Living Death

Living Death is a Necromancer skill line in that was introduced with DLC. It focuses on healing.
==Skills==
===Ultimate skills===
*Reanimate: Bring your allies back from the brink of death, resurrecting up to 3 allies at the target location.
===Active skills===
*Render Flesh: Sacrifice your own power to repair damaged flesh, healing you or an ally in front of you but applying Minor Defile to yourself for 4 seconds, reducing your healing received and Health Recovery by 8%.
*Expunge: Embrace the power of death, removing up to 2 negative effects from yourself. While slotted, the cost of all your abilities are reduced by 3%.
*Life amid Death: Release residual fragments of fallen souls at the target location, healing you and your allies. Consumes a corpse on cast to continue to heal you and your allies in the area over 5 seconds.
*Spirit Mender: Conjure a ghostly spirit to do your bidding and stay by your side for 16 seconds. The spirit heals you or the lowest Health ally around you every 2 seconds. Creates a corpse on death. (Criminal act)
*Restoring Tether: Siphon the last remnants of life from a corpse, healing over 12 seconds to yourself and all allies between you and the corpse. This ability scales off your highest offensive stats. While slotted, your healing done is increased by 3%.
===Passive skills===
*Curative Curse: While you have a negative effect on you, your healing done is increased by 4/8%.
*Near-Death Experience: While you have a Living Death ability slotted, your Critical Strike Chance with all healing abilities is increased by up to 10/20% in proportion to the severity of the target's wounds.
*Corpse Consumption: When you use an ability on a corpse, you generate 5/10 Ultimate. This effect can occur once every 16 seconds.
*Undead Confederate: While you have a Blastbones, Skeletal Mage, or Spirit Mender active, your Magicka and Stamina Recovery is increased by 100/200.
==Appearances==
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de:Lebender Tod
Category:Online: Skills
Category:Online: Necromancer Skills