Updates

Since it was introduced in 1997, Tibia has undergone several changes. Each of these updates brings improvements to the game, such as better graphics, new Items, new Creatures , and new or changed abilities.
Why do some of the updates listed not have version numbers? According to CipSoft GmbH Customer Service, version numbers are only given if the client is changed and a new client download is required. Any updates that can be done at the server alone do not get version numbers.
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== Client Updates ==
=== Update Pre-6.0 ===
There were many client versions prior to 6.0 but records were not maintained of this time so all changes from the very creation of Tibia up to 6.0 is considered "Pre-6.0".
=== Update 6.0, November 3, 2000 ===
Included improved graphics, a new website, implementation of a check to insure only one client at a time was running on a computer, as well as other security measures.
=== Update 6.1, December 23, 2000 (Christmas Update 2000) ===
Included the introduction of the Platinum Coin, Kazordoon, an enlargement of Rookgaard, Orc Fort and other areas on the map, as well as poisonous creatures really poisoning players and bugfixes.
=== Update 6.2, June 10, 2001 (Summer Update 2001) ===
Included the new city of Ab'Dendriel and the Ice Islands, as well as the Fields of Glory.
=== Update 6.3, September 24, 2001 ===
The introduction of the Criminal Record and the ability to complain about entries, increased abilities for Gamemasters, and the introduction of Counsellors.
=== Update 6.4, November 2, 2001 ===
Premium Accounts are introduced, and the new island of Edron is settled. Houses can be owned by private players for the first time. The company CipSoft GmbH is founded.
=== Update 6.5, December 19, 2001 (Christmas Update 2001) ===
Client version which supports multiple game worlds.
=== Update 6.6, February 18, 2002 ===
Guilds become officially supported in Tibia, and Premium players can now get a Vocation promotion for their characters. New spells are added.
=== Update 6.61, February 20, 2002 ===
A small game patch to fix a problem that caused the client to crash.
=== Update 6.97, August 21, 2002 ===
The final release of the old version 6 client in preparation of the new 7.0 client.
=== Update 6.98, August 23, 2002 ===
A patch to test the new version 7 client's automatic updating, prior to its formal release.
=== Update 7.0, August 28, 2002 (Summer Update 2002) ===
Updates include new graphics, the introduction of the VIP List, the introduction of the Safe Trade feature, and the introduction of the Chat Channels like Game-Chat, Trade-Channel. Eight individual male and female character outfits were introduced.
=== Update 7.01, October 22, 2002 ===
The Logout Block is extended and mages may no longer Summon more than two monsters, which will disappear if the mage logs off or dies. A feature is added so you can ignore private messages and yells.
=== Update 7.02, November 21, 2002 ===
A few bugfixes.
=== Update 7.1, December 17, 2002 (Christmas Update 2002) ===
Introduction of the city of Venore, expansion of Rookgaard and the introduction of the Oracle. Magical items such as Rings and Amulets are introduced. The Deathlist on player's account profiles is added as is the ability for premium players to open a Private Chat Channel.
=== Update 7.11, June 27, 2003 (Summer Update 2003) ===
A few bugfixes. The client now automatically connects to a login server; previously, players had to type in the network address manually.
=== Update 7.2, December 16, 2003 (Christmas Update 2003) ===
The Ghostlands near Carlin are introduced, as well as updates to Orc Fort. New outfits for Premium players and smarter monsters are introduced. The new Quest system is introduced with this update, which allows each character to get each quest item only once. The Skull System appears with this update, limiting player-killing on PvP worlds. This is also the first appearance of Tutors and the Help Channel. Finally, the Amulet of Life is removed from the game, becoming Broken Amulets. The Amulet of Loss replaces this item.
=== Update 7.21, January 21, 2004 ===
A few bugfixes and minor changes to monster behavior.
=== Update 7.23, March 09, 2004 ===
Test server client. Preparation for 7.24.
=== Update 7.24, March 14, 2004 ===
Automatic Banishment is added to the Skull System for players who make too many unjustified kills on PvP worlds. The Party system is introduced. A few new Houses and Quests are also added.
=== Update 7.26, May 4, 2004 ===
A minor forum update of the website.
=== Update 7.27, July 22, 2004 ===
From now on account numbers may contain 6 or 7 digits.
=== Update 7.3, August 11, 2004 (Summer Update 2004) ===
New Graphics! The continent of Darama is expanded, and the city of Ankrahmun rises out of the southern desert. A host of new monsters are introduced. Automatic Spam control is implemented in-game, including the ability to post messages in Trade-Channel only once every two minutes. The long-awaited ability to buy and sell more than one item at a time is also introduced.
=== Update 7.35, December 10, 2004 ===
Test server client. People can test features that will be in Tibia in 7.4.
=== Update 7.4, December 14, 2004 (Christmas Update 2004) ===
New Quests and Dungeons are added in the desert near Ankrahmun. Random Raids or Invasions are implemented, and Rats and Orcs are seen overrunning Thais. The Login queue is introduced to help Free Account players access the game. Many new decorations for houses are introduced, including items like Tapestries that can be hung on house walls for the first time.
=== Update 7.41, June 7, 2005 ===
A few bugfixes were made. Also, if you log out, your character list will now disappear after 30 seconds, to help prevent hacking.
=== Update 7.5, August 9, 2005 (Summer Update 2005) ===
The huge jungle area known as Tiquanda and its main city of Port Hope are introduced for Premium account players. The city is surrounded by settlements of dangerous monsters, including Banuta, Chor and Trapwood. Mighty Hydras roam parts of the jungle, waiting to take explorers unaware. Free Account players can explore the new and mysterious Dark Cathedral near Plains of Havoc, where Bandits, Assassins, Dark Monks and more are waiting for them. Worms are introduced with this update; you must have some in your inventory in order to fish. Soul Points are also introduced with this update, to help control cheating. Other improvements include Furniture that you buy in parcels (no more kicking large tables up the streets!) and the Anti-Luring feature that causes monsters pulled too far from their spawn point to vanish. Spears "break" and disappear with this update; however, to help compensate, Small Stones, Throwing Knives and Throwing Stars can be reused (they used to vanish immediately upon use).
=== Update 7.55, November 16, 2005 ===
A technical update in preparation for the coming Christmas 2005 update. The durability of Spears, Small Stones, Throwing Knives and Throwing Stars is increased. Spell Runes become available in NPC shops.
=== Update 7.6, December 12, 2005 (Christmas Update 2005) ===
This is a huge graphics update, with many of the graphics being refreshed and redone. Lighting effects are added. The Magic System is changed dramatically, with the rate of Mana regeneration speeding up 4x from before the update. The amount of mana required for spells is adjusted accordingly. The ability to cast Spells is changed from a Magic Level based requirement to a Level requirement. Wands and Rods are introduced for mages. All letters, tags and writable papers now show the name of the last character to edit them. The Linux client is no longer supported by Cip as of this update.
=== Update 7.61, May 05, 2006 ===
Test server client. Players can test on 2 worlds (GER:Testa and USA:Testera) support for DirectX 9.0, OpenGL and of course old DirectX 5.0.
=== Update 7.7, May 17, 2006 ===
Technical update. From now Tibia officially supports DirectX 9.0 and OpenGL. Also the white list was introduced to block players not on your white list to send you messages and option that you can set incoming message to show on game window or only on chat channel. Also, a new report feature has been implemented for Senior Tutors, making it possible for the STs to report statements from all the public channels directly to the Customer Support. Also, connection encryption was introduced (using a mix of 64bit XTEA for in-game communication and 128bit RSA for username/password login protocol)
=== Update 7.71, May 31, 2006 ===
Minor Client Update. Fixed technical problems with new graphics engines.
=== Update 7.72, June 8, 2006 ===
Minor Client Update. Fixed technical problems with the automap and autowalk.
=== Update 7.8, August 1, 2006 (Summer Update 2006) ===
Many graphics of outfits, items, NPCs and creatures have been updated with outfit addons being implemented into the game. More realism has been added to the maps with shops having signs next to their entrances. Added the stamina system. The Shattered Isles, some new creatures, the ability to hotkey the use of objects and aim runes at others using the battle window have been implemented as well.
=== Update 7.81, August 29, 2006 ===
Minor Client Update. Some minor bug fixes, among them the display error of Premium Account days in the client. The handling of the automatic character deletion has been changed. Now all characters on Free Accounts are deleted if they are not used within a period of n months where n is equal to their level. Characters of level 20 or higher are no longer excepted. Also, once an account has not been used for 2 years all characters on it are deleted regardless of their level.
=== Update 7.82, October 13, 2006 ===
Official Linux client was released.
=== Update 7.9, December 12, 2006 (Christmas Update 2006) ===
Ab'dendriel received a make-over and now all houses have solid tree-trunk walls. The Pits of Inferno are now accessable, along with the dream challenge. Many difficult creatures were added (including Wyvern, Juggernaut, Plaguesmith, Undead Dragon, Hand of Cursed Fate and many more). A questlog was implemented and players can now store their money in a bank.
=== Update 7.92, January 8, 2007 ===
For the celebration of Tibia's 10th anniversary Party Items and special raids were added.
=== Update 8.0, June 26, 2007 (Summer Update 2007) ===
New icy areas, including Grimlund, Helheim, Hrodmir, Svargrond, Nibelor, Okolnir and Tyrsung. Some vocation balancing in the form of increasing attack damage for Knights and Paladins, making attack spell/rune damage more based on magic level, and implementing level requirements for many weapons. Also, many new melee and distance weapons were added, and new spells for both knights and paladins.
=== Update 8.1, December 11, 2007 (Christmas Update 2007) ===
Again vocation balancing was a big part of the update. A few new quests, 21 new monsters and new NPCs were added. Also the whole element system was changed. Sharing experience in a party and swimming were also included.
=== Update 8.11, April 8, 2008 ===
Two new health potions came, one for paladin and one for knight. Giant spider shoots a new magic missile which can take around 70 damage. Demons became much faster, which makes it harder to stairhop them.
=== Update 8.2, July 2, 2008 (Summer Update 2008) ===
Tutorial Island south of Rookgaard for new players, new hunting grounds have been implemented with new monsters, many revamped areas and like Amazon Camp (Venore) and Orc Land. Rookgard, Kazordoon and Darashia are with new look, along with new quests, new foods, many new items as new spellbooks, wands, rods, melee weapons, distance weapons, shields, armors and much others.
=== Update 8.21, July 24, 2008 ===
Alterations in creatures, drops and respawns. Anti-luring system around Amazon Camp (Venore) and the room of The Count was improved and many bugs in the map were fixed.
=== Update 8.22, August 12, 2008 ===
Alterations in few creatures, Wisps was removed of entrance of Ab'Dendriel and other changes.
=== Update 8.3, September 30, 2008 ===
It was minor update, like Update 7.7 only update technical. Changes when you say trade to a NPC. Weight of items now shown in NPC trade and other changes.
=== Update 8.31, October 1, 2008 ===
24 hours after patch 8.3 be implemented, is launched this patch to remove some bugs in NPC trade.
=== Update 8.4, December 10, 2008 (Christmas Update 2008) ===
New city Yalahar has been added, including areas: Fenrock, Mistrock and Vengoth, along with new quests, outfits, spells and monsters.
=== Update 8.41, March 18, 2009 (Spring Patch 2009) ===
The death penalty is reduced and blessings changed to fit for all levels. Each blessing reduces your item loss resulting in five blessings acting as an amulet of loss. The maximum stamina limit is reduced from 56 to 42 hours and the regeneration changed. 42nd hour of stamina gives premium player 50% more exp. A new 2-second-delay for fighting after changing floor level or teleporting etc is added (stairhopping without getting hit is no longer possible). An experience counter is added.
=== Update 8.42, April 22, 2009 ===
The new Privacy Policy becomes effective and there are some bugfixes.
=== Update 8.5, July 1, 2009 (Summer Update 2009) ===
Revamp of Carlin, Thais and Edron, and several caves have their looks improved. New quests, equipment, events, and new hunting grounds, were implemented. A new channel, the server log, show the damage and loot messages, among others. New bosses like The Many, The Noxious Spawn and others. Existing bosses, like Demodras or The Horned Fox, have alternative raid locations have been added that make them more difficult to find. The monster balancing has been improved by changing the loot, behaviour, experience, and strength of several Tibian creatures like, for example, Water Elementals, Wisps, Werewolves, Fire Devils, Goblins, and many more. Medusa is a new and powerful monster. Added Black Skull to better protection in PvP worlds and the ability to marry with right wedding outfit and have access to your honeymoon in Meluna
=== Update 8.51, October 1, 2009 ===
This small patch includes better security measures concerning copying and pasting links ingame. The update caused some clients to crash.
=== Update 8.52, October 1, 2009 ===
This small patch just fixes what went wrong in the last patch, Update 8.51.
=== Update 8.53, November 5, 2009 (Autumn Patch 2009) ===
Added war system. World type realignment. Added world transfer island, Travora.
=== Update 8.54, December 9, 2009 (Christmas Update 2009) ===
Added new land, Zao.
=== Update 8.55, March 17, 2010 (Spring Patch 2010) ===
All players are now able to report character names. Premium players can now enjoy two happy hours. If a character has 14 or less hours of stamina left then the loot of the monster gets destroyed. Characters that are banished now get kicked out of the game within a narrow time frame. Added new shortcut to PoI Quest.
=== Update 8.56, May 5, 2010 ===
All players are now able to report illegal public statements ingame and players suspected of using unofficial software to play. Also some content fixes had been made on the previous day's server save.
=== Update 8.57, May 6, 2010 ===
This small patch just fixes what went wrong in the last patch, Update 8.56.
=== Update 8.6, June 30, 2010 (Summer Update 2010) ===
Zao has been expanded. Runes and potions are now stackable.
=== Update 8.61, August 23, 2010 ===
Report system has been extended. Beholders changed to Bonelords. Water elementals now have corpses. Also included some bug fixes and new sprites.
=== Update 8.62, September 22, 2010 (Autumn Patch 2010) ===
A patch introducing new PvP features and more Achievements
=== Update 8.7, December 8, 2010 (Winter Update 2010) ===
Changes in Tibia Rules, revamped Outlaw Camp, Drefia and Hellgate. New tasks and World Quests. Mounts and spell cooldowns were added.
=== Update 8.71, January 27, 2011 ===
Implementation of the English Chat channel and Game Codes.
=== Update 8.72, April 20, 2011 (Spring Patch 2011) ===
Revamped the account management page at the Tibia website. Players who have never bought premium time or paid for an extra service will only be able to post on the public Tibia boards with a character of at least level 21. Players will be able to report signatures as well as forum posts. The Inventory of a character was adjusted: each slot will be reserved for one type of equipable item (players will no longer be able to put any type of item in the former hand and arrow slots). More information is shown at the Server Log such as healed hitpoints.
=== Update 8.73, May 4, 2011 ===
This patch addresses a couple of issues that came up with the spring patch. A console option to show or hide status messages which originate from other creatures and characters is added.
=== Update 8.74, May 12, 2011 ===
Implementation of a fix for the Mad Sheep issue. A character will only be able to summon a mad sheep about twice a day. Characters in protection zone will be able to remove a mad sheep by using one of the following items on it: Shovel, Rope, Light Shovel, Elvenhair Rope, Whacking Driller of Fate, Squeezing Gear of Girlpower or Sneaky Stabber of Eliteness.
=== Update 9.0, June 9, 2011 ===
Release of the Beta Flash Client. An export option was added to the old client.
=== Update 9.1, July 6, 2011 (Summer Update 2011) ===
World Changes, new Quests and Outfits. Also new Mounts.
=== Update 9.2, September 27, 2011 (Autumn Patch 2011) ===
Update of the Grizzly Adams tasks, more Achievements, some new hunting places and other minor changes.
=== Update 9.31, October 20, 2011 ===
=== Update 9.4, December 14, 2011 (Winter Update 2011) ===
=== Update 9.41, December 20, 2011 ===
=== Update 9.42, December 29, 2011 ===
=== Update 9.43, January 4, 2012 ===
=== Update 9.44, January 13, 2012 ===
=== Update 9.45, March 22, 2012 ===
=== Update 9.46, March 23, 2012 ===
Fixed an issue with the Entrepreneur Outfits.
=== Update 9.5, April 3, 2012 (Spring Patch 2012) ===
Adjustments to creature loot, Beta Flash Client, Hive and Deepling World Changes. New bosses for Grizzly tasks and other minor changes to Paw and Fur.
=== Update 9.51, April 5, 2012 ===
Fixed an issue with the delay of hotkeys in the Stand-Alone Client.
=== Update 9.52, April 13, 2012 ===
Characters can now always log out in a protection zone regardless of whether or not the logout block is active, other minor changes.
=== Update 9.53, May 3, 2012 ===
The mechanisms that trigger in case of connection interruptions due to lag and kicks was improved, also another small fixes.
=== Update 9.54, June 13, 2012 ===
Premium Scrolls, rule changes and preview game worlds Aurora and Aurera are added to Tibia.
=== Update 9.60, July 11, 2012 (Summer Update 2012) ===
Gnome related areas and quest, Training Schools, some new houses and some new mini world changes were added to Tibia.
=== Update 9.62, August 29, 2012 ===
The Flash Client ended its Beta stage and was officially launched as a legit alternative to the stand-alone client. A few changes were made to Rookgaard and the Island of Destiny. The Armoured War Horse was introduced to the game.
=== Update 9.63, August 29, 2012 ===
A few bugs were quickly dealt with: one that caused the VIP list to blank out, and another that caused creatures to summon without limits.
=== Update 9.7, October 10, 2012 (Autumn Patch 2012) ===
A reform in the way of how punishments for rule violations affect player's accounts, globalising the Inbox, minor changes to flash client & offline training in bed.
=== Update 9.71, November 08, 2012 ===
A few technical bugfixes, one of them to a bug causing null entries in the VIP list of the flash client. Also on your character list on tibia.com it is now emphasized which characters are on a preview game world.
=== Update 9.8, December 12, 2012 (Winter Update 2012) ===
Venore got a makeover, new Festival of Initiates in Rookgaard.
=== Update 9.83, March 14, 2013===
Most daily tasks had their repetition limit changed from 24 to 20 hours. Human creatures now have unique corpses for every kind. The Zaoan Chess Set was added as an individual reward in The Colours of Magic.
=== Update 9.84, April 4, 2013 ===
The Browse Field function was implemented. Houses and Guildhalls of characters scheduled for deletion will from now on have their invitation and subowner lists reseted.
=== Update 9.85, April 11, 2013 ===
=== Update 9.86, April 22, 2013 ===
=== Update 10.0, June 05, 2013 ===
=== Update 10.01, June 12 2013 ===
=== Update 10.02, June ??, 2013 ===
=== Update 10.10, July 17, 2013 (Summer Update 2013 - Part I) ===
Ab'Dendriel and Drefia revamped, Fury Gates added, new houses near Carlin, new quests, outfits and creatures.
=== Update 10.20, September 18, 2013 (Summer Update 2013 - Part II) ===
=== Update 10.30, December 11, 2013 (Winter Update 2013) ===
=== Update 10.40, May 20, 2014 ===
Some technical adjustments implemented. NPC Gaberiel and the new item Green Light were added in order to celebrate that Tibia was accepted onto Steam ().
=== Update 10.50, July 7, 2014 (Summer Update 2014) ===
New island Oramond was created with new town called Rathleton. New houses, creatures, equipment, outfit, mount and quests. Changes and adjustments to the shared experience and new animations were implemented.
=== Update 10.70, December 10, 2014 (Winter Update 2014) ===
New guild features were implemented alongside expansions of Rathleton. Several new daily tasks were implemented around existing areas.
=== Update 10.80, July 21, 2015 (Summer Update 2015) ===
New hunting grounds all around Tibia, including Grimvale, as well as side quests associated with these areas. All mounts obtainable in-game will now grant an achievement. There was a planned separation of player-made and store-bought runes, but due to overwhelming player feedback CipSoft decided to cancel this change for now.
=== Update 10.90, December 8, 2015 (Winter Update 2015) ===
Introduction of the Global Depot, immediate skinning and dusting of the defeated monsters, a new quest themed around Ferumbras, a new large wilderness area Krailos north of Oramond, PvP arenas with no death penalty and simplified Character World Transfer.
=== Update 10.92, April 12, 2016 ===
Introduction of the new decoration items, several new potions into the game, the ability to purchase consumables through the store (runes and potions) and store inbox to the client.
=== Update 10.94, May 31, 2016 (Summer Update 2016) ===
Introduction of the many new items, new "vortices" World Change, Monster Arenas, and new weapons that can be charged temporarily with new item effects: Critical Hits, Hit Points Leech, and Mana Leech. NPCs now deduct any money missing from a premium player's inventory from their Bank Account.
=== Update 10.95, June 14, 2016 ===
Some content fixes and changes were implemented.
=== Update 10.96, July 12, 2016 ===
Some technical adjustments were implemented.
=== Update 10.97, August 30, 2016 ===
A few fixes and changes were implemented.
=== Update 10.98 & 11.00, September 13, 2016 ===
While the old stand-alone client was updated to version 10.98. The new stand-alone client was officially released.
=== Update 11.02, December 6, 2016 (Winter Update 2016) ===
Introduction of the Prey System, Imbuing and Forgotten Knowledge Quest. Content regarding Tibia's 20th Anniversary, including the annual First Dragon Quest, was already implemented on this update. There were noticeable changes on the official website such as the addition of clickable house and guild links in the Characters, Character Information and Account Management pages. A Guild Applications section was also implemented to the Character Information page. The Highscores page was revamped, it now has vocation and category filters.
=== Update 11.40, July 25, 2017 (Summer Update 2017) ===
Implementation of the fairy-themed island, Feyrist, which is affected by the improved day-night cycle. The quests Cults of Tibia and Threatened Dreams as well as the Daily Reward System and the new analytics features (Cyclopedia, Loot Analyser, Supply Analyser, Impact Analyser, XP Analyser, Hunting Session Analyser, Drop Tracker and Quest Tracker) were also implemented with this update. The removal of Enchanting and Charging Weapon systems marked this update. All previously chargeable weapons received imbuement slots and had their stats improved, while most of the enchantable weapons got imbuement slots. Enchanted gems are now dropped by new monsters. Some spells were removed, added and revamped. One new special summon spell was implemented for each vocation. Five old paladin supply spells were removed while Conjure Diamond Arrow and Conjure Spectral Bolt spells were created. The Enchant Staff spell was replaced by Conjure Wand of Darkness. The mana cost of the Challenge spell was raised from 30 to 40. Additionally, challenged creatures now target caster for at least 6 seconds and do not run away during this time. The new game world type Retro Hardcore PvP was also implemented with this update, however the first 3 servers with this PvP type were implemented only two weeks later. Jewelry Shopkeeper NPCs now buy small enchanted gems. Gold Tokens can be used to purchase creature products needed for the vampirism, void and strike imbuements from Yana. Jorge has expanded his stock of fansite items replica by 4. And Cillia now sells replications of enchanted and charged weapons for 500 gp each.
=== Update 11.50, December 05, 2017 (Winter Update 2017) ===
Introduction of 3 new Warzones, (4, 5 and 6), which are part of the Dangerous Depths Quest. Addition of a new quest for low level and free account players called Hidden Threats Quest, and expansion of the Grimvale Quest with the addition of The Curse Spreads mission. Umbral items received Imbuing slots (different number of slots based on the Umbral tier and item properties), and the addition of a new imbuement called Featherweight that increases a character's capacity. Unification of the formerly chargeable Mayhem, Carving and Remedy weapons, which were all changed into Weapons of Destruction. The Wand of Destruction and Rod of Destruction also received a +2 Magic Level boost to make them viable again. From this update on, all players that dealt damage to a creature will have the respective kill count increased if they have a running task for that creature, as long as they are in a Party with highest damage-dealer and shared experienced is enabled, which is specially important for Killing in the Name of... Quest tasks. Implementation of the Quick Looting feature and automatic restoration of opened containers upon the character log in. Expansion of the Cyclopedia, that received two new tabs. The Bestiary, which is a database of common Tibia creatures in the client, and allows players to unlock creatures by killing a specific amount of them according to their difficulty. The other tab corresponds to the Charms System, which players can use to attach charms with different offensive, defensive and passive effects to creatures they have unlocked in the Bestiary, as long as they have also bought the charms using Charm Points.
=== Update 11.80, July 03, 2018 (Summer Update 2018) ===
A new high-level quest is introduced, The Secret Library Quest, which revolves around finding the Secret Library of Zathroth and then fighting some bosses inside it. Along this questline, other locations with very strong creatures were introduced or updated: the Falcon Bastion, the underground Asura Palace, The Extension Site, the Deep Desert and the Ancient Ancestorial Grounds. Two new small islands were introduced (Raxias's island and one between the Laguna Islands), and two existing islands that were unreachable can now be accessed, the Arctic Faun's Island and the island west of Meluna. The Cyclopedia was extended again and received a new Map which displays the full map and satellite view of the ground floors and above, as well as the floors underground which the player have explored. The Cyclopedia Map is also the core part of the Measuring Tibia Quest, in which players must explore the map to discover Points of Interest to unlock new data in the map, as well as receive achievements and an outfit. The Tibia client also received other new features, namely the Supply Stash (a special searchable container for stackable items in the Locker), the Auto-Screenshot feature and larger Status Bars that can be placed around the Game Window. Several uncommon and rare creatures that already existed were also added to the Bestiary, which now also classify creatures according to their occurrence.
=== Update 12.00, December 03, 2018 (Winter Update 2018) ===
A new Character tab was added to the Cyclopedia, NPC filters were added to the Supply Stash, many items like gems and roses became stackable. Colored frames were added to show the approximate value of items in the inventory. Vibrancy imbuements were introduced.
=== Update 12.02, December 11, 2018 ===
Bugfixes and Content Changes
=== Update 12.15, May 21, 2019 ===
Implementation of new items, outfits and mounts and adding them to the Store.
=== Update 12.15.8659, June 12, 2019 ===
Implementation of Golden Outfits, two new Loyalty Titles, several Store items and a few other changes were made.
=== Update 12.20, July 29, 2019 (Summer Update 2019) ===
New major city, Issavi, was added, Grave Danger Quest, Kilmaresh Quest and Hand of the Inquisition Outfits Quest were added. Several other features were added to the client, including option to hide some Server Log Channel messages, Friend Lists were added and a search function was added to Lockers.
=== Update 12.20.9066, October 9, 2019 ===
Bugfixes and Content Changes as a preparation for the launch of the Orcsoberfest.
=== Update 12.20.9260, November 19, 2019 ===
The House Update. Many smaller houses were merged to create bigger houses, houses section is added to the Cyclopedia, beds can be freely arranged in a house and the limitation of one house per game world is removed, leaving only the limitation of three houses per account.
=== Update 12.30, December 2, 2019 (Winter Update 2019) ===
New mainline quest, Feaster of Souls Quest, was added. Several new client features were added; Analytics Selector, Party Hunt Analyser and the Bestiary Tracker. The Prey System is expanded with the Prey Hunting Tasks.
== Server Updates ==
CipSoft is updating their servers constantly. When server updates are applied, they usually do not require a new client version. Most bug fixes count as server updates; anything to do with maps, NPCs, quests, and creatures usually only require a server update. These updates are usually applied at server save. The following is not a complete list by any means, because most server updates go unannounced.
=== Update June 14, 2002 ===
A map update, including the new island of Darama, revisions to Kazordoon and Plains of Havoc. New items are also reported.
=== Update February 21, 2003 ===
A few bugfixes. Summons now receive half of the Experience points of monsters they help kill. Mana Shield now includes protection from magical attacks such as Life Drain.
=== Update July 31, 2003 ===
Many fixes were implemented for map bugs and to correct the behaviour of some NPCs.
=== Update September 03, 2003 ===
A premium-only area is added to Rookgaard with five new NPCs.
=== Update June 29, 2004 ===
The first PvP-Enforced worlds, Inferna and Dolera are introduced. The number of characters an account can contain is raised to 20.
=== Update February 14, 2006 ===
The Speed Update! A small fix to the game so that all characters now move at the same speed at the same level. Previously, really old characters on servers such as Antica moved slightly slower than their more recently created counterparts.
=== Update February 17, 2006 ===
Some bugfixes and new features, including being able to open a chat channel with a character who is not online and a change in letters and labels -- from now on, they will only show the name of characters who changed their content. Previously, if you opened a letter and clicked ok, it would show "last edited by" you, even if you made no changes.
=== Update January 30, 2007 ===
The raids were removed, and the creatures stopped to drop Red and Blue Surprise Bags.
=== Update January 22, 2008 ===
Fixed some mapbugs, typos and problems with NPC's. The loot of some creatures was slightly adjusted.
=== Update August 29, 2008 ===
Fixed some small ingame bugs.
=== Update November 11, 2011 ===
*
Category:Tibia