Skeleton

Category:Bestiary
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Ghoul-type skeletons are found in nearly every region of Vana'diel. It is said that the souls of gluttons in life are doomed to an undeath of feeding on the flesh of mortals. The stomach of a ghoul is completely rotted away, and the inability to sate their hunger no matter how many corpses they consume causes these undead to be particularly violent.
Draugar-type skeletons are completely controlled by the curse of the Lamiae, possess no emotion and feel no pain. They merely fight until they can no longer move, but are capable of little more than the most basic behavior. Their ranks are easily replenished, so draugar are often used as a stalling tactic.
==General Information==
*System: Undead
*Weaknesses: , , Blunt
*Resistances: Slashing
*Immune: Drain, Aspir, Sleep
*High Resistances: , , Piercing
*Behavior: Aggressive, Non Linking.
*Detection: Health (primary aggro trait), Sound (secondary aggro trait)
;Notes:
*Ghoul-type skeletons generally come in two types, Warriors (wield clubs and shields) and Black Mages (wield scythes, cast mainly ice-based spells).
*Drauagar-type skeletons have the jobs Black Mage (wield staves), Thief (wield daggers), Dark Knight (wield curved-blades), and Dragoon (wield polearms).
==Special Attacks==
Special Abilities 	
Blood Saber: Area drain effect. This effects all characters within the range. You do not have to be in a party or alliance that is fighting this undead to be hit with this attack.	
Black Cloud: Area blind and damage effect 	
Horror Cloud: Single target slow effect 	
Marrow Drain: Single target Aspir attack. Based on TP. 	
Hell Slash: Single target physical attack 	
Malediction: AoE strong Drain (~300). Only used by draugar. 	
Dereliction: AoE strong Drain and Aspir. Only used by draugar notorious monsters. 	
Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities. 	Note: Notorious Monsters in this family may use all of the above and/or additional unique special abilities.
==Notorious Monsters in Family==
Name 	Spawn Information 	Level	Zone 	Notable Drop(s)
Blackbeard 	Spawns during the Pirate event on the ferry when the middle pirate during the cut-scene is wearing a Vermillion Cloak 	67-68	Ferry - Mhaura/Selbina	Sea Robber Cudgel
Bloody Bones 	Lottery Spawn from the Draugar Servant with a sword (DRK) in (I-6) every 21-24 hours 	 	Arrapago Reef 	Blackjack 
Ace's Locket
Lich C Magnus 	Forced Spawn during the quest Blue Ribbon Blues by trading a Purple Ribbon to the Hume Bones at (M-10) on the second map	58 	Eldieme Necropolis 	Lilith's Rod
Namtar 	Lottery Spawn from the Black Mage Ghasts around (D-7) - (D-8) on the first map 	40-41	Sea Serpent Grotto 	Namtar Bone
Silverhook 	Spawns during the Pirate event when the middle Summoner during the cut-scene is wearing a Vermillion Cloak 	70-75	Ferry - Mhaura/Selbina	Seawolf Cudgel
Skull of Envy 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Envy Spear
Skull of Gluttony	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Gluttony Sword
Skull of Greed 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Greed Scimitar
Skull of Lust 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Lust Dagger
Skull of Pride 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Pride Staff
Skull of Sloth 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Sloth Wand
Skull of Wrath 	Jointly Forced Spawned by trading 7 Flint Stones, 1 to each of the 7 Tallow Candles, at the same time 	60 	Eldieme Necropolis 	Wrath Tabar
Taxim 	Lottery Spawn of Doom Warlocks around (G-8) every 2 hours 	78-79	Gustav Tunnel 	Cocytus Pole
Quest NMs: Ancient Sorcerer, Ancient Warrior, Bodach, Cailleach Bheur, Owl Guardian, Dog Guardian, Yum Kimil, Lost Soul (NM), Namorodo, Scythe Victim, Skeleton Esquire
Mission NMs: Archlich Taber'quoan, Corrupted Soffeil, Corrupted Ulbrig, Corrupted Yorgos
Battlefield NMs: Cadaver Warrior (ENM), Cadaver Witch (ENM), Ghul-I-Beaban (BCNM)
Other NMs: Iruci (Assists: Vrtra), Pey (Assists: Vrtra), Xolotl's Hound Warrior (Assists: Xolotl), Xolotl's Sacrifice (Assists: Xolotl)	
Quest NMs: Ancient Sorcerer, Ancient Warrior, Bodach, Cailleach Bheur, Owl Guardian, Dog Guardian, Yum Kimil, Lost Soul (NM), Namorodo, Scythe Victim, Skeleton Esquire
Mission NMs: Archlich Taber'quoan, Corrupted Soffeil, Corrupted Ulbrig, Corrupted Yorgos
Battlefield NMs: Cadaver Warrior (ENM), Cadaver Witch (ENM), Ghul-I-Beaban (BCNM)
Other NMs: Iruci (Assists: Vrtra), Pey (Assists: Vrtra), Xolotl's Hound Warrior (Assists: Xolotl), Xolotl's Sacrifice (Assists: Xolotl)	
Quest NMs: Ancient Sorcerer, Ancient Warrior, Bodach, Cailleach Bheur, Owl Guardian, Dog Guardian, Yum Kimil, Lost Soul (NM), Namorodo, Scythe Victim, Skeleton Esquire
Mission NMs: Archlich Taber'quoan, Corrupted Soffeil, Corrupted Ulbrig, Corrupted Yorgos
Battlefield NMs: Cadaver Warrior (ENM), Cadaver Witch (ENM), Ghul-I-Beaban (BCNM)
Other NMs: Iruci (Assists: Vrtra), Pey (Assists: Vrtra), Xolotl's Hound Warrior (Assists: Xolotl), Xolotl's Sacrifice (Assists: Xolotl)	
Quest NMs: Ancient Sorcerer, Ancient Warrior, Bodach, Cailleach Bheur, Owl Guardian, Dog Guardian, Yum Kimil, Lost Soul (NM), Namorodo, Scythe Victim, Skeleton Esquire
Mission NMs: Archlich Taber'quoan, Corrupted Soffeil, Corrupted Ulbrig, Corrupted Yorgos
Battlefield NMs: Cadaver Warrior (ENM), Cadaver Witch (ENM), Ghul-I-Beaban (BCNM)
Other NMs: Iruci (Assists: Vrtra), Pey (Assists: Vrtra), Xolotl's Hound Warrior (Assists: Xolotl), Xolotl's Sacrifice (Assists: Xolotl)	
Quest NMs: Ancient Sorcerer, Ancient Warrior, Bodach, Cailleach Bheur, Owl Guardian, Dog Guardian, Yum Kimil, Lost Soul (NM), Namorodo, Scythe Victim, Skeleton Esquire
Mission NMs: Archlich Taber'quoan, Corrupted Soffeil, Corrupted Ulbrig, Corrupted Yorgos
Battlefield NMs: Cadaver Warrior (ENM), Cadaver Witch (ENM), Ghul-I-Beaban (BCNM)
Other NMs: Iruci (Assists: Vrtra), Pey (Assists: Vrtra), Xolotl's Hound Warrior (Assists: Xolotl), Xolotl's Sacrifice (Assists: Xolotl)
==Monsters in Family==
Name 	Level	Zone
Magicked Bones 	3-8 	
East Sarutabaruta (3-8)
Inner Horutoto Ruins (3-8)
West Sarutabaruta (4-8)
Enchanted Bones 	4-8 	
West Ronfaure (4-8)
King Ranperre's Tomb (4-8)
South Gustaberg (4-8)
North Gustaberg (5-8)
Skeleton Warrior 	10-17	
La Theine Plateau (10-12)
Konschtat Highlands (10-12)
Tahrongi Canyon (10-12)
Gusgen Mines (15-17)
Skeleton Sorcerer	11-13	
La Theine Plateau (11-13)
Konschtat Highlands (11-13)
Tahrongi Canyon (11-13)
Nachzehrer 	15-18	King Ranperre's Tomb (15-18)
Zombie 	16-26	
Jugner Forest (16-26)
Meriphataud Mountains (16-26)
Pashhow Marshlands (16-26)
Buburimu Peninsula (18-22)
Ghoul 	16-27	
Jugner Forest (16-26)
Valkurm Dunes (18-24)
Pashhow Marshlands (18-25)
Buburimu Peninsula (20-24)
Gusgen Mines (20-27)
Carpenters' Landing (21-27)
Maze of Shakhrami (22-26)
Outer Horutoto Ruins (23-26)
Lost Soul 	20-48	
Sanctuary of Zi'Tah (20-24)
Xarcabard (42-45)
Eldieme Necropolis (42-46)
Eastern Altepa Desert (44-48)
Behemoth's Dominion (45-47)
Wendigo 	24-33	
Maze of Shakhrami (24-28)
Inner Horutoto Ruins (25-28)
Gusgen Mines (26-30)
Carpenters' Landing (28-33)
Wight 	26-36	
Batallia Downs (26-36)
Rolanberry Fields (26-36)
Sauromugue Champaign (26-36)
Qufim Island (28-30)
Carpenters' Landing (28-33)
Gusgen Mines (30-33)
Maze of Shakhrami (32-35)
Crossbones 	28-31	Ferry - Mhaura/Selbina (28-31)
Ghast 	33-41	
Gusgen Mines (33-36)
Beaucedine Glacier (35-40)
Sea Serpent Grotto (38-41)
Ship Wight 	36-39	Ferry - Mhaura/Selbina (36-39)
Fallen Evacuee 	42-43	Garlaige Citadel (42-43)
Fallen Soldier 	47-49	Garlaige Citadel (47-49)
Rot Prowler 	49-53	Sanctuary of Zi'Tah (49-53)
Lich 	49-64	
Western Altepa Desert (49-53)
Eldieme Necropolis (51-55)
Sacrarium (54-56)
Toraimarai Canal (54-57)
Attohwa Chasm (62-64)
Fallen Knight 	50-56	
Western Altepa Desert (50-54)
Toraimarai Canal (52-55)
Eldieme Necropolis (54-56)
Mummy 	50-64	
Eldieme Necropolis (50-52)
Sacrarium (54-56)
Attohwa Chasm (62-64)
Fallen Officer 	52-55	Garlaige Citadel (52-55)
Fallen Mage 	59-62	Garlaige Citadel (59-62)
Fallen Major 	59-62	Garlaige Citadel (59-62)
Fleshcraver 	60-62	Toraimarai Canal (60-62)
Mindcraver 	60-62	Toraimarai Canal (60-62)
Tomb Mage 	60-73	
Eldieme Necropolis (60-63)
Attohwa Chasm (70-73)
Tomb Warrior 	60-73	
Eldieme Necropolis (60-62)
Attohwa Chasm (70-73)
Doom Mage 	65-76	
Gustav Tunnel (65-67)
Toraimarai Canal (65-67)
Cape Teriggan (67-71)
Uleguerand Range (73-76)
Doom Soldier 	65-76	
Gustav Tunnel (65-67)
Toraimarai Canal (65-67)
Cape Teriggan (66-70)
Uleguerand Range (73-76)
Guard Skeleton 	66-69	
Caedarva Mire (66-69)
Silver Sea Remnants
Reserve Draugar 	72-74	
Arrapago Reef (72-73)
Caedarva Mire (73-74)
Doom Guard 	75-77	Gustav Tunnel (75-77)
Doom Warlock 	76-78	Gustav Tunnel (76-78)
Spartoi Warrior 	78-80	King Ranperre's Tomb (78-80)
Draugar Servant 	79-81	Arrapago Reef (79-81)
Spartoi Sorcerer 	80-82	King Ranperre's Tomb (80-82)
Assault Draugar 	 	Al Zahbi
Azren Kuba 	 	Sacrarium
Azren Kuguza 	 	Sacrarium
Draugar 	 	Nyzul Isle
Inhumer 	 	SE Apollyon
==Historical Background==
Animated human skeletons are known to have personified death in Western culture since the Middle Ages. The Grim Reaper is often depicted as a hooded skeleton holding a scythe (and occasionally an hourglass), which has been attributed to Hans Holbein the Younger (1538). Death as one of the biblical horsemen of the Apocalypse has been depicted as a skeleton riding a horse.