Kirby (Smash Bros.)

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|-|Ultimate=
|-|SSB4=
|-|Brawl=
|-|Melee=
|-|64=
|-|Ultra Sword=
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==Powers and Stats==
Tier: , higher with Final Smash | , possibly , higher with Final Smash
Key: Base | Empowered by Spirits
Name: Kirby
Origin: Super Smash Bros.
Gender: Unknown, Male in localizations of the series
Age: Unknown
Classification: A sentient trophy that represents the character Kirby
Powers and Abilities:
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|-|Base=
Superhuman Physical Characteristics, Martial Arts, Forcefield Creation, Attack Reflection, Fire Manipulation (Charged Hammer and Dash Attack), Power Mimicry, Weapon Mastery (Hammer and Final Cutter), Transformation, Flight (Can fly with the Warp Star), Acrobatics (All Smash Characters are capable of doing flips around the battlefield and being agile, this gets further upgraded to the point of being able to gain an extra mid-air jump)
|-|With Copy Abilities=
All previous, Enhanced Weapon Mastery (Swordsmanship, Guns, Boomerangs, Bows), Enhanced Martial Arts, Magic, Elemental Manipulation (Fire, Ice, Electricity, Water, Air), Plant Manipulation, Explosion Manipulation, Energy Manipulation, Darkness Manipulation, Statistics Amplification, PSI, Metal Manipulation, Food Manipulation, Homing Attack, Light Manipulation, Enhanced Inhale, Enhanced Attack Reflection, Can eat projectiles to heal, does not work on explosives
|-|Wielding Spirits=
Healing, Damage Boost (When fighting against giants, metallic foes, summoned foes, and forcefields), Summoning (Can summon weapons and objects depending on the spirits wielded), Ice Manipulation (via Freezie), Durability Negation (Death's Scythe allows the user to One-Hit-Kill the foe if they have low health. Lip's Stick inflicts a flower which drains the health of the target for a while), Plant Manipulation (Via Lip's Stick), Energy Projection (Can wield energy swords and ray guns), Fire Manipulation (Via Fire Flower), Electricity Manipulation (Via Screw Attack and Hothead), Homing Attack (Via Beastball granting sort of spirits), Gravity Manipulation and Pseudo-Black Hole Creation (Certain spirits allow the wielder to use the Black Hole item), BFR (Certain spirits allow the wielder to use the Star Launcher item), Metal Manipulation (Certain spirits turn the wielder into metal for a while, reducing knock-back while also increasing their weight), Resistance to Poison Manipulation (Can resist and even heal from poison attacks with certain spirits), Gravity Manipulation (Can ignore changes in gravity with certain spirits), Air Manipulation (Can resist strong winds with certain spirits), Adhesive Manipulation (Can move normally on sticky floors with certain spirits), Electricity Manipulation (Certain spirits severely reduce the effects and damage sustained by electric attacks), Ice Manipulation (Certain spirits severely reduce the effects and damage sustained by ice-based attacks), Sleep Manipulation (Can resist sleep inducement with certain spirits), Fire Manipulation and Explosion Manipulation (Certain spirits severely reduce the effects and damage sustained by fire-based attacks), Water Manipulation (Certain spirits severely reduce the effects and damage sustained by water-based attacks), Energy Projection (Certain spirits severely reduce the effects and damage sustained by energy-based attacks), Weapon Mastery (Certain spirits severely reduce the damage sustained by weapon-based attacks)
|-|Skill Tree=
The Skill Tree in the World of Light story within Super Smash Bros. Ultimate grants the following abilities on top of their base ones:
Damage Boost (Deals extra damage to opponents made of metal), Poison Manipulation (Can poison enemies with just their attacks), Attack Reflection (Can completely reflect an attack with their shields), Healing (Can heal themselves by parrying attacks with their shield), Life Absorption (Can drain the life of their opponents with their attacks), Enhanced Acrobatics (Gains another extra jump), Empowerment (Gets stronger when both damaged, undamaged, and eating food), Magnetism Manipulation (Can magnetically attract all healing items towards them), Resistance to Weapons (Severely reduces the damage taken from weapon-based attacks), Fire Manipulation and Explosion Manipulation (Severely reduces the damage taken from both fire and explosions), Air Manipulation (Can resist the effects of strong winds and air)
|-|With Powers=
Explosion Manipulation (Via Power Bomb, which causes a bomb to explode, damaging enemies, also via Bomb-Omb and Smart Bomb), Light Manipulation (Via Heavenly Light, which damages enemies inside it, and Launch Ring, which creates a ring of light which pushes enemies back), Energy Projection (Via Horizon Beam, which causes a large blast of energy to blast horizontally across the stage, can also do this via Ray Gun), Electricity Manipulation (Via Shocking Taunt, which causes a burst of electricity if Kirby taunts), Air Manipulation (Via Dual Cyclone, which generates 2 cyclones on both sides of Kirby, and can do this via Ore Club), Limited Flight (Via Rocket Belt), Minor Vibration Manipulation (Some powers allow you to create damaging shockwaves when landing on the ground), Weapon Creation and Homing Attack (Via Spinning Blades, which creates swords surrounding the character, and Homing Missiles, which launches 2 missiles which homes in on the enemy. Can also create many weapons), Empowerment (Via Rage, which causes you to get stronger with more damage. Via Payback, which converts damage taken into a one-time boost for the next attack, and via Devil's Pact, which boots your damage to 300 but boosts statistics), Statistics Amplification (of punches, kicks, throws, torso based attacks, and running speed), Healing (Heals damage the character has taken, can also heal passively and have a healing shield), Teleportation (Via Warp, which teleports the character to a random location), Increased Acrobatics (Grants Kirby an extra mid-air jump, and the height of their jumps), Forcefield Creation (Back Shield)
|-|With Items=
Summoning (Via Assist Trophy and Poké Ball and Master Ball, which summon various characters to assist the player), Explosion Manipulation (Via items such as Bob-Omb, which explodes if thrown or after a period of time. Via the X-Bomb, which releases a large X-Shaped explosion across the stage. Via the Smart Bomb, which explodes on contact in a growing explosion, trapping and severely damaging anybody effected. Via the Bombchu, which travels around the stage and explodes on contact or after a period of time. Via the Banana Gun, which fires a Banana horizontally across the stage, the Banana explodes if it hits an enemy, resulting in massive damage. Via the Gooey Bomb, a Bomb that sticks to the surface of the stage or a player, it explodes after a few minutes, and can be transferred between Player and Player. Via the Cracker Launcher, which fires fireworks that can explode. Via the Motion-Sensor Bomb, which explodes once it is touched and severely harms anyone caught in the explosion. Via the Blast Box which explodes on contact. Via the Fake Smash Ball which acts like a real smash ball before it explodes once damaged. Via the Bomber which explodes after holding the item for a few seconds, which causes massive damage. Via the Hocotate Bomb, which launches into the air before crashing down in the same area), Limited Flight (Via Rocket Belt, which causes the player to float into the air before the Rocket runs out of fuel. Via the Tanooki Leaf which allows the player to float. Via the Warp Star, which allow you to fly in the air for a few seconds before crashing down. Via the Dragoon, which hovers in the air before striking the enemy, severely damaging them.), Forcefield Creation (Via the Back Shield, a shield which protects the backside of the player and blocks any attacks.), Air Manipulation (Via the Ore Club which can create tornadoes), Invulnerability (Via the Super Star, which protects the fighter from any attack), Statistics Amplification (Via the Bunny Hood, which increases speed), Smoke Manipulation (Via the Smoke Ball, which on contact results in a cloud of smoke), Fire Manipulation (Via the Fire Flower, which can be used by the player to attack opponents with the flower's fiery breath. Via Fire Bar, which is a melee weapon made up of fire bars. And via Superspicy Curry, which allows for the user to have passive fire breath. At high damages, this breath may trap opponents, which can result in high damage or combos), Ice Manipulation (Via the Freezie, which freezes the player for a short period of time on contact), Damage Boost (Via the Rage Blaster, which fires an energy blast which is stronger the higher the lower the health of the user is), Invisibility (Via the Cloaking Device, which turns the user invisible), Status Effect Inducement (Via the Ramblin' Evil Mushroom, which releases spores which will reverse the enemies controls. Via the Pitfall, which buries grounded players, Via the Lip's Stick, which will sprout a flower on its target's head, this causes the opponent to steadily take damage.), Telekinesis (Via the Boss Galaga, which picks up a player and carries them into the sky), Vibration Manipulation (Via the POW Block, which causes a shockwave which throws all grounded characters upward), Paralysis Inducement (Via Deku Nut, which makes characters paralyzed if they get hit with the nut on land), Metal Manipulation (Via the Metal Box which turns someone into metal for a time), Electricity Manipulation (Via the Screw Attack, which would release electrical sparks if the user jumps off the ground. Via the Hothead, which emits electrical sparks if sufficiently large), Shield Negation (With Mr. Saturn who if thrown at a shield, breaks the shield and paralyzes them), Healing (Via Fairy Bottle, which restores the user to maximum health if the character is at a high enough damage, via Heart Container which heals 100 HP, via Maxim Tomato which heals 50 HP. Via Healing Sprout which heals the character who holds it. Via Healing Field, which heals all combatants, friend and foe, who are standing on the item. Via Food, which heals small amounts of damage. Via the Team Healer, which will heal an ally if thrown at that ally), Death Manipulation (Via Death's Scythe, if it critically hits an enemy at high damage, the enemy will die), Transformation (Via the Bullet Bill, which turns the user into a Bullet Bill and flies in a straight line, damaging anybody on contact), Time Manipulation (Via the Timer, which slows down time on the stage), Homing Attack (Via the Beastball, an item which hits an enemy before quickly following up with a homing attack. Via the Spiny Shell, which follows a target for a few seconds before slamming down onto them), Gravity Manipulation and Pseudo-Black Hole Creation (Via the Black Hole, which sucks any nearby enemies into a black hole, where they are immobilized and vulnerable to attacks), BFR (Via Super Launch Star, which will launch players caught in the star a considerable distance into the air), Animal Manipulation (Via the Beehive and Cucco, if a combatant throws both items at the enemy, a swarm of either Bees and Cucco's will home in on the combatant who was hit and continuously attack them), Energy Projection (Via the Ray Gun and Killer Eye, which fire energy beams in a straight line. Via Staff, which fires a beam of energy, which is more potent the farther the beam is. Via Daybreak, which fires a colossal blast of energy horizontally across the stage, severely damaging anybody caught in the blast), Size Manipulation (Via Super Mushroom, which increases size and also increases stats. Via the Lightning and Poison Mushroom which reduces enemy size and reduces stats), Attack Reflection (Via Franklin Badge which passively Reflects projectiles that hits the badge)
|-|With Stickers= 
Statistics Amplification (Of all forms of attacks, increases the knockback damage, causes healing items to have a greater effect), Damage Reduction (Reduces the damage done by Fire, Weapons, and Electric attacks, as well as reduces damage to shields), Summoning (Some stickers allow you to receive various items) 
|-|With Equipment= 
Statistics Amplification (Of Attacks, speed, item damage, ability to dodge, regeneration of shield, and jump height, can reduce the time needed to charge a smash attack, can increase the range of throwing items, can increase how much you heal when you eat Food), Statistics Reduction (Of Attacks, speed, item damage, ability to dodge, regeneration of shield, and jump height, can increase the time needed to charge a Smash attack), Empowerment (when badly damaged, some equipment can reduce the damage you take by 2/3rds, and can increase the attack and speed. When having no damage, some equipment can increase your attack, defense, and speed, can increase attack power and speed when eating food), Healing (Some equipment allows you to heal over time), Limited Life Manipulation (Some equipment allows the person to steal damage from the opponent), Invulnerability (Some Equipment allows you to have 5 seconds invincibility after eating food), Explosion Manipulation (Some equipment allows you to create explosions if you hit a perfect shield), Minor Probability Manipulation (Can increase the probability of a Critical Hit), Damage Boost and Damage Reduction (To yourself, can reduce or increase the amount of damage you increase while in the air with equipment, Some equipment give you damage at the start of the match, can reduce damage for a limited time after eating food), Summoning (Some equipment can summon the Ray Gun, Fire Flower, Beam Sword, Super Scope, Home-Run Bat, Bomb-Omb, Mr. Saturn)
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Attack Potency: Multi-Continent level (Can harm characters who can withstand attacks from Reshiram, who can scorch the world with fireReshiram's trophy description in Super Smash Bros. for Nintendo 3DS), higher with Final Smash (Far stronger than his normal attacks) | Universe level, possibly Universe level+ (Fought and defeated Galeem and Dharkon, who are individually capable of crushing the universe in a short period of time. Can also contend with characters amplified by Spirits of Palkia and Arceus, the former of whom controls all of space and the latter of whom appeared from nothing and created the world and sky), higher with Final Smash (Far stronger than his regular attacks)
Speed: Massively FTL+ (Can jump on to a speeding Warp Star, which is capable of outpacing Galeem's light beams, and comparable other fighters were able to react to these as well)
Lifting Strength: Class M (Comparable to King Dedede, who is able to swing his hammer with this much force)
Striking Strength: Multi-Continent level | Universe level, possibly Universe level+
Durability: Multi-Continent level (Can take hits from Kirby, Captain Falcon, and Duck Hunt and other fighters in World of LightSuper Smash Bros. Ultimate) | Universe level, possibly Universe level+ (Can withstand hits from Galeem and Dharkon)
Stamina: Superhuman
Range: Standard Melee Range, Extended Melee Range with weapons like his hammer and cutter, Several Meters with projectiles rebounded from his mouth
Standard Equipment: Hammer, Cutter, Giant crockpot (SSBB Final Smash), Ultra Sword (SSB4 Final Smash), Warp Star (Suddenly used to escape Galeem's Rays of Light, it's unclear if it was created, summoned or if he just had it with him)
*Optional Equipment: Spirits.
Intelligence: Unknown; possibly comparable to his canon counterpart
Weaknesses: Movements are hindered significantly when he carries someone in his mouth. Some of his more powerful moves will leave him open for attacks if he misses. Can have copy abilities knocked off of him if he gets hit hard enough.
Feats:
*One-shot the Subspace Gunship by flying through it with the Dragoon.
*Defeated Petey Piranha, who held Peach and Zelda hostage and wielded their cages as weapons.
*At one point in the Subspace Emissary, Kirby swallowed a badge that allows a fighter to be revived in the case of all fighters being defeated. Even after Kirby, alongside the entire cast, was defeated and turned into trophies by Tabuu in the first encounter, the badge still activated from inside Kirby's stomach, reviving him and allowing him to revive the rest of the cast alongside a newly revived Ness, Luigi, and King Dedede, who also had badges placed on their trophies earlier on.
*Comparable to Fox and Diddy Kong, who were able to react to and dodge Rayquaza's thunderbolts, which fall down in pillars in a similar fashion to cloud-to-ground lightning. Kirby's able to defeat Rayquaza as well. There's also the fodder enemy known as the Spaak, a sentient floating thundercloud that fires balls of lightning.
Notable Attacks/Techniques:
Kirby Neutral B SSBU.gif|Inhale: Kirby's Neutral Special 
Kirby Side B SSBU.gif|Hammer Flip: Kirby's Side Special 
Kirby Final Smash SSBU.gif|Ultra Sword: Kirby's Final Smash
*Inhale: This allows Kirby to swallow opponents and copy their powers. Unlike his canon counterpart, Smash Kirby supposedly cannot kill people by devouring them on the spot, as when he "Swallows" them, they simply end up back outside of him. Kirby can also use this to swallow projectiles and spit them back out, or even carry opponents around in his stomach.
*Final Cutter: Kirby leaps upward with his sword and follows up with a downward slash, creating a shockwave of energy when he collides with the ground.
*Hammer Flip: Kirby whips out a hammer and slams it into the opponent's face. Strikes twice in midair, and can be charged to increase the power of the attack. While charging, Kirby has minor resistance to flinching and overcharging it for too long will cause him to start accumulating damage to himself.
*Stone: Kirby turns his body into a ridiculously heavy object that supposedly weighs 100 tons (As one of the randomly decided animations for it features a 100 ton weight) and falls down onto the opponent. Can also be used for trapping opponents by pounding them into the ground from sheer force.
*Ultra Sword: Kirby dons a green cap and wields a giant sword. He then swings the sword, trapping nearby opponents, and slashes the character multiple times. After slicing the opponent multiple times, the sword grows bigger, and Kirby finishes with a powerful blow, which sends the targets flying at a fair distance.
Note: For an extended list of Kirby's Smash-exclusive abilities, go here.
==Gallery==
Kirby-Super Smash Bros. Ultimate mural.png
==Notable Matchups==
Victories:
Losses:
Inconclusive:
Category:Characters
Category:Super Smash Bros
Category:Acrobats
Category:Adhesivity Users
Category:Attack Reflection Users
Category:BFR Users
Category:Black Hole Users
Category:Crossover Characters
Category:Damage Boost Users
Category:Durability Negation Users
Category:Electricity Users
Category:Energy Weapon Users
Category:Explosion Users
Category:Fighting Game Characters
Category:Fire Users
Category:Game Characters
Category:Good Characters
Category:Gravity Users
Category:Gun Users
Category:Hammer Users
Category:Healers
Category:Heroes
Category:Homing Attack Users
Category:Ice Users
Category:Invulnerability Users
Category:Kids
Category:Kirby
Category:Magic Users
Category:Nintendo
Category:Plant Users
Category:Playable Characters
Category:Power Mimicry Users
Category:Protagonists
Category:Size Users
Category:Statistics Amplification Users
Category:Summoners
Category:Sword Users
Category:Transformation Users
Category:Weapon Masters