Fidora's Robot

Fidora's Robot is an NPC on Jarilo-VI, located in Boulder Town.
==Profile==
(To be added.)
==Location==
==Gameplay Notes==
*The robot's personality will be affected by the choices made during training. For each scenario, the first choice trains it to be nice, the second trains it to be rude, and the third trains it to be robotic.
**From all three scenarios, the trait chosen the most will influence the robot's personality.
==Dialogue==
;(First interaction)
:Fidora's Robot: Hello, (Trailblazer). I am gathering datasets that can be used for emotional interactivity.
:Fidora's Robot: My master Fidora said that you can provide me with a suitable dataset. During the learning process, I will randomly present you with a social interaction. Please answer based on your personal experiences.
:Fidora's Robot: Your conversation will be recorded ans parsed word-by-word.
: I'll have to choose carefully...
: Things are starting to get a little tense...
:Fidora's Robot: Initiating learning phase: Are you ready?
: Ready.
:;(Continue dialogue)
: H—Hang on...
::Fidora's Robot: You can come back here any time to practice. Goodbye!
----
;(Proceed with training)
:Fidora's Robot: Scenario 1.
:Fidora's Robot: Fidora has been in high spirits lately, and she invites me to watch a bout at the Fight Club.
:Fidora's Robot: After the winning punch from the boxer Fidora is backing, she looks at me in anticipation of me saying something.
:Fidora's Robot: As her friend, what should my reply be at this time?
: Describe the scenario for me once more.
:;(Repeat scenario)
: What an amazing punch that was!
: Is that all you need to become a fighter?
: You spilled some drink on my chrome.
:Fidora's Robot: Learning...
:Fidora's Robot: Learning complete. Initiating next scenario.
:Fidora's Robot: Fidora has recently learned a new song. Through comparative audio analysis, I've discovered that her vocals are very different from the original.
:Fidora's Robot: Even so, Fidora always hums along to this song involuntarily. One day, she suddenly asks me whether her singing is good or not.
:Fidora's Robot: As her friend, what should I say at such a time?
: Describe the scenario for me once more.
:;(Repeat scenario)
: It's brilliant. Can you teach me?
: That's the extent of your singing?
: Abnormal noise levels detected.
:Fidora's Robot: Learning...
:Fidora's Robot: Learning complete. Initiating next scenario.
:Fidora's Robot: Fidora has recently discovered that Balaway is selling several never-before-seen ancient relics at astronomical prices.
:Fidora's Robot: Fidora wants to buy things, but also wants to save money. At this frustrating juncture, she hopes you can come up with an idea.
:Fidora's Robot: As her friend, what should I say at such a time?
: Describe the scenario for me once more.
:;(Repeat scenario)
: I can split it with you!
: Save it. How much do you have left in your purse?
: Insufficient funds available.
:Fidora's Robot: Learning...
:Fidora's Robot: Learning complete. Initiating next scenario.
----
:Using your own style, you help it get through a ton of scenarios...
:Fidora: You crushed it!
:Fidora: Thank you! It learned lots of on-the-spot reactions. Perhaps it really can communicate with people normally.
:Fidora: How is everything going to turn out... I can't wait to see!
;(Obtain )
----
;(Interact with Fidora's Robot before talking to Fidora about the training)
:Fidora's Robot: Training module finished. Please try again later.
----
;(Subsequent interactions, if trained to be nice)
:Fidora's Robot: Hello, I'm Fidora's emotional interactive robot. Nice to meet you!
----
;(Subsequent interactions, if trained to be rude)
:Fidora's Robot: What are you looking at? Have you never seen a robot before?
----
;(Subsequent interactions, if trained to be robotic)
:Fidora's Robot: System prompt: You are standing on an intended travel pathway. Please step aside to avoid any harm.
----
;(Subsequent interactions, if three different paths were chosen)
:Fidora's Robot: What are you looking at? ██ ██ ████ Error, error ██ ████ ██ Hello, nice to meet you!
==Other Languages==
==Change History==