The Witcher 3 abilities/Alchemy

Alchemy Abilities 	Alchemy Abilities 	Alchemy Abilities
Ability 	Description 	Points
Brewing 	Enables the brewing and drinking of witcher potions. 	0
Heightened Tolerance	Level 1:
* Increases potion overdose threshold from 75% to 80%
* Potion duration time: +5%.
Level 2:
* Increases potion overdose threshold from 75% to 85%
* Potion duration time: +10%.
Level 3:
* Increases potion overdose threshold from 75% to 90%
* Potion duration time: +15%.
Level 4:
* Increases potion overdose threshold from 75% to 95%
* Potion duration time: +20%.
Level 5:
* Increases potion overdose threshold from 75% to 100%
* Potion duration time: +25%.	0
Refreshment 	Level 1:
* Each potion dose imbibed heals 5% of maximum Vitality.
* Potion duration time: +5%
Level 2:
* Each potion dose imbibed heals 10% of maximum Vitality.
* Potion duration time: +10%
Level 3:
* Each potion dose imbibed heals 15% of maximum Vitality.
* Potion duration time: +15%
Level 4:
* Each potion dose imbibed heals 20% of maximum Vitality.
* Potion duration time: +20%
Level 5:
* Each potion dose imbibed heals 25% of maximum Vitality.
* Potion duration time: +25%	6
Delayed Recovery 	Level 1:
* Potion effects don't wear off until potion Toxicity falls to 90% of the maximum level.
* Potion duration time: +5%
Level 2:
* Potion effects don't wear off until potion Toxicity falls to 80% of the maximum level.
* Potion duration time: +10%
Level 3:
* Potion effects don't wear off until potion Toxicity falls to 70% of the maximum level.
* Potion duration time: +15%	12
Side Effects 	Level 1:
* Imbibing a potion gives a 20% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
* Potion duration time: +5%
Level 2:
* Imbibing a potion gives a 40% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
* Potion duration time: +10%
Level 3:
* Imbibing a potion gives a 60% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
* Potion duration time: +15%
Level 4:
* Imbibing a potion gives a 80% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
* Potion duration time: +20%
Level 5:
* Imbibing a potion gives a 100% chance of activating the effects of another randomly-selected potion, without additional Toxicity cost.
* Potion duration time: +25%	18
Oil Preparation 	Enables the creation of oils that can be applied to swords. 	0
Poisoned Blades 	Level 1:
* Oil applied to blades gives a 3% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
* Potion duration time: +5%
Level 2:
* Oil applied to blades gives a 6% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
* Potion duration time: +10%
Level 3:
* Oil applied to blades gives a 9% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
* Potion duration time: +15%
Level 4:
* Oil applied to blades gives a 12% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
* Potion duration time: +20%
Level 5:
* Oil applied to blades gives a 15% chance of poisoning the target on each hit. The chance is greater the higher the level of oil used.
* Potion duration time: +25%	0
Protective Coating 	Level 1:
* Adds 5% protection against attacks from the monster type the oil targets.
* Potion duration time: +5%
Level 2:
* Adds 10% protection against attacks from the monster type the oil targets.
* Potion duration time: +10%
Level 3:
* Adds 15% protection against attacks from the monster type the oil targets.
* Potion duration time: +15%
Level 4:
* Adds 20% protection against attacks from the monster type the oil targets.
* Potion duration time: +20%
Level 5:
* Adds 25% protection against attacks from the monster type the oil targets.
* Potion duration time: +25%	6
Fixative 	Level 1:
* Blade oils now have 33% more charges.
* Potion duration time: +5%
Level 2:
* Blade oils now have 67% more charges.
* Two different oils can be applied to a sword at a time. 
* Potion duration time: +10%
Level 3:
* Blade oils do not wear off.
* Up to 3 different oils can be applied to a sword at a time. 
* Potion duration time: +15%	12
Hunter Instinct 	Level 1:
* When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 20%.
* Potion duration time: +5%
Level 2:
* When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 40%.
* Potion duration time: +10%
Level 3:
* When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 60%.
* Potion duration time: +15%
Level 4:
* When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 80%.
* Potion duration time: +20%
Level 5:
* When Adrenaline Points are at their maximum, critical hit damage against the targeted enemy type is increased by 100%.
* Potion duration time: +25%	18
Bomb Creation 	Enables the creation of handheld bombs that can be thrown at enemies. 	0
Steady Aim 	Level 1:
* Time is slowed a further 15% while aiming bombs.
* Potion duration time: +5%
Level 2:
* Time is slowed a further 30% while aiming bombs.
* Potion duration time: +10%
Level 3:
* Time is slowed a further 45% while aiming bombs.
* Potion duration time: +15%	0
Pyrotechnics 	Level 1:
* All bombs, even those that usually do not inflict damage, now deal +30 damage in addition to their normal effects.
* Potion duration time: +5%
Level 2:
* All bombs, even those that usually do not inflict damage, now deal +60 damage in addition to their normal effects.
* Potion duration time: +10%
Level 3:
* All bombs, even those that usually do not inflict damage, now deal +90 damage in addition to their normal effects.
* Potion duration time: +15%
Level 4:
* All bombs, even those that usually do not inflict damage, now deal +120 damage in addition to their normal effects.
* Potion duration time: +20%
Level 5:
* All bombs, even those that usually do not inflict damage, now deal +150 damage in addition to their normal effects.
* Potion duration time: +25%	6
Efficiency 	Level 1:
* Increases the maximum number of bombs in each slot by 1.
* Potion duration time: +5%
Level 2:
* Increases the maximum number of bombs in each slot by 2.
* Potion duration time: +10%
Level 3:
* Increases the maximum number of bombs in each slot by 3.
* Potion duration time: +15%
Level 4:
* Increases the maximum number of bombs in each slot by 4.
* Potion duration time: +20%
Level 5:
* Increases the maximum number of bombs in each slot by 5.
* Potion duration time: +25%	12
Cluster Bombs 	Level 1:
* Upon detonation bombs separate into explosive fragments. Number of fragments: 2
* Potion duration time: +5%
Level 2:
* Upon detonation bombs separate into explosive fragments. Number of fragments: 3
* Potion duration time: +10%
Level 3:
* Upon detonation bombs separate into explosive fragments. Number of fragments: 4
* Potion duration time: +15%
Level 4:
* Upon detonation bombs separate into explosive fragments. Number of fragments: 5
* Potion duration time: +20%
Level 5:
* Upon detonation bombs separate into explosive fragments. Number of fragments: 6
* Potion duration time: +25%	18
Mutation 	Enables the extraction of mutagens from the corpses of powerful monsters. Witchers use these to grant their bodies new abilities.	0
Acquired Tolerance 	Level 1:
* Every known level 1 alchemy formula increases maximum Toxicity by 1.
* Potion duration time: +5%
Level 2:
* Every known level 1 or 2 alchemy formula increases maximum Toxicity by 1.
* Potion duration time: +10%
Level 3:
* Every known level 1, 2 or 3 alchemy formula increases maximum Toxicity by 1.
* Potion duration time: +15%	0
Tissue Transmutation	Level 1:
* When consumed, mutatgen decoction increases maximum Vitality by 200 for decoction's effective duration.
* Potion duration time: +5%
Level 2:
* When consumed, mutatgen decoction increases maximum Vitality by 400 for decoction's effective duration.
* Potion duration time: +10%
Level 3:
* When consumed, mutatgen decoction increases maximum Vitality by 600 for decoction's effective duration.
* Potion duration time: +15%
Level 4:
* When consumed, mutatgen decoction increases maximum Vitality by 800 for decoction's effective duration.
* Potion duration time: +20%
Level 5:
* When consumed, mutatgen decoction increases maximum Vitality by 1000 for decoction's effective duration.
* Potion duration time: +25%	6
Synergy 	Level 1:
* Increases bonus for mutagen placed in mutagen slot by 10%.
* Potion duration time: +5%
Level 2:
* Increases bonus for mutagen placed in mutagen slot by 20%.
* Potion duration time: +10%
Level 3:
* Increases bonus for mutagen placed in mutagen slot by 30%.
* Potion duration time: +15%
Level 4:
* Increases bonus for mutagen placed in mutagen slot by 40%.
* Potion duration time: +20%
Level 5:
* Increases bonus for mutagen placed in mutagen slot by 50%.
* Potion duration time: +25%	12
Adaptation 	Level 1:
* Extends effective duration of all mutagen decoctions by 10%.
* Potion duration time: +5%
Level 2:
* Extends effective duration of all mutagen decoctions by 20%.
* Potion duration time: +10%
Level 3:
* Extends effective duration of all mutagen decoctions by 30%.
* Potion duration time: +15%
Level 4:
* Extends effective duration of all mutagen decoctions by 40%.
* Potion duration time: +20%
Level 5:
* Extends effective duration of all mutagen decoctions by 50%.
* Potion duration time: +25%	18
Trial of the Grasses	Mutation that lets witchers withstand the toxicity of potions that would kill normal people. 	0
Frenzy 	Level 1:
* If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack.
* Potion duration time: +5%
Level 2:
* If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 1 of this ability.
* Potion duration time: +10%
Level 3:
* If potion Toxicity is above 0, time automatically slows when an enemy is about to perform a counterattack. The slowing effect and duration are greater than for level 2 of this ability.
* Potion duration time: +15%	0
Endure Pain 	Level 1:
* Increases maximum Vitality by 10% when Toxicity exceeds the safe threshold.
* Potion duration time: +5%
Level 2:
* Increases maximum Vitality by 20% when Toxicity exceeds the safe threshold.
* Potion duration time: +10%
Level 3:
* Increases maximum Vitality by 30% when Toxicity exceeds the safe threshold.
* Potion duration time: +15%
Level 4:
* Increases maximum Vitality by 40% when Toxicity exceeds the safe threshold.
* Potion duration time: +20%
Level 5:
* Increases maximum Vitality by 50% when Toxicity exceeds the safe threshold.
* Potion duration time: +25%	6
Fast Metabolism 	Level 1:
* Toxicity drops 1 point(s) per second faster.
* Potion duration time: +5%
Level 2:
* Toxicity drops 2 point(s) per second faster.
* Potion duration time: +10%
Level 3:
* Toxicity drops 3 point(s) per second faster.
* Potion duration time: +15%
Level 4:
* Toxicity drops 4 point(s) per second faster.
* Potion duration time: +20%
Level 5:
* Toxicity drops 5 point(s) per second faster.
* Potion duration time: +25%	12
Killing Spree 	Level 1:
* If Toxicity is above 0, each opponent killed increases critical hit chance by 10% for the duration of that fight.
* Potion duration time: +5%
Level 2:
* If Toxicity is above 0, each opponent killed increases critical hit chance by 20% for the duration of that fight.
* Potion duration time: +10%
Level 3:
* If Toxicity is above 0, each opponent killed increases critical hit chance by 30% for the duration of that fight.
* Potion duration time: +15%
Level 4:
* If Toxicity is above 0, each opponent killed increases critical hit chance by 40% for the duration of that fight.
* Potion duration time: +20%
Level 5:
* If Toxicity is above 0, each opponent killed increases critical hit chance by 50% for the duration of that fight.
* Potion duration time: +25%	18
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