Elemental farming guide

Category:Guides 
Work in progress, more will be added as testing is performed on elemental spawn areas and specifics for each zone.
'''
This is a guide intended for crafters looking for an inexpensive source of crystals, or people wishing to farm crystals for profit. please be aware that crystal/cluster prices will have different value by server and that prices can fluctuate quickly. if you are farming for profit, you may want to keep track of what crystal prices and demand are in each nation and farm accordingly (as of this writing an auction house link is planned for a future update, prices should be universal soon). if you have information regarding incorrect information on this page or anything you would like to add, please add it or leave a message on my userpage (if you want to contact me ingame, i am normaly online on phoenix between 12:00 and 20:00 PST. -Rhionhi of phoenix
==farming by zone==
*information on Elementals in each zone and updated spawn maps should be added here soon.
===La Theine Plateau/Ordelle's Caves, and .===
*These zones share weather effects.
La Theine Plateau 	Weather element	Weather element	Weather element	Weather element	Weather element
La Theine Plateau 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	18-20 	18-20 	 	 	
Minimum safe solo level (effective job/ineffective job)	22/25 	20/25 	 	 	
Number of spawn points 	5 	3 	 	 	
Note that the spawn area at the southeast (I-11/I-12) of la theine plateau is unproven and is likely either a record of the elemental at (pos) wandering out that area.
Only one seems to spawn at the two canyons at (K-6/J-6) la theine plateau per storm, it seems to be able to wander between canyons and frequently spawns on the narrow strip of land between them.
The at la theine plateau (H-7, the ephemere pool) may spawn next to the smaller pool a short distance to the northwest.
Ordelle's Caves 	Weather element	Weather element	Weather element	Weather element	Weather element
Ordelle's Caves 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	33-36 	33-36 	 	 	
Minimum safe solo level (effective job/ineffective job)	50/50 	50/50 	 	 	
Number of spawn points 	2 	2 	 	 	
Elementals in ordelle's caves are often near mobs that will still agro people up to high levels, caution is advised here to prevent agro from Morbols, Bombs, and Slimes in the lv32-35 range. Also, the Elementals in the room at (G-9/G-10/H-9/H-10) on the second map share a spawn area with the lv40+ NM Bombast.
 
===Konschtat Highlands/Gusgen Mines, and .===
*These zones share weather effects.
Konschtat Highlands 	Weather element	Weather element	Weather element	Weather element	Weather element
Konschtat Highlands 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	18-20 	18-20 	 	 	
Minimum solo level (effective job/ineffective job)	20/26 	20/25 	 	 	
Number of spawn points 	, possibly 4 	 	 	 	
Be aware of the Tremor Rams and possible ram NMs around the northwestern part of the highlands, from the Crag of Dem to the entrance to Valkurm Dunes, these could pose a threat to anyone under lv25 and the fairly common NM Rampaging Ram to higher levels as well.
The in the narrow canyon on the west side of the map is often in the small tunnel containing the ??? location for spawning the Forger.
Gusgen Mines 	Weather element	Weather element 	Weather element	Weather element	Weather element
Gusgen Mines 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	33-36 	33-36 	 	 	
Minimum solo level (effective job/ineffective job)	42/45 	42/45 	 	 	
Number of spawn points 	4 	2 (unconfirmed, likely more)	 	 	
Several kinds of mobs that are aggressive to magic use are found near the elementals at F-6 and I-6 map # of gusgen mines, take extra care to avoid aggression from the Spunkies in the center of the room.
The elementals on the second map (H-7) of gusgen mines share a spawn area with the lv48+ living weapon NM Juggler Hecatomb, this NM will detect magic use from someone up to lv60 or possibly higher and should be avoided by anyone under that level.
(notes on level to be added)
===Tahrongi Canyon/Maze of Shakhrami, and .===
*These zones share weather effects.
Tahrongi Canyon 	Weather element 	Weather element 	Weather element	Weather element	Weather element
Tahrongi Canyon 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	18-20 	18-20 	 	 	
Minimum solo level (effective job/ineffective job)	22/25 	20/23 	 	 	
Number of spawn points 	4 or 5 (some spawn points shared with Ghosts during nighttime 20:00 to 4:00)	4 (confirmed, some spawn points shared with Ghosts during nighttime 20:00 to 4:00)	 	 	
The along the east side of the canyon seems to overlap with the Elemental along the south of the canyon at times. also, the south and east of the crag at H-6, H-7/8 and F-5 seem seem to have a much larger range then is shown on the map, covering the areas of H-6/H-7/H-8/G-6/F-5 completely.
 
Maze of Shakhrami 	Weather element	Weather element	Weather element	Weather element	Weather element
Maze of Shakhrami 	 	 	 	 	
Frequency of weather occurring 	High 	High 	 	 	
Elemental levels 	33-36 	33-36 	 	 	
Minimum solo level (effective job/ineffective job)	38/40 	36/44 	 	 	
Number of spawn points 	4 	4 	 	 	
 
(notes on level to be added)
===Buburimu Peninsula, and .===
zonelink 	Weather element 	Weather element	Weather element	Weather element	Weather element
zonelink 	 	 	 	 	
Frequency of weather occurring 	high 	high 	 	 	
Elemental levels 	28-30 	28-30 	 	 	
Minimum solo level (effective job/ineffective job)	35-40 	33-40 	 	 	
Number of spawn points 	unknown, wiki spawn map/Buburimu Peninsula mob list highly incorrect	2 	 	 	
The spawn location map shows two spawn points for on the two southern beaches, however only one elemental will spawn, the beach where it appears is random.
The wiki elemental map for this zone shows rather scattered positions for , these seem highly incorrect, altough they do spawn in the (pos) and (pos) areas, they are not restricted to those areas. widescan testing required.
===Valkurm Dunes, and .===
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Jugner Forest/Carpenters' Landing/Davoi, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Pashhow Marshlands/Beadeaux, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Meriphataud Mountains/Castle Oztroja, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Batallia Downs/The Eldieme Necropolis and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Rolanberry Fields/Crawlers' Nest, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Sauromugue Champaign/Garlaige Citadel, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Qufim Island/Behemoth's Dominion/Delkfutt's Tower, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Eastern Altepa Desert/Western Altepa Desert/Quicksand Caves, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Yuhtunga Jungle/Yhoator Jungle, and .===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
===Beaucedine Glacier/Xarcabard/Other Northlands zones, and ===
*These zones share weather effects.
zonelink 	Weather element	Weather element	Weather element	Weather element	Weather element
zonelink 	weatherelem1 	weatherelem2 	 	 	
Frequency of weather occurring 	? 	? 	 	 	
Elemental levels 	??-?? 	??-?? 	 	 	
Minimum solo level (effective job/ineffective job)	?/? 	?/? 	 	 	
Number of spawn points 	? 	? 	 	 	
(zonetext)
(updated spawn map required)
(notes on level to be added)
Information on more zones, including Treasures of Aht Urhgan areas and more outlands regions will be added soon.
==Job-by-job strategies and suggested tricks for each Elemental type==
This section details each type of Elemental, along with tricks for fighting each type and a list of the spells used by each type of Elemental.
Be aware that Elementals will cast enhancing spells on themselves while unclaimed like any normal mob. The enhancements it has in effect when encountered can greatly change the difficulty of a battle. catching an Elemental without enhancements up is hard, as they normally start casting a spell a soon as they spawn. If you are camping a specific Elemental you may be able to find and attack it before it has cast multiple spells. Any job with access to a Dispelling effect should make use of it as much as possible, leaving effects such as Ice Spikes, Shock Spikes or Stoneskin on the elemental can seriously hinder you (see the Dispel Chart below the job information chart for information on what jobs can use Dispel and at what levels).
===Job and Ability Charts===
Job/Support Job comparison
{| style="text-align:center; width:100%; margin-left:0%" |	 	 	 	 	
Job/Subjob combination	Effectiveness of Job 	Effectiveness of Job 	Effectiveness of Job 	Effectiveness of Job 	Effectiveness of Job
Job/Subjob combination	Pros 	Cons 	Suggested Support Job 	Effective Job Choice?	
Bard 	Strong Damage Over Time songs and the ability to cause Sleep and Dispel effects the Elemental has cast on itself.	Heavy reliance on low-damage melee weapons for damagedealing. 	/WHM(Silence, Barspells), /NIN (Utsusemi, Dual Wield) 	 	Notes: low defense and hp, combined with weak attacks can sometimes make farming slightly difficult or slow.
Beastmaster 	Depending on your pet, you may have access to very strong elemental attacks or enfeebles. 	In locations without charmable pets on par with the elementals your damage output may suffer. 	/WHM Cure spells, Stoneskin, Enfeebles), /DNC (waltzes, Dual Wield, defense reduction)	 	Notes: Beastmaster is one of the safest options for fighting elementals as you often have the choice to avoid fighting directly, using a pet to fight for you and staying out of range of spells.
Black Mage 	Very powerful Elemental Magic. a Black Mage can do massive damage to an elemental with the correct spells. 	Low HP and Defense, reliant on MP, so resting downtime between fights is high. 	/WHM Cure spells, Stoneskin, Aquaveil), /RDM (refresh at high levels, same as /WHM) 	 	Notes: because of your low hp and defenses, you cannot survive long fights, make sure your mp is full before each fight and try to end the fight as quickly as possible.
Blue Mage 	Strong defensive spells and ability to deal heavy magic damage. 	At lower levels Blue mage may not have access to spells that deal unresisted magic damage to some kinds of elementals.	/NIN (Utsusemi, Dual Wield), [[dancer|/DNC (Dual Wield, Waltzes, Aspir Samba) 	 	Notes: many Blue Mage spells deal physical damage and are heavily resisted by elementals, be sure you know your spells well beforehand.
Corsair 	Strong ranged damage and enhancing/enfeebling effects. 	Lack of healing and low defenses. 	/RNG (Sharpshot), /NIN (Utsusemi, Dual Wield) 	 	Notes: The job ability "Quick Draw" can do high damage to elementals or Dispel enhancements the Elemental has cast. Make use of this ability as often as you can.
Dancer 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Dark Knight 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Dragoon 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Monk 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Ninja 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Paladin 	--------------------------------------- 	--------------------------------------- 	------------ 	 	notes----------------------------------
Puppetmaster 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Ranger 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Red Mage 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Samurai 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Scholar 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Summoner 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
Thief 	--------------------------------------- 	--------------------------------------- 	------------- 	(see notes) 	notes----------------------------------
Warrior 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
White Mage 	--------------------------------------- 	--------------------------------------- 	------------- 	 	notes----------------------------------
===Dispel Chart===
This chart shows jobs and weapons capable of causing a Dispel effect, used to remove beneficial effects from a target. 
The following jobs are able to dispel in one form or another:
Job 	Level	Type 	Name 	Type
Bard 	33 	Song 	Magic Finale 	
Blue Mage	38 	Blue Magic 	Blank Gaze 	
Blue Mage	46 	Blue Magic 	Geist Wall 	
Blue Mage	64 	Blue Magic 	Voracious Trunk 	
Blue Mage	84 	Blue Magic 	Osmosis 	
Corsair 	40 	Quick Draw 	Dark Shot 	
Red Mage 	32 	Enfeebling Magic 	Dispel 	
Scholar 	32 	Enfeebling Magic 	Dispel via Addendum: Black	
Summoner 	32 	Fenrir: Blood Pact: Ward	Lunar Roar 	
Thief 	75 	Job Trait 	Aura Steal 	
*Remember that all Elementals are immune to effects based on the same element as the elemental itself, as well as the element that is weak to it (Example: a Fire Elemental is immune to -based and -based effects, while a Air Elemental is immune to -based and -based effects. however dark and light elementals do not resist the oposit element, and are instead weak to it).
*A Corsair will need Dark Cards in order to use Quick Draw (Dark Shot).
The following Weapons are able to dispel via various methods:
Weapon Name 	Level 	Cause 	Weapon Type
Balmung 	70 DRK 	Additional Effect	Great Sword
Claustrum 	75 SMN/BLM 	Additional Effect	Staff
Dispel Couse 	60 WAR/SAM/DRG	Enchantment 	Polearm
Lockheart 	64 WAR/PLD/DRK	Additional Effect	Great Sword
Mythril Heart/Mythril Heart +1	66 WAR/PLD/DRK	Additional Effect	Great Sword
*Not all jobs capable of using these weapons are good at fighting elementals, and the rate that these weapons will activate the dispelling effect can be low, these are mainly here for reference, and are intended for use in place of other dispel methods or jobs.
For additional information or opinions, see the Talk Page or guides for a specific job (job-specific soloing guides may prove helpful here).
Almost all jobs can benifit from setting Ranger and a Support Job, as the ability "Wide Scan" is very helpfull for finding Elementals qucikly and easily. also, the Thief job trait [[Treasure Hunter] can noticeably increase cluster drop rates if used as a main job (testing is required on the effectiveness of thief set as a support job). The downside is that many jobs depend on the abilities of certain support jobs, choose /RNG or /THF with caution.
===intended meaning of "minimum solo level"=== 
this is referring to the lowest level that can defeat elementals quickly enough for the activity to be profitable, and be reasonably safe from aggression by nearby mobs. the effective/ineffective job note refers to the ability of a job to combat elementals without high levels of risk, magic-using jobs and jobs with the ability to heal repeatedly or reduce magic damage are considered "effective", melee-based jobs and jobs with low survivability are considered "ineffective". Remember that this is only a guideline, feel free to experiment at your own risk. 
=Elemental Spell Lists=
This section contains lists of spells used by each type of Elemental, along with the minimum levels that an Elemental will cast them at. Elementals do not seem to use spells of a lower tier then the highest tier available, a Fire Elemental will not use Fire II is it has access to Fire III.
the following information is taken from the spell lists for Red Mage, Black Mage, and White Mage. if you find any incorrect information here, please place a note on the Talk Page stating the issue with the page and the correct information, if available. 
===Earth Elementals/Spell list===
List of Earth Elemental spells by level
{| border="0" cellpadding="5" cellspacing="0" align="center" width="1%"	
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level	 Spell
1 	 Stone 	 	
15	 Stonega	 	
13	 Slow 	 	
===Fire Elementals/Strategy===
List of Fire Elemental spells by level
{| border="0" cellpadding="5" cellspacing="0" align="center" width="1%"	
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level	 Spell
10	 Blaze Spikes	 	
13	 Fire 	 	
24	 Enfire 	 	
24	 Burn 	 	
===Water Elementals/Strategy===
List of Water Elemental spells by level
{| border="0" cellpadding="5" cellspacing="0" align="center" width="1%"	
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level	 Spell
3 	 Poison 	 	
5 	 Water 	 	
10	 Aquaveil	 	
19	 Waterga 	 	
24	 Poisonga	 	
===Air Elementals/Strategy===
List of Air Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Ice Elementals/Strategy===
List of Ice Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Thunder Elementals/Strategy===
List of Thunder Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Thunder Elementals/Strategy===
List of Thunder Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Thunder Elementals/Strategy===
List of Thunder Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Light Elementals/Strategy===
List of Light Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
===Dark Elementals/Strategy===
List of Dark Elemental spells by level
{|border="1" width="25%" cellspacing="0" cellpadding="2"	Level 	 Spell
lv	 Spell	
lv	 Spell	
lv	 Spell	
=More on the topic..=
Feel free to add any related links here.
* Bestiary: Elementals
* Elemental Farming Guide by Gahoo
* Weather effects