Mirro Shaz Shrine

The , designated by the Trial name Tempered Power, is an in .
==Entrance to the Shrine==
The Shrine is located at in . It is unguarded and sits in plain sight north of the pond. As enters the , he is greeted by its , , who introduces the Trial.
==Themes and Navigation==
There are three parts to 's Trial. The first two parts must be completed to finish, while the third optional part rewards a treasure.
The first part of the Trial consists of a containing an , an , and a . Using the , must line up directly behind the , facing toward the in the water. Using on the allows to hit it five times with the Iron Sledgehammer, which launches it towards the . Hitting the too few or too many times will cause it to be launched either short or far of the goal, landing in the . If performed correctly, the will land in the , unlocking the second part of the trial. The resets the if the goal is missed.
In the second part of the Trial, will find a stone block on a rail, at the end of which is a stone slab. can use on the stone block and hit it straight up toward the stone slab. This will change the orientation of the slab, turning it into a ramp and allowing to access the .
Upon approaching , the grants a for completing the Trial. After this, wishes well before fading away.
To the left of the , there is a path that leads down to the third and final optional part of the Trial. The third part of the Trial has a similar set up to the first, with a containing an , an , and a . Another is stuck behind a portcullis. 
 can apply the same tactics to hit the into the . However, this time the must be hit exactly five times with the and once with a smaller . When this is performed correctly, the will activate and raise the portcullis, allowing Link access to the final Treasure Chest. Inside, can obtain a .
==Nomenclature==
==Gallery==
File:BotW Mirro Shaz Shrine Exterior.png|The exterior of 
==See Also==
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