Coins

Coins are a feature introduced in Call of Duty: Mobile Zombies. They come in the form of miniature coins that can be acquired in-game for 500 points, and used to grant the player a temporary power that benefits the player. They are extremely similar in function to GobbleGums from Call of Duty: Black Ops III. 
==Overview==
Within the game, there are various different coins that grant different abilities. Coins can be acquired for 500 points, one at a time. Coin machines, or "Slow Play" machines, can be found across the map, with each being able to dispense Coins. Many of these Coins are extremely similar to GobbleGums found within Black Ops III in function.
===List of Coins===
Coins 	Color 	Description
Anywhere But Here	Blue 	Teleports user to a random location instantly.
Attraction 	Yellow	Attracts all zombies for 10 seconds upon activation. Does not affect bosses.
Earthquake Wave 	Blue 	Stuns all zombies within 2 meters for 2 seconds upon activation. Doesn't affect bosses.
Fast Movement 	Yellow	Increase movement speed for 20 seconds.
Fear Gaze 	Yellow	Zombies within the player's view stop moving. 20 second duration. Zombies behind players will not be affected. Does not affect bosses.
Indolence 	Yellow	All zombies lose their attack target and remain where they are for 5 second upon activation. Does not affect bosses.
Invisible 	Yellow	Player becomes invisible to enemies for 10 seconds.
Naughty 	- 	Increase weapon switching speed and gun elevation walking speed. 20 second duration. 
Sleepwalking 	Yellow	Reduce the movement speed of all zombies by 50%. 20 second duration. Does not affect bosses.
== Trivia ==
* Despite Richtofen being the announcer, if the player approaches a Coin Dispenser, the multiplayer announcer can be heard talking instead.
Category:Call of Duty: Mobile Zombies Utilities