Mechs/JR7-KH

==Description==
A full Clan tech refit by the Kell Houds, doubling it's available tonnage for weapons by the combination of Endo Steel, Ferro-Fibrous armor and an XL engine. As a result the JR7-KH can mount 4 Medium Pulse Lasers and a Streak SRM-4, while still having space for an Active Probe, ECM and C3 slave unit to strengthen the battlefield presence. Even with all this enough free weight remains to increase the armoring by half a ton.
Drop Cost Multiplier: 1.06
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Brawler: +1 Short & Medium Range Accuracy, +4 Min Range Accuracy (Quirk)
40 	Improved Lifesupport	Lifeboat: +1 Guts, +1 Piloting, +1 Pilot Bonus Health (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=30/60S=30 	A=35/45S=16 	A=30/60S=30
Arms/Head	HardPoints	[ 2E ] 	[ 1S ] 	[ 2E ]
Arms/Head	Fixed 	
Shoulder
Upper Arm
HandHeld Slot	
Cockpit (C) (1)
Life Support - A
Life Support - B
FCS Standard (C) (1)
Sensors (C) (1)	
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
2x Medium Pulse Laser (C)	
C3 Slave (2) 	
2x Medium Pulse Laser (C)
Torso 	Health 	FA=60/80 RA=30/40S=40	FA=60/110 RA=31/55S=40	FA=60/80 RA=30/40S=40
Torso 	HardPoints	 	[ 1M ] 	[ 1B ]
Torso 	Fixed 	
Specialist Slot 	
Armor (C) (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Guardian ECM (C)
2x Jump Jet (S)
Active Probe (C)	
Ferro-Fibrous (C) (2)
Engine XL (C)
Engine Core 245
Heat Sink Kit (C)
Jump Jet (S)
Endo-Steel (C) (2)
Streak SRM-4 (C)	
Ammo Streak SRM (CLAN)
2x Jump Jet (S)
Legs 	Health 	A=45/80S=40 	 	A=45/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
Heat Sink Double (C)	 	
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