Survival

Survival is a Diversion in Saints Row: The Third. In Saints Row IV, it is known as Virus Injection.
==Saints Row: The Third==
First revealed in IGN's video preview highlighting STAG's Crusader tank, Survival tasks players with surviving an onslaught of enemies over three to nine waves. Each wave requires the player to survive a certain amount of time or kill a specific amount of enemies. Players may not stray too far from where they started the Diversion.
When on foot, not in combat and not in a mission or activity, someone can call Playa and inform him that some gang is attacking some location and that Playa should go and help protect the location. At that point a marker will appear on the map. The player is still free to start a usual mission or activity, or to save the game. Saving does not remove the marker, but reloading that saved game will. The player may use homies to complete a Survival. If the player takes too long to get to the marker it will disappear, but there is usually enough time to drive a tank to the location.
Survivals include battles with the Steelport Police, Morningstar, Luchadores, Deckers, Mascots, Zombies and Bikers. Brutes appear as part of the onslaught for the three gangs and the zombies.
Playa is granted Cash and Respect for killing enemies and completing each wave.
===Availability===
There are 26 Survivals in total. 24 Survivals are available after We're Going to Need Guns. One more unlocks after Party Time and the final one becomes available after Zombie Attack.
*Before completing all missions, no Survival calls repeat after being completed.
*After completing all missions, all Survival calls repeat, regardless of completion status.
*The only way to avoid unwanted repetition is to complete all Survivals before completing all missions.
*There is no way to stop random Survival calls after completing all missions.
===Allies===
Allies will spawn at a distance of 80-150.
*On Easy, Allies will drive a Bootlegger, containing 2 allies
*On Medium, Allies will drive a Infuego, containing 3 allies
*On Hard, Allies will drive a Criminal, containing 4 allies
*Call 13, 20 Easy and Call 21 have one extra Ally
*Call 07 Medium and Call 16 have one less Ally
*Call 26 has no Allies
===Tips===
*Showing up in a Crusader or Challenger tank is an easy way to complete a Survival. In Saints Row: The Third, a homie can be recruited to man a laser gun on the Crusader, adding extra firepower.
*In some time based survivals one tank may be not last long enough. Additional tanks can be called using the Tank Homie or Vehicle Delivery abilities.
*It is also possible to reinforce a tank with the vehicle customization glitch making incoming damage irrelevant in all cases.
*It is possible to complete the easier Survivals with a helicopter or VTOL but the player will have to stay close to the ground or the Survival will cancel.
*In the final Zombie survival there are no enemies with ranged weapons. This offers an opportunity to get the Headshot Challenge statistic up while safely standing on a low rooftop.
===Calls===
# 	Gang 	Location 	Phone call
01	Police 	Yearwood South of Murderbrawl Arena 	
02	Police(Mascots) 	New Baranec Let's Pretend 	
03	Luchadores 	Bridgeport Hospital 	
04	Luchadores 	Arapice Island North of Rim Jobs 	
05	Luchadores(Bikers) 	EspinaNear Rusty's Needle 	
06	Police 	AshwoodEast of Image As Designed 	
07	Police 	SalanderBetween Planet Saints and Friendly Fire 	
08	Deckers 	AshwoodSouth east of Nobody Loves Me 	
09	Deckers 	AshwoodWest of Rim Jobs 	
10	Deckers 	Burns HillSouth of Meth Lab 	
11	Morningstar 	Camano PlaceLeather & Lace 	
12	Morningstar 	Rosen Oaks Near Gang Operation 	
13	Morningstar 	Rosen Oaks Friendly Fire 	
14	Police 	Camano PlaceSouth of Friendly Fire 	
15	Police 	Wesley Cutter Intl 	
16	Luchadores 	Port PryorEast side 	
17	Police(Luchadores) 	Loren SquareNorth east of Friendly Fire 	
18	Luchadores 	The GroveNorth west of Image As Designed 	
19	Police 	BrickstonWest of Red Onion Herb Dispensary 	
20	Deckers 	SalanderPlanet Saints 	
21	Morningstar 	Sunset ParkSaints HQ 	
22	Police 	Loren SquareNorth west corner of Luchador tower 	
23	Morningstar 	Henry Steel MillsImage As Designed 	
24	Morningstar 	Loren SquareSouth East of Fill-Her-Up Super Toy Shop	
25	Morningstar 	Henry Steel MillsSouth of Pickpocket Pawn Shop 	
26	Luchadores - Zombie	Arapice Island 	
===Levels===
*Wave - the number of waves in the Survival location
*Goal - the number of enemies, or seconds
*Allies - the percentage chance of allies spawning
*$ - the amount of Cash awarded
*Respect - the amount of Respect awarded
*Unl indicates which mission is required before this survival call is available.
**M03 is We're Going to Need Guns
**M05 is Party Time
**M19 is Zombie Attack
 	 	 	 	 	Wave 1	Wave 1	Wave 1	Wave 1	Wave 2	Wave 2	Wave 2	Wave 2	Wave 3	Wave 3	Wave 3	Wave 3	Wave 4	Wave 4	Wave 4	Wave 4	Wave 5	Wave 5	Wave 5	Wave 5	Wave 6	Wave 6	Wave 6	Wave 6	Wave 7	Wave 7	Wave 7	Wave 7	Wave 8	Wave 8	Wave 8	Wave 8	Wave 9	Wave 9	Wave 9	Wave 9
Wave	Diff 	Unl	Type 	W	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R 	G 	A 	$ 	R
01 	Easy 	m03	Time 	4	45 	0 	60 	30 	90 	10 	180 	90 	45 	40 	120 	60 	30 	80 	75 	40 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
01 	Medium	m03	Time 	6	45 	0 	90 	45 	90 	10 	270 	135 	45 	40 	180 	90 	15 	80 	150 	75 	30 	40 	60 	30 	30 	0 	45 	25 	 	 	 	 	 	 	 	 	 	 	 	
01 	Hard 	m03	Time 	7	45 	0 	120 	60 	120 	10 	360 	180 	60 	40 	240 	120 	30 	80 	150 	75 	30 	40 	120 	60 	30 	10 	90 	45 	30 	0 	60 	30 	 	 	 	 	 	 	 	
02 	Easy 	m03	Time 	4	15 	0 	15 	10 	45 	5 	120 	60 	90 	10 	180 	90 	60 	40 	120 	60 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
02 	Medium	m03	Time 	4	15 	0 	15 	10 	45 	5 	240 	120 	120 	10 	360 	180 	120 	40 	480 	240 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
02 	Hard 	m03	Time 	5	15 	0 	15 	10 	45 	0 	240 	120 	120 	0 	360 	180 	105 	40 	480 	240 	90 	80 	600 	300 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
03 	Easy 	m03	Kills	5	3 	0 	60 	30 	8 	20 	150 	75 	5 	40 	120 	60 	5 	80 	150 	75 	5 	0 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
03 	Medium	m03	Kills	7	3 	0 	60 	30 	8 	20 	150 	75 	8 	40 	200 	100 	5 	80 	150 	75 	8 	40 	120 	60 	5 	0 	90 	45 	3 	0 	60 	30 	 	 	 	 	 	 	 	
03 	Hard 	m03	Kills	7	3 	0 	60 	30 	13 	20 	240 	120 	10 	40 	200 	100 	5 	80 	250 	125 	8 	40 	200 	100 	8 	0 	150 	75 	3 	0 	60 	30 	 	 	 	 	 	 	 	
04 	Easy 	m03	Kills	5	3 	0 	30 	15 	5 	5 	60 	30 	8 	10 	90 	45 	5 	40 	120 	60 	3 	80 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
04 	Medium	m03	Kills	5	3 	0 	30 	15 	5 	0 	60 	30 	8 	5 	150 	75 	5 	40 	200 	100 	3 	80 	250 	125 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
04 	Hard 	m03	Kills	5	3 	0 	30 	15 	5 	0 	60 	30 	10 	0 	240 	120 	8 	40 	320 	160 	5 	80 	250 	125 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
05 	Easy 	m03	Kills	5	3 	0 	60 	30 	5 	0 	90 	45 	5 	40 	120 	60 	5 	60 	135 	65 	5 	80 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
05 	Medium	m03	Kills	7	3 	0 	60 	30 	3 	0 	75 	40 	5 	0 	90 	45 	8 	0 	105 	55 	8 	40 	120 	60 	8 	60 	135 	65 	5 	80 	250 	125 	 	 	 	 	 	 	 	
05 	Hard 	m03	Kills	7	3 	0 	60 	30 	3 	0 	125 	65 	5 	0 	150 	75 	8 	0 	175 	90 	10 	40 	200 	100 	10 	60 	225 	115 	10 	80 	250 	125 	 	 	 	 	 	 	 	
06 	Easy 	m03	Kills	6	3 	0 	50 	25 	8 	20 	90 	45 	8 	40 	200 	100 	5 	80 	150 	75 	5 	40 	120 	60 	5 	0 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	
06 	Medium	m03	Kills	6	3 	0 	30 	15 	8 	20 	150 	75 	8 	40 	200 	100 	5 	80 	250 	125 	8 	40 	200 	100 	8 	0 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	
06 	Hard 	m03	Kills	6	3 	0 	30 	15 	8 	20 	150 	75 	10 	40 	320 	160 	8 	80 	400 	200 	10 	40 	320 	160 	8 	0 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	
07 	Easy 	m03	Kills	5	3 	0 	60 	30 	8 	0 	150 	75 	5 	40 	120 	60 	5 	80 	150 	75 	5 	80 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
07 	Medium	m03	Kills	5	3 	0 	60 	30 	10 	0 	240 	120 	8 	40 	200 	100 	5 	80 	150 	75 	8 	40 	200 	100 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
07 	Hard 	m03	Kills	6	3 	0 	60 	30 	10 	0 	240 	120 	8 	40 	320 	160 	5 	80 	250 	125 	8 	40 	320 	160 	8 	0 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	
08 	Easy 	m03	Kills	3	8 	20 	200 	100 	5 	40 	225 	115 	5 	80 	250 	125 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
08 	Medium	m03	Kills	3	10 	25 	320 	160 	8 	40 	360 	180 	5 	80 	400 	200 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
08 	Hard 	m03	Kills	3	13 	30 	400 	200 	10 	40 	450 	225 	8 	80 	500 	250 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
09 	Easy 	m03	Kills	6	3 	0 	30 	15 	5 	10 	60 	30 	5 	10 	90 	45 	3 	40 	120 	60 	3 	80 	150 	75 	5 	10 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	
09 	Medium	m03	Kills	6	3 	0 	30 	15 	8 	10 	100 	50 	8 	10 	150 	75 	5 	40 	200 	100 	3 	80 	250 	125 	10 	10 	240 	120 	 	 	 	 	 	 	 	 	 	 	 	
09 	Hard 	m03	Kills	6	3 	0 	30 	15 	8 	10 	100 	50 	10 	10 	240 	120 	8 	40 	320 	160 	5 	80 	400 	200 	13 	10 	300 	150 	 	 	 	 	 	 	 	 	 	 	 	
10 	Easy 	m03	Time 	5	30 	0 	30 	15 	60 	0 	135 	70 	45 	40 	180 	90 	30 	80 	150 	75 	45 	40 	180 	90 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
10 	Medium	m03	Time 	5	30 	0 	30 	15 	90 	0 	180 	90 	75 	40 	240 	120 	60 	80 	300 	150 	75 	40 	240 	120 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
10 	Hard 	m03	Time 	5	30 	0 	30 	15 	120 	0 	270 	135 	105 	40 	360 	180 	90 	80 	450 	225 	105 	40 	360 	180 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
11 	Easy 	m03	Kills	4	5 	0 	60 	30 	5 	5 	90 	45 	8 	40 	320 	160 	3 	80 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
11 	Medium	m03	Kills	4	5 	5 	60 	30 	10 	15 	240 	120 	13 	40 	520 	260 	5 	80 	400 	200 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
11 	Hard 	m03	Kills	4	5 	15 	60 	30 	15 	25 	390 	145 	18 	40 	720 	360 	10 	80 	650 	325 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
12 	Easy 	m03	Kills	4	5 	0 	60 	30 	15 	10 	390 	195 	8 	40 	320 	160 	3 	80 	150 	75 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
12 	Medium	m03	Kills	4	5 	0 	60 	30 	10 	15 	240 	120 	13 	40 	520 	260 	5 	80 	400 	200 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
12 	Hard 	m03	Kills	5	5 	0 	60 	30 	10 	0 	240 	120 	13 	40 	520 	260 	10 	80 	650 	325 	13 	40 	520 	260 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
13 	Easy 	m03	Kills	5	5 	0 	60 	30 	5 	5 	90 	45 	3 	40 	120 	60 	3 	80 	150 	75 	5 	10 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
13 	Medium	m03	Kills	6	5 	0 	60 	30 	10 	5 	240 	120 	8 	40 	320 	160 	3 	80 	150 	75 	3 	40 	120 	60 	5 	15 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	
13 	Hard 	m03	Kills	6	5 	0 	60 	30 	10 	10 	240 	120 	13 	40 	520 	260 	5 	80 	400 	200 	8 	40 	320 	160 	10 	20 	240 	120 	 	 	 	 	 	 	 	 	 	 	 	
14 	Easy 	m03	Kills	5	3 	0 	60 	30 	5 	0 	90 	45 	13 	40 	520 	260 	5 	10 	90 	45 	5 	15 	60 	30 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
14 	Medium	m03	Kills	5	3 	0 	60 	30 	10 	0 	240 	120 	18 	40 	720 	360 	10 	15 	240 	120 	5 	20 	60 	30 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
14 	Hard 	m03	Kills	6	3 	0 	60 	30 	15 	0 	390 	195 	13 	40 	520 	260 	5 	80 	400 	200 	8 	40 	320 	160 	5 	0 	90 	45 	 	 	 	 	 	 	 	 	 	 	 	
15 	Easy 	m03	Time 	7	30 	0 	60 	30 	45 	5 	75 	40 	45 	10 	90 	45 	45 	15 	105 	55 	30 	40 	120 	60 	30 	60 	135 	65 	30 	80 	150 	75 	 	 	 	 	 	 	 	
15 	Medium	m03	Time 	7	30 	5 	60 	30 	45 	10 	75 	40 	60 	15 	135 	65 	60 	20 	160 	80 	45 	40 	180 	90 	45 	60 	205 	105 	30 	80 	225 	115 	 	 	 	 	 	 	 	
15 	Hard 	m03	Time 	7	30 	10 	60 	30 	45 	15 	75 	40 	90 	20 	180 	90 	90 	25 	210 	105 	75 	40 	240 	120 	75 	60 	270 	135 	60 	80 	300 	150 	 	 	 	 	 	 	 	
16 	Easy 	m03	Kills	3	5 	0 	80 	40 	15 	0 	390 	145 	20 	0 	720 	360 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
16 	Medium	m03	Kills	3	10 	0 	240 	120 	13 	40 	520 	260 	15 	80 	900 	450 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
16 	Hard 	m03	Kills	3	15 	0 	390 	195 	18 	40 	720 	360 	15 	80 	900 	450 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
17 	Easy 	m03	Time 	4	30 	0 	60 	30 	150 	15 	360 	180 	30 	40 	120 	60 	120 	10 	270 	135 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
17 	Medium	m03	Time 	4	30 	0 	60 	30 	135 	40 	480 	240 	60 	80 	300 	150 	105 	40 	360 	180 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
17 	Hard 	m03	Time 	4	30 	0 	90 	45 	135 	40 	480 	240 	60 	80 	300 	150 	135 	40 	480 	240 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
18 	Easy 	m03	Kills	4	5 	0 	60 	30 	8 	0 	150 	75 	8 	40 	320 	160 	8 	80 	500 	250 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
18 	Medium	m03	Kills	4	5 	0 	60 	30 	10 	0 	240 	120 	10 	40 	400 	200 	10 	80 	650 	325 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
18 	Hard 	m03	Kills	4	5 	0 	60 	30 	10 	0 	240 	120 	13 	40 	520 	260 	15 	80 	900 	450 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
19 	Easy 	m03	Kills	6	3 	5 	60 	30 	5 	15 	90 	45 	5 	40 	120 	60 	5 	80 	150 	75 	5 	5 	90 	45 	3 	80 	100 	50 	 	 	 	 	 	 	 	 	 	 	 	
19 	Medium	m03	Kills	6	3 	8 	60 	30 	10 	18 	240 	120 	8 	40 	320 	160 	5 	80 	400 	200 	10 	8 	240 	120 	5 	80 	250 	125 	 	 	 	 	 	 	 	 	 	 	 	
19 	Hard 	m03	Kills	6	3 	10 	60 	30 	15 	20 	390 	195 	13 	40 	520 	260 	10 	80 	650 	325 	15 	10 	390 	195 	5 	80 	400 	200 	 	 	 	 	 	 	 	 	 	 	 	
20 	Easy 	m03	Kills	7	5 	0 	60 	30 	5 	0 	90 	45 	8 	40 	150 	75 	8 	0 	200 	100 	8 	70 	320 	160 	5 	0 	400 	200 	8 	100 	500 	250 	 	 	 	 	 	 	 	
20 	Medium	m03	Kills	7	5 	0 	60 	30 	8 	0 	150 	75 	10 	50 	240 	120 	8 	0 	320 	160 	10 	75 	400 	200 	8 	0 	500 	250 	10 	100 	650 	325 	 	 	 	 	 	 	 	
20 	Hard 	m03	Kills	7	5 	0 	60 	30 	10 	0 	240 	120 	13 	60 	300 	150 	10 	0 	400 	200 	13 	80 	520 	260 	10 	0 	750 	325 	15 	100 	900 	450 	 	 	 	 	 	 	 	
21 	Easy 	m05	Time 	9	45 	0 	150 	75 	45 	100 	120 	60 	45 	0 	90 	45 	45 	0 	60 	30 	45 	100 	150 	75 	45 	0 	120 	60 	45 	0 	90 	45 	45 	0 	60 	30 	45 	100 	150 	75
21 	Medium	m05	Time 	9	90 	0 	300 	150 	60 	100 	180 	90 	60 	0 	135 	70 	45 	0 	60 	30 	60 	100 	225 	115 	60 	0 	180 	90 	60 	0 	135 	70 	45 	0 	90 	45 	45 	100 	150 	75
21 	Hard 	m05	Time 	9	120 	0 	450 	225 	90 	100 	240 	120 	90 	0 	180 	90 	45 	0 	60 	30 	90 	100 	300 	150 	90 	0 	240 	120 	90 	100 	180 	90 	30 	0 	120 	60 	45 	100 	150 	75
22 	Easy 	m03	Kills	3	10 	10 	240 	120 	8 	40 	320 	160 	10 	10 	240 	120 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
22 	Medium	m03	Kills	3	10 	10 	240 	120 	5 	80 	400 	200 	10 	10 	240 	120 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
22 	Hard 	m03	Kills	3	10 	10 	320 	160 	5 	80 	400 	200 	8 	40 	320 	160 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
23 	Easy 	m03	Time 	6	15 	0 	15 	10 	90 	10 	180 	90 	30 	0 	60 	30 	75 	40 	240 	120 	30 	0 	60 	30 	105 	40 	360 	180 	 	 	 	 	 	 	 	 	 	 	 	
23 	Medium	m03	Time 	6	15 	0 	15 	10 	105 	40 	360 	180 	30 	0 	60 	30 	105 	40 	360 	180 	30 	0 	60 	30 	90 	80 	450 	225 	 	 	 	 	 	 	 	 	 	 	 	
23 	Hard 	m03	Time 	6	15 	0 	15 	10 	105 	40 	360 	180 	30 	0 	60 	30 	90 	40 	450 	225 	30 	0 	60 	30 	120 	80 	600 	300 	 	 	 	 	 	 	 	 	 	 	 	
24 	Easy 	m03	Kills	4	10 	0 	240 	120 	5 	0 	60 	30 	10 	30 	240 	120 	8 	40 	320 	160 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
24 	Medium	m03	Kills	4	10 	0 	320 	160 	10 	0 	240 	120 	8 	40 	320 	160 	5 	80 	400 	200 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
24 	Hard 	m03	Kills	4	15 	0 	520 	260 	15 	0 	390 	195 	13 	50 	520 	260 	10 	80 	650 	325 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
25 	Easy 	m03	Kills	5	5 	0 	30 	15 	10 	10 	240 	120 	13 	40 	520 	260 	15 	10 	390 	195 	5 	0 	60 	30 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
25 	Medium	m03	Kills	6	5 	0 	60 	30 	10 	0 	240 	120 	13 	40 	520 	260 	10 	80 	650 	325 	15 	15 	360 	180 	5 	0 	60 	30 	 	 	 	 	 	 	 	 	 	 	 	
25 	Hard 	m03	Kills	7	5 	0 	60 	30 	15 	10 	360 	180 	18 	40 	720 	360 	15 	80 	900 	450 	13 	40 	520 	260 	10 	10 	240 	120 	5 	0 	60 	30 	 	 	 	 	 	 	 	
26 	Easy 	m19	Kills	5	200 	0 	400 	200 	100 	0 	400 	200 	100 	0 	600 	300 	100 	0 	800 	400 	100 	0 	1000 	500 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	 	
==Saints Row IV==
Survival is renamed to Virus Injection in Saints Row IV. The Diversion is same, although there are no timed Virus Injections. On reaching the final kill quota, all remaining enemies will vanish and any Notoriety will be cleared. Wardens never appear during Virus Injection.
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==Trivia==
*Finishing all Survivals will complete a Challenge.
*References to Survival can be found in the Saints Row 2 data files, showing that it was originally planned as a Diversion in Saints Row 2. Survival was originally intended to include a Cameraman, so it is possible that Survival in Saints Row 2 was replaced by FUZZ, although the references to the Cameraman are still included in the game data files for Saints Row: The Third.
*Survival 2, Mascots at Let's Pretend, explicitly states that the Mascots were gathering at the store due to a sale, but there is no sale and the Mascots will not enter the store. Due to it being a timed Survival, it is possible to simply enter the store and wait inside until it is over.
*Survival 6, the "Policeman's Ball", features SWAT and SNG with normal vehicles, even if STAG are already present.
*Survival 17, Luchadores in Loren Square, says that the Luchadores use Rusty's Needle as a front, but there is no Rusty's Needle anywhere near the Survival location.
*At Survival 18, Luchadores in The Grove, there are 3 Luchadores are dancing while one is throwing up.
*Survival 22, Police in Loren Square, mentions a "Stilwater Benefit concert". This survival is available from the start of the game and this concert is never mentioned at any other time in the game.
*Survival 25, which talks about Zimos unionizing prostitutes, is available from the start of the game and may occur before meeting Zimos.
*Most, if not all of the calls are voiced by either Troy Baker or Danielle Nicolete.
==Gallery==
 
Category:Diversions in Saints Row: The Third