148739-boss-hunter-challenge-rewards

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Hey,sry but I have to cry! This event is not nice at all. We really have to buy Lockbox keys to get any new rewards. And the most interesting thing is, that the Drop Chance of all awesome items /(Mount, Pet, Toy) is really low. An Example:
 
Bought 9 Lockboxes:
4x 5 Service Tokens
2x Tradeskill Bag
High Life Rune
2x 30 Gold
Not really awesome for 630 NCoins or 310 OmniBits. No Veggie Launcher for me :angry:
 
 
So it's only a money grabbing event. No rewards without NCoins (OmniBits) and that's not cool Carbine! Space Chase was ... fine. We got decor items without spending money and other stuff for some money. Now we only get stuff with money. Yes, we only need 35 Particles to summon a WB and that's a nice bonus. However, it's not enough. Especially for signature members. There are so many shop updates and money grabbing events ... with a lot of AWESOME things. But I already pay 12 € a month! I don't want to pay 30-100 a month  OoSuggestion for Boss Hunter Challenge
 
Sell 3 different cases at the event vendor:
Unlucky Lopp Lockbox1 Shiny Token
1 common item (tradeskill materials, runes, gold etc.) 
Happy Lopp Lockbox3 Shiny Tokens
Low Chance for a new rare item
or
1 common item (tradeskill materials, runes, gold etc.) 
Lucky Lopp Lockbox5 Shiny Tokens + Lockbox Key
1 new rare Item
1 common item (tradeskill materials, runes, gold etc.)
			
				
	Edited January 7, 2016 by Greyn	
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What did you expect? The Boss Hunter Challenge and the newly announced Sim-Chase is just to keep people farming old and 10000x times played content which they no longer want to do. People want new content since ages and Carbine/NCsoft sets the priorities differently. 
all they do since >12 month is remodelling the same content over and over again. and im not talking about pve content only. its the same for BGs, housing, mounts, skins, whatever.
13th of january was the leaked date to reveal updates for WS, if this SIm-Chase (starts 13th of january) is the news they didnt spoke about its time to sharpen the pitchforks.	
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			It will be in your next lockbox	
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What did you expect?
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Wait, lockbox keys don't drop? 
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During the Boss Hunter Challenge, every time you or your party slays a World Boss or Legendary Champion, they have a 100% chance to drop a new Shiny Token you can turn in at a vendor in your capital city, along with a lockbox key (normally only available for purchase from the In-Game Store for NCoin or OmniBits).
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"Explanations, Carbine, pretty, please?"
 
This 100 times. The exact wording really sounds like we get free keys, which we obviously don't. This got me very dissapointed.
 
Let me clarify that I dont mind buying stuff in the store (which I have done a lot) but deliberately trying to fool your customers this way is not how to do it.
			
				
	Edited January 7, 2016 by Valyrie	
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Wait, what?
 
Yeah, now I am totally confused. The reading of it yesterday made it sound like Keys were part of the rewards.
 
Or are y'all talking about the Cash Shop Mystery Box things?	
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I expected ... Higher loot chance and more options to get NEW rewards.
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Wait, what?
 
Yeah, now I am totally confused. The reading of it yesterday made it sound like Keys were part of the rewards.
 
Or are y'all talking about the Cash Shop Mystery Box things?
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Wait, lockbox keys don't drop?
 
Explanations, Carbine, pretty, please?
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why would they give those new rewards out so easily? I didnt bother to buy anything in the cash shop until its for content i enjoy and im not a fan of f2p anyway.
 
people have to wake up and realise that f2p cost them more than the previous 10€/month and the focuss of the devs is on the cash shop now and not quarterly updates with new zones, etc.
Obv they still work on new content but lets say they need 25000 hours to create,test and release high quality, new content and with all the events they have to put time into with the main purpose to create new skins to then sell them in the cash shop (since this is how the servers keep running), those 25000 hours will not be reached as fast as before with the same staff, which then leads to people leaving (cuz lack of content) or creating even more gapfiller content to keep at least a base amount of people logging in.
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Sry for this stupid comment but: I'm a siganture member and I'm paying 12€ a month :P
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Once again, purposefully misleading, poorly written text used to cover up the real meaning of the event.
 
Look, as I've said before I do not begrudge Crabine/NCSoft from making money. I *want* them to make money.
 
But there is a right way and a wrong way to go about it. People want to buy cool things. People DON'T want to feel like they're being tricked. People like events. People don't like misleading event text or poorly-structured descriptions (Flaming War Pig "Reward" I am looking directly at you!)
 
This event could have been a big money maker without the stupid RNG Boxes. I might grumble, but I'd buy Lockbox Keys all day long if I *knew* I wasn't wasting my money on some stupid random luck of the draw. I work hard for my money, so throwing it away on "random chance" makes me sick to my stomach. I don't gamble in real life or even spend money on Super Bowl squares or anything like that. I'm not cheap. I love spending money. But I don't love spending my money on useless, random junk.
 
Get rid of the random element and everything will be better. GUARANTEE ME SOMETHING, ANYTHING DECENT and you'll get my money. While I am sure the Freebots and Cash Shop Haters would still complain, it would be 100% less crummy.
			
				
	Edited January 7, 2016 by Tex Arcana	
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why would they give those new rewards out so easily?
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If I may dare a wild guess, I think that whoever constructed that rather clumsy sentence meant for "along with" to refer to "turn in", and not "drop". However, even that is not quite true either, as I understand these lockboxes to work (correct me if I am wrong).
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Atm, the keys (you need them to get the Random-Reward-Boxes) don't drop and you have to buy them. That's why everyone is upset. Maybe they'll fix it or it's working as intended.
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			So we pay for a random chance to win something? lel gona go buy some RP and get some skins	
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It's not about "easy". It's about paying money to enjoy rewards earned in game.
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omnibits? but yea i get it. sucks to not be able to work for something and in the end get it and to rely on rng (or more money).
I dont know what people find so interesting to spend so much in the shop but whatever they like.
after all they keep the game alive even tho its in a coma and one should consider unplugging live support.
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Yep agree, and not to try and hijack the point of the thread. But is isn't the first time Carbine promised/expected something that was not the case. 
 
Remember when they said that people with jobs who were too busy to spend day time between raids, farming gold for pots, could use their hard earned money to buy those things instead? Well that kinda went out the window with F2P didnt it?
 
"CREDD is a great way to give game-time to people with no jobs who can farm, and gold to people with no time who have money"... Except now that CREDD is useless and provides no benefit unless you are leveling, its value has shattered. £12 for 10 plat? No thanks, it costs 30+ to ruin a piece of raid gear ffs.
 
This means now if you work until 6pm and your raids are at 6:30, you have pretty much no time to make gold for pots/flasks/repair/runes... and seeing as raiding itself rewards 0 gold, you basically end up living off guild mates. 
 
And now Bots have arrived because the gold farmers can start making money while CREDD so worthless. They sell plat for next to nothing. - Another thing Carbine "worded wrong" {And what about those pesky gold farmers? Well they get nothing..} 
 
So how does someone who plays end game content, but has a full time and weekend job, make plat on this game anymore? Well we should buy CREDD every 22 hours as we are expected to. After 3 days and £30+, we will have enough to rune a Datascape drop. Serves us right for working for a living I guess. 
 
Returning to the point of this thread, other options are to (as stated above) Gamble. There is that ridiculous Mystic rabbit token nonsense where you COULD (after spending enough) potentially grab a mount that sells for a few plat... You could gamble again and see if anyone wants store items gifting to them in exchange for plat (scam city), or just stick to begging guild mates who have the time to grind gold. As Tex stated, we need more dependable ways of obtaining things. This "pay for your chance" to get (items, plat etc) does nothing but insult people. 
 
Yep, Salty. :)	
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			I just want to know who the hell keeps lying to Crabine and telling them that gamble boxes are somehow a compelling game mechanic and that players just love throwing money away for nothing.	
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Omnibits? Those things you farm for a month to buy a single key?
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Yep agree, and not to try and hijack the point of the thread. But is isn't the first time Carbine promised/expected something that was not the case. 
 
Remember when they said that people with jobs who were too busy to spend day time between raids, farming gold for pots, could use their hard earned money to buy those things instead? Well that kinda went out the window with F2P didnt it?
 
"CREDD is a great way to give game-time to people with no jobs who can farm, and gold to people with no time who have money"... Except now that CREDD is useless and provides no benefit unless you are leveling, its value has shattered. £12 for 10 plat? No thanks, it costs 30+ to ruin a piece of raid gear ffs.
 
This means now if you work until 6pm and your raids are at 6:30, you have pretty much no time to make gold for pots/flasks/repair/runes... and seeing as raiding itself rewards 0 gold, you basically end up living off guild mates. 
 
And now Bots have arrived because the gold farmers can start making money while CREDD so worthless. They sell plat for next to nothing. - Another thing Carbine "worded wrong" {And what about those pesky gold farmers? Well they get nothing..} 
 
So how does someone who plays end game content, but has a full time and weekend job, make plat on this game anymore? Well we should buy CREDD every 22 hours as we are expected to. After 3 days and £30+, we will have enough to rune a Datascape drop. Serves us right for working for a living I guess. 
 
Returning to the point of this thread, other options are to (as stated above) Gamble. There is that ridiculous Mystic rabbit token nonsense where you COULD (after spending enough) potentially grab a mount that sells for a few plat... You could gamble again and see if anyone wants store items gifting to them in exchange for plat (scam city), or just stick to begging guild mates who have the time to grind gold. As Tex stated, we need more dependable ways of obtaining things. This "pay for your chance" to get (items, plat etc) does nothing but insult people. 
 
Yep, Salty. :)
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Everytime I see lockboxes that require purchaseable keys, I wish the same was applied to the folks who got the idea:
 
 
They get as many wage lockboxes containing the monthly wage as they can acquire by working, each needing $100 to open, with a chance to get $10,000.
 
The secret average chance to get the $10,000 would of course be about 1% and the average prize for lockboxes would be $50 for each lockbox, and a sandwich as a consolation prize.
 
We'll see how much they'd like the idea afterwards.
			
				
	Edited January 7, 2016 by Shakyntani	
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It's the parenthetical that is super weird, saying that the keys are normally only available for NCoin or Omnibits, when that's *still* the only way they are available.
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I've gotten a single key from some other source, don't recall now it it was a daily log in or a signature reward.
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			Oh man, I just joined the game a week ago after running away from STO and those boxes to come here and be spammed with more boxes?	
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Oh man, I just joined the game a week ago after running away from STO and those boxes to come here and be spammed with more boxes?
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Oh man, I just joined the game a week ago after running away from STO and those boxes to come here and be spammed with more boxes?
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I would really hope to get a higher chance of reward if we need to buy things from the store (omnibit or not).
 
Spending a lockbox key for a crafting bag and getting like 3 seeds and a cloth out of it is disgusting.
			
				
	Edited January 7, 2016 by Xiun	
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			I already made my feeling known about this event on the main thread. But to me its treating us like we are stupid, we complain about RNG boxes and they go ok we wont sell RNG boxes what we will do is sell you a key but.......that key opens an RNG box so you would just be aswell selling the RNG box as its the same thing and doing away with the event because its trying to disguise your intent to sell us more RNG boxes. 
			
				
	Edited January 7, 2016 by Scarran	
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I would really hope to get a higher chance of reward if we need to buy things from the store (omnibit or not).
 
Spending a lockbox key for a crafting bag and getting like 3 seeds and a cloth out of it is disgusting.
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Lets see if my brain can digest this event, basically the event is like a treasure hunt, you find a token that will unlock the treasure, then I have to go and buy a key that will help me with the token to open the coffer with the treasure, the problem is the vault/coffer/box/chest it is full of dross and only 1 chance in a million to find a rose alive in the middle of the Russian tundra in the middle of winter? Did I get it right?
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			Lets see if my brain can digest this event, basically the event is like a treasure hunt, you find a token that will unlock the treasure, then I have to go and buy a key that will help me with the token to open the coffer with the treasure, the problem is the vault/coffer/box/chest it is full of dross and only 1 chance in a million to find a rose alive in the middle of the Russian tundra in the middle of winter? Did I get it right?	
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			Maybe next they can sell us a pair of bolt cutters so we can just cut open those locks rather than spending money on keys. I will pay good money for that  :P	
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TBH, I think people would be better off playing powerball with their money . . .
 
If you are going to spend money on RNG, go for the big win, imo.	
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TBH, I think people would be better off playing powerball with their money . . .
 
If you are going to spend money on RNG, go for the big win, imo.
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I would really hope to get a higher chance of reward if we need to buy things from the store (omnibit or not).
 
Spending a lockbox key for a crafting bag and getting like 3 seeds and a cloth out of it is disgusting.
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I got 5 service tokens.
 
For the same price as a key i would get 30 service tokens.....
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			Totally. i got 600 glory for 8 bosses #wurf	
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I just want the dye.  Is it soulbound or can you sell it to a poor sap like me.
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			I just want the dye.  Is it soulbound or can you sell it to a poor sap like me.	
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			Wow do I feel sick now.	
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			Yeah, I have all dyes in the game sans a certain exclusive one, and looks like I'll not be having two dyes. I can't confirm the dye, but I know the Veggie launcher is BoP. A shame.	
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Wow do I feel sick now.
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Wait, is this serious?  I need to purchase a key with money or omnibits (yeah, get so many every week there) along with obtaining the "shiny" to open the rewards for this event?  AND the rewards giving are garbage and not what they said would drop.  Wow, I'm wow.  SMH.  I have been faithful to Carbine for a long time, but this, this is a new low.  If this is not hotfixed quick, people are going to really really pissed and may just say f this game now.  And adventure event rewards sound promising, but if they offer the same crap, than you guys just became low.
 
Also, you would think signature members would be able to obtain everything in the game thru play, not having to purchase signature and store items.  GG Carbine, GG.
 
I guess the 35 paps to summon WB's farm that dies in 20 seconds so basically free loot will make it easier for new 50's to gear up and completely skip having to do dungeons all but 1 time for GA key attunement.	
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I guess the 35 paps to summon WB's farm that dies in 20 seconds so basically free loot will make it easier for new 50's to gear up and completely skip having to do dungeons all but 1 time for GA key attunement.
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Already made my feelings clear in another thread, but here it is again: A bit fate NOPE.
 
I'd gotten kind of excited about the prospect of doing some guild-group world boss runs for this stuff. No longer! Just going to pretend the event doesn't exist and probably continue not bothering with world bosses too.	
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			OH, I get what their doing, get shiny's, put in the bank, and as you obtain omnibits every week, buy a key to get loot.  It's a game within a game.  But wait, the NPC is there for a limited time only so buy your keys now!	
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Ok so. I've already been a signature player since F2P, and I've been buying keys already for a chance to get Commander Paws from the dungeon lockboxes. This is fair to me because I'm getting a GUARANTEED piece of useful loot and a random chance at a reward. I am not going to spend any more if random rng lockboxes is going to be the new trend.
 
I did that junk in Tera and long story short everything in RNG lockboxes takes 2-3 times as much money as it would to just buy it outright. I don't have solid numbers on the drop rates in your lockboxes, Wildstar, but considering I still don't have a Commander Paws, my faith is pretty damn low. 	
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Yeah, I have all dyes in the game sans a certain exclusive one, and looks like I'll not be having two dyes. I can't confirm the dye, but I know the Veggie launcher is BoP. A shame.
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			Isn't online gambling with out a license illegal? Buy keys for random said items.	
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Isn't online gambling with out a license illegal? Buy keys for random said items.
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Europe has some rules about it when it comes to minors.
But these are not gamble items.	
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Isn't online gambling with out a license illegal? Buy keys for random said items.
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			 Well at least the game isnt ripping you off and im using a flask of riches to do some gold farming and im only recieving a small fraction of the gold im actually looting... what a waste of a good game.	
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I just want to know who the hell keeps lying to Crabine and telling them that gamble boxes are somehow a compelling game mechanic and that players just love throwing money away for nothing.
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My day just got a lot less cheery.  I am at work and have been waiting to get home and jump on the WB train  :unsure:  Now I just feel disgruntled and a bit queasy.
 
The description of this event was intentionally misleading. There is no way around this, perhaps I may have been able to give them the benefit of the doubt without the last parenthetical phrase but this statement just reenforces my opinion that we were blatantly and purposefully mislead since keys are … Still only available for purchase from the In-Game Store for NCoin or OmniBits.
 
 
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During the Boss Hunter Challenge, every time you or your party slays a World Boss or Legendary Champion, they have a 100% chance to drop a new Shiny Token you can turn in at a vendor in your capital city, along with a lockbox key 
(normally only available for purchase from the In-Game Store for NCoin or OmniBits).
 
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			Wow. This is just awful. I had a feeling it would be bad, but not this bad. People opening boxes to "win" fewer tokens than they spent to buy the key to open the box. Iron ore? Just, wow, Carbine. Knew this was going to be bad as soon as I realized we had to pay to get any rewards from this "event" but I had no idea you could stoop so low. I did know the forums were going to go nuts, and you deserve all of this, and any bad press this event generates. Like I've said many times before, I want this game to be successful and profitable, but the people in charge of your cash shop and money-making schemes must have Yakety Sax playing on a continual loop in their office. 	
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			This event, coupled with the progression of in-game and store offerings from previous events, makes me feel that the F2P transition has not been meeting revenue projections. During Shades Eve, we had a 3-pack of dyes in the store for about 115 omnibits. Winterfest had a single dye for that price and one for ~3x that price.  The space chase event went for the 'buy your way past the gameplay' option, and this event is completely locked behind store purchases. That's not sending a good message.
			
				
	Edited January 7, 2016 by Artereis	
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The description of this event was intentionally misleading. There is no way around this, perhaps I may have been able to give them the benefit of the doubt without the last parenthetical phrase but this statement just reenforces my opinion that we were blatantly and purposefully mislead since keys are … Still only available for purchase from the In-Game Store for NCoin or OmniBits.
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Actually, it's been said by other players that we can also (though seldomly or with difficulty) get keys from Protostar bags and I believe by dinging level 50.
 
But please continue reading the minds at Carbine and divulging their darkest intents. It seems that ESP is popular these days with gamers...
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... but the people in charge of your cash shop and money-making schemes must have Yakety Sax playing on a continual loop in their office. 
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What is ESP?
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			Carbine here's a tip, fire/reprimand your PR boys. This crap is confusing and the rewards are even more crap	
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Oh this is disappointing... but to be fair, I noticed the unclear wording and expected the worst, so I am not surprised.
 
I am not a fan of lockboxes, especially when the lockbox drops are BoP.
 
Maybe it is just having seen this before, but I am numbly jaded about the whole affair. :mellow:
 
A lot of you seem to be hoping that this will change (a move way from awful rewards or lockboxes), but I don't see that happening. As much as we would like to think lockboxes are not popular, they bring in revenue for very little development output. The only thing which I hope may happen, is the rewards at the lower end of the tier improve.	
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This event, coupled with the progression of in-game and store offerings from previous events, makes me feel that the F2P transition has not been meeting revenue projections. During Shades Eve, we had a 3-pack of dyes in the store for about 115 omnibits. Winterfest had a single dye for that price and one for ~3x that price.  The space chase event went for the 'buy your way past the gameplay' option, and this event is completely locked behind store purchases. That's not sending a good message.
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			Whoever did the wording for the event description really needs to explain it, or better yet someone should explain how they thought the "event" in its current state isn't worse than doing nothing. You need to stop with this RNG crap, people will gladly pay you for straightforward purchases, but this is just shady and so much NOPE.	
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Won't be spending a penny on this event. Hell, I won't even buy keys from other players for the measly 1p it would cost me. I refuse to support this event beyond enjoying the lowered particle reqs and farming the world boss loot.
 
I refuse to support these practices directly or indirectly.	
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Won't be spending a penny on this event. Hell, I won't even buy keys from other players for the measly 1p it would cost me. I refuse to support this event beyond enjoying the lowered particle reqs and farming the world boss loot.
 
I refuse to support these practices directly or indirectly.
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I had the same feeling. Now I'm doing the world bosses and destroying every shiny token I get.
 
Space Chase was done pretty well imo, they put the not necessary but best items in through cash (though they should've had a far better drop rate, imo) and then everything else was available by just playing the game.
 
Slap the mount and launcher onto a cash only box, leave the rest to in-game acquisition or speedy bypass via cash. I drew the line at cash only event, but when people started talking about iron ore and high rune rewards... I MEAN ARE YOU SERIOUS? LOL. That is circus-level horseshit!	
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Wow, this event is even worse than I thought it was going to be. about .2 fps, but at least I'm managing to stay online, which is more than what I can say for huge chunks of other players.
Has the person that came up with the idea of attracting more people to zerg world bosses ever even played the game?
 
And seriously?  1$ to open a box that, most likely, has something useless in it? There seems to be no indication by Carbine over what sort of odds there are of actually getting something event related, which is also shady AF. I feel bad for the people that bought lockbox keys not knowing.
What a joke.	
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			This event is sadly a good sign of how out of touch certain areas of Carbine are with what's going on in game.  People have been having issues with game performance with masses of players in the same area; disconnecting during boss fights and missing credit or having such bad FPS issues that it's impossible to enjoy this event.  Everyone knows how prevalent these issues are who have done this content is and have been stating so for months.  This isn't a new issue, and was well known when Scorchwing was a contract by itself.  To actually make an event out of this and give even more players a reason to add to the performance issues, and then making players buy items from the game shop to get the reward for the event represents such a state of carelessness in understanding the issues going on in the community that it's just sad.  This miserable.
			
				
	Edited January 7, 2016 by Kelzam Duskthorn	
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So for the record: I think the idea behind the event (getting people to do faster WBs kills) is a good one. I also think the message this event's rewards (or rather the acquistion thereof) send when compared to other events we've had so far isn't a good one.
 
I'm not a huge fan of RNG boxes but I can tolerate them when they can be earned and opened through doing event related activities (like the Space Chase event was done and the SIM Chase seems to be done) or at the very least when the rewards from the boxes can be traded between players (this is how I got all of my RNG box items in SWTOR).
 
The way I see this event and a lot of things related to monetizing the game in general is the people in charge testing the water and seeing what we're willing to put up with. I believe it's better to outright tell them when I don't like what they've done, just like it's important to tell them when they've done good. If I see a chance to influence the direction development is going in it's now, while they're still testing different ways of doing things, so I'll absolutely kick and scream about this.
I took the wait and see approach with other games, it seemed to me that the devs took silence as agreement, by the time there was a huge outcry about a change in direction it was too late to do much about it.
I'm not about to make the same mistake here. If all my fears are unfounded that's great, if they're not but my complaining does influence development that's great too, if my fears are justified and all my complaining is in vain and only makes me look like an irate idiot, well at least this time I tried.	
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Pretty much every F2P MMORPG has them because as much as we may hate them enough of us buy them to make it worth their while to keep doing it.
 
The way I deal with it is that the instant I see some variation of the phrase "lucky box", I simply tune the rest out. I won't be participating, so it's irrelevant to me what's inside.
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You can turn in Shiny Tokens for Lucky Lopp Lockboxes, which have a chance to contain the following goodies:
Veggie Launcher Toy
Garden Green Dye
Lopp Hunter Pet
Lopp Grinder Mount
And More!
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I guess that "And More!" actually meant "A hundred items already in game that aren't useful for anything at all or even that hard to obtain in the first place! Wait, we can't say that, can we..."
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			Hate to break it to you all but Blade and Soul is their new baby and right now it feels as if Wildstar is on the back burner and I feel a CoH incident coming in. All their resources are gonna be devoted to Blade and Soul. I love WS and everything it has and its does not but right now I feel a little neglected with what you guys have gone through with this event thus far. I sure hope that the lockbox keys are a fluke and they are going to fix it but honestly we all know the truth, its a cash grab for them to make more money :(	
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This is what happens when the game's direction is controlled by bean counters rather than anyone with a genuine love for or understanding of the game. They don't really know, or probably even care, what players want and whether anyone is having fun with their F2P model. All that matters is that the beans are coming in somehow or other, even if it means alienating a lot of players and causing bad feeling.
 
They have to make money to keep the game afloat, we all appreciate and understand that. But there's good and bad ways to do it. Making profits and keeping players happy are not mutually exclusive and in fact they are fundamentally linked in the long run, you can't keep churning the player base. Especially when you aren't marketing / promoting the game particularly strongly and rely on word of mouth, reviews and social media to get new players interested. They need to be creating a feel good factor about the game, not pi$$ing players off repeatedly.
 
But to strike the right balance between profit and player enjoyment you have to treat the players (aka. your customers) with RESPECT. Respect their time, their effort, their money and most of all respect their intelligence. An event that rehashes existing assets as a cheap smokescreen for a pretty shady RNG cash grab is not treating players with respect. In fact it feels rather cynical and unpleasant, like another attempt to see how far they can push things. 
 
But unless players send out a strong signal on this, welcome to the future of the game, assuming there is an intended future and it's not just short termism run rampant. 	
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Gambling-boxes are a cancer on the mmo-industry. But I guess I should thank you. Wont be throwing anymore money at this game since it's obvious it's either sinking like a rock or the people in charge are money-grubbing assholes.
Neither of which I feel like supporting.	
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I'm not sure what the thinking is with this one. Even more so since common and near junk items are part of the loot table. I mean, if common crafting material wasn't in there and you had a reasonably good chance at the special items? Sure. However, the fact that things have been quiet on this after nearly four full pages has me very concerned.
 
That said, I enjoy doing the World Bosses so I'll just do them for the stuff they drop. Count me out on the RNG worship with such flotsam and jetsam in the table.	
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 If only carbine would actually listen to what we want to spend our money on they wouldnt have to degrade themselves to these low life tactics to scandal money from us... sigh.
Ive just been deleting my coins and enjoying the glory farm.	
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Carbine I really don't understand how you *cupcake*ed this event up so much. Most of us were looking forward to this event and you messed it up with us needing to pay to get Lockbox Keys and then over half the time we get shit that is already so easy to get. If we got the keys off the WB themselves I don't think this would have been a huge issue. And even in your post about this event you implied that we could get these keys outside of the In-Game Store.
 
they have a 100% chance to drop a new Shiny Token you can turn in at a vendor in your capital city, along with a lockbox key (normally only available for purchase from the In-Game Store for NCoin or OmniBits).
 
So that does this 'normally' mean then Carbine, please tell us because we the players are pissed about this.
 
The only plus side that has been already stated is the fast kills for money and glory farming.
 
Sorry if most of this has already been said but I really needed to get this off my chest.
			
				
	Edited January 8, 2016 by dragonkin	
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Things are probably quiet from CRB because five minutes ago there were 150 people next to me farming this event. Although it's clear that the vocal forum base are greatly displeased, the event is drawing a lot of people who seem happy to make use of the speedy boss spawns.
 
Whether it's lucrative for Carbine or not, I don't know.	
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Whoop! Whoop! Whoop! Whoop!
 
(If we can't laugh at ourselves... ) 
			
				
	Edited January 8, 2016 by Atomicpanda	
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{| class="blockquote"
If we got the keys off the WB themselves I don't think this would have been a huge issue.
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{| class="blockquote"
These events are great - they mix up the norm, which is always nice. Yet, Carbine needs to find a happy middle place for people. Tokens that drop in game should give a low chance for some of the unique rewards as they act now - to encourage players to PLAY the game. The game is F2P though, so to make sense it would be wise to have the lockbox key ones have a greater chance to drop these rewards overall - giving an incentive to those who can pay a bit and don't want to grind or to those unlock souls that were defeated by the RNG boss. This middle road seems an obvious choice to encourage sales and static player growth with these events.... imo.
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			These events are great - they mix up the norm, which is always nice. Yet, Carbine needs to find a happy middle place for people. Tokens that drop in game should give a low chance for some of the unique rewards as they act now - to encourage players to PLAY the game. The game is F2P though, so to make sense it would be wise to have the lockbox key ones have a greater chance to drop these rewards overall - giving an incentive to those who can pay a bit and don't want to grind or to those unlock souls that were defeated by the RNG boss. This middle road seems an obvious choice to encourage sales and static player growth with these events.... imo.	
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{| class="blockquote"
Why would they give us free cash shop items + cool rewards + the glory and dropbox from the boss, all for easy mode 2 minute kill bosses?
 
I think a lot of people didn't think through their own expectations.
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{| class="blockquote"
People are mad because it seems they told us one thing and then did another, and made it out that the lockboxes were event themed when they're really just garbage boxes with a rare chance at some event items. If they had told us these things right from the start people wouldn't be so pissed.
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{| class="blockquote"
The size of this fail is not proportional to the degree of hate... though the number of people criticizing doesn't surprise me.
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I'll say this, the wording is still very confusing. Here's a screen shot taken just a few minutes ago:
 
 
It says, as can plainly be seen "(normally only available for purchase from the In-Game Store for NCoin or Omnibits)"
 
That flat out implies that you'll be able to get them as drops, why else would be worded that way? So, as of 9pm EST on 1/7/16 that's what it says.
 
Also, it seems that the normal drop bags aren't getting sent to people on the World Boss trains right now either, so yeah....
 
EDIT: That last bit was a misunderstanding of the damage requirements...n/m!
			
				
	Edited January 8, 2016 by Kitsune Hazard	
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I've resigned myself to not getting the box rewards, as I choose not to engage in what is effectively gambling (with cash or omnibits).
 
My biggest regret is not having my Medic at 50 (he's about 32) so that he can join in on the WB trains and get a good chance at very nice gear (I say 'very nice' as I don't raid and do dungeons very infrequently).	
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{| class="blockquote"
That flat out implies that you'll be able to get them as drops, why else would be worded that way? So, as of 9pm EST on 1/7/16 that's what it says.
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			I bought a key, opened a box, and got a single high life rune	
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Oh and after a bit of reflection, here's what I take away from this event's foibles, which might benefit you folks at Carbine. Hindsight is easy of course. :P
 
This probably would have gone down much smoother if you hadn't used the Shiny Tokens to promote the event at all. Similar to the Prestige or XP boost weekends, you might have presented the event as a chance for players to kill moar bosses moar faster, pointing out all of the different stuff that can be had (I mean, I'd run WBs before but I didn't really realize until I popped 30 boxes at once that there's quite a bit of loot diversity). I believe this would have been quite enticing in itself, especially with the Sim Chase happening soon after, which offers a decent amount of cool new stuff to get through smaller, more immersive group gameplay.
 
But of course the underlying purpose of an event like this is to make some extra funding. So you mention at the end of the advertisement that for folks who want to sweeten the deal, keys from the cash shop will unlock additional special chests that drop directly from the bosses themselves. By removing the token/vendor and dropping something we ~want~ to open into ours hands, you give a nudge without having to be weirdly sly about it or pushing it as the main event.
 
Taking this path you'd guide the community's focus to the free booster and plentiful rewards of kicking monster butts, while minimizing the risk of blowback over the accompanying F2P mechanic. Same thing with the Prix event problem; I'm not sure if you knew you were going F2P when first promoting that hoverboard as a reward, but you could have focused on the free assets and gameplay changes while using other tacts to get us ~wanting~ your cash shop items for their own value, rather than putting a bunch of folks in a situation where they feel like spending would violate their principles and make asses out of them. I would say never underestimate the dignity of a gamer. :P
 
 
Other than the reskinning (which is admittedly common practice in RPG games) you've produced some pretty cool stuff with F2P and I think there's room for a more direct route to financial success.
 
/2cents
			
				
	Edited January 8, 2016 by EsperXIV	
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{| class="blockquote"
Why would they give us free cash shop items + cool rewards + the glory and dropbox from the boss, all for easy mode 2 minute kill bosses?
 
I think a lot of people didn't think through their own expectations.
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Here's how you could have made this event an absolute success:
 
Announce Boss Hunter Extravaganza - all the world bosses requiring reduced particles to spawn and rewarding double the glory! This should have been the most prominent event focus, which holds enough merit on its own.
 
But not only that, each time you kill a boss you earn a token and have a small chance of winning a lockbox key! You can exchange the tokens in your capital city for a veggie toy, a dye and a lopp hunter pet (adding a lopp style decor piece that's already in game would have been a nice touch). And for several of the tokens plus a lockbox key you can get yourself a sweet lopp grinder mount!
 
Carbine, that's how you should do an event like this - no "cupcaking" RNG, no miscommunication or backtracking, no unhappy customers. Everybody gets what they want, you sell a bunch of lockbox keys, everybody wins. Why is this so hard?	
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So far I've participated in killing 3 world bosses and I've gotten zero shiny tokens for it.
 
Anyone else having that issue?	
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The best apology I can think of is not doing it again. -_-   Corporate apologies make me cringe and generally I want nothing to do with them.
 
But yea, it seems the last three posters all had the same idea, so hopefully that says something abouts its worth haha. It's understandable that Carbine would want to market the cash shop part directly to try to make more money, but that doesn't seem to be working in their favour. (Though of course we're not seeing sales numbers, either.)	
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The only positive thing i got from this event that i was able to do all those world bosses which i couldn't do before since ppl were not interested before
 
Everything else was a failure, Rng boxes for real life bread??? Come on	
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			I don't want to gamble for the stuff if it isn't going to pay out - This just makes more players more reluctant to buying stuff. There seems to be a much bigger community that want a slight chance of grinding it out or being able to purchase it outright if all else fails.	
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I can't help but feel like the only real problems here are the miscommunication with that parenthesis statement, which I can not for the life of me figure out a reason for other than implying there was going to be a special means to acquire the keys, and the heinous rarity with which any items with actual relevance to the event drop. The big issue is a compounding of issues, and fixing any one would really help the matter. The best solution I could think of would be to either replace the useless crap items everybody seems to be getting with things that are at least vaguely viable or resellable, or to remove them from the equation completely.
 
I've HEARD of one or two people getting the dye within 5 boxes, from someone who was basically bitching about people bitching and suggesting the complaints were being made out of envy. Everyone I've KNOWN who's gotten the boxes and said anything about them needed between 9 and 13 boxes to get a single event item. (Except for one who had something-teen and got 3, 2 of those 3 being the dye.) It's completely ridiculous when you're expected to pay money for it. I've always been a proponent of Wildstar's take on the cash shop and touted how weirdly generous it is with features like omni-bits, but this is just pretty bad.
			
				
	Edited January 8, 2016 by PennesNoodle	
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so no official response to this topic?
 
what does this mean? a) Either they *cupcake*ed it up and forgot to add the keys to the loottable. b)they did it on purpose.
if a) was the case someone would have come in and said something like "our bad guys, it will be hotfixed asap"	
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{| class="blockquote"
so no official response to this topic?
 
what does this mean? a) Either they *cupcake*ed it up and forgot to add the keys to the loottable. b)they did it on purpose.
if a) was the case someone would have come in and said something like "our bad guys, it will be hotfixed asap"
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{| class="blockquote"
Why would they give us free cash shop items + cool rewards + the glory and dropbox from the boss, all for easy mode 2 minute kill bosses?
 
I think a lot of people didn't think through their own expectations.
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{| class="blockquote"
I don't think they should do that, actually.  I think that would be a TERRIBLE idea.  But I'm not the one who makes events.
 
But they worded the event post like idiots.  Really, go read the thing.
 
And it requires cash shop action to make the new reward do ANYTHING.
 
 
As to what they SHOULD do?  Also, allow people to trade... what, 5 shiny tokens for a lockbox key?  How about that, 6 world bosses for a single Lopp box, or stock up on keys.  WBs go fast, but it's like 5-10 minutes for each, so we're talking about a half hour per 5 tokens at best?  For a weekend-long event, that'd be sustainable, and people couldn't/wouldn't stockpile TOO make of the things.
 
And make the Lopp boxes ALWAYS drop something good.  If they can drop high runes and 5 service tokens, the loot table was designed by an idiot.
----
			The worst part about this event is that for every person complaining about it here I'm sure there is someone else gladly throwing money away on keys; Carbine won't change their trickery as long as it works.	
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{| class="blockquote"
so no official response to this topic?
 
what does this mean? a) Either they *cupcake*ed it up and forgot to add the keys to the loottable. b)they did it on purpose.
if a) was the case someone would have come in and said something like "our bad guys, it will be hotfixed asap"
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			They had clarified that before the event started.  Unfortunately, they managed to do so in a manner such that almost no one heard about it, and didn't change their news piece to remove confusion, so that after every world boss kill yesterday there was a fresh chorus of "Hey, I didn't get a key! Did anyone else get a key? They said there were supposed to be keys."	
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{| class="blockquote"
So far I've participated in killing 3 world bosses and I've gotten zero shiny tokens for it.
 
Anyone else having that issue?
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{| class="blockquote"
so no official response to this topic?
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{| class="blockquote"
They already clarified the keys were never intended to be on the loot table.
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			Just badly implemented.  Even if their wording was correct.  But to have to purchase something in the store and also do stuff in the game to obtain special items is a big turnoff.  I would understand if it was purchase in store vs doing game content, 2 seperate things, but to do both, idk, seems poorly implemented event.    The actual event is great, less PAPS to summon world bosses, and gets people to do the stuff.  Why I think adventures will be happening next week hopefully (hopefully its reward based upon what adventure and challenges completed vs wotw totem spam).  Just the reward system is "off".	
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{| class="blockquote"
Just badly implemented.  Even if their wording was correct.  But to have to purchase something in the store and also do stuff in the game to obtain special items is a big turnoff.  I would understand if it was purchase in store vs doing game content, 2 seperate things, but to do both, idk, seems poorly implemented event.    The actual event is great, less PAPS to summon world bosses, and gets people to do the stuff.  Why I think adventures will be happening next week hopefully (hopefully its reward based upon what adventure and challenges completed vs wotw totem spam).  Just the reward system is "off".
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{| class="blockquote"
But it seems most of the vocal forum group didn't bother reading the rest of the page, or checking the dev tracker, or reading the Shiny Token text in-game, or pausing for a moment to consider whether their expectations of this event were realistic (which might have led them back to look for the clarification that was given).
 
Some of the criticism has been great but most of it has been overblown and sometimes straight-up rude/lying. I wouldn't give this turd minefield the time of day. But I expect someone or other at Carbine will have to come appease the crowd with a formulaic response before the weekend is up.
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{| class="blockquote"
The concept of farming then paying extra to unlock extra goods does not strike me as intrinsically bad after reflection, as some others are pointing out, as long as the rewards are somewhat predictable and worth the money spent.
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{| class="blockquote"
I haven't seen any overblown criticism or lying. TONS of people came to the same wrong conclusion about this event, so don't go on about "bother to read the rest of the page". Expecting people to read what Carbine wrote and come away with any thought other than keys would be dropped is an exercise in fantasy.
 
They really, really blew it with this thing. The criticism is earned, and Carbine would do well to heed it.
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{| class="blockquote"
Nope, it's intrinsically bad. The dungeon lockboxes get a pass because they really do feel like an additional thing you can easily ignore. But when you get awarded something for playing the game and they only way to use it is tied to real money, nope- that's bad. Especially if you are already paying a freaking sub.
 
It's offensive and it makes me not want to play the game. It's a good thing for me that this is tied to something I couldn't care less about. If this was tied to raids, I'd be raising a lot of strong language. So hopefully Carbine understands that.
 
I'm paying good money to play this game. I've already spent hundreds of dollars on this game. Don't try to squeeze more out of me to enjoy virtual items that I received for performing virtual tasks in a freaking video game.
 
grrrrr  :angry:
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{| class="blockquote"
You should be raising strong insights rather than strong language. :P
 
I've also spent hundreds of dollars on Wildstar, upwards of about 500 now. It entitles me to nothing and the same goes for everyone else, as far as I see it. This isn't about the individual and any attempt to make it about the individual is probably useless. We're trying to keep a game alive that requires a lot of people to give a lot of moneys.
 
Also gotta say, I don't understand this at all:
 
 
 
 
This seems like such a contradiction. The dungeon/adventure lockboxes are OK because ~you~ feel it's easily ignored, but the Shiny Tokens aren't easily ignored? How does that figure? I really need to see some justification for such a claim because right now it doesn't hold any weight for me.
 
In the case of the dungeon/adventures we had no booster that amplified or optimized the experience. It was just, hey, if you're running this thing then you can pay money for extra reward, and the chest was being given to the players directly (which I argue is actually harder to ignore than getting tokens you need to bring somewhere else to get a chest). In the case of the WB event we have a booster that greatly speeds up farming, thus dumping more rewards from the WB normal loot table + giving extra glory. This is a big incentive that, to me, makes it actually much easier to ignore the tokens— easier than it was to ignore the chest dropped at the end of what was a 20ish minute farm, compared to the 2-5ish minute farm of a WB kill.
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{| class="blockquote"
This seems like such a contradiction. The dungeon/adventure lockboxes are OK because ~you~ feel it's easily ignored, but the Shiny Tokens aren't easily ignored? How does that figure? I really need to see some justification for such a claim because right now it doesn't hold any weight for me.
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{| class="blockquote"
I've also spent hundreds of dollars on Wildstar, upwards of about 500 now. It entitles me to nothing and the same goes for everyone else, as far as I see it. This isn't about the individual and any attempt to make it about the individual is probably useless. We're trying to keep a game alive that requires a lot of people to give a lot of moneys.
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{| class="blockquote"
I compare it to, run a raid.  Have to use the key if you want to get your datascape mount or the decor  of ohmna head/avatus prison.  
 
 
I wonder if they added lockboxes at the end of raids for chance to get extra loot/class runes, how many would do it?  Oh, oh, have a lockbox that at end of Datascape, a 1% chance to get pink and need 1 key, possibly multiple to open up.  Guarantee that people would open every clear.  GUARANTEE!
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{| class="blockquote"
Two things really.  Primarily they were not a highlighted feature of the event.  Less important but even more embarrassing those boxes are guaranteed to yield a few things with value.  The WB boxes are returning complete junk roughly 9 times out of 10 (based on anecdotal reports).
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I compare it to, run a raid.  Have to use the key if you want to get your datascape mount or the decor  of ohmna head/avatus prison.  
 
 
I wonder if they added lockboxes at the end of raids for chance to get extra loot/class runes, how many would do it?  Oh, oh, have a lockbox that at end of Datascape, a 1% chance to get pink and need 1 key, possibly multiple to open up.  Guarantee that people would open every clear.  GUARANTEE!	
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{| class="blockquote"
I don't know about "entitlement". I paid a fair price for the game, and for them to come back and try to manipulate me into pay more makes it feel like they do not respect my support of the game.
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{| class="blockquote"
I compare it to, run a raid.  Have to use the key if you want to get your datascape mount or the decor  of ohmna head/avatus prison.  
 
 
I wonder if they added lockboxes at the end of raids for chance to get extra loot/class runes, how many would do it?  Oh, oh, have a lockbox that at end of Datascape, a 1% chance to get pink and need 1 key, possibly multiple to open up.  Guarantee that people would open every clear.  GUARANTEE!
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If Carbine wanted to make more money from the cash shop they could have done such a better job of it. If they simply just added the event loot that we want onto the cash shop for a limited time during the event instead of the current system it would have turned out better. We would get to farm WB better and if we wanted an item we can buy it with money or omnbits and possible got it account bound as well. But right now the chances are far to random, while some have good luck and get the item they want after a few tries, a friend of mine used 39 keys that he used both money and omnibits to get, just to get one of the event loot that we want. That kind of RNG is complete bullshit.
 
Lets hope they don't mess up the next event.	
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Why y'all still arguing with Espy? She ain't gonna budge. We are all wrong and her sole voice is the voice of rationality in this thread. Everyone here is wrong and that's not going to change. It doesn't *matter* if the VAST VAST VAST majority of people posting here misunderstood the same thing. All that matters is ONE PERSON understood it. That means everything is fine and we're all just ranting for nothing.
 
Didn't y'all get the memo, yet?	
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If Carbine doesn't care about respecting its player base, especially those who have supported the game, then they will reap why they sow.
 
I don't spend money with companies who don't respect me.
			
				
	Edited January 8, 2016 by SlyJeff	
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{| class="blockquote"
a friend of mine used 39 keys that he used both money and omnibits to get, just to get one of the event loot that we want. That kind of RNG is complete bullshit.
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{| class="blockquote"
Thinks RNG is bullshit, yet he still bought thirty nine keys. In another words, he pretty much validates their stance to keep the RNG boxes.
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{| class="blockquote"
If Carbine doesn't care about respecting its player base, especially those who have supported the game, then they will reap why they sow.
 
I don't spend money with companies who don't respect me.
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Dear Carbine,
 
Just wanted to give you my thoughts on this event. To summarize briefly, /pooshoe.
 
Since you guys don't seem to have the slightest clue what you're doing, allow me to explain the many, many ways in which this event was badly designed and then mishandled:
 
1. People who want to simply spend cash and buy their way to the shinies are your primary revenue generator for this kind of event. If they want to open their wallets and shower you with cash until they get a VirtualWidget, let them. Do not make them "earn" the right to spend their cash on you through a secondary required token that they must either earn through in game activities or purchase from in-game activity farmers. 
 
2. People who can be incentivized to earn most of the way there through gameplay and spend a bit of convenience cash to get to the end prize are your secondary revenue generator for this kind of event. Every Lopp Luckybox should include a fragment of a "Marshall's Badge" and when you get enough of them, you can redeem them for a guaranteed high-value prize. That way, people know that they won't just spend money indefinitely and never get anything worth having--which will keep them spending money longer.
 
3. Many of us don't even bother engaging the event at all the instant we see that the prize is gated by a luckybox, because we anticipate that the odds of a payout are miniscule. You can prove us wrong by having--and publicizing--odds that are high enough to make it worth our while to engage the event, or you can stay quiet and let us sit it out and keep our money.
 
4. It is never, ever a bad idea to give subscribers a free spin at the wheel for these events. It incentivizes subscriptions, increases player participation in the luckybox side of the event, and makes your subscribers feel like their contribution to your revenues isn't being ignored.
 
5. I do not seriously entertain the possibility that the event promotion's wording was clumsy or an accident any more than Tex does. You may think that it's a good idea to have multiple messages distributed through several sources that "mistakenly" make it look like the terms of the event are better than they really are. You are wrong. It makes you look like a fly-by-night carnie sideshow that pulls bait-and-switch tactics to suck up money as fast as you can before vanishing in the middle of the night. Unless that's what you actually plan to do, you absolutely cannot afford to create the appearance that that's what you plan to do.	
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			Ugh. Nevermind again. I am sorry. I won't get into this further. Please ignore,
			
				
	Edited January 8, 2016 by Tex Arcana	
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{| class="blockquote"
Dude, no company respects you, though they likely don't have a lack of respect either. This isn't a situation about respect. I don't understand your thought process here. The company is trying to make a fun game that is lucrative, those are the key points of development...
 
You could easily fund a company that doesn't give two shits about you as a person or consumer, without even knowing it.
 
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{| class="blockquote"
That's extremely true, but you know how they would manage it? By tricking the customers into thinking that the company respects them. That, or being the only company providing that particular service.
 
So it turns out that respect is actually very important. Or, if you want, the appareance of respect.
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{| class="blockquote"
Dude, no company respects you, though they likely don't have a lack of respect either.
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			You're beautiful Yasfan *hugs*	
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{| class="blockquote"
This seems like such a contradiction. The dungeon/adventure lockboxes are OK because ~you~ feel it's easily ignored, but the Shiny Tokens aren't easily ignored? How does that figure?
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Yeah, I can say with all due respect that MY company has nothing BUT respect for our clients.
 
My entire lifestyle is 100% tied to how much care and respect I can show when dealing with them. Even the smallest of the lot if worth millions annually to my company - and even the absolute WORST of them is still given as much attention and care as the best and biggest of them.
 
That is how we've survived over two decades in a dying industry - and that is how MMO companies need to start behaving. The days of 12 Million Subscribers to a single game are over.
			
				
	Edited January 8, 2016 by Tex Arcana	
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			The contents of the dungeon/adventure lockboxes can also be acquired without spending a penny, since they give normal loot from the dungeon/adventure.
			
				
	Edited January 8, 2016 by Ildur	
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{| class="blockquote"
Except in order to actually get anything out of it, you have to drop money. It's gross.
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So, this is basically how I have dealt with the disappointment and general frustration I was feeling yesterday when I found out that I had misunderstood the parenthetical phrase and that keys are *still*..only available in the store(mostly).
 
I jumped on the WB train which was basically unstoppable. I took advantage of the super fast spawn rate and stocked up on WB crates that I know will have items I can use, salvage or sell.  I now have 30 83 Shiny tokens that I will do absolutely nothing with other than to delete them in a ritualistic and satisfying manner and I am ok with that.
 
I would like to point out that the unfortunate and (possibly) misleading parenthetical phrase did, in fact, cause many questions in game last night about missing key drops and the misunderstanding was not limited to the people posting on the forums. At one point we had 216 people at MMP which not only caused a huge lag issue but was a large enough group to see that many people misunderstood the phrasing of the paragraph. Yes, I know this was just one WB kill and maybe it was the first WB that many people ran but there was quite a high number of people asking why a key didn't drop and there were a handful of similar questions after every WB kill from the people who had not been on the train yet.  I also suspect that some people assumed the key might be in the actual WB crate and didn't realize they didn't get one until later.
			
				
	Edited January 20, 2016 by Rampaige	
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{| class="blockquote"
Of course they do. What kind of dim view of the world do you have where it is filled with sociopaths who just exploit others as much as they can?
 
I've worked for many companies in my life, and every one has been respectful to our customers. We appreciate their money, we try to give them what they value, and we try to do right by them. Sure, there are companies out there that try to exploit people without regard for their well being, but in general it shows in the end.
 
It absolutely matters here. If I don't feel respected as a customer, I'll find other things to do with my time and money.
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I don't have time to read through 8 pages of rants to find out if anyone has mentioned this yet, but I came here to point out that the ENTIRE portion of the post made on the Wildstar website about the rewards for this event is wrong.   
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Head over to your faction’s capital city to turn in your Shiny Tokens. In Thayd, go to Titian Nepian in Academy Corner (1203, -2412), or in Illium go to Nate Baydock in Spaceport Alpha (-3353, -542). You can turn in Shiny Tokens for Lucky Lopp Lockboxes, which have a chance to contain the following goodies:
Veggie Launcher Toy
Garden Green Dye
Lopp Hunter Pet
Lopp Grinder Mount
And More!
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I don't have time to read through 8 pages of rants to find out if anyone has mentioned this yet, but I came here to point out that the ENTIRE portion of the post made on the Wildstar website about the rewards for this event is wrong.  
 
 
They got the location in Thayd wrong, the name of the event person wrong, and the reward exchange wrong.   I'm not normally this harsh on it, but whoever was in charge of QC on this event needs to be fired.
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Not to mention the Keys are really pricey too.
 
I wouldn't mind if these Lopp boxes would be a permanent thing like the Black Lion boxes that GW2 has. I'd just farm the boxes and farm omnibits slowly while gladly paying money for signature and store costumes/mounts/pets.
 
But this? I'm really sad that I won't be able to add the mount, pet and toy to my collection, especially the toy which is BoP. I opened about 6 boxes and all I got were some useless tradeskill bags, common dyes and some spare change. I truly enjoy collecting mounts, pets and toys and it just breaks me that I'm required to spend tons of money on them. I'd rather pay 20 euro for the mount and be done with it.
 
I hope Carbine realises that this event is making them look extremely bad, especially with their poorly chosen wording which makes it seem that you're getting the keys from world bosses if you don't read the sentence twice.
 
I love this game and don't mind spending some money on it, but this just makes me cringe.	
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But yea, I don't believe companies actively respect people (at least, ~in the context of our discussion~, not as ~individuals~, which was your premise as I understood it).
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My 'dim view of the world' is not so dim, I would describe it as reaslim but then that's a completely subjective concept as well. But yea, I don't believe companies actively respect people (at least, ~in the context of our discussion~, not as ~individuals~, which was your premise as I understood it). But that doesn't mean they intend to prey on them as objectified victims, either. 
In my experience the business world and incorporation necessitate a certain distance from the idea of 'respect'. It's usually more about following consumer protection guidelines and ensuring the stakeholders or owners are compensated for their investment. That doesn't mean there can't be dignity involved on both sides... but again, within the context of our discussion, I still don't see how you expect respect as an individual.
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