Status Effect Inducement

The ability to induce status effects . This ability allows the user to instill or inflict various effects on other characters . These effects can range from ailments such as burns , poisoning and paralysis to nerfing or buffing stats such as strength , speed , endurance etc .
== Types ==
Some Types of status effect inducement (but not limited to) -
* Cursing: This ability allows one to curse the opponent to impair them in multitude of ways (i.e. lowering parameters, sealing certain abilities e.t.c.). 
* FlashFreezing: This ability allows the user to quickly freeze one's opponent to prevent their movement and retaliation .
* Mind Manipulation: This ability allows the user to invade and wreak havoc on their opponent's thoughts to inflict a variety of ailments, such as charming one's opponent to end their resistance, confusing them so that they attack everything in sight indiscriminately, or terrifying them into submission . 
* Emotional State Changing: A more direct version of the Mind Manipulation . This will allow the user to manipulate the enemy's emotional state, thereby making them infatuated, happy, angry or sad. This can be used to control the enemy, render them immobile or make them a non-threat.
* Paralysis: This ability allows the user to prevent the opponent from coordinating their movements or stopping their movements completely.
* Petrification: This ability allows the user to turning the target to restrain their movements if not outright kill them.
* Poison Manipulation: This ability allows the user to poison the target as a means of slowly or rapidly killing them.
* Sleep Inducement: This ability allows the user to forcibly put opponents to sleep or otherwise render them unconscious.
* Statistics Reduction: Many characters are able to reduce their foes' strength, speed, intelligence, defenses, or other statistics and attributes in combat in order to gain an advantage in a fight.
* Time Manipulation: The ability to stop or slow time around one's foes to restrain them.
* Transmutation: Converting the target into something else (i.e. a common toad) to render them powerless.
Category:Powers and Abilities