Necromykian Virus

This article is both about the tribe MykiWings as well as the fungal disease of Necromykia and the effects of those infected.
If you notice anything that might be similar to a tribe you made or someone else's tribe, that is purely unintentional. On a similar note please do not copy off this tribe unless you have my permission to be able to do so, that is considered plagiarism.
NOTE: This tribe is connected to my RTLT or "Return of The Lost Tribes" storyline. Meaning that this tribe shares the same universe with my other tribes: ViperWings, VisionWings, ZeroWings, Crytridorans and other tribes that I own. Keep that in mind when reading this article! Thanks!
Warning: This is a horror based tribe and will contain detailed contents of body horror, violence and grotesque concepts. All of this is PG13 and there are no photos
THIS IS A WIP.
==Summary==
They surge-they grow-they spread...until every beast is dead. They feed, they feast, they devour...until the whole world is ours....heheheheh...WE infect, we taint, we defile, our life is to spread the vile...No escape, no hiding, no running the Myki are too cunning...
-The last words of a victim of the MykiWings
The Myki(Wings) (Mick-Tai) are a small tribe of dragons that have harnessed the powers of infection and disease after living so many years within the Poison Jungle and have since then colonized a small part of the Rainforest Kingdom. Their ruler the Phage Queen has become one with the Necromykia Virus and is driven by her one goal to spread and destroy.
After recieving a bite, dragons of every tribe and every kind will go through a process of symptoms, stages and mutations to their own body as the Necromykia virus slowly becomes to infect and destroy them. Turning them into mindless, dead husks that are ripe for controlling as every organ in their body is slowly consumed and replaced by this fungal disease.
==Vocabulary==
NyctiWings-The original tribe and the one that weilds the virus and fungal.
Nyctimorphs-Dragons who were apart of another tribe but were infected and transformed by the NyctiWings
Necromykian Virus-The greenish-grey oozing virus capable of turning dragons into husks controlled by fungi.
Myki Fungi-The fungus that produces the virus, its spores cannot spread without the help of the NyctiWings
==Appearance==
He was dead, I was sure of it; the ghastly pale scales, the torn wings, missing claws, mold and flies and mushrooms sprouting all over his body...surely he was long dead. But then he opened his eyes and...three moons...it was like something else was alive in there...some monster living in a corpse...but the way his pale, blank eyes looked at me...no...that dragon was alive.
===Nycti===
The Nycti have spent hundreds of years living in and adapting to the dangerous world of the Poison Jungle, and their appearance goes to show how much it has changed them so much. The small species still has some characteristics of the LeafWings they evolved from greenish scales, sleek bodies, tree like horns...but everything else is nothing like any dragon would ever see other than a rotting body.
The Nycti always look sickly. No matter what color that they are they are always are pale and a sickly color. They are almost always a light shade of green, brown, grey, white, red, baege or sometimes on rare occasions-purple. Nycti dragonets are born in full color and may even be almost indistinguishable from an actual LeafWings until they grow in which they begin to look more and more sickly.
Nycti always have grotesque patterns on their body, various scales that have infectious looking dots, rashes, bumps, scars, and other signs of sickness. Its not common for them to be dotted with numerous scars, open wounds and have missing limbs, rotting or missing teeth, tears in their wings, and other signs.
To add to the unhealthiness, Nycti's almost always are never bulky or plump, they are unusually scrawny-more than one would expect an alive dragon to be. You can usually see their bones poking through and sometimes directly visible.
Their snouts while very LeafWing are also very different. Their snouts are increasingly longer like a crocodilian, they have an unpredictable amount of eyes, 45% of the time they have no eyes-either sockets without eyes or just no eyes or eyelids at all-45% of the time they have normal two eyes and 15% of the time they have more than two eyes from 4-10 trailing up to their antler shaped horns.
Their teeth are also completely unnatural, various different types of teeth, from flat to sharp to long to short to dragon to humanoid, they have multiple spots in their gums where teeth are gone. The oldest dragons have the longest teeth that can sometimes curl and jut into their heads-they are usually unaffected.
Despite their sickly size Nycti's are one of the largest dragons. They can be as long as 30-40ft and as tall as 17-39ft.
Nycti's blood is never directly visible. Internally while in the system it is this greyish green liquid-when it comes out an open wound the atmosphere has it turn into a foul smelling thick green vapor. This vapor is filled with the Necromykia disease and allows for further spreading-it also causes violent rashes.
Physically Nycti even seem sick, their voices are almost always raspy and strained, they commonly cough or sneeze violently, their pacing is unpredictable and almost drunken, their words are slurred and they tend to trail off or forget words.
But most will never see the actual coloring of their scales, as there is always something covering it. What further adds to the idea that Nycti wings can seemingly be dead is the amount of rotting things that can be found on them. Almost all NyctiWings have some sort of mold, fungus, or carnivorous plant growing on their body as well as thousands of carrion eating animals (i.e flies, beetles, worms, leeches) crawling or hovering over their entire body. The foliage grows almost everywhere, from their mouths to their eyes to their wings to their claws to their tails.
You can typically tell the age of a Nycti as well as its health by the buildup of this foliage. Ones with more foliage and insects are generally older and more healthy while less could mean they are weak or younger.
All Nycti have some sort of fungal horn structure that builds around their antlers, no matter the specie. They all are a different coloring or specie or shape and they are used to help differentiate between Nycti.
There are numerous different types of foliage and animals that can grow on top of a Nycti-they usually depend on their hatching conditions as well as basic genetics. Perhaps the genetic makeup of Nycti's may attract different types of spores and animals.
===Molds, Fungus, Flies & Other Fauna===
There are thousands of different types of fungus, molds, and animals found on Nycti's, but these are a few of the most common ones located.
Firelash Mold- A crispy and hard red-orange fungus that is capable of lighting on fire and never snuffing out, the Nycti is typically unaffected.
Tsete Flies- Deadly flies that carry a dangerous amount of diseases and like to feed off rotting flesh, you can see numerous dead flies on the Nycti flies usually.
Glass Bulbs-A type of oozy blue-green fungi that can pop when there is too much pressure, releasing a spores that causes brain death if inhaled.
Throatphage-A yellowish ooze-like mold that grows rapidly, when breathed in it catches in the throat and builds up, usually causing suffocation in a matter of days.
Rotting Widows- A type of spider that has a symbiotic relationship with fungus, it is a carrion eater and its webs are known to be tainted with irritating venom.
Cordycep & Insects-A tall column shaped mushroom, when eaten by any insects it turns them into zombie like animals that will die on suitable surface and sprout more cordyceps.
NecroAssassin Bug- A type of Assassin Bug that places dead insects on its back to create a camoflauging protective armor.
Corpse Flower- A large red flower that produces a disgusting stench, attracts a numerous amount of flies.
Hydroa-A canalope shaped flower that spits out a ball of pus when disturbed too much.
Dracularan Rose- A cylinder shaped plant that has numerous little teeth shaped organs inside it that pierce any insect that enters.
Stinkorn- A star shaped yellow fungus that has been known to attract centipedes.
Devils Tooth- A mushroom that spurts out an ugly red juice that causes excessive bleeding.
Dead Talons- A mold that grows to look a lot like a dragons talon reaching out.
Scarbind-A type of mold that feeds off blood, it is capable of healing wounds at the cost of it constantly feeding on your blood.
Venus Flytraps & Pitchers- Common carnivorous plants, they grow in gigantic clusters typically.
Skullmark Mold-A mold that grows in a skull or bone like structure out of a foamy substance.
Manipularis-An eerie glowing fungus, typically grows out of the eyes.
Arachnids-Scorpions, Spiders, Mites are all welcome on a Nycti.
FogSpurt- A greenish fluffy moss that produces a thick fume of fog whenever it spreads its spores.
Scalewort- A fungus that grows in a scale shape structure, it is harder then usual plants.
Lasher Root- A type of root that is almost sentient, reaching its mossy vines out to potential prey.
Heart Worm- Long, pulsing worms that look like intestines, they like to burrow and reside within fungal areas.
===Royalty===
The Nycti queen and her offspring is obviously a lot more different than every other kind of Nycti found and has a completely different appearance.
All Nycti royalty have a special fungus that grows on their head, the Nycti Fungi. This fungi is an ugly purpilish red and grows differently from each royalty, some it looks like a crown while others have it drape over their heads like a veil.
Nycti royalty are the strongest producers of foliage and the virus, their body is completely overgrown with fungus, smothered in mold, and covered in carrion eating insects. Only their snouts, wings, tail and occasionaly their tail are visible in the amalgomation of infection they are covered by.
The oldest royalty will be one with the Nycti Fungi, having it grow completely out of all their orphises like their eyes, mouth, and snout with the rest of their body besides their head completely overgrown with the fungus. Sometimes they will have tentacles sprouting over them.
==Lifecycle==
There are numerous jobs that each Nycti have-this summary of their lifecycle is heavily oversimplified so take it with a grain of salt due to the fact almost every variant of a Nycti has its own lifecycle, job and lifecycle.
===Roles of A Nycti===
Queen-The Queen is the leader of her own Nycti Hive, her goal is to control the Necromykia virus and ensure its spread as well as hatch the first few Nycti.
Kings-The first male of the Queens brood, usually is powerfully connected to the virus and fungi and acts as a second-and-command and war general.
Injector-An injector is a Nycti that searches for suitable victims to infect, allowing for the spread of the Nycti population and the virus.
Phager-A Nycti who is built to capture and infect non-Nycti with the virus.
Protector-Usually durable and heavy Nycti who protect other Nycti or the queen from harm.
Swarmer- A Nycti that gathers information and shares it with the hive.
Soldier-A Nycti that acts as a fighter and offensive for the hive.
Tender-A Nycti that cares, and tends for the hive.
Mutants-Infected dragons from other tribes, acts as a wild card that can be any of these.
===Life of A Hive===
A hive usually begins with a Queen finding a new location to produce a hive that is at least 6 miles from each other. There the queen will begin to create mutants, capturing innocent dragons and locking them in place while the infection takes place and lay eggs on them-the queen can lay eggs but it is an extremely slow process of 1 week for one egg so during that time she usually takes in mutants. After they have fully formed the queen will mutate them to fit into the proper roles she needs: usually an Injector, Phager, Soldier or Tender.
When a king is born they will spend most of the first early months of the hive protecting the queen as a Protector.
Once the hive is large enough that there are enough drones to do the work themselves. The Queen will find a protective place and "implant" herself, binding her body to the ground and allowing the overgrowth to grow over her-this establishes the place as her hive and also increases the power and growth of the virus within her.
All Nycti are born from eggs of an Injector, who attacks a non-Nycti dragon or an elderly Nycti with the eggs, when the Nycti hatch they are usually cared by the Tender. They look little like dragonets and more like mutant worms-they are fed fungus, dragon flesh and other disgusting flora and fauna until they are fully infected and grown with fungus, mold and viruses and can then contribute to the hive.
As they further mutate into their given role (decided by genetics) they will continue to do their role for their entire lives. Other queens that are born are considered "royalty" and will stay in the hive until fully grown-then they either will go out to form their own hive or they will work with their mother.
When a Nycti is elderly and is no longer able to produce for the hive-it will enter a "hibernation" state in which it will make a fungal cocoon on the ceiling and let the moss and fungus grow over it. It essentially turns itself into a nest/farm for the hive where they can grow more fungus, viruses, or implant dragon eggs on it. They can usually do this with the elderly for about 3-6 rotations before the elderly dies and has lost all nutrients-turning into an empty husk.
==Abilities & Mutations==
An unstoppable army is one that doesn't have one shared weaknesses...that keeps on fighting no matter how much it loses...that obeys their commander no matter the circumstances or the matter at hand...
The Nycti , the Nyctian Queen, and the Infected all have their own varying abilities and changes (if you wish to see the various mutations see "Mutations" later on). But all Nycti share some abilities in common no matter the circumstances unless otherwise stated.
===Pain Tolerance===
No matter what, all Nycti have no sense of pain whatsoever. A further biological analysis of their bodies show that their nerves are almost half-dead in a sense and while they can control their limbs-they cannot feel any sort of pain.
This makes Nycti some of the most powerful and durable dragons in the entire world. No matter the pain or the injury they can always get back up and keep fighting-the only pain they ever feel is when their weakness is exposed or when they die. But other than that, no amputation, breath weapon, injection, or torture will ever recieve any response from them, they will just carry on without fighting.
===Healing Factor===
Nycti cannot heal from wounds alone, any wounds they recieve at best will remain as scars but other than that their wounds mostly will remain open for the rest of their lives. This is not a hinderance however, but rather a gain, as the fungus and mold on the Nycti will then grow over and bind the wound, using unique enzymes that turn the fungal cells into dragon cells, but reinforced with the fungal abilities. Giving the dragon a unique plating that is twice as strong as a normal dragon scale.
The fungus will try to repair missing parts such as a missing jaw or talon by replicating it with hardened plate as well. These will look like the normal part but if it was completely made out of mold, fungus, and other plants which try to replicate the limb exactly. The limb while made by a separate entity will work for the Nycti, attempting to move and function whenever it predicts it is needed.
===Immunity===
In addition to all previously stated factors, Nycti are immune to all poisons, toxins, impurities, illnesses, diseases, radiation, infections, disorders and other harmful foreign weaknesses.
===Foliage===
The foliage that grows on each Nycti is quite different, but each has its own beneficiaries. Some can give resistance to certain types of breath weapons, others can empower them with strength, some can make them heal faster, others can make them constantly be in a frenzied state, some can make them venomous or give them an extra limb.
The amount of abilities the fungus and molds can provide are only limited by the amount of fungus and mold types that are provided and given.
===Infection===
All Nycti's are capable of spreading the Necromykia virus to some degree. Most will spread it via their mouths, the virus grows on the top of their mouths and appears as these moldy, parasitic anemone like contraptions that can extend its tentacles to inject the victim. This taints their teeth and tongue (and on worse occasions their nostrils, eyes, horns and head spikes) with the virus, allowing them to spread it through contact.
Others have mutated various parts of their body to have these anemone parts as well. Some have a large bulb at the end of their tail, or have it growing between their claws, some can exert it out like a breath weapon-the amount of ways to inject are nearly limitless.
==Mutations==
Every single Nycti and infected non-Nycti is capable of mutating thanks to the viruses mutation of their DNA constantly. Mutations usually will occur once a week to every decade, it all depends on how big of a mutation it changes.
All mutations that are listed can continually progress, there is a recordable tree that one can predict what potential mutations they will have, below is a tree of all the mutations and a brief description of each-as well as what role has those mutations.
Both infected-non-tribes and Nycti can mutate into each of these rules unless otherwise specified. Sometimes only Nycti or only a certain tribe can mutate into these groups.
===Queen===
File:Queen.png
*Fungal Queen/Empress-A NyctiWing queen who decides to dedicate their lives to cultivating and spreading the necrotic fungus that produces the virus becomes a Fungal Queen. In this stature the Fungal Queen becomes the heart of all fungal cultivation, their hearts of flesh being replaced by a fungal heart to increase their power and connection to the fungus. Queens who choose this power grow fungus at a quicker rate which allows for quicker growth of the colony. This grows stronger when they become Empress, how completely lodged in place with a terrifying floralkinetic ability to control fungal plants.
*Virus Queen/Empress- A NyctiWing who wishes to expand her armies larger and quicker than average may become a Virus Queen. This mutation builds up the queen to become an incredible powerful warrior queen with all sorts of ways to infect such as stingers on their tails, claws and wings. They can inject large doses of the virus allowing for quicker infections. An Empress gains these abilities as well but to a much more powerful degree, producing a thick sickly aura around them from large pores on the back of their heads.
*Egg Queen/Allmother-A NyctiWing queen that desires to boost the size of its colony may choose to become an Egg Queen. This mutation allows for the NyctiWing queen to limit its virus and fungal control for the ability to produce much more eggs. This further increases the chance of dragonets to have rare, new mutations that can further strengthen the colony and also rapidly increase a colonies size. Allmothers gain the ability to control the genes of dragonets within eggs, allowing them to produce a desired mutation in a clutch if its needed.
*Necromother-The furthest mutation so far capable for a NyctiWing queen, in this state they have the previous powers of all queens. They can control huge numbers of plants, produce specially designed eggs, create huge barriers of virus around their territory, and have a special fungal crest atop their heads which not only symbolizes their power but also functions as a mind controller, when the horn glows all of the Necromothers minions (and corpses within a 3 mile vicinity of the hive) come under complete control of the Necromother. The Necromother may rule over several other queens and their colonies.
===King===
File:KingMutations.png
The King has similar abilities to that of the Queen
===Phager===
File:Injector.png
*Virus Infector-A simple NyctiWing warrior who's sole goal is to go outside the colonies borders and attack neighboring tribes, infecting villages and cities with a virus and bringing more infected soldiers back for the colony.
*Fungal Infector- A NyctiWing tender who's goal is to spread the necrotic fungus across the territory to ensure that it is the dominating foliage, strengthening the colony and ensuring its borders are secured and marked.
*Expeller
**Expeller-A NyctiWing who allows their lungs to be filled with the virus or fungal spores and coughs them out repeatedly, allowing faster spread.
**Bloater-An expeller who's mutated to produce fumes of spores or virus out of bloated tumors and warts all across its body in huge portions, creating a large trail of infection in its wake.
**Shambler-when two bloaters or expellers mutate, allowing themselves to fuse together into one entity, making one huge tumor. When attack or killed their blood is tainted with spores or virus, and their fusion allows for increased clouds of infection.
**Necroid Amalgamation-When multiple (3-6) infectors fuse together, to create a gigantic infection producing factory, while slow this amalgamation can infect entire regions in a matter of days and is nearly impossible to kill. Parts of it can break off to attack and/or defend. It can even fuse with a hoarder
*Hoarder
**Hoarder- A NyctiWing phager who swiftens its infection by producing a small hive on its back. Producing small fungal or sludgy virus like dragonets called "Spreaders" live on this hive and excrete spores or virus through the air through glands on their wings.
**Minder-A Hoarder who has advanced its colony, allowing 2-5 Spreaders to produce out of its scales and produce a meter tall hive on its back. The Minder can now give them basic commands such as direction.
**Hive Mind-The Spreaders have begun to spread and reproduce to about 6-9. The hive has spread from the back to the Hoarders wings and tail, rendering them useless. But at the cost of a loss of flight the phager now has strong control of its hive and can give them intelligent commands and organize them thouroughly, acting almost strategically.
**Beholder-With a Hivemind has lived for a long time eventually it produces so many Spreaders it no longer can function as a dragon, finding a location for itself to transform into an immobile hive for the Spreaders, which now have expanded their flock to 10-15. However the Beholder now spends all its energy controlling the Hivemind, being able to send them miles off with full control of them, having full control of their minds and bodies.
*Spawn
**Spawner-A NyctiWing who has mutated to help spread the hive through egg laying and dragon infecting.
***Injector-A NyctiWing who has a weak infectious salvia and has mutated to help infect and transform dragons into NyctiWings, usually infecting dragons by coming in at night and licking them.
****Biter-An Injector who's virus glands in its mouth have allowed it to have a fast infecting bite, its mouth having a numbing agent that makes its bites unnoticeable. The virus has mutated to be infectious to the blood meaning it is slow but almost unnoticeable, making contact with the infecteds blood also infects.
*****Digger-A biter who has mutated wide talons to allow itself to dig quickly, this allows for a more stealthy attack and also allows its talons to make no sound.
****Barb-A long thin virus producing needle that sends the infection right to the dragons brain, resulting in a faster but much more noticeable infection.
*****The injection of a barb also causes paralysis, meaning there is less of a struggle and less danger to the injector when the dragon is infected.
****Breather-A large virus sac has produced in the Spawners throat, allowing them to release a violent jet of virus in a wide range. This virus has mutated to be airborne and while it takes awhile to charge up can infect millions in a matter of moments.
*****Mutative Breath-This breath is more fatal and smaller than usual. More dragons will die from the infection than transform. But those who are infected are more likely to become mutants.
*****Nyctimorph Breath-This breath is less fatal and is much larger. It spreads further and therefore can turn more dragons into NyctiMorphs
***Producer
****Producer-Instead of spreading the colony by Nyctimorph, the producer contributes by producing more NyctiWing eggs. Produced one per day.
*****Blood Maker-A rare kind of producer that is capable of eating blood from other tribes, extracting DNA from it and putting it into the eggs it produced. Slightly increasing the chance of an egg hatching as a "mutant" by 5%
*****Egg Empress-Not to be confused with the queens "Egg Empress". Produces twice as many eggs as usual, 2 eggs per day instead of 1.
******Nester-Produces nests out of the dead bodies of victims, allowing eggs to hatch twice as fast.
******Tail Producer-Allows a faster method of laying eggs, now producing 5 eggs per day.
===Protector===
File:Protector.png
*Reflector-A NyctiWing who has slightly enhanced its immune and defense system, it has twice the fortitude of a normal NyctiWing and can take more of a hit now. They are a good line of defense.
**Absorber-A reflector who's mutated fungus has forged resistant plating, which allows it to absorb more hits and even resist breath weapons for a short amount of time.
***Rejuvinator-In times of battle a reflector who takes less damage from physical attacks.
****Resister Rejuvinator-A Rejuvinator who has developed resistance to breath weapon.
****Mending-A Rejuvinator who is capable of healing three times faster than usual.
***Pulser-An absorber who's fungal plating now reflect 25% of the damage off of.
****Kinetic Pulser-After taking enough physical damage the pulser can now release a thundering shockwave that throws enemies back.
****Elemental Pulser-After absorbing enough breath weapon the pulser can release an elemental shockwave.
**Projector-When attacked the the attackers attacks reflect off the Projector if they hit the fungal armor
***Mimicker-after taking enough hits, the Projector is capable of mimicking the fighting style and breath weapon of its attacker. Becoming swifter or stronger in its attacks.
***Deflector-The projectors armor grows all over resulting in all attacks reflecting at the cost of the deflector being slower.
*Shield Guard-Huge NyctiWings who's sole goals are to guard something, their large size makes them powerful and incredibly tanky.
**Hive Guardian-A guardian with gigantic wings that can be used to seal up the entrance to the hive.
**Frontal Guardian-Guardians with shield shaped head crests to help defend its foes.
***Fungal Guardian-The Guard can produce a large wall of hardened fungus around it, allowing for easier protection. It can also grow the fungal armor of its allies.
****Toxicator-The armor of the guardian as well as its wings now produces virus spores, making it harder to trespass.
***Shield Guardian-Not the same as the Shield Guard, this trade expands the shield crest of the guard, its much slower now but now is more defensive.
****Wall Guardian-Limited to the Frontal Guardian, the shield crest can now lock with other crests to create an unbreakable wall of defense.
****Cover Guardian-The guardian doubles in size allowing it to cover more ground, its fungal plates have spread to its wings to allow more protection.
*Chargers-A male NyctiWing may mutate into a Charger, it has heavy but fast legs capable of running at fast speeds and hit like a truck.
**Ravager-Larger in size, Ravagers gigantic feet and its two plow shaped horns are built to cause as much destruction to the land (and the army) as possible.
***Rampager-A ravager that focuses through tearing through armies,Fungus produces on the Ravagers talons and tail to create heavy weapons capable of crushing through large amounts of enemy forces.
***Plower-A ravager whos crest has produced into a large blow shape with beefier talons and tails, this is for ravagers that wish to destroy farmland, towns, and cities rather than armies.
**Stormer-A heavier built with a long but large crest, allowing it to deal heavy and blunt force without damage.
***Basher-A stormer who wishes to break through seiges, its long heavy crest and tree sized tail allowing for heavy force against walls.
***Breaker-A stormer who mutates to breath through enemy lines, it produced a large blades horn and powerful back legs to charge through and sift through the front lines.
===Swarmer===
File:Swarmer Mutation Tree.png
Swarmer: The overarching category for NyctiWings that gather information and communicate with the hive. Swarmers are adept at coordinating attacks and spreading the virus.
====Sprinter: Specializes in speed and quick movements, ideal for chasing down prey or delivering messages swiftly.====
#*Traverser: Skilled in overcoming various terrains.
#**Aquatic: Capable of swimming and navigating through water bodies.
#**Glider: Can glide through the air, covering large distances quickly.
#**Climber: Excellent at scaling vertical surfaces and navigating through dense jungle canopies.
#Swifter: Focuses on agile and rapid maneuvers.
#*Reflexer: Possesses enhanced reflexes, able to dodge attacks and respond quickly to threats.
#*Darter: Extremely quick in short bursts, perfect for sudden attacks and evasions.
#Stalker: Expert in stealth and remaining undetected.
#*Shifter: Can alter its appearance or color to blend into surroundings.
#**Morpher: Capable of changing physical shape to mimic other creatures or objects.
#**Blender: Perfect at camouflaging in various environments.
#*Listener: Has heightened senses, particularly hearing, to detect prey or intruders from afar.
====Scouts====
Scout: The main role for reconnaissance, mapping out areas, and gathering vital intelligence about enemy positions and potential threats.
====Subtypes:====
#Tracker: Specialized in following trails and locating targets.
#*Scenter: Possesses an extraordinary sense of smell to track prey over long distances.
#*Watcher: Has keen eyesight, capable of spotting targets from great distances.
#Stalker: Similar to the Swarmer's Stalker but focused on stealth and close-range spying.
#*Shifter: Utilizes camouflage and mimicry.
#**Morpher: Adapts shape to blend in.
#**Blender: Adapts color and texture for stealth.
#*Listener: Uses heightened hearing to gather information.
====Hunters====
Hunter: The primary offensive role, responsible for capturing and subduing prey, as well as defending the hive from threats.
====Subtypes:====
#Gatherer: Focused on collecting resources and prey for the hive.
#*Digger: Capable of burrowing and digging to unearth hidden prey or create new hive entrances.
#Capturer: Specialized in capturing and immobilizing prey.
#*Predator: The main attacking force, skilled in direct combat and overpowering foes.
#**Paralyzer: Has the ability to immobilize prey with toxins or physical attacks.
#**Venomizer: Uses venom to weaken or kill prey, often with poisonous bites or stings.
===Soldier===
File:Soldier.png
*Soldier-A NyctiWing who has been built to fight for its hive, it is stronger than other types
**Polluter-A soldier who has mutated to be filled with the virus, their blood is tainted with infection allowing for spores to spread and infect
***Mine-A polluter who has nodes growing on its arms allowing it to plant fungal like mines that upon being stepped on release clouds of virus.
****Bomber-An infected MudWing, with millions of nodes on its wings and talons, these nodes fall off and explode on impact with the ground, allowing for a raining barrage of missiles.
****Self Bomber-A polluter who's sole goal is to get as close to enemy lines before choosing to explode on impact, creating a massive fungal explosion. The explosion is entirely painless.
***Fumer-A polluter who spews toxic fungus from any area that they are attacked from, creating toxic fumes around itself
****Fumer 2-A Fumer who is able to spread its toxic fumes to an even wider range.
****Clouder-A Fumer who can intentionally cause bleeding from its gigantic wings which it uses to create giant clouds to hide soldiers and infect enemies.
**Lasher-A NyctiWing soldier who has a longer tail and talons, allowing for longer reach.
***Stabber-The stabbers claws have become longer to allow further slashing
****Slasher-The tail of the NyctiWing has formed into a long blade-like stinger allowing for it to slash long distances
*****Clawed Slasher-The claws have become rigid and hooked allowing for more damaging slashes
******Egg Clawer-The talons of the Clawer have egg glands, allowing implantment of dragonets within the attacker
******Infected Clawer-The Clawer are infected and if reaching the bloodstream can infect others.
*****Fanged Slasher-The fangs of a NyctiWing have become long vampiric fangs and tusks
******Infected Slasher-The fangs and tusks of the NyctiWing are filled with virus allowing for infection
******Egg Slasher-There are new egg glands in the NyctiWings allowing it to implant dragonets on every bite.
***Brute-The NyctiWing develops large muscles and gigantic wings to allow it to bash through forces
****Frenzy-The NyctiWing loses its conciousness and becomes a savage animal that feels no pain, allowing it to tear through enemy forces
****Crusher-The NyctiWing develops heavy fungal plating on its wings and tail to crush its enemies under with.
**Shooter-The NyctiWing develops glands allowing it to shoot balls of green fire fungal bullets, 1-2 per dayy.
***Sniper-The NyctiWing can shoot 3-4 bullets a day at extremely long distances, extremely effective on hit.
***Heavy-The NyctiWing can shoot 8-10 bullets a day, this time much larger and creating small fiery explosions
****Cannon-The NyctiWing develops massive glands that while making it slow, upon the blade hitting it creates a massive fiery explosion
***Rapid-The NyctiWing can shoot 30-40 bullets and all at once.
===Tender===
File:Tender.png
*Tender-A NyctiWing who was built with a slim build to allow it to get around faster, its built to allow it to get around the hive fast to assist with different things.
**Reaper-The NyctiWings fungus mutiliates its tail into a sickle shape, allowing for cultivation and it can produce a sleeping agent from its pores.
***Fungal Reaper-A Reaper who tends to the fungal fields of the hive, ensuring that the healthy ones stay alive and the sickly ones are cut off. Its wings grow to allow it to beat the fungus forward with its wings.
***Necroid Reaper-The Reaper virus sack produces a thick goo to trap up and seal up things. It deals with tending to the Necrofarms of the hive, hanging up dead bodies to help cultivate and preserve the Nycti Fungi. They also ensure that live dragons are successfully sedated and preserved.
****Zomboid Reaper-This reaper has a small crest that helps it maintain mind control, it helps trap victims and infect them with the virus, and looks over their infection to ensure it all goes smoothly.
**Healer-A tender who has learned how to mend, using the virus to make a salvia that helps mend large wounds, broken bones and other injuries.
***Spore Healer-A healer who instead of mending the wounds can implant spores to grow Fungi out of the wound to help bind it up, further strengthening the scales and spreading the fungi.
****Spore Druid-The healer has slight plant control that can ensure that the spores placed in the dragon can produce a new type of fungi. One that can give special abilities such as fire resistance or faster healing or invincibility in that region.
***Mutant Healer- The salvia in the healer now can produce insert a mutative protein that has the slight chance to have the dragon mutate to the next stage (if it hasnt already)
****Mutator-The healer can now "lock" in certain genes if the hive wishes for an egg or dragonet to mutate into a certain job or subclass. It can also "reset" mutations if a dragon mutates into a class that is not needed.
**Nurse-A tender who overlooks, tends and strengthens the hive by properly taking care of the hives dragonets, it has a special vocal cord that allows it to communicate and control dragonets.
***Royal Nurse-The tender has a crest and has the rare job to overlook a young dragonet and feed it proteins that ensure it mutates into a king or queen. They are extremely protective of the dragonet.
***Infected Nurse-A tender who ensures that takes care of dragons undergoing infection and works with the Spore Healer to ensure that the infection is going well. It also overlooks the hatching of eggs to see if they are healthy as well. They have a sixth sense that can tell how far infected an individual is.
***Dragonet Nurse- A tender who takes care of eggs and dragonets and protects them fiercely. It can go without any resources for weeks and has fungus growing on it that can align to the right temperature for eggs to hatch.
===Mutants===
File:Mutant.png
*SkyWings
**Blazing Nycti-These SkyWings have mutated to allow for the growth of glands that can secrete a clear, oily substance, which covers them from tail to tooth. When exposed to both a heat and oxygen source, these dragons can spontaneously combust, engulfing their bodies in white-hot flames. While the oil acts as an infinite fuel source for the fire to live off of, it also provides a shield for the SkyWing's body, saving them from a fiery death. While this keeps the dragon mostly protected, certain areas, such as their eyes and mouth, are still vulnerable to attack.
**Master Soldier-This mutation allows for enhanced combat and maneuvering abilities, turning the SkyWing into a mindless, yet effective, fighter. The virus takes the already formidable agility and strength of the infected SkyWing and increases it tenfold, creating a near-invincible super soldier.
*MudWings
**Master Protector-This mutation increases the durability and size of the infected MudWing, turning them into what can only be described as a dragon-size shield. Once something is under their protection, the mutated dragon will do nothing short of give their own life to defend it. While it does increase their physical durability, the mutation also enhances the immune systems of these MudWings, greatly increasing their immunity to the point where they become almost completely resistant to any form of disease or illness.
**Dominative Nycti-This form is considered to be one of the most aggressive mutations a dragon can take on. Highly aggressive and temperamental, these MudWings will go on unprompted killing rampages just to establish their dominance in the hierarchy of the natural world.
*SeaWings
**Aquatic Nycti-This SeaWing mutation allows for faster swimming speeds and higher sensitivity to movements in water. By greatly increasing the strength of the SeaWing's tail and webbed claws, they are able to swim at speeds nearly twice as fast as a normal SeaWing, even when using currents. A heightened sensory/nervous system allows for the mutated SeaWing's to have a greater perception of the environment around them, especially when underwater.
**Gill Expeller-Buildup of fungus in and around a SeaWing's gills causes them to release spores everytime they exhale, spreading a waterproof variant of the fungus throughout the oceans to infect other unsuspecting creatures.
*RainWings
**Frilled Nycti-This mutation considerably increases the size of a RainWing's frills. The large, fungi-ridden frills are not only a cosmetic feature to identify this particular variant of Nycti, but also provided protection for the mutated dragon, as any creature stupid enough to attack it may struggle to get past the frills protecting its vulnerable neck. There are also several instances of what seems to be communication between mutated RainWings, using the frills to send signals to each other.
**Master Scout-
*NightWings
**Master Swarmer-This allows the dragon to communicate at a frequency only audible to other mutated NightWings. Using this frequency, they are able to share exact location, amount, and even identification of their next victims.
**Shadowed Nycti-These mutated NightWings release pheromones that can attract a particular species of insect, which lays its eggs by the million on the body of the dragon. The eggs have a particular camouflage ability which allows them to blend seamlessly into shadows, absorbing into the backdrop whenever a predator comes nearby. This ability is mirrored on the NightWing, allowing them to completely disappear into dark areas. Much stronger than the average NightWing's ability to hide in the shadows, these mutated dragons are also said to possess a 'dark halo', as if their bodies are absorbing the light around them to create a shadowy outline.
*SandWings
**Master Injector-
**Barbed Nycti-This mutation facilitates the growth of poisonous barbs that line the neck, back, and tail in long ridges. The trademark barbs on the tips of their tails also increase in size and infectious potential.
*IceWings
**Frosted Nycti-These mutated IceWings have a bitter chill that surrounds them, freezing the ground that they walk on and any unlucky creatures that happen to get in their way. Because of this, only a select variety of fungi have adapted to grow on their bodies. Many areas of their scales are coated entirely in sheets of ice, and icicles decorate their tails and wings.
**Crystalline Expeller-This mutation allows for strains of the virus to exist in their lungs, exhaling small quantities everytime they breathe. Whenever they use their frostbreath, the typical ice crystals are hardened into deadly shards that contain particles of the virus, piercing the scales of the victim and spreading the virus further.
*SilkWings
**Weaving Nycti-This mutation allows for the growth of thick, hanging vines on the body of the SIlkWing, a recognizable trait that tends to mirror strands of silk. The silk glands in their wrists are also effected, producing a dark-colored silk that will instantly spread the virus to those who come in contact with it.
**Master Tender-This mutation gives the infected dragon an unparalleled healing ability. The silk produced from their wrists is often used to bandage wounds, as it releases unique catalysts that speed up tissue repair in the body. Their saliva also contains healing properties, capable of curing diseases once considered fatal to dragonkind (though the full extent of this ability is unknown).
*HiveWings
**Master Phager-
**Controller-Considered one of the most powerful of all the mutations, these HiveWings are able to inject others (non-Nycti and Nycti alike) with a particular strain of the virus that allows them to exercise complete control over the minds of infected dragons. Dragons with this mutation are exceedingly rare and often do not possess the full extent of their power. Though it is expected that they will use this power to further spread the virus, that is not a guarantee, and thus, they are considered a wild card and great threat to NyctiWing civilization.
***
==Symptoms of Infection==
Category:Miscellaneous