Covenant of the Ascended (Story Arc)

The Covenant of the Ascended story arc, also known as The Epic Game, was a story arc that began in 617 AD and focused over the whole of the Unending Spiral.
=== Cast Members ===
Alachia Crimson. A powerful vampiress whose very blood was tied to Nalan and her soul to the beings that would end the world.
Atavius Gratiarus. An avatar of the god Atavius formed to act as arbiter for the representatives of the mortal world and give them the opportunity to engage the Abominations on even ground.
Nalan Balcard. A being formed of dark magics that were the very catalyst that caused the Abominations to descend onto Urz.
Ryiomand CXLV. The new King of the Ruby Throne of the Ocyrian Triumvirate who rose to fight world-ending beasts.
Thorn Stacianodel. A tortured priest whose goddess was twisted in the unraveling tapestry of divinity.
==== Guest Cast Members ====
Alan Smithee. A priest
Invellios Laire. A representative of the ancient Elvish traditions set on defending mortality from divinity.
Tak. A lich from Tabernae who had a stake in the matters unfolding and decided to lend his magical might to ameliorate the issues.
== Campaign ==
=== Formation of the Order ===
=== In Search of the Anaxim ===
=== Alustraat's Staff ===
=== Phivos's Assault on the Triumvirate ===
=== Charybdis's Treachery ===
=== Metis's Prison ===
=== The Walking Mountain and the Timewarper ===
=== Dream Within a Dream Within a Dream ===
=== The Hundred-handed Guardian ===
=== The Dead Moon ===
=== Ritual of the Jade Tower ===
=== Declaration of the Covenant ===
=== Oath-breaker ===
=== Covenant's Reformation and the Ascension of the New Betrayer ===
=== The Final Conflict ===
=== Aftermath ===
=== Trivia ===
Covenant of the Ascended was an attempt to conclude several untold stories developed during the Fire and Star story arc and during related narratives that were developed away from the table top. The game was run in the 3rd Edition rules set of Dungeons & Dragons shortly after the release of the Epic Level Handbook in July 2001. As a storyteller, the focus was to tell a great world-changing story using the new book and allow for players to do all the crazy things presented in this book. Unfortunately, some of the players selected to play in this game proved to be limited in a narrative capacity and elected courses of actions they knew would cause argument, even courses that had been stated were going to cause argument before they elected them. Ultimately, the narrative listed above was a collection of set pieces and events that were taken from the campaign and others that were changed through off-table discussions with the players of Alachia, Atavius, Ryiomand, and Thorn. The character "Alan Smithee" was a character that was created by one player that was so annoying and forgettable in a space where it could have been epic, that the author of this note has completely forgotten everything about them other than they were a Cleric.