Barrier

Barrier is a Lute ability.
==Effect==
Most melee attacks can be countered by a Barrier. A Barrier Counter blocks one close-range attack from a Low Class enemy right before Briar is hit. Over the course of her journey, Lute will become able to block attacks from stronger enemies as well.
==Upgrades==
Name 	Desc 	Cost
Bulwark 	Lute's Barrier Counter parries attacks from Medium and High Class enemies too.	
Bulwark II 	Lute can conjure an additional Barrier while another is already active. 	
Bulwark III 	The cooldown between subsequent Barrier Counters is decreased. 	
Barrier 	Lute raises a shield to parry a close range attack. 	
Repelling Barrier 	Performing a perfect Barrier Counter pushes away Low Class enemies. 	
Repelling Barrier II 	Pushing enemies away with a perfect Barrier Counter grants additional Unity. 	
Repelling Barrier III	Performing a perfect Barrier Counter pushes away Medium Class enemies too. 	
Exploding Barrier 	Lute's Barrier Counters release explosive shards, increasing Entropy. 	
Exploding Barrier II 	 	
Exploding Barrier III	Lute's Barrier Counters release more explosive shards. 	
Plentiful Barrier 	Lute's Barrier Counters can release Cobalt and Crimson Residue. 	
Plentiful Barrier II 	The amount of Residue released by Lute's Barrier Counters is increased. 	
Plentiful Barrier III	Lute's Barrier Counters have the chance to release Emerald Tear Dust too. 	
Category:Lute abilities