Version Update:02/08/2021

New Content
 ■ The Adventuring Fellow quest 'Mixed Signals' is now available, raising the fellow level cap to 65!
 ■ The quest 'Missionary Moblin' is now available.
Job Related
 ■ Corrected an issue where certain blue magic additional effects were landing despite the spell missing (Poison effect from Disseverment, as an example).
 ■ The Blue magic spell 'Diamondhide' is now learnable from the correct monsters (Armored Troll types).
 ■ The added Defense for each Minne merit has been corrected.
 ■ Fixed an issue which rendered Carbuncle's 'Healing Ruby' unusable.
 ■ The automaton weaponskill 'Slapstick' now has the correct skillchain properties.
Item Related
 ■ Several group foods now properly affect the full party when used.
Monster Related
 ■ The Mamool Ja ability 'Warm-Up' is now used by additional Mamool Ja job models. Blue mages may learn Warm-Up off of any Mamool that uses it.
 ■ The Notorious Monsters 'Drexerion' and 'Phanduron the Condemned' now link regardless of distance from each other.
 ■ Thousand Eyes in King Ranperre's Tomb now have the appropriate respawn timer (increased).
 ■ Ruby Quadav in Qulun Dome now have a 20 minute respawn (lowered).
 ■ Added missing Sabotender Bailaor monsters in Quicksand Caves, as well as the Notorious Monster spawned from them, Sabotender Bailarin.
 ■ Corrected an issue with variable monster delay, where the delay changes were not processing correctly on the following monsters: Tiamat, Fe'e, Omega (mission version), Mammet-19 Epsilon, Mammet-22 Zeta. These monsters will now change their delay throughout the battle at appropriate moments.
System Related
 ■ Character position and status effects are now saved to the database periodically. This will result in far fewer losses of xp ring charges and food on zone crashes.
 ■ Improved performance of the server when equipment changes are made.
 ■ Several changes have been made that should improve server performance in crowded areas.
 ■ Adventuring fellow stats have been corrected - removing incorrect magic accuracy, magic defense and defense bonuses, adding job traits and increasing attack and accuracy.
 ■ Limit points are now gained in full when in level-capped areas.
 ■ Fixed an issue with experience points chains being shown, even though the chain wasn't being progressed.
 ■ Fixed an issue where experience points gained from ENMs/items/missions were not being displayed in the log.
 ■ Experience chains now use retail accurate times and level ranges based on the image below (generally a big increase in time across the board).
That concludes this version update. Thank you for playing on Eden!
Category:Version Updates