CC SH Inherited Memory

__NOTOC__==Inherited Memory==
Sea Hounds think in experiential imprints, not in conceptual, abstract ideas nor by collating memorized facts. They relate stimuli back to previously experienced phenomenon and react accordingly, rather than by applying rules or engaging in methods.
Accordingly, one of the most important acts of raising a child for Sea Hounds is the teaching of an ancient truth viewed as a sliver of the Primal Wisdom. These memories have been handed down throughout the generations, and are taught as a 'coming of age' ritual when Sea Hounds leave behind their sex-segregated infant schools to join the adult Sea Hound society.
This rite of passage is akin to going on a guided mental journey through blood memories, to unlock the knowledge of the past upon which a Sea Hound can anchor orientation toward the future. 
===Selection Methods===
There are two methods to determine your Inherited Memory:
*Intentional: Choose your Inherited Memory
*Random: Roll a d10
===Effects===
Increase two Attributes by 1, and two Skills by 1.
When you came of age, you delved into your blood memories, and saw:	When you came of age, you delved into your blood memories, and saw: 	When you came of age, you delved into your blood memories, and saw:	When you came of age, you delved into your blood memories, and saw:	d10 roll	Inherited Memory	+1 to both Attributes	+1 to two Skills
1 	the pride of rebuilding a new life in a strange world, one necessity at a time.	Fitness and Coordination 	Labor and Handicraft 	 	 	 	
2 	the teeth of horrible monsters and the swirling blood from fending them off. 	Fitness and Intellect 	Assault and Medicine 	 	 	 	
3 	the first breath of frigid waters that sustained and changed the faithful. 	Fitness and Intuition 	Athletics and Rapport 	 	 	 	
4 	the terror of the entire village choking for air, crushed under rock and water.	Fitness and Willpower 	Resilience and Discipline 	 	 	 	
5 	the heat of thermal vents and the glitter of unknown ores in the orange glow. 	Coordination and Intellect 	Handicraft and Engineering 	 	 	 	
6 	the sharp eyes of another hunter on the other side of a fleeing school of fish.	Coordination and Intuition 	Dexterity and Stealth 	 	 	 	
7 	an endless plain of soft grass, a land of promise and plenty, denied to you. 	Coordination and Willpower 	Agility and Survival 	 	 	 	
8 	the rediscovery of the once-familiar world above the surface of the water. 	Intellect and Intuition 	Investigation and Rapport 	 	 	 	
9 	the bottoms of boats full of forgotten neighbors from a separate world. 	Intellect and Willpower 	Investigation and Leadership 	 	 	 	
10 	the dark and crushing depths which held so much terror for newcomers. 	Intuition and Willpower 	Awareness and Discipline 	 	 	 	
==Next Step==
With your Inherited Memory selected and your blood revelation added to your stats, move on to your Surfacing.