Enum.ScriptedAnimationBehavior

{| class="sortable darktable zebra" style="margin-left: 3.9em"
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! Value !! Field !! Description
|-
| align="center" | 0 || None || 
|-
| align="center" | 1 || TargetShake || 
|-
| align="center" | 2 || TargetKnockBack || 
|-
| align="center" | 3 || SourceRecoil || 
|-
| align="center" | 4 || SourceCollideWithTarget || 
|-
| align="center" | 5 || UIParentShake || 
|}