Shipbuilding (Civ6)

Shipbuilding is a Classical Era technology in Civilization VI. It can be hurried by having two Galleys.
In Civilization VI: Gathering Storm, it leads to Buttress. 
== Strategy ==
The next logical step for conquering the seas is to develop proper vessels to sail them. Thus is the art of shipbuilding born, and the true conquest of the blue expanses begins.
Discovering Shipbuilding allows an empire to design more efficient ships, which manifests in the new Quadrireme and transport ships that allow land-based units to traverse Coast and Lake tiles. It also unlocks the Colossus, which provides its owner with a free Trader, +1 capacity, and a small amount of .
Shipbuilding is very easy to research (requiring only Sailing), but whether or not it will be useful to you depends on how (or if) you want to use the sea. A landlocked civilization may forego this tech for a very long time. But even a seafaring civ may find little use for Shipbuilding if they don't find new lands where they can send their land units.
On the other hand, Shipbuilding unlocks the first ranged ship in the game, and if you have opportunities to wage war from the seas, it can give you a huge advantage.
== Civilopedia entry ==
== See also ==
* Shipbuilding in other games