Ch 3 (POCT)

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==Ch 3: The Battlefield==
* The Battlefield
** Does This Belong in My Campaign?
* Battlefields
** The Four Basic Battlefields
*** Dungeons or Caves
*** Town or Building
*** Outside
*** Castles or Fortifications
** Battlefield Characteristics
*** Encounter Range
*** Lines of Fire
*** Cover and Concealment
*** Footing
*** Obstacles
*** Unusual Materials or Hazards
* Terrain Types
** Badlands
** Caves
** Desert
** Fields or Farmland
** Forest, Heavy or Jungle
** Forest, Light
** Hills
** Marsh
** Mountains
** Plains
** Ships
** Swamp
** Taverns
** Town Streets
* Generating a Battlefield
** Step One: Scale
** Step Two: Topography
*** Flat
*** Hilly
*** Broken
** Slopes and Escarpments
** Step Three: Ground Cover and Water
*** Clear
*** Thickets
*** Light Woods
*** Heavy Woods
*** Clear
*** Bog
*** Stream
*** Pond
** Step Four: Obstacles
** Step Five: Putting It All Together
* Fighting in Unusual Conditions
** Limited Visibility
*** Moonlight or Moderate Fog or Rain
*** Starlight or Dense Fog or Heavy Rain
*** Total Darkness
** Water
*** Weapon Restrictions
*** Vision
*** Movement
*** Fighting Underwater Monsters From the Surface
** Climbing
*** Movement
*** Fighting
*** Fighting Flying Creatures
** Aerial Combat
*** Initiative
*** Threatening
*** Movement
*** Attacks from Below
*** Attacks from Above
*** Unseating a Rider
** Combat on Other Planes
*** Astral Combat
*** Ethereal Combat
* The Effects of Magic on the Battlefield
** Wizard Spells
** Priest Spells
** Magical Items