Ball Spawner (Legacy)

__NOTOC__
The Ball Spawner is a Device in Fortnite: Creative, added in Update 9.40.
Warning: This device has been removed from the Creative inventory, please refer the new Ball Spawner. It can only be accessed if you had already placed it on your island before it's removal
== Function==
Spawns a ball with configurable properties when the game starts.
==All Settings==
All default settings have been Bolded.
Device Settings
Option 	Value 	Description
Size 	Small, Medium, Large, Super 	Determines the size of the ball.
Type 	Default, Light, Heavy, Slick, Sport 	Specifies the type of ball to spawn.
Player Force Multiplier 	None, Low. Medium, High 	Determines how much force the player will apply when hitting the ball.
Player Knockback Amount 	None, Low. Medium, High 	Determines the amount of force applied to the player when the ball hits them.
Respawn Delay 	None, 0.5s, 1s, 2s, 3s, 5s 	Determines the length of time the spawner will wait to spawn a new ball after the previous one has been destroyed.
Gravity 	On, Off 	Determines whether gravity is applied to the ball.
Eliminate Player When Touched	Yes, No 	Specifies whether the ball will eliminate players and destroy vehicles when it hits them.
Ball Material 	Default, White, Red, Yellow, Green, Grayscale, Chrome	Sets the visual style of the ball.
Energy Shell 	On, Off 	Selects whether to display an energy shield visual effect over the ball. Purely cosmetic.
HUD Icon 	None, Badge Style 	Determines the type of HUD icon used for this device.
Friendly Team1 	Neutral, Any, Hostiles, 1 - 100 	Determines which team (if any) sees the HUD indicator as Friendly. Only relevant for Badge Style icons.
Team Visibility1 	Neutral, Friendlies, Any, Hostiles, 1 - 100 	Determines which team can see the HUD icon. Only relevant for Badge Style icons.
Icon Identifier1 	None, Choose an Icon 	Assigns an icon to the HUD icon to make it identifiable. Only relevant for Badge Style icons.
Display Distance Text1 	No, Yes 	When showing as a HUD Element, also display the distance between the associated object and the player.
Clamp To Screen1 	No, Yes 	When showing as a HUD Element, clamp the rendering position to be within the screen.
Requires Line of Sight1 	Yes, No 	Determines whether direct line of sight is required to see the HUD icon. Only relevant for Badge Style icons.
Hide HUD Icon at1 	2M, 5M, 10M, 15, 20M, 30M - 500M 	Determines the distance at which the HUD icon will stop being visible. Only relevant for Badge Style icons.
Hostile Icon Text1 	{custom text} 	Specifies text to be displayed on the HUD icon for hostile players. Only relevant for Badge Style icons.
Friendly Icon Text1 	{custom text} 	Specifies text to be displayed on the HUD icon for friendly players. Only relevant for Badge Style icons.
Neutral Icon Text1 	{custom text} 	Specifies text to be displayed on the HUD icon for neutral players. Only relevant for Badge Style icons.
HUD Text Size1 	1X, 1.5X, 2X 	Determines the size of text displayed on the HUD icon. Only relevant for Badge Style icons.
1 - Options with this are only visible when Badge Style is selected on HUD icon.
Device Channel Settings
Option 	Value 	Description
Hide HUD on Receiving from	No Channel, 1 - 500	Hides the HUD icon on receiving a signal from the selected channel.
Show HUD on Receiving from	No Channel, 1 - 500	Shows the HUD icon on receiving a signal from the selected channel.
==Gallery==
Ball Spawner - Promo - Fortnite.jpg|Promotional image
Category:Devices