Vrashloks

Back to Races
Back to Index
==Description==
Shark People!
==Attribute Bonuses==
Strength +12
Dexterity +6
Constitution +8
Intelligence -2
Wisdom +0
Charisma +0
Total Bonus +24
==Special Abilities==
Draconic Scent  - Allows you to use your sense of smell in addition to the regular methods of tracking, granting a +12 bonus to survival when tracking. It also allows you to sense others via sense of smell, determining general direction within 240 feet, and being able to pinpoint them as though you could see them within 120 feet.
Bloodlust - If any character takes slashing, piercing, or bludgeoning damage within 120 feet of a Vrashlok, the Vrashlok gains +8 to attacks and damage until the battle ends.
Aquan - Vrashlocks gain a +4 to attacks and damage as long as they are in water.
Water-based - Vrashloks take an extra 10% damage (rounded down) from fire-based attacks, and will take double damage from failure to save agains heat. They also are not slowed by any body of water.
==Racial Skill Bonuses==
Intimidate +12
Survival +6
Swim +20
==Basic Statistics==
Size - Medium
Speed - 30 Feet (Land), 80 (Swim)
Natural Attacks - 
:: Bite - 2d6 Piercing - Can be used as a separate attack as a standard action, or in addition to your regular full round action attack. The latter imparts a -6 penalty on all attacks you make. You can reduce the penalties from this with the Multiattack feat.