Michava

== The Kingdom of Michava ==
Michava, formally known as the Kingdom of Michava, stands as a monarchy comprising multiple Regions and Towns. Situated on the northeastern peninsula of Talasi's central continent, the kingdom's main borders connect with Nunindae and Novastonia to the south and Drackar beyond the western mountains. Michava is native to Abexilas having some Michavians resurrected by their former king.
The resurrected Michavians emerged from their tombs in Michadam with no memories of their previous pasts, began reconstructing their ancient civilization, and incorporated several towns into their society.
The Kingdom is diverse with each region having its own culture but all share the common Michavian Identity and loyalty to King IceIo. Michava is one of the largest countries in Abexilas by land area, and with a high population in the entire world.
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== Etymologie & symbolism ==
The word "Micha" is connected to the name of the ancient king who ruled the Michavians centuries ago. Michavian legends suggest that a calamity led to the end of their civilization. However, the Michavians believe they can still hear the voice of their former king, receiving visions that he lies dormant beneath their capital, regaining his power. This belief is reflected in the name "Michadam," where "Micha" refers to their former king, and "adam" represents the breath or life force that the Michavians believe will revive their king. It signifies not just physical breath but the essence of life and renewal, embodying their hope that their former king will return to lead them once more.
Michavians
The term "Michavians" refers to the people who were subjects of King Micha, the ancient ruler whose legacy and legend have profoundly influenced their culture. making the legend of Micha central to their historical and cultural narrative. 
Michava
"Michava" combines "Micha" with "ava," meaning vengeance, highlighting the belief that their former king, Micha, will return with a mission of retribution. This name symbolizes the anticipated vengeance against those responsible for their civilization's downfall, reflecting hopes for both revival and retribution.
== Geography ==
Michava is situated in the northeastern region of the continent of Talasi, sharing some borders with the continent of Cathramis. The eastern coast of Michava features long beaches with numerous sandy islands and multiple ports. The central area is covered in dense jungle, where the Michavians coexist with monkey and lizard tribes. Further west, towns are nestled in meadow biomes, with the natural border formed by the great Talasi Mountains and the Snake River, which separates Michava from other nations. Additionally, there is a giant crater, where legends say the Michavians' former king battled a great being.
== Government ==
The society is structured around a hierarchical system with the King at the top, followed by the Council of Nobles, Dukes, Barons, and Mayors. Each role has distinct responsibilities, ensuring efficient governance and administration across the kingdom.
==== The King ====
Is the supreme ruler of the kingdom, responsible for making major decisions regarding laws, foreign relations, and overall strategy. The King presides over the Council of Nobles, where major kingdom-wide decisions are made.
==== Table of Nobles ====
A governing body where the King and high-ranking nobles convene to discuss and decide on important matters affecting the kingdom.
==== Dukes ====
Noble leaders of Duchies, which are large territorial divisions within the kingdom. Responsible for governing their respective Duchies, overseeing regional administration, and ensuring the implementation of the King's policies.
==== Barons ====
Independent noble leaders of towns that are not part of any Duchy. Responsible for Managing the affairs of their towns, maintaining local order, and reporting directly to the King.
==== Mayors ====
Appointed leaders of towns within a Duchy. Responsible with managing the daily operations of their towns, implementing the Duke's directives, and addressing local issues.
== Culture ==
=== The Order of the Micha's ===
While Michava has no official state religion, the majority faith is The Order of the Micha's, which is deeply rooted in the culture of many Michavians. This faith significantly influences the government, although it carefully avoids overreaching to prevent upsetting religious minorities within the Kingdom. The Order of the Micha's is integral to the nation's cultural identity, shaping social norms, festivals, and daily practices.
=== Seat of Power ===
The seat of power and authority for the Michavian Church is located within the the capital of Michadam. This area serves as the religious heart of Michava, where the highest-ranking clergy reside and where major religious decisions and ceremonies take place.
=== Religious Tolerance ===
In addition to the Michavian Church, Michava allows the practice of many smaller, local faiths. These diverse religions coexist peacefully with the dominant Michavian faith. The government ensures that these local beliefs are respected and permitted, fostering a culture of religious tolerance and harmony.
=== Ethnic Groups ===
Michava is home to two ethnic groups: the Michavians and the Verdans. The Verdans, a minority, primarily live around the Invicta River, while the Michavians are spread throughout the nation. Despite this, the two groups are not divided; they act as one unified community, sharing customs and goals that strengthen their collective identity.
== Architecture and Urban Development ==
Michavian cities are renowned for their grand architecture, reflecting ancient designs. Coastal towns boast bustling ports and sandy beaches, central jungle cities harmonize with the natural environment, and western meadow towns feature Grand buildings with scenic views of the Talasi Mountains. 
=== Legends ===
The giant crater in Michava is a significant cultural landmark, believed to be where King Micha fought a great being. This legend is a source of national pride and a symbol of their resilience and hope for the king's return.
== Literature ==
W.I.P
== History/origin ==
After some Michavians awoke from their tombs, they found a world teeming with life and diverse beings. They settled in the places where they had awakened and chose Kandawel as their new ruler. Using their recollections of ancient architectural structures, they built their cities. Their impressive constructions and thriving communities quickly garnered the admiration of other civilizations, making them highly popular in the region and leading multiple towns to join the Michava nation.
These resurrected Michavians claim to hear Micha's voice and receive visions, suggesting that he lies dormant beneath the capital, slowly regaining his strength. Motivated by these legends, the Michavians intensified their mining expeditions, determined to locate their former king. This led to the Awakening of Micha, a series of mysterious events that occurred during the excavation of catacombs beneath the capital of Michava. The project aimed to find the resting place of the ancient King Micha, but instead, it led to encounters with strange creatures and supernatural occurrences.
The Dwarves of Hyggelig, on the other hand, had settled here just before the Michavans awoke from their slumber. After following Isiltor's comet for years, also known as "The Oldest Stone" in Hyggelig's culture, they decided to make their home near where it landed. Their primary goal is to dig up what remains of the Oldest Stone, which will supposedly return them to the ancient dwarven culture, far away in other solar systems.
=== The Mohiga Incident ===
As Michava expanded, they approached jungle towns near Michava, including Mohiga, which agreed to be unterMichava. Soon after, a monkey chieftain living nearby named Earthdefender, claimed ownership of the entire jungle and demanded that all towns leave.
During negotiations Alger1no explained to Earthdefender that Mohiga had already joined and posed no threat and that Floria had settled in the jungle first. We offered the chieftain the chance to share the jungle, giving him three days to respond. Instead of replying, Earthdefender created the "Funny Monkey War Group" and hired mercenaries from Ponteris. They raided Floria and killed citizens. In response, Michavan forces went to defend Floria and defeated the raiders.
After the raid, Michava tried to start negotiations again, but the monkey tribe attacked on sight. To secure the borders, Michavans cleared trees around the territory. Some citizens went too far, damaging their land, angering the forest gods removing the citizens from existence. Since then, the situation has remained peaceful. Michava declared that they no intention of attacking the monkey tribe unless provoked.
=== Start of the Raiding Days ===
Tensions between Michava and the UCRK began when Michava colonized UCRK land and refused to leave despite failed diplomacy. Frustrated, UCRK fighters, joined by Tyahil allies, launched a surprise raid on Michava’s capital.
However, a spy had warned King Kandawel, who set a trap. The raiders were lured into the city, the gates were shut behind them, and the Michavan army overwhelmed them, outnumbering them 10 to 1. The attack failed disastrously for the UCRK.
In response, Michava launched the Raiding Days, attacking UCRK territories and spreading unrest. These raids drew international attention and led to the creation of the Holy League, a coalition of nations aiming to stop communist and socialist nations expansion and counter the rise of socialist revolutions.
Eventually, a peace agreement was reached at the First Conference between The Holy League and the ASI. This peace held until the Michava Rebellion, but the events of the raid and the raids left lasting scars on both sides.
=== The Michava Rebellion ===
The Michava Rebellion began when the country’s leading general refused to work with King Kandawel’s new system of the military. This caused a split in the military, leading to the creation of a rebel group called Adiutrix. The rebels launched raids on the capital, creating chaos and forcing the king to act.
To deal with the growing threat, King Kandawel called on Michava’s allies Corry, Sahriya, Syren, Brukel, and Valera for support. Meanwhile, Adiutrix gained the backing of the UCRK with them also hiring the mercenary group Drackar making them a dangerous enemy. Both sides prepared for a decisive battle.
The two forces eventually faced each other, ready to fight. However, a sudden storm delayed the battle. During this time, the UCRK decided to pull their support for Adiutrix, unwilling to continue the conflict and ultimately signing a deal with Michava. Without their help, Adiutrix withdrew from Michava peacefully and reforming into a mercenary group.
With the rebellion over, King Kandawel worked to repair the kingdom, addressing the problems that had caused the unrest. The Michava Rebellion ended without a full-scale war, and peace was restored to the land.
== Contents ==
== Alliances ==
Michava is a member of the Idaris Accords
== Provincial regions/Town representatives ==
* Michadam - Kandawel of House Blodwhyn
* Dyad Duchy of Verdaterra - Vindal & Herre
** Verdantia - Vindal
** Vermarina - Herre
** Potato Land - fifa2saz
** Kiuniuk - Maskoloxyn
** YesilYurt (Under Akkurts) - Viki
* Duchy of Floresco - Sylvia Astaseul
** Bazaar - Sylvia Astaseul
** Toscana - Gato
** Belumis - RTprx de Monfort
** Floria - Zembal
** Michoir - Kandawel
* KradonLrod
* Wadiya
* Duchy of Retalia
** Katralburg
** Emprustadt
* Barony of Speria - Freakbob 
** Zlekia
** Truscum
* Kat
* Michalon
* New Verden
* Nopolis
* ants
* ColdWood
* Michabor
* Chestia
* Victorya
* Helgrind
* Nanahat
* Reborium
* Port Cayne
* Micha Mountain
Category:Talasi