Temperance

Temperance, an ominous female ghost, embodies the essence of malevolence. Her sinister presence haunts houses, deliberately complicating the task of raising spiritual volatility and inflicting hardships upon those unfortunate enough to reside within.
During the cover of night, Temperance materializes unexpectedly within haunted dwellings, cursed abodes, or even within the confines of a foreboding "Wheel of Souls". Once she manifests, her nefarious agenda unfolds. Temperance takes pleasure in amplifying the supernatural afflictions within these locations, generating additional cursed paranormal objects that instill dread. Furthermore, she ruthlessly disrupts interactions with other apparitions and extinguishes the ethereal glow of ghastly candles. To intensify her reign of terror, Temperance indulges in customary acts of an angry ghost, sending shivers down the spines of those present, as well as maliciously obliterating objects. It is in her presence that even the bravest souls find themselves engulfed in paralyzing fear.
== Origin ==
The origins of Temperance are shrouded in diverse interpretations and mysterious speculation. Among mediums and occultists, contrasting beliefs emerge regarding her existence prior to assuming her spectral form. Some contend that she once inhabited the realm of the living, traversing the mortal plane before embracing her spiritual essence. In stark contrast, an alternative viewpoint posits that she emerged from the depths of an enigmatic egregore, a metaphysical entity fueled by the chaotic energies of arcane practitioners. In this manifestation, Temperance takes on an ethereal visage, embodying the essence of a chaotic mage's creation. With divergent theories and no definitive consensus, the truth of her past remains elusive, allowing myths and legends to envelop the enigma that surrounds her enigmatic origin.
=== Temperance's myth ===
Before her transformation into a malevolent spirit, she dwelled in the realm of the living. Temperance was a woman consumed by a fervent and possessive love for Guidry, a charismatic and alluring figure. Their relationship bloomed with passion and intensity, but beneath the surface, the seeds of jealousy took root within her heart. As time passed, a sinister revelation emerged—the object of her affection had set his sights on her very own sister, the ethereal and captivating Bonehilda. This revelation ignited a seething resentment within Temperance, fanning the flames of an ongoing feud.
Guidry's choice to abandon Temperance in favor of pursuing Bonehilda wounded her deeply, leaving scars that would fester in the recesses of her soul. Consumed by a toxic combination of heartbreak and jealousy, Temperance's spirit grew dark and vengeful. Tragically, her mortal existence met an untimely end when she succumbed to a sudden cardiac attack. The weight of her emotional turmoil had taken a toll on her fragile heart, ultimately sealing her fate.
In death, Temperance's lingering spirit became a specter of jealousy and animosity, forever haunted by the betrayal she had endured. She found herself locked in an eternal struggle against her own sister, Bonehilda, their sibling rivalry amplified by the supernatural forces that now governed their existence. The once inseparable bond of sisterhood now distorted by envy and resentment.
Thus, the legend of Temperance was born, a cautionary tale of love turned toxic and the dire consequences of allowing jealousy to consume the soul. Her restless spirit roams the ethereal plane, perpetuating her feud with Guidry and seeking solace in a twisted existence where vengeance and bitterness reign supreme.
=== Manifestations and powers ===
# Wind Manipulation: When Temperance's spectral essence manifests, the air around her becomes imbued with an ethereal breeze. Whispers of her presence are carried on unseen currents, as though she commands the very elements themselves.
# Lingering Scent: In her incorporeal form, Temperance emits an otherworldly fragrance that permeates the air, leaving an indelible impression upon those who encounter it. This scent is a complex blend, evoking a mix of burnt offerings, wilted roses, and a faint hint of decay—a haunting olfactory reminder of her vengeful presence.
# Cursed Object Conjuring: With a mere thought, Temperance has the ability to summon cursed objects into existence. These objects materialize suddenly, often appearing in the most unexpected places, tormenting the living with their malevolent influence. From an eerie doll harboring a trapped minor spirit to a seemingly innocent trinket that brings misfortune upon its unwitting possessor, her cursed creations become conduits of her wrath.
# Object Destruction: Fueled by her spectral energy, Temperance possesses the power to shatter and dismantle physical objects within her vicinity. With a mere gesture or a forceful surge of supernatural energy, she can reduce even the sturdiest of possessions to fragments, leaving behind only remnants of their former existence.
# Manipulation of Thoughts and Fears: Drawing upon the intangible threads of the mind, Temperance can intrude upon the thoughts and fears of those unfortunate enough to cross her path. She sows seeds of doubt, amplifies anxieties, and manipulates the emotions of her targets, exploiting their vulnerabilities to further her spectral agenda.
# Eerie Atmosphere: As a powerful spirit, Temperance possesses the ability to alter the very fabric of her surroundings. In her presence, the atmosphere grows heavy and charged with an unsettling energy. Shadows deepen, whispers echo, and a palpable sense of foreboding fills the air, signaling the weight of her influence.
# Illusory Manifestations: Temperance can project haunting illusions, distorting the perceptions of those within her reach. She can conjure phantasmal apparitions, creating visions that blur the line between reality and the supernatural. These illusions instill fear, confusion, and doubt, further fueling her malevolent intentions.
=== Temperance's emergence ===
The summoning of Temperance, within a haunted house is a phenomenon shrouded in mystery and linked to the unique energy dynamics of these abodes. While the precise conditions that attract her presence remain enigmatic, there are certain telltale signs that indicate the potential summoning of Temperance within a dwelling.
Haunted houses, possessing an inherent susceptibility to spiritual and even demonic forces, become focal points for her spectral emergence. These houses act as conduits, drawing in supernatural energies and fostering an environment where otherworldly beings find a receptive domain.
The key factor that sets the stage for Temperance's summoning is the heavy and palpable energy permeating the house. This weighty atmosphere, laden with the residual essence of past tragedies, torments, or dark rituals, serves as a beacon to her restless spirit. It is within this aura of haunting energy that Temperance is most likely to manifest, her presence intensifying the already eerie ambiance. Places like Kara's Orphanage.
The specific triggers that invite Temperance's presence may vary, as if her spectral essence is attuned to the vibrations of pain, suffering, or unresolved conflicts imprinted upon the house. It is as if she senses the lingering imprints of anguish and despair, drawn to these emotions like a moth to a flame.
While the exact mechanics of summoning Temperance are shrouded in uncertainty, it is clear that her spectral apparition arises from the convergence of haunted circumstances and an impenetrable darkness that cloaks the house. Only in such an environment, where the veil between the mortal realm and the supernatural is thinnest, does the possibility of her chilling presence materialize.
== Banishing Temperance ==
Banishing Temperance from a haunted house and severing her influence requires a deliberate and focused effort to confront the underlying causes of the haunting while leveraging specific means to deter her malevolent presence. Although she is not a deity or a demon, ridding the house of her influence is more challenging than dispelling ordinary dead people's ghosts.
To begin the process of banishing Temperance, it is essential to address the root causes of the haunting. This involves investigating the history of the house, seeking out any unresolved conflicts, traumatic events, or spiritual imbalances that have allowed her presence to take hold. By understanding the underlying issues, one gains insights into the conditions that sustain her influence.
One potential avenue for banishing Temperance involves seeking assistance from Guidry, the former love interest with whom she shares a tumultuous history. Guidry possesses knowledge and artifacts that can aid in mitigating Temperance's impact. By approaching him, one may receive a small idol—a powerful object that serves as a distraction and source of fear for Temperance. This idol disrupts her focus, unsettling her and diminishing her ability to cause chaos. With time, the presence of the idol may prompt her departure from the haunted house.
Additionally, summoning Bonehilda, the rumored sister of Temperance, can significantly contribute to banishing her. Bonehilda, known for her fierce nature and powers, autonomously engages in combat with Temperance, consistently prevailing in their encounters. Their intertwined history and personal animosity drive Bonehilda to fiercely confront her sister's malevolence, forcing Temperance to relent and ultimately depart the haunted premises.
It is crucial to note that banishing Temperance requires a comprehensive approach that not only addresses her specific presence but also deals with other lingering spirits and influences within the haunted house. By resolving the overall spiritual turmoil and restoring balance to the space, the power and hold of Temperance can be effectively diminished.
Engaging in these concerted efforts, including seeking guidance from Guidry, employing the protective idol, and summoning Bonehilda, individuals can disrupt Temperance's ability to wreak havoc, ultimately creating the conditions necessary for her to retreat from the haunted house, restoring peace and tranquility to the once-tormented space.
Category:Spiritual Beings
Category:Ghost
Category:Evil Forces
Category:Occult ones