Commission

Commissions are a type of Quest that players receive daily.
In lore they are provided to the Traveler by the Adventurers' Guild.
==Overview==
===Daily Reset===
Each Daily Reset, players will receive four commissions (0–2 NPC commissions and 2–4 basic commissions), viewable through the Quest Menu or the Adventurer Handbook.
Commissions are randomly selected from a pool of all available commissions for the set location.
Incomplete commissions do not carry over to the next day and are replaced on daily reset.
It is possible to get duplicate commissions on the same day.
While each commission can only be completed once, players through Co-Op Mode may complete as many commissions as they wish.
===Location===
Commissions will replace normal enemies and objects in their area, including Chests, until the commission is completed and the area is reloaded. Conversely, if a location or an NPC is currently occupied by any quest, commissions that require the same location or NPC will not occur. For example, if the Chivalric Training hangout event is currently active and in its "Training Ground" scene, the Ellin, the Wannabe Knight daily commission gets blocked and will not occur until the scene is cleared or the hangout event abandoned.
====Preferred Region====
In the Adventurer Handbook players can choose to assign a preferred region in which they wish to be given their commissions, provided they have unlocked it. By default it will be set to "Random" and commissions' locations will be randomly chosen from all the unlocked regions. Only commissions in Areas that have already been filled in on the Map by activating the corresponding Statue of The Seven will be chosen.
Settings take effect on the next Daily Reset.
Emergency quests (including certain NPC follow-up quests) may still appear outside of the preferred region.
===Adventure Encounters===
Players may obtain Encounter Points by completing Quests, opening treasure chests, collecting certain Items and participating in Events. Encounter Points may be exchanged to claim commission rewards, while those commissions can still be completed they will not provide additional rewards.
===Commissions With Incomplete Achievements===
Commissions with related incomplete achievements:
* Have a much higher probability to appear than other commissions.
* Will bypass the cycle limit (but not the conditions that unlock them, block them, or remove them from the cycle pool), effectively having unlimited number of repeats until their achievements are obtained.
** When an achievement requires the completion of different commissions, all commissions involved will bypass the cycle limit, even if a commission is no longer needed. For example, if the achievement A Nourishing Friendship has not yet been obtained, then both of the requisite quests, Fishing Jiangxue and Yanxiao's Dilemma, bypass the cycle limit until the achievement is obtained, even if the player has already completed one of the quests and that quest is no longer in their cycle.
==Requirements==
Commissions are unlocked upon reaching Adventure Rank 12 and completing the .
Some commissions require completion of specific prerequisite quests or commissions before they are added to the commission pool.
===Regions===
Initially, only commissions in Mondstadt are available. Commissions for other regions can be unlocked by fulfilling their requirements:
* Liyue: Complete 
* Inazuma: Complete 
* Sumeru: Complete 
* Fontaine: Complete 
* Natlan: Complete 
==Rewards==
===Individual===
While the players may, either through Co-Op Mode or claiming the rewards through Adventure Encounters first, complete more commissions, a maximum of 4 commission rewards can be claimed each day.
Rewards are scaled based on the Adventure Rank at the time the commission was assigned*.
Most commissions grant the following rewards upon completion:
* If the player is currently AR25, 35, 45, or 50, and has not done the relevant ascension quest(s), but at the same time has all the EXP required to reach AR60 should the ascension quest be done, the relevent Adventure Rank EXP will be converted to extra mora: 
* AR25: add 2,000 to the Mora reward in lieu of 200 Adventure Rank EXP AR35: add 2,250 to the Mora reward in lieu of 225 Adventure Rank EXP AR45/50: add 2,500 to the Mora reward in lieu of 250 Adventure Rank EXP
Some commissions (usually special NPC commissions that do not involve combat) grant reduced rewards:
If the player is currently AR25, 35, 45, or 50, and has not done the relevant ascension quest(s), but at the same time has all the EXP required to reach AR60 should the ascension quest be done, the relevent Adventure Rank EXP will be converted to extra mora: 
AR25: add 2,000 to the Mora reward in lieu of 200 Adventure Rank EXP 
AR35: add 2,250 to the Mora reward in lieu of 225 Adventure Rank EXP 
AR45/50: add 2,500 to the Mora reward in lieu of 250 Adventure Rank EXP 
Some NPC commissions grant additional commission specific rewards, independent of all commission reward rules and limitations. 
===Bonus===
After claiming all 4 daily commission rewards, reporting back to the Adventurers' Guild at any branch grants bonus rewards:
Adventure Rank	 	 	 	
12–15 	20	500 	5,575 	45
16–20 	20	500 	6,425 	55
21–25 	20	500 	7,250 	55
26–30 	20	500 	8,100 	65
31–35 	20	500 	8,950 	70
36–40 	20	500 	9,800 	75
41–45 	20	500 	10,625	85
46–50 	20	500 	11,475	85
51–55 	20	500 	12,325	95
56–59 	20	500 	13,175	100
60 	20	—	18,175	100
If the player is currently AR25, 35, 45, or 50, and has not done the relevant ascension quest(s), but at the same time has all the EXP required to reach AR60 should the ascension quest be done, the relevent Adventure Rank EXP will be converted to extra mora:
AR25/35/45/50: add an additional 5,000 Mora to the Bonus reward in lieu of 500 Adventure Rank EXP.
In addition to the rewards above, the player also receives an Adventure Treasure Pack which gives one 2 Character Ascension Material.
===Story Keys===
After Adventure Rank 26, every commission completed will store a point up to 8, using these 8 points players can claim one Story Key. Up to 3 Story Keys can be held at a time. However, since up to 8 points can be stored, players can effectively hold a 4th key.
Story Keys are used to unlock some Story Quests and Hangout Events.
==Co-Op==
In Co-Op Mode, the host is the only player that can:
*activate commissions related to a Ley Line Monolith, Transport Balloon, or Slime Balloon.
*advance commissions with dialogue.
Commissions that require submitting an item as well as Pigeons Go AWOL cannot be advanced or started in Co-Op. However, most commissions with item submission requirements can still be completed if the host player submits the item in single player (and waits on the next dialogue step) and then immediately accepts a request for someone to join their world before completing the commission dialogue. 
Claiming daily commission rewards via the Adventure Encounters system will only count as completion for the player using the system, not the entire Co-Op party, although the player will receive doubled Companionship EXP as outlined below.
The daily bonus from the Adventurers' Guild for claiming all 4 daily commission rewards cannot be claimed in Co-Op.
===Rewards===
When claiming commission rewards in Co-Op Mode with 2 or more players:
* The amount of Companionship EXP rewarded is doubled.
* All players receive rewards based on what was completed:
** Rewards from commission quests are based on the host's Adventure Rank
** Rewards from Adventure Encounters are based on the Adventure Rank of the person claiming them
Players are still subject to the same 4 commission reward limitation.
==Cycle Theory==
Each region has its own pool of NPC commissions. A commission will "spawn" a certain number of times per cycle, with the number varying based on the commission. Completing one instance of a commission removes it from the pool until the next cycle. Uncompleted commissions remain in the pool of the current cycle. A cycle will not end while at least one NPC commission remains incomplete. Commissions can be left incomplete and thus retained in the current cycle without sacrificing daily commission rewards by using Adventure Encounters or completing any commission in Co-Op Mode. Non-NPC commissions do not affect NPC commissions.HoYoLAB:Cycle TheoryHoYoLAB: [Analysis Proving Commission Cycle Theory]
Аpproximate cycle length per region assuming no NPC commissions are left incomplete:
Region 	Days
Mondstadt	80
Liyue 	60
Inazuma 	40
Sumeru 	40
Natlan 	TBA
==Descriptions==
==Other Languages==
==Change History==
==References==
==Navigation==
 
de:Tägliche Mission
es:Misiones de encargo
fr:Mission quotidienne
ja:依頼任務
pt-br:Missões de Aventura
ru:Поручения
th:คำขอประจำวัน
tr:Özel görevler
vi:Ủy Thác