Java Edition Indev 0.31 20100110

A version of Indev 0.31 was released on January 10, 2010.Working inventory items, burning enemies, and so on – The Word of Notch, January 11, 2010
== Additions ==
=== Items ===
; Flint and steel
* Used to place fire.
; Axe
* New tool.
* Used to collect wood 4 times faster than by hand.
; Pickaxe
* New tool.
* Can be used to collect types of stone 4 times faster than by hand.
; Bow
* Added texture to items.png.
== Changes ==
=== Blocks ===
; Lava
* Now sets fire to flammable materials.
=== Items ===
; General
* All items can now catch fire.
* Mining a block with the wrong tool is now 50% slower.
* Rearranged the hotbar to include a shovel, pickaxe, axe, flint and steel, and 99 of wool, glass, torches, TNT and bookshelves.
* 99 apples can be found in the inventory instead of the previously unused items.
; Apple
* Now can be eaten.
** Restores when eaten.
; Shovel
* Can now be used to collect dirt or sand 4 times faster than by hand.
=== Mobs ===
; General
* All mobs can now catch fire.
=== World generation ===
* Islands now have more sand.
=== Gameplay ===
* Multiplayer is now made fully inaccessible and attempting to connect to a server will crash the game, although multiplayer code still exists in the game.
* Players can place against bedrock on the edges of the world.
== Fixes ==
From 0.24 SURVIVAL TEST
* Blocks no longer get "eaten" when attempting to place at height limit.
From Indev 20091223-1
* The top of the map is no longer fully dark.
== Bugs ==
* Due to the addition of tools to mine certain block types faster, there is now a bug where switching an item while mining causes the game to cycle through the entire terrain.png file and overlay its textures on the mined block. (Starts from the cracked animation textures).
* Sand and gravel no longer falls when placed above ground, it needs a block update first.
* This version had a bug which caused the player to drop 2 items at once when the Q key was pressed. Going back to pick up the items would only give back 1 though. Due to this bug if the player has 2 of a block, then drops the block, it will create an infinite item glitch allowing the player to continue dropping items and be left with 1 item in the inventory each time. Picking up the dropped items would now affect the item count nor stop the glitch.
** It is unknown when this bug was added or removed.
== References ==
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