Skaven

Skaven are a race of beastman combining the natures of man andrat. They came into being among the ruins of the Old Slanncivilisation, when giant rats were mutated by their exposure to amighty source of raw magic, imbued with  all the corrupting power ofchaos. This material is known as 'Warpstone' and in its unrefined formit is very dangerous - prolonged exposure to it producing severemutations or death. Skaven strongholds are scattered beneath ancientruins all over the known world from which a spider web of tunnels andwarrens connects them to the sewers and drains beneath livingcities. They worship a chaos god known as 'The Horned Rat' whose highpriests go by the name of the Thirteen Lords of Decay. The directservants of these priests are an order of shamans called the GreySeers, while the bulk of skaven society is organised intoclans. Skaven wear dark, ragged clothing over whatever assorted armorthey posses. This is usually made from animal hides augmented withmetal plates, studs, and tattered  bits of mail scavenged frombattlefields. Clan symbols are prominently displayed on clothing andshield, and sometimes dyed or even branded into fur. Favourite weaponsare long knives with notched or serrated blades. Skaven take the formof giant rats in  a twisted parody of human form, between four and sixfeet tall. Except for their ear and tail, they are covered inclose-growing fur. Most are either brown or piebald, but some areblack, white, or grey. As skaven are rendered chaotic and anarchistbeings, they are not protected by the law (still they may not bepunished by judges without a reason.)+Skaven have infravision and can move silently indoors and incities.+Skaven are resistant to acid and poison but vulnerable to holyand heat.+Raceweapon: Hand to hand
Racial Stat ModSTR   QUI   DEX   INT   WIS   CON   CHA   APP    0       +15    +5     +5     -15     +5     -15   -20
Category:Races