2006 - (04/18/2006) - Update Details/Items

List of articles needed to be added:
==Areas==
*Chocobo Circuit 
*The Colosseum 
*Al Zahbi 
*Aht Urhgan Whitegate 
*Nashmau 
*Wajaom Woodlands 
*Caedarva Mire 
*Mount Zhayolm 
*Aydeewa Subterrane 
*Mamook 
*Halvung 
*Arrapago Reef 
*Alza'daal Undersea Ruins 
*Leujaoam Sanctum 
*Mamool Ja Training Grounds
*Lebros Cavern 
*Ilrusi Atoll
*Periqia 
*Nyzul Isle 
*Bhaflau Thickets 
*Zhayolm Remnants 
*Arrapago Remnants 
*Bhaflau Remnants 
*Silver Sea Remnants 
*Talacca Cove 
*Navukgo Execution Chamber 
*Jade Sepulcher 
*Hazhalm Testing Grounds 
*Open sea route to Al Zahbi 
*Open sea route to Mhaura 
*Silver Sea route to Nashmau 
*Silver Sea route to Al Zahbi 
==Weapons==
Weapon 	
Summary
Algol 	
Great Sword 
R/EX 
DMG: 85 
Delay: 489 v
Att +3 
"Triple Attack" +3% 
Additional effect: Fire damage
Cerberus Bow +1 	
Lv75 Jobs: WAR, PLD, DRK, RNG, SAM 
DMG:73 Delay:582 AGI+4 ≺Element: Fire≻+14 ≺Element: Dark≻+14 
Ranged Attack+24
Hexagun +1 	
Lv65 JOB17 
DMG:31 Delay:466 Ranged Accuracy+7
Dancing Dagger 	
DMG:21 Delay:186 
Lv66 Jobs WAR, BLM, RDM, THF, PLD, BRD, NIN
Tonberry Knife 	
DMG:20 Delay:200 
Lv52 Jobs WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP
Burglar's Dagger 	
DMG:15 Delay:183 DEX+2 MND-3 
Lv45 Jobs WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN
Black Mantis 	
DMG:25 Delay:200 
Lv72 Jobs WAR, THF, DRK, RNG, NIN, COR, PUP
Air Knife 	
DMG:21 Delay:195 
Additional effect: Wind damage 
Lv67 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP
Khanjar 	
DMG:23 Delay:192 
Depending on day: Increases elemental 
weapon skill damage 
Lv71 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN
Jambiya 	
DMG:26 Delay:220 HP+20 
Enhances "Resist Virus" effect 
Lv73 Jobs WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP
Jambiya +1 	
DMG:27 Delay:212 HP+22 
Enhances "Resist Virus" effect
Mantra Coin 	
[Ammo - Thrown] 
DMG:21 Delay:276 MP+12 
Lvl. 50 WHM, BLM, RDM, SMN, BLU
Nazar Bonjuk 	
[Ammo - Thrown] 
DMG:21 Delay:276 INT+1 MND+1 CHR+2 
Lvl. 50 WHM, BLM, BRD, SMN, PUP
Heathen Staff 	
[Staff] 
DMG:8 Delay:366 STR-1 DEX-1 VIT-1 
INT+1 MND+1 
Lvl. 7 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN
Rockmasher 	
[Staff] 
DMG:48 Delay:402 
Additional effect: Weakens defense 
Lvl. 56 MNK, WHM, BLM, SMN
Plumed Staff 	
[Staff] 
DMG:23 Delay:366 
Lvl. 44 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN
Orcish Signa 	
[Staff] 
DMG:6 Delay:366 
Lvl. 4 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN
Flame Staff 	
[Staff] 
DMG:19 Delay:366 
Additional effect: Fire damage 
Lvl. 35 WAR, MNK, WHM, BLM, RDM, BST, BRD, SMN
Sainti 	
[Hand-to-Hand] 
DMG:+10 Delay:+51 Accuracy+2 
Evasion+1 
Lvl. 55 WAR, MNK, BST, NIN, PUP
Sainti +1 	
[Hand-to-Hand] 
DMG:+11 Delay:+49 Accuracy+3 
Evasion+2 
Lvl. 55 WAR, MNK, BST, NIN, PUP
Pahluwan Katars 	
[Hand-to-Hand] 
DMG:+16 Delay:+84 
Assault: DMG:+18 "Counter"+1 
Lvl. 70 WAR, MNK, RDM, DRK, PUP
Pahluwan Patas 	
[Hand-to-Hand] 
DMG:+17 Delay:+96 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WAR, MNK, BST, NIN, PUP
Hellish Bugle 	
[Instrument - Wind] 
Attack+3 Evasion+3 
"Mambo"+1 
Lvl. 68 BRD
Hellish Bugle +1 	
[Instrument - Wind] 
Attack+4 Evasion+4 
"Mambo"+2 
Lvl. 68 BRD
Storm Fife 	
[Instrument - Wind] 
Assault: "Ballad"+1 
Lvl. 50 BRD
Animator 	
[Range] 
This device transmits commands to an 
automaton via high frequency waves. 
Lvl. 1 All, BLU, COR, PUP
Marid Ancus 	
[Axe] 
DMG:45 Delay:276 
Assault: DMG:49 "Charm"+2 
Lvl. 70 WAR, DRK, BST, RNG
Storm Tabar 	
[Axe] 
DMG:49 Delay:288 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 BST
Karasuageha 	
[Katana] 
DMG:29 Delay:190 
Assault: DMG:33 "Subtle Blow"+1 
Lvl. 70 NIN
Sayosamonji 	
[Katana] 
DMG:37 Delay:227 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 NIN
Algol 	
[Great Sword] 
DMG:85 Delay:489 Attack+3 
"Triple Attack"+3% 
Additional effect: Fire damage 
Lvl. 75 WAR, PLD, DRK
Djinnbringer 	
[Great Sword] 
DMG:81 Delay:444 
Assault: DMG:84 Accuracy+5 
Lvl. 70 WAR, PLD, DRK
Doombringer 	
[Great Sword] 
DMG:84 Delay:480 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WAR, PLD, DRK
Jadagna 	
[Club] 
DMG:39 Delay:340 HP+29 MP-29 VIT+5 
Lvl. 69 WAR, WHM, PLD
Jadagna +1 	
[Club] 
DMG:40 Delay:334 HP+31 MP-31 VIT+6 
Lvl. 69 WAR, WHM, PLD
Imperial Wand 	
[Club] 
DMG:23 Delay:216 
Assault: DMG:25 MP+20 Enmity-3 
Lvl. 70 WHM, BLM, RDM, SMN, BLU
Yigit Bulawa 	
[Club] 
DMG:36 Delay:310 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WHM, PLD
Jadagna -1 	
[Club] 
DMG:10 Delay:340 MP-58 
Lvl. 69 WAR, WHM, PLD
Bibiki Seashell 	
[Ammo] 
DMG:1 Delay:999 VIT+4 ≺Element: Water≻+3 
Enhances "Aquan Killer" effect 
Lvl. 60 All
Kosetsusamonji 	
[Great Katana] 
DMG:76 Delay:420 
Assault: DMG:79 "Store TP"+2 
Lvl. 70 SAM, NIN
Hotarumaru 	
[Great Katana] 
DMG:78 Delay:420 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 SAM, NIN
Lotus Katana 	
[Great Katana] 
DMG:1 Delay:280 
Lvl. 1 All, BLU, COR, PUP
Mezraq 	
[Polearm] 
DMG:93 Delay:492 STR+2 VIT+2 
Additional effect: Impairs evasion 
Lvl. 75 DRG
Mezraq +1 	
[Polearm] 
DMG:94 Delay:478 STR+3 VIT+3 
Additional effect: Impairs evasion 
Lvl. 75 DRG
Puk Lance 	
[Polearm] 
DMG:84 Delay:492 
Assault: DMG:93 Wyvern: HP+50 
Lvl. 70 DRG
Imperial Neza 	
[Polearm] 
DMG:92 Delay:478 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 DRG
Volunteer's Scythe	
[Scythe] 
DMG:97 Delay:528 
Assault: DMG:99 Attack+6 
Lvl. 70 DRK
Storm Zaghnal 	
[Scythe] 
DMG:87 Delay:480 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WAR, DRK, BST
Jambiya 	
[Dagger] 
DMG:26 Delay:220 HP+20 
Enhances "Resist Virus" effect 
Lvl. 73 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP
Jambiya +1 	
[Dagger] 
DMG:27 Delay:212 HP+22 
Enhances "Resist Virus" effect 
Lvl. 73 WAR, THF, PLD, DRK, BRD, RNG, SAM, NIN, DRG, COR, PUP
Khanjar 	
[Dagger] 
DMG:23 Delay:192 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WAR, BLM, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, SMN
Amood 	
[Great Axe] 
DMG:88 Delay:504 
Enhances "Resist Virus" effect 
Latent effect: 
DMG:58 Occasionally attacks twice 
Lvl.75 WAR
Amood +1 	
[Great Axe] 
DMG:89 Delay:489 
Enhances "Resist Virus" effect 
Latent effect: 
DMG:59 Occasionally attacks twice 
Lvl.75 WAR
Imperial Bhuj 	
[Great Axe] 
DMG:93 Delay:504 
Depending on day: Increases elemental 
weapon skill damage 
Lvl.71 WAR, DRK
Aht Urhgan Dart 	
[Ammo] 
DMG:23 Delay:168 Ranged Accuracy+5 
Lvl. 65 WAR, RDM, THF, DRK, NIN, COR
Lamian Kaman +1 	
[Bow] 
DMG:20 Delay:261 MP+12 
Ranged Accuracy+8 
"Magic Def. Bonus"+2 
Lvl. 75 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Imperial Bow 	
[Bow] 
DMG:75 Delay:540 
Assault: DMG:77 Ranged Accuracy+10 
Lvl. 70 WAR, PLD, DRK, RNG, SAM
Storm Zamburak 	
[Crossbow] 
DMG:36 Delay:288 
Assault: DMG:38 Ranged Attack+10 
Lvl. 70 WAR, DRK, RNG
Imperial Kaman 	
[Bow] 
DMG:38 Delay:360 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Imperial Gun 	
[Gun] 
DMG:40 Delay:600 
Depending on day: Increases elemental 
weapon skill damage 
Lvl. 71 RNG
Hexagun +1 	
[Gun] 
DMG:31 Delay:466 Ranged Accuracy+7 
Lvl 65 COR
Lamian Kaman -1 	
[Bow] 
DMG:10 Delay:540 Ranged Accuracy-8 
Lvl. 75 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Volunteer's Dart 	
[Ammo] 
DMG:1 Delay:168 
Besieged: Attack+10 
Lvl. 50 All, BLU, COR, PUP
Mercenary's Dart 	
[Ammo] 
DMG:1 Delay:168 
Besieged: INT+3 MND+3 CHR+3 
Lvl. 50 All, BLU, COR, PUP
Imperial Dart 	
[Ammo] 
DMG:1 Delay:168 
Besieged: 
HP recovered while healing +2 
MP recovered while healing +2 
Lvl. 50 All, BLU, COR, PUP
Mamoolbane 	
[Throwing - Returns] 
DMG:1 Delay:294 
Latent effect: Accuracy+6 
Enchantment: Evasion+10 
Lvl. 70 All
Lamiabane 	
[Throwing - Returns] 
DMG:1 Delay:294 
Latent effect: 
Enhances "Magic Atk. Bonus" 
Enchantment: Adds "Refresh" effect 
<15/15, 0:03, 00:30, 1:00:00> 
Lvl. 70 All
Trollbane 	
[Throwing - Returns] 
DMG:1 Delay:294 
Latent effect: 
Increases rate of critical hits 
Enchantment: VIT+10 
<15/15, 0:03, 00:30, 24:00:00> 
Lvl. 70 All
Cerberus Bow 	
[Bow] 
DMG:72 Delay:600 AGI+2 Element: Fire+13 Element: Dark+13 
Lvl. 75 WAR, PLD, DRK, RNG, SAM
Paralysis Arrow 	
[Ammo] 
DMG:1 Delay:90 
Additional effect: Paralysis 
Lvl. 70 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Marid Arrow 	
[Ammo] 
DMG:36 Delay:120 
Lvl. 65 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Water Arrow 	
[Ammo] 
DMG:27 Delay:90 
Additional effect: Water damage 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Earth Arrow 	
[Ammo] 
DMG:27 Delay:90 
Additional effect: Earth damage 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
Wind Arrow 	
[Ammo] 
DMG:27 Delay:90 
Additional effect: Wind damage 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, RNG, SAM, NIN
==Head==
Armor 	
Summary
Walahra Turban 	
HP+30 MP+30 Haste+5% 
Lvl. 75 All
Sipahi Turban 	
DEF:19 HP+8 STR+3 AGI+3 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Abtal Turban 	
DEF:20 HP+10 STR+4 AGI+4 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Amir Puggaree 	
DEF:23 Attack+5 Evasion+2 
HP recovered while healing +2 
Set: Reduces magic and breath damage 
Lvl. 72 WAR, PLD, DRK, SAM, DRG
Jaridah Khud 	
DEF:21 HP-5 Attack+2 
Ranged Attack+1 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Akinji Khud 	
DEF:22 HP-5 Attack+3 
Ranged Attack+2 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Yigit Turban 	
DEF:21 MND+4 
"Magic Atk. Bonus"+2 
Enmity-5 
MP recovered while healing +1 
Set: Adds "Refresh" effect 
Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU
Storm Zucchetto 	
DEF:15 Accuracy+4 Magic Accuracy+2 
Lvl. 50 All
Storm Turban 	
DEF:15 MP+18 
"Magic Def. Bonus"+2 
MP recovered while healing +1 
Lvl. 50 All
Pahluwan Qalansuwa	
DEF:15 HP+25 Accuracy+7 Attack+5 
Ranged Accuracy+7 
Set: Enhances "Subtle Blow" effect 
Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP
==Body==
Armor 	
Summary
Sipahi Jawshan 	
DEF:43 HP+16 STR+5 AGI+5 
Increases rate of critical hits 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Abtal Jawshan 	
DEF:44 HP+18 STR+6 AGI+6 
Increases rate of critical hits 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Amir Korazin 	
DEF:44 Attack+12 Evasion+12 
Enhances "Zanshin" effect 
Set: Reduces magic and breath damage 
Lvl. 72 WAR, PLD, DRK, SAM, DRG
Jaridah Peti 	
DEF:42 HP-25 Accuracy+5 Attack+5 
Ranged Accuracy+5 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Akinji Peti 	
DEF:43 HP-25 Accuracy+6 Attack+6 
Ranged Accuracy+6 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Yigit Gomlek 	
DEF:40 Evasion+7 
"Magic Atk. Bonus"+5 
Song spellcasting time -10% 
MP recovered while healing +5 
Set: Adds "Refresh" effect 
Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU
Pahluwan Khazagand	
DEF:42 HP+20 Accuracy+10 
Ranged Accuracy+10 
Increases rate of critical hits 
HP recovered while healing +2 
Set: Enhances "Subtle Blow" effect 
Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP
Bannaret Mail 	
DEF:21 
Enchantment: HP+15 Enmity+2 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 24 WAR, PLD, DRK, BST, SAM, NIN
==Hands==
Armor 	
Summary
Abtal Dastanas 	
DEF:14 STR+5 AGI+4 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Amir Kolluks 	
DEF:21 Attack+5 Parrying skill +5 
Set: Reduces magic and breath damage 
Lvl. 72 WAR, PLD, DRK, SAM, DRG
Akinji Bazubands 	
DEF:15 HP-9 Accuracy+4 
Ranged Attack+3 Evasion+3 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Jaridah Bazubands	
DEF:14 HP-9 Accuracy+3 
Ranged Accuracy+2 Evasion+2 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU COR
Yigit Gages 	
DEF:17 INT+5 MND+5 Evasion+4 
"Magic Atk. Bonus"+2 
Set: Adds "Refresh" effect 
Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU
Storm Manopolas 	
DEF:16 Evasion+6 Enmity+3 
Lvl. 50 All
Storm Gages 	
DEF:11 MP+22 
Assault: MP recovered while healing +3 
Lvl. 50 All
Pahluwan Dastanas	
DEF:19 Accuracy+5 Ranged Accuracy+5 
Ranged Attack+5 
Set: Enhances "Subtle Blow" effect 
Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP
Marid Mittens 	
DEF:12 HP+15 ≺Element: Water≻+5 
Ranged Accuracy+2 
Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR
Marid Mittens +1 	
DEF:13 HP+17 ≺Element: Water≻+6 
Ranged Accuracy+3 
Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR
==Legs==
Armor 	
Summary
Sipahi Zerehs 	
DEF:24 HP+22 STR+2 AGI+3 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Abtal Zerehs 	
DEF:25 HP+24 STR+3 AGI+4 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Amir Dirs 	
DEF:38 Attack+4 Ranged Accuracy+4 
Ranged Attack+4 
Set: Reduces magic and breath damage 
Lvl. 72 WAR, PLD, DRK, SAM, DRG
Jaridah Salvars 	
DEF:30 HP-12 Ranged Accuracy+2 
Ranged Attack+3 Evasion+3 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Akinji Salvars 	
DEF:31 HP-12 Ranged Accuracy+3 
Ranged Attack+4 Evasion+4 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Yigit Seraweels 	
DEF:30 HP+25 MP+25 Evasion+6 
MP recovered while healing +2 
Set: Adds "Refresh" effect 
Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU
Pahluwan Seraweels	
DEF:36 STR+3 Accuracy+4 
Ranged Accuracy+4 
Set: Enhances "Subtle Blow" effect 
Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP
Sturdy Trousers 	
DEF:5 
Enchantment: HP+10 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 7 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Sturdy Slacks 	
DEF:5 
Enchantment: HP+7 MP+7 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 8 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP
==Feet==
Armor 	
Summary
Sipahi Boots 	
DEF:11 STR+1 AGI+1 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Abtal Boots 	
DEF:12 STR+2 AGI+2 
Lvl. 59 WAR, PLD, DRK, BST, SAM
Amir Boots 	
DEF:16 Accuracy+6 Attack+5 
HP recovered while healing +1 
Set: Reduces magic and breath damage 
Lvl. 72 WAR, PLD, DRK, SAM, DRG
Jaridah Nails 	
DEF:12 HP-7 Accuracy+1 
Ranged Accuracy+2 Evasion+1 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Akinji Nails 	
DEF:13 HP-7 Accuracy+2 
Ranged Accuracy+3 Evasion+2 
Lvl. 55 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Yigit Crackows 	
DEF:11 INT+3 MND+3 Evasion+5 
"Magic Atk. Bonus"+2 
Set: Adds "Refresh" effect 
Lvl. 72 WHM, BLM, RDM, BRD, SMN, BLU
Storm Gambieras 	
DEF:9 STR+2 
HP recovered while healing +2 
Lvl. 50 All
Storm Crackows 	
DEF:11 
Assault: Movement speed +12% 
Lvl. 50 All
Pahluwan Crackows	
DEF:13 DEX+4 Accuracy+3 
Ranged Accuracy+3 
Set: Enhances "Subtle Blow" effect 
Lvl. 72 MNK, RDM, THF, BST, RNG, NIN, DRG, COR, PUP
Marid Leggings 	
DEF:13 HP+20 ≺Element: Water≻+5 
Ranged Accuracy+1 
Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR
Marid Leggings +1	
DEF:14 HP+25 ≺Element: Water≻+6 
Ranged Accuracy+2 
Lvl. 65 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, SAM, NIN, DRG, BLU, COR
==Waist==
Armor 	
Summary
Storm Belt 	
DEF:4 STR+4 VIT+4 
Assault: Accuracy+15 
Lvl. 50 All
Storm Sash 	
DEF:3 MP+20 
Assault: INT+6 CHR+6 
Lvl. 50 All
Potent Belt 	
DEF:5 STR+3 Accuracy+8 
Lvl. 60 All
Spectral Belt 	
DEF:5 MP+10 Enmity-4 
Lvl. 60 All
Precise Belt 	
DEF:5 Accuracy+5 Ranged Accuracy+5 
Lvl. 60 All
Resolute Belt 	
DEF:5 
"Magic Def. Bonus"+2 
Spell interruption rate down 8% 
Lvl. 60 All
Hurling Belt 	
DEF:5 Ranged Accuracy+4 
Throwing skill +5 
Lvl. 60 All
Augmenting Belt	
DEF:2 
Enchantment: 
HP recovered while healing +2 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 7 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Marid Belt 	
DEF:7 HP+22 DEX+2 VIT+5 
HP recovered while healing +1 
Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Al Zahbi Sash 	
DEF:4 MP+15 INT+2 MND+2 CHR+2 
Spell interruption rate down 6% 
Lvl. 71 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP
Moon Sash 	
DEF:5 MP+17 INT+3 MND+3 CHR+3 
Spell interruption rate down 8% 
Lvl. 71 MNK, WHM, BLM, RDM, PLD, BRD, RNG, SMN, BLU, PUP
Marid Belt +1 	
DEF:8 HP+24 DEX+3 VIT+5 
HP recovered while healing +2 
Lvl. 71 WAR, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
==Neck==
Armor 	
Summary
Merrow No.17's Locket	
DEF:2 MP+10 ≺Element: Water≻+30 
Enhances "Resist Charm" effect 
Lvl. 65 All
Storm Muffler 	
DEF:1 
Assault: Adds "Regen" effect 
Lvl. 50 All
Storm Torque 	
DEF:1 
Assault: Evasion+7 
Lvl. 50 All
Tempered Chain 	
DEF:8 HP+20 
Lvl. 60 All
Enlightened Chain 	
INT+3 MND+2 
Lvl. 60 All
Chivalrous Chain 	
DEF:4 STR+3 Accuracy+5 
"Store TP"+1 
Lvl. 60 All
Fortified Chain 	
DEF:4 Evasion skill +3 Shield skill +3 
Parrying skill +3 
Lvl. 60 All
Grandiose Chain 	
HP+10 MP+10 
HP recovered while healing +2 
MP recovered while healing +2 
Lvl. 60 All
Regen Collar 	
DEF:1 
Enchantment: Adds "Regen" effect 
<50/50, 0:03, 0:30, 0:10:00> 
Lvl. 7 MNK, WHM, BLM, RDM, THF, DRK, BRD, RNG, SMN, BLU, COR, PUP
==Back==
Armor 	
Summary
Storm Mantle 	
DEF:5 HP+30 
Assault: HP+75 
Lvl. 50 All
Storm Cape 	
DEF:4 MP+30 
Assault: MP recovered while healing +2 
Lvl. 50 WHM, BLM, RDM, BRD, SMN, BLU, PUP
Miraculous Cape 	
DEF:5 MP+15 MND+3 CHR+3 Enmity-1 
Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP
Bullseye Cape 	
DEF:7 AGI+1 Ranged Attack+12 
Lvl. 60 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Intensifying Cape	
DEF:5 HP+30 MP+30 
Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP
Bushido Cape 	
DEF:7 Evasion+1 
"Store TP"+1 
"Subtle Blow"+1 
Enhances "Zanshin"effect 
Lvl. 60 WAR, MNK, RDM, THF, PLD, DRK, BST, BRD, RNG, SAM, NIN, DRG, BLU, COR
Invigorating Cape	
DEF:5 MP+1% Evasion+3 
MP recovered while healing +1 
Lvl. 60 WHM, BLM, RDM, BRD, SMN, BLU, PUP
==Earring==
Armor 	
Summary
Storm Loop 	
Attack+5 
Assault: Attack+10 
Lvl. 50 All
Storm Earring 	
Assault: MP+15 Enmity-4 
Lvl. 50 All
Stoic Earring 	
HP+20 
Enhances "Resist Stun" effect 
HP recovered while healing +1 
Lvl. 50 All
Antivenom Earring	
MP+15 
Enhances "Resist Poison" effect 
MP recovered while healing +1 
Lvl. 50 All
Insomnia Earring 	
HP+15 MP+15 
Enhances "Resist Sleep" effect 
Lvl. 50 All
Vision Earring 	
Ranged Accuracy+2 
Enhances "Resist Blind" effect 
Lvl. 50 All
Velocity Earring 	
Evasion+4 
Enhances "Resist Slow" effect 
Lvl. 50 All
==Ring==
Armor 	
Summary
Olduum Ring 	
Enchantment: 
Teleport (Wajaom Woodlands) 
<1/1, 0:03, 0:30, 20:00:00> 
Lvl. 60 All
Random Ring 	
Enchantment: DEX+1～8 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl.60 All, BLU, COR, PUP
Shining Ring 	
STR+1 DEX+1 VIT+1 AGI+1 
INT+1 MND+1 CHR+1 
Enhances "Resist Virus" effect 
Lvl. 71 All
Scintillant Ring	
STR+2 DEX+2 VIT+2 AGI+2 
INT+2 MND+2 CHR+2 
Enhances "Resist Virus" effect 
Lvl. 71 All
Imperial Ring 	
Assault: Haste+4% 
Lvl. 50 All
Storm Ring 	
Assault: Accuracy+10 
Lvl. 50 All
Unfettered Ring 	
DEF:5 
"Magic Def. Bonus"+2 
Enhances "Resist Petrify" effect 
Lvl. 50 All
Ebullient Ring 	
HP+15 MP+15 
Enhances "Resist Paralyze" effect 
Lvl. 50 All
Hale Ring 	
INT+3 MND+3 
Enhances "Resist Virus" effect 
Lvl. 50 All
Unyielding Ring 	
DEF:7 DEX+3 VIT+3 
Enhances "Resist Charm" effect 
Lvl. 50 All
Garrulous Ring 	
STR+3 AGI+3 
Enhances "Resist Silence" effect 
Lvl. 50 All
Cerberus Ring 	
DEF:3 ≺Element: Fire≻+5 Attack+3 
Ranged Attack+4 
Lvl. 75 All
Cerberus Ring +1	
DEF:4 ≺Element: Fire≻+6 Attack+4 
Ranged Attack+5 
Lvl. 75 All
Manashell Ring 	
≺Element: Fire≻+2 ≺Element: Water≻+2 
Enchantment: MP+9 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 11 All
Armored Ring 	
DEF:1 
Enchantment: DEF+8 
<50/50, 0:03, 0:30, 0:30:00> 
Lvl. 14 All
==Quests==
Quest	
Summary
The Road to Aht Urhgan	
Client: Faursel (Tenshodo, Lower Jeuno) Summary: If you want to ride the mercenary transport ship from Mhaura, you must bring the required items to the Tenshodo.
Keeping Notes	
AT Quest 0 Client: Ahkk Jharcham (Port 
Al Zahbi, Aht Urhgan Whitegate) 
Summary: 
Ahkk Jharcham wants you to bring 
her a sheet of parchment and a jar 
of black ink so she can write down 
her secret.
Arts and Crafts	
AT Quest 1 Client: Hadahda (Stoneserpent 
Square, Aht Urhgan Whitegate) 
Summary: 
Hadahda wants you to collect 
pieces of paper with letters 
written on them. You are to 
bring him one each of M, U, 
and T, and two each of A and D.
Olduum	
AT Quest 2 Client: Dkhaaya (Balrahn Way, 
Aht Urhgan Whitegate) 
Summary: 
Dkhaaya wants you to bring him an 
artifact of the Olduum civilization.
Got It All	
AT Quest 3 Client: Tehf Kimasnahya (Balrahn 
Way, Aht Urhgan Whitegate) 
Summary: 
Tehf Kimasnahya wants you to 
get a vial of luminous water 
from Ekhu Pesshyadha.
Get the Picture	
AT Quest 4 Client: Balakaf (Port Ephramad, 
Aht Urhgan Whitegate) 
Summary: 
Take pictures with Balakaf's 
"image recorder" at the places 
he specifies.
An Empty Vessel	
AT Quest 5 Client: Waoud (Heretic's Alley, 
Aht Urhgan Whitegate) 
Summary: 
There is a rare treasure in the 
"Middle Lands" that Waoud needs 
someone to obtain for him...
Luck of the Draw	
AT Quest 6 Client: Ratihb (Shararat Teahouse, 
Aht Urhgan Whitegate) 
Summary: 
Ratihb wants you to check on 
his son Wasuhd, who has gone 
in search of his older brother.
No Strings Attached	
AT Quest 7 Client: Iruki-Waraki (Way of the 
Devout, Aht Urhgan Whitegate) 
Summary: 
If you want to learn how to 
become a puppetmaster, you must 
bring an automaton to Iruki-Waraki.
Finding Faults	
AT Quest 8 Client: Hishahma (Way of the 
Devout, Aht Urhgan Whitegate) 
Summary: 
Journey to the lands where 
dangerous monsters reside and 
investigate their weak points. 
According to previous research, 
each type of monster should 
possess two weak points.
Give Peace a Chance	
AT Quest 9 Client: Mishhar (Serpentking Square, 
Aht Urhgan Whitegate) 
Summary: 
Mishhar wants you to find out what 
Isween is doing out in the Wajaom 
Woodlands at night.
A Taste of Honey	
AT Quest 12 Client: Qutiba (Shararat Teahouse, 
Aht Urhgan Whitegate) 
Summary: 
Qutiba wants you to bring her 
three pots of white honey so she 
can make the famous Near Eastern 
confectionery "irmik helvasi."
Such Sweet Sorrow	
AT Quest 13 Client: Dabhuh (Gladiator's Alley, 
Aht Urhgan Whitegate) 
Summary: 
Dabhuh wants you to bring him 
a Merrow scale.
Fear of the Dark II	
AT Quest 14 Client: Suldiran (Galeserpent Square, 
Al Zahbi) 
Summary: 
Bring Suldiran two imp wings.
Cook-a-roon?	
AT Quest 15 Client: Ququroon (North of the 
Weapon Shop, Nashmau) 
Summary: 
Ququroon wants to practice cooking 
so he can open a restaurant one day. 
Help him out by bringing him the 
ingredients he requires.
The Die Is Cast	
AT Quest 16 Client: Ratihb (Shararat Teahouse, 
Aht Urhgan Whitegate) 
Summary: 
Yadhiwa cheated Balajaha out of 
a large sum of money. Help him 
get back the gold he lost to her 
crafty devices.
Two Horn the Savage	
AT Quest 17 Client: Milazahn (Balrahn Way, 
Aht Urhgan Whitegate) 
Summary: 
The ferocious "Two Horn the 
Savage" has been wreaking havoc 
around the Empire, but nobody 
knows the creature's identity or 
its whereabouts. You are to lead 
an investigation into the facts 
surrounding this frightening beast.
Totoroon's Treasure Hunt	
AT Quest 18 Client: Totoroon (Port, Nashmau) 
Summary: 
Totoroon has found a 
"soooper-doooper" treasure. 
He will tell you where it is hidden 
in exchange for something sweet.
What Friends are For	
AT Quest 19 Client: Tsetseroon (Junk Seller, 
Nashmau) 
Summary: 
Tsetseroon needs a cobalt jellyfish 
and a chunk of tin ore to make his 
special stew.
Rock Bottom	
AT Quest 20 Client: Zurtermor (Mount Zhayolm) 
Summary: 
Zurtermor has dropped his 
precious pickaxe into a crevasse...
The Prankster	
Client: Ahaadah (Philosopher's Alley, Aht Urhgan Whitegate)
Summary: Alcander and Ahaadah want you to help Tinga-Matonga become a respectable citizen.
Delivering the Goods	
AT Quest 61 Client: Fochacha (Serpentking 
Square, Aht Urhgan Whitegate) 
Summary: 
Fochacha's cooking supplies have 
been stolen! Her son has gone to 
retrieve them, but how is he faring? 
You might try looking for him at 
Shararat's Teahouse, where gourmet 
aficionados are known to reside...
Vanishing Act	
AT Quest 62 Client: Ulamaal, Qutiba (Shararat's 
Teahouse, Aht Urhgan Whitegate) 
Summary: 
The leader of the "Epicureans" has 
been missing ever since saying he 
was going to the port. 
Where could he have gone...?
Promotion: Private First Class	
AT Quest 90 Client: Naja Salaheem (Salaheem's 
Sentinels, Aht Urhgan Whitegate) 
Summary: 
President Naja wants you to bring 
her an imp wing.
Promotion: Superior Private	
AT Quest 91 Client: Naja Salaheem (Salaheem's 
Sentinels, Aht Urhgan Whitegate) 
Summary: 
Your task is to find some hard 
evidence that the "Dark Rider" has 
truly appeared out of legend and is 
terrorizing the Empire.
==Missions==
Mission	
Summary
Land of Sacred Serpents	
AhtUrhgan 0 Mission Orders: 
A land of new adventures lies to the 
east of Mindartia. What splendors and 
terrors await the curious...?
Immortal Sentries	
AhtUrhgan 1 Mission Orders: 
Deliver a package to one of the 
Immortals found at the staging points 
and Naja will consider you for a 
mercenary contract.
President Salaheem	
AhtUrhgan 2 Mission Orders: 
You have become an employee of 
Salaheem's Sentinels. Becoming a 
mercenary is not quite what you 
expected...
Knight of Gold	
AhtUrhgan 3 Mission Orders: 
Bring Raillefal back to Salaheem's 
Sentinels and help teach him the 
proper attitude for a mercenary.
Confessions of Royalty	
AhtUrhgan 4 Mission Orders: 
Deliver Raillefal's letter to 
Halver in the Chateau d'Oraguille.
Easterly Winds	
AhtUrhgan 5 Mission Orders: 
An international summit is to be held 
in Jeuno. You have been called upon 
to speak of what you have witnessed 
in the Empire of Aht Urhgan.
Westerly Winds	
AhtUrhgan 6 Mission Orders: 
You have been assigned the task of 
infiltrating the inner political circle 
of the Empire as an agent of the 
allied forces. Report to Raillefal.
A Mercenary Life	
AhtUrhgan 7 Mission Orders: 
President Naja is all fired up and 
eager to see you complete as many 
missions as you can...
==Assault Quests==
Assault Quest	
Summary
Leujaoam Cleansing	
AS Assault 1 Misson Orders: 
General Afkaam is to inspect 
Leujaoam Sanctum. Destroy all 
creatures in the area that may 
pose a threat to the general. 
Area: Leujaoam Sanctum 
Objective: Remove all threats 
Recruitment: Lv.50, 3-6 mercenaries
Orichalcum Survey	
AS Assault 2 Misson Orders: 
There is a rumor that orichalcum 
ore has been discovered in 
Leujaoam Sanctum. Find the ore 
vein before the beastmen do. 
Area: Leujaoam Sanctum 
Objective: Discover orichalcum ore 
Recruitment: Lv.50, 3-6 mercenaries
Escort Professor Clavauert	
AS Assault 3 Misson Orders: 
A long-haired marid has been found 
frozen in the eternal ice of 
Leujaoam Sanctum. Escort 
Professor Clavauert to the site of 
the discovery. 
Area: Leujaoam Sanctum 
Objective: Protect the professor 
Recruitment: Lv.60, 3-6 mercenaries
Imperial Agent Rescue	
AS Assault 11 Misson Orders: 
An agent sent to spy on the 
secret training grounds of the 
Mamool Ja has been captured. 
Rescue him before he is 
interrogated for Imperial secrets. 
Area: Mamool Ja Training Grounds 
Objective: Rescue the agent 
Recruitment: Lv.60, 3-6 mercenaries
Preemptive Strike	
AS Assault 12 Misson Orders: 
A unit of Mamool Ja soldiers is 
training in assassination techniques. 
Destroy them before they can 
become a threat to the Empress. 
Area: Mamool Ja Training Grounds 
Objective: Destroy the assassins 
Recruitment: Lv.60, 3-6 mercenaries
Sagelord Elimination	
AS Assault 13 Misson Orders: 
Sagelord Molaal Ja is visiting the 
training grounds to oversee the 
progress of the soldiers. His 
elimination would sow chaos and 
confusion in the Mamool Ja ranks. 
Area: Mamool Ja Training Grounds 
Objective: Defeat Sagelord Molaal Ja 
Recruitment: Lv.70, 3-6 mercenaries
Excavation Duty	
AS Assault 21 Misson Orders: 
The Imperial Army plans to traverse 
Lebros Cavern as part of their 
attack on Halvung, however the 
tunnels are blocked with rocks. 
You must remove the obstructions. 
Area: Lebros Cavern 
Objective: Remove the obstructions 
Recruitment: Lv.50, 3-6 mercenaries
Lebros Supplies	
AS Assault 22 Misson Orders: 
An advance unit sent into Lebros 
Cavern has met heavy resistance 
and is in need of reprovisioning. 
Your mission is to deliver rations to 
each member of the advance unit. 
Area: Lebros Cavern 
Objective: Deliver the provisions 
Recruitment: Lv.60, 3-6 mercenaries
Troll Fugitives	
AS Assault 23 Misson Orders: 
The remnants of a Troll army that 
clashed with Imperial forces has 
taken refuge within Lebros Cavern. 
Hunt down the fugitives and 
prevent them from regrouping. 
Area: Lebros Cavern 
Objective: Destroy the Troll fugitives 
Recruitment: Lv.70, 3-6 mercenaries
Seagull Grounded	
AS Assault 31 Misson Orders: 
The Immortals have captured a 
member of the Seagull Phratrie, a 
rebel organization. You are to 
escort the prisoner safely to a 
holding area. 
Area: Periqia 
Objective: Escort the prisoner 
Recruitment: Lv.70, 3-6 mercenaries
Requiem	
AS Assault 32 Misson Orders: 
An Immortal has reported the 
existence of a large force of 
undead soldiers. Destroy these 
undead minions before they can 
organize an attack on the Empire. 
Area: Periqia 
Objective: Destroy the undead 
Recruitment: Lv.70, 3-6 mercenaries
Saving Private Ryaaf	
AS Assault 33 Misson Orders: 
A squad sent in to search for the 
Seagull Phratrie hideout has failed 
to report. Find any survivors, 
especially one Private Ryaaf, a 
relative of the Galeserpent General. 
Area: Periqia 
Objective: Find the survivors 
Recruitment: Lv.70, 3-6 mercenaries
Golden Salvage	
AS Assault 41 Misson Orders: 
Rumor has it that the golden 
figurehead from the Black Coffin, 
the ship of Luzaf the pirate, can 
be found somewhere within Ilrusi 
Atoll. 
Area: Ilrusi Atoll 
Objective: Recover the figurehead 
Recruitment: Lv.60, 3-6 mercenaries
Lamia No.13	
AS Assault 42 Misson Orders: 
Your mission is to hunt down 
Lamia No.13, a fearsome creature 
known to have performed vile 
experiments on the countless 
corpses of her enemies. 
Area: Ilrusi Atoll 
Objective: Eliminate Lamia No.13 
Recruitment: Lv.70, 3-6 mercenaries
Extermination	
AS Assault 43 Misson Orders: 
The vermin feasting on the corpses 
left behind by the Lamiae have 
multiplied to unnatural numbers. 
Destroy this threat to the 
surrounding ecology. 
Area: Ilrusi Atoll 
Objective: Exterminate all monsters 
Recruitment: Lv.70, 3-6 mercenaries
==Corsair Dice==
Item	
Summary
Corsair Die	
Rare: COR Lv.5 Teaches the Phantom Roll ability
Ninja Die	
Rare: COR Lv.8 Teaches the Phantom Roll ability
Ranger Die	
Rare: COR Lv.11 Teaches the Phantom Roll ability
Dark Knight Die	
Rare: COR Lv.14 Teaches the Phantom Roll ability
Blue Mage Die	
Rare: COR Lv.17 Teaches the Phantom Roll ability
White Mage Die	
Rare: COR Lv.20 Teaches the Phantom Roll ability
Puppetmaster Die	
Rare: COR Lv.23 Teaches the Phantom Roll
Bard Die	
Rare: COR Lv.26 Teaches the Phantom Roll ability
Monk Die	
Rare: COR Lv.31 Teaches the Phantom Roll ability
Beastmaster Die	
Rare: COR Lv.34 Teaches the Phantom Roll ability
Samurai Die	
Rare: COR Lv.37 Teaches the Phantom Roll ability
Summoner Die	
Rare: COR Lv.40 Teaches the Phantom Roll ability
Thief Die	
Rare: COR Lv.43 Teaches the Phantom Roll ability
Red Mage Die	
Rare: COR Lv.46 Teaches the Phantom Roll ability
Warrior Die	
Rare: COR Lv.49 Teaches the Phantom Roll ability
Dragoon Die	
Rare: COR Lv.52 Teaches the Phantom Roll ability
Paladin Die	
Rare: COR Lv.55 Teaches the Phantom Roll ability
Black Mage Die	
Rare: COR Lv.58 Teaches the Phantom Roll ability
==Fish==
Fish	
Dexcription
Gurnard	
This saltwater fish lives in the Gugru Blue. It can fly in the air, but only for a short time.
Pterygotus	
This giant arthropod is also known as a "sea scorpion."
Mola Mola	
Legends say that this enormous saltwater fish has rescued shipwreck victims at sea.
Rhinochimera	
This enormous saltwater fish has a swordlike tusk growing from its head.
Istavrit	
This saltwater fish inhabits the reefs of the Arrapago Islands. Its fins are extremely poisonous.
Turnabaligi	
This enormous freshwater fish sometimes preys on waterbirds and unsuspecting beasts that venture too close to the water's edge.
Black Ghost	
This freshwater fish gives off light from inside its body.
Betta	
This beautifully colored fish possesses a strong fighting instinct. People often raise bettas to watch them fight or simply for viewing.
Kalkanbaligi	
This legendary giant saltwater fish is also referred to as a "Gigas's Shield."
Veydal Wrasse	
This enormous saltwater fish is named after a legendary admiral.
Denizanasi	
This monstrous jellyfish has caused Al Zahbi fishermen many headaches.
Kalamar	
This cephalopod's most recognizable feature is its pointy shell.
Hamsi	
This saltwater fish lives in the Sicklemoon Straits.
Lakerda	
This enormous saltwater fish wanders the Cyan Deep.
Kilicbaligi	
This enormous saltwater fish infests the Cyan Deep, and is referred to as the "Sword of Cyan."
Uskumru	
A large saltwater fish that inhabits the Cyan Deep.
Istakoz	
This crustacean lives on the sea bottom around the Arrapago Islands.
Mercanbaligi	
This saltwater fish inhabits the seas around the Arrapago Islands.
Ahtapot	
This shelled cephalopod inhabits the seas around the Arrapago Islands.
Istiridye	
A giant variety of bivalve that can be found on the reefs of the Arrapago Islands.
Dil	
This saltwater fish inhabits the seas around the Arrapago Islands.
Yilanbaligi	
This freshwater fish inhabits the rivers of the Near East.
Sazanbaligi	
This freshwater fish inhabits the rivers of the Near East.
Kayabaligi	
This freshwater fish lives on the river bottoms of the Near East. Its orange body is covered in bright silver stripes.
Alabaligi	
This freshwater fish lives in the clear waters of the Near East.
Morinabaligi	
A rarely seen freshwater fish.
Yayinbaligi	
An enormous freshwater fish that inhabits the lakes and marshes of the Aradjiah continent.
Kaplumbaga	
A simple-minded variety of turtle that inhabits the lakes and marshes of the Near East.
==Furniture==
Furniture	
Dexcription
Miniature Airship	
An exquisite model of an airship.
==Mysterious Items==
Item	
Dexcription
??? Sword	
This sword looks just like any other old sword to you.
??? Dagger	
This dagger looks just like any other old dagger to you.
??? Polearm	
This polearm looks just like any other old polearm to you.
??? Axe	
This axe looks just like any other old axe to you.
??? Bow	
This bow looks just like any other old bow to you.
??? Gloves	
These gloves look just like any other old gloves to you.
??? Footwear	
This footwear looks just like any other old footwear to you.
??? Headpiece	
This headwear looks just like any other old headwear to you.
??? Earring	
This earring looks just like any other old earring to you.
??? Ring	
This ring looks just like any other old ring to you.
??? Cape	
This cape looks just like any other old cape to you.
??? Sash	
This sash looks just like any other old sash to you.
??? Shield	
This shield looks just like any other old shield to you.
??? Necklace	
This necklace looks just like any other old necklace to you.
??? Ingot	
This ingot looks just like any other old ingot to you.
??? Potion	
This potion looks just like any other old potion to you.
??? Cloth	
This cloth looks just like any other old square of cloth to you.
??? Box	
This box looks just like any other old box to you.
==Quivers==
Item	
Dexcription
Kabura Quiver	
This leather quiver is used to carry large quantities of kabura arrows.
Sleep Quiver	
This leather quiver is used to carry large quantities of sleep arrows.
Blind Bolt Quiver	
This leather quiver is used to carry large quantities of blind bolts.
Acid Bolt Quiver	
This leather quiver is used to carry large quantities of acid bolts.
Holy Bolt Quiver	
This leather quiver is used to carry large quantities of holy bolts.
Sleep Bolt Quiver	
This leather quiver is used to carry large quantities of sleep bolts.
Venom Bolt Quiver	
This leather quiver is used to carry large quantities of venom bolts.
Bloody Bolt Quiver	
This leather quiver is used to carry large quantities of bloody bolts.
Silver Bullet Pouch	
This leather pouch is used to carry large quantities of silver bullets.
Spartan Bullet Pouch	
This leather pouch is used to carry large quantities of spartan bullets.
Iron Bullet Pouch	
This leather pouch is used to carry large quantities of iron bullets.
==Corsair Items==
Item	
Dexcription
Fire Card	
Powers of fire have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Ice Card	
Powers of ice have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Wind Card	
Powers of wind have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Earth Card	
Powers of earth have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Thunder Card	
Powers of thunder have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Water Card	
Powers of water have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Light Card	
Powers of light have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
Dark Card	
Powers of darkness have been sealed inside this card using a special technique. Crafted:
Alchemy (17)
==Puppetmaster Items==
Item	
Dexcription
Strobe	
A fire-based automaton attachment. Crafted:
Alchemy (44) Goldsmithing (?)
Tension Spring	
A fire-based automaton attachment. Crafted:
Goldsmithing (51)
Inhibitor	
A fire-based automaton attachment. Crafted:
Alchemy (55)
Mana Booster	
An ice-based automaton attachment. Crafted:
Alchemy (49) Goldsmithing (?)
Loudspeaker	
An ice-based automaton attachment. Crafted:
Alchemy (48) Bonecraft (?)
Scanner	
An ice-based automaton attachment. Crafted:
Alchemy (55)
Accelerator	
A wind-based automaton attachment. Crafted:
Goldsmithing (58) Alchemy (?)
Scope	
A wind-based automaton attachment. Crafted:
Goldsmithing (47) Alchemy (?)
Pattern Reader	
A wind-based automaton attachment. Crafted:
Alchemy (55)
Shock Absorber	
An earth-based automaton attachment. Crafted:
Goldsmithing (52) Smithing (?) Alchemy (?)
Armor Plate	
An earth-based automaton attachment
Analyzer	
An earth-based automaton attachment Crafted:
Alchemy (55)
Stabilizer	
A thunder-based automaton attachment. Crafted:
Alchemy (46) Goldsmithing (?)
Volt Gun	
A thunder-based automaton attachment. Crafted:
Goldsmithing (54) Alchemy (?)
Heat Seeker	
A thunder-based automaton attachment. Crafted:
Alchemy (55)
Mana Jammer	
A water-based automaton attachment. Crafted:
Goldsmithing (59) Alchemy (?)
Heatsink	
A water-based automaton attachment. Crafted:
Goldsmithing (49)
Stealth Screen	
A water-based automaton attachment. Crafted:
Alchemy (55)
Auto-Repair Kit	
A light-based automaton attachment. Crafted:
Goldsmithing (51) Alchemy (?)
Flashbulb	
A light-based automaton attachment. Crafted:
Alchemy (48) Goldsmithing (?)
Damage Gauge	
A light-based automaton attachment. Crafted:
Alchemy (55)
Mana Tank	
A darkness-based automaton attachment. Crafted:
Goldsmithing (56) Alchemy (?)
Mana Converter	
A darkness-based automaton attachment. Crafted:
Alchemy (49) Goldsmithing (?)
Mana Conserver	
A darkness-based automaton attachment. Crafted:
Alchemy (55)
==Additional Items==
Item	
Dexcription
Archaic Mirror	
Rare/Ex A magical, ancient mirror excavated by the beastmen.
Imperial Bronze Piece	
An Aht Urhgan coin, minted in bronze and etched with a likeness of the Imperial symbol, Serpentking Zahak.
Imperial Silver Piece	
An Aht Urhgan coin, minted in silver and etched with a likeness of the Imperial symbol, Serpentking Zahak.
Imperial Mythril Piece	
An Aht Urhgan coin, minted in mythril and etched with a likeness of the Imperial symbol, Serpentking Zahak.
Imperial Gold Piece	
An Aht Urhgan coin, minted in gold and etched with a likeness of the Imperial symbol, Serpentking Zahak.
Lightning Band	
Rare/Ex A ring-shaped relic unearthed in the Olduum Ruins.
Lamian Claw Key	
Rare/Ex This key has supposedly been carved out of a claw by a Lamia.
Lamian Fang Key	
Rare/Ex This key has supposedly been carved out of a fang by a Lamia.
Lamian Bone Key	
Rare/Ex This key has supposedly been carved out of a bone by a Lamia.
Halvung Shakudo Key	
Rare/Ex A shakudo key that can be used somewhere in Halvung.
Halvung Bronze Key	
Rare/Ex A bronze key that can be used somewhere in Halvung.
Halvung Brass Key	
Rare/Ex A brass key that can be used somewhere in Halvung.
Mamook Silverscale Key	
Rare/Ex This key can be used in Mamook. A silver scale is fitted on its head.
Mamook Tanscale Key	
Rare/Ex This key can be used in Mamook. A tan scale is fitted on its head.
Mamook Blackscale Key	
Rare/Ex This key can be used in Mamook. A black scale is fitted on its head.
Lambent Fire Cell	
An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:
Lambent Water Cell	
An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:
Lambent Earth Cell	
An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis. Used in Recipes:
Lambent Wind Cell	
An artificial crystal created using a secret Near Eastern technique. The cell's power is easily adjusted and it is simple to operate, but it cannot be used in synthesis.
Qiqirn Mine	
Tmp An explosive used by Qiqirns in battle.
Bhaflau Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Zhayolm Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Dvucca Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Reef Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Undersea Ruins Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Cutter Fireflies	
Ex This cage is filled with fireflies that have an exceptionally strong homing instinct. They will fly straight home when released.
Walahra Water	
Ex Distributed by Walahra Temple, this water is thought to increase the wisdom of any who drink it.
==Food==
Item	
Dexcription
Pine Nuts	
Unknown Shelled pine nuts.
Imperial Rice	
Unknown Rice cultivated in the Al Zahbi area.
Cornstarch	
Unknown This starch was made from millioncorn. Crafted:
Lamp Marimo	
Unknown A large ball of green algae. Its fluorescent seeds only grow in the Aydeewa Subterrane. Used in Recipe:
Imperial Flour	
Unknown This variety of flour is unique to Aht Urhgan.
Coffee Cherries	
Unknown These cherries were picked from a coffee plant in the Far South. Used in Recipe:
Coffee Beans	
Unknown These beans were extracted from the fruit of coffee cherries. Crafted:
Roast Coffee Beans	
Unknown These coffee beans have been roasted to perfection. Crafted:
Coffee Powder	
Unknown Roast coffee ground into a fine powder. Crafted:
White Honey	
Unknown Pephredos make this sweet honey from flower nectar. Used in Recipe:
Orobon Meat	
Unknown The meat, skin, and insides of an orobon. Used as a main ingredient in a Far Eastern stewpot dish.
Cerberus Meat	
Unknown This Cerberus meat gives off heat even though it has never been cooked.
Date	
Unknown The sweet, sticky fruit of a date palm tree.
Dried Date	
Unknown This date has become even sweeter after dehydration.
Apkallu Egg	
Unknown This apkallu egg is a healthy addition to every balanced meal.
Puk Egg	
Unknown Puk eggs are a famous delicacy in the Near East.
Chai	
Unknown A black tea popular in Aht Urhgan.
Karakul Meat	
Unknown Slightly tough meat from a variety of ram. A Near Eastern staple.
Irmik Helvasi	
Unknown A Near Eastern cake topped with pine nuts. Its subtle sweetness makes it go well with chai.
Irmik Helvasi +1	
Unknown An irmik helvasi baked to perfection by a master patissier.
Dried Date +1	
Unknown These dried dates are unbelievably sweet.
Yogurt	
Unknown Fermented sheep's milk.
Ayran	
Unknown A drink made from thinned yogurt.
Sutlac	
Unknown A pudding-style dessert made from rice, milk, and eggs.
Sutlac +1	
Unknown Only a master patissier could have made this exceptionally delicious serving of sutlac.
Yayla Corbasi	
Unknown A Near Eastern soup made from yogurt and mint.
Yayla Corbasi +1	
Unknown You have never tasted a more delicious bowl of yayla corbasi.
Ziz Meat	
Unknown Ziz meat is widely known for its exquisite flavor.
Patlican Salata	
Unknown A salad formed from a blend of eggplants and yogurt.
Patlican Salata +1	
Unknown Eggplants mixed with yogurt couldn't possibly taste any better than this.
Ic Pilav	
Unknown A stir-fry dish made from rice, meat, and pine nuts.
Ic Pilav +1	
Unknown Just looking at this delectable plate of ic pilav makes your mouth water.
Menemen	
Unknown This Near Eastern omelette is packed with nutritious value.
Menemen +1	
Unknown This fluffy omelette is fit for the Empress's table.
Karni Yarik	
Unknown An eggplant stuffed with meat and topped with tomatoes.
Karni Yarik +1	
Unknown This serving of karni yarik is roasted to perfection.
Balik Sandvici	
Unknown Uskumru meat sandwiched between two slices of white bread.
Balik Sandvici +1	
Unknown The most delicious balik sandvici you've ever tasted.
Imperial Coffee	
Unknown Strong coffee brewed in Al Zahbi.
Imperial Coffee +1	
Unknown A rich aroma wafts from this cup of Imperial coffee.
Chai +1	
Unknown A rich aroma wafts from this cup of chai.
Nashmau Stew	
Unknown Seafood stew made by a Qiqirn.
Sis Kebabi	
Unknown Sheep meat and onions on a skewer. Popular in the Near East.
Sis Kebabi +1	
Unknown A sis kebabi made with exceptionally juicy meat.
Balik Sis	
Unknown Fish meat and tomatoes on a skewer. Popular in the Near East.
Balik Sis +1	
Unknown Just looking at this balik sis makes your mouth water
==Medicine==
Item	
Dexcription
Elixir Vitae	
Unknown This elixir restores a few HP and MP. Crafted:
Alchemy (88)
Remedy Ointment	
Unknown This ointment remedies most status ailments. Crafted:
Alchemy (66)
Ether Drop	
Unknown These drops instantly restore a few MP. Crafted:
Alchemy (50)
Hi-Ether Drop	
Unknown These drops instantly restore some MP.
==See Also==
*2006 - (04/18/2006) - The New Jobs
*2006 - (04/18/2006) - Update Details
Category:News