Trent Barrister

Trent Barrister is a Water Merchants guard found in a random encounter northwest of the Hub.
==Background==
A denizen of the Hub, Trent took up contract work with the Water Merchants as a caravan guard due to a lack of opportunities in the city itself. He doesn't have much in the way of engineering or scientific skills,Vault Dweller: "{106}{}{I'm looking for a water chip. Can you help me?}"
Trent: "{122}{}{Water chip! I'm a guard, not an engineer! Check with the water merchants at the Hub, they'd probably know!}"(TRENT.MSG)Vault Dweller: "{106}{}{I'm looking for a water chip. Can you help me?}"
Trent: "{135}{}{I haven't a clue. That's old tech, ain't it? I suppose scavengers might find one, now and a gain, but I wouldn't begin to know where to look. No one uses them any more - do they?}"(TRENT.MSG) but he's a decent shooter. With the excellent pay and low risk it seemed like the perfect job.Trent: "{101}{}{Hello stranger. You shouldn't be out here. There's only death out here!}"
Vault Dweller: "{103}{}{Who are you?}"
Trent: "{134}{}{Trent, Trent Barrister. I live in the Hub. Lately work's been getting scarce, and I'm a pretty good shot, so I hired myself as a guard to the Water Merchants. Pay's good, the risk's low - or so I thought.}"(TRENT.MSG) Especially since the Merchants pay handsomely for protection due to ever-increasing water prices they impose.Vault Dweller: "{120}{}{Well, that'll teach you to keep jacking up your prices!}"
Trent: "{131}{}{I'm just a guard, dammit! Don't blame me! And they pay me well! I don't have any problems with them!}"(TRENT.MSG) Unfortunately for Trent, he had the misfortune of running into a pack of Hub deathclaws with his caravan. The caraveneers first smelled them, but it was too late to flee, as they immediately pounced on the group.Vault Dweller: "{102}{}{You wouldn't happen to know anything about missing caravans?}"
Trent: "{133}{}{Death Claws got 'em. I just thought they were stories, but . . . you wouldn't believe how big they are, or how fast. First we smelled them, then they came over the ridge and tore into us. We all ran, and somehow I got away.}"(TRENT.MSG) The guards fought back initially, but the deathclaws just shrugged off rifle shots and kept killing and devouring the guards and merchants. Trent's friend Joe reportedly went down the gullet in just three bites.Trent: "{116}{}{I'm Trent. I'm a guard for the Water Merchants. Our caravan was attacked . . . by a monster! So huge, so fast. It ate Joe, and took rifle shots and didn't flinch! So huge!}"Vault Dweller: "{117}{}{What attacked you?}"
Trent: "{127}{}{Huge horns, sick red skin, like something out of a story about demons, and it at Joe in three gulps . . .}"(TRENT.MSG) 
Trent and the others fled into the desert, once he realized that the deathclaw didn't even register the three .44 rounds he put in them.Vault Dweller: "{115}{}{Did you kill it?}"
Trent: "{129}{}{Are you crazy! I put three rounds from my Desert Eagle into it, and it didn't even flinch!}"(TRENT.MSG) The encounter left him severely traumatized, trying to return to the Hub,Vault Dweller: "{118}{}{Sounds like a kind of mutant.}"
Trent: "{130}{}{I don't care if it's a mutant, an alien, or a demon from Hell, I never want to see another one of those things as long as I live!}"(TRENT.MSG) but suffering from dehydration, hunger, and sleep deprivation.Trent: "{125}{}{I . . . I don't know. I haven't slept in so long. Hungry. Thirsty. Tired. I need to get home.}"(TRENT.MSG)
==Interactions with the player character==
===Interactions overview===
===Other interactions===
* Trent can only be encountered once northwest of the Hub, in the "Death" area. He'll be panicked at first, providing limited information about the deathclaw (if the player character is aware of the deathclaw, but hasn't killed it yet) or the missing caravans (if the quest is active).Vault Dweller: "{107}{}{I was wondering what you know about the Death Claw.}"
Trent: "{136}{}{They're huge. Like big lizards, but leathery. Huge claws, and teeth, huge horns and they love the taste of humans. And fast, God they're fast. I'm just glad they decided not to chase me, or I'd be dead.}"(TRENT.MSG)
* Trent can be calmed down by using a water flask or either type of iguana-on-a-stick on him. This runs the risk of crashing the game, but will make him a little more verbose.
*With -21 or less Reputation, the Vault Dweller can threaten Trent into handing over his goods. They will be rewarded with a knife, Desert Eagle, and 20 shots of .44 Magnum FMJ & JHP rounds.
* Once encountered, Trent disappears from the game. If the game rolls for an encounter with him again, a single molerat is spawned instead.
==Inventory==
==Appearances==
Trent Barrister appears only in Fallout.
==Behind the scenes==
* Trent is somewhat strange in implementation. He wears leather armor, despite his sprites appearing to have a jacket, and upon inspection he's called a peasant.
* When talking to Trent, he claims that a deathclaw "at Joe in three gulps!" This is an obvious typo of the word "ate."
==References==
Category:Fallout human characters
Category:Fallout random encounter characters
Category:Water Merchants characters
Category:Hub characters
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