Dupreme

== Introduction → Dupreme==
 Dupreme is an unofficial Class 7 difficulty sub-difficulty of Supreme. It is in The Supreme Chain, which are sub difficulties of the main difficulty. After this difficulty, comes Hypreme, another difficulty in the chain, and those are the only difficulties in the chain. Since Supreme is the last physically possible difficulty, this could be considered the first physically impossible difficulty. 
Dupreme is just slightly harder than Supreme. The obstacles in a tower of this difficulty would be extremely hard to make, as the slighest human error can make the obstacle physically possible, and thus Supreme, but you could accidentally make it ever so slightly harder than the easiest physically impossible difficulty, causing your obstacle to go to Hypreme or above. For these reasons, accurate Dupreme towers are very hard to make.
Towers in this difficulty have very complex obstacles, and often times the intended route is hard to find. There are often times multiple glitches at once, further increasing difficulty. A example obstacle could be a cylinder moon wallhop to a mid air spherical instakill euezz fling onto a 0.0005 stud platform 30 studs away. 
 Dupreme towers also have a heavy use of client objects. These client objects also increase difficulty, often times adding physically impossible timers to physically impossible jumps. If a 18.5 stud jump is the absolute limit, a Dupreme obstacle could be a 18.505 stud jump. Dupreme towers also use spinners, beatblocks, and CoV luck platforms escalting difficulty even more.
Going from a peripheral Supreme tower a belowground Dupreme tower is a very small jump. You would come to such a point where you can speedrun insanely high Supreme towers at ease multiple times in a row to even do a couple jumps in a row of a tower in this difficulty.
Even a Dupreme box would be miles harder than a Supreme great citadel. You would also likely need to practice and learn every single jump. It could possibly take centuries even at your skill level to learn a Dupreme tower.
== Icon Representation → Dupreme ==
 Icon Representation
Icon	Description 	Date Added
 	The icon for Dupreme is very simple. It has a dark-ish blue to bright blue gradient. If you really strain your eyes you can sort of make out some tan in the middle.	???
==Obstacles → Dupreme==
=== Belowground Dupreme ===
*17.3 Stud Jump (UC)
*18.005 Stud Jump (C)
*17.45 Stud Wrap (UC)
*17.50 Stud Wrap (C)
*6.425 Stud Stickout (UC)
*6.520 Stud Stickout (C)
----
*17.2 stud jump with 3 mid air spherical corner clips (every platform is a instakill)
*Stay in 0.005 velocity instakill spinner for 5 minutes while doing 16.8 stud wraps
===Baseline Dupreme===
*17.35 Stud Jump (UC)
*18.01 Stud Jump (C)
*17.5 Stud Wrap (UC)
*17.55 Stud Wrap (C)
*6.45 Stud Stickout (UC)
*6.570 Stud Stickout (C)
----
*Do a 17.1 stud jump into a mid air spherical euuez fling to a instakill 1 stud high natrual wallwalk for 25 studs.
*Walk on instakills for 1,000,000 studs with unclimable 6 stud stickouts every 5 studs
===Low Dupreme===
*17.40 Stud Jump (UC)
*18.015 Stud Jump (C)
*17.55 Stud Wrap (UC)
*17.60 Stud Wrap (C)
*6.50 Stud Stickout (UC)
*6.575 Stud Stickout (C)
----
*Do a 0.7 stud high natural wallwalk for 1,000 studs but for every 10 studs there is a 2 stud gap
*Do a 6.2 stud stickout spinning at 0.25 velocity on a instakill cylindrical wallhop
===Middle Dupreme===
*17.45 Stud Jump (UC)
*18.02 Stud Jump (C)
*17.6 Stud Wrap (UC)
*17.65 Stud Wrap (C)
*6.55 Stud Stickout (UC)
*6.58 Stud Stickout (C)
----
* Do a instakill mid air cylinder corner clip spinning at 0.25 velocity in the middle of a 15 stud jump
* Do a 2 stud high deep wallwalk for 1,000 studs whilst speed is set to 500
===High Dupreme===
*17.50 Stud Jump (UC)
*18.025 Stud Jump (C)
*17.65 Stud Wrap (UC)
*17.70 Stud Wrap (C)
*6.60 Stud Stickout (UC)
*6.585 Stud Stickout (C)
----
*Do a wallwalk but using instakill circles in the wall (middle of the circle is 3.5 studs high)
*Do a 18 stud climbable jump (with a mid air cylinder corner clip half way through) to a instakill deep moon wallwalk and fling yourself to a 0.0005 stud platform 60 studs away
===Peak Dupreme=== 
*17.55 Stud Jump (UC)
*18.030 Stud Jump (C)
*17.7 Stud Wrap (UC)
*17.75 Stud Wrap (C)
*6.65 Stud Stickout (UC)
*6.590 Stud Stickout (C)
----
*Do a jump with 4 turns all needing to be 700,000 fps frame perfects
*Do a 0.1 velocity spinning 3 stud high wallwak
===Skyline Dupreme===
*17.60 Stud Jump (UC)
*18.035 Stud Jump (C)
*17.75 Stud Wrap (UC)
*17.80 Stud Wrap (C)
*6.80 Stud Stickout (UC)
*6.595 Stud Stickout (C)
----
*Do a 6.3 stud stickout spinning at 0.25 velocity on a instakill deep cylinder wallhop in 1 second
*Do ToTAS but it is all the a peak-peak Dupreme obstacle repeated over and over
==Towers in this difficulty==
===Fictional===
*Tower of Duplicated Frontiers (ToDF) (Low)
*Steeple of External Threats (SoET) (High)
*Spire of Bruh Bruh Chart (SoBBC) (Peripherial)
=== Non-Fictional ===
* Unknown, there are probably some out there though.
===Other Appearances===
*Many difficulty chart towers.
==Trivia==
*This difficulty's name is based off the superlatives in order: Super! Duper! Hyper!
*This is one of the few surviving difficulties in the Supreme Chain, where difficulty names end in "reme" inspired off of Supreme.
*This used to be only 2k bytes. It is now a large page.
*This difficulty has been revamped twice.
*The next difficulty in the Supreme chain is Hypreme, which was revamped by the same person as this.
==Continuing On From This Point==
Do Victor or Hypreme next, but the gap between this and Hypreme is so small going to Victor or even Quantum may be better for you. But really, the best thing for you to do is just, QUIT. You have achieved enough now.
Category:Difficulties
Category:Sub-Difficulties
Category:Class 8
Category:Reme Difficulties
Category:TAS Impossible
Category:Supreme Chain