Sammy

The Sammy is an assault rifle created by survivors in Vladivostok. It's one of the new weapons in Sam's Story, a story DLC for Metro Exodus.
==Overview==
Created after World War III by gunsmiths in Vladivostok, the Sammy is a Kalash rifle modified to use incendiary rounds that were also developed in Vladivostok. To prevent people using these rounds in regular Kalashs, and ruining them trying to fire the hotter ammo load, Sammys were designed to use a different magazine to the standard rifle.
This weapon is first given to Sam by Danila, after meeting Tom on USS Mayflower.
In comparison to the regular Kalash, Sammy has higher base stability, deals the same amount of damage when using regular ammo but has lower accuracy and rate of fire. One area where the two weapons differ dramatically is the upgrade system. Whereas the Kalash always remains a fully automatic assault rifle/light machine gun, the Sammy can be converted to a true marksman rifle or to a short-range weapon with high rate of fire and magazine capacity, similar to a submachine gun.
One should keep in mind that, unlike the Kalash, the Sammy does not have access to a suppressor, thus making it impractical for stealth.
But even so, the player may rarely or never found themselves using the Kalash anyway, since Sammy and Kalash use the same type of ammo and the Sammy occupied the third slot which means the player cannot swap out Sammy for another gun.
==Variants and Customization==
The Sammy has five upgrade slots, with three options available for each one of them. One feature unique to the Sammy compared to other assault rifles is that upgrading the barrel also changes the firing mechanism, allowing the user to either fire in full auto, three-round bursts or semi-automatic.
List of upgrades	List of upgrades	List of upgrades 	List of upgrades 	List of upgrades
Slot 	Icon 	Name 	Effect 	Description
Stock 	 	Balanced stock 	None (default) 	Balanced metal grip and stock, assuring equally good recoil control and aim steadiness.
Stock 	 	Sniper stock 	Accuracy +1Stability -2 	Light grip and stock. The best possible aim steadiness at the price of decreased recoil control. Perfect choice for long-range shots.
Stock 	 	Heavy stock 	Stability +1 	Heavy wooden grip and stock for better recoil control. Significantly increase weapon stability at the cost of aim steadiness.
Mechanism 	 	Automatic system 	Fully automatic fire mode 	The full-auto receiver and short barrel combo may not boast highest damage and accuracy, but it still provides best recoil control, making it perfect for short- to mid-range engagements.
Mechanism 	 	Burst fire system 	3-round burst fire modeDamage +4Accuracy +3Rate of fire -8 	The burst fire receiver and standard barrel combo is the perfectly balanced option for engaging targets at either close or long range. Its only drawback is that it can only fire 3-bullet bursts.
Mechanism 	 	Semi-automatic system 	Semi-automatic fire modeDamage +5Accuracy +8Stability -7Rate of fire -5	The long barrel and semi-automatic receiver turn the weapon into a long-range marksman rifle, substantially increasing bullet velocity and damage. On the downside, the weapon becomes harder to aim quick and its recoil gets much stronger.
Sights 	 	Iron sights 	Aim with iron sights 	Standard sight used to assist in aiming.
Sights 	 	Reflex sight 	Iron sight replaced with reflex sight 	This pre-war sight makes aiming the gun at close and medium range easier, without sacrificing much of the field of view.
Sights 	 	Scope 6x 	Iron sight replaced with 6x scope 	This sniper sight allows easy aiming at extremely long distances, but significantly limits the field of view.
Magazine 	 	Small magazine 	11 rounds 	Small magazine created specifically for this rifle improves its handling and accuracy by adjusting the weapon's balance. Can hold up to 11 standard or incendiary rounds.
Magazine 	 	Standard magazine 	30 roundsStability -1Magazine +3 	Standard size magazine created specifically for this rifle, can hold up to 30 standard or incendiary rounds.
Magazine 	 	High capacity magazine	100 roundsStability -7Magazine +8 	Huge magazine created specifically for this rifle. Its weight may affect your steadiness of aim and accuracy, but on the flip side it can hold up to 100 standard or incendiary rounds.
Gadgets 	 	No gadget 	None (default) 	Less gadgets, less problems.
Gadgets 	 	Red laser 	Crosshair replaced with red laser dot 	Made from a cheap laser pointer that was heavily modified to increase power output at the cost of reliability.
Gadgets 	 	Green laser 	Crosshair replaced with green laser dot 	High visibility laser sight reassembled in a custom-made body along with a bunch of modifications.
==Related Achievements/Trophies==
==Trivia==
*The rifle is a modified version of the Kalashnikov/Izmash AK-12 rifle prototypes made between 2011 and 2015 (probably one of the earlier ones, considering the timeline), equipped with a custom handguard, magazine well, and stock, with the picatinny rails replaced by the dovetail mount commonly used in post-WW3 Russia, as confirmed by concept artist Ilya Tolmachev's Artstation profile.
**The Burst Fire upgrade adds the Picatinny rails seen on the AK-12, making it look a bit more recognizable.
*The heavy stock and drum magazine modifications mimic the real-life magazines and wooden furniture of the 1928 Thompson sub-machine gun, copying its 50/100 round drum magazines as well as its distinctive forward grip and buttstock.
**Instead of the top mounted charging handle of the 1928 pattern, it has a side mounted charging handle similar to the M1A1 pattern used extensively in World War II.
**The muzzle brake the weapon uses in its fully automatic configuration is also similar to the one used by the Thompson.
**The heavy stock also has a detailed carving of a bald eagle on it.
**The name is likely also a reference to the Thompson, as one nickname for it is the "Tommy Gun".
*Although the Sammy was ostensibly designed with proprietary magazines to handle incendiary and/or over pressured ammunition that the Kalash could not, there is nothing stopping a shooter from simply loading the more powerful rounds into an AK magazine as usual, since both rifles use the same caliber. 
**Kalashes are capable of firing incendiary ammunition just fine. Starting from Metro: Last Light, military grade rounds were reworked to be incendiary in addition to just being more powerful overall, and they behave the same way when shot at a target as the new ammo type in Sam's Story.
*Loading and firing the special incendiary ammunition does not make the Sammy overheat faster than it would normally.
==Gallery==
ME_SS_Screenshot 2.jpg|The player holding Sammy in one of the promotional screenshots from Sam's Story.
EQqhW0NXYAAlKVY.jpg|High resolution render of the Sammy, with the high capacity magazine and Heavy Stock upgrades.
Metro-Exodus_20200213192613.jpg|Modifying the Sammy at a workbench.
Ilya-tolmachev-sammy-1.jpg|Concept art of the Sammy by Ilya Tolmachev.
==References==
ru:Сэмми
Category:Weapons
Category:Assault Rifles