Shield of Energy Drain II (Magic Shield)

The shield can become "charged" on command (as described under Electricity, Special Power in the D&D Rules Cyclopedia), but instead of inflicting damage, it causes the loss of one of the opponent's levels or Hit Dice (as if a wight). The same saving throw as the electricity power applies (possibly with bonuses). If successful, the energy drain does not occur. The item can drain one level or Hit Die per day, but any number of saving throws may be made before this occurs.
Category:Encyclopedia Magica Magic Items
Category:Magic Items
Category:Magic Shields