Java Edition guides/Indev releases

This guide is a simplified overview of all the changes in the Indev releases, which assumes at least some familiarity with Classic releases.
==Mobs==
===New===
Giant 		
*Does not spawn naturally	
*None	
A 12-block tall zombie with extra health and damage.
Rana 		
*Everywhere	
*None	
*A test mob created by temporary artist Dock.
Steve, Black Steve and Beast Boy		
*Everywhere	
*
*
*
*	
*Test mobs created by temporary artist Dock.
==Blocks==
===New===
Torch 			
*Any	
*Creates light.
Fire 		
*Created by flint and steel.	
*Any	
*Destroys flammable blocks.
Chest 			
*Axe	
*Used for storing items.
Diamond Ore 		
*Generates underground.	
*Pickaxe (iron or better)	
*Drops diamonds.
Block of Diamond			
*Pickaxe	
*A building block made from diamonds.
Workbench 			
*Axe	
*Used for crafting items.
Farmland 		
*Created by using a hoe on dirt.	
*Shovel	
*Used for growing seeds.
Wheat Crops 		
*Created by planting seeds on farmland.	
*Any	
*Grows into wheat.
Furnace 			
*Pickaxe	
*Used for smelting items.
Gear 		
*Not legitimately obtainable.	
*N/A (can only be destroyed indirectly)	
*Spin when placed next to each other.
===Changed===
Wooden Planks		
*Now craftable:
Block of Iron		
*Now craftable:
Block of Gold		
*Now craftable:
TNT 		
*Now craftable:
Stone Slab 		
*Now craftable:
Stone 		
*Now craftable:
Glass 		
*Now craftable:
Wool 		Now craftable:
==Items==
===New===
Apple 		
*Unobtainable in versions after Indev 0.31 20100128.	
*Restores 4 health points.
Flint and Steel 			
*Creates fire.
Bow 			
*Shoots arrows.
Arrow 			
*Can be fired by bows.
Quiver 		
*Not legitimately obtainable.	
*Has no function.
Coal 		
*Drops from coal ore.	
*Used for crafting torches and fueling furnaces.
Diamond 		
*Drops from diamond ore.	
*Used for crafting the best equipment in the game.
Iron Ingot 			
*Used for crafting equipment and flint and steel.
Gold Ingot 			
*Used for crafting equipment that has high strength but low durability.
Stick 			
*Used for crafting weapons, tools and torches.
Bowl 			
*Used for making mushroom stew.
Mushroom Stew 			
*Restores 10 health points.
Sulphur 		
*Drops from creepers.	
*Used for crafting TNT.
String 		
*Drops from spiders.	
*Used for crafting bows.
Feather 		
*Drops from zombies.	
*Used for crafting arrows.
Bread 			
*Restores 5 health points.
Seeds 		
*Obtained by using a hoe on grass blocks.	
*Can be planted on farmland.
Wheat 		
*Obtained by harvesting fully grown wheat.	
*Can be crafted into bread.
Flint 		
*Sometimes drops from gravel.	
*Can be crafted into arrows or flint and steel.
Raw Porkchop 		
*Drops from pigs.	
*Restores 3 health points.
*Can be cooked in a furnace.
Cooked Porkchop 			
*Restores 8 health points.
Wooden, Stone, Iron, Gold and Diamond Swords 			
*Used for hurting mobs.
Wooden, Stone, Iron, Gold and Diamond Axes 			
*Used for mining wood.
Wooden, Stone, Iron, Gold and Diamond Pickaxes 			
*Used for mining stone.
Wooden, Stone, Iron, Gold and Diamond Shovels 			
*Used for mining sediment.
Wooden, Stone, Iron, Gold and Diamond Hoes 			
*Used for turning dirt into farmland.
Cloth, Chainmail, Iron, Gold and Diamond Helmets 			
*Protects the player from damage when worn.
Cloth, Chainmail, Iron, Gold and Diamond Chestplates			
*Protects the player from damage when worn.
Cloth, Chainmail, Iron, Gold and Diamond Leggings 			
*Protects the player from damage when worn.
Cloth, Chainmail, Iron, Gold and Diamond Boots 			
*Protects the player from damage when worn.
==Non-Mob Entities==
===New===
Painting				
*Decorative entities that hang on walls which come in 19 different variants.
==Structures==
===New===
Indev House		
*World spawn	
*No	
*No	
*Test structures that the player spawns inside upon loading a new world.
*Removed after this version.
==Gameplay==
===New===
Inventory 	
*The player now has a hotbar and an inventory containing storage slots, armor slots and crafting slots, enabling players to carry more than one type of item at once.
Crafting 	
*You can now use items to craft new types of items.
Smelting 	
*You can now use a furnace to smelt items into new items.
Lighting 	
*There are now many different possible light levels, determined by time of day and proximity to light sources.
Day/night cycle 	
*There is a now a sun and moon that cycle across the sky, and light levels change based on the time.
Third-person view	
*Pressing toggles third-person view.
es:Guías de Java Edition/Indev releases
zh:Java版指南/Indev版本