Mad sheriff

mad sheriff is a ranged item in item asylum. It is a colt revolver that can only chamber one round at a time. 
== Functionality ==
mad sheriff is a "revolver" that really only holds one bullet at a time. Using mad sheriff fires a perfectly accurate hitscan bullet in the point of aim, which deals 50 damage with no damage falloff. It takes about 3 seconds to reload between shots.
mad sheriff will deal 10,000 damage to anyone who has the mad murderer, and having mad sheriff in one's inventory will make them take 10,000 damage from mad murderer. This also works on uncertified dummies in the uncertified boss fight. In MU, the mad sheriff will deal 100 damage. 
== Tips ==
* Due to mad sheriff's slow reload and lack of damage falloff, it is better used for sniping players from far away.
* Any health increasing items are extremely effective against mad sheriff. Even a bird on their head can save an enemy several seconds when being shot at.
* If playing MU, only fire when absolutely certain the shots will hit the murderer. The long reload time will leave its user extremely vulnerable.
* Use mad sheriff to pick off players from a distance; especially distracted/low HP players.
** Prioritize players with dangerous weapons. mad sheriff is very effective at shutting down streaks, even more so when the victim is distracted fighting others.
== Gallery ==
Mad equip.gif|Equipping mad sheriff.
Mad fire.gif|Firing mad sheriff.
Mad reload.gif|Reloading mad sheriff.
Devastation.gif|mad sheriff being used against a player with mad murderer.
Mad Sheriff Invisibility Debug.jpg|mad sheriff as seen using invisibility debug.
== Audio ==
Sound 	SFX	Description
Shot 	 	Plays upon shooting
Reload	 	Plays upon reloading
== Trivia ==
* This item is a reference to various "murder mystery" games and their clones, where the goal is to find the murderer while not dying to them. There is also a sheriff, but for balance purposes, they only have one shot in their revolver and must reload it after each shot.
* mad sheriff's model is taken from the Roblox gear The General's .45.
* Despite the "1 shot" gimmick, 6 rounds are still visible in the cylinder.
== Changes ==
* v1.5.6
** v1.5.5 changes reverted.
* v1.5.5
** Base damage increased to 500.
* v0.8.0 [☀️]
** Added mad sherrif.
Category:Items
Category:Based on media
Category:Ranged Items
Category:MU Items