Turret

Turret is one out of floors that can be randomly chosen, or selected by a player. It is currently in-game.
==Appearance==
The floor only appears as a grassy field with some hills, alongside what seems to be a gatling gun seen facing towards the elevator.
==Gameplay==
Once the doors open, a voice will quickly say "Think fast, chucklenuts!", and the gun will begin to fire into the elevator after a second. Anybody, including NPCs will be damaged and can die from the bullets fired. There is also a small chance that after initial wave of bullets has been fired, a short pause will occur before a singular bullet will be shot. 
This bullet will remove all the accessories off of any player that gets hit by it and cause 40 damage. If the player gets killed by the turret during the event, this will award the player the "DELAYED REACTION" badge. 
==Gallery==
<tabber>
|-|Current=
Jermbo (gatling gun).png|Jermbo seen in the distance.
File:Turret jermbo.png|A close-up of Jermbo.
File:Turret on.png|The turret while firing.
File:Turret off.png|The turret after firing.
File:Ducklemonade.png|April Fools' update. (The duck song)
File:Machine gun turret.png|Ditto, but the duck is now there.
</tabber>
==Trivia==
*The voice spoken is The Scout in Team Fortress 2.
*Jermbo can be seen in the distance.
*Jermbo, Unpleasant, Gnarpy, Pest, Pilby, RAT, STAT, and Mozelle will get off on this floor if they were in the elevator beforehand. They will turn a sharp left after stepping off.
*This floor is one out of five floors that can do damage to or kill NPCs and players, with the other floors being Hotel Floor, Frightening Floor, and Backrooms.
*This floor is one of the few floors that shake the players' screens and create a banging sound before the elevator doors open up.
*If the player dies to the turret for the first time, they are able to get the "DELAYED REACTION" badge
Category:Floors