War of the Visions: Final Fantasy Brave Exvius abilities

The following is a list of abilities found in War of the Visions: Final Fantasy Brave Exvius. 
==Job abilities==
===Arithmetician===
Ability	AP Cost	Description 	Character
 	 	Deals Light Dmg (M) to targets within range based on caster's MAG stat & increases potency against targets whose Height is a multiple of 3. 	
 	 	Deals Light Dmg (M) to targets within range based on caster's MAG stat & increases potency against targets whose Height is a multiple of 2. 	
 	 	Deals Fire Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Fire Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Ice Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Ice Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Wind Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Wind Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Earth Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Earth Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Lightning Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Lightning Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Water Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Water Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Light Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Light Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Dark Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Dark Dmg (S) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Recovers HP (S) of allies within range & increases effect on targets whose Height is a multiple of 3. 	
 	 	Recovers HP (S) of allies within range & increases effect on targets whose Height is a multiple of 2. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Ice Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Wind Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Earth Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Water Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Deals Dark Dmg (S) to target based on caster's MAG stat & increases potency based on target's Height. 	
 	 	Recovers ally’s HP (S) & increases effect based on target's Height. 	
 	 	Chance of inflicting Disable on targets within area around self for 3 turns & increases chance on targets whose Height is a multiple of 3. 	
 	 	Chance of inflicting Disable on targets within area around self for 3 turns & increases chance on targets whose Height is a multiple of 2. 	
 	 	Deals Fire Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Fire Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Ice Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Ice Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Wind Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Wind Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Earth Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Earth Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Lightning Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4.	
 	 	Deals Lightning Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3.	
 	 	Deals Water Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Water Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Light Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Light Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Deals Dark Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 4. 	
 	 	Deals Dark Dmg (Min) to targets within range based on caster's MAG stat & increases potency against targets whose unit Lv. is a multiple of 3. 	
 	 	Averages CT of targets within range, excluding self. 	
 	 	Chance of Counterattack when taking Dmg & absorbs Dmg dealt. 	
 	 	Replaces own abilities targeting Height 3 with Height 2 only during battle. 	
 	 	Replaces own abilities targeting Level 4 with Level 3 only during battle. 	
===Assassin===
Ability	AP Cost	Description 	Character
 	 	Lowers target's DEF for 3 turns, then deals Dmg (L). 	
 	 	Deals Dmg (M) to targets within area around self. 	
 	 	Deals Dmg (M) to target & chance of inflicting Doom. 	
 	 	Deals Dmg (S) to target & chance of inflicting Poison for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of stealing an item. 	
 	 	Chance of inflicting Paralysis on target for 3 turns. 	
 	 	Deals Dmg (M) to target & significantly lowers DEF before dealing damage when attacking from behind. 	
 	 	Absorbs target's AP. 	
 	 	Chance of raising own Evasion Rate for 3 turns when taking Dmg (stackable up to 3 times) & raises CT.	
 	 	Raises Evasion Rate. 	
===Black Mage===
Ability	AP Cost	Description 	Character
 	 	Deals Non-Elemental Dmg (Max) to target based on caster's MAG stat. 	
 	 	Chance of inflicting Toad on target for 3 turns. 	
 	 	Deals Fire Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Ice Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Wind Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Earth Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Lightning Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Water Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Dark Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Light Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Ice Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Wind Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Earth Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Water Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Dark Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Non-Elemental Dmg (Min) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns.	
 	 	Deals Non-Elemental Dmg (S) to target based on caster's MAG stat & absorbs Dmg dealt. 	
 	 	Deals Fire Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Ice Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Wind Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Earth Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Lightning Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Water Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Dark Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Light Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Chance of inflicting Sleep on target for 3 turns. 	
 	 	Absorbs target's TP. 	
 	 	Chance of Counterattack when taking Dmg. 	
 	 	Raises MAG. 	
===Cleric===
Ability	AP Cost	Description 	Character
 	 	Nullifies Poison, Blind, Sleep, Silence, Paralysis, and Confusion for target for 3 turns. 	
 	 	Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from allies within range.	
 	 	Removes all Debuffs from targets within range. 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat. 	
 	 	Recovers target's HP (S). 	
 	 	Deals Dmg (S) to target & lowers AGI for 3 turns. 	
 	 	Raises Light Res of allies within range for 3 turns. 	
 	 	Raises Dark Res of allies within range for 3 turns. 	
 	 	Chance of recovering own HP (S) when taking Dmg. 	
 	 	Raises SPR. 	
===Dragoon===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target after Jump delay. 	
 	 	Deals Dmg (L) to target after Jump delay. 	
 	 	Deals Dmg (M) to targets within range after Jump delay. 	
 	 	Deals Dmg (M) to target after Jump delay. 	
 	 	Raises own ATK for 3 turns. 	
 	 	Chance of lowering Bravery of targets within range. 	
 	 	Raises own Jump/Move by 1 for 3 turns. 	
 	 	Chance of Counterattack when taking Dmg & absorbs Dmg dealt.	
 	 	Jump +1 	
 	 	Raises Max HP. 	
===Dual Gunner===
Ability	AP Cost	Description 	Character
 	 	Significantly raises Missile ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.	
 	 	Deals 4-Hit Dmg (S) to target. 	
 	 	Deals 2-Hit Dmg (L) to target. 	
 	 	Deals Dmg (M) to targets within range. 	
 	 	Deals Dmg (S) to target. 	
 	 	Raises own Evasion/DEF for 3 turns. 	
 	 	Chance of inflicting Stun on targets within range for 1 turn. 	
 	 	Deals Dmg (M) to targets within range. 	
 	 	Chance of Preemptive Strike when taking Phys Attack Dmg. 	
 	 	Raises Missile ATK. 	
 	 	Raises AGI/DEF Piercing Rate 	
===Energist===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to targets within range based on caster's MAG stat & Guaranteed Hit. 	
 	 	Deals Dmg (XL) to targets within range based on caster's MAG stat. 	
 	 	Bestows a barrier on self that reduces Phys Dmg (3 times). 	
 	 	Deals Dmg (S) to target based on caster's MAG stat. 	
 	 	Raises own Debuff Res for 3 turns after movement to target panel. 	
 	 	Deals 2-Hit Dmg (M) to target based on caster's MAG stat. 	
 	 	Chance of inflicting Sleep on targets within range excluding self for 3 turns & increased chance of effect for fewer actions taken in battle.	
 	 	Chance of evading Phys Attack. 	
 	 	For the first 5 turns from commencement of battle, significantly raises MAG/DEX and raises AGI. 	
 	 	Raises MAG. 	
===Green Mage===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (S) to targets within range based on caster's MAG stat & lowers All Elemental Res for 3 turns.	
 	 	Raises Fire Res of allies within range for 3 turns. 	
 	 	Raises Ice Res of allies within range for 3 turns. 	
 	 	Raises Wind Res of allies within range for 3 turns. 	
 	 	Raises Earth Res of allies within range for 3 turns. 	
 	 	Raises Lightning Res of allies within range for 3 turns. 	
 	 	Raises Water Res of allies within range for 3 turns. 	
 	 	Raises Light Res of allies within range for 3 turns. 	
 	 	Raises Dark Res of allies within range for 3 turns. 	
 	 	Removes all Buffs from targets within range. 	
 	 	Deals Non-Elemental Dmg (M) to target based on caster's MAG stat. 	
 	 	Raises Fire Res of allies within range for 3 turns. 	
 	 	Raises Ice Res of allies within range for 3 turns. 	
 	 	Raises Wind Res of allies within range for 3 turns. 	
 	 	Raises Earth Res of allies within range for 3 turns. 	
 	 	Raises Lightning Res of allies within range for 3 turns. 	
 	 	Raises Water Res of allies within range for 3 turns. 	
 	 	Raises Light Res of allies within range for 3 turns. 	
 	 	Raises Dark Res of allies within range for 3 turns. 	
 	 	Lowers DEF of targets within range for 3 turns. 	
 	 	Lowers SPR for targets within range for 3 turns. 	
 	 	Raises target's AGI for 3 turns. 	
 	 	Removes all Buffs from enemy when taking Dmg. 	
 	 	Raises Debuff Res/Magic Attack Res. 	
 	 	Increases effect duration of Buffs/Debuffs cast by self by 1 turn. 	
===Gunner===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target & chance of inflicting Disable for 3 turns. 	
 	 	Deals Dmg (M) to target with high chance of Critical Hit & 1-panel Knockback. 	
 	 	Deals 2-Hit Dmg (M) to target. 	
 	 	Deals Dmg (S) to target & chance of inflicting Blind for 3 turns. 	
 	 	Raises Missile ATK of allies within area around self for 3 turns & Range +1. 	
 	 	Deals Missile Dmg (M) to target & Piercing & bestows Beast Killer. 	
 	 	Deals Missile Dmg (S) to target & chance of inflicting Immobilize for 3 turns.	
 	 	Raises Critical Hit Rate of allies within area around self for 3 turns. 	
 	 	Chance of Counterattack when taking Dmg. 	
 	 	Range +2 & lowers Evasion Rate. 	
 	 	Raises Missile ATK. 	
===Knight===
Ability	AP Cost	Description	Character
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Kotodama Wielder===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range based on caster's MAG stat. 	
 	 	Bestows a barrier on self that reduces Magic Dmg (3 times). 	
 	 	Raises Magic ATK of allies within area around self for 3 turns & raises own SPR Piercing Rate for 3 turns.	
 	 	Deals Dmg (S) to target based on caster's MAG stat & Guaranteed Hit. 	
 	 	Raises own Jump/Move by 1 for 3 turns. 	
 	 	Chance of inflicting Confusion to targets within area around self for 3 turns. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Stun for 1 turn. 	
 	 	Deals Dmg (L) to target based on caster's MAG stat after movement to target panel. 	
 	 	Chance of taking reduced Dmg. 	
 	 	Raises MAG. 	
 	 	Raises SPR/Fire Res. 	
 	 	Raises SPR/Water Res. 	
 	 	Raises SPR/Ice Res. 	
 	 	Raises SPR/Earth Res. 	
 	 	Raises SPR/Lightning Res. 	
 	 	Raises SPR/Wind Res. 	
 	 	Raises SPR/Light Res. 	
 	 	Raises SPR/Dark Res. 	
===Lancer===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target & Piercing & raises own Critical Hit Rate for 3 turns. 	
 	 	Deals Dmg (M) to targets within area around self. 	
 	 	Deals Dmg (Min) to target & Piercing & chance of inflicting Doom. 	
 	 	Deals Dmg (S) to target. 	
 	 	Raises own ATK/Critical Hit Rate for 3 turns. 	
 	 	Reduces target's AP & Piercing. 	
 	 	Deals Dmg (M) to target & Piercing & 1-panel Knockback. 	
 	 	Deals Dmg (M) to targets within range & chance of inflicting Immobilize for 3 turns.	
 	 	Chance of Counterattack when taking Phys Attack Dmg & Piercing. 	
 	 	Raises Pierce ATK. 	
 	 	Raises Critical Hit Rate. 	
===Monk===
Ability	AP Cost	Description 	Character
 	 	Recovers HP/TP (M) of allies within area around self. 	
 	 	Removes Poison, Blind, Sleep, Silence, Petrify, Gradual Petrify, Toad, Immobilize, and Disable from allies within area around self.	
 	 	Chance of recovering target from KO status and recovering HP (Min). 	
 	 	Chance of inflicting Doom on target. 	
 	 	Deals 2-Hit Dmg (S) to target. 	
 	 	Significantly raises own ATK for 1 turn. 	
 	 	Deals Dmg (M) to targets within range & Piercing (does not affect targets with Float status). 	
 	 	Deals Dmg (S) to target. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Raises Strike ATK. 	
 	 	Raises Max HP. 	
===Nightblade===
Ability	AP Cost	Description 	Character
 	 	Deals 3-Hit Dmg (M) to target & absorbs portion of Dmg dealt. 	
 	 	Deals Dmg (M) to targets within range & lowers Healing Power for 3 turns. 	
 	 	Significantly raises Slash ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.	
 	 	Deals Dmg (S) to target & chance of inflicting Stun for 1 turn. 	
 	 	Raises Pierce/Missile Res of allies within area around self for 3 turns. 	
 	 	Absorbs target's AP. 	
 	 	Deals Dmg (L) to targets within area around self. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Raises own ATK/Accuracy Rate & lowers Evasion Rate. 	
===Ninja===
Ability	AP Cost	Description 	Character
 	 	Deals 3-Hit Dmg (Min) to target with high chance of Critical Hit." 	
 	 	Deals Dmg (S) to target & chance of inflicting Stop. 	
 	 	Significantly raises own Evasion Rate for 1 turn. 	
 	 	Deals Non-Elemental Dmg (S) to target. 	
 	 	Decreases chance of being targeted. 	
 	 	Chance of inflicting Poison on targets within area around self for 3 turns, then moves user to target panel.	
 	 	Deals Fire Dmg (M) to target. 	
 	 	Deals Ice Dmg (M) to target. 	
 	 	Deals Wind Dmg (M) to target. 	
 	 	Deals Earth Dmg (M) to target. 	
 	 	Deals Lightning Dmg (M) to target. 	
 	 	Deals Water Dmg (M) to target. 	
 	 	Deals Dark Dmg (M) to target. 	
 	 	Deals Light Dmg (M) to target. 	
 	 	Significantly raises own Accuracy Rate for 1 turn & Guaranteed Critical Hit. 	
 	 	Chance of inflicting Poison for 3 turns when taking Dmg. 	
 	 	Raises AGI/Luck. 	
 	 	Move/Jump +1 	
===Paladin===
Ability	AP Cost	Description	Character
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
 	 	 	
===Pugilist===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target & increases in Dmg according to own number of times having taken damage (up to 5 times). 	
 	 	Deals Dmg (M) to targets within range & bestows Man Eater. 	
 	 	Significantly raises Strike ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns. 	
 	 	Deals Dmg (S) to target after movement to target panel. 	
 	 	Raises own Max HP for 3 turns & recovers the amount of HP raised & raises DEF. 	
 	 	Recovers a set percentage of own HP (S). 	
 	 	Deals Dmg (M) to target & lowers ATK for 3 turns & increases debuff effect according to own number of times having taken damage (up to 5 times).	
 	 	Chance of 2-Hit Counterattack when taking Dmg. 	
 	 	Raises Accuracy & chance/power of Flurry Counter. 	
 	 	Raises Max HP/ATK. 	
===Ranger===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to targets within range. 	
 	 	Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns. 	
 	 	Deals Dmg (L) to target. 	
 	 	Deals Dmg (S) to target. 	
 	 	Deals Dmg (S) to target & chance of inflicting Poison for 3 turns. 	
 	 	Significantly raises own Evasion Rate for 1 turn & lowers own All Elemental Res and All Attack Res.	
 	 	Deals Dmg (M) to target & Guaranteed Hit. 	
 	 	Deals Dmg (M) to target. 	
 	 	Chance of evading all attacks. 	
 	 	Range +1 & raises Accuracy Rate. 	
 	 	Significantly reduces Activation Time & raises Missile ATK. 	
===Red Mage===
Ability	AP Cost	Description 	Character
 	 	Deals 2-Hit Dmg (M) to target & lowers SPR for 3 turns. 	
 	 	Deals Dmg (L) to target based on caster's MAG stat & cancels Ability Activation. 	
 	 	Significantly reduces ally's Activation Time for 3 turns. 	
 	 	Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.	
 	 	Recovers HP (S) of allies within range. 	
 	 	Deals Fire Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Ice Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Wind Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Earth Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Lightning Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Water Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Dark Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Deals Light Dmg (S) to targets within range based on caster's MAG stat. 	
 	 	Chance of inflicting Sleep on target for 3 turns. 	
 	 	Chance of evading Magic Attacks. 	
 	 	Raises initial AP. 	
 	 	Raises Magic Attack Res. 	
===Rune Knight===
Ability	AP Cost	Description 	Character
 	 	Deals Wind Dmg (L) to targets within range based on caster's MAG stat & bestows Earth Eater. 	
 	 	Deals Earth Dmg (L) to targets within range based on caster's MAG stat & bestows Lightning Eater. 	
 	 	Deals Fire Dmg (L) to targets within range based on caster's MAG stat & bestows Ice Eater. 	
 	 	Deals Ice Dmg (L) to targets within range based on caster's MAG stat & bestows Wind Eater. 	
 	 	Deals Lightning Dmg (L) to targets within range based on caster's MAG stat & bestows Water Eater. 	
 	 	Deals Water Dmg (L) to targets within range based on caster's MAG stat & bestows Fire Eater. 	
 	 	Deals Light Dmg (L) to targets within range based on caster's MAG stat & bestows Dark Eater. 	
 	 	Deals Dark Dmg (L) to targets within range based on caster's MAG stat & bestows Light Eater. 	
 	 	Consumes own HP to deal Dmg (L) to targets within range based on caster's MAG stat. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & Airborne Killer. 	
 	 	Deals Wind Dmg (S) to target based on caster's MAG stat & bestows Earth Eater. 	
 	 	Deals Earth Dmg (S) to target based on caster's MAG stat & bestows Lightning Eater. 	
 	 	Deals Dmg (Min) to target based on caster's MAG stat & absorbs Dmg dealt & significantly raises own MAG for 1 turn & raises Slash Res Piercing Rate.	
 	 	Consumes own HP to raise own MAG for 3 turns. 	
 	 	Lowers target's Wind Res for 3 turns. 	
 	 	Lowers target's Earth Res for 3 turns. 	
 	 	Lowers target's Fire Res for 3 turns. 	
 	 	Lowers target's Ice Res for 3 turns. 	
 	 	Lowers target's Lightning Res for 3 turns. 	
 	 	Lowers target's Water Res for 3 turns. 	
 	 	Lowers target's Light Res for 3 turns. 	
 	 	Lowers target's Dark Res for 3 turns. 	
 	 	Chance of recovering own AP when taking Magic Attack Dmg. 	
 	 	Raises Wind Attack & lowers Ice Res. 	
 	 	Raises Earth Attack & lowers Wind Res. 	
 	 	Raises Fire Attack & lowers Water Res. 	
 	 	Raises Ice Attack & lowers Fire Res. 	
 	 	Raises Lightning Attack & lowers Earth Res. 	
 	 	Raises Water Attack & lowers Lightning Res. 	
 	 	Raises Light Attack & lowers Dark Res. 	
 	 	Raises Dark Attack & lowers Light Res. 	
 	 	Raises SPR Piercing Rate/Accuracy. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat & bestows Ice Eater. 	
 	 	Deals Ice Dmg (S) to target based on caster's MAG stat & bestows Wind Eater. 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat & bestows Water Eater. 	
 	 	Deals Water Dmg (S) to target based on caster's MAG stat & bestows Fire Eater. 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat & bestows Dark Eater. 	
 	 	Deals Dark Dmg (S) to target based on caster's MAG stat & bestows Light Eater. 	
===Samurai===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range & Piercing & bestows Machina/Stone Killer. 	
 	 	Deals Dmg (M) to targets within area around self & chance of inflicting Slow for 3 turns. 	
 	 	Moves user to target panel. 	
 	 	Deals Dmg (S) to target. 	
 	 	Raises Bravery of allies within area around self. 	
 	 	Raises own ATK/Critical Hit Rate for 3 turns. 	
 	 	Raises Evasion Rate of allies within area around self for 3 turns. 	
 	 	Deals Dmg (S) to targets within area around self & chance of inflicting Blind for 3 turns.	
 	 	Chance of raising own Evasion Rate for 3 turns when taking Dmg (stackable up to 3 times). 	
 	 	Raises ATK/Evasion Rate & lowers DEF. 	
===Sniper===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target & lowers Move by 1 for 3 turns. 	
 	 	Deals Dmg (L) to targets within range & removes all Buffs. 	
 	 	Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target. 	
 	 	Deals Dmg (S) to target & lowers AGI for 3 turns. 	
 	 	Raises Range by 1 for 3 turns & raises DEF Piercing Rate. 	
 	 	Deals Dmg (Min) to target & chance of inflicting Disable for 3 turns. 	
 	 	Chance of inflicting Paralysis on targets within range for 3 turns. 	
 	 	Chance of preemptively lowering target's Accuracy Rate for 3 turns when taking Phys Attack Dmg.	
 	 	aises ATK of allies within area around self for 3 turns & bestows Esper Killer. 	
 	 	Range +1 	
 	 	Raises Missile ATK/Luck. 	
===Soldier===
Ability	AP Cost	Description 	Character
 	 	Consumes own HP to deal Dmg (L) to targets within range. 	
 	 	Deals Dmg (S) to target based on own Max HP & absorbs Dmg dealt. 	
 	 	Deals Dmg (M) to target & chance of inflicting Doom. 	
 	 	Consumes own HP to raise own ATK for 3 turns. 	
 	 	Absorbs target's TP. 	
 	 	Deals Dmg (M) to target. 	
 	 	Deals Dmg (Min) to target & chance of inflicting Paralysis for 3 turns.	
 	 	Consumes own HP to deal Dmg (L) to targets within area around self. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Significantly raises ATK & lowers All Attack Res. 	
===Spellblade===
Ability	AP Cost	Description 	Character
 	 	Deals Fire Dmg (L) to targets within range based on caster's MAG stat & bestows Ice Eater. 	
 	 	Deals Water Dmg (L) to targets within range based on caster's MAG stat & bestows Fire Eater. 	
 	 	Deals Ice Dmg (L) to targets within range based on caster's MAG stat & bestows Wind Eater. 	
 	 	Deals Earth Dmg (L) to targets within range based on caster's MAG stat & bestows Lightning Eater. 	
 	 	Deals Lightning Dmg (L) to targets within range based on caster's MAG stat & bestows Water Eater. 	
 	 	Deals Wind Dmg (L) to targets within range based on caster's MAG stat & bestows Earth Eater. 	
 	 	Deals Light Dmg (L) to targets within range based on caster's MAG stat & bestows Dark Eater. 	
 	 	Deals Dark Dmg (L) to targets within range based on caster's MAG stat & bestows Light Eater. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & chance of lowering Bravery. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Silence for 3 turns. 	
 	 	Bestows a barrier on self that reduces Magic Dmg (3 times). 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat & bestows Ice Eater. 	
 	 	Deals Water Dmg (S) to target based on caster's MAG stat & bestows Fire Eater. 	
 	 	Deals Ice Dmg (S) to target based on caster's MAG stat & bestows Wind Eater. 	
 	 	Deals Earth Dmg (S) to target based on caster's MAG stat & bestows Lightning Eater. 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat & bestows Water Eater. 	
 	 	Deals Wind Dmg (S) to target based on caster's MAG stat & bestows Earth Eater. 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat & bestows Dark Eater. 	
 	 	Deals Dark Dmg (S) to target based on caster's MAG stat & bestows Light Eater. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Poison for 3 turns. 	
 	 	Raises Magic Attack Res of allies within area around self for 3 turns. 	
 	 	Deals Dmg (S) to targets within range based on caster's MAG stat & increases chance of being targeted.	
 	 	Chance of taking reduced Magic Attack Dmg. 	
 	 	Raises Magic Attack Res/Fire Res. 	
 	 	Raises Magic Attack Res/Water Res. 	
 	 	Raises Magic Attack Res/Ice Res. 	
 	 	Raises Magic Attack Res/Earth Res. 	
 	 	Raises Magic Attack Res/Lightning Res. 	
 	 	Raises Magic Attack Res/Wind Res. 	
 	 	Raises Magic Attack Res/Light Res. 	
 	 	Raises Magic Attack Res/Dark Res. 	
===Staff Mage===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range based on caster's MAG stat & Guaranteed Hit. 	
 	 	Bestows a barrier on self that reduces Phys Dmg (3 times). 	
 	 	Raises Faith of allies within area around self. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Ice Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Wind Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Water Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Earth Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Light Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Deals Dark Dmg (S) to target based on caster's MAG stat & chance of lowering CT (S). 	
 	 	Raises own Jump/Move by 1 for 3 turns. 	
 	 	Chance of inflicting Confusion to targets within area around self for 3 turns. 	
 	 	Deals Dmg (M) to target based on caster's MAG stat & chance of inflicting Stun for 1 turn.	
 	 	Deals Dmg (L) to target based on caster's MAG stat after movement to target panel. 	
 	 	Chance of taking reduced Dmg. 	
 	 	MAG Up 	
 	 	DEF Up 	
===Thief===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target & chance of stealing an item. 	
 	 	Deals Dmg (L) to target & Guaranteed Critical Hit when attacking from behind.	
 	 	Chance of inflicting Charm on target for 3 turns. 	
 	 	Chance of stealing an item from enemy. 	
 	 	Lowers target's Accuracy Rate for 3 turns. 	
 	 	Raises own Evasion Rate for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of inflicting Confusion for 3 turns. 	
 	 	Halves target's CT & raises own AGI for 3 turns. 	
 	 	Chance of significantly raising own AGI for 1 turn when taking Dmg. 	
 	 	Move +1 & raises AGI. 	
 	 	Raises Acquired AP. 	
===Time Mage===
Ability	AP Cost	Description 	Character
 	 	Deals Non-Elemental Dmg (L) to target based on caster's MAG stat.	
 	 	Chance of inflicting Stop on target. 	
 	 	Bestows Quicken on ally. 	
 	 	Deals Non-Elemental Dmg (M) to target based on caster's MAG stat.	
 	 	Chance of inflicting Immobilize on target for 3 turns. 	
 	 	Bestows Haste on ally for 3 turns. 	
 	 	Bestows Float on target for 3 turns. 	
 	 	Switches own location with target. 	
 	 	Chance of inflicting Slow on target for 3 turns. 	
 	 	Chance of inflicting Slow on target for 3 turns when taking Dmg. 	
 	 	Nullifies Slow, Stop, Haste, and Quicken. 	
 	 	Significantly reduces Activation Time. 	
===Viking===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range & bestows Man Eater. 	
 	 	Deals Dmg (XL) to target. 	
 	 	Deals Dmg (Min) to targets within area around self & absorbs Dmg dealt. 	
 	 	Deals Dmg (S) to target & Piercing & chance of inflicting Immobilize for 3 turns. 	
 	 	Raises own ATK/DEF for 3 turns & lowers Evasion Rate. 	
 	 	Raises own Bravery. 	
 	 	Deals Dmg (M) to target with high chance of Critical Hit. 	
 	 	Chance of recovering own HP (M) when taking Dmg & chance of inflicting Berserk for 3 turns.	
 	 	Raises Max HP/ATK. 	
 	 	Raises Missile Res. 	
 	 	— 	
===Warrior===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target & bestows Beast Killer. 	
 	 	Deals Dmg (L) to target & bestows Man Eater. 	
 	 	Deals Dmg (S) to target & cancels Ability Activation.	
 	 	Deals Dmg (Min) to target. 	
 	 	Raises own ATK for 3 turns. 	
 	 	Deals Dmg (M) to target & 1-panel Knockback. 	
 	 	Recovers HP (S) of allies within area around self. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Raises ATK. 	
 	 	Raises ATK. Exclusive to Mont Leonis. 	
===White Mage===
Ability	AP Cost	Description 	Character
 	 	Recovers HP (M) of allies within range. 	
 	 	Bestows Regen on allies within area around self for 3 turns. 	
 	 	Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer. 	
 	 	Chance of recovering target from KO status and fully recovering HP. 	
 	 	Recovers target's HP (S). 	
 	 	Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.	
 	 	Recovers HP (S) of allies within range. 	
 	 	Bestows Protect on ally for 3 turns. 	
 	 	Bestows Shell on ally for 3 turns. 	
 	 	Recovers target's HP (M). 	
 	 	Chance of recovering target from KO status and recovering HP (Min). 	
 	 	Chance of bestowing Regen on self for 3 turns when taking Dmg. 	
 	 	Nullifies Doom. 	
==EX abilities==
==Exclusive job abilities==
===Abes' Star Player===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target & lowers CT (S) & raises own AGI for 1 turn. 	
 	 	Enhances Quick Hit to Quick Hit+. Lowers AP Consumption. Deals Dmg (L) to target & lowers CT (S) & raises own AGI for 1 turn.	
 	 	Deals Dmg (L) to target & lowers CT (S) & raises own AGI for 1 turn. 	
 	 	Bestows Haste on allies within area around self for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of inflicting Slow for 3 turns when landing a Critical Hit. 	
 	 	Lowers target's DEF for 3 turns, then deals Dmg (M). 	
 	 	Deals Dmg (S) to target with high chance of Critical Hit. 	
 	 	Enhances Critical Pass to Sphere Shot. Lowers AP Consumption. Deals Critical Dmg (S) to target. 	
 	 	Deals Critical Dmg (S) to target. 	
 	 	Raises ATK/DEF of allies within range for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of inflicting Sleep on target for 3 turns when landing a Critical Hit. 	
 	 	Raises own Critical Dmg after movement to target panel, then deals Dmg (M) to target. 	
 	 	Chance of inflicting Berserk on target for 3 turns when taking Dmg. 	
 	 	Raises AGI/Critical Hit Rate. 	
 	 	Raises ATK/Critical Dmg. 	
===Dark Knight of Remorse===
Ability	AP Cost	Description 	Character
 	 	Removes Reraise from target, then deals Dmg (L) & reduces AP. 	
 	 	Deals Dmg (M) to targets within range & chance of inflicting Disable for 3 turns. 	
 	 	Significantly raises Slash ATK of allies within area around self for 3 turns & raises own DEF Piercing Rate for 3 turns.	
 	 	Lowers target's Dark Res for 3 turns, then deals Dmg (S). 	
 	 	Raises own DEF and SPR for 3 turns & lowers Light Res. 	
 	 	Deals Dmg (M) to target & lowers ATK for 3 turns. 	
 	 	Deals Dmg (M) to target & lowers MAG for 3 turns. 	
 	 	Chance of countering Magic Attacks. 	
 	 	Move +1 & raises Hate. 	
 	 	Raises DEF. 	
===Dragoon of Baron===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target after Jump delay & lowers Healing Power for 3 turns. 	
 	 	Deals Dmg (M) to targets within area around self & chance of inflicting Confusion for 3 turns.	
 	 	Deals Dmg (S) to target & Piercing & absorbs Dmg dealt. 	
 	 	Lowers target's Pierce Res 3 turns, then deals Dmg (S) & Piercing. 	
 	 	Raises own AGI/ATK for 3 turns. 	
 	 	Deals Dmg (M) to targets within range. 	
 	 	Consumes own HP to deal Dmg (M) to target & Piercing & bestows Light Eater. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg & Piercing. 	
 	 	Significantly raises ATK & lowers DEF. 	
===Fell Knight===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (S) to target & absorbs Dmg dealt. 	
 	 	Raises own Man Eater for 3 turns. 	
 	 	Consumes own HP to deal Dmg (L) to targets within range. 	
 	 	Deals Slash Dmg (S) to target. 	
 	 	Absorbs target's TP. 	
 	 	Deals Dmg (M) to target & Critical Hit when attacking from behind. 	
 	 	Raises own Evasion Rate for 3 turns. 	
 	 	Consumes own HP to deal Dmg (L) to targets within area around self.	
 	 	Chance of Counterattack when taking Dmg & absorbs Dmg dealt. 	
 	 	Significantly raises ATK & lowers All Attack Res. 	
 	 	Raises Confusion Res/Charm Res. 	
===Gun Breaker===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target after movement to target panel. 	
 	 	Consumes own HP to bestow a barrier on self that reduces Dmg (3 times).	
 	 	Deals Dmg (L) to targets within range. 	
 	 	Deals 2-Hit Dmg (S) to target. 	
 	 	Raises own Slash ATK for 3 turns. 	
 	 	Deals Dmg (M) to target. 	
 	 	Raises target's DEF for 3 turns. 	
 	 	Bestows Regen on target for 3 turns. 	
 	 	Chance of Counterattack when taking Dmg. 	
 	 	Raises Missile Res. 	
 	 	Raises Pierce Res. 	
===Holy Knight===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range & chance of inflicting Stop. 	
 	 	Deals Dmg (S) to targets within range & chance of inflicting Silence for 3 turns. 	
 	 	Significantly raises SPR of allies within area around self for 1 turn. 	
 	 	Deals Dmg (S) to target & chance of inflicting Disable for 3 turns. 	
 	 	Bestows Regen on allies within area around self for 3 turns. 	
 	 	Bestows a barrier on allies within area around self that reduces Magic Dmg (3 times).	
 	 	Raises ally's ATK/MAG for 3 turns. 	
 	 	Deals Dmg (S) to target & lowers ATK/MAG/DEF/SPR for 2 turns. 	
 	 	Chance of taking reduced Dmg. 	
 	 	Raises ATK. 	
 	 	Raises AGI/SPR. 	
===Knight of Grandshelt (Flame)===
Ability	AP Cost	Description 	Character
 	 	Deals Fire Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Raises own Ice Res for 3 turns & nullifies status ailments (Poison, Blind, Petrify, and Gradual Petrify).	
 	 	Deals 3-Hit Dmg (M) to target based on caster's MAG stat. 	
 	 	Deals 3-Hit Dmg (L) to target based on caster's MAG stat. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Dmg (S) to target based on caster's MAG stat & lowers ATK for 3 turns. 	
 	 	Increases own chance of being targeted & bestows a barrier on self that reduces Magic Dmg for 3 turns. 	
 	 	Deals Dmg (S) to target based on caster's MAG stat & lowers ATK, MAG, DEF, and SPR for 3 turns. 	
 	 	Chance of Counterattack when taking Dmg. 	
 	 	Raises SPR. 	
 	 	Raises MAG & power of Soul Prominence. 	
===Knight of Grandshelt (Ice)===
Ability	AP Cost	Description 	Character
 	 	Bestows a barrier on self that fully negates Dmg (1 time). 	
 	 	Deals Dmg (M) to target & lowers Ice Res for 3 turns. 	
 	 	Deals Dmg (L) to target. 	
 	 	Deals high-accuracy Dmg (XL) to target. 	
 	 	Deals Dmg (S) to target. 	
 	 	Significantly raises own ATK for 1 turn & raises DEF Piercing Rate. 	
 	 	Removes all Buffs from target. 	
 	 	Deals 2-Hit Dmg (M) to targets within range. 	
 	 	Chance of Counterattack when taking Phys Attack Dmg. 	
 	 	Raises ATK. 	
 	 	Raises DEF Piercing Rate & raises power of Fatal Bloom/Accuracy Rate.	
===Knight of Ruin===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range & bestows Light Eater. 	
 	 	Deals Dmg (M) to target after movement to target panel & raises own AGI for 1 turn. 	
 	 	Consumes own HP to lower DEF of targets within range for 3 turns, then deals Dmg (M). 	
 	 	Deals Dmg (S) to target & lowers ATK for 3 turns. 	
 	 	Deals 2-Hit Dmg (M) to target & bestows Light Eater. 	
 	 	Raises own ATK/Accuracy Rate for 3 turns. 	
 	 	Raises own Max HP for 3 turns & recovers the amount of HP raised. 	
 	 	Chance of raising own Slash ATK for 3 turns when taking Dmg (stackable up to 3 times).	
 	 	Significantly raises ATK & lowers All Attack Res. 	
===Legendary Guardian===
Ability	AP Cost	Description 	Character
 	 	Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M). 	
 	 	Enhances God-Killer to Heavensfall. Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target & raises own Slash ATK for 3 turns.	
 	 	Destroys any barrier that reduces Phys Dmg on target, then deals Dmg (M) to target & raises own Slash ATK for 3 turns. 	
 	 	Deals 2-Hit Dmg (M) to target & Guaranteed Hit. 	
 	 	Deals Dmg (M) to targets within range & chance of inflicting Immobilize for 3 turns. 	
 	 	Deals Dmg (L) to target & chance of inflicting Paralysis for 3 turns. 	
 	 	Deals Dmg (S) to target. 	
 	 	Deals Dmg (M) to target & lowers ATK/MAG for 3 turns. 	
 	 	Raises own Accuracy Rate/Critical Hit Rate for 3 turns. 	
 	 	Enhances Another Way to Entrust the Future. Raises own Accuracy Rate/Critical Hit Rate/DEF Piercing Rate for 3 turns. 	
 	 	Raises own Accuracy Rate/Critical Hit Rate/DEF Piercing Rate for 3 turns. 	
 	 	Bestows Regen on allies within area around self for 3 turns & nullifies Poison. 	
 	 	Chance of Counterattack when taking Dmg & lowers DEF for 3 turns. 	
 	 	Raises DEF Piercing Rate & Nullifies Blind. 	
 	 	Raises AGI & chance/power of Counter. 	
===Lunar Paladin===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to targets within range & lowers ATK for 3 turns. 	
 	 	Raises own DEF/SPR for 3 turns & significantly raises SPR Debuff Res. 	
 	 	Consumes own HP to bestow a barrier on allies within range excluding self that reduces Phys Dmg (3 times).	
 	 	Deals Dmg (S) to target & raises own AGI for 1 turn. 	
 	 	Deals 2-Hit Dmg (M) to target & chance of inflicting Disable for 3 turns. 	
 	 	Raises Max HP of allies within area around self for 3 turns & recovers the amount of HP raised. 	
 	 	Consumes own HP to bestow a barrier on an ally excluding self that reduces Magic Dmg (3 times). 	
 	 	Deals Dmg (M) to targets within range & bestows Reaper Killer. 	
 	 	Chance of taking reduced Phys Attack Dmg. 	
 	 	Raises Max HP/DEF. 	
===Machinist===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to targets within range. 	
 	 	Deals Dmg (L) to target & chance of inflicting Petrify. 	
 	 	Deals 3-Hit Dmg (M) to target. 	
 	 	Deals Dmg (S) to target & chance of inflicting Blind for 3 turns. 	
 	 	Significantly raises Debuff Res of allies within area around self for 3 turns.	
 	 	Decreases chance of being targeted. 	
 	 	Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of inflicting Disable for 3 turns. 	
 	 	Chance of recovering a set percentage of own HP (S) when taking Dmg. 	
 	 	Range +1 & Jump +1 	
 	 	Raises Missile ATK. 	
===Sage of Mysidia===
Ability	AP Cost	Description 	Character
 	 	Deals Lightning Dmg (M) to targets within range based on caster's MAG stat & lowers Lightning/Light Res for 3 turns. 	
 	 	Raises Lightning/Light/Dark Attack Res of allies within area around self for 3 turns. 	
 	 	Removes Courage from targets within range, then deals Dmg (L) based on caster's MAG stat. 	
 	 	Removes Courage from targets within range & raises own SPR Piercing Rate, then deals Dmg (XL) based on caster's MAG stat.	
 	 	Deals Dmg (S) to target based on caster's MAG stat. 	
 	 	Deals Lightning Dmg (S) to target based on caster's MAG stat. 	
 	 	Bestows Protect on ally for 3 turns. 	
 	 	Bestows Shell on ally for 3 turns. 	
 	 	Chance of raising own MAG for 1 turns when taking Dmg (stackable up to 3 times). 	
 	 	Raises MAG. 	
 	 	Raises AGI & power/SPR Piercing Rate of Rebel Intention. 	
===Sorceress===
Ability	AP Cost	Description 	Character
 	 	Deals Fire Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Reduces own Activation Time for 3 turns. 	
 	 	Deals Fire Dmg (L) to target based on caster's MAG stat. 	
 	 	Deals Fire Dmg (S) to target based on caster's MAG stat. 	
 	 	Chance of raising CT of allies within range after movement to target panel.	
 	 	Raises own MAG for 3 turns. 	
 	 	Deals Fire Dmg (M) to targets within range based on caster's MAG stat. 	
 	 	Chance of recovering own AP when taking Dmg. 	
 	 	Raises MAG. 	
===Squire (Ramza)===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to target & chance of inflicting Doom. 	
 	 	Deals Dmg (M) to target & reduces AP. 	
 	 	Deals Dmg (L) to target & significantly lowers Fire Res for 3 turns. 	
 	 	Deals Dmg (Min) to target. 	
 	 	Consumes own HP to restore ally's HP (M). 	
 	 	Deals Fire Dmg (L) to target based on caster's MAG stat. 	
 	 	Significantly raises own ATK/MAG for 3 turns & lowers AP Consumption. 	
 	 	Deals Dmg (L) to targets within range & chance of inflicting Stop. 	
 	 	Chance of Counterattack when taking Dmg & chance of 1-panel Knockback.	
 	 	Move +1 	
 	 	Raises Acquired AP. 	
===Squire (Ramza)===
Ability	AP Cost	Description 	Character
 	 	Deals 3-Hit Dmg (M) to target. 	
 	 	Deals Dmg (L) to target & lowers ATK/MAG for 3 turns. 	
 	 	Raises ATK/MAG/Bravery of allies within area around self for 3 turns. 	
 	 	Consumes own HP to restore ally's HP (M). 	
 	 	Deals Dmg (M) to target. 	
 	 	Deals Dmg (Min) to target. 	
 	 	Raises ally's Bravery. 	
 	 	Raises ally's AGI for 3 turns (stackable up to 2 times). 	
 	 	Chance of Counterattack when taking Dmg & chance of 1-panel Knockback.	
 	 	Increases JP acquired during quests (excluding Crystals). 	
 	 	Move +1 	
===Summoner of Spira===
Ability	AP Cost	Description 	Character
 	 	Bestows Reraise on target, allows unit to automatically recover from KO status once per battle (HP recovery (Min)). 	
 	 	Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer. 	
 	 	Enhances Holy to Enhanced Holy. Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer/Dark Eater.	
 	 	Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer/Dark Eater. 	
 	 	Recovers HP (M) of allies within range. 	
 	 	Chance of recovering target from KO status and fully recovering HP. 	
 	 	Recovers HP (S) of allies within area around self. 	
 	 	Deals Dmg (S) to target based on caster's MAG stat & lowers CT (S). 	
 	 	Chance of recovering target from KO status and recovering HP (Min). 	
 	 	Recovers target's HP (M). 	
 	 	Chance of raising own Healing Power for 3 turns when taking Dmg. 	
 	 	Enhances Yevon's Gift to Aeon Bond. Chance of raising own Healing Power for 3 turns when taking Dmg & recovers own HP (S). 	
 	 	Chance of raising own Healing Power for 3 turns when taking Dmg & recovers own HP (S). 	
 	 	Raises MAG/Healing Power. 	
 	 	Reduces own Activation Time. 	
===Sword Saint===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to targets within range & lowers Lightning Res for 3 turns. 	
 	 	Deals Dmg (L) to target & lowers ATK for 3 turns. 	
 	 	Deals Dmg (S) to target & absorbs Dmg dealt. 	
 	 	Lowers target's DEF for 3 turns, then deals Dmg (S). 	
 	 	Raises own ATK for 3 turns & nullifies Blind, Paralysis, and Sleep. 	
 	 	Deals Dmg (M) to target & lowers Max HP for 3 turns. 	
 	 	Absorbs target's TP. 	
 	 	Deals Dmg (S) to targets within range & chance of inflicting Silence for 3 turns.	
 	 	Chance of recovering own AP when taking Dmg. 	
 	 	Significantly raises ATK & lowers All Attack Res. 	
 	 	Jump +1 & raises Max HP. 	
===Valkyrie===
Ability	AP Cost	Description 	Character
 	 	Deals 3-Hit Dmg (M) to target & Piercing. 	
 	 	Deals Dmg (L) to target with high chance of Critical Hit & Piercing & Guaranteed Hit. 	
 	 	Deals Dmg (M) to targets within area around self after moving to target panel. 	
 	 	Deals Dmg (S) to target. 	
 	 	Raises own Pierce ATK/DEF Piercing Rate for 3 turns. 	
 	 	Deals Dmg (M) to targets within area around self. 	
 	 	Deals Dmg (M) to targets within area around self & chance of inflicting Paralysis for 3 turns.	
 	 	Chance of Counterattack when taking Phys Attack Dmg & Piercing & lowers ATK for 3 turns. 	
 	 	Raises Pierce ATK/AGI. 	
===Warrior of Light===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target. 	
 	 	Recovers a set percentage of own HP (L). 	
 	 	Bestows a barrier on ally that reduces Phys Dmg (3 times). 	
 	 	Deals Dmg (S) to target after movement to target panel. 	
 	 	Increases own chance of being targeted & raises own DEF/SPR for 3 turns (stackable up to 3 times).	
 	 	Deals Dmg (M) to target & lowers ATK/MAG for 3 turns. 	
 	 	Deals Dmg (M) to target & chance of inflicting Stop. 	
 	 	Chance of raising DEF for 3 turns when taking Phys Attack Dmg. 	
 	 	Raises Max HP/DEF. 	
 	 	Raises DEF Debuff Res/SPR Debuff Res. 	
===White Mage of Baron===
Ability	AP Cost	Description 	Character
 	 	Lowers target's Ice Res for 3 turns, then deals Dmg (M). 	
 	 	Lowers target's Ice Res for 3 turns, then deals Dmg (L). 	
 	 	Deals Light Dmg (L) to target based on caster's MAG stat & Guaranteed Hit & bestows Reaper Killer. 	
 	 	Deals Dmg (L) to target & Guaranteed Hit. 	
 	 	Bestows Protect on ally for 3 turns. 	
 	 	Deals Dmg (S) to target & chance of inflicting Silence for 3 turns. 	
 	 	Nullifies Poison, Blind, Silence, Paralysis, Confusion, and Stop of allies within area around self for 3 turns.	
 	 	Recovers target's HP (M). 	
 	 	Deals Dmg (S) to targets within range. 	
 	 	Chance of evading all attacks. 	
 	 	Range +1 & bestows Man Eater 	
 	 	Raises AGI & power of Ice Crystal Arrow. 	
===White Mage of Lapis===
Ability	AP Cost	Description 	Character
 	 	Recovers HP (M) of allies within range. 	
 	 	Bestows Regen on allies within area around self for 3 turns. 	
 	 	Chance of recovering target from KO status and fully recovering HP. 	
 	 	Deals Dmg (S) to target & chance of inflicting Immobilize for 3 turns. 	
 	 	Recovers target's HP (S). 	
 	 	Deals Dmg (S) to target. 	
 	 	Removes Poison, Blind, Sleep, Silence, Paralysis, Confusion, Petrify, Gradual Petrify, Toad, Immobilize, Disable, Berserk, and Stun from target.	
 	 	Recovers HP (S) of allies within range. 	
 	 	Raises ally's Faith & raises ATK/MAG for 3 turns & bestows Protect. 	
 	 	Deals Dmg (S) to target & Guaranteed Hit. 	
 	 	Deals Light Dmg (S) to targets within range. 	
 	 	Chance of bestowing Regen on self for 3 turns when taking Dmg. 	
 	 	Nullifies Doom. 	
 	 	Range +1 & raises MAG. 	
===YoRHa No. 2 Type B===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (M) to targets within range & chance of inflicting Slow for 3 turns. 	
 	 	Deals Dmg (L) to target & Piercing & lowers Slash/Strike ATK for 3 turns. 	
 	 	Enhances Impaler to Impaler+. Deals Dmg (L) to target & Piercing & significantly lowers Slash/Strike ATK for 3 turns. 	
 	 	Deals Dmg (L) to target & Piercing & significantly lowers Slash/Strike ATK for 3 turns. 	
 	 	Deals Dmg (M) to targets within range & chance of inflicting Confusion for 3 turns. 	
 	 	Bestows a barrier on self that reduces Phys Dmg for 3 turns. 	
 	 	Deals Dmg (S) to target & lowers Healing Power for 3 turns. 	
 	 	Raises Slash/Strike Res of allies within area around self after movement to target panel & nullifies Immobilize/Disable/Berserk for 3 turns.	
 	 	Raises own Healing Power for 3 turns. 	
 	 	Deals 2-Hit Dmg (M) to target after movement to target panel. 	
 	 	Chance of evading Phys Attack. 	
 	 	For the first 5 turns from commencement of battle, absorbs portion of HP Dmg dealt. 	
 	 	Enhances Auto Absorb to Auto Absorb+. Raises amount of HP absorbed. 	
 	 	For the first 5 turns from commencement of battle, absorbs portion of HP Dmg dealt. 	
 	 	Raises ATK/DEF Piercing Rate. 	
===YoRHa No. 9 Type S===
Ability	AP Cost	Description 	Character
 	 	Deals Dmg (L) to target & lowers Pierce Res for 3 turns. 	
 	 	Deals Lightning Dmg (L) to target & lowers ATK/MAG for 3 turns. 	
 	 	Deals Lightning Dmg (L) to target & lowers ATK/MAG for 3 turns & chance of inflicting Stun for 1 turn. 	
 	 	Deals Dmg (M) to targets within range & cancels Ability Activation. 	
 	 	Enhances Cyclonic Spearshot to Cyclonic Spearshot+. Deals Dmg (M) to targets within range & cancels Ability Activation & lowers AGI for 3 turns. 	
 	 	Deals Dmg (M) to targets within range & cancels Ability Activation & lowers AGI for 3 turns. 	
 	 	Raises ATK/Accuracy Rate of allies within range for 3 turns. 	
 	 	Deals Dmg (S) to target. 	
 	 	Raises DEF/SPR of allies within area around self for 3 turns. 	
 	 	Enhances Shield Deployment to Shield Deployment+. Raises DEF/SPR of allies within area around self for 3 turns & bestows Protect on self for 3 turns.	
 	 	Raises DEF/SPR of allies within area around self for 3 turns & bestows Protect on self for 3 turns. 	
 	 	Deals 2-Hit Dmg (S) to target & Piercing. 	
 	 	Lowers DEF/AGI of targets within range for 3 turns. 	
 	 	Chance of evading Phys Attack. 	
 	 	Enhances Range of Hacking & bestows chance of inflicting Stun. 	
 	 	Move +1 & raises AGI. 	
Category:War of the Visions: Final Fantasy Brave Exvius
Category:Ability lists