Mechs/FS9-A

==Description==
The original Firestarter model, the FS9-A used Small Lasers instead of Machine Guns and mounted an extra ton of armor. This caused some heat issues and led to the development of the more familiar FS9-H, with its Machine Guns.
Drop Cost Multiplier: 0.98
==Mech Bay==
Missions	Source 	Affinity
20 	Chassis affinity	Anarchist: +1 Flamer&MG Accuracy, +1 Flamer&MG Evasion ignore, -10% Flamer&MG Heat (Quirk)
40 	Ubiquitous 	Obvious Controls: +1 All Pilot Skills (Quirk)
 	 	Left 	Center 	Right
Arms/Head	Health 	A=50/60S=30 	A=45/45S=16 	A=50/60S=30
Arms/Head	HardPoints	[ 2E 1S ] 	[ 1B ] 	[ 2E ]
Arms/Head	Fixed 	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot	
Life Support - A
Life Support - B
Cockpit (1)
FCS Standard (1)
Sensors Basic (1)	
Lower Arm
Shoulder
Upper Arm
HandHeld Slot
Arms/Head	Dynamic 	
Flamer
Medium Laser 	 	
Flamer
Medium Laser
Torso 	Health 	FA=55/80 RA=25/40S=40	FA=65/110 RA=30/55S=40	FA=55/80 RA=25/40S=40
Torso 	HardPoints	[ 1E ] 	[ 2E ] 	[ 1E ]
Torso 	Fixed 	
Specialist Slot 	
Armor (1)
Engine HS
Gyro
Cooling
Structure (1)
Engine	
Specialist Slot
Torso 	Dynamic 	
Heat Sink
3x Jump Jet (S)
Small Laser	
Engine Core 210
2x Flamer	
Heat Sink
3x Jump Jet (S)
Small Laser
Legs 	Health 	A=60/80S=40 	 	A=60/80S=40
Legs 	HardPoints	 	 	
Legs 	Fixed 	
Foot
Hip
Lower Leg
Upper Leg	 	
Foot
Hip
Lower Leg
Upper Leg
Legs 	Dynamic 	 	 	
BOT PAGE || RTVer: HHR 1.4.8 || ID: \Eras\ClanInvasion3061\Base\mech\mechdef_firestarter_FS9-A.json