Poison Clan of Dantamu/Members

No# so far - 42
Males - 20
Females - 21
Robians/Cyborgs - 1
Characters with strikes through their names are either deceased or no longer a member of the Clan.
==Soldiers==
Soldiers are among the most well-rounded forces that fight for the Poison Clan, with respectable offensive capabilities. Decently agile, they can also hit quite hard, primarily with physical attacks, but they have a decent connection with the Chaos Force as well. Their defenses aren't anything special, however, yet they can either be close-quarters or ranged fighters.
#Enverinar the Vontsira - ; owned by .
#Verval the Tiger - ; a member of the Anti-Robian Alliance. Owned by .
#Forsamras the Platypus - ; owned by .
#Pokazeny the Tamandua - ; owned by .
#Ukaoza the Galago - ; a member of the Anti-Robian Alliance. Owned by .
#Cheminis the Stoat - ; owned by .
#Kimyasal the Mink - ; a member of the Anti-Robian Alliance. Owned by .
#Zarazan the Squirrel - ; the older brother of Terris the Squirrel, and a member of the Anti-Robian Alliance. Owned by .
===Robian Soldiers===
#Nakaza the Newtron - ; the Head Robian soldier, and a roboticized Salamander. Owned by .
===Knights===
Knights are the tanks of the battlefield, trained to take great deals of abuse and retaliate with powerful physical attacks. However, they are generally not very agile, and tend to be melee-exclusive; they also don't have a terribly strong connection to the Chaos Force.
#Ximani the Manticore - ; owned by .
#Keneki the Chimera - ; owned by .
#Kotulesmek the Lizard - ; Mobian Gila monster. Owned by .
===Battle Mages===
Battle Mages excel in dealing large amounts of damage with Elemental/energy-based attacks in a short amount of time, thanks to a strong connection with the Chaos Force. While decently fast, they are quite frail, and tend to have mediocre physical strength.
#Veleno the Lemming - ; owned by .
#Heiketa the Spider - ; owned by .
#Kemiske the Leopard - ; owned by .
#Cemegol the Coati - ; the brother of Saure. Owned by .
#Menulari the Cat - ; owned by .
#Chimico the Cat - ; owned by .
===Summoners===
Summoners are quite reliant upon the creatures they Summon, who fight alongside their masters. Oftentimes they carry lightweight weapons to defend themselves if they can't rely on their Summons. They are fast, but also quite frail, and have only average physical strength; they have a decently strong connection to the Chaos Force, however.
#Okuzbe the Frog - ; his main Summon is a Venom Koskerafi named ???. Owned by .
#Terris the Squirrel - ; her main Summon is an unnaturally large Harjahama named Frida. Owned by .
===Tacticians===
Tacticians excel at strategical combat, putting emphasis on (often physical) combos performed by their own techniques or with allies, as well as the ability to analyze their environment with great accuracy and also play with the minds of their opponents. They are fairly speedy, but tend to be somewhat frail, and carry less raw power than a soldier or a knight, hence the reliance on combos. They have a mediocre connection to the Chaos Force as well.
#Forringes the Hyrax - ; the head tactician. Owned by .
#Kuzorota the Culpeo - ; owned by .
#Fiere the Phascogale - ; a member of the Anti-Robian Alliance. Owned by .
==Assassins==
Assassins are famous for their dangerous and silent tactics, emphasizing speed and swift, precise attacks over durability. They excel at ambushing and dispatching foes with little to no effort and commotion. They have respectable physical strength, yet only a mediocre connection to the Chaos Force.
#Zatrovan the Jackrabbit - ; owned by .
#Lagunemine the Dhole - ; owned by .
==Scouts==
Scouts aren't terribly strong in terms of overall offensive presence, having reasonable physical strength but not on par with a soldier, and their connection to the Chaos Force is only average. However, they excel at hit-and-run tactics designed to distract and confound their enemies, and are more than capable of wielding weapons, favoring bows and lightweight weaponry over the more heavy-hitting stuff. Due to their speed and stealth, they often function as spies and messengers.
#Fertozes the Moth - ; owned by .
#Saure the Coati - ; the sister of Cemegol. Owned by .
#Kalbur the Cacomistle - ; owned by .
#Korhado the Mole - ; owned by .
#Halvenema the Lemur - ; owned by .
#Venijin the Anole - ; a member of the Anti-Robian Alliance. Owned by .
#Mürgine the Mulgara - ; owned by .
==Medics==
Medics have the most utility-based fighting style. Rather then engage directly in combat, they use their abilities to keep their allies and themselves healthy, and can also use ranged attacks to wear down enemies from afar; they are also able to inflict debuffs on the enemy. They are decently fast, but also quite frail, and usually have only average physical strength, with a moderate connection to the Chaos Force. It is common to see them work alongside alchemists and scientists.
#Jedovaty the Grison - ; owned by .
#Seringuer the Bat - 
#Henfaldet the Hamster - ; owned by .
#Infisere the Horse - ; owned by .
#Ubaciti the Shrew - 
===Alchemists===
While similar to the Medics, Alchemists put more emphasis on the use of special elixirs that they create, using them to heal/buff their allies, and inflict various debuffs on their enemies. While fast, they are also frail, and their overall offensive power is only average. It is common to see them work alongside medics and scientists.
#Temero the Dog - ; a Mobian border collie and a member of the Anti-Robian Alliance.. Owned by .
===Scientists===
Intelligent and creative, scientists are one of the few non-combative and non-civilian members of the Poison Clan, yet still quite versatile. Responsible for documenting and researching the world around them, they support their clan passively. As they generally don't fight, it is common for a scientist to carry around a ranged weapon (often a crossbow) for protection; some may carry things like daggers and rapiers as well. Scientists often utilize basic medicines and even healing abilities to help their allies further. It is common to see them work alongside medics and alchemists.
==Blacksmiths==
Blacksmiths forge most of the weapons used by the Poison Clan. They are somewhat similar to knights in that they are quite sturdy yet slow, but they primarily emphasize durability and defensive techniques over raw offensive power; however, they still have very respectable physical strength, but only a mediocre connection to the Chaos Force.
==Priests/Priestesses==
Something of a cross between a medic and a battle mage, Priests/Priestesses have a relatively utility-based fighting style designed to wear down enemies and buff allies. They are also in charge of maintaining the shrines dedicated to their Gods, and are highly spiritual, with a strong connection to the Chaos Force; their spirituality allows them to manipulate the environment around them in subtle ways, and henceforth buff the power of their Element while diminishing the strength of others.
#Zehirli the Jerboa - ; owned by .
#Forradner the Panda - ; owned by .
#Nakkav the Marten - ; owned by .
==Traders==
Traders spend a good deal of their time traveling, delivering goods from the Poison Clan to their allies and bringing back traded goods as well. They are generally not made for combat, but it's not uncommon for a trader to carry a lightweight weapon for protection.
==Civilians==
True to their name, civilians are just that; civilians. They have no noteworthy combat abilities, but sometimes carry simple weapons to defend themselves anyways. Children often transition into another role that better suits them once they're old enough, and then receive training for that role, but this is not always the case.
#Katkeruus the Planigale - ; owned by .
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