Evernight

The Evernight is an enigmatic zone located in the middle of the Nordrasith continent. The Evernight was, prior to mysterious events that took place a few years ago, a wild forest full of magical beasts.
The Evernight is inaccessible as of now, being blocked by some magical force of unknown origin.
Players looking into the zone may occasionally see a giant shadow rise up from the great tree in the distance, and the echo of a powerful roar from the same location.
== History ==
The Evernight was, and still is, an uninhabited zone. Outposts have been built on it's borders, since no one can enter the zone.
Since it's uninhabited, there are no official records of what happened inside of the Evernight, though some people claim to see ruins far in the distance contrary to common knowledge, only to have them disappear shortly afterwards.
== Geography ==
Nothing is known about the interior geography of the Evernight, aside from the fact that it is a vast and dark forest.
Despite this fact, it has not stopped those in search of its mysteries from naming noticeable parts of it.
* The Shadowed Fringe
* The Enigma Breach
* The Evernight
* The Tower of Night
== Dungeons ==
There are plans of implementing a raid in later patches. No plans for 5-mans, but the idea is still being tossed around.
== Quests ==
None. Later questlines may be added in subsequent patches
== Notable Characters ==
* Irihan Ewenora
* The speculated ruler of the Evernight.
== Getting There ==
Currently unavailable.
== Resources ==
Unknown. Speculated to have a wide variety of high level plants.
== Wild Creatures ==
Unknown.
== Tasks ==
Unknown.
== Achievements ==
Unknown.
== Notes ==
*Evernight will have the quest that allows access to Deathheim.