Hostile Factions

Hostile Factions are factions which will attack the player character on sight. Some factions will be neutral towards the player at first and later become hostile. Some factions may wait to attack the player faction until the player is a worthy opponent.
All factions can become hostile towards the player if the player attacks unprovoked. The most consistent way to make an enemy out of a faction is by attacking or imprisoning their leader.
== Semi-Aggressive Factions ==
These factions may only become hostile towards the player if the player fails to pacify them during dialogue options.
* Escaped Servant
*The Holy Nation
*Kral's Chosen
* Shrieking Bandits
* United Heroes League
== Minor Factions ==
These factions are hostile factions, however they are only found in very specific locations and conflict with them can easily be avoided.
* Black Dragon Ninjas
* Preacher Cult
==Weak Factions==
These factions make for less stressful battles in the early game and 10 second fights in the late game.
*Dust Bandits
*Grass Pirates
*Rebel Farmers
*Red Sabres
*Sand Ninjas
*Scavengers
*Slave Hunters
*Starving Bandits
*Starving Vagrants
*Swamp Ninjas
*Thrall Masters
*Manhunters
*Fogmen
== Dangerous Factions ==
These factions contain either high level characters or are roaming in groups with overwhelming numbers. They will kick your shins in at low levels.
*Berserkers
*Cannibals
*Old Machines
*Reavers
*Noble Hunter's roaming group
*Skin Bandits
*Skeleton Bandits
*Crab Raiders
*Drifters (If in Stobe's Gamble, The Pits, or The Crags)
*Skeleton Legion
*Southern Hive
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Category:Guides