School of Animals VN

School of Animals is a Visual Novel developed by Ursa Division. It features many iconic characters from the World of Animals series, and brings them together in a school setting. Players control a protagonist of whatever species and gender the player chooses, and are encouraged to date as many of them as they can and eventually settle on either one classmate to be with, or a polyamorous relationship if players achieve the necessary goals. 
==Gameplay==
The gameplay, contrary to other WoA entries, is not a turn-based rpg/life sim game. The game seems to take place entirely from the first person, much of the visuals being sprite/portrait based and consisting of a lot of text boxes, and players being able to choose certain choices in order to see results they'd prefer. This means being able to be anywhere in the school, choose who to speak with, and choose various options to do with the various characters.
In addition to all of that, players have various activities to perform. This includes attending lectures, performing jobs, buying various items/spending elsewhere, and raising your own stats. 
===Stats/Raising Stats===
Stats are tasks utilized to perform certain actions better and better, and can attract certain characters. 
*Knowledge - Used for tasks that require brainpower. Can be raised via studying, and can attract certain characters.
*Guts - Used for tasks that'd scare off most. Can be raised via workout, and can attract certain characters.
*Proficiency - Used for tasks that require a certain precision. Can be raised via artistic/crafting activity, and can attract certain characters.
*Kindness - Used for tasks that need understanding and empathy. Can be raised via plant/pet care, and can attract certain characters.
*Charm - Used for tasks that need you to be appealing. Can be raised via makeup/spa activity, and can attract certain characters.
===Likes/Dislikes===
Various characters have various things that they Like and Dislike. This list accounts for gifts and other people.
*Gifts - You can purchase/find gifts and provide them to allies. If you provide enough Gifts, you can raise their affection, and thus make it so you need less of a certain stat to go on a date, or make it so you're more likely to net a date for later.
*People - Characters like other characters, and dislike other characters. When a relationship gets deep enough, the player has the opportunity to hang out with characters while hanging out with other characters. Certain characters like each other, certain characters don't like each other, and some even have asymmetric views of the other (one liking the other/the other doesn't acknowledge them, etc). Players can perform certain actions in order to have characters like each other, and if the bonds run deep enough, then by the end of the game, a player can have multiple relationships at once, the likes of which are healthily supported as the other characters acknowledge each other and enjoy their relationship.
==Story==
The story opens, players able to select one of several species, their gender, and their name. For the sake of the article, they'll be a wolf guy named Sybone. Sybone is a new student in Draco University, a prestigious college that hosts many a remarkable student and demands great knowledge and ability in each of its students. Unfortunately for Sybone, he comes upon a bit of an issue: many of the students are distractingly charming! He's going to deal with his studies, and in the process, he'll most likely get to know at least a few of these guys in a way most never will!
==Characters==
Various characters in the setting will resemble their canon selves, though many have been adjusted to fit the setting, from matching the period of the setting, to ages being changed to fit the setting, and a lot less combat stuff. 
*Camiko - Camiko is a senior in the university, and well read. He's done so well, he's been hired on as a mentor, and as such tends to go student to student to help him with their courses. He tends to be a bit strict in his teaching, though tries and makes sure those he teaches feel comforted. Players are likely to have one-on-one meetings with him if they don't do well on their academics
*Muerdio - Muerdio is a freshman that appears to have a chip on his shoulder. He seems to prefer the darker side of fiction and generally wears dark clothes. With the amount of spirit-related relics he has and the dark literature he reads, people suspect him of worshiping the darkest forces, though really he's just moody. Players are likely to find him in halls and rooms with less people in them. He tends to hang around over in the Art building
*Helen - Helen is a junior that's very astute and very fit. She's often seen studying and going to the gym when there's a break in the studies. She tends to avoid social gatherings or parties, preferring to instead focus on more academic stuff. Players are likely to find her still in certain classrooms after lessons, or near the local gym on weekends
*Mimzy - Mimzy is a sophmore that has a mind overflowing with ideas as she puts it. She loves drawing and is often seen sketching, even during certain classes. She takes commissions, requests from really close friends, and seems to utterly let loose during art classes. Players are likely to find her in Art classes, though after classes they can more easily communicate with her if they pay her for commissions
Category:Ursa Division Games
Category:World of Animals
Category:Visual Novel Games
Category:Visual Novel
Category:Romance