Winter Schnee

==Summary==
Winter Schnee is a character in RWBY and the elder sister of Weiss Schnee. Despite being the eldest child, Winter's right to inherit the Schnee Dust Company was abdicated upon her decision to join the Atlas Military. At first glance, Winter appears to be cold, dignified, and distant, preferring to keep her emotions subdued and speaking in a very high-class, eloquent, almost robotic fashion. However, when interacting with Weiss, she smiles and shows that she cares about her younger sister's life and well-being. Although she strives to keep her emotions in check, she can be rather hot-headed at times. Once she becomes angry, she drops her dignified ladylike demeanor and loses all restraint. Winter consistently wrestles with her emotions, never letting them overpower her, yet still allowing them to guide her on what she believes to be a righteous path.
Following the death of Clover Ebi in Volume 7, she is made the leader of the Ace Operatives Specialist team by James Ironwood. At the end of Volume 8, she becomes the current Winter Maiden.
==Powers and Stats==
Tier: , higher with Dust, Varies with Summons, with Maiden Powers
Name: Winter Schnee
Origin: RWBY
Gender: Female
Age: 22-23RWBY Reddit AMA in Volume 3, 23-24 in Volume 4, 24-25 Volume 5 and beyond
Classification: Human, Huntress, Leader of the Ace-Ops, Winter Maiden
Powers and Abilities:
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|-|Base=Superhuman Physical Characteristics, Aura (Able to use her Aura for numerous purposes), Forcefield Creation (Aura can be used as a full-body forcefield. Glyphs can be used as directional barriers), Statistics Amplification (Can use Aura to enhance her striking power), Enhanced Senses (Can use her Aura to sharpen her senses), Regeneration (Low), Extrasensory Perception (Her Aura allows her to sense things around her), Acrobatics, Martial Arts (Skilled Hand-to-Hand Combatant), Weapon Mastery (Expert swordswoman), Accelerated Development (Training [Physical Statistics and Abilities; Even Huntsmen in Training are able to rapidly develop in short periods of time, becoming significantly stronger and faster and evolving their abilities through short periods of training]), Platform Creation, Time Manipulation, Statistics Amplification, Summoning and Limited Teleportation (Via Semblance), Gravity Manipulation, Ice Manipulation, and Electricity Manipulation (Via Dust and Semblance), Size Manipulation (Able to change the size of her summons), Flight (Via Summons), Resistance to Extreme Heat and Cold (Aura protects the user from sub-zero temperatures, allowing them to be encased in ice without being cold, walk through a blizzard in casual clothing,RWBY Volume 6 Episode 5 and traverse the kingdom of Atlas, which resides in Remnant's North Pole,RWBY: World of Remnant, Episode 11: Atlas without wearing any protective gear, as well as extreme heat up to and including the heat of flames,RWBY Volume 2 Episode 11 being blasted with steamRWBY Volume 3 Episode 4 being struck by lighting for an extended period of time,RWBY Volume 3 Episode 2RWBY Volume 5 Episode 13RWBY Volume 8 Episode 3 and being submerged in lava without being burnedRWBY Volume 3 Episode 5)
|-|Maiden Powers=All previous plus Magic, Statistics Amplification (Used her Maiden powers to amplify her SemblanceRWBY Wiki Volume 8 Commentary Discussion), Flight (Capable of flight), Fire Manipulation, Weather Manipulation, Ice Manipulation (Can fire blasts of ice from her hands), Forcefield Creation and Attack Reflection (Made a shield of ice to reflect a laser beam), Air Manipulation, Electricity Manipulation, Earth Manipulation, Plant Manipulation, Weapon Creation, Sealing (Only Maidens can open and close the Vaults which house the Relics), Limited Power Bestowal (Maiden powers transfer after death to the holder's last thought. Winter received the powers from Penny), and Resistance to Ice Manipulation (Maiden powers can be used to break free from being frozenRWBY Volume 5 Episode 12)
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Attack Potency: Multi-City Block level+ (Fought Qrow Branwen equally, though their fight was interrupted. Traded blows with Atlas Arc Cinder), higher with Dust (Attacks enhanced by Gravity Dust are significantly stronger than the user's normal attacks and are capable of shattering Ice Dust constructs), Varies with Summons (Her summons are shown to vary from fodder baby Nevermores that can be summoned en masse to packs of Beowolves capable of matching Weiss physically, alongside Manticores which are comparable to herself), Small City level with Maiden Powers (Matched Maiden Cinder, being able to fight equally against her)
Speed: FTL Reactions and Combat Speed (Able to react to Ironwood's lasers. Can keep up with Qrow. Her fight with him was depicted as being so fast that even Mercury Black only saw them as a blur of motion), higher with Time Dilation Glyph (Superior to her sister's time dilation), higher with Maiden Powers
Lifting Strength: Class G (Comparable to Atlas Arc Team RWBY), higher with Maiden Powers with Maiden Powers (Comparable to Penny. Has clashed with Cinder multiple times)
Striking Strength: Multi-City Block level+, higher with Dust, Small City level with Maiden Powers'''
Durability: Multi-City Block level+ (Blocked multiple hits from Qrow and took numerous ones from Cinder), higher with Dust (Her Ice Dust is superior to that of Weiss'), higher with Aura (Aura functions as a forcefield with accumulative durability, depicted as a 'health bar', and allows her to take dozens of hits from opponents as strong as herself without any significant injury), Small City level with Maiden Powers (Took numerous hits from Maiden Cinder)
Stamina: Superhuman (Her stamina should be comparable to if not superior to the likes of Beacon Arc Team RWBY, who were able to fight nonstop for an entire day before tiring)
Range: Extended Melee Range with sword, Hundreds of Meters with Dust attacks and Summons | Extended Melee Range with sword, Hundreds of Meters with Dust attacks and Summons, Tens of Kilometers with Maiden Powers
Standard Equipment: Dual Swords
Intelligence: Gifted (Winter is one of the most capable Huntresses in all of Atlas, having not only graduated top of her class at Atlas Academy, but being hand-picked for service in the Atlas Military and later being made the leader of the Ace-Ops, a special ops team comprised of the most elite Huntsmen and Huntresses in Atlas.
Having been chosen by Ironwood to inherit the power of the Winter Maiden, Winter has undergone constant training after joining the Ace-Ops, becoming skilled to the point that she can match exceedingly skilled Huntsmen such as Qrow and Ironwood in single combat. When fighting, Winter is shown to be more precise and direct with her attacks than her sister's fighting style, focusing mainly on dueling and keeping opponents off-guard with her weapon in culmination with her glyphs, able to stop and change direction on a dime, as well as using ranged Ice Dust missiles and Nevermore summons to overwhelm her opponent with sheer numbers if she is at range)
Weaknesses: Continual damage to her Aura will cause it to decay to the point where she can be left open to more significant damage. Aura's durability is cumulative; it will deplete with each attack she takes and can be brought down by characters of similar strength. Semblances drain Aura by a small amount and without it they cannot be used until it is recharged. Constant exposure to extreme temperature can drain the user's Aura.
Notable Attacks/Techniques:
* Winter's Swords: Winter's weapon of choice, a dueling saber with a deployable secondary parrying dagger. Winter's Swords in their initial form are combined into one sword with a single edged, slightly curved blade and a wide, crescent-shaped guard that envelops the hand of the person that wields it, purposefully protecting the hand and fingers from any angle. When Winter's sword hilt is opened, it reveals a second sword which is sheathed in the hollow fuller of the sword. Winter wields both weapons when separated, and fights in a style similar to fencing with a sword and a main gauche. She wields the second sword in her left hand and the main sword in her right, occasionally in a reverse grip. Like her sister, Weiss Schnee, Winter wields her weapons in conjunction with her Semblance. Each blade has one type of Dust in it.
* Glyphs: Winter's Semblance is Glyphs, the hereditary Semblance of the Schnee family. Her Glyphs have a variety of effects on objects, monsters, and people, but she often uses her Glyphs for propulsion, as they can control motion, with the basic Glyph type exerting push forces on other objects and acting as a solid surface.
** Default Glyphs: Winter's default Glyph allows her to create a seemingly solid force, allowing her to push whatever is within their influence. This Glyph usually appears white or pale blue. Winter can stand on this Glyph, using it as a platform for various acrobatic movements, including breaking a free-fall and quickly reversing her motion by kicking off of it mid-air, as well as accelerating objects both through the air and over surfaces. She can also use this Glyph to create a barrier. When directly channeled through her weapon it greatly increases its striking power and causing enormous damage to foes.
** Dust Glyphs: Using her sword, Winter can modify her Glyphs to give them added effects. Winter is also able to confer these enhancements upon other people.
*** Ice: Winter can utilize her Glyphs to manipulate what shape her ice will take. Though not as versatile with her ice as Weiss, Winter is able to create spikes and projectile missiles of ice as well as create snow flurries that obscure the vision of her opponents.
*** Gravity: A black Glyph with several different properties. Gravity Glyphs demonstrate a pulling property, and when used on a solid surface it allows Winter or anyone on it to stick to it and not fall off, even if that surface is vertical or even upside-down. When used in mid-air, this Glyph can accelerate anything sent through it so it moves several times faster than its initial velocity. Winter can also combine this Glyph with her default Glyph to create a mid-air platform that she can stand on at any angle, and can manipulate to change her trajectory instantly to the point that so much as touching the glyph with her finger will propel her in the opposite direction. Gravity Glyphs can also be used offensively to create a low or anti-gravity field to make enemies float in midair and allows Winter to throw them around while they are in said field, as well as create Glyphs in front of her to repel opponents and underneath the opponent to launch them into the air. Winter can also augment her physical attacks with this Glyph, allowing her to deal increased damage with her slashes, as well as trap enemies inside of a Glyph to restrain them.
*** Lightning: Winter is able to utilize her Glyphs in conjunction with Lightning Dust to create an area of lightning, electrocuting those near it.
**** Time Dilation: Winter is able to utilize her Glyphs in conjunction with Lightning Dust to create a time dilation field, which speeds up the user's actions.
** Summoning Glyphs: A Glyph unique to the Schnee family, Winter can summon avatars of the foes that she has defeated in combat and bring them to fight for their side. She has shown to be proficient enough to be able to summon creatures such as a flock of Nevermores, a Beowolf, and a Manticore. Winter displays great mastery of this aspect of her Semblance than Weiss and possesses the same sub-abilities of this semblances as well, able to teleport her summons as well as manipulate their size at will.
* Magic: After receiving the powers from Penny Polendina, Winter became the new Winter Maiden, giving her control over the elements. As she only just received them, she is limited in their uses. However, she has shown the ability to generate ice in the form of blasts as well as barriers to reflect attacks.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:RWBY
Category:Female Characters
Category:Cartoon Characters
Category:Manga Characters
Category:Game Characters
Category:Good Characters
Category:Royal Characters
Category:Military Characters
Category:Rich Characters
Category:Humans
Category:Hunters
Category:Soldiers
Category:Adults
Category:Martial Artists
Category:Weapon Masters
Category:Sword Users
Category:Dual Wielders
Category:Acrobats
Category:Aura Users
Category:Forcefield Users
Category:Statistics Amplification Users
Category:Enhanced Senses Users
Category:Regeneration Users
Category:Extrasensory Perception Users
Category:Non-Physical Interaction Users
Category:Accelerated Development Users
Category:Platform Creation Users
Category:Summoners
Category:Gravity Users
Category:Ice Users
Category:Electricity Users
Category:Time Users
Category:Teleportation Users
Category:Size Users
Category:Flight Users
Category:Magic Users
Category:Fire Users
Category:Weather Users
Category:Attack Reflection Users
Category:Air Users
Category:Earth Users
Category:Plant Users
Category:Weapon Creation Users
Category:Sealing Users
Category:Power Bestowal Users