Traps

Traps are devices which can be set in place and triggered either remotely or through passive means in order to deter, injure, capture, or kill any creature unfortunate enough to be caught in their activation or otherwise stumble into. 
== Hunting Traps ==
Hunting Traps are Traps intended for capturing or killing prey, especially as relates to the Hunting Profession. For the most part, they are set up in the wild and their intended targets are creatures of a Social level of intelligence or lower, but many still do quite well against Ib.
=== Cage Traps ===
Cage Traps are Hunting Traps that tend to involve baiting creatures into entering a device from which they cannot escape.
==== Crab Pot ====
A Crab Pot is a Cage Trap used to capture Aquatic Critters.
==== Critter Basket ====
A Critter Basket is a Cage Trap used to capture Land Critters. 
=== Merciful Snare Traps ===
Merciful Snare Traps are Hunting Traps that inhibit the movement of prey via means that are not overtly injurious, but still do hold the potential of resulting in injury.
==== Sky Net Trap ====
A Sky Net Trap is a Trap that is traditionally anchored onto a tree and lifts creatures into the air within the confines of a woven rope net.
==== Glue Trap ====
A Glue Trap is a Trap that utilizes a powerful sticky resin to subdue prey. Unfortunately, despite its status as a Merficiful Snare, most wild animals when caught in a Glue Trap will struggle, inevitably leading to their injury or death if they do not have the strength to escape. 
==== Pitfall Trap ====
A Pitfall Trap is a Trap that involves the use of a hole in the ground into which a creature falls and is unable to climb out from. 
=== Injurious Snare Traps ===
Injurious Snare Traps are Hunting Traps explicitly intended to wound prey and inhibit their movement.
==== Iron Jaw Trap ====
The Iron Jaw Trap, commonly known as the Bear Trap, is a circular device with metallic teeth that clamp down on the leg of any creature that steps onto its trigger.
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== Dungeon Traps ==
Dungeon Traps are Traps intended for capturing or killing Ib, especially as are created by nefarious villains seeking to keep foolish interlopers at bay as they go about their devious machinations. 
=== Weapon Traps ===
Weapon Traps are Traps that utilize traditional weaponry applied through mechanical force. Weapon Traps can usually be set in one of three different ways: Standing, Timed, or Triggered. A Standing Weapon Trap will remain in place and usually does not pose much threat in and of itself but can be a deadly hazard when combined with other factors. An example of an effective Standing Weapon Trap would be a Spear Trap set at the bottom of a pit which would skewer any creature unfortunate enough to fall upon it. A Time Weapon Trap actives at regular intervals, usually set to work in tandem with other Timed Weapon Traps in their surroundings. A common example of Timed Weapon Traps includes swinging axes whose blades make a full rotation every three seconds. Triggered Weapon Traps are set with a specific trigger such as a pressure plate or a trip rope that will activate the device when an Ib stumbles into them. non-Endless Arrow and Dart Traps are often set to be Triggered Traps so that they only expend ammunition when there are worthwhile targets for them to fire upon. 
Spike Trap - Standing Spike, Timed, Triggered 
Spear Trap - Standing, Timed, Tiggered, Floor, Wall, Ceiling
Swinging Ax
Fall Trap - Makes you fall down, Weakened Floors, Covered holes, fall down into acid, slime, spikes, Bottomless, 
=== Gravity Traps ===
Gravity Traps are Traps that involve either causing their target to fall into an unfortunate predicament or dropping objects onto their target.
Drop Trap - Drops things on you
Foot Trap - Drops your foot into nail filled hole
Avalance - Causes tons of things to roll down a hill
Boulder - Sends a death boulder. Classic
Sawblades - Run along tracks
Rope filled with barbs
Caltrops
Barbed Wire
Shock - Door, Chest, Floor, Lever, Fences
Grinder - Sends in spinning spiked cylinders from 2 sides
Arrow/Dart Trap - Shoot Arrows out of walls, Skulls, down long hallways
Explosive Trap - Touch something and boom
Spring Trap - Launch creature into air or ceiling, or shove them from a wall
Trip Rope
Knight Armor - Sticks out leg to trip or attacks with held weapon, Charge and Push
Flood - Sends torrent of water
Bear Trap on Chain that goes for the head
Cage Trap - Traps thing inside, or lets thing inside out
Net Trap - Dropping Net, Raising Net
Locking Doors - Raising Spikes, Falling Gates
Crushers - From both sides or ceiling coming down
Swamp - Makes layer of low water to slow movement
Oil Trap - Spills Oil, greases floor and those caught, can grease climbing surfaces 
Burning Oil Trap - More Fun Oil Trap
Poison - Can be on any trap, or in food, etc
Gas Trap - Any Airborn poison, Blinding Clouds, Choking Gas, etc
Bell - On Strings, on doors, Sound, Alarms
Gong - Sound, Alarm, Deafen
Flare - Blinding Explosion
Log Trap
Vine Spin Trap
Leg Snare