The Adventurer (Caveblazers)

==Summary==
The Adventurer is an unnamed, customisable character that serves as the sole protagonist of the Indie roguelike platformer Caveblazers. They are one of many that has ventured into the depths of the caves in search of the unimaginable power that is said to reside there. 
==Powers and Stats==
Tier: | At least , higher via Fury Blessing | , higher via Fury Blessing
Key: Base | Post-Completion | All 5 Relics
Name: Unknown/The Adventurer
Origin: Caveblazers
Gender: Unspecified, male by default
Age: Unknown
Classification: Adventurer
Powers and Abilities: Superhuman Physical Characteristics, Weapon Mastery (Skilled with a sword + bow), limited Acrobatics and Surface Scaling (Can climb walls via wall jumps), Healing, Explosion Manipulation (Via default equipment), Non-Physical Interaction (Can harm phantoms, who are spirits), Enhanced Senses (The Adventurer's sight isn't restricted by the darkness of the caves), possibly Resistance to Heat Manipulation (Unaffected by the heat of the Magma Core, which is stated to be unbearable for humans) | Same as before, plus superior Healing and Acrobatics, Statistics Amplification and Reduction, limited Transmutation (Can turn non-living things into gold), Poison Manipulation, Forcefield Creation (Via shields, which allow The Adventurer to take a hit without receiving any damage, and the Crystal Skull which creates a forcefield which blocks projectiles), Teleportation, Gravity Manipulation, Paralysis Inducement, Electricity Manipulation, Fire Manipulation, Adhesive Manipulation, Resurrection (For both The Adventurer and others), Damage Reduction and Boost, superior Explosion Manipulation and Homing Attack, Magic, Curse Manipulation, Time Slow (Lasts for 10 seconds), limited Luck Manipulation (Passively increases chances which are positive to The Adventurer), Energy Manipulation and Projection, Soul Absorption (Can be used to buff The Adventurer's stats), Vibration Manipulation, Status Effect Inducement, Magma Manipulation (Dragon Glass Shards can drain lava), limited Size Manipulation (Blessing of the Ballista passively increases the size of The Adventurer's projectiles), limited Magnetism Manipulation (Magnetism Blessing passively brings gold and coins towards The Adventurer), Resistance to Fire Manipulation, Poison Manipulation, Explosion Manipulation and limited Resistance to Gravity Manipulation (The Adventurer's projectiles can ignore gravity via Glide Blessing) | Same as before, plus Darkness Manipulation (Wields shadow weapons), likely Dimensional Travel (The Oblivion Relic brings Phantoms from the Spirit World), Corrosion Inducement (The Oblivion Relic causes corruption to flood the caves) and limited Flight (Via Icarus Feather)
Attack Potency: Large Building level+ (Even with minimal gear, The Adventurer is capable of harming Grubbington, who can casually destroy his own body's volume of rock in seconds. Can easily kill enemies in the cave stronger than the Jumper, who itself is this strong. Their bombs can replicate the Jumper's destruction feat, and are more damaging overall) | At least Large Building level+ (Greatly superior than before, defeated four consecutive bosses each of whom are stronger than the last, as well as the Overlord who is superior still. Carries countless items and blessings which amplify their statistics, and weapons vastly superior to the default Steel Sword and Recurve Bow), higher via Fury Blessing (After 5 seconds of waiting, the Adventurer's attacks deal 1000%, or 10x, the damage they would have beforehand) | City Block level (The Arrowhead Relic amplifies the Adventurer's attacks by 1.5x), higher via Fury Blessing
Speed: At least Subsonic+ (Can dodge spears fired by Orcs, arrows fired by traps and Grubbington's burrowing) | At least Subsonic+, Massively Hypersonic+ attack speed (Can fire lightning and use weapons that are described as being as fast as lightning)
Lifting Strength: Unknown 
Striking Strength: Unknown physically, Large Building level+ with melee weapons | Unknown physically, at least Large Building level+ with melee weapons, higher via Fury Blessing | Unknown physically, City Block level with melee weapons, higher via Fury Blessing
Durability: Large Building level+ (Can survive the full force of Grubbington burrowing out at high speeds, can tank numerous Jumper explosions) | At least Large Building level+ (Far more durable than before, has multiple forms of Damage Reduction), higher via forcefields (Completely no-sell the Overlord's projectile attacks) | At least Large Building level (The Arrowhead Relic halves The Adventurer's durability, however they are still able to somewhat survive attacks from Paragon Relic bosses, who have 8-B attack potency), higher via forcefields (Completely no-sell the Overlord's projectile attacks)
Stamina: High (Shows no signs of tiring, even after conquering ten massive sections of the cave filled to the brim with enemies and defeating numerous bosses)
Range: Extended melee range, a few meters via Master Sword Blessing. Dozens of meters via magical items, projectiles, bombs and lightning orbs. Hundreds of meters via runes. Far higher via relics - most relics impact the entirety of the cave, the Oblivion Relic can summon Phantoms from the Spirit World.
Standard Equipment: A steel sword, recurve bow, two apples and a bomb | A vast array of weapons, runes, bombs, projectiles and more. A full list can be seen here. (Bar shadow variants of weapons and the Icarus Feather) | Same as before, plus shadow variants of weapons, magical items and more. See the full list of items above.
Intelligence: Above Average. The Adventurer seems to be a capable combatant and skillful enough to make it through the cave, something that no other adventurer has done before them.
Weaknesses: None notable | Magical items require time to recharge | Their durability is halved via the Arrowhead Relic
Note: The adventurer is assumed to have the Adventurer perk active in all keys, as this is the only perk unlocked by default, and many perks are mutually exclusive to one another. This gives them the standard equipment seen in their Base key.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:CaveBlazers
Category:Male Characters
Category:Adventurers
Category:Adults
Category:Genderless Characters
Category:Game Characters
Category:Protagonists
Category:Protagonists
Category:Heroes
Category:Weapon Masters
Category:Weapon Users
Category:Acrobats
Category:Surface Scalers
Category:Healers
Category:Explosion Users
Category:Enhanced Senses Users
Category:Non-Physical Interaction Users
Category:Statistics Amplification Users
Category:Status Effect Users
Category:Statistics Reduction Users
Category:Transmutation Users
Category:Poison Users
Category:Forcefield Users
Category:Teleportation Users
Category:Gravity Users
Category:Paralysis Users
Category:Electricity Users
Category:Fire Users
Category:Adhesivity Users
Category:Resurrection Users
Category:Damage Boost Users
Category:Damage Reduction Users
Category:Damage Transferal Users
Category:Homing Attack Users
Category:Magic Users
Category:Curse Users
Category:Time Users
Category:Probability Users
Category:Energy Users
Category:Energy Projection Users
Category:Soul Users
Category:Absorption Users
Category:Vibration Users
Category:Magma Users
Category:Size Users
Category:Magnetism Users
Category:Darkness Users
Category:Corrosion Users
Category:Flight Users
Category:Dimensional Travel Users
Category:Humans