Defensive Flair

Defensive Flair is a Team Attack in The Metronomicon.
==Effect==
All tracks are immediately shattered, casting any currently queued spell. Any current Meteor Attack, Boulder Attack, or Mine Attack is immediately ended.
The tracks will remain empty of notes for a 12 beat break.
Additionally, all enemies are stunned for a 17 beat break.
The party is instantly healed for roughly double the HP of a Clark Tier 1 Cure, at a potency of Player One's current hero's track's level.
Category:Game Mechanics
Category:Team Attacks