Vampire Fleet Admiral (Polearm-Vampires)

is a Lord unit introduced in Total War: Warhammer II with Curse of the Vampire Coast.
==Recruitment==
*Select any Settlement or Lord that has access to Shipbuilding and recruit them in the Lord Recruit tab
==Description==
The Vampires that lead the ranks of Undead mariners typically have centuries of experience. As long-living admirals, they can become a warship’s heart and soul – being Undead, however, those are two things they themselves lack. With the help of their Necromancy they are capable of impressive and sinister feats, driving their reanimated hordes forth in any confrontation, whether on land or at sea. The hiss of their orders can spur a crew to scramble and shamble to enact their master’s will and change the course of the warship – and perhaps, if the fates will it, the course of history. The first few Vampire Admirals were likely Sylvanian outcasts banished for one reason or another, or simply left Sylvania by their own accord after growing tired of the von Carsteins, enticed to take to the seas by the notorious successes of great Vampire Admirals such as Count Noctilus and Luthor Harkon.
==Attributes ==
==Spells== 
*Lore of Vampires
==Character Abilities==
===Active Abilities===
* All Hands Hoay!
====Campaign only==== 
* Avast Ye!
* Taunt
* Hornswaggle
===Passive Abilities===
* Crumbling
* Disintegrating
* The Hunger
* The Curse of Undeath
* Wounds
====Campaign only==== 
* Arcane Conduit
* Evasion
===Item Abilities===
*None
====Multiplayer only====
* Van Horstmann's Speculum
* Wand of Jet
== Items (Multiplayer)== 
*Van Horstmann's Speculum
*Wand of Jet
==Mount==
*Rotting Promethean
==Talent Tree==
*Skill Tree on TotalWarhammerPlanner
==Strategy==
==Gallery==
File:Cst vampire fleet admiral male campaign 01 0.png
File:Cst vampire fleet admiral male campaign 02 0.png
File:Cst vampire fleet admiral male campaign 04 0.png
Category:Curse of the Vampire Coast units
Category:Vampire Coast spellcasters