Patch 7.0.3 (class changes)/Rogue

* Detection is now taught by Dirty Tricks, Vol 1: Detection instead of Glyph of Detection.
* Poisons are now exclusive to Assassination.
;Ability changes
* Adrenaline Rush no longer affects the global cooldown of certain Energy consumers.
* Ambush is now available only to Outlaw. Base damage increased by 43% (no longer increased if wielding a dagger).
* Backstab now deals 47% more damage, and deals 30% more damage if behind the target.
* Blind is no longer available to Assassination.
* Bribe added.
* Between the Eyes added.
* Blade Flurry now has the effect of Enhanced Blade Flurry.
* Blind is no longer available to Assassination.
* Cheap Shot no longer causes attacks to bypass up to 100% of the enemy's armor for 10 seconds for Subtlety rogues.
* Combat Potency no longer increases Haste from all sources.
* Crimson Vial added.
* Deepening Shadows added.
* Dismantle added.
* Envenom no longer refreshes the duration of Slice and Dice. Damage reduced by 15%.
* Evasion is no longer available to Outlaw.
* Eviscerate now available only to Subtlety. Damage increased by 611%.
* Fan of Knives is no longer available to Subtlety.
* Garrote is now only available to Assassination rogues. Can now be used outside Stealth, but only silences the target if used from Stealth. Damage increased by 1400%.
* Gouge is now available only to Outlaw and awards 1 combo point. No longer requires the target to face the rogue.
* Honor Among Thieves has been changed to an honor talent.
* Kidney Shot is no longer available to Outlaw.
* Master of Subtlety is now a level 15 talent.
* Mastery: Executioner is now learned at level 78 and no longer affects Slice and Dice.
* Mastery: Main Gauche is now learned at level 78 and has been significantly buffed.
* Mastery: Potent Poisons is now learned at level 78.
* Nightblade (rogue ability) added.
* Pick Lock now has a 1.5 sec cast time, down from 5 sec.
* Pistol Shot added.
* Poisoned Knife added.
* Relentless Strikes is no longer available to Assassination. Now generates 40 Energy, up from 25.
* Riposte (rogue ability) added.
* Roll the Bones added.
* Run Through added.
* Rupture is no longer available to Subtlety rogues. Damage increased by 327%. No longer deals additional Nature damage or grants Energy to poisoned targets, nor causes the rogue to gain additional Energy if a target dies with Rupture active.
* Ruthlessness no longer reduces the cooldown of Adrenaline Rush, Killing Spree or Sprint when using a damaging finishing move.
* Saber Slash added.
* Shadow Blades re-added. Now lasts for 15 seconds, up from 12.
* Shadow Dance no longer reduces energy cost of Ambush while active. Duration reduced from 8 seconds to 3 seconds, but has 3 charges.
* Shadow Techniques added.
* Shadowstrike (rogue ability) added.
* Shiv has been changed to an Assassination honor talent and redesigned. Stabs the target with the off-hand weapon, dealing weapon damage and applying a poison that causes any ability used to incur a 3 sec cooldown.
* Shuriken Storm added.
* Smoke Bomb has been changed to an honor talent.
* Stealth now has a cooldown of 2 seconds, down from 6 seconds.
* Symbols of Death added.
* Venomous Wounds has been redesigned. Now causes the rogue to regain 7 Energy each time their abilities deal Bleed damage to a poisoned target.
* Wound Poison's effect now lasts for 12 seconds, down from 15 seconds.
;Talent changes
* Acrobatic Strikes added.
* Agonizing Poison added.
* Alacrity added.
* Anticipation is now available at level 45 (was 90) and redesigned.
* Blood Sweat added.
* Cannonball Barrage added.
* Cheat Death now reduces to 7% of maximum health (down from 10%) with a 2 minute cooldown (up from 1.5 minutes).
* Cloak of Shadows is now a level 13 ability for Assassination and Subtlety rogues.
* Death from Above (rogue ability) now affects Run Through for Outlaw rogues.
* Deeper Stratagem added.
* Dirty Tricks now also affects Cheap Shot and Sap, but no longer prevent them to break from damage dealt by the rogue's Poison and Bleed effects.
* Elaborate Planning added.
* Elusiveness (rogue talent) no longer affects area-of-effect attacks.
* Enveloping Shadows added.
* Ghostly Strike added.
* Gloomblade added.
* Grappling Hook added.
* Hit and Run added.
* Internal Bleeding is now available only to Assassination rogues.
* Iron Stomach added.
* Leeching Poison is now available at level 60 (was 45) and only to Assassination rogues.
* Master of Shadows added.
* Nightstalker is no longer available to Outlaw rogues. Now available at level 30 (was 15).
* Parley added.
* Prey on the Weak's affected abilities now depends on the specialization.
* Quick Draw added.
* Shadow Focus is no longer available to Outlaw rogues. Now available at level 30 (was 15). Energy cost reduction down to 50% (from 70%).
* Shadowstep has been changed to a level 13 ability for Assassination and Subtlety rogues.
* Shuriken Toss is now a level 11 ability for Subtlety rogues. No longer has a chance to apply Lethal Poisons or cause autoattacks to gain a 30 yard range.
* Soothing Darkness added.
* Strike from the Shadows added.
* Subterfuge is no longer available to Outlaw rogues. Now available at level 30 (was 15). Now also increases duration of Shadow Dance and causes Garrote to deal additional damage and have no cooldown when used from Stealth.
* Swordmaster added.
* Tangled Shadow added.
* Thuggee added.
* Venom Rush is now available only to Assassination rogues and redesigned. Now causes Venomous Wounds to grant 3 additional Energy each time it grants Energy.
* Vigor added.
* Weaponmaster added.
;Removed abilities
* Bandit's Guile
* Blindside
* Crimson Tempest
* Cut to the Chase
* Dispatch (original)
* Energetic Recovery
* Find Weakness
* Improved Poisons
* Preparation
* Recuperate
* Revealing Strike
* Sanguinary Vein
* Shroud of Concealment
* Sinister Calling
* Sinister Strike
* Swiftblade's Cunning
;Removed talents
* Burst of Speed
* Cloak and Dagger
* Combat Readiness
* Deadly Throw
* Nerve Strike
* Shadow Reflection