Nameless Koishi of Light

==Overview==
The Nameless Koishi of Light is a Phantasmal-tier Supreme Threat and the first such member of the eponymous rarity. Although she is not expected to be in FTK2 for a long while, she was regardless designed and programmed and is currently available to fight in KoishBox. 
She is summoned with a Morally Dubious Apple.
==Appearance ==
The Nameless Koishi is unique in that she has several designs that can appear at random, albeit this effect is only present if a Morally Dubious Apple is used. She uses her "standard "design when summoned through the Spawn Menu. All designs share a unique "realistic" artstyle, with the limbs and details forged out of stock images or cropped out of pre-existing iconography found online.
=== Design Variations ===
==== "Standard" ====
The Nameless Koishi resembles a bisected and gutted Koishi with two large arms. Her stomach is replaced by foliage, including a grapevine, several realistic hearts, and several purple flowers, and her hands are uniquely taken from the prominent figures on the famous painting The Creation of Adam (the left hand is Adam's, and the right hand is God's). Surrounding the Nameless Koishi are a pair of wings forged from a large lavender flower, two layers of tempura shrimp, fishing rods, and several more portions of foliage. The censored face of the Nameless Koishi has a "flower" forged out of knives and a large exposed brain, and a dharmachakra behind the head. Finally, the entire figure is surrounded by a pair of massive green-outlined wings, a purple spiraling aura, and the barely-visible black shadow of a spinal cortex.
==== "Allusion" ====
This design themes itself around references to other characters in the Touhou Project, besides Koishi. It is based on a design for the Nameless Koishi of Light made by ItsDiscrud.Discrud's design for the Nameless Koishi of Light:
The Nameless Koishi appears as a pale DekaThe image used for the Fumo has a pair of arms holding it, something that would be unnecessary for a standard-scale plushie. Koishi Komeiji Fumo, albeit with it's face obscured. She has a pair of wings and a massive white halo. She also has a second pair of wings modelled after owned by Flandre Scarlet. 
The most major aspect of this design are four massive arms which represent an individual character: the top-left arm represents Reimu Hakurei via a massive gohei, the top-right arm represents Marisa Kirisame via a Mini-Hakkero, the bottom-left arm represents Utsuho Reiuji via her arm-cannon, and the bottom-right arm represents Sakuya Izayoi through a hand holding a pocket watch (albeit it's difficult to see). Behind this complex set are six wings based on Nue Houjuu, and three planets (the Moon, Earth and a heavily-edited Venus) representing Hecatia Lapislazuli. Faintly in the background are six crystals to symbolize Cirno, and a massive pink void that appears to be one of Yukari Yakumo's gaps.
==== "Sunlight" ====
This design is specialized after Utsuho Reiuji and nuclear imagery.
The Nameless Koishi appears as a statue of the sun goddess Amaterasu, with a face omitted by an eclipsed sun with spread crow-wings, and an atom-shaped aura that surrounds the star. It is surrounded by six bird legs and two pairs of arms, two in front and two in the back, both of which are derived from an image of J.R. Oppenheimer. A third pair of arms with avian fingers appear in-between, and six artillery cannons sit below the front row of arms. Behind the Nameless Koishi in this design are six Davy Crockett nuclear launch mechanisms and five nuclear cooling towers. The wings this time are glowing orange and use a "flaming" look.
==== "Classic" ====
This design is modelled directly after the original Nameless Deity of Light's design.
The "Koishi" part appears to be reflected as a marble statue with her hands clasped together, albeit with a face that's composed of a "censored" flower petal, moth wings, and black hair. In-game, the face is completely covered by a black rectangle, making it reminiscent of a common analog horror trope. She is surrounded by two large arms with doll-like joints that are studded with eyeballs, and her lower torso is replaced by a collection of vines. Behind her are two roses and a pair of wings, as well as what appears to be a dharmachakra behind it all. In front of her is a circular halo, and behind her is a massive, jagged aura (actually the sigil of Xeroc from the Calamity Mod). Her entire body is glowing and appears dithered.
The "Classic" sprite was the standard and sole design available for the Nameless Koishi prior to the 3/27/2024 KoishBox build.
==== Gallery ====
File:Koi nameless.png|"Classic"-type Nameless Koishi
File:Koi nameless 2.png|Standard-type Nameless Koishi
File:Koi nameless okuu.png|"Sunlight"-type Nameless Koishi
File:Koi nameless crud.png|"Allusion"-type Nameless Koishi
==Behavior ==
Nameless Koishi is currently the hardest Major Threat in the game, to a point where it developed the title of Supreme Threat. It has three phases divided over 1500 HP, and is defeated by collecting glowing dodecahedrons that appear throughout the fight rather than on specific moments.
Upon summoning, it will be nonexistent for about ten seconds before suddenly appearing, roaring at the player, and beginning the battle. Hope you fucking prepared.
Footnote: The Nameless Koishi will switch phases only after completing a cycle of attacks, even after losing enough HP doing so.
===Phase 1===
*Devastator Constellation: The Nameless Koishi fires a massive number of stars at the player, which vary in ability. Three types of stars can be fired, including a small quick-moving one, a large slow-moving one, and a yellow "homing" star.
* Dimensional Mortality: The Nameless Koishi slashes the air ten times, shooting a pair of projectiles halfway through.
*Stardust Obliterator: The Nameless Koishi fires eight mortar-like projectiles that uniquely explode into bursts of lasers. These quickly stack up, meaning the otherwise-randomly angled lasers have a moderate chance of hitting the player.
*Lighthouse of Immortality: The Nameless Koishi summons a red giant star which meanders after the player, firing sparks off itself before switching to a set of lasers. It then collapses into a black hole, ramping up it's speed and focusing it's shots. In the inital phase of this attack, the Nameless Koishi fires a stream of bullets from itself at the player.
Attack Pattern: Devastator Constellation (2x) -> Dimensional Mortality -> Stardust Obliterator (2x) -> Dimensional Mortality -> Lighthouse of Immortality -> Repeat
===Phase 2===
Triggered after 1000 HP.
*Interlude Attack: Between certain attacks (or during a usage of Starborne Slasher), the Nameless Koishi fires a short stream of 60 bullets.
*Primordial Bombardment: The Nameless Koishi fires a rainstorm of meteors, before launching a massive burst of lasers from itself.
*Planetoid Shower: The Nameless Koishi drops a large number of planetoids in a small area around itself. Larger planetoids have the unique ability to fire an eight-pointed laser from itself, which stretch impressively across the map and quickly cover the playing field in these kinds of numbers.
*Maestro's Existential Spark: The Nameless Koishi rains hellfire, casting a bunch of massive vertical lasers; before, in the middle of the chaos, summoning unique targeting lasers that are all over the already-chaotic space.
*Laser Storm: A rehash of "Primordial Bombardment" that summons a field of lasers.
*Starborne Slasher: The Nameless Koishi summons a sword that targets a player before creating a colossal vertical cut.
Attack Pattern: Primordial Bombardment -> Planetoid Shower -> Interlude Attack -> Primordial Bombardment -> Laser Storm -> Maestro's Existential Spark -> Interlude Attack -> Starborne Slasher -> Repeat
===Phase 3 ===
Triggered after 500 HP. 
*The Interlude Attack from Phase 2 is downgraded to fire only 30 bullets.
*Unbound Oblivion: The Nameless Koishi summons an enclosed arena with a spinning wall, before firing a massive number of bullets. After using up enough shots, it switches to firing vertical lasers and the 8-pointed bombs from respectively the Maestro's Existential Spark and Planetoid Shower attack.
*The Ever-Twisting Dial of Fate: The Nameless Koishi summons a clock-wheel that fires projectiles, before 'reversing' and dragging the projectiles back. This lasts for a bit until the bullets explode, and the clock itself turns into lasers that fire in the directions the hands were facing. The position of the hands on the clock are randomized each time.
*Extradimensional Nebulaser: The Nameless Koishi dashes into the air, summons the mother of all targeting-laser attacks, and then rains Heaven onto your sorry ass. It has the same rough survival timeframe as the Fantasymover's gargantuan death-laser, if not a little faster.
*Starborne Slasher EX: This Phase 2 attack is upgraded to strike after 2 seconds instead of 10, and it now summon homing stars after a slash. Repeated four times.
* Patriotic Fervor: This attack has a half-chance of replacing the Extradimensional Nebulaser attack. In short, the Nameless Koishi whips out a Glock and shoots the player about seventeen times. A stereotypical eagle's cry and a reload sound precede this attack.
Attack Pattern: Interlude -> Starborne Slasher EX -> Interlude -> Extradimensional Nebulaser / Patriotic Fervor -> Interlude -> Ever-Twisting Dial of Fate -> Interlude -> Unbound Oblivion -> Interlude -> Extradimensional Nebulaser / Patriotic Fervor -> Interlude -> Repeat until 0 HP
===Phase 3 1/2===
Consists of a single attack and triggered after 0 HP. The Nameless Koishi will shelve any active Phase 3 attack and immediately use the below-mentioned move.
* Genesis Bloom: The Nameless Koishi dashes into the air and slightly backwards, before transforming into a massive portal that begins to shoot out fucking galaxies at the player. After 20 seconds, she begins to violently implode, shooting out lasers, before exploding into a pile of rewards on the floor.
==Trivia==
*The Nameless Koishi has a boss theme, which is merely a shoddy remix of "TWISTED GARDEN" by ENNWAY and Heart Plus Up! composed in the program Ultrabox.
*The popup for obtaining the Nameless Koishi's reward lasts about 10 seconds instead of the standard five, likely to grant more oomph to the ending.
*The Nameless Koishi is the fourth "damage-cores" type Major Threat in the game, after the 1000-KOI "Fantasymover", Junkoishi, and the Celestial Koishi.
*Prior to the March 17, 2024 KoishBox build, the Nameless Koishi would tell players that managed to "defeat" her (as in get her down to the Phase 3 trigger threshold) that she was unfinished and was to be fought again at a later date.
*The Patriotic Fervor attack is heavily based on a true aspect of the Nameless Deity fight.https://www.youtube.com/watch?v=wJNJZml_tsw (3:51 for the exact reference)
*It can be inferred the "Nameless" Koishi's actual name is Xero(c)shi.
*In regards to the naming of attacks the Nameless Koishi uses:
** "Maestro's Existential Spark" is likely a play on Marisa Kirisame's iconic Master Spark, as "maestro" (roughly meaning "teacher") is synonymous with the word "Master".
** "Starborne Slasher" originates from an old and discarded RPG project Marecrisium was developing long before Find the Koishis II happened.
**"Extradimensional Nebulaser" uses a merger of the words "nebula" and "laser".
**Internally, the Lighthouse of Immortality attack is named "HERE_COMES_THE_SUN", the Extradimensional Nebulaser attack is named "IM_GOING_TO_ULTRAKILL_YOU", and the Patriotic Fervor attack is named "AMERICA".
***The deathray used in the Extradimensional Nebulaser attack has the internal name of "XerocDIE".
*Three attacks were scrapped from the Nameless Koishi's boss fight. There was a Phase 2 attack named "Event Horizon" which related to a black hole in some fashion, another Phase 2 attack named "Terminus Fist", and a Phase 3 attack named "Celestial Admonition" that was described as a 'passive move' (in that it was active during other attacks).
==References==
Category:Koishis
Category:Find the Koishis 2
Category:Supreme Threat
Category:Major Threat
Category:Summoned