Thread 0x7ff7b2e009a8

One evening I decided to play Minecraft on Bedrock. Everything was normal as I crafted, mined, and explored. Until I started searching for diamonds.
Suddenly, I noticed a faint light in the distance. I followed it, curious about its source. As I approached, I saw a redstone lamp flickering in the middle of the cave. There were no redstone around it, just the lamp. I had never placed a redstone lamp in this place. I thought it was just a glitch
I continued exploring. The flickering lamp stayed in the back of my mind, casting a shadow over the screen. Minutes later, my computer began to crash. When I rebooted it, an unusual error message popped up on the screen: "Kernel panic: thread 0x7FF7B2E009A8 failed." 
I had never seen anything like it before. The message flickered, almost as if it were alive, then disappeared. I shrugged it off, thinking it was just a random glitch.
I continued playing, but the atmosphere had changed. The cave felt darker, the shadows deeper. The torches began to flicker, casting eerie, shadows on the walls. I tried to place another torch, but my inventory wouldn't open. The game lagged and froze for a moment. When I rebooted the game again, all the torches I had placed emitted no light. 
The only light was the flickering of the redstone lamp.
As I tried to climb back to the surface, the lights continued to flicker, and then my player got slowness, as if something was trying to hold it back. The sense of dread was growing, and I knew something was very wrong.
I was almost to the surface when the flickering of the light intensified. The screen started to glitch, and my surroundings blurred. The torches disappeared completely, plunging my character into darkness. 
My real life lights began to flicker too.
I reached for my computer's force reset shortcut.
Command.
Option.
Control.
Shift.
Power button.
Then everything went black. My computer powered off, and the room was silent. I sat in the darkness, my heart pounding, unsure of what had just happened. I tried to turn my computer back on, but it wouldn't respond. I checked my house's power, but everything else seemed fine.
Other than the flickering.
Hours later, my computer finally restarted. But when it did, a very long error log appeared on the screen, centered around the same memory address: 0x7FF7B2E009A8. The log was filled with garbled text and strange symbols, but that address kept repeating, like some sort of digital curse. As I decoded the log, my heart sank: 0x7FF7B2E009A8 was the exact memory address of the lit redstone lamp I had seen flickering. Somehow, the lamp’s state had caused my computer to experience a kernel panic.
The address was now set to null.
Just as I made this discovery, my computer began to hum ominously. The lights in my room flickered again, more violently this time. The screen flashed a final message: "Memory address 0x7FF7B2E009A8 is null. Force shutdown failed."
Before I could react, the power in my entire house cut off. I ran to the window, only to see that the whole city had plunged into darkness. The silence was deafening. A cold, unnatural wind blew through my room, and I felt an overwhelming sense of dread. I turned around, and there it was – "The Thing."
A shadowy figure, darker than the deepest night, stood before me. Its presence was suffocating. It had no discernible features, just a void where a face should be. It reached out a tendril-like arm, and my computer screen flickered back to life for a moment, showing the message one last time: "3393 Segmentation fault: 11"
The Thing moved closer, and I felt my strength leave me. My vision blurred, and the last thing I saw was its void-like face consuming everything.
I woke up hours later, sprawled on the floor. The power had returned, and my computer was off. I hesitated before turning it back on, half-expecting the horror to start again. But everything seemed normal. Minecraft loaded up without issue, the torches casted light as usual, and there was no sign of the kernel panic or the ominous memory address.
== Decoding ==
I needed to understand what had happened. I began to dig deeper into the error log, trying to decode the memory address further. I wrote a small program to trace what 0x7FF7B2E009A8 pointed to and compiled it.
Below is my code:
 #include <iostream>
 using namespace std;
 
 int main() {
 int *ptr = reinterpret_cast<int*>(0x7ff7b2e009a8);
 
 cout << "Value at that address: " << *ptr << endl;
 
 return 0;
 }
Immediately, my computer crashed with a segmentation fault. The screen flashed another message: "3393 Segmentation fault: 11"
I rebooted and tried again, determined to get to the bottom of this. Each attempt led to the same segmentation fault. Frustrated, I decided to take a different approach. I dumped the memory and analyzed it offline, piece by piece. 
I tried decoding the segmentation fault using a program that brings back data set to null.
Data inaccessible.
I went deep into the OS to bypass that. I even edited Minecraft bedrock code.
I compiled my findings and ran the program one last time. What I found chilled me to the bone: the address contained the ID of both a lit and an unlit redstone lamp, somehow interwoven in a way that defied logic.
The result was a single number: 124.
The flickering lamp, the kernel panic, the segmentation faults – everything pointed to this haunted memory address
== Explanation ==
It turned out that "The Thread' pointed to the ID of both a lit and unlit redstone lamp. The computer tried to recreate the lighting, but it glitched and instead moved the pointer to that address and started spawning a flickering redstone lamp. The result of that is that the code from above interfered with the lighting of a lamp, causing the computer to crash. When it rebooted, it thought that the thread was gone but still there. When I tried placing another light source(the torch), the pointer that pointed to "Thread 0x7ff7b2e009a8" was overridden by another value(the torch) so the thread now pointed to nothing. This interfered with the lighting, also setting it null. The next update sent corrupted data to router(Only in bedrock. Java updates are direct in the code), causing the router to short and that flickered my real lights. Hours can cause the router to shoot electrons everywhere and it hit the grounding wires, shutting off power to the whole city. 
Good luck after that!
The glitch can happen on any computer, on any seed, and only in Bedrock.
Bedrock players out there, if you ever see a flickering redstone lamp, DELETE YOUR WORLD NOW!!!
P.S. please switch to java
Category:Worlds
Category:Glitches