Tetto'eko

==Summary==
In 2465 IC, Tetto'eko defeats the greenskins of the Tarantula Coast after a ten-year campaign at the Battle of Blackswamp.
He foretold the return of the Skaven to Quetza in 2489 IC and when no Slann could be awakened he led an army to confront them. On arrival, he gave orders to deploy shortly before the ratmen erupted from tunnels nearby. The battle raged on until the Chaos moon was eclipsed by the true moon, a portent of victory for the Lizardmen.
Teto'eko successfully predicted and countered the skaven plans many times during the battle and eventually resorted to conjuring a comet to fall upon the ruined city shattering the tunnels beneath and crushing the hordes of skaven hiding within them. The surviving Skaven were slaughtered or driven into the jungle to be devoured but the extent of the tunnel system that had been crafted across the world was not revealed to Tett'eko who warned that the war had just begun
==Powers and Stats==
Tier: physically; up to with Aethyr Manipulation
Name: Tetto'Eko
Origin: Warhammer Fantasy
Gender: Male
Age: Around 100
Classification: Cheif Astronomer of the temple of The Eclipse
Powers and Abilities: 
 
*Aethyr Manipulation (Lore of the HeavensLizardmen 8th Edition)\
*Limited Nonexistent Physiology (Type 2; all aspects) & Abstract Existence (Type 1) & Acausality (Type 4, possibly type 5) & Nonduality (Type 2) (A part of all beings' mind and soul in Warhammer is made out of Aethyr and exists in the Realm of ChaosRealm of Sorcery, A Grim World of Perilous Adventure: page 16, providing them with the same properties above and resides Low 1-A range away at minimum. In fact untill a Mortal dies, even the Chaos Gods themselves cannot locate their souls desipite being in their realmLiber CHaotica: Liber Slaanesh.),
*Telekinesis (With the Stellar Staff he can divert the course of passing meteors to attack with)
*Precognition (Tetto'eko is famous for his ability to predict the future extremely accurately by reading the shifting Skeins of Fate displayed within the arrangement of Heavenly Bodies. It is said the Lizardmen have never lost a battle with him present due to this)
*Fate Manipulation (Tetto'eko can shift the Skeins of destiny to his favour which is reflected in the heavenly bodies themselves re-arranging themselves to display this shift)
*Flight (Skink priests levitate and fly around on Palquins)
*Forcefield Creation (Palaquins are surrounded with powerful Old One shields. Skink Palaquins however utilise a less potent version then the Slaan)
*Non-Standard Breathing (Lizardmen can breath underwater)
Attack Potency: Below Average Human level (Tetto'eko's body is described as frail). Small Country level with Aethyr Manipulation (Capable of pulling down comets that inflict this level of destruction)
Speed: Below Average Human physically (Requires his Palaquin to move around); Massively Hypersonic with Palquin (Comparable to the speed of other Lizardmen); Relativistic reaction speed (Capable of reacting to spells from the Lore of Hysh which are formed out of Light)
Lifting Strength: Below Average Human (Physically frail); Class E possibly Class Z with Magic (Capable of pulling Asteroids out of their orbit towards Earth to attack with)
Striking Strength: Below Average Human level
Durability: Below Average Human level (Described as physically frail); Small Country level with Forcefields (Tanked the force of the explosion of his own attack)
Stamina Average Incapable of moving without his Palaquin; Varies with Magic. The strength and amount of magic available to casters depends on how much Aethyr in the area they can gather.
Range: Stellar (Capable of 'Scouring the Cosmos' to find objects like Comets to attack with and to observe the Heavenly bodies to predict the future)
Standard Equipment: The Palaquin of Constellations. The Eye of the Old Ones. The Stellar Staff
Intelligence: Likely Genius (Chief Astronomer of the Lizardmen which involves reading and studying the portents in heavenly bodies. Tetto'ekko is the foremost Mage Priest which is described as by far the most intelligent of their kind bar the Slaan themselves)
Weaknesses: None notable
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Warhammer Fantasy
Category:Fate Users
Category:Forcefield Users
Category:Magic Users
Category:Precognition Users
Category:Telekinesis Users
Category:Fantasy Characters