Skills (Far Cry 3)

Skills are upgradeable enhancements to the player's ability in Far Cry 3 that Jason can unlock by completing missions and levelling up in the campaign. As more skills are unlocked, more additions will be made to your Tatau.
These skills are categorized in three different trees.
*The Heron: Long-range Takedowns and mobility.
*The Shark: Assault Takedowns and healing.
*The Spider: Stealth Takedowns and survival.
==The Heron==
Skill 	Effect
Long Gun Expert 	Improved hipfire accuracy when using assault rifles, sniper rifles, and LMGs
Aimed Reload 	Ability to reload a pistol or sniper rifle while aiming down the sights/scope
Hip Shooter 	Improved hipfire accuracy when using pistols
Gunslinger Takedown 	Steal an enemy's pistol and use it to kill nearby enemies (x5 XP per pistol kill)(requires 10 kills with handguns)
Enhanced Syringe Potency	Crafted syringe effects will last 50% longer
Syringe Potency 	Crafted syringe effects will last 25% longer
Cook Grenades 	This will unlock the ability to cook grenades by holding down the grenade button (Caution: If you hold the grenade too long, it will explode and kill you.)
Death from Above 	Unlocks the ability to jump on an enemy below and kill him (x5 XP per kill)
Death from Below 	Unlocks the ability to kill an enemy on a ledge above you, including those standing at the water's edge
Deep Breath 	The ability to hold your breath under water for a longer period
Steady Aim 	Steady a scoped weapon 2x longer
Line Gunner 	Use one-handed weapons on a Zipline
Soft Landing 	Reduces the damage taken by falling by 25%
Cool Gunner 	
Increases the time a mounted weapon can be fired before it overheats(requires 10 kills with mounted guns)
Breath Control 	Steady a scoped weapon 4x longer
Marathon Man 	Sprint faster and infinitely (requires 5 Relics)
Dual Death from Above 	Kill two enemies from above (requires 1 basic Death from Above kill)
Dual Death from Below 	Kill two enemies that are above you (requires 1 basic Death from Below kill)
==The Shark==
Skill 	Effect
Adrenaline 	Health bars that are not completely empty refill 50% faster
Adrenaline Surge 	
Health bars refill 2x as fast(requires 3 Supply Drops)
Advanced Conditioning	Gain a 4th health slot
Button Up 	Body armour can take 50% more damage(requires 3 Body Armour bought)
Chained Takedown 	String together up to 10 Takedowns multiplying XP by 10 for each kill chained
Evasive Driving 	Commandeered vehicles take 50% less damage
Field Medic 	Medical syringes restore 4 health bars
Field Surgeon 	Medical syringes restore 6 health bars
Fire Retardant 	Take 50% less damage from fire
Grenade Takedown 	Activate an enemy's grenade before pushing him away(requires 5 grenade kills)
Heavy Beatdown 	Allows Takedowns to be used on heavy enemies(requires 1 Bull Shark kill)
Improved First Aid 	Healing without medicine replenishes 2 slots of health
Peak Conditioning 	Gain a 6th health slot(requires 10 Syringes crafted)
Takedown 	Quietly kill an enemy from behind
Expert Conditioning 	Gain a 5th health slot
Advanced First Aid 	Healing without medicine replenishes 3 slots of health
Physical Conditioning	Gain a 3rd health slot
Ironsides 	Damage taken from explosions is reduced by 50%
==The Spider==
Skill 	Effect
Sprint Slide 	Crouch while sprinting to slide along the ground
Expert Archery 	Improved stability with the bow when lining up a shot
Combat Archery 	Arrows can be drawn and fired 50% faster
Expert Swimmer 	Your top speed when swimming is 25% faster
Jungle Run 	
Move faster when crouched
Ninja Step 	Greatly reduced noise when walking and sprinting (requires 2 outposts to be liberated without being detected)
Takedown Drag 	Allows the player to drag a body out of sight after a Takedown
Running Reload 	You are able to reload your weapon while sprinting
Nimble Fingers 	Pistols, SMGs and shotguns can be reloaded 25% more quickly
Quick Swap 	Switching weapons and aiming down sights are done faster
Nimble Hands 	Assault rifles, sniper rifles and LMGs are reloaded 25% more quickly
Knife Throw Takedown	Adds the ability to throw an enemies' knife while you are performing a Takedown on him
Loot Takedown 	Any enemy that you perform a Takedown on will be automatically looted
Horticulture 101 	Harvest twice as many items from plants
Zoology 101 	Receive twice as many items when skinning animals
Stone Wall 	Take less damage from animal attacks and reduces the chance of being knocked over by an enemy
Penny Pincher 	Find more money hidden on enemies when looting them (requires 10 bodies looted)
Dealmaker 	Loot items are sold for 25% more money (requires you to complete 3 Wanted Dead quests)
==Notes==
* The skill Running Reload in The Spider skill tree does not apply to LMGs, flamethrowers, or grenade launchers.
* The final Tatau will be given to the player upon collecting all 120 relics.
* Obtaining Zoology 101 does not grant double the rewards if the animal(s) being skinned were killed before obtaining the perk.
it:Abilità Far Cry 3
ru:Навыки в Far Cry 3
 
Category:Skills