Hiryuu (Azur Lane)

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==Summary==
The personification of Japanese aircraft carrier Hiryuu. Originally designed as the sister ship of Souryuu, her design was enlarged and modified overall after IJN ships were judged to be top-heavy, unstable and very structurally weak. She took part in the attack on Pearl Harbor, the Battle of Wake Island and the Indian Ocean raid. She have shot down several planes and destroying the British cruisers, in conjunction with 4 other carriers. Later, Hiryuu and three other fleet carriers of the First Air Fleet participated in the Battle of Midway in June 1942. She were crippled and set on fire by dive bombers from Yorktown and Enterprise.
==Powers and Stats==
Tier: | 
Key: Base | Retrofit
Name: Hiryuu (Japanese for Flying Dragon)
Origin: Azur Lane (Verse)
Gender: Female
Age: Unknown
Classification: Shipgirl (Aircraft Carrier), Bunny Girl
Powers and Abilities: Shipgirl Physiology, Limited Size Manipulation (Scale to other Aircraft Carrier Shipgirls who shown the ability to increase their aircrafts size to real-life size aircraft and vice versa), Possibly Flight ( ), Limited Statistics Amplification (Her second skills increase AVI stat if sortied with Souryuu in same fleet), Energy Projection (Can release her energy in form of hanafuda cards to attack), Limited Invulnerability (When she got seriously injured, she would become immune to every damage for few seconds) | All previous abilities, with Greater Danmaku
Attack Potency: Multi-City Block level ((Shipgirls can do significant damage to the Pawn, which is based on a real life warship) | Multi-City Block level (Stronger after retrofit) 
Speed: Superhuman with Supersonic+ reactions and combat speed (Shipgirls can react to gunfire and torpedoes. Likely comparable to Zuikaku who can intercept missiles) 
Lifting Strength: Class M (Shipgirls are superior to normal ships, which can displace tens of thousands to hundreds of thousands of tonsAzur Lane Operation Siren Files)
Striking Strength: Multi-City Block level (Ships can completely destroy WW2 ships and airplanes with just her basic attacks) | Multi-City Block level (Stronger after retrofit) 
Durability: Multi-City Block level (Capable of surviving attacks from other Ships who are comparable to her in strength) | Multi-City Block level (Stronger after retrofit) 
Stamina: At least Peak Human, likely Superhuman (Ships are capable of fighting waves of enemies without getting tired, and some can even do so while being injured. Shipgirls can travel a long distance through sea for many days without rest)
Range: Standard Melee Range. Tens of Metres to Hundreds of Meters with Hanafuda Cards. Hundreds of kilometers with Planes. AA ceiling of 5.5 - 14.8 kilometers with Anti-aircraft guns 
Standard Equipment:
*Shipgirl's Rigging: All Shipgirls have their standard rigging correspond to their ship version, which have built-in radars that allow them to get information about their opponents and their surroundings, locate other ships' positions, and pinpoint their direction, or use it for navigation
*Planes and Flight Deck: Aircraft Carrier shipgirls has flight deck equipment and can summon dozens of planes to launch at her foe. She can summon three different varieties of plane, those being Fighters, Dive Bombers, and Torpedo Bombers. She also can use her planes for reconnaissance and scouting purpose
*Guns: As Aircraft Carrier type Shipgirl, her rigging contain AA guns allows her to engage airborne threat
*Hanafuda Cards: Has hanafuda cards that can be used for fighting purpose
Intelligence: Average (She is regarded by her friends and allies as a skilled Shipgirl, she also have participated in many battles)
Weaknesses: None notable
Notable Attacks/Techniques:
* Final Counter: Once per battle, if this ship would sink, instead launch an airstrike she become invincible (i.e. immune to all damage) for 5s (15s).
*Second Carrier Division: When sortied with Souryuu in the same fleet, increase own AVI stat by 15% (35%).
* (Retrofit) Flowers of Fate (Hiryuu): 10s after the start of the battle, and every 20s after that, launch a special torpedo bomber barrage. Each torpedo bomber carries 2 linear torpedoes that each deal 91 (172) base damage (damage scales with this ship's AVI stat). The number of planes launched is determined randomly, as follows:
** 7% chance of launching 5 planes. (Five Brights)
** 12% chance of launching 3 planes. (Lesser Blue)
** 51% chance of launching 2 planes. (Flower Sake)
** 30% chance of launching 1 planes. (Scraps)
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Azur Lane
Category:Ships
Category:Adults
Category:Female Characters
Category:Sakura Empire
Category:Soldiers
Category:Weapon Masters
Category:Weapon Creation Users
Category:Summoners
Category:Flight Users
Category:Enhanced Senses Users
Category:Information Analysis Users
Category:Free Movement Users
Category:Explosion Users
Category:Immortals
Category:Size Users
Category:Danmaku Users
Category:Statistics Amplification Users
Category:Invulnerability Users
Category:Accelerated Development Users
Category:Shipgirls (Azur Lane)