Splatoon: Upheaval

Splatoon: Upheaval is the third installment of the Splatoon series. It is meant to take the Splatoon series to an all new level. It is developed as a collaboration of Northman Games (name subject to change) and Nintendo.
==Gameplay==
===Starting Out===
Starting the game the first time will introduce players to the world of Splatoon. Players are given a choice of who they want to be; if they want to be an Inkling, Octoling, Dolphling, Eeling, Angeling, and at last the Mantaling. (names subject to change) Players can change your skin color, eye color, etc.
Players after completing their character creation will enter a tutorial where they would be introduced to the core mechanics of the game, enemy ink, team's ink, secondary weapons and primary weapons. After this, they will be taken to Inkopolis, which is where their journey starts. 
===Introduction===
Upon entering Inkopolis for the first time, they would be introduced of the things to do in Inkopolis; the shops, arcades, etc. The first thing that pops up in the beginning is a news report from the Squid Sisters that they have found a new recruit for the World Turf League. After that is their rotation of maps, which can be skipped by pressing Select.
All of the shops are now available for recruits in the beginning. For example, players can buy from Sheldon even if they are still level 1, and buy hats from Annie under level 4. 
Players start with a Splattershot Jr. for a mainline weapon. Unlike the previous two Splatoon games, secondaries and specials can now be switched independently. For example, you can swap out Burst Bomb for Splat Bomb vice versa on a Splattershot Jr. 
The five other towns you can visit are based on the other playable species in the game. The difference is aside from different designs is that the shopkeepers and the idol that does the news differ on which town you go to, and when a Splatfest comes, their idols perform their own independent soundtrack.
In the beginning, the Regular Modes available include Turf Wars (2v2v2v2 and 4v4), Battle Royale, and Attrition (based on how many splats you get)
Upon reaching level 5, Ranked Modes will be unlocked, and on level 10, Special Modes will be unlocked. 
Players who want to learn the basics of the game or practice various weapons can undertake Training Modes, such as turf drills or survival drills.
===Gearing Up===
There are 7 types of gear that players can use, hats, shirts, gloves, rings, pants, shoes, and necklaces. Each gear allows up to 3 slots which means a maximum of 21. Some skills have a limit to how far they can go, such as 2x speed for movement, or 2x speed for ink regeneration, which requires 10 skill slots. 
===Hero Mode===
The Hero Mode of this game, nicknamed Upheaval is entirely brand new from the previous sequel. Instead of platforming your way through enemies and obstacles, the campaign is based on the 6 cities. Through out the campaign, the player will experience stealth, action, and puzzles throughout the campaign. This can range from rescuing hostages from enemies in a stealthy fashion, taking down targets, or stealing important items from the enemies. There is planned to be four enemy factions in the game, each with their own abilites and techniques. 
The melee combat (the player dual-wields a brush and a Splattershot) is inspired of that from Batman: Arkham and Marvel's Spider-Man. Melee combat is done via dodges and slashes via the Inkbrush that the player carries at all times. Players can collect tokens to gain new passives, weapons, or specials, some which aren't in the multiplayer modes throughout battles or side challenges. For example, a player can unlock the Suction Bomb if they have enough tokens, or the Splash Wall if they have enough tokens as well. This has changed from Power Eggs so that players can't just farm previous stages over and over for better weapons/gear. 
The length of the Hero Mode campaign is the following;
*113 main quests (some short main quests, some long main quests)
*12 hours of cutscenes
*19 different tilesets (city, wilderness, laboratory, etc)
*36 boss battles 
*65 types of enemies
==Subpages==
*Splatoon: Upheaval/Equipment (many sub-pages for the types of equipment)
*Splatoon: Upheaval/Campaign (three sub-pages for enemies, bosses, and Sunken Scrolls)
*Splatoon: Upheaval/Weapons (sub-pages will be made for every type of weapon) 
*Splatoon: Upheaval/Characters
*Splatoon: Upheaval/Soundtrack
*Splatoon: Upheaval/Maps
*Splatoon: Upheaval/Modes (4 sub-pages for regular, ranked, special and training modes)
*Splatoon: Upheaval/Salmon
*Splatoon: Upheaval/Achievements
*Splatoon: Upheaval/Trailers
*Splatoon: Upheaval/Estate
*Splatoon: Upheaval/News
*Splatoon: Upheaval/amiibo
*Splatoon: Upheaval/Towns
*Splatoon: Upheaval/Arcade
*Splatoon: Upheaval/Splatopedia
Category:Splatoon Games
Category:Splatoon (series)
Category:Sequels
Category:MOBA