Patch Notes v0-7-1679

==General==
*Many server scalability and stability improvements have been made to support the growing load on beta servers.
*French and German players will now be able to hear in-game voiceover in their native languages.
*3 new tutorial videos have been added introducing players to critical gameplay features and experiences. These videos can be accessed via the Info Bot with a blue glow near the molecular printer in Copacabana, the green Tutorial button in the Battleframe Garage and the green Tutorial button in the Molecular Printer.
==Battlelab==
*Reduced timing and pacing of the Sprint Challenge to reduce chance of failure.
*Player will auto complete Sprint Challenge if they fail twice.
*Reduced the number of target drones in the Shooting Challenge.
*Reduced target drone hit points in Shooting Challenge.
*Player will auto complete the Shooting Challenge 20 seconds after picking up the rifle.
*When the player picks up their jumpjets 2 more platforms will appear in the Jumpjet Challenge.
*Players falling off the platforms will be teleported to the platforms in the Jumpjet Challenge instead of walking back up.
*If the player falls close to the end of the Jumpjet Challenge they will be teleported next to the exit.
==New player missions==
*SIN Trail will always be showing for players while completing the new player missions in Copacabana.
*Removed the need to set a waypoint in the Aranha nest mission.
*Removed the mission that requires players to thump (we still give a thumper and scan hammer to the player).
*We now give the player both items needed to craft the tutorial Jumpjets.
==Combat Changes==
*Chosen Power Field – Fixed an issue where strength/charge speed was stacking too high. Chosen Powerfield now increases the duration (not-strength/power) of the ability at the cost of a longer cooldown.
*Chosen Laser MG – Fixed an issue where rate of fire wasn’t being penalized enough.
*Sundering Wave – Now damages deployables.