32X

The 32X, also called the Super 32X in Japan and Korea, the Genesis 32X in North America, and Mega Drive 32X in all other regions, was a fifth-generation console add-on for the SEGA Genesis released by SEGA in 1994. It was made to be a transitional console into the 32-bit era until the release of the SEGA Saturn, and uses its own cartridges, but it is compatible with Genesis cartridges via backwards compatibility. It was made to give the Genesis more processing power and be able to run 32-bit games, and plugged into the console’s cartridge slot; it had its own slot to put games into.
Because the SEGA Saturn was revealed and about to release at the same time, third party developers didn’t have an interest in making games for the 32X. The add-on was rushed to market as SEGA feared the Saturn would not release before the end of 1994, which cut into development time for games, resulting in a weak library of 40 titles that hardly used the 32X’s hardware to their advantage, including Genesis ports. It only sold about 800,000 units before SEGA discontinued it in 1996 to shift focus on the Saturn. The 32X was a commercial failure, and though initial reception was positive, highlighting the low price and processing power it gave the Genesis, later reviews, both contemporary and respective, criticized its shallow library, poor market timing, being rushed out, and its market fragmentation of the Genesis.
==Gallery==
SEGA CD & 32X.png|A Sega Genesis with a SEGA CD and 32X.
Category:SEGA
Category:Sega Consoles
Category:Add-Ons