The Voidgate Breathes Gloomy

is a Quest in Final Fantasy XIV: A Realm Reborn.
==Journal==
* According to Dozol Meloc, the Gloom emanating from the voidgate is reacting to the power that has awoken within you. The ancient black magic that will aid you lies hidden in the South Shroud, sealed within a pillar by mages of old. Seek out this now-mossy pillar in Urth's Gift and see what secrets it holds.
* Investigating the pillar sparks the appearance of a rash of planar fissures, which you and Mendicant Da Za subsequently dispatch with your usual flair. Speak with the mendicant to see how he is holding up after the battle.
* Seemingly none the worse for wear, Da Za instructs you to return to Burgundy Falls to inform Dozol Meloc of your success.
* Dozol Meloc is thrilled that the mysterious Gloom has been eliminated. Now speak with Kazagg Chah, who awaits you in his usual location behind Burgundy Falls.
* Kazagg Chah is relieved that the Gloom has been scattered, and is greatly pleased by the power of darkness that has grown within you.
==Objectives==
* Investigate the mossy pillar in Urth's Gift.
* Speak with 269th Order Mendicant Da Za.
* Speak with Dozol Meloc at Burgundy Falls.
* Speak with Kazagg Chah.
==Script==
script 	script
 	
Kazagg Chah 	[Player Name]. It is well you are here. My colleagues Dozol Meloc and Da Za would have words with you. Wait here while I fetch them.
Dozol Meloc 	To close voidgate, strong black magic you need. Ready for test, are you?
Dozol Meloc 	Very good. Squaaawk! You have sharp sense, like Dozol. Noticed, have you? Your aura. Strangeness, it has.
Dozol Meloc 	Fool! Squaaawk! But no matter. Sharp sense, Dozol has. Your aura. Strangeness, it has.
Dozol Meloc 	Now, the voidgate. Gloom, it makes. Like black breath. Gloom drawn to black magic. Drawn to you. Like moth to flame. Black magic, it seeks, to corrupt and make own.
Dozol Meloc 	Losing strength, seal is. Black magic and voidgate share bond. Very deep. But must not leave be too long. Else other side maybe take you! Squaw-aw-awk.
Dozol Meloc 	No fear yet! Still weak, Gloom is. Time, you have. Strong [Player Name] find next key!
Dozol Meloc 	Teach you, Dozol will, what must do.
Dozol Meloc 	Many black mages, there were. Long ago. One more powerful than rest. Very powerful. Epic, even. Epic black mage.
Dozol Meloc 	Black magic too powerful. Too dangerous. Wrong hands must not have. Know this, he did. Ciphered spells. Hid secrets. Dark way passed to few. Very few.
Dozol Meloc 	Teaching, writing, spread over realm. Lost to time, they were. Forgotten. One carved in stone. Stone of mossy pillar. Pillar in South Shroud. Squaaawk!
Dozol Meloc 	Chosen [Player Name] is chosen! Unleash power of this black magic, you can. Key, it is! Key to end of Gloom!
Dozol Meloc 	Knowledge of my line, this is. Passed to Dozol from mother. From mother of mother. From mother of mother of mother. Four hatchings past. Strong mage, she was. Epic, even. Epic mage!
Dozol Meloc 	Great love for dark art. More than anything. Joined with lizardmen to learn all. Named betrayer, she was. Chased from village. Squaaawk! Her words, Dozol keeps. Teach to strong [Player Name] now.
Dozol Meloc 	“Four magi meet, in barren land,
Old black powers have they, in hand.
Fate of all wicked, be made stark.
Path to light then lit by squaaawk!”
That her squawk. Not Dozol squawk. Should be dark, Dozol thinks.
Dozol Meloc 	Good words. Deep words. Bring Dozol here, they did. To pass on. Not Dozol alone. Others come too. Other mages.
Dozol Meloc 	Birdman. Lizardman. No matter. All wait for strong [Player Name]. Strong mind, you have, and heart. Help you, Dozol will.
Dozol Meloc 	Go to Gridania, you must. To Urth's Gift. Near pillar lurking beasts, there are. Slay them, you must. No need fear beast. Strong [Player Name] is strong!
Dozol Meloc 	Da Za! Squaaawk!
Daza 	I, too, am here to lend you my aid─help, hand, aid.
Dozol Meloc 	Wood danger for Dozol. For Ixal, Wailers wait. Wait with sharp spears. Go in place of Dozol, Da Za will.
Dozol Meloc 	Decided, it is. Go now, you will! Squaaawk!
 	
Sekihi 	By the gem thou bearest shall the great and dark power of eld be bestowed upon thee. But those who seek this power must first prove their worth. Behold, the Gloom that would be thine undoing cometh!
Sekihi 	Stay the Gloom's encroach by thy hand. Only then shall the umbral wisdom of the ages be gifted unto thee.
 	
Daza 	That voice spoke true. Look! The Gloom gathers, [Player Name]. I sense there are fiends of evil about─nearby, close, about.
 	
Daza 	Well fought! The Gloom is scattered! Scattered is the Gloom!
Daza 	Let us return to Burgundy Falls. Yes, yes, Dozol Meloc awaits us─you, me, us.
 	
Dozol Meloc 	Gone from you, Gloom is. Worry for nothing, Dozol did!
Dozol Meloc 	Squaaawk! Now go see Kazagg Chah, you must. Awaiting you, he is.
 	
Kazagg Chah 	The gods are good to return you unharmed. The Gloom which threatened to taint this world does so no more. And I sense the darkness within you is reborn with a new power.
Kazagg Chah 	Wield it well, [Player Name] of the black, and make of it a tool for our ends. Do that, and as the prophecy speaks, the way to light shall be lit by dark before you.
Quest complete.	Quest complete.
Category:Disciple of Magic Job Quests in Final Fantasy XIV
Category:Quest battles in Final Fantasy XIV