Gold Finger

Gold Finger is an item pickup that provides a 14 seconds period of invulnerability, and 10 seconds of set enemies spawned to 500 and -100% Cooldown, and offers variable rewards after said period ends. It is the rarest drop from destroyed light sources.
It starts out exclusive to Astral Stair. After Trisection is obtained, Gold Finger becomes available in all stages.
The enemies killed threshold of each tier and its reward being:
* Bronze: 0 + Player Level; Healing (Pet command) + bouncy weapon (Bone, Cherry Bomb, Carréllo, Celestial Dusting) if the players has less than 7 total items (including both weapons and passive items).
* Silver: 500 + Player Level x 2; 32 Gold Coins + healing + Little Clover + random pickup between Gilded Clover, Nduja Fritta Tanto, or Rosary.
* Gold: 1000 + Player Level x 3; 64 Gold Coins + Floor Chicken + Treasure Chest (cannot evolve, 3% chance to have 5 items, 33% to have 3)
* Demon: 1500 + Player Level x 4; 32 Gold Coins + Treasure Chest (all five slots can evolve, 3% chance to have 5 items, 33% to have 3)
* Cosmic: 2500 + Player Level x 5; 64 Gold Coins + Treasure Chest (same as above) + random weapon*
*Greatest Jubilee, Torrona's Box, or Victory Sword; including Candybox if the player has less than 6 weapons; including anima weapon (Anima of Mortaccio, Yatta Daikarin, Profusione D'Amore) if the player has less than 7 weapons and does not already have an anima weapon.
==Gallery==
Sprite-Gold Finger.png
Animated-Gold Finger.gif
BronzeFinger.png
SilverFinger.png
GoldenFinger.png
DemonFinger.png
CosmicFinger.png