106903-cross-realm-play

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So MMORPG dredged up some stuff regarding cross-realm play again.
 
Can we get clarity regarding what that means?  Will we be able to play with account friends from different servers?  What does Carbine consider a "realm"?  And will we be able to do instances with EU server people if we are on a NA server?
 
I play with a really large world-wide based guild; we have players from NA, EU, OC and everything in between.  The region-locking severely choked organisation for us to begin with, so now we have about 6 sub-guilds playing.  Result: lower populations means that even routine burn-out/grazing/turnover will make at least 3 of them non-viable within the next few weeks.  Had we been able to have a higher number of core players concentrated, WS could easily have been one of the many MMOs that we play for years on end.
 
So, is there any hope that we'll be able to get together for instances, at least, if not guild organised social/cooperative world events?  Or do we just have to wait until WS population diminishes to the server merge point and hope that there'll still be enough interest to keep our WS division alive?	
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Well, the issue with that is that the servers for different continents or planetary regions are usually located IN those regions.  Which means coordinating the servers from those distances could potentially be troublesome. 
 
Assuming you can play an American server from the EU, why do you not?  Partly because of potential lag issues, or other service problems that come from having to send your signal across the sea, yes?  I don't know how bad it actually is.  If its not all that bad, then why not just play on one continent's server? 
 
 
But yeah, even cross-realm stuff tends to be iffy unless it all takes place at a 3rd party location dedicated to this purpose.  For instance, two realms can have players player together in a temporary 3rd realm known as a dungeon instance, battleground, and so forth.  This isn't too hard.  What is harder is getting the two realms to mingle directly without issue (or so I would guess).  Blizzard has been working on getting it right, even including a merged-zones thing, but that is no indication to how much development is needed for this to occur smoothly (Blizzard definitely had the funds necessary to plow through any development issues). 	
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I would vote heavily against this. I would rather have server mergers than cross realm.
 
I want to compete with just players on ONE realm for resources. not every player in the game.	
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			Thanks for the opinions.  :)  However this post was in response to MORPG implying (article this past week) that some sort of mechanism was going to be in place, next drop, that would allow some sort of "cross-realm play".  I just want to know what that means.  WS has advertised that you can get together with friends form other "realms" for  months (still on their website, e.g.) and I have no idea how; I certainly cannot.	
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WS has advertised that you can get together with friends form other "realms" for  months (still on their website, e.g.) and I have no idea how; I certainly cannot.
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At present, I can party with people off my server for adventures/vet adventures and queue up with them. They've seemed to have taken away the ability to friend off server with ease, but before I could right click > social > add friend and queue up with them if I liked their style in the PUG I joined. Now I have to give them my email address or they have to give me theirs before we split.
 
I'm not sure they'll introduce it for dungeons, so I can't claim if that's yay or nae.
 
However, I for one like being able to play cross server with friends who decidedly didn't want to join my PVE choice of server.	
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At present, I can party with people off my server for adventures/vet adventures and queue up with them. They've seemed to have taken away the ability to friend off server with ease, but before I could right click > social > add friend and queue up with them if I liked their style in the PUG I joined. Now I have to give them my email address or they have to give me theirs before we split.
 
 
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			You can already group with anyone from another server in any instanced content, just not the open world.	
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There is an extra way.
 
 
Add their name and server -lowercase only!!- on add account.
 
 
Took me some help from kind forum goes to get this to work.
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Account friend.
 
If you are not comfortable with random pervs on other server knowing your alts, then don't do it. :lol:	
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Is that in the "Add Player" GUI area? so like kaelish@stormtalon in the player name or how? :) Do tell!
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Account friend.
 
If you are not comfortable with random pervs on other server knowing your alts, then don't do it. :lol:
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Ahahaha, don't care. It's just as easy to remove them!
 
 
I'll definitely try that later! Maybe that's why it wasn't working ;) I didn't think to do it all lowercase. Thanks!
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If you do it in both cases it will give you 'player not found' errors, its SUPER ANNOYING!!
 
Was about to give up, then said 'hey if this was a 2004 MMO i bet something as simple as being restricted to lower case would fix the issue'
 
And lo and behold that was what fixed it....
 
'hardcore' :(
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