Mario Party 11 (Luigime7)

Mario Party 11 is a game for the Nintendo Switch, and the eleventh console installment in the Mario Party series.
==Story==
At the grand opening of Mario Square, Yellow Toad gets ready to cut the ribbon to open it. However, before he can, Bowser, Bowser Jr., and Kamek attack with some of their minions. Bowser declares the place was now Bowser Square and steals all the stars from the Star Bank. The player chases Bowser and his minions to seven colored pipes. The player needs to go through each pipe one by one to get the stars back.
==Gameplay==
At the title screen, a player can move around a town square going into buildings to select modes.
===Party Casino (1-8 Players)===
Party Casino is pretty obviously the Party Mode of the game.
Party Mode acts nearly the same as in Mario Parties 1-8 & DS, how players move around a board with many paths trying to get coins and stars. The Turn amount can be set in five turn increments from 10 Turns to 50 Turns.
*Battle Royale (1-4 Players): Three or Four characters move around a board trying to earn coins and stars. After every turn, a minigame of some kind will be played.
*Tag Battle (1-4 Players): Four characters split in two teams of two move around a board trying to earn coins and stars. After every turn, a Minigame will be played.
*Duel Battle (1-2 Players): Two characters move around a board trying to earn Coins and Stars. Minigames will be played only when you land on a VS Space. Turns can only be set from 10 to 30.
*Bowser Party (1-5 Players): Four characters and Bowser move around a board, with the four characters trying to survive Bowser. Each player starts with 10 Hearts and tries to keep them. The players win by surviving a set amount of turns.
*8-Player Battle (1-8 Players): Works the same as Battle Royale.
===Town Pipeworks (1 Player)===
Town Pipeworks is the Story Mode of the game.
At the opening of Mario Square, Bowser attacks and destroys the town. The player follows Bowser into eight colored pipes, each one bringing him into a different board. On each board, the player will battle a random character.
===Online Palace (1-2 Players)===
Allows the player to play Party or Minigame modes online.
===Minigame Hotel (1-8 Players)===
It allows the player to play minigames in different ways.
*Free Play Lobby (1-8 Players): Play any Minigame you've unlocked.
*Elevator Up (1-4 Players): Players are in an elevator. They need to reach the floor number 3, 5, or 7. Each Minigame win will bring you up 1 Floor.
*Puzzle Room (1-4 Players): Players have to compete for puzzle pieces to complete their puzzle. Players will pick a piece in the order they place in the Minigame.
*Duel Rooftop (1-2 Players): Players start with 5 Lives. After each Duel Minigame, the player who wins gets to take away the one of the other's lives. Whoever fails to keep all their lives loses.
*Tournament Stairwell (1-8 Players): Eight players compete in a tournament-style competition. There are seven rounds: Rounds 1-4 are 8-Player Minigames, Rounds 5 & 6 are Free-for-All Minigames, and the Final Round is a Duel Minigame. After each round, the player who does the worst is eliminated.
*The 80 Room Trial (1 Player): One player will have to play every Minigame (except 8-Player and Challenge Minigames, plus Block Party: Endless) to complete this mode. Every 10 Floors is a Boss Minigame followed by the player moving to the next floor, and the final floor is always The Final Battle. The player has five lives, and each time they lose one, they get sent back to the start of the floor.
===Yellow Toad’s Store===
A shop where Party Points can be exchanged for characters, boards, modes, or extra games.
===Options Lab===
A Laboratory where Options can be set.
==Characters==
Mario Party 11 has 26 Playable Characters, the most out of any Mario Party game by far. 14 Characters are Playable at Start, 6 Characters are Unlockable, and 6 are Downloadable.
Image	Name 	Default Tag Battle Partner	Unlocking Criteria
 	Mario 	Luigi 	Starting
 	Luigi 	Mario 	Starting
 	Peach 	Daisy 	Starting
 	Yoshi 	Birdo 	Starting
 	Toad 	Toadette 	Starting
 	Wario 	Waluigi 	Starting
 	Waluigi 	Wario 	Starting
 	Daisy 	Peach 	Starting
 	Birdo 	Yoshi 	Starting
 	Toadette 	Toad 	Starting
 	Koopa 	Shy Guy (Boo) 	Starting
 	Boo 	Dry Bones (Koopa) 	Starting
 	Rosalina 	Luma (Peach) 	Starting
 	Donkey Kong	Diddy Kong (Wario) 	Starting
 	Baby Mario 	Baby Luigi (Mario) 	Play on the first 6 Boards
 	Shy Guy 	Koopa 	Purchase for 1000 Party Points
 	Dry Bones 	Boo 	Purchase for 1250 Party Points
 	Luma 	Rosalina 	Purchase for 1500 Party Points
 	Diddy Kong 	Donkey Kong 	Complete Story Mode
 	Baby Luigi 	Baby Mario 	Play on all 8 Boards
==Boards==
Mario Party 11 has 12 Boards, the most in the Mario Party Series. It is the first to include retro boards.
===New Boards===
Name 	Description 	Board Host 	Story Mode Boss
Toad Square 	Toad Square is the first board, and therefore the easiest featuring no major gimmicks. It is stationed in a Town Square full of Toads and friendly Koopas. Like most first boards in the Mario Party Series, a Star moves around the board and can be bought from Blue Toad for 20 Coins. Additionally, there is a Bandit who can steal Coins or Stars similar to Boos from Mario Party 1-4. 	Blue Toad 	Goomboss
Koopa Hotel 	Koopa Hotel is the second board in the game. As the name implies, it is stationed in a Hotel run by Koopas. The main gimmick of the board is the Key Cards. Key Cards can be bought for 10 Coins at the front desk, and are used to allow access to other floors, reached by an elevator. The Star is on a random floor, and can be obtained for free. 	Bellhop Koopa	Petey Piranha
Boo’s Boneyard 	Boo’s Boneyard is the third board in the game. It takes place in a graveyard around a mansion, and it is also the largest board in the game. At the top of the board, King Boo will sell you a Star for a random amount of Coins from 10 to 50. Around the board are coffins which Dry Bones will come out of, and for 10 Coins will send you to another coffin on the board. Also, arrows change direction to decide what path you take. 	King Boo 	King Boo
Shy Guy Bazaar 	Shy Guy Bazaar is the fourth board in the game. It takes place in a city full of tents, which Goombas, Koopas, and Shy Guys move around. Three tents around the board will sell players Lucky Cards for 5 Coins. Once a player has a card, they cannot buy another. Once everybody has a Lucky Card, the player who makes it to the center first gets an extra card and can start the Lucky Card Drawing. Whoever’s Card matches the number drawn gets a Star. Like Toad Square, there are also Bandits around the board. 	Casino Guy 	Big Guy the Stilted
Chaos Kingdom 	Chaos Kingdom is the fifth board in the game, and possibly the one with the most unique playstyle. It takes place in a Town and its outskirts. Instead of earning Stars, players start with 5 Stars and must steal others’ Stars by stopping at a Chain Chomp House (similar to ‘’Snowflake Lake’’, ‘’Pyramid Park’’, and ‘’Bowser’s Warped Orbit’’), which is very common on the board. The board’s most noticeable feature is how it is shaped like a circle, and also that there is an arrow in the center where players can move in 4 directions.	Red Chomp 	Red Chomp
Seaside Resort 	Seaside Resort is the sixth board in the game. It is stationed on a beach with some houses around it. Players must invest in the five houses (similar to ‘’Windmillville’’ and ‘’Koopa’s Tycoon Town’’), and the Players with the most Coins invested owns it, and earns a number of Stars, depending on the number of Coins that are invested in total (<50 Coins = 1 Star, 50-99 Coins = 2 Stars, 100-149 Coins = 3 Stars, etc.). Bandits return in this board, however this time to steal Coins from the Player who invested the most in a house. 	Toadsworth 	Kamek
Bowser’s Casino	Bowser’s Casino is the seventh and final board in the game, and therefore the hardest. It is stationed in a casino resembling Bowser’s Castle. Every 3 Turns, Bowser will start a roulette that is in the center of the board (like in ‘’Goomba’s Greedy Gala’’), and whoever’s color the ball lands on will get a Star. Additionally, Players can bribe Bowser to increase their chances of winning. Also, there are many casino-like games that can be betted on around the board (similar to ‘’Faire Square’’) to earn extra Coins or Stars.
Bowser's Casino needs to be unlocked by completing Story Mode.	Bowser 	Bowser
Bonneton Falls 	Bonneton Falls is the eighth board and the only board not played in Story Mode. It is stationed in the Cap Kingdom from ‘’Super Mario Odyssey’’, and there are many Bonnetors around the board. The features are similar to their appearance in game, as it is a linear board. To earn Stars, players must climb to the top of the Top Hat Tower and buy it for 10 Coins. Each time a Star is bought, the price goes up by 10 Coins, but when it reaches 40 Coins, it resets (similar to ‘’Pagoda Peak’’). Also, there is a challenge at the bridge where Players need to select the right lever.
Bonneton Falls must be unlocked by purchasing it for 2000 Party Points.	Cappy 	None
==Spaces==
TBA
==Bubbles==
Bubbles act like Orbs/Capsules from Mario Parties 5-7.
<tabber>
Move Bubbles=
Red Bubbles affect the Dice Block and Movement.
Image 	Description
Mushroom Bubble 	Move using two Dice Blocks
Gold Mushroom Bubble 	Move using three Dice Blocks
Poison Mushroom Bubble	Move using a 1-5 Dice Block
Slow Mushroom Bubble 	The Dice Block will roll slowly
Metal Mushroom Bubble 	Ignore Thrown and Roadblock Bubbles
Fire Flower Bubble 	Surround yourself with Fireballs and steal 10 Coins from each Player passed
Star Bubble 	Double your Dice Roll
Potted Piranha Bubble 	Send each Player you pass back to Start
Roller Bubble 	Stun each Player you pass for 1 Turn
Bullet Bubble 	Steal 30 Coins from each Player passed
Bowser Suit Bubble 	Steal 1 Star from each Player passed
Vanish Cap Bubble 	Pass by the Security without a Key Card (Koopa Hotel Only)
|-|Self Bubbles=
Green Bubbles are used on a Player before they roll the Dice Block
Image 	Description
Green Shell Bubble	Make the Player in front of you lose 20 Coins
Red Shell Bubble 	Make a Player of your choice lose 20 Coins
Spiny Shell Bubble	Make the Player in 1st lose half their Coins and Stars
Wiggler Bubble 	Move to the Star (Not in Chaos Kingdom, Seaside Resort, and Bowser’s Casino)
Flutter Bubble 	Get a Star (Not in Shy Guy Bazaar, Chaos Kingdom, and Seaside Resort)
Blooper Bubble 	Make a Player of you choice half their next Dice Roll
Block Bubble 	Make an Hidden Block appear
Warp Bubble 	Switch all Player’s Spaces
Cannon Bubble 	Go to another Player’s Space
Lakitu Bubble 	Take a Player of your choice to Start
Shock Bubble 	Make all Players lose some Coins
Swooper Bubble 	Steal some Coins from a Player of your choice
Bandit Bubble 	Steal 25 Coins from a Player of your choice (Toad Square and Shy Guy Bazaar Only); Take 20 Coins out of the top investment from the nearest house (Seaside Resort Only)
Vacuum Bubble 	Steal a Lucky Card from a random Player (Shy Guy Bazaar Only)
Red Bandit Bubble 	Take all Coins out of the top investment from the nearest hotel (Seaside Resort Only)
Top Hat Bubble 	Go Straight to the base of the Top Hat Tower (Bonneton Falls Only)
|-|Thrown Bubbles=
Yellow Bubbles are thrown on a Space to make an Opponent lose Coins or Orbs
Image 	Description
Goomba Bubble 	An Opponent who lands here loses some Coins
Piranha Bubble 	An Opponent who lands here gets sent back to Start
Bob-Omb Bubble 	An Opponent who lands here loses half of their Coins
Toady Bubble 	An Opponent who lands here gives all their Bubbles to the user
Kamek Bubble 	An Opponent who lands here causes everyone to swap Bubbles
Pink Boo Bubble	An Opponent who lands here gives 25 Coins to the user
|-|Roadblock Bubbles=
Orange Bubbles are thrown on a Space to make an Opponent lose Coins or Orbs or move to a different Space just by passing them
Image 	Description
Amp Bubble 	An Opponent who passes here loses 3 Coins for each Space progressed
Spiny Bubble 	An Opponent who passes here loses 10 Coins
Tweester Bubble	An Opponent who passes here is sent back to Start
Thwomp Bubble 	An Opponent who lands here stops moving
|-|Event Bubbles=
Purple Bubbles cause an Event to occur such as a Duel Minigame
Image 	Description
Duel Bubble 	The user chooses a Player to Duel with
Boomerang Bubble 	A Boomerang Bro. Battle Minigame Begins
Fireball Bubble 	A Fire Bro. Battle Minigame Begins
Chance Bubble 	Chance Time begins
Bowser Jr. Bubble	Bowser Jr. steals some Coins or Stars from a Player of your choice
Bone Bubble 	When a Chomp passes by, you will be protected (Chaos Kingdom Only)
Bowser Bubble 	Bowser Time happens to a Player of your choice (Bowser’s Casino Only)
</tabber>
==Minigames==
Main Article: Mario Party 11 (Luigime7)/Minigames
Category:Mario Games
Category:Mario Party Games
Category:Mario Party (series)
Category:Party Games