Kaltarr

Kaltarr is a lively, and somewhat naïve, Troll Shaman of the Horde. What is truthfully eagerness and a willing attitude to get the ball rolling, is frequently seen as impatience. Kaltarr is most known for his striking facial paint, his insistence that he is known as an "Artist", and generally using the word "A'cha!" far too much. He is still learning much about the spirits, but he feels at comfort within the spirit of the wind, reflected in his almost boundless energy, enthusiasm, and above all speed.
==Background==
Kaltarr has always tried to lead a relaxed and laid-back life, making him somewhat of an unlikely individual for the term "adventurer". He has little to no memory of his mother, growing up on the Broken Isles. Instead, he has always depended upon his father, Jel'fon, for support. He never really understood his fathers' reclusive lifestyle (unaware that the suffix "Fon" was a term used for a loner and considered a pariah), leading to Kaltarr running errands for him such as fishing and collecting fruit and herbs. Jel'fon would always encourage his childs' hyperactive state with warnings of a Tikbalang whisking him away if he did not make haste. Thus, Kaltarr began running. And run he did. And still does.
It was also during this time that he discovered a fondness for art. By mixing different coloured fruit pulp, tree sap, and general dirt or gore, smearing it onto parchment or tanned leather with a stiff reed, he managed to create rudimentary paintings. To this day he sometimes boasts a gallery of over a thousand different paintings (although as an addendum, he also adds that most of them have gone missing, been burnt, or eaten by local wildlife. Well, if you will paint with fruit pulp...)
Following the Troll relocation to Echo Isles (which then lead to a further relocation to Sen'jin Village), Kaltarr began to learn of the spirits from the Orcs. As such, he reveres all Orc Shaman he meets, considering them "pretty smart folk". The first spirit he truly made a bond with was that of the Wind, embracing it as a kindred spirit. While his bond with the spirits is strong, none compare to his bond with the spirit of the Wind.
And so, Kaltarr began a long journey to deeply understand the spirits of the world, find as many interesting things to paint, and above all - a place where he could take a nap without being bothered by somebody to fetch him twelve bits of some animal.
==Appearance==
A tall, sinewy Troll. His locks are tied back and coloured to match his mossy-coloured skin. His face-paint is always fresh, making Kaltarr's face seem striking. While still relatively young, the various cuts and scrapes along the length of this Trolls' ears, and a large cut on running down the length of his pronounced nose would indicate that he has, indeed, seen plenty of combat.A barely noticeable air of  electricity surrounds the Troll, matching his excited demeanour. His large mouth is frequently fixed in a broad grin, welcoming to strangers and familiar friends alike. He frequently fidgets, hopping from one foot to the next while standing on the spot, or wringing his hands. His gaze is constantly shifting around him, drinking in whatever exotic location he visits.His armour is frequently soiled by miscellaneous blood, gore or dirt, although it's clear that at least some effort has been made to keep the tabard of his clan respectable in appearance. Curiously, his belt is adorned with various leather pouches, and small vials of flourescant liquids and goo. Tucked neatly into one of his locks is a gnarled, blackened water reed, the end stained with various pigments.
Kaltarr normally attends gatherings in a dimished regalia known as "The Elements". He is currently hard at work gathering the necessary components to enchant it further and become an antique version of "The Five Thunders" regalia. He wields two Grimhorn Crushers, and considers them "good for breaking skulls and shells alike".
When travelling the bitter Northrend, he does his best to wear the finest chainmail or leathers he can find, no matter how stupid it makes him look. He still hasn't found a pair of boots that fit the clubbed feet of the Trolls, and thus frequently complains that he can't feel his feet for the cold.
==Family and Friends==
The last remaining member of Kaltarr's immediate family is his father, Jel'fon. Jel'fon's hut is littered with various trophies from hunting and fighting, from raptor heads to broken spears, hinting at a past of a once-great warrior. Times have changed, however, as Jel'fon is an ageing Troll. Kaltarr frequently visits his hut in Sen'jin village to tend to his elderly father. Jel'fon is practically paralysed from a murloc attack during the escape from the Broken Isles. As such, Kaltarr holds all murlocs with great contempt, and all of their kind (even the Gurlocs). The poison-tipped barbs of the murloc weapons took their toll on the old Troll's body, sapping his strength and making him a shadow of his former self. Not long after that, he also lost his eye-sight. While out travelling the world, Kaltarr employs a helper-girl, Laikai, to look after his father. Kaltarr makes sure to send enough gold home to Laikai and Jel'fon.
Since travelling the world, Kaltarr has met many strange creatures, some friends, some bitter foes. He first and foremost considers Dulas a good friend after getting royally smashed in Shattrath's Lower City and seeing a live band play there. He has also befriended Gremkarc of Orgrimmar after a lengthy time following him around, learning from him and painting portraits of the Orc's escapades. Since his induction into the Dagger and Totem clan, he has made more friends. Sometimes he will wander the world with the elder Troll, Taijin, and learn from him as an eager pupil.
==Quotes==
==Trivia==
==See also==
* Link
==External links==
* External link
Category:Characters
Category:Troll
Category:Horde
Category:Shaman
Category:Archive
Category:Male