Fungifolk

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Born of an arcane mixture of the worst features of the Zhakar dwarves and the most poisonous, chaotically-growing fungi in the dark reaches of the warrens, these hideous creatures have evolved to the point where they are mobile, and ready to expand their domains.
There are two primary types of fungifolk. The movers are scuttling little toadstools, about three feet tall, while the beaters are elephantine masses of mushrooms that accomplish great harm by the size and force of their huge bodies.
Though these creatures trace their origins to stationary, unknowing plants, they have slowly been expanding in powers of intellect and mobility. The fusion of Zhakar abilities with the dark-seeking vitality of the fungus has bred a colony-type of intelligence that has been increasing over the past three centuries.
The fungifolk are for the moment passive creatures, content to increase their numbers and slowly develop the power and intellect needed to accomplish their aims. They possess the scheming villainy of the Zhakar, coupled with the furious sense of rage developed by the first, quarantined plague victims.
These mushroom-shaped monsters have sensed their destiny approaching. Teams of movers bound through the deep caverns of the fungus warrens, while the beaters simply grow. Already they loom like giants in the dim recesses of these caverns, but they are ready to lumber forward on command.
==Combat==
The movers fight in large groups. They move by forming their bodies into balls, bounding along the ground. They are capable of leaps reaching 20 feet up into the air and can eject sharp spines from their bases. These spines stab outward like thrusting rapiers. As many as 12 movers can attack a man-sized target during a round. Even more can attack a larger opponent.
Movers can be killed by blunt or piercing weapons such as hacking weapons (axes and swords) that inflict enough damage to kill by actually slicing the monster in two. After 1-6 rounds, these two movers bounce back to life.
Beaters are great mushroom-headed beings that lumber along deliberately. Two blunt, thick tendrils hang beneath the cap. These are the creature's arms, capable of lashing out at any target within 10 feet.
Beaters can batter against rock indefinitely, pummeling it into gravel like a giant chisel. A beater can chip away a 12-inch thickness of rock per hour. However, the creature suffers 1 hp of damage per round. A shaker will gladly expend itself for the greater good of the colony.
A fungifolk of any type will explode into thousands of spores upon contact with direct sunlight.
Category:Creatures
Category:Dwarven Kingdoms of Krynn Creatures