Pop-Culture Breakdown

Pop-Culture Breakdown is a free-to-edit fighting game for the Nintendo Switch, Steam,Google stadia, and Hydro-Hand Console (add your consoles here) and more, where it uses characters from many forms of Japanese/American media, including video games, television, and even the internet- with the goal of having as many characters as possible in a fighting game- therefor it is a community project with many, MANY editors with their own additions to the game.
Like other games such as Toroko Clash and Paradigm, most of the game is completely free to edit (under certain restrictions, of course).
== Rules for Editing ==
*Subtle memes are allowed, and some meme characters will be allowed- however, adding in "MLG AIRHORN PERSON!" isn't a character, nor is it funny.
*Make sure to have it make sense- think of something you'd see in a real fighting game. Of course, you CAN add wacky, weird characters but that brings us to our next rule-
*Make movesets for your characters. Like many FtE games on this wiki, to keep the shittyness out make movesets for your character at most 2 weeks after you add the characters- or else it'll be removed. Stages don't need to be fully fleshed out, but you should at least add a short description.
== Gameplay ==
The game's main basis is from the Smash Bros. series, where players work to beat eachother offscreen after adding to their % through attacks, which make them more vulnerable. This time, however, Final Smashes are removed, and replaced with a meter similar to the Synergy Gague from Pokkn Tournament, which will allow you to turn very powerful and use a one time Burst Attack.
Gameplay is also based in 1 on 1 duels instead of Smash's 1v1v1v1 format.
== Characters ==
Characters are sorted into different subcategories- where they will be placed based on their origins. You can add as many characters as you like, of course by the rules. The characters should be added on the roster below- and then as a moveset on the subpages. The game has goal of having the largest roster of any fighting game.
Please follow by the Luigi template given- you don't have to completely copy it, just keep the size of your roster picture the same. Otherwise, go wild.
Pop-Culture Breakdown/Characters
== Stages ==
Of course, you can't have a fighting game without special stages. The stages, like in Smash Bros., have their own special gimmicks which may help or hinder the fight. Like in Smash, you can also turn off the gimmicks in these stages, reverting them to a flat landmass.
Stage	Info
200px	A stage floating around Rainbow Road, a stage from Mario Kart 7. Chain Chomps will sometimes come through, so stay aware. Also, you might have to dodge falling starbits and asteroids, so stay alert. It's also very, VERY easy to fall from these heights.
 	Located in the badlands of the New Mexican Desert are the two oldest known bases of the Reliable Excavation Demolition [RED team] and Builders League United [BLU team] commonly referred to as 2Fort. Every so often, mercenaries will exit the doors of their bases and begin firing away at each other, which can damage the fighters.
== Items ==
Items work like they do in normal fighting games, where they will spawn and be able to be used in battle to boost your power or hurt other people. This time, however, items spawn in Mario Kart-esque item boxes, which, when run through, will give you a random item.
Item	Info
 	
This nuclear-infused energy drink promises nothing short of satisfaction for whoever drinks it. For 8 glorious seconds, you are invulnerable from all attacks but at the cost of being unable to attack at all! Hope you enjoy the after effects...
== Trivia ==
Category:Fighting Games
Category:Crossover Fighting Games
Category:Nintendo Switch Games
Category:Steam Games
Category:Hydro-Hand Console Games
Category:Google Stadia Games