Agony

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« MegaDeath | Agony | Black Babass: Revamped»
==Difficulty Introduction==
 Agony is the first difficulty in the Mischevious Class 11, and was deleted for author request due to the owner, The Difficulty Enthusiast, not having much motivation during its creation. However, when the creator regained motivation, it was revived by the author. It is located directly surpassing the legendary MegaDeath, and the Death Chain, and is located directly preceding the livid Black Babass. Agony necessitates physically impossible obstacles, breaking logic of Roblox obbying, due to how high up in the difficulty chart this is located in. 
Even just accomplishing a singular jump of this difficulty is a feat in gaming that will never be surpassed, due to the fact that the jumps are so mind-bogglingly impossible, they are unbeatable. There are decoys and traps hidden with the rest of the gameplay, which are impossible to detect on your first run, meaning there are no ‘first-try’ completions of Agony, and there never will be. 
Furthermore, not even the most precise TAS there is could help you, so you must dive into sketchy exploits, and overpowered items only for important people in the community, like JToH’s Blessed Coil, in order to even have a nanoscopic chance of surpassing Agony. 
==Icon Representation==
Dont know why this is here, but it’s standard for every difficulty now, so yeah, cry about it.
<tabber>
Current=
It is a light grey icon, with a white border. There is a black XD in the middle, and lots of filters, like glitch and RGB shift featured in this icon. It’s simplistic.
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Old=
This icon may not look complicated, but it is. Firstly, there is a white, pixelated XD in the middle. Secondly, there is some turquoise radial gradation, and there is a slight bit of speed lines coming up through the bottom right corner. Yeah, that’s it.
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Oldest=
The oldest icon is HELLs icon, but heavily modified. The colors are a lot darker, the XD has been changed to a DX, there are laser eyes in the DX, and there is some bright red in each corner. 
</tabber>
==Obstacles==
Note that there is a supersonic undodgeable cancollide false instakill spinner.<tabber>
Baseline=
===Baseline Agony===
*70 stud jump (Climbable)
*68 stud jump (Unclimbable)
*65 stud wraparound (Climbable)
*63 stud wraparound (Unclimbable)
*62 stud ice wraparound
* 63 stud Cylindrical Wraparound (Climbable)
*61 stud Cylindrical Wraparound (Unclimbable)
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Low=
===Low Agony===
*70.3 stud jump (Climbable)
*68.3 stud jump (Unclimbable)
*65.3 stud wraparound (Climbable)
*63.3 stud wraparound (Unclimbable)
*62.3 stud ice wraparound
*63.3 stud Cylindrical Wraparound (Climbable)
*61.3 stud Cylindrical Wraparound (Unclimbable)
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Middle=
===Middle Agony=== 
*70.6 stud jump (Climbable)
*68.6 stud jump (Unclimbable)
*65.6 stud wraparound (Climbable)
*63.6 stud wraparound (Unclimbable)
*62.6 stud ice wraparound
*63.6 stud Cylindrical Wraparound (Climbable)
*61.6 stud Cylindrical Wraparound (Unclimbable)
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High=
===High Agony===
*70.9 stud jump (Climbable)
* 68.9 stud jump (Unclimbable)
*65.9 stud wraparound (Climbable)
*63.9 stud wraparound (Unclimbable)
* 62.9 stud ice wraparound
*63.9 stud Cylindrical Wraparound (Climbable)
*61.9 stud Cylindrical Wraparound (Unclimbable)
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Peak=
===Peak Agony=== 
*71.2 stud jump (Climbable)
*69.2 stud jump (Unclimbable)
*66.2 stud wraparound (Climbable)
*64.2 stud wraparound (Unclimbable)
*63.2 stud ice wraparound
*64.2 stud Cylindrical Wraparound (Climbable)
*62.2 stud Cylindrical Wraparound (Unclimbable)
</tabber>
== Recommended Attributes ==
<tabber>
|-|Baseline=
100 SP, 300 JP
90 SP, 270 JP (TAS)
|-|Low=
102.5 SP, 307.5 JP
92.5 SP, 277.5 JP (TAS)
|-|Mid=
105 SP, 315 JP
95 SP, 285 JP (TAS)
|-|High=
107.5 SP, 322.5 JP
97.5 SP, 292.5 JP (TAS)
|-|Peak=
110 SP, 330 JP
100 SP, 300 JP (TAS)
</tabber>
==Tower Section==
=== Towers in this difficulty ===
*Tower of Hellish Sights (ToHS) (Baseline Agony) (Fictional)
*Tower of Originally Being A Class Finale (ToOBACF) (Low Agony) (Fictional)
*Tower of The Barrier of Near-Unbuildability (ToTBoNU) (Middle Agony) (Fictional)
*Steeple of The Beyond Supreme Summarization (SoSJC) (High Agony) (Fictional)
*Fortress of The Edge of Reality (FoTEoR) (Peak Agony) (Fictional)
===Towers with this difficulty===
*Monolith of Every JJT Difficulty: Reimagined: Part 1 (MoEJD:R:P1) (Unknown Floor)
==Trivia==
*This difficulty used to be a Class Finale difficulty at one point.
*This was going to be deleted in the Armageddon VI, but it was saved by The Original Creator.
*This is the first Physically Impossible difficulty, according to the template.
==Continuing on from this point==
Well, I guess I was wrong. You have proven yourself to be able to advance onto the rest of Class 11. After trillions of years, you have surpassed yet another difficulty. You are able to move onto Black Babass, the second Class 11 difficulty.
Category:Difficulties
Category:Class 11
Category:Physically Impossible
Category:Impossible
Category:Basically Impossible
Category:Unofficial
Category:Unofficial Difficulty__NOTOC__
Category:Revived