Energy Items

are medal-like power up items created by Game Areas, whenever any person activates a Rider Gashat, and are hidden in certain places in the Game Area. When Ex-Aid collects one, he says . 
Initially hidden inside Gashat-specific item containers and only seen when released and used, Perfect Puzzle's debut in Episode 15 caused them to start generating sitting or floating out in the open in large numbers. As of Episode 38, Masamune Dan/Kamen Rider Cronus put the Energy Items under his oversight, and they stopped being generated in the battlefield, now only available through the case he carries, until Kamen Rider Para-DX reclaims the Items from his possession in episode 40.
According to the promotion image for some Premium Bandai products, Energy Items were created by Genm Corp., and later developed by Foundation X and the Kougami Foundation. In real life, 190 Energy Items were sold as collectible medals compatible with the arcade game Kamen Rider Buttobasoul, with the line later continuing with the and series' prior to the game's end of service.
==List of Items==
==Locations==
Depending on which games and corresponding Gashats are used, Energy Items that are generated can be hidden in various container items, though not every container has one:
*Mighty Action X/Proto Mighty Action X/Mighty Brothers XX: Energy Items are hidden in chocolate blocks.
*Taddle Quest: Energy Items are hidden in treasure chests.
*Bang Bang Shooting: Energy Items are hidden in metallic drums.
*Bakusou Bike: Energy Items are hidden in trophy stands.
Mighty Series Block.png|Chocolate block from Mighty series game
Taddle Quest Box.png|Treasure chest from Taddle Quest
Bang Bang Shooting Can.png|Metallic drum from Bang Bang Shooting
Bakusou Bike Trophy.png|Trophy stand from Bakusou Bike
So far, Gashats used to access Level 3 or Level 5 forms have not been seen to generate any Energy Items, simply generating a Gamer instead. However, there are a few special cases:
*Dangerous Zombie/Taddle Fantasy: Rather than (or in addition to) generating Energy Items, this game generates Bugster Viruses. This is likely due to the player character being a villain.
*Perfect Puzzle: Energy Items are generated in the open instead of being hidden by default. It can also turn all Item containers from other games into Energy Items.
Since the debut of Kamen Rider Para-DX and his first usage of Perfect Puzzle's power, the Energy Items are kept revealed by default, all Gashats thereafter spawning only loose Items without containers. However, the Kyuranger crossover episode featured a Chocolate Block prop in the background, likely as Perfect Puzzle hadn't been used in that universe. Why they generated loose in the Kamen Rider Ex-Aid "Tricks": Kamen Rider Genm specials only to return to item containers for a few more episodes continuity-wise, however, is a mystery.
==Notes==
*The Energy Items shared the same design with the medals in the arcade game Kamen Rider Buttobasoul. It is possible the game was giving an early preview of them.
**Interestingly enough, the early versions of the Energy Items seen in Ex-Aid's cameo in Kamen Rider Ghost: The 100 Eyecons and Ghost's Fateful Moment have Buttobasoul medal labels when Ex-Aid collects them.
**Kamen Rider Buttobasoul would later be made to be compatible with Energy Item collectibles sold in real life.
*Some of the Energy Items are also seen in real world version of the game Mighty Action X.
*Though any items can appear as CGI, only eight of them seem to commonly appear as physical props: Muscular, Speeding-Up, Iron-Body, High-Jump, Invisible, Instigate, Confusion, and Recover.
*The Speeding-Up Energy Item is a part of Ex-Aid's moveset in Kamen Rider: Climax Fighters.
*For unknown reasons, the Decade Neo Energy Item is lined up alongside the Zi-O Energy Items, unlike the proper lineup of his original 2009 counterpart despite being from his past series; while Decade is A.R. World Rider himself, he is not Jiku Rider like Zi-O, Geiz, Woz, and Tsukuyomi.
==Appearances==
==Navigation==
Category:Arsenal (Ex-Aid)
Category:Collectible Devices