Guile

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|-|Street Fighter II-IV=
|-|Street Fighter V=
|-|Street Fighter 6=
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==Summary==
Guile (ガイル Gairu) is a video game character in Capcom's Street Fighter series of fighting games, introduced in Street Fighter II. Although his role in the Street Fighter story was at first minimal, he is considered the third leading male character in the series, after Ryu and Ken, largely due to his effectiveness as a character and his popularity.
Guile is a tough man, both physically and mentally, who takes pride in family and is a loving husband and father to his own family. A stoic man at heart, Guile's calm and emotionless exterior actually hides the rage within him after Charlie's death. Although loyal to the military and the United States, Guile is extremely persistent. He is so driven to find out who betrayed him in the jungles of Thailand, and to try and get at M. Bison, that he would even put that over his duties with both his family and the Air Force.
==Powers and Stats==
Tier: 
Name: Guile
Origin: Street Fighter
Gender: Male
Age: In his 30s
Classification: Human, Major of the United States Air Force
Powers and Abilities: Superhuman Physical Characteristics, Martial Arts (Expert in Street Fighter 30th Anniversary Collection and Street Fighter V Champion Edition: Official Website), Acrobatics, Weapon and Vehicular Mastery (An expert soldier and Major of the Air Force. Able to drive a jet plane Super Street Fighter IV Original Video Animation) Stealth Mastery (Infiltrated Street Fighter IV: The Ties That Bind an S.I.N. laboratory), Chi Manipulation and Projection, Extrasensory Perception (Able to sense chi), minor Body Control (Can increase the muscles in his arms via Sonic Hurricane), Rage Power (His strenght and speed are amplified by rage ), Damage Boost (Can perform enhanced versions of his Special Attacks), Status Effect Inducement (By hitting the opponent repeteadly, without them being able to recover, he can cause them to enter the "Stun" status, which leaves them unable to react. His Focus Attack causes the opponent to enter a "crumpling" status), limited Resistance to Precognition (Reading the future of fighters such as him is difficult, because Street Fighter V - Menat's Versus Mode Quotes (Vs. Alex) against it)
Attack Potency: Small Building level (Comparable to Chun-Li, Cammy and Abel. Managed to fight off Juri, Vega,Street Fighter V - A Shadow Falls F.A.N.GStreet Fighter V - Guile's Character Story and Birdie.Street Fighter V - Chun-Li's Character Story Used to spar regularly with Charlie Nash, despite being weaker than him)
Speed: Subsonic Travel Speed (Should be at the very least comparable to, if not faster than Dan Hibiki, who's consistently portrayed as the least physically impressive character of the series, should scale to Cody), with Supersonic+ reaction and combat speed (Dodged a point-blank spear thrown by Santamu. Able to keep up with the likes of Vega and base Juri. Comparable to Cammy and Chun-Li)
Lifting Strength: Class 5 (Stronger than Cammy and comparable to other characters who can jump up to about 8 meters. Briefly restrained a Psycho Power-fueled Abel)
Striking Strength: Small Building level (Able to fight the likes of Vega and base Juri)
Durability: Small Building level (Can trade blows with opponents on his level. Had no problems jumping down an helicopter )
Stamina: Athletic (A highly-trained fighter and soldier, who can endure battles with comparable opponents and perform infiltrations and missions. Carried Abel out of a crumbling laboratory and fought Vega after doing it)
Range: Standard Melee Range, Several Meters with projectiles
Standard Equipment: Shades
Intelligence: Above Average (Very skilled combatant and tactician. Has many many years of experience as a soldier and pilot, as he is a major in the United States Air Force [U.S.A.F], as well as the Air Force Fighting Champion. Is an expert in martial arts, wrestling and Ki control. Participated in the Second and Third World Tournament and matched several other master fighters even outside of official competitions. Is particularly skilled with darts)
Weaknesses: Nothing notable
Notable Techniques:
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|-|Unique Attacks=
Knee Bazooka.gif|Knee Bazooka
ReverseSpinKick.gif|Reverse Spin Kick
Spinning Back Knuckle.gif|Spinning Back Knuckle
Rolling Sobat.gif|Rolling Sobat
GuileHighKick.gif|Guile High Kick
FullBulletMagnum.gif|Full Bullet Magnum
BurnStraight.gif|Burn Straight
TaurusCombination.gif|Taurus Combination
TallEdge.gif|Tall Edge
DrakeFang.gif|Drake Fang
SwingOut.gif|Swing Out
BulletRevolver.gif|Bullet Revolver
CPS Chain.gif|CPS1 Chain
GuileShades.gif|Shades of Glory
Focus guile.gif|Focus Attack
*Knee Bazooka: Guile performs a jumping knee strike towards the opponent.
*Reverse Spin Kick: Guile executes a stationary, upside-down kick.
*Spinning Back Knuckle: Guile extends his arm out and clubs across the head using the back of his fist.
*Rolling Sobat: Guile turns back for a brief second and does a leaping back-spin kick forward or backward.
*Guile High Kick: Guile performs a spinning high kick.
*Full Bullet Magnum: Guile performs a downward punch.
*Burn Straight: Guile throws a straight punch toward his opponent.
*Taurus Combination: Guile delivers a quick, low roundhouse kick to his opponent's shins. When the attack connects, Guile follows up with a spinning back kick to his opponent's head.
*Tall Edge: Guile delivers a low kick to his opponent and follows up with a small hook to his opponent's head.
*Drake Fang: Guile delivers a crouching kick to his opponent's legs and follows up with a downward punch.
*Swing Out: Guile delivers a small hook to his opponent's head, finising the combination with a Spinning Back Knuckle.
*Bullet Revolver: Guile delivers a low kick to his opponent and follows with a small hook to his opponent's head. Guile finishes the combination with a Spinning Back Knuckle.
*CPS1 Chain: Guile delivers a low kick and immediately follows up with straight punch.
*Shades of Glory: Guile pulls out his shades and wears them. He can then take them off. 
*Focus Attack: A heavy move that grants an augmented defense to the user during the execution and, if it lands, makes the opponent crumple.
|-|Throws=
Dragon Suplex.gif|Dragon Suplex
JudoThrow.gif|Judo Throw
FlyingMare.gif|Flying Mare
FBC.gif|Flying Buster Drop
*Dragon Suplex: Guile moves behind his opponent and grabs him. Guile then lifts his opponent over him and slams them shoulders and back-first into the ground.
*Judo Throw: Guile grabs his opponent and pulls them over his shoulder, causing them to land on their back.
*Flying Mare: While Guile and his opponent are near each other in the air, Guile wraps arm his around his opponent's upper chest and neck. He swings his arm around, driving his opponent to the ground.
*Flying Buster Drop: While Guile and his opponent are near each other in the air, Guile grabs his opponent he drops to the ground. Guile lands on the ground, jarring his opponent's back by driving their spine into his shoulder. Guile finishes by slamming them shoulders and back-first into the ground.
|-|Special Attacks=
Sonciboom.gif|Sonic Boom
SonicBoomEX.gif|Sonic Boom EX 
FlashKick.gif|Flash Kick
FlashKickEX.gif|Flash Kick EX
StrikeEagle.gif|Strike Eagle
BlitzCombo.gif|Blitz Combination I
BlitzCombo2.gif|Blitz Combination II
Bltz3.gif|Blitz Combination III
BlitzEX.gif|Blitz Combination EX
* Sonic Boom: Guile unleashes a rapidly spinning crescent-shaped wave of golden-colored ki-force with a quick arm motion. The EX version is stronger and faster.
*Flash Kick/Somersault Kick: Guile performs a backflip, enhancing his legs with Ki and kicking the opponent harshly as he does. The EX version deals more damage.
*Strike Eagle: Guile jumps into the air and performs a high damage roundhouse kick. The EX version deals more damage.
*Blitz Combination: A series of fast strikes featuring different combinations. With the light version, Guile strikes the opponent's ankles with a low kick and delivers a knee strike to their midsection. The medium version starts with a Rolling Sobat, which is followed by a rear kick. The heavy version includes a Guile High Kick and a roundhouse kick. The EX version features Guile delivering a series of hits in quick succession, specifically a low kick, a Rolling Sobat, a roundhouse kick, an uppercut and lastly a Spinning Back Knuckle infused with ki.
|-|Super Attacks=
*Double Flash: Guile performs a Flash Kick and continues with another Flash Kick that hits heavier.
*Flash Explosion: Guile crouches before proceeding to deliver a multi-hitting Flash Kick. He then follows up with another multi-hitting Flash Kick. If this lands, Guile then finishes with a final, powerful Flash Kick.
center|335px
*Sonic Hurricane: Guile unleashes a massive Sonic Boom which whirls in place directly in front of him, dealing significant damage to any foe caught in it.
*Sonic Tempest: This move is activated when Guile uses Sonic Hurricane while Solid Puncher is still active. A stronger version of the Sonic Hurricane, it has wider range and more attack power.
center|335px
|-|V-Techniques=
ReverseBackKnuckle.gif|Reverse Back Knuckle
AmbushKickV.gif|Ambush Kick
SonicBlade.gif|Sonic Blade
SonicCross.gif|Sonic Cross
SonicCrossEX.gif|Sonic Cross EX
DiveSonic.gif|Dive Sonic
SonicBreak.gif|Solid Puncher and Sonic Break
SonicBreakEX.gif|Sonic Break EX
KnifeEdge.gif|Knife Edge
TriggerFlashEX.gif|Knife Edge - Flash Kick EX
*Reverse Back Knuckle: After blocking an attack, Guile performs a spinning back fist that hat sends his opponent flying back.
*Ambush Kick: Guile quickly dashes backwards to dodge an incoming attack and replies with a powerful back spin kick that strikes the opponent before they are able to react, knocking them down.
*Sonic Blade: Guile performs a double-arm cross slash to create a spinning, stationary, vertical projectile filled with Ki energy. It is useful to hit nearby opponents or block projectiles and long-ranged attacks.
**Sonic Cross: By throwing a Sonic Boom immediately after activating a Sonic Blade, Guile performs the Sonic Cross, which is a wide-projectile filled made of Ki energy. The EX version is much faster and stronger.
*Dive Sonic: Guile leaps forward into the air and fires a Sonic Boom at a downward 45° angle.
*Solid Puncher: Guile channels Ki energy around his fists. 
**Sonic Slash: While Solid Puncher is active, Guile can throw a smaller Sonic Boom using a single arm.
**Sonic Break: A series of Sonic Slashes fired in quick succession. The EX version features three full, powered-up Sonic Booms.
*Knife Edge: Guile channels Ki energy around his legs. When performing a Flash Kick, Guile also releases Sonic Boom projectile. While Knife Edge is active, Guile's Flash Kicks EX are enhanced, allowing him to spin twice and deal double damage.
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==Gallery==
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|-|Art=
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|-|Alternate Costumes=
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==Notable Matchups==
Victories:
Homer Simpson (The Simpsons) Homer's Profile (Speed was equalized. 9-A versions used and both had the standard equipment)
Losses
Inconclusive:
==References==
Category:Characters
Category:Street Fighter
Category:Acrobats
Category:Adults
Category:Bikers
Category:Body Control Users
Category:Brawlers
Category:Chi Users
Category:Damage Boost Users
Category:Drivers
Category:Energy Users
Category:Extrasensory Perception Users
Category:Fighting Game Characters
Category:Game Characters
Category:Good Characters
Category:Heroes
Category:Honorable Characters
Category:Humans
Category:Leaders
Category:Loyal Characters
Category:Male Characters
Category:Married Characters
Category:Martial Artists
Category:Military Characters
Category:Parents
Category:Pilots
Category:Playable Characters
Category:Protagonists
Category:Rage Users
Category:Soldiers
Category:Status Effect Users
Category:Stealth Masters
Category:Tragic Characters
Category:Vehicular Masters
Category:Video Game Characters
Category:Weapon Masters
Category:Wrestlers