112096-needing-ideas-for-games-to-play

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Hi all,
 
Our guild has a regular social night, and this Thursday our plan is to hang out in Illium and play some party games. I've got some stuff up my sleeve (climbing, scavenger hunts, races, interacting with non guildies etc) but was wondering if anyone out there had any ideas we could steal? Even better if you've used them before and they worked!	
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One of my friends has turned his house into an obstinate course. I don't think it has been finished yet (though i have finished each portion of it in testing). It's a tough nut to crack, and i have sunk hours into that mother.
 
If you have a guildie with anything like this it can be a great laugh.	
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Some of our guildies like building jump puzzles in their houses :)
 
But another great idea is finding some of those random quizzes (general knowledge) online and then trying to get the server to come join in with your awesome quiz.
 
We also make some really quite awesome trains around Illium (think sleeping on hoverboards, fabulous warpigs) and have a blast creating a train of people around Illium.	
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			You can play hide and seek with clues...?	
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			Chua Ground Darts. ^^ Find a really, really high place, and have your GM jump off it. Then, everyone else jumps and tries to land as closely as possible as they can to the GM. Closest 3 win a prize. :P	
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Chua Ground Darts. ^^ Find a really, really high place, and have your GM jump off it. Then, everyone else jumps and tries to land as closely as possible as they can to the GM. Closest 3 win a prize. :P
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You can move around while in the air to some degree. :P I did it in WoW, where you couldn't move at all, and it was fun. People were all over the place.
 
Though, in WoW, I just stood at the bottom, and had everyone else jump. xD (So they couldn't watch me jump)	
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			"Cards against Humanity"... but Wildstar themed.  And play it in /say.  ....and try not to get reported.	
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You can move around while in the air to some degree. :P
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That's what I was getting at. You can move around in the air a LOT in Wildstar.
It would be somewhat more challenging in WoW as you would have to calculate/estimate your trajectory beforehand.
Like... aiming an artillery gun (WoW) vs. aiming a tomahawk missile (Wildstar). :P
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Does that... take any sort of skill with Wildstar's amount of air movement control?  :huh:
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One can use /loc to get the precise position and use the distance formula to get the answer for the really close cases.
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			I think it would be really good if we could all stop giving ideas that involve jumping so I have a chance to win *cough* I means a chance to... nah who am I kidding I want to win! Though I suppose the target game is mainly falling and I have a lot of practise at that!	
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			I'm always a fan of MMO *Duck, Duck, Goose!*	
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Playing outside the housing map puts some interesting restrictions on the sorts of games you can play.  It also opens up the possibility of including outsiders.
 
What about Squirg chase?  One person in the guild puts on a squirg hat (or everyone but that one person turns off their holo emblems if some of the participant haven't got squirg hats).  That one is Patient Zero.  The rest of the guild scatters, and P0 has to track them down and touch them.   
Whenever a player is caught, they're infected.  They put on their squirg hat (or holo tag, if that's the option you chose,) and join the infected team.  The game continues, either until the whole guild is infected or until a time limit is reached, and the winners are either the last uninfected player or the players who were uninfected when the game ended.	
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What about Squirg chase?  One person in the guild puts on a squirg hat (or everyone but that one person turns off their holo emblems if some of the participant haven't got squirg hats).  That one is Patient Zero.  The rest of the guild scatters, and P0 has to track them doing and touch them.   
Whenever a player is caught, they're infected.  They put on their squirg hat (or holo tag, if that's the option you chose,) and join the infected team.  The game continues, either until the whole guild is infected or until a time limit is reached, and the winners are either the last uninfected player or the players who were uninfected when the game ended.
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What I used to do with me and some friends is a game of red light green light.
 
You need a warrior for this as they have the best graphics for it. 
Green light is offensive stance, red light is defensive stance.
 
IT was a lot of fun with 5 of us, I think having it for a larger group would be fun too...	
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			Hide and seek, and the seeker must ALT+Z so he/she cant see nameplates 	
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			In City of Heroes we had great success with costume contests as a regular event.Also we had really fun "Find me" contests where the announcer was hidden somewhere in the game and gave out occasional hints. This worked a lot better because a player could make themselves invisible to searches, so I don't know how well it would work in Wildstar with tracking Addons, etc.	
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			Someone build a hide and seek puzzle using the tornado weather effect and a bunch of rubble!	
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In City of Heroes we had great success with costume contests as a regular event.
 
Also we had really fun "Find me" contests where the announcer was hidden somewhere in the game and gave out occasional hints. This worked a lot better because a player could make themselves invisible to searches, so I don't know how well it would work in Wildstar with tracking Addons, etc.
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Loving the ideas folks - thanks!
 
Defo stealing the Squirg idea, red light green light and ofc hide and seek (I trust our guildies to play nice!).  Looked all over Illium, but can't find anywhere high enough to throw ourselves to our deaths :p	
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			Well, if you have any housing enthusiasts, you can ask them to build a tower! Also, if you go to Illium, you can climb one of the hill / mountain things around the city, and jump off of that. :P	
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			You should search for buried treasure!	
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