War Shrine

==Overview==
Ever wondered what it's like to fight a shrine on legs? The War Shrine has got you covered. It is a Venerated-tier miniboss worth 25000 KC.
==Appearance==
The War Shrine resembles a heavily augmented traditional Shinto shrine on a hexapedal assortment of legs; two in the front, two in the back, and two in-between. The pagoda appears to have been re-equipped with an array of lights, including a set of them fixated on the lower layer and a trio of spotlights implemented at the top, and a light in the middle for whatever reason. The crux of the War Shrine has been augmented with a massive, tank-like primary cannon, with four smaller 'turrets' beside it. There are two missile launchers on the sides of the War Shrine jammed into what seem to be pauldrons.
Although the War Shrine stylizes itself after Reimu Hakurei in terms of patterns and coloration, it is still extremely mechanical and appears to be worn out & slathered in blood. In-game, the War Shrine is staggering, being at least five Robloxians tallGoing by the rules dictated on the first reference used for the Fantasymover's page, the War Shrine is about a meter tall. This means it's about the size of a baseball bat.. It also uses a back sprite that obscures unneeded details, such as the cannon and the missile launchers.
===War Shrine Pilots===
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==Behavior==
The War Shrine preludes it's boss fight with a loud roar, before kicking into action. It is fought in a similar style to Koisterion and the Lunarian Tank (of which it seems to be a more behaviorally rehashed form of), being hittable at any moment albeit only to weak results and relying on parries to assist in quicker destruction. It has 300 HP.
Firstly, it stomps around for a bit prior to any offensive maneuvers. It has three possible attacks, picked at random. Parry windows open at the end of each one.
*The War Shrine fires a massive projectile from it's primary cannon, which is easily dodgeable. Getting hit anyway is an instant death.
*The War Shrine fires a stream of bullets from the turrets on it's primary cannon. This attack plays a reload sound after firing.
*The War Shrine fires four rockets, two each from the missile launchers it has. This attack is telegraphed by a faint targeting sound.
Destroying the War Shrine summons five War Shrine Pilot Koishis after a massive explosion. These are the means of collecting your KC reward from the fight.
==== Variants ====
* Protector Shrine: Fought in SL-2. Moves slightly faster and has 200 HP.
==Lore Dossier==
Dropped upon collecting any of the War Shrine Pilot Koishis. 
War Shrines were the first machines deployed out of Gensokyo during the Retaliation War.These hulking monstrosities, hybrids of divinity and destruction, tore through most military technology. They could crush APCs, respond to tank fire with tenfold the power, and could shoot down airborne targets before they could even catch wind of it. However, these near-impervious machines had a crucial flaw; a power source.
Being powered on the shrine maidens that rode to war with them meant they were obvious targets, and thus a "scale-and-slaughter" strategy was devised, rendering the War Shrine useless by the second year.One surviving War Shrine (model MOF-07) has been repurposed as the Moriya Shrine, according to reconnaissance reports.
==Trivia==
*The War Shrine is the second "vehicle" boss fought in the game, after the Lunarian Tank. It's fitting both are modelled after tanks.
*Mare once attempted to adapt the War Shrine Pilot Koishi into an OC's design, naming them Vivian. This has since gone nowhere.
**It is however possible to imply the War Shrine Pilot's name is Vivian or is, in-universe, based on someone named Vivian.
*A former name for the War Shrine was the Shrine Tank, although this was changed to avoid confusion with Rika's "Shrine Tank" from Story of Eastern Wonderland.
**Amusingly, the War Shrine was based on the Shrine Tank and is designed with the idea of being a 'natural upgrade' or a counter to it.
*It is depicted on the badge "VENE, VIDI, VICI", the shared badge used when defeating any Venerated-tier miniboss.
*The description of the War Shrine (through the War Shrine Pilot Koishi) is a reference to that one popular quote from the movie WarGames.
*Although the War Shrine was first introduced to KoishBox around the same time the Singularitron Koishi had begun development, it was hidden out of view and was not fully programmed & fightable until the 4/12/2024 build.
*The Pilot Koishi's outfit bears a resemblance to the Eva plug suits worn by the protagonists of the anime series Neon Genesis Evangelion, although this was surprisingly unintended.
*The War Shrine fought by the player has the designation "HFP-97", which references the first Touhou game Highly FResponsive to Prayers and the year the game was released in (1997).
**The lore dossier for the War Shrine mentions a unit named "MOF-07", referencing the game Mountain of Faith and the year it was released in as well (2007).
**It's worth noting the name "War Shrine HFP-97" is an inversion of the 1000-KOI "Fantasymover"'s naming format, being designation then nickname or model type. This is to reflect the idea the War Shrine you fight is merely one of many.
**Using context clues in the lore dossier, one can infer that the War Shrine's designation is as such because it's the Hakurei Shrine, albeit in a vestigial and definitely combatable state from lacking Reimu to source it's power from.
*When parried, the light on the War Shrine flashes yellow. A faint yet lengthy beep can be heard from within it as well, implying the player has damaged something crucial.
*It was once planned for the War Shrine to be part of the "-KOI lineage", as a scrapped amendment to it's rear sprite would've given it the designation 300-KOI.
==Gallery==
File:Koi warshrine back.png|The rear of the War Shrine.
File:Koi warshrine pilot.png|War Shrine Pilot Koishi.
Category:Venerated Tier
Category:Find the Koishis 2
Category:Moderate Threats
Category:Koishis