Stamina

Stamina was a self-replenishing resource used to sprint, melee, wallrun and block. It was shown in the top right Warframe conditions info box as a green bar under the shield & health bars. Melee, sprinting, wall running and blocking would exhaust a player's stamina in seconds upon performing the action. When a player was not using any of the stamina dependent maneuvers, the stamina would recharge at a fast rate. It was possible to increase a frame's maximum stamina and stamina recharge rate with stamina-based mods like Quick Rest or Marathon. The melee mod Second Wind could provide boosts of stamina upon killing enemies with your melee weapon whilst channeling, making hit-and-run combat more viable as melee drains stamina quickly.
Additionally, while sprinting, sliding allowed you to replenish stamina while maintaining your speed for a short period of time, allowing you to keep up your speed without running out of stamina.
All Warframes had a base stamina count of 80 except Valkyr, Ember, and Hydroid, who had 150. Level has no effect on stamina.
Stamina orbs were available for pickup only in the Clan Dojo's Obstacle Course.
Mods that affect Stamina positively:
AcrobatModU145.png|link=Acrobat
MarathonModU145.png|link=Marathon
QuickRestModU145.png|link=Quick Rest
SecondWindModU145.png|link=Second Wind
ShieldFluxModU145.png|link=Shield Flux
==Patch History==
Category:Vanilla
Category:Mechanics