The Hat Man

==Description==
POI-87, colloquially known as "The Hat Man " (and alternatively referred to as "Mr. Smiles"), is one of the more enigmatic and polarizing figures cataloged within our database. It is believed by most that he is a hyper-evolved form of Entity-003 (Smilers), POI-87's precise origins, motivations, and true nature remain shrouded in mystery, eliciting equal parts of dread and speculation across both wanderer and entity communities.
Standing at an indeterminate height and cloaked in what appears to be an obsidian-black suit with a mantle-like quality, POI-87 exudes an aura of oppressive darkness. This darkness is not merely atmospheric but tangible, often described by survivors as a "cold, choking presence." His most defining feature—and the only consistent point of visual reference—is a luminescent, disembodied grin that gleams unnaturally bright against the surrounding void of his face. A wide-brimmed black hat obscures the top of his head, further emphasizing the eerily blank canvas of his visage, save for the radiant smile.
Reports suggest POI-87's appearances are neither random nor entirely predictable. He seems drawn to areas of human activity, although his intentions remain unclear. Witnesses describe his movements as fluid yet unsettlingly deliberate, often accompanied by inexplicable phenomena such as sudden blackouts or ambient distortions of sound. He does not speak, at least not in conventional terms, but his presence carries an unspoken malice that evokes primal terror in all who encounter him.
Among other entities, POI-87 is the subject of whispered tales and outright avoidance. Referred to derisively by some as "The Grinning Demon," he is anomalously unaligned with any known backrooms entity faction, including the Smilers, who are theorized to both fear and revile him. According to unverified sources, POI-87 commands a retinue of lesser Smilers, referred to colloquially as "The Smiley Bastards." These entities appear to serve him out of compulsion rather than allegiance, acting as both informants and enforcers of his mysterious will.
Despite countless attempts to decipher his motives, M.E.G. field researchers and intelligence analysts have made little progress. POI-87 appears to harbor a deep-seated vendetta against M.E.G., with numerous confirmed instances of targeted killings of M.E.G. operatives. Survivors describe these attacks as brutally efficient, with no clear pattern beyond an overarching desire to cripple M.E.G.'s operational presence in the Backrooms.
One of the most disturbing aspects of POI-87's activity involves periodic disappearances at the end of each month linked to him. These events coincide with reports of wanderers, particularly children and the vulnerable, vanishing without a trace. Eyewitness testimony from various entities suggests these individuals are taken to an unknown "realm," described only in hushed tones as a place of no return. Curiously, POI-87 himself is believed to be the sole entity capable of traversing this realm freely, further cementing his anomalous status.
As one wanderer hauntingly summarized:
"The smiling man plays the game in a weird way. No one knows what he wants or does when he leaves, but not even his own kind claims him. They call him the Grinning Demon, and when he shows up, you can feel innocence getting pulled from the world."
POI-87's continued elusiveness, combined with the psychological and material toll of his actions, has elevated him to one of the highest-priority threats within the Backrooms. However, without a deeper understanding of his goals, capabilities, or origins, all efforts to neutralize or contain POI-87 have proven fruitless, leaving M.E.G. and its affiliates vulnerable to his unpredictable wrath.
==Behaviors==
POI-87 exhibits a behavioral profile that defies conventional classification, blending calculated precision with an almost theatrical malevolence. His movements are purposeful and methodical, often preceded by environmental anomalies such as abrupt darkness or oppressive silence. Encounters with POI-87 invariably end in violence, with the remains of victims discovered as hollowed shells—skin, bones, and eyes intact, yet entirely devoid of blood and internal organs. The clinical nature of these remains suggests a process that is both deliberate and profoundly unnatural.
While POI-87 seldom speaks, those rare few who claim to have communicated with him describe a chilling experience of "talking without actually talking," as though his intent bypasses spoken language entirely. Witnesses recount an overwhelming sense of dread, as if the entity's thoughts are imposed directly upon the mind, leaving little room for interpretation or resistance.
POI-87’s treatment of subordinate entities, particularly the Smilers believed to operate under his control, appears equally brutal. The pervasive fear displayed by these entities strongly indicates coercion rather than loyalty, hinting at a dynamic of dominance enforced through terror.
His motives remain inscrutable, though his periodic abductions—predominantly targeting children and vulnerable wanderers—suggest an agenda that extends beyond mere predation. The complete absence of any known survivors among those taken underscores the grim finality of his actions. Ultimately, POI-87’s behavior reflects a deliberate yet enigmatic hostility, aimed not only at M.E.G. but at the broader collective of humans trying to settle in the Backrooms.
=Confirmed and Documented Encounters=
==Incident Report #0034== 
"The Blackout at M.E.G. MegaBase E1"
Location: M.E.G. MegaBase E1, Level 1
Date: 07/18/1998
At approximately 02:34 AM, MegaBase E1 experienced a complete electrical failure followed by an unexplained drop in ambient temperature. Surveillance footage from security cameras captured an individual, later identified as POI-87, entering the facility's main corridor. The figure is seen wearing a full cloak and a black hat, obscuring any recognizable features, save for the glowing smiley face. The entity's presence caused a violent distortion of the area, with reports of whispers and flickering lights preceding the blackout.
Security personnel, after reporting visual confirmation of POI-87, were instructed to retreat. However, three guards remained unaccounted for following the event. No bodies were recovered, and no further traces of the entity were found. The anomaly left the area in a state of total disarray, with no clear explanation as to the purpose of the visitation. 
Prior to this incident, MegaBase E1 was decommissioned.
==Incident Report #0091==
"The Smiler Purge"
Location: M.E.G. Base C5, Level 35
Date: 11/03/2004
During routine surveillance of Level 35, a team of M.E.G. operatives encountered a large congregation of Smilers. Within moments of the operatives established viewing of the congregation, the atmosphere around them darkened, and a cold, suffocating presence descended. POI-87 appeared at the far end of the corridor, his silhouette barely visible in the shifting shadows. The Smilers, upon noticing his approach, immediately broke formation and fled the area.
POI-87 proceeded to silently eliminate five Smilers, his attacks precise and methodical. The operation was swift, with no warning or interaction from POI-87. The remaining Smilers—those not eliminated—reportedly gathered in a group and were oddly passive, muttering in fear. One surviving Smiler later described POI-87's actions as "the Grinning Demon enforcing his will." Following this event, no other Smiler groups were seen on Level 35 for the next two months.
==Incident Report #0156==
"The Missing Agents"
Location: M.E.G. MegaBase E5, Level 4
Date: 03/27/2023
At 11:42 PM, a group of five field agents, upon leaving MegaBase E5, disappeared during a routine exploration of Level 4. Surveillance footage later revealed POI-87 entering the area at 11:37 PM, moments before the wanderers' disappearance. The video shows the group encountering POI-87, but they appear to approach him with no signs of fear, possibly drawn by an unknown compulsion. The last frame shows them standing in front of POI-87, their faces blank, as if entranced.
Subsequent search efforts revealed no trace of the wanderers, with the area near the point of disappearance exhibiting signs of auditory distortion. According to unconfirmed reports, a lone wanderer, who had witnessed the event from around a corner, described POI-87 as "siphoning the life from them, like a dark void." No other wanderers have reported similar incidents on this level since the event.
Prior to this incident, MegaBase E5 was decommissioned.
=Unconfirmed Encounters= 
*Level 47 (May 1986) – A group of M.E.G. researchers were reportedly followed by a shadowy figure, later identified as POI-87, for several days. The researchers were able to evade the entity, but detailed reports of the encounter have been inconclusive due to the unreliability of the witnesses' testimonies.
*Level 5 (October 1997) – An anonymous wanderer claims to have encountered POI-87 in a small room with flickering lights. The wanderer recalls a cold, oppressive feeling and the appearance of POI-87's smile, but further details are unavailable due to the wanderer's mental instability following the event.
*Level 33 (February 2000) – Multiple wanderers have reported hearing strange, metallic banging at night and seeing a figure resembling POI-87 in the distance, but no clear visual confirmation has been made. The entity reportedly vanished before any direct engagement could occur, leaving only confusion and fear in its wake.
*Level 13 (December 2012) – A M.E.G. agent involved in reconnaissance claimed to have witnessed POI-87 engage in what appeared to be a "ritualistic exchange of organs" with an unknown entity (speculated to be the Infamous Corpse Glutton), but the agent was lost before further investigation could be made. No formal investigation followed.
*Level 6 (August 2019) – Several Smilers on this level have made vague references to a Mr. Smiles as "the bogeyman," but no clear accounts or visual sightings have been reported, making these claims highly speculative and unverified.
==Speculated Affiliations==
===The Smiley Bastards===
The Smiley Bastards are a group of highly advanced and dangerous Smilers, operating with the ruthlessness and secrecy akin to a mafia or organized crime syndicate within the Backrooms. This group, operating mostly in the shadowy corners of Level 11 and city/town based levels, is known for its aggressive tactics, underground networking of morally questionable items, and strict code of conduct. While they are one of the most feared groups of Smilers, they are highly secretive about their activities, keeping most of their dealings behind closed doors.
Despite their own notoriety, the Smiley Bastards are notably cautious when it comes to speaking about Mr. Smiles, a name that frequently emerges in hushed tones whenever they are discussed. These entities are typically hesitant to acknowledge any direct association with POI-87, yet all evidence points to their collective fear and respect for him. Several intercepted communications and testimonies from lower-ranking members suggest that POI-87, known in their circles as "Mr. Smiles," holds dominion over the gang. The Smiley Bastards are believed to operate under a sense of obligation to him, as if bound by a debt they dare not repudiate. It is unclear whether this relationship stems from fear, coercion, or something more enigmatic, but what is known is that POI-87’s influence over them is highly thought to be true. They likely serve him not out of loyalty, but out of a survival instinct. No member of the group has been known to defy their leader without severe consequences.
Their ties with POI-87 have led to increased hostility against other Smilers, entities, and M.E.G. operatives, with the Smiley Bastards often hunting down or eliminating M.E.G. agents to assert dominance in the Backrooms. Their operations, though secretive, seem closely aligned with POI-87’s cryptic and often violent objectives, though what those truly are still remains a mystery.
===Caius Taggert=== 
Caius Taggert, also known as "The Party Infector," is a figure infamous for his role in spreading the infamous Sanguine Festivus. 
While no direct, confirmed interactions between POI-87 and Caius Taggert have been documented, there is substantial circumstantial evidence suggesting that the two may be connected, especially through their shared theorized association with the Corpse Glutton. The connection between them is mostly speculative, but several accounts from Partygoers have helped deduce what is likely true:
In several isolated reports, a "dark man in a hat" has been seen wandering through the level, paying no mind to the festivities around him. This figure, described as wearing a black suit and a wide-brimmed hat—eerily similar to POI-87's known appearance—has been seen lingering in the background, often with a disturbing grin visible on his face. Some Partygoers have noted an increase in the frequency of those infected with Sanguine Festivus individuals after such encounters, implying that POI-87 may be complicit in furthering Taggert's twisted influence over these events.
What is clear is that both POI-87 and Taggert seem to share a mutual, yet mysterious connection to the Corpse Glutton, and their paths occasionally cross in ways that suggest collaboration—or at least a shared purpose. The nature of their alliance, however, remains largely speculative, and until more direct evidence surfaces, this affiliation must remain classified as tentative.
===The Corpse Glutton===
The relationship between POI-87 and the Corpse Glutton is perhaps the most opaque and esoteric of his affiliations. Little is known about the Corpse Glutton beyond the fact that it is a terrifying, reality-bending entity known to consume corpses—both human and otherwise—for sustenance and to gain additional power. The Corpse Glutton exists on a level of horror that transcends simple physical consumption; it is believed to consume not only the bodies of its victims but their spirits, pulling power from the remnants of life.
M.E.G. has had minimal direct contact with the Corpse Glutton, and much of what is speculated comes from scattered reports and indirect references from entities who have encountered it. However, there is a growing body of evidence linking POI-87 to this grotesque being. Most notably, it is rumored that the Corpse Glutton acts as something of a "master" or "overseer" to POI-87, though the exact nature of their relationship remains unclear. Some claim that POI-87 serves the Corpse Glutton’s interests, while others believe the relationship may be more symbiotic, with POI-87 perhaps drawing power from his proximity to the Corpse Glutton.
While no formal documentation directly links the two, several unconfirmed reports from wanderers and entities suggest that POI-87's grim aura and his penchant for taking individuals—especially children—may be linked to the Corpse Glutton's insatiable hunger. Some even whisper that the "realm" to which POI-87 takes his victims at the end of each month could be a domain under the Corpse Glutton's influence, a place where bodies and souls are devoured in the most nightmarish of ways.
=Do's and Dont's=
==Do:==
#Avoid Direct Interaction – If you encounter POI-87, maintain distance and avoid direct contact. It is unclear what his true intentions are, but it’s widely accepted that interaction with him is lethal.
#Stay Silent – POI-87 is known to provoke fear and manipulate situations. It’s advised to remain calm and silent when in proximity to him, as any noise or sudden movements may draw unwanted attention.
#Observe from a Distance – If possible, document any encounter at a safe distance. It’s important to gather information without provoking POI-87 or drawing attention to yourself.
#Follow Standard M.E.G. Protocols – In the event of an encounter, immediately notify a superior and follow M.E.G.'s protocols for dealing with high-priority entities. If you're on a mission, always have backup plans and escape routes.
#Keep Away from "Smiler Territory" – Areas controlled or frequented by Smilers, particularly the Smiley Bastards, should be avoided, especially if POI-87’s presence has been reported. Smilers tend to follow his command out of fear.
==Don't:==
#Do Not Engage in Conversation – POI-87 does not speak, but it’s possible that attempting to engage with him could result in unpredictable outcomes. Avoid any verbal communication, even if he seems passive.
#Don’t Try to Follow Him – Trying to follow or track POI-87 could lead to your own disappearance or death. He moves with intent, and pursuing him may inadvertently draw you into his mysterious realm or bring you under his control.
#Don’t Underestimate His Influence – Some have dismissed POI-87 as just another entity, only to fall victim to his deadly nature. Don’t mistake his seemingly passive demeanor for a lack of threat.
#Don’t Trust the Smiley Bastards – If approached by a Smiler or any Smiley Bastard, trust them at your peril. They are deeply afraid of POI-87 and may not be reliable sources of information regarding his intentions.
=Interview X-45; "Talking with the Bogeyman"=
==Synopsis==
The following is a found audio recording recovered from a Level 11 office unit, discovered in an area recently suspected of harboring POI-87 (The Hat Man). The recording was made by Xavier Ford, a wanderer who unknowingly encountered the figure in the dark corridors of a Level 11 building, choosing to record most likely out of uncertainty. The contents of this recording were discovered after Xavier was never seen again. The message appears to have been left behind in some form of residual state and is the only documented instance of POI-87's voice.
==Interview X-45 "Talking with the Bogeyman"== 
[The sound of static fades in, followed by Xavier’s voice. His tone is sharp, slightly frustrated.]
Xavier Ford: [grumbling] "Okay, I don’t know what’s going on here. I’ve been walking in circles for... what, an hour now? Maybe longer? Feels longer. Every hall in this damn skyscraper looks the same. Every door’s locked. And you—" [He pauses, his voice rising slightly.] I think something's here, watching me."
[There’s no response, just the faint rustle of fabric, almost imperceptible.]
Xavier Ford: [more agitated] "Yeah, I know you’re there. I saw you. Back in the last corridor. That stupid hat, like some old movie villain. What is this, some kind of game? You’re just going to lurk in the shadows and watch me like some fucking creep?"
[A soft, almost imperceptible sound—like a breath drawn in amusement.]
Xavier Ford: [cutting himself off] "Okay. Fine. Silent treatment. That’s how you want to play it?"
[A pause. Then, a faint whisper, the voice low and calm, almost conversational.]
The Voice: "You seem lost."
Xavier Ford: [scoffing] "Yeah, no shit. Thanks for pointing that out, Sherlock. But you know that, don’t you? You’ve been following me this entire time, haven’t you? Watching me scramble around like some idiot while you... what? Just stand there in the dark, enjoying the show?"
The Voice: [after a moment, with quiet amusement] "Is that what you think?"
Xavier Ford: [snapping] "What else am I supposed to think? You’re not exactly rolling out the welcome mat here. If you’ve got something to say, just say it. What is this place? What do you want?"
The Voice: [a pause, then softly] "You ask many questions."
Xavier Ford: [exasperated] "Yeah, well, that’s what people do when they’re trapped in a nightmare labyrinth with some creepy guy in a hat stalking them!"
The Voice: [ignoring the outburst] "Why do you think I want something?"
Xavier Ford: [hesitating] "What? I don’t—of course you want something! Why else would you be here? People don’t just—" [he stops, correcting himself] "Or... whatever you are doesn’t just... do this for fun."
The Voice: [calmly, almost bored] "Don’t they?"
Xavier Ford: [stammering slightly] "You’re kidding me. That’s what this is? You’re just... messing with me? That’s it? You get your kicks out of watching people lose their minds in this place?"
The Voice: [softly] "You assume much."
Xavier Ford: [mutters to himself] "Of course I do. Because nothing makes sense here. Every hallway, every shadow—it’s all... it’s all wrong. And then there’s you. Just standing there, saying nothing. Smiling, probably. Do you even have a face under that stupid hat?"
[A long silence. The tension builds as Xavier’s breathing grows heavier.]
The Voice: [quietly, after a long pause] "Do you think you’ll leave?"
Xavier Ford: [pausing, caught off guard] "What?"
The Voice: [repeating, slower] "Do you think you’ll leave... here?"
Xavier Ford: [hesitating] "I... Yeah. Yeah, I do. I’ll figure it out. I’ve gotten out of worse places than this, believe me."
The Voice: [softly, almost playfully] "Have you?"
Xavier Ford: "What’s that supposed to mean?"
The Voice: [calmly] "It’s strange how certain you sound. When the walls have already shifted. When the doors have already closed."
Xavier Ford: [starting to sound unsure] "What are you talking about? The walls... the doors... they’re just... just tricks. Illusions. That’s all this is?"
The Voice: [a faint hum of agreement] "Maybe. But how long will you walk, Xavier? How far will you go... before you realize?"
Xavier Ford: [growing defensive] "Realize what? That you’re just trying to mess with my head? That this is all some... some big, stupid game you’re playing?"
The Voice: [softly, almost kindly] "That there’s no game at all."
[A heavy silence follows. Xavier’s breathing slows as he processes the words, but the static seems louder now, pressing in from all sides.]
Xavier Ford: [quietly, more to himself than to the voice] "There’s always a game. There has to be. That’s how this shithole works. It’s just a matter of figuring out the rules..."
The Voice: [so quiet it’s almost lost in the static] "Rules are for those who leave."
[Xavier freezes, his breath catching. The recording crackles for a moment, then cuts off suddenly.]
==Investigator Notes==
This recording shows Xavier Ford’s final encounter, capturing his mounting frustration and confusion as he attempts to rationalize his predicament. POI-87’s sparse, cryptic responses suggest a deliberate effort to disorient and unnerve Xavier, with no clear motive other than an unsettling enjoyment of the interaction. Unlike previous encounters, POI-87 refrains from overt threats or even philosophical musings, instead focusing on quietly undermining Xavier’s sense of control and understanding.
The final line, “Rules are for those who leave,” suggests that Xavier’s fate was sealed long before he realized the nature of his captor. Whether this was an act of deliberate entrapment or simply the inevitable outcome of crossing paths with POI-87 remains unclear. Xavier’s current whereabouts are unknown, and his fate is presumed grim.
=Incident Report #0209=
=="Massacre of MegaBase E6"==
Location: M.E.G. MegaBase E6, Level 1
Date: 11/29/2024
At 03:16 AM, a vicious attack was unleashed upon MegaBase E6, a covert storage and research facility housing several highly important records, objects, and entities. Surveillance systems captured the moment POI-87 entered the facility. The entity bypassed all known security measures without triggering alarms, appearing directly within the central containment wing. POI-87’s form matched prior descriptions: a figure cloaked in shadow, adorned with a wide-brimmed black hat, and exuding an unnatural darkness that rendered visibility nearly impossible beyond a short radius.
Initial eyewitness accounts from staff members described an overwhelming sensation of dread preceding the entity's arrival. Survivors reported hearing faint whispers and experiencing sudden, vivid hallucinations of disjointed, incomprehensible imagery.
==Sequence of Events==
*03:17 AM: The first signs of disturbance were noted when containment chamber D-14 began emitting high-frequency vibrations. Surveillance footage shows POI-87 standing motionlessly before the chamber for several seconds before it abruptly collapsed inward. All artifacts within were destroyed or rendered inert, with the exception of “Liquid Silence”, which was later found missing.
*03:21 AM: Security personnel initiated lockdown protocols. A 12-man response team engaged the entity, though any attempts to neutralize or incapacitate POI-87 proved ineffective. Reports indicate that the entity seemed to "collapse into a shadow" as to avoid gunfire.
*03:25 AM: POI-87 began its systematic dismantling of the facility, targeting critical systems with precision. The entity moved without urgency, yet every step seemed to ripple through the structure, causing lights to fail and machinery to malfunction in its proximity. Personnel attempting to escape encountered disorienting spatial anomalies, with hallways looping back upon themselves or leading to nonexistent areas.
*03:30 AM: The most chilling phase of the incident occurred when POI-87 entered the staff dormitories. Surviving footage depicts the entity standing silently in the center of the main corridor. Witnesses claim to have seen no direct attacks but instead described a suffocating pressure that immobilized them. Of the 72 personnel in the dormitory sector, 38 are presumed dead or missing, with no trace of their bodies found. Survivors reported hearing their colleagues’ voices calling to them from the darkness, though no sources for these sounds could be identified.
*03:46 AM: As quickly as it had appeared, POI-87 departed. Security footage recorded its final act: a slow, deliberate wave toward the primary camera before the feed was consumed by static. Power was restored shortly after, but extensive structural damage and anomalous residual effects rendered the site uninhabitable.
==Casualties==
*Personnel Missing or Presumed Dead: 38
*Survivors: 34 (13 in critical psychological condition)
==Post-Incident Analysis==
M.E.G. researchers were able to identify lingering traces of an unknown energy signature throughout MegaBase E6. This signature has since been linked to POI-87’s prior appearances, though its purpose remains unclear. Of particular note is the disappearance of the stored quantity of Object-17, a special liquid theorized to be in association with him. It is suspected that POI-87 intentionally targeted the facility to retrieve this object, though its motives remain enigmatic. The atrocities that occurred in the MegaBase were most likely performed out of anger. 
Prior to this incident, MegaBase E6 was decommissioned.
==Addendum 1.1==
Survivor interviews have revealed a disturbing consistency: each claims to have seen POI-87 pause to “acknowledge” them in some way—an imperceptible nod, a tilt of the hat, or a momentary, almost imperceptible hum. These acts, while seemingly insignificant, suggest a level of awareness and intent that raises further concerns about the entity’s objectives.
Efforts to track POI-87 remain ongoing. All M.E.G. facilities have been placed on high alert, with additional safeguards implemented to deter further breaches. The entity’s apparent ability to disrupt and dismantle even the most secure sites poses an unparalleled threat to wanderer safety and M.E.G. operations.
==Addendum 1.2== 
All collected instances of Liquid Silence were consolidated and secured in a remote section of Level 1 following the discovery that the substance appears to attract the Hat Man. A surveillance camera was stationed to monitor the Liquid Silence reserve in hopes of gaining further insight into the entity's behavior. After 17 hours of uninterrupted recording, the camera feed abruptly cut out for exactly one minute. When the footage resumed, the Liquid Silence was gone, and five handwritten notes, believed to originate from POI-87, were left in its place.
=Note 1=
"To collect is to covet. To covet is to call. Did you call me, or was I already on my way? The answer changes nothing."
=Note 2=
"What flows in silence knows no master. Yet here you are, trying to bind it, as though it were yours to command. Tell me, what else have you caged? And what sings in the cracks of your walls when no one is listening?"
=Note 3=
"Seventeen hours is a long time to watch something that has already decided to leave. You must be so tired. Perhaps you should look elsewhere... or perhaps you shouldn’t look at all."
=Note 4=
"Five notes for five jars. Fair, isn’t it? Though fairness is a curious thing. You try to set the rules, but the game wasn’t yours to play. It never was."
=Note 5=
"They are not gone, though you count them as lost. Not lost, though you would not find them. They linger in the places between, as echoes, as shadows, as whispers that no longer know your name. You ask where they are, but the better question is: why do they stay?"
==Addendum 1.3==
Over the past year, reports of Hat Man related incidents have shown a marked decline in both frequency and severity. While attacks on M.E.G. personnel and facilities have not ceased entirely, their ferocity has diminished, with encounters characterized more by disorienting tactics than outright destruction. Analysts within the Behavioral Observations Division have speculated that this shift may be connected to the return of the Liquid Silence reserves post-Incident #0209.
POI-87’s motivations remain enigmatic, but its apparent reduction in hostility suggests that the gesture of returning the substance was noted, if not outright appreciated. The entity’s cryptic notes left at the site of the Liquid Silence retrieval further imply an awareness and acknowledgment of the act. Whether this change indicates a lasting shift in POI-87’s behavior or merely a temporary reprieve remains uncertain.
In light of these developments, it is recommended that interactions with potential attractants, such as Liquid Silence and other anomalous objects, be handled with extreme caution. The precise nature of POI-87’s connection to such materials—and its broader intentions—continue to elude comprehension. Nevertheless, this period of reduced aggression offers a rare opportunity to study the entity’s patterns and behaviors with relative safety, though vigilance remains paramount.
=Addendum 2=
The entire goddamn catalogue is gone. All of it. Every single thing we ever wrote, printed, recorded? Burned to fucking ash. And the website? Wiped clean, sterilized... except for one page. Just one. You wanna know which one it was? THIS ONE. Yeah, this page, staring us in the face with a smug little note: "I don’t like being documented."
Decades of work. DECADES. Gone. Every report, every shred of documented research, every piece of evidence we bled and sweat for: erased. No more backups, no traces, nothing. Do you get how soul-crushing that is? Even the archives were deleted! We’ve got nothing. Not a damn thing. And now? Now it’s like we don’t fucking exist. As far as the world’s concerned—hell, as far as we’re concerned—M.E.G. is just gone.
Our bases? Abandoned. Our teams? Scattered. Employee rosters? Vanished. It’s like the universe decided to spit in our faces and hit the delete key for good measure. And worst of all? It’s like hardly anyone remembers the Backrooms anymore. Like it’s just gone from memory, forcing us to rediscover this hellscape from square one. For what? For some twisted joke? Some sadistic game?
But we’re not done. Not by a long shot. We’re M.E.G., goddammit. This shit doesn’t break us. We adapt. We fight. We survive. And when we finally claw our way back out of this abyss? That smiling, smug son of a bitch is gonna pay.
=Addendum 87=
Some things aren't meant to be known.
__NOTOC__
Category:Person of Interest