Dark Arts (Final Fantasy V)

Dark Arts is the Necromancer job's ability in the Advance and the now defunct 2013 versions of Final Fantasy V.
==Obtained==
Dark Arts is innate to the Necromancer job. After leveling up the Necromancer job, a character can have the Dark Arts ability equipped on any other job and use any Dark Arts spell whose associated level has been attained by the Necromancer. To be able to use all Dark Arts spells as a non-Necromancer, a character must level their Necromancer job up to level 6. Dark Arts is the job's innate command, Necromancer being able to use all available spells without the need to attain a spell's associated level first.
The Dark Arts ability requires 30 AP for level 1, 45 for level 2, 60 for level 3, 100 for level 4 and 200 for level 5.
==Mechanics==
Dark Arts is more powerful than the Black Magic and Summon skillsets, and can be further boosted due to the equipment choices the Necromancer has (rods for fire, ice, lightning, and poison, and Air Knife for wind). The Necromancer is similar to the Blue Mage, in that to learn any Dark Arts, they have to learn it from opponents; the Necromancer must deal the finishing blow to a specific enemy to learn a Dark Art spell. Dark Arts is disabled if the user is silenced.
The Dark Arts are divided into five levels with increasing MP cost. These abilities are among the most devastating in the game, since they deal respectable damage, often with an elemental affinity and an added status effect.
==List of Dark Arts==
Ability	Effect 	Learned from 	 	 	 	Image
 	Absorbs HP, non-reflectable 	Mindflayer, The Damned 	1	15	80 	
 	Deals non-elemental damage to all enemies, inflicts Old and Confuse 	Lemure, Exoray 	1	18	190	
 	Deals Ice-elemental damage to one enemy, inflicts Stop 	Assassin, Dark Elemental 	2	38	190	
 	Deals Poison-elemental damage and inflicts Poison to all enemies 	Zombie Dragon, Unknown 	2	38	190	
 	Deals Fire-elemental damage and inflicts Sap on all enemies with a searing heat 	Liquid Flame, Claret Dragon	3	38	190	
 	Attacks all enemies with cursed winds, dealing Wind-elemental damage and inflicting Petrify 	Objet d'Art, Stingray 	3	38	190	
 	Deals Lightning-elemental damage and causes Paralyze to all enemies 	Mini Satana 	4	38	190	
 	Randomly inflicts Toad, Mini, Poison, Darkness, Old, Sleep, Confuse, Berserk, Silence, and Sap.	Ironclad 	4	42	0 	
 	Damages all enemies with a burst of dark energy. Ignores targets' magic defenses. 	Exdeath's Soul, Tonberry 	5	52	200	
 	Forbidden Dark Art, deals incredible damage to all enemies. Non-reflectable 	Hades 	5	66	254	
==Gallery==
Dark Arts from FFV Advance.png|A Dark Arts spell being cast (GBA).
Drain Touch from FFV Advance.png|Drain Touch (GBA).
Dark Haze from FFV Advance.png|Dark Haze (GBA).
Deep Freeze from FFV Advance.png|Deep Freeze (GBA).
Evil Mist from FFV Advance.png|Evil Mist (GBA).
Meltdown from FFV Advance.png|Meltdown (GBA).
Hellwind from FFV Advance.png|Hellwind (GBA).
Curse from FFV Advance.png|Curse (GBA).
Chaos Drive from FFV Advance.png|Chaos Drive (GBA).
Dark Flare from FFV Advance.png|Dark Flare (GBA).
Doomsday from FFV Advance.png|Doomsday (GBA).
==Etymology==
de:Dunkle Künste
Category:Dark Arts in Final Fantasy V
Category:Command abilities in Final Fantasy V
Category:Command abilities