Mining (PoOT)

Mining is a Skill in Story of Seasons: Pioneers of Olive Town. Rocks, Gems, and Wall Deposits are mined using a hammer. Shiny Spots are mined using a hoe. 
==Locations==
In addition to mining Rocks that randomly spawn around the Farming Areas, players can mine at four different locations. Locations 1-3 are traditional mines where players may find higher quality items by descending through the floors. The 4th location, Stonebreaker Valley, is a special location unlocked by reaching Mining Skill Level 9. Stonebreaker Valley has only one floor which naturally re-spawns Rocks and Orichalcum Ore over the course of several days. 
Name 	Location 	Floors	Items found	Reward
Mine 1 	Farming Area 1	10 	
*Stone
* Iron Ore	3 Cave Pearl
Mine 2 	Farming Area 2	30 	
*Stone
*Iron Ore
*Silver Ore
*Raw Red Beryl
*Raw Ruby	Unlock Lava Area
Mine 3 	Farming Area 3	50 	
*Stone
*Iron Ore
*Silver Ore
*Gold Ore
*Orichalcum Ore
*Raw Ruby
*Raw Sapphire
*Raw Emerald
*Raw Diamond	3 Diamond
Stonebreaker Valley	Stonebreaker Valley is unlocked by reaching Mining Skill Level 9. 
After unlocking, talk to the Navi-sprite located by your House to travel to Stonebreaker Valley.	1 	
*Stone
*Iron Ore
*Silver Ore
*Gold Ore
*Orichalcum Ore	--
==Time Lapse==
Time passes normally while within the mines.
==Descending Levels==
There are two ways to descend levels: climb down ladders or fall down pitfalls. 
===Ladders===
Ladders are located on the ground of each mining floor. Ladders may be hidden by Rocks which you will need to break open with a Hammer to reveal the ladder. Choosing to "Climb Down" a ladder will result in the player descending by exactly one level. Selecting to "Climb Up" an ascending ladder will result in the power returning to the entrance of the mine.
===Pitfalls===
Pitfalls may be located on the ground of each mining floor. Pitfalls are hidden by rocks which you will need to break open with a Hammer to reveal the pitfall. Falling through a pitfall will result in the player descending 1-5 floors and losing some amount of stamina. 
==Baddies==
When mining in Mines 2 and 3, players may encounter "Baddies". These mole-like creatures deal varying levels of damage (i.e., stamina reduction) when emerging from the ground. The player can get rid of Baddies by hitting them over the head with a hammer; Baddies that spawn at lower floors will require more hammer hits to disappear. Once defeated, Baddies will drop Objects; Baddies that spawn at lower floors will drop rarer Objects.
 	Appearance	Location 	Damage	Drops
1	 	Mine 3 (Floors 1–9, 11–19, and 21–29)
*鉱山２の１０の倍数階以外に出現。
合図が出てから顔を出すまでの時間が長く、顔を出している時間も長い。	Low 	Timeworn Object
2	 	Mine 3 (Floors 1–9, 11–19, and 21–29)	Medium	Heavy Object
3	 	Mine 3 (Floors 31-39 and 41–29) 	High 	Shining Object
==Mineable Items==
Image	Item 	Location	Sell
 	Stone 	
*Farming Area 1–3
*Mine 1–3
*Stonebreaker Valley	2G
 	Iron Ore 	
*Farming Area 1–3
*Mine 1–3
*Stonebreaker Valley	4G
 	Silver Ore 	
* Farming Area 2–3
* Mine 2–3
* Stonebreaker Valley	
 	Gold Ore 	
*Farming Area 3
*Mine 3
*Stonebreaker Valley	
 	Orichalcum Ore	
*Mine 3 (Floor 50 and below)
*Stonebreaker Valley	
 	Glass Rock 	 	
 	Coal Lump 	 	
 	Raw White Opal	 	
 	Raw Red Beryl 	
* Mine 2	
 	Raw Ruby 	
*Mine 2-3 (Floor 30 and below)	
 	Raw Sapphire 	
*Mine 3 (Floor 30 and below)	
 	Raw Emerald 	
*Mine 3 (Floor 40 and below)	
 	Raw Diamond 	
* Mine 3	
*Rarely deposited
==Deposits and Spawn Rates==
===Rocks/Gems===
Appearance	Item deposited 	Location
 	Stone 	
*Farming Area 1–3
*Mine 1–3
*Stonebreaker Valley
 	Iron Ore, Stone* 	
*Farming Area 1–3
*Mine 1–3
*Stonebreaker Valley
 	Silver Ore, Stone* 	
* Farming Area 2–3
* Mine 2–3
* Stonebreaker Valley
 	Gold Ore, Stone* 	
*Farming Area 3
*Mine 3
*Stonebreaker Valley
 	Orichalcum Ore, Stone*	
*Mine 3 (Floor 50 and below)
*Stonebreaker Valley
 	Raw Red Beryl 	
 	Raw Ruby 	
*Mine 2-3 (Floor 30 and below)
 	Raw Sapphire 	
*Mine 3 (Floor 30 and below)
 	Raw Emerald 	
*Mine 3 (Floor 40 and below)
*Rarely deposited
===Wall Deposit===
Ore 	Mine 1	Mine 2	Mine 3
Iron Ore 	90% 	20% 	5%
Stone 	10% 	9% 	3%
Silver Ore 	0% 	50% 	20%
Glass Rock 	0% 	10% 	10%
Coal Lump 	0% 	10% 	10%
Raw Diamond	0% 	1% 	2%
Gold Ore 	0% 	0% 	50%
===Shiny Spot===
Ore 	Mine 1	Mine 2	Mine 3
Cave Pearl 	50% 	0% 	0%
Iron Ore 	40% 	0% 	0%
Stone 	10% 	10% 	10%
Raw Red Beryl	0% 	50% 	0%
Silver Ore 	0% 	40% 	0%
Gold Ore 	0% 	0% 	85%
Raw Diamond 	0% 	0% 	5%
===Baddie Drops===
Objects obtained from Baddies can be taken to Reina (PoOT) at the Museum to be appraised. 
Timeworn Object	
*Cave Pearl (20%)
*Silver Ore (20%)
*Iron Ore (10%)
Heavy Object 	
*Amber Crystal (20%)
*Silver Ore (10%)
*Raw Red Beryl (10%)
*Raw Ruby (10%)
Shining Object 	
*Parasite Stone (20%)
*Gold Ore (10%)
*Raw Sapphire (10%)
*Raw Emerald (8%)
*Orichalcum Ore (2%)
==Notes==
Table values are based on "Normal Mode" of gameplay and Skill Level 10.
Category:Story of Seasons: Pioneers of Olive Town