King tusks

king tusks is a ranged item in item asylum. It is a pair of tusk-like harpoons with laser points at the tips.
==Functionality==
Having king tusks in the player's inventory will automatically cause two tusk-like harpoons to appear on the wielder's cheeks, both with laser sights that stop upon hitting a solid object. When fired, they remain attached to their user by a cable attached to their cheek.
Clicking with king tusks equipped charges one of the tusks, indicated by a repetitive beeping sound and a laser rapidly flashing white and yellow, and this can still persist even if the user is stunned or ragdolled. Releasing fires one of the tusks directly forwards in the direction the laser points, dependent on which tusk is used. A small curse-like particle effect will appear when a tusk is fired. If the tusk impacts an enemy, it deals 80.75 damage, moderate knockback, and ragdolls.
After being fired, a tusk will stick to any surface it collides with before returning to its user after a short period of time. Tusks that don't get stuck in a wall will flop on the ground. Tusks that hit walls or props will get stuck, limiting the user's movement. It plays a metal-grating sound upon return.
==Tips==
*Tusks do collide with their surroundings. If one gets stuck in level geometry, it will temporarily limit the wielder's range of movement. 
**Note that this may, in rare cases, save the user from knockback effects. Do not attempt to rely on this.
*The tusks have a limited range and can only fire in the direction the user faces. Use mouse lock shift or go into first person to get a more accurate shot.
* This item is not optimal to use with real knife due to the head jitter effect, which can throw off aim. Try to use king tusks sparingly if you find this within your inventory.
==Gallery==
File:King tusks hold.png|Charging king tusks.
File:King tusks fire.gif|Firing king tusks.
File:King tusks return.gif|king tusks returning to the user.
===Origin===
File:King vulture fire tusk.gif|A King Vulture in Rain World, the enemy which king tusks are based on.
==Audio==
Sound 	Sound
Charge	
Shot 	
Return	
==Trivia==
*It is possible to get hit by one's own tusks, such as lagging ahead of the tusk when it launches.
* If a tusk is shot into a wall, then a transition that teleports the user starts (such as klevprime's dagger), they'll get left where they shot the tusk, and in most cases die. 
==Changes==
*Unknown update (v1.7.0 - v1.8.0)
**king tusks no longer breaks when recollected while invisible, such as through distraction or lilynette's Sonído Counter.
*v0.8.1
**Added king tusks.
Category:Items
Category:Ranged Items
Category:Inflicts ragdoll
Category:Based on media
Category:Items that alter the user's appearance
Category:Inflicts knockback