Renzokuken (Final Fantasy VIII)

Renzokuken , also known as Blade Flurry, is Squall Leonhart's Limit Break in Final Fantasy VIII. It was called C. Sword in the PlayStation demo.
==Execution==
:For videos of the various Renzokuken, please go to Limit Break (Final Fantasy VIII)/Videos#Squall.
Squall rushes forward, and a gauge appears on the screen. Four to eight bars of light sweep through the gauge, and pressing when the bars move into the trigger box on the left results in a critical hit. It is possible to set the trigger to automatic from the config menu, but it will sometimes miss triggers.
The Crisis Level affects the number of hits in Squall's Renzokuken and the chance to perform a finishing blow.
Crisis Level	Hits
1 	4
2 	5
3 	6
4 	7
There is a 50% chance to perform an additional Renzokuken hit at the end, making the maximum possible hits eight, a likely allusion to the title's number.
Certain bosses have special Renzokuken sequences that are unaffected by the Crisis Level. During a special Renzokuken sequence, the triggers' timing differs from the regular Renzokuken sequence.
*Elvoret/Elnoyle - 6 Hits
*X-ATM092 - 4 Hits
*NORG - 6 Hits
*Jumbo Cactuar - 7 Hits
*Bahamut - 6 Hits
*Adel - 6 Hits
*Sorceress - 7 Hits
*Ultima Weapon - 7 Hits
*Griever - 5 Hits
*Ultimecia (Junctioned to Griever) - 8 Hits
*Ultimecia (Final Battle) - 7 Hits
Executing Renzokuken on a charged Blitz inflicts Thunder damage onto Squall. With the correct junctions, he can absorb the damage and heal himself while executing Renzokuken. The same applies with his finishing blows.
==Finishing moves==
After the Renzokuken sequence, there is a chance to perform a finishing blow:
:Chance = (Crisis~Level \times 60 + 1) / 256 \times 100\%
This means there is a (Crisis Level * ~23.6%) chance to perform a random finishing blow. Which finishing blow that Squall currently knows is used is unaffected by the Crisis Level, but has a fixed chance of occurring depending on which weapon Squall equips. Finishing blows are physical attacks and can do critical damage, depending on Squall's Luck stat.
Weapon 	Finishing Blow
Revolver 	
*100% Rough Divide
Shear TriggerCutting Trigger 	
*25% Rough Divide
*75% Fated Circle
Flame SaberTwin LancePunishment	
*25% Rough Divide
*25% Fated Circle
*50% Blasting Zone
Lion Heart 	
*25% Rough Divide
*25% Fated Circle
*25% Blasting Zone
*25% Lion Heart
Move 	Attack Power
Renzokuken 	22
Rough Divide 	48
Fated Circle 	40
Blasting Zone	44
Lion Heart 	100
===Rough Divide===
Rough Divide is Squall's initial finishing move, as well as the weakest. He charges forward and slices an enemy with a diagonal upwards cut, causing an explosion. Squall uses a backhanded slash similar to this in the game's opening when he scars Seifer.
===Fated Circle===
Fated Circle is Squall's second finishing move. He jumps up into the air while charging energy into his gunblade. At the peak of his jump he spins in a circle, releasing a shockwave that damages all enemies.
===Blasting Zone===
Blasting Zone is Squall's third finishing move. He raises his gunblade overhead, charges up and extends a pillar of energy to the outer atmosphere, then slams the gunblade into the ground to hit all enemies with the pillar.
===Lion Heart===
Lion Heart is Squall's ultimate finishing move, available with his ultimate weapon (also called the Lion Heart). It strikes a single opponent 17 times, causing massive damage.
After Zell's Duel, Lion Heart is the strongest Limit Break accounting for the additional damage of Renzokuken's four to eight hits.
==Gallery==
Squall Fated Circle FFVIII Storyboard.jpg|Fated Circle storyboard.
Fated Circle from FFVIII Remastered.png|Fated Circle in Final Fantasy VIII Remastered.
Lion Heart finishing blow from FFVIII Remastered.png|Lion Heart's finishing blow in Final Fantasy VIII Remastered.
==Citations==
it:Renzokuken
Category:Limit Breaks in Final Fantasy VIII