Gunfight Studio/Gunfight Arena

Gunfight Arena is a FPS experience on Roblox created by . It is owned by , and developed by and .
== Gameplay ==
Rounds are 12 minutes long. There are four modes, which are Team Deathmatch (TDM), King of the Hill (KOTH), Flag (FLAG) and Bounty (BNTY). At the end of the round, players can vote for a map for the next round. The menu can be accessed when the player is not alive. The 'Deploy' button from the menu (or spacebar) can be pressed to spawn into an ongoing round. Killing many players without dying builds up the player's streak. A high streak can let the player use abilities such as a radar, forcefield or grenade launcher.
The main currency in the game is Credits, which can be used to purchase guns and skins. Levels can be gained by obtaining kills during rounds. When a player reaches level 100, they earn a prestige and their level is reset. Prestiges can be spent in the Prestige Shop to unlock powerful guns, exclusive skins or a permanent credit boost.
== Weapons ==
Players can equip a loadout of one primary weapon and one secondary weapon. The Overkill Pass allows the player to equip a primary weapon in their secondary slot. Below are the costs and stats of every weapon. Some weapons require Gamepasses to unlock.
Primary Weapons
Weapon 	Class 	Cost 	Damage 	Fire Rate	Clip Size	Stored Ammo
M16A1 	Assault Rifle 	Free 	15-30 	950 	25 	125
AK12 	Assault Rifle 	 	15-35 	700 	32 	160
M16 Mod 2 	Assault Rifle 	Playtime reward 	18-33 	925 	30 	150
Sawnoff 	Shotgun 	500 Credits 	15-40 	500 	2 	20
Double Barrel 	Shotgun 	750 Credits 	8-500 	500 	2 	20
MAS-38 	SMG 	1,000 Credits 	12-22 	650 	32 	160
MAT-49 	SMG 	1,400 Credits 	15-35 	600 	30 	150
Mosin 	Sniper Rifle 	1,500 Credits 	98-120 	120 	5 	25
KS23 	Shotgun 	3,000 Credits 	8-500 	120 	4 	20
AR18 	Assault Rifle 	5,000 Credits 	12-28 	750 	30 	150
Type 99 	Sniper Rifle 	8,000 Credits 	99-125 	120 	5 	25
AK47 	Assault Rifle 	10,000 Credits 	15-40 	650 	30 	150
HK54 	SMG 	20,000 Credits 	15-27 	850 	35 	175
HK33 	Carbine 	30,000 Credits 	18-35 	700 	30 	150
M40A1 	Sniper Rifle 	50,000 Credits 	99-200 	120 	10 	50
EM2 	Carbine 	90,000 Credits 	20-45 	575 	25 	125
Owen Gun 	SMG 	100,000 Credits 	14-35 	700 	33 	165
I37 	Shotgun 	120,000 Credits 	8-500 	850 	5 	25
K50M 	SMG 	160,000 Credits 	17-32 	1000 	35 	175
870 DM 	Shotgun 	180,000 Credits 	8-500 	120 	6 	42
M4 	Carbine 	200,000 Credits 	15-30 	1025 	30 	150
AK74U 	Assault Rifle 	250,000 Credits 	19-55 	650 	32 	160
MPL 	SMG 	275,000 Credits 	14-60 	700 	32 	160
Vityaz 	SMG 	275,000 Credits 	16-32 	800 	32 	160
UMP45 	SMG 	300,000 Credits 	28-65 	725 	40 	200
Model 1100 	Shotgun 	325,000 Credits 	10-500 	200 	6 	30
SVD 	Marksman Rifle	400,000 Credits 	99-165 	300 	10 	50
RPD 	LMG 	500,000 Credits 	21-50 	650 	70 	350
P90 	SMG 	600,000 Credits 	16-35 	900 	50 	250
Model 7188 	Shotgun 	700,000 Credits 	8-500 	550 	8 	40
FAL 	Assault Rifle 	1,000,000 Credits 	40-95 	575 	20 	100
SKS 	Marksman Rifle	1,000,000 Credits 	75-110 	475 	20 	100
Stoner 63A 	LMG 	1,250,000 Credits 	15-38 	700 	60 	300
M3A1 	SMG 	1,500,000 Credits 	18-65 	425 	30 	150
RPK 	LMG 	1,750,000 Credits 	19-52 	650 	70 	200
Honey Badger 	Assault Rifle 	2,000,000 Credits 	20-45 	850 	30 	150
Barret M82 	Sniper Rifle 	2,500,000 Credits 	125-250	400 	10 	50
Scar H 	Assault Rifle 	3,000,000 Credits 	40-65 	600 	25 	125
G11 	LMG 	3,500,000 Credits 	45-65 	675 	65 	325
M14E2 	HMG 	4,000,000 Credits 	50-75 	650 	25 	125
M1A1 	SMG 	4,500,000 Credits 	24-65 	650 	50 	250
Vector 	SMG 	5,000,000 Credits 	20-45 	1100 	40 	200
Saiga 12 	Shotgun 	5,500,000 Credits 	8-500 	650 	10 	50
PPSH 	SMG 	6,000,000 Credits 	12-30 	1100 	70 	350
Galil 	Assault Rifle 	6,500,000 Credits 	33-65 	650 	35 	175
M21 	Marksman Rifle	7,000,000 Credits 	95-145 	400 	20 	100
AR10 	Assault Rifle 	7,500,000 Credits 	35-65 	900 	40 	200
M60 	LMG 	10,000,000 Credits	45-51 	625 	80 	400
AS Val 	Assault Rifle 	Gamepass 	34-70 	800 	30 	150
M1 Carbine 	Carbine 	Gamepass 	45-65 	750 	20 	100
M1 Garand 	Assault Rifle 	Gamepass 	95-500 	800 	8 	40
M1C 	Marksman Rifle	Gamepass 	99-175 	500 	8 	40
Trench 	Shotgun 	Gamepass 	9-500 	1000 	6 	40
BAR 	HMG 	Gamepass 	45-85 	500 	30 	150
Bren 	HMG 	Gamepass 	55-85 	520 	45 	225
M2 Carbine 	Carbine 	Gamepass 	18-35 	650 	30 	150
MP40 	SMG 	Gamepass 	21-65 	550 	32 	210
STG44 	Carbine 	Gamepass 	15-45 	550 	30 	150
TKB11 	Carbine 	Gamepass 	25-65 	650 	30 	225
Akimbo Skorpion 	SMG 	Gamepass 	20-35 	1250 	60 	300
Akimbo HS10 	Shotgun 	Gamepass 	10-500 	1000 	14 	70
Akimbo PM63 	SMG 	Gamepass 	20-35 	1500 	40 	200
Marlin 1895 	Sniper Rifle 	Gamepass 	200-250	750 	6 	30
Henry 	Sniper Rifle 	Gamepass 	55-95 	225 	9 	45
Robux Launcher 	Launcher 	Gamepass 	145-185	400 	25 	125
AUGA3 	Carbine 	Prize wheel reward	48-75 	700 	30 	150
Spas-12 	Shotgun 	Season 1 reward 	10-500 	500 	8 	40
Famas 	Carbine 	Season 1 reward 	35-45 	900 	30 	150
AA12 	Shotgun 	Season 1 reward 	10-20 	400 	18 	90
MP7 	SMG 	Season 1 reward 	30-60 	950 	40 	200
L96A1 	Sniper Rifle 	Season 1 reward 	99-200 	120 	10 	80
Intervention 	Sniper Rifle 	Season 1 reward 	99-200 	120 	10 	50
MAC 10 	SMG 	Season 1 reward 	14-60 	1100 	32 	160
PSG-1 	Sniper Rifle 	Season 1 reward 	99-165 	500 	20 	120
G36C 	Carbine 	Season 2 reward 	35-45 	675 	30 	150
MPX 	SMG 	Season 2 reward 	20-45 	850 	35 	175
MX-K 	SMG 	Season 2 reward 	20-45 	850 	41 	205
G37X 	Carbine 	Season 2 reward 	40-55 	675 	30 	150
KSG12 	Shotgun 	Season 2 reward 	8-500 	120 	14 	70
Bizon 	SMG 	Season 2 reward 	18-35 	700 	53 	265
MBAK 	SMG 	Season 2 reward 	20-35 	700 	53 	265
AN94 	Assault Rifle 	Season 2 reward 	20-36 	650 	32 	160
HYPR 94 	Assault Rifle 	Season 2 reward 	20-36 	650 	32 	160
Ballista 	Sniper Rifle 	Season 2 reward 	99-200 	200 	10 	80
MDR38 	Carbine 	Season 2 reward 	49-85 	600 	20 	100
Mini 14 	Assault Rifle 	Season 2 reward 	26-45 	750 	30 	150
MDXL 	Carbine 	Season 2 reward 	49-85 	600 	30 	150
M249 	LMG 	Season 2 reward 	21-50 	850 	100 	500
Lynx 	Sniper Rifle 	Season 2 reward 	145-215	600 	10 	50
Credits Rifle 	Assault Rifle 	 	55-85 	900 	40 	200
XM415 	Assault Rifle 	1 Prestige 	25-55 	800 	35 	175
Stakeout 	Shotgun 	1 Prestige 	10-500 	850 	8 	40
AKX 74 	Assault Rifle 	1 Prestige 	26-68 	750 	45 	225
Paintball Gun 	Assault Rifle 	1 Prestige 	25-65 	400 	30 	150
Slingshot 	Launcher 	1 Prestige 	50-85 	400 	30 	150
Tragedy 99 	Sniper Rifle 	1 Prestige 	200-300	120 	5 	25
Careless Whisper 	Sniper Rifle 	1 Prestige 	275-360	120 	15 	75
Kalamity 23 	Shotgun 	1 Prestige 	12-200 	120 	8 	40
DP27 	HMG 	2 Prestiges 	55-95 	500 	60 	300
Snowball Launcher 	Launcher 	2 Prestiges 	25-50 	425 	25 	125
MP5SD 	SMG 	2 Prestiges 	24-36 	850 	35 	175
RKM 	LMG 	2 Prestiges 	28-65 	750 	60 	300
SGk 12X 	Shotgun 	3 Prestiges 	8-500 	650 	20 	100
SA58 	Assault Rifle 	3 Prestiges 	45-85 	575 	30 	150
PPX41 	SMG 	4 Prestiges 	21-40 	1100 	70 	350
Gingerbread Rifle 	Assault Rifle 	4 Prestiges 	30-65 	650 	30 	150
SKS-XT 	Assault Rifle 	4 Prestiges 	65-85 	650 	30 	150
Superball 	Launcher 	4 Prestiges 	105-120	250 	15 	75
Toy Gun 	SMG 	5 Prestiges 	15-35 	725 	30 	150
F790 	SMG 	5 Prestiges 	21-42 	950 	65 	325
Candy Launcher 	Shotgun 	6 Prestiges 	12-25 	350 	8 	40
VK2R 	Carbine 	6 Prestiges 	31-60 	1100 	45 	225
EBR 	HMG 	6 Prestiges 	65-90 	600 	25 	125
URX-45 	SMG 	7 Prestiges 	38-75 	750 	40 	200
Easter Egger 	Shotgun 	7 Prestiges 	18-26 	500 	20 	100
Bomb 	Launcher 	7 Prestiges 	105-120	200 	3 	15
Laser Rifle 	Shotgun 	8 Prestiges 	165-500	750 	5 	25
Korblox Deathcannon	Shotgun 	9 Prestiges 	70-95 	350 	15 	75
SR11 	Assault Rifle 	10 Prestiges 	40-70 	900 	45 	225
Laser Carbine 	Carbine 	10 Prestiges 	95-175 	700 	35 	175
Laser SMG 	SMG 	12 Prestiges 	45-69 	575 	32 	160
Rocket Launcher 	Launcher 	13 Prestiges 	100-150	425 	1 	5
Laser LMG 	LMG 	14 Prestiges 	49-70 	575 	65 	325
Secondary Weapons
Weapon 	Class 	Cost 	Damage 	Fire Rate	Clip Size	Stored Ammo
TT30 	Handgun 	Free 	10-35 	700 	9 	45
Mk PM 	Handgun 	250 Credits 	8-25 	700 	8 	40
PPK 	Handgun 	1,100 Credits 	20-45 	700 	10 	50
M1911 	Handgun 	4,000 Credits 	40-65 	500 	7 	35
Model 39 	Handgun 	9,500 Credits 	35-50 	750 	8 	40
G21 	Handgun 	20,000 Credits 	18-40 	750 	17 	85
G40X 	Handgun 	100,000 Credits 	25-45 	750 	17 	85
Python 	Handgun 	380,000 Credits 	55-101 	350 	6 	30
Mauser C96 	Handgun 	500,000 Credits 	90-125 	500 	10 	50
P08 Luger 	Handgun 	Gamepass 	85-165 	600 	8 	40
Akimbo Deagle 	Handgun 	Gamepass 	95-145 	1200 	14 	70
Akimbo G40 	Handgun 	Gamepass 	25-55 	1250 	34 	175
Big Iron 	Handgun 	Gamepass 	99-150 	350 	6 	30
Rhino 	Handgun 	Prize wheel reward	99-150 	350 	6 	30
M93R 	Handgun 	Season 1 reward 	35-65 	750 	27 	135
TEC-9 	SMG 	Season 1 reward 	21-65 	1000 	25 	125
Deagle 	Handgun 	Season 1 reward 	85-165 	500 	8 	40
Gepard 	SMG 	Season 2 reward 	20-30 	700 	32 	160
DE50X 	Handgun 	Season 2 reward 	85-165 	500 	8 	40
EVO 	SMG 	Season 2 reward 	15-40 	1150 	20 	200
G18C 	Handgun 	Season 2 reward 	15-24 	1200 	33 	165
Magnum 	Handgun 	Season 2 reward 	99-150 	350 	6 	30
Big Coin 	Launcher	 	105-120	250 	10 	50
Ultramatch 	Handgun 	1 Prestige 	55-85 	500 	11 	55
Akimbo Makarovs	Handgun 	2 Prestiges 	10-28 	1200 	20 	100
Akimbo Mausers 	Handgun 	8 Prestiges 	85-110 	750 	2 	100
Melee Weapons
Weapon 	Cost 	Damage
Fisticuffs 	Free 	45-75
Combat Knife 	100,000 Credits 	85-105
Diamond Back 	250,000 Credits 	95-110
Tanto 	500,000 Credits 	115-150
Karambit 	1,000,000 Credits	105-145
Royalty Knife 	 	120-155
Golden Scepter	 	95-110
==Camos==
Camos, also known as Skins, are textures which change the surface appearance of the player's gun.
{| class="wikitable" style="font-size:80%;margin-left:auto;margin-right:auto;"	
Camo 	Cost
Blue 	4,000 Credits
Red 	6,000 Credits
Yellow 	8,000 Credits
Green 	9,000 Credits
Purple 	11,000 Credits
FDE 	15,000 Credits
ODG 	17,500 Credits
UDE 	20,000 Credits
Woodland 	23,000 Credits
Navy 	26,000 Credits
Wildfire 	29,000 Credits
Chrome 	50,000 Credits
Ice 	75,000 Credits
Hearts 	150,000 Credits
Kryptek 	300,000 Credits
Freedom 	500,000 Credits
Glitter 	750,000 Credits
Blossom 	1,000,000 Credits
Warrior 	1,250,000 Credits
Spectrum 	1,500,000 Credits
Scales 	2,000,000 Credits
Miami Tiger	2,500,000 Credits
Shards 	3,000,000 Credits
Blackout 	3,500,000 Credits
Volcanic 	4,000,000 Credits
Gold 	5,000,000 Credits
Haptic 	7,500,000 Credits
Damascus 	10,000,000 Credits
==Streaks==
Killing many players without dying builds up the player's streak. Up to 4 different streak abilities can be equipped (a 5th slot can be unlocked by a Gamepass). Reaching the ability's required kills lets the player activate it. It costs Credits to unlock the Hunter Drone, Sentry, Minigun and Orbital Laser.
Streak Ability	Kills Needed	Description 	Unlock Cost
Radar 	5 	Reveal enemy positions every few seconds. 	N/A
Hunter Drone 	6 	Throw out a drone that will hunt down and explode an enemy. 	400,000
Akimbo AA12 	6 	Equip two powerful fully automatic shotguns. 	450,000
Forcefield 	8 	Deployable forcefield that enemies can't shoot or move through. Counters of this are grenades, hunter drones and launchers.	N/A
Laser minigun 	14 	a Laser LMG but with 3 beams 	2.5m
Sentry 	15 	Deploy an automated sentry turret to shoot enemies for you. It will disappear after being shot too many times. 	1,250,000
Launcher 	11 	Equip a launcher that fires explosive grenades. It can only fire 6 grenades before switching to the primary. 	N/A
Minigun 	13 	Equip an extremely fast-firing handheld minigun that has a whopping 500 rounds. 	750,000
Orbital Laser 	40 	Call in an orbital space laser to sweep across the map. 	2,500,000
Nuke 	100 	Drop a tactical nuke that will kill all enemies at once. 	N/A
== Trivia ==
*Gunfight Arena participated in The Hunt, a Roblox event in March 2024.
*Gunfight Arena participated in The Classic, a Roblox event in May 2024. Various elements of classic Roblox were featured including the discontinued currency Tix, the map Happy Home in Robloxia and five BrickBattle weapons (which were Paintball Gun, Slingshot, Timebomb, Superball, Rocket Launcher)
*The game contains bots (formally referred to as 'NPCs'). Bots are used to populate servers with low player numbers, with the bots automatically leaving as the server fills up. They are not genuine Roblox players which contribute to the game's player count.
**First time players will always be put into a server against a team comprised entirely of bots until they begin to level up, upon which they will start matching into regular lobbies.
**This bot system is also used in two other FPS experiences, Rolling Thunder and RECOIL (Rolling Thunder and RECOIL are associated with Gunfight Arena via jandel).
*The game offers varying levels of aim assist based on the player's device. Mobile players experience the strongest aim assist, with their reticule being 'dragged' towards the target. Controller players have a milder aim assist that slows down movement when their reticule passes over a player, to compensate for not having the precision of a mouse. PC users lack inherent aim assist, but single shot weapons like bolt action snipers and some pump shotguns have a mild aim assist when aiming down sights - this stacks with the aim assist on Mobile and Console.