Super Smash Bros. X (ZeroCube)/ Deoxys

The alien virus generated from DNA, Deoxys, joins the fight. 
==Moveset==
===Tilts===
====Normal Deoxys====
*Jab: Hits with left tentacle, then right, and then both.
*Side Tilt: His tentancle grows up in length and hits.
*Up tilt:
*Down Tilt:
===Special Attacks===
====Normal Deoxys====
B: Psychic
Creates a wavy, purple effect in front of him with arms spread to send opponents flying. Can be charged for higher damage, but you must have equipped the Neutral Charge. Damage: 21% - Knockback: Medium - Speed: Medium - Range: Medium - Eff: None
Version 2: ???
Version 3: ???
Side B: Psycho Boost
A fast and strong attack. Damage: 30% - Knockback: High - Speed: Fast - Range: Very Low - Eff: None
Version 2: ???
Version 3: ???
Up B: Teleport
A nice move to go up, similar to Mewtwo's, and does a bit of damage. Damage: 2% - Knockback: Flinch - Speed: Fast - Range: Medium - Eff: None
Version 2: ???
Version 3: ???
Down B: Snatch
I'll make directly the example. Mario attacks Deoxys with Fireball, and Deoxys uses Snatch. Deoxys now can use Fireball for a few times, and Mario can't.
Version 2: ???
Version 3: ???
====Attack Deoxys====
B: Hyper Beam
A strong laser that passes through opponents and breakeable stuff and that is a shield-breaker. However, it takes very much to charge, but you can save the charge by rolling left or right. Must be charged at the maximum. Damage: 42% - Knockback: High - Speed: Slow to Charge - Range: High - Eff: Electric
Version 2: ???
Version 3: ???
Side B: SuperPower
Strong attack, however Deoxys takes 15% of Damage. Damage: 35% - Knockback: High - Speed: Medium - Range: Medium - Eff: None
Version 2: ???
Version 3: ???
Up B: Focus Uppercut
Requires start-up time if done in the ground, and the effects are devastating. If done in the air, it does less damage and has less knockback; can be charged for same damage of the ground version. Damage: 10%/40% - Knockback: Med-High - Speed: Low - Range: Med-High
Version 2: ???
Version 3: ???
Down B: Zap Cannon
Deoxys shoots in front of him thunders. Damage: 24% - Knockback: Low - Speed: Medium - Range: High - Eff: Electric
Version 2: ???
Version 3: ???
====Defense Deoxys====
B: Move Knock Off
For 10 seconds, the target can't use one random special move. Can be charged for higher time, up to 25. Range: Medium
Version 2: ???
Version 3: ???
Side B: Spikes
A lot of spike appears on the stage. Will disappear after 15 seconds. Damage: 6% for every hit - Knockback: Flinch - Range: Medium
Version 2: ???
Version 3: ???
Up B: Cosmic Defense
When used, every damage will be divided in half. In air, Deoxys flies up and receives the same buffs. The buff ends just after 5 hits.
Version 2: ???
Version 3: ???
Down B: Mirror Coat
Works like Pit's down special in BRAWL: Deoxys puts his arms like this
and reflects every attack.
Version 2: ???
Version 3: ???
====Speed Deoxys====
B: Swift
Throws stars in front of him. Quite fast. Damage: 16% - Knocback: Medium - Range: Medium - Speed: Fast
Version 2: ???
Version 3: ???
Side B: Extreme Speed
Does an extremely fast attack where Deoxys dashes forward hitting everything in his passage. Works similar to Fox's and Falco's Side Special, but he isn't helpless after using the move. Damage: 19% - Knockback: Low - Range: High - Speed: SANIC's SPEED GHETTA GO FAST (Very VERY VERY fast)
Version 2: ???
Version 3: ???
Up B: Extreme Speed Upwards
The same as Lucario's, but does damage, much like in Project M. Damage: 11% - Knockback: Medium - Range: Medium - Speed: Medium
Version 2: ???
Version 3: ???
Down B: Telekinesis
The enemy in front of him floats in the air for a few seconds, unable to attack.