API LFGGetDungeonInfoByID

Returns data about a particular instance.
 LFGGetDungeonInfoByID(dungeonID)
==Arguments==
: InstanceId
==Returns==
: a table containing 12 values.
 LFG_RETURN_VALUES = {
 name = 1,
 typeID = 2,
 minLevel = 3,
 maxLevel = 4,
 recLevel = 5,	--Recommended level
 minRecLevel = 6,	--Minimum recommended level
 maxRecLevel = 7,	--Maximum recommended level
 expansionLevel = 8,
 groupID = 9,
 texture = 10,
 difficulty = 11,
 maxPlayers = 12,
 }
 --(from LFGframe.lua)
For Example,
 /print (LFGGetDungeonInfoByID(1))
will return data about Wailing caverns. Something like (I guessed at the values)
*Wailing Caverns
*1
*15
*30
*20
*40
*1
*151
*//texture/file
*1
*5
If you wanted just the name:
 /print LFGGetDungeonInfoByID(1)[LFG_RETURN_VALUES.name]
Wailing Caverns
==Patch changes==
*
*
==See Also==
get dungeon ID's you are queued for with