is increased.
 	HP restored via healing magic is increased.
 	Area of effect for actions is expanded.
 	Marked by the Brand of Purgatory. Damage taken by the Flames of Unforgiveness is increased.
 	Slowing enemies when attacked. Immune to most knockback and draw-in effects.
 	Damage taken is reduced. Impervious to the next stun, sleep, bind, heavy, silence, knockback, or draw-in effect.
 	Weakening enemies when attacked. Damage taken is reduced.
 	Damage dealt is reduced.
 	Damage taken is reduced.
 	Singing Mage's Ballad or the Wanderer's Minuet will grant the effect of Army's Muse.
 	Auto-attack delay as well as weaponskill and spell cast and recast time are reduced.
 	Using MP to gradually refresh the TP of self and nearby party members. Damage dealt is reduced.
 	Weaponskill and spell cast and recast time are reduced.
 	Direct hit rate is increased.
 	Gradually regenerating TP.
 	The Arrow card is drawn.
 	The Arrow card is drawn and held in your spread.
 	Magitek plate armor has been enhanced beyond standard limits.
 	Magitek plate armor has been enhanced.
 	Drawn into the celestial realm created by Athena.
 	Covered in stygian ash.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Harboring a dangerous amount of fire-aspected aether.
 	Harboring a dangerous amount of ice-aspected aether.
 	Harboring a dangerous amount of lightning-aspected aether.
 	Auto-attacks are generating an Absorb MP effect.
 	Able to execute Assassinate.
 	Sustaining damage over time, as well as increased damage.
 	Completely assimilated with the enemy.
 	Eye contact with the enemy is resulting in gradual assimilation of body and mind.
 	Fire-, wind-, and lightning-aspected damage taken is increased.
 	Enshrouded in light and resistant to certain umbrally charged attacks.
 	Due to a severe disruption in aetherial balance, damage taken from astrally charged attacks is increased. Damage taken from umbrally charged attacks is decreased, and will result in the Umbral Effect.
 	Astrally charged attacks are enhanced.
 	Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.
 	Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage. MP regeneration has stopped.
 	Able to execute Fire IV.
 	Aetherial balance of mind and spirit is leaning astrally. Fire-aspected spells require more MP, but do more damage. Ice-aspected spells require less MP, but do less damage, and casting times are halved. MP regeneration has stopped.
 	Able to execute Flare.
 	Existentially aligned to the astral realm. Damage dealt is reduced, but can attack ghostly beings.
 	Internal aether is dramatically polarized toward the astral. Damage taken from astral attacks is increased, though explosive damage from umbral attacks can be quelled.
 	Swelling with astral energies.
 	Soul has been commandeered to unleash Astral Glow when this effect expires.
 	Soul has been commandeered to unleash Astral Impact when this effect expires.
 	A veil of succor is healing party members in the area.
 	HP recovery via healing actions is increased.
 	Gravely wounded and unable to stand, but still clinging to consciousness.
 	Unable to execute limit breaks.
 	ATK and DEF are increased.
 	ATK is decreased.
 	ATK is increased.
 	Resisting the weight of a falling star. When this effect expires, impact will result in KO.
 	Subject to unleashing Dynamic Atmosphere when this effect expires.
 	All attributes are reduced by 30%.
 	Attack power is reduced.
 	Attack magic potency is reduced.
 	Attack magic potency is enhanced.
 	Attack power is enhanced.
 	Damage taken is significantly reduced. Unable to act.
 	Regenerating HP over time.
 	Chance of triggering a spectral current is increased.
 	Temporarily granted the power of an auspice.
 	Able to execute the blue magic spell Divine Cataract.
 	Recover MP automatically when MP falls below 20%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.
 	HP regeneration has stopped.
 	Recover HP automatically when HP falls below 50%. When triggered, there is a 50% chance the effect will end. While enlivened by the Spirit of the Breathtaker, this chance is reduced to 10%.
 	The next status ailment suffered will be cured automatically.
 	HP recovery via healing actions is increased.
 	Carapace has taken on a green cast, indicating an inclination to consume other golems.
 	Cannot suffer critical damage.
==B==
Status	Effect
 	Nullifies the damage dealt by certain areas of ground. Effect lasts until Transcendent expires or you move to a safe area.
 	Weakness duration is reduced.
 	Only vulnerabilities on the back of the body remain undetected. Hits to the front, right, and left sides of the body will result in severe damage.
 	Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved backward.
 	Aiming to attack in a backward direction relative to most recent lickwhip or whiplick stance.
 	Seized with the urge to face backward.
 	The Balance card is drawn.
 	The Balance card is drawn and held in your spread.
 	Maximum HP and damage dealt are increased.
 	Wielding intimidating greatswords in a manner reminiscent of Velibor.
 	Damage taken is increased.
 	Damage dealt is reduced, but your resolve is strengthened with each attack received. At maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Damage taken is reduced.
 	Damage taken is increased, but your senses sharpen with each attack evaded. At maximum stacks, take up the Banner of Transcendent Finesse.Banner of Transcendent Finesse Effect: Critical hit rate is increased while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Sustaining damage over time in exchange for dealing increased damage.
 	Potency of all HP restoration actions is increased while MP cost is reduced.
 	HP recovered via most healing actions is nullified, but damage dealt is increased.
 	You take a moment to still your mind, gaining clarity as time passes. At maximum stacks, take up the Banner of Limitless Grace.Banner of Limitless Grace Effect: Potency of HP restoration actions is increased while MP cost is reduced.
 	Damage taken is increased, but your conviction is strengthened with each attack received. At maximum stacks, take up the Banner of Unyielding Defense.Banner of Unyielding Defense Effect: Damage taken is reduced.
 	Critical hit rate is increased while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Damage taken is reduced.
 	You are being punished for failing Bardam's trial. A stack of 2 will render you unable to move.
 	Damage taken when Kaliya is nearby.
 	Striking multiple times per weaponskill.
 	Movement speed, damage dealt, and healing magic potency are increased. Mighty Guard will not reduce damage dealt while Basic Instinct is in effect.
 	Damage dealt is increased further and adrenaline builds faster than when experiencing a Battle High.
 	Damage dealt is increased and adrenaline builds faster.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage dealt and potency of HP restoration actions are increased.
 	Critical hit rate is increased.
 	Damage dealt is increased.
 	Direct hit rate is increased.
 	Receiving the boon of the Beastking, Buer.
 	Fae magicks have taken hold, and your will is not entirely your own.
 	Head is crammed awkwardly into a dwarven helmet, granting resistance to sleep.
 	Dwarven helmet is preventing the use of certain restorative actions.
 	Massive damage is taken from Moogle-Go-Round.
 	All attacks are both critical and direct hits.
 	Damage dealt by certain weaponskills is increased.
 	Marked as the target of a particular attack.
 	Confused and unable to control your actions.
 	Only beyond death's boundaries can life be achieved.
 	Hypercharged with aether.
 	The Bibliotaph simulation program is loaded.
 	Damage dealt is increased while damage taken is reduced.
 	Transformed into a sasquatch and only able to execute the action Browbeat.
 	Unable to move.
 	Unable to move.
 	Immune to bind effects.
 	Unable to move. Effect cannot be nullified.
 	Contagions are spreading, causing damage over time.
 	Lungs are failing, causing damage over time.
 	Contagions are spreading, causing damage over time.
 	Sustaining damage over time.
 	Damage taken is increased.
 	Able to execute Bioblaster.
 	Mind is being infiltrated. Will be temporarily stunned when the effect ends.
 	Sustaining damage over time.
 	Rapid decomposition of the flesh is reducing HP recovery.
 	Suffering damage over time.
 	Damage dealt is reduced.
 	Operating a bishop autoturret.
 	Suffering the mind-rending effects of Nidhogg's raw fury. A stack of 8 will result in extreme damage.
 	Invulnerable to the pull of the black hole.
 	The beast is overtaken with madness.
 	Carrying a pot of black paint.
 	Augments certain actions with detrimental effects.
 	Taking extra damage from Black Antilight.
 	Able to execute Bloodspiller.
 	An all-encompassing darkness is nullifying damage.
 	Movement speed is increased while weaponskill and spell cast and recast time are reduced.
 	Able to execute Blade of Faith.
 	Sustaining damage over time.
 	Sharpening your aim. Will grant the effect Flourishing Saber Dance when 2 stacks are accumulated.
 	Unable to be readily detected by sight.
 	Able to execute Blast Arrow.
 	Elemental spikes are dealing fire damage to attackers.
 	The aramitama has been stoked, and both body and soul surrendered to it.
 	Sustaining damage over time.
 	Sustaining damage over time.
 	Sustaining damage over time.
 	An earthen barrier is nullifying damage. If the barrier retains power when the effect ends, the Blessing of Fire will be granted.
 	Damage dealt and critical hit rate are increased.
 	Bathed in the light of the Mothercrystal.
 	A voidal barrier is nullifying damage and granting critical damage for all attacks.
 	HP recovery via healing magic is reduced.
 	Sustaining damage over time as lungs are filled with corruption. Damage taken from other attacks is also increased.
 	Encroaching darkness is lowering accuracy.
 	So consumed by inner grief that the feelings of others pale by comparison. Attacks of players under a Pall of Grief are ineffective.
 	So consumed by inner rage that the feelings of others pale by comparison. Attacks of players under a Pall of Rage are ineffective.
 	Mana sufficient to cast Blizzard III or equivalent.
 	Mana sufficient to cast Blizzard III or equivalent.
 	The bomb's body is filled to bursting with deadly gas.
 	Damage taken is increased. The greater the stack, the higher the increase.
 	Damage dealt and damage taken are increased.
 	Bringing to bear the full might of the dark and bright blades.
 	Potency of Jump and Spineshatter Dive are increased.
 	Partial MP restored when damage is taken.
 	Gradually recovering HP and MP. Damage dealt is increased and ability recast time is reduced.
 	Damage taken is increased if those bonded by the blood ritual are separated.
 	Absorbing MP upon landing weaponskills or spells.Enhanced Blackblood Effect: Increasing Blood Gauge upon landing weaponskills or spells.
 	Absorbing MP upon landing weaponskills or spells.Enhanced Blackblood Effect: Increasing Blood Gauge upon landing weaponskills or spells.
 	Physical attacks generate HP equal to a portion of damage dealt.
 	Attacks generate HP equal to the amount of physical damage dealt.
 	Attacks generate HP equal to a portion of damage dealt.
 	Grants Immortal Sacrifice to the reaper who applied this effect when duration expires.
 	Able to gain stacks of Immortal Sacrifice from party members under the effect of your Circle of Sacrifice.
 	Damage taken is reduced and HP is restored with each weaponskill successfully delivered.
 	Weaponskills generate HP equal to the amount of damage dealt.
 	Carapace has taken on a red cast, indicating an increase in strength at the cost of speed.
 	Carried away by an updraft.
 	Carrying a pot of light blue paint.
 	Cold blue flames are severely reducing damage dealt and HP restored via actions.
 	Blunt resistance is reduced.
 	Blunt resistance is reduced.
 	Blunt resistance is increased.
 	Body is slowly heating up. Will become Pyretic when this effect expires.
 	The Bole card is drawn.
 	The Bole card is drawn and held in your spread.
 	Movement speed is increased.
 	Attack power on next special technique is increased.
 	Attack power of next weaponskill is increased.
 	Potency of next offensive spell is increased.
 	Storing power. Potency of next action is increased.
 	Boot Camp protocol is loaded.
 	Yiazmat's heart is exposed and can be broken.
 	Forced to inhabit the body of another.
 	Number of items obtained on your next gigging attempt is increased.
 	Sustaining damage over time.
 	Ready and able to Stand Firm.
 	Damage taken is increased the further those branded are from each other.
 	Damage taken by Ireful Gaze is increased.
 	Damage taken by Sullen Gaze is increased.
 	Attributes are increased when a low-level Disciple of War or Magic.
 	Damage dealt is increased.
 	Activity is severely impeded.
 	Following orders to perform Little Break III.
 	Following orders to perform Little Break III.
 	Toxins in the water are causing difficulty breathing. A stack of 10 will result in KO.
 	Toxins in the water are causing difficulty breathing. A stack of 8 will result in KO.
 	Thick briar is reducing movement speed and causing damage over time. Prevents draw-in and knockback effects.
 	Brightwings are reducing damage taken.
 	Brightwings are spurring automatic attacks against nearby enemies.
 	Breaking limits as only a true Warrior of Light could.
 	Strength, dexterity, intelligence, and mind are reduced by 50%.
 	Covered in a watery membrane. Any party member who uses a healing spell or action on you receives the Briny Veil status.
 	Covered in a watery membrane which impairs vision, reducing your attack range. A stack of 16 will render you unable to act.
 	Covered in a watery membrane which impairs vision, reducing your attack range. A stack of 16 will render you unable to act.
 	The mother zu is maddened by the death of her brood. Damage dealt is increased.
 	Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used or a spell is cast by any affected party member or self.
 	Damage dealt is increased.
 	Bound by fraternal bonds.
 	Your resolve has deserted you. You are unable to perform actions that would result in your death.
 	A highly effective defensive maneuver is nullifying damage.
 	Block rate is increased.
 	Your corporeal shadow is performing an attack each time you execute a weaponskill.
 	Branded with a mark of flame and unable to deal damage to Lahabrea's shade. Fire damage taken is increased.
 	Red-hot chains sear the flesh on your body, causing damage over time.
 	Countering all attacks with fire damage.
 	The immortal spirit blazes bright within.
 	Sustaining fire damage over time.
 	Suffering fire damage over time.
 	Sustaining fire damage over time.
 	Sustaining fire damage over time.
 	Hooked burrs have dug into your flesh.
 	A magicked barrier is nullifying damage.
 	Countering all attacks with earth damage.
 	Damage taken is increased.
 	Affinity to the element lightning is increased while gathering.
== C==
Status	Effect
 	Damage taken is reduced.
 	Parry rate is increased while damage taken is reduced.
 	An arcanum is drawn from the deck.
 	An arcanum is being held in the spread.
 	Damage dealt is reduced.
 	You find yourself in an unusually good mood, with a sudden craving to eat more carrots.
 	Affected by a hidden error that will cause damage when the effect ends. Effect canceled upon being hit by a certain action.
 	Chlamys is replete with the cursed aether of one of three roles.
 	A magicked barrier is nullifying damage.
 	Damage dealt is increased.
 	Chance of landing larger fish is increased.
 	Chance of landing fish of greater size is increased.
 	HP will be restored automatically upon falling below a certain level or expiration of effect duration.
 	Damage is taken each time an action is used.
 	Toxins are causing damage over time.
 	Damage dealt is increased.
 	Damage dealt is reduced.
 	GP regeneration rate is increased.
 	Marked by the Brand of Purgatory. Damage taken by the Flames of Unforgiveness is increased.
 	Able to execute Chain Saw.
 	Rate at which critical hits are taken is increased.
 	Damage taken is increased.
 	Under siege by what you can no longer remember.
 	Lakshmi's divine nature vacillates unsteadily.
 	Experiencing mental breakdown resulting in a stunned state, followed by the desire to draw near the Lord of Levin.
 	Wounds are bleeding, causing damage over time.
 	Sustaining damage over time, as well as increased damage from target who executed Chaos Thrust.
 	Damage taken is increased.
 	Sustaining damage over time.
 	Storing lightning energy. Resistance to lightning damage is reduced.
 	The order to charge has been given.
 	Damage taken is reduced. Taking a certain amount of damage grants the effect of Auspicious Trance.
 	Transformed into a chicken and unable to execute actions.
 	Transformed into a chicken.
 	Drenched in ice-cold water, causing damage over time.
 	The fluid has assumed the form of a hand.
 	Damage taken is reduced while countering any physical attacks.
 	Damage taken is reduced while countering attacks.
 	Bleeding HP over time.
 	All non-area of effect enfeeblements are being repelled back to their point of origin.
 	Regenerating HP over time.
 	HP restoration via healing magic is increased.
 	Dancing to someone else's tune.
 	The amount of time waiting for a bite is reduced.
 	Churning waters are upon you. Severe damage will be suffered if moving when the effect wears off.
 	Sustaining damage over time.
 	Spell cast times, recast times, and auto-attack delay are reduced.
 	Grants Immortal Sacrifice to the reaper who applied this effect after successfully landing a weaponskill or spell.
 	Wounds are bleeding, causing damage over time.
 	Able to execute Redraw.
 	Damage taken is reduced.
 	Pushing back at another weapon with your own.
 	Your body is bound to Nidhogg's claw. Any damage taken also results in damage to the claw.
 	Bound in suffering to Nidhogg's left eye. Damage taken will result in damage to the left eye.
 	Potency of next Clean Shot is increased.
 	Magic damage dealt is increased.
 	Healing potency is reduced while damage dealt is increased.
 	Damage taken by the Fountain of Death is increased.
 	When the gears run down, functionality will cease. HP restoration is reduced.
 	Movement causes the accumulation of a physical substance composed of pure heat. Accumulating 5 stacks will result in a massive explosion.
 	Sharing the effects of certain actions with target party member.
 	Unable to jump due to the Cloud of Darkness's airborne magicks.
 	Metamorphosing into a sin eater.
 	Employing the coeurl fighting stance.
 	Temperature of the entropic blade has dropped 1 level.
 	Temperature of the entropic blade has dropped 2 levels.
 	Bearing a chill-inducing brand. Body temperature will decrease by 1 level when this effect expires.
 	Bearing a chill-inducing brand. Body temperature will decrease by 2 levels when this effect expires.
 	Enveloped in a cold fog. Any damage taken will grant the effect of Touch of Frost.
 	Overwhelmed by the power of ice.
 	Creating collectables.
 	An area of mind attunement is healing party members.
 	An area of mind attunement is created, reducing damage taken for all who enter.
 	Damage taken is reduced.
 	Increased chance of triggering Collector's Intuition.
 	Able to discern the location of collectables.
 	Effectiveness of brazen and meticulous actions is increased.
 	Proximity of a theoretical sun is causing damage over time.
 	Proximity of a theoretical sun is causing damage over time.
 	Sustaining damage over time.
 	Damage dealt and potency of all HP restoration actions are reduced.
 	Damage taken is increased.
 	Regaining 8 CP after each step.
 	Companion attack power is enhanced.
 	Companion attack power is enhanced.
 	Companion enmity is increased.
 	Companion enmity is increased.
 	EXP earned by companions is increased.
 	EXP earned by companions is increased.
 	Companion healing magic potency is increased.
 	Companion healing magic potency is increased.
 	Maximum HP is increased.
 	Maximum HP is increased.
 	Highly compressed aetherial energy covers the body. Lightning-aspected damage dealt when effect ends.
 	Highly compressed aetherial energy covers the body. Water-aspected damage dealt when effect ends.
 	Damage dealt is increased.
 	Damage taken is increased.
 	Basic computation protocol is loaded.
 	Unable to be detected from a distance.
 	Next weaponskill will deal increased damage.
 	Powerful poison is slowly draining HP while HP recovery via healing magic is reduced.
 	Powerful poison is slowly draining HP while HP recovery via healing magic and actions is reduced.
 	Powerful poison is slowly draining HP while HP recovery via healing magic is reduced.
 	Next enfeeblement received is nullified.
 	Wounds dealt by a blunt weapon are causing damage over time.
 	Suffering severe head trauma. Unable to act and taking increased damage.
 	Sins are confessed. Ready for Plenary Indulgence.
 	Damage dealt and potency of all HP restoration actions are reduced.
 	Attacking allies instead of the enemy.
 	Intelligence and mind are reduced.
 	The Phantom Train is slowly leeching your life essence. Damage taken is also increased.
 	A magicked barrier is nullifying damage.
 	You have received an order prohibiting contact.
 	You have received an order to regulate contact.
 	Mercenaries are allied to a team. Contract will expire when the counter reaches zero. HP restored by healing magic is reduced.
 	HP recovery via healing magic is increased.
 	HP recovery via healing magic is increased.
 	Weakened by the time in astral realignment. Damage taken is doubled.
 	A barrier is preventing damage.
 	Shards of corrupted crystals are attached to your body. A stack of three will trigger an explosion.
 	All physical attacks are reflected back at the dealer.
 	Protecting a party member.
 	Protecting a party member. Damage taken is increased.
 	Protecting an ally.
 	Under the protection of a party member.
 	Under the protection of an ally.
 	Increased experience point gains as a Disciple of the Hand.
 	Chances of material condition becoming good are increased.
 	Maximum CP is increased for crafters level 70 or below.
 	Rendered confused and agitated. Attacking allies and sustaining damage over time.
 	Courage is fully tapped, increasing damage taken.
 	Will suffer Fear if no allies are in range when this effect expires.
 	Poison courses through your veins, causing you to periodically become unable to move or execute actions.
 	A magicked barrier is nullifying damage.
 	A magicked barrier is nullifying damage and damage dealt is increased.
 	Regenerating HP over time.
 	Subject to an as-yet-unknown element that increases damage taken from attacks by forbidden factors.
 	Affected by a critical error. Data corruption will cause damage and spread when the effect ends.
 	All weaponskills are dealing critical damage.
 	All attacks are dealing critical damage.
 	Affected by a critical error. Data corruption will cause damage and spread when the effect ends.
 	Affected by a critical error. Coming in contact with allies will cause data corruption to spread. Corruption will cause damage when the effect ends.
 	Critical hit rate is increased.
 	Invulnerable to damage dealt by critter-type minions.
 	Invulnerable to damage dealt by critter-type minions.
 	Suffering extra damage from critter-type minions.
 	Magicked barrier is gradually disintegrating.
 	Damage taken is significantly reduced.
 	Damage taken is decreased.
 	Able to execute Cure III.
 	Damage taken is reduced.
 	Cursed to become a fell minion, unleashing Particle Beam when this effect expires.
 	Suffering an ancient curse. A stack of 4 will result in mummification.
 	A plague of ancient anathema clutters your thoughts, spurring you to deny your very existence. Increased exposure will eventually lead to madness and death.
 	Your body is being taken over, and will soon be used to unleash a petrifying curse.
 	Your body is being taken over, and will soon be used to unleash a petrifying curse.
 	Afflicted by a karmic curse carried within a paper doll. Damage taken will be channeled into an explosion when the effect ends or you are KO'd.
 	Countering all attacks with wind damage.
== D==
Status	Effect
 	The Dadaluma simulation program is loaded.
 	Damage dealt is reduced.
 	Damage dealt is reduced.
 	Sustaining damage over time.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Sharing the effects of certain actions executed by your dancer companion.
 	Slashing resistance and HP recovery via healing magic and actions are reduced.※HP recovery unaffected in PvP.
 	Potency of certain dark knight actions is enhanced.
 	Able to execute Shadowbringer without consuming HP.
 	Chance to parry is increased.
 	Parry and evasion rates are increased.
 	Damage taken is reduced.
 	Magic damage taken is reduced.
 	Magic damage taken is reduced.
 	Damage taken is reduced while HP recovered via healing actions is increased.
 	Dark resistance is reduced.
 	Burning with a dark flame that nullifies damage taken. Stacks of this effect are reduced by contact with flames of an opposing nature.
 	Damage dealt is increased while damage taken is reduced.
 	Damage dealt is increased while MP regeneration is stopped.
 	Able to see with little illumination.
 	Movement speed is greatly increased.
 	Scattered senses are preventing the execution of actions.
 	All autonomous movement is temporarily disabled.
 	Shambling the line between dead and undead.
 	Any auto-attack from a skyborne opponent will apply Doom.
 	Any auto-attack from a landborne opponent will apply Doom.
 	Grants the ninja who applied this effect Unsealed Seiton Tenchu if defeated before effect expires.
 	Held firmly by the leg and unable to move.
 	Damage taken from the reaper who applied this effect is compiled. Triggers additional damage when the effect expires.
 	Damage taken from the reaper who applied this effect is increased. Increases said reaper's Soul Gauge if defeated before effect expires.
 	Cursed to die. Know the pain of death or face it in sooth.
 	If Decree Nisi B is also issued, steam regulator ruling becomes Decree Absolute and death sentence is carried out.
 	If Decree Nisi A is also issued, steam regulator ruling becomes Decree Absolute and death sentence is carried out.
 	Critical hit rate is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Your body is encased in ice, preventing action and dealing damage over time.
 	Your body is encased in ice, preventing action and dealing damage over time.
 	Your body is encased in ice, preventing action.
 	Frozen solid and unable to execute actions.
 	Frozen solid and unable to execute actions.
 	DEF is decreased.
 	DEF is increased.
 	You are convicted with defamation.
 	Defense is reduced.
 	Damage taken is reduced.
 	Defense is enhanced.
 	Unable to call upon the arcane bulwark for protection.
 	Battle tactics optimized for defense. Damage taken is reduced.
 	Prepared to stand fast.
 	Maximum HP is increased while damage taken is reduced.
 	Enmity is increased.
 	Damage dealt and taken are reduced.
 	Intelligence is reduced.
 	Blackblood cost for Bloodspiller and Quietus is nullified.
 	Blackblood cost is nullified.
 	Blackblood cost for Bloodspiller and Quietus is nullified.
 	Damage dealt is increased. Using certain actions will increase your Beast Gauge.
 	Internal bleeding is causing damage over time.
 	Sustaining damage over time, as well as increased damage from target who executed Demolish.
 	Petrified by a demonic gaze. Unable to act and taking increased damage.
 	Damage taken is reduced.
 	An arcanum is drawn from the deck per the vicissitudes of fortune.
 	Critical hit rate and direct hit rate are increased.
 	Damage dealt is increased.
 	Being devoured is preventing the execution of actions and causing damage over time.
 	Consumed by dark flames. Damage dealt and HP recovery are reduced.
 	Sustaining damage over time.
 	Damage taken is increased.
 	Placed under a diabolic curse. Damage taken is increased.
 	Though unable to move, damage taken is reduced.
 	A magicked barrier is nullifying damage.
 	Taking damage over time as body tissue is slowly broken down by gastric fluid. Damage taken from other attacks is also increased.
 	Corrosive enzymes cover your body, increasing damage sustained by Devoured status.
 	Highly corrosive acid is reducing movement speed while causing damage over time.
 	Able to directly attack the target.
 	Invulnerable to all damage taken from a certain direction.
 	Parry rate is increased for all attacks from a certain direction.
 	Dark poisons course through your veins, reducing damage dealt and maximum HP.
 	Damage dealt is reduced.
 	Item rarity increase improved on next appraisal.
 	Damage dealt is increased.
 	Unable to maintain composure. Damage taken is increased.
 	Movement speed and HP recovered via healing magic are reduced.
 	Movement speed and HP recovery via healing magic are reduced.
 	Piercing resistance is reduced.
 	Damage dealt is increased.
 	Damage dealt is reduced.
 	Next spell cast will deal increased damage.
 	Damage taken is increased.
 	Healing magic potency is increased.
 	Damage dealt and potency of all HP restoration actions are increased.
 	Black wavelengths pulse in front of you, and white wavelengths behind, causing massive damage if hit by attacks of the opposite color.
 	Chocobo is discomposed and refuses to use race items.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	A Regen effect is added to certain actions.
 	Able to execute Mirage Dive.
 	Enmity generation is reduced.
 	Damage dealt is increased.
 	Damage dealt is increased while damage taken is reduced.
 	A holy blessing from the gods is nullifying damage.
 	Affected by the word of a god.
 	Affected by the word of a god.
 	HP restoration via healing magic is increased.
 	Upon HP recovery via healing magic, a damage-reducing barrier is created.
 	A holy barrier is nullifying damage. When barrier is completely absorbed, creates a barrier around all nearby party members.
 	A holy barrier is nullifying damage.
 	Balance is compromised, resulting in immobility.
 	Certain death when counter reaches zero.
 	Certain death when counter reaches zero. Effect dissipates once fully healed.
 	Certain death when counter reaches zero.
 	Certain death when counter reaches zero.
 	Foul magicks corrupt the ground, dealing earth damage to any who tread upon it.
 	Sustaining earth damage over time.
 	Movement speed is reduced.
 	The next action initiated will be executed twice.
 	Physical damage dealt is increasing, while you are sustaining damage over time.
 	Quite dead, and prevented from reviving by all usual means.
 	Unable to move or execute actions.
 	Being guided to buried treasure.
 	Next Rain of Death will not require any TP.
 	Able to execute Raiden Thrust.
 	Able to execute Raiden Thrust and Draconian Fury.
 	The Dragon's Eye is limiting Nidhogg's strength.
 	The Dragon's Eye is significantly reducing damage taken.
 	Damage taken is reduced.
 	Blunt resistance is reduced.
 	Damage dealt and potency of all HP restoration actions are reduced.
 	Damage taken is increased.
 	Auto-attacks are generating an Absorb HP effect.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage taken is reduced.
 	Drawing on the power of Bahamut, increasing magic damage dealt.
 	Able to execute Astral Impulse.
 	Body is covered in water and susceptible to freezing.
 	Able to execute Drill.
 	Sustaining water damage over time.
 	Sustaining water damage over time.
 	Sustaining water damage over time.
 	Being dragged under by the current. Unable to move or execute actions.
 	Countering all attacks with water damage.
 	Taking blunt damage over time.
 	Next spell will require no time to cast.
 	The next spell will be cast immediately.
 	The next spell will be cast immediately.
 	Next weaponskill will be executed multiple times.
 	Singled out for combat. Damage from opponent's first blow will be reduced; however, failing to receive a blow from said opponent before this effect expires will result in KO.
 	Poisoned by the crystal dust you inhaled. A stack of 4 will render you unable to act.
 	Unable to change to another class or job.
 	Plagued by a chaotic body of water that will deal damage when the effect ends.
==E==
Status 	Effect
 	EXP earned through gathering is increased.
 	Earth resistance is significantly reduced.
 	Earth resistance is increased.
 	Damage potency and healing potency of Earth's Reply are increased based on damage taken and compiled over the duration of this effect.
 	Body's aetherial balance is leaning toward the earthen.
 	The land is under unwavering rule.
 	Damage taken is reduced.
 	An earthly star is in your control.
 	Damage taken is reduced and all action direction requirements are nullified.
 	Damage dealt is increased while damage taken is reduced.
 	Craftsmanship is increased when a Disciple of the Hand.
 	Consumed by Meteion's hopeless memories. Will execute Befoulment when this effect expires.
 	Consumed by Meteion's hopeless memories. Will execute Benevolence when this effect expires.
 	Consumed by Meteion's hopeless memories. Will execute Wave of Nausea when this effect expires.
 	Consumed by Meteion's hopeless memories. Will execute No Future when this effect expires.
 	HP recovery is reduced.
 	A sense of dread is heightening your alertness, granting resistance to sleep.
 	Unable to receive Apocatastasis.
 	Wracked by electricity. Nearby players will also be Electrified when the effect ends and the charge disperses.
 	Conductive matter clings to your person. A stack of 3 will grant you the effect of Surge Protection.
 	Sustaining lightning damage over time.
 	Sustaining lightning damage over time.
 	Encased by a highly charged protective barrier.
 	An area of land has been granted the elementals' protection, reducing damage taken for all who enter.
Elemental Blessing	Receiving the blessing of Eureka's elementals. Damage dealt is increased and restoring HP over time.
Elemental EXP Up 	Receiving the blessing of Eureka's elementals. Elemental EXP earned through battle is increased.
 	Elemental EXP earned through battle while at an elemental level lower than 50 is increased.
 	Elemental EXP earned through battle while at an elemental level lower than 20 is increased.
 	Elemental EXP earned through battle while at an elemental level lower than 35 is increased.
 	Elemental EXP earned through battle is increased.
 	Resistance to all elements is reduced.
 	Bound to current elevation.
 	Movement speed is increased.
 	Magic damage dealt is increased.
 	Damage dealt is increased.
 	Magic damage dealt is increased.
 	Physical damage dealt is increased.
 	Damage dealt is increased.
 	The next Galvanize and Catalyze statuses are transformed into HP recovery equaling the amount of damage reduction intended for their barriers.
 	Permitted by master to fight to the fullest extent of capabilities.
 	Ketu's strength is enhanced.
 	Rahu's strength is enhanced.
 	Cascade is upgraded to Reverse Cascade, Fountain is upgraded to Fountainfall, Windmill is upgraded to Rising Windmill, and Bladeshower is upgraded to Bloodshower.
 	Cascade is upgraded to Reverse Cascade and Fountain is upgraded to Fountainfall.
 	Wind damage added to auto-attacks.
 	Ice damage added to auto-attacks.
 	Spiritually chained to the terrestrial plane and unable to jump.
 	A magicked barrier is nullifying damage.
 	Suffering damage over time.
 	A magicked barrier is nullifying damage.
 	Suffering damage over time.
 	A magicked barrier is nullifying damage.
 	Suffering damage over time.
 	Walking alone unto journey's end, the burden weighing heavy.
 	Invulnerable to ranged attacks.
 	Energy field is no longer deflecting ranged attacks.
 	Damage dealt is reduced and damage taken is increased.
 	Enfeebling elixir has corrupted the humours, causing damage over time.
 	Fire damage added to auto-attacks.
 	A barrier is preventing damage.
 	Next Benefic II will restore critical HP.
 	Next Cross Reaping will deal increased damage.
 	Next Enpi will deal increased damage.
 	Flare will deal increased damage.
 	Next Gallows will deal increased damage.
 	Next Gibbet will deal increased damage.
 	Next Harpe will require no time to cast.
 	Potency of the card played is enhanced.
 	Next Scatter will store increased black and white mana.
 	Potency of next Slug Shot is increased.
 	Next Unleash will not require any MP to cast.
 	Next Void Reaping will deal increased damage.
 	Able to execute Wheeling Thrust.
 	The codex is granting you the power to manipulate time.
 	Body has grown to a massive size.
 	All action direction requirements are nullified.
 	Soon to be on the receiving end of a Dark Elusive Jump.
 	Magic damage dealt is increased.
 	Winged shield is reducing damage taken.
 	Playing host to an avatar.
 	Playing host to an avatar.
 	Earth damage added to auto-attacks.
 	Lightning damage added to auto-attacks.
 	Subject to unleashing Entropic Excess periodically. Each release of Entropic Excess will decrease the stacks of this effect. The effect may be transferred to another subject via physical contact.
 	Plagued by chaotic flames that will deal damage to nearby party members when the effect ends.
 	Invulnerable to entropifaction.
 	Water damage added to auto-attacks.
 	EP regeneration has stopped.
 	Maximum HP, damage dealt, and potency of HP restoration actions are increased beyond what even you thought possible.
 	Regenerating HP over time.
 	Taking damage over time.
 	You have received an order to detect escape.
 	You have received an order prohibiting escape.
 	The Esprit Gauge is increasing when you or the party member designated as your Dance Partner executes a weaponskill or casts a spell.
 	The Esprit Gauge is increasing when you or a party member executes a weaponskill or casts a spell.
 	Zombification when counter reaches zero or upon KO. KO does not remove zombification.
 	Magic damage taken is reduced.
 	Certain actions are being augmented.
 	A magicked barrier is nullifying damage.
 	Sustaining unaspected damage over time.
 	Sustaining unaspected damage over time.
 	Sustaining unaspected damage over time.
 	Weaponskill and spell cast time and recast time are increased.
 	Sustaining damage over time.
 	A magicked barrier is nullifying damage.
 	Able to execute Wise to the World.
 	Evasion is reduced.
 	Evasion is enhanced.
 	Regenerating HP over time.
 	Regenerating HP over time. Additional HP will be restored automatically upon falling below a certain level or expiration of effect duration.
 	The Ewer card is drawn.
 	The Ewer card is drawn and held in your spread.
 	Damage taken is reduced.
 	HP will be restored automatically upon falling below a certain level or expiration of effect duration.
 	Receiving a mentor/new adventurer/returner party bonus.
 	Auto-attacks reach all nearby enemies.
 	Adds area of effect to next card played.
 	Movement speed is increased.
 	Temporal flow is disrupted.
 	Duration of the card played is extended.
 	A penalty will be assessed for any action, auto-attack, or movement taken after status ends.
 	Chance that next hit suffered will lower the attacker's damage dealt.
 	Damage dealt is reduced.
sic 	A magicked barrier is nullifying damage.
 	Succeeded at opening the Third Eye.
==F==
Status	Effect
 	Participating in a live performance.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Making use of local crafting facilities to synthesize special items. Recipe level is lowered to current level.
 	Overburdened body is unable to execute actions.
 	Struggling to maintain consciousness after being gravely wounded.
 	Reduction of life-sustaining aether by concealment techniques is placing strain on the body. Failure to remove this effect will result in KO.
 	An enchantment is preventing detection by fae creatures.
 	Cane is aglow with the ethereal light of ancient magicks. Damage dealt is greatly increased. All auto-attacks become area of effect attacks.
 	Decided absence of terra firma is causing an inability to execute certain actions.
 	Damage taken is reduced.
 	Damage taken is reduced.
 	Able to execute Fang and Claw.
 	Your body is bound to Nidhogg's fang. Any damage taken heals the fang.
 	Slaking the suffering of Nidhogg's right eye. Damage taken will result in healing to the right eye.
 	Weaponskill recast time is reduced.
 	Actively participating in a FATE. Actions restricted to FATEs are available, though certain standard actions are unavailable.
 	Actively participating in a FATE.
 	Able to locate teeming waters suitable for spearfishing.
 	Empowered by courage, increasing damage dealt.
 	Effects inflicted by other chocobos' fields are nullified.
 	The incessant chirping of birds scatters your thoughts, preventing you from taking action.
 	Evasion is enhanced.
 	Flammability is increased due to the effects of the flame dance.
 	Strength and dexterity are reduced.
 	Sustaining increased damage from target who executed Feint.
 	Physical and magic damage are reduced.
 	Immune to Stun, Sleep, Bind, Heavy, knockback, and draw-in effects.
 	All Stun, Sleep, Bind, Heavy, Silence, knockback, and draw-in effects are nullified.
 	Unable to execute actions.
 	Unable to execute actions.
 	Unable to execute actions and sustaining damage over time.
 	Unable to move.
 	Unable to move.
 	Head is burning, causing reduced mind and intelligence.
 	Magic defense is increased.
 	A fey fire envelops you, nullifying all damage received.
 	Spell speed is increased.
 	Magic defense and healing magic potency are increased.
 	Skill speed is increased.
 	Allowing regeneration of HP over time.
 	Regenerating HP over time.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	The first, second, third, fourth, and fifth chakra are open.
 	Physical damage dealt is increased.
 	Earthen residue is causing damage over time.
 	Ready to stop short of completing synthesis.
 	Decree Nisi A is issued.
 	Decree Nisi B is issued.
 	Decree Nisi α is issued.
 	Decree Nisi β is issued.
 	Decree Nisi γ is issued.
 	Decree Nisi δ is issued.
 	Weaponskill cast and recast times are reduced while increasing movement speed.
 	Damage taken from J Storm is increased.
 	Sentenced to receive Decree Nisi A. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive Decree Nisi B. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive Decree Nisi α. Disobedience will result in divine retribution.
 	Sentenced to receive Decree Nisi β. Disobedience will result in divine retribution.
 	Sentenced to receive Decree Nisi γ. Disobedience will result in divine retribution.
 	Sentenced to receive Decree Nisi δ. Disobedience will result in divine retribution.
 	Sentenced to receive increased HP. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive reduced HP. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive enfeeblement I. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive enfeeblement II. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive enfeeblement III. Refusal to serve sentence will result in additional punishment.
 	Sentenced to receive enfeeblement III. Disobedience will result in divine retribution.
 	Sentenced to receive enfeeblement IV. Disobedience will result in divine retribution.
 	Sentenced to public flogging. Refusal to serve sentence will result in additional punishment.
 	You have been issued a writ of contact prohibition.
 	You have been issued a writ of contact regulation.
 	You have been issued a writ of escape detection.
 	You have been issued a writ of escape prohibition.
 	Producing and manipulating an orb of fire aether.
 	Mana sufficient to cast Fire III or equivalent.
 	Mana sufficient to cast Fire III or equivalent.
 	Reflecting back all ice- and lightning-aspected attacks.
 	Fire resistance is reduced.
 	Fire resistance is significantly reduced.
 	Fire resistance is increased.
 	Next weaponskill will deal increased damage.
 	Transformed into a fire toad and only able to execute the action Toad Breath.
 	Able to execute Fountain of Fire.
 	Resistance to attacks by Firehorn is decreased.
 	Next Fire III will require no time to cast and cost no MP.
 	The flesh melts from your bones, causing damage over time.
 	The first chakra is open.
 	Marked as target #1.
 	Able to execute Wyrmwind Thrust.
 	Able to locate fish usually hidden regardless of their normal hours of activity.
 	Heightened senses are improving chances of discovering rare fish only obtainable under special conditions.
 	Damage taken is reduced.
 	Damage dealt is increased.
 	Movement speed is increased.
 	Weaponskill recast time is reduced.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Damage taken is reduced.
 	Regenerating HP over time.
 	Emitting a gout of searing flames in a cone before you, dealing damage over time.
 	Emitting a gout of searing flames in a cone, dealing damage over time.
 	Taking damage over time.
 	The ground is ablaze, dealing fire damage to any who tread upon it.
 	Damage taken by Bahamut's Teraflare is reduced, and damage dealt is significantly reduced.
 	Effect duration of Sprint is increased in large settlements.
 	Able to execute Fleeting Raiju.
 	Wounds dealt by a slashing weapon are bleeding, causing damage over time.
 	Bound in midair and unable to move.
 	HP recovery via healing actions is reduced.
 	Able to execute Reverse Cascade.
 	Able to execute Fan Dance III.
 	Able to execute Tillana.
 	Able to execute Fountainfall or Bloodshower.
 	Able to execute Fountainfall or Bloodshower.
 	Able to execute Fountainfall.
 	Able to execute Saber Dance.
 	Able to execute Bloodshower.
 	Able to execute Starfall Dance.
 	Able to execute Reverse Cascade or Rising Windmill.
 	Able to execute Reverse Cascade or Rising Windmill.
 	Able to execute Rising Windmill.
 	Nearly giddy with the thrill of battle, increasing damage dealt, potency of HP restoration actions, and the rate at which the adrenaline gauge fills. Effect is nullified when piloting warmachina.
 	All magic resistances are increased.
 	HP recovery via healing actions is increased.
 	Using MP to increase the damage taken by nearby enemies.
 	Damage taken is increased.
 	Weaving the illusion of an altered self.
 	Weaving the illusion of a precarious path.
 	Convinced that you have taken a fall and are unable to move.
 	Magic damage taken is significantly reduced while physical damage taken is significantly increased.
 	Physical damage taken is significantly reduced while magic damage taken is significantly increased.
 	Advancing in the ordered direction.
 	Readying withdrawal from the playing field.
 	Servant to the tides. Will be swept forward when this effect expires.
 	Defense is increased.
 	Storing an electric charge which, when released, will deal lightning damage to nearby allies.
 	Able to execute Forked Raiju.
 	Employing all three pugilistic fighting stances─opo-opo, raptor, and coeurl. Additional effects of actions used in these forms will also be triggered.
 	Aiming to attack in a forward direction relative to most recent lickwhip or whiplick stance.
 	Have received the order to advance. Order will be executed when status fades.
 	Seized with the urge to face forward.
 	Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved forward.
 	Sustaining fire damage over time.
 	Flames are enhancing target capabilities. Damage dealt and healing potency are increased.
 	Bearing signs that the end may be nigh. Too many stacks will result in Doom.
 	Able to execute Fan Dance IV.
 	The first, second, third, and fourth chakra are open.
 	Wounds are bleeding, causing damage over time.
 	Damage taken is increased while HP recovered via healing actions is reduced.
 	Next Cure II will not require any MP to cast.
 	Your body is slowly turning to ice. When this effect expires, you will experience a Deep Freeze.
 	Body is slowly turning to ice. Will experience a Deep Freeze when this effect expires.
 	Branded with a mark of ice and unable to deal damage to Igeyorhm's shade. Ice damage taken is increased.
 	Countering all attacks with ice damage.
 	Growing colder by the moment. Failure to continue moving until this effect expires will result in Deep Freeze.
 	Chocobo is panicked and accelerating out of control.
 	Operating outside the usual conditions of combat.
 	Only vulnerabilities on the front of the body remain undetected. Hits to the back, right, and left sides of the body will result in severe damage.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Weaponskill cast and recast times are reduced while increasing damage dealt by nearby party members.
 	Weaponskill cast and recast times are reduced while increasing damage dealt by nearby party members.
 	Regenerating HP over time. Damage taken is reduced.
 	Critical hit rate is increased.
 	Damage dealt is increased.
 	Sustaining ice damage over time.
 	Sustaining ice damage over time.
 	Face hurts from frowning. Will take increased damage if hit by Frowny Face again.
 	Ice has begun forming on gear. A stack of 4 will result in Deep Freeze.
 	Damage dealt is increased.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Unleashing the power of the full moon.
 	Taking damage over time.
 	Damage taken is increased.
 	Fully matured.
 	All vulnerabilities have been detected. Any damage taken will be severe.
 	Body has grown to maximum size.
 	Able to cast Ruin IV.
 	Able to execute Ruin IV.
 	Overcharged with electricity. Next attack will deal increased damage or differ in range.
==G==
Status	Effect
 	Invulnerable to damage dealt by gadget-type minions.
 	Invulnerable to damage dealt by gadget-type minions.
 	Maintaining a localized windstorm.
 	Able to execute Gallows.
 	A magicked barrier is nullifying damage.
 	A death grip is tightening around you. A stack of 9 will result in instant death.
 	Garrote is stacking at an increased rate.
 	Able to execute Slipstream.
 	Increasing the item yield of Gatherer's Boon.
 	Increased experience point gains as a Disciple of the Land.
 	Chance of obtaining an HQ item while gathering is increased.
 	Chance of landing an HQ catch while fishing is increased.
 	Chance of obtaining an HQ item on your next gathering attempt is increased.
 	Chance of obtaining an HQ item while gathering is increased.
 	Chance of obtaining an HQ item on your next gathering attempt is increased.
 	Chance of obtaining an item while gathering is increased.
 	Chance of obtaining an item on your next gathering attempt is increased.
 	Number of items obtained while gathering is increased.
 	Number of items obtained on your next gathering attempt is increased.
 	Number of items obtained while gathering is increased.
 	A gauss barrel is attached to the firearm, increasing attack power but adding cast times to machinist weaponskills.
 	Rendered a boneless ooze unable to jump or execute actions. Movement speed is reduced.
 	An earthly star is in your control.
 	Increased chance of triggering Gatherer's Boon.
 	Increased chance of triggering Gatherer's Boon.
 	A shroud of darkness is impairing your accuracy while rendering you immune to Demon Eye. Can be cured with Esuna.
 	Sustaining wind damage over time.
 	Gradually regenerating TP.
 	Experiencing side effects from overconsumption of goblixers.
 	Overdosed on goblixers. Side effects will emerge if stack increases.
 	Hardened flesh is absorbing damage.
 	Suffering damage over time.
 	A layer of sulphuric sludge has built up on the body.
 	MGP earned at Gold Saucer attractions is increased.
 	Sulphuric sludge is eating away at the skin, causing extreme discomfort and gradual HP loss.
 	Wounds are bleeding, causing damage over time.
 	Blessed by Light. Damage dealt is increased.
 	Flesh once soft is slowly turning to stone.
 	Flesh once soft is slowly turning to stone. Effect dissipates once fully healed.
 	Slowly transforming into a brain-craving zombie.
 	Gravity is inverted, slowly lifting you further from the ground.
 	Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Efficiency of next Touch action is significantly increased.
 	The anger of the elementals tears at your very sanity, causing damage over time.
 	Held by bonds of despair and taking damage over time.
 	Enmity is increased.
 	Damage dealt and taken are reduced.
 	Bound to current elevation.
 	Cooperatively attacking the primary target.
 	Absorbed nutrients are spurring rapid development.
 	Damage taken is turning to resentment.
 	Damage taken is reduced. All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified. Movement speed is reduced.
 	Soul ablaze with the will to protect.
 	Shielded by a protective barrier.
 	Dressed for the occasion.
 	Chance of landing an HQ catch while fishing is increased.
 	The power slumbering within the legendary lance has awoken.
 	Damage taken is reduced.
==H==
Status	Effect
 	A magicked barrier is nullifying damage.
 	Stacks are consumed to restore the Haima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.
 	Struggling to keep your eyes open. Succumb to Sleep when effect duration expires.
 	Impervious to most attacks.
 	Impervious to all attacks.
 	The marked status cannot be moved to another ally.
 	Damage dealt is increased.
 	Potency of next physical damage spell is increased.
 	Spell cast time and recast time, and auto-attack delay are reduced.
 	Damage dealt and potency of HP restoration actions are increased.
 	Restoring MP over time.
 	Redirecting the remaining life energies of incapacitated victims in order to gain the effect of Rise of the Phoenix.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Weaponskill cast/recast time, spell cast/recast time, and auto-attack delay are reduced.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced. Effect cannot be nullified.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Damage taken is significantly reduced.
 	The accursed spitting of the flames spurs you to fight only Ifrit. Damage against all other targets is nullified.
 	Cursed by the lady herself. Damage from Hraesvelgr is increased.
 	Ramuh has cursed you to discharge a burst of lightning-aspected damage at regular intervals. When this effect expires, you will Panic.
 	The accursed taunt of the winds spurs you to fight only Garuda. Damage against all other targets is nullified.
 	Cursed by the great wyrm himself. Damage from Shiva is increased.
 	Memory is taking corporeal form.
 	Dexterity is increased and all attacks are guaranteed to land.
 	Perched atop a cloud and unable to be hit by attacks from below.
 	Perched on a cloud and able to attack cloudtop enemies.
 	Suffering mild head trauma. Damage dealt is reduced. Increased trauma results in a Concussion.
 	Plagued by chaotic frontal winds that will deal damage when the effect ends. Effect dissipates upon exposure to directional winds. Knockback effects from winds faced head-on are doubled, while those of rear winds are reduced by half.
 	HP recovery via healing magic is reduced.
 	Healing magic potency is reduced.
 	Healing magic potency is enhanced.
 	HP restoration via healing magic is increased.
 	Able to execute Precise Touch, Intensive Synthesis, and Tricks of the Trade.
 	Damage taken is reduced.
 	Nidhogg has taken his true form.
 	Magic damage taken is reduced.
 	Damage taken is reduced.
 	Nidhogg has taken the form of a man.
 	Damage taken is reduced.
 	Armored by impenetrable stone. Invulnerable to all damage.
 	Yiazmat's heart is destroyed. Maximum HP is decreased.
 	Firearm is generating heat. Becomes Overheated when 5 stacks are accumulated.
 	Burning vast quantities of energy and emitting steam from a portion of the body.
 	Protected by an ethereal shield. Damage taken from certain attacks is reduced.
 	Able to execute Heavens' Thrust.
 	Soul has been commandeered to unleash Theos's Holy when this effect expires.
 	Movement speed is reduced.
 	Chocobo speed is reduced.
 	Movement speed is reduced.
 	The weight of medals collected is hampering faculty to fend off attacks. The higher the stack, the more damage taken.
 	Immune to heavy effects.
 	Damage dealt is increased.
 	Able to see and attack concealed targets.
 	Movement speed is increased.
 	Able to execute Brand of Purgatory.
 	EXP earned through crafting is increased.
 	Transformed into a leafman. Unable to move or execute actions.
 	Damage dealt is increased. Limit gauge is gradually filling.
 	Armed with a hero's blade.
 	Unable to be detected. Movement speed is severely reduced.
 	Unable to be detected.
 	Unable to be detected. Movement speed is severely reduced.
 	Open wounds are bleeding, causing damage over time.
 	Open wounds are bleeding, causing damage over time. HP recovery is reduced.
 	Invulnerable to all damage. Long live the king, kupo!
 	Vulnerable to damage while on high ground.
 	Soon to be on the receiving end of a Dark High Jump.
 	A dauntless spirit guides you to victory. Mettle earned is increased.
 	Heightened excitement is causing actions to become erratic.
 	Unable to move until effect fades.
 	Unable to move until effect fades. Most attacks cannot reduce your HP to less than 1.
 	Most attacks cannot reduce your HP to less than 1.
 	Unable to move until effect fades.
 	Damage taken is reduced.
 	Blocking incoming attacks.
 	A holy barrier is nullifying damage.
 	Covered in honey and attracting hornets.
 	A dance of blades is dealing damage over time to nearby enemies.
 	A magicked barrier is nullifying damage.
 	Unable to summon or ride mounts.
 	Primed to receive the healing effects of Horoscope.
 	Primed to receive the healing effects of Horoscope.
 	Damage dealt to the dragoon who applied this effect is reduced.
 	Temperature of the entropic blade has risen 1 level.
 	Temperature of the entropic blade has risen 2 levels.
 	Bearing a fever-inducing brand. Body temperature will increase by 1 level when this effect expires.
 	Bearing a fever-inducing brand. Body temperature will increase by 2 levels when this effect expires.
 	Physical damage dealt is increased.
 	Overwhelmed by the power of fire.
 	You are ordered to remain bound to another party.
 	Floating above ground.
 	Maximum HP and MP are increased.
 	Maximum HP is increased.
 	Maximum HP is increased.
 	Maximum HP is increased.
 	Maximum HP is increased by 1.
 	Maximum HP is increased by 2.
 	Maximum HP is increased by 3.
 	Maximum HP is increased by 4.
 	Maximum HP is reduced.
 	Maximum HP is decreased.
 	Maximum HP is decreased.
 	Maximum HP is severely decreased.
 	Healing effects received are reduced.
 	Overconfident and careless in the face of a small opposing force. Damage taken is increased.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	A magicked barrier is nullifying damage while movement speed is increased.
 	Battle turret is overcharged.
 	Inexorably drawing in the hypercharged clouds.
 	A magicked barrier is nullifying damage.
 	Unable to act on your own free will.
==I==
Status 	Effect
 	Producing and manipulating an orb of ice aether.
 	Ice-aspected actions are enhanced.
 	Reflecting back all fire- and lightning-aspected attacks.
 	Ice resistance is reduced.
 	Ice resistance is significantly reduced.
 	Ice resistance is increased.
 	Elemental spikes are dealing ice damage to and sometimes slowing down attackers.
 	Upon taking physical damage, sharpened spikes deal ice damage to the attacking opponent, potentially slowing them.
 	Elemental spikes are dealing ice damage to and slowing down attackers.
 	Upon taking physical damage, sharpened spikes deal ice damage to the attacking opponent, potentially slowing them.
 	Resistance to attacks by Iceclaw is decreased.
 	You're feeling lucky about catching a fish of the same type as the last one you caught.
 	You're feeling lucky about catching a fish of the same type as the last one you caught.
 	Able to execute Crimson Cyclone.
 	Saber is imbued with magicks.
 	Not yet fully materialized to a complete form.
 	Unable to teleport due to system overload.
 	Able to execute Plentiful Harvest.
 	Potency of Plentiful Harvest is increased.
 	Transformed into an imp and only able to execute the action Imp Punch.
 	Transformed into an imp.
 	Transformed into an imp and unable to execute actions.
 	Able to execute Impact.
 	Impervious to all but select attacks.
 	Dancing to the beat of your own drum. Accumulates Esprit while dancing in combat.
 	Dancing to the beat of your own drum.
 	Healing magic potency is increased.
 	Regenerating HP over time.
 	A magicked barrier is nullifying damage.
 	Critical hit rate is increased.
 	Control is increased when a Disciple of the Hand.
 	Unusually attired.
 	Participating in an in-game event.
 	Damage taken by main head increased.
 	Damage dealt by firearms is increased.
 	Unable to perform any actions.
 	Sustaining fire damage over time.
 	Enmity is increased.
 	Transcending the boundary between existence and nihility.
 	All HP restoration is nullified.
 	Maximum HP and damage dealt are increased while damage taken is reduced.
 	Maximum HP, damage dealt, and potency of HP restoration actions are increased.
 	Hook efficiency is reduced.
 	Fully bound to nearby allies.
 	Fully bound to faraway allies.
 	A prison of fire is reducing damage dealt and inflicting fire damage over time.
 	Sustaining fire damage over time.
 	Sustaining damage over time and damage taken from attacks is increased.
 	Marked with fire.
 	Marked with ice.
 	Actions transcending standard limits.
 	HP recovery via healing magic is reduced.
 	HP recovery via healing magic is reduced.
 	HP recovery is reduced.
 	Chance to parry is increased.
 	Effectiveness of Touch and Synthesis actions is increased.
 	Recipe level is reduced.
 	CP consumption may be reduced.
 	Your body is dripping with thick toxic ink, slowing movement speed and dealing damage over time.
 	Damage taken is reduced.
 	Damage taken is increased.
 	Under control of the dragon's eye.
 	Receiving a bonus to control with every increase in quality.
 	Receiving a bonus to Touch action efficiency with every increase in quality.
 	Beast Gauge consumption is reduced to 0. All attacks are both critical and direct hits. All Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects are nullified.
 	Beast Gauge consumption is reduced to 0. All Stun, Sleep, Bind, Heavy, Silence, knockback, and draw-in effects are nullified.
 	All Stun, Heavy, Bind, Silence, Half-asleep, Sleep, Deep Freeze, knockback, and draw-in effects are nullified.
 	Beast Gauge consumption is reduced to 0. All weaponskill attacks are both critical and direct hits. All Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects are nullified.
 	Beast Gauge consumption for Fell Cleave and Decimate is reduced to 0. Attacks with these weaponskills are guaranteed critical and direct hits.
 	All Stun, Sleep, Bind, Heavy, and most knockback and draw-in effects are nullified.
 	Control is increased by 50%.
 	Efficiency of Touch actions is increased.
 	Easily affected by changes in body temperature. When effect expires, running hot or cold will result in K.O.
 	Critical hit rate is increased.
Intersection	A magicked barrier is nullifying damage.
 	Damage taken is reduced.
 	Damage taken is decreased.
 	Experiencing increased pep in one's step. Wet Plate status is removed upon executing Imp Punch.
 	Invulnerable to all damage.
 	Unable to be detected by sight.
 	The Hedge's protection makes you immune to poison.
 	Wielding relentless fists in a manner reminiscent of Aggie.
 	You suddenly find yourself full of vim and vigor.
 	Enmity is increased.
 	Manacled to burning chains. Will suffer damage if separated from similarly enchained party members.
 	Luminescence is being stored within the body and will result in an emission of Banishing Light once the effect ends.
 	Unable to use items or pomanders.
==J==
Status	Effect
 	MGP earned at Gold Saucer attractions is increased.
 	Smothered with possessive bitterness. Damage taken by certain attacks is increased.
 	Effect radius and characteristics for Fire, Ice, and Lightning spells are severely altered.
 	Effect radius and characteristics for Fire, Ice, and Lightning spells are unaltered.
 	Effect radius and characteristics for Fire, Ice, and Lightning spells are unaltered.
 	Damage dealt is increased.
 	A magicked barrier is nullifying damage.
 	Able to execute Blasting Zone. Potency of certain actions is increased.
 	Able to execute Aurora. Restoring HP to self and nearby party members upon executing certain actions.
 	Awakened as the Oracle of Darkness.
 	Drawing strength from the memory of Shiva.
 	Able to execute Nebula. Execution of certain weaponskills will create a barrier to nullify damage.
 	Drawing strength from the memory of Titan.
 	Lowering temperature in a show of righteous fury.
==K==
Status	Effect
 	A magicked barrier is nullifying damage.
 	Next weaponskill will deal increased damage.
 	Yukikaze is upgraded to Hyosetsu, Gekko is upgraded to Mangetsu, and Kasha is upgraded to Oka.
 	Slowly blending in with the environment. If not attacked, you will eventually become hidden.
 	Triggers a healing effect on a player under the effect of Kardion granted by you when casting attack magic.
 	Triggers additional effects on a player under the effect of Kardion granted by you when casting certain attack magic.
 	Triggers a healing effect when the sage who applied this status casts attack magic.
 	Triggers additional effects when the sage who applied this status casts certain attack magic.
 	Able to execute a ninjutsu with increased potency.
 	Most attacks cannot reduce own HP to less than 1.
 	Sustaining damage over time in exchange for dealing increased damage to targets.
 	Chance to parry is increased.
 	Damage taken is reduced.
 	Regenerating HP over time.
 	Deleting variables from the Interdimensional Rift.
 	The Rathalos has unleashed its true might.
 	Physical damage dealt is increased.
 	Physical damage dealt is increased.
 	Enmity is increased.
 	Regenerating HP over time.
 	Damage taken is reduced.
 	Unable to use knockback and draw-in effects.
 	Immune to knockback and draw-in effects.
 	Damage dealt is increased.
 	HP recovery via healing actions is increased.
 	Damage taken from the samurai who applied this effect is increased.
 	Body is enlarged, increasing damage dealt.
==L==
Status	Effect
 	Damage taken is reduced.
 	Damage dealt is increased.
 	The Lady of Crowns card is drawn.
 	Chocobo is injured and cannot accelerate.
 	Damage dealt is increased.
 	Damage dealt by certain weaponskills is increased.
 	Damage taken is reduced.
 	Drawing power from the land itself.
 	Life force is weakened, resulting in increased damage taken from Life Drain.
 	HP restoration via healing magic is increased.
 	Potency of all HP restoration actions is increased.
 	Damage taken is reduced.
 	Cursed by a kiss. Unaspected damage dealt to all nearby allies when effect ends.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Damage taken is reduced.
 	Affected by a hidden error that will cause damage when the effect ends. Effect canceled upon being hit by a certain action.
 	Surveying the land for the nearest mineral deposit or rocky outcrop.
 	Surveying the land for the highest-level mineral deposit or rocky outcrop.
 	Poisonous lead slowly spreads through the bloodstream, causing damage over time.
 	Movement speed is reduced, and cannot be restored by normal means.
 	Next Bootshine will deal increased damage.
 	Left arm repaired and operational.
 	Left arm is enhanced.
 	Repairing left arm.
 	Damage dealt is increased.
 	Have received the order to move left. Order will be executed when status fades.
 	Servant to the tides. Will be swept leftward when this effect expires.
 	Only vulnerabilities on the left side of the body remain undetected. Hits to the front, back, and right sides of the body will result in severe damage.
 	Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved leftward.
 	Aiming to attack in a leftward direction relative to most recent lickwhip or whiplick stance.
 	Seized with the urge to face left.
 	Convinced of your mettle, Shinryu has unleashed its true power.
 	Physical form is changed to that of a spider.
 	Sustaining damage over time.
 	A subtle field of levin crackles about the body, increasing defense.
 	Floating several ilms off the ground, defying the universal laws of gravity.
 	Naturally occurring ley lines have been connected into a circle of power.
 	Life force is being drained, causing damage over time.
 	Damage dealt and damage taken are increased.
 	Next weaponskill will result in a critical hit with a portion of the resulting damage being absorbed as HP.
 	Next weaponskill will deal increased damage.
 	Certain weaponskills are guaranteed to deal critical damage with a portion of the resulting damage being absorbed as HP.
 	Unleashing the Light trapped within you in defiance of the Darkness.
 	Absorbing the light of a deepvoid torch and transforming it into mana.
 	Unleashing the Light trapped within you in defiance of the Darkness. Damage dealt and HP recovery are increased.
 	The lack of medals collected is increasing faculty to fend off attacks. The higher the stack, the less damage taken.
 	Strengthened by the power of the dragon's eye imbued within the holy blade.
 	Light resistance is reduced.
 	Light resistance is reduced.
 	Experiencing dizziness. Certain attacks will cause Concussion.
 	Experiencing dizziness. Certain attacks will cause additional effects.
 	Bound by searing chains causing damage over time.
 	Lightning-aspected actions are enhanced.
 	Reflecting back all ice- and fire-aspected attacks.
 	Lightning resistance is reduced.
 	Lightning resistance is reduced.
 	Lightning resistance is significantly reduced.
 	Lightning resistance is increased.
 	Taking damage from own lightning-aspected attacks.
 	Highly conductive and likely to be targeted by lightning.
 	Next weaponskill will deal increased damage.
 	Body's aetherial balance is leaning toward levin.
 	Spell casting time is reduced.
 	Spell casting time and MP cost are reduced by 100% and 50% respectively.
 	Overflowing with astral energy. Upon accumulating 5 stacks, you will deal unaspected damage to those nearby.
 	Executing limit break.
 	Your mount has been lamed by an attack. Movement speed is reduced.
 	Triggers a healing effect upon taking damage or when duration expires.
 	Triggers a healing effect upon taking damage, when duration expires, or upon executing Liturgy of the Bell a second time.
 	Gathering is increased when a Disciple of the Land.
 	Crackling like a levinbolt. Damage dealt against opponents vulnerable to electricity is increased.
 	Unable to be KO'd by most attacks. Status changed to Walking Dead in most cases when HP is reduced to 0.
 	Affinity to the element wind is increased while gathering.
 	Carrying a weighty burden and growing wearier with each passing second.
 	Affected by a patch error. Data corruption will cause damage when in close proximity to others affected by the same error, or when the effect ends.
 	Combat capabilities increase with proximity to counterpart.
 	Ruminating on extracted mnemes. Ready to use select logos actions.
 	Bahamut Prime's insanity has peaked. Damage dealt is increased.
 	The melody of the pyre calls. Will be compelled in the designated direction when the effect ends.
 	Corrupted by Omega's program loop.
 	Damage dealt is increased.
 	The Lord of Crowns card is drawn.
 	Damage taken is reduced.
 	Damage taken is increased.
 	Damage dealt is increased, while damage taken is decreased.
 	Damage dealt is increased.
 	Maximum HP is increased.
 	Damage taken is increased.
 	Spells require no time to cast.
 	Critical hit rate and damage dealt are increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Impervious to most attacks. Damage dealt is increased.
 	Sustaining damage over time.
 	Increasing damage dealt while draining own MP.
 	Damage dealt and critical hit rate are increased.
 	Enmity is increased and damage taken is reduced.
 	Damage taken is reduced and immune to most knockback and draw-in effects.
 	Physical damage taken is reduced.
 	Physical damage taken is reduced.
 	Damage taken is increased.
 	Reflecting magic back on its caster.
 	Damage taken is increased.
 	Magic damage taken is reduced.
 	Magic damage taken is reduced.
 	All attacks deal magic damage.
 	Unable to be detected. Movement speed is severely reduced.
 	All attacks deal physical damage.
 	Movement speed is increased.
 	Suzaku's heretofore unknown visage is revealed.
 	Vulnerable to damage while on low ground.
 	Restoring MP over time.
 	You suddenly feel as though Nymeia's wheel is spinning in your favor.
 	Restoring MP over time while enmity generation is reduced.
 	Luminous aetheroplasm buildup has occurred. If it continues, exhaust will be released to relieve pressure.
 	Battle tactics optimized for defense.
 	Sustaining damage over time.
== M==
Status	Effect
 	Restores HP when effect duration expires or the astrologian who granted this effect executes Microcosmos. Healing potency is based on damage taken and compiled over the duration of the effect.
 	Using MP to gradually restore the MP of nearby party members. Damage dealt is reduced.
 	Damage dealt is increased.
 	Restoring MP over time.
 	Damage dealt by spells and MP cost of spells is increased.
 	Magic damage dealt is reduced.
 	Magic damage dealt is increased.
 	Magic damage dealt is increased.
 	Magic defense is reduced.
 	Magic defense is enhanced.
 	Imbued with enough potent aether to execute a certain action.
 	Invulnerable to magic attacks.
 	Magic damage taken is reduced.
 	Magic damage taken is reduced.
 	Magic damage taken is increased.
 	Magic damage taken is increased.
 	Vulnerable to magic attacks.
 	Magic damage taken is reduced and HP recovery via healing actions is increased.
 	Damage taken is reduced while HP recovered via healing actions is increased.
 	Impervious to all damage.
 	Magic attacks are being absorbed and reflected.
 	Floating several ilms off the ground, defying the universal laws of gravity.
 	Hovering above the ground.
 	Suspended in midair.
 	Body is exhibiting a negative magnetic charge.
 	Body is exhibiting a positive magnetic charge.
 	Armed with a magus's staff.
 	Damage dealt is increased.
 	Main hull repaired and operational.
 	Repairing main hull.
 	Flawless Synthesis CP cost and durability loss is reduced to zero.
 	Able to execute Mooch using average-sized fish.
 	HP recovery via healing magic is reduced.
 	Damage dealt is reduced.
 	Restoring MP over time.
 	Charging mana for a forthcoming spell.
 	Additional damage taken from Hatch.
 	Damage dealt by attack spells and HP restored via healing magic are reduced.
 	Magic damage dealt is increased.
 	Damage and cure potency of next spell cast is increased.
 	Magic damage dealt is increased.
 	An aetherial barrier is preventing physical damage.
 	An aetherial barrier is preventing damage.
 	An aetherial barrier is preventing damage.
 	Receiving 10 points of durability after each step.
 	Receiving 5 points of durability after each step.
 	Receiving 5 points of durability after each step.
 	Reflecting damage dealt by magic attacks.
 	HP recovery via healing actions is increased.
 	Unable to think clearly and continuously auto-attacking target.
 	Confused and unable to accurately perceive surroundings.
 	Will be frozen in time when count reaches 0.
 	Officially selected for priority deployment in critical engagements per Resistance leadership.
 	Officially selected for priority deployment in the A Familiar Face engagement per Resistance leadership.
 	Officially selected for priority deployment in the Feeling the Burn engagement per Resistance leadership.
 	Officially selected for priority deployment in the Here Comes the Cavalry engagement per Resistance leadership.
 	Officially selected for priority deployment in the Kill It with Fire engagement per Resistance leadership.
 	Officially selected for priority deployment in the Metal Fox Chaos engagement per Resistance leadership.
 	Officially selected for priority deployment in the Never Cry Wolf engagement per Resistance leadership.
 	Officially selected for priority deployment in the On Serpents' Wings engagement per Resistance leadership.
 	Officially selected for priority deployment in the Rise of the Robots engagement per Resistance leadership.
 	Officially selected for priority deployment in the Final Furlong engagement per Resistance leadership.
 	Officially selected for priority deployment in the Hunt for Red Choctober engagement per Resistance leadership.
 	Officially selected for priority deployment in the Vigil for the Lost engagement per Resistance leadership.
 	Officially selected for priority deployment in the Worn to a Shadow engagement per Resistance leadership.
 	Damage taken is greatly increased when separated from similarly marked allies.
 	Branded with a mark of mortality. Damage dealt is reduced. Too many stacks will result in KO.
 	Servant to the deep. Damage to those in proximity will occur when this effect expires.
 	Servant to the tides. Damage to those in proximity will occur when this effect expires.
 	Wolf Marks earned are increased.
 	Damage taken is increased. The greater the stack, the higher the increase.
 	Damage dealt is reduced following execution of Digititis.
 	HP recovery via healing magic is reduced following execution of Digititis.
 	Physical damage taken is increased following execution of Digititis.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in Azys Lla.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in the Coerthas western highlands.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in the Dravanian forelands.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in the Dravanian hinterlands.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in the Churning Mists.
 	Concealed gathering points are now discoverable while harvesting at mature trees or patches of lush vegetation in the Sea of Clouds.
 	Food effect duration is increased.
 	You are protecting a party member.
 	Subjects are serving as defense. All damage is nullified.
 	A designated party member is protecting you.
 	Regenerating HP over time.
 	Performance is being enhanced by a medicinal item.
 	Storing Kenki.
 	Deep in contemplation.
 	Grants chance to open a chakra to the monk who applied the effect when a weaponskill is used or a spell is cast by any affected party member or self.
 	Grants chance to open a chakra to the monk who applied the effect when you or party members under this effect successfully land a weaponskill or cast a spell.
 	Combo prerequisites are met.
 	Final combo prerequisite is met.
 	Nullifying status afflictions that can be removed by Purify.
 	Next Bhavacakra will deal increased damage.
 	Regenerating HP over time.
 	Damage dealt is increased, while damage taken is decreased.
 	Gradually forgetting important details. A stack of 6 will result in full memory loss.
 	Bereft of sense of self and purpose.
 	Affinity to the element ice is increased while gathering.
 	Wielding elegant katana in a manner reminiscent of Blaz.
 	An area of land has been purified, protecting all party members who enter.
 	An area of land has been purified, nullifying damage taken for party members within and afflicting enemies who enter with damage over time.
 	Negating all damage from enemies not under the effect of Lype.
 	Unable to move or execute actions.
 	Lungs are failing, causing damage over time.
 	Contagions are spreading, causing damage over time.
 	Lungs are failing, causing damage over time.
 	Lungs are failing, causing damage over time and reducing HP recovery.
 	Able to execute Midare Setsugekka.
 	Primed with the power of Titan.
 	Primed with the power of Ifrit.
 	Primed with the power of Garuda.
 	Damage taken is reduced.
 	Damage taken and dealt are reduced, while enmity is increased.
 	Repeating any ability or item used by forerunning chocobos.
 	Mimicking the actions of opponents. Physical attacks are answered with physical attacks, magical attacks with magical attacks.
 	Shrunk to a fraction of your normal size. Damage dealt is reduced and damage taken is increased.
 	Shrunk to a fraction of your normal size. Damage dealt is reduced and damage taken is increased.
 	Transfiguration magicks have changed your form. Unable to execute actions.
 	The next offensive spell cast will be committed to memory.
 	No longer subject to the effects of Role Call.
 	Plunged into the depths of misery. Damage taken is increased.
 	Bound by metaphysical chains, causing damage over time.
 	Attack range is reduced.
 	Applying parts from another bot to enhance and repair systems.
 	Massive damage is taken from Searing Moglight.
 	Massive damage is taken from Stifling Mogdark.
 	Damage dealt to target is increased while damage taken from target is reduced.
 	Damage dealt to target red mage is decreased while damage taken from target red mage is increased.
 	Damage taken from the red mage who applied this effect is increased while damge dealt to said red mage is reduced.
 	Invulnerable to damage dealt by monster-type minions.
 	Invulnerable to damage dealt by monster-type minions.
 	Suffering extra damage from monster-type minions.
 	Vile magicks have wrought a terrible transformation to body and mind.
 	Under the influence of the full moon.
 	Marked with the moonseal.
 	Under the influence of the new moon.
 	Enveloped by hungry flames that will not be quenched until they have burnt something to ash.
 	Emblazoned with a smoldering mark that will cause you to explode with a vengeance when the effect expires.
 	Damage taken is increased.
 	Mounted in warmachina. HP recovery and beneficial effects conferred by actions are nullified.
 	Riding atop a Rathalos.
 	Armed with a muse's war quoits.
 	Temporarily in service to the Queen. Your Move: 2 Squares will activate when this effect expires.
 	Temporarily in service to the Queen. Your Move: 3 Squares will activate when this effect expires.
 	Temporarily in service to the Queen. Your Move: 4 Squares will activate when this effect expires.
 	Movement speed is increased.
 	Maximum MP is increased.
 	Maximum MP is reduced.
 	In need of a good rinsing. Damage taken is reduced.
 	Readying ninjutsu by combining ritual hand gestures.
 	Damage taken is increased.
 	Serving the Sunken Temple of Qarn as a mindless thrall.
 	HP recovery via healing actions is reduced.
 	Gradually regenerating TP.
 	Efficiency of the next Synthesis action is significantly increased.
 	Aetherial instability is triggering mutations.
 	Wounds are bleeding, causing damage over time.
==N==
Status 	Effect
 	Affinity to the element fire is increased while gathering.
 	Efficiency of Brand of Earth is increased.
 	Efficiency of Brand of Fire is increased.
 	Efficiency of Brand of Ice is increased.
 	Efficiency of Brand of Lightning is increased.
 	Efficiency of Brand of the Elements is increased.
 	Efficiency of Brand of the Elements is increased.
 	Efficiency of Brand of Wind is increased.
 	Efficiency of Brand of Water is increased.
 	Unable to recite the Name of the Elements.
 	Nanoparticles have invaded the body. If buildup continues, severe biomass atrophy may occur.
 	Decimate is upgraded to Chaotic Cyclone.Nascent Chaos Effect: Fell Cleave is upgraded to Inner Chaos.
 	Fell Cleave is upgraded to Inner Chaos, while Decimate is upgraded to Chaotic Cyclone.
 	Able to execute Chaotic Cyclone.
 	Absorbing HP with each physical attack delivered.
 	Absorbing HP with each physical attack delivered. Damage taken is also reduced.
 	Restoring HP with each weaponskill successfully delivered.
 	Receiving 50% of all HP recovered by the warrior who granted this status via Nascent Flash. Damage taken is reduced.
 	Damage taken is reduced, and receiving 100% of all HP absorbed by the warrior who granted this status via Nascent Flash.
 	Receiving 100% of all HP recovered by the warrior who granted this status via Nascent Flash. Damage taken is reduced.
 	Gunberd is loaded with special ammo.
 	Chance of landing larger catches is increased.
 	Chance of landing large-sized fish is increased.
 	HP recovery via healing actions is increased.
 	Damage taken is reduced while HP recovered via healing actions is increased.
 	Feeling as if you might vomit at any moment. Damage dealt and maximum HP are decreased.
 	Damage taken is reduced.
 	Damage taken is reduced while countering any attacks.
 	Flesh is dying. When this effect expires, decay will result in KO.
 	Your entire body is covered in sweet-smelling nectar.
 	Exhibiting a negative magnetic charge.
 	Movement is slowed, damage dealt and HP recovery via actions is reduced.
 	A powerful Allagan device is limiting strength.
 	Under the control of an Allagan shackling device.
 	Healing magic potency is increased.
 	Spell cast and recast times are reduced.Helios is upgraded to Aspected Helios, while Benefic is upgraded to Aspected Benefic.
 	A magicked barrier is nullifying damage.
 	Unleashing the power of the new moon.
 	Troubled sleep is preventing the execution of actions.
 	Damage dealt is increased.
 	Damage dealt and potency of HP restoration actions are increased.
 	Damage dealt and potency of HP restoration actions are increased. Movement speed is also increased.
 	A magicked barrier is granting resistance to stun.
 	A magicked barrier is nullifying damage.
 	An aetherial barrier is preventing damage.
 	A magicked barrier is nullifying damage.
 	An astromantic field is nullifying damage.
 	A magicked barrier is nullifying damage.
Nocturnal Intersection	A magicked barrier is nullifying damage.
 	A magicked barrier is nullifying damage.
 	An aetherial barrier is preventing damage.
 	A damage-nullifying barrier effect is added to certain actions.
 	Removing anti-coagulant from blood while regenerating HP over time.
 	Affinity to the element earth is increased while gathering.
 	Maintaining an average body temperature.
 	Being commanded to execute standard battle maneuvers.
 	Detecting a skirmish nearby.
 	Invulnerable to attacks from Program: #000000.
 	Invulnerable to attacks from Program: #FFFFFF.
 	Infected with the Nymian Plague. If not cured, you will transform into a tonberry.
==O==
Status	Effect
 	An obfuscation charm is hiding you from enemies.
 	Hidden from enemies.
 	Damage taken is reduced.
 	Transformed into an otter and unable to execute actions.
 	The next attack suffered will result in knockback.
 	Attacks suffered will result in knockback.
 	Damage dealt is increased.
 	Battle tactics optimized for offense. Damage dealt is increased.
 	Damage dealt is increased.
 	Damage taken is increased.
 	A magicked barrier is nullifying damage.
 	Able to execute Ogi Namikiri.
 	Covered in a sticky oil. Both movement speed and fire resistance are reduced.
 	You have aged considerably. Movement speed is severely reduced.
 	Inscrutable.
 	Mimicking the female form.
 	Mimicking the male form.
 	Touched by an ominous wind. Coming in contact with another cursed by the selfsame wind causes the omen to spread.
 	Soul's weight is being judged. Petrification will take hold when this effect expires.
 	Armed with a flaming axe. Additional effects are applied to auto-attacks.
 	Giving and receiving support. Damage dealt is increased, while damage taken is decreased.
 	Damage taken is increased.
 	Employing the opo-opo fighting stance.
 	Regenerating HP over time.
 	Damage dealt is reduced.
 	Spirit and body are temporarily disjoined.
 	Separated from master and becoming increasingly agitated. The higher the stack, the more damage dealt is increased.
 	Unable to execute actions.
 	Next Cure III will cost half MP.
 	Invulnerable to overflow bugs.
 	Able to execute Heat Blast.
==P==
Status	Effect
 	Unable to use weaponskills.
 	The target is pacified and will no longer attack.
 	Firewall is preventing the dealing of damage to Omega-F.
 	Firewall is preventing the dealing of damage to Omega-M.
 	Sustaining damage over time.
 	Sustaining damage over time.
 	Physical damage taken is reduced.
 	Encroaching gloom is impairing your accuracy while rendering you immune to Demon Eye.
 	Afflicted with an unaccountable feeling of loss. Attacks are ineffective against targets Blind to Grief.
 	Afflicted with an unaccountable feeling of anger. Attacks are ineffective against targets Blind to Rage.
 	A magicked barrier is nullifying damage.
 	Stacks are consumed to restore the Panhaima barrier each time it is absorbed. Grants a healing effect when duration expires, its potency based on the number of remaining stacks.
 	Excessively afeared. Overcome with the urge to flee from particular foes.
 	Magical power is increased.
 	Deadened nerves are sometimes preventing the execution of actions.
 	Attending the Phantoms' Feast.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Riding a moving object.
 	Advancing in the direction to which you are called.
 	Magic damage taken is increased.
 	Movement speed is increased. Effect ends upon entering battle.
 	Movement speed is increased.
 	Employing all three pugilistic fighting stances─opo-opo, raptor, and coeurl.
 	Having severely restricted the flow of life-sustaining aether, your presence is concealed but you are subject to the effect of Fading Fast.
 	Stone-like rigidity is preventing the execution of actions.
 	Immune to petrification effects.
 	Damage taken is reduced.
 	Without corporeal form.
 	All magic resistances are reduced.
 	Damage taken is increased.
 	Wielding aetherial blades. Damage dealt is decreased, but its cuts are not impeded by physical objects.
 	Executing Phantom Flurry.
 	Able to execute Phantom Kamaitachi.
 	You find your mind is suddenly much sharper than usual.
 	Wounds are bleeding, causing damage over time.
 	Damage dealt is increased.
 	Physical damage taken is increased.
 	Vulnerable to physical attacks.
 	Physical damage dealt is reduced.
 	Physical damage dealt is increased.
 	Physical damage dealt is increased.
 	Physical damage dealt is increased.
 	Physical damage taken is reduced.
 	Physical damage taken is reduced.
 	Physical damage taken is reduced.
 	Physical damage taken is increased.
 	Physical damage taken is increased.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Reduces the chance of obtaining HQ items to 0% but increases item yield. Amount of increase is determined by your perception rating.
 	Piercing resistance is reduced.
 	Piercing resistance is significantly reduced.
 	Piercing resistance is increased.
 	Transformed into a pig and unable to execute actions.
 	Toxic miasma is warping the flesh.
 	Shackled, reducing movement speed. Leaving the planar prison will result in instant KO.
 	Limit gauge is gradually filling.
 	Damage taken is reduced.
 	Damage taken is reduced.
 	Toxins are causing damage over time.
 	Toxins are causing damage over time.
 	Toxins are causing damage over time.
 	Toxins are causing damage over time.
 	Poison resistance is increased.
 	Deadly pollen has filled the lungs, causing damage over time.
 	Able to execute Foul.
 	In the midst of a combination attack. Immune to stun and silence effects.
 	Invulnerable to damage dealt by poppet-type minions.
 	Invulnerable to damage dealt by poppet-type minions.
 	Suffering extra damage from poppet-type minions.
 	Exhibiting a positive magnetic charge.
 	Doused in potent acid, resulting in increased damage taken from Acid Cloud. Strength of effect is determined by stack number.
 	Able to execute Burst Strike.
 	Emblazoned with a mark that will cause you to explode when the effect expires.
 	HP recovery is reduced.
 	Damage is increased for next Jump or Spineshatter Dive.
 	Damage dealt is increased.
 	An ancient pestilence corrupts your humours, reducing maximum HP.
 	Willing that the Mothercrystal give you strength in the Darkness.
 	Drawing strength from the prayers of your comrades. Damage dealt is significantly increased.
 	Engaged in complex maneuvers.
 	Able to recognize the conditions for obtaining HQ items while gathering.
 	Spell cast times, recast times, and auto-attack delay are reduced.
 	Weaponskill or Meteodrive damage taken from the monk who applied this effect will trigger an additional damage effect.
 	Marked as prey. Any party members you wander near will become marked in your stead.
 	Marked as prey.
 	Marked as prey. Any enemy you wander near will become marked in your stead.
 	Blessed by the spirit of the lioness. Physical ability is enhanced.
 	Invulnerable to all damage.
 	Able to execute Primal Rend.
 	Identified as the focus of a coordinated attack.
 	Plagued by rapidly hardening mud. Damage taken is reduced, but all HP recovery is nullified. Effect dissipates when damage that would cause HP to drop below 0 is taken, leaving HP at 1.
 	Aetheryte teleportation fees are reduced.
 	Company seals earned are increased.
 	Next catch is guaranteed to be a large-sized fish.
 	Optimized for engaging with alliance A. Attacks by members of other alliances are nullified.
 	Optimized for engaging with alliance B. Attacks by members of other alliances are nullified.
 	Optimized for engaging with alliance C. Attacks by members of other alliances are nullified.
 	Operating as a “black” program in the ego collective.
 	Operating as a “white” program in the ego collective.
 	Autoturret auto-attack mode is disabled.
 	Gear wear is reduced.
 	Able to locate mineral deposits and rocky outcrops.
 	Both physical and magic defense are enhanced.
 	Defense and magic defense are enhanced.
 	Damage taken is reduced.
 	Physical defense is increased.
 	Maximum HP is increased and HP recovery via healing actions is increased.
 	Transformed into a pumpkin.
 	Muscles are rippling with power. Potency and range of certain actions are increased.
 	Countering any physical attacks and reflecting next knockback effect.
 	Evasion is increased.
 	Subject to unleashing Pyre Pulse when this effect expires.
 	Fire-aspected damage is taken with every action.
 	The G-Warrior's capabilities are enhanced, decreasing weaponskill cast and recast time and increasing movement speed. Use of this mode gradually drains HP.
==Q==
Status	Effect
 	The next action initiated will be executed four times.
 	You are separated from your allies.
 	Soul has been commandeered to unleash Theos's Cross when this effect expires.
 	Next Quick Nock will not require any TP.
 	Able to cast up to 5 consecutive spells with no recast time.
==R==
Status	Effect
 	A magicked barrier is nullifying damage.
 	Damage taken is reduced, and a magicked barrier is nullifying damage.
 	Playing a most radiant finale.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Increasing physical damage taken by attackers.
 	Damage dealt and potency of all HP restoration actions are reduced.
 	Damage dealt is increased.
 	Able to execute Raiden Thrust.
 	Able to execute Forked Raiju and Fleeting Raiju.
 	Evasion is reduced.
 	Teetering on the brink of consciousness.
 	Damage taken is reduced.
 	Damage taken is reduced.
 	The rage of fallen brethren is enhancing the potency of certain attacks.
 	Invulnerable to ranged attacks.
 	Scouting territory. Will halt if engaged in combat. If not engaged while scouting, will end foray and return home.
 	Weaponskill recast time is reduced.
 	Recast time of next ability is reduced.
 	Recast time of next ability is reduced.
 	Employing the raptor fighting stance.
 	Afflicted by the White Raven's miasma, which will soon cause you to explode.
 	Damage taken is reduced.
 	Damage taken is reduced and HP is restored with each weaponskill successfully delivered.
 	Resistance honors are granting an increase to maximum HP.
 	Resistance honors are granting increased healing potency.
 	Resistance honors are granting increased damage dealt.
 	Jagged shards protrude from the ground, dealing earth damage to any who tread upon them.
 	Able to execute Hypervelocity.
 	Able to execute Eye Gouge.
 	Able to execute Jugular Rip.
 	Able to execute Abdomen Tear.
 	Servant to the tides. Will be swept backward when this effect expires.
 	Next weaponskill will result in a critical direct hit.
 	Damage dealt is increased, while weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	The next Adloquium, Succor, Indomitability, or Excogitation executed will cost no MP or Aetherflow stacks and will restore critical HP.
 	Adloquium and Biolysis effects are enhanced.
 	90% chance that materials will not be lost in the event of botched synthesis.
 	Regenerating HP over time.
 	You are no longer allowed to move. All that's left is to pray the snort misses its mark.
 	Movement has been halted.
 	Carrying a pot of red paint.
 	HP recovery via healing magic is reduced. Can be cured with Esuna.
 	Teleportation fees are reduced.
 	All magic attacks are reflected back at the caster.
 	Reflecting magic back on its caster.
 	Aetherial composition has been altered, changing elemental aspect.
 	Restoring MP over time.
 	Restoring MP over time.
 	Magia aether regeneration is increased.
 	Bound with chains of light. Your Refulgent Fate will be sealed when this effect expires.
 	Cursed by binding light. If the distance between you and the player to whom you are bound becomes too great or too small, you will deal unaspected damage to those nearby.
 	Gradually regenerating TP.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Regenerating HP over time.
 	Undying Flame will be triggered upon HP falling below a certain level or expiration of effect duration.
 	Increasing frequency of actions executed by nearby party members. Damage dealt is reduced.
 	Swinging blade wildly, dealing damage over time to nearby enemies.
 	Damage taken is increased.
 	Ruminating on the memories of the fallen. Ready to use select lost actions.
 	Affected by a patch error. Data corruption will cause damage when out of range of others affected by the same error, or when the effect ends.
 	Combat capabilities increase with distance from counterpart.
 	Magic damage dealt is reduced.
 	Damage dealt by weaponskills is increased.
 	Countering any magic attacks.
 	Countering any physical attacks.
 	Able to execute Pitch Perfect.
 	Damage dealt is reduced.
 	Damage dealt is reduced.
 	Magic damage dealt and healing magic potency are increased.Enhanced Requiescat Effect: Spells require no time to cast.
 	Spells require no time to cast and consume no MP.
 	Potency of Holy Spirit and Holy Circle is increased and spells require no time to cast.
 	Mounted in warmachina. Thick armor reduces damage taken, but the inoperable leg renders you immobile.
 	Chance of automatic revival upon KO.
 	Nullifying status afflictions that can be removed by Purify.
 	A sticky substance covers the body, reducing movement speed.
 	Chance of automatic revival upon KO.
 	Strength is transcending that of mere mortals.
 	You are ordered to remain separated from another party.
 	Unable to move or execute certain actions due to duty restrictions.
 	The influence of Eureka-forged weapons is making resurrection by certain means impossible.
 	Resurrection by certain means is impossible.
 	Delivering counter damage every time an attack is suffered.
 	Aetherially entwined with the temporal manifold. You will be stunned and drawn back to your aetherial trace when this effect expires.
 	Aetherially entwined with the temporal manifold. Return will be applied when this effect expires.
 	A portion of materials are being returned to your inventory.
 	Suffering damage over time.
 	Damage taken by Revelation is increased.
 	Gravitational principles are inverted. The heavy has become light, and the light, heavy.
 	The effects of white magicks have been reversed from beneficial to corrupting.
 	Fighting backward. Areas of effect are inverted.
 	Afflicted with the urge to dance until you drop. Sustaining damage over time.
 	Contemplating the riddle of earth. Damage taken is reduced and all action direction requirements are nullified.
 	Contemplating the riddle of earth. Taking a certain amount of damage triggers Earth's Reply.
 	A barrier created through profound comprehension of the earth is nullifying damage.
 	Damage taken is reduced.
 	Damage dealt is increased.
 	Next weaponskill will deal increased damage.
 	Able to execute Riddle of Wind.
 	Auto-attack delay is reduced.
 	Right arm repaired and operational.
 	Right arm is enhanced.
 	Repairing right arm.
 	Damage dealt is increased.
 	Have received the order to move right. Order will be executed when status fades.
 	Servant to the tides. Will be swept rightward when this effect expires.
 	Only vulnerabilities on the right side of the body remain undetected. Hits to the front, back, and left sides of the body will result in severe damage.
 	Affected by displacement magicks. When this effect ends, you will be stunned, then forcibly moved rightward.
 	Aiming to attack in a rightward direction relative to most recent lickwhip or whiplick stance.
 	Seized with the urge to face right.
 	Damage dealt is increased and restoring HP over time.
 	Enveloped in protective flames. Invulnerable to all damage.
 	Able to execute Cross Reaping.
 	The holy flames of Phoenix burn bright, increasing potency of the Flames of Rebirth with each additional stack.
 	Potency of Improvised Finish is increased.
 	Slowly transforming into a toad. Process accelerates as stack increases.
 	Cast as the receptacle for cursed aether. Effect may be transferred by coming into contact with another player. When this effect expires, players of a certain role will take massive damage.
 	Experiencing what it is to be someone else.
 	Experiencing what it is to be someone else.
 	Lungs are filled with noxious fumes and will emit the toxic vapors if subjected to further Rot Gas.
 	Damage and healing magic potency are increased.
 	Battle prowess is maximized.
 	Enmity is increased.
 	Effect of the next card drawn will be altered.
 	Damage dealt and HP recovery is increased. Long live the king, kupo!
 	Damage taken from Outburst and Ruin spells cast by arcanists and summoners is increased.
 	Body temperature has dropped to 1 level below normal.
 	Body temperature has dropped to 2 levels below normal.
 	Body temperature has risen to 1 level above normal.
 	Body temperature has risen to 2 levels above normal.
 	Unleashing full strength, as commanded.
 	Following orders to perform Little Rush.
==S==
Status	Effect
 	Damage dealt is increased.
 	Restoring HP to enemies who deal you damage.
 	A veil of succor is healing party members in the area.
 	An area of land has been sanctified, reducing damage taken for all who enter.
 	A circle of sanctified earth is healing party members and reducing damage taken within its bounds.
 	Damage taken is reduced.
 	Certain death when counter reaches zero.
 	Victim of a labyrinthine fate, to be drawn in by Fateful Words.
 	Damage taken is reduced.
 	Safety lock is on, preventing use of the Aetherial Aegis.
 	Safety lock is on, preventing use of the Pyretic Booster.
 	Shielded from the effects of Craniotomy.
 	Sustaining damage over time.
 	The ground is rendered void of all life, dealing unaspected damage to any who tread upon it.
 	Damage taken is reduced and regenerating HP over time.
 	Able to locate fish and items normally concealed.
 	Able to discover treasure maps.
 	Receiving the gear-enhancing benefits of a Grand Company sanction.
 	Dusted with wamoura scales and giving off a scent which attracts Arioch. Damage taken is increased.
 	You have entered the sacred domain of the Rathalos and are somehow unable to heal wounds via any method save mega potions.
 	Damage dealt is reduced.
 	Sanity is slipping, causing damage over time.
 	Overflowing with water-aspected aether. A Scouring Tsunami will occur when effect expires.
 	Collectability increase is improved.
 	Company seals earned are increased.
 	Unable to execute Doton.
 	Unable to execute Forked Raiju.
 	Unable to execute Goka Mekkyaku.
 	Unable to execute Huton.
 	Unable to execute Hyosho Ranryu.
 	Unable to execute Meisui.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Ignited by white-hot embers and scorching those nearby. Sustaining fire damage over time.
 	The first and second chakra are open.
 	Marked as target #2.
 	Enthralled by an irresistible force and unable to act of your own volition.
 	Enthralled by an irresistible force and unable to act of your own volition.
 	Each stacked seed staves off the hands of death.
 	Held in a vicelike grip and cannot act. Taking damage over time.
 	Regenerating HP over time.
 	Damage taken is reduced.
 	Blunt resistance is increased.
 	Piercing resistance is increased.
 	Slashing resistance is increased.
 	Nullifying status afflictions that can be removed by Purify.
 	Magic defense and healing magic potency are increased.
 	A holy barrier is nullifying damage.
 	An aetherial barrier is preventing damage.
 	An magicked barrier is preventing damage.
 	Indentured to the Shadowkeeper and soon to spawn a Shadow Servant at your feet.
 	Unable to move.
 	Drawing too near the ally to whom you are chained will result in increased damage taken.
 	Drawing too far away from the ally to whom you are chained will result in increased damage taken.
 	Chained to an ally. Drawing too far from this partner will result in increased damage taken.
 	Wrapped in chains binding you ever tighter to nearby allies.
 	Wrapped in chains binding you ever tighter to faraway allies.
 	Bound by chains containing light- and fire-aspected aether.
 	Shadows are nullifying damage.
 	A portion of enmity generated is being directed to a party member.
 	Wounds are bleeding, causing damage over time.
 	Sustaining damage over time, as well as increased damage from target who executed Shadow Fang.
 	Burning shadows dance across the ground, dealing unaspected damage to any who tread upon it.
 	A shadowy appendage has sprouted from Scathach's body.
 	Sustaining damage over time. Movement speed is also decreased.
 	Drawing on power inherited from Nidhogg.
 	Damage taken is reduced.
 	Able to execute Shadowbite.
 	Your shadow has been claimed by the Shadowkeeper. Damage taken by your shadow will also be taken by you.
 	Damage taken is reduced.
 	A highly effective defensive maneuver is nullifying damage.
 	A barrier is preventing damage.
 	You are convicted for a crime committed by you and your peers.
 	Surveying the waters for the nearest teeming waters.
 	Surveying the waters for the highest-level teeming waters.
 	Next Scathe, Fire, or Thunder spell cast will trigger enhanced status.
 	Next Lateral Slash is changed to Sharpened Knife, increasing damage dealt.
 	Able to execute Fang and Claw.
 	Remaining standing through pure determination. Damage dealt is increased.
 	Magic defense is increased.
 	Next attack will be blocked.
 	Blocking incoming attacks.
 	Enmity is increased.
 	Damage dealt and taken are reduced.
 	Damage taken is reduced.
 	Damage taken by self and all nearby allies is reduced.
 	Shield protocol A is active. Attacks against certain targets are ineffective.
 	Shield protocol B is active. Attacks against certain targets are ineffective.
 	Shield protocol C is active. Attacks against certain targets are ineffective.
 	Damage taken is reduced.
 	Damage taken is reduced.
 	Equipped with an ethereal shield and able to use the duty action Heavenly Shield.
 	Wielding a shield.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Empowered by the light of the moonstone, increasing damage dealt while reducing damage taken.
 	Elemental spikes are dealing lightning damage to and sometimes stunning attackers.
 	Elemental spikes are dealing lightning damage to attackers.
 	Experiencing periodic immobility while bleeding HP over time.
 	Countering all attacks with lightning damage.
 	Restoring MP over time.
 	A stifling magic is preventing casts.
 	A stifling magic is preventing the use of any actions.
 	Immune to silence effects.
 	Immune to silence effects.
 	Chocobo has lost its wark and cannot use race abilities.
 	A portion of enmity generated by a ninja is being directed to you.
 	Able to execute Fountainfall or Bloodshower.
 	Able to execute Reverse Cascade or Rising Windmill.
 	The next appraisal will not use a gathering attempt.
 	Your body is slowly sinking. Burial will result in KO.
 	The siren's song is gradually invading your mind. Must be at maximum HP when effect ends to avoid becoming charmed.
 	You are slowly slipping down, your movement speed dropping as you descend deeper. Burial will result in KO.
 	Movement speed is increased.
 	Damage dealt and potency of all HP restoration actions are reduced.
 	Weaponskill cast and recast times are reduced.
 	Leaping high into the sky, beyond the reach of enemy attacks.
 	A magicked barrier is nullifying damage.
 	Emblazoned with a mark that will cause you to explode when the effect expires.
 	Drawing power from the firmament.
 	Slashing resistance is reduced.
 	Slashing resistance is reduced.
 	Slashing resistance is significantly reduced.
 	Slashing resistance is increased.
 	Overwhelming drowsiness is preventing the execution of actions.
 	Immune to sleep effects.
 	Far too invigorated to fall easily to slumber's temptation.
 	Ying is fast asleep.
 	Yang is fast asleep.
 	Draws a new arcanum after executing Play, Minor Arcana, or Undraw.
 	Viscous discharge is hampering movement and inflicting damage over time.
 	Unable to be marked as prey by would-be predators.
 	Suffering wind damage over time.
 	Maintaining a localized windstorm.
 	A localized windstorm settles on the ground, dealing wind damage to any who step inside.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.
 	Weaponskill and spell cast time and recast time are increased.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased.
 	Immune to slow effects.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are increased. Effect cannot be nullified.
 	Sustaining earth damage over time.
 	Sustaining earth damage over time.
 	Accuracy and damage dealt are increased.
 	Face hurts from smiling. Will take increased damage if hit by Smiley Face again.
 	Enmity generation is reduced.
 	Overflowing with water-aspected aether. A Smothering Tsunami will occur when effect expires.
 	Able to land fish and items inaccessible with normal bait or lures.
 	You tread carefully, making nary a sound. Enemies up to 4 levels higher than you are oblivious to your presence.
 	Trapped inside a giant ball of packed snow.
 	Covered in snow and able to deal damage to targets under the Fey Fire effect.
 	Waterlogged gear is reducing movement speed.
 	Overcome with the battle high, increasing damage dealt and potency of HP restoration actions. Effect is nullified when piloting warmachina.
 	Damage taken is increased.
 	HP recovery via healing actions is reduced.
 	Physical damage taken is reduced.
 	Physical damage taken is reduced.
 	A magicked barrier is nullifying damage.
 	Spell speed is reduced.
 	Sustaining damage over time.
 	The healing potency of Kardia is increased.
 	The healing potency of Kardia is increased.
 	Aetherial aspect is leaning primarily to fire.
 	Aetherial aspect is leaning primarily to ice.
 	Able to execute Gibbet, Gallows, and Guillotine.
 	Able to execute Gibbet and Gallows.
 	Spells require no time to cast. Fire is upgraded to Flare and Blizzard is upgraded to Freeze.
 	Damage taken is increased.
 	The number of souls currently being weighed.
 	Having severed the flow of life-sustaining aether, your presence is completely concealed but you are subject to the effects of Fading Fast and Vital Sign.
 	Able to execute Harvest Moon.
 	Burning with dynamis shaped by the memory of your journey, and exceeding your own limits.
 	Movement speed is decreased.
 	Movement speed is increased.
 	The Spear card is drawn.
 	The Spear card is drawn and held in your spread.
 	Heightened senses are improving chances of discovering rare fish only obtainable under special conditions.
 	Magic damage taken is reduced.
 	Magic damage taken is reduced.
 	Spell cast and recast times are reduced.
 	The next spell cast will activate after a delay.
 	Designated target of Dark Aero III, which will activate when this effect expires.
 	Designated target of Dark Blizzard III, which will activate when this effect expires.
 	Designated target of Dark Eruption, which will activate when this effect expires.
 	Designated target of Dark Fire III, which will activate when this effect expires.
 	Designated target of Dark Water III, which will activate when this effect expires.
 	Designated target of Flare, which will activate when this effect expires.
 	Designated target of Hell Wind, which will activate when this effect expires.
 	Designated target of Quietus, which will activate when this effect expires.
 	Designated target of Return, which will activate when this effect expires.
 	Designated target of Return IV, which will activate when this effect expires.
 	Designated target of Shadoweye, which will activate when this effect expires.
 	Designated target of Unholy Darkness, which will activate when this effect expires.
 	Soon to be on the receiving end of a Dark Spineshatter Dive.
 	Spinning in circles across the field and unable to stop.
 	The Spire card is drawn.
 	The Spire card is drawn and held in your spread.
 	Damage taken is increased.
 	Damage dealt is increased.
 	Maximum HP and defense are increased, and attacks generate HP equal to a portion of damage dealt.
 	Damage dealt is increased, and attacks generate HP equal to a portion of damage dealt.
 	Evasion, movement speed, and poison resistance are increased.
 	Defense, damage dealt, and maximum HP are increased.
 	Defense, damage dealt, and maximum HP are increased.
 	Defense, damage dealt, and maximum HP are increased.
 	Defense, damage dealt, and maximum HP are increased.
 	Evasion, critical hit rate, and direct hit rate are increased.
 	Maximum HP and defense are increased.
 	Defense, damage dealt, and maximum HP are increased.
 	Damage dealt and taken is increased while maximum HP is reduced.
 	Damage dealt is increased.
 	Maximum MP, damage dealt, and potency of all HP restoration actions are increased.
 	Maximum HP and defense are increased.
 	Damage dealt is increased while potency of all HP restoration actions is reduced.
 	Maximum HP and accuracy are increased. Chance of automatic revival upon KO.
 	Potency of all HP restoration actions is increased.
 	Damage dealt and critical hit rate are increased.
 	Maximum HP, defense, and damage dealt are increased.
 	Maximum HP and defense are increased.
 	Evasion is increased while maximum HP is reduced.
 	Magicks of eld permeate your body, causing damage over time.
 	Overflowing with water-aspected aether. A Splashing Tsunami will occur when effect expires.
 	Overflowing with water-aspected aether. A Splashing Tsunami will occur when effect expires. Effect canceled upon being hit by a certain action.
 	Movement speed is increased.
 	Unable to sprint.
 	Attack power and attack magic potency are increased.
 	EXP earned through battle is increased.
 	EXP earned through crafting is increased.
 	Squadron recruit enlistment chance is increased.
 	Gear wear is reduced.
 	Food effect duration is increased.
 	Spiritbonding speed is increased.
 	EXP earned through gathering is increased.
 	Wounds dealt by a piercing weapon are bleeding, causing damage over time.
 	Unaffected by contact with subjects with unstable factors.
 	Unable to execute actions.
 	Damage dealt is increased.
 	Weaponskill and spell cast and recast time are reduced.
 	Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, Standard Finish, and En Avant.
 	Caught up in the dance and only able to execute step actions, additional actions, Head Graze, Bolt, Medical Kit, Standard Finish, and En Avant.
 	Unbowed even by relentless onslaught.
 	Able to execute Saber Dance.
 	Damage dealt by Electric Burst is increased.
 	Excess electric charge is stored within your body. The greater the stack, the fewer the HP recovered via healing magic.
 	Excess electricity is stored within your body, reducing HP recovery.
 	Action success rate is increased by 20%.
 	Action success rate is increased by 30%.
 	Cannot be detected by enemies. Movement speed is reduced.
 	Physical damage dealt is increased.
 	Transformed into a many-pointed star. Damage dealt is increased.
 	Damage taken is reduced.
 	A highly effective defensive maneuver is nullifying damage.
 	A magicked barrier is nullifying damage.
 	Holding recollections of Eden's primals ready.
 	Turned into stone. Taking damage results in instant death.
 	An invisible-yet-rock-solid barrier is nullifying damage.
 	Lithified flesh is absorbing damage.
 	Lithified flesh is absorbing magic damage.
 	Lithified flesh is absorbing physical damage.
 	Wounds are exposed to the elements, causing wind damage over time.
 	Wounds are exposed to the elements, causing damage over time.
 	Wounds are exposed to the elements, causing wind damage over time.
 	Wounds are exposed to the elements, causing damage over time.
 	Damage dealt is increased.
 	Damage dealt is reduced.
 	Critical hit rate is increased.
 	Able to execute Straight Shot.
 	Able to execute Straight Shot.
 	Strength is reduced.
 	Physical form is changed to that of a doll.
 	Maximum CP is increased by 15.
 	Shield is enhanced, decreasing damage taken. Attacks from the sides and rear are turned back on the attacker.Will grant the effect of Stronger Together if Hansel and Gretel move close together.
 	Weapon is enhanced.Will grant the effect of Stronger Together if Hansel and Gretel move close together.
 	Hansel and Gretel's proximity enhances their weapons and shields, decreasing damage taken. Attacks from the sides and rear are turned back on the attacker.
 	Damage taken is reduced.
 	Unable to execute actions.
 	Unable to act and taking increased damage.
 	Unable to act.
 	Immune to stun effects.
 	Immune to stun effects.
 	Bee venom is coursing through your body. Damage received from bee swarms is increased.
 	Auto-attacks may stun target.
 	Sustaining damage over time from grasping tendrils.
 	Carapace has taken on a white cast, indicating the activation of regenerative capabilities.
 	Being commanded to execute actions that disrupt the enemy.
 	Next Succor will cost no MP.
 	Inexorably pulled in one direction. Unable to jump or execute actions.
 	Overwhelmed by the sheer spiritual might of the dreadwyrm. Damage taken by certain attacks is increased.
 	Body is enveloped in a light-bending veil of water, allowing use of actions normally requiring the Hidden status.
 	Pet has been issued an action command.
 	Pet has been issued an action command.
 	Pet has been issued an action command.
 	Pet has been issued an action command.
 	Manifesting Seraph to assist in battle.
 	Overflowing with water-aspected aether. A Sundering Tsunami will occur when effect expires.
 	Marked with the sunseal.
 	Sprinting until all stamina is spent.
 	Impervious to most attacks.
 	In a transitional liquid state.
 	Maximum HP is reduced and damage taken is increased.
 	Maximum HP is reduced and damage taken is increased.
 	Spells cannot be interrupted by taking damage.
 	Fish of the same type as the last one caught are now aware of your presence and will not bite.
 	Your body is covered in conductive matter, helping to redirect and nullify the electrical charge of lightning attacks.
 	Your body is covered in conductive matter, reducing the damage of certain attacks.
 	Overflowing with water-aspected aether. A Surging Tsunami will occur when effect expires.
 	Potency of Surpanakha is increased.
 	Regenerating HP over time.
 	Sustaining damage over time.
 	Taking damage over time.
 	Darkness is causing damage over time.
 	Light is causing damage over time.
 	A swarm of bees will soon sting you.
 	Damage dealt is increased.
 	Overflowing with water-aspected aether. A Sweeping Tsunami will occur when effect expires.
 	Unable to be detected by sight, and movement speed is increased.
 	Movement speed is increased.
 	Movement speed is greatly increased.
 	Next spell will require no time to cast.
 	The next spell will be cast immediately.
 	Transformed into a vulture and only able to execute the action Wing Cutter.
 	Movement speed of self and nearby party members is increased.
 	Movement speed is increased.
 	Overflowing with water-aspected aether. A Swirling Tsunami will occur when effect expires.
 	Auto-attacks are enhanced.
 	Able to execute Atonement.
 	Able to execute Atonement and Glory Slash.
 	Damage dealt by self and nearby allies is increased.
 	Equipped with an ethereal sword and able to use the duty action Heavenly Sword.
 	Wielding a sword.
 	An aetheric bond is created with a party member. Each time a single-target healing spell is cast, that member will recover partial HP.
 	An aetheric bond is created with a party astrologian. Each time a single-target healing spell is cast by the astrologian, you will recover partial HP.
 	Invulnerable to synchronization bugs.
 	Being electrified has weakened your heart. Further electrification will prove fatal, resulting in KO.
==T==
Status	Effect
 	Gradually regenerating TP.
 	Damage taken is reduced.
 	Wind is buffeting the body, increasing evasion.
 	Plagued by chaotic rear winds that will deal damage when the effect ends. Effect dissipates upon exposure to directional winds. Knockback effects from winds faced head-on are reduced by half, while those of rear winds are doubled.
 	Focusing attack on target to the left.
 	Focusing attack on target to the right.
 	Tartarean protocol is loaded.
 	Damage taken is reduced.
 	Damage dealt is increased.
 	Weaponskill and spell cast and recast time are reduced.
 	Caught up in the dance and only able to execute step actions, role actions, Sprint, Limit Break, Technical Finish, and En Avant.
 	Caught up in the dance and only able to execute step actions, additional actions, Technical Finish, En Avant, Head Graze, Bolt, and Medical Kit.
 	Healing magic potency is increased while damage taken by nearby party members is reduced.
 	Damage dealt and potency of all HP restoration actions are increased while damage taken by nearby party members is reduced.
 	Damage dealt and potency of all HP restoration actions are increased while restoring HP over time for self and nearby party members.
 	Damage taken is reduced.
 	Regenerating HP over time.
 	Immune to most knockback and draw-in effects.
 	Immune to knockback and draw-in effects.
 	The effect of Temporal Stasis is nullified.
 	Time is stopped.
 	Overcome with temporary insanity. Unable to execute actions. Enmity is reset when effect ends.
 	Overcome with temporary insanity. Can only move in the direction indicated.
 	Overcome with confusion and can only move in the direction indicated.
 	Able to execute ninjutsu in succession.
 	Smothered with affection. Damage taken by certain attacks is increased.
 	Unable to move.
 	HP recovery is reduced.
 	Frozen with fear and unable to execute actions.
 	A highly effective defensive maneuver is nullifying damage.
 	Affinity to the element water is increased while gathering.
 	Spiritbonding speed is increased.
 	Weaponskill cast time and recast time, spell cast time and recast time, and auto-attack delay are reduced.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Damage taken is reduced.
 	Damage dealt is increased.
 	Wearing the face of the god of lies.
 	Under the power of the dragon's eye.
 	Maximum HP, damage dealt, and potency of HP restoration actions are increased.
 	Restoring MP over time.
 	Damage dealt is increased.
 	Increases the number of shards, crystals, or clusters that are obtained by a random amount.
 	EXP earned through battle is increased.
 	Yiazmat's body is pulsing with power.
 	Experience earned while below level 70 is dramatically increased.
 	Damage dealt is increased. Auto-attack delay, as well as weaponskill and spell cast time and recast time are reduced.
 	Critical hit rate is increased.
 	Damage dealt is increased.
 	Restoring TP over time.
 	Damage dealt is increased.
 	Limit gauge is gradually filling.
 	Elemental shard yield is increased.
 	Elemental shard and crystal yields are increased.
 	Elemental shard, crystal, and cluster yields are increased.
 	Personal experiences are being recorded.
 	Wearing the face of the god of truth.
 	Damage dealt is increased while cast time is added to all archer and bard weaponskills.
 	Damage dealt is increased.
 	Critical hit rate is increased.
 	Impervious to the next enfeeblement.
 	Nullifying status afflictions that can be removed by Purify.
 	HP regeneration is nullified and damage is taken slowly over time. Attacking, however, will periodically restore HP.
 	The wind has died. Resistance to wind damage is increased.
 	The wind is high. Sustaining wind damage over time.
 	The wind is high.
 	Spells consume no MP.
 	Next spell cast consumes no MP.
 	Having trouble maintaining a solid foothold upon ice-covered ground.
 	Having trouble maintaining a solid foothold upon ice-covered ground.
 	The first, second, and third chakra are open.
 	Next damage taken is reduced.
 	Marked as target #3.
 	Flesh has been pierced by aetherial barbs. When this effect expires, the thorns' aether will disperse, resulting in attack damage.
 	Thorny vines are causing damage over time.
 	Maximum HP is decreased.
 	Able to execute any ninjutsu action.
 	Able to execute Fan Dance III.
 	Able to execute Regress.
 	Bearing signs that the end may be nigh. Too many stacks will result in Doom.
 	Bearing signs that the end may be nigh, reducing damage dealt. Too many stacks will result in Doom.
 	Maximum HP is increased.Enhanced Thrill of Battle Effect: HP recovery via healing actions is increased.
 	Maximum HP is increased.
 	Maximum HP is increased.
 	Refreshing HP of party members within range while draining own MP.
 	Windpipe is crushed. KO is imminent.
 	Provoked beyond all mortal limits and heedless of danger. Can only pursue the target.
 	Sustaining lightning damage over time.
 	Producing and manipulating an orb of lightning aether.
 	Mana sufficient to cast Thunder III or equivalent.
 	Sustaining lightning damage over time.
 	Sustaining lightning damage over time.
 	Mana sufficient to cast Thunder III or equivalent.
 	Able to cast Thunder III or Thunder IV.
 	Sustaining lightning damage over time.
 	Sustaining damage over time. If the effect is not removed, it will continue to stack, increasing the amount of damage inflicted.
 	A magicked barrier is nullifying damage.
 	Next Thunder spell will add its full damage over time amount to its initial damage, require no time to cast, and cost no MP.
 	Able to cast Thunder III or Thunder IV.
 	Your body is accumulating a lightning charge. Will inflict lightning damage to those nearby when the effect ends.
 	Body is accumulating charge. Will inflict lightning damage to those nearby when this effect expires.
 	Nearing the end of allotted exploration time in Eureka.
 	Potency of next physical damage spell is increased.
 	Chocobo has limitless stamina
 	Able to execute Mountain Buster.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Damage taken is reduced.
 	Being punished for disobedience. Unable to move or execute actions.
 	Transformed into a toad and unable to execute actions.
 	Transformed into a toad.
 	Transformed into a toad and unable to execute actions.
 	Evasion is enhanced.
 	Following orders to perform Little Tornado.
 	Carapace has taken on a blue cast, indicating a tendency toward indiscriminate violence.
 	Organs are failing, causing damage over time.
 	Enveloped in an icy fog. Able to execute the blue magic spell White Death.
 	The tower's field invigorates those who enter its sphere of influence, halving damage taken and regenerating HP over time.
 	The tower's protective field is active.
 	Producing and manipulating an orb of toxic aether.
 	Toxins are causing damage over time.
 	Damage taken is increased.
 	Bleeding TP over time.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in Azys Lla.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in the Coerthas western highlands.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in the Dravanian forelands.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in the Dravanian hinterlands.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in the Churning Mists.
 	Concealed gathering points are now discoverable while mining mineral deposits or rocky outcrops in the Sea of Clouds.
 	Recently resurrected and temporarily invulnerable to most damage. Status ends upon execution of an action.
 	Recently resurrected.
 	Corporeal form has been altered, inhibiting use of actions.
 	Corporeal form has been altered.
 	Corporeal form is altered.
 	Corporeal form has been altered, inhibiting use of actions while allowing you to go undetected by certain enemies.
 	Spiritual and corporeal forms are drastically altered.
 	Corporeal form has been altered.
 	Body is allowing light to pass, rendering you invisible to the enemy.
 	Body is allowing light to pass, rendering you invisible to the enemy.
 	Carrying an object in your arms, growing wearier with each passing second.
 	Readying trap.
 	Able to locate mature trees and lush vegetation.
 	Damage taken is increased.
 	Damage taken from the ninja who applied this effect is increased.
 	Flames are enhancing target capabilities. Healing potency is increased.
 	The next action initiated will be executed thrice.
 	Spells require no time to cast.
 	Damage taken is reduced.
 	Maximum HP is increased.
 	Magic damage taken is reduced.
 	Damage dealt is increased.
 	Physical damage taken is reduced.
 	Weaponskill and spell cast and recast time are reduced.
 	A holy barrier is nullifying damage.
 	Damage dealt is increased.
 	Damage dealt is increased.
 	Impervious to all damage.
 	Impervious to most attacks.
 	Regenerating HP over time.
 	All action direction requirements are nullified.
 	Damage taken is reduced.
 	Damage dealt is reduced.
 	Maximum HP, damage dealt, and potency of HP restoration actions are increased.
 	Damage taken is reduced.
 	Able to see through the levequest target's glamour.
 	Caught up in the dance.
 	Lithified flesh is absorbing damage.
 	As an ideal made manifest, strength surpasses mortal imagination.
 	Certain death when counter reaches zero. Effect dissipates upon being healed by an amount that totals your maximum HP.
 	Thoughtlessly raining auto-attacks upon main target while inflicting great damage to self with each one.
 	Enmity is increased.
 	Able to locate unspoiled, legendary, and clouded mature trees and lush vegetation.
 	Able to locate unspoiled, legendary, and clouded mineral deposits and rocky outcrops.
 	Able to locate swimming shadows.
 	Violent atmospheric disruption is causing damage over time. Increased turbulence results in increased vulnerability to Bismarck's magicks.
 	Unable to deploy turrets.
 	Bearing signs that the end may be nigh, decreasing damage dealt. Too many stacks will result in Doom.
 	Bearing signs that the end may be nigh. Too many stacks will result in Doom.
 	Orlasrach and Munderg are in resonance with one another, each protecting its twin.
 	Damage dealt is increased.
 	Experience earned on FATEs is dramatically increased.
 	Experience earned on FATEs is dramatically increased.
 	Toxins are causing damage over time.
== U==
Status	Effect
 	The Ultros simulation program is loaded.
 	Water-, earth-, and ice-aspected damage taken is increased.
 	Enshrouded in shadow and resistant to certain astrally charged attacks.
 	Due to a severe disruption in aetherial balance, damage taken from umbrally charged attacks is increased. Damage taken from astrally charged attacks is decreased, and will result in the Astral Effect.
 	Umbrally charged attacks are enhanced.
 	Swelling with umbral energies.
 	Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage. MP regeneration has quickened.
 	Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage. MP regeneration has quickened.
 	Able to execute Blizzard IV.
 	Aetherial balance of mind and spirit is leaning umbrally. Fire-aspected spells require less MP, but do less damage, and their casting times are halved. MP regeneration has quickened.
 	Able to execute Freeze.
 	Damage taken by certain attacks is increased.
 	Internal aether is dramatically polarized toward the umbral. Damage taken from umbral attacks is increased, though explosive damage from astral attacks can be quelled.
 	Soul has been commandeered to unleash Umbral Glow when this effect expires.
 	Soul has been commandeered to unleash Umbral Impact when this effect expires.
 	The true power of Ame-no-Habakiri is unleashed.
 	Damage penalty inflicted by Defiance is nullified.
 	Critical hit rate is increased.
 	Most attacks cannot reduce your HP to less than 1.
 	Attacks cannot reduce your HP to less than 1. HP is restored with each weaponskill successfully delivered.
 	Invulnerable to underflow bugs.
 	Regenerating HP over time.
 	Aware that the fool's tightrope is a mere illusion.
 	The next phenomenon to occur will be recorded.
 	Unable to execute Guard.
 	Confronting physical limits and choosing to defy them.
 	Unable to use magicite.
 	Courage is tapped, increasing damage taken.
 	Continuously launching Aratama from your body.
 	Countering all attacks with unaspected damage.
 	Able to execute Seiton Tenchu.
 	Standing by force of fealty alone. Health is waning over time.
 	Unable to keep your balance. Damage taken is increased.
 	Subject to a factor that will cause explosive damage when this effect ends. Physical contact with another subject with unstable factors will result in both subjects' stack counts being added together, divided by two, and redistributed. Fractions will be rounded down to the nearest whole number.
 	The gravity about you is highly unstable and will soon rupture, dealing unaspected damage to all allies within range.
 	The gravity about you is highly unstable and will rupture upon expiration of this effect, dealing unaspected damage to those within range.
 	Gilgamesh's true form is revealed.
 	Protected by an unseen aegis, rendering all attacks ineffective.
 	A parasite has entered the body and taken control of all motor skills. Parasite is passed via direct contact with other players.
 	Item wear increase reduced on next appraisal.
==V==
Status	Effect
 	Invisible to enemies and traps.
 	Blessed by Vauthry and experiencing heightened senses.
 	Combat capabilities are sharply enhanced by Gukumatz's power.
 	Light shields you from the new moon's influence.
 	Darkness shields you from the full moon's influence.
 	Reflecting damage dealt by ranged attacks.
 	Dealing water damage to attackers upon taking damage.
 	Efficiency of Synthesis actions is increased.
 	Inflicting a portion of sustained damage back to its source.
 	Toxins are causing damage over time.
 	Able to cast Verfire.
 	Able to execute Verholy and Verflare.
 	Able to cast Verstone.
 	Balance is compromised, resulting in a loss of motor skills.
 	Fish of a certain type are now aware of your presence and have left the area.
 	Motor skills are hampered, causing reduced strength and dexterity.
 	A virus is loaded.
 	Aetheroplasm is attached to your body. A stack of 5 will result in instant death.
 	Aetheroplasm is attached to your body. A stack of 5 will result in severe damage.
 	Aetheroplasm is attached to your body. A stack of 5 will result in instant death.
 	Fish are easier to target while spearfishing.
 	Severing the flow of life-sustaining aether in order to avoid detection has damaged the body's vital functions. Movement speed is severely decreased.
 	Vitality is reduced.
 	Damage taken is reduced.
 	Reducing damage taken by nearby party members. Damage dealt is reduced.
 	Regenerating HP over time.
 	Gradually restoring the HP of nearby party members. Damage dealt is reduced.
 	Covered in voidsent blood. Damage taken is increased.
 	Trapped in the void and unable to interact with the physical realm.
 	Encircled by impenetrable walls of wind, nullifying all damage.
 	Damage taken by certain attacks is reduced or converted in to HP.
 	Damage taken is reduced.
 	Damage taken is reduced.
 	Damage taken is increased.
 	Damage taken is increased.
 	Damage taken is increased.
==W==
Status	Effect
 	Most attacks will not reduce HP below 1. The inability to restore 100% of HP before timer runs out will result in KO.
 	Most attacks will not reduce HP below 1. Restoring HP with each weaponskill successfully delivered and spell cast. The inability to restore 100% of HP before timer runs out will result in KO.
 	Victim of a labyrinthine fate, resulting in knockback when the Fateful Words are spoken.
 	Damage dealt is increased.
 	Unable to auto-attack or use spells, weaponskills, and abilities.
 	Damage taken is reduced while HP recovered via healing actions is increased.
 	The thrill of battle leads you to crave only more. Damage dealt is increased while damage taken is reduced.
 	Durability loss is reduced by half.
 	Durability loss is reduced by half.
 	Water resistance is reduced.
 	Water resistance is significantly reduced.
 	Water resistance is increased.
 	You are trapped in a magicked prison of water and are unable to execute actions.
 	The rate at which Firestorm burns your flesh is increased.
 	Damage dealt and movement speed are increased. Waning Nocturne will take hold when the effect ends.
 	A lodestone by which the flock of sin eaters will chart their course. When this effect expires, you will be stunned.
 	Protection provided by towers has lessened, but damage taken is still reduced.
 	Strength, dexterity, intelligence, and mind are reduced by 25%.
 	Enjoying the benefits of a full belly.
 	Sufficient water remains on the imp plate. Status removed if Imp Punch is executed while Typhon is invigorated.
 	Able to deal damage to Bismarck, but susceptible to the primal's magicks.
 	Perception is increased when a Disciple of the Land.
 	Able to execute Wheeling Thrust.
 	Regenerating HP over time.
 	Damage taken is reduced.
 	The next offensive spell cast will be committed to memory.
 	Regenerating HP over time.
 	The spell cast during Whispered Incantation has been committed to memory and can be cast immediately.
 	Synthesis-related effects granted based on stack size.
 	Augments certain actions with beneficial effects.
 	Taking extra damage from White Antilight.
 	Outwardly appears to be Sanduruva.
 	Feeling whimsically contrarious. Those who obey orders will be punished.
 	Resistance to the effects of dream powder has been granted by an unpleasant-yet-effective serum.
 	Damage is being accumulated with each weaponskill landed by the machinist who applied the effect.
 	A portion of damage dealt is being stored.
 	Currently afflicting an enemy with Wildfire.
 	Under the influence of the water magicks of the ul'sanuwa.
 	Under the influence of the wind magicks of the so'sanuwa.
 	Standing tall despite damage that would normally result in incapacitation. Most damage is nullified. Unable to move or execute actions.
 	Burning for battle. Sustaining most damage that would normally result in KO will instead ignite the Will to Live.
 	Resistance to wind damage is reduced.
 	Wind resistance is significantly reduced.
 	Wind resistance is increased.
 	Weaponskill recast time is reduced.
 	Body's aetherial balance is leaning toward wind.
 	Wounds are exposed to the elements, causing wind damage over time.
 	Sustaining wind damage over time.
 	Sustaining wind damage over time.
 	Sustaining wind damage over time.
 	A wall of wind surrounds the body, allowing for evasion of all attacks.
 	An area of land has been granted protection, reducing damage taken for all who enter.
 	Physical form is changed to that of a bird of prey.
 	Magic damage is increased.
 	Movement speed, evasion, and poison resistance are increased.
 	Physical damage dealt and maximum HP are increased.
 	Magic damage dealt and magic defense are increased. Spell MP cost is reduced.
 	Physical damage dealt and evasion are increased.
 	Maximum HP and defense are increased.
 	Defense is increased. Maximum HP is boosted each time you take damage equivalent to at least 50% of your maximum HP from a single-target attack.
 	Damage dealt is increased, while magic defense is reduced.
 	Damage dealt is increased.
 	Maximum MP and healing magic potency are increased.
 	Maximum HP and defense are increased.
 	Maximum HP and accuracy are increased. Chance of automatic revival upon KO.
 	Damage dealt is increased.
 	Maximum HP and healing magic potency are increased, while damage dealt is reduced.
 	Evasion is enhanced, while damage dealt is reduced.
 	All magic resistances are reduced.
 	HP recovery via healing actions is reduced.
 	Overcharged with aether.
 	Movement speed is increased while restoring MP over time.
 	Severe wounds are reducing damage dealt while increasing damage taken by certain attacks.
 	Chance to parry is increased.
 	Chance to parry is increased.
 	Chance to parry is increased.
 	Chance to parry is increased.
 	Shredded by draconic talons. KO will occur when countdown reaches 0.
 	Torn by draconic teeth. KO will occur when countdown reaches 0.
== X ==
Status	Effect
 	Soul has been commandeered to unleash Theos's Saltire when this effect expires.
==Y==
Status	Effect
 	Carrying a pot of yellow paint.
 	Ordered to move a total of 2 squares from the point where this effect activated. Disobedience will result in heavy damage.
 	Bound to execute the Queen's edict by moving a total of 3 squares from the point where this effect activated. Disobedience will result in heavy damage.
 	Bound to execute the Queen's edict by moving a total of 4 squares from the point where this effect activated. Disobedience will result in heavy damage.
 	Slashing resistance is reduced.
 	Sustaining increased damage from target who executed Yukikaze.
==Z==
Status	Effect
 	Healing magic potency of next spell cast is increased.
 	Turned into a mindless zombie under enemy control.
 
Category:Status effect lists