Smack Ops II

Smack Ops II is a mode in Minion Warfare 2: Warmageddon. Four players need to protect their Derwiff Statue and survive for ten waves of Minions. The fifth and tenth waves are the boss waves. The bosses in boss waves are randomly selected. The players lose the game when all four players die or the health of the Derwiff Statue reaches to zero.
==Game description==
Construct a Derwiff Statue and protect it from Minions until Dr. Derwiff beams you back to base.
==Objectives==
Sometimes, there is an objective in a wave. The players can earn a certain amount of Power Orbs if they complete it.
*No Statue Damage---Survive a round without the Derwiff Statue taking any damage.
*Destroy All Generators*---Three Minion Generators will appear, continuously spawning basic Minions. Players have one minute to destroy all three.
*No Knockouts---Survive a round without any players dying.
Note: a * indicates that the objective has time limit.
==Minions exclusive to this mode==
*Minhotep*
*Snaptrap*
Note: a * indicates that the Shockbot is a boss.
==After ten waves==
After the players survive for ten waves, they need to go to the Landing Zone in two minutes. A lot of Minions appear in this period. Generators also will be risen continuously. The Mutents leave the battlefield and the game says "ALL MUTENTS ESCAPED" when time runs out if all players are in the Landing Zone. 
Category:Goop (Series)
Category:Minion Warfare 2
Category:Game Modes
Category:Toshiko Games