Gunslinger

== Gunslinger ==
The Gun Toting Support Class
1d8 Hit Dice
A man walks down an empty street dusty and dark. He dodges a sword strike and turns to face his enemy drawing his weapon and firing putting down the poor soul. He walks down the street untouched.
Str +0
Def -2
Wis +3
Int +1
Cha +0
Dex +1
Spd -1
Lck +3
=== Multiclassing ===
+1 Wis, +1 Lck
The gunslinger is a support DPS that can help his or her team by providing lots of gunfire and staying watchful. The gunslinger can take a number of routes when it comes to weapons. It is also very helpful if your team is almost all close range or support as it can balance the two nicely.
=== Gunslinger Abilities ===
==== At Level 3 ====
The Gunslinger can choose a main weapon.
===== Small Arms =====
The user gets a small arm flintlock to use.
===== Rifles =====
The user gets a Rifle flintlock to use.
===== Big Guns =====
The user gets a big gun flintlock to use.
==== At Level 7 ====
User gets a special ability of choice.
===== Bigger Case =====
Increase damage by 1d4 when using a Small Arm
===== Fast Bullet =====
Bullets can penetrate medium armor up to iron when using a Rifle.
===== Quick Draw =====
allows a user to draw if surprised allowing to attack that first round.
===== Double Tap =====
Instead of doubling damage crits allow a user to shoot again.
===== Big Burst =====
The first shot from a user in a battle (if it hits) explodes and deals an extra 1d8 damage.
==== At Level 10 ====
A user can pick one.
===== Akimbo =====
Allows a user to dual wield Small Arms
===== Overload =====
The weapon gets an extra shot for Small Arms.
===== God's Eye =====
Allows a user to ignore cover for 1d6 turns for Rifle users.
===== Ricochet =====
Roll a Luck Check to see if your bullet ricochets and hits an enemy in the area, you can do this for 1d6 turns after the activation of this ability.
===== Grenadier =====
The user if hits on their first shot if hits deals the same damage to everyone within 5 feet and this continues to them as well.
===== Big BOOM =====
If the user hits on their first shot then the shot explodes hitting everyone within 15 feet.
==== Level 15 ====
User can pick one
===== Crack shot =====
Shoot as many targets as you have shots. (Up until now its been max of 2)
===== Charge Shot =====
User can charge all their shots that turn and deal all the damage in 1 shot but roll with disadvantage.
===== Bonus Shot =====
Once per battle the user can fire one extra shot.
==== Level 20 ====
===== Even bigger case =====
Upgrade Bigger Case to do instead of 1d4 do 1d8.
===== Fastest Bullet =====
Upgrade Fast Bullet to penetrate up to Medium Armor Reinforced Steel.
===== Biggest Burst =====
The Explosion from Big Burst does instead of 1d8 does 1d12.
=== Starting Gear ===
Gunslingers get these at the beggining
-Basic Magic Gun
-Leather Armor
Thank you for choosing Gunslinger. Please feel free to let us know what you think of playing your Gunslinger.
Category:Classes