ZOmek

ZOmek/Story Elements
ZOmek/Suits
ZOmek/Update Log
ZOmek/Factions
ZOmek/Inventory Assets
ZOmek/Companions
== Damage ==
=== Elements ===
* PIERCE (puncture)
* BLUNT (impact)
* SHARP (slash)
* FLAME - Has a chance to apply On Fire.
* FROST - Has a chance to apply Frozen.
* POISON
* SHOCK
* SOUND
* SPECTRAL
* TOXIC
=== Pitch ===
Pitch is a substance similar to Gasoline or Oil, or Slag from Borderlands, that primes elemental damage.
=== Status Effects ===
* Asleep - Works for stealth gameplay.
* Bleeding
* Deaf - Enemy is oblivious to loud noises that might disrupt Stealth. Subsequent Sound-based attacks change to Pierce, Blunt, and Sharp.
* Disarmed
* Frozen
* Poisoned - Lingering DoT
* Rooted
* Staggered 
* On Fire
== Enemy Spawns ==
=== Diablo Random Attributes ===
==== Star-Aligned ====
Star-Aligned Units:
* ARIES
* TAURUS
* GEMINI - Spawn with a "twin" unit.
*
==== Olympian ====
Olympian Units:
* (Zeus) - Enemy absorbs SHOCK damage. Enemy deals SHOCK damage.
== Piloting ==
You can pilot various mechs through Interfacing with them. While you interface, your ZOmech will act as a turret.
== Missions ==
=== Mission Types ===
=== Battle Royale ===
Battle Royale is a separate activity. The basileus of Nova Roma kidnaps a number of Zetamechs and forces them to fight in his space coliseums. 
It functions as a PVP, but does have the capacity for PVE (with AI-contorlled Zetamechs). 
== Trivia ==
* The title refers to the two most prominent lines of Mechasuits in the series: the Zeta-line (the players), the Omega-line (the upcoming villains).