Dark Skeleton (Final Fantasy XII)

The Dark Skeleton is an undead/skeleton-type enemy from Final Fantasy XII found in the southern portion of the Golmore Jungle (when all other enemies are defeated) and around Paramina Rift. Dark Skeletons can either be walking around or pop up out of the ground when approached. They rarely drop Burgonet, and have the Death's-Head as a monograph drop, needed for making Nihopalaoa at the bazaar.
In the Golmore Jungle, the player can spawn the Rare Game Grave Lord by chaining the Dark Skeletons. The Dark Skeletons in Golmore can be a nuisance during the hunt for the Vorpal Bunny.
== Bestiary entry ==
=== Page 1: Observations ===
:Being the black-boned demon-skeleton of a man whose strength faltered and failed in a place rife with darkness. They are driven by the need to create more of their ilk, and so they exude dark energies, polluting all around them. The greater their number in a given area, the more likely it is that others will join their eternal vigil.
=== Page 2: The Jobber's Gazette ===
:'Tis a well-known fact that black mages head off into the wilderness several times a year, clutching a death's-head from a dark skeleton tightly in their hands, but few know why they travel or where they go. Rumors speak of shady gatherings, or pilgrimages to the underworld, where demons impart dark secrets to them in return for grisly sacrifice, but such explanations are little more than idle conjecture. Though nonetheless prized for their skills, this mysterious custom has earned black mages a rather unsavory reputation.
==Stats==
The Original Japanese Guidebook cites the Dark Skeletons' MP as being 495–1020, but subsequent guides list it as 495–999.
== Gallery ==
Dark Skeleton (FFXII).jpg|Bestiary entry (PlayStation 2).
== Etymology ==
== Related enemies ==
* Skeleton
* Skull Defender
* Dead Bones
* Dark Lord
* Lost Soul
* Skull Warrior
* Skull Knight
* Crusader
* Fideliant (Rare)
* Crystal Knight (Rare)
* Grave Lord (Rare)
de:Dunkel-Skeletton
Category:Enemies in Final Fantasy XII