Loadsamoney

loadsamoney is a melee item in item asylum. It is a fist-sized stack of money.
==Functionality==
Possessing loadsamoney in one's inventory applies a golden bowler, top hat, fedora, and shutter shades to the user's head. Each time loadsamoney is equipped, it will play one of the following voice lines:
*"Loadsamoney!"
*"This, is a journey, into money... Loads, of money."
*"Loadsa, loadsa, loadsa... (money, money, money!)"
*"Whop it out!"
*"Who' it out—loadsamoney!"
*"Whaaaaaa, loadsamoney!"
*"(snort) Good evening and welcome to loads of money."
*"Sorry mate, don't take checks... nah, just loads of money!"
While equipped, loadsamoney grants +4 walkspeed.
Using loadsamoney causes the user to swing the wad of cash, playing a clip of Loadsamoney. Subsequent swings play more of the song. Enemies struck by the wad are dealt 22.75 damage.
While loadsamoney is equipped, a yellow bar labeled "££££ METER" appears at the bottom-center of the user's screen. The meter is filled by dealing damage with loadsamoney, becoming full once 200 damage is dealt with the item, playing one of several money-related sounds upon being completely filled. loadsamoney's damage increases by 0.5% for every 1 point of damage in the meter, boosting the item's damage to a maximum of 45.5.
If loadsamoney is borrowed, the borrow user's voice line upon borrowing the item changes from "I'll take that, it's mine now" to "thanks for the generous donation".
===Da Dosh Dance [E]===
Can only be used while the ££££ METER is full. Upon activation, a disco ball appears above the user's head as they perform the Garry Dance emote, creating an area of effect 40 studs in radius centered on the user that deals 10 damage every 0.5 seconds to enemies in range, as well as setting them on fire. The user is immobile, they are locked out of their inventory, and they are given +50% defense for the duration of the ability. The disco ball and damaging effect of the ability persist even if the user dies, though the hitbox disappears once the user respawns.
The ability lasts for 10 seconds, after which the ££££ METER is emptied. Da Dosh Dance has no cooldown between uses.
==Tips==
*Da Dosh Dance applies damage slowly and leaves the user immobile. Only use Da Dosh Dance in areas where it is relatively safe to do so, as players with ranged items like the ssg-08 can simply snipe the user with ease, and most melee weapons can deal damage far faster than Da Dosh Dance.
**Even if the user dies during the Da Dosh Dance ability, enemies will continue taking damage until the disco ball disappears.
*Keep loadsamoney equipped as much as possible to take advantage of the +4 walkspeed buff.
*Save the Da Dosh Dance ability for large groups of enemies, as the damage boost from the fully charged "££££ METER" will give you the upper hand during melee fights. 
*This item is extremely powerful in small maps such as asylum, as its ability has enough range to cover most of the map. 
==Gallery==
Loadsamoney equip anim.gif|Equipping loadsamoney.
Loadsamoney usage anim.gif|loadsamoney being swung.
Loadsamoney other usage anim.gif|Ditto, but with an alternative animation.
Loadsamone rain.gif|Da Dosh Dance in effect.
Loadsamoney Hitbox (Updated).png|loadsamoney's hitbox.
Loadsamoney Make It Rain Hitbox (Updated).jpg|'Da Dosh Dance' ability's hitbox.
===Miscellaneous===
Golden Loadsamoney.png|The gold variation of loadsamoney seen during GG.
Golden Loadsamoney discoball.png|The disco ball of the gold variation of loadsamoney's Da Dosh Dance ability.
Loadsamoney Infobox.png|loadsamoney's hat accessory prior to v1.8.0.
File:Loadsamoney disco ball movement.gif|Da Dosh Dance's disco ball following the user prior to v1.8.0.
Loadsamoneynewnewnewnew.png|loadsamoney's appearance prior to v1.3.0.
MoneyDance.gif|Da Dosh Dance's appearance prior to Garry Dance's reanimation in v1.1.6.
===Origin===
File:Loadsamoney in garry's mod.png|loadsamoney's Da Dosh Dance ability seen in Garry's Mod.
==Audio==
Sound 	File 	Description
Equip 	File:Loadsamoney 1.wavFile:Loadsamoney 2.wavFile:Loadsamoney 3.wavFile:Loadsamoney 4.wavFile:Loadsamoney 5.wavFile:Loadsamoney 6.wavFile:Loadsamoney 7.wav 	Plays when a player equips loadsamoney.
Use 	File:Loadsamoney Hit.wavFile:Loadsamoney Hit1.wavFile:Loadsamoney Hit2.wavFile:Loadsamoney Hit3.wavFile:Loadsamoney Hit4.wavFile:Loadsamoney Hit5.wavFile:Loadsamoney Hit6.wavFile:Loadsamoney Hit7.wavFile:Loadsamoney Hit8.wavFile:Loadsamoney Hit9.wavFile:Loadsamoney Hit10.wavFile:Loadsamoney Hit11.wavFile:Loadsamoney Hit12.wavFile:Loadsamoney Hit13.wavFile:Loadsamoney Hit14.wavFile:Loadsamoney Hit15.wavFile:Loadsamoney Hit16.wavFile:Loadsamoney Hit17.wavFile:Loadsamoney Hit18.wavFile:Loadsamoney Hit19.wavFile:Loadsamoney Hit20.wavFile:Loadsamoney Hit21.wavFile:Loadsamoney Hit22.wavFile:Loadsamoney Hit23.wavFile:Loadsamoney Hit24.wavFile:Loadsamoney Hit25.wav	Plays when using loadsamoney.
Hit 	TBA 	Plays when landing a hit with loadsamoney.
Da Dosh Dance	File:Loadsamoney MakeItRain.wav 	Plays when using Da Dosh Dance.
Borrowed 	File:BorrowingMoney.wav 	Plays upon loadsamoney is borrowed.
==Trivia==
*Having loadsamoney borrowed while using its Da Dosh Dance ability will cause the victim to dance indefinitely. However, the hitbox will vanish.
*Da Dosh Dance's dance animation is the same as the Garry Dance emote.
*The hat model is based on the Towering Pillar of Hats from Team Fortress 2.
==Changes==
*v1.8.4
**Forces itself to be equipped if it was unequipped during Da Dosh Dance.
*v1.8.0
**Redesigned hat accessory.
**Changed hit sound. 
***Former hit sounds now play with each swing of loadsamoney.
**££££ METER redesigned. Now resides at the bottom-center of the user's screen. Plays an animation once filled and during Da Dosh Dance.
**££££ METER no longer fills automatically.
**Base damage now increases with ££££ METER.
**Make it Rain renamed to Da Dosh Dance.
**Da Dosh Dance now increases the user's defense by +50% during use.
**Da Dosh Dance's disco ball no longer moves with the user.
**The user can no longer access their inventory during Da Dosh Dance.
*v1.6.10
**Make it Rain's disco ball now moves with the user.
* v1.6.0
**Make it Rain's hitbox is now centered around the user and not the disco ball, causing the hitbox to move with the user.
**The user can now access their inventory during Make it Rain.
*v1.5.6
**Reverted v1.5.5 changes.
*v1.5.5
** The user can now move during Make it Rain.
***The ability's hitbox does not move along with the user.
*v1.3.0 [🌴]
**Changed visual model.
*v1.2.0 [mihawk bosses & more!!!!!]
**The ££££ meter now only appears when loadsamoney is equipped.
* v1.1.1
**Damage buffed from 10 to 22.75.
**Hitbox now lasts more than a single frame.
** Make it Rain now deals damage and sets people on fire.
** Fixed a bug where taunting would allow the user to move again during Make it Rain.
*v1.0.0 [🔪]
**Added loadsamoney.
Category:Items
Category:Melee Items
Category:Items that alter the user's appearance
Category:Increases walkspeed
Category:Items with abilities
Category:Inflicts burn
Category:Based on media
Category:Items with synergies
Category:Increases defense