Asylum (ability)

Asylum is a recurring White Mage ability in the Final Fantasy series.
Although these abilities have the same English name, the Japanese names for the ability are Goddess's Angel Raiment in Final Fantasy XI, and Asylum in Final Fantasy XIV.
==Appearances==
===Final Fantasy XI===
Asylum is the White Mage SP2 ability. It grants the player's party members a powerful resistance to negative status effects and dispelling of positive status effects for 30 seconds. It can be recast every 1 hour.
===Final Fantasy XIV===
Asylum is a ability unlocked after completing the level 52 job quest . The ability creates a large area of effect regen field in the target area, gradually healing any party members inside. The ability is instant cast but has a 90 second recast time. The Enhanced Asylum trait adds an additional effect that increases the healing received by party members benefiting from Asylum.
Once cast, Asylum is maintained by the status on the caster. If the status is removed from the caster, be it by KO or other means, the Asylum area will be dispelled.
===Final Fantasy Record Keeper===
Asylum is a Burst Soul Break to Y'shtola learned through the Healer's Circlet (XIV). When used in battle it restores a large amount of HP to the party, grants them a barrier that protects from damage up to 30% of each ally's HP and grants Haste and burst mode to the user. Asylum requires one Soul Gauge to cast and requires 30,000 AP to master.
Asylum changes the Attack and Defend commands to Tetragrammaton and Medica commands respectively:
*Tetragrammaton instantly restores a very large amount of HP to one ally.
*Medica restores a small amount of HP to the party.
Both commands Tetragrammaton and Medica are classified as White Magic.
==Gallery==
FFRK Asylum Icon.png|Icon in Final Fantasy Record Keeper.
FFRK Asylum.png|Final Fantasy Record Keeper.
Category:Recurring White Magic