Summon/Banish

Summon allows the mage to call forth a creature that is tagged with the Sphere of Magic the mage is using. For example, a mage who practices the Sphere of Fire may summon a Flame Elemental, or even a Red Ancient Dragon. The spell does not summon an already-existing creature of the type described. It instead creates a magical instance of the creature. In order to cast a Summon spell, the mage must not only raise sufficient spell points to cover the Willpower of the creature being summoned, and then add one point to this total for every one full round or minute you want the creature to remain summoned..
Banish allows a mage to banish a creature to the Nether. If a creature is sent to the Nether by a Banish spell, the mage may then use Summon to summon it back without raising the spell points necessary for duration (because in this case, the summoned creature will return until banished again). In order to cast such a spell, the mage must raise a number of spell points equal to the number of points that were raised to summon the creature (the creature's Willpower, if this total is not known) and multiply it by one if the summonation was Poor, by two if it was Fair, by three if it was Good, by four if it was Excellent, etc.. (if the success rank was unknown, then the GM must make up a number based on the strength of the creature).
Category:Spells
Category:Days of Old