Risky Boots

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|-|Shantae (2002)=
|-|Shantae: Risky's Revenge=
|-|Shantae and the Pirate's Curse=
|-|Shantae: Half-Genie Hero=
|-|Shantae and the Seven Sirens=
</tabber>
==Summary==
Risky Boots is the primary recurring antagonist of the Shantae series. The nefarious lady-pirate is Shantae's nemesis and is known throughout Sequin Land for her love of wealth, power, and all shiny things. Risky is an unchallenged and self-appointed 'queen of the Seven Seas', and will caution and toll anyone who thinks otherwise. Risky is a villain with the skills and luck usually reserved for the good guys. Capable, dominating, and deadly, Risky isn't afraid to claim what's not hers. She commands an endless army of Tinkerbats who follow her orders without question, building her weapons of war and scavenging the resources that make her schemes become reality. It is shown that her mentor was the Pirate Master.
==Powers and Stats ==
Tier: 
Name: Risky Boots 
Origin: Shantae
Gender: Female
Age: Unknown (Like Shantae, she should be )
Classification: Lady-Pirate, Queen of the Seven Seas, Human
Powers and Abilities: Superhuman Physical Characteristics, Social Influencing (Has manipulated and deceived Shantae and her friends on multiple occasions, even when both parties are more than aware of the pirate's villainous nature), Weapon Mastery (Risky is proficient in the use of swords), Marksmanship (Risky is a skilled markswoman, commonly wielding a Flintlock Pistol in combat and being precise enough to utilize her sword in a similar manner to a boomerang), Stealth Mastery (Remained hidden inside a room until Shantae had fallen into her trap. In order to set up the aforementioned trap, it is implied that Risky had snuck into the house all while avoiding the Half-Genie's detection), Acrobatics, Energy Manipulation (Can imbue her sword and legs in a red energy while attacking her opponents), Free Movement (Her boots allow her to speed across lava, water, and deadly spikes with ease), Limited Flight (By herself, Risky is capable of briefly flying diagonally upwards while attacking. The Pirate Hat allows its users to extend the length of jumps through gliding, increase one's air-time with slow descents, and can act as a parachute), Summoning (Can call forth Tinkerbats in an instant), Limited Size Manipulation (The Pirate Hat can inflate to sizes larger than an average person), Fire Manipulation (Capable of spawning large flame pillars with her fire bombs), Explosion Manipulation (Her Flintlock Pistol can fire explosive rounds. Has used explosives as a means of mobility), Homing Attack (Risky's seeker ammunition tracks its target immediately after being fired, going after her opponents while she can freely move around), Preparation (Built a trap disguised as a bathtub and set it up in Shantae's home, successfully trapping her with it), Healing (The Rancid Jam, Corndog, Juicy Melon, and Tentacle all recover health to varying degrees comparatively upon consumption), Surface Scaling (Risky's grappling hook includes a function that enables movement along the surfaces it is attached to), Limited Density Manipulation (The Kraken Ball allows Risky to traverse underwater as easily as she can on land, effectively ignoring the difference in density), Resistance to Temperature Manipulation (Unlike Shantae, Risky remains unaffected by significantly low temperature environments such as Frostbite Island and Mount Pointy. Survived the heat of a volcano exploding while she was within it. Endured an exploding barrel), Fire Manipulation (Was unscathed after having been set ablaze by an exploding volcano), Magma Manipulation for her boots (Risky's boots can walk on lava, receiving zero damage in the process)
Attack Potency: Small City level+ (Risky is powered by dark magic, a power source that enabled the Pirate Master to create a storm over Scuttle Town)
Speed: Supersonic (Kept up with Shantae). Subsonic travel speed with her boots (Shantae is able to run on Water and Lava using the Boots, as well as enable her to not catch fire or feel the heats of around 1,165 F while running on Lava, showing her being able to outspeed her own sensory neurones using Risky's boots)
Lifting Strength: Superhuman (Sent the Techo Baron flying into the air with a casual sword swing. Tossed a large barrel upwards)
Striking Strength: Small City level+
Durability: Small City level+ (Due to being powered by dark magic, Risky would possess durability equal to her attack potency)
Stamina: Superhuman
Range: Standard Melee Range; Extended Melee Range with Scitmar; Tens of Meters with fire bombs; Hundreds of Meters with Flintlock Pistol and Cannon
Standard Equipment: 
*Flintlock Pistol: Used for light ranged attacks. It has infinite ammunition.
*Pirate Hat: A large pirate hat that can inflate to sizes large than the average human, and act as a makeshift parachute for slowed decent from the air. It’s useful for extending the length or jumps. Risky can also use it to gain altitude by using it at the same place as updrafts of air and wind.
*Scitmar: A large scimitar blade used for stronger melee attacks and powerful jumping downward thrusting attacks.
*Risky's Boots: A set of boots that allows Risky to enter a powerful dash after traveling in the same direction for a few seconds. At top speeds she can run over lava, water and spikes with no problems. She can even rapidly drive through layers of rock and stone.
*Cannon: A powerful cannon that Risky can shoot, she has never shown to use it like Shantae does though.
*Fire Bombs: Explosives that when thrown, unleash a pillar of flames that shoots upwards.
Intelligence: Gifted (Able to conceive grandiose machines for her Tinkerbats to build and to operate them quite effectively. Can quickly figure out and weaponize unknown artifacts. Skilled in the use of her arsenal, additionally utilizing her weapons in unique ways, such as throwing her sword like a boomerang and deploying bombs to reach high areas. Has easily manipulated Shantae and company regularly for her own gain. Built and integrated a trap in the form of a bathtub, which keeps its prey restrained once inside. Even in spite of her plan's shortcomings, Risky was able to strip Shantae of her magic on one occasion)
Weaknesses: Risky's greatest weakness is her pride, possessing an ego that gets in the way of more reasonable thinking. She is rather prone to short-sighted mistakes that she never seems to learn from, such as forgetting to collect genie crystals, then immediately blaming her tinkerbats. Her plans tend to have certain flaws, and while it generally does not hinder them, it causes her more stress having to deal with it. Less naive opponents could take advantage of and even stroke this weakness to their benefit. Although her physical attributes are rather high given her showings against foes like Shantae, Risky is reliant on her weapons, having been overwhelmed by Cackle Bats in the past when she was unarmed.
Notable Attacks/Techniques:
*Skilled Athleticism: Despite being Human, Risky shows many surprising athletic endeavours. Risky can dash around in mid-air for dive-bombing attacks and perform a brutal slide-kick when on the ground. She is also able to perform various acrobatic feats akin to parkour, which seems to suggest superhuman levels of athleticism. 
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Female Characters
Category:Antagonists
Category:Final Bosses
Category:Pirates
Category:Sword Users
Category:Shantae
Category:Game Characters
Category:Game Bosses
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Category:Weapon Masters
Category:Traitors
Category:Villains
Category:Humans
Category:Gun Users
Category:Acrobats
Category:Video Game Characters
Category:Indie Game Characters
Category:Primary Antagonists
Category:Marksmen
Category:Free Movement Users
Category:Shoe Users
Category:Playable Characters
Category:Social Influencers
Category:Size Users
Category:Flight Users
Category:Leaders
Category:Thieves
Category:Energy Users
Category:Stealth Masters
Category:Preparation Users
Category:Summoners
Category:Explosion Users
Category:Fire Users
Category:Surface Scalers
Category:Homing Attack Users
Category:Density Users