Divine Might/Plot Details

===Cutscenes===
thumb|center|335 px
thumb|center|335 px
thumb|center|335 px
===Game Script===
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Divine Might (pt.1) - The Shrine of Ru'Avitau
This place is part of a now forgotten kingdom. 
T'was known as the Shrine of Ru'Avitau.
Yve'noile: It is the heart of Tu'Lia. 
The Celestial Nexus, the key that opens the Gate of the Gods, lies within...
Yve'noile: The path to the Celestial Nexus, with the shrine at its center, is guarded by the power of five beings born of the crystal.
Yve'noile: Yes, the power of the crystal. 
Those five guardians hold the might of deities.
Yve'noile: However, the potential to shatter those powerful beings has grown within the Children of Altana these past ten thousand years. I see that potential now in the person who doth stand before me.
Yve'noile: Even so... 
The power of Eald'narche is incalculable. It far exceeds the might of even the Crystal Warriors.
Yve'noile: I do not know if the strength I can lend thee will for certain aid in thy struggle against Eald'narche. It also entails great risk...
Yve'noile: Thou must have in thy possession the five shards obtained from the Crystal Warriors, charged by the energies released in the clash of titanic forces. Shards broken from the warriors at the same time, in the same place.
Yve'noile: Travel to Ro'Maeve when thou canst see the full moon clearly in the night sky. The power of the ruins will awaken, filling the spring with water that will reflect the lunar sphere.
Yve'noile: Immerse the bottle of illuminink and the sheet of parchment in the waters of the spring. The sheet of parchment will be transformed into an ark pentasphere.
Yve'noile: The ark pentasphere is used to alter the magical properties that govern La'Loff Amphitheater...
Yve'noile: It holds the power to bring the five guardians to a single point, and is capable of annulling the restrictions on La'Loff Amphitheater.
Yve'noile: The ark pentasphere will make it possible for those many companions who have joined thee on thine adventures to assist in this endeavor.
Yve'noile: Please do not forget, however, this is not necessarily the path thou shouldst travel. Even without the strength I could lend thee, it is not impossible thou wilt prevail...
Divine Might (pt.2) - The Shrine of Ru'Avitau
This place is part of a now forgotten kingdom. 
T'was known as the Shrine of Ru'Avitau.
Yve'noile: It is the heart of Tu'Lia. 
The Celestial Nexus, the key that opens the Gate of the Gods, lies within...
Yve'noile: The path to the Celestial Nexus, with the shrine at its center, is guarded by the power of five beings born of the crystal.
Yve'noile: Yes, the power of the crystal. 
Those five guardians hold the might of deities.
Yve'noile: However, the potential to shatter those powerful beings has grown within the Children of Altana these past ten thousand years. I see that potential now in the person who doth stand before me.
Yve'noile: Even so... 
The power of Eald'narche is incalculable. It far exceeds the might of even the Crystal Warriors.
Yve'noile: I do not know if the strength I can lend thee will for certain aid in thy struggle against Eald'narche. It also entails great risk...
Yve'noile: Thou must have in thy possession the five shards obtained from the Crystal Warriors, charged by the energies released in the clash of titanic forces. Shards broken from the warriors at the same time, in the same place.
Yve'noile: The shards thou now possess are the five children of the crystal returned to their original form. From a living creature's perspective, it is a state close to death.
Yve'noile: Left in this state, rather than regenerating, they will slowly lose their power and meet with true oblivion. Even now, the energy of the shards is evaporating.
Yve'noile: Travel to Ro'Maeve when thou canst see the full moon clearly in the night sky. The power of the ruins will awaken, filling the spring with water that will reflect the lunar sphere.
Yve'noile: Immerse the bottle of illuminink and the sheet of parchment in the waters of the spring. The sheet of parchment will be transformed into an ark pentasphere.
Yve'noile: The ark pentasphere is used to alter the magical properties that govern La'Loff Amphitheater...
Yve'noile: The five warriors that guard the boundaries of Tu'Lia will be drawn to one place and returned to their primary forms for a short time. It also contains the power to circumvent the restrictions on the ampitheater.
Yve'noile: The ark pentasphere will make it possible for those many companions who have joined thee on thine adventures to assist in this endeavor.
Yve'noile: Please do not forget, however, this is not necessarily the path thou shouldst travel. Even without the strength I could lend thee, it is not impossible thou wilt prevail...
Divine Might - Ro'Maeve
You immerse the shards of the five Crystal Warriors, along with the bottle of illuminink and sheet of parchment, in the waters of the spring.
Divine Might (pt.1) - La'Loff Amphitheater
Ark Angel HM: You shall be defeated by the apathy that plagues you...
Ark Angel TT: You shall be consumed by the cowardice that binds you...
Ark Angel MR: You shall be twisted by the envy that drives you...
Ark Angel EV: You shall be overwhelmed by the arrogance that disfigures you...
Ark Angel GK: You shall be burned by the rage that controls you...
Divine Might (pt.2) - La'Loff Amphitheater
No script applicable
Divine Might (pt.3) - The Shrine of Ru'Avitau
Yve'noile: Use the power of the guardians of Tu'Lia to close the Gate of the Gods.
Yve'noile: Such a terrible sin... 
Yet the era of the Zilartian people ended ten thousand years ago.
Yve'noile: Live on in this age. The fate of Vana'diel has been passed into thy hands, thou who hast attained this peak...
Yve'noile: I will crystallize the power of the shards into a new form for thee.
Yve'noile: This power was not meant to be held by mere mortals. Even one who controls such divine strength such as thine canst only handle a single item born of this energy.
Yve'noile: Think thee well, and choose.
===Repeating===
:
Divine Might - The Shrine of Ru'Avitau
??? : How couldst thou allow the earring to slip from thy grasp?
I struggle to divine thy intent.
Yve'noile: Hearken unto my words.
Yve'noile: The earring thou sought is beyond earthly imitation...
Yve'noile: Once released from thy hand, such staggering energy cannot remain focused in material form.
Yve'noile: Yet what is bound to thy soul will always return.
Yve'noile: ...
Travel to the spring of Ro'Maeve during the hour of the moon.
Yve'noile: Then shalt thou immerse a stone infused with blinding luminence, along with the shards of the crystal guardians, in the waters of the spring.
Yve'noile: The ingot shall then become a locus for the power thou hast carelessly discarded.
Dost thou understand what must follow? The children of the crystal await thee once more.
Yve'noile: And the La'Loff Amphitheater shall be thy field of battle.
Thou must use the ark pentasphere to summon the warriors...
Yve'noile: I am done with thee.
Return here once the conflict hath been decided...
Divine Might - Ro'Maeve
You immerse the shards of the five Crystal Warriors, along with the chunk of light ore, in the waters of the spring.
The energy of Ro'Maeve has infused the Shard of Apathy!
The energy of Ro'Maeve has infused the Shard of Cowardice!
The energy of Ro'Maeve has infused the Shard of Envy!
The energy of Ro'Maeve has infused the Shard of Arrogance!
The energy of Ro'Maeve has infused the Shard of Rage!
The energy of Ro'Maeve has infused the chunk of light ore!
Obtained key item: Moonlight Ore.
Divine Might - La'Loff Amphitheater
TBA
Divine Might - La'Loff Amphitheater
TBA
Divine Might - The Shrine of Ru'Avitau
Yve'noile: The shattered power of the Crystal Warriors once more gathers in the palm of thy hand.
Yve'noile: Let us pray thy grasp is somewhat surer than before...
Yve'noile: Is thy mind clear and focused?
Yve'noile: I shall now infuse the moonlight ore with the essence of the shards, and prepare the vessel for its final form.
Yve'noile: This power was not meant to be held by mere mortals. Even one who controls such divine strength such as thine canst only handle a single item born of this energy.
Yve'noile: An earring...
This is thy choice?
Obtained: earring