Report 988

Report #988
Skillset: Shamanism Skill: Snowman
 Org: Hartstone Status: Completed Nov 2012
Furies' Decision:
Solution 1.
Problem: The snowman, which requires snowy weather, hits every 12 seconds: 50%
chance for a single cold attack, 50% chance to sprawl with no balance loss or
stun. If the target is either fully frozen or already sprawled, the snowman does
nothing. Additionally, the snowman hits a random person on the caster's enemy
list. All together, the snowman provides a random and meager benefit to the
caster. Solution 1 is the strongest request. Solutions 2 and 3 are suggested for
implementation alongside Solution 1 (if they are approved), not instead of
solution 1.
[A: 0 R: 0] Solution #1: Allow ORDER SNOWMAN KILL <person> to target a single
 person with the snowman. If the target is not in the
 room, the snowman still would hit a random other
 enemy.
[A: 0 R: 0] Solution #2: If the target is already totally frozen, have the
 freezing attack do cold damage instead.
[A: 0 R: 0] Solution #3: If the target is already sprawled, have the proning
 attack instead break a single limb.
Player Comments:
---[Tacita on 11/12 @ 21:32 writes]:
Solution 1 supported, don't see the need for the other two as well.
---[Vadi on 11/12 @ 21:59 writes]:
Supporting solution 1, atm having it attack whomever it chooses is not all that
helpful. Given it's weak attacks, we might as well be able to order sic it on a
target
---[Celina on 11/14 @ 01:50 writes]:
Support 1 or 2. No to 3.
---[Enyalida on 11/14 @ 22:03 writes]:
For solution 3, would you prefer something like blunt damage? I feel that both
of the attacks, due to their relatively weak strength, should have a secondary
effect when their primary fails.
---[Rivius on 11/19 @ 12:48 writes]:
Solution 1 and 2 are okay. No to the current solution 3 of breaking limbs.
---[Celina on 11/19 @ 15:41 writes]:
Not everything needs to have alternate effects (and most things don't). Sprawl
is pretty fabulous, considering you're a druid.
---[Zynna on 11/20 @ 14:24 writes]:
Support first half of Solution 1. If target is not in the room though, attack
should fail like other targetted attacks, not attack random enemy.
---[Xenthos on 11/30 @ 05:11 writes]:
Solution 1.