Report 826

Report #826
Skillset: Combat Skill: KeenEye
 Org: Sentinels Status: Completed Apr 2012
Furies' Decision:
Solution 1.
Problem: Successful poisoning and tracking of your opponent's afflictions helps
to inform and direct certain attack combinations, anorexia/chansu,
senso/slitthroat, calcise/crushleg etc. Keeneye currently helps warriors and
monks to track the current poisons envenomed on their weapons, but does not
provide any information as to whether the poison took or was successfully
shrugged, with mantakaya the only poison with a third party message that allows
for instant awareness that the poison was successfully delivered. i.e 'Horror
overcomes Shedrin's face as his body stiffens into paralysis.' This report
attempts to make KeenEye a bit more informative.
[A: 0 R: 0] Solution #1: Adjust the KeenEye message slightly to separate the
 two possible cases, rubbed off and successfully took,
 or rubbed off but was shrugged.
[A: 0 R: 0] Solution #2: No change to the current KeenEye message but add a
 third party message on all successful poisonings,
 similar to mantakaya's.
[A: 0 R: 0] Solution #3: Per Raeri's comment. As solution 2, excepting
 charybdon, crotamine and ibululu which would show to
 person delivering them only.
Player Comments:
---[Enyalida on 4/12 @ 21:02 writes]:
I support either solution, though I prefer solution 1.
---[Raeri on 4/13 @ 02:14 writes]:
Of these, I'll support Solution 1. No to Solution 2, as it would nerf charybdon,
crotamine and ibululu specifically, as they do not have an initial message.
---[Draylor on 4/13 @ 07:54 writes]:
This report aims to fundamentally change the effectiveness of warrior/monk
combat. I am of the mind that a successful addition of the proposal outlined
here would be too much.
---[Ushaara on 4/13 @ 19:17 writes]:
I am failing to see how this could be considered too much or how it
fundamentally alters effectiveness, so could you elaborate please? The -only-
things a warrior can control in their offence is what poisons they use and where
they hit. With afflictions having their RNG component, and currently no way of
knowing if a poison successfully took, warriors are left with a 'pray and hope'
mentality with regards their offence, unlike all other classes. Coupled with the
standard hurdles of stance, parry, rebounding and natural miss, this leaves an
extremely narrow window in which a warrior can capitalise on the occasions where
both the desired poison and affliction combinations occur together, and often
leaving them in position where effort is expended trying to secure a lock that
isn't even possible due to poison shrugging.
---[Shuyin on 4/15 @ 20:12 writes]:
Solution 1 is fine
---[Tacita on 4/15 @ 20:16 writes]:
Solution 1.
---[Shedrin on 4/16 @ 08:37 writes]:
Solution 1.
---[Inagin on 4/20 @ 06:13 writes]:
If Solution #1 goes through, I hope there are separate toggles. I would not want
to see KeenEye's current effect at all.