Ward

A ward is anything that prevents interaction. Most often it is in the form of a spell or enchantment that keeps malign spirits at bay or protects against magical attack. Essential for survival, such spells are crucial features of a society.
== Valence ==
Wards can be onefold, twofold, threefold. The aspects in no particular order are:
* Evil Spirits
* Bodily Harm
* Sickness
Category:Magic
Category:Abjuration
Category:Spells
Category:Enchantments
Category:Wards