The Admiral Revealed

==Objectives==
Lord-Commander Arete wants you to deal with Grand Admiral Westwind. Return to the lord-commander upon Death's Rise after you have done so.
* Grand Admiral Westwind dealt with
Suggested Players [5]
* Lord-Commander's Nullifier (provided)
==Description==
When High General Abbendis was confronted at New Hearthglen, the grand admiral protected himself within an impenetrable sphere of magic before making his escape.
I am particularly adept at nullifying magic.
Take this to use against him inside Hidden Hollow when he puts the sphere up. I wish that I could be there to see the look on his face when you do it.
Deal with him and then return to me on Death's Rise.
==Rewards==
==Completion==
MAL'GANIS?!!
<The lord-commander laughs with abandon.>
The fools were taken in by the demons yet again and now they are destroyed!
I trust that my favorite <class> will stick around long enough to help us finish off the rest of them? Perhaps one of these would convince you?
==Notes==
Westwind is in the northwest corner of the cave at . He has 226,000 HP.
;Aggro
:
;Killing a Player
*
*
*
*
;50% health
:
:Westwind opens up his protection sphere.
;Protection Sphere dispelled by Lord-Commander's Nullifier:
:
:Westwind transforms into the Dreadlord Mal'Ganis. While he gains a mana bar and more health overall, he will still be down the same percentage from his Westwind form. He has 3994 MP and at 100%, he would have 327,000 HP. He gains at least three abilities: Carrion Swarm, Sleep, and Vampiric Touch.
:
;20% health:
:
;Killing a player:
:* (Miserable insect!)
:*
:*
:*
;1% health:
:
:He opens a portal and walks to it, then turns around.
:
:He turns back and walks through the portal, which closes behind him.
==Progression==
==Patch changes==
*
==External links==