Motion

Motion is a category that originated from Scratch that allows the control of sprite movement.
==Scratch Blocks==
* move () steps
* turn clockwise () degrees
* turn counterclockwise () degrees
* go to ()
* go to x: () y: ()
* glide () secs to ()
* glide () secs to x: () y: ()
* point in direction ()
* point towards ()
* change x by ()
* set x to ()
* change y by ()
* set y to ()
* if on edge, bounce
* set rotation style ()
* x position
* y position
* direction
== PenguinMod Blocks ==
* move back () steps
* move () () steps
* turn () degrees around () ()
* change by x () y ()
* point towards x () y ()
* turn around
* if touching (), bounce
* if touching x () y (), bounce
* move to stage ()
=== Expansion ===
Motion Expansion is an extension in PenguinMod.
* set my home
* go to home
* move () steps towards x: () y: ()
* move () % of the way to x: () y: ()
* turn clockwise () degrees around x: () y: ()
* turn counterclockwise () degrees around x: () y: ()
* if touching x: () y: (), bounce
* manually fence
* (rotation style)
* <touching x: () y: ()?>
* <touching rectangle x1: () y1 : () x2 : () y2 : ()?>
==Trivia==
*Like in Scratch, no motion blocks are accessible through the Stage without tricks.
Category:Vanilla Categories