Bardun Town

Bardun towns (contraction of barren dungeon towns) are settlements found near barren dungeons.
== Overview ==
Once a dungeon becomes barren, the towns that depend on it as the source of their wealth naturally face serious consequences.
Dungeon towns are often crime ridden messes. This is mostly because the industry of the city tends to gear itself completely towards extracting the wealth of the dungeon. when it becomes barren, unemployment and poverty spikes, in a town where the crushing majority of businesses produce equipment for adventurers, weapons, ammo, armor and medical supplies.
It isn't rare for previous barren dungeon towns to become veritable warzones of people fighting over scraps. Slumlords rule over the unfortunate that can't afford to leave. The formerly prestigious adventure guilds become little more than mercenary outfits. Scientists and magic practitioners find their fodder for experiments in these places, and necromancer cabals are quick to scavenge the remains of everyday shootouts.
Yet life finds a way, new people still come to these city hoping that the Caretakers will return and that the dungeon will come back to life and provide wealth and luxury once more.
Barren Dungeon city inhabitants typically number in the thousands, and their material needs are often imported due to the ease of access to liquidity the dungeon provides. Due to this scattered all over the city are vending machines, replicators, general stores, street bazaars and drugstores. All sorts of items are available from them, at a very steep price for everyday wares ranging from household tools to silverware, from snacks to common equipment, from plain clothes to flowers.
Once the dungeon becomes barren, the city can no longer afford its costly imports the city's markets are only able to provide items it produces on site: survival kits and gear, weapons, ammunition, personal protection and sometimes medical supplies and the occasional snack. The problem becomes immediately clear when swords, shotguns, machined guns, capture equipment and RPGs are all the inhabitants can buy due to the extreme cost of imported goods.
Category:Settlements
Category:Unfinished articles
Category:Dungeon
Category:Other race settlements