Zombie (Project Zomboid)

==Summary==
Zombies or Zomboids are entities which have perished while infected with the Knox Infection and returned to life, animated solely by hunger and rage. They populate the world of Project Zomboid and serve as the primary threat to the player. Through various pieces of lore in the game, it is revealed that the Knox Infection (named after Knox County, the area in which the game takes place) has spread globally, with zombie sightings appearing all across the world. 
==Powers and Stats==
Tier: At least , possibly 
Name: Zombies, Zomboid, Zeds
Origin: Project Zomboid
Gender: Varies
Age: Varies
Classification: Zombie, Undead
Powers and Abilities:
* Superhuman Physical Characteristics 
* Disease Manipulation (Through bites and scratches)
* Enhanced Senses (Zeds have a keen sense of hearing)
* Immortality (Types 2 and 7, regardless of the state of the body, a zombie can seemingly continue to function)
* Possibly Self-Sustenance (Types 1, 2, and 3; as of Build 41, zombies require no forms of sustenance to continue functioning forever)
Resistance to 
* Pain Manipulation (Doesn’t react to any sort of pain including fire and having items like machetes and swords stuck in them)
* Fear Manipulation 
* Fire Manipulation (Can survive being lit on fire for long periods of time)
Attack Potency: At least Street level (Can significantly harm the player, who can tank attacks from weapons such as Machetes and Sledgehammers), possibly Wall level (Can rip substantial chunks out of the steel plating of a bulletproof vest)
Speed: Varies from Below Average Human to Average Human (Normally Zeds can be easily outpaced a walking player. Although when sprinters are enabled zombies are capable of keeping up with the player running at top speed)
Lifting Strength: Likely Athletic Human (Multiple zombies can drag down the player, who can carry fridges and ovens weighing over 130 kg)
Striking Strength: At least Street level, possibly Wall level
Durability: At least Street level, possibly Wall level (Can tank attacks from The Player)
Stamina: Possibly Infinite, as of time of writing while zombies will decay and weaken somewhat over time, they can continue to function fully forever, regardless of feeding 
Range: Standard Melee Range
Standard Equipment: None notable
Intelligence: At most Animalistic, they lack all recognition of danger and self-preservation, and move mindlessly towards the player in an attempt to kill them; although the ability to open doors can be maintained, this is outweighed by countless other examples of little to no intelligence
Weaknesses: No self-preservation- will walk through fire to reach the target, even though this could seriously harm them, for example
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Project Zomboid
Category:Game Characters
Category:Video Game Characters
Category:Indie Game Characters
Category:Zombies
Category:Antagonists
Category:Immortals
Category:Disease Users
Category:Enhanced Senses Users
Category:Cannibals
Category:Primary Antagonists
Category:Murderers
Category:Undead
Category:Self-Sustenance Users
Category:Monsters