Pokémon x Shin Megami Tensei: Beyond the Wormhole

Pokémon x Shin Megami Tensei: Beyond the Wormhole is a turn-based JRPG developed and released for the Nintendo 3DS and Nintendo Switch. As the name suggests, it is a crossover between Pokémon and Shin Megami Tensei, borrowing the setting and characters from the former and the majority of the gameplay from the latter.
==Gameplay==
===Turn Press System===
Pokémon x Shin Megami Tensei: Beyond the Wormhole borrows the Turn Press system introduced in Shin Megami Tensei III: Nocturne. The player's team and the enemy's team take turns acting. During a side's "phase," they get a number of Turn Icons corresponding to the number of characters on that side. Turn Icons are consumed by actions, and when a side has no more Turn Icons remaining, it switches to the other side's phase.
Some actions (exploiting an enemy's weakness or landing a critical hit, using the Pass command to pass a turn to the next ally) transform a Turn Icon into a Half Turn Icon, which allows an extra action to be taken. Conversely, when an attack misses or is nullified by the target's elemental affinities, extra Turn Icons are consumed.
A more in-depth explanation of the Turn Press system can be found here!
===Calming Pokémon===
As Poké Balls do not function in this mysterious dimension, Colress instead relies on technology based on the Capture Stylers of Rangers to calm and recruit Pokémon to his side. Using his Harmonize command will cause him to link his thoughts with that of the Pokémon's, giving him the information necessary to prove his intentions to the Pokémon through a series of prompts. A successful Harmonize will calm the Pokémon down and cause it to join his party.
===DNA Splicing===
By using the DNA Splicers, Colress is able to take abilities from one of the Pokémon in his party and pass them along to others in the party, including himself. Additionally, once he has used the Splicers to extract a Pokémon's moves, he must release that Pokémon back into the wild, so it is recommended to wait until a Pokémon has learned all the moves it can possibly learn before Splicing them to get the full effect.
===Evolution===
TBA!
===Story Alignment===
As with all Shin Megami Tensei titles, the player is forced to choose one of several sides about midway through the game. The side chosen determines the series of events leading up to the end of the game, including what Pokémon are encountered and potentially even who the final boss is.
===Mystery Gift===
TBA!
===Miscellaneous Information===
====Stats====
* HP: The party member's vitality. If it hits zero, they become Knocked Out.
* Attack: The party member's physical strength. Used when calculating the damage of Physical attacks.
* Special: The party member's elemental or mental power. Used when calculating the damage of Special attacks.
* Defense: The party member's resilience and endurance. Decreases damage taken from attacks.
* Speed: The party member's agility. Affects turn order in combat, accuracy, and evasion.
====Ailments====
* Burn: Saps the afflicted Pokémon's health in battle, and decreases their Physical attack power. Fire-type Pokémon are immune to this ailment.
* Confusion: Causes the afflicted Pokémon to behave erratically by attacking itself or its allies, throwing away money, or even running away. Psychic-type Pokémon are immune to this ailment.
* Curse: When the afflicted Pokémon damages an enemy, it takes recoil damage equal to half the damage dealt. Ghost-type Pokémon are immune to this ailment.
* Freeze: Immobilizes the afflicted Pokémon for a few turns, preventing them from moving. Ice-type Pokémon are immune to this ailment.
* Infatuate: Sometimes causes the afflicted Pokémon to lose their turn due to immobilizing attraction, and decreases their Special attack power. Fairy-type Pokémon are immune to this ailment.
* Paralyze: Sometimes causes the afflicted Pokémon to lose their turn due to full paralysis, and decreases their accuracy and evasion. Electric-type Pokémon are immune to this ailment.
* Poison: Saps the afflicted Pokémon's health both in battle and out of it. Poison-type Pokémon are immune to this ailment.
* Sleep: Immobilizes the afflicted Pokémon for a few turns, but causes them to regenerate some HP at the end of every turn. Hitting the afflicted Pokémon with an attack may cause it to wake up.
==Story==
A brilliant young scientist from Unova named Colress has been tasked with the Ultra Recon Squad with a seemingly impossible task - to delve into an uncharted Ultra Wormhole where Pokémon show no mercy towards any human and Poké Balls mysteriously short out, and unravel the mysteries surrounding it. Colress goes in with only an Elgyem, out of fear that any of his stronger Pokémon would immediately annihilate him with their power after being exposed to the strange aura of the uncharted dimension.
===N Route===
In this route, Colress sides with N to help him create a world where Pokémon live freely alongside humans.
===Ghetsis Route===
In this route, Colress joins Ghetsis, only to usurp him and claim the throne of the World of Plasma for himself.
==Main Characters==
Character 	Description
Colress 	The main protagonist of the adventure. A technical genius who specializes in bringing out the full potential of Pokémon, though he has also dabbled in dimensional travel and DNA splicing. He is working alongside the Ultra Recon Squad to chart out a dimension inhabited by hostile Pokémon. After he learns that the dimension's ghastly fate was created by the research of an alternate Colress, though, he takes it upon himself to change the fate of the dimension using that very same research.Colress is the only playable character in the game who is not a Pokémon, as well as the only one capable of using the Harmonize command to pacify and recruit wild Pokémon. He starts his journey with only Pound and Lock-On.
Emperor Ghetsis	A monstrous tyrant and former Sage of Team Plasma. In this dimension's history, he stole an alternate Colress' research to create a super-amplified Harmonizer. He then abused it to gain total control over all Pokémon. With this power at his fingertips, he forced humanity into near-total submission, and now rules over this "World of Plasma" as its emperor.Regardless of what path Colress takes, his journey will most likely end with a final battle against Ghetsis to determine the fate of the World of Plasma...
N 	A gentle young man, and the former "king" of Team Plasma. He had wanted to use Team Plasma's resources to liberate Pokémon from humans and create a world where all were equal and none were left in captivity, but Ghetsis usurped him and took control of all the world's Pokémon.
Phyco 	The leader of the Ultra Recon Squad. He and the rest of the Ultra Recon Squad provide support to Colress, irregardless of the decisions he makes in the World of Plasma.
Soliera 	A member of the Ultra Recon Squad. She and the rest of the Ultra Recon Squad provide support to Colress, irregardless of the decisions he makes in the World of Plasma.
Dulse 	A member of the Ultra Recon Squad. He and the rest of the Ultra Recon Squad provide support to Colress, irregardless of the decisions he makes in the World of Plasma.
Zossie 	A member of the Ultra Recon Squad. She and the rest of the Ultra Recon Squad provide support to Colress, irregardless of the decisions he makes in the World of Plasma.
==Pokémon==
Pokémon 	Pokédex	Learnset
Elgyem 	The Cerebral Pokémon.A Pokémon that only started appearing fifty years ago. Some rumor that it's directly linked to a UFO crashing in the Desert Resort. It defends itself by using psychic powers to squeeze assailants' brains, resulting in unendurable headaches.
----
Can evolve into Beheeyem.
----
Joins Colress' party at the start of the game.	ConfusionRecoverSynchronize ()Psybeam ()
Beheeyem 	The Cerebral Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	PsybeamRecoverSynchronize
Sandshrew 	The Mouse Pokémon.A predator that burrows underground to hide, then lunges at any prey that strays close enough. When under attack, it can roll its body into a ball to withstand powerful blows, or uses the sand of its habitat to blind foes so it can escape.
----
Can evolve into Sandslash.
----
Can be found in Buried Temple.	ScratchPoison Sting ()Sand Attack ()
Sandshrew 	The Mouse Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Crush ClawFury Swipes ()
Dwebble 	The Rock Inn Pokémon.This Pokémon uses large stones to protect its feeble body from predators. When it finds a stone of the right size, it uses a special acidic secretion to form a hole it can fit its body into. Breaking the rock causes it to become agitated.
----
Can evolve into Crustle.
----
Can be found in Buried Temple.	Rock BlastWithdraw ()Sturdy ()
Crustle 	The Stone Home Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Rock BlastSturdy
Diglett 	The Mole Pokémon.This underground Pokémon is repelled by sunlight due to its thin skin, so it dwells almost exclusively underground and eats plant roots. The size of Diglett's body is one of the greatest mysteries Pokémon professors have ever known.
----
Can evolve into Dugtrio.
----
Can be found in Buried Temple.	AstonishMagnitude ()
Dugtrio 	The Mole Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Night SlashMagnitudeEarthquake ()Tri Attack ()
Cacnea 	The Cactus Pokémon.This Pokémon is strange in that the yellow flower on its head becomes more beautiful and sweet-smelling when exposed to as little water as possible. It uses this sweet fragrance to lure prey closer before taking it down with its spiked arms.
----
Can evolve into Cacturne after learning Needle Arm.
----
Can be found in Buried Temple.	Poison StingSand Veil
Cacturne 	The Cactus Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Needle ArmSpiky Shield ()
Fennekin 	The Fox Pokémon.It snacks on twigs, of all things, to give itself the bursts of energy that it uses to fight. Its massive ears vent out hot air, which it can use to intimidate opponents. These two peculiar traits make it particularly useful to mountain climbers.
----
Can evolve into Braixen.
----
Can be found in Buried Temple.	PoundIncinerate
Darumaka 	The Zen Charm Pokémon.The impossibly hot fire inside this Pokémon's body gives it immeasurable energy, which makes it difficult to calm down as it runs around. When the fire cools enough, though, it abruptly stops, pulls its limbs into its body, and falls asleep.
----
Can evolve into Darmanitan after learning Fire Punch.
----
Can be found in Buried Temple.	IncinerateFire Punch ()
Darmanitan	The Blazing Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Fire PunchHammer Arm
Poochyena 	The Bite Pokémon.A fierce Pokémon that will eat seemingly anything, and will attack anything that moves with its vicious bite. If its chosen prey flees, it will chase the prey down with its amazing endurance and sense of smell, but will flee if intimidated.
----
Can evolve into Mightyena after learning Snarl.
----
Can be found in Deserted City.	TackleHowl ()Snarl ()Bite ()
Mightyena 	The Bite Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	SnarlHowlBite ()Crunch ()
Furfrou 	The Poodle Pokémon.In the Kalos region, these noble-looking dog Pokémon were the designated guardians of the king. Experts can trim its long and oh-so-fluffy fur into elegant styles, but it will only let the people it trusts approach it with a pair of scissors.
----
Does not evolve.
----
Can be found in Deserted City.	PoundBaby-Doll Eyes ()Headbutt ()
Yanma 	The Clear Wing Pokémon.A Pokémon with unmatched flying ability. It can move at high speeds, hover in place, and stop on a dime. It can even flap its wings at supersonic speeds to generate shock waves powerful enough to shatter any nearby windows.
----
Can evolve into Yanmega after learning Ancient Power.
----
Can be found in Deserted City.	Ancient Power ()Speed Boost ()
Yanmega 	The Ogre Darner Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Ancient PowerSpeed Boost ()
Treecko 	The Wood Gecko Pokémon.A cool and calm Pokémon that is thought to be the protector of the trees. It has innumerable tiny hooks on the bottoms of its feet that it can use to latch onto walls and even ceilings, which it uses to navigate its forested home.
----
Can evolve into Grovyle.
----
Can be found in Deserted City.	PoundAbsorb
Tangela 	The Vine Pokémon.Its whole body is obscured by seaweed-like blue vines that never stop growing. Anything that gets too close to it gets caught in these vines, but grabbing them to pull it closer just causes the vines to snap off painlessly, letting it escape.
----
Can evolve into Tangrowth after learning Ancient Power.
----
Can be found in Deserted City.	ConstrictAbsorb ()Ancient Power ()
Tangrowth 	The Vine Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Ancient Power
Mime Jr. 	The Mime Pokémon.A young Pokémon that does its absolute best to mimic others' expressions and movements, in hopes of understanding their feelings. It also uses this mimicry to confuse its opponents. It becomes excited easily when it succeeds at something.
----
Can evolve into Mr. Mime after learning Mimic.
----
Can be found in Deserted City.	ConfusionDouble Slap ()Mimic ()Tickle ()Encore ()Reflect ()
Mr. Mime 	The Barrier Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	ConfusionDouble SlapMimicEncore ()Psybeam ()Reflect ()
Smeargle 	The Painter Pokémon.TBA!
----
Does not evolve.
----
Location TBA!	SketchSketch ()Sketch ()Sketch ()Sketch ()Sketch ()
Cosmog 	The Nebula Pokémon.A cute bag-dwelling dust-bunny from beyond the stars, distributed exclusively at special events to celebrate the release of Pokémon: Ultra Sun and Pokémon: Ultra Moon. It's a bit weak right now, but it has the potential to become Legendary...
----
Can evolve into Cosmoem after learning Sturdy.
----
Obtained from a Mystery Gift event.	PoundSplashSturdy ()
Cosmoem 	The Protostar Pokémon.TBA!
----
Can evolve into Solgaleo after learning Metal Claw.Can evolve into Lunala after learning Confusion.
----
Can only be obtained via evolution.	PoundSturdyCosmic Power ()Metal Claw ()Confusion ()
Solgaleo 	The Sunne Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	Metal ClawCosmic Power
Lunala 	The Moone Pokémon.TBA!
----
Does not evolve.
----
Can only be obtained via evolution.	ConfusionCosmic Power
Demonika 	The True Hero Pokémon.A Pikachu dressed in a Demonica suit, distributed exclusively at special events to celebrate the release of Shin Megami Tensei: Strange Journey Redux. I guess somebody thought it was a good idea to fuse two mascots' designs together!
----
Does not evolve.
----
Obtained from a Mystery Gift event.	Thunder PunchLock OnNight Slash ()
===Bosses===
Pokémon 	Pokédex	Moveset
Totem Marowak 	The Bone Keeper Pokémon.A giant Marowak that made its home in the Buried Temple. Though it seems powerful enough to resist the mysterious force that causes Pokémon to go hostile, it no longer trusts anyone, so the Harmonizer is useless against it...
----
Fought in Buried Temple in all story routes.	PoundMagnitudeBone Club
Totem Rotom 	The Plasma Pokémon.A giant Rotom that was using its possession powers to wreak massive mischief in the Deserted City.
----
Fought in Deserted City in all story routes.	AstonishThunder Wave
Emperor Ghetsis	The Plasma Emperor.The lord of the World of Plasma. He conquered the world by using a Super-Harmonizer to control all the Pokémon, and gave himself god-like powers by using DNA Splicers to give himself the abilities of Unova's legendary Pokémon.
----
Fought in ??? in ??? routes.	???
==Moves==
<tabber>Normal=
Move 	PP	Pwr	Acc	Effects
PoundNormal 	40	40 	90%	Deals Physical damage to one enemy.
ScratchNormal 	35	40 	95%	Deals Physical damage to one enemy.
HeadbuttNormal 	25	70 	95%	Deals Physical damage to one enemy.
Fury SwipesNormal	20	25 	85%	Deals Physical damage to one enemy. Hits 2-3 times.
Double SlapNormal	20	15 	85%	Deals Physical damage to one enemy. Hits 3-5 times.
Crush ClawNormal 	10	75 	95%	Deals Physical damage to one enemy. Debuffs the target's Defense by one stage.
ConstrictNormal 	20	25 	95%	Deals Physical damage to one enemy. Debuffs the target's accuracy/evasion by one stage.
Tri AttackNormal 	10	80 	90%	Deals Special damage to one enemy. May inflict Burn, Freeze, or Paralyze.
RecoverNormal 	15	— 	—% 	Restores HP to one ally.
Heal BellNormal 	10	— 	—% 	Cures one ally of status ailments.
HowlNormal 	15	— 	—% 	Buffs one ally's Attack by one stage.
GrowlNormal 	15	— 	—% 	Debuffs one enemy's Attack by one stage.
TickleNormal 	10	— 	—% 	Debuffs one enemy's Attack and Defense by one stage each.
ProtectNormal 	5 	— 	—% 	Blocks the next attack targeting the user. Using this move repeatedly may cause it to fail.
Lock-OnNormal 	10	— 	—% 	Ensures that the user's next attack hits, regardless of accuracy or immunity.
MimicNormal 	10	— 	—% 	Copies the last move used by one enemy. Until the user exits the battle, the copied move replaces Mimic with 5/5 PP.
SketchNormal 	1 	— 	—% 	Can only be learned by Smeargle.Copies the last move used by one enemy. The copied move permanently replaces Sketch.
EncoreNormal 	5 	— 	95%	Causes one enemy to repeat their last move for their next 3 actions.
SplashNormal 	30	— 	—% 	This move has no effect whatsoever.
Cute CharmNormal 	— 	— 	—% 	Passive Ability. Enemies that attack the user may be inflicted with Infatuate.
Beast BoostNormal	— 	— 	—% 	Passive Ability. After defeating an enemy, the user's Attack and Special are buffed by one stage.
|-|Fire=
Move 	PP	Pwr	Acc	Effects
IncinerateFire 	30	50 	95%	Deals Special damage to one enemy.
Fire PunchFire 	25	70 	95%	Deals Physical damage to one enemy.
EmberFire 	15	30 	95%	Deals Special damage to one enemy. May inflict Burn.
Will-o'-WispFire	10	— 	75%	Inflicts Burn on one enemy.
|-|Water=
Move 	PP	Pwr	Acc	Effects
WithdrawWater	15	— 	—% 	Buffs one ally's Defense by one stage.
|-|Grass=
Move 	PP	Pwr	Acc 	Effects
Needle ArmGrass 	25	70 	95% 	Deals Physical damage to one enemy.
AbsorbGrass 	20	25 	95% 	Deals Special damage to one enemy. Drains the target's HP to restore the user's.
AromatherapyGrass	10	— 	—% 	Cures one ally of status ailments.
Cotton GuardGrass	8 	— 	—% 	Buffs one ally's Defense by two stages.
Stun SporeGrass 	10	— 	75% 	Inflicts Paralysis on one enemy.
Sleep PowderGrass	10	— 	75% 	Inflicts Sleep on one enemy.
SporeGrass 	5 	— 	100%	Inflicts Sleep on one enemy.
Spiky ShieldGrass	5 	— 	—% 	Blocks the next Physical attack targeting the user while dealing damage to the attacker. Using this move repeatedly may cause it to fail.
|-|Electric=
Move 	PP	Pwr	Acc	Effects
Thunder PunchElectric	25	70 	95%	Deals Physical damage to one enemy.
Thunder WaveElectric 	10	— 	75%	Inflicts Paralysis on one enemy.
|-|Ice=
Move 	PP	Pwr	Acc	Effects
Ice PunchIce	25	70 	95%	Deals Physical damage to one enemy.
|-|Fighting=
Move 	PP	Pwr	Acc	Effects
Hammer ArmFighting	15	90 	65%	Deals Physical damage to one enemy. Has a high critical hit rate.
|-|Poison=
Move 	PP	Pwr	Acc	Effects
Poison StingPoison 	15	25 	95%	Deals Physical damage to one enemy. May inflict Poison.
Poison PowderPoison	10	— 	75%	Inflicts Poison on one enemy.
|-|Ground=
Move 	PP	Pwr	Acc	Effects
MagnitudeGround 	20	50 	90%	Deals Physical damage to all enemies.
EarthquakeGround 	10	100	90%	Deals Physical damage to all enemies.
Bone ClubGround 	15	60 	75%	Deals Physical damage to one enemy. Has a high critical hit rate.
Sand AttackGround	15	— 	—% 	Debuffs one enemy's accuracy/evasion by one stage.
|-|Flying=
Move	PP	Pwr	Acc	Effects
|-|Psychic=
Move 	PP	Pwr	Acc	Effects
ConfusionPsychic 	30	50 	95%	Deals Special damage to one enemy.
PsybeamPsychic 	25	70 	95%	Deals Special damage to one enemy.
Cosmic PowerPsychic	10	— 	—% 	Buffs all allies' Defense by one stage.
ReflectPsychic 	5 	— 	—% 	Buffs all allies' Defense by two stages.
SynchronizePsychic 	— 	— 	—% 	Passive Ability. When the user is inflicted with an ailment, all enemies have a chance of being inflicted with the same ailment.
|-|Bug=
Move 	PP	Pwr	Acc	Effects
Leech LifeBug 	10	80 	95%	Deals Physical damage to one enemy. Drains the target's HP to restore the user's.
Speed BoostBug	— 	— 	—% 	Passive Ability. Buffs the user's accuracy/evasion when they land a critical hit or target an enemy's weakness.
|-|Rock=
Move 	PP	Pwr	Acc	Effects
Ancient PowerRock	25	70 	95%	Deals Special damage to one enemy.
Rock BlastRock 	20	25 	85%	Deals Physical damage to one enemy. Hits 2-3 times.
SandstormRock 	10	— 	—% 	Whips up a sandstorm for five turns. Sandstorms deal damage to Pokémon that aren't Rock-type, Ground-type, or Steel-type.
Sand VeilRock 	— 	— 	—% 	Passive Ability. During sandstorms, the user does not take weather damage and their evasion is greatly boosted.
SturdyRock 	— 	— 	—% 	Passive Ability. Once per battle, when the user is hit with a mortal blow, it survives with 1 HP.
|-|Ghost=
Move 	PP	Pwr	Acc	Effects
AstonishGhost 	35	40 	95%	Deals Physical damage to one enemy.
Confuse RayGhost	10	— 	75%	Inflicts Confusion on one enemy.
CurseGhost 	10	— 	75%	Inflicts Curse on one enemy.
|-|Dragon=
Move	PP	Pwr	Acc	Effects
|-|Dark=
Move 	PP	Pwr	Acc	Effects
BiteDark 	30	50 	95%	Deals Physical damage to one enemy.
Night SlashDark	15	70 	85%	Deals Physical damage to one enemy. Has a high critical hit rate.
CrunchDark 	10	75 	95%	Deals Physical damage to one enemy. Debuffs the target's Defense by one stage.
SnarlDark 	15	60 	95%	Deals Special damage to one enemy. Debuffs the target's Special by one stage.
|-|Steel=
Move 	PP	Pwr	Acc	Effects
Metal ClawSteel	30	50 	95%	Deals Physical damage to one enemy.
|-|Fairy=
Move 	PP	Pwr	Acc	Effects
Baby-Doll EyesFairy	15	— 	—% 	Debuffs one enemy's Attack by one stage.
</tabber>
==Items==
<tabber>Medicine=
Item 	Type 	Effects
Potion 	Medicine	A miraculous aerosol with regenerative properties.Restores 20 HP to one ally.
Super Potion 	Medicine	A super-powered aerosol with regenerative properties.Restores 60 HP to one ally.
Hyper Potion 	Medicine	A highly potent aerosol with regenerative properties.Restores 120 HP to one ally.
Ether 	Medicine	An aerosol that fills the user with energy.Restores 20 PP to one move for one ally.
Elixir 	Medicine	An aerosol that fills the user with energy.Restores 20 PP to all moves for one ally.
Revive 	Medicine	A strange golden crystal with incredible healing effects.Revives a fallen ally with ~25% HP.
Max Revive 	Medicine	A large golden cluster with magnificent healing effects.Revives a fallen ally with 100% HP.
Antidote 	Medicine	An aerosol designed to counteract toxins.Cures one ally from Poison.
Paralyze Heal	Medicine	An aerosol designed to insulate electricity.Cures one ally from Paralysis.
Awakening 	Medicine	An aerosol designed to counteract drowsiness.Cures one ally from Sleep.
Burn Heal 	Medicine	An aerosol designed to put out fires.Cures one ally from Burn.
Ice Heal 	Medicine	An aerosol designed to melt ice.Cures one ally from Freeze.
Love Heal 	Medicine	An aerosol designed to distract lovesick Pokémon.Cures one ally from Infatuation.
Full Heal 	Medicine	A multi-purpose ailment-mending aerosol.Cures one ally from all ailments.
|-|Battle Items=
Item 	Type 	Effects
X Attack 	Battle Item	A special capsule that powers up the user.Buffs one ally's Attack by two stages.
X Special 	Battle Item	A special capsule that powers up the user.Buffs one ally's Special by two stages.
X Defense 	Battle Item	A special capsule that powers up the user.Buffs one ally's Defense by two stages.
X Accuracy 	Battle Item	A special capsule that powers up the user.Buffs one ally's accuracy/evasion by one stage.
Normal Gem 	Battle Item	A small crystal that glows faintly with ordinary energy.Deals Normal damage to one enemy.
Fire Gem 	Battle Item	A small crystal that glows faintly with fire energy.Deals Fire damage to one enemy.
Water Gem 	Battle Item	A small crystal that glows faintly with water energy.Deals Water damage to one enemy.
Grass Gem 	Battle Item	A small crystal that glows faintly with nature energy.Deals Grass damage to one enemy.
Electric Gem	Battle Item	A small crystal that glows faintly with electric energy.Deals Electric damage to one enemy.
Ice Gem 	Battle Item	A small crystal that glows faintly with ice energy.Deals Ice damage to one enemy.
Fighting Gem	Battle Item	A small crystal that glows faintly with combat energy.Deals Fighting damage to one enemy.
Poison Gem 	Battle Item	A small crystal that glows faintly with poison energy.Deals Poison damage to one enemy.
Ground Gem 	Battle Item	A small crystal that glows faintly with earth energy.Deals Ground damage to one enemy.
Flying Gem 	Battle Item	A small crystal that glows faintly with air energy.Deals Flying damage to one enemy.
Psychic Gem 	Battle Item	A small crystal that glows faintly with mind energy.Deals Psychic damage to one enemy.
Bug Gem 	Battle Item	A small crystal that glows faintly with insect energy.Deals Bug damage to one enemy.
Rock Gem 	Battle Item	A small crystal that glows faintly with rock energy.Deals Rock damage to one enemy.
Ghost Gem 	Battle Item	A small crystal that glows faintly with spectral energy.Deals Ghost damage to one enemy.
Dragon Gem 	Battle Item	A small crystal that glows faintly with draconic energy.Deals Dragon damage to one enemy.
Dark Gem 	Battle Item	A small crystal that glows faintly with shadow energy.Deals Dark damage to one enemy.
Steel Gem 	Battle Item	A small crystal that glows faintly with metallic energy.Deals Steel damage to one enemy.
Fairy Gem 	Battle Item	A small crystal that glows faintly with fey energy.Deals Fairy damage to one enemy.
|-|Items=
Item 	Type	Effects
Repel 	Item	A special repellent that wards off weak Pokémon.Ignores encounters lower than Colress' level for 100 steps.
Escape Rope	Item	A coil of super-strong rope used by Pokémon Rangers.Instantly exits the current area. Does not work in certain areas.
|-|Equipment=
Item 	Type 	Effects
Plasma Lab Coat 	Equipment	A classic white coat from Colress' Team Plasma days.Changes Colress' type to .
Neo Lab Coat 	Equipment	The futuristic coat Colress picked up in Alola.Changes Colress' type to
Magma Suit 	Equipment	A super-durable suit designed by Team Magma.Changes Colress' type to .
Aqua Suit 	Equipment	A super-durable suit designed by Team Aqua.Changes Colress' type to .
Explorer Kit 	Equipment	A set of mining gear assembled by Oreburgh City's Roark.Changes Colress' type to .
Ultra Recon Gear 	Equipment	One of the suits worn by the Ultra Recon Squad.Changes Colress' type to .
Shadow Triad Gear 	Equipment	The ninja-like attire of Team Plasma's Shadow Triad.Changes Colress' type to .
Draconid Cloak 	Equipment	A cloak of a Rayquaza-worshipping woman.Changes Colress' type to .
Contest Costume 	Equipment	A dapper red suit tailored for Hoenn's Contest Spectaculars.Changes Colress' type to .
Snagem Coat 	Equipment	The blue coat of a Team Snagem elite.Changes Colress' type to
Miror B.'s Clothes	Equipment	The crazy costume of the former Cipher admin. Let the music play!Changes Colress' type to .
Genesis Suit 	Equipment	A high-tech exoskeleton based off of Genesect.Changes Colress' type to .
Jack Frost Costume	Equipment	A full-body suit designed to look like Atlus' mascot.Changes Colress' type to .
Demonica 	Equipment	A special suit made for exploring Schwarzwelt.Changes Colress' type to .
|-|Key Items=
Item 	Type 	Effects
Strategy Memo	Key Item	An encyclopedia that logs the Pokémon of the other world.Allows Colress to use Strategy Memo in the menu.
Harmonizer 	Key Item	A communication device salvaged in the Buried Temple.Allows Colress to use Harmonize in battle.
DNA Splicers 	Key Item	A set of DNA Splicers salvaged in the Buried Temple.Allows Colress to use DNA Splicing in the menu.
Snag Machine 	Key Item	A special machine used by thieves in a distant region.Allows Colress to Harmonize with Team Plasma's Pokémon.
SMT Sounds 	Key Item	A special music player loaded with otherworldly tunes.Changes the music between the main OST and SMT tracks.
</tabber>
==Locations==
===Ultra Megalopolis===
The main hub of the game.
===Sandstorm Wastes===
A sprawling desert near the southern edge of the World of Plasma.
====Buried Temple====
This ancient ruins has been hidden under the sand for years, having only been unearthed recently. There is evidence of a conflict between Team Plasma and those they were planning on subjugating, and supplies (including a functional set of DNA Splicers and the data necessary for Colress to build his Harmonizer) are strewn across the ruins. This is the exact spot where Colress first appears in the World of Plasma. While attempting to exit, he was attacked by a Marowak with no trust for humans.
===Deserted City===
The ghost town that was once an enormous city. It was abandoned early on in Ghetsis' conquest, and now only Pokémon live here. During Colress' first visit here, his progress is severely hampered by an especially mischievous Rotom.
==Soundtrack==
Track 	Usage 	Link
Battle! RivalPokémon: Gold / Pokémon: Silver 	Wild Pokémon battle theme 	YouTube
Battle! Team PlasmaPokémon: Black 2 / Pokémon: White 2	Team Plasma battle theme 	YouTubeSmashCustomMusic
Battle! Gym LeaderPokémon: Gold / Pokémon: Silver 	Totem Pokémon boss theme 	YouTube
Battle! GhetsisPokémon: Black 2 / Pokémon: White 2 	Emperor Ghetsis boss theme 	SmashCustomMusic
The Fear of GodShin Megami Tensei: Strange Journey 	Wild Pokémon battle theme (SMT Sounds) 	YouTube
Heroic BattleDigital Devil Saga: Avatar Tuner 2 	Team Plasma battle theme (SMT Sounds) 	YouTube
Boss BattleShin Megami Tensei IV 	Totem Pokémon boss theme (SMT Sounds) 	YouTube
Beelzebub BattleShin Megami Tensei III: Nocturne 	Emperor Ghetsis boss theme (SMT Sounds)	YouTubeSmashCustomMusic
Category:Shin Megami Tensei (series)
Category:Shin Megami Tensei Games
Category:Ink's Stuff
Category:Ink's Games
Category:Pokémon (series)
Category:Pokémon Games
Category:Crossovers
Category:Crossover Games
Category:Role-Playing Games
Category:Japanese Role-Playing Games
Category:Nintendo 3DS Games
Category:Nintendo Switch Games