Living Wall (1992 Card Set)

A living wall contains the melded bodies of any humanoid or monster who died within 100 yards of the wall since its creation. Thus, those who die fighting a wall are absorbed into it and actually strengthen it. Characters and monsters retain the abilities they had in life; as part of the wall, they become chaotic evil. If a wizard becomes melded with the wall, he retains any spells he had memorized at the time he was absorbed, which can be regained and cast every day. Similarly, warriors retain their proficiencies and their weapons remain hidden until a new victim comes within striking range. 
Category:Structures
Category:1992 AD&D Cards