Fading lights au

Category:Alternate Universes
Category:Work in Progress
The only similarity's between this au and the cannon books is the tribes and continents, everything else is made up by me.
== Tribes ==
I have changed somethings about them.
== Mudwings ==
Description: Mudwings are the largest tribe if you are going by bulk, they are the most heavy of the tribes. Mudwings are very heavily armored by thick almost stony feeling scales. They have thick tails and flat snouts. They have wider feet to keep them from sinking into the soft ground. Mudwings come in many colors including, browns, deep reds , very dark golds , muddy greens ,burnt browns and tans.
Abilities: MudWings can hold their breath for up to an hour. If the dragon is warm enough, they can breathe fire. Thanks to their muscular bodies, MudWings are quite strong. They are capable of camouflaging into mud and dirt and may rest while partially submerged. MudWings can use mud to ease pain and help treat wounds. 
Royalty: Mudwings don't have a specific royal family when one ruler dies all the dragons gather together and pick a sib group. Once the group is picked they are all forced to fight to the death until only one remains, that dragon would the become the next queen/king .
Animus objects:
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Sandwings ==
description: SandWings have long necks and are anatomically and biologically built to survive in the desert. SandWings can be described to look almost snake like at times. They have a venomous barb on their tails like a scorpion. They have pale yellow, pale gold, light sandy-colored, white-gold, light yellow-brown, or off-white scales that blend in with the desert sand. 
Abilities: Sandwings can breath fire, they are built to live in a desert and can go extended amounts of time without food. They have a venomous barb on their tail that can kill a dragon if not treated soon enough. 
Royalty: Sandwing Queens stay queen until their first female heir reaches the age of twenty, then they must step down for their heir to take the throne 
Animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation 
Vinca's bracelet: allows the user to talk to the dead animus who made it. Currently owned by Vinca 
Dust's claw necklace: when touched to a dragons scales it takes away most their free will and makes them completely harmless. Currently owned by dust 
Dust's statue: when in a room any dragonets hatched in the same room will lose all ability's permanently such as fire frost breath and animus magic. Currently owned by dust. 
== Skywings ==
Description: SkyWing scales are "jewel-hard." They also have the largest wings of any tribe, and long, curved horns on their heads. Most SkyWing snouts are thin and long, with a nose-spike, and an extra horn on their jaw. Skywings are the tallest tribe. 
Abilities: Skywings can breath fire, they are the fastest flyers and can keep flying longer than any other tribe. Skywings learn to fly at a younger age then other tribes. 
Royalty: Same as in cannon books 
Animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation 
== Seawings ==
Description: SeaWings are the shortest and smallest tribe. They have long, compact bodies with short legs. They have curved horns, a slender, curved snout, and two barbels on the underside of their jaw. Seawings also have ridges on their head.
Abilities: Abilities. SeaWings have gills, exceptional night vision, and powerful tails. They are able to breathe and see underwater and use their tails, wings, and webbed talons to swim. Their claws are curved like fishhooks to help them swim, and their tails can be used to batter opponents or create huge waves. 
Royalty: When a ruler dies all of their heirs must take a test, whoever gets the best score on said test becomes the next ruler. 
Animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation 
== Rainwings ==
Description: They are long and graceful, with ruffs behind their ears, curved horns, and prehensile tails that are used primarily for climbing, swinging in trees, and hanging off branches in the rainforest they inhabit, like birds of paradise.
Abilities: Abilities. RainWings have long, prehensile tails that are great for swinging through the rainforest, as well as long fangs that shoot venom and color-changing scales. Some RainWings are able to mimic bird calls. They are capable of absorbing sunlight, which gives them energy and causes their scales to become brighter.
Royalty: When a rainwing ruler dies all of their heirs get put in the most dense part of the rainforest, and they have to kill each other off until there is only one left hunger games style.
Animus objects:
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
golden dragonfly: it can fly around and record dragons Currently owned by Queen Ethereal
== Icewings ==
Description: They are lean dragons that also have surprisingly strong but narrow whip-like tails with extra icicle-shaped spines, being very sharp at the tip of the tail. IceWings have blue, black, or stormy grey eyes, forked blue tongues, and ridged, serrated claws to grip the ice while traveling by talon around their habitat.
Abilities: IceWings can withstand subzero temperatures and very bright light. Their serrated claws are incredibly good at gripping ice and can be used to tear into their enemies' flesh quite easily; being clawed by an IceWing is said to be equal to being clawed by regular talons roughly four times.
Royalty: Same as in cannon books 
Animus objects : 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Nightwings ==
description: NightWings have been described with black, dark blue, dark brown, purple, or dark green eyes. They have straight horns. NightWings can melt into shadows and blend into the night sky due to their colors and wing patterns.
Abilities: NightWings are a nocturnal tribe that can blend into the night sky and shadows. They can also breathe fire
Royalty: The dragons in the tribe pick the next heir
Animus objects : 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Hivewings ==
description: HiveWings have slender, incredibly strong and muscularbodies, with four thin and transparent segmented wings. HiveWings can be red, yellow, and/or orange, but always have some black scales.
abilities: Their abilities include deadly stingers extending from their wrists, venom or a paralyzing toxin known as nerve poison in their claws, stingers, or teeth. Boiling acid that can be shot from a stinger on their tail, and emanate a horrible stench said to smell like dead rotting things pickled in sulfur.
royalty: The queen picks who will replace her
Animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Silkwings ==
Description: Description. SilkWings have gem-like scales and have small spines running down their back to the tip of their tails. Their scales appear to be somewhat iridescent, similar to NightWing scales. Like RainWings, they have slim bodies and curved horns that are almost identical in shape, but much longer and thinner.
abilities: Abilities. SilkWings can use their antennae to sense vibrations in the air, and are able to predict the weather. At six years old, SilkWings undergo Metamorphosis. They enter a cocoon for about three days, emerging with two pairs of wings and silk glands in their wrists. 
royalty: The oldest heir gets the throne 
animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Leafwings ==
description: Description. LeafWings can be various shades of green and brown, even to the point of being nearly black in color. They can also sometimes have golden or pinkish red streaks over their bodies and wings. They have webbed spines along their neck and back, similar to that of a SeaWing's.
abilities: LeafWings can absorb energy from sunlight, similar to RainWings, and are accomplished gardeners. They may possess leafspeak, which allows dragons to talk to plants.
Royalty: they challenge they have to challenge the current ruler.
Animus objects: 
Waypoint: all tribes have them it allows you to travel to the other waypoints by teleportation
== Timeline ==
I will be using Baw and Aaw These stand for before animus war and after animus war