Quench the Spirit (Priest Spell)

==Faiths & Avatars Text==
This spell is a priestly version of the 7th-level wizard spell finger of death. Quench the spirit snuffs out the victim's life force. The casting priests utter the spell's incantation, points the finger bone at the victim, and snaps it. The victim is entitled to a saving throw vs. death magic. If the saving throw is successful, the victim does not die, but the spell still inflicts 2d8+1 points of damage upon the victim. If the subject dies of this damage, she or he can still be revived normally. If the victim fails the saving throw, death occurs immediately. The victim can neither be raised nor resurrected.
In human subjects who failed their saving throws, the spell initiates changes to their bodies such that after three days the caster can, by means of a special ceremony, animate their corpses as ju-ju zombies under the control of the caster. This zombie-creation ceremony requires simply the priest's holy symbol and six vials of unholy water. These mystic changes can be reversed before animation by a limited wish or a similar spell cast directly upon such a body, preventing the ceremony from working on that victim. A full wish restores the subject of quench the spirit to life.
The material component of this spell is a fleshless human finger bone.
==Priest's Spell Compendium Text==
This spell is a priest version of the 7th level wizard spell finger of death. It snuffs out the victim's life force. The casting priest utters the spell's incan­tation, points the finger bone at the victim, and snaps it. The creature is allowed a saving throw vs. death magic. If the saving throw is successful, the creature does not die, but takes 2d8+1 points of damage. A creature killed by this damage can be revived nor­mally. A creature failing the saving throw dies imme­diately and can be neither raised nor resurrected.
The spell initiates changes in humans who fail their saving throws, such that after three days the caster can, by means of a special ceremony, animate their corpses as ju-ju zombies under his or her control. This zombie-creation cere­mony requires the priest's holy symbol and six vials of unholy water. These mystic changes can be reversed before ani­mation by a limited wish or a similar spell cast directly upon such a body, preventing the cere­mony from working on that victim. A full wish restores the subject to life.
The material component is a fleshless human finger bone.
Notes: Granted by the evil god Myrkul in the Forgotten Realms setting.
Category:Priest Spells
Category:Spells from Faiths & Avatars
Category:Spells