Wild Unlife

Made by TomFOolery2! :D
Thanks a million to Mental Skillness and Saturnips369 for making a few of the pictures for this set! :DWild Unlife is a set in Plants vs. Zombie Heroes. It has 202 cards, and 10 heroes, 5 plants and 5 zombies. (Perhaps more in the future) This set is based on wild life (animals, exotic plant life, etc.).
== Fellas Who Can Edit Stuff Affiliated With This Set ==
* Insanitor101
* LordHelix990
If those people listed above this could be so kind as to like make a pic or two for this set, make things look pretty, etc., that would be really helpful. It's not required. Just a request. But please do the stuff. Please, I'm begging you.
== Story ==
Dr. Zomboss has recruited a plant on his side and is now a hero. He was formally a Weenie Beanie, but is now Nova-Bean, the most dangerous villain yet to have been faced by the plants, having the power to destroy certain plants of his choice across all timelines. As a result, plant heroes and Crazy Dave scrambled to find new recruitments around the world, searching high, low, left, right and more. The plants lucked out with their finds, bringing back many new reinforcements from around the globe and a Small-Nut that became the plants most powerful option, Nut-Mech, who has to ability to travel to other timelines and undo the damage caused by Nova-Bean. However, the zombies also have new recruits to fight along side them! 
== Changes ==
=== Guardian Changes ===
* Potato Mine is now a Basic - Common again.
* Prickly Pear now has 6 and is an Uncommon card.
* Steel Magnolia is now a 2/3 and is a Premium - Rare.
* Gardening Gloves now cost 1.
* Water Chestnut now has 9.
* Force Field now cost 3.
* Ensign Uproot now gives +1/1 if it moves a plant.
* Starch Lord now has 3.
=== Kabloom Changes ===
* Sizzle now cost 4, and says "Deal 6 damage" and is a Basic - Common card.
* Banana Launcher now has Team-Up.
* Petal-Morphisis is now a Premium - Uncommon card.
* Mushroom Ringleader is now has 2 and gets +2 for each plant on the board.
* Bluesberry now is a 3/4 and now cost 4
* Mushroom Grotto cost 2 again.
* Pair Pearadise now cost 3.
* More-Spore now says "Make 2 Buttom-Shrooms. Draw a card."
=== Mega-Grow Changes ===
* Cosmic Pea now cost 2.
* Skyshooter is not a Basic - Common card.
* Fire Peashooter is now a 3/1 that cost 3, is a Premium - Rare and has Double-Strike.
* The Podfather is now a Premium - Uncommon card.
* Sweet Potato now has 4.
* Bamboozle now cost 5.
* Lily of the Valley is now a 0/3.
* Muscle Sprout is now a 3/3.
=== Smarty Changes ===
* Vanilla is now a Basic - Common again.
* Rescue Radish is now a 3/5 and is a Premium - Rare
* Navy Bean is now Premium - Uncommon again.
* Chilly Pepper now has 2.
* Jumping Bean now has 3.
* Melon-Pult is now a 3/5.
* Jolly Holly is now a 4/2.
* Sow Magic Beans now draws a card again.
* Lightspeed Seed now says "Conjure 2 superpowers."
=== Solar Changes ===
* Venus Flytrap is now has 3 and now Basic - Common.
* Chomper now cost 3 and is a 3/3.
* Metal Petal Sunflower is now a 3/6 and is a Premium - Rare.
* Sage Sage is now a Premium - Uncommon again and a 2/3.
* Water Balloons now gives a zombie -2/2, and if you made 6 or more that turn, that zombie gets -3/3 instead.
* Tactical Cuke now cost 5.
* Cob Cannon now attacks by firing a Cob at the enemy. (Purely cosmetic)
* Toadstool is now a 3/3 and now cost 4.
=== Beastly Changes ===
* Squirrel Herder is now and Uncommon card and has 3.
* Yeti Lunchbox is now a Premium - Rare.
* Loudmouth is now a Basic - Common card.
* Vengeful Cyborg now cost 4.
* Primordial Cheese Shover is now a 4/4.
=== Brainy Changes ===
* Cell Phone Zombie is now a Basic - Common card.
* Zombot Drone Engineer is now a Premium - Rare card.
* Gentleman Zombie is now a 2/3 and is now a Premium - Uncommon card.
* Interdimensional Zombie is now a 0/4.
* Regifting Zombie now cost 2 again.
* Cryo Brain now draws a card.
=== Crazy Changes ===
* Cakesplosion now cost 3, says "Do 5 damage" and is now a Basic - Common card.
* Foot Soilder Zombie now has 4.
* Orchestra Conductor is now a 1/2 and is a Premium - Rare card.
* Exploding Imp is now a Premium - Uncommon card.
* Tankylosaurus now cost 3.
* Zombot's Wraith now deals double damage if each lane except for the water lane.
* Gargantuar Throwing Imp is now a Imp Gargantuar Zombie and is now a 1/3.
* Valkyrie now cost 5.
* Disco-naut is now a 2/2 again.
* Final Mission now cost 1 again.
* Dance Off now says "Make 2 Backup Dancers. Draw a card."
=== Hearty Changes ===
* Ra Zombie now cost 5, and is a 4/5.
* Buckethead is now a 3/5 and a Premium - Rare.
* Knight of the Living Dead is now a 5/6 and a Premium - Uncommon card.
* Celestial Custodian now cost 2.
* Genetic Experiment now gets +1/1 for each zombie next door and is now a 1/2.
* Terrify is now a Basic - Common card.
* Flag Zombie is now a 1/4.
* Chum Champion now cost 4, has 5, is in a Gravestone and says "When played: Give all plants -1. All Plants with 2 or less are destroyed."
* Garbage Can Zombie is now a 3/2 again.
=== Sneaky Changes ===
* Hot Dog Imp is now a Basic - Common again.
* Barrel Roller Zombie is now a Premium - Uncommon card.
* Firefighter is now a Premium - Rare card and is a 4/6.
== Heroes (They're All Hybrid Heroes btw) ==
=== Plant Heroes ===
Name 	Image	Classes	Signature Superpower 	Other Superpowers 	Fight
Theme
Nut-Mech 	 	, 	Rocket Barrage: Deal 2 damage to all plants and zombies. Draw a card. 	Nut Signal, Electrobolt and Root Wall. 	L.E.A.F. Factory
The Shroom Army 	 	, 	Shroom-Pile: Make 2 Puff-Shrooms in random lanes. Draw a card. Start of the next 3 turns: Make a Puff-Shroom in a random lane. 	Meteor Strike, Heroic Health and Storm-front 	Battlefeild
Robo-Cob 	 	, 	Dead-Seeking Missile: Give a random zombie -2/2. All zombies next door get -1/1. 	Weed Whack, Heroic Health and Scorched Earth.	L.E.A.F. Base
Tel-Lily-kinesis 	 	, 	Bewitching Bubbles: Conjure 2 plants that cost 4 or less, then give them Amphibious. 	Transmogrify,
Telepathy and Summoning. 	Tranquil Waterfall
The Overrun Cruiser	 	, 	Alien Technology: Give 2 random plants +1 /1 and Frenzy. All copies of those plants get +1/1 and Frenzy for the rest of the game.	Embiggen, Galvanize and Time to Shine. 	Crash Site
Toxic Ivy 	 	, 	Poisoned Powerhouse: Give a plant +Anti-Hero 5. 	Storm Front, Super Stench and Dolphinado. 	Waste Dump
=== Zombie Heroes ===
Name 	Image	Classes	Signature Superpower 	Other Superpowers 	Fight Theme
Nova-Bean 	 	, 	Nova-Ripple: Giva 2 random plants -1/1. All copies of those plants get -1/1 when they are played. Shuffle 3 Nova-Ripples into your deck.	Acid-Rain, Galvanize and Transmogrify. 	Destroyed
Reality
The High-note and Swabbie	 	, 	Song of Doom: Choose a lane. All zombies in that lane get +2. All plants in that lane get -2. 	Super Stench, Weed Whack and In-Crypted. 	Overgrown
and Run Down Greenhouse
Carrotron 	 	, 	R.O.O.T. Enhancement: A zombie gets +2 and Armored 2. Draw a card. 	Bubble Up, Nut Signal and Possession. 	Garden
The Gatekeeper 	 	, 	Dragon's Breath: Give a zombie Bullseye, then it does a bonus attack. 	Root Wall, Nut Signal and Telepathy. 	Dragon's Den
Va-Ninja 	 	, 	Rubber Shuriken: Bounce 2 random plants and 1 random zombie. Both heroes draw a card. 	Whirlwind, In-Crypted, Big Chill 	Dark Forest
B-Wrecks 	 	, 	Banana Fury: Give a zombie Double-Strike and Frenzy. Draw a Card. 	Holo-Flora, Heroic Health and Possession.	Jungle
== New Traits ==
* Shred: Plants with this trait get +X when a zombie is here. (Plant exclusive)
* Sprout: Plant equivalent of Gravestone, but plants in sprouts are revealed after the zombie trick phase. (Plant exclusive, don't worry, not many plants have it so it's still a mostly zombie feature.)
* Spiky X: When damage is done to a minion with Spiky by another minion, that minion does X amount of damage to the attacker. (For both sides)
* Patience X: When a card with Patience stays in your hand for a set amount of turns or more, that cards ability triggers. (For both sides)
== New Tribe ==
* Crystal (For both Plants and Zombies, but only syngergizes with Plants)
* Vase (For both sides as well, but with no synergy at all whatsoever)
== Strategy Decks ==
Green Shadow: Do a Double Take (Double-Strike/Untrickable hybrid, featuring Cabbage Patch)
Solar Flare: Petalo Strike-Back (Strikethrough Agro, featuring Hand of Life)
Wall-Knight: Going Nuts (Pecanolith Strikethrough, featuring Holo Shroom)
Grass Knuckles: Animal Instincts (Animal Deck, features Buckeye)
Nightcap: Unleashing the Beast (Kiwibeast self-harm Shroom Deck, featuring Kiwibeast)
Spudow: F-Root Salad (Pomato self-harm, featuring Pomato)
Citron: Nuts of the Round Table (Nut deck, featuring Knight-Nut)I'll do more later (probably) 
== Plant Cards ==
=== Guardian Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Hare-ot 	Animal
Root 
Plant	When Hurt: Make a 2/1
Hare-ot's Carrot in a lane to the right of this one. 	3 	2 	3 	Uncommon
Going Green 	Trick 	Give a plant +2 for each plant on the board. 	N/A 	N/A 	3 	Uncommon
Pomato 	Fruit Root Plant 	When hurt: Conjure a fruit or root. 	3 	7 	5 	Uncommon
Horse Radish 	Animal
Root
Plant	Team-up. When Played: A plant gets Team-up. Move that plant. 	2 	4 	4 	Uncommon
The-Root Dirt Storm 	Root Trick 	Make a random Root Plant in a random lane. If it cost 3 or more, all Root plants get +1/1. 	N/A 	N/A 	3 	Uncommon
Grass Blade 	Leafy Plant 	Shred 5. 	0 	2 	2 	Uncommon
Living Stone 	Cactus
Plant 	Team-up. Untrickable. This can't be bounced, frozen or moved. 	0 	9 	4 	Rare
Spikerock Valley 	Enviornment 	Before combat here: Do 2 damage to zombies here. Environment Evolution: Move a zombie here, then do 2 damage to it.	N/A 	N/A 	3 	Rare
Nut Shack 	Nut Plant 	When played: All Nuts get +1/1.
Nut Evolution: This makes Wall-Nuts next door. 	1 	4 	3 	Rare
Iceweed 	Flower Root Plant 	Team-up. This can't be hurt or destroyed by zombies or zombie tricks. Start of turn: This does 1 damage to itself. 	0 	3 	4 	Rare
Knight-Nut 	Nut Plant 	Armored 2. This only takes half damage from attacks. 	2 	7 	6 	Super-Rare
Pea-Nut Space Cruiser	Pea Nut
Plant 	When played: Your nuts can't be hurt this turn. Nut evolution: Make Escape Pea-nut Pods here and next door. 	4 	6 	6 	Super-Rare
For-Evergreen 	Tree Plant 	Untrickable, Aromred 2. 	4 	5 	5 	Super-Rare
Escape Root 	Root Plant 	Sprout, Shred 3. When revealed: This swaps places with another plant. 	3 	3 	4 	Super-Rare
Straw-Birdy 	Berry Animal Plant	Amphibious.When this is hurt, move this plant.
When this moves: This can't be hurt this turn. 	3 	5 	5 	Legendary
Hero Mackadamian 	Nut
Plant 	Zombies with 4 or more cannot be played. 	2 	7 	5 	Legendary
Three-opod 	Pea Animal Plant 	Dinoroar: All plants with 3 naturally get +1/1.
Plant Evolution: Dinoroar: Make a random plants 3. 	3 	5 	5 	Legendary
Black Magic Petuna 	Flower Plant 	This can't be hurt.
Patience 4: This gets +2. 	2 	1 	1 	Legendary
Bount-pea Hunter 	Pea Plant 	Hunt. When this destroys a zombie: This gets +1/2. 	4 	4 	4 	Event
Hare-ot's Carrot 	Root Animal
Plant 	Team-Up. 	2 	1 	1 	Token
Escape Peanut Pod 	Pea Nut Plant 	N/A 	2 	3 	2 	Token
=== Kabloom Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Rasin The Roof 	Berry Plant 	When played: All berries get +1/1 for each berry on the board. 	1 	1 	4 	Uncommon
Spore Shroom 	Mushroom
Plant 	Team-up. When this destroys a zombie, make a Spore Shroom. 	3 	2 	3 	Uncommon
Mushroom Madness	Mushroom
Trick 	All Mushrooms get +2/2. 	N/A 	N/A 	4 	Uncommon
Tribal Shroom 	Mushroom
Plant 	When played: This gets +2
for each mushroom in your hand. 	1 	2 	3 	Uncommon
Thorn in My Side	Vine Trick 	Do 3 damage to a zombie. That zombie takes 2 damage at the start of each turn. 	N/A 	N/A 	3 	Uncommon
Grasslands 	Leafy Environment 	Plants here get +Shred 3. 	N/A 	N/A 	3 	Uncommon
Caladium Tile 	Leafy Plant 	Fusion: Plants on this get Team-up. 	1 	3 	3 	Rare
Super Starfruit 	Fruit Trick 	A plant gets +4/1. Do 4 damage to a zombie there. 	N/A 	N/A 	4 	Rare
Shovel 	Trick 	Destroy a plant. Draw 2 cards. 	N/A 	N/A 	2 	Rare
Lucky Bamboo 	Leafy Root Plant 	Patience 6: Draw a card, Conjure a trick, environment and a superpower 	3 	3 	5 	Rare
Magic Mushroom 	Mushroom
Plant 	When played: Destroy a Zombie here. then make a Puff-Shroom in a random lane for each health that zombie had. 	3 	3 	5 	Super-Rare
Enchanted-Shroom	Mushroom
Plant 	Plant Evolution: This shuffles 2 Legendaries into your deck. Draw a card. 	4 	3 	4 	Super-Rare
Oak Archer 	Tree Plant 	Plant Evolution: This does 2 damage to each Zombie. 	4 	4 	4 	Super-Rare
Dark Spore 	Mushroom
Plant 	Sprout, Anti-Hero 4. Patience 5: Do 4 damage to zombies here. 	2 	3 	4 	Super-Rare
Spore Lord 	Mushroom
Plant 	Bullseye. When played: This does 1 damage to the Zombie hero for each plant on the board.
Mushroom Evolution: Make 4 Puff-Shrooms in random lanes.	4 	4 	5 	Legendary
Carrotdactyl 	Root Animal Plant 	Dinoroar: This does 1 damage to the Zombie hero.
Plant Evolution: This gets +1/1 and Bullseye. 	4 	4 	5 	Legendary
Plant Vase 	Vase
Plant 	Start of turn: This does 1 damage to itself. When destroyed: Conjure a plant, trick and a Plant Vase to your hand.	0 	2 	3 	Legendary
Hydra-ngea 	Animal Flower Plant	When hurt: Make a Hydra-ngea head in a random lane. Patience 6: Do 1 damage to anything. 	3 	4 	4 	Legendary
Stealthy Forest 	Tree Environment 	Only plants and zombies with Anti-Hero can enter this lane. 	N/A 	N/A 	3 	Event
Hydra-ngea Head 	Animal Flower Head 	When played: All Hydra-ngea Heads and Hydra-ngeas get +1. 	1 	2 	3 	Token
=== Mega-Grow Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Salad Tosser 	Leafy
Root
Trick 	Conjure 2 Roots and
2 Leafy plants. 	N/A 	N/A 	5 	Uncommon
Candy Cane 	Leafy Plant 	When played: Move a Zombie to this lane, then this does a bonus attack. 	3 	4 	4 	Uncommon
Cabbage Patch 	Leafy Plant 	Untrickable. Fusion: Plants on this get Untrickable. 	1 	3 	2 	Uncommon
Coffee Cup 	Bean
Plant 	Double-Strike.
Fusion: Plants on this get Double-Strike. 	1 	2 	3 	Uncommon
Secret Garden 	Leafy Environment 	Plants here get +1/1 and Untrickable. 	N/A 	N/A 	3 	Uncommon
Gatling-Shroom 	Mushroom Plant 	Double-Strike. 	1 	1 	0 	Uncommon
Pea-ridot 	Crystal
Pea
Plant 	When played: This gets +1 for each Pea on the board.
Plant Evolution: This does a bonus attack. 	2 	3 	5 	Rare
Unicorn 	Animal Corn Plant 	When played: This gains 2 random traits. 	4 	3 	4 	Rare
Flower Pot Plot	Environment 	Plants played here are in Sprouts. When sprouts are revealed here: They do a bonus attack. 	N/A 	N/A 	3 	Rare
Watering Can 	Trick 	Give a plant +2/2. If it has 5 or more due to the buff, that plant does a bonus attack. 	N/A 	N/A 	3 	Rare
Coffe Bean 	Bean Plant 	Sprout, Double-Strike. 	3 	1 	3 	Rare
Sushi Roll 	Leafy Animal Plant 	When a Leafy plant is played: It does a bonus attack. 	4 	3 	4 	Super-Rare
Buckeye 	Nut
Animal
Plant 	Double-Strike.
When and Animal is played, it
gets Double-Strike. 	3 	5 	5 	Super-Rare
Maclura-hite 	Crystal Fruit Plant	Double-Strike. 
Crystal Evolution: This gets +2/2 and does a bonus attack. 	3 	2 	4 	Super-Rare
Tile-Turnip 	Root Trick 	Add a Power Zone to your hand. All environments in your hand cost 1 less. 	N/A 	N/A 	4 	Super-Rare
Eight-Corn 	Nut Plant 	When played: This does 8 bonus attacks. Plant Evolution: This gets +1/1. 	1 	3 	5 	Legendary
Oliveraptor 	Leafy
Animal
Tree
Plant	Dinoroar: This gets +1/1 and does a bonus attack. 	3 	3 	6 	Legendary
Branch-iosaurus	Tree Animal Plant 	Dinoroar: This gets +1/1.
When your opponent draws a card: This gets +1/1. 	3 	3 	5 	Legendary
Sprout Master 	Seed Plant 	All plants are played in Sprouts. When a Sprout is revealed, give it +1/1. 	3 	3 	5 	Legendary
Thyme Warp 	Leafy Trick 	A plant hides in a Sprout and gets +1/1 when it's revealed. Draw a card. 	N/A 	N/A 	3 	Event
Power Zone 	Environment 	When a plant enters this lane: Give it +1/1. When plants here have 5 or more due to the buff, it does a bonus attack.	N/A 	N/A 	4 	Token
=== Smarty Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Electric Peashooter 	Pea Plant 	Splash-Damage 2. 	2 	3 	3 	Uncommon
Seal Weed 	Leafy Animal Plant 	Amphibious. When played on the ground: Make a Beach Bonanza here. 	3 	3 	4 	Uncommon
Blue-Burry 	Berry Plant 	Start of turn: Freeze zombies here. Plant Evolution: Freeze zombies here. 	1 	3 	3 	Uncommon
Melon Mercenary 	Fruit Plant 	Splash-Damage 2
Fusion: Plants on this get
+Splash-Damage 2. 	2 	2 	4 	Uncommon
Walking Onion 	Root Plant 	Sprout. When revealed: Move this plant. Patience 4: Before combat: Move this plant. 	3 	1 	2 	Uncommon
Snow Cactus 	Cactus Plant 	When a plant hurts a zombie, Freeze it. 	2 	3 	4 	Uncommon
Bloom-Box 	Flower Plant 	Zombies can't be played here. Flower Evolution: Bounce a zombie here. 	0 	4 	5 	Rare
Bouncing Pumpkin 	Squash Plant 	Plant Evolution: Bounce all zombies here and next door. 	5 	6 	6 	Rare
Spiceweed Center 	Root Enviorment 	Before combat here: This does 1 damage to zombies here. 
When this hurts a zombie: Freeze that zombie. 	N/A 	N/A 	2 	Rare
Hail-a-Seed 	Seed Tree Trick 	After Zombie tricks: Make a Seed Helicopter. 	N/A 	N/A 	5 	Rare
Queen of Beans 	Bean Leafy Plant 	When a Bean is played, it gets +1/1. 	2 	3 	4 	Super-Rare
Missile Toe 	Berry Leafy Plant 	Team-up.
Start of turn: Add a Big Chill to your hand. 	0 	5 	4 	Super-Rare
Kiwibeast 	Fruit
Animal Plant 	Splash-Damage 1. When hurt: This gets +1 and +Splash-Damage 1. 	2 	5 	4 	Super-Rare
Cold Snapdragon 	Dragon Flower Plant	Splash-Damage 2. When this hurts a Zombie, Freeze it. 	2 	3 	4 	Super-Rare
Stalk of Magic Beans	Leafy Bean Plant 	When destroyed: Add a Magic Beanstalk to your hand. 	2 	1 	3 	Super-Rare
Pointsetta 	Leafy Plant 	Amphibious, Team-up. When this is destroyed, Bounce this instead. 	2 	2 	3 	Legendary
Cracken 	Nut Animal Plant 	Amphibious, Splash-Damage 2. When played: All plants on the board get +Splash-Damage 1. 	3 	4 	5 	Legendary
Pineosaurus 	Fruit Animal Plant 	Amphibious, Team-up. Dinoroar: All plants in the water get +1/1. 	3 	2 	3 	Legendary
Brain Flower 	Flower Plant 	For the rest of the game, zombie tricks cost 1 more. Patience 3: For the rest of the game, zombie tricks cost an additional 1 more.	2 	4 	5 	Legendary
Christmas Oak 	Tree Plant 	When played: Shuffle 3 Explosive Gifts into the Zombie heroes deck. 	2 	3 	2 	Event
Beach Bonanza 	Enviornment 	Only Amphibious plants and zombies can be played here. 	N/A 	N/A 	4 	Token
Sheep 	Animal Plant 	N/A 	0 	3 	1 	Token
Seed Helicopter 	Seed Tree Plant 	N/A 	5 	4 	4 	Token
=== Solar Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Tro-Pickle 	Fruit Plant 	Team-up. When played: This gets +1/1 and Strikethrough for each other plant and zombie here. 	3 	2 	4 	Uncommon
Holo Shroom 	Mushroom Plant 	Strikethrough. Fusion: Plants on this get Strikethrough. 	2 	2 	3 	Uncommon
Money Tree 	Tree Leafy Plant 	When Destroyed: You get +2 next turn. 	1 	2 	2 	Uncommon
Zombie Trap 	Flytrap Environment	Before combat here: Destroy all zombies here with 3. 	N/A 	N/A 	2 	Uncommon
Ghost Pepper 	Fruit Plant 	Sprout. Before combat here, give all zombies here -1/1. 	2 	4 	4 	Uncommon
Aloe Guard 	Cactus Plant 	Spiky 3. When this does damage, heal your hero for that much. 	2 	3 	4 	Uncommon
Moongrains 	Seed Plant 	When played: This gets +1/1 for each you have spent this turn. 	1 	1 	3 	Rare
Rose Quartz 	Crystal
Flower
Plant	When a Flower is healed by a non-Crystal plant: Heal the plant hero and all plants for 2. 	2 	4 	4 	Rare
Diggin' Chomper 	Flytrap Root Plant 	Team-up. When a Zombie is played here, give it -2/2. 	1 	3 	3 	Rare
Razor Leafs 	Leafy Plant 	Strikethrough.
Patience 4: This gets +Shred 3. 	2 	3 	4 	Rare
Aloe and Goodbye	Cactus Trick 	Do 1 damage for each your hero was healed for this game. 	N/A 	N/A 	4 	Super-Rare
Gold Bloom 	Flower Trick 	You get +1 sun this turn. 	N/A 	N/A 	0 	Super-Rare
Hand of Life 	Trick 	Give a Plant +2/1 and Strikethrough. Conjure a plant. 	N/A 	N/A 	3 	Super-Rare
Deserted Desert 	Cactus Environment 	Plants here get Spiky 3. 	N/A 	N/A 	3 	Super-Rare
The Corn-Popper 	Corn Plant 	When played: Destroy a zombie for each Corn plant on the board. 
Corn Evolution: If there are no more zombies, do 3 damage to the zombie hero for the remaining amount of Corn Plants instead.	6 	5 	7 	Legendary
Cob God 	Corn Plant 	Strikethrough. When played: Conjure 5 Corn plants. 	6 	5 	8 	Legendary
Cera-pod-a 	Pea Animal Plant 	Strikethrough. Dinoroar: Another random plant gets Strikethrough. 	4 	5 	6 	Legendary
Impatien 	Flower Plant 	All plants with a Patience ability in your hand don't require waiting for their ability to trigger. Flower Evolution: You get +3 next turn.	1 	4 	4 	Legendary
Flower Storm 	Flower Trick 	Conjure a plant.All plants in your hand get Strikethrough. 	N/A 	N/A 	4 	Event
== Zombie Cards ==
=== Beastly Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Springboard 	Science Environment 	For the first time a zombie here is hurt, Bounce it instead. 	N/A 	N/A 	4 	Uncommon
Rat Zombies 	Pet Zombie 	Frenzy. When played: give plants here -1/1. 	3 	3 	4 	Uncommon
Spaghetti Zombie 	Gourmet Zombie 	When Destroyed: Make a 3/4 Flying Spaghetti Zombie here. 	3 	1 	3 	Uncommon
Scape Goat 	Goat Zombie 	Fusion: Zombies on this are bounced instead of destroyed while fused with this. 	3 	3 	4 	Uncommon
Tracking Device 	Science Trick 	Give a Zombie Hunt. Draw a card. 	N/A 	N/A 	1 	Uncommon
Hunter Zombie 	Zombie 	Hunt. Patience 4: When this enters a lane: Give all plants here -2/1. 	3 	2 	3 	Uncommon
Cosmic Gargantuar 	Gargantuar Zombie 	Frenzy. When played: Conjure a Gargantuar. It gets Frenzy. 	3 	4 	4 	Rare
Quarterback
Zombie 	Sports Zombie 	When played: All sports zombies get Frenzy. 	3 	3 	5 	Rare
Fisherman Zombie 	Professional
Zombie 	Amphibious. When played: Bounce all Plants in the water. 	2 	3 	3 	Rare
Thorny Zombie 	Zombie 	Spiky 2. 	2 	2 	1 	Rare
Pet Shelter 	Pet Zombie 	Zombie Evolution: All pets get +3/2. 	5 	4 	5 	Super-Rare
Baseball Bat Zombie 	Sports Zombie 	This can't be hurt by plants attacks, and reflects their attacks instead. 	2 	3 	4 	Super-Rare
Future Vimpire 	Science Imp Zombie 	Amphibious, Frenzy. When a zombie with Frenzy destroys a plant, that zombie gets +1/1. Zombie Evolution: Zombies here and next door get Frenzy.	4 	4 	4 	Super-Rare
Dinner Drone 	Science Gourmet Trick 	Make a Cheese Cutter. 	N/A 	N/A 	3 	Super-Rare
Foot-Bot XXVII 	Sports Science Zombie 	Gravestone. When revealed: All zombies get Frenzy and +2/1, and all plants get -1/1. 	5 	5 	7 	Legendary
Zombie Dark Dragon 	Pet Science Zombie 	Gravestone. When revealed: Destroy a plant. This gets +2/2 for each pet on the board. 	3 	3 	6 	Legendary
Rodeo Legend Zombie 	Pet Professional
Zombie	Frenzy. When a Zombie with Frenzy destroys a plant, that zombies does a second bonus attack. Pet Evolution: Destroy a plant. 	2 	5 	5 	Legendary
Pack Hunter 	Pet History Zombie 	Frenzy. Dinoroar: All zombies with Frenzy get +1/1. Patience 4: Dinoroar: Give a random zombie Frenzy. 	1 	3 	3 	Legendary
Imitation Plant 	Professional Zombie 	Hunt. When this enter a lane: All plants there have 0 for that turn. 	3 	4 	4 	Event
Flying Spaghetti Zombie	Gourmet Monster Zombie	Amphibious, Hunt. 	3 	4 	3 	Token
=== Brainy Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Zombie Tombs 	Zombie 	Fusion: Draw 2 cards. 	1 	2 	2 	Uncommon
Laser Zombie 	Science Zombie 	Bullseye. Fusion: Zombies on this get Bullseye. 	2 	4 	3 	Uncommon
Dragon imp 	Pet Imp Zombie 	Untrickable. This cannot be damaged by plants with altered stats. 	2 	3 	3 	Uncommon
Zom-Pea 	Pea Monster Zombie 	When played: This does a bonus attack for every plant on the board. 	1 	4 	5 	Uncommon
Wizard Zombie 	Mustache Zombie 	Gravestone. When revealed: Transform a plant with 4 or less into a 0/3 Sheep. 	2 	3 	3 	Uncommon
Energized Gargantuar 	Gargantuar Zombie 	Patience 5: This does a bonus attack. 	6 	6 	6 	Uncommon
Rocket Scientist 	Science Mustache Zombie	Gravestone. When revealed: This does 2 bonus attacks. 	2 	1 	4 	Rare
Zombie Mime 	Mime Zombie 	When a plant or zombie gains stats, this gain that amount as well. 	2 	2 	3 	Rare
Blastronaut 	Science Zombie 	Bullseye. Science Evolution: This does a bonus attack. 	4 	3 	4 	Rare
Alien Zombie 	Pet Zombie 	When played on the ground: Make Alien Goo. 	3 	3 	4 	Rare
Cloning Zombie 	Science Zombie 	When another zombie is played: This turns into a copy of that. That copy will gain the same stats that the original zombie has.	2 	2 	4 	Super-Rare
Zombot Card Creator 	Science Zombie 	Start of turn: Conjure a card. 	0 	5 	3 	Super-Rare
Cell Spliting 	Science Trick 	Remove a plants ability and traits. Conjure a Trick. 	N/A 	N/A 	3 	Super-Rare
Stopwatch 	Science Trick 	Conjure 2 zombies. They get "Patience 3: This zombie gets +1/1 and Bullseye." 	N/A 	N/A 	4 	Super-Rare
Ape Lord Zombie 	Pet Zombie 	When played: This does 1 bonus attack for each you made this turn. 	1 	4 	7 	Legendary
T-rex Jockey 	Pet History Zombie 	Dinoroar: A random zombie does a bonus attack. 	4 	4 	6 	Legendary
Gargantuar Vase 	Gargantuar
Vase Zombie 	Start of Zombie Tricks: This does 3 damage to itself. When destroyed: Make a Vase Gargantuar here. 	0 	3 	4 	Legendary
Brain Farm 	Science 
Gourmet Zombie	Patience 5: You get +4 this turn. 	0 	1 	1 	Legendary
Brain Cloning Experiment	Science Gourmet Zombie 	Gravestone. Start of turn: Double your amount of , then this gets -1/1. 	0 	3 	3 	Event
Vase Gargantuar 	Gargantuar Vase
Zombie 	When played: This does a bonus attack. 	5 	4 	5 	Token
Alien Goo 	Pet Environment 	When a zombie besides an Alien Zombie enters this lane: Make an Alien Zombie. 	N/A 	N/A 	3 	Token
=== Crazy Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Bombie 	Professional
Zombie 	When destroyed: Make a Zomb-Bomb here. 	5 	2 	4 	Uncommon
Dumpster
Zombie 	Pirate Barrel Zombie. 	Overshoot 4. Bullseye. 	4 	2 	4 	Uncommon
Bug Zombie 	Pet Zombie 	Bullseye. Zombie Evolution: This gets Overshoot 3. 	3 	4 	4 	Uncommon
Zombie Hoard 	Imp Pet Zombie 	When played: Destroy a Zombie 	3 	3 	1 	Uncommon
Super-Fan Imp 	Imp Sports Zombie 	When destroyed by a Zombie card: Do 4 damage. 	3 	1 	2 	Uncommon
Magma Zombie 	Zombie 	N/A 	7 	1 	3 	Uncommon
Lizard Jockey Zombie 	Pet Zombie 	Gravestone. Overshoot 1. When this hurts the plant hero, draw a card. 	2 	2 	3 	Rare
Zombie Vandilist 	Professional Zombie 	When played: Reveal a zombie in a Gravestone. 	4 	2 	2 	Rare
Imp Cannon 	Imp Zombie 	When this does damage: Make a Swabbie in a random lane. Pirate Evolution: Do 3 damage. 	3 	5 	5 	Rare
Robot Parrot 	Pet Science Zombie 	When played on heights: Do 3 damage to all zombies here. Patience 3: This gets Bullseye. 	3 	4 	4 	Rare
Ballerena
Zombie 	Dancing Zombie 	Overshoot 1. When this hurts the plant hero, this does 2 damage to plants here. 	2 	3 	3 	Super-Rare
Seagull Zombie 	Pet Pirate Zombie 	Overshoot 2. All pirates get Overshoot 2. 	3 	2 	4 	Super - Rare
Chicken Wrangler Zombie 	Pet Professional Zombie	When hurt: Make a Zombie Chicken in a random lane. When destroyed: Add 2 Zombie Chickens to your hand. 	3 	3 	4 	Super-Rare
Explosive Barrel Zombie 	Barrel Professional
Zombie	Start of turn: This does 1 damage it itself. When destroyed: Do 4 damage to the plant hero. 	4 	3 	4 	Super-Rare
Zombot Multi-Stage Masher	Dancing Trick 	Conjure 4 Dancing Zombies. They get Overshoot 2. 	N/A 	N/A 	5 	Legendary
TNT Cart Zombie 	Mustache
Professional
Zombie	When destroyed: Destroy all other plants and zombies. Then do 5 damage to each hero. 	7 	2 	5 	Legendary
Terror-Dactyal 	Pet History Zombie 	Overshoot 2. Dinoroar: A random zombie gets +Overshoot 2. 	3 	5 	5 	Legendary
Zombot Turret 	Science Zombie 	This can't be hurt by plants and tricks. Start of turn: This does 1 damage to itself. Patience Round 4: This gets Bullseye.	6 	1 	2 	Legendary
Spare Parts 	Science Zombie 	Fusion: Conjure a random zombie with "Zombot" in it's name. 	0 	3 	2 	Event
Zomb-Bomb 	Zombie 	Start of turn: This deals 1 damage to itself and does 3 damage to plants here. 	0 	1 	2 	Token
Explosive Gift 	Trick 	If this card is in your hand at the start of the Zombie phase, this does 4 damage to the Zombie hero and destroys itself. 	N/A 	N/A 	1 	Token
=== Hearty Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Safety Zombie 	Mustache Zombie 	When played: Give a zombie -1/+4. 	1 	2 	2 	Uncommon
Riot Police Zombie 	Professional Mustache Zombie	Gravestone. When revealed: Give all plants here -2. 	2 	3 	4 	Uncommon
Explorer Zombie 	History Professional Zombie 	Gravestone, Frenzy. 	3 	3 	3 	Uncommon
Snake Charmer Zombie 	Pet Zombie 	Gravestone, Frenzy. When revealed: Move a plant here. 	4 	4 	5 	Uncommon
Knight's Helmat 	Trick 	Give a Zombie +Armored 1. Draw a card. 	N/A 	N/A 	1 	Uncommon
Industrial Trash Can Zombie	Professional
Zombie 	Patience 4: This gets Armored 3. 	2 	2 	4 	Uncommon
Cosmic Manager 	Professional
Zombie 	When played: Conjure a Professional. It gets +1/1 and gets +1 when a Professional is hurt. 	1 	2 	3 	Rare
Zombie Nurse 	Professional Zombie 	When a plant or a plant hero is healed, heal the zombie hero for that much. 	3 	3 	4 	Rare
Rally Zombie 	Professional
Zombie 	Frenzy. When played: All zombies in your hand get Frenzy. 	3 	4 	4 	Rare
Bucket Imp 	Professional
Imp Zombie 	Armored 4. 	3 	1 	4 	Rare
PhD Zombie 	Professional Zombie 	Zombie Evolution: Heal 7. 	3 	3 	5 	Super-Rare
Jurassic Bully 	History Zombie 	Zombie Evolution: This gets +2/2 and Frenzy. 	5 	5 	6 	Super-Rare
Vortex 	Trick 	Choose a lane. All plants there and next door get -1/1. 	N/A 	N/A 	4 	Super-Rare
Pothead 	Professional
Zombie 	Armored 1, Spiky 3. 	2 	5 	4 	Super-Rare
Tricaringtops 	Pet History Zombie 	Dinoroar: Heal 3. 	3 	6 	5 	Legendary
Crystal Zombie 	Crystal History Zombie 	Untrickable. This can't be bounced. When played: For the rest of the game, all Crystal Zombies get +1/1. When destroyed: Add a Crystal Zombie to your hand.	4 	5 	5 	Legendary
Brickhead Zombie 	Professional
Zombie 	Armored 2. This attacks with it's health instead of its strength. 	0 	7 	6 	Legendary
Spiky Guard 	Sports Professional
Zombie 	Spiky 3, Armored 1. When your hero is hurt, this gets hurt instead. 	2 	5 	4 	Legendary
Holo Cone 	Science Trick 	Give a zombie +Armored 1. Add a Holo Cone to your hand. 	N/A 	N/A 	3 	Event
=== Sneaky Cards ===
Name 	Tribe 	Ability 	Strength	Health	Cost	Rarity
Fro-Zone 	Enviornment 	When a plant is played here: Freeze that plant. Environment Evolution: Freeze all plants here. 	N/A 	N/A 	3 	Uncommon
Grave Diggin' Zombie 	Professional Zombie 	Gravestone. When revealed: Hide a Zombie in a Gravestone. 	2 	3 	3 	Uncommon
Yeti Imp 	Pet Imp Zombie 	Gravestone. When revealed: Freeze all plants here. 	3 	1 	2 	Uncommon
Leaf Blower Zombie 	Professional Zombie 	Gravestone. When revealed: Bounce a plant with Team-up. If there is another plant in that lane, bounce it too.	4 	4 	4 	Uncommon
Crocodile Zombie 	Pet Zombie 	Anti-Hero 2. Fusion: Zombies on this get Anti-Hero 2. 	1 	3 	2 	Uncommon
Giant Ninja 	Gargantuar Professional
Zombie	Anti-Hero 3. Patience 5: This gets Frenzy. 	4 	5 	5 	Uncommon
Paintball Zombie 	Zombie 	Anti-Hero 3, Bullseye. 	3 	2 	3 	Rare
Cosmic Pirate 	Pirate Zombie 	Anti-Hero 3. When played: Conjure a pirate. It gets Anti-Hero 3. 	3 	2 	3 	Rare
Sloth Gargantuar 	Pet Gargantuar Zombie 	When this hurts the Plant hero, make a Yeti Imp in a random lane. 	5 	6 	6 	Rare
Zombie Corpse 	Professional
Zombie 	Deadly. 	1 	1 	0 	Rare
Water Ninja 	Professional Zombie 	Amphibious, Anti-Hero 2. 	1 	1 	1 	Super-Rare
Tiger Riding Imp 	Pet Zombie 	Anti-Hero 3, Deadly. 	3 	4 	4 	Super-Rare
Mecha-Football Zombie 	Science Sports Zombie 	Gravestone. Anti-Hero 2. When revealed: Bounce all plants here. 	3 	5 	4 	Super-Rare
Stink Bomb Zombie 	Professional
Zombie 	Deadly. Start of turn: Give a zombie Deadly. 	1 	4 	3 	Super-Rare
Zombot Tuskmaster 10,000 BC	Pet Science History Zombie	Gravestone. When revealed: Freeze all plants here. End of turn: This hides in a Gravestone. 	4 	5 	6 	Legendary
Gargantuar Prime 	Science Gargantuar Zombie 	Strikethrough, Deadly, Frenzy. 	4 	6 	7 	Legendary
Zombot Sphinx-inater 	Science History Zombie 	Gravestone. Deadly. When this destroys a plant, this makes a random Gravestone in a random lane. 	4 	6 	6 	Legendary
Skeleton 	Monster "Zombie" 	When destroyed: Make a Skeleton.
Patience 3: When a Skeleton is played: All Skeletons get +Anti-Hero 1 for the rest of the game.	1 	1 	0 	Legendary
Pirate Ship 	Pirate Zombie 	Amphibious. When this hurts the plant hero: This does 3 damage to a random plant or the plant hero. 	1 	4 	3 	Event
== Scrapped Cards (Use for what you want) ==
* Salad-mander: 3/4 5 costing Leafy plant with Amphibious, Bullseye & Team-up. Was scrapped for being to underpowered, and better card options were there.
* (The OG) Carrotdactyl: 3/4 5 costing Root plant that gave plants on heights +2/2 as a dino-roar ability. Scrapped for me being to stupid to realize that Eight-Corn fir much better in the Mega-Grow class than the Smarty class as a legendary, and I would never hurt my baby Oliveraptor. Also was a bit underpowered.
* (The OG) For-Evergreen: 4/5 5 costing Tree plant with Untrickable that made it so zombies here couldn't be moved. Scrapped for being just to useless, cause' there are like no ways for zombies to move other zombies. Living Stone was just cooler, too.
* Don't remember what I scrapped to ket Kiwibeast in. Lol sorry. :P
* Jack-o'-Lantern-In-The-Box: Was a I don't remember that cost I don't remember and was a Squash plant that did something with RNG I'm sorry I don't remember anything about this plant. Was scrapped because it wasn't all that great and Poinsettia was.
* Hedge-Hog: 3/3 4 costing Leafy Animal plant that had Team-up and said "When played: Give a plant Team-up." Later changed due to being a downgraded Horse Radish. Changed into Escape Root, which is now a 4/3.
* Escape Root: 4/3 4 costing root plant that said "When played: This swaps places with another plant." Replaced with Spiceweed Center, because Escape Root was underpowered.
* Hockey Zombie: Was a 2/3 3 costing zombie that was a sports zombie that gave a zombie +1/1 and Frenzy. Was scrapped because I wanted to get at least 2 environments in for each side, and this was just a bad card.
* (The OG) Crocodile Zombie: Was a 1/3 that costed 2 and was a pet zombie that bounced a plant if fused. Was scrapped because of the same reason as Hockey Zombie.
* Mustache You a Question: 3 costing mustache trick that gave a mustache zombie 2 random traits. It's not all that good of a card.
* Wizgourd: 3/3 5 drop, Squash plant, when played: All plants with the same stats as this get +2/2.
* Sunflower Singer: 5 costing 0/2. Gives +1 sun a turn for each plant on the board, and if evolved makes 2 Sunflowers next door.
* Pult Palace: 3 costing fruit environment, gave plants there +Splash-Damage 2.
* Chimp Zombie: Cost 3, 3/1. Gave you +1 brain for each plant and zombie on the board.
* Balloon Flower: 4 costing 3/3 or something (I don't remember), moved a zombie or plant when played on heights.
== What's Next For This Set/Page ==
As of 6/12/18, I have learned how to make my own art for this page! I will most likely be gathering stuff I can use for art, making said art and making strategy decks. (Note that I'm a lazy b@stard, so I will always accept art from others!)
Category:Plants vs. Zombies Heroes
Category:PvZH Sets
Category:Uncleared page