Objective Device Gallery

The Objective Device Gallery is a Gallery of Devices in Fortnite: Creative, added in Update v8.10.This gallery consists of 10 options to choose from.
==Function==
A selection of destructible items for use as game objectives.
== All Settings==
All default values have been Bolded.
 Device Settings
Option 	Value 	Description
Health 	100, 1 - 25000, Invulnerable 	The amount of hit points this object has.
Owning Team 	None, Team 1 - Team 100 	The Team this device belongs to.
Blast Radius 	Off, 0.25, 0.5, 1, 2, 3, 5, 10, 20 	The radius to destroy all object within, in tiles.
Beacon 	Off, Arrow, Light Beam, Flare 	A beacon so players know where this is.
Beacon Color1 	Friendly/Enemy, Blue, Red, Orange 	The color of the beacon
Beacon Scale1 	Object Scale, Extra Small, Small, Medium, Large, Extra Large	The size of beacon above the objective
Hide Health Bar At 	5 Tiles, 1 Tile - 100 Tiles, Never, Always 	The health bar will show until it is this far away
Show in Objective HUD 	On, Off 	
*On - Show this device in this Objective HUD
* Off - Don't Show
Objective Identifier 	None, Choose an Icon 	Used for distinguishing this device others within the Objective HUD
Custom Objective Text 	{ Custom Text } 	Custom objective text to show on the HUD, if left as empty it will the Objective Identifier name instead.
Display Damage Numbers 	On, Off 	Determines whether damage numbers should be displayed when players deal damage to the device.
Visible During Games 	On, Off 	Determines whether the device is visible during the game or not.
Show Destroy Messages 	On, Off 	Determines if a message shows in the feed that this device has been destroy.
Critical Notification Threshold 	None, 5%, 10%, 25% 	Displays a HUD message warning players of the device's health.
Warning Notification Threshold 	None, 35%, 50%, 75% 	Displays a HUD message warning players of the device's health.
Play Audio / VFX 	Off, On 	Enables/Disables Audio and VFX.
Score 	0 - 1000 	Awards this many points when destroyed.
Collision During Games 	Off, On, Only When Visible 	Determines whether the device has collision properties during the game.
Collides With 	Everything, Weapons Only 	Determines what can collide the device when collision is turned on.
Show Objective Pulse to Instigator 	Yes, No 	The Objective Pulse will only appear for the players who activate it. Likewise it will only disappear for the player who activated it.
Show Objective Pulse to Friendly Players	Yes, No 	The Objective Pulse will only appear to Friendly Players indicating the location of the device in relation to the Player.
Show Objective Pulse to Enemy Players 	Yes, No 	The Objective Pulse will only appear to Enemy Players indicating the location of the device in relation to the Player.
Device Channel Settings
Option 	Value 	Description
Destroy When Receiving From 	No Channel, 1 - 500	Destroys the objective on receiving a signal from the selected channel.
Turn On Visibility When Receiving From 	No Channel, 1 - 500	Makes the device visible on receiving a signal from the selected channel.
Turn Off Visibility When Receiving From 	No Channel, 1 - 500	Makes the device invisible on receiving a signal from the selected channel.
Activate Objective Pulse When Receiving From 	No Channel, 1 - 500	Enables a pulse at Player location pointing toward this Device.
Deactivate Objective Pulse When Receiving From	No Channel, 1 - 500	Disables a pulse at Player location pointing toward this Device.
When Destroyed Transmit On 	No Channel, 1 - 500	Transmits a signal on the selected channel when the objective is destroyed.
Category:Devices