API:Houses GetItemInfo

Patch 2.1.5.2004.en
== Houses_GetItemInfo(ItemID,InvSlot) ==
Seems to be an overloaded function
:If ItemID is not in the house the game will crash.
====Houses_GetItemInfo(ItemID,-1):====
:Returns information on the ItemID.
Returns following:
 MaxSlots : The amount of Inventory space ItemID has.
 Name : The Name of ItemID
 SlotNumber : The House Slot Number ItemID is in.
 nil : unknown/nothing
 nil : unknown/nothing
 nil : unknown/nothing
 nil : unknown/nothing
====Houses_GetItemInfo(ItemID,InvSlot):====
:Returns information on the Item in the InvSlot of ItemID. If InvSlot is greater then 0 and ItemID has no inventory slots this funtion returns nil for all returns
Returns following: 
 Icon : The Icon for the Item in InvSlot of ItemID
 Name : The Name of the Item in InvSlot of ItemID
 ItemCount : The number of items stacked in InvSlot of ItemID.
 bool : unknown true/false value
 number : unknown number value
 nil : unknown/nothing
 nil : unknown/nothing
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Category:Functions