Update:Skill Update (Part 1)

The original post can be found here.
==Tweaks==
Agility
Agility has been completely rewritten, allowing for us to easily add more content to it without having to write it in the wrong place as we had to do now, and it will use less server load. What this means that in the next couple of days I will be adding a couple of courses, and a lot of shortcuts (also wrote a special system for those). I need feedback from you guys on what shortcuts I need to add. Tomorrow I will (hopefully) release the Wilderness Agility course and new experience rates for the skill.
Fletching
Fletching has also been completely rewritten, it's also easier expandable now, allows for more content (the previous Fletching has limitations) and is more optimized. Fletching will receive new experience rates in the next couple of days, based on feedback from the community.
Crafting
Crafting has also been completely rewritten, for the same reason as Fletching. It will also receive new experience rates in the next couple of days based on community feedback.
Experience changes do NOT mean a nerf, it's balancing, which can be nerfing and boosting depending on what is neccessary.
==Known Bugs==
*Some agility animations are wrong, I'm waiting on the right ones from a client dev.
*Experience rates might be very weird.
*All of the current shortcuts except for the Taverley Dungeon one are broken.
Glis
See the YouTube give away 
here