Phantom steed

Phantom steed was a conjuration spell that conjured a magical horse (or spider in the case of Spider domain clerics) for the caster to ride.
==Effect==
This spell produced a mount that could only be ridden by the caster or one other selected individual. It was a quasi-real, horse-like creature with a black coat, gray mane and tail, and hooves the color of smoke, which were insubstantial and soundless, and it wore a saddle and bit and bridle.
Phantom steed would not engage in battle, but all normal animals shunned them and would not attack them. A phantom steed would disappear if it sustained a killing blow.
As casters increased in might, so too did their phantom steeds. The speed, robustness, and amount of weight they could bear depended on the relative skill of the caster. Initially, they had no extra abilities, but later they could travel over difficult surfaces such as mud, sand, and swamp without hindrance; walk atop water as water walk; ride through the air with air walk; and eventually even fly outright.
The spell took ten minutes to cast, but lasted for up to five hours.
==Components==
The spell required only verbal and somatic components to cast.
==History==
The spell was attributed to Netherese arcanist Carbury in and was originally called Carbury's steed.
In the month of Eleasis, of the , the city of Ravens Bluff's Ministry of Art and Wizards Guild jointly declared it illegal to cast phantom steed within city limits due to a raging unnatural storm at the time called the Soulstorm. In addition to threatening arrest for those that broke this decree, it was declared that breaking this prohibition would result in a permanent expulsion from either organization.
==Appendix==
===Notes===
===Appearances===
===References===
Category:Conjuration spells
Category:Illusion spells
Category:Shadow spells
Category:Universal (province)
Category:Creation spells
Category:Inventives
Category:Carbury's spells
Category:Bard spells
Category:Sorcerer spells
Category:Wizard spells