Funkipedia-pedia/Funkin' Brawl-Out

{{Discontinued|This was more or less canceled due to many of the people in it either leaving or becoming more inactive, and due to lost motivation.}}
{{Stub}}
Funkin' Brawl-Out is a first-person shooter concept created by NeonCorpse, taking reference from games such as Team Fortress 2 and PvZ: Battle For Neighborville.
It bases itself off of Funkipedia users, such as Gati05, CyanSeleste, and JustARandomAcc7263, and gives them their own unique design.
== Story ==
As of now, the story is extremely basic.
To quote Neon:
"Everyone got tired of everyone else's bullshit and fought."
== Characters ==
As of now, there are overall 9 characters, all with unique gimmicks.
Each character is introduced through sets of three, usually with an accompanying title.
===Base Fighters===
*Neon - Assault representative
*Gati - Defense representative
*Revolt - Support representative
===Futuristic Fiends===
*Cyan - Assault
*Rainbow - Defense
*Tammy - Support
===Villainous Vigilantes===
*Random - Assault
*Hidey - Defense
*Axo - Support
==Bosses==
*Kontrol - Encountered in Obligatory Train Gimmick Map, ArtBlock Assault, and Boss Rush Railway.
*Cronic - Encountered in Boss Rush Railway and Dead Hour Graves.
*WestBound - Encountered in Dead Hour Graves, Off-Beach Battlegrounds, and Boss Rush Railway.
==Mechanics==
Each character has a gimmick exclusive to them. Pretty simple.
*Neon - Each headshot or melee attack has a chance to chain to other enemies.
*Gati - Has more health than most characters. (250 overall)
*Revolt - Has the ability to drop health packets for his team to use. Maxes out at 3 packages.
*Cyan - Can do a three-hit combo to stun the opponent for 1.9 seconds.
*Rainbow - Can regenerate half of her half when getting a kill.
*Tammy - Every shot from her shotgun-type weapon heals allies.
*Random - After getting 3 vanquishes, he can activate a boost which buffs his attack by 20%, his speed by 15%, but decreases his damage resistance by 15%.
*Hidey - Every headshot he strikes deals half of the damage to surrounding opponents.
*Axo - Can use an ability that turns them invincible, ups their speed by 20%, and heals allies around them.
==Modes==
*Steal and Protect: Your standard run-of-the-mill defend mode. One team tries to take the flag and run back to base, the other defends.
*Defend The Signal: Defend a radio signal against multiple waves of oncoming enemies.
*Bombing Barrage: Use bombs to blow up the other team's radio towers.
*Endless Brawl: An endless mode where you have to defend a radio signal. Waves get harder as they go on.
*Reach For The Finish: Push a cart to the end and fend off enemies.
==Maps==
*ArtBlock Assault - Available modes: Defend The Signal, Endless Brawl, and Reach For The Finish.
*Dead Hour Graves - Available Modes: Defend The Signal, Endless Brawl, and Bombing Barrage.
*Boss Rush Railway - No available modes besides Boss Rush.
*Off-Beach Battlegrounds - Available modes: Bombing Barrage, Steal and Protect, and Reach For The Finish.
*Obligatory Train Map - Available Modes: Bombing Barrage, Steal and Protect, Defend The Signal, and Endless Brawl.
==Gallery==
<gallery>
Funkin'BrawlOutLogo.png|Logo.
IconsFBO.png|All the icons for all the playable characters.
FBOBossIcons.png|All existing boss icons.
</gallery>
Category:Funkipedia-pedia Archival Pages