103671-costume-confusion

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I've used cosmetic interfaces in several games, so I don't know why I find this one so confusing, but I do. With a much head scratching, I eventually figured out how to make an outfit, but now I have this problem:
 
I'm leveling a medic. I wear my dps gear most of the time, but I also carry around a set of healing gear. I got a healing item that I liked the look of. Off I go to the cosmetic guy in Thayd. Only to realize if I slot my new piece of healing gear in an outfit then I can no longer use it as gear because, of course, it's now gone from my inventory.
 
I must surely be missing something.
 
(I realize I can go to the vendor, remove the item from my costume, and then equip, but I really don't want to start every group encounter in which I'm healing with, "Hang guys, I have to bounce to Thayd to take of my coat and put it back on. brb.")
 
Can you really not equip an item cosmetically and still use it as an alternative piece of gear?	
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Can you really not equip an item cosmetically and still use it as an alternative piece of gear?
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not without taking it out of the costume first.
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Which, because of Carbine's oh-so-great wisdom, you can't do without treking to an NPC. So innovative!
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Which they've said is not the final solution. We only have to trek to the NPC because people were abusing costume slots as extra inventory space. That should change eventually, but I think they have bigger issues to deal with first.
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Which they've said is not the final solution. We only have to trek to the NPC because people were abusing costume slots as extra inventory space. That should change eventually, but I think they have bigger issues to deal with first.
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"Eventually" could be a few months from now, a year from now, or never. I honestly don't believe them when they say they'll improve upon it. Perhaps I'm a bit too jaded towards developers, but I'm not gonna trust it until they actually show something real beyond suggestions of maybe. And I have always disagreed that it was abuse to use it as extra inventory space (tell that to Rift, with its 32 wardrobe slots that can all be accessed at any old whim). They "fixed" something that didn't affect anything in the game and made a core cosmetic feature quite a hassle.
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I've used cosmetic interfaces in several games, so I don't know why I find this one so confusing, but I do. With a much head scratching, I eventually figured out how to make an outfit, but now I have this problem:
 
I'm leveling a medic. I wear my dps gear most of the time, but I also carry around a set of healing gear. I got a healing item that I liked the look of. Off I go to the cosmetic guy in Thayd. Only to realize if I slot my new piece of healing gear in an outfit then I can no longer use it as gear because, of course, it's now gone from my inventory.
 
I must surely be missing something.
 
(I realize I can go to the vendor, remove the item from my costume, and then equip, but I really don't want to start every group encounter in which I'm healing with, "Hang guys, I have to bounce to Thayd to take of my coat and put it back on. brb.")
 
Can you really not equip an item cosmetically and still use it as an alternative piece of gear?
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I would complain about the people using it as an "unintended feature" then.
 
but I guess its easier to blame the devs
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