Five Attributes

Five Attributes are the five of the six Attributes visible in the Basic Stats & Backgrounds (Window), excluding Potential, which is influenced by the others. The effective attribute cap is 10 but values over this cap are counted when reducing attributes.
== Components ==
* Perception (PER)
* Constitution (CON)
* Charisma (CHA)
* Intelligence (INT)
*Luck (LUK)
== Base Stats ==
When a character is first generated, their five attributes are determined based on their race and their age. These attributes are permanently locked in as base stats. A table for human base stats is included here, similar tables can be found on the Yaoguai Subraces and Awakened Animal pages.
Once a character's base stats are generated, whether human or yaoguai, a random number between 0 and 6 is generated, and that number of points is spread randomly among the five attributes.XiaWorld.NpcRandomMechine._RandomNpc() Then the bonuses from backgrounds and thought shards are applied.
Age and Sex 	PER	CON	CHA	INT	LUK
7~16 (both) 	2 	2 	3 	2 	3
17~22 Male 	3 	3 	3 	3 	3
17~22 Female	3 	3 	4 	3 	3
23~40 Male 	3 	4 	3 	3 	3
23~40 Female	4 	3 	3 	3 	3
41+ Male 	2 	3 	2 	3 	3
41+ Female 	3 	2 	2 	3 	3
== Influences ==
These determine a character's basic capabilities and qualifications as well as influence their Potential (alongside Age). Their maximum effective value on everything they affect is limited to 10, but they can go over 10, though it won't be displayed. This can be useful to negate the downsides of Medicines or Manuals lowering attributes, such as .
== Boosting Stats ==
=== Shared ===
==== Permanent ====
*Immortal's Mortal Body Remold (Primordial Alchemy Law): +0-40% All (AddP)
*: +10-17.28% (T12) all (AddP), +500-864 (T12) Lifespan
*: +10-17.28% (T12) all (AddP), -60-103.68 (T12) Lifespan
*: +20% all (AddP), knocks the user out for 81 days
*: +10-14.4% (T12) Perception, Constitution, Intelligence (AddP), also lowers Base Max Qi by -50-72 (T12) (BAddV)
====Equipment==== 
* (Primordial Symbols Law): +3% base all (AddP), +24% all (perfect T6), +42% all (perfect T12)
*: +5% Intelligence (AddP)
*: +5% Constitution (AddP)
*: +2.4-9% Charisma (AddP) depending on Material
*: +10% Charisma (AddP)
*: +1.5% Charisma (AddP)
*: +5% Luck (AddP)
*DLC: +2.5-15% Luck (AddP) depending on Material
====Temporary bonuses with Pills====
* : +30% Perception, Intelligence, Constitution (AddP), 48 hours
* : +30% Perception (AddP), 48 hours, -3 Lifespan
* : +30% Intelligence (AddP), 48 hours, -3 Lifespan
* : +30% Constitution (AddP), 48 hours, -3 Lifespan
* : +30% Charisma (AddP), 48 hours, -3 Lifespan
* : +30% Luck, (AddP), 48 hours, -3 Lifespan
==== Spirit relic ====
If the conditions are satisfied, every person in the same room benefits from the bonus(es) of the Spirit relic(s) within. Otherwise, the bonus(es) is (are) reversed, which is the basis of Suppression rooms. 
* random spirit relics: +10% in a stat as base bonus (AddP), except luck. Max +40%
* : +5% all (AddP)
* : +10% Constitution, +20% Charisma (AddP)
* : +10% Intelligence (AddP)
==== Branches ====
You can only belong to one branch at a time, and the boost they give is based on the sum of the Effectiveness score of the Branch leader and Sect Leader.
*Foreign Affairs: 10% Luck and Charisma (AddP) per 10 Effectiveness score, max +50% (for 55 Effectiveness score)
*Cultivation: +10% Intelligence (AddP) per 10 Effectiveness score (no clear maximum)
*Battle: 10% Perception and Constitution (AddP) per 10 Effectiveness score, max +60% (for 65 Effectiveness score)
*Alchemy: +10% Perception (AddP) per 10 Effectiveness score (no clear maximum)
*Artifact Crafting: +10% Constitution (AddP) per 10 Effectiveness score (no clear maximum)
=== Yaoguai ===
A Yaoguai's completed Thoughts can give them flat (AddV) Attribute bonuses (or maluses). When raised from Awakened Animal, you can influence their stats before transforming them. You can find the complete list in the Thought Shards page.
==== Yaoguai Demon Body ====
Yaoguai who have passed their Tribulation get access to the "Demon Body" buff when they transform into their beast form:
* +30% Perception and Constitution, -50% Intelligence (AddP)
=== Spoilers ===
Those are related to scripted or hidden events and may spoil your experience.
Spoilers
Special Adventures:
* Treasure of Venom: +20% Perception and Constitution (AddP) if the character is eligible, once per playthrough.
* Emerald Palace Immortal Abode: See page for obtainment. "Secret Record of Nangong's Tribulation Survival" is a manual of element, costs 5 Attainment, has a Core Shaping stage requirement and adds 10% Constitution and Intelligence (AddP)
* Hidden Dragon and the Perched Phoenix: See page for obtainment. "Codex of Dragon and Phoenix" is a manual of element, costs 6 Attainment, has a Qi Shaping requirement and increases all stats but Luck by 10% (AddP).
Mysterious Cavern: +1.5% in a random (non-luck) attribute (AddP). Once per character, need to make offerings and select "Wish for self-improvement". As of 1.24, Mysterious Cavern wishes are bugged.
=== Mortal ===
* Remolding Miracles: +20-90% (AddP), permanent. Luck doesn't have a Remolding Miracle
=== Inners ===
==== Spirit root ripening fruit ====
For inners who are cultivating in the area of a Blessed spirit root when the fruit ripens, they get the following permanent bonus onceSettings/MapStories/MapStory_LingPlant.xml [Story_LingZhi_Ripe]. Cultivating corresponds to Remold and Breathing for body cultivators, Balance and Restrained for Shendao and Cultivate and Practice for Xiandao.
* : +10% Perception (AddP)
* : +10% Constitution (AddP)
* : +10% Charisma (AddP)
* : +10% Intelligence (AddP)
* : +10% Luck (AddP)
==== Spirit root area buff ====
For inners cultivating in the area of a spirit root, they get the following circumstancial buff for 600s (1 in-game day). This happens once a day as the previous buff expiresXiaWorld.AreaLingPlant.Step().
* : +20% Perception (AddP)
* : +20% Constitution (AddP)
* : +20% Charisma (AddP)
* : +20% Intelligence (AddP)
* : +20% Luck (AddP)
The buff is lost upon leaving the areaXiaWorld.AreaLingPlant.NpcLeavePractive(), but the inner doesn't have to cultivate constantly to get it, only when the refresh happens.
===Xiandao and Shendao: Spirit contracts===
You need to be either Primordial Spirit or in the Attainment state to benefit from those. This is the base bonus and will vary depending on the Spirit Contract's Tier.
* Chicken: +10% Perception (AddP)
* Boar, Bear, Bull: +10% Constitution (AddP)
* Cat: +10% Charisma (AddP)
* Panda: +10% Luck (AddP)
=== Xiandao ===
====Manuals====
===== Cursed Spirit Roots orthodox manuals =====
Those manuals can only be learned by a cultivator of the same element as the spirit root, and can't be transcribed nor do they cost attainment. They're learned the first time a spirit root reaches 100% curse (if they didn't reach 100% bless before) by all eligible cultivators in range.
* : +100% Perception (AddP)
* : +100% Constitution (AddP)
* : +100% Charisma (AddP)
* : +100% Intelligence (AddP)
* : +100% Luck (AddP)
===== Reincarnators =====
These manuals are not normally available and require to start the game with a specific reincarnator to own (they're among your starting resources).
Manual 	Element	Bonus (AddP) 	Stage Requirement	Details
Wild Punch 	 	10% PER, INT, LUK	Qi Shaping 	only when starting with the Reincarnator Xiao Xiami (human male)
Awakened Heart 	 	10% PER, INT 	Qi Shaping 	only when starting with the Reincarnator Mi Zhisheng (human male)
Kunlun Immortal's Law	 	10% CON, INT 	Qi Shaping 	when starting with the Reincarnator Zhao Da (human male)
can also appear in Auction or as a random Trade Item.
=====All stats=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Visceral Blaze 	 	5% 	Core Shaping 	True Sun Refining Law 	
Landscape Evolution 	 	30% 	Core Shaping 	Law of Nimbus ConquestDLC	
Exchange Incantation 	 	5% 	Golden Core 	Grand Chariot Wisdom Law 	-10% Base Max Qi (BAddP), -60 Lifespan
Fatebreak Incantation	 	20% 	Golden Core 	Grand Chariot Wisdom Law 	Second level of Exchange Incantation, exclusive to Grand Chariot Wisdom Law cultivators
Visceral Blaze II 	 	5% 	Golden Core 	True Sun Refining Law 	Second level of Visceral Blaze, exclusive to True Sun Refining Law cultivators
Visceral Blaze III 	 	10% 	Primordial Spirit	True Sun Refining Law 	Third level of Visceral Blaze, exclusive to True Sun Refining Law cultivators
Sagely Stoic II 	 	10% 	Primordial Spirit	Emotion Severing Law 	Second level of Sagely Stoic, exclusive to Emotion Severing Law cultivators
=====Perception=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Crystaleye Chant 	 	10% 	Qi Shaping 	Primordial Alchemy Law 	
Conditioning Chant 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Constitution (AddP)
Conditioning Chant II 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Constitution (AddP)
Second level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Conditioning Chant III 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Constitution (AddP)
Third level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Conditioning Chant IV 	 	10% 	Qi Shaping 	Myriad Artifact Law 	also +10% Constitution (AddP)
Fourth level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Third Eye Incarnate 	 	10% 	Core Shaping 	Six Paths Reincarnation Law	
Stargazer 	 	20% 	Golden Core 	Grand Chariot Wisdom Law 	
Descry 	 	10% 	Golden Core 	Sunflower Refining Law 	
Divine Awareness 	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	
Divine Awareness - Absolution	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	Second level of Divine Awareness, exclusive to Jade Purity Immortal Law cultivators
Restore Senses 	 	20% 	Primordial Spirit	Heaven Stealing Law 	Second level of Defiled Senses, which lowers Perception by 20% (AddP), exclusive to Heaven Stealing Law cultivators
=====Constitution=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Conditioning Chant 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Perception (AddP)
Conditioning Chant II 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Perception (AddP)
Second level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Conditioning Chant III 	 	5% 	Qi Shaping 	Myriad Artifact Law 	also +5% Perception (AddP)
Third level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Conditioning Chant IV 	 	10% 	Qi Shaping 	Myriad Artifact Law 	also +10% Perception (AddP)
Third level of Conditioning Chant, exclusive to Myriad Artifact Law cultivators
Defiled Image 	 	10% 	Qi Shaping 	Heaven Stealing Law 	also -20% Charisma (AddP)
Refined Tonic 	 	10% 	Qi Shaping 	Primordial Alchemy Law 	
Essence Chant 	 	10% 	Qi Shaping 	Primordial Alchemy Law 	
Earthen Absorption 	 	10% 	Qi Shaping 	Six Paths Reincarnation Law	
Seven-Slaughtering Form 	 	20% 	Core Shaping 	Seven-Slaughtering Sword 	
Defiled Senses 	 	10% 	Core Shaping 	Heaven Stealing Law 	also -20% Perception (AddP)
The Compass Doctrine 	 	10% 	Core Shaping 	Grand Chariot Wisdom Law 	
Skyfire Meridians 	 	10% 	Core Shaping 	True Sun Refining Law 	
Essential Osmosis 	 	10% 	Golden Core 	Sixteen Supreme Steps Law 	
Defiled Mind 	 	10% 	Golden Core 	Heaven Stealing Law 	also -20% Intelligence (AddP)
Curious Reformation 	 	10% 	Golden Core 	Emotion Severing Law 	
Genetic Transfiguration 	 	5% 	Golden Core 	Six Paths Reincarnation Law	also +5% Charisma (AddP)
The Eight Extremes 	 	5% 	Golden Core 	Sunflower Refining Law 	also +5% Charisma (AddP)
Theory of Naivety 	 	20% 	Golden Core 	Primordial Symbols Law 	
Celestial Oak 	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	
Celestial Oak - Absolution	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	Second level of Celestial Oak, exclusive to Jade Purity Immortal Law cultivators
Defiled Fortune 	 	10% 	Primordial Spirit	Heaven Stealing Law 	also -20% Luck (AddP)
=====Charisma=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Doctrine of Self-Nourishment 	 	10% 	Qi Shaping 	Emotion Severing Law 	
Gaia Plane 	 	10% 	Core Shaping 	Emotion Severing Law 	
Meridian Osmosis 	 	10% 	Golden Core 	Sixteen Supreme Steps Law 	
Empathy Chant 	 	10% 	Golden Core 	Emotion Severing Law 	
Genetic Transfiguration 	 	5% 	Golden Core 	Six Paths Reincarnation Law	also +5% Constitution (AddP)
The Eight Extremes 	 	5% 	Golden Core 	Sunflower Refining Law 	also +5% Constitution (AddP)
Hallowed Cascade 	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	
Hallowed Cascade - Absolution	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	Second level of Hallowed Cascade, exclusive to Jade Purity Immortal Law cultivators
Spirit Gale 	 	10% 	Primordial Spirit	Emotion Severing Law 	
Restore Youth 	 	20% 	Primordial Spirit	Heaven Stealing Law 	Second level of Defiled Image, which lowers Charisma by 20% (AddP), exclusive to Heaven Stealing Law cultivators
=====Intelligence=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Records of the Perfected Warrior 	 	10% 	Qi Shaping 	Grand Chariot Wisdom Law 	
A Comprehensive History of Serica	 	20% 	Qi Shaping 	 	Related to Otherworld Rift secrets
Cleansing Flame 	 	10% 	Core Shaping 	True Sun Refining Law 	
Inner Osmosis 	 	10% 	Golden Core 	Sixteen Supreme Steps Law 	
Mind Cleanse 	 	10% 	Golden Core 	Primordial Alchemy Law 	
Doctrine of Interception 	 	10% 	Golden Core 	Six Paths Reincarnation Law	
Mindblast 	 	10% 	Primordial Spirit	Myriad Artifact Law 	
One with Fire - Mindblast 	 	20% 	Primordial Spirit	Myriad Artifact Law 	Second level of Mindblast, exclusive to Myriad Artifact Law cultivators. Raises Intelligence and not Charisma despite the description.
Fervent Spirit 	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	
Fervent Spirit - Absolution 	 	10% 	Primordial Spirit	Jade Purity Immortal Law 	Second level of Fervent Spirit, exclusive to Jade Purity Immortal Law cultivators
Restore Sanity 	 	20% 	Primordial Spirit	Heaven Stealing Law 	Second level of Defiled Mind, which lowers Intelligence by 20% (AddP), exclusive to Heaven Stealing Law cultivators
=====Luck=====
Manual 	Element	Bonus (AddP)	Stage Requirement	Law (if applicable) 	Details
Heavenly Harmony 	 	10% 	Core Shaping 	Jade Purity Immortal Law	
Way of Heavenly Fortune	 	20% 	Core Shaping 	 	See manual wiki page for obtainment
Heavenly Radiance 	 	5% 	Primordial Spirit	True Sun Refining Law 	
Heavenly Radiance II 	 	20% 	Primordial Spirit	True Sun Refining Law 	Second level of Heavenly Radiance, exclusive to True Sun Refining Law cultivators
Void Worship 	 	20% 	Primordial Spirit	Sunflower Refining Law 	
Terraforce 	 	10% 	Primordial Spirit	Jade Purity Immortal Law	
Terraforce - Absolution	 	10% 	Primordial Spirit	Jade Purity Immortal Law	Second level of Terraforce, exclusive to Jade Purity Immortal Law cultivators
Restore Fortune 	 	20% 	Primordial Spirit	Heaven Stealing Law 	Second level of Defiled Fortune, which lowers luck by 20% (AddP), exclusive to Heaven Stealing Law cultivators
====Miracles====
*Way of Celestial Heart, Celestial Demon Unchained, Incredible Force : +30% all (AddP) , 100s, -10 Lifespan.
*Celestial Demon Incarnation : +40% Perception and Constitution, -40% Charisma and Luck (AddP), permanent.
===Shendao===
====Breakthrough bonuses====
Permanent boosts upon finishing their Breakthrough, for all Shendao laws.
*Pilgrim state : +5% Charisma (AddP)
*Divine state : +10% Charisma (AddP)
*Attainment state : +20% Charisma (AddP)
====Guards==== 
*Deva (Eight Heavens Sadhana) : +5% all (AddP)
*Kinnara (Eight Heavens Sadhana) : +5% Charisma (AddP)
==Perfect 10==
Required percent(%) boost to reach 10 from base attribute: 
*1 = +900%
*2 = +400%
*3 = +233.34%
*4 = +150%
*5 = +100%
*6 = +66.67%
*7 = +42.857%
*8 = +25%
*9 = +11.11%
===Perfect 10 Yaoguais from Awakened animals===
For Yaoguai born from Awakened Animals, it depends on whether the animal was remolded before Awakening to improve the Yaoguai's base stats. As this changes the base stats, and since temporary buffs applied before awakening change the base stats too, like the ones from Forming Pill and Spirit Relic (Feng Shui), not to mention the bonus from their Thought Shards, getting yaoguais to high Attributes is extremely easy.
=== Perfect 10 Humans, recruited Yaoguai, Shendao ===
Ignoring :
* Remolding Miracles: +90% (AddP) in All but luck
* Immortal's Mortal Body Remold (Primordial Alchemy Law): +40% All (AddP)
*: +21.43% all (AddP) from 3 Eternity pills (up to 99.20% medicine resistance)
*: +34.29% all (AddP) from 7 Bane pills (up to 99.22% medicine resistance)
*: +20% all (AddP)
Total: +115.72% luck, +205.72% for the rest, so we can reach perfect stats from 5 luck, 4 for the rest.
With T12 (+42%), +157.72% luck, +247.72% rest (AddP), so we can reach perfect stats from 4 luck and 3 for the rest. Other equipment items don't allow to reach another breakpoint.
Shendaos have access to +10% (all) (AddP) from the ripened fruit event, some bonuses from spirit beasts, and they get some bonuses in Charisma from breakthroughs, but nothing that makes them differ fondamentally attribute-wise from mortals. 
=== Perfect 10 Body cultivators ===
As inners (assumed to have been remolded when mortals), body cultivators also have access to +10% (all) (AddP) from the ripened fruit event, and they can have consumed an Holy Essence before promotion. This means, as they can't use the talisman, that their effective maximum are +125.72% luck, +205.72% Charisma and +220.12% Perception, Constitution, Intelligence. The equipments they can equip give a maximum of +5% Constitution and Intelligence, +20.5% Charisma and +20% Luck (AddP).
None of that is enough for them to reach a full point breakpoint however, but they come close enough that a Yaoguai with minor bonuses from thought shards can get to 10 from 4 base luck and 3 elsewhere.
===Perfect 10 Xiandao===
Xiandao characters of an elemental law have access to the Cursed Spirit root orthodox manual of their law. The +100% bonus (AddP) is ridiculously high but this this a one-time thing and needs to be well coordinated. Ignoring Reincarnator manuals, law-exclusive manuals and the heaven-stealing defiling ones (which you can still use to balance your stats in case of low constitution), they get access from manuals to:
* +40% all (AddP), and without including those:
* +75% perception (AddP), 
* +155% constitution (AddP),
* +70% charisma (AddP),
* +110% intelligence (AddP),
* +65% luck(AddP),
Moreover, they have access to the ripening fruits events for +10% (all) (AddP), as well as spirit contracts (ignored as other factors are often more important for those).
This gives them a total of (no Holy Essence, no Cursed Spirit root orthodox manual, no second level manuals, no spirit contracts, no heavensent talis):
* +330.72% perception (AddP), 
* +410.72% constitution (AddP),
* +325.72% charisma (AddP),
* +365.72% intelligence (AddP),
* +230.72% luck (AddP)
Obviously this doesn't take into account randomly generated manual from the social minigame or invaders. With infinite inspiration, it is thus possible to reach 10 stats with just a or DLC equiped and 3 base stats in everything except 2 constitution (and intelligence with an heavensent talisman). 
==Reducing Stats==
There are things like that reduce stats, but give Max Qi.
If you can "overcap" your stats above 10, the game "remembers" this, meaning you can use Evil Essence without loss as long as your stat boosts cover it.
Category:Attributes