Cultist Camp (Animals) (Daemons of Chaos)

Cultist Camp (Animals) is a resource building introduced in Total War: Warhammer III.
To flourish, Cults require mortals, who in-turn require mortal accoutrements such as animals for meat and leather.
== Effects ==
* Nurgle glory generated: 2
* Nurgle corruption: +1
* Recruitment cost: -5% for Nurgle units
== Building Chain ==
* Tier I - Cultist Camp (Animals)
** Tier II - Cultist Outpost (Animals)
*** Tier III - Cultist Enclave (Animals)
Category:Daemons of Chaos resource buildings