Ripper (Fallout: New Vegas)

The Ripper is a weapon .
==Characteristics==
A one-handed fully automatic bladed melee weapon that can be used to inflict continuous damage against a target by holding down the 'attack' button. Its primary element is the ability to ignore an enemy's Damage Resistance and Damage Threshold when attacking them, similar to the chainsaw. 
===Special attack===
The Ripper has a special Long Cut attack that does 50% damage in V.A.T.S. at the cost of 20 less action points (requires a Melee skill of 50).
It is not possible to execute Long Cut outside of V.A.T.S. as power attacks do not apply to continuously damaging melee weapons, such as the chainsaw.
===Durability===
The Ripper can successfully strike about 5,995 times from full condition before breaking.
==Variants==
* Ripper - the customizable variant added with the Gun Runners' Arsenal add-on.
* Arcade Gannon's Ripper - a unique non-playable variant used by Arcade Gannon.
===Comparison===
==Locations==
* Often carried by Legionary assassins.
* Freeside - Can be bought from Mick at Mick & Ralph's after passing a 30 Speech skill check to access his "special" inventory.
* Several Fiends in Vault 3 carry Rippers.
* Vulpes Inculta uses one when encountered at Nipton and at the Fort.
* A Scorpions gang member in the Monte Carlo Suites will carry one.
* Found in the basement of house #103 in Higgs Village. 
==Notes==
* When damaging some enemies, like mantises, green blood will be sprayed instead of red.
* The Ripper does not have a visible trigger or button to activate it.
* The damage and DPS displayed is counted for 1 second of continuous attacking. The critical damage, however, is counted for every damage tick. Those ticks happen tens of times per second and because of this, the Ripper, along with other "hold down for continuous attack" melee weapons, is extremely strong with critical chance/damage bonuses. With no critical damage bonuses, difference between 0% and 20% critical chance is double the amount of damage displayed. With 100% crit chance the damage seems to be seven times the basic amount.
* This weapon, like all other continuous attack (automatic) close combat weapons, has only its "start-up attack" animation sped up by attack speed bonuses, while damage dealing and DPS is completely unaffected.
==Bugs==
* Sometimes, Arcade's personal Ripper appears in the player character's inventory that can be used and does not show up in the shop menus, but if it is dropped, the PC will not be able to pick it up again. 
* Due to an engine bug, the Ignore DT/DR effect does not apply correctly and because of this, Piercing Strike gives a marked improvement in DPS. 
==Sounds==
			
==Gallery==
RipperCA1.jpg|Ripper concept art
RipperCA2.jpg
Category:Fallout: New Vegas Melee Weapons skill weapons
Category:Fallout: New Vegas improved holdout weapons
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