Dylan Dog

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|-|Dylan Dog=
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==Summary==
Dylan Dog is the protagonist of the eponymous Italian horror comic series "Dylan Dog," published by Sergio Bonelli Editore. The character was created by Tiziano Sclavi and designed by Claudio Villa, drawing inspiration from actor Rupert Everett. Dylan Dog serves as a "ddightmare Investigator," tasked with resolving his clients' supernatural inquiries. He confronts and conquers a variety of entities, including ghosts, werewolves, aliens, zombies, demons, and deranged scientists. His loyal assistant, Groucho, resembling Groucho Marx, accompanies him. Groucho once lived within a chest before joining Dylan, and his past remains shrouded in mystery. 
Formerly a Scotland Yard detective, Dylan's battles with alcoholism led him to abandon his career and embark on a new path as a private investigator specializing in the paranormal. Described by his creators as a "bundle of neuroses," Dylan exhibits numerous phobias and idiosyncrasies. He grapples with fears of heights, travel, technology, confined spaces, and possesses a complex relationship with women, often becoming infatuated with his female clients. Dylan stands apart from conventional action heroes by prioritizing non-violence whenever feasible.
Though he may not fit the conventional hero mold, Dylan possesses a compassionate and altruistic nature, going to great lengths to aid those in distress, even while facing his own fears.
==Powers and Stats==
Tier: , higher with Bodeo Mod. 1889
Name: Dylan Dog, Old Boy, the Nightmare Investigator 
Origin: Dylan Dog
Gender: Male 
Age: 33
Classification: Human, Investigator, Resident of the Twilight Zone 
Powers and Abilities:
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|-|Dylan Dog=
*Superhuman Physical Characteristics
*Martial Arts (While his actual training is likely limited to what he received back when he was a cop, Dylan is a very skilled fighter, capableDylan Dog Issue 320 ofDylan Dog Issue 168 easilyDylan Dog Issue 160 disarmingDylan Dog Issue 51 andDylan Dog Issue 171 defeatingDylan Dog Issue 152 armedDylan Dog Issue 164 foesDylan Dog Issue 166 in a variety of situations. Swiftly defeated an armed member of the Forest Gang, a small group of extremely dangerous criminals capable of slaughtering armed cops en masseDylan Dog Issue 70)
**Pressure Points (Can non-lethally knock people out with precise strikes to the neckDylan Dog Issue 86 or disarm them by striking the wrist)
*Weapon Mastery and Marksmanship (Despite not being a fan of guns, Dylan displays an impressive degree of accuracy with his weapon of choice, the Bodeo Mod. 1889. ,Dylan Dog Issue 399 being able to even if they're behind a hostageDylan Dog Issue 44 or chasing someone else at a distanceSpeciale Dylan Dog 29 [with an antique rifleSpeciale Dylan Dog 31], ,Dylan Dog Issue 3 along with pulling off difficult shots such as .Dylan Dog Issue 81 Defeated three soldiers surrounding him in a close-quarters gunfight.Dylan Dog Issue 62 Could snipe out a foe's blade right as he was about to thrust it into someone.Dylan Dog Issue 63 Headshot an aggressive rat.Dylan Dog Issue 105 Blasted off a leaping attacker's hand with a shotgun.Dylan Dog Issue 70 Can rapidly tag foes while blinded, with just his hearing.Dylan Dog Issue 95 With just another person on his side, could defeat dozens of armed attackers in a fight.Dylan Dog Issue 129 Shot a thrown spear out of the air.Dylan Dog Issue 128 Hit a harpoon gun's trigger from several meters away, causing it to fire.Dylan Dog Issue 183 Headshot several zombies out of a roll.Dylan Dog / Batman Issue 1 Could kill a group of zombies with just a scalpelDylan Dog Issue 401)
* Extrasensory Perception and limited Precognition (Despite being the butt of countless jokes, Dylan's trademark Fifth and a Half SenseDylan Dog / Batman Issue 3 allows Dylan to instinctually pick out connections between what seem to just be coincidences, or unrelated events, and can be used to solve cases that are effectively impossible to understand logically, and it is essentially an extremely accurate instinct, which consistently puts him on the right track during investigations and generally gives him a feeling of what's going to happen; it's been described as "[...] a special sensibility, which helps him see details that a normal, rational mind wouldn't be able to grasp",Dylan Dog Issue 417 and it is what Dylan uses to determine if a case really is supernatural or mundane.Dylan Dog Issue 48 Correctly guessed that something supernatural was going on in a city despite only having an obviously wrong description to go off of.Dylan Dog Issue 7 Dylan's fifth and a half sense nudged him towards not only the right serial killer but also a different, unrelated one he had no idea of, though he ultimately failed to apprehend either.Dylan Dog Issue 19 Felt Mana Cerace's supernatural presence.Dylan Dog Issue 34 Has been led to investigate the right areas just by hearing them mentioned, and can pick out lies just by hearing them.Dylan Dog Issue 36 Could read an alien's actions and gender.Dylan Dog Issue 112 Picked up the "mental message" of a dying woman he'd never met.Dylan Dog Issue 58 Anticipated an effect that a supernatural location would have.Dylan Dog Issue 279 Managed to immediately pick out two hidden passages in a row.Dylan Dog Issue 440 Presumably unrelated to his 5.5th sense, Dylan can also see ghosts against their will and to their surprise,Dylan Dog Issue 46 as well as DeathSpeciale Dylan Dog 34)
**Limited Clairvoyance (Dylan sometimes has prophetic dreams that warn him of events soon to happen, sometimes through more embellished imageryDylan Dog Issue 39)
**Limited Telepathy and Dream Manipulation (By focusing, Dylan can enter other people's dreams from his own, and use his control over the dream world to affect it and even restore others' minds if they die within it, which would otherwise be lethal)
* Minor Acrobatics (Can cross distances quickly by rolling on the ground and often dives out of gunfire's way)
*Minor Surface Scaling (Managed to climb up the vertical walls of a water well during a heavy rainfall.Dylan Dog Issue 8 Climbed up a tall steel fence with barbed wire during another heavy rainfallDylan Dog Issue 69)
*Vehicular Mastery (Could repeatedly survive a massive truck's attacks on a highwayDylan Dog Issue 153)
*Genius Intelligence
**Social Influencing (Dylan is an incredibly charismatic, charming and empathetic person. Many women he meets end up falling in love with him, sometimes not even needing to meet him, with Kim the Witch becoming enamored with him after just seeing his picture on the newspaper.Dylan Dog Issue 18 His deeply empathetic nature also makes it possible for him to tap into the more human side of monsters and change their ways. Dylan's "charm" has worked on aliens and monsters, as well as women who he never interacted with, ordered to kill himDylan Dog Color Fest Issue 2 and Mater Morbi, the embodiment of disease and pain.Dylan Dog Issue 280 He also has great success with kids, who seem to adore him no matter what, with one kid even crossing all of the United Kingdom on his own just to meet him. Managed to make his way into an army base trying to cover up a case and get an interview by pretending to be both a brother of one of the injured and a reporter, though he eventually ended up getting caught. Dylan can also see through others' lies extremely easily.Dylan Dog Issue 9 Is capable of performing hypnosis)
**Preparation (Managed to not only discover but also foil a murderous plot by a shadowy mega-corporation by getting them to kill each other with their own alchemical creations.Dylan Dog Issue 5 While he typically relies on his fifth and a half sense, Dylan Dog is a fairly skilled detective in a more traditional sense and he can reconstruct extremely thorough backgrounds for people he wishes to investigate)
**Information Analysis (Could perfectly align his thoughts with those of Killex,Dylan Dog Issue 80 who is normally completely impossible to predict using normal logic)
**Photographic Memory (Dylan's memories of a bar in a city he'd only been once for a few months was much stronger than those of the man who used to be its barkeep, despite lacking his months of training in focusing themDylan Dog Issue 137)
*Enhanced Senses (Could tell that a woman's pulse had stopped while busy trying to swim away from a deadly whirlpool. While blinded, managed to kill two hitmen with just his hearing. Could clearly hear a noise that someone right by his side didn't catch a hint of)
*Supernatural Willpower (As thoroughly detailed in his Stamina section, Dylan is capable of pushing past exhaustion or pain when necessary through sheer will)
**Healing (Managed to will himself out of a coma caused by severe, possibly crippling head traumaDylan Dog Albo Gigante 22)
*Explosion Manipulation (Dylan's clarinet case contains a micro-bombDylan Dog Issue 1)
*Aura and Life Manipulation (Dylan is a powerful catalyzer of the occult, enough to render feats such as seances possible when they otherwise would fail. According to Death, , capable of , as well as Dyaln Dog Issue 66)
*Plot Manipulation and Probability Manipulation (Due to Dylan being a "serial protagonist", reality passively bends around him in order to preserve the status quo and extremely unlikely events occur so he can fulfill his narrative topos and save the day.Dylan Dog Issue 400Dylan Dog Issue 361 Was saved from certain death by his destroyed clock starting to move again, distracting the monster holding him still and getting it to move in the way of a lethal axe swing.Dylan Dog Issue 20 Despite finding himself in the middle of a hail of gunfire, Dylan remained completely unharmed.Dylan Dog Issue 22 Was saved from certain deaths at the hands of Goblin by the intervention of Botolo, a stray dog that he'd fed months before that just so happened to wander by.Dylan Dog Issue 45 Despite having Groucho burn a bunch of letters, the one Dylan realized he needed remained mostly unharmed, while every other was incinerated.Dylan Dog Issue 56 Accidentally blocked a crossbow shot with his own gun, then right after was saved from certain death by a criminal he'd shot at before mistaking his teammate for him, blinded by blood loss. While blinded, managed to accidentally land a double-ricochet shot on the target he'd missed. Has had Death itself literally turn a blind eye to situations that would kill himDylan Dog Issue 139)
*Dimensional Travel, Breaking the Fourth Wall and Causality Manipulation (Capable of busting through the walls of a comic book panel and falling into the "white space" within them.Dylan Dog Issue 435 Moving between dimensions causes the damage dealt to one's body to reset, as it hasn't been dealt to them on that planeDylan Dog Issue 84)
|-|Resistances=
*Resistances
**High Temperatures ( Dylan Dog Issue 3)
**Electricity Manipulation (Minor. by an enemy who wielded natural lightningDylan Dog Issue 67)
**Hypnosis (Minor. Managed to put up some resistance to a thorough month-long hypnosis routine meant to turn him into a serial killer, ultimately refusing to shoot the individual he was supposed to, though still killing him on accidentDylan Dog Issue 169)
**Analytical Prediction (John Ghost considers Dylan "unpredictable" and cannot foresee his actions, despite his absurdly accurate and complex predictions)
**Mind and Morality Manipulation (Managed to break free from the influence of The Evil, which at one point was potent enough to infect and control the entirety of London's population.Dylan Dog Issue 51 Was far harder to control than most for someone who could normally take complete control of people in momentsDylan Dog Issue 157)
**Madness Manipulation (Could resist the effect of supernatural hypnosis that drove most into a dissociative killing state.Dylan Dog Issue 113 Dylan should have gone mad long ago with all of his misadventures, but has kept himself sane)
**Empathic Manipulation (Resisted the effects of cursed money that sent most into a murderous frenzyDylan Dog Issue 173)
**Possibly Memory Manipulation (Was unaffected by a supernatural rewriting of the memories of everyone in Venice, though because of reasons unknownDylan Dog Issue 184)
**Plot Manipulation (Minor. Dylan was capable of accidentally changing the course of the story being written by the comic's author by spooking him and causing his ink to fall, forming a new "direction" for the story to go.Dylan Dog Issue 25 Capable of busting through the walls of a comic book panel that normally would limit his movements)
|-|Twilight Zone abilities=
(See Note 2 for an explanation of these abilities' treatment)
*Immortality (Type 1, 2, 3, 4, 5, 7 and 9) and Regeneration (Mid-Godly. Inhabitants of the Twilight Zone such as Dylan have shown the ability to never age, survive lethal damage, come back from the dead and be unbound from life and death. In terms of regeneration, they can completely reform from a puddle of gore in "the blink of an eye" and reconstitute their body after complete destruction from their "ideal body", located in the Zone, Dylan himself has instantly regenerated from a gunshot to the headDylan Dog Issue 57Dylan Dog Issue 7Dylan Dog Issue 77)
*Limited Dimensional Travel (The Twilight Zone is interconnected to every single point in space and time, and its inhabitants can freely move to them at will from the Zone)
*Cosmic Awareness (Residents of the Twilight Zone have a supernatural awareness of "reality, dreams and fantasies"Dylan Dog Issue 57)
*Self-Sustenance (Type 2. Residents of the Zone do not need to eat)
*Immunity to Soul Manipulation (Inhabitants of the Twilight Zone don't have a soul)
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Attack Potency: Wall level (Comparable to his durability. Xabaras' zombies are capable of busting through walls and enduring this level of force, and Dylan can physically them, and even cleanly cut off their heads with just a scalpel in combat. In the "Planet of the Dead" alternative future, a Dylan in his early 50s can stillDylan Dog Color Fest Issue 10 contend with zombies capable of smashing through windshields, ripping off car doors punch their way out of a coffin, burst through train floors and walls, smash through reinforced glass,Speciale Dylan Dog 30 as well as hitting a zombie Groucho with a chair hard enough to break it and send him flying through a window. Hit a being heavy enough to bend metal stairs underneath it hard enough to send it flying.Dylan Dog Issue 12 Kicked a vampire against a sword hard enough to behead her.Dylan Dog Issue 13 Chopped off a massive octopus' tentacle with an axe.Dylan Dog Issue 23 and . Fought a caveman capable of causing large cracks in the ground with a mace.Dylan Dog Issue 50 Could destroy living mannequins possibly comparable to one that could rip hearts out of one's chest. , knocked Groucho out for several hours with a haymaker.Dylan Dog Issue 100 ,Dylan Dog Issue 8 should be comparable to his father, . Often falls,Dylan Dog Issue 42 jumpsDylan Dog Issue 393 or hitsDylan Dog Issue 47 others through window bars, sometimes even metal ones. Killed a massive stag beetle with a shovel, chopping off its pincer with just one swing.Dylan Dog Issue 79 Destroyed a large model of an island.Dylan Dog Issue 165 Can harm Pink Rabbit, breaking a chair over his head.Dylan Dog Issue 107 DylanDylan Dog Issue 146 Dog hasDylan Dog Issue 120 been shown to beDylan Dog Issue 178 capableDylan Dog Issue 2 kicking down doorsDylan Dog Issue 22 ofDylan Dog Issue 29 variousDylan Dog Issue 29 kindsDylan Dog Issue 35 onDylan Dog Issue 93 manyDylan Dog Issue 116 occasions, even destroying them at timesDylan Dog Issue 32), higher with Bodeo Mod. 1889 (While the Bodeo Mod. 1889's kinetic energy should in theory be quite low, Dylan's has been shown to shoot with enough force to send pouncing vampires flying backDylan Dog Issue 147 and push people several meters backwardsDylan Dog Issue 63) 
Speed: Supersonic (Dylan has performed featsDylan Dog Issue 38 on this levelSpeciale Dylan Dog Issue 14 and is generally capable ofDylan Dog Issue 167 reliablyDylan Dog e Dampyr dodgingDylan Dog Issue 145 bulletsDylan Dog Issue 97 from pistols,Dylan Dog Issue 15 rifles and machine guns. Leapt under a hail of bullets. Dodged a thrown knife in close quarters.Dylan Dog Issue 76 Managed to save a kid from a falling orb, crossing several meters before it hit her. , ,Dylan Dog Issue 80 Dylan Dog Issue 88 as well as and Dylan Dog Issue 89) 
Lifting Strength: Peak Human (, as well as and .Dylan Dog Issue 5 Caught a woman falling out off a tower with just one hand, while climbing a ladder. While battered, could grab a metal bar while falling off a building to save himself. Tipped over a massive stone statue.Dylan Dog Issue 55 Managed to hold on to two people about to fall off a window. Could lift aggressive zombies off the ground with just one hand. Threw a rock straight through a car's windshield.Dylan Dog Issue 106 Can easily swing around a huge cartoon mallet as a weapon) 
Striking Strength: Wall level (Comparable to people who can harm him, usually fights with his bare hands) 
Durability: Wall level (Withstood the explosion of a dynamite stick, though from a distance.Dylan Dog / Batman Issue 2 Withstood being thrown off a window and falling hard enough to destroy a wooden table,Dylan Dog Issue 130 which is this strong. Can take numerous punches from people comparable to himself, , , the witch who attacked Dylan then caused upon releasing all of her magic) 
Stamina: Superhuman ( by Mr. Dark but still managed to fight on, entering a sort of enraged status, , . Withstood several knife wounds in a fight without letting out a scream. Wasn't too tired after 23 hours straight of driving (and listening to Groucho's awful jokes).Dylan Dog Issue 3 Swam away from a large whirlpool after diving deep to try to save a woman. Managed to regain consciousness and try to shoot an intruder seconds after being knocked out, and stop himself from falling off a building by grabbing an iron bar right after. Could chase after and catch up to another man right after being nearly mauled by a large dog and suffering blood loss. Resisted several days' worth of deadly radiation on a deserted island despite it beginning to kill him much faster than that, and even nearing death he could run across it and attempt to destroy the machine, then eventually made a full recovery when rescued.Dylan Dog Issue 442 BIS Swam through freezing water to safety on an island. Could fight after being struck hard enough to nearly faint. Managed to escape from a bunch of guards despite receiving a couple grazing gunshots and a strong electric shock. Even in his early 50s, could get up and chase Xabaras after being nearly crippled by an explosion)
Range: Standard Melee Range, Tens of Meters with his Bodeo, up to Hundreds of Meters with other firearms, at least Planetary with Plot Manipulation (Saved the entire Earth from complete destruction at the hands of a meteor) 
Standard Equipment: A Bodeo Mod. 1889: Dylan's trusty gun which he typically has Groucho carry for him, and throw it when he needs it. It is in a way, sentient, and it has refused to shoot him when wielded by another, jamming instead.Dylan Dog Issue 248 He also has been shown to carry a pocket knife,Dylan Dog Issue 4 and an (expired) Scotland Yard police badge that he's kept from when he was a police officer.Dylan Dog Issue 64 
* Optional Equipment: Dylan's white Volkswagen Beetle or "Maggiolino", for which he has kept the removable siren and light that he used when he was a cop. A clarinet that he plays to focus his thoughts during an investigationDylan Dog Issue 1 and its case, which contains a small bomb. Tiny wiretaps he can use to bug objects as small as a ring, and follow within a radius of several miles. Has been shown to utilize a flintlock rifle in the "Planet of the Dead" future.
Intelligence: Genius (Dylan has proven himself time and time again to be extremely competent when it comes to detective work, being capable of solving cases that were deemed to be unsolvable by approaching them in unique and unorthodox ways. Can reconstruct extremely complicated and outlandish murder plots all on his own, even on the spot.Dylan Dog Issue 17 Rapidly figured out the truth of a murder from a minute error in the alleged killer's pose. Managed to not only discover but also foil a murderous plot by a shadowy mega-corporation. Can pull-off Sherlock Holmes-style deductions off minor hints.Dylan Dog Issue 148 Can pick locks with knives, credit cards and hairpins and even nails in seconds. Noted to have an extremely high IQ. When it comes to his line of work, his instincts are so good that they border on supernatural, consistently leading him to key locations even when there would be no logical reason to follow such a trail. He's particularly good at reading people and seems to be especially adept when it comes to psychology, to the point where he can use reverse psychology and placebo effect to manipulate his interlocutor. The field in which he shines however is the occult, having near encyclopedic knowledge of historical events relating to it as well as many other aspects, such as memorizing and being able to perfectly explain Robert A. Heinlein's description of a Tesseract, along with drawing it accurately free-handed.Dylan Dog Issue 63 Being a pacifist, he's also shown the capability to quickly come up with ways to de-escalate conflicts in order to get out of trouble, such as mimicking the shape of a gun in his pocket in order to fool his assailants into thinking he was armed)
Weaknesses: Dylan is claustrophobic, aerophobic, acrophobic, and is greatly affected by sea sickness, although he has consistently shown the ability to surpass these fears when the situation calls for it. He's a pacifist and greatly dislikes violence, avoiding it whenever possible, along with not liking guns; will also try and avoid hurting animals, if possible, especially dogs. His charm works both ways, as he constantly falls madly in love with women he has just met to the point of proposing the next day or throwing temper tantrums when he finds out they are already engaged. Suffers from constant nightmares. Extremely ignorant when it comes to technology of any kind, even just smartphones. Has a tendency to forget his gun home when he needs it the most. Neither Dylan's fifth and a half sense nor his inherent Probability Manipulation are fully reliable: Dylan has failed to solve cases, been taken off-guard and knocked unconscious and lost many close to him - His sense manifests more in bouts of illumination than a constant stream of enhanced awareness, and the protection granted to him by his "fantasy physics" doesn't prevent him from ever failing or being hurt and incapacitated, though it does render his permanent elimination an impossibility. Dylan also does not believe in the existence of the latter ability, and can't consciously control it. The fifth and a half sense also does not kick in when dealing with mundane situations, though a mystery does not need to be actually supernatural for it to "activate". While Dylan can break through the borders of comic book panels, he cannot get back in on his own. Every few hundred years, inhabitants of the Twilight Zone suffer from amnesia and forget everything about their condition 
Notes 
*Note 1: Due to the surreal nature of Dylan Dog's stories, in most issues the line between reality and dream/nightmare is blurry at best and non-existent at worst. This profile operates under the assumption that everything that wasn't directly stated or heavily implied to be a dream/nightmare actually happened.
* Note 2: Dylan Dog's Twilight Zone abilities have been inconsistently portrayed by writers- despite being established to be something he retains even in the far future by various comics, Dylan has also shown several anti-feats for the regeneration they would bestow. As such, they are listed in a separate tabber, as a possible ability of unclear status.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Sergio Bonelli Editore
Category:Humans
Category:Protagonists
Category:Good Characters
Category:Heroes
Category:Antiheroes
Category:Detectives
Category:Adults
Category:Drivers
Category:Comedy Characters
Category:Male Characters
Category:Comic Book Characters
Category:Horror Characters
Category:Movie Characters
Category:Gun Users
Category:Primary Protagonists
Category:Tragic Characters
Category:Weapon Masters
Category:Immortals
Category:Regeneration Users
Category:Social Influencers
Category:Aura Users
Category:Probability Users
Category:Non-Physical Interaction Users
Category:Dimensional Travel Users
Category:Extrasensory Perception Users
Category:Precognition Users
Category:Explosion Users
Category:Reality Warpers
Category:Life Users
Category:Alcoholics
Category:Martial Artists
Category:Pressure Point Users
Category:Marksmen
Category:Clairvoyance Users
Category:Telepaths
Category:Dream Users
Category:Acrobats
Category:Surface Scalers
Category:Vehicular Masters
Category:Geniuses
Category:Preparation Users
Category:Information Analysis Users
Category:Photographic Memory Users
Category:Enhanced Senses Users
Category:Supernatural Willpower Users
Category:Healers
Category:Plot Manipulation Users
Category:Fourth Wall Aware Characters
Category:Causality Users
Category:Cosmic Awareness Users
Category:Self-Sustenance Users