The Potion Commotion

an adventure starring Rufus, Lothario, and Graveyard.
==Tweet==
The Potion Commotion
Lothario, Rufus, and Graveyard take a “land ship” to Gardyloo in the Atchawalla Swamp to fill requisition requests they found on the quest board in the FB guild hall. They soon learn this will not be the bog-standard fetch quest they were imagining. 
==Setting==
The Atchawalla Swamp of Gardyloo.
==Non Player Characters==
*Grandma Dee (Demetria Peasoup)
*Greta Pardi
*Kin Korbin
*Alanna Divinyo
==Plot Summary==
Back at it again!
Graveyard, Lothario and Rufus team up again to undertake another daring mission the likes of which has never been seen! Three differently colored but similar posts are attached to the quest board, and each of the adventurers are drawn to a color and font. It seems as though there are three witches that need the help of a team of adventurers, deep in the Atchawalla Swamp. And even though Rufus is terrified of trains, the three make their way to Gardyloo to get prepared.
Lothario brings the rest of the group to his parents house where they meet Grandma Dee. She's always keeping an eye out to make sure Lothario is staying safe. The team are able to do as the Gardyloo do and dress themselves in traditional swamp clothes. Soon they head out, on the way they find the Last Rest Stop, a kitschy shop with gambling, supplies and food. Rufus loses some money and the team acquires some supplies and directions to the first witch's house, Greta.
When they arrive they learn, through Graveyard's perfectly executed people skills. That Greta is creating a potion for each of her two friends for their birthdays. She needs the three to go on a journey to find a rare plant called a Swinnow Root. So they find the plant but they first have to deal with a alligator who is guarding it! Clever magic from the team soon leaves the three with a Swinnow root in their hands and no alligator on their tail.
Venturing further they make their way toward the next witch's house, Kin. Kin needs them to find an extremely dangerous kelp known as Dusk Hobble. Finding the plant is easy, but it comes with a side dish of strangulation. The three are able to use some clever thinking to get the ingredient they need, using a rope to make sure the plant stays underwater and calm. They start to realize that the three witches are all looking to create potions as gifts for each other.
Next up is Alanna, deepest into the swamp she also needs the help of the adventurers in acquiring an ingredient. Pencil Dust, a bi-product of the Goddess Fern is what she needs. Only problem is that the air around these plants is poisonous to the lung. Luckily Graveyard is of the non-breathing type so that should be no problem. Rufus, being a team player drinks a whole glass bottle of moonshine to make sure they have a vial for the dust collection. His inebriation causes his team to help him face his inner kraken and Rufus is able to keep the metaphorical eight legged leviathan at bay!
With ingredients in hand the three return to the various witches. The witches are ecstatic with the success of the heroes and invite to join them at the Gardyloo Night Market. Then Rufus, Lothario and Graveyard go to a party! They drink and eat and revel into the night! As a reward they leave with three potions as a gift and a story of Swamp Troll Witches that will go down in the guild history books.  
Category:Episodes