Support

The Support is the standard 'heavy' class. With strong health and powerful firearms, a Support is the spearhead of a team. But there is a cost. No Thermoptic Camouflage, no sprinting, and a low base speed make them shockingly vulnerable if caught in the open, or worse, ambushed.
==Characteristics==
Support works as the team... well, support. While it might be tempting to think of them as a juggernaut, that is not their role. Their 50% damage resistance might sound potent, but it is far from immortality. Rather, think of Supports as being very very aggressive distractions for Assaults making a move. You might die, but that vital moment might let Assaults land their attack or grenades, and your high armor lets you survive enough damage that you might live through it too.
This is supported by their throwable, the Smoke Grenade. Some tactics, for your consideration. The obvious, covering a push. The somewhat unconventional decoy grenade; a frag and a smoke look mostly the same in flight and do you really want to figure out if it's about to start spewing smoke or burst into a zone of death?
Here, note that Support's Thermal Vision sees through Smoke. Assaults and Recons pushing might be deterred by a smoke grenade, since in the moment they're in the smoke, the Support might be waiting, watching them for when they are blind and simply shoot them in the face. 
Here is one warning. Smoke grenades do not block muzzle flashes. This is one thing sure, but the people that know this might think that it's safe if they see no flashes from the cloud. A suppressed weapon will work well with this. 
And, a final note. Support has access to the Supa 7 shotgun, a powerful close range tool, right off the bat, but also the Kyla revolver. This means that with careful aim, Support is deadly AT ALL RANGES. Make of this how you will.
Meanwhile, in the endgame, the Support unlocks access to the PZ-252 Light Machine Gun, a powerful 100 round belt fed weapon capable of very high DPS with enough penetration to punch through thin surfaces. 
==Arsenal==
The Support starts with respectable options, ranging from the MPN-45, the SRM, the ZR68C assault rifle and the Supa7 shotgun, the later giving him/her a lethal edge in close quarters combat early into the game. As the game progresses, the Support gains both the MX-5 and MXS-5, granting long range capabilities and heavy, automatic damage output, with the option of giving up a slight portion of that damage for concealment and accuracy. Endgame sees the class carrying the PZ light machinegun, a monster of a weapon capable of long range fire, high rate of fire, and solid damage; more than enough to shread or supress anyone within range. The Support comes off as the hardest class in the game in terms of firepower and constitution, challenged only by the Assault's AA13 in close combat.
==Summary==
Final Loadout:
*MPN-45S
*SRM-7
*ZR68C
*Mosok 41
*SUPA7
*MX-5
*MXS-5
*PZ-252
*Smoke Grenades
Thermoptics: Not Available
Vision: Thermal Vision
Armor: Heavily Armored (70%)
Auxiliar Power Use: No Auxiliar Power
Playstyle: Slow, heavy hitting class with an extremely high armor rating
Category:Classes