CVar rippleDetail

__NOTOC__
Ripple surface detail. Gets automatically set with the other water CVars when using the Liquid Detail slider.
Note: Water currently works on DirectX 10 cards (GeForce 8 series, Radeon HD 2000 series and higher) through vendor extensions on DirectX 9.
Note2: Enabling this CVar with an old graphics driver causes the game screen to go black
 
==Default Setting==
;2
==Possible Settings==
;0:Animated liquid textures, texture based ripples and no reflection (old water)
;1:Normalmap liquid textures, texture based rippes and sky reflection
;2:Normalmap liquid textures, procedural ripples and screen-based reflection
;3:Normalmap liquid textures, procedural ripples and full reflection
==Changing this setting==
In-game, type the following
 /console rippledetail setting
Alternatively, you can exit wow, open the Config.wtf file, and add the following line:
 SET rippledetail setting
==Patches==
*
rippleDetail