Pain

Pain is one of the six Functions of a Character. It measures how much pain the Character is in after suffering from Injuries. 
== Receiving Pain ==
Pain is received from InjuriesSettings\Npc\Damages\Damages.xmlSettings\Npc\Damages\Damages_DLC.xmlSettings\Npc\Damages\GongDamages.xml. Not all Injuries cause Pain, but most do. 
== Effects of Pain ==
Pain indirectly affects all five other Functions, as it directly affects Willpower. If Pain >0.2, Willpower is reduced by (Pain-0.2)XiaWorld.NpcBaseProperty.GetValue. Having reduced Willpower affects other functions, which will result in a decrease in the Character's Skill Level and Properties affected by that Function and therefore their ability to perform tasks would be impaired.XiaWorld.NpcBodyData.Step. If Willpower is too low, the Character will become unconscious. 
== Reducing Pain ==
Pain can be reduced through increasing Pain Tolerance. This Property is applicable for all Characters. Alternatively, healing the Injury causing Pain also reduces Pain.
* Outer Disciples deal with Pain through consuming . 
* deals with Pain through Manuals which increase Pain Tolerance or through consuming . 
* deals with Pain through consuming . 
* deals with Pain through remolding of Body Parts, which increases Pain Tolerance. They cannot consume Medicines. 
== References ==
Category:Game Mechanics
Category:Functions
Category:Injuries