Beshaba - Wormluck (Character Kit)

Class Information 	Class Information
Racial Requirements 	Any
Ability Requirements 	Wisdom 9
Prime Requisite 	Wisdom
Hit Die Type 	d8
Attack as 	Priest
Save as 	Priest
Advance as 	Priest
Spell Ability? 	Yes
Exceptional Strength? 	No
Exceptional Constitution?	No
Starting Cash (x10 gp) 	3d6
Proficiencies 	Proficiencies
Weapon Slots 	2
Additional Slot 	4
Nonproficiency Penalty 	3
Nonweapon Slots 	4
Additional Slot 	3
Available Categories 	General, Priest
Bonus Proficiencies 	None
Recommended Proficiencies	None
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==Overview==
Beshaba is the goddess of bad luck and accidents. In order to both spread her influence in the Realms and to counter the efforts of the luck goddess Tymora, Beshaba has created the wormlucks, priests of bad fortune. These purveyors of calamities cause bad things to happen around them, though they are just as subject to Beshaba's whims as their victims.
==Description==
The wormlucks wear bright red robes over whatever armor they choose. All wormlucks must wear wigs of white hair in imitation of their goddess, although these wigs obviously look false and are badly placed most of the time. This bizarre wardrobe was forced on the wormlucks by the other clergy of Beshaba so no one confuses them with Beshaba's specialty priests.
==Role-Playing==
Wormlucks are gloomy, depressing people who walk around with a fatalistic air, which is hardly surprising when considering their patron. They often tend to be pessimists who are highly suspicious of good fortune. To them, good luck is but one shoe of a pair. Once providence occurs, they know that the scales must be balanced and they spend days waiting for misfortune to strike. They don't go looking for trouble, since they know it will find them soon enough.
==Special Abilities==
Three times a week, the player of a wormluck character can alter a die roll to these effects: One victim's die roll changes to an automatic failure; one victim's failed die roll regresses into a disastrous result; or a minor accident (no fatalities) occurs to NPCs encountered by the wormluck.
==Special Disadvantages==
Once a day, the wormluck must make a saving throw (no bonuses) vs spell, or one of the above mishaps happens to him. Also, though a wormluck can turn undead, a failed attempt causes all the undead to immediately converge on the unlucky priest.