Woodie (Don't Starve)

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|-|Woodie=
|-|Werebeaver=
|-|Weregoose=
|-|Weremoose=
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==Summary==
Woodie is a stereotypical Canadian with a shoddy past, mainly due to none of it being revealed. All we know is that he's Canadian, has a talking axe, hates birds, enjoys committing deforestation, and transforms into a werebeaver at specific moments. Despite his weird nature, his existence in Don't Starve is completely canon and he is capable of interacting with other survivors and join them in events.
==Powers and Stats==
Tier: At least physically and with weaker items, with stronger equipment and as a werebeaver | At least physically and with weaker items, with stronger equipment, possibly with stronger equipment | | 
Key: Singleplayer Woodie | Don't Starve Together Woodie | Don't Starve Together Werebeaver and Weremoose | Weregoose
Name: Woodie
Origin: Don't Starve
Gender: Male
Age: Unknown
Classification: Canadian
Powers and Abilities:
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|-|Single-Player= 
|-|Together=
|-|Werebeaver and Weremoose=
Superhuman Physical Characteristics, Self-Sustenance (Type 2 and 3. Does not require food or sleep), Enhanced Senses (Can see in the dark), Healing (Singleplayer werebeaver only. Capable of healing by eating logs), Resistance to Madness Manipulation (Singleplayer werebeaver only. Unaffected by the madness aura of bosses) and Temperature Manipulation (All werecreatures are resistant to cold)
|-|Weregoose=
Superhuman Durability, Self-Sustenance (Type 2 and 3. Does not require food or sleep), Enhanced Senses (Can see in the dark), water Walking, and Resistance to Temperature Manipulation (All werecreatures are resistant to cold)
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Attack Potency: At least Wall level (Able to break this boulder with 6 hits), Small Building level with better equipment and as the werebeaver (Able to tank a considerable amount of hits from bosses capable of easily knocking down trees) | Wall level (Able to perform the same feats as he did in the singleplayer version), Small Building level, possibly City Block level (Can fight off Toadstool which can cause minor cave ins by walking, comparable to a magnitude 4 earthquake) with better equipment | Small Building level (The former could contend against Treeguards while the latter could harm it enough to make the creature attack him) | Below Average Human (Can't attack) 
Speed: Athletic Human normally (Is in good physical condition. Can typically outrun most bosses and creatures), higher with certain speed boosting items, food, and as the werebeaver, Subsonic attack speeds with long ranged weapons (Most of them have the same speed as blow darts and cannot be dodged by most enemies) | Same as the singleplayer | Athletic Human | Athletic Human (Is much faster than the other forms)
Lifting Strength: Average Human | Class 5 (Able to carry marble statues the size of his body though is considerably slowed down in the process) | Unknown
Striking Strength: At least Wall level normally, Small Building level with stronger weapons | At least Wall level normally, Small Building level, possibly City Block level with stronger weapons | Small Building level | Unknown
Durability: At least Wall level normally (Able to take hits from comparable creatures though he is the frailest survivor), Small Building level with better armor (Able to shrug off attacks from bosses) | At mostWall level normally, Small Building level, possibly City Block level with better armor | Small Building level | Wall level
Stamina: Athletic, possibly Peak Human (Is never shown to tire from physical activity. Still requires food and is benefited by sleeping though the latter is not specifically needed) | Same as Singleplayer | Infinite (Never tires and no longer requires to sleep or eat. The transformations however do last for a limited time)
Range: Standard Melee Range (With melee weapons), Several Meters (With staffs and projectiles) | Same as singleplayer | Standard Melee Range | Unknown
Standard Equipment: Lucy the Axe | Same as singleplayer | Nothing notable
Optional Equipment:
All items that can be crafted in the stations
*Tentacle Spike (One of the stronger weapons though its supply is quite limited)
*Bone Helm (Together only. Applies the same effects as a Nightmare Amulet though with the added bonus that it renders Shadow Creatures passive)
*Bee Queen Crown (Together only. Reverses insanity auras, causing them to give sanity instead)
*Kitschy Idols (Together only. Allows Woodie to manually transform into a specific werecreature
Intelligence: Likely Average (Does not demonstrate any notable intelligence feats when compared to the rest of the characters) | Same as singleplayer | Animalistic
Weaknesses:
*His transformations only last for a set amount of time
*When he turns back, he will not be in a good condition physically and mentally (Singleplayer only)
As a werecreature
*Cannot hold items or wear armor
*Cannot access inventory
Notable Attacks/Techniques
*Charge - The weremoose holds its ground for a split second before charging, hurting anyone in his path
*Prolonging - Certain actions prolong the period of change for the werecreatures, allowing Woodie to stay as them for longer. Chopping trees for werebeaver, fighting for weremoose, and running weregoose
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Don't Starve
Category:Transformation Users
Category:Light Users
Category:Weather Users
Category:Energy Users
Category:Intangibility Users
Category:Ice Users
Category:Fire Users
Category:Sleep Users
Category:Accelerated Development Users
Category:Poison Users
Category:Empathic Manipulation Users
Category:Air Users
Category:Magic Users
Category:Electricity Users
Category:Preparation Users
Category:Darkness Users
Category:Precognition Users
Category:Pocket Reality Users
Category:Summoners
Category:Game Characters
Category:Transformations
Category:Male Characters
Category:Humans