Plasma

Plasma is an Elemental Synergy that is activated through the use of Dual Brave Burst. A bond pair with this Elemental Synergy requires two Thunder units.
When a DBB with the Plasma synergy is used, Piercing Additional Damage is afflicted on the selected target, provided it is Water element. The higher the Bond Level, the stronger the effects of DoT become.
If a DBB with Plasma targets an enemy that is not Water element, Piercing Additional Damage will not apply at all.
DBBEffect_Plasma_NanTevarius.png|N'an-Wang-Mu and Tevarius using their DBB, Thousand Nephrite Trigram.
==Effect Potencies==
Bond Level	Potency 	Duration
1 	Piercing Additional Damage: 1~1.5% max HP DoT 	2 turns
2 	Piercing Additional Damage: 1.2~1.7% max HP DoT	2 turns
3~4 	Piercing Additional Damage: 1.5~2% max HP DoT 	2 turns
5 	Piercing Additional Damage: 1.8~2.5% max HP DoT	2 turns
6 	Piercing Additional Damage: 1.8~2.5% max HP DoT	3 turns
7 	Piercing Additional Damage: 2.5~3% max HP DoT 	3 turns
8~10 	Piercing Additional Damage: 2.5~3% max HP DoT 	4 turns
==Synergy Progression Requirements==
==List of Units with Elemental Synergy: Plasma==
Unit	Partner	Dual Brave Burst