Status Effects (Meta Monsters)

Status effects in Meta Monsters and its sequels are status ailments that can be inflicted upon Meta Monsters by their opponents. There are a variety of them and they each have different effects. They can be inflicted by certain moves or even by certain Meta Monsters Abilities. They are generally cured by certain items in battle, but some wear off on their own.
==List of Status Effects==
===Blindness===
The Blindness effect reduces the accuracy of all Physical and Ranged attacks by 60% for a short time. This usually lasts for 2-3 turns before wearing off. This effect can be cured with the Acc. Vitamin item.
*Meta Monsters that possess the Eagle Eye ability can't be Blinded.
===Burn===
The Burn effect causes the afflicted monster to take damage after every turn. This effect is permanent until cured. This effect can be cured with the Ice Syrup item.
*Meta Monsters that possess the Sub-zero ability can't be Burnt.
===Confusion===
The Confusion effect has a 25% chance that the user will damage itself when attacking. This usually lasts for 2-3 turns before wearing off. This effect can be cured with the Confusion Vitamin item.
*Meta Monsters that possess the Steel Nerves ability can't be Confused.
===Frozen===
The Frozen effect freezes the opponent solid, preventing them from attacking. This usually lasts for 2-3 turns before wearing off. This effect can be cured with the Heat Syrup item.
*Meta Monsters that possess the Hot Stuff ability can't be Frozen.
===Paralysis===
The Paralysis effect paralyzes the opponent, causing there to be a 25% chance that an attack will fail. This usually lasts for 2-3 turns before wearing off. This effect can be cured with the Paralyze Vitamin item.
*Meta Monsters that possess the Energetic ability can't be Paralyzed.
===Poison===
The Poison effect causes the afflicted monster to take damage after every turn. This effect is permanent until cured. This effect can be cured with the Anti-Vitamin item.
*Meta Monsters that possess the Immune ability can't be Poisoned.
===Sleep===
The Sleep effect causes the afflicted monster to fall asleep, making them unable to attack for a short time. This usually lasts for 2-3 turns before wearing off. This effect can be cured with the Energy Vitamin item.
*Meta Monsters that possess the Wide Awake ability can't be put to Sleep.
Category:LegendGames Entertainment
Category:Meta Monsters
Category:Gameplay Mechanics