BT-7274

==Summary==
Bravo-Tango-Seven-Two-Seven-Four, often simply referred to as BT-7274 or BT, is a veteran Vanguard-class Titan of the Frontier Militia's Special Recon Squadron (SRS), piloted by Captain Tai Lastimosa up until his demise at the outset of the Battle of Typhon, as part of Operation: Broadsword. Upon Lastimosa's death and under extreme circumstances, BT linked to then-Rifleman Jack Cooper, and the duo fought their way across Typhon to complete Special Operation 217 and stop the IMC from using its newfound weapon of mass destruction, the Fold Weapon, to devastate the Militia. The Titan ultimately sacrificed himself to destroy the Fold Weapon while protecting Cooper, securing the Militia's decisive victory in the battle. Despite his destruction, it is possible that BT lives on within Jack Cooper's helmet, as contains part of BT's artificial intelligence and personality, as seen in the Titanfall 2 mission "Effect and Cause".
For all intents and purposes, BT-7274 is the deuteragonist of Titanfall 2's single-player campaign, serving as Jack Cooper's right hand and protector.
BT-7274 is a Vanguard-Class Titan but mostly resembles a Monarch Titan's chassis.
==Powers and Stats==
Tier: At least , higher with Self-Destruction and Power Cores
Name: BT-7274, Bravo-Tango-Seven-Two-Seven-Four
Origin: Titanfall
Gender: Not applicable, although he has a male voice and is referred to as a male
Age: Unknown
Classification: Titan, Mech, Exoskeleton, Vanguard Titan
Powers and Abilities: Superhuman Physical Characteristics, Forcefield (Can create a forcefield of fire or when it is deployed, when using the tone kit, he can deploy a force field as large as himself. Could create a forcefield on his gun when using Legion kit), Hand to Hand Combatant, Fire Manipulation and Heat Manipulation (Can launch fireballs at the opponent), Energy Projection, Weapon Mastery, Enhanced Senses, limited Electricity Manipulation and Smoke Manipulation (Can form an air of electricity to harm the opponent), Self-Destruction, Large Size (Type 0), Statistics Amplification, Teleportation and limited Dimensional Travel via phase dash (Can phase in and out of another dimension, replicating teleportation), Swordsman, Electricity Manipulation (Can send a wave of electricity with his sword), Flight (With Northstar kit), Self-Healing, Energy Projection (With laser core), Energy Absorption (Can absorb energy from enemies of any kind to boost his health), Homing Attack, Attack Reflection, Regeneration (At least Mid-Low with energy absorption cannon or extra batteries), Energy Manipulation, Weapon Creation, Immortality (Type 1, 2 and 3), Self-Sustenance (Type 1 and 3), limited Paralysis Inducement (With arc wave and Energy Siphon), Spatial Intangibility (With Phase Dash), Reactive Power Level (With Upgrade Cores)
Attack Potency: At least Building level (Could harm those who can harm it. As a vanguard, BT-7274 is depicted as being more powerful than regular titans. Even without the aid of a pilot, he could contend with against highly trained merecenary pilots such as Viper), higher with Self-Destruction (It's self destruction can critically harm, if not outright destroy other titans who could harm it) and Power Cores (Power Cores unleash devastating attacks that could easily destroy other Titans)
Speed: Superhuman movement speed (Can keep up with Pilots), higher with dash, with Supersonic+ reactions and combat speed (Could react to Northstars, which are as fast as aircraft that should be faster than modern day aircraft), Speed of Light attack speed with laser shot.
Lifting Strength: At least Class 100 (Comparable to the Legion, who can lift up Titans like the Scorch, which weighs 53000 kg)
Striking Strength: At least Building level (Could harm other titans), higher with Sword Core (Sword Core significantly boosts BT's strength for a short period of time)
Durability: At least Building level (Could survive a Titan deployment with no harm), higher with Dome Shields or Particle Wall (These shields can protect the user from Self-Destruction and power Cores)
Stamina: High (They seem to withstand complete isolation from an external power source for long periods of time, however rely on batteries to be powered)
Range: Several meters physically, several dozen meters with leadwall, several tens of meters with Splitter rifle, 40mm Tracker Cannon, T-203 Thermite Launcher and Quad-Rocket, up to a hundred meters with XO16A2 Chaingun, Northstar Railgun and Predator Cannon
Standard Equipment:
* XO16A2 Chaingun: The XO16A2 is the weapon used in the Burst Core - when activated, the weapon will reload and automatically mag-dump every single round it can fire on full-automatic. When this occurs, an arc-like effect is seen on the weapon similar to the Amped XO-16, indicating the research that was conducted into electric rounds may have been incorporated into this new design. These Arc Rounds do not require the Burst Core to be active, however, and can be installed as a standard modification for the Monarch.
* Splitter Rifle: A cyclic particle accelerator (cyclac), the Titan Particle Accelerator (TPAR) is a heavy energy-based weapon with the purpose of punching through shield technology and vaporizing the materiel/ personnel it is protecting. Its charge state determines the amount of kinetic power delivered. When fully charged, the weapon can deliver a crippling burst of energy. It can also fire smaller, less charged bursts at a very high rate of fire.
* 40mm Tracker Cannon: The 40mm Titan Heavy Rifle (Or "40 mil") is a multi-purpose/ anti-Titan automatic cannon designed by Brockhaurd Manufacturing. It is semi-automatic, firing explosive rounds that establish partial locks. When fired at Titans, Dropships, and Reapers, the cannon will establish a lock, signified by a white pip on the HUD. When three locks are established by three direct or near-hits, the pips will turn red and the option to fire a Rocket Salvo will appear.
* Quad Rocket: The Quad Rocket is a weapon that fires a tight-knit cluster of 4 rockets at the target, exploding upon impact.
* Leadwall: The Leadwall has a magazine of 12 shots but each pull of the trigger consumes 3 shots, which means it can only fire 4 times before it requires a reload. This low magazine capacity is complemented with a fairly high reload time. The weapon deals high damage at short range, firing 3 spread projectiles that bounce off of walls, shredding Titan armor and eliminating pilots in one shot. However, the shots will dissipate after a certain distance, making it useless for long range combat.
* Broadsword: The Broadsword is a Titan melee weapon, used exclusively by the Ronin Titan. The weapon is used for most of Ronin's abilities, including Sword Block, Arc Wave, and Sword Core. The Broadsword can kill all infantry units with a single strike, including Pilots and Stalkers, but deals heavy damage to Reapers and Titans.
* PR-01 Plasma Railgun: The Plasma Railgun is a Titan-sized sniper weapon, used for suppression of armored targets from a distance. The weapon fires a bolt of plasma, accelerated by a system of charged rails. The level of charge determines the power of the shot fired, meaning that simply pressing the trigger produces a low-power shot while charging to full will produce one capable of severely damaging enemy Titans.
* Predator Cannon: The Predator Cannon is a rotary cannon, used for front-line damage output. Before firing, it requires a short "spin-up" time before it can start sending lead downrange. The cannon can be spun up by holding a secondary trigger, used to aim-down-sights (ADS). In Long Range mode, this will zoom in the cannon considerably, making it able to compete with Northstars and Ions. In Short Range mode, this will simply spin up the weapon, allowing the operator to "hip fire" it, as well as reducing its spread.
* T-203 Thermite Launcher: Single-round rifle that holds one thermite grenade, must manually be reloaded each time
* Ejection Seat: Chair used to force Pilots of out a doomed Titan in case of emergency
Intelligence: Above Average, BT-7274 is able to hold his own despite being separate from his pilot, unlike other titans, and is a skilled fighter on his own.
Weaknesses: Not as skilled unmanned, Nuclear Ejection destroys the Titan instantly. Titans run on batteries that can be taken out, as done by Pilots that perform a rodeo attack.
Notable Attacks/Techniques:
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|-|Expedition Kit=
* Multi-Target Missile System: This locks on one rocket at a time then fires all locked rockets at a time. This holds a max of 12 missiles at a time, but missiles can be fired individually. This is a good tactic to keep an enemy's shields down while reloading.
* Vortex shield: The Vortex Shield is a special ability equippable for Titans that allows them to stop enemy fire such as rockets and bullets in their tracks, and is able to send the projectiles right back to the enemy. This effect is most likely orchestrated by a series of powerful magnets in the hand (as shown in the picture by the black and white device on the Titans forearm), but does not extend to the lightning bolts fired by the Arc Cannon.
* Burst Core: When activated, the Titan will reload their XO16A2 Chaingun (Regardless of remaining magazine) and then proceed to mag-dump their entire magazine of Chaingun.
|-|Monarch Kit=
* Multi-Target Missile System: This locks on one rocket at a time then fires all locked rockets at a time. This holds a max of 12 missiles at a time, but missiles can be fired individually. This is a good tactic to keep an enemy's shields down while reloading.
* Rocket Salvo: The Rocket Salvo launches a rapid salvo of unguided rockets.  It can prove handy in a fight with an enemy titan to fill the gap while reloading or to initiate a combat with an enemy titan who is unaware; it is best used against stationary enemies, but with a little skill can be used just as well against moving ones.
* Energy Siphon: Energy Siphonis a Defensive Ability in Titanfall 2, available for the Monarch chassis. It functions similarly to the Laser Shot used by Ion, though it inflicts little damage. Instead, it "steals" energy and uses it to replenish the Titan's shield. It will also slightly blind the enemy and slow reaction time, making this incredibly annoying to enemy titans. If an opponent already has shields, it will take away a large amount of their shields (but will still give you the default amount). The weapon works not only on enemy Titans, but also Pilots, Minions, and even Dropships.
* Upgrade Core: The upgrade core allows the Titan to increasingly amp up all of it's stats, depending on the core chosen.
|-|Ion Kit=
* Laser Shot: Shoulder-mounted, the Laser Shot fires a lethal beam that cuts through anything in its way. Using it will take will a little more than half of your energy. It does a moderate amount of damage, taking away about half an energy bar (almost a full on a critical) and will vaporize pilots instantly. If the titan ordnance button is held down, it will hold for a brief time before automatically firing.
* Tripwire: The Tripwire is a trio of laser triggered explosive mines. They are fired in an arc from the Titan. Any enemy that trips the laser between the mines will set off all three. They will use some energy when used.
* Laser Core: The user emits a powerful beam of energy from their eye that can cause significant damage to other titans.
|-|Tone Kit=
* Tracking Rockets: They take the form of five missiles fired once a full lock has been established on an enemy Titan, Dropship or Reaper, via Tone's 40mm Tracker Cannon and Sonar Lock. These rockets will automatically home onto locked targets.
* Sonar Lock: When released upon impact, a orange pulse on impact that reveals enemies and establishes a partial lock
* Particle Wall: The particle wall is a forcefield as big as the titan itself that can block against enemy projectiles and can stay up for a certain amount of time.
* Salvo Core: When activated, the Titan will raise both of their Acolyte Pods and fire a large swarm of 48 wire-guided missiles; these missiles will track the Titan's crosshair and will attempt to converge on what it is looking at. This can be used to guide the missile swarm around corners or over cover, to hit enemies from behind.
|-|Ronin Kit=
* Sword Core: Sword core massively amplifies the user's power and speed
* Phase Dash: This allows the user to dash in a given direction, temporarily phasing out of the world, avoiding incoming fire and creating the element of surprise.
* Arc Wave: Swiping the broadsword across the ground, the user creates an electric wave that damages and slows enemies hit by it.
|-|Northstar Kit=
* VTOL Hover: Unique to the Northstar variants of Titans, they have the ability to fly. the VTOL Hover ability allows Viper to maintain his position in the air as he fights.
* Flight Core: Similar to the VTOL Hover, this ability allows Viper to hover in the air. Unlike the VTOL Hover though, Viper then launches a salvo of homing rockets at his opponent.
* Tether Trap: Tether Trap is a Defensive Ability employed by Northstar and Northstar Prime. It takes the form of a mine that is deployed from the Titan that, when triggered, will tie a captured enemy Titan or Reaper down for a few seconds.
* Cluster Missile: The Cluster Missile pod fires a missile which, on impact, deploys a shower of secondary explosive charges that continue to explode and saturate an area for a considerable time.
|-|Legion Kit=
* Smart Core: Smart Core is the core ability for the titan Legion. When activated, the legion will have unlimited ammo and will allow for the locking of targets. Once targets are locked, fired bullets will automatically home onto targets (including Power Shot). Also, a box will appear on the screen that holds the area of targets that can be locked. It will also show how many kills the Legion has achieved using smart core.
* Mode Switch: Mode Switch is the tactical ability for Legion in Titanfall 2. It allows the user to switch the Predator Cannon between Short and Long range modes. When activated, the Legion will press a button on his Predator Cannon that will change the range. It reloads almost instantly, due to the fact that it does not provide any instant advantage. In Long Range, the spinup will zoom in and will change to precision rounds and aimer. In CQB, it will display a larger aimer with regular rounds.
* Gun Shield: Gun Shield is a Defensive Ability utilised by the Legion and Legion Prime Titans. When activated, a Particle Wall is deployed, surrounding the barrels of Legion's Predator Cannon.
* Power Shot: Power Shot is Legion's Ordnance ability. When activated, his Predator Cannon will "spin up" all six barrels in a very short time-frame. In Short-Range mode, this will take the form of a large shotgun blast that does considerable damage to Titans and will instantly kill most Pilots caught in its blast. While in long range, it will fire a Plasma Railgun like projectile that does heavy damage and can hit critical shots.
|-|Scorch Kit=
* Thermal shield: A defensive shield of fire that instantly vaporizes incoming projectiles and enemies that wander into it
* Firewall: Offensive attack that creates a long flame trench in the ground, killing or burning anything that crosses it
* Incendiary Gas: A canister that spews flammable gas once launched, which can be triggered to burst into flames covering the ground around it, typically 2 can be used at once before reloading is needed
* Flame Core: Its powerful signature attack in which the Titan slams its hands into the ground, creating a wide shock-wave that will burn or catch fire to anything the hellish and powerful flames resulting from the shock-wave
|-|Miscellaneous=
* Electric Smoke: Electric Smoke is a tactical ability unique to Titans, that focuses on preventing Pilots from rodeoing your Titan. When activated, it disperses smoke, which may hide your Titan`s movement from enemies, that quickly becomes electrified, damaging and disorienting non-friendly infantry or nearby Titans. It is highly damaging to pilots and Titan's shields, depleting them very quickly. Certain upgrades to the smoke can allow it the additional functionalty of restoring the Bodyshield of both friendly and allied Titans, allowing it to be even more effective as a getaway tool.
* Nuclear Ejection: A self-destructive technique usually reserves as a last resort for doomed Titans. Ejects the Pilot and uses the nuclear reactor within the Titan to self-destruct
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Titanfall
Category:Characters
Category:Robots
Category:Large Sized Characters
Category:Electricity Users
Category:Martial Artists
Category:Weapon Masters
Category:Weapon Users
Category:Sword Users
Category:Fire Users
Category:Statistics Amplification Users
Category:Paralysis Users
Category:Self-Sustenance Users
Category:Self-Destruction Users
Category:Enhanced Senses Users
Category:Dimensional Travel Users
Category:Flight Users
Category:Regeneration Users
Category:Energy Projection Users
Category:Energy Users
Category:Energy Weapon Users
Category:Immortals
Category:Smoke Users
Category:Heroes
Category:Healers
Category:Protagonists
Category:Teleportation Users
Category:Attack Reflection Users
Category:Homing Attack Users
Category:Reactive Power Level Users