German Colonies

==Formerly German:==
Deutsche Mondgesellschaft (1920/1925-2300):
Die Deutsche Mondgesellschaft is one of, if not the, most important player on the moon. This Ethnic hotbed has long been seen as the America of the moon, with the correlation becoming more apt when seen in the light of its slightly underperforming democratic system. This nation, however, still puts itself on the forefront of the democratic world.
Neue Deutche Republik (2056-2300):
The New German Republic was the first major colony established by Germany on the far side of the moon. While it started of as a loyal German puppet state, it outgrew its former master to become a powerhouse in its local area. conquering nations left and right to be engulfed in the red wave. Every one off its rovers wave their flag, allongside a pennant with the moto "Arbeiter des Mondes Vereinigt Euch!".
Tiwazland (2045-2300):
Tiwazland is an official German colony in the southeast on the far side of the moon. It's notable for its highly derived and adapted Lunar life forms. 
== Wild States: ==
Grenzland (1984-2300):
Grenzland is a small wildstate between the German Moon Society and New Brussels. It is quite known for its early conquests in the region. Its army was strangely organised at the time and used rovers attacks to soften up targets only to then overwhelm them with infantrymen. It used its rare rovers so efficiently and effectively that it rarely lost any of them, which helped them a lot in the long run. Its most notable offensive, however, was the ambush of Wonderstadt. Mainz Staat was warned by multiple civilians and outpost of a small fleet moving toward Wonderstadt upriver. Mainz Staat military officials believed it to be the small type of early lunar navies, and thus weren't afraid of this threat. They scrambled together a ragtag team that would have been able to destroy any regular small navy. This navy however consisted of two parts, the regular armed ships, and rebuild civilian ships, that carried rovers in them. While the defences of Wonderstadt were pointed towards the river, Rovers quickly encircled and ambushed the city. In this military action, Grenzland lost only one of their ships, while Mainz Staat lost 400~ men and was forced to surrender.
Gyr Republik (2154-2300):
The Gyr Republic is the largest lunar nation in terms of land area. Known for its prevalent agriculture allowing the large cities in neighbouring nations to persist. It is quite poor itself and sparsely populated, but it has a few richer mining towns scattered throughout. The Gyr Republic was formed through a federation of four large conquering wildstates in the area.
Herzfort (2169-2300): 
Herzfort is a small German port town. It gained its independence from the British after years of widespread civil unrest and protests throughout the area. While its establishment lessened political violence and extremism of local Germans. The Silverhill Republic still has to deal with armed insurgencies.
Lossbergen (1996-2300):
Lossbergen was an Early German wildstate that was allowed to persist, not only because it was far away on an island from large sources of power, but also because on the island itself it is hard to get to, as it is situated in a mountain valley. In modern times the nation mostly works as a puppet of the German Moon Society.
Mainz Staat (2011-2134):
Mainz State was a small monarchist state on the Island that now belongs to Grenzland. Its capital was Wonderstadt and was situated inland on the east side of the island. The state remained small and quite isolated for a while, before it was conquered by the larger neighbouring Grenzland.
Wolfgart (2031-2300):
Wolfgart is another example of an isolated Port town on the edge of a hard to get to peninsula. For this reasons it was allowed to create its own government in the early days and after a whiles it became a fully independent political entity.