Astaroth (Ghosts 'n Goblins)

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==Summary==
Astaroth is one of the main antagonists of the Ghosts 'n Goblins video game series, and none other than Arthur's arch-nemesis and oldest enemy to date. He was the one behind the first invasion of the kingdom, and the subsequent kidnapping of Princess Prin Prin, by the forces of the Demon Realm, which at the time was under Astaroth's rule. Sir Arthur, after many vicissitudes, eventually confronted Astaroth and slew him using the holy Shield/Cross, ending his dreams of conquest.
Since then Astaroth's position as the overlord of the Demon Realm has been overtaken by other demon lords, such as Lucifer, Sardius and Hades, leaving him as one of their minions. Still, Astaroth's thirst for revenge against Arthur never quenched, and he kept opposing the knight on every given occasion.
==Powers and Stats==
Tier: | 
Name: Astaroth, Tweet by Arc Hound | Dark Astaroth
Origin: Ghosts 'n Goblins
Gender: Male
Age: Unknown
Classification: Demon/Ghoul, Former Ruler of the Demon Realm
Powers and Abilities:
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All the abilities of Pre-GnG Resurrection Astaroth, Telekinesis (Shut a gate behind Arthur and locked it), further Energy Projection (His top mouth can spit out energy balls), Vibration Manipulation (Can stomp the ground hard enough to stun grounded enemies), Body Control and Flight (Can make himself sprout wings and fly), Electricity Manipulation (Can release lightning bolts from his top mouth), Platform Creation (Can create purple clouds that can be stood on), Earth Manipulation (His bottom mouth can spit out rocks that trap opponents within them), Weather Manipulation (Appeared surrounded in a dark mist, which he then cleared away. Able to cast a dark wind and a rainstorm to push away enemies), Portal Creation (Upon dying, he opened a portal that sucked him in and released Princess Prin Prin)Ultimate Ghosts 'n Goblins – Dark Astaroth's Chamber
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Attack Potency: Small Building level+ (Among the strongest inhabitants of the Demon Realm, including any Red Arremer and the Shielder, with the latter being able to destroy a stone bridgeGhosts 'n Goblins Resurrection - Stage 2 - Execution Grounds, and only a few demon lords surpass him. Is Arthur's arch-nemesis and represents a tangible threat to him every time he departs on an adventure) | Small Building level+ (At least as strong as before, if not more powerful)
Speed: Subsonic+ movement and combat speed (Able to keep up with Arthur. Faster than the Red Arremers) | Subsonic+ movement and combat speed
Lifting Strength: Class M (Stronger than Arthur, the Red Arremers and other giant demons, such as the Cyclop, who is capable of jumping high into the airGhosts 'n Goblins Resurrection - Stage 1 - Graveyard) | Class M
Striking Strength: Small Building level+ (Can physically overpower Arthur even by simpling trampling him over) | Small Building level+
Durability: Small Building level+ (Able to withstand many hits from Arthur's weapons, and even holy items require a several hits before taking him down. Arthur usually resorts to striking only his upper head, as attacking the rest of the body is rather uneffective) | Small Building level+ 
Stamina: Unknown (Can engage Arthur in battle and withstand many of his attacks)
Range: Extended melee range to Several Meters physically (depending on his size), Several meters with various abilities 
Standard Equipment: None notable
Intelligence: Average (Used to be the ruler of the Demon Realm and guide its armies to the conquest of the kingdom. Gives, more or less, a hard time to Arthur every time they fight, but he never managed to triumph over him)
Standard Tactics: Astaroth keeps the distance from his opponent, preferring to blast them with flames, energy and all other ranged attacks at his disposal, using both his mouths to increase the rate of fire.
He resorts to physical attacks very rarily, and even then, they are limited to occasional claw swipes or quick full-body tackles performed if the opponent uncatiously gets too close, and he still falls back immediately after. Every now and then he's been shown using additional abilities, such as telekinesis and weather manipulation, to affect or alter the battlefield and make it even more difficult for his opponent to deal with his projectiles.
Weaknesses: Holy weapons bypass his invulnerability.
Notes: 
*The reason why three copies of Astaroth are feature in Ghouls 'n Ghosts remains unknown and nothing implies it being an ability inherent to Astaroth himself, and their doing could be attributed to others, such as Lucifer, whose powers were involved in restoring the Demon Realm and its creatures at the time, or Satan and the likes, since the former has cast an illusionGhosts 'n Goblins - Final Stage - Astaroth's Room of Astaroth in the past. 
*Nebiroth, Morock and Jark are considered different characters, and thus aren't featured in this profile.
*It is unclear what the Dark Astaroth is and how it came to be, but as the game refers to it as a different version of Astaroth himself, so does this page.
==Gallery==
==References==
==Notable Matchups==
Victories:
Losses:
Inconclusive:
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