Heimstadt

The Republic of Heimstadt was a small nation situated in the south-east of the continent of Sparwood, The country had historically been entirely bound to the city of Heimstadt, a prominent urban center in the region. There was not much of a line between the city and the nation, and for that reason many prominent nations in Sparwood always considered Heimstadt to be nothing more then a city state. 
The city was also a site of contention amongst the powers of Sparwood as due to it's unique architecture and various great works, some nations viewed it as a sign of prestige to control or influence the city.
== The Free City (74 TE - 99 TE) ==
The free city of Heimstadt was an autonomous vassal of The Empire of Frosmyre later the Frosterium Empire, which was set up by members of the exiled Revolutionary Fjellheim movement following their failed conspiracy. The revolutionaries got a hold of the city when their leader DrunkenScoundrel negotiated a deal with Kelz one of the then ministers of Frosmyre that in exchange for amnesty, they would settle the undeveloped Southern Mega Taiga and become a vassal of Frosmyre.
The City became a quickly growing urban center that served as a source of skilled builders for the Empire of Frosmyre , and a major producer of Diamonds and Lumber. The city has planned to expand its influence and become an economic hub within Sparwood , yet this never came to pass as the population of the state never really expanded.
During this early period the government of the city was essentially non-existent, and the city served more as the conspirators' private property then anything resembling a state, this was largely due to the city's isolation within the mega taiga that spread throughout south eastern sparwood. Some notable achievements of this short oligarchy were the construction of the city's famous town square and guild hall (Later Refurbished to become the Town Hall). The city only began to gain influence after a imperial reshuffling of subjects merged the estates held by the Rosenberg corporation with Heimstadt. This began what is now known as the Old Republic, a Semi-Oligarchical Democracy in which powerful families such as the Heimele Family, the House of Rosen, the House of Volit and the Hel'ok Dynasty competed for internal influence within the city. This period also saw the drafting of the first Heimstadt Constitution, which encouraged foreign influence within the city as a source of income and population growth. Many members of these houses also served as low level government functionaries for the crown of Frosmyre, making the city have a semblance of influence within the greater Sparwood Sphere, due to it's ties to the government of Frosmyre. In fact it was during this period that government functionaries from Heimstadt pushed for the establishment of the Archdiocese of Ecclesia as a fellow vassal within the Empire of Frosmyre. This was a time of great cooperation between the two future states with the House of Volit notably owning farmlands within Ecclesian borders, producing large anounts of food which were exported to Heimstadt in exchange for stone dug from the numerous land clearance projects embarked by the city in the name of pushing back the Taiga, at this time Kelz even considered merging Heimstadt, Ecclesia, Fjordland, and Braznichiya into one large vassal state, similar to Fjellheim, yet this never came to pass. 
After a long winter, the population of the city disappeared, the House of Volit had left the server due to disapproval of admin interference, the House of Rosen had left the city due to an embarrassing incident during their reign. Once the Frosterium was dissolved the city was faced with a increasingly difficult position in which it could not survive as an independent state yet was forced to become independent by the rulers of Frosmyre whom did not care for a city which at this point had a population of around 3 players. The city therefore, sought to reunite with it's cultural heritage and became a part of the new independent Grand Republic of Fjellheim, the remaining oligarchs of Heimstadt negotiated with the Republic a deal in which Heimstadt would become a core part of Fjellheim with no autonomy and in exchange Fjellheim would divert incoming players to populate the abandoned Metropolis. Fjellheim annexed Heimstadt mending the schisim within the original Fjell aristocracy, but they did not follow the treaty that was signed and never diverted any players to join the city. 
== The Merchant Republic (104 TE - 137 TE) ==
In the chaos of the Coven take over of Fjellheim Heimstadt once more gained independence, under the leadership of a new political figure Ledarcc. A immigrant from Fjellheim who moved to the city upon it's annexation into Fjellheim and singlehandedly revitalized the now dwindling settlement with a series of diplomatic plays, bringing advisors and diplomats from across Sparwood to the court of a new Heimstadt government, yet after a brief diplomatic incident with Frosmyre, Ledarcc organized a treaty with their old ally Ecclesia to gain their protection as a vassal state within their kingdom. The treaty granted Heimstadt numerous freedoms which allowed it to effectively increase it's population and construct it's own provincial government. The city quickly expanded under Ecclesian protection and gained a reputation as the pearl of south Sparwood.
Eventually many Fjell citizens tired of the Coven also moved to Heimstadt. Nullmaton, a former Fjell Minister became the Lord Mayor Ledarc's top advisor, and recruited many future prominent players. 
Yet as Heimstadt grew in size, so did Ecclesia's desire to assert it's control. Heimstadt a traditionally religiously tolerant state saw many of it's players pressured to be conscripted into janissaries, many of it's politicians killed on the streets, and the city's culture and history became the subject of mockery within Ecclesian courts. 
== The Republic (137 TE - 179 TE) ==
At this point Ecclesia had evolved into the Ambrion Empire, a Imperial Theocracy which was looking to become the next great power in Sparwood. Their main obstacle to this was the Kartek horde, another regional power with the same desires. Around the same time a ambitious player known as Nerosio petitioned Ledarc to reform Heimstadt's government, The reforms introduced a more open democratic system to Heimstadt which bolstered the people of Heimstadt's political strength, and with that strength they demanded independence! Caught in the crossfire, Heimstadt's new Heimele, Nerosio, sought Kartek support in a bid for independence. This sparked the great Sparwood War, which Heimstadt won, but Kartek did not.
The Republic is considered a golden age in Heimstadt in which it had a extremely active democracy, productive economy and international contacts across the world due to efforts by Heimele ThatBestWaifu.
Heimstadt joined duty, The Trade League, and became a beacon of Democracy within Sparwood, advocating and organizing with smaller nations to resist attempts by foreign powers to intrude on their sovereign lands. 
Yet after a political crisis which saw the Heimele become incapacitated and be the government come to a stand still, a powerful business woman and cheeseemonger by the name of Saturoosky couped the government establishing herself as the new dictator queen of Heimstadt.
== The New Republic (179 TE - 283 TE) ==
After Saturoosky's coup, she declared her intention to re-establish Heimstadt's influence in Sparwood, she did this by seeking even greater ties to Kartek and Duty, with their aid organizing the construction of the Great Heimstadt Trade Hall, expanding Heimstadt's Road System and strengthening it's military. 
She as of now has resigned to tremendous protest, as she was beloved by the Heimstadt people, and has placed Ledarcc as regent/temporary president of Heimstadt. What the future holds for this city one simply cannot know.
Category:Nations
Category:Traveler's Era