Spell Dueling Characteristics (HLC)

Dungeon Master Option: High-Level Campaigns
==Appendix: Spell Dueling Characteristics==
 Appendix Notations
P = Priest spell	W = Wizard spell
PR = Power Rank 	MV = Movement
==Spell Statistics==
These are detailed on pages 99–100. Letters separated by a slash indicate spells that can be used in multiple ways; the caster must choose how the spell is to be used before the duel begins.
A = Attack 	D = Defense
L = Leech 	AD = Attack/Defense
M = Missile	
: † Spell from the Tome of Magic
: S Spell has a special effect; see Chapter 5.
===A===
* Abi-Dalzim's Horrid Wilting† (W 8) A, PR 17, MV 2
* Abjure (P 4) L, PR 13, MV 2
* Accelerate Healing† (P 3) L, PR 12, MV 1
* Acid Storm† (W 7) A, PR 16, MV 5
* Adaptation† (P 3) L, PR 12, MV 5
* Addition† (P 4) L, PR 13, MV 3
* Advanced IllusionS (W 5) Any, PR 14, MV 5
* Aerial Servant (P 6) AD, PR 15, MV 2
* Affect Normal Fires (W 1) L, PR 10, MV 2–5
* Age Creature† (P 6) L, PR 15, MV 1
* Age Dragon† (P 7) L, PR 16, MV 3
* Age Object† (P 5) L, PR 14, MV 2
* Age Plant† (P 4) L, PR 13, MV 3
* Aid (P 2) D, PR 11, MV 1
* Airboat† (W 8) L, PR 17, MV 5
* Air Walk (P 5) L, PR 14, MV 1
* Airy Water (W 5) L, PR 14, MV 1
* Alacrity† (W 3) L, PR 12, MV 1
* Alamir's Fundamental BreakdownS† (W 3) L, PR 12, MV 1
* Alarm (W 1) L, PR 10, MV 2
* Alter Self (W 2) D, PR 11, MV 1
* Alternate Reality† (W 3) L, PR 12, MV 1
* Analyze Balance† (P 1) L, PR 10, MV 4
* Animal Friendship (P 1) L, PR 10, MV 2
* Animal Growth (P 5) L, PR 14, MV 4
* Animal Growth (W 5) L, PR 14, MV 4
* Animal Summoning I (P 4) AD, PR 13, MV 5
* Animal Summoning II (P 5) AD, PR 14, MV 5
* Animal Summoning III (P 6) AD, PR 15, MV 5
* Animate Dead (P 3) L, PR 12, MV 2
* Animate Dead (W 5) L, PR 14, MV 2
* Animate Object (P 6) AD, PR 15, MV 3
* Animate Rock (P 7) AD, PR 16, MV 3
* Antianimal ShellS (P 6) D, PR 15, MV 1
* Antimagic ShellS (W 6) AD, PR 15, MV 1
* Antiplant ShellS (P 5) D, PR 14, MV 1
* Antipathy-Sympathy (W 8) L, PR 17, MV 3
* Anti-Vermin Barrier† (P 1) D, PR 10, MV 3
* Armor (W 1) L, PR 10, MV 1
* Astral Spell (P 7) L, PR 16, MV 1
* Astral Spell (W 9) L, PR 18, MV 1
* Astral Window† (P 3) L, PR 12, MV 2
* Atonement (P 5) L, PR 14, MV 1
* Audible Glamer (W 1) L, PR 10, MV 4–5
* Augmentation I† (W 3) L, PR 12, MV 1
* Augmentation II† (W 6) L, PR 15, MV 1
* Augury (P 2) L, PR 11, MV 1
* Aura of Comfort† (P 2) L, PR 11, MV 1
* Avoidance (W 5) L, PR 14, MV 2
===B===
* Banishment (W 7) L, PR 16, MV 2
* Barkskin (P 2) D, PR 11 MV 1
* Barrier of RetentionS† (P 5) D, PR 14, MV 1
* Bigby's Clenched FistS (W 8) AD, PR 17, MV 5
* Bigby's Crushing HandS (W 9) AD, PR 18, MV 5
* Bigby's Forceful HandS (W 6) AD, PR 15, MV 5
* Bigby's Grasping HandS (W 7) AD, PR 16, MV 5
* Bigby's Interposing HandS (W 5) AD, PR 14, MV 4–5
* Bind (W 2) L, PR 11, MV 3
* Binding (W 8) L, PR 17, MV 2
* Blade BarrierS (P 6) AD, PR 15, MV 1
* Bless (P 1) D, PR 10, MV 4
* Blessed Abundance† (P 5) L, PR 14, MV 1
* Blessed WarmthS† (P 4) D PR 13, MV 1
* BlindnessS (W 2) A, PR 11, MV 3–5
* Blink (W 3) L, PR 12, MV 1
* Bloodstone's Frightful Joining† (W7) L, PR 16, MV 1
* Bloodstone's Spectral Steed† (W 6) L, PR 15, MV 2
* Blur (W 2) D, PR 11, MV 1
* Body Clock† (P 4) L, PR 13, MV 1
* Breath of Life† (P 7) L, PR 16, MV 5
* Burning Hands (W 1) A, PR 10, MV 1
===C===
* Call Lightning (P 3) A, PR 12, MV 1
* Call Upon Faith† (P 1) D, PR 10, MV 1
* Call Woodland Beings (P 4) A, PR 13, MV 5
* Calm Chaos† (P 2) L, PR 11, MV 2
* CaltropsS† (P 3) D, PR 12, MV 4–5
* Cantrip (W 1) A/L/D, PR 10, MV 2
* Chain Contingency† (W 9) L, PR 18, MV 1
* Chain Lightning (W 6) M, PR 15, MV 4–5
* Champion's Strength† (P 5) L, PR 14, MV 1
* Change Self (W 1) D, PR 10, MV 1
* Changestaff (P 7) AD, PR 16, MV 1
* ChantS (P 2) D, PR 11, MV 1
* Chaos (W 5) A, PR 14, MV 3–5
* Chaos Shield† (W 2) L, PR 11, MV 1
* Chaotic Combat† (P 4) L, PR 13, MV 3
* Chaotic CommandsS† (P 5) D, PR 14, MV 1
* Chaotic Sleep† (P 4) L, PR 13, MV 1
* Chariot of Sustarre (P 7) L, PR 16, MV 5
* Charm Monster (W 4) A, PR 13, MV 4
* Charm Person (W 1) A, PR 10, MV 5
* Charm Person or Mammal (P 2) A, PR 11, MV 4
* Charm Plants (W 7) L, PR 16, MV 3
* Chill Touch (W 1) A, PR 10, MV 1
* Choose Future† (P 3) D, PR 12, MV 1
* Circle of PrivacyS† (P 4) D, PR 13, MV 1
* Clairaudience (W 3) L, PR 12, MV 5
* Clairvoyance (W 3) L, PR 12, MV 5
* Claws of the Umber Hulk† (W 6) L, PR 15, MV 1
* Clear Path† (P 5) L, PR 14, MV 1
* Cloak of BraveryS (P 4) D, PR 13, MV 1
* Clone (W 8) L, PR 17, MV 1
* CloudkillS (W 5) A, PR 14, MV 2
* Cloud of PurificationS† (P 5) D, PR 14, MV 3
* Color Spray (W 1) A, PR 10, MV 1
* Combine (P 1) L, PR 10, MV 1
* Command (P 1) A, PR 10, MV 3
* Commune (P 5) L, PR 14, MV 5
* Commune With Nature (P 5) L, PR 14, MV 5
* Comprehend Languages (W 1) L, PR 10, MV 1
* Compulsive OrderS† (P 4) A, PR 13, MV 2
* Cone of ColdS (W 5) A, PR 14, MV 4
* Confusion (P 7) A, PR 16, MV 4
* Confusion (W 4) A, PR 13, MV 5
* Conjure Animals (P 6) AD, PR 15, MV 3
* Conjure Animals (W 6) AD, PR 15, MV 3
* Conjure Earth Elemental (P 7) AD, PR 16, MV 3
* Conjure Elemental (W 5) AD, PR 14, MV 4
* Conjure Fire Elemental (P 6) AD, PR 15, MV 4
* Conjure Spell Component† (W 1) L, PR 10, MV 5
* Consequence† (P 5) L, PR 15, MV 1
* Contact Other PlaneS (W 5) L, PR 14, MV 5
* Contagion (W 4) L, PR 13, MV 3
* Continual LightS (P 3) A, PR 12, MV 5
* Continual LightS (W 2) A, PR 11, MV 4
* Control Temperature, 10' RadiusS (P 4) D, PR 13, MV 1
* Control Undead (W 7) L, PR 16, MV 4
* Control Weather (P 7) L, PR 16, MV 5
* Control Weather (W 6) L, PR 15, MV 5
* Control Winds (P 5) D, PR 14, MV 1
* CourageS† (P 1) D, PR 10, MV 5
* Create Campsite† (P 3) L, PR 12, MV 1
* Create Food & Water (P 3) L, PR 12, MV 2
* Create Holy Symbol (P 2) L, PR 11, MV 1
* Create Water (P 1) L, PR 10, MV 3
* Creeping Doom (P 7) AD, PR 16, MV 1
* Crushing WallsS† (P 6) D, PR 15, MV 1
* CrystalbrittleS (W 9) L, PR 18, MV 1
* Cure Blindness or DeafnessS (P 3) D, PR 12, MV 1
* Cure Critical WoundsS (P 5) D, PR 14, MV 1
* Cure DiseaseS (P 3) D, PR 12, MV 1
* Cure Light WoundsS (P 1) D, PR 10, MV 1
* Cure Serious WoundsS (P 4) D, PR 13, MV 1
===D===
* Dancing Lights (W 1) L, PR 10, MV 3–5
* Darkness, 15' Radius (W 2) L, PR 11, MV 2–5
* Deafness (W 2) A, PR 11, MV 3
* Death Fog (W 6) A, PR 15, MV 3
* Death Spell (W 6) A/L, PR 15, MV 5
* Deeppockets (W 2) L, PR 11, MV 1
* Defensive Harmony† (P 4) L, PR 13, MV 2
* Delayed Blast Fireball (W 7) M, PR 16, MV 5
* Delude (W 3) L, PR 12, MV 1
* Demand (W 8) L, PR 17, MV 5
* Demishadow MagicS (W 6) A/M/AD, PR 15, MV 5
* Demishadow MonstersS (W 5) AD, PR 14, MV 3
* Detect Charm (P 2) L, PR 11, MV 3
* Detect Evil (P 1) L, PR 10, MV 5
* Detect Evil (W 2) L, PR 11, MV 4
* Detect Invisibility (W 2) L, PR 11, MV 2–5
* Detect Lie (P 4) L, PR 13, MV 3
* Detect MagicS (P 1) L, PR 10, MV 1
* Detect MagicS (W 1) L, PR 10, MV 1
* Detect Poison (P 1) L, PR 10, MV 1
* Detect ScryingS (W 4) L, PR 13, MV 1
* Detect Snares & Pits (P 1) L, PR 10, MV 1
* Detect Undead (W 1) L, PR 10, MV 1
* Dig (W 4) L, PR 13, MV 3
* Dilation I† (W 4) L, PR 13, MV 1
* Dilation II† (W 6) L, PR 15, MV 1
* Dimension DoorS (W 4) L, PR 13, MV 1
* Dimensional FoldingS† (P 4) L, PR 13, MV 5
* DisbeliefS† (P 6) D, PR 15, MV 1
* Disguise† (P 5) L, PR 19, MV 5
* DisintegrateS (W 6) A, PR 15, MV 5
* Dismissal (W 5) L, PR 14, MV 2
* Dispel Evil (P 5) D, PR 14, MV 1
* Dispel MagicS (P 3) AD, PR 12, MV 4
* Dispel MagicS (W 3) AD, PR 12, MV 5
* Dissension's Feast (P 2) L, PR 11, MV 1
* Distance Distortion (W 5) L, PR 14, MV 4–5
* Divination (P 4) L, PR 13, MV 5
* Divination Enhancement† (W 4) L, PR 13, MV 1
* Divine Inspiration† (P 7) L, PR 16, MV 1
* Domination (W 5) A, PR 14, MV 4–5
* Dragonbane† (P 6) L, PR 15, MV 1
* Draw Upon Holy Might (P 2) D, PR 11, MV 1
* Drawmij's Instant Summons (W 7) L, PR 16, MV 5
* Dream (W 5) L, PR 14, MV 1
* Duo-DimensionS (W 7) D, PR 16, MV 1
* Dust Devil (P 2) AD, PR 11, MV 3
===E===
* ESP (W 2) L, PR 11, MV 2–4
* EarthquakeS (P 7) AD, PR 16, MV 5
* Easy March† (P 5) L, PR 14, MV 2
* Efficacious Monster WardS† (P 3) D, PR 12, MV 3
* Elemental AuraS† (W 9) D, PR 18, MV 1
* Elemental ForbiddanceS† (P 5) D, PR 14, MV 1
* Emotion (W 4) D/A, PR 13, MV 4–5
* Emotion ControlS† (P 3) D/A, PR 12, MV 2
* Emotion Perception† (P 2) L, PR 11, MV 5
* Emotion Read† (P 1) L, PR 10, MV 2–5
* Enchant an Item (W 6) L, PR 15, MV 1
* Enchanted Weapon (W 4) L, PR 13, MV 1
* Endure Heat/Endure ColdS (P 1) D, PR 10, MV 1
* Energy DrainS (W 9) A, PR 18, MV 1
* EnervationS (W 4) M, PR 13, MV 4–5
* Enlarge (W 1) L, PR 10, MV 1–5
* Ensnarement (W 6) L, PR 15, MV 2
* Entangle (P 1) A, PR 10, MV 4
* EnthrallS (P 2) L/A, PR 11, MV 1
* Erase (W 1) L, PR 10, MV 3
* Estate Transference† (W 9) L, PR 18, MV 5
* Evard's Black Tentacles (W 4) A, PR 13, MV 3
* Exaction (P 7) L, PR 16, MV 2
* Explosive Runes (W 3) L, PR 12, MV 1
* Extension I (W 4) L, PR 13, MV 1
* Extension II (W 5) L, PR 14, MV 1
* Extension III (W 6) L, PR 15, MV 1
* Extradimensional Detection† (P 3) L, PR 12, MV 2
* Extradimensional Manipulation† (P 5) L, PR 14, MV 2
* Extradimensional Pocket† (P 5) L, PR 14, MV 1
* EyebiteS (W 6) A, PR 15, MV 2
===F===
* Fabricate (W 5) L, PR 14, MV 3–5
* Faerie Fire (P 1) L, PR 10, MV 4
* False Vision (W 5) L, PR 14, MV 1
* Far Reaching I† (W 3) L, PR 12, MV 1
* Far Reaching II† (W 4) L, PR 13, MV 1
* Far Reaching III† (W 5) L, PR 14, MV 1
* Fear (W 4) A, PR 13, MV 1
* Feather Fall (W 1) L, PR 10, MV 2–5
* Feeblemind (W 5) A, PR 14, MV 4–5
* Feign Death (P 3) L, PR 12, MV 1
* Feign Death (W 3) L, PR 12, MV 1
* Find Familiar (W 1) L, PR 10, MV 5
* Find Traps (P 2) L, PR 11, MV 3
* Find the Path (P 6) L, PR 15, MV 1
* Finger of Death (W 7) A, PR 16, MV 4
* Fireball (W 3) M, PR 12, MV 4–5
* Fire Burst† (W 1) A, PR 10, MV 2–5
* Fire Charm (W 4) L, PR 13, MV 2
* Fireflow† (W 3) L, PR 12, MV 3
* Fire PurgeS† (P 4) D, PR 13, MV 3–5
* Fire SeedsS (P 6) M, PR 15, MV 3
* Fire ShieldS (W 4) D, PR 19, MV 1
* Fire Storm (P 7) A, PR 16, MV 5
* Fire Trap (P 2) L, PR 11, MV 1
* Fire Trap (W 4) L, PR 13, MV 1
* Fist of Stone† (W 1) A, PR 10, MV 1
* Flame Arrow (W 3) M, PR 12, MV 4–5
* Flame Blade (P 2) A, PR 11, MV 1
* Flame Strike (P 5) A, PR 14, MV 4
* Flame WalkS (P 3) D, PR 12, MV 1
* Flaming Sphere (W 2) A, PR 11, MV 2
* FlyS (W 3) L, PR 12, MV 1
* Focus† (P 4) L, PR 13, MV 1
* Fog Cloud (W 2) AD, PR 11, MV 2
* Fools' Gold (W 2) L, PR 11, MV 2
* Fool's Speech† (W 3) L, PR 12, MV 1
* Forbiddance (P 6) L, PR 15, MV 1
* ForcecageS (W 7) AD, PR 16, MV 4–5
* ForesightS (W 9) D, PR 18, MV 1
* Forest's Fiery Constrictor† (W 6) A, PR 15, MV 5
* Forget (W 2) L/A, PR 11, MV 3
* Fortify† (P 4) L, PR 13, MV 1
* Free ActionS (P 4) D, PR 13, MV 1
* Friends (W 1) L, PR 10, MV 1
* Frisky Chest (P 2) L, PR 11, MV 1
* Fumble (W 4) A, PR 19, MV 4–5
===G===
* Gate (P 7) L, PR 16, MV 3
* Gate (W 9) L, PR 18, MV 3
* Gaze Reflection (W 1) D, PR 10, MV 1
* Geas (W 6) A, PR 15, MV 2
* Genius† (P 4) L, PR 13, MV 1
* Giant Insect (P 4) AD, PR 13, MV 2
* Glassee (W 6) L, PR 15, MV 1
* Glassteel (W 8) L, PR 17, MV 1
* Glitterdust (W 2) A, PR 11, MV 2–5
* Globe of InvulnerabilityS (W 6) AD, PR 15, MV 1
* Glorious Transmutation† (W 9) L, PR 18, MV 1
* Glyph of WardingS (P 3) D, PR 12, MV 1
* GoodberryS (P 2) D, PR 11, MV 1
* Gravity Variation† (P 6) L, PR 15, MV 5
* Grease (W 1) A, PR 10, MV 2
* The Great Circle† (P 6) L, PR 15, MV 1
* Greater Malison (W 4) L/A, PR 13, MV 2
* GroundingS† (P 5) D, PR 14, MV 3
* Group Mind (P 6) L, PR 15, MV 1
* Guards and Wards (W 6) L, PR 15, MV 5
* Gunther's Kaleidoscopic Strike† (W 8) A, PR 17, MV 4–5
* Gust of WindS (W 3) L, PR 12, MV 1
===H===
* Hallucinatory Forest (P 4) L, PR 13, MV 4
* Hallucinatory Terrain (W 4) L, PR 13, MV 5
* HasteS (W 3) L, PR 12, MV 4
* Hatch the Stone from the Egg† (W 7) L, PR 16, MV 1
* HealS (P 6) D, PR 15, MV 1
* Heat MetalS (P 2) M/A, PR 11, MV 3
* Helping Hand† (P 3) L, PR 12, MV 5
* Heroes' Feast (P 6) L, PR 15, MV 2
* Hesitation† (P 2) L, PR 11, MV 3
* Hold Animal (P 3) L, PR 12, MV 4
* Hold Monster (W 5) A, PR 14, MV 3–5
* Hold Person (W 3) A, PR 12, MV 5
* Hold Plant (P 4) L, PR 13, MV 4
* Hold Portal (W 1) L, PR 10, MV 3–5
* Hold Undead (W 3) L/A, PR 12, MV 2
* Holy WordS (P 7) A, PR 16, MV 1
* Homunculus Shield† (W 8) L, PR 17, MV 1
* Hornung's Baneful DeflectorS† (W 2) AD, PR 11, MV 1
* Hornung's Guess† (W 1) L, PR 10, MV 5
* Hornung's Random Dispatcher† (W 8) L, PR 17, MV 3
* Hornung's Surge Selector† (W 7) L, PR 16, MV 1
* Hovering Road† (P 7) L, PR 16, MV 5
* Hypnotic Pattern (W 2) A/L, PR 11, MV 1
* Hypnotism (W 1) L/A, PR 10, MV 2
===I===
* Ice Storm (W 4) A, PR 13, MV 4–5
* Idea† (P 2) L, PR 11, MV 1
* Identify (W 1) L, PR 10, MV 1
* Illusionary Script (W 3) L, PR 12, MV 1
* Illusionary Wall (W 4) AD, PR 13, MV 3
* Illusory Artillery† (P 5) L, PR 14, MV 5
* Illusory Fortification † (P 7) L, PR 16, MV 5
* Imbue With Spell Ability (P 4) L, PR 13, MV 1
* Impending Permission† (P 5) A, PR 14, MV 5
* Imprisonment (W 9) A, PR 18, MV 1
* Improved Invisibility (W 4) L, PR 13, MV 1
* Improved Phantasmal ForceS (W 2) Any, PR 11, MV 3–5
* Incendiary Cloud (W 8) A, PR 17, MV 3
* Infravision (W 3) L, PR 12, MV 1
* Insatiable Thirst† (W 2) A, PR 11, MV 2–5
* Insect PlagueS (P 5) A, PR 14, MV 5
* Intensify Summoning† (W 7) L, PR 16, MV 1
* Inverted Ethics (P 4) L, PR 13, MV 1
* Invisibility (W 2) D, PR 11, MV 1
* Invisibility to Animals (P 1) L, PR 10, MV 1
* Invisibility to Undead (P 1) L, PR 10, MV 1
* Invisibility, 10' Radius (W 3) D, PR 12, MV 1
* Invisibility Purge† (P 3) L, PR 12, MV 3
* Invisible Stalker (W 6) A, PR 15, MV 2
* Irritation (W 2) A, PR 11, MV 2–5
* Item (W 3) L, PR 12, MV 1
===J===
* Join With Astral Traveler† (P 4) L, PR 13, MV 5
* Jump (W 1) L, PR 10, MV 1
===K===
* Khazid's Procurement† (W 5) L, PR 14, MV 5
* Knock (W 2) L, PR 11, MV 3
* Know Age† (P 1) L, PR 10, MV 1
* Know Alignment (P 2) L, PR 11, MV 2
* Know Alignment (W 2) L, PR 11, MV 2
* Know Customs† (P 3) L, PR 12, MV 5
* Know Direction† (P 1) L, PR 10, MV 1
* Know Time† (P 1) L, PR 10, MV 1
===L===
* Land of StabilityS† (P 6) D, PR 15, MV 5
* Lasting Breath† (W 1) L, PR 10, MV 2–5
* Leadership† (P 4) L, PR 13, MV 5
* Legal ThoughtsS† (P 6) A, PR 15, MV 2
* Legend Lore (W 6) L, PR 15, MV 1
* Leomund's Lamentable Belaborment (W 5) A, PR 14, MV 2
* Leomund's Secret Chest (W 5) L, PR 14, MV 5
* Leomund's Tiny Hut (W 3) L, PR 12, MV 1
* Leomund's Trap (W 2) L, PR 11, MV 1
* LevitateS (W 2) L, PR 11, MV 2–5
* LightS (P 1) A, PR 10, MV 5
* LightS (W 1) A, PR 10, MV 3
* Lighten Load (P 2) L, PR 11, MV 3
* Lightning Bolt (W 3) M, PR 12, MV 4–5
* Limited WishS (W 7) Any, PR 16, MV 5
* Line of Protection† (P 3) L, PR 12, MV 1
* LiveoakS (P 6) AD, PR 15, MV 1
* Locate Animals or Plants (P 1) L, PR 10, MV 5
* Locate Creature† (W 4) L, PR 13, MV 5
* Locate Object (P 3) L, PR 12, MV 5
* Locate Object (W 2) L, PR 11, MV 2–5
* Log of Everburning† (P 1) L, PR 10, MV 1
* Lorloveim's Creeping Shadow† (W 3) L, PR 12, MV 1
* Lower Resistance† (W 5) L, PR 14, MV 4
* Lower Water (P 4) L, PR 13, MV 5
* Lower Water (W 6) L, PR 15, MV 4
===M===
* Magic Font (P 5) L, PR 14, MV 5
* Magic Jar (W 5) A, PR 14, MV 4–5
* Magic Mirror (W 4) L, PR 13, MV 5
* Magic Missile (W 1) M, PR 10, MV 4–5
* Magic Mouth (W 2) L, PR 11, MV 2
* Magic Staff† (W 5) L, PR 14, MV 1
* Magical StoneS (P 1) M, PR 10, MV 3
* Magical Vestment (P 3) D, PR 12, MV 1
* Major Creation (W 5) L, PR 14, MV 2
* Malec-Keth's Flame Fist† (W 7) A, PR 16, MV 1
* Mask of Death† (W 4) L, PR 13, MV 1
* Mass Charm (W 8) A, PR 17, MV 4–5
* Mass Invisibility (W 7) L, PR 16, MV 5
* Mass Suggestion (W 6) A, PR 15, MV 3
* Maximilian's Earthen Grasp† (W 2) A/L, PR 11, MV 3–5
* Maximilian's Stony Grasp† (W 3) A/L, PR 12, MV 4–5
* Massmorph (W 4) L, PR 13, MV 4–5
* Maze (W 8) A, PR 17, MV 4–5
* Meld† (P 5) L, PR 14, MV 2
* Meld Into StoneS (P 3) D, PR 12, MV 1
* Melf's Acid Arrow (W 2) M, PR 11, MV 5
* Melf's Minute MeteorsS (W 3) M, PR 12, MV 5
* Memory Read† (P 3) L, PR 12, MV 2
* Memory Wrack† (P 5) L, PR 14, MV 2
* Mending (W 1) L, PR 10, MV 3
* Mental Domination† (P 4) A, PR 13 MV 3
* Message (W 1) L, PR 10, MV 1
* Messenger (P 2) L, PR 11, MV 2–5
* Metamorphose Liquids† (W 1) L, PR 10, MV 1
* Meteor Swarm (W 9) M, PR 18, MV 5
* Mind BlankS (W 8) D, PR 17, MV 2
* Mind Fog† (W 5) A/L, PR 14, MV 4
* Mind Tracker† (P 7) L, PR 16, MV 5
* Mind Read† (P 2) L, PR 11, MV 2–5
* Mindshatter† (P 5) A, PR 14, MV 3–4
* Minor Creation (W 4) L, PR 13, MV 1
* Minor Globe of InvulnerabilityS (W 4) AD, PR 13, MV 1
* Minor Malison† (W 3) L/A, PR 12, MV 2
* Minor Spell TurningS† (W 4) AD, PR 13, MV 1
* Mirage Arcana (W 6) L, PR 15, MV 5
* Mirror ImageS (W 2) D, PR 11, MV 1
* Miscast Magic† (P 3) A, PR 12, MV 4–5
* Misdirection (W 2) L, PR 11, MV 3
* Mislead (W 6) L, PR 15, MV 2
* Mistaken Missive† (P 1) L, PR 10, MV 1
* Modify Memory† (P 4) L, PR 13 MV 2
* MomentS† (P 2) AD, PR 11, MV 1
* Moment Reading† (P 3) L, PR 12, MV 1
* Monster Mount† (P 6) L, PR 15, MV 3
* Monster Summoning I (W 3) AD, PR 12, MV 3
* Monster Summoning II (W 4) AD, PR 13, MV 3
* Monster Summoning III (W 5) AD, PR 14, MV 3
* Monster Summoning IV (W 6) AD, PR 15, MV 4
* Monster Summoning V (W 7) AD, PR 16, MV 4
* Monster Summoning VI (W 8) AD, PR 17, MV 4
* Monster Summoning VII (W 9) AD, PR 18, MV 4
* Moonbeam (P 5) L, PR 14, MV 5
* Morale† (P 1) L, PR 10, MV 5
* Mordenkainen's Celerity† (W 4) L, PR 13, MV 1
* Mordenkainen's DisjunctionS (W 9) AD, PR 18, MV 1
* Mordenkainen's Faithful Hound (W 5) D, PR 14, MV 2
* Mordenkainen's Lucubration (W 6) L, PR 15, MV 1
* Mordenkainen's Magnificent Mansion (W 7) L, PR 16, MV 2
* Mordenkainen's Sword (W 7) A, PR 16, MV 3
* Mount (W 1) L, PR 10, MV 2
* Move Earth (W 6) L, PR 15, MV 5
* Murdock's Feathery Flyer† (W 1) L, PR 10, MV 1
* Music of the Spheres† (P 2) A, PR 11, MV 3
* Mystic Transfer† (P 2) L, PR 11, MV 1
===N===
* Nahal's Nonsensical Nullifier† (W 2) L, PR 11, MV 1
* Nahal's Reckless Dweomer† (W 1) L, PR 10, MV 5
* Nap† (P 2) L, PR 11, MV 1
* Negative Plane ProtectionS (P 3) D, PR 12, MV 1
* Neutralize PoisonS (P 4) D, PR 13, MV 1
* Nondetection (W 3) L, PR 12, MV 1
* Nystul's Magical Aura (W 1) L, PR 10, MV 1
===O===
* Obscurement (P 2) AD, PR 11, MV 1
* Otiluke's Freezing SphereS (W 6) M/A, PR 15, MV 5
* Otiluke's Resilient SphereS (W 4) AD, PR 13, MV 2
* Otiluke's Telekinetic SphereS(W 8) AD, PR 17, MV 2
* Otto's Irresistible Dance (W 8) A, PR 17, MV 1
===P===
* Part Water (P 6) L, PR 15, MV 5
* Part Water (W 6) L, PR 15, MV 5
* Pass Plant (P 5) L, PR 14, MV 5
* Pass Without Trace (P 1) L, PR 10, MV 1
* Passwall (W 5) L, PR 14, MV 3
* Past Life† (W 2) L, PR 11, MV 1
* Pattern Weave† (W 1) L, PR 10, MV 2
* PermanencyS (W 8) L, PR 17, MV 5
* Permanent IllusionS (W 6) Any, PR 15, MV 5
* Personal Reading† (P 1) L, PR 10, MV 1
* Phantasmal ForceS (W 1) Any, PR 10, MV 3–5
* Phantasmal Killer (W 4) A, PR 13, MV 3–5
* Phantom Steed (W 3) L, PR 12, MV 1
* Phase Door (W 7) L, PR 16, MV 1
* Physical MirrorS (P 6) AD, PR 15, MV 3
* Plane ShiftS (P 5) L, PR 14, MV 5
* Plant Door (P 4) L, PR 13, MV 5
* Plant Growth (P 3) L, PR 12, MV 5
* Plant Growth (W 4) L, PR 13, MV 4–5
* Polymorph Any Object (W 8) A, PR 17, MV 4–5
* Polymorph Other (W 4) A, PR 13, MV 3–5
* Polymorph Self (W 4) D, PR 13, MV 1
* Power Word, Blind (W 8) A, PR 17, MV 4–5
* Power Word, Kill (W 9) A, PR 18, MV 3–5
* Power Word, Stun (W 7) A, PR 16, MV 4–5
* Prayer (P 3) D, PR 12, MV 1
* Prismatic Sphere (W 9) AD, PR 18, MV 1
* Prismatic Spray (W 7) A, PR 16, MV 2
* Prismatic Wall (W 8) AD, PR 17, MV 2
* Probability Control† (P 4) D, PR 13, MV 3
* Produce FireS (P 4) A, PR 13, MV 3
* Produce Flame (P 2) M, PR 11, MV 3
* Programmed Illusion (W 6) Any, PR 15, MV 5
* Project Image (W 6) L, PR 15, MV 5
* Protection From Cantrips (W 2) D, PR 11, MV 1
* Protection From EvilS (P 1) D, PR 10, MV 1
* Protection From EvilS (W 1) D, PR 10, MV 1
* Protection From Evil, 10' RadiusS (P 4) D, PR 13, MV 1
* Protection From Evil, 10' RadiusS (W 3) D, PR 12, MV 1
* Protection From FireS (P 3) D, PR 12, MV 1
* Protection From LightningS (P 4) D, PR 13, MV 1
* Protection From Normal Missiles (W 3) D, PR 12, MV 1
* Protection From Paralysis† (W 2) D, PR 11, MV 1
* Purify Food & Drink (P 1) L, PR 10, MV 3
* Pyrotechnics (P 3) A, PR 12, MV 5
* Pyrotechnics (W 2) A, PR 11, MV 5
===Q===
* Quest (P 5) A, PR 14, MV 4
===R===
* RainbowS (P 5) M, PR 14, MV 5
* Rainbow Pattern (W 4) A/L, PR 13, MV 2
* Raise DeadS (P 5) L, PR 14, MV 3
* Rally† (P 2) L, PR 11, MV 5
* Random Casualty† (P 3) L, PR 12, MV 1
* Rapport† (P 4) L, PR 13, MV 3
* Rary's Mnemonic Enhancer (W 4) L, PR 13, MV 1
* Ray of Enfeeblement (W 2) A/L, PR 11, MV 2–5
* Read Magic (W 1) L, PR 10, MV 1
* Reflecting Pool (P 4) L, PR 13, MV 5
* Regenerate (P 7) L, PR 16, MV 1
* ReincarnateS (P 7) D, PR 16, MV 1
* ReincarnationS (W 6) D, PR 15, MV 1
* Remove CurseS (P 3) D, PR 12, MV 1
* Remove CurseS (W 4) D, PR 13, MV 1
* Remove FearS (P 1) D, PR 10, MV 2
* Remove ParalysisS (P 3) D, PR 12, MV 1
* Repeat Action† (P 5) A/L, PR 14, MV 3
* Repel InsectsS (P 4) D, PR 13, MV 1
* Repulsion (W 6) AD, PR 15, MV 5
* Resist Fire/Resist ColdS (P 2) D, PR 11, MV 1
* RestorationS (P 7) L, PR 16, MV 1
* ResurrectionS (P 7) D, PR 16, MV 1
* Reverse GravityS (W 7) A, PR 16, MV 4–5
* Reverse Time† (P 6) L, PR 15, MV 3
* Ride the Wind† (W 2) L, PR 11, MV 2–5
* Rigid Thinking† (P 3) A, PR 12, MV 4
* Ring of Hands† (P 1) L, PR 10, MV 1
* Rope Trick (W 2) L, PR 11, MV 1
===S===
* Sacred Guardian (P 1) L, PR 10, MV 1
* Safeguarding† (W 5) L, PR 14, MV 1
* Sanctify† (P 2) L, PR 11, MV 2
* SanctuaryS (P 1) D, PR 10, MV 1
* Scare (W 2) A/L, PR 11, MV 3–5
* Screens (W 8) D, PR 17, MV 1
* Secret Page (W 3) L, PR 12, MV 1
* Seclusion (P 6) L, PR 15, MV 1
* Seeming (W 5) L, PR 14, MV 2
* Sending (W 5) L, PR 14, MV 5
* Sense Shifting† (W 2) L, PR 11, MV 1
* Sepia Snake Sigil (W 3) L, PR 12, MV 2
* Serten's Spell Immunity (W 8) D, PR 17, MV 1
* Shades (W 6) AD, PR 15, MV 3
* ShadowcatS† (W 7) AD, PR 16, MV 5
* Shadow Door (W 5) L, PR 14, MV 2
* Shadow EnginesS† (P 7) M, PR 16, MV 5
* Shadow MagicS (W 5) A/M, PR 14, MV 5
* Shadow MonstersS (W 4) AD, PR 13, MV 3
* Shadow Walk (W 7) L, PR 16, MV 1
* Shape Change (W 9) D, PR 18, MV 1
* Shatter (W 2) A/L, PR 11, MV 3–5
* ShieldS (W 1) AD, PR 10, MV 1
* ShillelaghS (P 1) A, PR 10, MV 1
* Shocking Grasp (W 1) A, PR 10, MV 1
* Shout (W 4) A, PR 13, MV 1
* Shrieking WallsS† (P 5) A, PR 14, MV 1
* Silence, 15' RadiusS (P 2) A, PR 11, MV 5
* Simulacrum (W 7) L, PR 16, MV 1
* Sink (W 8) A, PR 17, MV 5
* Skip Day† (P 6) L, PR 15 MV 1
* Sleep (W 1) A/L, PR 10, MV 3
* SlowS (W 3) A, PR 12, MV 5
* Slow Poison (P 2) L, PR 11, MV 1
* Slow Rot† (P 3) L, PR 12 MV 1
* Snake Charm (P 2) L, PR 11, MV 3
* Snare (P 3) A, PR 12, MV 1
* Sol's Searing Orb† (P 6) M, PR 15, MV 3
* Solid Fog (W 4) L, PR 13, MV 3
* Solipsism† (P 4) L, PR 13, MV 4–5
* Spacewarp† (P 7) L, PR 16, MV 3
* Speak With Animals (P 2) L, PR 11, MV 1
* Speak with Astral Traveler† (P 1) L, PR 10, MV 1
* Speak With Dead (P 3) L, PR 12, MV 2
* Speak With Monsters (P 6) L, PR 15, MV 3
* Speak With Plants (P 4) L, PR 13, MV 1
* Spectral ForceS (W 3) Any, PR 12, MV 4–5
* Spectral Hand (W 2) L, PR 11, MV 3–5
* Spell ImmunityS (P 4) D, PR 13, MV 1
* Spell Shape† (W 7) D, PR 16, MV 1
* Spell TurningS (W 7) D, PR 16, MV 1
* Spider Climb (W 1) L, PR 10, MV 1
* Spike GrowthS (P 3) D, PR 12, MV 4
* Spike StonesS (P 5) D, PR 14, MV 3
* Spirit Armor† (W 3) D, PR 12, MV 1
* Spirit of Power† (P 7) L, PR 16, MV 1
* Spiritual HammerS (P 2) M, PR 11, MV 2
* Spiritual Wrath† (P 6) L, PR 15, MV 1
* Spook (W 1) A/L, PR 10, MV 1
* Squaring the Circle† (W 3) L, PR 12, MV 1
* Squeaking Floors† (P 3) L, PR 12, MV 3
* StabilizeS† (W 9) D, PR 18, MV 1
* Starshine (P 3) L, PR 12, MV 3–5
* Statue (W 7) L, PR 16, MV 1
* Steal Enchantment† (W 7) L, PR 16, MV 1
* Sticks to Snakes (P 4) A, PR 13, MV 3
* Stinking Cloud (W 2) A, PR 11, MV 3
* Stone Shape (P 3) L, PR 12, MV 1
* Stone Tell (P 6) L, PR 15, MV 1
* Stone to FleshS (W 6) A/L, PR 15, MV 5
* StoneskinS (W 4) D, PR 13, MV 1
* Strength (W 2) L, PR 11, MV 1
* Strength of One† (P 3) L, PR 12, MV 2
* SuccorS (P 7) L, PR 16, MV 5
* SuccorS (W 9) L, PR 18, MV 5
* Suffocate† (W 7) A, PR 16, MV 3
* Suggestion (W 3) A, PR 12, MV 3
* Summon Insects (P 3) A, PR 12, MV 3
* Summon Lycanthrope† (W 4) AD, PR 13, MV 5
* Summon Shadow (W 5) A, PR 14, MV 2
* Summon Swarm (W 2) A, PR 11, MV 4
* Sunray (P 7) L, PR 16, MV 5
* Symbol (P 7) AD, PR 16, MV 1
* Symbol (W 8) AD, PR 17, MV 1
===T===
* TanglefootS† (P 4) D, PR 13, MV 5
* Tasha's Uncontrollable Hideous Laughter (W 2) A, PR 11, MV 4
* Taunt (W 1) A, PR 10, MV 3
* TelekinesisS (W 5) L/M, PR 14, MV 4–5
* Telepathy† (P 3) L, PR 12, MV 3
* Teleport (W 5) L, PR 14, MV 5
* Teleport Without Error (W 7) L, PR 16, MV 5
* Telethaumaturgy† (P 3) L, PR 12, MV 1
* Temporal Stasis (W 9) A, PR 18, MV 2
* Tenser's Floating Disc (W 1) L, PR 10, MV 2
* Tenser's Transformation (W 6) L, PR 15, MV 1
* Tentacle Walls† (P 7) AD, PR 16, MV 1
* There/Not There† (W 4) L, PR 13, MV 3
* Thief's Lament† (P 3) L, PR 12, MV 3–5
* Thought Broadcast† (P 4) L, PR 13, MV 3
* Thought Capture† (P 1) 1, PR 10, MV 1
* Thoughtweave† (P 5) L, PR 14, MV 1
* Thunder Staff† (W 4) A, PR 13, MV 1
* Timelessness† (P 7) L, PR 16, MV 1
* Time Pool† (P 5) L, PR 14, MV 1
* Time Stop (W 9) A, PR 18, MV 1
* Tongues (W 3) L, PR 12, MV 2
* Tongues (P 4) L, PR 13, MV 2
* Transmute Metal to Wood (P 7) L, PR 16, MV 4
* Transmute Rock to MudS (P 5) A, PR 14, MV 5
* Transmute Rock to MudS (W 5) A, PR 14, MV 4–5
* Transmute Water to Dust (P 6) L, PR 15, MV 4
* Transmute Water to Dust (W 6) L, PR 15, MV 4
* Transport Via Plants (P 6) L, PR 15, MV 5
* Trap the Soul (W 8) A, PR 17, MV 2
* Tree (P 3) D, PR 12, MV 1
* Tree Steed† (P 4) L, PR 13, MV 1
* Trip (P 2) A, PR 11, MV 1
* True SeeingS (P 5) D, PR 14, MV 1
* True SeeingS (W 6) D, PR 15, MV 1
* Turn Wood (P 6) L, PR 15, MV 1
* Turn Pebble to Boulder (W 4) L, PR 13, MV 1
===U===
* Unceasing Vigilance of the Holy Sentinel† (P 5) D, PR 14, MV 1
* Uncontrolled Weather† (P 7) L, PR 16, MV 5
* Undead Ward† (P 5) D, PR 14, MV 1
* Unearthly Choir† (P 3) L, PR 12, MV 1
* UnluckS† (W 4) A, PR 13, MV 2
* Unseen Servant (W 1) L, PR 10, MV 1
* Uplift† (P 4) L, PR 13, MV 1
===V===
* Vacancy (W 4) L, PR 13, MV 4–5
* Vampiric Touch (W 3) A, PR 12, MV 1
* Vanish (W 7) L, PR 16, MV 1
* Veil (W 6) L, PR 15, MV 5
* Ventriloquism (W 1) L, PR 10, MV 2–4
* Vision (W 7) L, PR 16, MV 1
* Von Gasik's Refusal† (W 5) D, PR 14, MV 4–5
* Vortex† (W 5) A, PR 14, MV 3
===W===
* Wail of the Banshee† (W 9) A, PR 18, MV 2
* Wall of Fire (P 5) AD, PR 14, MV 4
* Wall of Fire (W 4) AD, PR 13, MV 4
* Wall of Fog (W 1) AD, PR 10, MV 3
* Wall of ForceS (W 5) AD, PR 14, MV 3
* Wall of Ice (W 4) AD, PR 13, MV 4–5
* Wall of Iron (W 5) AD, PR 14, MV 3–5
* Wall of Stone (W 5) AD, PR 14, MV 3–5
* Wall of Thorns (P 6) AD, PR 15, MV 4
* Warp Wood (P 2) L, PR 11, MV 2–5
* Water Breathing (P 3) L, PR 12, MV 1
* Water Breathing (W 3) L, PR 12, MV 1
* Water Walk (P 3) L, PR 12, MV 1
* Watery DoubleS† (W 3) A, PR 12, MV 1
* Waveform† (W 5) L, PR 14, MV 3
* Weather Stasis† (P 4) L, PR 13, MV 3
* Weather Summoning (P 6) L, PR 15, MV 5
* Web (W 2) A, PR 11, MV 2–5
* Weighty Chest† (P 1) L, PR 10, MV 1
* Weird (W 9) A, PR 18, MV 3
* Whispering Wind (W 2) L, PR 11, MV 5
* Wildfire† (W 9) L, PR 18, MV 1
* Wildshield† (W 6) AD, PR 15, MV 1
* Wildstrike† (W 6) A, PR 15, MV 3
* WildwindS† (W 9) A, PR 18, MV 4
* Wildzone† (W 8) L, PR 17, MV 1
* Wind Walk (P 7) L, PR 16, MV 5
* Wind Wall (W 3) AD, PR 12, MV 3–5
* WishS (W 9) Any, PR 18, MV 5
* WithdrawS (P 2) D, PR 11, MV 1
* Wizard Eye (W 4) L, PR 13, MV 1
* Wizard Lock (W 2) L, PR 11, MV 1
* Wizard Mark (W 1) L, PR 10, MV 1
* Wizard Sight† (W 3) L, PR 12, MV 1
* Word of Recall (P 6) L, PR 15, MV 5
* Wraithform (W 3) L, PR 12, MV 1
* Wyvern Watch (P 2) AD, PR 11, MV 3
===Z===
* Zone of Sweet AirS† (P 3) D, PR 12, MV 3–5
* Zone of Truth† (P 2) L, PR 11, MV 3
Category:Dungeon Master Option: High-Level Campaigns