Jaurim

Jaurim is a character in Dissidia Calamitas Infinita NT, originating from Age of Sacrifice. Those spirits who knew him best in his past life would colloquially call him by "Pathmaker". Those humans who would know him now would be wise to take caution, lest they become lost in the shuffle.
==Appearance==
Jaurim is a lithe man of relatively small stature who somehow seems to be occupying more space than his frame would suggest. His pale silver-blue hair is cut high and short save for an unkempt tuft to the side. He wears a black guayabera-style shirt of light linen, with some white and turquoise embellishments. It is often left carelessly semi-unbuttoned at the top and paired with simple beige shorts. Jaurim prefers to walk barefoot or in sandals totally inappropriate for trekking long distances, which doesn't appear to bother him. In contrast, the wooden walking stick he carries is finely made and overlaid with turquoise, hewn at the top into an elongated flat surface that resembles a beak. A small hole behind the beak - an "eye" - is looped through with a string that is connected to an elongated feather with a purple-black gradient. 
===Skins===
Base: - 
*Alt 1: 
*Alt 2: 
Base: -
*Alt 1: 
*Alt 2: 
==Story==
Fellow travelers that meet Jaurim on his journeys often describe him as having "sleepy energy" and an endearingly outdated manner of dress and personality. He is most alert and oriented when giving or receiving directions, and his calm and dreamy demeanor belie a mind that is keen to learn and remember.
When appearing as a human - his favored frame, despite the disadvantages - he usually does not lay claim to any sort of profession or responsibilities to speak of, appearing as sort of a polite vagrant. Jaurim enjoys bargaining for goods with information, and possesses a large quantity of the latter despite not being an overly gregarious person. In conversation, Jaurim can often come across as pleasantly tired, with an occasional arrhythmia in pace of speech. He can be frustratingly tangential, especially when providing information, and subscribes to the idea that the journey - however mottled and disjointed - is just as important as the destination. Even in this world, with its spiderwebs of schedules and systems of transport, new paths are always being created - seen and unseen.
==Battle==
:Playstyle: Jaurim is a Pathfinder, possessing mastery over spatial positioning. Capable of erratic movement and attacks from unorthodox angles, he sets up loci of power while grounded and utilizes them to disorienting effect while airborne. As such, Jaurim can be considered a hybrid of a mage and assassin, achieving fullest success with the latter the more the former is allowed to expand its presence. The Isolations he creates can serve as portals for extra maneuverability or consumed for offensive reach as necessary, depending on whether Jaurim's passive is set to Open the Ways or Close the Ways.
Jaurim's basic Ground Brave attacks leave behind a unique, elementally-aspected hovering disc of elemental energy known as an Isolation. One each of Water, Earth, and Plant can be active on the field at any time, and persist until generated elsewhere or consumed. When Jaurim deigns to Open the Ways, repeating the Brave Attack that spawned a specific Isolation will allow for a chain attack that teleports him to that Isolation's location and consumes it. When Jaurim chooses to Close the Ways, repeating the Brave Attack that spawned a specific Isolation will cause the Isolation to exert a knockback effect and combo Brave Attack depending on the element.
Move 	Damage 	Input	Type 	Power 			
Mists of Oblivion 	Bravery 	 	Ground 	 			
Mists of Oblivion 	 	 	 	 			
Weave Together the Fabric of Place	Bravery 	↑ + 	Ground 	 			
Weave Together the Fabric of Place	 	 	 	 			
Twisted Flowers Murmur Ultimatums 	Bravery 	↓ + 	Ground 	 			
Twisted Flowers Murmur Ultimatums 	 	 	 	 			
A Circuitous and Wending Journey 	Bravery 	 	Aerial 	 			
A Circuitous and Wending Journey 	 	 	 	 			
Traveler's Boon 	Bravery 	↑ + 	Aerial 	 			
Traveler's Boon 	 	 	 	 			
Offer Passage Between Worlds 	Bravery 	↓ + 	Aerial 	 			
Offer Passage Between Worlds 	 	 	 	 			
Paths Tied By Nature 	Bravery 	R1 + 	Dash 	 			
Paths Tied By Nature 	 	 	 	 			
Manifest Incarnation 	HP 	 	Ground+Aerial	 			
Manifest Incarnation 	 	 	 	 			
Bargain of Coursing Paths 	HP 	 	Ground+Aerial	 			
Bargain of Coursing Paths 	 	 	 	 			
Irresistible Call 	HP 	 	Ground+Aerial	 			
Irresistible Call 	 	 	 	 			
Bird of Paradise 	HP 	 	Ground+Aerial	 			
Bird of Paradise 	 	 	 	 			
Open the Ways | Close the Ways 	Other 	L3 	Ground+Aerial	Switches Dash Attack between Open the Ways and Close the Ways.			
Open the Ways | Close the Ways 	 	 	 	 			
 	EX Skill	 	Ground+Aerial	 			
 	 	 	 	 			
==Weapons==
==Titles==
==Musical Themes==
*Main: 
*Battle: 
*Story:
==Quotes==
Quotes 	Note
Greetings 	Greetings
 	Hello
 	Goodbye
 	Thank you
 	I'm sorry
 	Yes
 	No
Custom 	Custom
 	Generic
 	Generic
 	Generic
 	Generic
 	Generic
Before/After Battle 	Before/After Battle
 	Change of strategy
 	Leaving
 	Not leaving yet.
 	Try something new.
 	Show me how you fight.
 	That was a good fight.
 	Well done (to a specific character)
 	Response to thanks
Entrance/Exit 	Entrance/Exit
 	Entrance Animation
 	Entrance
 	Entrance
 	Entrance
 	Victory Animation
 	Victory
 	Victory
 	Victory/Highest score
 	Defeat Animation
 	Defeat
 	Knocked out
 	Reviving
During Battle 	During Battle
 	Summon Core
 	Summoning
 	Targeting (line shared between all enemies)
 	Helping (line shared between allies)
 	Help me
 	Press the advantage
 	I must retreat
 	Something bad is coming
 	Please wait
 	I am ready
 	Apology
 	Ignore what I said
 	Running out of time
 	We're winning
 	Psyche up
 	Response to apology
 	We're just about to win
 	I'm going all out
 	Come to me
 	Go away from me.
 	Summoning DiAbOlOs
 	Summoning White bird
 	Summoning Lotan
 	Summoning Keruziel
 	Summoning Azazel
 	Summoning Ghost-who-was-Queen
 	Summoning Jeff
 	Ability
 	Ability
 	Ability
Summon Battle 	Summon Battle
 	Against DiAbOlOs
 	Against White bird
 	Against Lotan
 	Against Keruziel
 	Against Azazel
 	Against Ghost-who-was-Queen
 	Against Jeff
 	Against [Rival]
Character-Specific Encounter 	Character-Specific Encounter
 	Against Clair
 	Against Annabelle
 	Against Blade
There's nothing meaningful enough that wouldn't make you sad if you lost it. 	Against Sorrow
Deferred joys purchased by sacrifice are always the sweetest, aren't they~? 	Against Joy
Angry sun gods come in many forms. This one is very dapper. 	Against Saturnius
 	Against Caesura
 	Against Solace
 	Against Sabik
 	Against Sorrell
 	Against Edna
GOODBYE, MYSELF. I do like the sound of that, very nice. 	Against S-Eyu
Yes, let us seek ever deeper isolation... but from whom? 	Against Ragya-Vara
Eternity is without succession; a simultaneous possession of all joys. 	Against Varcadia
 	Against Quinzua
 	Against Colt
 	Against Logan
 	Against Nora
 	Against Aldin
 	Against Kaia
From my experience, ritual blood sacrifices have rather poor investment on return.	Against Blood Lord
If you seek, could I answer you? Would you accept everything? 	Against Amakir
[rummages for a treat to give Alice] Oh yes, who's a good land shark? You are! 	Against Betty & Alice
 	Against Julian
 	Against Ava
Twisted flower, what ultimatums are you murmuring this season? 	Against Mother
 	Against Ellie
 	Against Alyssa
A clever insanity, to glimpse all the webs that might have been. 	Against Iocus
 	Against Loeve
 	Against Inohime
 	Against Genesis
It's a nice day to fly, don't you think? 	Against Concord
 	Against Reni
You know, yesterday the sky was so blue I just cried. 	Against Iae
 	Against Evon
 	Against Card Plüss
 	Against Kaeber
 	Against Charleigh
 	Against Nam Mo
 	Against Noltia
 	Against Delta
 	Against Ruger