Reddas (Final Fantasy XII party member)

Reddas joins the party as a guest in Final Fantasy XII after the party acquires the Treaty-Blade. He wields the Chirijiraden and Ninja Knife, and is equipped with a Dragon Mail, Dragon Helm, and a Battle Harness (original) or Steel Gorget (Zodiac). Reddas's weapons, the Chirijiraden and the Ninja Knife, do not match the appearance of their names, and have their designs based on different weapons: his longer sword resembles a Kora , a sword of Nepalese origin, and his shorter sword of a Kopis or a Khukuri. 
In the original PlayStation 2 version, he has the augments Last Stand, Adrenaline, Counter, Parry, and Null Evade. He knows Telekinesis.
In the Zodiac versions, Reddas can cast Arise and Holy, and use the Technicks Stamp, Bonecrusher, Sight Unseeing, and 1000 Needles. He has the augments Adrenaline, Last Stand, Headsman, Martyr, Null Evade, Parry, and Spellbound. He can now attack flying enemies with his normal attack (in the original, he needed to use his Telekinesis).
Reddas is the fastest party member the player has access to alongside Reks and his entry level is calculated by the average of the two highest leveled party members, plus two. Reddas's base Strength is high, and it is augmented by heavy armor, but his HP is low, even for a character that had bought no +HP licenses, and will benefit from Bubble. Reddas's victory pose is to draw both his Chirijiraden and Ninja Knife and swipe them in the air. As a guest, he cannot access the License Board system or use a Quickening.
==Final Fantasy XII original==
=====Initial data=====
Name 	Initial Stats
Level 	Average of the two highest values +2
LP 	―
Magicks/Technicks	Telekinesis
Augments 	Adrenaline, Last Stand, Null Evade, Parry
Items 	―
Gil 	―
Gambits 	1. Foe: flying ⇛ Telekinesis2. Foe: targeting self ⇛ Attack3. Foe: highest level ⇛ Attack4. Foe: nearest Visible ⇛ Attack5. Foe: nearest visible ⇛ Telekinesis
=====Initial equipment=====
Category 	Name 	Effect
Weapon 	Chirijiraden 	Sword, Attack Power +75, Evade +5, CT 35, Multiple Hits 15
Off-Hand 	Ninja Knife 	Evade +25
Helm 	Dragon Helm 	Magick Resist +35, Max HP +70, Strength +9
Armor 	Dragon Mail 	Defense +53, Max HP +100, Strength +2
Accessory	Battle Harness	Counter when attacked, Strength +2
=====Stats=====
Level	HP 	MP 	Strength	Magick Power	Vitality	Speed
5 	208–222 	35–42 	26 	23 	26 	35
10 	342–378 	45–57 	29 	25 	28 	36
20 	726–830 	70–101 	34 	30 	31 	37
30 	1,221–1,414	95–145 	39 	35 	34 	39
40 	1,689–1,967	126–201	44 	39 	38 	40
50 	2,436–2,854	153–248	50 	44 	41 	42
60 	3,096–3,636	177–292	55 	49 	44 	43
70 	3,469–4,075	196–323	60 	53 	47 	45
80 	3,901–4,584	215–354	65 	58 	51 	46
90 	4,490–5,281	227–372	71 	63 	54 	48
99 	5,154–6,069	233–378	75 	67 	57 	49
==Zodiac versions==
=====Initial data=====
Name 	Initial Stats
Level 	Average of the two highest values +2
LP 	―
Magicks/Technicks	Arise, Holy, Sight Unseeing, 1000 Needles, Stamp, Bonecrusher
Augments 	Adrenaline, Last Stand, Headsman, Martyr, Null Evade, Parry, Spellbound
Items 	Domaine Calvados x12, Serum x3, Dark Matter x1
Gil 	1,868
Gambits 	1. Foe: party leader's target ⇛ Attack2. Foe: targeting ally ⇛ Attack3. Foe: targeting self ⇛ Attack4. Foe: nearest Visible ⇛ Attack5.Foe: any ⇛ Attack6. Ally: Any ⇛ Arise7. Ally: Any ⇛ Serum8. Ally: Any ⇛ Gold Needle9. Ally: Any ⇛ Echo Herbs10. Self: HP < 30% ⇛ Domaine Calvados
=====Initial equipment=====
Category 	Name 	Effect
Weapon 	Chirijiraden	Sword, Attack Power +76, Evade +10, CT 30, Multiple Hits 15, can hit flying targets
Off-Hand 	Ninja Knife 	Evade +25
Helm 	Dragon Helm 	Magick Resist +41, Max HP +70, Strength +9
Armor 	Dragon Mail 	Defense +57, Max HP +100, Strength +8
Accessory	Steel Gorget	Defense +1, regular damage is doubled when HP is critical.
=====Stats=====
Level	HP 	MP 	Strength	Magick Power	Vitality	Speed
5 	208–222 	57–68 	26 	23 	26 	35
10 	342–378 	73–95 	29 	25 	28 	36
20 	726–830 	117–172	34 	30 	31 	37
30 	1,221–1,414	162–251	39 	35 	34 	39
40 	1,689–1,967	217–350	44 	39 	38 	40
50 	2,436–2,854	265–434	50 	44 	41 	42
60 	3,096–3,636	309-511	55 	49 	44 	43
70 	3,469-4,075	342–566	60 	53 	47 	45
80 	3,901–4,584	375–621	65 	58 	51 	46
90 	4,490–5,281	397–654	71 	63 	54 	48
99 	5,154–6,069	407–664	75 	67 	57 	49
==Quests==
Reddas joins the party after obtaining the Treaty-Blade. He leaves the party at the top of Pharos; the storyline areas he is used for are Ridorana Cataract and Pharos at Ridorana. There are numerous bosses during this time: one at Ridorana and several in Pharos.
During the time Reddas is available, the player can tackle many late game optional areas, hunts, Espers, and Rare Game. The Strahl can now used for fast-travel now, so the player can easily get around. However, Reddas is not of much help against the harder challenges. In the original PlayStation 2 version where his gambits cannot be customized, he might be a hindrance in some places, such as the hunt against Roblon if he were to run on ahead and spawn too many skeletons that would then overwhelm him. In the Zodiac versions, the player can turn his gambits off or modify them to suit their needs.
Orthros can appear even if the party has Reddas as a guest. Footrace minigame in Balfonheim is also available after Reddas joins as a guest (though the game is played as Vaan). This can be played by talking to Rikken outside of Reddas's manse. Reddas joining the party also marks the point the player can spawn the Lv.99 Red Chocobo on Ozmone Plain.
Category:Character gameplay in Final Fantasy XIICategory:Guest characters