Pit (Smash Plus)

Pit is a playable character in Super Smash Brothers Plus for the Nintendo Switch Plus. Representing the Kid Icarus universe, he is listed as Fighter #58 in Smash's modified numbering system and is classified as a Middleweight fighter. He is hidden at the start of the game, but can be unlocked through random encounters in Versus Mode, scoring at least 10 KO's in a single match on either the Skyworld or Palutena's Temple stages, or by defeating Classic Mode with Palutena.
Pit is an average all-around character designed to be an entry point into the series. As such, he is skilled at many attributes, boasting above average movement and combo potential. However, his KO potential is somewhat lacking, with only a couple of reliable moves at midrange percentages. He does have some improvements, as he is slightly stronger overall in the damage department at the expense of some slight decrease in his ground momentum. His arrows have been spiced up to do slightly more damage, and his Dash Arm has been integrated with the Electroshock Arm based on button input. Dark Pit, who was a playable Echo Fighter in Ultimate, serves as a Playable Costume here, having very little difference between the two. Overall, Pit is the epitome of a jack of all trades character, but someone who has no real outstanding strengths. Pit has three normal jumps and can crawl.
==Moveset==
===Basic Attacks===
*Neutral Jab- Pit performs a three hit slash attack that can be button mashed into a rapid fire jab of several slices with his dual swords, launching foes on the final hit.
*Side Tilt- Pit swings both blades in front of himself in an outward scissoring motion. The attack has a small sweetspot at the very tip of the blades, making it good for spacing out opponents.
*Up Tilt- Pit performs a two-hit kick directly in front of himself. Despite its limited range, it is a good anti-air tool and reliable front juggling tool as a combo starter due to its decent knockback.
*Down Tilt- Pit links his swords and spins them on the ground directly in front of him three times. The attack hits multiple times and does decent damage, but its range is somewhat limited, making it only good as a combo tool.
*Dash Attack- Pit performs a simple inward running slash with his blade. It comes out fast and does decent damage, making it a reliable move for punishing landings quickly.
*Grab & Pummel- Pit grabs with both hands while pummeling with a fast but weak knee strike.
*Forward Throw- Pit slashes the opponent away with his sword. One of the most powerful forward throws in the game.
*Back Throw- Pit spins around while holding the opponent's head and then hurls them behind himself after spinning twice.
*Up Throw- Pit performs a headstand and kicks the opponent straight up into the air.
*Down Throw- Pit slams the opponent onto the ground and then bashes them with his Palutena bow, knocking them forwards along the ground.
*Neutral Air- Pit spins his combined swords around in a circle in front of his body, hitting multiple times and launching on the final hit.
*Forward Air- Pit leans forward and spins his combined swords in a horizontal circle directly in front of himself.
*Back Air- Pit leans backwards and jabs both of his swords behind himself at a slightly downward angle. This has a meteor sweetspot right at the edge of the blades that lasts only briefly.
*Up Air- Pit holds his combined swords over his head and spins them around several times, hitting multiple times and launching on the final hint.
*Down Air- Pit swings both his swords directly underneath himself from front to back. It has a very small window to spike opponents.
===Smash Attacks===
*Side Smash- Pit performs two slashes directly in front of himself with his swords, the first hit automatically comboing into the second one which launches opponents. It comes out quickly and has decent knockback, but is only reliable as a KO move at high percentages.
*Up Smash- Pit jumps a short distance into the air and swipes his swords above his head three times, the first two hits comboing into the third and final hit which launches opponents. Like the side smash, it comes out very quickly, but in this case it has much more reliable launch power, at the expense of a severe lack of horizontal range.
*Down Smash- Pit slashes with both blades, first in front of himself and then behind himself. Both hits do the same amount of damage, but it is the slowest and weakest of all of Pit's Smash Attacks.
===Special Moves===
*Neutral Special: Palutena Bow- Combining his swords into the Palutena Bow, Pit will fire a single arrow projectile straight forward. The arrow can be steered up or down based on directional input. However, pressing down the special button will increase the power of the arrow at the expense of the ability to steer it. At full charge, the arrow will fly straight ahead only, but it will also be engulfed with a lightning hitbox, doing far more damage and stunning foes briefly to allow for a followup attack before launching them back. At weak powers, it is semi-spammable, but at full charge, it moves rather slowly and is easier to dodge.
*Side Special: Dash Arm- Pit dons the Upperdash Arm and performs a charging uppercut with it. The uppercut does decent damage, but its knockback is only impressive at higher damages, limiting its ability as a finishing move in its basic form. Inputting the attack as a Smash Attack as opposed to a tilt attack will instead unleash the Electroshock Arm. This arm, borrowed from Dark Pit, doesn't travel as far as the Upperdash Arm, but it does far more damage and has a larger hitbox, making it a more reliable KO move.
*Up Special: Power of Flight- A golden light engulfs Pit and he is temporarily granted the Power of Flight and will zoom in a chosen direction for about 1.25 seconds. The distance covered is good, but it leaves Pit vulnerable as he enters freefall afterwards and the move has momentary ending lag at the apex of the flight. The move also has no hitboxes, making it good for recovery only.
*Down Special: Guardian Orbitars- Pit forms two large shields on either side of himself that can withstand either physical attacks or reflect projectiles. The Orbitars will remain in place for as long as the special button is held down, however they are not indestructible. If they are shattered, it will take 4 seconds before they can be reformed again. Also while they are out, Pit cannot move and is vulnerable from above and below (if on a non-solid platform).
*Final Smash: Great Sacred Treasure- Pit will dash forward with his Upperdash Arm, uppercutting anyone hit by the dash into a cutscene. There they appear in the Underworld, dazed and confused they are assaulted by Pit who dons the Mech Armor form of the Great Sacred Treasure, firing several charged blasts at them repeatedly to rack up damage, before slashing at them with a powerful sword which launches them as the Final Smash ends.
===Miscellaneous===
*Entry Animation- Pit slowly descends onto the stage, surrounded by the heavenly light of Palutena.
*Idle Animation 1- Pit messes around with the Palutena Bow, splitting it into his swords if it was already connected.
*Idle Animation 2- Pit slowly kicks his foot against the ground briefly.
*Side Taunt- Pit slashes his blades in front of himself as he faces the camera, saying "Is that All You Got?"
*Up Taunt- Pit crouches and crosses his blades above his head, shouting "It's Over For You!"
*Down Taunt- Pit points his blade in front of himself, forming a gesturing motion and saying "Come on!"
*Victory Animation 1- Pit lands on the ground and slashes his blade twice, saying "Game Over!" in a taunting fashion.
*Victory Animation 2- Pit sticks the Palutena Bow in the ground and flashes a victory sign, saying "Victory!" with a smile on his face.
*Victory Animation 3- Pit spins his bow around and then flourishes it while saying "That was easy..."
==Playable Skin==
Pit has an alternate playable skin in the form of Dark Pit. In addition to the differences in voice acting, the following changes are also made:
*Dark Pit fights with the Silver Bow rather than Palutena's Bow. Functionally however, there is no difference.
*Dark Pit's arrows, when fully charged, generate an explosion of dark energy rather than electricity.
*For his side taunt, Dark Pit says "Watch Out..."
*For his Up Taunt, Dark Pit says "Game On!"
*For his Down Taunt, Dark Pit says "Who wants some?"
*For Victory Animation 1, Dark Pit says, "Nice try" in a dismissive fashion.
*For Victory Animation 2, Dark Pit will cross his arms and scowl as he says "Can't help but feel sorry for you."
*For Victory Animation 3, Dark Pit says "I'm the Last Man Standing."
==How to Unlock==
Pit can be unlocked any of the following ways:
*Playing Versus Matches until he randomly shows up as a "Challenger Approaching" fight. Defeat him to unlock him.
*Defeat Classic Mode with Palutena on starting difficulty 3.0 or higher.
*Score at least 10 KO's on either the Skyworld or Palutena's Temple stages in a single match. Doing this will give you a 50% chance of unlocking either Pit or Palutena in Challenger Approaching if neither has been unlocked through other means. If one is unlocked, the other will appear guaranteed.
*Unlock him in the Finale of World of Light by defeating him.
*Pay 1,000 gold in a shop, where he can randomly show up (though rarely).
Category:Super Smash Bros. Characters
Category:Super Smash Bros. (series)
Category:Smash Plus Characters