144121-rune-fragment-availibility

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I wish to preface this by saying that we are farming Genetic Archives every week and salvaging 90% of our loot, and we are gearing up via Datascape Minis, attempting to push System Daemons.
 
The problem with this rune system, for Pure and Divine runes, is how difficult it is to gather fragments. Almost all raiding guilds are hoarding their fragments due to how low the drops are. We've cleared GA three weeks, and as a guild, we have 16 Major Class Foci, 17 minor Class Foci, and only 142 Pure rune fragments.
 
We were discussing this problem in detail about how low in supply that Pure/Divine Fragments are. On Entity-1, Pure Fragments are 1p,60g, Divines are 3.20p. And those are being sold by people who are not hoarding for their core teams.
 
We discussed how in pre-F2P, we were able to buy rune fragments via Renown. This feature disappeared in F2P. We have talked long and hard, and I am posting this to highlight many of our ideas and suggest this.
 
 
Allow people to buy Rune Fragments via Glory, but like the gear, restrict it.
 
 
You require an X-89 and Kuralak kill to buy Pure Fragments. (300 a fragment)
 
You require a System Daemons kill to buy Divine Fragments. (700 a fragment)
 
 
 
Alternatively, buy the fragments with Elder Gems. Same unlock requirements.
 
 
That would give these currencies use, and help alleviate the problems with how difficult these fragments are to get.
 
 
 
"When gearing up feels more like a punishment than a reward, there is a problem with the system."
			
				
	Edited October 19, 2015 by Warren Zevont	
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			You can buy X89 glory gear and dissasemble them for rune fragments, but even at that rate, getting 1-5 fragments for 1k glory, and you most likely only get 1-3, this is a horrible grind, when you need 60 fragments!  I'd rather they reduced the amount of fragments needed to make runes, or allow the dissasembly of runes themselves, to turn them into fragments, which makes more sense, since you make runes with fragments in the first place!  Something needs to be done....	
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I think this was addressed in the Economy+Tradeskills update on Oct 9th:
 
https://forums.wildstar-online.com/forums/index.php?/topic/140151-f2p-update-economy-and-tradeskills-100915/
 
"Adjustments to Rune Fragment drop rates to increase the acquisition rates"
"Addition of a vendor that allows the trade-in of lower tier Rune Fragments to gain higher tier Rune Fragments. (This will go to PTR before going to Live)"
There should be a healthy market for the lower runes: once we learn the conversion ratios the CX prices should quickly fall in line.
 
 	
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Check out the PTR, things are much improved.  Save your glory and drops for when this hits live.
 
Edit:  Actually, reading the patch notes, those changes might already be live.  I'm not actually certain what is happening right now.
			
				
	Edited October 21, 2015 by dinwitt	
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			Carbine... are you trolling us with this update? You nerfed the droprate like 20 times before transferring it to live. Why on earth would you do that? Please revert it to what it used to be on ptr.	
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So, the runecrafting bags are now live I've gotten about 20 bags and it seems like they drop a ton of signs of elements, which people already have overflowing their bags and the most common rune crafting drop is a minor set focus (the ones already flooding the market) with no fragments.  This is pretty much the same glory to fragments ratio of getting the gear and salvaging it.  I won't say this is a troll but this is a pretty big nerf from the PTR and does almost nothing to address the problem.  
 
I get that you want raiders doing more dungeons and DS raiders carrying people through GA but this is rune crafting grind is seriously taking over a lot of people's game time and I really hope this isn't going to be business as usual moving forward.  People are putting their alts on the shelf because they don't have time to play them due to the grind and runing gear on another toon is a nightmare, especially since a lot of people already need 2 sets of gear on their main.	
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