Sonic Unleashed Ultimate

Sonic Unleashed: Ultimate (ソニックワールドアドベンチャー Sonikku Wārudo Adobenchā Arutimetto) is an Enhanced Remaster of Sonic Unleashed. It was Released on May 2, 2024 Both Physically & Digitally for the Nintendo Switch, PlayStation 5 & Xbox Series X|S Consoles and Released Digitally-Only Release on Pc Via Epic Games store & Steam in Most Countries and on May 4, 2024 in Japan. Players who Opted for the Digital Deluxe Version of the Game Instead Received the Game on April 24, 2024. 
==Plot==
Main Article: Sonic Unleashed#Plot
=== Characters ===
Image	Title 	Biography
 	Sonic The Hedgehog	
 	Sonic The Werehog 	
 	Chip/Light Gaia 	
==Gameplay==
Sonic Unleashed Ultimate Plays Almost Exactly Like the Xbox 360/PS3 Version of the Original Game. The Player can control Either Sonic or the Werehog, Each with their Own Abilities.
Sonic Unleashed Ultimate is Divided Into Eight Different Hub-worlds, All of which are Divided into Various Acts & One Boss. The Goal of Sonic Unleashed Ultimate is too Complete all these Zones Accessible In special Area's of the Adventure Fields Called Gaia Gates which Give Access to Stages depending on if the Player has The Required Key to Open the Doors. 
===Character-Specific Gameplay===
Main Article: Sonic Unleashed#Gameplay
==Changes==
===Gameplay Design===
*The Live System Has Been Removed Only in Easy Mode, Meaning That players Can Start over as many times as they want without Fearing a Game Over. Exclusively in Easy Mode, The Lives system And 1-UPS have Been Replaced with Different Features.
**The Tails Save Mechanic returns from Sonic Colors Ultimate and Functions the Exact Same as it did in That Game
**The 100 Ring Count from Sonic UnWiished Replaces the 1-UPS in the Stages.
*The Werehog Battle Music has the Option to be Turned off completely, which Makes the Stage music continue playing even when a battle is going on.
*The Sound Effect for Obtaining an Extra life is Recycled from the Old Sound Effect Used in Sonic Adventure, Sonic Adventure 2 & Sonic Heroes.
*After the Player has completed the Game, The Option to play as Super sonic Unlocks for the Daytime stages Only. Its also worth Noting That Super sonic doesn't have any music Associated with him and that The super state is not affected by Customization items and Uses the Default Look for sonic.
*There's a "Theatre Mode" On the Main menu which allows you to View the cutscenes that you've watched during the course of the game.
*Sonic Daytime Physics and control have been Tweaked, Now Mimicking How He controlled in "Sonic Generations" But Faster.
*Alongside This, The Werehogs Physics have also Been Tweaked as he's slightly Faster. The Hitboxes for the Werehogs attacks and Enemy's have also been made Bigger so the Attacks Hit Properly.
*Sonic Can Wear Chips Bracelet on his Wrist After The Credits finish, Only in Daytime Stages. This accessory is Just a Cosmetic but does Provide a Slower Drain of the boost when used.
=== Return of UnWiished/Colors Ultimate Stuff ===
* If The Player connects Enemies/Gimmicks in Succession via the Homing Attack, It will Trigger Action Chains, Which Fills up the Boost Gauge The more you Perform it.
* The Homing Attack Reintroduces the "Sweet-Spot Attack" returning From Sonic Colors Ultimate. Where timing the attack just as a green circle overlaps the Homing Attack reticle will award Sonic with Boost energy for the Boost Gauge. If used during an Action Chain, It will Grant Extra Bonus Points to the Score.
*
*At The end of Each Stage, The Game will Reward you with a Maximum of Five Sun/Moon Medals Depending on the Ranking (E Rank doesn't give you anything, D Rank Nets you One Medal, C Rank Gives Two Medals, B Rank Nets You Three Medals, A Rank nets you Four Medals While S Rank gives Five Medals), You get Sun Medals in Nightime Stages and Moon Medals in Daytime Stages.. This replaces the exploration aspect from the Original Game.
* The World Map Now has a Percentage Meter on the Top Right of the Screen.
*In Sonic Unleashed Ultimate, The Gaia Gates from Sonic UnWiished Replace the Way you Enter stages in the XBOX 360/PlayStation 3 version of Sonic Unleashed. These Are accessed in the HD Versions Stage Entrance after Talking to the Temple Guardian. 
**At the back of Each Temple, There are Two Doors That Lead to either a sun/day stage and can only be Opened with Specific Key Items. These Items are Called Sun & Moon Tablets and can be Obtained by Talking to the Guardian of the Temple on Each Continent.
**Also at the Back of The Temple, There is an extra Yellow door with star patterns on it that lead to a Boss stage and just like the doors can only be opened with specific key items. This Item is called a Planet Tablet which you can collect after completing the second act of a Main Stage and you get One half in Daystages and The other half in Nightime stages. Once Collected, The Planet tablets half Connect and form one Tablet which can be used to Access the Door. The Only Places that don't Have such a Door is the Apotos & Empire City, due to lacking a Boss Fight.
**On the Sides of the Temple are 6 Doors (Three on Each Side) which has Sun/Mon Medals on them which are Opened with a Specific Amount of Sun & Moon Medals. 
***The Doors on the Left are Small Little Puzzles That Allows you to Obtain Certain Items you can't get Elsewhere, These will automatically Transform you into the Werehog but there are small Patches of Light which Temporarily Makes become The Hedgehog.
***The Doors on the Right Lead to Additional Stages which are the DLC Stages in the Original Game.
***Off to the Left from the Entrance is a Big Square-Shaped Room which Features Six Objects in it which can Teleport you to another Continents Gaia temple, depending on if you have went inside each continents temple at Least Once.
***The Only Stages which doesn't have a Gaia Temple is Empire City & Eggmanland and Instead have their Usual Adventure fields from The XBOX 360/PlayStation 3 Version.
===Appearance===
*Enhanced Visuals & Graphics. CGI Cutscenes in Particular Have been Updated For HD & 4K Resolutions for Both PS5 & Xbox Series X|S consoles. On PC, The game has the Option of being set To Low Quality 240p to a 8K Resolution. However, The Switch Version is Locked at a 1080p resolution with 30FPS Due to Console Limitations. Its also worth Noting That The Real-Time Cutscenes have also been Updated to Fit the New Visuals.
*The Subtitles Have a Different Font then the Original.
*The Game is Voiced in English, Japanese, French, Italian, German & Spanish as with all Sonic Games following Sonic Generations, Whereas the Original Game was Voiced In English & Japanese only. The Game also Includes an Extra Three Languages: Romanian, Polish & Arabic (Albeit as Subtitles in the Game), alongside the aforementioned six languages in the original game. English, Spanish, and French text can now be changed between the American and European variants On the PC versions Language Option on the Main Menu (American English, British English, Castilian Spanish, Latin American Spanish, French, and Canadian French). However, for the Console-Versions of the Game, The Voice Language & Subtitles Depend on Your system Profiles language Setting.
*The Whole Soundtrack has Been remixed, Including Endless Possibilities, Title Theme, Boss Themes, Stage Themes & Credits Theme and the Player has the Ability to Play the Original Soundtrack via the Options Menu. The New Soundtrack is Mostly Composed by Tomoya Ohtani With Some Tracks Adding Backing Guitar by Jun Senone Alongside Endless Possibilities being The Version from the "Sonic 30th Anniversary Symphony" Sung by Natewantstobattle!
*(Specifically in the Xbox 360 Version of the Original) In the Last Cutscene, After Perfect Dark Gaia is Defeated and the Earth is Returning back to Normal, Chip Says "Sonic, You MUST Live" where the subtitles say "Sonic, You HAVE to Live". However, This has been fixed in all Versions of the Game to Say what chips voice says. 
*
==Controls==
<tabber>
Sonic The Hedgehog = 
Button formation 	Button formation 	Button formation 	Movement
PlayStation 5 	Xbox Series X 	Nintendo Switch 	Movement
Left Analogue stick 	Left Analogue stick 	Left Analogue stick 	Walk/run
Right Analogue stick 	Right Analogue stick 	Right Analogue stick 	Rotate camera
O Button 	B Button 	A Button 	Crouch
Hold O + Left stick 	Hold B + Left stick 	Hold A + Left Stick 	Crawl
X Button 	A Button 	B Button 	Spin Jump
Jump > X Button 	Jump > A Button 	Jump > B Button 	Homing Attack/Air Dash
Jump > O Button 	Jump > B Button 	Jump > A Button 	Stomp
⬜ Button 	X Button 	Y Button 	Sonic Boost/Aerial Boost
Run + O Button 	Run + B Button 	Run + A Button 	Slide
L1/R1 Button 	L1/R2 Trigger 	L/R Button 	Quick Step left/right
L2/R2 Button 	L2/R2 Trigger 	ZL/ZR Button 	Sonic Drift (Left/Right)
X Button 	A Button 	B Button 	Wall Jump
△ Button Near Trail of Rings	Y Button Near Trail of Rings	X Button Near Trail of Rings	Light Speed Dash
Options Button 	Options Button 	+ Button 	Pause
|-|
Sonic The Werehog = 
Button formation 	Button formation 	Button formation 	Movement
PlayStation 5 	Xbox Series X 	Nintendo Switch 	Movement
Left Analogue stick 	Left Analogue stick 	Left Analogue stick 	Walk
Left Analogue Stick x2 	Left Analogue Stick x2 	Left Analogue Stick x2 	Dash
Right Analogue stick 	Right Analogue stick 	Right Analogue stick 	Rotate camera
X Button 	A Button 	B Button 	Jump
Jump > X Button 	Jump > A Button 	Jump > B Button 	Double-Jump
R2 Button 	Right Trigger 	ZR Button 	Dash
Dash > X Button 	Dash > A Button 	Dash > B Button 	Dash-Jump
Hold LB Button 	Hold LB Trigger 	Hold L Button 	Guard
Guard + X Button 	Guard + A Button 	Guard + B Button 	Forward Roll
O Button Near Foe/Object/Ledge/Bar 	B Button Near Foe/Object/Ledge/Bar 	A Button Near Foe/Object/Ledge/Bar 	Grab
⬜/△ Button On Ledge/Bar 	X/Y Button On ledge/bar 	Y/X Button Ledge/Bar 	Release Grip
⬜ Button 	X Button 	Y Button 	Circular Attack
△ Button 	Y Button 	X Button 	Straight Attack
△ Button x4 	Y Button x4 	X Button x4 	Were-Hammer
△ Button > ⬜ Button x2 	Y Button > X Button x2 	X Button > Y Button x2 	Double Kick Combo
△ button x2 > X Button 	Y Button x2 > A Button 	X Button x2 > B Button 	Sho-Hog-Ken
△ Button x2 > ⬜ Button x3 	Y Button x2 > X Button x3 	X Button x2 > 	Donkey-Kick Combo
△ Button x2 > ⬜ Button x2 	Y Button x2 > X Button x2 	X Button x2 > Y Button x2 	Double Axel Kick
△ Button x5 	Y Button x5 	X Button x5 	Feral Were-Hammer
△ Button x4 > ⬜ Button + Left Analogue Stick 	Y Button x4 > X Button + Left Analogue Stick 	X Button x4 > Y Button + Left Analogue Stick 	Werewheel Rush
△ Button x4 > X Button 	Y Button x4 > A Button 	X Button x4 > B Button 	Vertical Were-Hammer
△ Button x2 > ⬜ Button x2 > △ Button x2 	Y Button x2 > X Button x2 > Y Button x2 	X Button x2 > Y Button x2 > X Button x2 	Knuckle Sandwich Combo
△ Button x2 > ⬜ Button x2 > △ Button x2 > ⬜ Button x2 	Y Button x2 > X Button x2 > Y Button x2 > X Button x2	X Button x2 > Y Button x2 > X Button x2 > Y Button x2	Unleashed Knuckle sandwich
⬜ Button x4 	X Button x4 	Y Button x4 	Wild Whirl
⬜ Button x2 > △ Button 	X Button x2 > Y Button 	Y Button x2 > X Button 	Rolling Kick Combo
⬜ Button x2 > X Button 	X Button x2 > A Button 	Y Button x2 > B Button 	Sho-Claw-Ken
Dash > ⬜ Button 	Dash > Y Button 	Dash > X Button 	Were-Claw
Unleashed + Dash > ⬜ Button 	Unleashed + Dash > Y Button 	Unleashed + Dash > X Button 	Were-Claw Charge
⬜ Button x2 > △ Button x3 	X Button x2 > Y Button x3 	Y Button x2 > X Button x3 	Egg Scrambler
⬜ Button x3 > △ Button x2 	X Button x3 > Y Button x2 	Y Button x3 > X Button x2 	Were-clap
⬜ Button x5 	X Button x5 	Y Button x5 	Feral Wild Whirl
⬜ Button x4 > Tapping △ Button 	X Button x4 > Tapping Y Button 	Y Button x4 > Tapping X Button 	Earthshaker
⬜ Button x4 > X Button 	X Button x4 > A Button 	Y Button x4 > B Button 	Wild Whirl Were-Hammer
Grab > O Button 	Grab > A Button 	Grab > B Button 	Beatdown
△ Button x2 > Analogue Stick Up + X Button 	X Button x2 > Analogue Stick Up + A Button 	Y Button x2 > Analogue Stick Up + B Button 	Were-Wallop
⬜ Button x2 > △ Button > ⬜ Button 	X Button x2 > Y Button > X Button 	Y Button x2 > X Button > X Button 	Ultimate Wild Combo
⬜ Button x2 > △ Button x2 > ⬜ Button x2 > △ Button x2 	X Button x2 > Y Button x2 > X Button x2 > Y Button x2	Y Button x2 > X Button x2 > Y Button x2 > X Button x2	Unleashed Wild Combo
△ Button x2 (Midair) 	Y Button x2 (Midair) 	X Button x2 (Midair) 	Flying Double-Punch
⬜ Button x2 (Midair) 	X Button x2 (Midair) 	Y Button x2 (Midair) 	Aerial Claw Slash
X Button (Midair) 	A Button (Midair) 	B Button (Midair) 	Diving Body-Press
O Button Near Medium-Sized Enemy (Midair) 	B Button Near Medium-Sized Enemy (Midair) 	A Button Near Medium-Sized Enemy (Midair) 	Aerial Piledriver
△ Button x2 > X Button (Midair) 	Y button x2 > A Button (Midair) 	X Button x2 > B Button (Midair) 	Flying Double-Punch crush
⬜ Button x2 > X Button (Midair) 	X Button x2 > A Button (Midair) 	Y Button x2 > B Button (Midair) 	Aerial Claw Slash & Spin
△ Button x3 > X Button (Midair) 	Y Button x3 > A Button (Midair) 	X Button x3 > B Button (Midair) 	Shooting-Star Combo
⬜ Button x3 > X Button (Midair) 	X Button x3 > A Button (Midair) 	Y Button x3 > B Button (Midair)
Typhoon Combo 	
⬜ Button x2 > △ Button x2 > X Button (Midair) 	X Button x2 > Y Button x2 > A Button (Midair) 	Y Button x2 > X Button x2 > B Button (Midair) 	Crescent Moon Strike
△ Button x2 > ⬜ Button x2 > X Button (Midair) 	Y Button x2 > X Button x2 > A Button (Midair) 	X Button x2 > Y Button x2 > B Button (Midair) 	Hurricane Combo
Dash > △ Button 	Dash > Y Button 	Dash > X Button 	Triple Wild-Claw
Dash > X + △ Button 	Dash > A + Y Button 	Dash > B + X Button 	Spinning Needle attack
Dash > X + ⬜ Button 	Dash > A + X Button 	Dash > B + Y Button 	Were-Rush
Hold L1 Button > Left Analogue Stick Down + △ Button 	Hold L1 Trigger > Left Analogue Stick Down + Y Button	Hold L Button > Left Analogue Stick Down + X Button 	Tricky Tornado Uppercut
Hold L1 Button > Left Analogue Stick Down + ⬜ Button 	Hold L1 Trigger > Left Analogue Stick Down + X Button	Hold L Button > Left Analogue Stick Down + Y Button 	Wild Werewhip
Hold △ Button > Release △ Button (After Two Seconds) 	Hold Y Button > Release Y Button (After Two Seconds) 	Hold X Button > Release X Button (After Two Seconds) 	Missile Punch
Hold △ Button > Release △ Button (After Four Seconds) 	Hold Y Button > Release Y Button (After Four Seconds)	Hold X Button > Release X Button (After Four Seconds)	Comet Punch
Hold ⬜ Button > Release ⬜ Button (After Two Seconds) 	Hold X Button > Release X Button (After Two Seconds) 	Hold Y Button > Release Y Button (After Two Seconds) 	Were-Tornado
Hold ⬜ Button > Release ⬜ Button (After Four Seconds) 	Hold X Button > Release X Button (After Four Seconds)	Hold Y Button > Release Y Button (After Four Seconds)	Were-Cyclone
O Button while Holding Object 	B Button While Holding Object 	A Button While Holding Object 	Put Down Object
⬜ Button While Holding Object 	X Holding While Holding Object 	Y Button While Holding Object 	Throw Object
R2 Button 	R2 Trigger 	ZR Button 	Activate Unleashed Mode
Options Button 	Options Button 	+ Button 	Pause
</tabber>
== Levels ==
Nine levels exist in the game on seven continents, all of which are based on real-world locations. Each Stage has Two Acts each in Both day & Night stages In the Main Story, Except for Empire City and Eggmanland (Empire city only has One Night Stage and Eggmanland only has One act)
* Apotos (Windmill Isle)
* Spagonia (Rooftop Run)
* Mazuri (Savannah Citadel)
* Holoska (Cool Edge)
* Chun-Nan (Dragon Road)
* Shamar (Arid Sands)
* Adabat (Jungle Joyride)
* Eggmanland (Eggmanland)
Returning from the XBOX 360/PlayStation 3 version of Unleashed, The Game Features "town stages" that are set in the same environment as the stages. and Players have the Ability to freely explore the Fully 3D Hubworlds and Speak to Townspeople, Even Giving You Special Items. In a Specific Part of the Environment feature Stage entrances, These are Small Open-Area Fields Which is Where you can Get Extra Items if you Explore Also In this area, There is a Glowing Blue Gate That you can Use to Go into the Gaia Temples where you can access The Stages of the Game but You need to talk to a Temple Guardian in Order to Access the Temple. 
== Development ==
== Cast ==
Voice Role 	English Voice Actor 	Japanese Voice Actor
Sonic The Hedgehog 	Damien McLeod 	Jun'ichi Kanemaru
Sonic The Werehog 	Damien McLeod 	Tomokazu Seki
Chip 	Tony Salerno 	Ryōko Shiraishi
Amy Rose 	Cindy Robinson 	Taeko Kawata
Miles "Tails" Prower	Coleen O'Shaughnessey	Ryō Hirohashi
Professor Pickle 	Dan Green 	Chō
Dr. Eggman 	Mike Pollock 	Chikao Ōtsuka
Hilda 	Bella Ramsey 	Taeko Kawata
== Soundtrack ==
On May 17, 2024, It was Announced that a Three-Disk Album Titled Sonic Unleashed Ultimate: Planetary Pieces "Reunleashed" Featuring The Remixed Tracks from the game would be released by Wavemaster as a Physical format on Various Distribution Sites on August 13, 2024 and in a Digital Format on Subscription-Based Music sites on August 16, 2024, Although Pre-Orders for the Physical Edition started on May 12, 2024. It Contains 88 Tracks Total, Including Arrangements of Original Vocal and Instrumental Tracks, as well as New songs for Additional Stages and the movie. 
== Promotion ==
On November 25, 2023, Along with the Announcement of Sonic Unleashed Ultimate, Official media Revealed That for a limited time, those Pre-Ordering the Standard Retail Physical Release would Receive a 4K Blu-Ray which contains one disk containing the Sonic Unleashed movie and both combined episodes of "Night of the Werehog". Those who Pre-Ordered the Digital Deluxe Version of the Game on the other hand receives the Following In-game Content:
* Exclusive Icons for Save Files (like in UnWiished)
* An Ultimate Cosmetic Pack Which Gives Sonic The Ability to Wear Special Items (for example, a Galactic Ranger outfit like in the 2024 film Sonic World Blast), Alongside a Blue, Orange & Red Electric Boost Based on Sonic, Tails, and Knuckles from the "Sonic The Hedgehog 2 Film".
* The DLC Stages from the Original Version of the Game. 
During the Announcement of Sonic Unleashed Ultimate, It was also revealed that a film from Sony Pictures Animation would release the same date as the game, with new updates, like a new mashup of Burger King's Whopper Whopper (sung by Chip) and I Like to Move it, Move it from the Madagascar franchise.
== Update History ==
Category:Sonic Games