106054-art-and-animation-appreciation-thread

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I've been super grumpy with the game lately (healer, PvPer) so I decided to take a step back and focus on the things I love about this game. Since I'm an artist, that's where I'll start!
 
The artists that worked on Wildstar did an awesome job. Wildstar has personality, appeal, and consistency. One of the most amazing things to me is how the game's unique artistic vision has been carried out relentlessly everywhere. 
 
It's the little things like the air break flaps for the Grinder mount, or the way my actuators subtly pulsate making it look almost like a heat distortion effect, or the the way some healing spells splash over you in an angle related to where they came from... A ton of props have nice little animations that you'd totally miss if you're questing madly to reach cap. Next time you place a decor item at your house, zoom in, look at it closely. This stuff is really good. 
 
I specially appreciate the spell effects. They're the reason I play a Medic and an Esper most. Highlights for me: the floating polygons left behind after many Medic spells, the Tron-esque undulating Restrictor field, and Reverie... Oh Reverie... The prettiest spell in all of gaming...
 
Congrats on an awesome looking game artists, animators, engine tech people, FX people and everyone else! I really appreciate it. :)
 
What do you guys like about Wildstar's art and animation?	
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			One of my favorite animations is the Chua sleeping animation. (cutest animation ever)	
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As an animator myself I love the art direction the game has and I am, ahem, borrowing a few ideas for my Senior Animation Film. I also like the particle effects present everywhere and the creature designs are great too! I friggn love the Qpigs whatever things....
 
It's funny too because I often see people say how much they don't like the art direction, calling it childish etc, its great you made this thread for like minded individuals. The initial draw to the game was the art for me personally and the game itself afterward.	
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			They also made medic's sfx attacks sound like dubstep music.	
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I friggn love the Qpigs whatever things....
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Really like how nearly all emotes hilariously expressive, especially chua. And the animations used in the flicks really inspire me.
 
After seeing Adventures Flick, ended up having dream of sibling choosing between green pill, or red pill for the 'truth'. Ended up eating red pill and turning red & crazy like the red caretaker before roaring in my face! Dream was kinda scary but reminded me of impact good animation can make.	
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			Chua swimming..........*wins thread*	
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I like how my char's face changes when they dance, makes it look like they're really getting into it.
 
I really enjoy my Mechari's laugh, but would prefer if it was quieter.
 
My fav is the Draken Bar Sign with the moving leg.	
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Emotes are great! I loved the Strain one when it came out (love it less now that people spam it lol).
 
There are some environments with gooey substances too, they look so shiny, gooey, and often gross! Just great texturing/shading.
 
One future class I often wonder about is something like a "Beast Master" because I love the creature design in Wildstar and it would be amazing to walk around with a couple of those beasts in tow. Maybe be able to temporarily summon their spirits as abilities and so on. Even the robotic ones!	
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