Report 430

Report #430
Skillset: Artisan Skill: New
 Org: Spiritsingers Status: Rejected Aug 2010
Furies' Decision:
We do not find this to be necessary.
Problem: People would like to be able to display paintings, keepsakes, contest
winners, and unique items in their guildhalls, manses, and other locations, but
without them cluttering up those locations or being easily stolen. One way they
do this is by cluttering up shops with items sold at 999999gp. There's no other
way because anything that's viewable is stealable, except for flame sigiling
them, which is cluttery and prevents even the owner from accessing the item.
Solution #1: A new skill in Artisan called Displaycases is created, around the
 same place as Cabinets. Displaycases are similar to Cabinets, but
 they do NOT preserve their contents. They take 300+ commodities
 (and must include some kind of glass or crystal), and have a
 lifespan similar to cabinets, and they use up wall space, not
 floor space like cabinets. A display case can hold up to ten
 items and can be locked. When you PROBE a display case, you see
 the list of items inside it the same way you would if you probed
 a cabinet, only you see it even if the case is closed. You can
 also use a syntax similar to LOOK AT SHOES ON ESTARRA to examine
 them individually, even when the case is closed.
Solution #2: If it is felt that these cases need an additional "practical" use
 (a concern that Estarra raised on the forums once), add to the
 above (Solution 1) the ability to show when a shrouded person
 enters or leaves the room where the display case is mounted,
 similar to how a chandelier shows dreamweavers enter or leave.
 The message might read something like, "You catch a glimpse of
 Estarra reflected in the glass of a weathered display case as She
 leaves to the east."
Solution #3: As per Solution #2, but increase the commodity cost to 400 to
 reflect the additional functionality.
Player Comments:
---[Lehki on 8/7 @ 01:34 writes]:
Solution 1 sounds like plenty of functionality to me, but 2 or 3 can't hurt
---[Narynth on 8/8 @ 15:25 writes]:
Go for it. Solution 1 is sound, but 2/3 is a clever thought as well.
---[Thul on 8/25 @ 04:28 writes]:
Solution 1 sounds great. Solution 2 seems to be stretching a bit in terms of
theme in my opinion, but if there's an absolute need for a "practical" use, that
wouldn't be bad.