Alien Invasion

==// SUMMARY==
Alien Invasion is an event that has a chance to occur on Wave 14. This event spawns a vareity of Aliens armed with different futuristic weaponry alongside Extraterrestrial Aerials.
==// ENCOUNTER==
When Wave 14 is reached, there is a 50% chance that the Alien Invasion Event will trigger. If it is triggered, a text will pop up to signal to the player that an invasion is imminent as well as a timer counting down until the enemies arrive.
ENEMIES LEFT	STAGE	NEW ENEMY
100% 	0/4 	
* Alien
80% 	1/4 	
* Alien Egg
* All-Seeing Alien
* Bearded Alien
* Byzglorp Alien
60% 	2/4 	
* UFO
40% 	3/4 	
* Galaxy Fighter
20% 	4/4 	
* Apparition Mothership
==// ENEMIES==
This Information can be viewed in Enemies.
Description 	Health	Health 	Damage Modifiers
Alien 	
*Basic Alien that is not related to Robloxians nor Noobs.
* Tags: N/A
*Reward: 85 Cash
* Weakest enemy in Alien Invasion, considered cannon fodder.	300 HP 	N/A
Alien Egg 	*Stronger varient of the basic Alien.
*Tags: N/A
*Reward: 100 Cash	350 HP 	N/A
All-seeing Alien	
*Even stronger varient of the basic Alien.
*Tags: N/A
*Reward: 125 Cash	375 HP 	N/A
Bearded Alien 	
* Even more stronger varient of the basic Alien.
*Tags: N/A
*Reward: 145 Cash	400 HP 	N/A
Byzglorp Alien 	
*Strongest varient of the basic Alien.
*Tags: N/A
*Reward: 175 Cash	450 HP 	N/A
UFO 	
*UFOs that flies directly above enemies in order to attack them.
*Tags: [ARMORED], [AERIAL]
*Reward: 200 Cash	500 HP 	X
Galaxy Fighter 	
* Slower and slightly weaker Aerial Noob that flies around the map firing lasers.
*Tags: [ARMORED], [AERIAL]
*Reward: 225 Cash
*Extra: Galactic Turret (4)
**100 HP
**Tags: [ARMORED], [STRUCTURE]
**Destroy to disable Galaxy Fighter from attacking.	1,000 HP	X
==/// STRATEGY==
#Although the Eagle performs rather mediocrely against the aliens due to not being able to headshot them reliably, it is good at dispatching the aerials. It is especially effective against the Apparition Mothership.
#Due to aerials spawning so early in the game, a Ranged player is almost required to dispatch the Aerial Units and progress to the next wave.
#If the player has (Something something Cheap something something Atomic Disintegrator)
==/// TRIVIA==
#Alien Invasion has a base spawn amount of 50 and scales by 25 for each additional player. (1 Player = 75 Enemy Spawns)
#Alien Invasian is heavily inspired by Terraria's Martian Madness event.
#The theme that plays during the event are the following:
#*Terraria Overhaul Music - "Martian Madness"
#*Terraria Music - "Martian Madness" (Aaron's Remix)
Category:Events