Inhabitants - Dust (TIP)

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Many creatures dwell in the quasiplane of Dust, some natural and some paranormal. Such creatures obviously have extraordinary tolerance for pain and misery, or are simply trapped, unable to leave
==Quasielementals==
The fragmentation of matter is also evident in the society of the plane's most numerous inhabitants, the quasielementals. These creatures form no social groups larger than small bands and build no strongholds for themselves. Instead, they wander about the plane, seeking something-anything-to destroy. Such random slaughter is the meat and drink of these terrible creatures.
Given this, it is easy to understand why no other race in this plane can stand the quasielementals. Dust mephits, dune stalkers, sandlings, sandmen, and all the other inhabitants attack them on sight, or flee. Some of these other elemental creatures have created large empires that provide them protection from the rampaging packs of quasielementals.
==Animals and Monsters==
Dust animentals are not unknown, although they are not especially common. The most frequently encountered of these creatures are the dust wolves, which prowl about in deadly packs. Biting flies and crawling insects swarm amid the dust while the multiverse slowly decays around them and collects here.
Probably the most dangerous creatures are those beasts who have made their way here from the Elemental Plane of Earth-xom, sandlings, silt weirds, dao, and more.
The magic-devouring hakeashar can be found in large numbers in this plane. They drift about, a nomadic community that seeks out those able to wield magic. They have little to do with the other natives of this plane but are a menace to any planewalker who makes his way here.
==Major Players==
While a good many braying fools might claim to be major players in this quasiplane, they are nothing more than brutal thugs whose claim to greatness is based only upon their physical might. In time, even their power withers before the inevitability of Dust. Only one has proved himself more determined than the rest.
ALU KAHN SANG. Alu Kahn Sang (Pl/⌀ quasielemental/HD 16/CE) describes itself as the High General or the Wind of Destruction, and these are fair enough terms. This quasielemental warlord has managed to assemble a legion of its peers under a banner of ultimate chaos and carnage. Sang appeals to nothing more than a desire for absolute destruction and violence, but its followers find that motivation enough.