Nincada

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|-|Ninjask=
|-|Nincada=
|-|Shedinja=
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==Summary==
Nincada is a Bug/Ground-type Pokémon that resembles an insectoid. It uses its antennae to sense its surroundings, and uses its claws to carve the roots of tree and absorb moisture and nutrients.
Ninjask is a Bug/Flying-type Pokémon and the true evolution of Nincada. Renowned for its tremendous speed, it was long thought to be invisible, with its continuous, deafening cries being the only thing to make its presence known.
Shedinja is a Bug/Ghost-type Pokémon and an "evolution" of Nincada. It is shedded from Nincada once it evolves into Ninjask, though it only appears if you have enough space for it. It is very mysterious and has a passive ability called wonderguard which protects it from any attack that isn't super effective against it such as fire or ghost.
==Powers and Stats==
Tier: | | 
Name: Ninjask
Origin: Pokémon
Gender: Varies
Age: Varies
Classification: Ninja Pokémon
Powers and Abilities: 
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|-|Nincada=Superhuman Physical Characteristics, limited Earth Manipulation, Enhanced Senses, Nutrient Absorption, Sand Manipulation, Metal Manipulation, Statistics Amplification (with Harden), Precognition (via Mind Reader), limited Darkness Manipulation, Healing, Dynamax, Resistance to Electricity Manipulation, Fighting-type moves, Earth Manipulation, Poison Manipulation, Acid Manipulation and Sleep Manipulation
|-|Ninjask= Same as Nincada to a greater extent (bar resistances to Poison and Electric type moves), plus Flight, Sound Manipulation, Air Manipulation, Afterimage Creation and Invisibility (via sheer speed), Statistics Amplification (passively via Speed Boost), Telepathy, Portal Creation, Nutrient Absorption, Status Effect Inducement, Statistics Reduction, Resistance to Plant Manipulation 
|-|Shedinja=Same as Nincada, additionally true Flight, Portal Creation, Dimensional Travel, Soul Manipulation, Intangibility, Power Nullification, Anti-Regeneration, Telepathy (And some degree of Mind Manipulation with Confuse Ray), Shadow Manipulation, Ectoplasm Manipulation, Weather Manipulation (With Sunny Day), Dynamax
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Attack Potency: At most Small City level (should be comparable, though slightly inferior to Rhyhorn, who can shatter mountains. Can go to toe to toe with the likes of Piplup) | City level (Is comparable, if not superior to a mid-level Dragonair, who can obliterate a city. Should be far superior to the likes of Rhyhorn, who can shatter mountains and should be comparable to Pupitar) | City level (Comparable to Ninjask)
Speed: Massively Hypersonic+ (Should be comparable to other 1st stage Pokémon) | FTL (One of the fastest Pokémon, it flies so fast it appears invisible to other Pokémon)
Lifting Strength: Class K | Class M | Unknown
Striking Strength: At most Small City level | City level | City level
Durability: At most Small City level | City level | Unknown (Can be beaten by a single use of a super-effective move)
Stamina: Superhuman (The average pokemon is hardwired for battle and can go on fighting for lots of time despite being injured. Capable of spending a day on foot while fighting hordes of enemies in mystery dungeons with little to no breaks)
Range: Standard melee range, hundreds of meters with moves like Bug Buzz
Standard Equipment: Soft Sand (Boosts the power of ground type moves)
Intelligence: Below Average normally (Capable of coherent speech between other Pokémon, a degree of understanding of commands and social situations, and can solve minor puzzles, though still mostly driven by instinct), Above Average in battle (Pokémon are hard-wired for battle and even in the wild can master many moves and fight the likes of Machop which train in all martial arts)
Weaknesses: Weak to fire, air, water and ice type attacks | Vulnerable to fire, air, ice and thunder based attacks, extremely weak to rock based attacks
Feats:
*Opened a hole through space-time to the Mirage Kingdom with sheer power.
Notable Attacks/Techniques:
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|-|Nincada=
===Abilities===
*Compound Eyes: Increases the accuracy of all of Nincada's attacks.
*Run Away:Nincada resists all forms of trapping, binding and sealing moves, being capable of always running away.
===Moves ===
*Scratch:Nincada scratches the opponent
*Sand Attack:Nincada blows sand at the opponent, lowering their accuracy
*Absorb: Nincada drains the nutrients from its foe's body, using the nutrients to quickly heal its own.
*Fury Swipes: Nincada repeatedly attacks the target with its claws.
*Harden: Nincada hardens its carapace, increasing its defense against physical attacks.
*Mind Reader: Nincada looks into its opponents' mind and reads their next movements in order to ensure that its next attack will hit.
*Mud Slap: Nincada slaps the opponent with a mud 
*Metal Claw:Nincada covers its claws in metal and slashes the opponent
*False SwipeNincada slashes the opponent and leaves it at 1 hp 
|-|Ninjask=
===Abilities===
*Compound Eyes: Increases the accuracy of all of Nincada's attacks.
*Speed Boost: Ninjask's speed will continually increase over the course of a battle, reaching a maximum of four times its initial top speed.
*Infiltrator: Ninjask is able to bypass forcefields that would otherwise weaken or negate its attacks.
===Moves ===
Same as Nincada, additionally
*Aerial Ace:Ninjask surprises the opponent with its aerial speed, attacking it violently
*Slash: Ninjask delivers a particularly brutal slashing attack with its claws that has a higher chance of dealing critical damage.
*Swords Dance: Ninjask performs a specialized dance that doubles its attack power.
*X-Scissor: Ninjask slashes its foe with both of its claws in an X-pattern as if they were a pair of scissors.
*Bug Bite: Ninjask bites the target with its mandibles, dealing damage and consuming any consumable items the target may be holding.
*Double Team: Ninjask creates a multitude of illusionary copies of itself to confuse its opponents, making it difficult to spot the real Ninjask through sight alone.
*Screech: Ninjask lets out a deafening screech that drastically lowers the defense of those who hear it.
* Fury Cutter: Ninjask quickly cuts a target with its claws, initially dealing minor damage. However, this move's power increases each time it is used in succession, potentially dealing severe damage with a glancing blow if used enough times. However, if Ninjask misses or uses another attack, this move's power is reset back to its initially weak state.
*Agility: Ninjask instantly doubles its current speed.
|-|Shedinja=
* Soul Manipulation: It is stated that anyone who stares into the crack in its back will have their spirit taken away, though it is unclear whether or not this is true. Attacks like Phantom Force, Shadow Sneak and Shadow Ball can also harm soul-based creatures, like Ghost Type Pokémon.
* Intangibility: Due to being a ghost type, most physical attacks should go right through it without harm. Note that any attack imbued with certain elemental attributes such as fire, water etc. will bypass this.
===Abilities===
* Wonder Guard: This special protection technique nullifies most attacks coming at it. Only Dark, Rock, Flying, Fire and Ghost types attacks are able to bypass it. This ability is somewhat resistant to being copied.
===Moves ===
Same as Nincada, additionally
* Phantom Force: Shedinja creates a portal into another world, before teleporting back and striking the enemy with soul power.
* Shadow Ball: Shedinja hurls a ball of shadowy blob at the enemy. Can attack intangible beings.
* Shadow Sneak: Shedinja uses its own shadow to sneak up on the enemy and attack it from behind.
*Shadow Claw:Shedinja covers it's claws in dark energy and slashes the opponent
* Mind Reader: Shedinja reads the mind of the enemy to predict its next move and attack or dodge.
* Spite: Shedinja reduces the PP from one of the enemy's attack. This is usually represented as the opponent tiring out, making them unable to use a move.
* Heal Block: Shedinja blocks healing from the opponent, including regeneration from items such as potions, magic healing, biological regeneration etc.
*Grudge: Shedinja grudges the opponent, making it so if it gets knocked out it drains the PP of the opponent's final move.
*Confuse Ray:Shedinja shoots a sinister ray of light to confuse its opponent
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==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Species
Category:Manga Characters
Category:Anime Characters
Category:Game Characters
Category:Pokemon
Category:Flight Users
Category:Sound Users
Category:Species
Category:Afterimage Users
Category:Statistics Amplification Users
Category:Absorption Users
Category:Status Effect Users
Category:Telepaths
Category:Portal Users
Category:Insects
Category:Bugs
Category:Earth Users
Category:Enhanced Senses Users
Category:Sand Users
Category:Metal Users
Category:Precognition Users
Category:Darkness Users
Category:Healers
Category:Air Users
Category:Statistics Reduction Users
Category:Invisibility Users
Category:Role-playing Characters
Category:Ghosts