The Castle Guide

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* Credits
* Introduction
==Chapter 1: The Feudal Setting==
* The Feudal Setting
** Merging Fact and Fantasy
** Notes on Campaign Politics
** Feudal Society
* Social Classes
** Serfs · Yeomen · Tradesmen · Guildsmen · Chivalrics · Nobility · Royal Family · The Imperial Family
* Members of the Court
** Lord High Chamberlain · Lord High Chancellor · Lord High Justice · Lord High Marshal · Lord High Inquisitor · Lord High Wizard · Lord High Chaplin
* A Note About Magic
* The Role of the Church
** Lay Brethren · Acolytes · Postulant · Priest · Curate · Dean · Primate · High Priest · Patriarch
* Politics and Churches
** The Divine Right of Kings · Politics Within The Churches · Conflicting Faiths · The Church and Magic
* Crimes and Punishments
** Violent Crimes
*** Arson · Conspiracy · Desecration · Drawing a Weapon · Espionage · Major Assault · Murder · Purjury · Rebellion · Treason
** Crimes of Theft
*** Burglary · Theft · Minor Assault · Poaching
** Business Law
*** Breach of Contract · Excessive Debt · Fraud & Forgery
* Death by Taxes
** Everyday Taxes
*** Consumption Tax · Luxury Tax · Inheritance Tax · Tolls · Monthly Taxes · Market Tax
** Seasonal Taxes
*** Spring-Hearth Tax · Summer-Land Tax · Summer-Nobility Tax · Fall-The Tithe · Income Tax · Winter-Poll Tax · Magic Tax · Sword Tax
** Royal Licenses
*** Beggar's License · Manufacturer's License · School License · Trade License · Monopoly Licenses
** Legal Fees and Duties
*** Non-Resident Fees
** Commerce Duties
*** Import Tax · Port Harborage · Import License · "Coming and Going" Tax · Moneylenders' Surtax
* Populating the Castle
** Squire · Marshal of the Stables · Chief Porter · Sworn Executioner · Waiting Women · Chief Steward · Castellan · Chief Gardener · Men-at-Arms · Assorted Craftsmen · Serfs
* Paying for Your Castle or Kingdom
* Bribery is Your Friend
* A Day in the Life of a Peasant
==Chapter 2: In The Days Of Knights==
* In The Days Of Knights
** Knights of Glory · Nothing is Free · Warhorses · In Search of High Adventure
* Knighthood for Non-Warriors
* The Road to Knighthood
** Questing for Knighthood
** Any Excuse for a Party
** Demi-Human Celebrations
*** Elven Parties · Dwarven Parties
* The Chivalric Code
** Medieval Code of Chivalry
** A Modern Code of Chivalry
*** Faithfulness · Loyalty · Respect · Honor · Valor
** Maid to Fit
* Falling from Grace
** Loss of Personal Honor
** Loss of Family Honor
** Loss of Royal Honor
** Heinous Crimes Against The Gods or The King
* Rogue Knights
* Heraldry
** Standards
*** The King's Standard · Altering the Armor Further
* Demi-Human Knights
** Elven Knights · Dwarven Knights
==Chapter 3: The Tournament==
* The Tournament
** High Holidays
** Private Celebrations
** Tests
** Challenges
** Local Fairs
** Noble Tournaments
*** Jousting
**** Quick Jousting Rules
** Personal Challenges
*** Archery
**** Quick Archery Rules
*** Holy Debates
*** Wizardry Competitions
==Chapter 4: The Evolution Of Castles==
* The Evolution Of Castles
* The Castle's Role
* Types of Castles
==Chapter 5: Castle Construction==
* Castle Construction
* Acquiring Land
** Royal Charters · Land Grants · Conquest of Land · Purchasing Land · Claiming Land · Theft or Claim Jumping · Leasing
* The Construction Site
** Climate Type · Geography · Ground Cover · Resource Availability · The Work Force · Local Social Structure · Worker Skill · Worker Morale · Determine the Final Production Modifier · Castle on the Moors
* Castle Design
** Castle Modules · Module Descriptions · Laying out the Castle · Castle on the Moors
* Average Construction Time & Cost
** Works of Art · Overhead Costs · Final Calculations · Castle on the Moors
* The Work Force
** The Work Force
*** Larger Work Forces · Smaller Work Forces · Heroic Characters · Magical Items · Monsters
** Work Seasons
** Castle on the Moors
* Monthly Events
* Castle on the Moors
==Chapter 6: Unusual Castles==
* Unusual Castles
** Oriental Designs
** Thieves' Castles
** Wizards' Keeps
** Priests' Fortresses
** Paladins' Castles
** Rangers' Forts
** Druids' Shrines
** Dwarven Citadels
*** Kiva Design
*** Pit and Cistern Design
*** Spoked Well Design
** Elven Sanctuaries
*** Green Labyrinth
*** Blue Circle
** Halfling Strongholds
** Gnomish Castles
** Orcish Keeps
==Chapter 7: Warfare!==
* Offensive Tactics
** Investment
*** Medieval Tactics
** Starvation · Thirst · Later Periods · Fantastic Combat
* Reduction
* Escalade
** Siege Towers · Other Climbing Techniques · Airborne Operations · Giants
* Breaching the Walls
** Fantastic Creatures · Magic
* Siege Attack Values
* Excavation
* Mining
** Collapsing the Mine · Mining Damage · Battles in the Tunnels
* Trickery and Corruption
* Morale Issues
* Defensive Tactics
** Fortifications
*** Other Forms of Construction · Interior Ramparts
** Sorties
*** Uncontrolled Charge
** Defending the Walls
*** Troop Tactics · Holding the Breach · Counter-mining
** Special "Terrain" and Obstacles
*** Other Obstacles
** Morale Issues
** Surrender
*** Prisoners of War · Refusal of Surrender
* Siege Engines
** Bombardment Engines · Ballista · Bombard · Cannon · Catapult · Catapult, arrow · Trebuchet · Crushing Engines · Ram · Bore
==Chapter 8: Quick Resolution Systems==
* Quick Resolution Systems
* Siege Resolution
** Phases
** Siege Resolution Table Modifiers
*** Force Size · Special Forces & Equipment · Length of Siege · Supply Conditions · Morale · Command
** Phase Initiative
** Victory Conditions
* Fighting Campaigns
** War in the Medieval Age
*** Manpower · 1ifferences in a Fantasy Universe
** War Plans
*** Territorial · Cultural/Racial · Religious · Just Cause · Mercenary · Preemptive · Defensive · Setting the Scene
** Battle Resolution
*** Battle Results · BRT Modifiers · Force Size · Special Forces & Equipment · Supply Conditions · Morale · Command · Morale Issues
** Quitting the Field
* Campaign Victory—Winning the War
** Suing for Peace · Modifiers
* Character Involvement
==Chapter 9: Generic Castles==
* Generic Castles
* Cyclops Tower
* Bremberthwaite Manor
* Kinniver Castle
Category:Dungeon Master's Guide Rules Supplements