August 28, 2021 Changelog

Changelog:
* Balance Changes:
** -
* Sparta PvP Updates:
** -
* Bugfixes:
** - Fixed an issue where Greek Ballistas, Egyptian Catapults, Roman Onagers and Babylonian Siege Towers didn't apply their Ranged Attack properly in Champion Mode.
* Quest Updates:
** -
* Art Updates:
** -
* Champion Mode Changes:
** Greeks:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Sarissophoroi: Hitpoints increased to 420, from 400. DPS increased to 11, from 10.
*** Hippikon: DPS reduced to 25, from 27.
** Egyptians:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** War Elephant: Hitpoints increased to 1660, from 1500. Pierce Armor reduced to 0.30, from 0.40.
*** Priestess of Ra: Hitpoints reduced to 150, from 180. Movement Speed reduced to 6, from 6.5.
** Celts:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Horseman: Baseline 0.20 Splash Damage Armor removed.
*** Gold Mine: Baseline Gold Conservation reduced to 20%, from 25%.
** Persians:
*** Sparabara: Snare reduced to 0.55, from 0.49.
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Mounted Archer: Movement Speed reduced to 8, from 8.5.
** Romans:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Decurion: Pierce Armor increased to 0.40, from 0.30.
*** Engineer: Now deals 0.1x damage against Villagers and Priests and 0.50x vs Storehouses.
*** SPQR: Now grants +25% Gold Conservation, from +35%.
** Babylonians:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Mounted Archer: Movement Speed reduced to 8, from 8.5.
*** Siege Tower: Ranged Attack Maximum Range increased to 22, from 18. Damage Area reduced to 1, from 2.
*** Siege Tower Champion: No longer grants +25% Maximum Range.
*** Ox Cart: Hitpoints increased to 500, from 400.
** Norse:
*** Spearman: Melee-Infantry Armor reduced to 0.20, from 0.30. Melee- Cavalry Armor increased to 0.40, from 0.30. Snare reduced to 0.55, from 0.49.
*** Throwing Axeman: DPS increased to 7, from 6.5.
*** Throwing Axeman Champion: Attack Rate buff reduced to +15%, from +20%.
*** Berserker: Baseline 0.5 HP/s Regen. removed. Cost increased to 90f/100g, from 80f/100g.
*** Berserker Champion: No longer grants +10% Health. Now grants Snare Immunity.
*** Raider: Baseline 0.20 Snare Resistance added.
** Global:
*** Loom: Now grants +50% Health, from +40%.
*** Storehouse: Hitpoints increased to 750, from 500.
*** Town Center: Build Time reduced to 120s, from 180s. Now has +10% Bonus Damage vs Villagers. Maximum Range increased to 34, from 32.
*** Guard Tower: Cost increased to 175w/100s, from 150w/75s. Hitpoints reduced to 1400, from 1500. Minimum Range reduced to 3, from 5.
*** Unfinished Buildings: Now take 60% additional damage while under construction, from 40%.
*** Pull Saw: (Age III Wood Gathering Upgrade): Cost increased to 300f/75g, from 200f/50g.
*** Two-man Saw: (Age IV Wood Gathering Upgrade): Cost increased to 600f/150g, from 400f/100g.
*** Pickaxe (Age II Gold Gathering Upgrade): Now also grants +15% Conservation.
*** Placer Mining (Age III Gold Gathering Upgrade): Cost increased to 75f/300w, from 50f/200w. Now also grants +15% Conservation.
*** Hydraulic Mining (Age IV Gold Gathering Upgrade): Cost increased to 150f/600w, from 100f/400w. Now also grants +15% Conservation.
*** Chisel (Age II Stone Gathering Upgrade): Stone Conservation increased to +30%, from 25%.
*** Stone Saw (Age III Stone Gathering Upgrade): Cost increased to 75w/300g, from 50w/200g. Stone Conservation increased to +30%, from 25%.
*** Stone Splitting (Age IV Stone Gathering Upgrade): Cost increased to 150w/600g, from 100w/400g. Stone Conservation increased to +30%, from 25%.
*** Irrigation (Age III Farm Gathering Upgarde): Cost increased to 150w/450g, from 100w/400g.
*** Crop Rotation (Age IV Farm Gathering Upgarde): Cost increased to 300w/900g, from 200w/800g.
* Updated the Champion Mode Website to the latest build.
* UI Updates:
** -
* Other Updates:
** Water Wells for all civilizations has been added to Vanity Island. You can find these new decoration buildings in the "Civilization Blueprints" store (in the top-center island).
** Overhauled the Mail System for rewards such as Crete, Sparta and Community Challenge rewards.
* XLive Changes:
** -
* Backend Changes:
** -
Category:Changelogs