DragonMage

For the base version, see Mage.
For the upgraded version, see Ascendant.
DragonMage is the Dragon Mage Base Class. It is available from Jonath in Dragonsgrasp. This class requires a Dragon Amulet.
DragonMage uses a mechanic called Dragon's Tempest, conditionally increasing the base damage and crit chance of its skills.
==Skills==
* Dragon's Acid
** 30 MP, 8 CD
** Attacks for 1 hit of 125% Poison damage.
** Inflicts 'Dragon's Acid' for 6 turns inclusive.
*** -50 All.
* Dragon Hex 
** 25 MP, 4 CD
** Attacks for 1 hit of 100% damage.
** Inflicts 'Hexed' for 4 turns inclusive.
*** +40 Health.
* Dragon's Cleanse 
** 35 MP, 4 CD
** Attacks for 1 hit of 50% MP damage. 
** Purges the player of all effects besides 'Stuffed' and permanent effects.
* Blind 
** 30 MP, 7 CD
** Attacks for 1 hits of 50% Magic damage. 
** Inflicts 'Blind' for 4 turns. 
*** -50 Bonus.
* Sleep 
** 30 MP, 14 CD
** Applies 'Sapped Boost' for 5 turns inclusive. 
*** +25 Boost.
** Attacks for 1 hits of 0% damage.
** Inflicts 'Sleep' for 3 turns, a stun.
* Meditate 
** 0 MP, 19 CD(carries between battles) 
** Heals the player for 35% of their maximum HP and MP.
* Thorny Shield 
** 20 MP, 7 CD
** Applies 'Shielded' for 2 turns inclusive.
*** +140 Block/Parry/Dodge.
*** Retaliates 50% weapon damage, halving each time. 
* Attack 
** 0 MP, 0 CD
** Attacks for 1 hit of 100% damage. 
* Charge 
** 25 MP, 4 CD
** Applies 'Charge Boost' for 5 turns inclusive.
*** +25 Boost.
** Attacks for 1 hit of 100% damage. 
* Dragon Fire 
** 30 MP, 3 CD
** Applies 'DragonMage's Fire' for 6 turns inclusive.
*** +30 Boost.
** Attacks for 1 hit of 125% Fire Magic damage.
* Dragon's Ice 
** 30 MP, 3 CD
** Attacks for 1 hit of 125% Ice Magic damage.
** Inflicts 'Dragon's Ice' for 5 turns. 
*** -30 Boost.
* Dragon's Breath 
** 30 MP, 3 CD
** Attacks for 1 hits of 125% Wind Magic damage.
** Inflicts 'Dragon's Breath' for 6 turns inclusive. 
*** -100 Melee/Pierce/Magic.
* Dragon's Spirit 
** 30 MP, 3 CD
** Attacks for 1 hit of 125% Energy Magic damage.
** Inflicts 'Dragon's Spirit' for 5 turns.
*** -100 Crit.
* MageFury
** 30 MP, 0 CD
** Attacks all enemies for 1 hit of 140% damage.
* Final Blast
** 30 MP, 14 CD
** Attacks for 1 hits of (225 + 25X)% Magic damage with +200 Crit.
** X is equal to stacks of Dragon's Tempest (max 350%, but effectively 400%).
==Mechanics==
=== Dragon's Tempest ===
* DragonMage has a Dragon's Tempest counter that starts at 0 and caps at 5.
** For each of the following effects on the targeted enemy, Dragon's Tempest increases by 1:
*** 'Dragon's Acid'
*** 'Dragon's Ice'
*** 'Dragon's Breath'
*** 'Dragon's Spirit'
** If the player is affected by 'DragonMage's Fire', Dragon's Tempest increases by 1.
* For each stack of Dragon's Tempest, all class skills gain +10% base damage and +25 Crit.
** Dragon's Tempest: +25X Crit, +10X% base damage.
==Rotation==
# Dragon Fire
# Dragon's Acid (Dragon's Breath if not up)
# Charge
# Dragon's Ice
# Dragon's Spirit
# Final (Pick a random other skill if Final isn't up)
==Strategy==
Try to keep as many stacks of Dragon's Tempest up as possible, but don't forgo using Boost or Sleep for it. Attempt to get as close to 100 Crit as you can reasonably get from gear and stats, as the passive Crit boost will often be making the crits almost guaranteed. Be careful of using Cleanse, as it clears your own self buffs. Use Dragon's Acid as much as possible, as -50 All is very powerful. INT/END is a must, as most attacks are Magic-locked and the class inherently has high Crit due to Dragon's Tempest.
Category:Class
Category:DA Class