Monty Mole: Nightmare in Burrowland

Monty Mole: Nightmare in Burrowland is a remake of Monty Mole's Big Adventure released for the Game Boy Advance on August 23, 2002. This is the first game in the Monty Mole series to be created by HammerBro101 Incorporated, as well as said company's first game.
== Story ==
=== Intro ===
As the logo shows up, one Monty Mole is seen walking to the left, then 100 of them dash in the same direction. One of them gets exhausted and stays behind to rest while the remaining Monty Moles run off-screen.
=== Main Story ===
The game begins with Monty Mole digging a burrow as an entrance to his underground home, but something seems off. Monty Mole sees that the townsfolk have had nightmares, an unusual event in Burrowland.
=== Gameplay ===
Monty Mole: Nightmare in Burrowland plays identically to the original. as Monty Mole has to go through sections of a stage to advance to the next section. At the end of each stage is a boss that Monty Mole must win in order to get a Dream Flower back.
New additions to this remake include 4 player support, 32-bit graphics, a decrease in difficulty, outfits for abilities, the addition of sub-games, some enemies being replaced with new ones, and certain changes to levels.
==Abilities==
Ability 	Function 	Enemies from which the ability can be obtained
Backdrop 	Allows Monty Mole to grab enemies and slam them to the ground with wrestling techniques. 	
Ball 	Puts Monty Mole on a ball, allowing him to use its kinetic energy to deal damage. The rolling and bouncing makes the ability difficult to control. 	
Beam 	Monty Mole creates a whip of electricity in front of him to deal damage to enemies. Can be used to access out of reach buttons. 	
Burning 	Allows Monty Mole to dash forward, backward, downward, or upward as a fireball, burning enemies into a crisp. Can be used to travel the level faster and maintain altitude. 	
Crash 	Allows Monty Mole to create a powerful explosion that defeats all enemies on-screen. Due to its sheer power, it can only be used once before disappearing. 	
Cutter 	Allows Monty Mole to throw sharp boomerangs at enemies. He can throw up to three boomerangs at a time. 	
Fire 	Allows Monty Mole to shoot fire from his arms, burning any enemy the fire touches into a crisp. 	
Freeze 	Creates a freezing shield that freezes enemies, allowing Monty Mole to pick them up and throw them at other enemies. 	
Hammer 	Gives Monty Mole a hammer, allowing him to deal extra damage to enemies, mid-bosses, and bosses. Can be used underwater as an attack. 	
High Jump 	Allows Monty Mole to jump higher than usual, and can also deal damage to enemies from below. 	
Ice 	Allows Monty Mole to shoot a freezing breeze from his arms, freezing any enemy the breeze into ice and allowing Monty Mole to pick them up and throw them at other enemies. 	
Laser 	Gives Monty Mole a laser gun that allows him to shoot laser beams at his enemies. 	
Light 	Allows Monty Mole to light up dark rooms. Can only be used once, and doesn't hurt enemies whatsoever. 	
Microphone	Monty Mole sings into a microphone, allowing him to defeat all enemies on-screen, as well as damaging mid-bosses and bosses. It can be used thrice before disappearing. 	
Needle 	Gives Monty Mole a large needle that allows him to stab his enemies. Can also create a needle shield when ducking. 	
Parasol 	Functions similarly to Sword and Hammer, except Monty Mole can also float to the ground using a parasol. 	
Sleep 	Puts Monty Mole to sleep for around 5 seconds, not allowing him to do anything until he wakes up. 	
Spark 	Allows Monty Mole to surround himself with electricity, dealing damage to any enemy that comes near. 	
Star Rod 	Allows Monty Mole to use the power of the stars to damage enemies and defeat the final boss. It is the only ability that can damage 	
Stone 	Turns Monty Mole into a stone version of himself, allowing him to defend himself. However, he moves very slowly and can't jump. 	
Sword 	Gives Monty Mole a sword, allowing him to deal extra damage to enemies, mid-bosses, and bosses. Also has a bigger range than the hammer. Can be used underwater as an attack. 	
Throw 	Allows Monty Mole to pick up and throw any enemy he grabs. He cannot throw mid-bosses or bosses. 	
Tornado 	Allows Monty Mole to control a small tornado that damages enemies. The tornado lasts for 4-5 seconds. 	
UFO 	Turns Monty Mole into a UFO, allowing him to levitate and shoot lasers. However, the ability's only weakness is that it cannot traverse ladders. 	
Wheel 	Attaches Monty Mole to a wheel, allowing him to travel the level at high speeds and turn around with little to no trouble. He is also almost completely invulnerable to enemy attacks, as he is only vulnerable when turning.	
Category:2002
Category:Games
Category:Fan Games
Category:Mario (series)
Category:Mario Games
Category:Remakes
Category:Monty Mole Games
Category:Monty Mole (series)
Category:Game Boy Advance Games