Dipper Pines

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== Summary==
Mason "Dipper" Pines (born August 31st, 1999, 5 minutes after Mabel Pines) is a smart, curious, and adventurous 12-year-old (13-year-old at the end of the series) boy spending the summer with his Great Uncle Stan in Gravity Falls, Oregon, where he and his twin sister constantly encounter the town's paranormal side. Armed with a mysterious journal, he is one of the two main protagonists of Gravity Falls, who dares to investigate the mysteries of his summer home.
== Powers and Stats ==
Tier:  | 
Key: Normal | Mindscape
Name: Mason Pines, Dipper, Pine Tree (By Bill)
Origin: Gravity Falls
Gender: Male
Age: 12 (13 at end of summer)
Classification: Human
Powers and Abilities: Superhuman Physical Characteristics, Has knowledge of supernatural creatures and other phenomena, Has a magnetic gun, a mind erasing gun, as well as a height-altering flashlight. Has skill in using weapons ranging from swords to spears to pole-arms, Stealth Mastery, Summoning (He can summon zombies though this can backfire on him) | Can shoot lasers, Flight, has the ability to heal and reshape his body at will, Dream Manipulation (Can destroy or overpower nightmares, can also combine his dream powers with others, making his and the others powers more potent), BFR and Portal Creation (Can create portals out of one's mind)
Attack Potency: Wall level+ (Physically overpowered the Multi-Bear, a large black bear with eight heads, and became comparable to the Manotaurs, who can casually smash large boulders. Damaged and overpowered Experiment #210 alongside Wendy Corduroy, which destroyed a cage of solid steel. Contended with Grunkle Stan, who beat up a pterodactyl and fought off a horde of zombies. Can beat up Gnomes, which could overpower Tats, who smashed through a wall. Can match people capable of harming him, like Gideon Gleeful and exact clones of himself) | Unknown (Is capable of harming Bill Cipher)
Speed: Relativistic (Roughly comparable, but slower than Stanford Pines. Moved in tandem with the beam of the magnet gun. Redirected a beam of light while moving at comparable speed) | Unknown
Lifting Strength: Class 10 (Became comparable to the Manotaurs after his training, who casually lifted a large boulder. Overpowered the Multi-Bear) | Unknown
Striking Strength: Wall level+ (Quickly and easily tore an air vent from its hinges. Dived through Gideon-bot's eye) | Unknown
Durability: Small Building level (Took a massive beating from Rumble McSkirmish, whose casual attacks can do this much damage, and later got back up without many injuries. Could survive putting his hand in the “Pain Hole” which made even the Manotaurs cry in pain, which are tough enough to destroy solid rock and collapse trees through sheer movement. Survived being tackled through a window by Gideon Gleeful. Withstood a small explosion and bashing through a wall while holding onto a ship that was moving at superhuman speeds. Has taken falls from cliffs unscathed. Was unharmed after being in a car crash and a high-speed crash landing of an alien droid) | Unknown (Survived attacks from Bill. Also, he cannot die or feel pain and will recover from any injury)
Stamina: Superhuman (When intently focused, he can stay up for days straight. Didn't show much physical or mental fatigue after more than a thousand challenges/games in "Globnar". Endured savage beatings from Rumble McSkirmish, including his strongest combat move, and got back up fine afterwards as if nothing happened)
Range: Standard Melee Range, higher with his weapons
Standard Equipment: Journal 3 (Not any more as of Weirdmaggedon Part 1), Has access to other weapons and tools:
*Memory Erasing Gun: Pretty straightforward. It can be used to erase specific memories from a person's mind.
*Height-Altering Flashlight: Handcrafted by himself by tying a magic size manipulating crystal to a flashlight. It can used to shrink or enlarge any object or being, or certain body parts, such as hands and heads.
*Magnet Gun: Given to him by his great-uncle Ford. Used for latching onto metallic surfaces. It can also distribute a magnetic pulse that makes electric machinery malfunction, including even alien tech-ware.
*Spear: Given to him by the Minotaur leader, Leaderaur. It is shown to be competent in using the spear, as he was able to defeat Multi-Bear with it.
*President’s Key: Given to him by the 8½th President of the United States of America, Quentin Trembley. Used for opening any lock in America. It is also shown to open supernatural doors, such as the door leading to the Crawlspace, a paranormal black market.
*Swiss Army Knife: Contains multiple tools for different tasks and purposes, including a screwdriver and a pair of scissors.
Intelligence: Gifted (Calculated the trajectory to precisely throw a ball to make it flip & move in various places to finally hit a specific target. Ford was interested in his potential. Dipper is a quick and clever thinker, can make good use of his surroundings, can be a good leader, is very resourceful as he uses anything around him to his advantage, etc.)
Weaknesses: Normal human weaknesses, can make bad decisions if he gets desperate enough, is too reliant on the journal when trying to solve a situation. He is rather inexperienced in the Dreamscape and cannot utilize his abilities like beings such as Bill and summoning can backfire on him
==Notable Matchups==
Victories: 
Losses:
Inconclusive:
Category:Characters
Category:Gravity Falls
Category:Male Characters
Category:Protagonists
Category:Primary Protagonists
Category:Cartoon Characters
Category:Kids
Category:Teenagers
Category:Good Characters
Category:Humans
Category:Healers
Category:Gun Users
Category:Spear Users
Category:Dream Users
Category:Memory Users
Category:Flight Users
Category:Light Users
Category:Shapeshifters
Category:Weapon Masters
Category: Stone Walls