Body Control College

Spell 	M 	Prerequisites 	PC	Enchantment
Energy 	Item 	Notes 	Book, Page
Accelerate Pregnancy 	N 	Ease Labor and Haste 	 	1,000 	J, S, W 	[3, 4] 	Spell: Bio-Tech, p. 30; Item: Classic: Technomancer pg 17
Ache (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Agonize 	Y 	Magery 2 and Sensitize 	5 	700/800 	any/S, W 	[1, 2]/[3T] 	Magic, p. 40
Alter Body 	N 	Alter Visage 	10	4,000 	any (C, J) 	[2]
can be cursed 	Magic, p. 41
Alter Visage 	Y 	Magery 1, (Shapeshifting or Perfect Illusion), and 8 Body Control spells 	9 	1,000 	any (C, J) 	[2] 	Magic, p. 41
Alter Voice 	N 	4 Body Control spells and 4 Sound spells 	8 	1,000 	J# 	[2] 	Magic, p. 41
Ambidexterity 	N 	Grace 	4 	a: 1,500; b: 500 	a: any; b: S, W 	a: [1]; b: [3, 4] 	Magic, p. 39
Analgesic (A) 	N 	None 	0 	 	 	 	Magic: The Least of Spells p. 10
Balance 	N 	Grace 	4 	a: 600; b: 1,500 	a: S, W; b: H, J, Sh 	a: [3T, 4]; b: [1] any; worn 	Magic, p. 39
Belch (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Birth Control (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 10
Blend In (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Boost (Attribute) Dexterity	N 	Grace 	5 	300 	S, W, J, C 	[3] 	Magic, p. 37
Boost (Attribute) Health 	N 	Vigor 	3 	300 	S, W, J, C 	[3] 	Magic, p. 37
Boost (Attribute) Strength 	N 	Might 	2 	300 	S, W, J, C 	[3] 	Magic, p. 37
Cadence 	N 	Grace and Haste 	5 	1,000 	tool 	[3] 	Magic, p. 39
Choke 	Y 	Magery 1 and 5 Body Control spells including Spasm 	5 	400 	S, W 	[3, 4] 	Magic, p. 40
Climbing 	N 	None 	0 	250 	Sh, G, C, J 	Climbing bonus 	Magic, p. 35
Clumsiness 	N 	Spasm 	2 	100 per point/800 	any/S, W 	[3T, 4] 	Basic Set, p. 244; Magic, p. 36
Control Limb 	Y 	Magery 1 and 5 Body Control spells including Spasm 	5 	800 	S, W/special 	[3, 4]/[3] 	Magic, p. 40; Classic Grimoire p 14
Corpulence† 	Y 	Magery 2, Create Earth, Create Water, Alter Body, and 3 other Body Control spells 	16	2,000/1,000 	any;/S, W 	[2]/[3, 4] 	Magic, p. 43
Curse Missile 	Y 	Magery 2, spell used in missile 	 	+600 	S, W 	[3, 4, Curse Missile lets the wizard take an Itch, Spasm, Pain, Clumsiness, Curse, or Strike Blind/Deaf/Dumb spell and throw it, as a missile. It has been effectively replaced by the more general (and expensive) Throw Spell]	Classic: Magic p 24
Death† 	Y 	Magery 3, Choke, and Deathtouch (Magery 3, and Choke as well as any five of Entombment, Rotting Death, Curse Evisceration, Steal Beauty, Deathtouch, Frostbite, Steal Skill, Dehydrate, Pestilence, or Stop Healing and Secret Spell (Death) according to Magic Styles: Dungeon Magic)	 	 	 	 	Magic: Death Spells, p. 10 and 'Magic Styles: Dungeon Magic, p. 15
Death Field† 	Y 	Magery 4 and at least 10 Body Control spells, including Deathtouch 	10	 	 	 	Magic: Artillery Spells p. 11
Deathtouch 	Y 	Wither Limb 	7 	2,500 	S, W 	[3, 4] 	Basic Set, p. 245; Magic, p. 41
Debility 	N 	None 	0 	NA 	NA 	NA 	Magic, p. 36
Decapitation 	Y 	Magery 2 and Alter Body 	11	1,000 	J, S, W 	[3, 4] 	Magic, p. 42
Despoil Seed 	Y 	Magery 1, Alter Body, and Strike Barren 	 	 	 	 	Alphabet Arcane, p. 17
Diver’s Blessing (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 6
Doomtouch† 	Y 	Magery 3, Deathtouch, and Weaken Blood 	 	 	 	 	Magic: Death Spells, p. 11
Ease Labor 	N 	Lend Vitality 	2 	500 	S, W 	[3, 4] 	Bio-Tech, p. 31; Classic Technomancer p 22
Eat Crow (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 9
Elvish Grace† 	N 	Clumsiness and Secret Spell (Elvish Grace) 	3 	 	 	 	Pyramid 3/76: Dungeon Fantasy IV, p. 14
Enlarge† 	Y 	Magery 2 and Alter Body 	11	1,500/100 x cost 	W/any 	[3T, 4]/perm 	Magic, p. 42; Pyramid 3/60: Dungeon Fantasy III, p. 5
Enlarge Other† 	Y 	Magery 3 and Enlarge 	12	800/100 x cost 	J, S, W/any 	[3T, 4]/perm 	Magic, p. 43; Pyramid 3/60: Dungeon Fantasy III, p. 5
Ether Static/TL 	N 	Purify Signal or Static Charge 	2 	NA 	NA 	NA 	Classic: Technomancer p. 17
Flexibility (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Frailty 	N 	Lend Energy 	1 	200 per point/1,000 	any/S, W 	[1]/[3T, 4] 	Magic, p. 37
Fumble 	N 	Clumsiness 	3 	1,000/500 	S, W/J 	[3T, 4]/[1] 	Magic, p. 38
Gauntness† 	Y 	Magery 2, Earth to Air, Destroy Water, Hunger, and 3 other Body Control spells 	15	2,000/1,000 	any/S, W 	[2]/[3T, 4] 	Magic, p. 43
Grace 	N 	Clumsiness 	3 	2,000 per DX;/2,000 	any/S, W 	[1]/[3T, 4] 	Magic, p. 37
Hair Growth 	N 	5 Body Control spells 	5 	100/250 	H/S, W 	[1]/[3T] 	Magic, p. 39
Haircut 	N 	Hair Growth 	8 	10 x cost/200/400 	any/H/S, W, scissors 	[1]/[2]/[3] 	Magic, p. 39
Hinder 	N 	Clumsiness or Haste 	1 	600 	S 	[3, 4] 	Basic Set, p. 244; Magic, p. 36
Hold Breath 	Y 	Magery 1 and Vigor 	3 	900 	J, S, W 	[3] 	Magic, p. 39
Hunger 	Y 	Magery 1, Debility, and Decay 	3 	2,000 	J, S, W 	[3T, 4] 	Magic, p. 38
Imp Face 	Y 	Magery 1, Planar Summons, and Alter Visage 	 	 	 	 	Alphabet Arcane, p. 17
Itch 	N 	None 	0 	100 	S, W/any 	[3T, 4] 	Basic Set, p. 244; Magic, p. 35
Lengthen Limb 	Y 	Magery 3 and Shapeshifting 	7 	1,000/500 	W/special 	[3, 4]/[2, 3]# 	Magic, p. 42; b: Classic Grimoire p. 18
Ley Running 	Y 	Seek Ley Line and Haste 	1 	900 	J, F 	[2] 	Thaumatology: Urban Magics, p. 19
Mark of Thieves 	Y 	Magery 1, Pestilence 	 	 	 	 	Alphabet Arcane, p. 17
Might 	N 	Lend Energy 	1 	1,500 per point 	any/S, W 	[1]/[3T, 4] 	Magic, p. 37
Mouth-Goes-Away 	Y 	Magery 1, Alter Visage, and four Body Control spells 	 	 	 	 	Alphabet Arcane, p. 17
Nauseate 	N 	Perfume and 1 other Body Control spell 	5 	100 	S, W 	[3T, 4] 	Magic, p. 38
Pain 	N 	Spasm 	2 	400/300 	S, W/any 	[3T, 4] 	Magic, p. 36
Paralyze Limb 	Y 	Magery 1, Pain, and 4 other Body Control spells 	5 	1,000 or 2,000GURPS Magic and GURPS Fantasy give conflicting costs	S 	[3, 4] 	Basic Set, p. 244; Magic, p. 40
Partial Mechamorphosis/TL† 	Y 	Magery 2, Alter Body, Machine Control, TL7+ 	 	NA 	NA 	NA 	Classic: Technomancer p 17
Perfume 	N 	Odor 	3 	200 	S, W 	[3T] 	Magic, p. 35
Plague Touch† 	Y 	Magery 4, Deathtouch, Pestilence, and Sense Foes 	9 	 	 	 	Magic: Artillery Spells p. 11
Reflexes 	N 	Grace and Haste 	5 	1,200/800 	any/S, W 	[1]/[3, 4] 	Magic, p. 39
Remove Fetus 	 	Ease Labor and either Minor Healing or Apportation 	 	400 	Gs 	[3] 	Bio-Tech, p. 32
Resist Pain 	Y 	Magery 2 and Pain 	3 	800 	any 	[2] 	Magic, p. 38
Retch 	N 	Nauseate and Spasm 	7 	400 	S, W 	[3T, 4] 	Magic, p. 38
Rooted Feet 	N 	Hinder 	2 	400/600 	S, W/any 	[3T, 4]/[1] 	Basic Set, p. 244; Magic, p. 36
Roundabout 	N 	Tanglefoot 	4 	NA 	NA 	NA 	Magic, p. 36
Seek Emitter/TL 	N 	TL 6+ 	0 	200 	W, Map (electronic) 	[1] 	Classic: Technomanser p 17
Sensitize 	Y 	Magery 1 and Stun 	4 	300/400 	any/S, W 	[1, 2]/[3T, 4] 	Magic, p. 39
Shrink† 	Y 	Magery 2 and Alter Body 	11	1,500 	W 	[3T, 4] 	Magic, p. 42
Shrink Other† 	Y 	Magery 3 and Shrink 	12	2,000 	W 	[3T, 4] 	Magic, p. 42
Sickness 	N/Y	Drunkenness or Magery 1 and Pestilence 	5 	300/1,500 	any/S, W 	[1]/[3T, 4] 	Magic, p. 138
Spasm 	N 	Itch 	1 	300 	S 	[3T, 4] 	Basic Set, p. 244; Magic, p. 35
Stand Out (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Strike Anosmic 	N 	Spasm 	2 	300/800 	any/S, W 	[1]/[4] 	Classic: Grimoire p 14
Stop Spasm 	N 	Spasm or Lend Vitality 	2 	400/750 	S, W/any 	[3, 4 or Physician-15]/[1] 	Magic, p. 35
Stifle (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 7
Strike Barren 	Y 	Magery 1, Steal Vitality, and Decay 	7 	200/600 	S, W/any 	[3T, 4]/[1] 	Magic, p. 41
Strike Blind 	N 	Spasm and 2 Light and Darkness spells 	4 	500/2,000 	any/S, W 	[1]/[3T, 4] 	Magic, p. 38
Strike Deaf 	N 	Spasm and 2 Sound spells 	4 	400/1,000 	any/S, W 	[1]/[3T, 4] 	Magic, p. 38
Strike Dumb 	N 	Spasm 	2 	500/2,500 	any/S, W 	[1]/[3T, 4] 	Magic, p. 38
Strike Numb 	Y 	Resist Pain 	4 	300/800 	any/S, W 	[1]/[3T, 4] 	Magic, p. 40
Stun 	N 	Pain 	3 	500/1,100 	any/S, W 	[1]/[3, 4] 	Magic, p. 37
Tanglefoot 	N 	Clumsiness 	3 	600 	S, W 	[3, 4] 	Magic, p. 36
Thirst 	Y 	Magery 1, Debility, and Destroy Water 	5 	2,500 	J, S, W 	[3T, 4] 	Magic, p. 38
Throw Voice (A) 	N 	None 	0 	25 	 	 	Magic: The Least of Spells p. 16
Tickle 	N 	Spasm 	2 	800/250 	S, W, feather/pillow#	[3T, 4]/[1] 	Magic, p. 36
Total Paralysis 	Y 	Paralyze Limb 	6 	2,000 	S, W 	[3T, 4] 	Magic, p. 40
Touch 	N 	None 	0 	50 	J, S, W 	[3] 	Magic, p. 35
Transfer Pregnancy 	Y 	Magery 2 and Remove Fetus 	 	1,600 	J, S, W 	[3T, 4] 	Bio-Tech, p. 32; Classic: Technomancer p. 22
Transform Body 	Y 	Alter Body and 3 Shapeshifting spells 	13	1,500 	J 	[1, special] 	Magic, p. 43
Transform Other 	Y 	Shapeshift Others and appropriate Transform Body 	14	3,000 	S, W 	[3T] 	Magic, p. 43
Transmogrification 	Y 	Magery 3, Transform Other, Transform Object, and Flesh to Stone. 	32	5,000 	S, W, J 	[3, 4] 	Magic, p. 43
Vigor 	N 	Lend Vitality or Frailty 	2 	1,500 per pt/1,100 	Any/S, W 	[1]/[3, 4] 	Magic, p. 37
Warp Fetus 	Y 	Strike Barren or Wither Limb 	7 	 	 	 	Bio-Tech, p. 33
Weaken Blood 	Y 	Magery 1, Sickness or Steal Vitality 	5 	900/1,200 	any/Wep# 	[1] 	Magic, p. 40
Wither Limb 	Y 	Magery 2 and Paralyze Limb 	6 	2,000 	S, W 	[3, 4] 	Basic Set, p. 244; Magic, p. 40
==Special Notes==
Category:Colleges
Category:Magic Items