Contagion

Contagion causes a terrible disease to afflict a single creature. 
A sick creature will never recover naturally from Contagion. Besides death and resurrection, only an appropriate cure can heal it.
==Description==
==Gameplay==
The spell is directed at a single creature.
Once the spell is cast, the targeted creature is exposed to the spell and must succeed with a Saving throw versus spells to negate it.
If the saving throw is failed, the target has a 3D effect and color glow fade effects rendered over their sprite indicating the affliction took hold.
A text is displayed reading "Stricken by a foul disease".
A player character affected by the spell will display an icon (No. 7) titled "Diseased" on their portrait until the affliction is cured.
This spell can be blocked by a spell protection such as Minor Spell Deflection, Minor Spell Turning, Globe of Invulnerability, or SpellImmunity: Necromancy
===The Disease explained===
*Contagion is implemented as four different Disease effects. Three of them reduce respectively Strength, Dexterity and Charisma by 2 points, while the fourth is a slowing Disease.
*Keep in mind that although many slow effects come accompanied with penalties to AC and THAC0 (such as the effect caused by the Slow arcane spell), Contagion causes only slowness itself, meaning the enemy will move at a reduced pace, have their attacks per round halved and suffer a penalty to casting time, as well as other effects described in the Slow effect article, but without any penalties to AC or THAC0.
*The slowness inflicted by this spell is different from most sources, as it's considered a "disease effect" with the "disease type: slow target", so it's not a traditional "slow effect". In more practical terms, this means that Contagion is able to slow enemies who are immune to traditional slow effects, but vulnerable to diseases. 
*Multiple Contagion spells can stack on a single creature. Note: Death from ability score drain gives no XP to the killer.
*Since the effects are considered nonmagical, they cannot be cured by Dispel/Remove Magic, only through the removal of the disease, like via the spell Cure Disease. This means that, if an enemy is both slowed by this spell and hasted, you can safely dispel said enemy so only the disease slow effect remains.
==Note==
*When this spell is cast from a scroll, its range is only 1-foot, or basically touch distance.
==Bugs==
*Normally, a single saving throw is required to resist (or fall prey to) all of Contagion's effects, but this is no longer true when the game option auto-pause on spell cast is enabled. Contagion can then take various forms depending on which of the four Diseases were saved against and which were not. The actual bug is triggered when the game is paused while the engine is in the process of evaluating whether or not a (normally) cohesive list of effects will be applied to a creature. The auto-pause on spell cast feature triggers the bug in this case because Contagion reaches its target instantly upon being cast — in other words the pause and the engine's evaluation process happen at the same time, making the list of 4 Disease effects lose cohesion. Each 4 effects are then saved against independently by the character. Other examples of spells that easily trigger this bug are Power Word, Sleep, Vampiric Touch and Safana's Kiss.
==Where to obtain its scroll==
===The Black Pits===
====Sold by====
* Dinguer the Mad 
===Baldur's Gate===
*Sorcerous Sundries
===Shadows of Amn===
*Scroll Merchant (Red Wizard Enclave)
*Deirex's Tower
===Throne of Bhaal===
*Arcana Archives
==Gallery==
OG Contagion 1.png|For being rude and a blow hard, Gorion's Ward casts Contagion from a scroll upon a Amnian soldier, who fails his save. 
OG Contagion 2.png|Unfortunately, the Ward didn't anticipate that when someone is "stricken by a foul disease" they might become hostile, and their bunk mate.
==Mod content==
Spell Revisions mod has changed this arcane spell, revising its effects, saving throw and range. See below for description:
Contagion
Level: 4
School: Necromancy
Range: Short
Duration: 8 hours
Casting Time: 4
Area of Effect: 1 creature
Saving Throw: Death negates
This spell causes a major disease and weakness in a creature. Every 2 rounds the afflicted individual must make a saving throw vs. poison at -2 or suffer additional -2 penalty to strength, dexterity, constitution, and charisma (up to -8 to all stats). The effects of this spell will persist until the creature receives a Cure Disease spell, or the spell duration expires.
The Spell Revisions mod adds a new 3rd Level Divine spell called "Contagion". Its usable by all Divine caster classes. Description below:
Contagion
Level: 3
School: Necromancy
Sphere: Necromantic
Range: Short
Duration: 8 hours
Casting Time: 3
Area of Effect: 1 creature
Saving Throw: Poison negates
This spell causes a major disease and weakness in a creature. Every 2 rounds the afflicted individual must make a saving throw vs. poison at -2 or suffer additional -2 penalty to strength, dexterity, constitution, and charisma (up to -6 to all stats). The effects of this spell will persist until the creature receives a Cure Disease spell, or the spell duration expires.
==External Links==
* 
* 
* Advanced D&D 2nd Edition Wiki - Contagion (Wizard Spell)
Category:Bypass Magic resistance
Category:Bugs