Boulder Town Martial Exhibition/Form of Heart

__TOC__
Equilibrium Level	Opponent Level	Opponent Level	Opponent Level	Opponent Level
Equilibrium Level	Round 1 	Round 2 	Round 3 	
1 	 	 	 	
2 	 	 	 	
3 	56 	58 	60 	
4 	 	 	70 	
5 	 	 	 	
6 	82 	84 	86 	
==Opponents==
Round	Opponent 	Opponent Waves
1 	Heatstroke
(Searing Prowler)
Buffs Obtained After Winning: 1 	Wave #1
1 	Note: Searing Prowler has 180 Toughness. 	Note: Searing Prowler has 180 Toughness.
1 	Dialogue
Heatstroke: I picked this team name randomly from the dictionary.
(Trailblazer): Ah... Well.. don't get heat stroke...	Dialogue
Heatstroke: I picked this team name randomly from the dictionary.
(Trailblazer): Ah... Well.. don't get heat stroke...
2 	History and Culture Museum Representative
(Automaton Direwolf)
Buffs Obtained After Winning: 1	Wave #1
2 	Note: Automaton Direwolf has 180 Toughness. 	Note: Automaton Direwolf has 180 Toughness.
2 	Dialogue
History and Culture Museum Representative: This is an exhibit from the museum. Don't break it!
(Trailblazer): Then don't take it out to a fight with you!	Dialogue
History and Culture Museum Representative: This is an exhibit from the museum. Don't break it!
(Trailblazer): Then don't take it out to a fight with you!
3 	[Insert Team Name Here]
(Stormbringer) 	Wave #1
3 	Note: Stormbringer and Voidranger: Trampler have 180 Toughness each.	Note: Stormbringer and Voidranger: Trampler have 180 Toughness each.
3 	Dialogue
[Insert Team Name Here]: I can't think of a fun team name...
(Trailblazer): I get it...	Dialogue
[Insert Team Name Here]: I can't think of a fun team name...
(Trailblazer): I get it...
==Buffs==
Name 	Effect 	Round Obtained
Martialism: Heart 	When enemies are attacked and if their Toughness is depleted, their Toughness will regenerate to of their Max Toughness. 	Round 1
Let Not Sorrow Dull Thy Edge 	After enemies receive , the Break DMG multiplier they receive increases by . This effect can stack up to times. 	Round 2
Permit Not Hatred Tarnish Thy Will	After enemies are afflicted with , the Ultimate DMG multiplier they receive increases by . This effect can stack up to times. 	Round 2
Show Not Joy in Expression 	When the enemy is , the Weakness Break effect of all its Type Weaknesses will also be triggered simultaneously. 	Round 3
Expose Not Anger in Action 	When characters use on enemy targets, the Ultimate can apply the Imaginary Weakness Break effect to the target, and the ally will regenerate Energy equal to of their Max Energy.	Round 3
==Trial Characters==
==Other Languages==