V0.2.29-31

of Stormworks: Build and Rescue were released on June 29, 2018.
==v0.2.31==
*Feature - Creative mode island can now be found in career mode (requires a new save)
*Feature - Added 7 new purchasable bases to existing islands:
**Added purchasable bases to 4 uninhabited islands along with workbenches and static workbenches for base building (also now available in the mission editor)
**Added 2 purchasable bases to the mega island along with workbenches
**Added a purchasable base to the military island along with a large hangar workbench
*Feature - Some components show extra data on their tooltip when looking at them in first person (buttons, indicators, water pressure/metre, clock)
*Feature - Stormworks.exe now has an icon!
*Fix - Power slider value now works for multibody parts
*Fix - Distance sensor works correctly when flipped
*Fix - Wind sensor renders correctly when flipped
*Fix - Rotation sensor works correctly when flipped
*Fix - Water cannon nozzle now renders correctly when flipped
*Fix - Doors spawn in correct state with default values initialised
*Fix - Fixed compartment to compartment fluid links filling up regardless of the amount of water in the higher compartment
*Fix - Ocean rocks are synced in multiplayer
*Fix - Reduced client load/unload range in multiplayer
*Fix - Physics objects sync as islands in multiplayer to reduce desync
*Fix - Fixed ocean jumping forward in singleplayer when leaving workbench
*Fix - Unpausing photo mode works in singleplayer
*Fix - Erasing components from vehicle correctly refunds them/returns them to stock
*Fix - Resolved several rare multiplayer crashes
*Fix - Loading game from pause menu no longer gets stuck in waiting for server
*Fix - Rebalanced world generation so that islands with unique locations don't spawn multiple times 
==v0.2.30==
*Feature - changed the type of physics for the ocean floor to be more efficient
*Feature - island physics now optimized in 3 dimensions rather than 2 to improve nuclear island and other island performance
*Feature - inaccessible areas in vehicles are now filled to optimize physics
*Fix - doors now spawn closed
*Fix - objects now rotate correctly when spawning
*Fix - starting money now correct when starting new career game without tutorial
*Fix - islands load before vehicles and objects so objects do not fall through the ground
==v0.2.29==
*Fix - currency is now correct when loading career game
*Fix - doors now return to workbench correctly
==Source==
* Steam Community News
Category:Patch notes