Mobile sensor array

Mobile Sensor Arrays are support units used by GDI, Nod and CABAL during the Second Tiberium War and the Firestorm Conflict.
==Game unit==
The mobile sensor array's primary purpose is detecting cloaked and subterranean units and buildings, as well as approaching enemy units. In order to be used, the MSA has to be deployed. This is necessary because the highly sensitive microphones and scanner arrays are otherwise distracted by the vehicles' own vibration and motor noise.
Since Nod had monopoly on the two aforementioned technologies, they were only of practical value during the GDI campaign, albeit still available to Slavik's unnamed commander. However, when CABAL went rogue during the Firestorm Conflict, Nod used them extensively against stealth and subterranean units.
===AI behavior===
The mobile sensor array is not used by the skirmish AI.
==Gallery==
FS_Deploy_Sensor_Arrays_Manual_Render.jpg|Render in the Firestorm manual
Mobile Sensor Array.jpg|Render
Mobile_sensor_array_animation.gif|Deployment animation
Deployed Mobile sensor array in Snow Theater.jpg|Deployed mobile sensor array in a snow theater
==Videos==
==See also==
* Mobile stealth generator
Category:Tiberian Sun vehicles