Alchemy Horizons: Baldur's Gate/Rebalance

Rebalanced cards are a feature of the digital Alchemy game. The Alchemy Horizons: Baldur's Gate rebalances were the first to have cards modified for limited gameplay.
==Discription==
The draft format, as initially released, proved to have an imbalance in the strength of colors - with White and Black being stronger and Blue being under-powered. This was compounded by the speed of the format and the general weakness in slower, grindier strategies overcoming the aggressive decks.
The rebalances were aimed at making the underperforming strategies and archetypes stronger, primarily by improving blocking and reducing the effectiveness of aggro cards.
==List of rebalanced cards for limited==
Card	Date of change	Original 	Changed to 	Changed form	Reason
 	2022-08-11 	 	 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1 	2/2 	 	Improve overall card quality for Blue
 	2022-08-11 	N/A 	Gains ": Water Weird gets +1/-1 until end of turn." 	 	Improve overall card quality for Blue
 	2022-08-11 	3/3 	3/4 	 	Improve overall card quality for Blue
 	2022-08-11 	; Instant; Fight the Current — Return target nonland permanent to its owner’s hand.	; Sorcery; Fight the Current — The owner of target nonland permanent puts it on the top or bottom of their library.	 	Redesigned as premium removal
 	2022-08-11 	1/1 	1/3 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1; 4/3 specialized 	2/2; 4/4 specialized 	 	Improve overall card quality for Blue
 	2022-08-11 	3/2; 4/3 specialized 	3/3; 4/4 specialized 	 	Improve overall card quality for Blue
 	2022-08-11 	Equip 	Equip 	 	Improve overall card quality for Blue
 	2022-08-11 	2/1 	1/1 	 	Weakens aggressiveness of card
 	2022-08-11 	2/1 	3/1 	 	Better rate when the ability isn't relevant
 	2022-08-11 	6/5 	7/5 	 	Improve the viability of the card in games
 	2022-08-11 	 	 	 	Improve efficiency as removal
 	2022-08-11 	 	 	 	Improve mill-recursion strategy in Green-Black decks.
 	2022-08-11 	3/2; Young Red Dragon can't block 	3/1; Young Red Dragon can block 	 	Improve the viability of the card in games
 	2022-08-11 	Activated ability costs ; ability grants +1/+0 	Activated ability costs ; ability grants +2/+0 	 	Improve the viability of the card in games
 	2022-08-11 	1/1 	2/1 	 	Improve mill-recursion strategy in Green-Black decks.
 	2022-08-11 	Return up to one creature card and up to one land card 	Return up to two creature cards and/or land cards 	 	Increase card flexibility
 	2022-08-11 	Trample 	Ward 	 	Improve defensive capacity
 	2022-08-11 	 	 	 	Improve the viability of the card in games
 	2022-08-11 	Activated ability costs 	Activated ability costs 	 	Decrease ability to use ability twice in one turn
 	2022-08-11 	 	 	 	Reduce mana efficiency of
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	: Add 	: Add one mana of any color 	 	Improve color consistency for Dragon decks
 	2022-08-11 	Activated ability costs , 	Activated ability costs , 	 	Improve the viability of the card in games
 	2022-08-11 	Activated ability costs , , Sacrifice 	Activated ability costs , , Sacrifice 	 	Improve the viability of the card in games
==References==
Category:Magic Arena
Category:Cards