Son-O Miyazawa

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|-|Son-O=
|-|As the "Battle King"=
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==Summary==
Son-O Miyazawa is the elder brother of Seiko and Kiryu Miyazawa. Thought to be dead after seemingly losing a fight to Kiryu, he instead had used the opportunity to get a new life and train his abilities even further without the responsibilities of being a Head of the Nadashinkageryu style. He only meets them again in their adulthood, initially masquerading as the Battle King, one of the world's strongest fighters and champion of the Hyper Battle tournament.
==Powers and Stats==
Tier: 
Name: Son-O/Sonou/Son'Ou Miyazawa
Origin: Tough
Gender: Male
Age: 50s/60s
Classification: Human
Powers and Abilities: Superhuman Physical Characteristics, Genius Intelligence, Martial Arts, Bodily Weaponry (The Miyazawa family is gifted with superhuman developments in their leg muscles which renders them superhumanly strong and flexible.Tough 226 Son-O's Falcon Foot grants him unmatched leg speed even among them), Weapon Mastery (Can toss arrows with incredible precision.Tough Gaiden: Oton 4 Can use a rolled-up T-shirt as if it was a deadly whip,Tough 57 making it weave around bamboo trees and using it to grab objectsTough 58), Healing (Can revert the effects of the Hashin-Sho, which contracts and immobilizes a target's diaphragm,Koukou Tekkenden Tough 6 or the Bakutanken, which damages someone's internal organs up to the brain,Koukou Tekkenden Tough 70 as well as those of many other Nadashinkage techniques, and can heal other injuries that are even beyond contemporary medicine,Koukou Tekkenden Tough 19 curing those with horrible injuriesKoukou Tekkenden Tough 65), Pressure Points (Various Nada-Shinkageryu techniques utilize pressure points, such as the Hashin-Sho, which causes the diaphragm to contract and completely prevent the target from breathing), Vibration Manipulation (The Hashin Sho, and other pressure point techniques, are achieved via a shockwave propagating through the target's bodyKoukou Tekkenden Tough 9), Information Analysis (Can use the Eye to analyze his foe's physical condition through facial cues, appearance and posture, spotting weak points of various sorts, such as sensing a weakness in the liver from the color of the iris, and knowing to strike a point in the sole of the foot connected to the liver. He can assess internal damage with incredible precision well after a fightKoukou Tekkenden Tough 18 and even use it to learn the workings of a technique and counter it despite never actually having witnessed it.Koukou Tekkenden Tough 116 Easily anticipated and deflected all of Kiryu's attacksTough 124), Elasticity (Nadashikage practitioners are trained to be able to dislocate their joints very easily,Koukou Tekkenden Tough 23 which Kiichi has used to escape arm-breaking locks,Koukou Tekkenden Tough 22 and can disjoint their own bonesTough: Ryuu wo Tsugu Otoko 46 with great easeTough: Ryuu wo Tsugu Otoko 47), Energy Manipulation (The Bosatsuken springs energy from the user into the target's heart to kill it.Koukou Tekkenden Tough 24 With the Kaiken-Ken, the Hakkei's energy is manipulated and redirected as the user wishes, even into the victim's vital organsTough 186), Statistics Reduction (The Jirai-Satsu rattles the target's brain slightly,Koukou Tekkenden Tough 67 causing them to become sluggish without even realizing itKoukou Tekkenden Tough 68), Chi Manipulation (The BakutankenKoukou Tekkenden Tough 69 releases all the ki gathered in the stomach and causes it to explode across the foe's internal organs. Can attack directly with Ki using moves such as the HakkeiTough 185), Enhanced Senses (Nadashin practitioners can fight while blindfolded, relying on his other senses.Koukou Tekkenden Tough 101 Observed Oton and Kiibo's fight from very far away.Tough 219 Can see in the dark without issue.Tough: Ryuu wo Tsugu Otoko 88 With the Sky Eye, Son-O perceive the fight from a third person perspective, in slow motionTough 81), Fear Manipulation (With the Death Stare, a technique which inflicts irrepressible terror in the target's subconscious with but a lookKoukou Tekkenden Tough 117), Perception Manipulation (The Tiger's Paw Strike is so fast causes the target to feel as if time has stopped, while in reality they've already been struck by it.Tough 169 Oton caused Iron Kiba to hallucinate chains around him to work out his musclesKoukou Tekkenden Tough 217), Paralysis Inducement (With the Floating Kick, one can attack someone's inner organs directly, causing partial paralysis.Koukou Tekkenden Tough 220 Oton could also fully paralyze a man with a single attackTough 247), Illusion Creation (The Fist of Genma causes the opponent to hallucinate its blow going through and killing them.Tough Gaiden: Oton 1 The Zainin Gatame causes the victim to hallucinate a religious experienceTough 17), Biological Manipulation (With the Kaishuken, Son-O can cause someone's insides to slowly deteriorate, causing death in five years.Tough 107 The Thorn Fist prevents the target from ever drinking alcohol againTough Gaiden: Oton 2), Acrobatics (Can perform highly acrobatic attacksTough Gaiden: Oton 6 to the point that his aerial attacks are so anomalous they're said to defy scienceTough: Ryuu wo Tsugu Otoko 105), Attack Reflection (Can cause bullets, blades and even shockwavesTough 166 to slide across his bodyTough Gaiden: Oton 8.2 instead of piercing him,Tough 89 as well as redirect subcutaneous attacks back to the senderTough 198), Purification (Can strengthen his immune system and purge away poisonsTough 14), Forcefield Creation (Nadashinkage practitioners can form an energy shield around their bodies to lessen blowsTough 25), Damage Reduction (Can harden his muscles so much that not even bladed weapons could pierce himTough 35), Sense Manipulation (Can permanently deafen a foe with Palms of Hearing Destruction.Tough 66 A similar technique for blinding also existsTough 64), Soul Manipulation (Can gatherTough 148 soul into a person's heart to get it to start beating againTough 149), Afterimage Creation (Can leave behind afterimages so convincing they can be mistaken for the real deal and act as a decoyTough 331), Memory Manipulation (The Kashuken, when passed on to someone else, erases itself from the memory of the one who taught it), Energy Projection and Chi Manipulation (Blasted KiryuTough 123 with ki through a door. Son-O's mastery of ki is enough that he can pulverize a huge stoneTough 184), Body Control and Shapeshifting (Son-O can alter his own body's shape, as well as his voice,Tough 125 to the point of disguising himselfTough: Ryuu wo Tsugu Otoko 91 as men of completely different appearance and buildTough: Ryuu wo Tsugu Otoko 87), Mind Manipulation (Son-O's Kaishu-Ken controlled Oton while he was unconscious, taking him through an entire fight before he even awakened.Tough 170 The Nadashin-Kageryu Anmeiken can be used to instill a deep state of hypnosis in someoneTough: Ryuu wo Tsugu Otoko 121), Aura and limited Energy Projection (Aura is a type of electromagnetical energy projected by humans, with fighters' auras apparently being stronger. Son-O's aura is such that even long after he's left a place, animals will avoid it), Statistics Amplification (Can enter a stance that allows him to move fasterTough 333), Astral Projection and Damage Transferal (When Son-O copied the Sky Eye from Kiichi, the two were put in a stalemate as they fought with their astral selves, with their damage transfering to their bodies. Their physical bodies are still capable of moving in this stateTough 337), Power Mimicry (Son-O copied the Sky Eye from Kiichi and the Kirigasumi from Weasel after witnessing them onceTough 374), Telepathy (Son-O can talk to animalsTough: Ryuu wo Tsugu Otoko 93), Instinctive Action (When Son-O's senses are as sharpened as they can be, his body will act on its ownTough: Ryuu wo Tsugu Otoko 110), Resistance to Pressure Points (Kiibo resisted Kuroda's Hashin Sho due to experience with his father's superior technique, which is something he should be capable of replicating due to his much superior knowledge of the move), Perception Manipulation (Nadashinkage practitioners can ignore attempts at warping one's visual perception by utilizing their inner vision insteadTough 87)
Attack Potency: Wall level (Can pulverize large portions of stone with his Kaikan-Ken. More powerful than OtonTough 95)
Speed: Superhuman movement speed with Supersonic combat speed, up to at least Supersonic+ attack speed (Equal or superior to Oton, with his Falcon Foot in particular being considered faster)
Lifting Strength: Class 5 (Equal or superior to character such as Iron Kiba)
Striking Strength: Wall level
Durability: Wall level
Stamina: Superhuman. Got his leg broken and then torn off by Garcia 28Tough: Ryuu wo Tsugu Otoko 108 and was still capableTough: Ryuu wo Tsugu Otoko 109 of fighting.
Range: Standard Melee Range; Several Meters with chi
Standard Equipment: None notable
Intelligence: Genius in combat intelligence. Superior to either of his brothers in technique, Son-O is among the world's strongest fighters, matched or surpassed in skill only by Kiichi Miyazawa and Kasukabe Kakugo.
Weaknesses: Tends to hold back his power.Tough 334
Notable Attacks/Techniques:
Nadashinkageryu (The Art of Life and Death): Also called Nadashinkage or Nada, it's a martial art passed down through generations of the Miyazawa family. Designed for assassinations, it incorporates chinese disciplines which rely on striking foes' pressure points, chi projection and more. Nadashinkage is a splinter of the Nadashinyo martial art, itself derived from a powerful swordsman's weapon technique near the beginning of the 17th century, and used for protection of important japanese political and military figures, while the Nada-Shinkageryu was specialized and used for assassinations.Koukou Tekkenden Tough 11 It draws elements from effectively all martial arts, even ones as obscure as chinese grounded boxing.Koukou Tekkenden Tough 88 Nadashinkage is a very versatile style, including unusual skills such as perceiving one's enemy without needing to see them, disjointing one's limbs to escape holds and training to crawl as fast as humanly possible.Tough 262
Yugenshinkage (Phantom Strike): A martial arts style resemblant of the NadashinkageryuTough 313 due to similar principles, though separate from it.Tough 331
*Strikes
**Bone Breaker: A low kick powerful enough to shatter bones. Nadashinkage kicks transmit the impact's pain from the muscle to the core of the bone.Tough 56
**Rush: A rapid-fire series of attacks meant to overwhelm the opponent's guard and slowly whittle them down.
**Fusen Kyaku (Swirling Hammer-Kick)
**Swirling Axe KickKoukou Tekkenden Tough 21
**Spinning Axe KickKoukou Tekkenden Tough 54
**Slicing Elbow: An elbow attack that strikes right above a foe's eye and causes bleeding to obscure their vision.Koukou Tekkenden Tough 146
**Spiral Punch: Miyazawa can spin his punch past an enemy's guard, even gaining power as he strikes their unprotected face.Koukou Tekkenden Tough 170
**Azoguki: A punch that dislocates the foe's jaw.Tough 24
**Spirit Breaker: A leaping headbutt with the body's entire weight behind it.Koukou Tekkenden Tough 336
**Palms of Hearing Destruction: A palm strike that can permanently deafen a foe.
**Fist of Genma (Fist of Evil Illusion): A feint strike that causes the opponent to hallucinate the blow going through and killing them.
**Tiger's Paw Strike: A kick only possible for those who have the Monster's Foot, this kick is so fast it is impossible to react to and causes the target to feel as if time has stopped,Tough 227 while in reality they've already been struck by it. It is also invisible on high speed cameras.Tough 194
**Unseen Fist:Tough 230 A punch that moves so fast that it cannot be seen, making those who witness it think the user is attacking with their spirit instead. It draws a heavy toll on the user's body, but it is extremely powerful.Tough 330 One of the Nadashinkage's tightest-guarded secrets, only Kiichi and Son-O have learned it.
**Ultimate Kick: Son-O's ultimate kick, which slices the target like a sharpened blade.Tough 338
**Ourenkyaku (King Lotus Legs): A leaping spin kick.Tough 352
*Holds/Throws
**Standing Submission
***Ryou-Zanshuraku (Fall of the Decapitating Dragon): A suplex powerful enough to induce convulsions in comparable foes.Koukou Tekkenden Tough 12
**Reverse Cross Elbow Lock
**Python Hold: A hold that allows the user to strike the target's vitals once successfully performed.Koukou Tekkenden Tough 34
**Giant Octopus Lock: A strangling lock that quickly renders the target unconscious.Koukou Tekkenden Tough 35
**Sleeper Shock: A neck hold that quickly renders the target unconscious.Koukou Tekkenden Tough 52
**Fire Fingers: A joint lock performed with one hand on the fingers of an opponent (even a much bigger or stronger one). It is extremely painful, and the user can use it not only to easily snap the victim's fingers, but also control their wrist and elbow.Koukou Tekkenden Tough 89
**Svastika Arm LockKoukou Tekkenden Tough 96
**Tatsuki Lock: A lock used to counter an opponent's own lock and immobilize them.Koukou Tekkenden Tough 102 Causing multiple fractures and ligament tears, it's so painful that most victims pass out.Koukou Tekkenden Tough 112
**Destructive Moth Technique: A highly complex joint lock that evolves as it's being performed, transitioning from something resembling an armbar to a lock that places the arm behind the head and inflicts incredible and ever-growing pain, and will result in a dislocation and tendon damage if one attempts to break out of it.Koukou Tekkenden Tough 332
**Centipede Lock:Koukou Tekkenden Tough 128 Kintoki Miyazawa's ultimate leg lock technique. Can be used to counter an opponent's attempt at a heel hold.Koukou Tekkenden Tough 137
**Rear Naked ChokeKoukou Tekkenden Tough 133
**Hardening of the Foot Marrow: A hold that tightens both of the victim's feet.Koukou Tekkenden Tough 222
**Kurubiri Hotoke (Throat-Cutting Buddha)Tough: Ryuu wo Tsugu Otoko 43
**Nada-Shingake Uprooting: A tackle that instantly transitions into a full mount, giving the user full power over his foes' arms and allows them to easily avoid leg counters.Koukou Tekkenden Tough 197
**Sliding Tackle: A sliding version of the tackle used to begin grappling the opponent.Koukou Tekkenden Tough 255
**Serpent Imprisonment: A chokehold performed using the opponent's shirt being used to blind and strangle them.Koukou Tekkenden Tough 330
**Neck-Breaker: A technique meant to prevent anyone from resisting strangulations. However, it is intrinsically lethal and will always cripple or kill a foe.Tough 76
**Zainin Gatame (Binding of the Prisoner): A hold that causes the victim to hallucinate a religious experience.
**Unryuu Gatame (Dragon Binding): A hold that binds both the leg and neck.Tough 21
**Strangulation of the Eel: A leaping hold that strangles the opponent with the user's legs.Tough 45
**Wing Breaker: A throw that smashes the foe's head against a stone, knocking them out before they feel pain.Tough 53
**Kyogan-Gaeshi (The Rock Returns): A method to halt and redirect a tackle from a much stronger foe, slamming them against the ground.Tough 283
*Pressure Point/Shockwave/Chi Attacks
**Hashinsho/Hashin Sho: A strike to the stomach which causes the diaphragm to contract and completely prevent the target from breathing, which it achieves with a shockwave that reaches even up to the brain.
**Bosatsuken (The Fist of Bodhisattva): A technique which implants a Bodhisattva shape onto anything that is hit with it. It transfers life energy to the heart, killing it while also rendering breathing impossible.Koukou Tekkenden Tough 26
**Kobakusho (Palm of the Exploding Drum): An ear clap that ruptures the target's eardrums.
**Jirai-Satsu (Thunder from the Ground): Miyazawa strikes a pressure point in the foot and uses that force to push his legs upwards and strike the foe in the chin with his legs. This rattles their brain slightly, causing them to become sluggish without even realizing it.
**Bakutanken (Exploding Vermillion Fist): Miyazawa strikes the foe's chest, releasing all the ki gathered there and causing it to explode across their internal organs.
**Floating Kick: Miyazawa can attack someone's inner organs directly with a shockwave, causing partial paralysis.
**Thorn Fist: A pressure point attack that prevents the target from ever drinking alcohol again.
**Toshinshou (Palm of Destruction): A palm strike that violently rattles the brain of the target, knocking them out or worse.
**Aiki Age (Reverse Technique): A technique that stimulates the opponent's nerves, inflicting the pain of a joint technique without damaging their body.Tough: Ryuu wo Tsugu Otoko 89
**Isunboshi: A finger jab to the opponent's orifices (ears, nose or anus), which inflicts serious injury by hitting the vital points within them.Koukou Tekkenden Tough 91
**Hakkei: A ki technique that shoots energy through the target, hurting their insides. Son-O's mastery of ki is enough that he can pulverize a huge stone using this technique.
***Kaikan-Ken (Matter Penetration Fist): The Hakkei's energy is manipulated and redirected as the user wishes, even into the victim's vital organs.
**Kaishuken/Oni no Gonya Koroshi (Death on Five Years): The technique Son-O is most proficient with and one of the Nadashinkage's strongest techniques, it causes someone's insides to slowly deteriorate by disrupting chi flow, causing their death in five years.
***Reverse Kaishuken: Son-O cured Oton's Kaishuken affliction, and rendered him stronger through an inverse Kaishuken.Tough 167
***Gyouga-Kaishuken: A version of the Kaishuken performed while lying on one's back.
**Nadashin-Kageryu Anmeiken (Dark Life Fist): A shockwave technique that reaches a specific part of the brain and induces a deep state of hypnosis within the target.
*Other
**The Eye: A Nadashinkage concept. The practitioner must analyze their foe's physical condition through facial cues, appearance and posture, spotting weak points of various sorts, like sensing a weakness in the liver from the color of the iris, and knowing to strike a point in the sole of the foot connected to the liver.
**Nadashinkage users know to strike foes at the precise moment in which they inhaled, rendering his attack much more painful.
**Whizzer: A reliable way to swiftly escape foes' tackles.Koukou Tekkenden Tough 192
**Inner Sight: A method to observe reality without one's eyes, avoiding illusory techniques.
**Dakkotsu-Jutsu (Bone-Removing Technique): The Nadashinkage ability to move one's joints to their absolute limits and disjoint them with incredible ease, useful for escaping locks.
**Soshin Taidokuin (Antidote Technique): A breathing technique that allows one to strengthen their immune system against poisons.Tough 15
**Choushokuhou: A breathing technique that allows one to counter the effects of carbon dioxide over-exposure.Tough 395
**Energy Shield: Nadashinkage practitioners can form an energy shield around their bodies to lessen blows.
**Iron Muscle: The Nadashinkage practice of hardening one's muscles so much that cutting attacks cannot pierce them.
**Snake Whip: A whip-fighting technique which can be used with something as mundane as a rolled-up T-shirt, its dexterity is such that the "whip" can weave around bamboo trees and grab objects.
**Arrow Counter: After snatching an enemy arrow out of the air, the user tosses it back with great accuracy.
**Slipping Ball: A similar technique to Bullet Slide, used on shockwave attacks instead.
**Haito-Gaeshi (Deferred Return):Koukou Tekkenden Tough 198 A technique used to redirect the energy flow of a foe'sKoukou Tekkenden Tough 199 Kaiken-Ken back to them.Koukou Tekkenden Tough 186
**Death Stare: A technique which inflicts irrepressible terror in the target's subconscious with just a look.
**Evil Swallow Guard: A guard designed to set up a dropkick, then a jumpkick on anyone who approaches.Tough 196
**Dakkotsu-Jutsu (Bone-Removing Technique): The ability to move one's joints to their absolute limits and disjoint them with incredible ease, useful for escaping locks.
**Gliding Dance: A defensive technique that allows one to deflect blades across their bodies instead of being pierced by them.
**Head Slip: A defensive technique that allows one to minimize damage dealt by punches to the head by rolling along with them.Tough 195
**Haito-Gaeshi (Deferred Return):Tough 218 A defensive technique used to redirect the energy flowTough 199 of a foe's Kaiken-Ken back to them.
**Tamasuberi (Bullet Slide): Another defensive technique used to redirect attacks' energy,Tough 332 as well as cause bullets, even those coming from sniper rifles, to slide across his skin instead of penetrating his body - he will still receive some damage from this, and it may not work against extremely high-powered rounds. It can also be utilized on arrows.Tough 108 Son-O's mastery of this technique is such that he can even use it once the bullet is in the body, causing it to move around vital organs.
**Zanki (Empty Air): An afterimage technique that leaves behind a highly convincing decoy.
**Falcon's Foot: The Miyazawa family is gifted with superhuman developments in their leg muscles which renders them superhumanly strong and flexible. Son-O's Falcon Foot grants him unmatched leg speed even among them.
**Kime-Sorame (Eye in the Sky):Tough 80 The ability to observe the ongoing fight from a third person perspective, in slow motion,Tough 409 fighting in a nearly unconscious state.Tough 408 Son-O has copied this technique from Kiichi,Tough 336 putting him in a stalemate as they fought with their astral selves, trying to gain any advantage over each other.
**Kirigasumi: An advanced Phantom Strike technique which sees the user disappearing through sheer speed and striking the dumbfounded opponent.Tough 375
**Chi Hit: Son-O extends a chi barrier, and can sense anything that crosses it.
**Kido-Ha: A resurrection technique which gathers soul and shoots it through the target's heart, causing it to restart.
Note: Son-O has learned every single technique of the Nadashinkageryu.
==Notable Matchups==
Victories:
Losses:
Inconclusive:
==References==
Category:Characters
Category:Tough
Category:Acrobats
Category:Astral Projection Users
Category:Attack Reflection Users
Category:Aura Users
Category:Biology Users
Category:Bodily Weaponry Users
Category:Body Control Users
Category:Chi Users
Category:Damage Reduction Users
Category:Damage Transferal Users
Category:Elasticity Users
Category:Elders
Category:Energy Projection Users
Category:Energy Users
Category:Enhanced Senses Users
Category:Fear Users
Category:Forcefield Users
Category:Healers
Category:Illusionists
Category:Information Analysis Users
Category:Instinctive Action Users
Category:Male Characters
Category:Manga Characters
Category:Martial Artists
Category:Martial Arts Champions
Category:Mind Users
Category:Neutral Characters
Category:Paralysis Users
Category:Perception Users
Category:Power Mimicry Users
Category:Pressure Point Users
Category:Purification Users
Category:Sense Users
Category:Shapeshifters
Category:Soul Users
Category:Statistics Amplification Users
Category:Statistics Reduction Users
Category:Telepaths
Category:Vibration Users
Category:Weapon Masters