Hope Estheim (Opera Omnia)

Hope is a playable character representing Final Fantasy XIII in Dissidia Final Fantasy Opera Omnia who could be recruited during Chapter 1 of the main storyline.
==Characteristics==
===Appearance===
Hope wears a short-sleeved orange and yellow jacket with a green neckerchief over a black shirt, and black gloves with white palms. He wears green cargo pants with a black storage pack hanging from a black belt over his left leg, and green boots. His l'Cie brand is on his left wrist, covered by a yellow wristband.
===Personality===
==Story==
===Chapters 1–3===
Materia brings Hope to the world of light by Materia, where he becomes lost in a bat-infested cave on Primus Island. Sazh sights him and tries to flag him down, initially to no avail. After fighting through waves of monsters, the warriors catch up to Hope, and Sazh recruits him to their cause.
At Zidane's lead, Hope and the other Warriors of Light chase Kuja through the ruins of Deserta. He is among the first to notice that the ruins feel oddly familiar, prompting the group to consult Mog for details. Hope is part of the contingent that chases Kuja through a torsion in the heart of the ruins. After they fight through several waves of dark manikins, Hope finds a torsion that allows them to escape back to the "real" world. Hope stays back for a moment to comfort and reassure Vivi, who dreads their newfound fight against Kuja in the new world.
After returning to Deserta, Hope and Vivi ruminate on Kuja's motivations with Rem, and on the nature of defying fate. After consulting with Zidane, they begin to suspect that Kuja fears the death he faces back on Gaia and is manipulating torsions in the world of respite to change his fate in his homeworld. Hope sympathizes with Kuja's struggle; nevertheless, he and the other warriors defeat Kuja as well as the Red Dragon which he summons. Kuja retreats through a torsion, leaving Hope and the others to return to their airship and depart the ruins for the lost kingdom of Thronus.
When Hope and the others disembark on the beaches of Thronus, Yuffie emerges. She pickpockets a device from Hope but the warriors corner her, forcing her to return the stolen goods. When the warriors have a run-in with the disciplinary committee some are taken aback by Seifer's abrasive demeanor; although Hope defends Seifer's intentions he is not interested in recruiting the trio. He continues to defend Seifer and his friends as the warriors race them to close the torsion at the heart of Thronus.
===Chapters 4–6===
Hope is part of the contingent that nurses a mind-controlled Terra Branford back to health after the Warriors of Light defeat her in battle; she had been captured by Kefka shortly after arriving in the world of light. Once Terra recovers and joins Materia's warriors, Hope joins her and Yuffie in chasing Kefka across the mountain range and into a torsion.
The torsion they pass through has several exits. As Hope and the other warriors move through one of its portals in their hunt for Kefka, they happen into a cave system where they run into the Onion Knight. Hope, also being a youth in the world of light, helps to explain to the Onion Knight why it is important for them to unite to close the torsions. Later on, the Onion Knight commits to joining their party.
At Mog's direction, Hope and the others disembark the airship in a meadow some distance from the palace at Malitia. As they climb through a mountain pass, they encounter a hopelessly lost Laguna Loire, whom they convince to join their group. As they cross the causeway to the palace, Hope and the others quiz Mog on the increasing frequency of dark manikins who are attacking them and learn of the conflict between the gods Materia and Spiritus. Mog claims that Spiritus intends control warriors as puppets to enforce his will. Hope, recalling his experiences with the god Bhunivelze in his world, resolves to thwart Spiritus.
Hope and the others later venture into the Domina wastelands to close a different torsion. The warriors take cover from the heat of the desert in a nearby forest where they encounter Shantotto on several occasions. At one point Hope notices that Shantotto is following them to observe their intentions and behavior from afar, but she again refuses to join them due to her distrust of Mog.
===Lost Chapter: A Lion's Heart===
Hope is among the contingent that first encounters Squall. After they convince him to travel together with the rest of the warriors, Squall leads them out of the cave. Hope remarks that Squall seems to know his way around, but Squall merely tells him that he acted based on information relayed to him by his client. Hope later conferences privately with Rem, Y'shtola, Tifa and Cloud with regards to Squall. Cloud expresses his reservations about Squall's distant personality and of the intentions of Squall's client. Rem argues that Squall is distant because he is soul-searching and Hope expresses a hope to help him along his path if they can. The group decides to stick by him and to accept him as one of their own.
While the group continues to move forward, Rem and Y'shtola pull Squall aside and offer him words of encouragement. Hope, noticing that they have fallen behind the group, doubles back to check on them. After Rem and Y'shtola leave, Hope speaks privately to Squall about the reasons why Squall chooses to fight; Squall tells him that he fights to survive to see his friends again. Hope reflects on Squall's words and resolves to persevere to see his friends again, including Lightning.
===Lost Chapter: The Girl from Oerba===
Hope and the others have become lost in a forest. Y'shtola begins to suspect that a magical force is trapping them there. As they discuss her hypothesis, Hope hears a cry for help at a distance. He recognizes the voice as Vanille's and rushes headfirst into combat to protect her. After defeating the monsters, Hope and Sazh reassure Vanille of the intentions of the warriors who came to her rescue and recruit her to their team.
===Lost Chapter: Castles in the Sky===
As Hope and the other warriors defeat a band of monsters, Setzer - who had been watching from afar - commends them on their performance. Setzer, who is perturbed by how the world of respite is devoid of people, asks the group why they continue to fight. Each of the warriors gives them their own reasons; Hope tells Setzer that he refuses to give up for the sake of his friends and his own future growth. Setzer, satisfied with their answers, decides to join the warriors in their journey. Later, Setzer and the warriors close the last torsion in the area, Setzer reveals to Sazh and Vaan he captains the Blackjack. They excitedly talk about airships. Hope, feeling left out, expresses his wish to be as invested in something as they are. Sazh comforts him and tells him that he is still very young.
===Lost Chapter: A Burning Passion===
Hope, along with the Warrior of Light, Sazh, Y’shtola, and Zidane, pursues an unknown warrior who appears to be intending to close a Torsion. Hope and the others successfully pre=empt the other warrior to the Torsion and they successfully close it. The warrior, however, is nowhere to be found. Suddenly, Hope is ambushed by a wolf; at that time, Snow Villiers appears and defends him from the attack. After the wolf is defeated, Snow realizes that the stranger he protected is Hope; he makes his acquaintance with the group. During their initial meeting, Hope insults Snow’s intelligence; Sazh explains to Zidane that their relationship has historically been fractious.
Snow and the other warriors continue their journey to the last Torsion in the region when he stops to ask Cloud, Cecil, Zidane, Hope, and the Warrior of Light what it is that they all fight for. Snow reaffirms his desire to fight to protect all of the ones that he loves, and he expresses his optimism that things will work out as they always do. Hope again insults Snow for talking about their shared homeworld in a way that would confuse the other warriors, and he later reminds a lecherous Zidane that Serah would probably kill him before Snow would if he tried to make a move on her.
===Lost Chapter: Inheriting the Past===
Aerith joins the warriors of light and leads them to close a torsion near the location where they first met her. She becomes separated from the group while wandering through a nearby forest. Hope, the Warrior of Light, and Mog find her. When they see Kuja and Kefka, they presume that she is being attacked and draw their weapons. However, Kuja had intended to defend her from Kefka to give her cover to escape. Seeing that Aerith now had reinforcements, Kuja leaves them to battle Kefka for themselves.
Later on, Hope, Cater and Yuri walk in on Laguna conversing with Aerith about the "faeries" in his head, and about whether he might be an Ancient as a result. They conclude that Laguna is not experiencing the same thing as Aerith because of how differently each phenomenon appears to manifest to each person. Following a suggestion from Aerith, Hope and Yuri speculate that somebody might be telepathically influencing his mind.
===Lost Chapter: Balamb Whiplash===
Hope finds himself in conversation with Quistis shortly after she encounters and then joins the warriors of light in a lava field near Capta Est Tower. When the topic of Seifer and the disciplinary committee comes up, Hope and Vaan tell her that their splinter group has been antagonistic to them all throughout their time in this new world. Quistis offers an apology on their behalves on account of being Seifer's past instructor. Yuna, however, comes to his defence; after all, he reassured her that she should neither have to shoulder everything herself, and that she is deserving of a knight as her protector and defender. Upon hearing this, Quistis expresses her hope that perhaps he, Fujin, and Raijin might yet find their way in the new world.
===Act 2, Ch. 1: Drawing Chaos===
Caius attacks Mog's airship and it crashes in the world of darkness. The Warriors of Light, saved by Mog's teleportation spells, wander the land in search of Caius to thwart his scheme to impose the crystal blessing of forgetfulness in Orience on his world. While exploring an abandoned city, Hope (as well as Lightning and Rem) are approached by the dark manikins of Hope, Lightning, and Serah.
The three manikins, hoping to salve the grief of the losses they suffered in their world, have aligned with Caius; they attempt to persuade Hope and the others to join him as well. Hope's manikin claims that Caius has the power to rewrite the past and save Hope's mother from being killed in the Purge by stopping Serah from being branded as a l'Cie. Hope responds with a righteous anger; although he suffered much pain in his path, he would never trade a hope in a better future for the regrets of events that have passed. Hope's vigor surprises Lightning and Rem. He calls on them to fight the dark manikins and they defeat the manikins together.
Hope regains his brilliance and thus the memories he had lost, including his memories of who he was as an adult, and of Serah Farron's ultimate fate. Hope reveals that when he was transiting to the world of respite, he picked not his older appearance but the younger one that Lightning would have recognized. Although Lightning did not regain memories from the brilliance left by her manikin, Hope and Serah tell her of her fate as the Knight of Etro who set them all on their journey in the first place. The group is approached by the dark manikins of Sazh, Snow, and Vanille. They challenge Hope and the others to a battle, as they do not trust Caius but do not have the will to resist him and to tell right from wrong. The Warriors of Light defeat the manikins, restoring the memories of their friends and consolidating the group's resolve in resisting Caius. When Hope and the others confront Caius they kill the planesgorger he summons to the world of darkness, as well as a kaiser behemoth. Lightning regains her memories after Caius and the behemoth are defeated, and apologizes to Hope and all the others for her part in their suffering.
Hope and the others are approached by a reawakened Mog who brings news that they have a new airship which, unbeknownst to them, had been prepared by Golbez to facilitate Cecil and his friends on his journey.
==Gameplay==
===Equipment===
;Weapons
Image 	Name 	Image 	Name
 	エアウィング【XIII】(4★) / 10CP 	 	スカイスラッシャー【XIII】(5★) / 15CP
Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII.	Based on its version from Final Fantasy XIII.
 	エールブラン【XIII】(5★) / 15CP 	 	ホークアイ【XIII】(5★) / 35CP
Original weapon.Stylized after Alexander on his Dissidia NT design.	Original weapon.Stylized after Alexander on his Dissidia NT design.	Based on its version from Final Fantasy XIII.	Based on its version from Final Fantasy XIII.
 	エールブラン【XIII】(5★) / EX (70CP) 	 	イーグルクロー【XIII】+(6★) / EX+ (100CP)
Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII. 	 	イーグルクロー【XIII】+(6★) / EX+ (100CP)
 	オチルヴァニ【XIII】(5★) / LD (90CP) 	 	ジャターユ【XIII】(7★) / FR (130CP)
Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII.	Based on its version from Final Fantasy XIII.
 	ヌエ【XIII】BT (130CP) 	 	ヌエ【XIII】+BT+ (150CP)
Based on its version from Final Fantasy XIII. 	Based on its version from Final Fantasy XIII. 	 	ヌエ【XIII】+BT+ (150CP)
;Armor
Image 	Name 	Image 	Name
 	パワーグローブ【XIII】(4★) / 20CP 	 	疾風のスカーフ【XIII】(5★) / 35CP
Original design.	Original design. 	Original design.	Original design.
 	魔神のタリスマン【XIII】(5★) / 90CP 	 	魔神のタリスマン【XIII】+(6★) / 130CP
Original design.	Original design. 	 	魔神のタリスマン【XIII】+(6★) / 130CP
 	テクタイトバックル【XIII】(7★) / 210CP 	 	テクタイトバックル【XIII】+(7★) / 230CP
Original design.	Original design. 	 	テクタイトバックル【XIII】+(7★) / 230CP
===Abilities===
Move 	Traits 	UsesEX Recast 	Obtained 	Image
ブレイブ攻撃苛烈なる制裁 	― 	― 	Default 	
ブレイブ攻撃苛烈なる制裁 	Steals enemy's BRV 	Steals enemy's BRV 	Steals enemy's BRV 	
HP攻撃天罰 	― 	― 	Default 	
HP攻撃天罰 	Expends BRV to deal HP damage. 	Expends BRV to deal HP damage.	Expends BRV to deal HP damage.	
シェル 	BRV Heal All, BRV Guard 	7 	Default 	
シェル 	 	 	 	
プロテス 	BRV Heal All, BRV Guard 	7 	Crystal STR 20 	
プロテス 	 	 	 	
ラストリゾート 	Magic BRV Attack, BRV Heal All, HP Heal All, Level Buff, BRV Guard, HP Guard	 	EX weapon 	
ラストリゾート 	 	 	 	
プロテクトオール 	BRV Heal All, HP Guard 	2 	Crystal STR 65 	
プロテクトオール 	 	 	 	
鎧袖一触 	Magic BRV Attack, BRV Heal All, HP Heal All 	4 	LD weapon 	
鎧袖一触 	 	 	 	
神の器 	Magic BRV Attack, BRV Guard 	2 	FR weapon 	
神の器 	 	 	 	
聖なる審判 	Magic BRV Attack 	1 	BT weapon 	
聖なる審判 	 	 	 	
==Gallery==
DFFOO Hope EX.png|EX Ability pose.
DFFOO Hope Battle Stance.png|Battle Stance.
DFFOO Hope Chapter 10.png|Trapped Hope. 
Act 3 Chapter 10 Part 1 Key art from DFFOO.jpg|Imposed Destiny Key art.
DFFOO Guide Hope.png|Character Guide.
DFFOO Manikin (Hope) Icon.png|Enemy icon of Hope's manikin.
==Allusions==
* Hope pairing up with Eald'narche is a direct reference to Act 3 Chapter 10, where Eald'narche has given Hope his Bhunivelze powers from Lightning Returns.
* Hope is also Enna Kros's Force Mode partner. Both are essentially gods and have a connection with Alexander.
==Quotes==
Category:Characters in Dissidia Final Fantasy Opera Omnia