Springtime Charms/Immortal Combat

Immortal Combat is a part of the Springtime Charms event.
It is accessed by speaking to Yaolu from the icon.
==Tutorial==
==Challenges==
The First Clear on Friendly Contest and Full-Force Faceoff of each stage rewards 100 Score.
Clearing Full-Force Faceoff will also grant the rewards of Friendly Contest.
===Rattan Figure: Jade-Plumed Silverwing===
Unlocks 2025-01-24 1000
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Jade-Plumed Silverwing
Icon	Name & Description
 	
Eliminate (Place Blocks)
CD: /
Randomly generates a certain number of regular blocks on the opponent's field.
 	
Nightmare (Create Disruptions)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, it will be converted into an obstacle, and another random regular block will gain .
===Rattan Figure: Gold-Eyed Celadon Mare===
Unlocks 2025-01-24 1000
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Gold-Eyed Celadon Mare
Icon	Name & Description
 	
Citrine (Place Blocks)
CD: /
Randomly generates a certain number of blocks with the effect on the opponent's field.
 	
Frost Curse (Create Disruptions)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: Blocks with this effect cannot be cleared. This effect will expire when an adjacent regular block is cleared.
===Rattan Figure: Yunlai Angler===
Unlocks 2025-01-24 1000
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Yunlai Angler
Icon	Name & Description
 	
Silence (Place Blocks)
CD: /
Randomly creates a certain number of blocks affected by in your opponent's area.: If a block with this effect is not cleared in the current block-fall, Blasting Thunder will be triggered, turning up to 8 surrounding blocks into obstacles.
 	
Controlled Shock (Create Disruptions)
Energy Required: 60
When the opponent's next set of blocks begins to fall, their field will gain .: No blocks can be cleared. This effect will expire after 6 sets of blocks have been generated.
===Rattan Figure: Lone Butterfly of the Crimson Flame===
Unlocks 2025-01-24 1000
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Lone Butterfly of the Crimson Flame
Icon	Name & Description
 	
Crimson (Place Blocks)
CD: /
Randomly generates a certain number of blocks with the effect on the opponent's field.
 	
Scorch (Create Disruptions)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: Blocks with this effect will deal 20 DMG to the rattan figure on the same side when cleared.
===Rattan Figure: Sage Hu===
Unlocks 2025-01-26 0400
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Sage Hu
Icon	Name & Description
 	
Azure (Place Blocks)
CD: /
Randomly generates a certain number of blocks with the effect on the opponent's field.
 	
Blizzard (Create disruptions)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, an ice explosion will be triggered, causing up to 8 surrounding regular blocks to gain .: Blocks with this effect cannot be cleared. This effect will expire when an adjacent regular block is cleared.
===Rattan Figure: Sage Jian===
Unlocks 2025-01-26 0400
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Sage Jian
Icon	Name & Description
 	
Emerald (Place Blocks)
CD: /
Randomly generates a certain number of regular blocks on the opponent's field.
 	
Storm (Create disruptions)
Energy Required: 60
When your opponent's next falling block is generated, obstacle blocks will appear and fall onto the opponent's field.
===Rattan Figure: Wind Reader===
Unlocks 2025-01-28 0400
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Wind Reader
Icon	Name & Description
 	
Flux (Place blocks)
CD: /
Randomly generates a certain number of regular blocks on the opponent's field.
 	
Restricted (Create disruptions)
Energy Required: 60
When your opponent generates a falling block, their field will gain .: Blocks cannot be rotated. This effect will be removed after 5 sets of blocks have fallen.
===Rattan Figure: Wuwang Kid===
Unlocks 2025-01-28 0400
;Difficulty
Difficulty 	Stage Details
Friendly Contest 	
* Opponent's Falling Speed: 
* Block Types:
Full-Force Faceoff	
* Opponent's Falling Speed: 
* Block Types: 
* Falling speed will begin to gradually increase once the battle has been going on for more than minutes
;Opposing Character
 Wuwang Kid
Icon	Name & Description
 	
Dispel (Place Blocks)
CD: /
Randomly generates a certain number of blocks with the effect on the opponent's field.
 	
Thunder's Call (Create disruptions)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, Blasting Thunder will be triggered, turning up to 8 surrounding blocks into obstacles.
==Active Character==
Skill Icon 	Name & Description
 Lone Butterfly of the Crimson Flame	 Lone Butterfly of the Crimson Flame
 	
Crimson (Change Blocks in an Area)
CD: 30
The blocks in your current set of falling blocks turn red and gain .: If a block with this effect is cleared in the current block-fall, the energy gained and DMG dealt to your opponent after this clearance is over will be increased. If a block with this effect is not cleared in the current block-fall, it will cause up to 8 surrounding non-red regular blocks to turn red.
 	
Scorch (Set blocks alight)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: Blocks with this effect will deal 20 DMG to the rattan figure on the same side when cleared.
 Jade-Plumed Silverwing 	 Jade-Plumed Silverwing
 	
Eliminate (Clear blocks of the same color)
CD: 30
 random regular block on your field gain .: When a block with this effect is cleared, up to other blocks of the same color will also be cleared from the field.
 	
Nightmare (Scatter obstacles)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, it will be converted into an obstacle, and another random regular block will gain .
 Gold-Eyed Celadon Mare 	 Gold-Eyed Celadon Mare
 	
Citrine (Pre-determine the color of blocks)
CD: 20
Change the current and subsequent sets of falling blocks to the same color.
 	
Frost Curse (Freeze random blocks)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: Blocks with this effect cannot be cleared. This effect will expire when an adjacent regular block is cleared.
 Sage Hu 	 Sage Hu
 	
Azure (Change the color of blocks)
CD: 30
Turn random regular non-blue blocks on your field blue.
 	
Blizzard (Freeze blocks)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, an ice explosion will be triggered, causing up to 8 surrounding regular blocks to gain .: Blocks with this effect cannot be cleared. This effect will expire when an adjacent regular block is cleared.
 Sage Jian 	 Sage Jian
 	
Emerald (Change the color of blocks)
CD: 30
Turn random regular non-green blocks on your field green.
 	
Storm (Create obstacles for your opponent)
Energy Required: 60
When your opponent's next falling block is generated, obstacle blocks will appear and fall onto the opponent's field.
 Yunlai Angler 	 Yunlai Angler
 	
Silence (Clear wider areas)
CD: 30
 random regular blocks on your field gain .: When a block with this effect is cleared, up to 8 surrounding blocks will also be cleared.
 	
Controlled Shock (Prohibit block-clearing)
Energy Required: 60
When the opponent's next set of blocks begins to fall, their field will gain .: No blocks can be cleared. This effect will expire after 6 sets of blocks have been generated.
 Wuwang Kid 	 Wuwang Kid
 	
Dispel (Enhance blocks)
CD: 30
 random regular block on your field gains . Additionally, when your next set of falling blocks is generated, regular purple blocks will generate on your field, with of them also gaining .: When a block with this effect is cleared, the energy gained and DMG dealt to your opponent after this clearance is over will be increased.
 	
Thunder's Call (Obstruct areas)
Energy Required: 60
When your opponent generates a falling block, random regular blocks on their field will gain .: If a block with this effect is not cleared in the current block-fall, Blasting Thunder will be triggered, turning up to 8 surrounding blocks into obstacles.
 Wind Reader 	 Wind Reader
 	
Flux (Enhance block-clearing)
CD: 30
Your current falling block gains .: When a block with this effect is cleared, the chain count for this clearance is increased by an extra .
 	
Restricted (Prohibit rotating)
Energy Required: 60
When your opponent generates a falling block, their field will gain .: Blocks cannot be rotated. This effect will be removed after 5 sets of blocks have fallen.
==Rewards==
Objective 	Rewards
Total Score Obtained: 200 	
Total Score Obtained: 400 	
Total Score Obtained: 600 	
Total Score Obtained: 800 	
Total Score Obtained: 1,000	
Total Score Obtained: 1,200	
Total Score Obtained: 1,400	
Total Score Obtained: 1,600	
==Game Settings==
;Speed Settings
::Falling Speed
:::2-5
==Soundtracks==
==Trivia==
* "Immortal Combat" is a reference to the video game series .
==Other Languages==
==Change History==
pt-br:Amuletos da Primavera/Combate Imortal
ru:Талисманы весны/Бой бессмертных
vi:Xuân Hi Họa Đào Phù/Bát Kỳ Loạn Đấu