Aht Urhgan Mission 6: Easterly Winds/Plot Details

===Cutscenes===
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===Game Script===
:
Easterly Winds - Ru'Lude Gardens
Pieuje: You have gathered here today at the request of the Kingdom of San d'Oria. 
I thank you on behalf of the king.
Pieuje: This is the first time in history that an emergency summit of this nature has taken place. 
The issue I lay before you is beyond the scope of a single nation...
Wolfgang: Prince Pieuje! 
The adventurer you have permitted to attend the summit has arrived.
Pieuje: Thank you for coming, Player name.
Pieuje: Allow me to begin by explaining the events that have led to today's meeting.
Pieuje: It began when Player name, mercenary and adventurer, arrived at the gate of the Chateau d'Oraguille bearing a letter of extreme importance.
Pieuje: The contents of that letter prompted me to call the nations together...
Pieuje: It was penned by a sage known as Raillefal, and described in painstaking detail the current state of Aht Urhgan.
Volker: The Empire!?
Wolfgang: This is the same nation that has the port in a frenzy over mercenary recruitment...?
Pieuje: The very same. 
I speak of the Near Eastern nation, the Empire of Aht Urhgan.
Pieuje: Aht Urhgan is now under pressure from three separate beastman armies, and Al Zahbi, the mighty capital itself, is in danger of falling.
Wolfgang: Great Altana...
Volker: The Silent Empire...
Volker: It was once called that.
Volker: You may have been too young to know this, Your Highness, but the rest of us should remember.
Shantotto: ...
Pieuje: I am aware of the term.
Pieuje: In the time of the Great War, the Empire possessed an army greater than the combined forces of the allied nations.
Pieuje: Yet not a single soldier was sent in response to calls for aid...
Volker: My apologies. 
You are well versed in history.
Volker: But knowing this, you should also know that we have no obligation to lift even a finger for Aht Urhgan, no matter how serious her predicament.
Shantotto: Why, Volker, always so calm and cool. 
You've grown hot and bothered, and your speech is most cruel.
Volker: You should understand, Doctor Shantotto.
Volker: You were there on that battlefield. 
Who knows how much suffering could've been avoided if we'd had the help of the Empire...
Shantotto: On the contrary, my dear musketeer. 
We owe them more than you can imagine, I fear.
Volker: What do you mean!?
Shantotto: Aht Urhgan has taken many countries under her yoke...
Shantotto: A ferocious nation that has even bared fangs at the Far Eastern folk.
Shantotto: Calling the Empire to help in our cause, 
would be like freeing us from demons in return for dragon jaws.
Volker: That may be true, but even the close relationship Aht Urhgan had with Tavnazia...
Pieuje: That subject is not--
Volker: ...the issue here, I know. 
Doctor Shantotto, why did Windurst open Mhaura's port to the Empire?
Shantotto: My nation's actions are none of your concern.
Shantotto: At least we have a backbone--when will Bastok learn...?
Volker: You go too far, Doctor Shantotto...
Pieuje: Enough! 
I did not call you here to speak of possible troop contributions.
Wolfgang: Then why are we here, Your Highness?
Pieuje: Our main concern is the treasure thought to be at the center of this conflict--the Astral Candescence.
Volker: "Astral Candescence"?
Pieuje: It is described as some manner of musical instrument, but apparently is much more than that.
Pieuje: This instrument is said to produce a phenomenon known as the "Astral Wind," a breeze that blows from an unidentifiable source.
Pieuje: It creates a melody in a timbre unheard by mortal ears...
Wolfgang: I'm confused. 
How can there be a melody if nothing can be heard...?
Shantotto: Astral Wind...
Volker: Hmph. This is very unusual, but I'm sure we've all seen stranger things before.
Shantotto: An unidentifiable source...
Volker: In Windurst there is no shortage of magical gadgets.
Pens that write by themselves. Brooms that sweep on command...
Shantotto: A breeze...
Volker: I mean, they even have that Cardian band.
That's similar, don't you think, Doctor Shantotto?
Shantotto: Astral...
Shantotto: Wind...
Volker: Doctor Shantotto? 
Is everything alright?
Shantotto: !!!
Shantotto: Ohohohoho!
Shantotto: If it's automatic instruments you need, 
our children make such things before they learn how to read!
Pieuje: The problem lies in the power of the wind.
Volker: The wind?
Pieuje: It envelops those close by, and fills them with a mysterious strength. 
There are few who can resist the lure of this energy.
Pieuje: Even among the beastmen...
Volker: If the instrument is that dangerous, why not just give it to the beastmen, or smash it out of hand?
Pieuje: That is what common sense would tell us. 
If it were up to an individual, or even an entire town...
Volker: What are you trying to say?
Pieuje: What if that decision lay in the hands of a nation?
Pieuje: Even if it posed a threat to your own citizens, if that treasure could one day be your salvation, would you not choose to protect it?
Wolfgang: How could a mere instrument hold that kind of power...?
Pieuje: The sage who composed this letter is afraid...
Pieuje: Afraid that this Astral Candescence will one day be the catalyst for a conflict to rival the Crystal War.
Wolfgang: No!
Volker: Prince Pieuje... 
As a representative for an entire nation, you would do well not to throw those words around so lightly!
Pieuje: My apologies. 
This is merely based on the conjecture of a sage.
Pieuje: Why don't we have Player name, who has seen and heard these things in person, give us his/her account?
Volker: ...
Wolfgang: We cannot make a decision based on this tale alone.
Wolfgang: A nation has a responsibility to maintain soldiers and weaponry for the defense of its people.
Wolfgang: And for a city in this situation, I would go so far as to say that some sort of secret weapon is almost a necessity.
Wolfgang: In any case, it doesn't seem that this Astral Candescence presents any immediate danger to the people of Al Zahbi.
Shantotto: I wouldn't say that was entirely true, 
if you were me, and I were you.
Pieuje: Player name. 
I came to a conclusion after you left the chateau.
Pieuje: I wish to hear your honest opinion.
:Give Pieuje your honest opinion?
::Yes. <----- Chose this option!
::No.
Pieuje: Excellent. I knew asking you here was the right decision. 
I rely upon your vast experience as an adventurer.
:Give Pieuje your honest opinion?
::Yes.
::No. <----- Chose this option!
Pieuje: Ahaha. Only an adventurer would choose to jest in such company as this.
Pieuje: What is the Astral Candescence?
Pieuje: If it is such an important treasure, then why not secret it away inside the palace instead of placing it in the area most vulnerable to beastman attacks?
Pieuje: I sense some hidden purpose for this dangerous object...
Pieuje: Do you have any thoughts on the matter, Player name?
:Any thoughts?
::Sage Walahra... <----- Chose this option!
::The Gordeus...
::The Walahra Philosophy...
::Not really...
Pieuje: Sage Walahra? 
What manner of person is this?
Pieuje: ...I see.
Pieuje: The father of the Walahra Philosophy and an alchemist of great renown...
Pieuje: "I, alone, do not possess all the answers. Let us ponder the mysteries of the universe together.
Pieuje: "Shared knowledge is the shortest path to enlightenment..."
Pieuje: Hmm. 
Not a philosophy that would appeal to my brother...
Wolfgang: Is Prince Trion somehow involved...?
Pieuje: Ah, forgive me. I was merely thinking aloud...
:Any thoughts?
::Sage Walahra...
::The Gordeus... <----- Chose this option!
::The Walahra Philosophy...
::Not really...
Pieuje: The "Gordeus." 
I have heard this name somewhere before...
Pieuje: What manner of person is this?
Pieuje: Not a person? So, it is a holy relic enshrined in Walahra Temple...
Pieuje: In the distant past, Sage Walahra once unraveled the Gordeus and grasped the fundamental principle of existence...
Pieuje: And now a host of like-minded scholars toil day and night to discover the same loose thread to unravel the Gordeus for themselves.
Pieuje: It appears the people of the Empire search for quite different truths than the ones we seek...
:Any thoughts?
::Sage Walahra...
::The Gordeus...
::The Walahra Philosophy... <----- Chose this option!
::Not really...
Pieuje: The Walahra Philosophy? 
What manner of learning is this?
Pieuje: What connection does this philosophy have to the Astral Candescence?
Pieuje: "From the void all things are born. To the void all things return."
Pieuje: I do not understand what this "void" they speak of refers to.
Pieuje: Though this philosophy is not so far from our own belief that all life begins and ends with Great Altana and the mothercrystals...
:Any thoughts?
::Sage Walahra...
::The Gordeus...
::The Walahra Philosophy...
::Not really... <----- Chose this option!
Pieuje: Player name. 
If you have nothing to contribute, then there is little point in you being here...
Shantotto: Ohohoho! 
Too much time in the cathedral for Destin's little boy! 
The mind is a tool you must sharpen, not a child's toy!
Pieuje: Do you mock me, Doctor Shantotto!?
Shantotto: You look for your answers in all the wrong places. 
Shall I bring a little hope to your long, dreary faces?
Volker: What are you hiding, Shantotto?
Shantotto: The servants of Walahra control the Hall of Binding--the treasure's little nest.
Shantotto: The Hall of Binding is defended by the Serpent Generals--the best of the best!
Volker: The Serpent Generals? 
A name I have heard. Each one is said to be worth a thousand soldiers.
Shantotto: The Astral Candescence is strictly monitored by the Walahra Temple, according to the adventurer's speech...
Shantotto: But the treasure is kept in an area that the beastmen can easily reach.
Shantotto: And there we find the Serpent Generals, the strongest of the strong...
Shantotto: Plus mercenaries like Player name to help them, if I'm not wrong?
Pieuje: Yes, there does seem to be some contradiction to be found here.
Shantotto: You see...
Shantotto: This is a huge game of "set the trap and wait." 
And the Astral Candescence is the very tasty bait!
Pieuje: ...!
Volker: Of course! 
Why didn't I see it?
Wolfgang: But wait. 
This creates a whole new set of questions. 
Why would they want the beastmen in the city?
Shantotto: There are some things that even I cannot divine. 
It's time to sit back and wait for a sign.
Pieuje: But it does seem that this problem lies at the center of some grand plan.
Volker: Without concern for the people of Al Zahbi...
Wolfgang: We need more information.
Pieuje: Yes. 
An individual of keen wits and sharp senses...
Pieuje: My lords, I have a suggestion.
Pieuje: Player name is employed as a mercenary in the Empire.
Pieuje: However, he/she is a distinguished adventurer, who will not sell his/her principles for a bag of gil.
Pieuje: I point to the safe delivery of the sage's letter as proof of his/her dedication.
Pieuje: A long journey without promise of reward.
Pieuje: And I am sure that all of you present have had numerous beneficial dealings with adventurers.
Pieuje: They have earned our trust and respect!
Pieuje: That is why I put forth the motion that we have Player name return to the Empire and fight as a mercenary.
Pieuje: We cannot allow any more blood to be spilled by beastmen, even should that blood belong to another nation's people.
Pieuje: And if Player name can improve his standing enough to bring him closer to the Imperial palace...
Pieuje: We may learn the ultimate goal of the Empire.
Volker: You'll find no argument here. 
Adventurers have been the quiet heroes in many of Bastok's darker moments.
Shantotto: An idea that creates less work for us, 
will not find me making a needless fuss!
Pieuje: How does the Duchy of Jeuno stand on this?
Wolfgang: In agreement.
Wolfgang: The linking of our auction house services has strengthened the ties between Jeuno and the Empire, but economical matters are superseded by politics...
Shantotto: All in favor...?
Pieuje: One moment. 
As Raillefal warned, this problem is not likely to remain constrained with the borders of the Near East.
Pieuje: All the lands of Vana'diel, including our four nations...
Pieuje: "Urhguum" is the word for "world" in the language of Aht Urhgan, and this lurking threat could plunge it entirely into chaos.
Pieuje: We lay this mission before you, Player name. 
Will you consent to take up this burden?
:Take up the burden?
::That's what I'm here for! <----- Chose this option!
::What am I, a donkey?
Pieuje: You have our thanks, Player name.
Pieuje: Naturally, we will do all in our power to aid you in this task.
Pieuje: It is a trifling amount, but perhaps you might use this Aht Urhgan coin on your travels.
:Take up the burden?
::That's what I'm here for!
::What am I, a donkey? <----- Chose this option!
Pieuje: An adventurer is free to choose his/her own path...
Pieuje: However, what I ask of you is for the sake of all Vana'diel. 
I am sure that when the time comes, I can rely on you to perform your duty.
???: That treasure is more than simple bait....
???: An astral relic can and will seal your fate.
???: The Empress goes too far in her game. 
I'm curious to see how it turns out, all the same...