The Ruins of Karak Azgal

The Ruins of Karak Azgal refers to the ruins of the ancient hold beneath the newer cities of Skalf's Hold and Deadgate. For the main article on Karak Azgal see here.
== Overview ==
The ruins are very dangerous, but full of treasure so that adventures and adventuresses come from miles around to make their fortune exploring the ruins.
It is illegal to sell maps of the Ruins to anyone but the Lord or the small council.
== Entrances ==
List of Entrances to the Ruins
* Zambor's Well
* The Mausoleum
* Norgunson Mines
*Secret Entrance
== Our Exploration ==
There are 11 levels to the ruins. Currently we have explored four.
=== Information from Bormann ===
* The top levels have mostly been looted.
* Most encounters on the upper levels are with Greenskins.
* There are Skaven below level 5.
* There is a lava flow on level 6 - to go lower, one needs to cross this.
* Forgekeeper mark on level 6: Long corridor and a gate - gate can be opened, but there's nothing on the other side.
* The are undead on level 6 - many different races, suggesting a necromancer rather than ghost (however, ghosts can exist without necromancer.)
=== Nasty Creatures ===
Horrid creatures live in the depths and roam on all levels of the Ruins. They tend not to make their nests higher up, but they hunt higher up for tasty morsels.
==== Known Creatures ====
* Rock Worm
*Underground Fish
== Level 1 ==
The first level of the ruins is
== Level 2 ==
== Level 3 ==
== Level 4 ==
Category:Place