Ancient Egypt (Thymewarped)

Ancient Egypt is the 2nd world in Plants vs. Zombies: Thymewarped, unlocked after beating Day 12 of Stone Ages. The world takes place during the Fifth Dynasty of Egypt, where nine kings reigned for approximately 150 years over Egypt. The world here appears to take place outside a temple and a tomb, with the large desert far out in the distance.
This world contains tombstones, much like boulders, is the main environment modifier of this world. Tombstones, like boulders, block straight-shot projectiles from hitting the zombies and a tile to plant, but absorbs 700 damage before disintegrating. Grave Buster can be planted on tombstones to destroy them, while obstacle-breaking plants like Maypop Mechanic and Bamboo Spartan deal extra damage to them.
"Sandstorm!" is the surprise attack of Ancient Egypt. During the ambush, zombies will fly onto the board through sand tornadoes, appearing further on the board than other zombies.
During the second half of the world, Quicksand will take up several tiles from the start of the lawn. Zombies that walk on the sand trails will slide down the tiles at a fast rate. Ice-based attacks and slowing plants can slow them down but will not be able to stop them from sliding down, these zombies cannot be frozen either.
After beating Day 12 of Ancient Egypt, players will get access to Pirate Seas and can choose to continue pursuing Dr. Zomboss in THIS time period or travel further in time.
==Game description==
Zombies infest one of Earth's earliest civilizations! Tackle mummified monsters and more under the scorching sun of Egypt, circa 2500 BC!
==Order of events==
Upon beating Day 12 of Stone Ages, players get access to Ancient Egypt and can opt to travel here before or after they beat the rest of the world. During Day 2, Penny gets the feeling that they've encountered this area before, hinting at the fact that she's aware of the events of Plants vs. Zombies 2.
At the start of Day 5, Crazy Dave asks where the Zombies have gone, and Penny believes they are using camel-flage to avoid detection and reckons the player might have to deal with the zombies themselves. 
At the end of Day 9, Crazy Dave introduces the player to Zen Garden and gives them a tutorial on how to raise Marigolds.
At the start of Day 10, Penny asks the player to keep the flowers alive and to not let the zombies step on them. 
When the player defeats Day 11's wave, an Egyptian papyrus is rewarded; Crazy Dave wondering if that's a brain grill depicted. On Day 12, Dr. Zomboss writes a note before the huge wave attacks, politely asking that the player does not keep disturbing the resting mummies. After this exchange, the player will go on to defeat the Mummified Gargantuar and Penny accuses Dr. Zomboss of hypocrisy for having already disturbed the dead.
After the Gargantuar wave is beaten, players will get the option to continue playing through Ancient Egypt levels or travel through to the next time period to continue stopping Dr. Zomboss' plans there.
At the start of Day 16, Penny warns that she detects constant sand shifts, and that quicksand might be present and causing zombies to approach faster.
At the start of Day 17, Crazy Dave reminds the player to keep those Wall-nuts alive.
At the start of Day 19, Penny informs Crazy Dave that she is running low on time energy, and she'll need a lot of sun to recharge and be able to continue functioning.
At the start of Day 25, Dr. Zomboss asks what Crazy Dave and Penny hope to achieve with this adventure, as his zombies have already invaded time so it's a pointless task.. After the massive Gargantuar attacked is defeated, Crazy Dave lets the player know that he's here to help the player defeat Dr. Zomboss and save everybody through time from the wicked zombies. Penny agrees, but lets Dave know that they should probably get ready to follow Zomboss through time once again.
During the Dark Ages outbreak, Penny warns that the zombies of the medieval period have invaded Ancient Egypt and are looking for something sinister. Crazy Dave asks where the Goo Peashooter came from, and Penny explains that it was unearthed already by the zombies; wondering what possible connection its appearance and their goal here is. Later on, Penny says that she's discovered a new zombie; describing the Plaguebringer Zombie and states that this might be the first ever zombie in existence, which might be the cause of both the plagues of Egypt AND the black plague.
During the Lost City outbreak, Penny warns that the zombie explorers of the future have begun their invasion of the ancient pyramids of Egypt. Crazy Dave wants to know why it's so dark out and Penny warns that the zombies are trying to attack during the night where the sun is scarce and that your plants are far more vulnerable than they are during the day. Later on, Penny introduces the player to Nec'Rose, showcasing the cursing and poisoning abilities, while also showcasing the Explorer Zombie who can spawn through tombstones and Gold Tiles.
==New Plants==
===Adventure Plants=== 
* Pomegranate-pult - Pomegranate-pults lob pomegranates that prioritise and deal double damage to zombies with armour.
* Bloomerang - Bloomerangs throw boomerangs that hit up to three targets, twice.
* Snow Pea - Snow Peas fire frozen peas that chill all close-by zombies.
* Grave Buster - Grave Busters consume graves and other obstacles they're planted on.
* Bamboo Rocketeer - Bamboo Rocketeers launch missiles that blow up all zombies in a small area.
* Sap-fling - Sap-flings lob pinecones that create zombie-slowing puddles of sap.
*Soldahlia - Soldahlia collects nearby sun, and influences sun-producers to produce more sun.
* Pushywillow - Pushywillows are single-use plants that throw zombies back when attacked
* Clivia - Clivias grow floating seeds that travel along the lane and deal damage to special zombies, stunning them.
===Outbreak Plants===
* Goo Peashooter - Goo Peashooters shoot poison peas at zombies, poisoning them as well as slowing them down.
* Nec'Rose - Nec'Rose's curse the healthiest zombie every so often. Cursed zombies that die will become minions for Nec’Rose.
==New Zombies==
===Normal Zombies===
* Mummy Zombie - Regular mummified zombie.
* Conehead Mummy - His cobra cone headdress makes him twice as tough as normal mummies.
* Flag Mummy Zombie - Marks the arrival of a huge sandy "wave" of zombies.
* Buckethead Mummy - His sandy bucket greatly protects him from damage.
* Ra Zombie - Armoured zombie that tries to steal sun, just for safe keeping.
* Camel Zombies - Arrives in step with other Camel Zombies.
*Temple Bandit Zombie - Carries a torch that can instantly destroy your plants.
* Tomb Raiser Zombie - Throws out bones to create tombstones.
* Mummified Gargantuar - Massive zombie from a royal line of mummies.
* Imp Mummy - Thrown over most of your defenses, then slinks onward.
*Osiris Zombie - Summons Mummy zombies around him, increasing their power over time.
* Pharaoh Zombie - His sarcophagus greatly protects him but slows down a rather fast zombie.
* Desert Death Zombie - Creates small patches of quicksand in his lane.
=== Outbreak Zombies===
* Plaguebringer Zombie - Applies plagues to plants and zombies in their lanes. When plagued plants and zombies die in its lane, Plaguebringers gain additional health.
* Explorer Zombie - Carries a torch that can instantly destroy your plants, rises from gravestones and Gold Tiles.
=== Endless Zone Zombies===
* Pyramid-Head Zombie - His pyramid-shaped headgear provides triangular noggin protection.
*Sun Scarab Zombie - His durable scarab headwear absorbs sun automatically and without pause.
*Flamewielder Zombie - Carries a torch that instantly destroys plants and scorches the earth.
* Undying Pharaoh - His twisted sarcophagus protects him from harm, and slowly regenerates over time.
*Dark Pharaoh Gargantuar - Devastatingly massive zombie that's head of THE royal line of mummies.
== Levels==
There is a total of 25 levels and to play as well as introducing nine new plants (two of which return from the first game, two which return from the second game, two which return from the third game, two of which return from the Online game, and one custom one) and thirteen new zombies.
=== Main levels===
Day 	Plants 	Zombies 	Flags	Notes 	Prize*
2-1: Ancient Sands 	Choice 	 	 	 	
2-2: Suntanned 	Choice 	 	 	 	
2-3: Egyptian Ambush 	 	 	 	Special Delivery level	
2-4: Shot Blockers 	Choice 	 	 	 	
2-5: Mummy Memory 	None 	 	None 	Mummy Memory level 	
2-6: Hot Stretch 	Choice 	Temple Bandit 	 	 	
2-7: Duel in the Dunes 	Choice 	Temple Bandit 	 	 	
2-8: Tomb Raiders 	Choice 	Temple Bandit 	 	 	
2-9: Board Saboteurs 	Choice 	 	 	 	
2-10: Draw the Line 	Choice 	Temple Bandit 	 	Flower Crossing level 	
2-11: Camel Crossing 	Choice 	 	 	 	Note
2-12: Terror in the Tombs 	 	Temple Bandit 	 	Gargantuar battle 	Pirate Seas key
2-13: Sandy Showdown 	Choice 	Temple Bandit 	 	 	
2-14: Raise the Dead 	Choice 	Osiris Zombie 	 	 	
2-15: Camel Signs 	None 	 	None 	Mummy Memory level 	
2-16: Sand Slide 	Choice 	Temple Bandit Osiris Zombie 	 	 	
2-17: Desert Wall 	Choice with Endangered	Temple Bandit 	 	Save Our Seeds level 	
2-18: Ancient Kings 	Choice 	Osiris Zombie 	 	 	Soldahlia
2-19: Sun Trial 	Choice 	 	 	Objective: 
Produce at least 5000 sun	
2-20: Shifting Floor 	Choice 	Temple Bandit 	 	 	
2-21: Disturbed Temple 	Choice 	Temple Bandit Osiris Zombie 	 	 	
2-22: Fire & Earth 	Choice 	Temple Bandit Osiris Zombie 	 	 	
2-23: Tile Tapping 	None 	 	None 	Mummy Memory level 	
2-24: Wrath of Egypt 	Choice 	 	 	 	
2-25: Dark Pharaohs Rising	 	Temple Bandit Osiris Zombie	 	Gargantuar battle 	Ancient Egypt Trophy
===Curse of Egypt levels===
After beating Dark Ages - Night 25, an outbreak will occur in the Travel Log; the Zombie King has traveled to Egypt to unearth an ancient evil, the Plaguebringer Zombie, to unleash plagues amongst medieval survivors. After beating Day 3, Goo Peashooter will be rewarded.
Day 	Plants 	Zombies 	Flags	Notes 	Prize*
C-1: Toxic Tomb 	Choice with 	 	 	 	
C-2: Putrid Powerhouse	Choice with and Endangered	Osiris Zombie Plaguebringer Zombie 	 	Save Our Seeds level	
C-3: Plagues Upon Us 	Choice with 	Osiris Zombie Plaguebringer Zombie	 	Objective: 
Defeat 8 zombies in 10 seconds	
===Temple Onslaught levels===
After beating Lost City - Day 25, an outbreak will occur in the Travel Log; the zombie explorers have discovered new temples far in the past and have decided to time travel to raise the ancient pharaohs. After beating Night 3, Nec'Rose will be rewarded.
Night 	Plants 	Zombies 	Flags	Notes 	Prize*
E-1: Pyramid Peril 	Choice 	Temple Bandit Osiris Zombie	 	 	
E-2: Sand and Sorcerors	and Endangered 	Temple Bandit Osiris Zombie	 	Save Our Seeds level
Special Delivery level	
E-3: Temple Unearthed 	Choice with Endangered	Temple Bandit Osiris Zombie	 	Save Our Seeds level	
===Brain Busters===
Main article: Brain Busters
====Special Delivery====
Main article: Special Delivery
Special Delivery is a Brain Buster that is a conveyor-belt level with the plants given via said conveyor-belt. Being a conveyor-belt level, no sun and sun-producing plants will be given. It is playable on Day 3.
====Mummy Memory====
Main article: Mummy Memory
Mummy Memory is a Brain Buster exclusive to Ancient Egypt, featured on Day 5, Day 15 and Day 23. The player must tap on the signs of Camel Zombies to reverse them and reveal a symbol and match the ones of the same kind in order to kill them. There are no lawnmowers in any of these levels so players need to be careful when playing.
====Flower Crossing====
Main article: Flower Crossing
Flower Crossing is a Brain Buster in which a line of flower occupies a long strip of the lawn covering all five lanes. Players must stop the zombies from trampling the flowers by walking across them, otherwise they will fail the level. The flowers are set in the middle of the tiles, they can plant Spikeweed and Spikerock on them so zombies can't trample them. It is featured on Day 10.
====Save Our Seeds====
Main article: Save Our Seeds
In this Brain Buster, the player is forced to survive the wave of zombies and protect the endangered Wall-nuts. The player will fail the level if the endangered plant(s) dies. It is featured on Day 17.
===Pyramid of Doom===
Pyramid of Doom is Ancient Egypt's Endless Zone and it is unlocked after beating Ancient Egypt - Day 25. Players will need to keep updating their defences as the levels get harder and harder in order to survive; while also having to deal with more and more Tombstones rising from the ground, more Sandstorm ambushes, and encountering stronger versions of previously-encountered zombies like the Pyramid-head Zombie and Sun Scarab Zombie.
==Related achievements==
== In other languages==
== Trivia== 
*Ancient Egypt is replaced with Stone Ages as the first world in Thymewarped, with Ancient Egypt being the second playable world.
**With the exception of Bloomerang, Snow Pea, and Grave Buster, all of the plants unlocked in Ancient Egypt are new additions not originating from Plants vs. Zombies 2. This is because most of Stone Ages' plants are taken from the sequel's version of Ancient Egypt which left this version with lots of empty spaces for plants.
* Ancient Egypt is the first world in Thymewarped to feature two different Outbreaks.
*Both of the Outbreaks in Ancient Egypt have a theme of poisonous plants and ancient curses.
*The Quicksand mechanics originates from the Plants vs. Zombies Online's version of Ancient Egypt.
*This version of Ancient Egypt fixes the paradox of the Explorer Zombie's existence by replacing it with a torch-carrying Temple Bandit.
**This also means its upgraded version, Torchlight Zombie, had to be changed to a new appearance and name to fix the paradox.
**Ironically, Explorer Zombie does make his return in the form of the Lost City Outbreak, albeit stronger than normal.