Discordia

Discordia is the twelfth challenge on the Lords of Chaos board.
== Attacks==
All of Discordia’s attacks deal ??? (Void) damage.
# Discordia sends musical staves at his target.
#* Applies one of the following effects in sequence:
#** 'Time Signature: 3/4' for 4 turns.
#*** 'Let's try a nice waltz!'
#** 'Time Signature: 4/4' for 5 turns.
#*** 'No, no, no, a standard 4/4 would sound better.'
#** 'Time Signature: 5/4' for 4 turns.
#*** 'Next up, something a little spicy, in 5/4!'
#* Attacks for 5 hits of 100% ??? Magic damage (500% total) with +400 Crit.
# Discordia waves his baton in a green shroud before sending two music notes at his target.
#* Applies 'Floating Keys' for 3 turns.
#** +180 Block/Parry/Dodge.
#* Attacks for 2 hits of 100% ??? Magic damage (200% total).
# Discordia waves his baton in a yellow flurry before sending two music notes at his target.
#* Applies 'Crescendo' for 3 turns inclusive.
#** +20 Boost.
#** +20 Crit.
#* Attacks for 2 hits of 100% ??? Magic damage (200% total).
# Discordia waves his baton in a green charge before sending two music notes at his target.
#* Automatically inflicts ‘Decrescendo’ for 2 turns.
#** -20 Boost.
#** -20 Crit.
#* Attacks for 2 hits of 100% ??? Magic damage (200% total).
# Discordia waves his baton, sending two music notes at his target.
#* Heals Discordia for 2% of his maximum HP.
#* Attacks for 2 hits of 200% ??? Magic damage (400% total) with +9000 Bonus.
# Discordia waves his baton in a green shroud before sending two music notes at his target.
#* 'Discordia plays a chord using your defenses!'
#* Automatically inflicts ‘Power Chord’ for 1 turn, a Null DoT.
#** The DoT damage is equal to the sum of the target's Melee + Pierce + Magic + Block + Parry + Dodge, floored at 1.
#* Attacks for 2 hits of 200% ??? Magic damage (400% total).
# Discordia waves his baton in a yellow flurry before sending two music notes at his target.
#* Applies 'Crescendo' for 4 turns inclusive.
#** +20 Boost.
#** +20 Crit.
#* Attacks for 2 hits of 200% ??? Magic damage (400% total).
# Discordia waves his baton in a green charge before sending two music notes at his target.
#* Automatically inflicts ‘Decrescendo’ for 4 turns inclusive.
#** -50 All.
#** +50 Health.
#* Attacks for 2 hits of 200% ??? Magic damage (400% total).
# Discordia waves his baton in a green flurry before sending two music notes at his target.
#* Attacks for 2 hits of 100% ??? Magic damage (200% total).
#* Inflicts 'Stunned Silence', a 2-turn stun.
# Discordia sends musical staves at his target.
#* 'No! That's not right! That's not it at all! Follow my baton, fool!'
#* Automatically inflicts ‘Clumsy Feet’ for 4 turns inclusive.
#** -300 Melee/Pierce/Magic.
#** -300 Block/Parry/Dodge.
#* Applies 'Fortissimo' for 5 turns inclusive.
#** +200 Boost.
#** +200 Bonus.
#* Attacks for 5 hits of 100% ??? Magic damage (500% total).
==Rotation==
Discordia's fight can be split into 3 phases, marked by his Time Signature status ('Time Signature: 3/4', 'Time Signature: 4/4' or 'Time Signature: 5/4').
* The phases always follow the order of 3/4 -> 4/4 -> 5/4 -> repeat.
* With 'Time Signature: 3/4', Discordia’s rotation is 1 -> 2 -> 3 -> 4.
* With 'Time Signature: 4/4', Discordia’s rotation is 1 -> 5 -> 5 -> 5 -> 5.
* With 'Time Signature: 5/4', Discordia’s rotation is 1 -> 6 -> 7 -> 8 -> 9 -> 5.
* If the player fails Discordia's 'Dance for me!' check (see Mechanics), Discordia pauses his rotation to use Attack 10.
* Discordia's full rotation is 1 -> 2 -> 3 -> 4 -> 1 -> 5 -> 5 -> 5 -> 5 -> 1 -> 6 -> 7 -> 8 -> 9 -> 5 -> repeat.
==Mechanics==
=== Pads ===
*The fight with Discordia contains 4 pads representing the up, down, left, right and center positions. 
* After using Attack 1, prompts will announce the direction Discordia waves his baton in using the messages corresponding to the up, down, left, right and middle positions:
** Discordia waves his baton up! (player's north)
** Discordia waves his baton down! (player's south)
** Discordia waves his baton left! (player's west)
** Discordia waves his baton right! (player's east)
** Discordia jabs his baton! (center)
* Starting from the second time Attack 1 is used, a notification will be shown:
** 'Dance for me!'
** When this happens, the player has to click the tiles in the order shown by the previously mentioned popups. 
*** If failed, Discordia pauses his rotation to use Attack 10.
*** If successful, Discordia inflicts 'Dancing to the Tune' for 2 turns during his next action.
**** 'Yes! Yes! Perfection!'
**** +10 Boost.
=== Major/Minor Key ===
* On the last turn of each phase, if Discordia’s HP is below 50% (7550), an additional buff will be applied every turn after each use of Attack 1:
** Major Key:
*** 'Let's brighten things up with a major key!'
*** Purges 'Minor Key' if it is active.
*** Applies 'Major Key' for 99 turns inclusive.
**** +50 Boost.
** Minor Key:
*** 'And now, a minor key!'
*** Purges 'Major Key' if it is active.
*** Applies 'Minor Key' for 99 turns inclusive.
**** +50 Bonus.
** Discordia alternates between Major Key and Minor Key on each application.
** The initial application of Major/Minor Key is random.
==Stats==
==Resistances==
* Shrink: 300
* Immobility: 300
== Gallery ==
File:HDDiscordia.png
Category:Boss
Category:Monster