Potion of Enlightenment (Magical Liquid)

This potion was first created by two poorly-schooled alchemists. These potions are actually failed potions of flying, clairvoyance, and clairaudience. These alchemists kept notes on these failures as they made them, and thus are able to reproduce them as often as they like. The potions' only effects are to make the imbibers believe they are flying or clairvoyant. In truth, they might be standing in the street drawing stares. They mix into these potions the juice squeezed from the taro root. This extract causes the potion to become unbearably addictive. (Imbibers must make a saving throw vs. spell at a cumulative -4 per draft.) Once the person becomes addicted, there is a cumulative 1% chance per potion of feeling no effects from the potion. Then people begin to consume multiple potions. If the character should take more than one of these potions in a day, which after a while is assured, he must roll 1d10 and consult the table below. 
Roll 	Effect
01 	Explosion. Damage is 6d10 points.
02-03	Lethal Poison. Imbiber is Dead.
04-08	Mild Poison. Causes nausea and loss of 1 point each from Strength and Dexterity for 1d8 days.
09-10	No special effect.
The only way to end the addiction of the potion is to cast a cure disease on the character, otherwise, the addiction continues. Once the addiction has taken hold, the character cannot choose to stop. A cure must be obtained. 
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Encyclopedia Magica Magic Potions
Category:Potions