Vigors

* See also Plasmids and ADAM
* See also Infinite_BS_Was_Not_Really_A_BioShock_Game
* See also Simply_Copy_the_Previous_Games_Elements_BUT_BADLY
* See also Magic_Fantasy ( Fink_The_Technological_Caveman Suddenly is a Genetic Engineer )
VIGORS == PLASMIDS
SALTS == EVE
INFUSIONS == Sorta Tonics
GEARS == Sorta Tonics
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Vigor Me This, Batman ... "Vigor Me This, Batman ..." - 1960s Batman's Riddler :
1) All those 'Vigors' which don't seem all that useful for everyday activities ( just killing people, or criminally cheating vending machines ).
2) They don't much seem to have been sold much at all ( possibly because if #1 ), or be used by the Police/Paramilitary themselves - If those Vox were as bothersome as they were supposed to be ( Except, THAT would nullify that plot element of a Anarchist Rebellion going on menacing the City and beyond, as well as make the hordes of opponents too strong for the Player. ).
3) Funny to have dangerous Vigors in Vending Machines so easy for the Murderous Vox to obtain ??? ( Even if they don't have the money, they just break into the machines , No ? ) Pretty damned stupid if you ask me. Some of those "Vigors" would be useful to get even MORE Vigors for the Vox. Every police/paramilitary captured/killed is more guns for the Vox. Hell, just having normal Citizens 'empowered' might be a stupid idea for a tyrant like Comstock.
4) Vigor development had to be paid for. These Magic Potions just seem to have sprung forth without much explanation ( omly retroactively explained in the DLC ). They then get blamed on ADAM Tech being virtually magically obtained from Rapture ( and then 'deep sea' Sea Slugs being obtained ), and then by turning Fink ( or some brilliant lackey it might have been nice to hear about ) into some Genetics-Manipulating Genius and Engineer.
5) Those Freaky bottles that 'Willy Wonka' might have produced ( 'Way' too fancy for anything real ). Machines then exist to sell them ( As if Chanel #5 would be sold from vending machines) .
 
6) Something (chemical) useful like "Lobotomize Untermenschen" for controlling/conditioning Columbia's Serfs might have been far more useful, OR "Punish" ( useful for normal 'ruling class' citizens to 'correct' subservients ).
7) Why they had to be ADAM, when we had perfectly good Quantum Magic to make them do the Super-Powers ? Quantum 'crystals' would be a very good SteamPunky thing, and would not need explanation " Cuz Its Quantums - And Quantumz can do ANYTHING ..."
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Having THIS happen might be generally disconcerting to Columbia's Citizens. Booker is a half burned out drunk, and probably feels it less than a normal person does.
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==VIGORZ==
* Bottles Designed For the Fancy Glass to Snap OFF and to Stab/Slice you while it is in your Pocket.
* Shapes more appropriate to Perfume Bottles
* Bottles which cost more than their Contents.
Rapture had simple Utilitarian Bottles. They badly copied so many elements - THESE BOTTLES are an example of that. (( Too bad they did not expend the effort on simply making the game better. ))
Vigorz.jpg
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ItsDevilsWork.jpg|Hyper-Religious in Columbia ? They would BURN Fink at the Stake for perpetrating this kind of Devilry Work.
OldManWinter.jpg|Old Man Winter
BuckingVigor.jpg|Bucking Bronco ( Not John Wayne in a Bottle )
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A Whole Skyline Boxcar of Vigors ?? 
We didn't see much use of those magic potions by Comstock's minions ( Good thing, cuz they then coulda then whipped your 'Skinny False Shepherd Ass' ... )
The Vigors have Incredibly high prices in the 'Vending Machines' -- Which seemed perfect for equipping Vox with superhuman powers by simply breaking into the machines and taking the Vigors ( and Guns/Ammo as well ).
RetCon'd ADAM now employed to make them -- Without Little Sisters efficiency, and requiring dubiously slug procurement from the Deep Ocean Depths. This makes it all quite problematic to have such boxcar loads being produced and shipped. Massively difficult tasks were just achieved with a Wave of the hand ( all missing from the World Building ).
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WHY Columbia Needs (ADAM) Magic Potions is a Bit Of A Mystery :
The First 'Vigors' granted abilities to carry out actions used to Control and Punish 'Workers', and other lowerlings, who weren't happily 'Hard at Work', OR showing insufficient sincere feeling of gratitude for the Prophet's daily inspirational speeches. 
How much more inducement might be instilled by these mysterious god-like powers held by their 'Masters' ? :
* "Crack That Whip"
* "Chokehold"
* "20 Lashes"
* "Move Faster There, Boy"
* " No Sassin' "
* "Thought Crime"
* "No Bog Breaks for the Wicked"
* "Fear is Good", and its Upgrade "Intimidation"
* "Lectro-Prod"
* "Fear OF God" ( use sparingly, as the target won't be any good for work the rest of the day )
* "Insta-Castrato" 
* "Time in THE BOX "
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"Simple" is good and practical and effective. The game had 'Vigor' bottle shapes that were wholly delusional. There's nothing quite like broken/shattered glass in ones pocket to do real nice slicing of human tissue. The fancy decorated bottles, which the game artists/designers came-up-with, would be perfect - When the designs intent was to have pieces inevitably 'snap off' long before the things even left the factory.
But then, All-round-absurd Fantasy sums up Infinite BS.
Consider that Vox could have scalped Fink with snapped off shards of his own absurd bottles Great Idea for the Alternate of the Infinite REDOs... That's a scene for the REDO.
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This is a good question. Retroactively we saw the interaction between Fink and Suchong, but it is not mentioned WHEN this happened in Columbia's Timeline. We might assume that Songbird was the product of ADAM manipulation, and we see a film of Elizabeth at around age 4 interacting with Songbird - implying ADAM development by Fink THAT EARLY. Of course, the ADAM explanation for Columbia's Magic Potions is only made IN the Burial At Sea DLC, which has many other RetCon elements within it.
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The "Craphouse" Vigor ( New From Fink Manufacturing ) :
Loosens your Enemy's Bowels, and lets their Flowing Sphincter put them into disadvantage ...
To counter it, there was the "Tight-ass" 'Gear' item ( I would expect it to be for the 'pants' slot )
Elizabeth : "Eww !! Booker, What is THAT Smell ????"
Probably originated as a Rapture Medical Therapy for Constipation ( except administered with the patient taking a dose ).
Note - "Ex-Lax" is a trademarked name and cannot be used as a moniker in-game.
Fink (No Doubt) used a variation of it as punishment for his 'Cattle'.
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Skyline Inspired "Vigor" - "Barf Not" :
May have been Sold under the same name in Rapture to fight "The Bathysphere Barfs" ( motion sickness in wobbly Bathyspheres, a condition probably also not helped by faulty atmosphere purification units required within those tiny spaces -- There are NO windows that can be opened to let in some fresh air -- NOW do you understand how those things really COULDN'T have been the mass transit for the hoi-polloi ?? ).
IF it was a logical universe, there also would be a "Joints Don't Separate On ME Now" Vigor ( for doing all that wrenching when jumping to/from Skyline as Booker does ). 
Try to figure out what real 'Gear' you would have to wear for actions like that -- Tight fitting harnesses with tensioners to keep your joints from pulling apart, AND angle limiters/restrainers which would keep your limbs/back/neck from bending/twisting ways they weren't meant to. That harness will probably STILL bruise you where your body is tied in - actually quite a bit as you lurch to a stop on 'hooking on' after falling 50 feet or whatever. I'm not even considering yet all that equipment/weapons/ammo you carry about, which ALSO needs to be fastened securely, or it'll swing about and bonk you good. Now being encumbered with such a mass of harness gear, try to run about/move or take actions quickly while wearing it all -- Nope, doesn't work so good.
Oh, let's not forget that you will look pretty weird wearing all that contraption anywhere you go. Upstanding citizens don't "hitch" on the Skylines, and don't have to wear all that crap. So, you will 'be sticking out like a sore thumb' (or pinky). The Cops would have some 'monitor' vehicles which could move on the Skyline (safely), so also don't need this extra stuff, and they will have a nice stable gun platform, versus anyone swinging about on a hook - shooting one handed.
Given the FloatyShit(tm) they supposedly had ( Technology already used across Columbia ), then a flying suit "Angel Wings" woulda been real logical thing, No ? Once they ditched that better (early promotional) trailer-seen--version of Skylines for the ham-strung diminishment they released, they very well could have decided bravely to toss what was left and done a personal 'air-vehicle'/Flysuit game feature to replace it. Flying "Model Ts" (auto-like vehicles) with several good long chase scenes weaving through the cityscape ? Vox on flying motorcycles and a plot to destroy Comstock's Tower with a hijacked explosives-laden Truck/Bus ??Vox hijacked explosives-laden Truck - Oops, that would make the Vox more like Terrorists, no ? Can't have that kind of allusions in the game ... That coulda (?) worked with a separate game "flying mode" ( and been a whole (GOOD) extensive game component to warrant its expensive development effort ). This wouldn't be your grandfather's "Chitty-Chitty-Bang-Bang".
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FACT : Indigenous peoples in the Andes Mountains chew 'Coca Leaves'Coca Leaves : https://www.bing.com/search?q=coca+leave to help alleviate effects of the high altitude.
So, it reasons that a popular Soda Beverage in Columbia would be laced with Coca ( and indirectly Cocaine ??) .
"Higher than a Kite" - Mary Poppins' "Lets go Fly a Kite" Song might have been one of those "Puff the Magic Dragon" drug-use type appropriated songs.
NOTE - THIS IS WHAT REAL BOTTLES LOOKED LIKE IN COLUMBIAS ERA - SIMPLE ( Not some fancy naive game artist's idea - which would have glass bits snap off and slice you up quicker'n you could say "Boston Baked Bullshit" )
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We saw huge loads of the ADAM-based "Vigors" being shipped across the City.
SO, WHEN would we be expecting all the tumor-deformed and insane Vigorites ( Splicers ) to start manifesting in Columbia bringing fear and loathing, and then wreaking mayhem ? ( The weird things in that late game 'future' insane asylum Columbia are not really indicating that. )
So THAT is something to expect for Columbia's Future ( and apparently Comstock did not see it coming and nix it ??? Comstock really seems not that much of a Prophet allowing such poisoning of his 'Ark'. This is one evidence of that lack in the game. Perhaps his attempts to face problems and counter active opponents is far more difficult a task than pandering to a bunch of Cult Followers ? Perhaps the REDO of this game will correct this.
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THIS is more the thing which made You See/Hallucinate/Dream this Bizarre Fantasy Place - THE COLORS ... THE PRETTY COLORS !!!! ( I don't think that Fink paid any Royalties to Bayer for using the Patent ... )
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A little Overboard in the 'Effects' ( They had to 'Out Do' the previous games' Plasmid Effects )
(( Physically Impossible - So Now Degenerating Into Fantasy Shit Type Stuff. ))
It is not just YOU Hallucinating when the Vigor shit hits your bloodstream.
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Such Fancy Bottles. But then, when Vigors cost a Year's Salary, it demands something this ornate.
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Levine & Co Had Rather Bizarre Ideas About That Mass Production :
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NobodyBuysIt.jpg|You produce alot when you SELL alot. But who was buying it ?
And Packaging too ...
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A Game Commentor Said :
"More troubling is how little thematic relevance vigors have. Their counterpart in BioShock is plasmids, and there's a reason plasmids exist in Rapture besides diversifying the game combat. They were to be useful for enhancing work abilities. But why would the citizen rulers of Columbia, who consider themselves to be higher than their worker minions, deign to infect their bodies with such a foreign substance? Why would they allow such power to the workers? It doesn't make any sense, and feels like it's stealing from BioShock without reasoning why such endowable powers would be appropriate."
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Various Upgrades for the Vigors, sold in Convenient/Frequent Vending Machines.
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