Greater Etherealness (Wizard Spell)

﻿Like lesser etherealness, the greater etherealness spell allows the caster and a specific amount of additional weight to enter the Border Ethereal. The spellcaster is able to transfer a maximum weight of 1,000 pounds, plus an additional 150 pounds for each level of experience above the 16th (a 20th- level caster can transfer 1,600 pounds, including herself, onto the Border Ethereal). Unwilling travelers receive saving throws that negate the effect if successful. Casting the this spell on the Astral Plane, any of the Outer Planes, or on any other plane not "surrounded" by the Border Ethereal causes it to fail.
The caster and other travelers and/or objects transferred are subject to the standard conditions of the Border and Deep Ethereal. Creatures that accompany the caster are not bound to remain with her once they've transferred onto the Border.
Unlike lesser etherealness, greater etherealness is permanent for each creature or object it transfers onto the Ethereal-until the caster or other travelers desire to leave, or until some other force outside a traveler's control prematurely pulls her out of an ethereal state. At any time after transferring onto the Ethereal, a traveler using this spell simply concentrates to reenter a bordering plane. Once a traveler leaves the Ethereal, the spell ends; she must use another spell, item, or effect to enter the Waveless Sea.
The reverse of this spell, greater corporeality, forces an ethereal creature or object (of up to 150 pounds per level of the caster) out of the Ethereal if it fails its saving throw (with a -4 penalty) against this effect. Affected creatures simply "drop" onto the adjoining plane if the mage casts this spell upon the Border. If cast on an object in the Deep, the target is flung into a random area of the color curtain and dropped onto its adjoining plane. When greater corporeality is cast upon creatures that are normally ethereal- such as ghosts or thought eaters-they are unable to reenter the Ethereal for 1d4 turns and may incur additional penalties due to their temporary corporeal status, at the Dungeon Master's discretion.
The material components for both versions of this spell include a vial of mist and a pinch of powdered quartz.
Category:Wizard Spells
Category:Spells from A Guide to the Ethereal Plane
Category:Spells
Category:Reversible Spells