145834-account-wide-mountsdyes

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I recently got my main fully geared and ready for raiding, and figured in the mean time while the rest of my guild is preparing I could have a bit of fun leveling a Medic.
 
So I created a character, got in-game and lo and behold, many of the things I had earned on my Warrior which I assumed would be account wide were not available from my second character.
This includes things I had bought with REAL MONEY off the NCoin store.
 
This has thoroughly disheartened me to ever spend money on this game again, and i'm even considering removing my signature subscription as the perks it gives are not worth the exorbitant $21 AUD a month, especially once you have a few of the low level unlocks from cosmic rewards.
 
Carbine, an account wide system is already in place within your game, and some things are even account wide already (read multi-redeem from account inventory).
After speaking to my guildmates, and a plethora of others from my server, I have met many people in the same position I am now in.
People enjoying your game, but not willing to spend money on mounts, mount flares and dyes (real or otherwise), due to a badly utilized system.
 
All of the evidence points towards the implementation of account wide mounts and dyes being economically beneficial for your company, and the community which you have fostered. So why has there been no talk of it?	
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There has been talk of it .... by us.
 
We've talked, the "devs are listening" and then sticking their fingers in their ears and shouting "lalalala we can't hear you", 
 
The current business model is a worrying one for anyone that's been around gaming, especially MMO's, for a good few years. A game either starts as free to play or turns free to play and sets up a cash shop that reeks of a cash grab. It's a short term business model used by some publishers to generate income quickly but not long term, it's not a viable long term plan. Usually it's to recoup losses or just turn a quick profit, like when you see a game pushed out of the door early in time for summer or Christmas. It's buggy as all hell but it's going to generate a profit. Long term doesn't matter, they have recovered their investment.
 
What remains then is they either change it to a longer term plan or they pull the plug.
 
The problem some people on this forum have is they only look as far as Carbine. They see the devs getting involved with the community, devs that seem to care. Devs they will defend or devs they will shout and scream at.
 
Devs that have absolutely no say in the pricing or model of the cash shop whatsoever.
 
That comes from higher up, wave hello to NCsoft who are now trying to appease their shareholders after Wildstar performed terribly for the past 12 months.
 
The devs very well may care about their player base. I promise you that NC doesn't give the slightest pigs nipple about any of us. They only care about what you can provide them financially. They don't know your name nor do they care to learn it. You are a number. Either you are a number that is generating income for them or you are a number that is not. The latter they don;t care for.
 
What you see here is a cash grab. They will grab as much as they can before the well dries up and people stop paying. Then we'll see what the future holds. 
 
That's me going off past experience with NC and publishers in general. 
 
I hope i'm wrong, I really do. I hope someone posts and provides me with solid proof that i'm completely wrong so I can eat my own bovine excrement. 
 
For all the faults this game, and Carbine, have I enjoy it. This is the first time me and my wife have played an MMO together properly since DAoC. Usually there are a few of us, it hasn't been just us for a while and i've really enjoyed it. I hope the game sticks around so I genuinely do hope i'm wrong.	
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The devs very well may care about their player base. I promise you that NC doesn't give the slightest pigs nipple about any of us. They only care about what you can provide them financially. They don't know your name nor do they care to learn it. You are a number. Either you are a number that is generating income for them or you are a number that is not. The latter they don;t care for.
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My fear is just that NCSoft isn't going to look beyond numbers though.  They'll just look at how much is being spent in the cash shop and by how many people and make a judgment based on that.  They'll just look at anyone who isn't spending money on the game as a non-asset rather than potential spenders that want to buy things but aren't because of the current limitations.
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			Given how lose this f2p model is..  they need to make money somewhere... having everything account unlocked makes for less repeat sells if someone really wants a item.. now maybe what they could do is make a account wide cost and a single toon unlock cost... but even so.. mounts are pretty cheap to earn through omnibits.	
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