Legality Class

Legality Class (LC) rates how likely an item is to be legally or socially acceptable to own and carry which is determined by the Control Rating.
==Legality Class==
* LC4 – Open. The item is openly available in most societies, but tightly controlled societies might restrict access or use. Examples: Computer; sword; shotgun; motor scooter.
* LC3 – Licensed. The item requires registration with the authorities in most societies. Registration might involve a fee or examination, and might be denied to criminals, minors, etc. Examples: Automobile; handgun; hunting rifle.
* LC2 – Restricted. Only military, police, or intelligence agencies may possess the item in most societies – although some licensed civilians might be permitted to keep it on their own property. Examples: Assault rifle; armored vehicles.
* LC1 – Military. The item is available only to armed forces or secret spy agencies in most societies. Examples: Anti-tank weapons; fighting vehicles.
* LC0 – Banned. The item is restricted to the armed forces of certain governments, who will go to extremes to keep it out of the hands of individuals and “have-not” governments. Examples: nuclear and biological weapons.
==Classic LCs==
Classic used slightly different LCs:
*LC6: Wholly nonlethal items, like short-range stunners.
*LC5: More powerful nonlethal weapons, like stun rifles, and low-tech armor.
*LC4: Hunting weapons, like single-shot laser rifles. Knives and other low-tech weapons.
*LC3: Light concealable weapons, like most pistols, and light body armor.
*LC2: Medium weapons, such as single-shot elephant guns or disruptors.
*LC1: Military hand weapons like automatic rifles.
*LC0: Heavy personal weapons like hand grenades, and squad-level military weapons.
==Control Rating and Legality Class==
The Legality Class and Control Rating interact as follows:
* LC = CR + 1 or more: Any citizen may carry the item.
* LC = CR: Anyone but a convicted criminal or the equivalent may carry the item. Registration may be required, but there is no permit fee.
* LC = CR - 1: A license is required to own or carry the item. To get a license, one must show a legitimate need or work for the government.
* LC = CR - 2: Prohibited except to police SWAT teams, military units, and intelligence services.
* LC = CR - 3 or worse: Only permitted to the military or secret police.
=== Classic interaction ===
Classic had a slightly larger range:
* LC = CR + 2 or more: Any citizen may carry the item.
* LC = CR + 1: Anyone but a convicted criminal or the equivalent may carry the item. Registration may be required, but there is no permit fee.
* LC = CR: A license is required to own or carry the item. To get a license, one must show a legitimate need.
* LC = CR-1: Prohibited except to government agents, police, and bonded security troops or work for the government.
* LC = CR - 2: Prohibited except to police SWAT teams, military units, and intelligence services.
* LC = CR - 3 or worse: Only permitted to the military or secret police.
==References==
*Basic Set p. 267
*Basic Set (Third Edition) Revised p. 249
Category:Rules
Category:Concepts