Chester (Super Smash Bros. Ultimate RP)

Chester is a playable character in Super Smash Bros. Ultimate RP
==Attributies==
Chester is a heavy weight character with good damage racking capabilities. Chester has one of the fastest air speeds, has the highest midair jump (which also gives him a limited amount of Super armor) and can use Bone Throw to help him recover giving Chester one of the best or decent recoveries in the game. Chester has a good air game and can use Double jump cancel to help him attack enemies while reducing the ending lag of his moves. Chester has a unique shield in that it's not a energy bubble, but an energy ball. The ball darkens over time and does not shrink making Chester immune to shield stabbing.
However, Chester's size is a problem because it makes him vulnerable to chain grabs and combos. Chester main means of recovery is his double jump and the super armor can be broken through or grabbed out of reducing the chances of him making back to the stage even with egg throw (which gives him small jumps). This also dangerous when he tries to use double jump cancel on stage. Canine Roll is very situational because Chester can be knocked out of his roll by attacks, high-priority projectiles, grabbed out of and the move has slow start up & ending lag making it a poor approach option. His grab is also situational because of the slow start up and ending lag.
==Apperance==
Chester appears to be a mutt between a Chesapeake Bay Retriever and a Golden Retriever
==Attacks==
====Ground Attacks====
*Neutral:
*Side Tilt:
*Up Tilt:
*Down Tilt:
*Dash Attack:
====Smash Attacks====
*Side Smash:
*Up Smash:
*Down Smash:
====Ariel Attacks====
*Neutral Ariel:
*Forward Ariel:
*Back Ariel:
*Up Ariel:
*Down Ariel:
====Grabs and Throws====
*Grab:
*Pummel:
*Forward Throw:
*Back Throw:
*Up Throw:
*Down Throw:
===Special Attacks===
==Palette Swaps==
==Trivia==