Dance of Pain (Priest Spell)

==Faiths & Avatars Version==
This spell only affects creatures who have been recently injured, defined as having lost some of their hit points within the preceding 24 hours. It is wasted if cast on a healthy, unharmed being, or a creature larger than size L. (The spell cannot form around larger beasts.) When the caster successfully touches the target of the spell, a spiral of illusory blades whirls around the victim, marking the boundaries of a field of sharp-edged, invisible lines of force that cut the victim and buffet him or her about. If free to move, victims of this spell are jerked about in an uncontrollable dance that causes a -2 penalty to their attack rolls, worsens their Armor Class by 4 points, and makes intricate tasks (such as opening locks or casting spells) impossible. The unseen cutting edges slice and slash the victim for 2d4+4 points of damage per round. Restrained or immobile victims simply suffer damage.
Victims of this spell are allowed saving throws vs. spell each round. When a saving throw succeeds, it means that they take only 2 points of damage on that round and can manage at least one semi-intricate task (such as hurling a missile weapon, getting an item from pouch or belt and readying it for use, and so on), but still cannot cast spells.
==Priest's Spell Compendium Version==
This spell affects only a recently injured creature (defined as having lost some hit points within the preceding 24 hours). It is wasted if cast on a healthy, unharmed being, or a creature larger than size L, the spell cannot form around larger beasts. When the caster successfully touches the subject, a spiral of illusory blades whirls around the creature, marking the boundaries of a field of sharp-edged, invisible lines of force that cut and buffet it. If free to move, a creature subjected to this spell is jerked about in an uncontrollable dance that causes a -2 penalty to its attack rolls, worsens its Armor Class by 4 points, and makes intricate tasks (such as opening locks or casting spells) impossible. The unseen cutting edges slice and slash for 2d4+4 points of damage per round. Restrained or immo­bile creatures simply suffer damage.
A creature affected by this spell is allowed a saving throw vs. spell each round. Success means the creature takes only 2 points of damage on that round and can manage at least one semi-intricate task (such as hurling a missile weapon, getting an item from pouch or belt and readying it for use, and so on), but still cannot cast spells.
Notes: Granted by the evil goddess Loviatar of the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells
Category:Spells from Priest's Spell Compendium