Blended

Blended is a merger of the DECIDE system by tbone (adapted into an earlier pyramid) and the Evasive Movement system by Douglas Cole (adapted into a later pyramid) which Cole suggested at https://gamingballistic.com/2013/02/03/the-occasional-silliness-of-dodging/
:Use DECIDE, and make the defender choose his decision first. But . . . apply double the margin of success of the Dodge roll to the to-hit chance. A critical success on the defense roll means your foe must fire, and always misses (though might hit someone else). But any other result only alters the to-hit penalty. A critical success on the attack roll obviates any penalty from the defense except a critical, which has primacy of place.
See It Coming is an additional consideration after it.
Category:Rules