Patch Notes

A patch note in any video game refers to documentation from the game developer(s) that outline any changes that have recently been implemented. This includes bug fixes, balance changes, new features, optimizations, and quality-of-life improvements. The notes will accompany the release of a new version of the game, and so the notes inform players of what to expect the next time they play.
Pixadom is currently in a Pre-Alpha state, with weekly progress updates being released. You can help contribute to the development of the game, and be involved in upcoming previews and live tests, by becoming a Supporter.
Below is a list of the current patch notes.
* From July 2023 to March 2024 they are written by Spire himself.
* From April 2024 onward, they are written by wiki contributors.
== 2023 ==
=== July 2023 ===
Date 	Changelog
July 27	
* Fixed clearing chat bug where the chat would clear for everyone if another player changed rooms
*Fixed error when changing rooms while you had a chat bubble above your head
*Fixed bug where health bar would sometimes appear black
*Fixed issue with chat above head not accepting certain characters
*Fixed issue where you could use custom fonts and web emoticons (unicode) in chat
*Added check after entering room to check if any players are missing, if so, add them (hopefully prevents the ghost player issue)
*Reduced tweening in player movement
*Fixed name tag being cut off in Firefox
July 28	
*Fixed bug where health bar would not be the correct colour when exiting BZ and then going back in
*Fixed name tag sitting bug
*Fixed bug where hair + shirt colour was being turned black if you logged in and hadn't customised your look before
*Fixed bug where bullet allowance was not stored in database, allowing you to refresh the page and get 200 bullets again
*Fixed bug where bullet allowance was appearing as 200 on BZ load even if you had less bullets
* Added a couple of benches to the town area
*Fixed issue where coins were appearing for other players when they shouldn't
July 29	
*Added pants and shorts
* Fixed bug where outfit was wrong when sitting
*Fixed bug where you could randomize appearance if you were moving (but only on other players' screens)
*Fixed bug where when you login your clothes didn't apply properly
July 30	
*Added WASD movement
* Fixed bug where chat input wouldn't focus when pressing ENTER
*Added a leaderboard for the BZ
* Improved movement latency issues (not perfect, but better)
*Added more benches to town area and temporary plants
*Fixed the login bug where you could login with the same account in multiple tabs
*Fixed sitting bug where players were not shown to be sitting when first loading the game
*Added an alert for when you die
 
*
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=== August 2023 ===
Date 	Changelog
August 1 	
*Improved latency issues with movement (even further)
*Reduced time it takes to draw/destroy sitting sprites
*Changed the login/register slightly to try and fix the issue where users would log in and their outfits would not be accurate (show up as white)
*Added a check on room load to remove any players in the new room that should not be there
*Made it so that when a player dies that their character is removed from the screen faster
August 2 	
*Added further checking to make sure users a removed form the room that should not be there
*Added an alert to reload the game if a critical error occurs and prints the error in the console log for reporting
*Added a slight delay to updating the username upon login to make sure the client has enough time to update the clothes/look first
*Added further checks to refocus game canvas after interacting with other interfaces so that pressing ENTER to chat works better
August 3 	
*During player cleansing now checking for duplicates too and removing them
*Bullets now appear from client side coords instead of server coords (should look more accurate at expense of actual accuracy)
*Fixed error where the wrong players would be removed when you killed someone
August 7 	
*Added a percentage loader when first loading the game
*Login/register now only appears when loading has finished
*Removed alerts for changing rooms too quickly and when you die
*Adjusted game size to fit iPads, and now appears more widescreen on PCs
*Tried to fix the "create" error when sometimes trying to fire bullets (we will see if it happens again)
*Added additional server checks to prevent seeing the wrong users in the wrong places
August 9 	
*Added gophers and gopher functionality
*Added animated water tiles
*Added a few more palm trees in random places
*Added a secret entrance into the cafe (to end up behind the counter)
*Added a small delay to when you sit so that you can't move for a fraction of a second
*Added minor improvements to sitting, can no longer move your camera to the next seat
*Added water ripples
August 11	
*Added 2 new hairstyles, 1 for male, 1 for female
*Started on the shop interface, uploaded but only partially completed
*Reverted gopher spawn time back to normal
August 12	
* Fixed bug where your sitting sprite was not getting destroyed if you reloaded
August 13	
*Made it so that gophers don't show up at all unless the server has more than 1 person online
*Made more progress on shop interface, about 70% complete, changes have been uploaded
*Shortened the length of the benches in the town area as sometimes you could stand on top of them
August 14	
*Changed sitting behaviour, now the sitting sprite is generated locally for the main player (doesn't wait for a packet to be received from the server), making it quicker
*Changed the way chat above your avatar works, now it is wrapped so that it's easier to read if you write more than a few words
*Removed the "Open Shop" button, now the shop opens as soon as you stand over where the cash register is
*Fixed (hopefully) issues with the name tag font, converted the font into an bitmap image
*Increased speed of bullets
*Made it so when game loads, the login username field is automatically focused
*Added a /ping command to test your ping/latency
August 18	
*Changed the way movement for other players works. Now, other players (not the main player) will be constricted to the middle point of each tile. This helps to reduce the amount of times you will see someone walking through on object they're not supposed to be walking through.
*Improved the smoothness of movement (not your own movement as that is already smooth, I am referring to the movement of other players)
*Made some graphical improvements to the area around the Battlezone (in town)
*Made a burst of brand-centric colours (so the same colours as the Pixadom logo) explode from the position of other players whenever they leave/enter a room/disconnect. This helps you to be able to tell what players are doing in the game a bit better.
*Made some improvements to the way server data was being received to hopefully help with the issue of seeing some players in the wrong room/outside room bounds etc.
August 22	
*Added PayPal subscriptions for Supporter roles
*Added ability to change name tag etc. colours for Supporter Tier 2 and 3
*Added animated sparkles/shine on Supporter Tier 3 name tag
*Colours transfer through to bullets and bullet explosions
*Fixed bug where shine on name tag while sitting was not being shown
*Some some font issues with name tags
=== September 2023 ===
Date 	Changelog
September 25	
*New shop, cafe and nightclub buildings
*Added archways between shop and cafe, and between cafe and nightclub
*Added Supporter-only rocket powered seating
*Added a fence
*Fixed bugs related to name tag sparkles
*Fixed coin dropping issue (was dropping more than once when you kill someone)
*Upgraded the server/moved server to a better host
*Added animated clouds that roll by overhead
*Added 2 new hairstyles
September 28	
* Sky Tower is added to the game
=== October 2023 ===
Date 	Changelog
October 3	
*Fixed the "X killed X" notification from appearing twice in the BZ
*Fixed bug where your bullets still collided with a dead player
*Fixed issue where colliders were not generating, allowing you to walk through things
*Added a Battlezone timer to allow you to hide/not get shot straight away
=== November 2023 ===
Date 	Changelog
November 8 	
* Fixed the issue with players not showing when more than 1 player enters the same room at the same time
November 27	
*Redesigned the login/register screen, added a new welcome graphic
*Brand new menu design
*In-game help interface (via the help button) with FAQ content
*Added puffles (pink monsters) to battle
*Added sword/swiping animations for the player
*Added attacking/battling functionality
*Added attack button for mobile users
*Made sure everything is responsive and sized correctly for mobile devices
*Increased chat history box size and font size for better readability
*Added Christmas tree in time for December
*Did some security updates
*Fixed the following:
**Mobile attack button stuck/visible after you die
**Fixed a purchase error which crashed the server during the event
**"God mode" via Battlezone bullet when health too low has been fixed
**Made sure left click hint only appears on PC (it was appearing on mobile too)
**Preloaded login and menu assets
**Made it so that the health bar in the top left only shows if it isn't full (to avoid unnecessary clutter)
November 30	
* Hospital building added to the game
=== December 2023 ===
Date 	Changelog
December 11	
*Added user profiles
*Ability to "like" other players
*Ability to edit your "bio"
*Supporter profiles look different to players without the supporter role
*Security/performance optimizations
December 21	
* Added communication between game server and Discord via ⁠🎮┇game-activity
December 26	
*Added new apartment building
*Added new area for the apartment building
*Added new red flowers and new pink flowers
*Added the volt reed plant (found in water areas)
*Added a lily pad with lotus
*Added a standalone lotus
*Added lily pads
*Added stepping stones to cafe entrance
*Changed the stairs to the cafe entrance (better perspective)
*Removed Christmas event platform with gift seats and replaced with some water
*Added lighting effect to Christmas tree star
*Added lighting effects to volt reeds
*Added a new stone/rock (scattered throughout the map)
*Gave the puffle area a gory facelift (death sign, pink puffle tiles, puffle towers, pools of blood)
*Added bench to apartment building area
*Added an animation to the fan in front of the nightclub
*Redesigned some tilesets: pavers to grass, dirt to grass, water to grass
*Fixed common occurring bug with clearing of chat
*Added "no entry" barricades to buildings that cannot be entered right now
== 2024 ==
=== January 2024 ===
Date 	Changelog
January 1 	
* Fixed mobile bug where players were appearing as black boxes
January 19	
* New music/tracks released: each area has it's own track (thank you to the generosity of DG's support!)
* Discord update: A new private chat channel that only active players get added to, who get to be the first to check out/test new features, and help test for bugs before anyone else gets to see/interact with this new feature.
=== February 2024 ===
Date 	Changelog
February 18	
* Sunrise Apartments interior released.
* Player housing released.
** Create, name and manage your own rooms.
** Decorate rooms with furniture items.
** Visit other player's rooms via the apartment lobby list.
February 21	
*Guest access has been removed (you can only login or register now)
*Login and register have been recoded (this fixes the issue you would get where your outfit would reset and you'd have issues loading rooms etc)
*All interfaces have been fixed so that they are properly cantered when being opened (they never appear in the wrong position now)
*All interfaces that load in stuff (like shop items, inventory items, etc.) now show a little loading icon until the item it's trying to load appears
*All interfaces now show a "Please wait..." message while they are being loaded
*The apartment list should no longer show rooms with -1 people in them (there is still the issue where some rooms are not being added to the list, will fix soon)
*The shop interface has been tidied up so that you can no longer have multiple selections open + other general UX fixes
*The mobile joystick should now have way less problems (this was was the bane of my existence and took soooo much time to fix)
*When you register, you now get 10,000 coins for testing the game.
* On mobile, when you place an item or cancel a placement, you are now taken back to the inventory instead of having to manually go back to it (much more convenient)
*When selecting items in an apartment, you now cannot select them if you have other interfaces open; a little error will appear in the chat history to let you know
*All likes have been reset, which means you can like everyone again now (because of the below)
*Fixed the issue with likes where it was leaving the loading animation hanging and also crashing the server (lol), plus there were incorrect database entries as a result of the bug
February 23	
* A new tutorial pop up has been added (everyone will see it until you dismiss it)
* The chat history box now moves out of the way when you are walking/moving, and then comes back into view when you stop
* I fixed the error with liking someone (it would transfer their like count to you which is not meant to happen)
* Added a Discord server link to the main FAQ in the help interface
February 28	
*Recoded the way the item preview before placement works which means you can now rotate items before you place them, resulting in much better UX
*Reverted chat history box to how it was originally, will no longer animate out of view when moving
*Added further accuracy checks for apartment player count
=== March 2024 ===
Date 	Changelog
March 9 	
* New exclusive item: Winner's Trophy. To be rewarded at the first staff-hosted event later in the month.
March 12	
* New exclusive item: Lava Lamps. 13 colours available, obtained through different levels of support.
March 13	
* Discord update: 6 new unofficial server moderators have been appointed to keep track over spammers and hackers.
March 26	
* You can now move items that you've placed into your apartment without having to pick them up.
=== April 2024 ===
From April 2024, Patch notes will be written manually by wiki contributors.
Date 	Changelog
April 1	
*Fergus was added to the game.
*Official start to the Gopher-Catcher minigame, with a monthly prize as a reward.
**Gopher-Catcher Leaderboard, tracks how many gophers you've caught in that calendar month
**New animated furniture item added: Amethyst Trophy (given to Gopher-Catcher winner)
April 5	
* Gizmo was added to the game. Gizmo gives you a basic introduction about Pixadom.
April 8	
* Gizmo's dialogue was updated.
* New supporter-exclusive hats added: Propeller Hat, Diver Helmet, Astro Helmet, Motorbike Helmet, Viking Helmet, Hazmat Helmet, Cyberpunk Helmet, and Unicorn Bike Helmet.
=== May 2024 ===
Date 	Changelog
May 5 	
*Nametag is now higher above avatar to allow visibility for tall hat/hair items.
*New clothing added: Traffic Cone Hat
*New furniture items added: Gizmo's Gate, and Shard Lamp.
*Quest panel and functionality added to the game (includes viewing 'in progress' and 'completed' quests).
*The following quests added:
**Outfit Overhaul
**Home Sweet Home
**Beware the Puffles
*Coins received on login is now reduced to 100 , as players can now earn coins through questing.
May 8 	
* XP System - Pixels introduced to the game.
* Players now gain Pixels whenever they complete quests and minigames, or slay monsters.
* Level-Up announcement and animation occurs, every time the player has earned 1,000 pixels.
* All quest data was reset so that players could earn XP from completing the new quests.
May 10	
* Badge system introduced to the game.
* New badge released: Christmas 2023 Badge.
* Displayed badges on player profiles are now 3 slots (instead of 4) and slightly larger size for increased visibility.
May 14	
* New quest released: Gopher-Catcher (Quest)
* 10 new badges added relating to Gopher-Catcher quest.
* Players can now see their total amount of gophers caught (since account creation) on the Gopher-Catcher leaderboard.
* Badge UI and functionality has been added.
** Players can now sort through their acquired badges and display up to 3 on their player profile.
May 16	
* New anti-cheat measures have been added to the game.
** When a player is suspected of cheating, a notification appears on their screen that disables their gameplay, and they are forced to re-log.
May 22	
* Puffles XP rate soft-capped: Reduced to 5 after Level 5, and 1 after Level 10.
=== June 2024 ===
Date 	Changelog
June 2 	
*Marigold was added to the game.
*New badge released: Marigold's Arrival
*Yarnblooms added to the game, a total of 12 are located around Pixadom, available in various colours.
* Yarnbloom bulbs (Consumable item) added to the game, available in various colours.
*Marigold's Shop added to the game, which has also opened up a new section of the map, west of the Town Center.
* An array of knitted beanies added to the game (purchasable with yarnbloom bulbs).
**Beanie variants are: Rabbit, Panda, Beanie, Turtle, Dinosaur, Octopus, Koala, Crab, Axolotl, Snake, Tiger, Bee, Turtle, Elepehant.
*Eco-Mode functionality: Animations pause when tabbed out from Pixadom, to minimize resource consumption for the player.
* If you tab out while in PvE combat, you're now unable to re-enter combat for 10 seconds after tabbing back in, to allow NPC's to 'catch up' to their current positions.
June 3 	
*Spawn point for all players changed to the middle of Town Center.
**A new 'warp portal' to accommodate the new spawn point.
**Activity notification "[Player] just warped in" appears when a player spawns in.
* Battle Zone portal has been relocated further south of the Town Center.
* Improved functionalities to anti-cheat measures.
** Players will now be forcefully logged out if they are suspected of cheating.
June 4 	
* Text tutorial on first-time login has been removed, instead you get a pop-up telling you to "Find and Talk To Gizmo".
* Improved functionalities on 'depth sorting', making for a cleaner experience when moving past/through objects in the game.
** Name tags now move behind objects instead of staying on the top layer.
June 5 	
* You can now skip the NPC dialogue animation by clicking in the dialogue area (you no longer have to wait for the NPC to finish talking before you can access their options).
* Added the quest: Let's Get Social
* Added a warning tooltip regarding invalid emails when registering a new account.
June 6 	
* Added the quest: Yarnbloom Harvester
* Marigold now offers up to 10 badges, based on the player's progress in Yarnbloom Harvester.
* Marigold's Shop now shows a tally of how many unique items you've exchanged with her.
June 10	
* Added three miniquests to Gizmo:
** Meet Fergus
** Meet Marigold
** What is a Supporter?
June 16	
* Players now have a speech bubble animation when they type, rather than their typed message appearing above them.
* Sitting in public areas now works the same as apartments (removes accidental sitting incidents).
* Palm trees are now animated.
* Pine trees received a redesign and now have a "jiggle" animation.
* Added flowers under the 'candy canes' in front of the Cafe
* Visual change to the Battlezone leaderboard sign.
* Visual upgrades to the Battlezone arena (added flowers, grassy tiles, dirt mounds, animated pine trees).
* Fixed the displacement issue with nametag/username appearing away from avatar.
* On mobile, you can now move around while having the keyboard open (instead of it freezing the character).
* Mobile bug fixes:
** Fixed the freezing bug when changing outfits/shopping.
** Fixed bug where changing your supporter colour wouldn't visually update until your entered a new room.
** Fixed bug where your supporter colour wouldn't match your emote border.
June 19	
* Chat Emotes added to the game. Typing an emoticon in chat will have the respective reaction appear above the player's head.
** First batch released has 11 chat emotes: Smiley, Sad, Tongue, Wide Smile, Cry Laugh, Cry, Angry, Wink, Annoyed, Heart, Wave.
** Tier 2 and Tier 3 Supporters get animated versions of the reactions.
June 20	
* Bug fixes:
** Fixed a bug that caused the game stay on a 'Loading...' message after buying an item in any shop.
** Fixed a bug where your outfit on your profile or 'change look' preview wouldn't always match your actual avatar.
** Game no longer crashes when a player logs out while having an emote bubble active.
** Fixed a bug where you'd visually have a staff profile border if you changed look while having a staff's profile open.
June 21	
* "Cloud walls" have been added to the game: The invisible borders of an outdoor location are now covered in clouds, as a visual way to separate the different outdoor areas.
=== July 2024 ===
Date 	Changelog
July 28	
*Coral Cove Update, which includes:
**A new outdoor biome that players can access, with new environment visuals.
**New music track released, to accompany the area.
**A new fishing minigame has been released, which comes with a leaderboard for a top monthly prize.
**There are 25 fish to catch, plus 10 super rare fish, and 10 'trash' items.
**Added new item: Fishing Trophy
**Added new Fishing badges.
**Added quest: Master Angler
**Marlin, a new NPC, has been released.
**Marlin's Shop has been released.
**There are 13 new items in Marlin's Shop: 5 Fishing Rods, Lighthouse Lamp, Marlin's Table, Marlin's Stool, Marlin's Divider, Marlin's Corner, Marlin's Gate, and Marlin's Buoy.
*Birthday Update released simultaneously, which includes:
**Added new item: Birthday Cake
**Added Birthday badge.
July 29	
* Moved Gizmo to Town Center, to allow new players to notice him easier.
* New quest added: Meet Marlin.
* Fixed a bug where players on Firefox were seeing the fishing cursor move slower.
July 30	
* Quests now come with visualised 'Quest Hints' to assist new players.
* When activating a quest, a flowery trail now appears to direct you to your next quest checkpoint, assisting players on where to go.
July 31	
* Fixed a bug on mobile where the player would freeze when opening and closing inventory.
* Fixed a bug where catching a gopher came up with an error notification.
=== August 2024 ===
Date 	Changelog
August 1 	
* Fixed the joystick disappearing bug that occurred when you tried to interact with an NPC who is too far away.
August 2 	
* Updated the loading screen visuals, it now shows tooltips while on the loading screen between rooms.
August 4 	
* Added icons to the header of player profiles, which indicates if the player is on PC or Mobile.
* Added a temporary D-pad configuration on mobile, replacing the joystick.
August 5 	
* Replaced D-pad with an updated joystick rig on mobile, fixing all previous bug issues with the joystick getting stuck or disappearing.
* Fixed a typo on the Master Angler (Level 4) Quest, now correctly says you need 3,500 fish (not 1,500!)
August 7 	
* Fixed a bug that disabled players from interacting with another player or an NPC.
August 18	
* Added 'Dance' as a player emote, animating the player avatar.
* Fixed a bug that caused any and all placed furniture in rooms disappeared.
August 19	
* Fixed a bug that disabled players from creating rooms, locking them in a loading screen after creating one.
=== September 2024 ===
Date 	Changelog
September 2 	
* Trading was added to the game, enabling players to exchange Yarnblooms, fishes, and hats (excluding Supporter hats.)
* 4 new hats were added to Marigold's shop. 
* 2 new emotes were added, those being: Nails, Dead.
September 8 	
* 4 new hats were added to Marlin's shop, being the first hats to be added to his shop.
* Added new item: 8 Ball (Dice)
** This was the first item to be released for the Gem Shop. Though this feature was not yet released, this item was first featured in Spire's "8 Ball Dice Testing" apartment.
September 15	
* Gem Shop Update, which includes:
** The ability to buy Gems as an in game currency.
** A purchasable Gizmo's Gate, an item previously only rewarded when completing the quest 'Home Sweet Home'.
** A purchasable Shard Lamp, an item previously only rewarded when completing the quest 'Beware the Puffles'.
** The aforementioned 8 Ball (Dice), along with several color variations.
** Added new item: Glass Stand
** Added new item: Snippy
* Fixed a bug where the purchase sound effect would play when successfully reeling in a fish or collecting a Yarnbloom.
September 17	
* Added new Gem Shop item: Regal Chair
** The color options at launch were: Red (Default), Purple, Green, Hot Pink, Midnight
* Added new Gem Shop item: Greek Pillar
September 19	
* Added new Gem Shop item: Marble Bar
* Added new Gem Shop item: Marble Hatch
* Added new Gem Shop item: Grass Patch
September 20	
* Added new Gem Shop item: Color Wheel
* Fixed a bug where the 8 Ball (Dice) was only showing a 1 on its face when rolled.
September 21	
* Added new Gem Shop item: Edison's Bulb
* Banning was implemented due to an unruly player.
September 22	
* Added an additional color option for the Regal Chair: Gold
September 23	
* Added new Gem Shop item: Buzzer
* The Roadmap was posted on Discord.
September 25	
* Added new Gem Shop item: Info Sign
** Censorship was thusly implemented to get ahead of any naughty players.
=== October 2024 ===
Date 	Changelog
October 17	
* Added Halloween décor in time for the spooky season.
* Official start to the Pumpkin Smash minigame, with a redeemable prize and option to redeem for coins.
* The Creepy Clown headwear item released to Content Creators, only obtainable from Content Creators and their livestream contests to encourage viewer participation and new players to Pixadom from other games.
* New decorative items were introduced to the Shop, which include:
** Dusk Bats (Main #1-4) Wallpaper
** Dusk Bats (Filler #1-3) Wallpaper
** Cobbled Wallpaper
** Dirt Tile #1-4
** Cobbled Tile #1-3
* Gem Shop Holiday Update, which includes:
** Added new item: Nestled Grass
** Added new item: Gothic Coffee Table
** Added new item: Gothic Dining Table
** Added new item: Gothic Dining Chair
** Added new item: Cauldron
** Added new item: Jack-o'-Lantern
** Added new item: Giant Skull Candle
** Added new item: Menorah
** Added new item: Floating Candles
** Added new item: Restless Grave
** Added new item: Crystal Ball
** Added new item: Bat Gargoyle
** Added new item: Cemetery Bench
** Added new item: Pumpkin Chair
** Added new item: Monster Eye
** Added new item: Blood Fountain
** Added new item: Hanging Spider
** Added new item: Vampire Coffin
** Added new item: Cobbled Wall (Straight)
** Added new item: Cobbled Wall (Corner)
** Added new item: Cobbled Wall (Gate)
** Added new item: Halloween Balloons
** Added new item: Spell Book
* Fixed issue where your character would be ghost locked to a chair when interacting with an Info Sign while seated, forcing you to reload in order to interact with any other items.
October 18	
* New badge released: Halloween 2024 Badge.
* Fixed depth issue on benches near the warp area.
* Fixed issues with depth sorting with chairs.
* Fixed issues with stacking items on other items.
* Bug fixes with Pumpkin Smash minigame.
* Updated gopher and yarnbloom timers based on users online.
* Added the keyboard shortcut 'SHIFT + Click' to pick up furniture.
* Potted Mandrake released into coin shop.
October 19	
* Fixed issue where mobile users would error out when clicking on furniture in any apartments.
* Fixed issue where loading into a room or when loading into the map, it would not update the players' models who are dancing to show it, remaining still as if they weren't dancing until they moved.
October 20	
* Fixed issue where you would error out when 'SHIFT + Click'ing furniture you do not own.
* Fixed a bug where an info tip/message would not appear when trying to activate interactive furniture while your menu is open.
* Witch Hazel released into coin shop.
October 22	
* Fixed mobile bug where the Halloween category on the Gem Shop was incorrect.
* Fixed a bug where you could move/slide if quickly pressing a movement button right after pressing a sit down button.
* Added further checks to visual updates on all players screens, hopefully helping with the 'This seat seems to be taken' error.
* Fixed a profile issue where if you clicked a staff or supporter, then swapped to yourself, you'd see yourself as that role/rank.
* Fixed a profile issue where the 'View all badges' button appeared on your own profile when it shouldn't, opening another player's badges instead.
* Fixed various depth issues with particular items and sitting.
* Designed the artist and room-building trophies (hyperlink when available).
* Fixed an error related to the yarnbloom pick-up button.
* Reduced trade confirm timer from 10 seconds to 5 seconds.
October 23	
* Pumpkins released into coin shop.
* Broom Stand released into coin shop.
October 25	
* Disabled quests for Fergus, Marigold, and Marlin until the respective "Meet [NPC Name]" quests from Gizmo are finished.
October 26	
* Blood Splatter released into coin shop.
* Dragon Egg 'Super-Rare' released into gem shop for 48 hours only.
October 30	
* Added ability to edit apartment name, description, lock status, and password.
* Enabled searching for apartments by username or apartment name.
* Fixed cloud issue related to battling puffles.
* Fixed depth issues with succulent, fig, and rose items.
* Changed how movement for other platers on your own screen works.
October 31	
* Fixed 'Exit' button in apartments.
* Fixed dates shown on profiles and trophies.
* Added 6 ultra-rare competition trophies (drawing and apartment competitions featured on the discord).
* Fixed bug with items that have randomly timed animations, namely the Halloween items.
* Fixed another depth issue with the succulent.
=== November 2024 ===
Date 	Changelog
November 1 	
* Removed pumpkin minigame.
* Removed Halloween items from both gem store and coin store.
* Removed Halloween decorations.
* Fixed bug with pumpkin minigame still triggering but showing no pumpkins.
* Fixed depth issue with Marble Hatch.
* Fixed bug where sitting button would show after entering a room or logging in, even though a seat is occupied.
* Fixed bug with room editing where you could not changed a locked room to an open one properly.
November 4 	
* Moved coins from the Menu to the top right of the screen, next to the gem shop.
* Multiple performance enhancements focused on quicker load times.
* Made a Gizmo tool tip show up when you first load up the game.
November 7 	
* New apartment layout added, giving the option to choose between the default and a slightly bigger option for the first time.
* Added more keyboard shortcuts:
** 'i' to open furniture inventory
** 'ESC' to close inventory
** 'WASD' while placing furniture to move it around
** 'Spacebar' to confirm placement
** 'ESC' to cancel placement
** 'CTRL' while placing furniture to rotate it
** 'CTRL + Click' to rotate placed item
* Increased item stack limit to 10.
November 10	
* Fixed depth issue with Gothic Dining Table, allowing players to stack more than one item on it at a time without placement issues.
November 13	
* Added wall item functionality, opening the window to new design opportunities.
* Window (Basic) released into coin shop.
* Window (Luxe - Large) released into gem shop.
** The color options are: Red (Default), Black, Purple, Pink, Yellow, Orange, Green, Teal, Blue, Turquoise
* Added an "Early Development" banner to the loading screen along with tooltips.
November 16	
* Amethyst Fountain 'Super-Rare' released into gem shop for 48 hours only.
Category:Development