Super Mario Bros. Evolution

Super Mario Bros. Evolution is a platform video game developed by Fusion Thunder Games, related to Nintendo's Super Mario series. This game was made in celebration of the 30th anniversary of the Game Boy title, Super Mario Land, and thus features many elements returning from that game. It also aimed to create a new style for 2D Mario games that deviated from the New Super Mario Bros. sub-series, though some elements from Fusion Thunder Games' Newly Super Mario Bros. U are carried over as well. It was released for the Nintendo Switch on August 8th, 2019.
==Story==
One peaceful day in the Mushroom Kingdom, just outside Princess Peach's castle, Princess Daisy of Sarasaland comes for a visit via hot air balloon, to the glee of Mario, Luigi, Toad, Toadette and especially Princess Peach herself. They spend the day playing around with Superballs and flying across the country with Capes. Luigi, enjoying his breeze during his flight, notices a flaming tornado in the distance and glides away in a panic. Everyone lands to take a break, except for Luigi who warns them all about the flaming tornado. From the direction he points in, Toads and peaceful creatures of many kinds are running away in fright, and the Koopa Troop's flotilla is flying above. Mario and company run to the castle to hide. The castle's defenses prove useless against a new weapon pulled out by the leading airship, a bunch of Skewer-like octopus tentacles. One of the tentacles grabs Peach, but Mario and Luigi take action by firing themselves out of nearby cannons, bursting in on Bowser, who stands a control panel. Using Superballs and Cape Feathers, they set Peach free for Daisy to catch down below. But just then, a Bowser-shaped mechanism on the bottom of the airship spews out the flaming tornado from before, incinerating the beautiful landscape, though Peach and the others manage to hide from it. Bowser gets the better of the Mario Brothers and kicks them off the airship with his fire breath and another one of the tentacles. With the Mushroom Kingdom in charred ruins and getting overrun by Bowser's forces, everyone furiously marches towards the leaving airships.
Everyone grabs hold of an anchor attached to Bowser's airship and hangs on for a while. Before too long, they reach a desert where the Koopa Troop's control has already been established, Cuttle Wastes. Everyone drops off the anchor and discovers an octopus-shaped power-up, the Octopus Bulb. Before they can touch it, it's carried away by an octopus-like creature, the Térmiko, so they give chase, officially beginning their latest adventure.
==Gameplay==
The gameplay is like just about every 2D Mario games, but with the 2.5D view, elements in both the foreground and the background can be interacted, and the player can access both layers of a course to progress or find secrets. This also allows for enemies, items, platforms and many other kinds of obstacles to come out from between the two layers. In every course of every world, there are 3 Golden Suns (with faces reminiscent of artwork from old Mesoamerican civilizations) to find. Collecting these allows the player to access special Toad/Chid Shops and alternate courses on the map, the latter of which may even lead to alternate worlds. By collecting every single Golden Sun in all the worlds, the player can go to the courses in the Secret World, which is only accessible after clearing the main game. In addition to the Golden Suns, the player can collect coins to spend on items, hint movies or mini-games at the regular Toad/Chid shops. The life system has been removed, so 1-Ups are no longer rewarded for every 100 coins, nor are there any 1-Up Mushrooms or 3-Up Moons to be found.
At first, there are six playable character that can be selected by any player at any time: Mario, Luigi, Peach, Daisy, Toad and Toadette, each with their own strengths, weaknesses, unique abilities and methods of power-up usage. By beating the alternate worlds, Wario and Rosalina can be unlocked. Yoshi appears from eggs found in certain courses, and the player can ride him to utilize his abilities, such as Flutter Jumping, jumping and standing on resilient enemies and hazards unscathed and a special power dependant on what colour Yoshi is. If Green, he can stick out his tongue and either swallow his prey or hold it in his mouth to spit back out, depending on what he licked. If Red, he can spit out powerful fireballs that go through walls - three at once if the rider is in their Fire form. If Yellow, he can Ground Pound so hard he'll make a damaging shockwave. If Blue, he can fly around freely for a short period of time with a pair of wings (Yoshi must recharge after landing whenever he gets exhausted from his flight). If Purple, he can spit out poisonous bubbles that turn most enemies into coins and can be bounced on to gain some extra height. If Orange, he can run so fast a large energy aura forms around him, protecting him from most harmful things until he slows down. He can be taken to any course on the map, should the player exit or reach the goal with him.
Every character can jump, crouch, look up, ground pound, wall jump, pick up things to kick them forward or upward and hang on to anything they can climb, swing from or move left or right on. In addition, they can now do extended mid-air twirls to slightly slow down their descent, walk or roll while crouching and perform distance-clearing long jumps.
Up to four players can join the adventure. When characters make contact with one another, no matter the angle, they pass by each other. However, they can still pick up and throw each other, interact with Green Yoshi's tongue and share the invincibility from a Super Star. When playing in handheld mode, the touch screen can be used by a player to find hidden blocks, invisible coins and fake walls.
By progressing through the game, the player unlocks Challenge Mode, which features a long list of courses with increasingly difficult goals to clear them. The farther they get, the longer the list becomes. Also unlockable by playing through the quest is Lost Mode, which takes all of the courses from the main game, reduces all of their time limits to 100 and gives them reduced length, but heightened difficulty a la New Super Luigi U.
By clearing the game 100%, the Mushroom Museum opens up, showcasing a gallery of bios for characters, items, locations and forms from past Mario platform games, 2D and 3D, from Super Mario Bros. to Super Mario Maker 2. It even includes games like Wario Land: Super Mario Land 3, Super Mario World 2: Yoshi's Island, Luigi's Mansion, Super Princess Peach, Captain Toad: Treasure Tracker and every entry of the Mario Kart series, from Super Mario Kart to Mario Kart 8 Deluxe. Also featured are exclusive mini-games, a Boss Rush gauntlet, a sound test featuring music, sound effects and voices from the entire game, a vault with unlimited free items and a gaming room where the entirety of Super Mario Land can be played in it's unaltered, black-and-white form.
If the player manages to collect at least 1,000,000 coins, they can go to the Toad/Chid Shops and spend them on a Retro Mode option. Turning this on will change the graphics to the 8-bit style of Super Mario Land, black-and-white colour palette and all.
==Graphics==
The game's graphics include detailed 2D scenery with high definition 2D character sprites and animation. It was heavily influenced by big-budget hand-drawn films and Japanese folklore artwork.
==Characters==
Heroes:
*Mario
*Luigi
*Princess Peach
*Princess Daisy
*Toad
*Toadette
Villains:
*Bowser
*Bowser Jr.
*Koopalings
**Larry Koopa
**Lemmy Koopa
**Wendy O. Koopa
**Iggy Koopa
**Roy Koopa
**Morton Koopa Jr.
**Ludwig von Koopa
*Kamek
*Boom Boom
*Pom Pom
*Koopa Troop Bosses
*Octombra
Supporting Characters:
*Yoshi (Green, Red, Yellow, Blue, Purple and Orange)
*Toadsworth
*Toads
*Chids
*Peaceful Goombas
*Peaceful Koopas
Secret Characters:
*Wario
*Rosalina
==Worlds==
*World 1 - Cuttle Wastes: an industrialized desert world.
*World 2 - Party Heights: a carnival-themed sky world.
*World 3 - Shower Metro: a Spring-themed city world.
*World 4 - Virtual Coalfield: a mine-themed cyberspace world.
*World 5 - Melty Sanctum: an oriental volcano world.
*World 6 - Micro-Macro Bay: an ocean world that alternates between tiny and huge.
*World 7 - Fortified Canvas: a Medieval-themed world with painted geography.
*World 8 - Inky Villa: a haunted countryside world.
*World Bowser - Neo Koopa Kingdom: a dark and stormy Bowser-themed world with lava lakes, oil factories, gusty wastelands, poison-drenched forests, meteor-filled sky roads, military vehicles and malicious mushrooms. This is Bowser's main base of operations.
*World A - Luigi Zone: a mechanical world in the shape of Luigi. This can be reached from World 1.
*World B - Gold Mine Island: a coin and treasure-filled jungle world. This can be reached from World 3. Also, Wario can be found here.
*World C - Throwback Kingdom: a pixelated desert, ocean, Eastern and oriental world. This can be reached from World 5.
*World D - Cosmic Road: a space world segmented into multiple planetoids. This can be reached from World 7. Also, Rosalina can be found here.
*World Secret - Ultimate Peak: a bizarre world in another dimension that is only accessible from the Secret Road. You must clear World Bowser and collect every Golden Sun from each of the main worlds, as well as the alternate worlds, to play this world's courses.
==Playable Character differences==
*Mario: the most balanced character. Can perform the Spin Jump to destroy weaker enemies instantly and bounce off more dangerous enemies, as well as hazards. This also extends to his mid-air twirl.
*Luigi: has slower acceleration and worse traction, but runs faster and jumps higher and farther. Can perform the Super Jump to reach even greater heights.
*Peach: runs slowly, but accelerates quickly and jumps adequately. Can perform the Floating Jump to clear extra distance and land more precisely.
*Daisy: accelerates slowly, but runs and jumps adequately and can break hard objects. Can perform the Double Jump to gain extra height, clear extra distance and save herself from imprecise jumps.
*Toad: jumps low, but accelerates and runs quickly and can break hard objects. Can perform the Rolling Slide to continously roll across the ground after sliding down a slope.
*Toadette: has adequate acceleration and jumping, but runs quickly. Can perform the Rolling Bounce to continously bounce off the ground with each landing and maintain a decent jump height.
*Wario: jumps low, accelerates and runs slowly, but can break hard objects and has ground pounds that can destroy even the more dangerous enemies and make paralyzing shock waves. Can perform the Shoulder Bash to get a burst of speed, clear extra distance in mid-air and destroy just about anything in his path.
*Rosalina: runs slowly, but accelerates and jumps adequately, can break hard objects and possesses the most powerful and useful ways of utilizing the game's power-ups. Can perform the Star Spin to clear some extra distance in mid-air, knock enemies into other enemies, deflect projectiles and blow tiny enemies away. This also extends to her mid-air twirl.
Note: Wario is unlocked by clearing World B, and Rosalina is unlocked by clearing World D.
==Power-Ups==
*Super Mushroom: changes characters from their Small forms to their Super forms, granting them an extra hit.
*Fire Flower: turns characters into their Fire forms, which make them immune to ice-based damage and grant them fire-based attacks. It also enhances Red Yoshi's fireball attack.
**Fire Mario: throws bouncing fireballs.
**Fire Luigi: throws fireballs that fly straight ahead.
**Fire Peach: throws fireballs that fly in a waving pattern.
**Fire Daisy: throws homing fireballs.
**Fire Toad: throws exploding grenade-like fireballs.
**Fire Toadette: throws small dart-like fireballs.
**Fire Wario: throws a short-ranged wave of fire.
**Fire Rosalina: throws a barrage of fiery homing stars that go through walls.
*Ice Flower: turns characters into their Ice forms, which make them immune to fire-based damage and grant them ice-based attacks.
**Ice Mario: throws bouncing ice balls.
**Ice Luigi: throws ice balls that fly straight ahead.
**Ice Peach: throws ice balls that fly in a waving pattern.
**Ice Daisy: throws homing ice balls.
**Ice Toad: throws ice balls that form into icicles.
**Ice Toadette: throws small dart-like ice balls..
**Ice Wario: throws a short-ranged cloud of icy air.
**Ice Rosalina: throws a barrage of icy homing stars that go through walls.
*Octopus Bulb: turns characters into their Octopus forms, which allow them to attack with long tentacles during mid-air twirls, melt into the ground for a short period time to evade damage and use ink-based attacks.
**Octopus Mario: splashes ink around himself.
**Octopus Luigi: splashes ink in wide arcs left and right.
**Octopus Peach: splashes ink upward and downward.
**Octopus Daisy: splashes ink in a clockwise or counterclockwise circle.
**Octopus Toad: splashes ink along the ground.
**Octopus Toadette: splashes ink in a protective cloud.
**Octopus Wario: splashes ink in an explosive blast.
**Octopus Rosalina: splashes ink in eight directions.
*Superball Flower: turns characters into their Superball forms, which allow them to perform attacks based around the Superball.
**Superball Mario: throws a basic ricocheting Superball in a curved direction.
**Superball Luigi: throws a Superball straight ahead.
**Superball Peach: throws a Superball in a gentle curve.
**Superball Daisy: throws a Superball with semi-homing properties.
**Superball Toad: throws a Superball that explodes after a short period of time.
**Superball Toadette: throws a super quick Superball of small size.
**Superball Wario: throws a slow spiky Superball that makes little damaging shock waves with every impact.
**Superball Rosalina: throws Superballs that leave behind damaging cosmic trails.
*Cape Feather: turns characters into their Cape forms, which allow them to jump extra high while running at full speed, glide through the air indefinitely, slow their descent and perform attacks based around the cape.
**Cape Mario: spins around rapidly with the cape, attacking enemies and deflecting projectiles.
**Cape Luigi: spins around once with the cape, providing a long-ranged strike on both sides.
**Cape Peach: spins around twice with the cape, swiping the ground at her feet and the air above her head.
**Cape Daisy: spin around rapidly with the cape, kicking up dust clouds.
**Cape Toad: spins around vertically with the cape, covering his whole body.
**Cape Toadette: spins around once with the cape, throwing any enemy it touches.
**Cape Wario: spins around once with the cape, turning any enemy it touches into coins.
**Cape Rosalina: spins around rapidly with the cape, creating a damaging windstorm.
*Hammer Suit: turns characters into their Hammer forms, which grant them protective shells to hide and slide around in by crouching and allow them to perform hammer-based attacks, all capable of passing through walls and powerful enough to destroy hard blocks and hard to defeat enemies.
**Hammer Mario: throws hammers in an upward arc.
**Hammer Luigi: throws hammers straight ahead.
**Hammer Peach: throws in a waving pattern that ends in a drop.
**Hammer Daisy: throws long-ranged hammers with semi-homing properties.
**Hammer Toad: throws exploding hammers.
**Hammer Toadette: throws hammers sideways.
**Hammer Wario: throws large hammers.
**Hammer Rosalina: throws a barrage of hammers that leave behind damaging afterimages.
*Thunder Flower: turns characters into their Thunder forms, which make them immune to electricity-based damage and grant them electricity-based attacks, some of which can cross ropes and chains.
**Lightning Mario: turns into a ball of electricity that protects himself.
**Lightning Luigi: generates a ball of electricity in front of himself.
**Lightning Peach: turns into a ball of electricity that automatically flies forward.
**Lightning Daisy: turns into a ball of electricity that releases sparks all over.
**Lightning Toad: turns into a ball of electricty that drags along any surface and leaves sparks.
**Lightning Toadette: turns into a ball of electricity that bounces off any surface.
**Lightning Wario: generates a ball of electricity that turns into an explosion-causing bolt of lightning.
**Lightning Rosalina: turns into a ball of electricity that releases smaller, circling balls of electricity.
*Boomerang Suit: turns characters into their Boomerang forms, which grant them protective shells to hide and slide around in by crouching and allow them to perform boomerang-based attacks, all capable of passing through walls and grabbing items and coins, as well as Golden Suns.
**Boomerang Mario: throws a boomerang vertically, then it returns to him.
**Boomerang Luigi: throws a boomerang horizontally, with a quicker toss and return.
**Boomerang Peach: throws a boomerang in a waving pattern.
**Boomerang Daisy: throws a boomerang that homes in on enemies before returning.
**Boomerang Toad: throws a boomerang that explodes instead of returning.
**Boomerang Toadette: throws a boomerang straight, then it returns in an upward arc.
**Boomerang Wario: throws a larger, slow-moving boomerang.
**Boomerang Rosalina: throws a boomerang that orbits around her and leaves behind damaging afterimages.
*Super Star: turns characters into their Invincible forms temporarily, increasing their speed and granting them complete invulnerability to everything that can harm them except bottomless pits, lava, poison bog and crushing. They can also destroy several enemies that are otherwise hard to defeat.
*Power Balloon: turns characters into their Balloon forms temporarily, allowing them to ascend infinitely and move through the air in any direction.
*Mini Mushroom: turns characters into their Mini forms, making them very vulnerable but capable of squeezing through the tightest spaces, running on the surface of water and scaling walls.
*Mega Mushroom: turns characters into their Mega forms temporarily, making them gigantic and invulnerable to everything that can harm them except bottomless pits, lava, toxic water and crushing. They also become strong enough to destroy hard blocks, pipes and nearly indestructible enemies. When the power-up wears off, the character using it will revert to their Super form.
*Mimic Bulb: a rare power-up that turns characters into their Mimic Octopus forms, which have all the characteristics of their Octopus forms, but also allow them to transform into enemies, fooling them and rendering them unable to do damage. However, hazards can still hurt.
*Penguin Suit: a rare power-up that turns characters into their Penguin forms, which have all the characteristics of their Ice forms, but also give them semi-resistance to ice-based projectiles and allow them to swim underwater precisely, walk on ice as if it was normal ground and slide on their bellies.
*Dragon Suit: a rare power-up that turns characters into their Dragon forms, which have all the characteristics of their Fire forms, but also give them semi-resistance to fire-based projectiles and allow them to swim in lava, walk on hot ground unscathed and destroy enemies and hard blocks from below with their horned heads.
*Goomba's Shoe: a rare power-up that is occupied by a Shoe Goomba until it's defeated, then can be taken for a ride to stomp on dangerous enemies and walk across even tougher enemies and hazardous terrain. It can take a hit for the characters and be dismounted at any time. It can also be taken to any course on the map, should the player exit or reach the goal with it.
*? Box: a special ? Block that can be worn by a character. When they move while wearing it, it will produce coins until it counts up 100.
*Cannon Box: a box that spawns from certain ? Blocks. When worn by a character, it will continually shoot cannonballs that can damage enemies and break blocks, including hard ones.
*Light Box: a box that produces light. While being carried around, it will illuminate dark areas to reveal the characters' surroundings.
*Propeller Box: a box with a propeller on top of it. While being carried around, it can quickly lift the characters into the air, then allow them to descend slowly or drop quickly in a drilling motion.
*Marine Pop: a torpedo-firing submarine that appears only in underwater courses. The player takes normal damage while riding it, but it can be dismounted at any time. Also, it automatically disappears if taken to the goal.
*Sky Pop: a missile-firing airplane that appears only in sky courses. The player takes normal damage while riding it, but it can be dismounted at any time. Also, it automatically disappears if taken to the goal.
*Spirit Star: a SUPER rare item that turns characters into a super powerful form: the Superstar form. This form increases their speed, raises their jump height, boosts their strength to the point they can break hard blocks and the sturdiest enemies in the game by simply touching them, adds the force of a POW Block to their Ground Pounds, allows them to run on the surface of water and scale walls, grants them the ability to throw golden fireballs that can turn just about anything into coins, lets them fly infinitely - no acceleration necessary - in the style of Raccoon Mario, and most of all, gives them complete invulnerability to nearly everything, including lava, poison bog, volcanic ash and dark matter. It lasts a long time and can be extended by collecting coins. However, like any other form, it can be bested by bottomless pits and crushing. Finally, riding Yoshi while it's effects are active transforms him into Superstar Yoshi, making him a supercharged amalgamation of all his colour variants.
==Courses==
*World 1 - Cuttle Wastes:
**1-1: Kalentar Desert
**1-2:
**1-3:
**1-Airship: Cactus Needle Airship
**1-4:
**1-5:
**1-6:
**1-A:
**1-B:
**1-Castle: Larry's Dust Demon Castle
*World 2 - Party Heights:
**2-1:
**2-2:
**2-3:
**2-Airship: Arcade Mania Airship
**2-4:
**2-5
**2-6:
**2-A:
**2-Castle: Lemmy's Skyward Circus Castle
*World 3 - Shower Metro:
**3-1:
**3-2:
**3-3:
**3-4:
**3-Airship: Falling Sakura Airship
**3-5:
**3-6:
**3-7:
**3-A:
**3-B:
**3-Castle: Wendy's Glowing Forecast Castle
*World 4 - Virtual Coalfield:
**4-1:
**4-2:
**4-3:
**4-4:
**4-Airship: Data Link Airship:
**4-5:
**4-6:
**4-7:
**4-A:
**4-Castle: Iggy's Virus Express Castle
*World 5 - Melty Sanctum:
**5-1:
**5-2:
**5-3:
**5-4:
**5-Airship: Magma Slope Airship
**5-5:
**5-6:
**5-7:
**5-8:
**5-A:
**5-B:
**5-Castle: Roy's Hazy Volcano Castle
*World 6 - Micro-Macro Bay:
**6-1:
**6-2:
**6-3:
**6-4:
**6-Airship: Salty Bath Airship
**6-5:
**6-6:
**6-7:
**6-8:
**5-A:
**5-Castle: Morton's Pressured Wave Castle
*World 7 - Fortified Canvas:
**7-1:
**7-2:
**7-3:
**7-4:
**7-Airship: Stroking Brush Airship
**7-5:
**7-6:
**7-7:
**7-8:
**7-A:
**7-B:
**7-Castle: Ludwig's Dubious Gallery Castle
*World 8 - Inky Villa:
**8-Tank:
**8-1:
**8-2:
**8-3:
**8-Battleship:
**8-4:
**8-5:
**8-Airship 1: Ghastly Tune Airship
**8-6:
**8-7:
**8-8:
**8-9:
**8-A:
**8-Airship 2: Bowser Jr.'s Thunder Flotilla
**8-Castle: Octombra's Shadow Trap Castle
*World Bowser - Neo Koopa Kingdom:
**Bowser-1:
**Bowser-Tank 1:
**Bowser-2:
**Bowser-Battleship:
**Bowser-Doom Trap 1:
**Bowser-3:
**Bowser-Doom Trap 2:
**Bowser-4:
**Bowser-Doom Trap 3:
**Bowser-Airship 1: Double Havoc Airship
**Bowser-5:
**Bowser-Train:
**Bowser-6:
**Bowser-7:
**Bowser-8:
**Bowser-9:
**Bowser-A:
**Bowser-B:
**Bowser-C:
**Bowser-Tank 2:
**Bowser-Castle: Kamek's Magical Shape Castle
**Bowser-Airship 2: Bowser's Skewer Arm Zeppelin
**Bowser-Palace: Bowser's Octagonal Monster Palace
*World A - Luigi Zone:
**A-1:
**A-2:
**A-3:
**A-4:
**A-5:
**A-6:
**A-A:
**A-Castle: Cap Top Castle
*World B - Gold Mine Island:
**B-1:
**B-2:
**B-3:
**B-4:
**B-5:
**B-6:
**B-7:
**B-A:
**B-Castle: Wario's Platinum Castle
*World C - Throwback Kingdom:
**C-1:
**C-2:
**C-3:
**C-4:
**C-5:
**C-6:
**C-7:
**C-8:
**C-A:
**C-Castle: Rocket Finale Castle
*World D - Cosmic Road:
**D-1:
**D-2:
**D-3:
**D-4:
**D-5:
**D-6:
**D-7:
**D-8:
**D-9:
**D-A:
**D-Castle: Galaxy Generation Castle
*World Secret - Ultimate Peak:
**Secret-1:
**Secret-2:
**Secret-3:
**Secret-4:
**Secret-5:
**Secret-5:
**Secret-6:
**Secret-7:
**Secret-8:
**Secret-9:
**Secret-A
**Secret-B:
**Secret-C:
**Secret-D:
**Secret-Palace: Final Tribulation Palace
==Bosses==
*Cuttle Wastes Airship Boss: Boom Boom
*Cuttle Wastes Castle Boss: Larry Koopa
*Party Heights Airship Boss: Pom Pom
*Party Heights Castle Boss: Lemmy Koopa
*Shower Metro Airship Boss: Octoscura
*Shower Metro Castle Boss: Wendy O. Koopa
*Virtual Coalfield Airship Boss: Graphikoopa
*Virtual Coalfield Castle Boss: Iggy Koopa
*Melty Sanctum Airship Boss: Blarggut
*Melty Sanctum Castle Boss: Roy Koopa
*Micro-Macro Bay Airship Boss: King Katarro
*Micro-Macro Bay Castle Boss: Morton Koopa Jr.
*Fortified Canvas Airship Boss: Flydye
*Fortified Canvas Castle Boss: Ludwig von Koopa
*Inky Villa Airship 1 Boss: King Boo
*Inky Villa Airship 2 Boss (1): Bowser Jr.
*Inky Villa Airship 2 Boss (2): Bowser Jr. and the Jumbo Mechakoopa
*Inky Villa Castle Boss (1): Octombra
*Inky Villa Castle Boss (2): Giant Octombra
*Neo Koopa Kingdom Airship 1 Boss: Boom Boom and Pom Pom
*Neo Koopa Kingdom Castle Boss: Rainbow Kamek
*Neo Koopa Kingdom Airship 2 Boss (1): Bowser Jr. and the Eight-Point Giant
*Neo Koopa Kingdom Airship 2 Boss (2): Bowser Jr. and the Armored Junior Clown Car
*Neo Koopa Kingdom Palace Boss (1): Bowser
*Neo Koopa Kingdom Palace Boss (2): Octowser
*Luigi Zone Castle Boss: Goohero (Goorio, Gooigi, Gooeach, Gooaisy, Goooad, Gooette, Goowar or Goosalina)
*Gold Mine Island Castle Boss: Wario
*Throwback Kingdom Castle Boss: Tatanga and Pagosu
*Cosmic Road Castle Boss: Blackarina
*Ultimate Peak Palace Boss (1): Princess Nectarine
*Ultimate Peak Palace Boss (2): Nectarine Machine and Newt
==Trivia==
*This game marks the start of a new 2D Super Mario sub-series, but "Evolution" will not be used as a brand for sequels.
*World C, Throwback Kingdom, is a notable world for the fact that the level design, across all it's courses, recreates an entire Mario game, rather than just a single course or world from one.
Category:Mario (series)
Category:Nintendo Switch Games
Category:2D Platforming Games
Category:2.5D Games
Category:Fan Games
Category:Rated E Games
Category:Mario Games
Category:2019
Category:2D Games
Category:Platforming Games
Category:Anniversary Games