Swampus

==Overview==
*Immune to poison
*Poisonfist - attacks deal poison damage
*Sticky - Having a sticky body sometimes helps! Takes 50% less damage from Traps and Room defenses
*Plunderer - Attacks deal significantly more damage against Warehouses and Treasuries
Swampus is an immortal that can be unlocked and recruited when the Guard Post is unlocked. He has tons of health, so you can use him as a tank. He's also immune to poison, like the Bile Demon and the Skeleton. He goes for warehouses and treasuries first. He also takes less damage from traps and combat rooms, making it very effective for him to destroy them instead. He's as slow as Tiny, the other Immortal, making it easier for other minions to take him out. He's not a Flying Immortal, but he does have an AoE attack, like Horny.
==Stats==
Seeks 	Closest Room
Passive #1 	Immune to poison (at higher levels can be healed by poison)
Passive #2 	50% less damage from Traps and Room defenses
Strength 	6x damage to Resource Rooms (at higher levels, can increase to a max of 15x)
Creature Targets 	Ground
Attack Speed 	1s
Move Speed 	200
Not documented 	Attacks have 2 tile reach and 1 square splash which seemingly does half standard damage.
Defensive Location	Guard Post
Offensive Priority	Traps
Cost 	
==Training Upgrades==
Level	Damage	Health 	 	 	Special
1 	56 	1,040 	- 	1100 	-
2 	62 	1,170 	6h 	50k 	-
3 	70 	1,300 	12h 	75k 	-
4 	76 	1,430 	1d 	100k 	-
5 	90 	1,690 	1d 12h	150k 	-
6 	104 	1,950 	2d 	200k 	-
7 	112 	2,080 	2d 12h	400k 	-
8 	118 	2,210 	3d 	600k 	-
9 	124 	2,340 	3d 12h	850k 	-
10 	140 	2,600 	4d 	1.05M	-
11 	154 	2,860 	4d 12h	1.3M 	-
12 	160 	2,990 	5d 	1.5M 	-
13 	168 	3,120 	5d 12h	1.75M	-
14 	174 	3,250 	6d 	1.95M	-
15 	188 	3,510 	6d 12h	2.2M 	-
16 	202 	3,770 	7d 	2.4M 	-
17 	210 	3,900 	7d 12h	2.65M	-
18 	216 	4,030 	8d 	2.85M	-
19 	224 	4,160 	8d 12h	3.1M 	-
20 	236 	4,420 	9d 	3.3M 	-
21 	244 	4,550 	9d 12 	3.55M	-
22 	? 	4,680 	? 	3.75M	-
23 	258 	4,810 	? 	4M 	-
24 	? 	4,940 	? 	4.25M	-
25 	? 	5,070 	? 	4.45M	-
26 	? 	5,200 	? 	4.65M	-
27 	286 	5,330 	? 	4.9M 	-
28 	294 	5,460 	? 	5.1M 	-
29 	? 	5,590 	? 	5.35M	-
30 	? 	5,720 	? 	6.5M 	-
31 	? 	5,850 	? 	6.5M 	-
32 	? 	5,980 	? 	6.5M 	-
33 	? 	6,110 	? 	6.5M 	-
34 	336 	6,240 	? 	6.5M 	-
35 	342 	6,370 	? 	6.5M 	-
36 	+20 	+300hp 	14d 	1000 	Healed by Poison Damage (50%)
37 	+20 	+300hp 	16d 	1500 	+3X Damage to Resource Rooms
38 	+20 	+300hp 	18d 	2000 	+50% Healing from Poison Damage (100%)
39 	+20 	+300hp 	20d 	2500 	+6X Damage to Resource Rooms
40 	442 	7,870hp	22d 	3000 	+25% Damage Reduction from Rooms and Traps
Total: HP: 7,870 | DMG: 442 | Now Healed for 100% of Poison Damage, deals 15X Damage to Resource Rooms, and takes 75% less damage from Rooms and Traps.