Rotten Innards

Taint has corrupted you to the point where putrefaction of your vital organs has set in. While the effects are more internal than external, you certainly feel just how much it limits you.
Rotten Innards functions like Cirrhosis, making it more difficult to recover from conditions. In addition, before you make your Reflex check for initiative at the start of a battle, you must make a Fortitude check with your Taint Dice Pool (DC 10 + 1/2 the game's Power Level, rounded up). If you fail, your body cannot rally its reserves, and you suffer 1 Penalty to all checks made with physical abilities (Strength, Dexterity and Constitution). If you fail by 5 or more, increase this penalty to 2 Penalties. If you fail by 10 more more, increase the penalty to 3 Penalties. You are entitled to a Fortitude check to recover (DC 10 + 1/2 the game's Power Level, rounded up) after an hour of rest.
Finally, while you are suffering such penalties to checks with Physical abilities, you cannot use Extra Effort. Any time you do use Extra Effort, you must make a Fortitude check as above, as if you were starting combat, or risk penalties to your checks with Physical Abilities.
Category:Rulebook
Category:Action
Category:Taint
Category:Drawbacks
Category:Physical Drawbacks