Up For Grabs

Up For Grabs was a virtual representation of one of Kassandra's genetic memories, relived by Layla Hassan through the Portable Animus HR-8.5.
==Description==
A civilian sought the help of a mercenary. Kassandra answered.
==Dialogue==
Kassandra noticed a job posted on a message board.
*Note:I offer great riches to anyone willing to help me recover them! Come see me.
She sought out the civilian and addressed him.
*Kassandra: You're the one who left the message on the board. What's going on?
*Man: There's a merchant ship near the port with a crate of gold and silver ingots, misthios.
*Kassandra: You sound like you're plotting something.
*Man: Someone got there before me. Cursed pirates tried to take the boat. The chest must be on the ocean floor by now. The pirates are all circling, looking for it.
<tabber>
|-|Destroy Pirate ships=
*Kassandra: Sounds like I need to sink some pirate ships.
*Man: That's exactly it. Will you do it for me?
(Accept - I'll destroy them.)
*Kassandra: I'll take care of it.
*Man: Good. Be discreet.
*Kassandra: Chaire, stranger.
Kassandra set out to destroy the pirate ships, and then returned to the man.
*Man: Back already. Did you destroy them all?
*Kassandra: It would be hard to piece them back together.
*Man: Job well done, my friend. I believe this is yours.
*Kassandra: That'll do.
|-|(unknown)=
</tabber>
==Outcome==
Kassandra did as the civilian asked, and was rewarded for this.
==Behind the scenes==
The dialogue for timed quests in Assassin's Creed: Odyssey is part scripted, part randomly generated from a pool of generic statements. As such, the wording encountered varies.
All timed quests have two variants, as noted: when given a choice, the desired is always the top one.
==References==
*Assassin's Creed: Odyssey
Category:Memories of Kassandra
Category:Memories relived using the Animus HR-8.5