Switchover

Switchover is a mascot crossover platform fighter game for the Nintendo Switch. It is meant as AgentMuffin's take on the Super Smash Bros. series.
However, Switchover detaches itself not only in name, but in changed mechanics that the creator thought made the series inauthentic. While this alone makes Switchover a switchover, it also has this name due to a focus on changes that popular characters have undergone in more recent games, especially other titles for the Switch.
Switchover will be updated through DLC as more Nintendo games are announced and released.
==Gameplay==
Unlike in Super Smash Bros., there is no standard control scheme for attacks. Therefore, characters' playstyles and abilities vary more drastically, and can more closely align with how they play in their source material.
Since the game is for the Nintendo Switch, players can use the paired Joy-Con, horizontal Joy-Con, or Pro Controller. Therefore, the controls are usually limited to the left stick, motion controls or right stick, two face buttons, and Z-triggers or S-shoulders.
==Characters==
Character	Playstyle
MARIO 	The face of Nintendo, Mario leaps into action! He runs, jumps, and + dashes around the battlefield like in the classics. He can even shoot slow-bouncing fireballs, up to two on-screen at a time.
Mario can also perform more advanced acrobatics originating from the Super Mario series of 3D platformers, including the Side Flip, Ground Pound, and Dive.
This time, Mario has brought along his new friend, Cappy. With a shake of the controller (or a flick of the right stick), Mario can throw Cappy, perhaps for an extra bounce.
Cappy can also Capture other fighters for a split-second, and projectiles until they despawn. He can manually release a Capture with or .
Mario is able to use any of the Capture target's abilities, and will pop out at its position once the Capture is released. After this, the former Capture target will remain stunned briefly.
However, if someone is wearing a hat, Mario has to knock it off their head before he can Capture them. Mario will also take all damage done to the fighter he's Capturing.
And be careful: if Cappy is grabbed or eaten, the Capture won't work at all, and Mario might have a tough time getting him back!
==Trivia==
*Switchover emerged as a result of the creator's desire to make something based on the then–recently announced Super Smash Bros. game for Nintendo Switch. Due to running into creative roadblocks caused by the standardized gameplay of the series, he decided to reboot it on a fundamental level.
*The adjacent Smash emblem and capital V in the logo represent that Switchover would be comparable to the fifth generation of the Super Smash Bros. series.
Category:Games
Category:AgentMuffin
Category:Nintendo Switch Games
Category:Fan Games
Category:2D Games
Category:Crossovers
Category:Crossover Games
Category:Action Games
Category:Fighting Games
Category:Crossover Fighting Games
Category:Super Smash Bros. (series)
Category:Super Smash Bros. Games