Mechs/CM-PPP1

==Description==
A pirate captured Moozilla, adding two custom Flamers but maintaining most of the other equipment, including the two massive Boosters and heavy melee equipment.
Drop Cost Multiplier: 1.32
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity 	Storm Trooper: +1 Accuracy for HandHeld, BoltOn, Physical Weapon and Punch (Quirk)
40 	Distracting 	FEAR ME!: +25% Resolve Gain (Quirk)
120 	Industrial Spiked 	Hardy: -3% Damage Taken
140 	Superheavy Industrial Structure	Durability: -5% Damage Taken
140 	Large Superheavy Frame 	Superheavy Mover: +25 Walk Distance
140 	Industrial TSM (2) 	Runner: +1 Walk Move Point
160 	Superheavy Industrial Armor 	Indomitable: -5% Damage Taken
 	 	Left 	Center 	Right
Arms/Head	Health 	A=250/250S=125 	A=90/90S=20 	A=250/250S=125
Arms/Head	HardPoints	[ 2B ] 	[ 1E ] 	[ 2M ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Combat Shield 5T (2) 	
Armored Cowl
ECM (P) (1)
FCS Bloodsport	
Vibro Sword 5T (2)
Torso 	Health 	FA=315/320 RA=130/160S=160	FA=429/450 RA=165/225S=160	FA=315/320 RA=130/160S=160
Torso 	HardPoints	[ 1E 1M ] 	[ 1S ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Engine HS
Cooling
Engine
Superheavy Gyro
Superheavy Industrial Armor
Superheavy Industrial Structure
Large Superheavy Frame
Industrial Spiked
Industrial TSM (2)	
Specialist Slot
Torso 	Dynamic 	
Bolt On Tandem Rocket 20 X5
Booster Jet (SH)
Med. Laser (P)	
Engine XXL
Engine Core 425
Heat Sink Kit (D)	
Nitro Canister (3 ton)
Booster Jet (SH)
Med. Laser (P)
Legs 	Health 	A=290/320S=160 	 	A=290/320S=160
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
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