Souls

Souls is a unique resource/currency for the introduced in Total War: Warhammer III.
== Overview ==
Souls are harvested by winning battles and razing settlements against "mortal" factions. That is, all factions except , , , and . In turn, they can be sacrificed for powerful Gifts of Chaos or by ascending Lords and Heroes through Paths to Glory.
==Gaining Souls==
=== General ===
Souls can be gained by winning battles against mortal and undead enemies.
=== Other ways to earn Souls ===
You can also gain souls by:
*Dilemmas
*Eye of the Gods events.
*Occupy and Vassalise - settlement option (Dark Fortresses only).
*Raze - settlement option.
*Sacrifice Captives - post-battle option.
*Subjugate - settlement option.
====Faction specific==== 
* Warhost of the Apocalypse - gain +25 souls per turn with each vassal in their control.
* The Fecundites - gain +25 souls when a Plague is spread.
* Puppets of Misrule - converts a portion of own battle casualties into Souls.
* The Decadent Host and The Ecstatic Legions - Gift of Slaanesh, +25 souls per turn to the faction that provided the Gift of Slaanesh.
==Increasing Souls gain==
===Ancillaries===
* Magister - Souls gained in battle: +10% (Lord's army)
===Faction effects===
* Legion of the Gorequeen - Souls gained from sacrificing captives: +50%
=== Path to Glory ===
* Soul Harvester - Souls gained from battles: +10%
*Soul Harvester - Souls gained from battles: +15% (Daemon Prince only)
=== Skills ===
* Chaos Unchained - Souls gained from battles: +10% (Undivided Lords only)
*Dark Seducer - Souls gained from battles: +10% (Slaanesh Lords only)
* Devoted of Chaos, Rank 3 - Souls gained from battles: +15%
*Disease Bearer - Souls gained from battles: +10% (Nurgle Lords only)
*Driven by Rage - Souls gained from battles: +10% (Khorne Lords only)
*Fate in Flux - Souls gained from battles: +10% (Tzeentch Lords only)
* Impeccable Taste - Souls gained from battles: +15% (Lord's army) (Azazel only)
*Pawns of Fortune - Souls gained from casualties: +25% (Lord's army) (Vilitch the Curseling only)
=== Technologies===
*Culling the Weak - Souls gained in battle: +20%
==Spending Souls==
*Gifts of Chaos - Gifts have a cost and an upkeep of Souls.
*Path to Glory - Devote and Ascend to Daemonhood have a cost of Souls. The cost of Souls can decreased by attaining more Ranks with a character, researching technologies, character traits or with skills.
*Seductive Influence, Dominate - The Decadent Host and The Ecstatic Legions only.
*Unholy Manifestations - Shadow Legion only.
*Changing of the Ways - only.
==Notes==
*Daemonic factions such as Daemons of Chaos, Khorne, Nurgle, Slaanesh and Tzeentch do not give Souls even if they have mortal units in their armies or settlements.
==Gallery ==
File:Icon souls.png|Souls Icon
File:Souls.png|Souls Icon 2
File:Souls tab.png
File:Souls battle.png|Souls gained in battle against a non-Daemonic faction.
File:Souls Daemonic Factions.png|Daemonic factions will not give Souls.
File:Souls Settlement 1.png|Souls gained in the Occupy and Vassalise settlement captured option.
File:Souls Settlement 2.png|Souls gained in the Subjugate settlement captured option.
File:Souls Settlement 3.png|Souls gained in the Raze settlement capture option.
File:Souls battle 2.png|Souls gained from Sacrifice Captives post-battle option.
Category:Unique game mechanics
Category:Warriors of Chaos
Category:Resources
Category:Mechanic resources