Buff & Debuff/Buffs/Utility

===Utility and Loot Buffs===
Buffs that provide quality of life improvements or loot bonuses.
Name 	Target 	Description
Ability Efficiency 	User 	
Warframe Abilities cost less energy under these effects.
*
Affinity Bonus 	User 	
Affinity gain is increased.
*'s (Doubled Pickups and Affinity buff)
*Naramon's (equipped melee weapon only)
*Affinity Booster
*Dark Sectors missions (for only a specific weapon class, differs per mission)
*Stealth Kill Affinity bonus
*Void Fissure endless missions
Ammo Efficiency 	User 	
For every shot fired from a gun, there is a chance that shot will not consume ammo, as determined by the Ammo Efficiency percentage:
*
*Madurai's 
* ( and only)
* ( and only)
* ( only)
Ammo Mutation 	User 	
Ammo pickups are converted to match held weapon type.
*
* (for arrows)
* (for pistol ammo)
* (for rifle ammo)
* (for shotgun ammo)
* (for sniper ammo)
* (for primary weapon ammo)
Ammo Pickup Bonus 	User 	
Ammo gained per pickup is increased.
* (for arrows)
* (for pistol ammo)
* (for rifle ammo)
* (for shotgun ammo)
* (for sniper ammo)
Credits Bonus 	User/Ally	
Players will gain more from killed enemies while under these effects:
*'s 
*
*Credit Booster
*Void Fissure endless missions
Holster Speed Bonus 	Player 	
The player switches weapons faster.
*'s when the element is 
*'
Mod Drop Rate Bonus 	Player 	
Players will get an increased chance for mods to drop from dead enemies.
*Any sources of Rerolling Loot Drop buff.
*Mod Drop Chance Booster
*The Steel Path missions
Reload Speed Bonus 	Player 	
Reload speed for weapons is increased.
; Decreasing reload time
*'s when the element is 
*' 
*'s 
*'s passive (Secondaries only)
*'s 
*
* (Sniper rifles only)
*
* (at max rank)
* (at max rank)
; Instant reload
*'s 
*'s (Instant Reload buff)
*
Rerolling Loot Drop 	Player 	
Players will gain another chance at rerolling the loot Drop Table of a particular enemy that is affected by the abilities below. These abilities may act on the same enemy more than once to produce multiple loot drops. However, you cannot stack abilities of the same class (i.e. and ) to produce more than one loot drop.
;On Live Enemies
*'s 
;On Petrified Enemies
*' 
;On Enemy Kill
*'s 
*'s 
*'s passive (Monkey Luck buff)
;On Enemy Corpses
*' 
*'s
Resource Bonus 	Player 	
Players get more resources per pickup while under these effects.
*Dark Sectors missions
*Resource Booster
*'s (Doubled Pickups and Affinity buff)
*Void Fissure endless missions
Resource Drop Rate Bonus	Player 	
Players will get an increased chance for resources to drop from dead enemies.
*Any sources of Rerolling Loot Drop buff.
*Resource Drop Chance Booster
*Void Fissure endless missions
*The Steel Path missions
Category:Mechanics