Mechs/GRF-1RG

==Description==
An anti-infantry refit of the Griffin, mounting three medium and two small lasers and two machine guns. One Large Laser is used for dealing with heavier targets. To be able to fit all the weapons, the Jump Jets have been removed, reducing the mobility of the 'Mech quite a bit.
Drop Cost Multiplier: 1.03
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Brute: +10% Punch & Kick Damage and +10% Stability Damage (Quirk)
40 	Battle Fists 	Fisticuffs: +1 Punch Accuracy, +10% Punch Damage, +5% Punch Instability (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=75/90S=45 	A=45/45S=16 	A=75/90S=45
Arms/Head	HardPoints	 	 	[ 2E 1S ]
Arms/Head	Fixed 	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Hand
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	 	
Heat Sink 	
Large Laser
Medium Laser
Torso 	Health 	FA=100/130 RA=30/65S=65	FA=100/180 RA=35/90S=65	FA=100/130 RA=30/65S=65
Torso 	HardPoints	[ 1B 2E ] 	[ 1E ] 	[ 1B 2E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Medium Laser
Small Laser
MG	
Engine HS +1
Engine Core 275
Heat Sink
Medium Laser	
Ammo MG (Half)
Medium Laser
MG
Legs 	Health 	A=105/130S=65 	 	A=105/130S=65
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	
2x Heat Sink 	 	
2x Heat Sink
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