Loyalty

Loyalty is a characteristic of a Planeswalker, as introduced in Lorwyn. It is tracked through loyalty counters. 
Although mechanically similar to life, it is flavorwise not the same. Flavorwise, damage that would otherwise be fatal doesn't "kill" a planeswalker, it just discourages them from helping you and causes them to abandon you.Rules text of and .
==Rules==
==Rulings==
*Damage dealt to a planeswalker causes that many loyalty counters to be removed from it. This is a damage result; see rule 119.3c.
*A planeswalker with loyalty 0 is put into its owner's graveyard. This is a state-based effect; see rule 704.5i.
==References==