Manaward (Final Fantasy XIV)

Manaward is a and ability from Final Fantasy XIV that creates a barrier that nullifies damage. It is also available as an additional action to magic ranged DPS disciplines in PvP.
==Mechanics==
{|class="article-table mw-collapsible"	 	
PvE version	PvE version 	PvE version
 	Manaward Thaumaturge/Black Mage 30	AbilityClass action
Effects 	
*Grants for 20 seconds, absorbing damage equal to 30% of max HP	
*Grants for 20 seconds, absorbing damage equal to 30% of max HP
==Use==
Manaward nullifies damage equal to up to 30% the Black Mage's maximum HP. It is a powerful defensive option, but its long recast prevents it from being used regularly. It is important in solo content as it is the only strong defensive option available to Black Mages. In party content it should be used to lessen the need for healers to use single-target healing on the Black Mage, such as from taking unexpected damage, or finding themselves the victim of a targeted attack. If the Black Mage is but one of many players in need of healing, Manaward can be a waste as the healers will be providing healing to the entire party regardless.
Manaward is an instant cast off-global cooldown (oGCD) ability. This allows players to weave it between global cooldowns (GCD) after using instant cast weaponskills or spells.
===PvP===
Manaward is an additional action in PvP content, and is available to all magic ranged DPS rather than just Black Mages. The strength of its barrier is now equal to a heal of 2500 potency rather than being based on max HP. In addition, when the barrier is destroyed it will restore 2500 MP to the user. With only a 30s recast the barrier provided by Manaward is a potent defensive option for all disciplines, though its MP restore is only situationally useful.
Players can only set two additional actions at any given time, so they must choose actions which complement their combat strategy. Manaward must compete with , , , and for an available slot. As a defensive ability it can pair well with Drain, Aetheric Burst, or Addle.
== Patch history ==
Version 	Changes
A Realm Reborn	Added, creating a barrier which nullified magic damage equal to 15% of max HP.Level 48 Thaumaturge trait increased barrier potency to 30% of max HP.
Stormblood 	Barrier now nullifies all damage.Base barrier potency increased to 30% of max HP.Enhanced Manaward removed.No longer available in PvP.
Shadowbringers	New PvP exclusive version added. See below for its patch history.
Version 	Changes
Shadowbringers	Added, creating a barrier which nullified damage equal to 20% of max HP. Had a 6s duration and 45s recast.
Patch 5.1 	Barrier changed to equal a heal of 2500 potency.Duration increased to 10s.
Patch 5.3 	Recast time reduced to 30s.
Category:Additional actions in Final Fantasy XIV
Category:Thaumaturge actions in Final Fantasy XIV
Category:Black Mage actions in Final Fantasy XIV
Category:Summoner actions in Final Fantasy XIV
Category:Red Mage actions in Final Fantasy XIV