Dr. Mario (Life & Death)

Dr. Mario (ドクターマリオ, Doctor Mario) is a playable character in Super Smash Bros. Life or Death.
Dr. Mario is the persona Mario assumes within the eponymous Dr. Mario series. Within his home series, Dr. Mario typically seeks to destroy a variety of dangerous Viruses from harming the inhabitants of the Mushroom Kingdom. In later games, most notably Dr. Mario World, Dr. Mario is joined by various other members of the Mushroom Kingdom in fighting these viruses.
Dr. Mario is voiced by Charles Martinet in-game, who also voices Mario, Luigi, Wario, Waluigi, Stanley, Wart, and Dr. Luigi in-game. 
==How to Unlock==
*???
*???
*Get him to join your party in the Kiss of Death.
With the exception of the final task, completing one of the above will lead to Dr. Mario challenging the player on Dr. Mario World. Defeating him unlocks him for regular gameplay.
==Moveset==
* Dr. Mario can Wall Jump.
 	Name 	Description
Neutral Attack 	N/A 	Two punches, followed up by a kick. Useful for spacing and comes out quickly. The first and second hits can jab lock. Based on the Punch + Punch + Kick Combo from Super Mario 64.
Forward Tilt 	N/A 	A wheel kick.
Up Tilt 	N/A 	A spinning uppercut.
Down Tilt 	N/A 	A legsweep.
Dash Attack 	N/A 	A baseball slide from Super Mario 64. Launches opponents vertically unlike Mario's version
Forward Smash 	N/A 	Steps back, then does a palm thrust that produces electricity.
Up Smash 	N/A 	An upward arcing headbutt. Unlike most up smashes, this one launches opponents horizontally in the opposite direction he is facing.
Down Smash 	N/A 	A 360º breakdance sweep kick from Super Mario 64.
Neutral Aerial 	N/A 	A sex kick.
Forward Aerial 	N/A 	Throws an overhand punch. Unlike Mario's version, it does not have a meteor smash hitbox.
Back Aerial 	N/A 	A dropkick.
Up Aerial 	N/A 	A bicycle kick. The move launches diagonally unlike Mario's up aerial.
Down Aerial 	N/A 	Performs a double foot stomp similar to those of Captain Falcon and Ganondorf. While it has noticeable startup, it can powerfully meteor smash opponents when hitting with the sweetspot in the legs.
Grab 	N/A 	Reaches out.
Pummel 	N/A 	Headbutts the opponent.
Forward Throw 	N/A 	Spins and throws the opponent away.
Back Throw 	N/A 	Dr. Mario heaves the opponent over him and then throws them diagonally.
Up Throw 	N/A 	Heaves the opponent upward.
Down Throw 	N/A 	Throws the opponent down to the ground. As it launches opponents directly upward unlike Mario's version.
Neutral Special	Megavitamin 	Throws a Megavitamin. Useful approach and pressure option. Unlike Fireball, it cannot be absorbed, bounces on a different trajectory, and does not have a flame effect. At higher percentages, it launches opponents slightly upward.
Side Special 	Super Sheet 	Flips his white sheet upward. Can turn opponents around (which also temporarily reverses their controls and aerial momentum) and can function as a reflector, which deals more damage than Mario's variant due to Dr. Mario's attack multipliers. However, it does not stall Dr. Mario's descent in midair, making it useless for recovery unlike Cape.
Up Special 	Super Jump Punch	A jumping uppercut. It functions better as an attack than a recovery option, as it has great KO potential and fast startup, which can make it a deadly out of shield option. However, it travels a short distance compared to Mario's version.
Down Special 	Dr. Tornado 	A series of clothesline spins. Can hit up to seven times, with the final hit sending opponents diagonally. This move can be used to aid in recovery, as mashing the B button will make Dr. Mario rise up. The maximum height that can be gained from this move is greater than that of Super Jump Punch, although this requires extremely fast button mashing. It gains good vertical and horizontal distance if mashed fast enough.
Final Smash 	Doctor Finale 	Similar to Mario Finale, but the fireballs are replaced with huge Megavitamins with their respective sounds, and their trails consist of red, yellow, and blue pixelated streaks and circles. Unlike Mario Finale, the front Megavitamin deals more damage than the back Megavitamin.
==Other Animations==
Animation 	Description 	Notes
On-Screen Appearance 	Starts behind a wall of Megavitamins, which then start to disappear starting from the top to reveal him. Has his eyes closed until all of the Megavitamins are gone, in which he opens them and assumes fighting stance.	
Taunt 1 	Looks to the ground and rubs the sole of one of his shoes to the floor. 	
Taunt 2 	Pulls out a randomly-colored Megavitamin, tosses it up in the air with his shoulder, and then catches it and swipes it away. 	
Taunt 3 	Balls one of his fists and lightly pounds his shoulder. 	
Star KO 	 	
Screen KO 	 	
Character Selection Screen	 	
Crowd Chant 	Go - Doc! 	
Victory Pose 1 	Throws two randomly-colored Megavitamins in different directions, dusts his gloves, pulls out two more Megavitamins of the same color, and smiles. 	
Victory Pose 2 	Waves his stethoscope in front of him, off to his side, then to the other, and then back in front of him. 	
Victory Pose 3 	Taps his shoe on the ground, puts his right hand on his chin in a thinking manner, and then glares at the screen while rubbing his chin. 	
==Role in Classic Mode==
Like all other fighters, Dr. Mario appears in Classic Mode. Dr. Mario's Mini-Boss is unknown. 
===Dr. Mario Ending===
==Role in The Kiss of Death==
==Alternate Costumes==
Image	Number	Color 	Notes 	Unlockable?
 	01 	White 	Resembles his appearance in Dr. Mario 64, but with navy jeans instead of white trousers. 	Default
 	02 	Red 	Resembles the color scheme of Fever, the red virus from the Dr. Mario series. 	Default
 	03 	Blue 	Resembles the color scheme of Chill, the blue virus from the Dr. Mario series. 	Default
 	04 	Green 	Resembles his appearance in Dr. Mario for the original Game Boy. 	Default
 	05 	Black 	Referred to as the "Unlicensed Doctor" on the Melee website. Also invokes the coats worn by earlier doctors before the shift to white coats.	Default
 	06 	Yellow	Resembles the color scheme of Weird, the yellow virus from the Dr. Mario series. 	Default
 	07 	Purple	 	Default
 	08 	Pink 	Resembles the color of the scrubs worn by Nurse Toadstool. 	Default
 	09 	 	 	Unlockable
 	10 	 	 	Unlockable
 	11 	 	 	Unlockable
 	12 	 	 	Unlockable
 	13 	 	 	Unlockable
 	14 	 	 	Unlockable
==Smash Taunts==
===Palutena's Guidance===
===Snake's Codecs===
==Fighter Spirits==
Dr. Mario's Fighter Spirit can be obtained by completing Classic Mode. It is also available periodically for purchase in the shop for 500 coins. Unlocking Dr. Mario in The Kiss of Death allows the player to preview the first spirit below in the Spirit List under the name "???". As a Fighter Spirit, it cannot be used in Spirit Battles and is purely aesthetic. Each Fighter Spirit has an alternate version that replaces them with their artwork in Life & Death.
File:Dr. Mario 1 - Dr. Mario World.png
==Trivia==
Category:Fighters in Super Smash Bros. Life or Death