Event Muting

The ability to mute events, ceasing their impact, and making them unnoticeable. Sub-power of Event Manipulation. Not to be confused with Event Sealing.
==Also Called==
*Event Cloaking
*Event Impact Removal
==Capabilities==
The user can mute any past, present or future event, causing the impacts that event would have to cease, and making that event unnoticeable. By muting an event, it will be removed from all memories, and cause all references to it to become unnoticeable, or simply remove those references from existence.
Muting an event doesn't erase or remove that event, the event will still exist, just hidden away; cloaked and muted. When a muted even is un-muted, its impacts will return and it will become noticeable again, as will memories and references to it.
==Applications==
*Causality Reversal
*Event Order Manipulation
**Past Manipulation
**Present Manipulation
**Future Manipulation
*Event Negation - By muting an event, it'll be treated as though it never happened.
**Death Negation
*Memory Manipulation
==Associations==
*Event Manipulation
*Existence Manipulation - By muting an event, it could remove all references to that event from existence, and then bring them back when the event is un-muted.
*Knowledge Manipulation
==Limitations==
*Muting an event doesn't erase or remove it, and so that event could still be accessed by others.
*May be limited in the number of events the user can mute simultaneously.
*May not be able to mute events which are too significant.
==Known Users==
*FATE (Chrono Cross)
*Time Devourer (Chrono Cross)
*Tsubomi Kido (Mekakucity Actors)
==Gallery==
Dead_Sea_CC.png|The Dead Sea (Chrono Cross) was an event that was isolated, muted and frozen in time by FATE, in order to prevent it from influencing the rest of the world.
Category:Powers
Category:Supernatural Powers
Category:Temporal Powers
Category:Conceptual Powers
Category:Support Powers