Wrath of the Just (Wizard Spell)

This spell is a massive one and is to be used only if the elves' existence is threatened. It cre­ates massive earthquakes, fissures, lightning storms, floods, and other natural disasters. Anyone in the spell's area of effect must success­fully save vs. death magic or be swallowed up by the earth, carried away by floods, or fall victim to some other disaster.
High magi using this spell must add +20 to their effects roll. It would be considered a terrible crime for this spell to be used in any but the direst of emergencies.
Notes: Restricted to elves able to cast elven high magic, common.
==High Magic Effects Table==
Use for elven high magi casting 9th-level or high magic spells. These effects can be reversed only by the intervention of a deity, even a wish spell is ineffective.
D100Roll 	Effect
01-25 	None
26-50 	Mage takes 1d4 points of damage
51-60 	Mage must save vs. spell or fall unconscious 1d6 hours
61-65 	Mage loses all spells as if cast; must rememorize to use
66-70 	Mage ages 1d10 years
71-72 	Mage ages 2d10 years
73 	Mage ages 1d100 years
74 	Caster permanently loses 1 Strength
75 	Caster permanently loses 1 Dexterity
76 	Caster permanently loses 1 Charisma
77 	Caster permanently loses 1 Constitution
78 	Caster permanently loses 1 Intelligence
79 	Caster permanently loses 1 Wisdom
80-82 	Caster permanently loses 1d4 hit points to 110
83-84 	Caster permanently loses 1d6 hit points to 120
85-86 	Caster permanently loses 1d8 hit points
87-88 	Mage immediately takes 2d8 damage
89-90 	Mage immediately takes 2d10 damage
92 	Mage immediately takes 3d10 damage
93 	Mage ages 1d100 years
93-94 	Mage loses 1 experience level
95 	Mage loses 1d4 experience levels
96 	Caster loses 1d4 points from a randomly determined ability score
97 	Caster loses 1d6 points from a randomly determined ability score
98 	Gate to a lower plane opens; caster immediately lost but can be rescued
99 	Mage loses all magical abilities; reduced to 0 level
100 	Mage dies immediately; can be resurrected
101 to 110	Mage dies and reanimates as undead
111 to 120	Mage dies and suffers destruction (dust) or retributive strike explosion (as staff of power). 50% chance of either
Category:Wizard Spells
Category:Spells from Wizard's Spell Compendium
Category:Spells