Level 154

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Welcome to The Neon Express, take a seat on the comfortable red benches, and wait until the train has arrived! You can also aquire a snack or two from the snack stall.
----⚘⚘Survival Difficulty: Class Habitable» Safe» Sustained Communities» Devoid of Harmful Entities
----Station 154 is the 155th level of The Backrooms.
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----Station 154, also known as "The Neon Express" is a Train station of The Backrooms that connects other levels via a train system, similar to The Metro. Station 154 is usually peaceful, and devoid of hostile entities. Some people even seek out the area and decide to reside here instead of leaving because of how safe and unusually beautiful it is. The Neon Subway's trains are usually decorated with neon lights on the exterior and interior. The level includes two different parts: The Neon Subway and The Snack Stall.
The Neon Subway
The Snack Stall
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----"The train has arrived, please board the Neon Express now." pronounced a feminine, somewhat artificial voice which often "stutters", cutting off for a split few milliseconds, but also in a calming and understandable voice. from the speakers, followed by a loud ringing sound as multiple people flocked to their respective trains.
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The Neon Subway is the first and main area of the level. It resembles an expansive subway station that consists of many trains departing from different locations and has many similarities to the ones from The Frontrooms. The interior has a moderate number of Wanderers who just settled here instead of exiting. This is because of the safe environment the level possesses and the abundance of resources in this. It has a techy interior, that of an advanced subway station. There are several shops scattered throughout the level, selling various kinds of Backrooms items and Frontrooms items. The lights can be seen in various colors like the picture shown. However, they usually correspond with the line that the trains run on. The tiles are very well polished than that of an average subway station, showing how competent the Facelings are in this level of work. 
When the train is on its way to its destination, it will travel through many tunnels with neon lights to get to where you want to go. One should know that the train rarely goes to early levels such as Level 0 or Level 4 (only once every four weeks). The train arrives more frequently at later levels (For example Level 11) and later (once every day), so you're better off waiting there for the train. The train arrives even more frequently on the Neon Line but sometimes the train arrives there every 30 minutes. Backrooms veterans know their way around these trains and know where to get off and where not to get off.
----You rushed towards your train, knowing that you have already been too late on it. But as a miracle, you barely manage to jump onto the train as the doors closed. You feel relieved.
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The trains work as expected, but you need to have a ticket with the right location for the train to get on it (except when you board from another level to here). You can get tickets by going to the reception and asking for one, Facelings will kindly give you them for free. The station works daily from day to night, so it doesn't matter the time when you go there.
==The Neon Express==
The Neon Express is the train tasked to give wanderers a ride onto other levels, which resembles that of an average train cart on the level, except it possesses an excessive amount of neon lights on it. There's a 87.5% chance to see wanderers in train, that could team up and help you. The train consists of 16 passenger carts, including 8 economic class carts, 1 snack cart, 4 business class carts, 2 head class carts, and 1 hotel class cart. Unlike normal train carts in reality, the carts of the Neon Line are extremely long and wide, measuring 8 meters in diameter and 32 meters in length each. A Neon Express train is considered to have the ability to hold 1,450 passengers at once. The Train also contains Free Wifi. Wanderers have also saw Steam Trains, High-Tech Trains, Bullet Trains, Trains from NYC Subway, etc. The Trains were also non-neon, and People have also turned trains into Bases, Trading, Outposts, Motels and others. When wanderers are on board, the train moves extremely fast, up to Mach 3, which is over 2000 MPH. But somehow, wanderers have never reported injuries. 
----You scurry yourself down in the comfortable seats, and await for your long journey across the Backrooms to begin.
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The neon lights change color at all times, and the recorded sequence is blue, light blue, light green, green, pink, red, crimson, slate blue, indigo, dark blue, and light blue. The color cycle takes around 10 minutes and repeats itself as long as the train still exists. However, electric timers on the train show a 24-hour scale time. From 10:00 p.m. to 6:00 a.m., the neon lights in the passenger carts will fade to a warmer white and the cycle will stop.
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----A lovely female Faceling serves you some delicious-looking food. She reminds you of the lunch lady from your school before entering the Backrooms.
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The Snack Stall is the next area of Station 154. It resembles a neon stack stall that sells a variety of different food and beverages, including the ones you'd likely find the Frontrooms. This area also has a quite beautiful female faceling near the counter who will prepare any imaginable drink or meal for wanderers,
excluding snacks or beverages made of deceased wanders. Some Facelings working as staff for the stall can be observed tidying up the stall and cleaning, as they are always delighted to see guests feel safe and welcome.
The Snack Stall has what you would expect: chairs and tables for patrons to eat while they wait for their train, and the equipment in food stalls. Food and drinks here are free and don't require payment, though the Facelings expect you to have some table manners and not go horde all the food for yourself. Doing so will get you kicked out of the snack stalls; being rude will also cause the same result; and not leaving will result in them taking you away by force. You would still be allowed to go in; just expect them to be more cautious around you.
The Snack Stall also contains TVs from the 90s and above to maintain and ensure the Wanderer's entertainment. Although their functionality is rather peculiar as the number of channels they offer remains unknown since it constantly changes the content of each channel, making it inaccessible and just in case coming back; therefore, wanderers would always have more channels to look up and have fun since the possibilities are boundless. The Wanderer can freely change the channels of those causing no disturbance to the Facelings located there and possibly to any fellow Wanderers, although if one increases a lot the TV's volume, they will calmly reduce it; continuing to increase it would provide you with a direct path to the exit. The TVs have been captured transmitting radio waves sporadically, as well as the one of the Cabin, possibly interacting between them. However, none of this matters since it is far from stopping working. 
The Snack Stall also offers a wide array of games created by the Facelings, catering to various tastes and preferences. Wanderers can find an assortment of entertainment options, including game boards and card games, for their amusement. Some of them resemble the games of The Real World. It's worth emphasizing that many Wanderers deliberately navigate through different Levels just to reach this space. They come here to relax, make some relationships, get food for their future journeys, try to communicate through TVs and escape the perils and depths of the daunting Backrooms. This remarkable and memorable destination offers them a reprieve from the ever-present uncertainties and dangers lurking in the Backrooms. 
==Anomalous Properties==
The train itself does not have mass and so does everything inside the train. It can go through almost all objects as it is massless and does not collide with atoms, yet it's still solid, and this does not apply to the objects inside the cabin area, which can collide with the train, but it still has no real mass either. The train also has moderate reality-altering properties, it can move stuff around it to form a stable platform. After the train departs the platforms will disappear, which means that the mass of the platform is returned to the level. This causes the material and style of the platform to resemble the stationing level of the train.
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----An entrance to Backsoft - Choo-Choo Facility in Level 154.
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----There are many different colonies and outposts at this level. The list is included below.
==Backroom Colonists== 
*36 Members in total.
*Neutral Towards Wanderers.
*Willing to Trade.
==Backsoft - Choo Choo Facilities==
*Company's transfer Center.
*Protected by Backroom Colonists.
*702 workers.
*Willing to Trade.
==M.E.G. Base Omega==
*68 Members in total.
*Friendly and willing to help wanderers.
*Willing to trade.
*Can typically be seen in "The Snack Stall" section of the level.
== L.U.C.A. Base Khan== 
*817 Members in total.
*Friendly and Helpful towards Lost Wanderers.
*Willing to Trade.
*Will help Wanderers come to their Headquarters if asked.
==ZERO Outpost==
*8 Members in total
* Highly Secretive
*Located on the final car of a Green Line train
*Modified their car to prevent unauthorized entry
*Not willing to interact with others on their train.
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==Facelings==
Very rare. They are under the Level 11 effect cranked up to 11, meaning they essentially act like a normal human now and may even attempt to communicate with wanderers, but their lack of mouth prevents them from doing so.
 
 
----One of the Examples of Neon Steam Trains, caught by wanderers. 
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----A picture of a High-tech Train drawn by an artist. 
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----The photo of the two cars meeting was taken by a wanderer. 
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----A neon bridge through which the train passes. Filmed in the locomotive. 
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==List of Stops==
↪ Enrouted ↩↪ Levels ↩	⧖ Estimated ⧖⧖ Waiting Time ⧖	﹖ Special Conditions/Notes
==NEON LINE == 	
==NEON LINE == 	
==NEON LINE ==
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
==ORANGE LINE == 	
==ORANGE LINE == 	
==ORANGE LINE ==
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
==GREEN LINE == 	
==GREEN LINE == 	
==GREEN LINE ==
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
==RED LINE == 	
==RED LINE == 	
==RED LINE ==
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
 	 	
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==Entrances==
*Get on a train decked out in neon lights when it arrives at any of the levels listed above to enter.
*Noclipping into a neon light in The Metro might send you here.
*Finding a neon poster that appears to be from the 70s on the 70th floor of the level 963 will lead here.
*Rarely Level -561 will slowly descend into this level. 
==Exits==
*Get off the train when it's at your desired level to enter that level.
*Noclipping will send you to The Hub.
*Finding a Fire Exit Door will send you to Level 2.
*A Rare Crimson Red Door will send you to Level 0.1. It is unrecommended to go through the door due to Level 0.1's dangerous properties.
*A white door will lead you to The Metro.
*Sitting on a black chair will send you to Level 6.
*You shouldn't have done that...
Category:Class Habitable
Category:Safe
Category:Unconfirmed Levels
Category:Levels
Category:Cluster I
Category:User Participation
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