Teleport Scrolls

“	"The teleport scrolls system allows you to craft a consumable item to teleport back into a server town or city (like Summergate). All you need are a few items to craft the teleport scroll and the town’s token!"	”
 	—Acey announces the Teleport Scrolls 	—Acey announces the Teleport Scrolls
Teleport Scrolls were items that provided Dragonhollow residents with a one-time instantaneous teleport to a certain location and were consumed upon use.
They could be used by any resident regardless of their rank.
While each scroll had an associated crafting recipe that yielded 3 scrolls apiece, they required unique tokens that could only be purchased from vendors at the various Travel Offices corresponding to their destinations, meaning that those locations had to first be explored before being able to warp there.
Teleport Scrolls could not be used while in combat with other residents or in certain parkour and mazes.
=Types=
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	Panda: Tox, do you use marshacre scrolls or summergate scrolls?<BR>Trancesk8er: both<BR>Tox: yup<BR>Tox: Marshacre scrolls are almost free and a click away from SG<BR>Tox: SG scrolls since, y'know, 1 per day free at the spawn tree	
	—Residents discuss Teleport Scrolls 	—Residents discuss Teleport Scrolls
Era 	Scroll Name 	Destination 	Required Token 	Obtained From
4th 	Summergate Teleport Scroll 	Teleport Pavilion 	Summergate Token 	Lignum Vitae (x1 free per 24 hours), Summergate Travel Agency, Craftable
4th, 7th	Marshacre Teleport Scroll 	Cloud Zephyr 	 	Lignum Vitae (x1 free per 24 hours), Craftable
4th 	Snowcrest Teleport Scroll 	Life Crystal 	Snowcrest Token 	Snowcrest Token Store, Craftable
5th, 7th	Sanctuary Teleport Scroll 	Sanctuary Gazebo 	Sanctuary Token 	Sanctuary Info Row (5th Era), Blackbourne Pub (5th Era), Sanctuary Travel Office (7th Era), Craftable
5th 	Wyvern Pointe Teleport Scroll	Wyvern Pointe Gazebo 	Wyvern Pointe Token	Blackbourne Pub, Wyvern Pointe Post Office, Craftable
5th 	Leingenwood Teleport Scroll 	Leingenwood Race Track	Leingenwood Token 	
7th 	Hammerlea Teleport Scroll 	Ziggurat 	Hammerlea Token 	Sanctuary Travel Office, Phoenix Spire, Ruins, Craftable
=Recipes=
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	Intrexovert: Someone give me a spare snowcrest scroll D:<BR>Tox: :D<BR>Intrexovert: :D<BR>Intrexovert: yussss<BR>Intrexovert: ...wot do i do with this<BR>Tox: what do you do with what?<BR>Intrexovert: The token<BR>Tox: gotta make it, just used my last SC scroll<BR>Intrexovert: how<BR>Tox: pearls on top, middle is emerald-token-emerald, bottom is paper<BR>Intrexovert: y u do dis Acey<BR>Intrexovert: lmfao	
	—HyperSilence learns how to make a Teleport Scroll 	—HyperSilence learns how to make a Teleport Scroll
All recipes yielded x3 teleport scrolls per token
===Summergate Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Summergate Token
===Marshacre Teleport Scroll===
* x8 paper
* x1 zombie jerky
===Snowcrest Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Snowcrest Token
===Sanctuary Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Sanctuary Token
===Wyvern Pointe Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Wyvern Pointe Token
===Leingenwood Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Leingenwood Token
===Hammerlea Teleport Scroll===
* x3 ender pearl
* x3 paper
* x2 emerald
* x1 Hammerlea Token
=History=
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	Mugrat: so idiotic question 2 is there a way back to spawn if you accidently hearth yourself home<BR>Tox: yes! there are teleport scrolls<BR>Tox: to spawn<BR>Tox: but strangely enough<BR>Tox: they require an ingredient that can only be bought...at spawn<BR>Tox: Acey's twisted<BR>Mugrat: you need to be at spawn to make them?<BR>Mugrat: lol	
	—Tox explains the Teleport Scroll paradox 	—Tox explains the Teleport Scroll paradox
Teleport Scrolls were first introduced in the Fourth Era alongside the Hearthstone as Acey sought to eliminate the community's reliance on the magic words. 
Initial destinations included Summergate and Marshacre Arena, with both being available for free every 24 hours inside Lignum Vitae or for purchase at the Summergate Travel Agency. 
A third scroll was created for Snowcrest following the frozen city's rediscovery on 4E:135 and played a key role in several books written about the journey there, such as Ardor & Triumph and Travels.
Over time, residents discovered that it was far more economical to craft the cheap Marshacre Teleport Scroll—requiring no special token, only paper and zombie flesh—to teleport to the Cloud Zephyr airship and from there use a sign that transported users directly to Summergate, thus serving as a very affordable backdoor to the capital of the Summerlands and adding mere seconds to the transit time. This would be slightly mitigated by the Archpriest HyperSilence's modification of the original recipe with the later introduced zombie jerky, which had to be cured in a furnace.
Teleport scrolls could not be used to escape from Brookcastle Prison.
During the Fifth Era, scrolls could be purchased and crafted to reach the floating islands of Sanctuary and Wyvern Pointe. HyperSilence developed a third scroll for Leingenwood Race Track but it never became available because Leingenwood never opened to the public.
No teleport scrolls could be purchased or crafted in the Sixth Era, reflecting Acey's intention to make life in Hallowmere as challenging as possible. However, adventurers discovered scrolls to Sanctuary within the many ruins scattered throughout the wilderness that, when used, would strand them on the distant isle with no way back until they starved. Acey tasked her wizard Retro with severing the teleportation magic contained within the scrolls, leaving them little more than collectible novelty items.
A new scroll was introduced for Hammerlea during the Seventh Era. Tox suggested a jungle sapling for the teleport token because of the town's rainforest surroundings, but Retro favored using a fern as he preferred something "useless". While decorating the Sanctuary Travel Office, Jinx made the final decision to use a jungle sapling. 
With the return of Marshacre Arena, its scroll also returned with the original recipe requiring only paper and zombie flesh.
Teleportation was one of the many creative differences that led to the eventual failure of the Retrohollow project; while HyperSilence wanted a new economy that made warps quite expensive, Retro felt this was too difficult and needlessly complicated, favoring instead a return of the familiar Teleport Scrolls.
The Spawn GPS on Halfast was a simplified spiritual successor of the Teleport Scrolls, able to be crafted or purchased for the purpose of transporting residents to places such as the Fish Bowl and Skyloft Palace in exchange for XP.
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Category:Items
Category:Teleportation