Fallout 4 merchants

Merchants can be found in various locations throughout the Commonwealth in 2287.
==Background==
Merchants are the primary source of buying and selling goods within the Commonwealth. Multiple merchants can be found in major settlements such as Diamond City, Bunker Hill and Far Harbor, but others can be found in unmarked locations. There are also traveling merchants who can be found around the Commonwealth. The most significant traveling merchant group is Stockton's caravan run by Old Man Stockton in Bunker Hill.
All the major factions have their own merchants based at their headquarters. The Sole Survivor can build stores at allied settlements once they have the Local Leader perk at rank 2 to expand the total number of merchants available.
==Merchants==
Caps values vary randomly between inventory refreshes, like inventory does. The caps numbers listed below are indicative values only, unless marked with an asterisk, in which case they are verified from the game code. 'Base caps' means that every effort has been made to exclude the effect of the Speech bobblehead (+100 caps) and Cap Collector rank 3 investment (+500 caps). Values for Bunker Hill merchants can be +300 to +600 higher dependent on certain quest completions. There may be a similar but lesser effect for Covenant merchants, if allied to the player character. 
Trader name 	Req'ts 	Where 	Hours Open	Base Caps	Doctor	Aid	Ammo	Apparel	Misc	Weapons	Junk
Alexis Combes 	- 	Vault 81 	8am - 8pm 	124 	 	 	 	 	 	 	
Allen Lee 	Far Harbor 	Far Harbor 	24hrs 	478 	 	 	 	 	 	 	
The Archemist 	Far Harbor 	The Nucleus 	24hrs 	423 	 	 	 	 	 	 	
Arturo Rodriguez 	- 	Diamond City 	8am - 8pm 	345 	 	 	 	 	 	 	
Aster 	Far Harbor 	Acadia 	24hrs 	? 	 	 	 	 	 	 	
Bean 	Reopening of the Galleria 	General Atomics Galleria 	24hrs 	25 	 	 	 	 	 	 	
Becky Fallon 	- 	Diamond City 	8am - 8pm 	122 	 	 	 	 	 	 	
Bethany 	- 	West of ArcJet Systems 	? 	118 	 	 	 	 	 	 	
Bluejay 	- 	Atom Cats garage 	24hrs 	*200-2902	 	 	 	 	 	 	
Brooks 	Far Harbor 	Far Harbor 	24hrs 	720 	 	 	 	 	 	 	
Brother Ogden 	- 	Crater of Atom 	8am - 8pm 	206 	 	 	 	 	 	 	
Cog 	Far Harbor 	Acadia 	24hrs 	? 	 	 	 	 	 	 	
Connie Abernathy 	- 	Abernathy farm 	24hrs 	*200-2902	 	 	 	 	 	 	
Cricket 	- 	Traveling/Bunker Hill 	24hrs 	237-7073 	 	 	 	 	 	 	
Crisp 	Reopening of the Galleria 	General Atomics Galleria 	24hrs 	*20-29 	 	 	 	 	 	 	
Daisy 	- 	Goodneighbor 	24hrs 	242 	 	 	 	 	 	 	
Daniel Finch 	- 	Finch farm 	24hrs 	244 	 	 	 	 	 	 	
Danny 	Reopening of the Galleria 	General Atomics Galleria 	24hrs 	*20-291 	 	 	 	 	 	 	
Deb 	- 	Bunker Hill 	8am - 8pm 	292-7496 	 	 	 	 	 	 	
Debby 	Far Harbor 	Far Harbor at The Last Plank 	24hrs 	469P 	 	 	 	 	 	 	
Dejen 	Far Harbor 	Acadia 	24hrs 	408 	 	 	 	 	 	 	
Doc Weathers 	- 	Traveling/Bunker Hill 	24hrs 	349-6994 	 	 	 	 	 	 	
Doctor Carrington 	Railroad quests 	Railroad HQ 	24hrs 	231 	 	 	 	 	 	 	
Doctor Patricia 	- 	Covenant 	8pm - 8am 	489-748 	 	 	 	 	 	 	
Doctor Sun 	- 	Diamond City 	8am - 8pm 	295 	 	 	 	 	 	 	
Eleanor 	- 	Northwest of Fairline Hill Estates 	24hrs 	284 	 	 	 	 	 	 	
Erickson 	Far Harbor 	Horizon Flight 1207 	24hrs 	680 	 	 	 	 	 	 	
Fred Allen 	- 	Goodneighbor 	8am - 8pm 	244 	 	 	 	 	 	 	
Henry Cooke 	- 	Colonial Taphouse 	24hrs 	175R 	 	 	 	 	 	 	
Isabel Cruz 	Post-Automatron 	The Mechanist's lair 	8am - 8pm 	200 	 	 	 	 	 	 	
Joe Savoldi 	- 	Bunker Hill 	? 	199-710 	 	 	 	 	 	 	
June Warwick 	- 	Warwick homestead 	24hrs 	253 	 	 	 	 	 	 	
Kane 	Far Harbor 	The Nucleus 	8pm - 8am 	423 	 	 	 	 	 	 	
Kat 	 	Traveling 	 	? 	? 	? 	? 	? 	? 	? 	?
Katelyn Alden 	Nuka-World 	Nuka-Town USA 	 	? 	 	 	 	 	 	 	
Kay 	- 	Bunker Hill 	24hrs 	109-8184 	 	 	 	 	 	 	
KL-E-0 	- 	Goodneighbor 	24hrs 	240 	 	 	 	 	 	 	
Knight-Captain Cade 	BoS quests 	The Prydwen 	24hrs 	248 	 	 	 	 	 	 	
Leonard Moore 	- 	South of coastal cottage 	? 	188 	 	 	 	 	 	 	
Lucas Miller 	- 	Traveling/Bunker Hill 	24hrs 	258-9003 	 	 	 	 	 	 	
Mac 	- 	random encounter 	24hrs 	222 	 	 	 	 	 	 	
Maria Summerset 	- 	Vault 81 	8am - 8pm 	310 	 	 	 	 	 	 	
Mitch 	Far Harbor 	Far Harbor at The Last Plank 	24hrs 	974P 	 	 	 	 	 	 	
Moe Cronin 	- 	Diamond City 	8am - 8pm 	251 	 	 	 	 	 	 	
Mr Handy 	- 	Science Center gift shop 	24 hrs 	205 	 	 	 	 	 	 	
Myrna 	- 	Diamond City Surplus 	8am - 8pm 	243P 	 	 	 	 	 	 	
Opal 	- 	Rooftops west of Custom House Tower	24hrs 	417 	 	 	 	 	 	 	
Paul Pembroke 	Diamond City Blues 	Colonial Taphouse 	? 	136R 	 	 	 	 	 	 	
Pearl 	Far HarborBrain Dead 	Vault 118 	24hrs 	434 	 	 	 	 	 	 	
Penny Fitzgerald 	- 	Covenant 	8pm - 8am 	208-338 	 	 	 	 	 	 	
Percy 	- 	Diamond City Surplus 	8pm - 8am 	244P 	 	 	 	 	 	 	
Polly 	- 	Diamond City 	8am - 8pm 	128 	 	 	 	 	 	 	
Proctor Teagan 	BoS quests 	The Prydwen 	24hrs 	574 	 	 	 	 	 	 	
Rachel 	- 	Vault 81 	8am - 8pm 	313 	 	 	 	 	 	 	
Reg 	Reopening of the Galleria 	General Atomics Galleria 	24hrs 	*20-38 	 	 	 	 	 	 	
Ronnie Shaw 	Minutemen quests 	The Castle 	8am - 8pm 	*400-418S	 	 	 	 	 	 	
Rowdy 	- 	Atom Cats garage 	24hrs 	*200-290 	 	 	 	 	 	 	
Rufus Rubins 	- 	Goodneighbor 	8am - 8pm 	260 	 	 	 	 	 	 	
Scarlett 	- 	Diamond City 	8am - 8pm 	116P 	 	 	 	 	 	 	
Sheng Kawolski 	- 	Diamond City 	8am - 8pm 	250 	 	 	 	 	 	 	
Sister Mai 	Far Harbor 	The Nucleus 	24hrs 	698 	 	 	 	 	 	 	
Slim 	- 	Near D.B. Technical High School 	24hrs 	417 	 	 	 	 	 	 	
Smiling Larry 	- 	random encounter 	24hrs 	*351-369S	 	 	 	 	 	 	
Solomon 	- 	Diamond City 	8am - 8pm 	259 	 	 	 	 	 	 	
Sprocket 	Reopening of the Galleria 	General Atomics Galleria 	24hrs 	*20-29 	 	 	 	 	 	 	
Stash 	- 	Traveling 	24hrs 	292 	 	 	 	 	 	 	
Supervisor Greene 	- 	Greygarden 	24hrs 	344 	 	 	 	 	 	 	
Synth cafeteria worker 	Institute quests 	The Institute 	24hrs 	350 	 	 	 	 	 	 	
Synth requisition officer	Institute quests 	The Institute 	24hrs 	347 	 	 	 	 	 	 	
Takahashi 	- 	Diamond City 	24 hrs 	31 	 	 	 	 	 	 	
Teddy Wright 	Far Harbor 	Far Harbor 	24hrs 	? 	 	 	 	 	 	 	
Theodore Collins 	- 	Longneck Lukowski's Cannery 	? 	311-355 	 	 	 	 	 	 	
Tinker Tom 	Railroad quests 	Railroad HQ 	24hrs 	244 	 	 	 	 	 	 	
Traders 	Local Leader 2 	Player settlement 	 	S 	 	 	 	 	 	 	
Weapon Trader Tier 1 	Local Leader 2 	Player settlement 	 	*200-218S	 	 	 	 	 	 	
Weapon Trader Tier 2 	Local Leader 2 	Player settlement 	 	*250-268S	 	 	 	 	 	 	
Weapon Trader Tier 3 	Local Leader 2, Caps Collector 2	Player settlement 	 	*300-318S	 	 	 	 	 	 	
Trashcan Carla 	- 	Traveling/Bunker Hill 	24hrs 	200-8006 	 	 	 	 	 	 	
Trudy 	Order Up 	Drumlin Diner 	24hrs 	347 	 	 	 	 	 	 	
Vadim Bobrov 	- 	Diamond City 	8am - 8pm 	141P 	 	 	 	 	 	 	
Waitron 	Re-opening of the Galleria 	General Atomics Galleria 	24hrs 	*20-29 	 	 	 	 	 	 	
Wellingham 	- 	Diamond City 	24hrs 	124 	 	 	 	 	 	 	
Whitechapel Charlie 	- 	Goodneighbor 	24hrs 	109 	 	 	 	 	 	 	
Wolfgang 	Order Up 	Drumlin Diner 	24hrs 	293 	 	 	 	 	 	 	
===Notes to table===
 0: no effect from the Speech Bobblehead
 1: 50% chance 20, 50% chance 20-29
 2: double effect from the Speech Bobblehead
 3: up to +300 for Bunker Hill quests
 4: up to +450 for Bunker Hill quests
 6: up to +600 for Bunker Hill quests
 P: Pool - caps and items are shared with other trader at the same store
 R: Replace - trader replaces/is replaced by other trader at the same store
 S: Settlement traders of the same tier and type share the same global items 
 and caps. Higher tier traders share all the inventory and caps of all lower 
 tier traders of the same type (but not vice-versa).
==Settlement merchants==
The addition of the settlement system in Fallout 4 allows one to assign any settler to a store, allowing the player character's own merchants to be created. Depositing a small amount of caps over time to the workbench, they allow another avenue of various shipments, junk, weapons, armor, aid, ammunition, and clothing beyond pre-existing and wandering merchants. They also create opportunities for the player character to sell surplus items for caps, and some of the stores can also increase settler happiness at the settlement. See details in the article on stores.
===Unique settlement merchants===
In addition, there are eight unique settlement merchants in the Commonwealth, who are unofficially dubbed as "level 4 merchants" or "tier 4 merchants." These NPCs will provide much better equipment and junk than normal settlers, including the sale of unique (legendary) armors, but only when assigned to tier 3 stores. 
Some of these merchants can only be recruited to a settlement if the total of its own population, and that of all settlements connected to it by supply lines, is at least a certain amount, with the largest demand being 30 people.
Though the Vault Dweller's Survival Guide for Fallout 4 claims Holt Combes can be recruited as a vendor for settlements, he actually has no special shop assigned to him in his game file, nor any settler variables set in place. Tina De Luca, another Vault 81 dweller that can actually be sent to a settlement, has partial variables set in place to act as a specialty vendor. 
Merchant 	Population Req. 	Specialization 	Location 	 	
Stationary (non-random)	Stationary (non-random)	Stationary (non-random) 	Stationary (non-random) 	Stationary (non-random)	Stationary (non-random)
Vault-Tec rep 	0 	General Specialist (Trading emporium) 	Found in Goodneighbor at the Rexford Hotel, second floor outside an apartment. 	 	
Tina De Luca 	0 	General Specialist (Trading emporium) 	Found in Vault 81 after Hole in the Wall. 	 	
Trader Rylee 	10 	General Specialist (Trading emporium) 	Found in the Longneck Lukowski's Cannery, arguing with another trader. 	 	
Anne Hargraves 	0 	Clothing Specialist (Clothing emporium)	Found at the WRVR broadcast station. 	 	
Non-stationary (Random)	Non-stationary (Random)	Non-stationary (Random) 	Non-stationary (Random) 	Non-stationary (Random)	Non-stationary (Random)
The Scribe 	10 	Armorer (Armor emporium) 	Random encounter (many possible locations). 	 	
Ron Staples 	20 	Food & Drink Specialist (Restaurant) 	Random encounter (many possible locations). 	 	
Doc Anderson 	20 	Clinic Specialist (Surgery center) 	Random encounter (many possible locations). 	 	
Smiling Larry 	30 	Weapons Specialist (Weapons emporium) 	Randomly encountered at any road in the Commonwealth. One possible spawn for any type of trader ("Level 4", Caravan trader, Provisioner, or Patrol) is a road by Med-Tek Research.	 	
==Shipments==
Some merchants offer bulk shipments of crafting components in their junk category. Shipments are generally worth 25 units, but some exceptions exist. The unit price of shipments is usually higher than buying individual items that contain the desired component. However, shipments allow you to obtain large quantities in a predictable way. This can help with large scale crafting, or as a way to get rare components for crafting advanced mods. Common components (Wood, Steel, etc.) can be obtained for free by scrapping objects in the build areas of owned settlements. The number of units per shipment and value per shipment are listed here.
Shipments use up no carry weight and can be placed in personal inventory or in workshop inventory. They can also be consumed over supply lines. When used for the first time, the shipment is broken down into the specified number of items, which are deposited in the current location. From that point onwards the items have weight and so it will use carrying capacity for the player or NPCs to move them. 
Unlike other merchants who offer shipments, Alexis Combes always has only one shipment available at any given time, but which item is in the shipment changes. Saving the game before trading with her allows one to load that save for a different shipment or one can wait/sleep for 48 hours.
Name 	Location 	Acid	Adhesive	Aluminum	Antiseptic	Asbestos	Ballistic Fiber	Ceramic	Circuitry	Cloth
Connie Abernathy 	Abernathy farm 	 	 	 	 	 	 	 	 	
Cog 	Acadia 	 	 	 	 	 	 	 	 	
Cricket 	Bunker HillWarwick homesteadoutside Diamond City 	 	 	 	 	 	 	 	 	
Deb 	Bunker Hill 	 	 	 	 	 	 	 	 	
Kay 	Bunker Hill 	 	 	 	 	 	 	 	 	
Trashcan Carla 	Bunker HillDrumlin DinerSanctuary Hills 	 	 	 	 	 	 	 	 	
Doc Weathers 	Bunker HillCounty CrossingThe Slogtraveling 	 	 	 	 	 	 	 	 	
Lucas Miller 	Bunker HillCovenantTenpines BluffGreentop Nursery	 	 	 	 	 	 	 	 	
Penny Fitzgerald 	Covenant 	 	 	 	 	 	 	 	 	
Doctor Patricia 	Covenant 	 	 	 	 	 	 	 	 	
Brother Ogden 	Crater of Atom 	 	 	 	 	 	 	 	 	
Moe Cronin 	Diamond City day 	 	 	 	 	 	 	 	 	
Becky Fallon 	Diamond City day 	 	 	 	 	 	 	 	 	
Arturo Rodriguez 	Diamond City day 	 	 	 	 	 	 	 	 	
Doctor Sun 	Diamond City day 	 	 	 	 	 	 	 	 	
Percy 	Diamond City night 	 	 	 	 	 	 	 	 	
Brooks 	Far Harbor 	 	 	 	 	 	 	 	 	
Teddy Wright 	Far Harbor 	 	 	 	 	 	 	 	 	
Debby 	The Last Plank 	 	 	 	 	 	 	 	 	
Mitch 	The Last Plank 	 	 	 	 	 	 	 	 	
Sister Mai 	The Nucleus 	 	 	 	 	 	 	 	 	
Daniel Finch 	Finch farm 	 	 	 	 	 	 	 	 	
Daisy 	Goodneighbor 	 	 	 	 	 	 	 	 	
KL-E-0 	Goodneighbor 	 	 	 	 	 	 	 	 	
Rufus Rubins 	The Third RailHotel Rexford 	 	 	 	 	 	 	 	 	
Whitechapel Charlie	The Third Rail 	 	 	 	 	 	 	 	 	
Supervisor Greene 	Graygarden 	 	 	 	 	 	 	 	 	
Isabel Cruz 	The Mechanist's lair 	 	 	 	 	 	 	 	 	
Mackenzie Bridgeman	Nuka-Town USA 	 	 	 	 	 	 	 	 	
Shelbie Chase 	Nuka-Town USA 	 	 	 	 	 	 	 	 	
Knight-Captain Cade	The Prydwen 	 	 	 	 	 	 	 	 	
Proctor Teagan 	The Prydwen 	 	 	 	 	 	 	 	 	
Doctor Carrington 	Railroad HQ 	 	 	 	 	 	 	 	 	
Tinker Tom 	Railroad HQ 	 	 	 	 	 	 	 	 	
Alexis Combes 	Vault 81 	 	 	 	 	 	 	 	 	
Trader Rylee 	Wherever assigned 	 	 	 	 	 	 	 	 	
Name 	Location 	Concrete	Copper	Cork	Crystal	Fertilizer	Fiberglass	Fiber Optics	Gears	Glass	Gold
Connie Abernathy 	Abernathy farm 	 	 	 	 	 	 	 	 	 	
Cog 	Acadia 	 	 	 	 	 	 	 	 	 	
Cricket 	Bunker HillWarwick homesteadoutside Diamond City 	 	 	 	 	 	 	 	 	 	
Deb 	Bunker Hill 	 	 	 	 	 	 	 	 	 	
Kay 	Bunker Hill 	 	 	 	 	 	 	 	 	 	
Trashcan Carla 	Bunker HillDrumlin DinerSanctuary Hills 	 	 	 	 	 	 	 	 	 	
Doc Weathers 	Bunker HillCounty CrossingThe Slogtraveling 	 	 	 	 	 	 	 	 	 	
Lucas Miller 	Bunker HillCovenantTenpines BluffGreentop Nursery	 	 	 	 	 	 	 	 	 	
Penny Fitzgerald 	Covenant 	 	 	 	 	 	 	 	 	 	
Doctor Patricia 	Covenant 	 	? 	? 	? 	? 	? 	? 	? 	? 	?
Brother Ogden 	Crater of Atom 	 	 	 	 	 	 	 	 	 	
Moe Cronin 	Diamond City day 	 	 	 	 	 	 	 	 	 	
Becky Fallon 	Diamond City day 	 	 	 	 	 	 	 	 	 	
Arturo Rodriguez 	Diamond City day 	 	 	 	 	 	 	 	 	 	
Doctor Sun 	Diamond City day 	 	 	 	 	 	 	 	 	 	
Percy 	Diamond City night 	 	 	 	 	 	 	 	 	 	
Brooks 	Far Harbor 	 	 	 	 	 	 	 	 	 	
Teddy Wright 	Far Harbor 	 	 	 	 	 	 	 	 	 	
Debby 	The Last Plank 	 	 	 	 	 	 	 	 	 	
Mitch 	The Last Plank 	 	 	 	 	 	 	 	 	 	
Sister Mai 	The Nucleus 	 	 	 	 	 	 	 	 	 	
Daniel Finch 	Finch farm 	 	 	 	 	 	 	 	 	 	
Daisy 	Goodneighbor 	 	 	 	 	 	 	 	 	 	
KL-E-0 	Goodneighbor 	 	 	 	 	 	 	 	 	 	
Rufus Rubins 	The Third RailHotel Rexford 	 	 	 	 	 	 	 	 	 	
Whitechapel Charlie	The Third Rail 	 	 	 	 	 	 	 	 	 	
Supervisor Greene 	Graygarden 	 	 	 	 	 	 	 	 	 	
Isabel Cruz 	The Mechanist's lair 	 	 	 	 	 	 	 	 	 	
Mackenzie Bridgeman	Nuka-Town USA 	 	 	 	 	 	 	 	 	 	
Shelbie Chase 	Nuka-Town USA 	 	 	 	 	 	 	 	 	 	
Knight-Captain Cade	The Prydwen 	 	 	 	 	 	 	 	 	 	
Proctor Teagan 	The Prydwen 	 	 	 	 	 	 	 	 	 	
Doctor Carrington 	Railroad HQ 	 	 	 	 	 	 	 	 	 	
Tinker Tom 	Railroad HQ 	 	 	 	 	 	 	 	 	 	
Alexis Combes 	Vault 81 	 	 	 	 	 	 	 	 	 	
Trader Rylee 	Wherever assigned 	 	 	 	 	 	 	 	 	 	
Name 	Location 	Lead	Leather	Nuclear Material	Oil	Plastic	Rubber	Screws	Silver	Springs	Steel	Wood
Connie Abernathy 	Abernathy farm 	 	 	 	 	 	 	 	 	 	 	
Cog 	Acadia 	 	 	 	 	 	 	 	 	 	 	
Cricket 	Bunker HillWarwick homesteadoutside Diamond City 	 	 	 	 	 	 	 	 	 	 	
Deb 	Bunker Hill 	 	 	 	 	 	 	 	 	 	 	
Kay 	Bunker Hill 	 	 	 	 	 	 	 	 	 	 	
Trashcan Carla 	Bunker HillDrumlin DinerSanctuary Hills 	 	 	 	 	 	 	 	 	 	 	
Doc Weathers 	Bunker HillCounty CrossingThe Slogtraveling 	 	 	 	 	 	 	 	 	 	 	
Lucas Miller 	Bunker HillCovenantTenpines BluffGreentop Nursery	 	 	 	 	 	 	 	 	 	 	
Penny Fitzgerald 	Covenant 	 	 	 	 	 	 	 	 	 	 	
Doctor Patricia 	Covenant 	? 	 	 	 	 	 	 	 	 	 	
Brother Ogden 	Crater of Atom 	 	 	 	 	 	 	 	 	 	 	
Moe Cronin 	Diamond City day 	 	 	 	 	 	 	 	 	 	 	
Becky Fallon 	Diamond City day 	 	 	 	 	 	 	 	 	 	 	
Arturo Rodriguez 	Diamond City day 	 	 	 	 	 	 	 	 	 	 	
Doctor Sun 	Diamond City day 	 	 	 	 	 	 	 	 	 	 	
Percy 	Diamond City night 	 	 	 	 	 	 	 	 	 	 	
Brooks 	Far Harbor 	 	 	 	 	 	 	 	 	 	 	
Teddy Wright 	Far Harbor 	 	 	 	 	 	 	 	 	 	 	
Debby 	The Last Plank 	 	 	 	 	 	 	 	 	 	 	
Mitch 	The Last Plank 	 	 	 	 	 	 	 	 	 	 	
Sister Mai 	The Nucleus 	 	 	 	 	 	 	 	 	 	 	
Daniel Finch 	Finch farm 	 	 	 	 	 	 	 	 	 	 	
Daisy 	Goodneighbor 	 	 	 	 	 	 	 	 	 	 	
KL-E-0 	Goodneighbor 	 	 	 	 	 	 	 	 	 	 	
Rufus Rubins 	The Third RailHotel Rexford 	 	 	 	 	 	 	 	 	 	 	
Whitechapel Charlie	The Third Rail 	 	 	 	 	 	 	 	 	 	 	
Supervisor Greene 	Graygarden 	 	 	 	 	 	 	 	 	 	 	
Isabel Cruz 	The Mechanist's lair 	 	 	 	 	 	 	 	 	 	 	
Mackenzie Bridgeman	Nuka-Town USA 	 	 	 	 	 	 	 	 	 	 	
Shelbie Chase 	Nuka-Town USA 	 	 	 	 	 	 	 	 	 	 	
Knight-Captain Cade	The Prydwen 	 	 	 	 	 	 	 	 	 	 	
Proctor Teagan 	The Prydwen 	 	 	 	 	 	 	 	 	 	 	
Doctor Carrington 	Railroad HQ 	 	 	 	 	 	 	 	 	 	 	
Tinker Tom 	Railroad HQ 	 	 	 	 	 	 	 	 	 	 	
Alexis Combes 	Vault 81 	 	 	 	 	 	 	 	 	 	 	
Trader Rylee 	Wherever assigned 	 	 	 	 	 	 	 	 	 	 	
==Notes==
* The four traveling merchants (Trashcan Carla, Cricket, Lucas Miller and Doc Weathers), their guards and brahmin are protected and thus cannot be killed by enemies during combat. They can, however, still be killed by the player character.
* Caps paid to a medical vendor for medical services do not count toward the number of caps they have available for bartering.
* A merchant's initial inventory is not generated until the player character first chooses to barter with them. If a vendor is known to stock the desired item, quick-saving and quick-loading can be used during the conversation at the 'Barter' prompt to increase the chances of encountering the desired item.
==Bugs==
* When trading with Trashcan Carla and/or some other merchants, the caps transaction will not be accounted properly which results in loss of caps. Then, the bug seems to carry at random. Fix: Remove all charisma boosting clothing and then put it back on, speak to the merchant, exit, then try to buy from the merchant. Try selling one or two rounds of items to make sure the price is right.
* Some Level 4 merchants will not travel to or stay at a chosen settlement after being assigned there. Solution: after the merchant has been assigned, disable them and any other traveling companions they spawned with, such as accompanying mercenaries ("prid [ref id]", "disable"); fast travel away from the area they spawned in; then walk, don't fast travel, back to that exact same area and a different random encounter should occur, such as wild mongrels or synths; if so, re-enable the merchant ("prid [ref id]", "enable"); fast travel to the settlement; and finally, move the merchant to the player character ("prid [ref id]", "moveto player"). Now the merchant should stay put.
* Holt Combes is listed as a Level 4 merchant, but he cannot actually be recruited to a settlement.
 
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