Power fantasy

Concept in gaming and culture.That’s how I feel about a lot of modern AAA games and their design choices. Like Arkham’s detective vision (hidden object with an answer key, you should feel like your intelligence is being insulted by that mechanic because it is) or Assassin’s Creed’s ability based combat (level up, unlock utility ability in skill tree, use in combat, automatically do flashy move that makes you feel cool, zero skill required).AAA devs have moved so hard into power fantasy territory that things we used to manually control have become automated just so the player won’t feel disempowered at any point.-- reddit.comreddit.com