132287-questions-from-a-returing-player

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Hello everyone!
 
I played wildstar in beta and a couple months following launch but then it all fell apart for me. I was wondering if you could tell me if some of the reasons i quit still exist in the game today
 
The main reason i stopped playing was because end game was awful. the attunement quest really killed my morale. i hate dailies. I felt like I was on a never ending grind
 
other reasons....i found finding a guild to be a challenge. especially one with active people.
 
the overall population of the game plummeted
 
that's all that comes to mind at this exact second. all comments are appreciated, thank you! I really hope some of these issues have been ironed out. I loved the game.	
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			Was it just the attunement that made endgame awful for you? If so, they're turning it into a 4 step process instead of 13. You'll still need bronze medals on dungeons, and I believe the other three are killing the last GA boss, getting the primal patterns, and the bonus KV boss; not in that order. (Don't quote me on this)I'm not sure how many drops you played into, but there are four new zones: Blighthaven, Defile, Starr-Com Basin, and Northern Wastes; with the latter two being more reminiscent of a true daily zone. The game is still kinda dead, but with F2P on the horizon there have been more players joining the game in preparation, and even more are likely to join with F2P. There are guilds on both factions willing to take and help new players though.Here's a more in-depth guide on all of the new changes to F2P: http://wildstar-core.com/2015/08/08/f2p-guide/Thread on the reddit for links to drops notes: https://www.reddit.com/r/WildStar/wiki/dropsWelcome back! I've recently returned as well from launch and I'm loving the game so far. I'm rather worried about F2P, but I have a general bias against it. Either way, it's nice to see more people coming back. 	
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The attunement for end-game will now simply be doing a few dungeons on bronze and kill Ohmna.
So it's a lot easier/shorter/whatever compared to the initial quest chain you had to complete.
 
What exactly do you mean with a guild being challenging?
My guild has been around since day 1, including several others on our server.
I agree that active members can be a problem sometimes, or give the impression that nobody is online depending on when you play.
But that's something that needs to be solved on a case-by-case basis.
 
Population has been increasing slowly, but we're all hoping that Free 2 Play will bring in the people that have been jumping around like nuts,
and that they actually stay and stick to their word. If this is a repeat of the initial launch, you will see an influx, and then again a decline after 1 month.	
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Was it just the attunement that made endgame awful for you? If so, they're turning it into a 4 step process instead of 13. You'll still need bronze medals on dungeons, and I believe the other three are killing the last GA boss, getting the primal patterns, and the bonus KV boss; not in that order. (Don't quote me on this)
 
I'm not sure how many drops you played into, but there are four new zones: Blighthaven, Defile, Starr-Com Basin, and Northern Wastes; with the latter two being more reminiscent of a true daily zone. 
 
The game is still kinda dead, but with F2P on the horizon there have been more players joining the game in preparation, and even more are likely to join with F2P. There are guilds on both factions willing to take and help new players though.
 
Here's a more in-depth guide on all of the new changes to F2P: http://wildstar-core.com/2015/08/08/f2p-guide/
 
Thread on the reddit for links to drops notes: https://www.reddit.com/r/WildStar/wiki/drops
 
Welcome back! I've recently returned as well from launch and I'm loving the game so far. I'm rather worried about F2P, but I have a general bias against it. Either way, it's nice to see more people coming back.
 
 
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Seriously, 
 
stop calling the game dead.
It's exactly this ignorance of people that is causing so much harm to the game.
It's not dead. There's a lot of people playing at end-game. Just because you do not see anyone in your direct vicinity doesn't mean the game is dead.
 
You honestly cannot expect people wh ohave been playing for over a year now and are having fun with their character to come join you who decided to drop out.
There's absolutely no reason for us to visit low level zones.
Yes, Carbine can implement a system that makes it worth it for us to visit low level zones and dungeons, but that's not a reason to call this game dead.
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Whoah, calm down there.
 
I didn't mean the game is dead overall, so please actually take a second to think through what I meant to imply, rather than assuming the worst in my statement.
 
I see plenty of people playing this game, even while questing it didn't feel empty. In the grand scheme though, the game doesn't have a super high player-base at the moment. I didn't mean that the game is dead overall.
 
I didn't leave because of the game, I left because I had a terrible computer, and I was stuck on an RP server when I wasn't an RP because that's where the guild I joined wanted to roll on; they disbanded, my comp sucked, so I ended up leaving.
 
I didn't MEAN to call the game dead, I just meant to incite that the player-base it still rather low overall, even though it's improving and still fairly healthy.
 
I can't fathom how people have the capacity nor audacity to just blatantly scream at people without actually taking a second to think through what they could have possibly meant, rather than inferring the worst because that's how it read to them; even though it was my fault for not wording it properly. To think I thought you were one of the more friendly and understanding forum-goers. The faith I never had in people is slipping ever more.
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			When F2P hits the starting zones will be packed. Thats why i'm lvling a new character now and not after	
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