Complete Materia (VII Remake)

Complete Materia is a subset of materia in Final Fantasy VII Remake and "Episode INTERmission". It is used to enhance characters' abilities or attributes without the need for pairing them with other materia.
Many of the magic materia are carried over from Independent Materia in the original Final Fantasy VII, with a few differences and some omissions. The complete materia in Final Fantasy VII Rebirth reused many of the materia.
==List of materia==
Materia	Effect 	Level 	Degree 	AP 	Price 	Location
 	Increases max HP 	1 	+10% 	0 	2,000 	Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance"Buy: Chapter 6 onwardsINTERmission: Find during "Power...Down?", buy from item shop & vending machines
 	Increases max HP 	2 	+20% 	500 	2,000 	Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance"Buy: Chapter 6 onwardsINTERmission: Find during "Power...Down?", buy from item shop & vending machines
 	Increases max HP 	3 	+30% 	1000 	2,000 	Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance"Buy: Chapter 6 onwardsINTERmission: Find during "Power...Down?", buy from item shop & vending machines
 	Increases max HP 	4 	+40% 	3500 	2,000 	Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance"Buy: Chapter 6 onwardsINTERmission: Find during "Power...Down?", buy from item shop & vending machines
 	Increases max HP 	5 	+50% 	5000 	2,000 	Found: "Evade Pursuers", "A Train Wreck", "Reconnaissance"Buy: Chapter 6 onwardsINTERmission: Find during "Power...Down?", buy from item shop & vending machines
 	Increases your max HP. The total boost limit is +100% when more than one is equipped. 	Increases your max HP. The total boost limit is +100% when more than one is equipped. 	Increases your max HP. The total boost limit is +100% when more than one is equipped. 	Increases your max HP. The total boost limit is +100% when more than one is equipped. 	Increases your max HP. The total boost limit is +100% when more than one is equipped. 	Increases your max HP. The total boost limit is +100% when more than one is equipped.
 	Increases max MP 	1 	+10% 	0 	2,000 	Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum"Found: "Collapsed Passageway", "The Language of Flowers"Buy: Chapter 6 onwardsINTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines
 	Increases max MP 	2 	+20% 	500 	2,000 	Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum"Found: "Collapsed Passageway", "The Language of Flowers"Buy: Chapter 6 onwardsINTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines
 	Increases max MP 	3 	+30% 	1000 	2,000 	Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum"Found: "Collapsed Passageway", "The Language of Flowers"Buy: Chapter 6 onwardsINTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines
 	Increases max MP 	4 	+40% 	3500 	2,000 	Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum"Found: "Collapsed Passageway", "The Language of Flowers"Buy: Chapter 6 onwardsINTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines
 	Increases max MP 	5 	+50% 	5000 	2,000 	Reward: From Katie for killing monsters in Sector 7 Slums during "Home Sweet Slum"Found: "Collapsed Passageway", "The Language of Flowers"Buy: Chapter 6 onwardsINTERmission: Find in Scrap Boulevard in "Wutai's Finest", buy from item shop & vending machines
 	Increases your max MP. The total boost limit is +100% when more than one is equipped. 	Increases your max MP. The total boost limit is +100% when more than one is equipped. 	Increases your max MP. The total boost limit is +100% when more than one is equipped. 	Increases your max MP. The total boost limit is +100% when more than one is equipped. 	Increases your max MP. The total boost limit is +100% when more than one is equipped. 	Increases your max MP. The total boost limit is +100% when more than one is equipped.
 	Increases max attribute 	1 	+5% 	0 	 	Reward: "Waste Recovery", Pull-UpsINTERmission: "Main Pillar Maintenance"
 	Increases max attribute 	2 	+10% 	500 	 	Reward: "Waste Recovery", Pull-UpsINTERmission: "Main Pillar Maintenance"
 	Increases max attribute 	3 	+15% 	1000 	 	Reward: "Waste Recovery", Pull-UpsINTERmission: "Main Pillar Maintenance"
 	Increases max attribute 	4 	+20% 	3500 	 	Reward: "Waste Recovery", Pull-UpsINTERmission: "Main Pillar Maintenance"
 	Increases max attribute 	5 	+25% 	5000 	 	Reward: "Waste Recovery", Pull-UpsINTERmission: "Main Pillar Maintenance"
 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped. 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped. 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped. 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped. 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped. 	Increases your magic attack power. The total boost limit is +100% when more than one is equipped.
 	Increases max 	1 	+10% 	0 	1,000 	Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay)INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest"
 	Increases max 	2 	+20% 	500 	1,000 	Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay)INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest"
 	Increases max 	3 	+30% 	1000 	1,000 	Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay)INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest"
 	Increases max 	4 	+40% 	3500 	1,000 	Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay)INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest"
 	Increases max 	5 	+50% 	5000 	1,000 	Reward: Darts (get top score and talk to Wedge when he is at 7th Heaven), "Burning Thighs" (Amateur level match against Jay)INTERmission: Sold in Junk Shop in Sector 7 Slums in "Wutai's Finest"
 	Increases your luck. The total boost limit is +100% when more than one is equipped. 	Increases your luck. The total boost limit is +100% when more than one is equipped. 	Increases your luck. The total boost limit is +100% when more than one is equipped. 	Increases your luck. The total boost limit is +100% when more than one is equipped. 	Increases your luck. The total boost limit is +100% when more than one is equipped. 	Increases your luck. The total boost limit is +100% when more than one is equipped.
 	Increases gil looted from enemies. 	1 	 	 	 	Reward: "Two-Person Team vs. High Flyers", Shinra Combat SimulatorINTERmission: Shinra Box Buster
 	Increases the amount of gil you earn in battle. 	Increases the amount of gil you earn in battle. 	Increases the amount of gil you earn in battle. 	Increases the amount of gil you earn in battle. 	Increases the amount of gil you earn in battle. 	Increases the amount of gil you earn in battle.
 	Doubles EXP rewarded 	1 	 	 	 	Reward: "Three-Person Team vs. Team Ragbag", Shinra Combat SimulatorINTERmission: Shinra Box Buster
 	Increases the amount of EXP you earn in battle. 	Increases the amount of EXP you earn in battle. 	Increases the amount of EXP you earn in battle. 	Increases the amount of EXP you earn in battle. 	Increases the amount of EXP you earn in battle. 	Increases the amount of EXP you earn in battle.
 	Attacks following dodges deal area damage 	1 	Use Deadly Dodge 	0 	600 	Found: "Evade Pursuers"Buy: All shops that sell materiaINTERmission: Initially equipped on Yuffie, buy from item shop & vending machines
 	Attacks following dodges deal area damage 	2 	Increase potency and effects 	1000 	600 	Found: "Evade Pursuers"Buy: All shops that sell materiaINTERmission: Initially equipped on Yuffie, buy from item shop & vending machines
 	Attack command will do area damage immediately after dodging. 	Attack command will do area damage immediately after dodging. 	Attack command will do area damage immediately after dodging. 	Attack command will do area damage immediately after dodging. 	Attack command will do area damage immediately after dodging. 	Attack command will do area damage immediately after dodging.
 	Follows guarded attacks with a quick attack 	1 	Use Parry 	0 	 	Unlocked: Battle Intel Report 12 (buy for 100/2000 gil)INTERmission: Initially equipped on Yuffie
 	Follows guarded attacks with a quick attack 	2 	Increase damage and provides ATB boost 	500 	 	Unlocked: Battle Intel Report 12 (buy for 100/2000 gil)INTERmission: Initially equipped on Yuffie
 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage. 	Guards against enemy attacks and allows you to quickly unleash your next move. Hold and press to activate. Deals a small amount of damage.
 	Begins battle with ATB gauge 	1 	Small ATB increase 	0 	100 (first purchase)5000 (second purchase) 	Unlocked: Battle Intel Report 3INTERmission: Find at the end of Abandoned Talagger Factory
 	Begins battle with ATB gauge 	2 	Medium ATB increase 	250 	100 (first purchase)5000 (second purchase) 	Unlocked: Battle Intel Report 3INTERmission: Find at the end of Abandoned Talagger Factory
 	Begins battle with ATB gauge 	3 	Large ATB increase 	750 	100 (first purchase)5000 (second purchase) 	Unlocked: Battle Intel Report 3INTERmission: Find at the end of Abandoned Talagger Factory
 	Increases how full the ATB gauge is at the start of battle. 	Increases how full the ATB gauge is at the start of battle. 	Increases how full the ATB gauge is at the start of battle. 	Increases how full the ATB gauge is at the start of battle. 	Increases how full the ATB gauge is at the start of battle. 	Increases how full the ATB gauge is at the start of battle.
 	Causes ally to cast if capable a limited number of times 	1 	3 times per battle 	0 	100 	Reward: "Chadley's Report"
 	Causes ally to cast if capable a limited number of times 	2 	10 times per battle 	100 	100 	Reward: "Chadley's Report"
 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character. 	Casts Cure on severely injured allies up to a set number of times. Will not activate if the character does not have enough ATB charges and MP, or the player is controlling the character.
 	Improves potency of items in battle 	1 	+30% 	0 	100/5000 	Unlocked: Battle Intel Report 11
 	Improves potency of items in battle 	2 	+40% 	250 	100/5000 	Unlocked: Battle Intel Report 11
 	Improves potency of items in battle 	3 	+50% 	750 	100/5000 	Unlocked: Battle Intel Report 11
 	Increases the effectiveness of items used in battle. 	Increases the effectiveness of items used in battle. 	Increases the effectiveness of items used in battle. 	Increases the effectiveness of items used in battle. 	Increases the effectiveness of items used in battle. 	Increases the effectiveness of items used in battle.
 	Increases ATB after stagger 	1 	Small ATB increase 	0 	100/2000 	Unlocked: Battle Intel Report 14INTERmission: Shinra Box Buster
 	Increases ATB after stagger 	2 	Medium ATB increase 	250 	100/2000 	Unlocked: Battle Intel Report 14INTERmission: Shinra Box Buster
 	Increases ATB after stagger 	3 	Large ATB increase 	750 	100/2000 	Unlocked: Battle Intel Report 14INTERmission: Shinra Box Buster
 	Increases ATB when staggering an enemy. 	Increases ATB when staggering an enemy. 	Increases ATB when staggering an enemy. 	Increases ATB when staggering an enemy. 	Increases ATB when staggering an enemy. 	Increases ATB when staggering an enemy.
 	Fills allies' ATB gauges after using ATB commands in succession 	1 	Small ATB increase 	0 	100 	Unlocked: Battle Intel Report 8INTERmission: Shinra Box Buster
 	Fills allies' ATB gauges after using ATB commands in succession 	2 	Medium ATB increase 	1000 	100 	Unlocked: Battle Intel Report 8INTERmission: Shinra Box Buster
 	Fills allies' ATB gauges after using ATB commands in succession 	3 	Large ATB increase 	3000 	100 	Unlocked: Battle Intel Report 8INTERmission: Shinra Box Buster
 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back. 	Slightly fills teammates' ATB gauges when ATB commands are used back-to-back.
 	Uses Provoke automatically, temporarily drawing enemies; attention after allies are injured 	1 	Effect: 60sCooldown: 90s 	0 	100 	Unlocked: Battle Intel Report 8
 	Uses Provoke automatically, temporarily drawing enemies; attention after allies are injured 	2 	Effect: 90sCooldown: 60s 	200 	100 	Unlocked: Battle Intel Report 8
 	Uses Provoke automatically, temporarily drawing enemies; attention after allies are injured 	3 	Effect: 120sCooldown: 30s 	300 	100 	Unlocked: Battle Intel Report 8
 	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.	Automatically uses Provoke to temporarily draw the enemy's attention when teammates are severely injured. Ineffective against powerful enemies. Will not activate if the player is controlling the character.
 	Guarding resists more damage and fills ATB faster 	1 	Slightly less damage + small ATB boost 	0 	100/2000 	Unlock: Battle Intel 6INTERmission: Find That Materia
 	Guarding resists more damage and fills ATB faster 	2 	Less damage + medium ATB boost 	250 	100/2000 	Unlock: Battle Intel 6INTERmission: Find That Materia
 	Guarding resists more damage and fills ATB faster 	3 	Even less damage + large ATB boost 	750 	100/2000 	Unlock: Battle Intel 6INTERmission: Find That Materia
 	Further decreases enemy damage and fills the ATB gauge faster when guarding. 	Further decreases enemy damage and fills the ATB gauge faster when guarding. 	Further decreases enemy damage and fills the ATB gauge faster when guarding. 	Further decreases enemy damage and fills the ATB gauge faster when guarding. 	Further decreases enemy damage and fills the ATB gauge faster when guarding. 	Further decreases enemy damage and fills the ATB gauge faster when guarding.
 	Fills the ATB gauge after using 3 types of commands 	1 	Small ATB increase 	0 	100 	Unlocked: Battle Intel Report 17INTERmission: Find That Materia
 	Fills the ATB gauge after using 3 types of commands 	2 	Medium ATB increase 	250 	100 	Unlocked: Battle Intel Report 17INTERmission: Find That Materia
 	Fills the ATB gauge after using 3 types of commands 	3 	Large ATB increase 	750 	100 	Unlocked: Battle Intel Report 17INTERmission: Find That Materia
 	Slightly fills the ATB gauge when multiple ATB commands are performed. 	Slightly fills the ATB gauge when multiple ATB commands are performed. 	Slightly fills the ATB gauge when multiple ATB commands are performed. 	Slightly fills the ATB gauge when multiple ATB commands are performed. 	Slightly fills the ATB gauge when multiple ATB commands are performed. 	Slightly fills the ATB gauge when multiple ATB commands are performed.
 	Adds the Refocus limit break 	1 	Adds Refocus 	 	 	Initially equipped: AerithReward: "Two-Person Team vs. Dynamic Duos" or "Three-Person Team vs. Monsters of Legend"
 	Allows you to use the Refocus limit break. Can only be used once per battle. 	Allows you to use the Refocus limit break. Can only be used once per battle. 	Allows you to use the Refocus limit break. Can only be used once per battle. 	Allows you to use the Refocus limit break. Can only be used once per battle. 	Allows you to use the Refocus limit break. Can only be used once per battle. 	Allows you to use the Refocus limit break. Can only be used once per battle.
 	Tracks steps of a character set, up to 5,000, then converts to 	1 	Tracks steps 	 	 	Found: Near Aerith's house during "In Search of Hope"
 	May do something after taking a number of steps with it set. 	May do something after taking a number of steps with it set. 	May do something after taking a number of steps with it set. 	May do something after taking a number of steps with it set. 	May do something after taking a number of steps with it set. 	May do something after taking a number of steps with it set.
==Etymology==
Category:Complete materia in Final Fantasy VII Remake
Category:Materia in Final Fantasy VII Remake
Category:Independent Materia