Cattail (PvZ: BfN)

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Cattail is a playable plant class in Plants vs. Zombies: Battle for Neighborville. He is a Defend class who specializes in dealing tons of damage at very long distances, wiping out zombies at all ranges with powerful strikes. His zombie counterpart is Beekeeper as part of the Sniper Set.
==Description==
===In-game description===
Best used at very long range. Fires adorable rainbows which hit harder the farther they fly! Is always out of the bag.
==Primary Weapon==
Cattail's primary weapon is the Feline Fine, which launches a magical kitty rainbow that deals 20-40 direct damage and fires at a rate of 110 RPM (rounds per minute) or RPS (rounds per second) with - DPS. Feline Fine shots begin increasing in damage after traveling 10 meters and reach their maximum damage at 80 meters. Feline Fine can hold 8 ammo, and must reload for 1.6 seconds once it is depleted.
==Abilities==
===Purr-fect Pounce===
When activated, Cattail jumps 20 meters forward and 14 meters upward after a 1-second windup, dealing 30 impact damage to zombies he directly hits with 20 additional splash damage in a 6.5-meter area where he lands. Zombies hit by Purr-fect Pounce are knocked back 11 meters and up 7. Cattail can't move or use other abilities or weapons for 0.25 seconds after he lands. It takes 17 seconds to recharge.
===Fury Furball Frenzy===
When activated, Cattail fires a total of 30 energy spikes after a 1-second delay with medium spread at a rate of 600 RPM (rounds per minute) or RPS (rounds per second). Each spike moves very quickly and is unaffected by gravity, dealing 9 direct damage (including splash) and 4 splash damage in a 2.75-meter area with a total of possible damage if a single enemy is directly hit by every spike. Cattail moves 30% slower while firing Furball Frenzy. It takes 23 seconds to recharge.
===Kitten Kaboodle===
When activated, Cattail charges up for 1.5 seconds, then fires a powerful precision laser that deals 75-135 damage. Kitten Kaboodle begins increasing in damage after traveling 20 meters and reaches its maximum damage at 100 meters. While charging up, Kitten Kaboodle casts a laser pointer effect that alerts enemies that they are in its path. It takes 14 seconds to recharge.
==Upgrades==
==Strategies==
===With===
Cattail is a very powerful sniper character, and does tons of damage at range. Feline Fine deals tons of damage at extreme range, making it a very strong attack that can quickly rack up vanquishes. Purr-fect Pounce can be used to finish off weakened enemies or make a quick getaway, as it launches Cattail quite a distance. Fury Furball Frenzy works fairly well at any range, with it being less reliable the further away enemies are due to its spread. Kitten Kaboodle is very powerful but can be predictable, so aiming it at a wall, then quickly changing the target to a zombie once it's about to fire is a good way to catch them off guard.
===Against===
Cattail is most effective at huge distances, so try to enlarge the distance between you and your target/victim as best you can. You will still want to keep your distance to avoid being hit by Purr-fect Pounce, but staying too far away makes you an easy target for Feline Fine or Kitten Kaboodle. You'll want to sneak up on Cattail in order to take him out safely and effectively.
==Balancing changes==
December 11, 2020Cattail is generally a more effective long range character, but has also been overperforming up close like his fellow setmate, the Beekeeper. These changes are not as drastic but will help define Cattail's role further. Feline Fine has had some damage shifted to longer range, and his abilities have been changed a decent amount - mostly Purr-fect Pounce has been changed, and Cattail's upgrades now further hammer the point home that long range is his game and have some new and fun mechanics as well.
*Feline Fine
**Changed damage from 22-38 -> 20-40
**Decreased reload time from 2.1 -> 1.6 seconds
*Purr-fect Pounce
**Increased horizontal knockback from 8 m -> 11 m
**Increased vertical knockback from 5 m -> 7 m
**Increased max distance from 16 m -> 20 m
**Increased height gained from 10 m -> 14 m
**Decreased impact damage from 40 -> 30
**Decreased blast damage from 40 -> 20
**Added a 1 second windup delay
*Fury Furball Frenzy
**Increased windup from 0.5 -> 1 seconds
**Increased refresh time from 22 -> 23 seconds
*Kitten Kaboodle
**Increased max damage from 125 -> 135
**Decreased refresh time from 17 -> 14 seconds
*Upgrade Nine Lives
**Increased revive time decrease from 35% -> 66%
*Upgrade Early Birdie
**Increased equip cost from 1 -> 2
*Upgrade Litter Leap
**Decreased equip cost from 2 -> 1
**Increased jump boost from 30% -> 45%
*Upgrade Clay Pigeons
**Increased horizontal knockback from 13 m -> 16 m
**Increased vertical knockback from 9 m -> 19 m
*Upgrade Mint Condition
**Replaced with Fraidy Cat upgrade
*Upgrade Adorable Anger
**Speed is active during Fury Furball Frenzy
**Decreased speed from 55% -> 45%
**Decreased duration of linger from 6 -> 3 seconds
*Upgrade Cat-astrophic Failure
**Increased blast radius from 3.2 m -> 5 m
*Upgrade Special Surprise
**Replaced with Glitter and Sparkles upgrade
*Upgrade Raining Cats and Dogs
**Increased equip cost from 3 -> 4
**Decreased rate of fire from 900 RPM -> 800 RPM
*Upgrade Catnip Carnage
**Can cancel second Kitten Kaboodle
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