Abbey

The Abbey is a location featured in the Castlevania: Nocturne animated series. It is a modest abbey sitting at the center of Machecoul in France and which is managed by Abbot Emmanuel.
__TOC__
==Overview==
A modest old abbey sitting at the center of the mountain town of Machecoul in France, and which is managed by Abbot Emmanuel. Besides lending its service as a place for praying, the building also holds many terrible secrets. The main structure is comprised by a simple chapel and a bell tower. However, it also counts with a large cellar in its basement, as well as other secret rooms not accessible to the public. In the catacombs, the Abbot has settled his "Infernal Machine" - a large and complex contraption activated by energy gathered from Hell that can quickly transmogrify dead bodies into obedient night creatures.
The abbey also serves as the main headquarters of the "Knights of Saint John", a group of fierce and devoted warrior monks which the Abbot personally assembled, allegedly to protect and keep peace in the town, but most importantly, for his own protection and to work as his spies; with Mizrak, its main commander, serving as his personal guard.
The abbey acts as an important plot location in the series' narrative. It is there where the Abbot schemes all his plans, as well as where he can secretly carry out all sorts of negotiations with any factions, even if these are questionable. The night creatures he creates are usually left in charge of the cellars, where they can also be restrained in cells should they dare to disobey their master.
It is unknown when the abbey was built, but evidently it is very old, built long before the Abbot and his monks came from Malta."This was made long before the Abbot and his monks came from Malta." - Tera after opening the entrance to the secret passageway in "Horrors Rising from the Earth". A secret underground passageway runs below the building, which goes all the way from the cellars to a nearby street, passing through a storage area. It can be accessed from the street end by pulling a chain hidden behind a fake brick, which mechanically opens a large trapdoor along the street that gives access to a long staircase down. According to Tera, the reason of the existence of both the cellars and the tunnel was to contain night creatures and protect the people.
==Gallery==
===Screenshots===
Devourer of Light - Nocturne - 42.png|The abbey under a solar eclipse.
===Concept art===
Castlevania Nocturne Background- Abbey.jpg|Abbey by Sean Randolph.
Castlevania Nocturne Background- Abbey Interior.jpg|Abbey interior by Sean Randolph.
Castlevania Nocturne Background- Abbey Courtyard.jpg|Courtyard by Sean Randolph.
Castlevania Nocturne Background- Abbey Underground 1.jpg|Underground by Ian Jun Wei Chiew.
Castlevania Nocturne Background- Abbey Underground 2.jpg
Castlevania Nocturne Background- Abbey Underground 3.jpg
Castlevania Nocturne Background- Abbey Interior 1.jpg|Abbey interior by Sam Kaiser.
Castlevania Nocturne Background- Abbey Interior 2.jpg
Castlevania Nocturne Background- The Abbey Interior 3.jpg
Nocturne Abbey Interior Concept Art.jpg
Castlevania Nocturne Background Abbey Daylight.jpg
Castlevania Nocturne Background Abbey Celler.jpg
Castlevania Nocturne Abbey Concept Art.jpg
Castlevania Nocturne Background- Machecoul and the Abbey (S1E6).jpg
Castlevania Nocturne Background- Visdev Landscape of the Abbey.jpg|Visdev landscape of the Abbey by Sean Randolph.
Infernal Machine Room Concept Art (1).jpg|Infernal Machine by Sam Keiser.
Infernal Machine Room Concept Art (3).jpg
==References==
Category:Chapels
Category:Nocturne Locations