Ranger

==Description==
Rangers are agile and versatile forest dwellers that excels at harassing enemies with flurries of arrows, poisonous darts, and incredible trick shots of all kinds.
Ranger is the first Companion to be unlocked in Legends of Kingdom Rush, who is introduced in Gerald's Great Escape!
==Story==
== Stats==
Level	HP	Armor	Attack	Speed	Range
1 	4 	0 	4 	2 	4
2 	4 	0 	5 	2 	5
3 	5 	2 	6 	3 	5
==Traits==
 Agility : The Hero may move after performing a simple action if they didn't move on this turn.
Keen Focus : Gains +2 attack for 1 if ending turn without skill use.
: This unit has +2 attack for this turn
==Skills==
===Tier 1 Skills===
	Name 	Cooldown	Type 	Range	Effect 	Epic
	Precise Shot	0 	Regular	Basic	Ranger's basic attack, deals [Attack]±1 . 	+[Attack]/2 if target is Immobilized.
	Poison Arrow	2 	Regular	Basic	Deals [Attack] and applies poison to an enemy for 2 .	Applies a 1 Rooted if the enemy is Weakened.
===Tier 2 Skills===
	Name 	Cooldown	Type 	Range 	Effect 	Epic
	Verdant Defender	4 	Full action	Basic 	Summons an ally Wulf Ent. 	None
	Summon Brambles 	2 	Regular 	Basic+1	Summons 3 brambles on empty hexes. Brambles Root units that step on them. (Can also be casted on existing brambles)	None
===Tier 3 Skills===
	Name 	Cooldown	Type 	Range	Effect 	Epic
	Ricochet 	3 	Full action	Basic	Arrow that ricochets between up to 3 enemies within 2 tiles of each other for [Attack]-2 - [Attack]-1 . Roots primary target for 1 .	None
	Kebab Shot	3 	Regular 	10 	Shoots a piercing arrow that deals 2-3 to all targets. Applies Bleeding to primary target for 1 . 	None
== Related units ==
===Wulf Ent (from Verdant Defender)===
====Stats====
	HP	Armor	Attack	Speed	Range
	3 	0 	3 	4 	0
====Traits====
 Summoned : This is a summoned unit, and it will disappear once its duration expires or its summoner summons a new unit. (Duration: 3 )
 Counter-Attack : Once per round, counter-attacks against melee attacks.
 Dodge! : 30% chance to dodge targeted melee attacks.
====Skills====
	Name 	Cooldown	Type 	Range	Effect
	Bite Attack	0 	Regular	Melee	Bites the target to deal [Attack]±1
==Tips and Tricks==
==Synergy==
* Any characters that inflict Immobilized can help the Ranger trigger the Epic effect of Precise Strike. This is usually dependent on the queue - if the enemy's turn is in between the inflictor of the Immobilized status and the Ranger's turn, then the enemy will recover before the Ranger can use Precise Shot on them. For example, if the Knight gets a turn first, she can use Shield Bash to stun an enemy. Then, the enemy gets their turn. The stun duration ticks, using up the enemy's turn and curing the stun. They are no longer stunned. Then the Ranger gets his turn to attack, but will not get the Epic effect because the enemy has already gotten over their affliction. There are two ways to make sure the Ranger gets to use his Epic effect:
** The enemy's turn is simultaneously before or after the Ranger and the enemy inflicting Immobilized, or
** The enemy walks into an environmental effect that immobilizes them. The Ranger himself can trigger this by placing Brambles, as can Bravebark with his Nature's Wrath skill.
* Other characters who have the Keen Focus upgrade can stack with the Ranger. Especially when facing enemies with Regeneration, it is more useful to try to burst them down with high damage. When the Ranger has to withhold his attack, it may be that other characters should wait to attack for the same reason (such as their damage going to waste against a target that will just heal). When they all benefit from Keen Focus, it builds up a lot of total damage that will result in mass destruction on the following turn.
* The Ranger has a particularly potent synergy with the Knight. By applying Poison Arrow to an enemy, they become Weakened. Then, when the Knight uses Shield Bash on the enemy, they become stunned for 2 turns as a result of the Epic effect. The Ranger's poison arrow will recharge in time to reapply the poison continually, allowing the Knight to continue using Shield Bash to perma-stall the enemy. In between reapplying the poison, the Ranger can also get even more Epic damage with Precise Shot against the stunned enemy.
* One of the few advantages to Kebab Shot over Ricochet Arrow is when it can synergize the Bleed effect with the Sorceress's Punishing Curse, inflicting 8 true damage on the enemy instantly, plus the initial 2-3 physical damage and the original bleed damage for a total of 12-13 damage to a single target, alongside any other enemies struck by the shot. This synergy requires the Sorceress to have a turn after the Ranger but before the afflicted enemy.
==Quotes==
*"My bow is ready." - Upon select
*"Can't stop me now!" - Upon upgrade
*"Watch this!" - During combat
*"Give me a target." - During combat
*"Watch and learn!" - During combat
*"Oof!" - When hurt
*"Gah!"- When hurt
*"Ahh-ouch!" - When hurt
*"Ow..." - When killed
Category:Legends of Kingdom Rush
Category:Legendary Heroes
Category:Companion
Category:Athletic Class