Fishing

Fishing is a non-combat activity available in Landscapes that allows players to catch fish which can be used as resources for various crafting requirements. It was first introduced in .
==Mechanics==
====Preparing to Fish====
Once players have earned enough Standing with the associated Landscape's faction (Ostron in Cetus, Solaris United in Fortuna and Entrati in the Necralisk), they are able to purchase a Fishing Spear at their fishing supplier (Hai-Luk, The Business or Daughter respectively). To further aid in fishing, Baits and Dye may also be purchased.
Once a Fishing Spear has been purchased, the player can equip it in the Gear menu through their Arsenal. Note that it is not necessary to equip more than one spear (or any baits, dyes, etc.) as all available spears and other fishing utilities will be selectable through the fishing menu once any spear has been readied.
After the spear is equipped, players can head out into the Plains of Eidolon, Orb Vallis, or Cambion Drift to find eligible bodies of water such as ponds, lakes, ocean or exocrine. In order for fish to begin spawning the player must first bring out the fishing spear from the Gear menu (default hold and select the spear).
====Fishing Menu====
Once the player has armed themselves with a fishing spear, the fishing gear menu will automatically appear on the bottom right of the screen, indicating the currently selected spear, dyes and bait. Players can change their current selection by holding the respective key (, or ), while pressing the respective key will cast that current dye or bait. Consequently, use of Warframe abilities (bound to the number keys) will be suppressed while armed with a spear.
====Catching Fish====
While aiming the spear (default hold ), environmental sounds will be dampened, allowing the player to listen for the splashing and bubbling of nearby fish. Use the direction of the sounds to locate your possible prey and spear them by pressing the fire button (default ).
A suggested tip is to watch for the fishes' names in conjunction with the bubbling/splashing sound. The spear—as a throwable projectile—has travel time and a slight ballistic arc, therefore the player must adjust trajectory based on distance from the fish (i.e. aim minimally above the fish to compensate for the arc and slightly ahead of the fish for the travel time). Abilities like 's can decrease the spear's travel time. Luminous Dye illuminates all fish in a given area with a very bright blue glow, making fish incredibly easy to spot and easier to catch.
If successful, the player will be shown holding the catch with statistics on species, size (small, medium, or large) and gross weight displayed in the lower right infobox. If the player misses or disturbs the water by walking into it, nearby fish will be alerted and quickly scatter away. Scaring the fish multiple times can result in them de-spawning.
While fishing, the player is completely vulnerable to nearby enemies and is unable to use any abilities or weapons with the exception of quick-melee (default ), if a melee weapon is equipped. The spear can, however, be thrown at enemies; This deals negligible damage.
====Shock Spears====
While the Servofish in Orb Vallis can be caught using the Fishing Spears from Cetus, doing so will damage the Servofish, which will reduce its value in both Standing gain and parts given when dismantling.
Catching Servofish safely requires the use of Shock Spears, which can be purchased from The Business using Solaris Standing. Shock Spears are used identically to Fishing Spears on the initial throw, however, once the Servofish has been hooked, a silver shock gauge will appear. This initiates a minigame where players have to time the movement of a white marker to land on the small red section of the gauge using the fire button ().
If successful, a shock pulse stuns the Servofish allowing it to be lifted from the water. If the player fails to land the marker on the red zone, the player will be staggered and fish will escape. If the player does nothing, the bar will reset and are able to reattempt right away.
Fish in the Plains of Eidolon cannot be caught with Shock Spears although they can be stunned with the EMP Shock Spear variant.
====Infested Spears====
Fish in Deimos' Cambion Drift can be caught with spears from both Fortuna and Cetus. However, these spears cannot pass through the 'exocrine' through which the infested fish can swim freely; for optimal fishing on Deimos, there are two new spears that can pass through the exocrine and thus catch fish more easily. Unlike Shock Spears, the Infested Spears can be also used on the Plains, with the Ebisu spear behaving like the Lanzo spear while the Spari behaves like the Tulok.
====Rewards ====
Player-caught Fish can be redeemed for Standing, or cut up into generic resources and a resource specific to each type of fish. Fisher Hai-Luk in Cetus, The Business in Fortuna, and Daughter in the Necralisk can do this.
A selection of harvested fish guts can be bought directly from the traders for under Today's Special.
===Maw Feeding===
Duviri fishing does not use the traditional spears. Instead, the player takes control of a Golden Maw, a worm-like construct, for a short time to engage in a feeding frenzy. These occur at Transference Pads near bodies of water.
The Maw possesses the following controls:
*Increase speed (sprint, default )
*Chomp (weapon fire or melee, default / )
*Rush Chomp (jump, default )
Timer is gauged by a meter and progress is tracked by 15 nodes. Catching a minimum of 10 fish awards fishing resources, while 15 fish yields additional resources. If 15 fish are caught during the first time fishing in the current Duviri run, a live version of the fish that can be placed in the Orbiter's Aquarium will be earned as well.
Once per Duviri visit, successful Maw Fishing awards 3 Drifter Intrinsics, non-fishing Duviri resources, and a Decree.
==Species==
===Plains of Eidolon===
<tabber>
|-|Mawfish=
|-|Charc Eel=
|-|Khut-Khut=
|-|Yogwun=
|-|Mortus Lungfish=
|-|Goopolla=
|-|Tralok=
</tabber>
Murkray, Norg, Cuthol and Glappid are considered rare.
<tabber>Sharrac =
|-|Karkina =
|-|Murkray =
|-|Norg =
|-|Cuthol =
|-|Glappid =
</tabber>
===Orb Vallis===
The Orb Vallis, due to its lack of actual bodies of water, does not have traditional biological fish. It is instead home to aquatic machines called Servofish, which are autonomous drones tasked with performing specific functions in the coolant lakes and ponds out in the Vallis. Though they are mechanical in nature, their behaviors are still similar to that of biological fish.
One of the main differences of the Servofish is how the different qualities of fish are identified; while Cetus' fish are separated into small, medium, and large sizes, the Servofish of the Vallis are sorted between Basic, Adorned and Magnificent models. The quality of a Servofish can be estimated by looking at how many attachments are on the fish as opposed to its size (eg. Tromyzon gain additional rings on their back at higher qualities). Additionally, none of the Vallis species require any bait to spawn, instead, any rare fish can potentially be found without luring it, though with greatly diminished chances of appearing.
===Corpus Species===
<tabber>Eye-Eye =
|-|Scrubber =
|-|Echowinder =
|-|Mirewinder =
|-|Longwinder =
|-|Brickie =
|-|Tink =
|-|Sapcaddy =
|-|Kriller =
|-|Recaster =
</tabber>
===Orokin Species (Rare)===
<tabber>Tromyzon =
|-|Charamote =
|-|Synathid =
</tabber>
Example locations for Biomes in Orb Vallis: 
*Pond - Top left body of coolant near Temple of Profit
*Lake - Just outside of the Fortuna elevator
*Cave - Cave to the northwest of Fortuna elevator, slightly north-east of Coolant Reservoir
*Cave- Cave to the left of spaceport
===Cambion Drift===
The Cambion Drift is home to Infested and Infested-Orokin hybrid species of fish that can float in the air. These fish live within thick Infested excretions called exocrine that cannot be penetrated by conventional or electric fishing spears. As such, the only way to catch these fish with these tools is while they are in the air. However, Infested fishing spears can catch fish while they are in exocrine.
<tabber>Kymaeros =
|-|Barbisteo=
|-|Cryptosuctus=
|-|Amniophysi=
|-|Ostimyr=
|-|Glutinox=
|-|Vitreospina=
|-|Duroid=
|-|Chondricord=
|-|Lobotriscid=
</tabber>
<tabber>Myxostomata =
|-|Aquapulmo=
|-|Flagellocanth=
</tabber>
===Duviri===
Fish can be caught during the Golden Maw side mission on Duviri. If the Golden Maw catches 15 fish before time expires during the first time fishing of that Duviri run, the player will receive a Duviri fish. These fish do not supply any resources, but can be put in an aquarium decoration.
<tabber>
|-|Seonn=
|-|Xiran=
|-|Haav=
|-|Namaes=
|-|Inaak=
</tabber>
==Fishing Locations and Biomes==
=== Plains of Eidolon===
Depending on the location and type of body of water the player will encounter different species of fish.
*Gara Toht Lake, the large lake directly north of Cetus:
**Mawfish (common at day)
**Charc Eel (common at night and day)
**Norg (rare at night, Norg bait)
*Landlocked bodies of water (ponds) scattered around the plains:
**Yogwun (common at day)
**Khut-Khut (common at day)
**Mortus Lungfish (rare at day, common at night)
**Cuthol (rare at night, Cuthol bait)
*Coastlines of the ocean (far left and right to Cetus gate):
**Goopolla (common at night and day)
**Tralok (uncommon at day)
**Sharrac (night and day, Twilight bait)
**Karkina (night and day, Twilight bait)
**Murkray (rare at day and night, Murkray bait)
**Glappid (rare at night, Glappid bait)
*Anywhere: 
**Boot
===Orb Vallis===
Depending on the location and type of body of water the player will encounter different species of fish.
*Coolant Reservoir Lake, the large lake directly west of Fortuna:
**Echowinder (common in warm weather)
**Kriller (common in warm weather)
**Sapcaddy (common in cold weather)
**Longwinder (rare in warm weather, Longwinder Bait)
*Landlocked bodies of water (ponds) scattered around Orb Vallis:
**Eye-Eye (common in warm weather)
**Tink (common in cold weather)
** Brickie (common in warm weather)
**Recaster (common in cold weather, Narrow-Spectrum Bait)
**Tromyzon (rare in cold weather, Tromyzon Bait)
*Caves with active bodies of water found in Orb Vallis:
**Scrubber (common in cold and warm weather)
**Mirewinder (common in cold and warm weather)
**Charamote (rare in cold and warm weather, Charamote Bait)
**Synathid (rare in cold and warm weather, Synathid Bait)
*Anywhere:
**Crewman's Boot 
===Cambion Drift===
Depending on the location and presence of Fass or Vome the players will encounter different species. However, players may be able to collect the baited fish from the non-active being in the cave systems.
Eg. If Fass is active, then the players may encounter Vome's baited fish in caves and vise versa.
*Surface
**Kymaeros (Common beneath Fass and Vome)
**Cryptosuctus (Common beneath Fass)
**Lobotriscid (Common beneath Vome)
**Ostimyr (Uncommon beneath Fass, Fass Residue)
**Glutinox (Uncommon beneath Vome, Fass Residue)
**Aquapulmo (Rare beneath Vome, Processed Fass Residue)
**Flagellocanth (Rare beneath Vome and Fass, Processed Fass Residue)
*Caves
**Barbisteo (Common beneath Fass and Vome)
**Amniophysi (Common beneath Fass and Vome)
**Vitreospina (Uncommon beneath Fass and Vome, Fass Residue)
**Duroid (Uncommon beneath Fass and Vome, Vome Residue)
**Chondricord (Uncommon beneath Fass and Vome, Vome Residue)
**Myxostomata (Rare beneath Vome, Processed Vome Residue)
==Gear==
===Fishing Spears===
<tabber>Lanzo =
|-|Tulok =
|-|Peram =
</tabber>
<tabber>Shockprod =
|-|Stunna =
</tabber>
<tabber>Spari Spear=
|-|Ebisu Spear=
</tabber>
===Bait===
Bait are consumable items that can be used to increase the chances of certain types of fish appearing. Any baits are automatically held in the fishing gear menu.
In order for bait to attract fish, players must throw them near a hotspot, an area of water where fish are the most active. Hotspots differ in appearance depending on their location:
*In the Plains of Eidolon they appear as visible white patches of bubbles rippling in a circular pattern
*In the Orb Vallis and Cambion Drift they appear as an oily fluorescent sheen emitting slight green aurora-like light glows
This will activate the bait, which will then increase the chance of certain types of fish spawning within the hotspot. The bait's initial effects will last for up to 3 minutes, during which it has a high chance of making its target fish appear on the spawn intervals within that period. The bait will visually disappear after that period, however, it will still have a much smaller chance of making the target fish appear on subsequent spawns in the same hotspot. If the hotspot is still active after the bait expires, players can throw in another bait of either the same type or a different one to attract the desired fish. Different baits will work when luring their fish type in the same hotspot (however the same bait will not stack its own effect) but this will reduce the chance of luring a specific fish.
A baited hotspot will remain visible until all fish within the area have been caught or escaped, in which case the ripples will disappear, indicating that the hotspot has expired.
Most Earth fish, like Norgs and Glappids, do not normally appear in standard fishing and thus require specialized bait to lure out. On the other hand, all Servofish and Infested fish can appear even without bait, though using bait will increase their chances of appearing.
Fishing hotspots are shared between all members of a squad (host & client).
Prior to , Fisher Hai-Luk sold reusable bait blueprints, which have since been changed to pre-crafted baits. Existing bait blueprints can still be used, or sold for .
;List of Baits
<tabber>Plains of Eidolon = 
 General Bait
Name 	Description 	ReputationRank (Cost)	CraftingRequirement	Icon
Peppered Bait	This bait attracts fish that are active during the day. 	Neutral 	(20) (20) 	
Twilight Bait	This bait attracts predatory fish that are active in either day or night.	Offworlder 	(10) (10) (20) (1) 	
 Special Bait
Name 	Description 	ReputationRank (Cost)	CraftingRequirement	Icon
Murkray Bait	This bait is comprised of materials that are known to attract Murkrays, a fish found only in ocean hotspots during both day and night. 	Visitor 	(5) (5) (10) (20) 	
Norg Bait 	This bait is comprised of materials that are known to attract Norg, a fish found only in lake hotspots during the night. 	Trusted 	(5) (5) (5) (20) 	
Cuthol Bait 	This bait is comprised of materials that are known to attract Cuthols, a fish found only in pond hotspots during the night. 	Surah 	(5) (10) (5) (20) 	
Glappid Bait	This bait is comprised of exotic materials that are known to attract the elusive Glappid, a fish found only in ocean hotspots during the night.	Kin 	(5) (5) (5) (10) 	
|-|Orb Vallis =
 General Bait
Name 	Description 	ReputationRank (Cost)	Icon
Broad-Spectrum Bait 	A simple cocktail of short-chain polymers and contaminants. Easily detected by rudimentary Servofish under all conditions, but ignored by more specialized models. Good for Sapcaddies, Tinks and Brickies.	Neutral 	
Narrow-Spectrum Bait	This endochlor/dionium melange attracts both Recasters and Eye-Eyes, Servofish found in ponds. The Eye-Eye shows up during warm weather and Recasters shows up at Hot Spots during cool weather. 	Outworlder 	
 Special Bait
Name 	Description 	ReputationRank (Cost)	Icon
Kriller Bait 	This bait is synthesized from Methacalcene-1 that is known to attract Krillers, a Servofish found in lakes during warm weather. 	Outworlder 	
Mirewinder Bait	This bait is comprised of aromatic tetraxin that is known to attract Mirewinders, a Servofish found in cave hotspots. 	Rapscallion 	
Longwinder Bait	This bait is synthesized from beryzene that is known to attract Longwinders, a Servofish found in lake hotspots during warm weather. 	Rapscallion 	
Tromyzon Bait 	This bait is synthesized from long-chain LS-74 compounds that are known to attract Tromyzon, a Servofish found in pond hotspots during cool weather. 	Doer 	
Charamote Bait 	This bait is synthesized from complex hexophenol that is known to attract Charamotes, a Servofish found in cave hotspots. 	Doer 	
Synathid Bait 	This bait is synthesized from specialized A-disulphex-A compounds that are known to attract Synathid, a legendarily rare Servofish found only in cave hotspots.	Cove 	
|-|Cambion Drift =
 General Bait
Name 	Description 	Icon
Fass Residue	A chunk of the wyrm Fass, collected after his explosive death. Used to attract Glutinox during Vome on the surface, Ostimyr in surface hotspots during Fass, and Vitreospina in caves during Fass and Vome.	
Vome Residue	A gobbet of raw flesh, fallen from the wyrm Vome in her death spasm. Used to attract Chondricord and Duroid in cave hotspots during Vome and Fass. 	
 Special Bait
Name 	Description 	ReputationRank (Cost)	Icon
Processed Fass Residue	Matter from the body of the Wyrm Fass, purged of toxins, and rendered usefully. Used to attract Aquapulmo and Flagellocanth in surface hotspots (Aquapulmo only during Vome).	Associate 	
Processed Vome Residue	The flesh of Vome, refined, and ready for use. Used to attract Myxostomata in cave hotspots during Vome. 	Friend 	
</tabber>
* It is not necessary to aim at the ripples in order for the bait to activate, simply throwing a single bait into the vicinity will do.
*Throwing additional bait into the same hotspot will not increase the chances of fish spawning – only one bait is required to affect the hotspot.
*The targeted fish may spawn a distance away from the hotspot the bait is thrown in, sometimes appearing in other nearby hotspots.
*Peppered Bait will attract Goopolla, Charc Eel, and Mortus Lungfish regardless of the time of day.
===Other===
Name 	Description 	ReputationRank (Cost)	Icon
Luminous Dye	Dye the waters with a compound that sticks to fish passing through it, making them easier to see from the shore.	Neutral 	
Pharoma 	A compound that relaxes nearby fish. 	Trusted 	
==Products==
All fish/servofish species are graded into three classes (Small/Medium/Large for Plains, Basic/Adorned/Magnificent for Vallis). Specified fish weight/point value is purely cosmetic.
<tabber>Plains of Eidolon = 
Name (size) 	ReputationGain	Meat	Scales	Oil	Special part
Charc Eel (S) 	 	3 	2 	1 	
Charc Eel (M) 	 	3 	3 	2 	
Charc Eel (L) 	 	5 	4 	3 	
Mawfish (S) 	 	3 	1 	2 	
Mawfish (M) 	 	4 	2 	3 	
Mawfish (L) 	 	5 	3 	4 	
Yogwun (S) 	 	4 	1 	1 	
Yogwun (M) 	 	5 	2 	2 	
Yogwun (L) 	 	6 	3 	3 	
Khut-Khut (S) 	 	2 	1 	3 	
Khut-Khut (M) 	 	3 	2 	4 	
Khut-Khut (L) 	 	3 	3 	5 	
Goopolla (S) 	 	3 	2 	1 	
Goopolla (M) 	 	3 	4 	2 	
Goopolla (L) 	 	4 	5 	3 	
Mortus Lungfish (S)	 	3 	1 	4 	
Mortus Lungfish (M)	 	4 	2 	6 	
Mortus Lungfish (L)	 	5 	3 	8 	
Tralok (S) 	 	2 	5 	1 	
Tralok (M) 	 	3 	7 	2 	
Tralok (L) 	 	4 	9 	3 	
Sharrac (S) 	 	2 	4 	2 	
Sharrac (M) 	 	3 	6 	3 	
Sharrac (L) 	 	4 	8 	4 	
Karkina (S) 	 	1 	3 	4 	
Karkina (M) 	 	2 	4 	6 	
Karkina (L) 	 	3 	5 	8 	
Murkray (S) 	 	1 	2 	7 	
Murkray (M) 	 	3 	4 	8 	
Murkray (L) 	 	5 	6 	9 	
Norg (S) 	 	2 	5 	3 	
Norg (M) 	 	3 	7 	5 	
Norg (L) 	 	4 	10 	6 	
Cuthol (S) 	 	5 	3 	2 	
Cuthol (M) 	 	8 	4 	3 	
Cuthol (L) 	 	11 	5 	4 	
Glappid (S) 	 	4 	5 	3 	
Glappid (M) 	 	6 	7 	5 	
Glappid (L) 	 	8 	9 	7 	
|-|Orb Vallis = 
Name (size) 	ReputationGain	Scrap	Special part
Sapcaddy (B) 	 	3 	
Sapcaddy (A) 	 	4 	
Sapcaddy (M) 	 	5 	
Eye-Eye (B) 	 	3 	
Eye-Eye (A) 	 	4 	
Eye-Eye (M) 	 	5 	
Scrubber (B) 	 	1 	
Scrubber (A) 	 	2 	
Scrubber (M) 	 	3 	
Echowinder (B)	 	2 	
Echowinder (A)	 	3 	
Echowinder (M)	 	4 	
Mirewinder (B)	 	4 	
Mirewinder (A)	 	5 	
Mirewinder (M)	 	6 	
Longwinder (B)	 	2 	
Longwinder (A)	 	3 	
Longwinder (M)	 	4 	
Tink (B) 	 	1 	
Tink (A) 	 	2 	
Tink (M) 	 	3 	
Brickie (B) 	 	2 	
Brickie (A) 	 	3 	
Brickie (M) 	 	4 	
Kriller (B) 	 	1 	
Kriller (A) 	 	2 	
Kriller (M) 	 	3 	
Recaster (B) 	 	3 	
Recaster (A) 	 	4 	
Recaster (M) 	 	5 	
Tromyzon (B) 	 	3 	
Tromyzon (A) 	 	4 	
Tromyzon (M) 	 	5 	
Charamote (B) 	 	3 	
Charamote (A) 	 	4 	
Charamote (M) 	 	5 	
Synathid (B) 	 	4 	
Synathid (A) 	 	6 	
Synathid (M) 	 	8 	
|-|Cambion Drift = 
NOTE: Quality of fish in the Cambion Drift is both size (S,M,L) for organic Infested fish and Adorments (B,A,M) for hybrid Infested-Orokin fish.
Name (size) 	 	 	 	Special parts	Special parts
Amniophysi (S) 	3	2	0 	3x 	
Amniophysi (M) 	4	3	0 	3x 	
Amniophysi (L) 	8	6	0 	3x 	
Barbisteo (S) 	3	3	0 	1x 	
Barbisteo (M) 	4	4	0 	1x 	
Barbisteo (L) 	8	6	0 	1x 	
Cryptosuctus (S) 	2	2	0 	1x 	
Cryptosuctus (M) 	4	3	0 	1x 	
Cryptosuctus (L) 	6	4	0 	1x 	
Kymaeros (S) 	2	2	0 	1x 	
Kymaeros (M) 	3	3	0 	1x 	
Kymaeros (L) 	6	6	0 	1x 	
Glutinox (S) 	2	2	0 	1x 	
Glutinox (M) 	4	4	0 	1x 	
Glutinox (L) 	6	6	0 	1x 	
Ostimyr (B) 	3	2	2 	1x 	
Ostimyr (A) 	4	3	3 	1x 	
Ostimyr (M) 	6	4	4 	1x 	
Vitreospina (B) 	3	2	2 	1x 	1x
Vitreospina (A) 	4	3	3 	1x 	1x
Vitreospina (M) 	6	4	4 	1x 	1x
Chondricord (B) 	3	0	2 	2x 	
Chondricord (A) 	4	0	3 	2x 	
Chondricord (M) 	8	0	5 	2x 	
Duroid (B) 	2	0	2 	2x 	
Duroid (A) 	4	0	4 	2x 	
Duroid (M) 	6	0	6 	2x 	
Lobotriscid (S) 	3	3	0 	1x 	
Lobotriscid (M) 	4	4	0 	1x 	
Lobotriscid (L) 	6	6	0 	1x 	
Aquapulmo (B) 	2	2	1 	 	1x
Aquapulmo (A) 	4	4	2 	1x 	1x
Aquapulmo (M) 	8	6	2 	2x 	1x
Myxostomata (B) 	2	0	4 	2x 	
Myxostomata (A) 	4	0	6 	2x 	
Myxostomata (M) 	6	0	10	2x 	
Flagellocanth (S)	3	3	0 	1x 	
Flagellocanth (M)	5	5	0 	1x 	
Flagellocanth (L)	8	6	0 	1x 	
</tabber>
==Notes==
*The burbling of spawning fish is heard a few seconds before a fish actually spawns in.
*Depending on the species (color and size), water (clear or filled with plants), water effects (reflection and lighting), and time of day (some fish are luminescent at night) it can be difficult and take a while to spot them. 
**Luminous Dye is the easiest solution, costing each and will clearly highlight all fish in a decent radius for a short time.
**The player can bullet-jump above the water-surfaces in order to scan for fish; using aim gliding, mid-air slides, and double-jumps to maneuver back to shore.
**'s Dashwire ability can create ziplines above the water to get a better spotting view, however, it is not possible to zoom in with the fishing spear while on the zipline. Additionally, you can throw Luminous Dye or fish bait while being balanced on the zipline, as long as you are aiming with the fishing spear at the same time of throwing the dye or bait. However, you still cannot change fishing spears while being on the zipline.
**'s ability can be used to highlight the fish with an outline briefly, though they won't get weak points or appear in minimaps.
** will see fish with an entity outline while inside the rift, although the spear will not work since the fish are not inside the rift as well.
**The Codex Scanner and Synthesis Scanner can be used to highlight fish briefly every few seconds.
** Oxylus's can highlight fish in the water similar to a Luminous Dye, and can highlight hotspots on the minimap.
*All fish species have Codex entries located in the Objects section, taking 20 scans to complete their entries.
*Spear type does not influence spawning species, and all currently known species can be caught by any spear, although non-specialized spears will require several hits to catch fish they are not designed for.
**This can be counteracted by Warframe abilities that buff weapon damage, such as 's passive, his , 's or 's .
** Spears are affected by Flight Speed buffs, such as 's .
**Ivara's ability can be used to steer the fishing spear.
*Fish tend to spawn at the moment when you are equipping the spear. If you can't see any fish around and hear no burbling try to equip the weapon, then re-equip your spear once or twice.
*Wading into the water will scare away the fish. Contact with landlocked water on the Plains of Eidolon at night, will also apply a weak proc, quartering your shield capacity for 1 second and draining energy.
* Fish are tradeable as crafting components, exception being the Cambion Drift fishes. This in spite of an announcement that they no longer would be and the individual fish pages stating that they are not tradeable.
*The number of fish caught is affected by both Resource Boosters and Loyal Retriever or Resourceful Retriever.
*The base number of fish spawns is affected by a Resource Drop Chance Booster.
*Warframe abilities cannot be cast while wielding a Fishing Spear and will remain so until the player switches to a weapon. However, quick melee attacks can still be used.
**While the normal ability buttons do not work with a Fishing Spear equipped, it is still possible to cast the "Currently Selected Ability" with a dedicated hotkey, as well as scroll through the list of abilities to select the desired ability.
**Transference may still be activated, so long as the ability is not bound to the same keys as the fishing tools.
*If the player misses the fish or randomly lobs the spear at the shoreline or underwater ground, there's a 3% chance of getting a Boot (Plains of Eidolon) or Crewman's Boot (Orb Vallis), and when reeled in, a sarcastic banjo tune will play the background. It can be sold for . The player will not get another boot until 5 minutes have passed.
*Void Strike from the Madurai focus school does not appear to increase damage done by fishing spears (needs further testing)
*Fishing cannot be performed on an Archwing or a K-Drive.
*Unlike normal Fishing Spears, Shock Spears cannot deal damage on impact and are unable to kill low-health critters, break chests, or resource nodes.
*The glowing silhouettes of Servofishes caused by Luminous Dye will always be those of the Magnificent variants, regardless of the actual variants.
**This might be because all Servofish in the same species use the Magnificent model, but some textures are rendered invisible to depict lesser variants.
*The rarity of a fish does not necessarily mean how often it is encountered.
**It is used in Nightwave Acts like Earth Fisher (Catch 6 Rare Fish in the Plains of Eidolon/Orb Vallis) to make only certain fish count for the Act.
==Trivia==
*Concept art for some of the fish species, particularly the Mawfish, Mortus Lungfish, Norg, and even the Lanx, are viewable via the Art Gallery section of the Codex. 
**The Mawfish and Mortus Lungfish, or rather their models, were the first fish species to be "introduced" in the game proper; they can be seen swimming in the floor of the Helminth Infirmary. One particular Mortus Lungfish in the Infirmary rivals the size of the largest Lungfish from the Plains.
*The Mawfish is most likely based on an order of real-world, deep-sea fish called Gulper Eels, most closely resembling the Pelican Eel.
*When players perform cutting bait with Fisher Hai-Luk, she occasionally says "That... that smell, is quite something, isn't it?", implying that most of the fish from the Plains of Eidolon, if not all of them, possess a foul, stinky smell. Whether this is from the fish meat, or the entrails from the act of gutting the fish, is unknown. Similar lines are made by The Business, who rationalizes the smell as a product of toxin buildup, and Daughter, who remarks on the "heady" smell of acetone, liver, and corrosion in regards to Ostimyr.
** It may also be a simple allusion to the real world "fishy" smell of docks and fisheries where fish are butchered. The smell of freshly caught fish, or a fish upon being opened, is considered by most to be a foul smell, more so because the odor permeates and clings to most materials.
*The Servofish may have been named after Servomotors that are used in most electronics with movable parts, such as: unmanned aerial vehicle (UAV) (or commonly known as a drone), Unmanned underwater vehicle (UUV) (or sometimes known as an underwater drone).
==Bugs==
*Fish can swim through the floor near the shoreline, swimming below you inside the rock/earth. They can also spawn under the ground in this fashion, and often will not be able to swim back out into a catchable area. This can be seen using the Luminous Dye.
*Fish can appear to be floating above the water. In this case, it is also possible for them to float near the water above the ground.
*Attempting to equip any spear while Ivara's is active will cause you to not be able to draw your spear until you are downed.
*Luminous Dye range is reduced on low Geometry Detail. Increasing it fixes the problem.
*Occasionally, fish may appear as a doubled image of themselves, making aiming/catching a bit more difficult.
*Occasionally, while fishing in the ocean, bait and dye will not float on the surface but fall through the map. Leaving and reentering the plains usually fixes this (confirmed still happens in 23.0.7)
*The Fishing Spear can become invisible when quick melee with a melee weapon, that is set to be not visible when holstered in the melee slot options. This can also cause a small time of immobility after throwing and catching the spear back.
*Sometimes, after missing a spear shot, the spear will retract and begin spinning around the Warframe, who gets locked into the position where the spear would come to its hand, unable to move or use items. Entering Archwing mode fixes this, and the bug will end itself after a few seconds.
*You can sometimes call and use your Archwing if you equip your spear first before doing so.
*Sometimes when you catch fish while you had Luminous Dye out, the fish will still glow in the image of your Warframe holding the fish.
*Currently, when fishing in Deimos, the Flagellocanth and Lobotriscid have switched models. Meaning when one sees a Flagellocanth, the game will instead replace its model with the Lobotriscid until properly viewed in the Mission Progress screen.
==Media==
Warframe Plains of Eidolon Easy Fishing Guide to Maximize Ostron Standing
How to start Fishing! Plains of Eidolon (Warframe)
ALL THE BEST FISHING SPOTS - Vallis Tour Warframe
BEST Ostron Rep Farming Methods! (Warframe)
Fortuna Fishing.png|Fortuna Fishing Quick Guide
File:Deimos Fishing Guide v2A.png|Quick visual fishing guide for Deimos
== External Links==
*Fishing Locations from Semlar (mobile friendly)
==Patch History==
de:Fischen
ru:Рыбалка
es:Pesca
Category:Resources
Category:Mechanics
Category:Fishing
Category:Plains of Eidolon
Category:Update 22
Category:Orb Vallis
Category:Update 24
Category:Cambion Drift
Category:Update 29
Category:Outline Pages