Weapons in Saints Row: The Third

There are 32 Weapons in Saints Row: The Third.
*26 are new
*6 weapons return from Saints Row 2
**Of those, 3 are in Saints Row
*6 are melee weapons, 5 of those are new
*5 cannot be stored in the Weapons Cache
*There are also 9 DLC weapons which require additional payment to unlock.
==Overview==
Saints Row: The Third is the first game in the series to have additional weapons available via paid DLC.
===Thrown===
Known as 'off-hand' weapons in promotional material, Thrown weapons are no longer a category in the Radial weapon menu, they now replace Food and can be immediately used with a dedicated Throw button.
===Temporary Weapons===
:Main article: Temporary Weapons.
Temporary Weapons replace Improvised Weapons. They have a limited number of uses and are not added to the inventory or Weapons Cache.
==Weapons==
Legend
*M - Magazine/Clip Size
*R - Range
*D - Delay to refire
*A - Attack power (Damage)
*F - Ragdoll Force
*S - Spread, related to accuracy
Sorting by image returns table order to default.
Weapon 	Type 	Ammo 	 	 	 	 	 	 	Cost 	Notes 	
===Melee=== 	
===Melee=== 	
===Melee=== 	
===Melee===	
===Melee===	
===Melee===	
===Melee===	
===Melee===	
===Melee===	
===Melee===	
===Melee=== 	
===Melee===
Stun Gun 	single 	Stun Charge 	1 	5 	800 	15 	250 	0.25	10000 	Description: For quick incapacitation of your target.Flags: causes convulsions, unlimited ammo, allow grenades, no hide on sprint, infinite magazineMelee: pistolMesh: stungun 	
Baseball Bat 	single 	 	0 	2 	0 	250 	400 	 	250 	Description: A long, wooden stick. Good for beating things. Enough said.Flags: left hand, no human shield, no hide on sprint, allow grenadesMelee: 2hmMesh: baseball_bat 	
The Penetrator 	single 	 	0 	2 	0 	500 	400 	 	500 	Description: The absurdity of a sex toy with the lethality of a baseball bat.Flags: left hand, no human shield, no hide on sprint, allow grenadesMelee: 2hmMesh: dildobat 	
Woodsman 	single 	 	0 	2 	0 	500 	0 	 	100000 	Description: Mutilate your enemies by tearing them to shreds!Flags: unlockable, no hide on sprint, no human shield, allow grenades, no crouchMelee: chainsawMesh: ChainSawAvailable after Murderbrawl XXXI 	
Nocturne 	single 	 	0 	2 	0 	600 	400 	 	50000 	Description: Signature sword used by the Deckers gang.Flags: no human shield, no hide on sprint, allow grenades, always wear on back, left hand (alt model: deckersword_vr)Melee: 2hmMesh: deckerswordAvailable after 	
Apoca-Fist 	single 	 	0 	2 	0 	2000 	0 	 	 	Description: The devastating special attack coined by Killbane now in portable gloves!Flags: no human shield, no hide on sprint, allow grenades, bullets damage tanks, explosions damage tanksMelee: 2hmMesh: KillbaneGlove_Right 	
DLC Saints Pow 	single 	None 	0 	2 	0 	2000 	0 	 	DLC 	Description: The devastating special attack coined by Killbane now in portable gloves!Mesh: moneydrop_coin_a 	
===Pistol=== 	
===Pistol=== 	
===Pistol=== 	
===Pistol===	
===Pistol===	
===Pistol===	
===Pistol===	
===Pistol===	
===Pistol===	
===Pistol===	
===Pistol=== 	
===Pistol===
KA-1 Kobra 	single 	Pistol 	12 	100 	200 	160 	300 	 	100 	Description: What you're usually dodging when the cops show up.Flags: dual wieldable, allow grenades, no hide on sprintMelee: pistolMesh: police_pistol 	
45 Shepherd 	single 	Pistol 	8 	100 	600 	300 	400 	 	100 	Description: The handgun of choice for any Saint.Flags: dual wieldable, allow grenades, no hide on sprintMelee: pistolMesh: pistol_gang 	
DLC Laser Pistol 	single 	Rifle 	40 	100 	200 	90 	300 	1 	0 	Description: Laser PistolMesh: dlc_laserpistolFlags: mission_only_item 	
===SMG=== 	
===SMG=== 	
===SMG=== 	
===SMG===	
===SMG===	
===SMG===	
===SMG===	
===SMG===	
===SMG===	
===SMG===	
===SMG=== 	
===SMG===
TEK Z-10 	autosingle 	SMG 	40 	100 	100 	80 	400 	4 	5000 	Description: Street version of the SMG. Full upgrade allows for incendiary bullets.Flags: dual wieldable, allow grenades, no hide on sprintMelee: pistolMesh: gang_smg 	
D4TH Blossom 	autosingle 	SMG 	40 	100 	75 	85 	400 	2.8 	5000 	Description: Higher grade SMG that fires bullets in extremely rapid succession.Flags: dual wieldable, allow grenades, no hide on sprintMelee: pistolMesh: smg 	
Cyber Blaster 	autosingle 	SMG 	40 	100 	80 	85 	400 	2.8 	100000 	Description: A working model of the Decker SMG from the Decker Use-Net.Flags: dual wieldable, unlockable, allow grenades, no hide on sprint, infinite magazineMelee: pistolMesh: cyberspace_smgmissionAvailable after 	
DLC Auto Laser 	auto 	SMG 	40 	100 	80 	90 	400 	4 	DLC 	Description: Rapid Fire Weapon Of The Space Amazon VeteransMesh: dlc_lasersmgFlags: mission_only_item 	
===Shotgun=== 	
===Shotgun=== 	
===Shotgun=== 	
===Shotgun===	
===Shotgun===	
===Shotgun===	
===Shotgun===	
===Shotgun===	
===Shotgun===	
===Shotgun===	
===Shotgun=== 	
===Shotgun===
Grave Digger 	single 	Shotgun 	6 	25 	1000 	90 	300 	10 	10000 	Description: Old-school shotgun with a new Saints style.Flags: allow grenades, no hide on sprint, underslung fine aimMelee: shotgunMesh: Gang_Shotgun 	
AS3 Ultimax 	autosingle 	Shotgun 	8 	30 	1100 	90 	300 	9 	10000 	Description: The standard law enforcement shotgun. Duck if you see one coming...Flags: allow grenades, no hide on sprintMelee: shotgunMesh: police_shotgun 	
S3X Hammer 	autosingle 	Shotgun 	8 	30 	1000 	90 	300 	8 	20000 	Description: STAG's version of the shotgun. No reload time, but watch out for overheating.Flags: allow grenades, no hide on sprint, infinite magazine, bullets damage tanksMelee: shotgunMesh: STAG_ShotgunAvailable after Gang Bang 	
DLC Shark-O-Matic 	single 	Chum 	1 	25 	1000 	80 	300 	10 	DLC 	Description: Avast! There be nothin' like shootin' lubbers with fish guts to lure the elusive Steelport Sewer Shark. Yarrr!Flags: allow grenades, no hide on sprint, underslung fine aim, infinite magazineMelee: shotgunMesh: ChumGun 	
DLC Bling Shotgun 	single 	Shotgun 	6 	25 	900 	100 	300 	8.5 	DLC 	Description: It's all good - especially when every gang kill with this weapon snags you extra respect.Flags: allow grenades, no hide on sprint, underslung fine aimMelee: shotgunMesh: Bling_Shotgun 	
===Rifle=== 	
===Rifle=== 	
===Rifle=== 	
===Rifle===	
===Rifle===	
===Rifle===	
===Rifle===	
===Rifle===	
===Rifle===	
===Rifle===	
===Rifle=== 	
===Rifle===
K-8 Krukov 	autosingle 	Rifle 	30 	200 	125 	100 	400 	1 	10000 	Description: The working-man's assault rifle.Flags: allow grenades, no hide on sprintMelee: AKMesh: gang_rifleAvailable after The Belgian Problem 	
AR-55 	burstsingle 	Rifle 	30 	200 	150 	200 	400 	1 	10000 	Description: Higher grade rifle with upgradable scope.Flags: allow grenades, no hide on sprintMelee: AKMesh: NG_RifleAvailable after The Belgian Problem 	
Viper Laser Rifle 	autosingle 	Rifle 	100 	200 	250 	175 	400 	 	20000 	Description: STAG's rifle utilizes laser technology to eliminate the need for reloading clips. Watch out for overheating.Flags: explosions damage tanks, infinite magazine, allow grenades, no hide on sprint, bullets damage tanksMelee: AKMesh: STAG_RifleAvailable after Gang Bang 	
DLC TOGO-13 	autosingle 	Rifle 	30 	500 	125 	150 	400 	3 	DLC 	Description: Good for love taps from 500 yards...and by 'love taps', we mean 'exploding heads'.Flags: allow grenades, no hide on sprint, can zoomMelee: AKMesh: SniperRifle_DLC 	
===Explosive=== 	
===Explosive=== 	
===Explosive=== 	
===Explosive===	
===Explosive===	
===Explosive===	
===Explosive===	
===Explosive===	
===Explosive===	
===Explosive===	
===Explosive=== 	
===Explosive===
Annihilator 	single 	RPG 	1 	300 	20000 	0 	0 	 	15000 	Description: For huge explosions and firepower, you can't go wrong with a rocket launcher.Flags: explosions damage tanks, allow grenades, no hide on sprint, show reserve in hudMelee: RPGMesh: RocketLauncherAvailable after The Belgian Problem 	
Satchel Charges 	single 	Satchel Charge 	1 	25 	0 	1000 	0 	 	 	Description: Attach this explosive charge to anything you throw it at. Just be sure you're clear before you hit the detonator.Flags: manually detonates, explosions damage tanks, no hide on sprint, drops with full reserve, show reserve in hudProjectile: stickyMelee: satchelMesh: satchel_charge	
DLC M2 Grenade Launcher 	single 	Grenade Launcher 	8 	225 	600 	0 	0 	 	DLC 	Description: Launch a plethora of grenades for maximum explosions.Flags: unlockable, allow grenades, explosions damage tanks, no hide on sprintMelee: AKMesh: Grenade_LauncherFuse: 2s 	
DLC Mollusk Launcher 	single 	Squid 	1 	300 	20000 	0 	0 	 	DLC 	Description: Singing, exploding, cuddly, mind-controlling octopi. Yeah. Mind-control. We're serious.Flags: explosions damage tanks, no hide on sprint, manually detonates, show reserve in hudProjectile: stickyMelee: RPGMesh: genkigun 	
DLC Laser Cannon 	auto 	None 	10000 	200 	160 	350 	400 	 	0 	Description: Rifle Reserved For The Elite Space Amazon WarriorsMesh: DLC_GrenadeLauncherFlags: mission_only_item 	
STAGChargeLaser 	chargesingle 	XM25 Laser 	100 	225 	75 	10000 	400 	 	Disabled	Flags: allow grenades, bullets damage tanks, explosions damage tanksMelee: AKMesh: STAG_ChargeLaserdisabledThis unused weapon appears to be a hand-held version of the F-69 VTOL's XM25 Laser. 	
===Special=== 	
===Special=== 	
===Special=== 	
===Special===	
===Special===	
===Special===	
===Special===	
===Special===	
===Special===	
===Special===	
===Special=== 	
===Special===
Reaper Drone 	single 	 	1 	500 	750 	0 	5000	 	 	Description: Watch from the air as you direct a missile to it's exact target.Flags: no human shield, explosions damage tanks, no hide on sprint, infinite magazine, allow grenades, alt fire, no vehicleMelee: AKMesh: DroneComputer 	
McManus 2015 	single 	Sniper 	6 	500 	750 	1000 	400 	4 	25000 	Description: For that long-range shot where accuracy is key.Flags: can zoom, one shot shatter, allow grenades, no hide on sprint, bullets damage tanksMelee: AKMesh: SniperRifleAvailable after The Belgian Problem 	
RC Possessor 	single 	RC Gun 	6 	1000 	600 	10 	125 	 	 	Description: Why play with a tiny remote-controlled car when you can remotely control a full size vehicle!Flags: allow grenades, infinite magazine, no hide on sprintProjectile: stickyMelee: pistolMesh: rcgun 	
SA-3 Airstrike 	chargesingle 	Airstrike 	1 	200 	3000 	0 	5000	 	 	Description: Use the laser to "paint" the target, then watch as death rains down into the area. May want to stand back...Flags: allow grenades, no hide on sprint, infinite magazineProjectile: not from muzzleMelee: AKMesh: airstrikegun 	
Cyber Buster 	chargesingle 	Airstrike 	10000 	200 	200 	150 	600 	 	 	Description: A working model of Kinzie's arm cannon from the Decker Use-Net. Where does she get the time?Flags: unlockable, allow grenades, one shot shatter, no hide on sprint, explosions damage tanks, infinite magazine, unlimited ammoProjectile: seekingMelee: AKMesh: cyberarm 	
Cyber Buster 	single 	 	1 	200 	3000 	0 	5000	 	 	Flags: allow grenades, explosions damage tanks, no hide on sprint, drops with full reserveProjectile: seekingMesh: hotdog_projectileUsed in mission, after Matt Miller disables the weapon 	
Sonic Boom 	chargesingle 	Airstrike 	100 	20 	500 	400 	100 	 	 	Description: Focused sound waves knock down most things in your path. Charge it up and see what happens!Flags: unlockable, allow grenades, no hide on sprint, infinite magazine, unlimited ammoMelee: shotgun_smallMesh: Sonic_Gun 	
DLC Camera Prop 	single 	None 	30 	40 	0 	0 	0 	 	0 	Description: Focused sound waves knock down most things in your path. Charge it up and see what happens!Mesh: camcorderFlags: mission_only_item 	
Nanoforge 	single 	 	1 	200 	3000 	0 	5000	 	 	Flags: allow grenades, explosions damage tanks, no hide on sprintProjectile: guided, seeking, not fired muzzleMelee: AKdisabled 	
BowArrow 	single 	Sniper 	5 	500 	750 	500 	900 	4 	 	Flags: can zoom, one shot shatter, allow grenades, no hide on sprintMelee: AKMesh: sniperrifledisabled 	
===Thrown=== 	
===Thrown=== 	
===Thrown=== 	
===Thrown===	
===Thrown===	
===Thrown===	
===Thrown===	
===Thrown===	
===Thrown===	
===Thrown===	
===Thrown=== 	
===Thrown===
Flashbangs 	single 	Flashbang 	1 	25 	0 	0 	0 	 	25 	Description: Stun your enemies with this grenade.Projectile: hudMesh: Grenade_FlashBangFuse: 2s 	
Molotovs 	single 	Molotov 	1 	25 	0 	0 	0 	1 	50 	Description: Handy way to light things on fire.Projectile: hudMesh: molotov_cocktail 	
Grenades 	single 	Grenade 	1 	100 	0 	0 	0 	1 	50 	Description: It's a grenade; it hurts when it explodes.Flags: explosions damage tanksProjectile: hudMesh: Grenade_FRAGFuse: 2s 	
Electric Grenades 	single 	Grenade Electric 	1 	25 	0 	0 	0 	1 	100 	Description: Electrical damage and the ability to stun those around you.Flags: explosions damage tanksProjectile: hudMesh: DeckerGrenadeFuse: 3s 	
DLC Quarter-Circle Punch 	single 	None 	1 	100 	0 	0 	0 	1 	50 	Description: Light the fuse and let it fly.Mesh: pen 	
Sticky Grenade 	single 	Grenade Sticky 	1 	25 	0 	1000 	0 	1 	 	Flags: explosions damage tanksMesh: Grenade_StickydisabledFuse: 2s 	
Pipe Bomb 	single 	Pipe Bomb 	1 	25 	0 	1000 	0 	1 	250 	Flags: explosions damage tanksMesh: PipebombdisabledFuse: 2.5s 	
===Temp Melee=== 	
===Temp Melee=== 	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee===	
===Temp Melee=== 	
===Temp Melee===
Blow-Up Doll 	single 	 	0 	0 	0 	20 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: Melee_Blowupmission 	
Shark 	single 	 	0 	0 	0 	30 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: WP_Sharkmission 	
Tiki Torch 	single 	 	0 	0 	0 	40 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: Tiki_Torchmission 	
Baseball Bat 	single 	 	0 	0 	0 	50 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: dildobatDefined as being used in a mission 	
Cricket Bat 	single 	 	0 	0 	0 	50 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: Cricket_Batmission 	
Urinal 	single 	 	0 	0 	0 	70 	1000	 	 	Flags: no human shield, no vehicle, left hand, no hide on sprintMelee: 2hmMesh: Urinal_Wieldmission 	
Riot Shield 	single 	 	0 	2 	0 	350 	600 	 	 	Flags: left hand, allow grenades, no human shield, no vehicle, secondary weapon, no jump, no crouch, no hide on sprintMelee: riot_shieldMesh: riot_shield 	
Riot Shield STAG 	single 	 	0 	2 	0 	350 	600 	 	 	Flags: left hand, allow grenades, no human shield, no vehicle, secondary weapon, no jump, no crouch, no hide on sprintMelee: riot_shieldMesh: stag_shield 	
Shock Hammer 	single 	 	0 	2 	0 	500 	0 	 	 	Flags: no human shield, no hide on sprint, always wear on back, left hand, melee always dislodgeMelee: RocketHammerMesh: RocketHammeralt model RocketHammer_VR in mission 	
===Temp Special=== 	
===Temp Special=== 	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special===	
===Temp Special=== 	
===Temp Special===
GL G20 	autosingle 	Luchadore Grenade	18 	100 	100 	0 	75 	0 	 	Flags: unlockable, one shot shatter, explosions damage tanks, no hide on sprint, underslung fine aim, no human shield, show reserve in hud, drops with full reserveMelee: AKMesh: Luchadore_GLFuse: 3.25s 	
Behemoth 	autosingle 	Fire 	255 	25 	100 	170 	100 	 	 	Flags: no human shield, unlimited ammoMelee: avatar_swordMesh: Avatar_Swordmission 	
Mini-Gun 	autosingle 	MP Minigun 	150 	200 	50 	240 	120 	2 	 	Flags: no human shield, unlockable, bullets damage tanks, no hide on sprint, no jump, no crouch, underslung fine aim, drops with full reserveMelee: minigunMesh: Brute_Minigun_gun 	
Incinerator 	autosingle 	Fire Brute 	250 	8 	100 	450 	100 	 	 	Flags: unlockable, no human shield, no hide on sprint, no jump, no crouch, underslung fine aim, infinite magazine, drops with full reserveMelee: minigunMesh: brute_flame 	
Annihilator (Kia) 	single 	RPG 	1 	300 	20000 	1500 	0 	 	 	Flags: explosions damage tanks, allow grenades, no hide on sprint, drops with full reserveProjectile: guidedMelee: RPGMesh: RocketLauncherdisabled 	
DLC Swarmitron 	charge 	BeeGun Projectile	1 	15 	950 	0 	0 	 	 	Mesh: dlc_beegunFlags: mission_only_item 	
===Vehicle=== 	
===Vehicle=== 	
===Vehicle=== 	
===Vehicle===	
===Vehicle===	
===Vehicle===	
===Vehicle===	
===Vehicle===	
===Vehicle===	
===Vehicle===	
===Vehicle=== 	
===Vehicle===
SprayBlaze 	auto (waterspray)single 	Water 	50 	225 	75 	10 	800 	2.5 	 	Flags: unlimited ammo, Target reticuleNot set as disabled, but not usable in-game 	
Genki CannonGenki Manapult 	single (man cannon)single 	RPG 	100 	400 	500 	100 	900 	 	 	Flags: unlimited ammo, infinite magazine, Target reticule 	
Mounted .50 calASP 	auto (rifle)single (launcher)	Rifle 	50 	225 	1001500	160 	400 	1 	 	Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, explosions damage tanks, Target reticule 	
Mounted .50 calBulldog 	auto (rifle)single 	Rifle 	500 	400 	75 	200 	400 	1 	 	Flags: unlimited ammo, infinite magazine, Target reticule, manned turret 	
Minigun/RocketsCommander 	auto (launcher)single (rifle)	Rifle 	100 	400 	1500100	200 	400 	 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleProjectile: guided, seeking 	
Mounted .50 calSpecter, Scythe, Condor	auto (rifle)single 	Rifle 	50 	225 	150 	300 	400 	0 	 	Flags: unlimited ammo, infinite magazine, Target reticule 	
Mounted .50 calN-Forcer 	auto (rifle)single 	Rifle 	50 	400 	150 	400 	400 	0.5 	 	Flags: unlimited ammo, infinite magazine, Target reticule, manned turret 	
Gat MobileGat Mobile 	auto (flame)single 	Fire 	255 	10 	100 	600 	0 	 	 	Flags: infinite magazine, Target reticule 	
DLC Laser BeamAegean 	charge (launcher)auto (rifle)	XM25 Laser 	100500	400 	50 	7501000	400 	0.4 	 	Mesh: proxy_weaponDifferent from the normal Laser Beam. 	
Minigun/RocketsEagle 	auto 	Rifle 	100 	400 	50200 	750 	400 	0.4 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, explosions damage tanks, bullets damage tanks, Target reticuleProjectile: guided, seeking 	
Minigun/RocketsTornado 	auto (rifle)single (launcher)	Rifle 	100 	400 	501000 	750 	400 	0.4 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleProjectile: guided 	
Mounted .50 calChallenger 	auto (rifle)single (launcher)	Rifle 	50050 	225 	75100 	1000 	400 	0 	 	Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, bullets damage tanks, explosions damage tanks, Target reticule 	
Mounted .50 calBear 	auto (rifle)single 	Rifle 	50 	400 	75 	1000 	400 	1 	 	Flags: unlimited ammo, infinite magazine, Target reticule, bullets damage tanks 	
Laser BeamF-69 VTOL, Crusader 	auto (rifle)charge (launcher)	XM25 Laser 	300 	400 	2002500	2000 	400 	 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleProjectile: guided, swarm, seekingCharged alternate fire is named "Swarm Missiles". 	
Mounted .50 calCrusader 	auto (rifle)single (launcher)	Rifle 	50 	225400	1501500	2000 	400 	 	 	Flags: unlimited ammo, infinite magazine, alt unlimited ammo, alt fire, bullets damage tanks, explosions damage tanks, Target reticule, manned turret 	
Minigun/RocketsVulture 	auto (rifle)single (launcher)	Rifle 	100 	400 	200 	3000 	400 	0.4 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleProjectile: guided, seeking 	
Minigun/RocketsAB Destroyer 	auto (rifle)single (launcher)	Rifle 	100 	400 	50400 	10000 	900 	1 	 	Flags: alt fire, unlimited ammo, alt unlimited ammo, infinite magazine, bullets damage tanks, explosions damage tanks, Target reticuleProjectile: guided, seeking 	
==Objects==
These objects are not defined as weapons as they have none of the usual weapon statistics.
Name 	Category 	Filename 	Notes
BumSign_A 	Action Node 	BumSign_A 	
BDSM_Paddle 	Action Node 	BDSM_Paddle_Life 	
Guitar 	Action Node 	Guitar 	
ProtestSignSAINTS_A 	Action Node 	No Mesh, no Texture 	disabled
Nailgun 	Action Node 	NailGun 	
PlayingCard_BLACK 	Action Node 	PlayingCard_Black 	
PayPhone 	Action Node 	PayPhone 	
ProtestSignSAINTS_C 	Action Node 	ProtestSignSAINTS_C 	
ProtestSignSAINTS_B 	Action Node 	ProtestSignSAINTS_B 	
PlayingCard_RED 	Action Node 	PlayingCard_Red 	
ProtestSign_A 	Action Node 	protestSign_A 	disabled
Riot_Shield 	Action Node 	RiotShield_Simple 	
signSlow 	Action Node 	SlowSign 	
npc_basehead 	Base Heads 	npc_basehead 	
npc_basehead_lod 	Base Heads 	npc_basehead_lod 	
avatar_wings 	Body_Props 	avatar_wings 	
bobblehead_shaundi 	Body_Props 	bobblehead_shaundi 	
gat_bobblehead_CS 	Body_Props 	bobbleheadcs 	
bobblehead_josh 	Body_Props 	bobblehead_josh 	
bobblehead_gat 	Body_Props 	bobblehead_gat 	
gasmask 	Body_Props 	cf_mask_gasmask 	
flamethrower_backpack 	Body_Props 	flamethrower_backpack 	
gat_bobblehead 	Body_Props 	gatbobble 	
nudelew_privacybar 	Body_Props 	nudelew_dist 	censor
oleg_privacybar 	Body_Props 	Oleg_PrivacyBar 	censor
killbane_suitpack 	Body_Props 	spacekillbane_suitpack 	
spacehelm 	Body_Props 	spacehelm 	
suitpack 	Body_Props 	suitpack 	
voice_modulator_gat 	Body_Props 	Voice_Modulator_gat 	
voice_modulator_josh 	Body_Props 	voice_modulator_josh 	
voice_modulator_shaundi 	Body_Props 	voice_modulator_shaundi 	
kathydee_purse 	ClothSim:KathyDee 	kathydee_purse 	
Zimos_Ballgag 	ClothSim:Zimosb 	BallGag 	
Zimos_Tail 	ClothSim:Zimosb 	Zimosb_Tail 	
Sex_Doll 	Collectible Items 	blow_up_doll_pen_c 	
Money_Pallet 	Collectible Items 	collectable_moneypallet 	
Drug_Package 	Collectible Items 	drug_pallet_c 	
ATM 	Cutscene/Mission 	ATM_Machine 	
hm_ammo_box 	Cutscene/Mission 	ammobox_small 	Glow: Weapons
hm_ammo_box_large 	Cutscene/Mission 	ammobox_large 	Glow: Weapons
BarcelonaChair 	Cutscene/Mission 	BarcelonaChair 	
Basketball 	Cutscene/Mission 	Basketball 	
BasketballHoop 	Cutscene/Mission 	Basketball_hoop 	
BundleOfWires 	Cutscene/Mission 	BundleOfWires 	
BrokShil_TVScrn_Bink_a 	Cutscene/Mission 	BrokShil_TVScrn_Bink_A 	
BeerBottle_Z 	Cutscene/Mission 	BeerBottle_Z 	
Bomb 	Cutscene/Mission 	Bomb 	
Binoculars 	Cutscene/Mission 	Binoculars 	
BankWall 	Cutscene/Mission 	bank_wall 	
Boom_Mic 	Cutscene/Mission 	boom_mic 	
DLC_BrokenWall(dlc3) 	Cutscene/Mission 	brokenwall 	
bridge_02 	Cutscene/Mission 	bridge_02 	
bridge_debris_01 	Cutscene/Mission 	bridge_debris_01 	
bridge_debris_02 	Cutscene/Mission 	bridge_debris_02 	
bridge_ribbon 	Cutscene/Mission 	bridge_ribbon 	
bdsm_machine_b 	Cutscene/Mission 	bdsm_machine_b 	
bdsm_machine_a 	Cutscene/Mission 	bdsm_machine_a 	
Backdrop 	Cutscene/Mission 	backdrop 	
lcd_tv_Bink 	Cutscene/Mission 	bink_lcd_tv_a 	
barTable 	Cutscene/Mission 	bartable 	
bank_desk_prop 	Cutscene/Mission 	bank_desk_prop 	
BarChair_A 	Cutscene/Mission 	barchair_a 	
bridge_01 	Cutscene/Mission 	bridge_01 	
BankAlarmButton_A 	Cutscene/Mission 	bankalarmbutton_a 	
Envelope_A 	Cutscene/Mission 	CS_Envelope_A 	
Cardboard_Box_Z 	Cutscene/Mission 	Cardboard_Box_Z 	
phillipes_Chair 	Cutscene/Mission 	Chair_phillipes 	
ChainLink_BBall 	Cutscene/Mission 	ChainLink_BBall 	
ChainLink_BBall_Bse 	Cutscene/Mission 	ChainLink_BBall_Base 	
ChainLink_Z 	Cutscene/Mission 	ChainLink_Z 	
ChainLink_Z_Brk 	Cutscene/Mission 	ChainLink_Z_brk 	
ChessSet 	Cutscene/Mission 	Chess_Board 	
CS_Satchel_Charge_B 	Cutscene/Mission 	CS_Satchel_Charge_B 	
CS_Satchel_Charge_A 	Cutscene/Mission 	CS_Satchel_Charge_A 	
ConsoleTable_Z 	Cutscene/Mission 	ConsoleTable_Z 	
Comic_NyteBlayde 	Cutscene/Mission 	Comic_A 	
combatknife_cin 	Cutscene/Mission 	combatknife_cin 	
comic_book_rack 	Cutscene/Mission 	comic_book_rack 	
Coffee_Cup_A 	Cutscene/Mission 	coffee_cup_a 	
ComputerChair 	Cutscene/Mission 	computer_chair 	
conference_phone 	Cutscene/Mission 	conferencephone 	
Clipboard_B 	Cutscene/Mission 	clipboard_b 	
camcorderA 	Cutscene/Mission 	camcorder 	
camcorderB 	Cutscene/Mission 	camerab 	
jetpassenger_chair 	Cutscene/Mission 	chair_jet_passenger 	
sign_feel_boss 	Cutscene/Mission 	cardboard_sign_feel_boss 	
CS_Rifle-Gang_Upgrade 	Cutscene/Mission 	cs_gang_rifle_upgrade 	
CigaretteLighter_B 	Cutscene/Mission 	cigarette_lighter_b 	
Cigarette_B 	Cutscene/Mission 	cigarette_b 	
cubicle_dyna_cutscenewall 	Cutscene/Mission 	cubicle_dyna_cutscenewall 	
Cargo_Ramp 	Cutscene/Mission 	cargo_ramp 	
cargo_ramp_door 	Cutscene/Mission 	cargo_ramp_door 	
Casket 	Cutscene/Mission 	casket 	
CargoMesh 	Cutscene/Mission 	cargomesh 	
ga_cable 	Cutscene/Mission 	cable 	
CargoStrapA 	Cutscene/Mission 	cargostrapa 	
CasinoChair 	Cutscene/Mission 	casinochair 	
Dummy_Z 	Cutscene/Mission 	Dummy_Z 	
DLC2_Lighting_Umbrella (dlc2)	Cutscene/Mission 	DLC2_Lighting_Umbrella 	
DLC_GenkiTrophy(dlc1) 	Cutscene/Mission 	DLC_Genki_Trophy_B 	Flag: scripted_item
DuffelBag_CS 	Cutscene/Mission 	DuffelBag_A 	
DuffelBag_A 	Cutscene/Mission 	DuffleBag_A 	
DLC2_TVCamera(dlc2) 	Cutscene/Mission 	DLC2_TVCamera 	
DLC2_MailboxDrop_A (dlc2) 	Cutscene/Mission 	DLC2_MailboxDrop_A 	
DLC2_WoodCrate_A (dlc2) 	Cutscene/Mission 	DLC2_WoodCrate_A 	
DLC2_TrafficLight_A (dlc2) 	Cutscene/Mission 	DLC_TrafficLight_A 	
DLC_DirectorsChair (dlc2) 	Cutscene/Mission 	DLC_DirectorsChair 	
DLC2_RedBelt_A(dlc2) 	Cutscene/Mission 	DLC2_RedBelt_A 	
DLC2_City_TrashCan_A(dlc2) 	Cutscene/Mission 	DLC2_City_TrashCan_A 	
DLC2_StorageTrunk_A (dlc2) 	Cutscene/Mission 	DLC2_StorageTrunk_A 	
DLC_Script_A(dlc2) 	Cutscene/Mission 	DLC_Script_A 	
DLC_CottonSwab_A (dlc3) 	Cutscene/Mission 	DLC_CottonSwab_A 	
DLC2_StreetLamp_A (dlc2) 	Cutscene/Mission 	DLC2_StreetLamp_A 	
Diner_Set 	Cutscene/Mission 	DinnerDishes 	
DLC2_ChainLink_A (dlc2) 	Cutscene/Mission 	dlc2_chainlink_a 	
ac_carrier_doors 	Cutscene/Mission 	door_carrier 	
DLC_GB_Stage_A(dlc1) 	Cutscene/Mission 	dlc_gb_stage_a 	
DLC3_TableTV(dlc3) 	Cutscene/Mission 	dlc3TableTV 	
Dart_A 	Cutscene/Mission 	dart_a 	
Daedalus 	Cutscene/Mission 	daedalus 	
dumpster_blue 	Cutscene/Mission 	dumpster_blue 	
Door_IAD 	Cutscene/Mission 	door_iad 	
Elevator_Doors 	Cutscene/Mission 	elevator_doors 	
Folding_Chair_01 	Cutscene/Mission 	Folding_Chair_01 	
Frag_Grenade_CS_2 	Cutscene/Mission 	Frag_Grenade_CS_2 	
Folding_Chair_02 	Cutscene/Mission 	Folding_Chair_02 	
Frag_Grenade_CS 	Cutscene/Mission 	Frag_Grenade_CS 	
DLC2_FloodLight_A (dlc2) 	Cutscene/Mission 	FloodLight_A 	
foldingTable 	Cutscene/Mission 	foldingtable 	
DLC2_DollyTable_A (dlc2) 	Cutscene/Mission 	GIS_DollyTable_A 	
CS_Guitar 	Cutscene/Mission 	GuitarCS 	
DLC2_LCD_Monitor (dlc2) 	Cutscene/Mission 	GIS_LCD_Monitor 	
CS_GuitarCase 	Cutscene/Mission 	GuitarCaseCS 	
GIS_Comic_A 	Cutscene/Mission 	GIS_Comic_A 	
gimp_mask 	Cutscene/Mission 	Gimp_Mask 	
gat_bobblehead_toy 	Cutscene/Mission 	gat-bobbleheadtoy 	
hm_grenades_large 	Cutscene/Mission 	grenadebox_large 	Glow: Weapons
hm_grenades 	Cutscene/Mission 	grenadebox_small 	Glow: Weapons
CS_Rifle-Gang 	Cutscene/Mission 	gang_rifle_cs 	
Bendable_Mic 	Cutscene/Mission 	Headphones_BendableMic 	
Hadooken 	Cutscene/Mission 	hadooken 	
Handcuffs 	Cutscene/Mission 	handcuffs 	
hood 	Cutscene/Mission 	hood 	disabled
HeliVault 	Cutscene/Mission 	helivault 	
HangingPunchingBag_A 	Cutscene/Mission 	hangpunchbag_a 	
Hammer 	Cutscene/Mission 	hammer 	
ht_barrel 	Cutscene/Mission 	ht_barrel 	
HotDog_Projectile 	Cutscene/Mission 	hotdog_projectile 	
IAD_Flyer 	Cutscene/Mission 	IAD_Flyer 	
Josh_DuffelBag 	Cutscene/Mission 	Josh_DuffleBag 	
Josh_DuffleBag_CS 	Cutscene/Mission 	Josh_DuffleBag_CS 	
Jumbotron_BinkScrn_A 	Cutscene/Mission 	Jumbotron_BinkScrn_A 	
Joint_A 	Cutscene/Mission 	joint_a 	
jail_cell_door 	Cutscene/Mission 	jail_cell_door 	
Jump_Rope 	Cutscene/Mission 	jump_Rope 	
Killbane_Standee 	Cutscene/Mission 	Killbane_Standee 	
KillBane_Mask 	Cutscene/Mission 	Killbane_Mask 	
Lin_Paper 	Cutscene/Mission 	Lin_Paper 	
lighting_umbrella 	Cutscene/Mission 	Lighting_Umbrella 	
Locker_Z 	Cutscene/Mission 	Locker_Z 	
lcd_tv_kbmatt 	Cutscene/Mission 	lcd_tv_kbmatt 	
Laptop_Bink_A 	Cutscene/Mission 	laptop_screen_bink_a 	
lcd_tv_nyteblayde 	Cutscene/Mission 	lcd_tv_nb 	
Laptop 	Cutscene/Mission 	laptop 	
DLC_Megaphone_A(dlc2) 	Cutscene/Mission 	MegaphoneA 	Flag: scripted_item
Murderbrawl_curtain 	Cutscene/Mission 	Murderbrawl_Curtain_Prop 	
Morningstar_TV_Screen 	Cutscene/Mission 	Morningstar_TV_Screen 	
Money_Stacks_A 	Cutscene/Mission 	Money_Stack_Large 	
Money_Single_Change_A 	Cutscene/Mission 	Money_Singles 	
microphone_single 	Cutscene/Mission 	Microphone_single 	
microphone 	Cutscene/Mission 	Microphone 	
Magazine_Folded_A 	Cutscene/Mission 	Magazine_Folded_A 	
Martini_Glass_A 	Cutscene/Mission 	Martini_Glass_A 	
Marker_A 	Cutscene/Mission 	Marker_A 	scripted
Makeup_Sponge 	Cutscene/Mission 	Makeup_sponge 	
Modern_Chair 	Cutscene/Mission 	modernchaira 	
Murderbrawl_centerpiece 	Cutscene/Mission 	mb_centerpiece 	
m02_plane_door 	Cutscene/Mission 	m02_plane_door 	
handheld_detector 	Cutscene/Mission 	metal_detectors_handheld 	
mayor_double_doors 	Cutscene/Mission 	mayor_dbl_doors 	
nail_box 	Cutscene/Mission 	Nail_box 	
NB_Comic_A 	Cutscene/Mission 	NB_Comic_A 	
nail 	Cutscene/Mission 	Nails 	
NyteBlayde_Cloth 	Cutscene/Mission 	nyteblayde_cloth 	
NemoChair 	Cutscene/Mission 	nemochair 	
notepad 	Cutscene/Mission 	notepad 	
NyteBlayde_Katana 	Cutscene/Mission 	nyteblayde_katana 	
necklace_01 	Cutscene/Mission 	necklace_01 	
Oxygen_Mask_B 	Cutscene/Mission 	Oxygen_Mask_B 	
Oxygen_Mask_A 	Cutscene/Mission 	Oxygen_Mask_A 	
Oleg_Bindings 	Cutscene/Mission 	Oleg_Bindings 	
Outdoor_Stage 	Cutscene/Mission 	outdoor_stage 	
Cargo_OverheadDoors 	Cutscene/Mission 	overhead_lp 	
Deskphone 	Cutscene/Mission 	office_phone 	
powder_shopping_bag 	Cutscene/Mission 	Powder_Shopping_Bag_Powder	
PR_Doors 	Cutscene/Mission 	PR_Doors 	
purse_4cin 	Cutscene/Mission 	Purse_4cin 	
Para_C01 	Cutscene/Mission 	Para_C01 	
rm_present 	Cutscene/Mission 	present_a 	
Podium 	Cutscene/Mission 	podium 	
plane_giantSYNCS 	Cutscene/Mission 	plane_giantSYNCS 	
pilot_hat 	Cutscene/Mission 	pilot_hat 	
pillow 	Cutscene/Mission 	pillow 	
plane_giant01cs 	Cutscene/Mission 	plane_giant01cs 	
plane_debris 	Cutscene/Mission 	plane_debris 	
hm_powerup 	Cutscene/Mission 	present_wm 	Glow: Weapons
pen 	Cutscene/Mission 	pen 	
ReynoldsHat 	Cutscene/Mission 	ReynoldsHat 	
CS_Explosive-RocketLauncher 	Cutscene/Mission 	RocketLauncher 	Glow: Weapons
ring_rope 	Cutscene/Mission 	ringrope 	
RPG_Rocket 	Cutscene/Mission 	rpg_rocket 	
saintsflow_can 	Cutscene/Mission 	SF_Can 	
StripClub_Doors02 	Cutscene/Mission 	StripClub_Doors02 	
StripClub_Doors01 	Cutscene/Mission 	StripClub_Doors01 	
Swingset 	Cutscene/Mission 	Swingset 	
Switchblade 	Cutscene/Mission 	Switchblade 	
stag_data_pad 	Cutscene/Mission 	Stag_Data_Pad 	
Syndicate_Door 	Cutscene/Mission 	Syndicate_Doors 	
Shaundi_Standee 	Cutscene/Mission 	Shaundi_Standee 	
Swat_Rope 	Cutscene/Mission 	Swat_Rope 	
slate_clapper 	Cutscene/Mission 	Slate_Clapper 	
sign_i_hate_saints 	Cutscene/Mission 	sign_i_hate_saints 	
Syndicate_Chair 	Cutscene/Mission 	syndicate_chair 	
SmartPhone_B 	Cutscene/Mission 	smartphone_b 	
SmartPhone_B_cheers 	Cutscene/Mission 	smartphone_b_cheers 	
Super_Computer 	Cutscene/Mission 	super_computer 	
SmartPhone_B_Pierce 	Cutscene/Mission 	smartphone_b_pierce 	
Stalactite_A 	Cutscene/Mission 	stalactite_a 	disabled
joe_statue_destroyed 	Cutscene/Mission 	statue_destroyed 	
SafetyDepositKeys_A 	Cutscene/Mission 	safetydepkeys 	
sp_vtol01_parked 	Cutscene/Mission 	sp_vtol01_parked 	
StudioCamera 	Cutscene/Mission 	studiocamera 	
scissors_oversized 	Cutscene/Mission 	scissors_oversized 	
statue_c_ped 	Cutscene/Mission 	statue_c_ped 	
sp_vtol02_parked 	Cutscene/Mission 	sp_vtol02_parked 	
stalactite 	Cutscene/Mission 	stalactite_a 	
StagLineUp 	Cutscene/Mission 	staglineup 	
joe_statue_whole 	Cutscene/Mission 	statue_whole 	
stag_binoculars 	Cutscene/Mission 	stag_binoculars 	
Stag_Barricade 	Cutscene/Mission 	stagbarricade_a_rig 	
Stag_Badge 	Cutscene/Mission 	stag_badge 	
spike_strip 	Cutscene/Mission 	spikestrip_a 	
shippingcontainer 	Cutscene/Mission 	shippingcontainer 	
TVStudio_Doors 	Cutscene/Mission 	TVStudio_Doors 	
Thermopylae_C 	Cutscene/Mission 	Thermopylae_C 	
Thermopylae_B 	Cutscene/Mission 	Thermopylae_B 	
Thermopylae_A 	Cutscene/Mission 	Thermopylae_A 	
table_spanishannounce 	Cutscene/Mission 	Table_SpanishAnnounce 	
Triangulator 	Cutscene/Mission 	Triangulator_A 	
Backdrop_TVStudio 	Cutscene/Mission 	TV_Studio_Backdrop_A 	
table_smiling_jacks 	Cutscene/Mission 	table_smiling_jacks 	
table_noguchi 	Cutscene/Mission 	table_noguchi 	
flatscreen_tv 	Cutscene/Mission 	tv_flatscreen_broken 	
Tabletop_Mic 	Cutscene/Mission 	tabletop_mic 	
urinal 	Cutscene/Mission 	urinal_wield_cin 	
dlc_ship_interior (dlc2) 	Cutscene/Mission 	ufo_interior 	
wallet 	Cutscene/Mission 	wallet 	
walkie_talkie 	Cutscene/Mission 	walkie_talkie 	
zombiecanister_broken 	Cutscene/Mission 	zombiecanister_broken 	
zombiecanister_notbroken 	Cutscene/Mission 	zombiecanister_notbroken 	
Zimos_Cane 	Cutscene/Mission 	zimos_mike 	
zombiecanister_trailer 	Cutscene/Mission 	zombiecanister_trailer 	
CS_Gang_Rifle_ClipC 	Cutscene/Mission:Clips	gang_rifle_clipc 	
CS_Gang_Rifle_ClipA 	Cutscene/Mission:Clips	gang_rifle_clipa 	
CS_Gang_SMG_ClipA 	Cutscene/Mission:Clips	gang_smg_clipa 	
CS_Pistol_Gang_ClipA 	Cutscene/Mission:Clips	pistol_gang_clip_a 	
CS_Sniper_Rifle_ClipA 	Cutscene/Mission:Clips	sniperrifle_clipa 	
car_medium 	Distant Vehicles 	car_medium 	
distant_ped 	Distant Vehicles 	distant_ped 	
truck_medium 	Distant Vehicles 	truck_medium 	
DLC_ClapBoard(dlc2) 	DLC_Achievments 	Collect_Slate_Clapper 	Flag: mission_only_item
john_head 	Law_Heads 	npc_basehead 	
mayweather_head 	Law_Heads 	npc_basehead 	
iory_head 	Law_Heads 	npc_basehead 	
alejandro_head 	Law_Heads 	npc_basehead 	
big_money 	Money 	MoneyDrop_Bills_A 	Glow: Cash
coin 	Money 	MoneyDrop_Coin_A 	Glow: Cash
chute 	Parachute 	chute 	
npc_backpack 	Parachute 	parachute 	
concrete_barricade01 	RoadBlocks 	con_barrier_smesh 	
construct_barricade01 	RoadBlocks 	RdBlock_D 	
construct_sawhorse01 	RoadBlocks 	RdBlock_E 	
40oz 	SR3_Life 	40oz 	
BeerBottle 	SR3_Life 	beerBottle_Life_A 	
Cigarette_A 	SR3_Life 	Cigarette_A 	
Construct_Barrel 	SR3_Life 	Const_Barrel 	
Cup_Foam 	SR3_Life 	Cup_Foam 	
crowd_a 	SR3_Life 	crowd_a 	
crowd_b 	SR3_Life 	crowd_b 	
GuitarCase 	SR3_Life 	GuitarCase 	
HotDog 	SR3_Life 	hotDog_A 	
jackhammer 	SR3_Life 	jackhammer 	
Marker_B 	SR3_Life 	Marker_B 	
MurderBrawlSign 	SR3_Life 	murderbrawlsign_a 	
Money 	SR3_Life 	moneyfodembitches_01 	
NewsPaper_Cover 	SR3_Life 	Newspaper_cover 	
NewsPaper_Unfold 	SR3_Life 	Newspaper_Unfold 	
PornCard_B 	SR3_Life 	porncard_a 	
PornCard_A 	SR3_Life 	porncard_a 	
Camera_A 	SR3_Life 	SLR_camera_a 	
SketchPad_A 	SR3_Life 	StetchPad_A 	
SmartPhone 	SR3_Life 	SmartPhone 	
Sandwich 	SR3_Life 	sandwich_A 	
Umbrella 	SR3_Life 	umbrella 	
CombatKnife 	Weapons:Melee 	CombatKnife 	Glow: WeaponsPhillipe's Knife - Object with no weapon info defined.
==Trivia==
* Satchel Charges were revealed in the "Cherished Memories #5" video
* The The Penetrator, RC Possessor and Reaper Drone were revealed in GameInformer's "The New Weapons Of Saints Row: The Third" article
* The D4TH Blossom was revealed in the "GameSpot Plays Saints Row: The Third" video
* The Sonic Boom appeared in the "Shock and Awesome" trailer.
* The Nocturne, Viper Laser Rifle, Sonic Boom, Flashbangs and Electric Grenades appeared in the "GameSpot YouTube gameplay" video.
* The AS3 Ultimax and KA-1 Kobra were revealed in the "Gametrailers Preview".
* The Stun Gun and Baseball Bat were revealed in the Platform32 Interview part 1
* Thrown weapons, including the Molotov Cocktails and Grenades were revealed in the Community Q&A #1 video
* The Annihilator, Cyber Buster and RC Possessor appeared in the "Quick Look" video
* The McManus 2015 was revealed during "Weapon Week".
* The Fart in a Jar was revealed via a leaked list of Achievements.
* The Apoca-Fist, SA-3 Airstrike, 45 Shepherd, TEK Z-10, Grave Digger and K-8 Krukov were revealed in a Gameplay Trailer
 
3
Category:Saints Row: The Third