Phoenix

Phoenix the Eternal Bird is a hero in Kingdom Rush: Origins, unlocked by paying $6.99. She starts at level 5.
== Description ==
A mythical creature that always gets reborn from its ashes and burns everything in its path! Phoenix will unleash the power of the sun upon everyone who dares to threaten the Elven Kingdom. May the poor souls who face her wear an extreme sunscreen!
==Skills==
 IMMOLATE (active, cooldown: 45 seconds) (3/3/3 hero points):
: Swoops down against the ground, dealing 65-115 / 125-235 / 190-350 physical area damage, dying in the process. This ability will also trigger if Phoenix's HP reaches 0 at any point regardless of the skill's cooldown.
 PURIFICATION (passive) (1/1/1 hero points) :
: Turns nearby fallen enemies into fire missiles that deal 15/25/35 True Damage each. This ability also works while Phoenix is dead.
 BLAZING OFFSPRING (active; 22 seconds) (2/2/2 hero points):
: Shoots 2/3/4 fire missiles from her burning heart, each dealing 30-55 / 40-70 / 45-80 True Damage.
 RING OF FIRE (active; 30 seconds) (2/2/2 hero points):
: Infuses a tower with a burning blast that deals 60/120/180 True Damage over 6 seconds to all enemies in range.
===Hero Spell===
 EMBER FIELD (active; 18 seconds) (3/4/5 hero points):
: Sets an explosive egg that takes 2 seconds to arm itself and deals 55-105 / 120-220 / 200-400 True Damage in an area (area: 100). Multiple eggs can be active simultaneously, each lasting for 200 seconds.
=== Secondary Skills ===
* Phoenix can fly, and is not forced to stay on the path.
* With Immolate, Phoenix will use the skill upon death regardless of the current recharge, damaging enemies for the same amount as normal.
* Phoenix is immune to fire and poison.
* While she's dead, Phoenix remains on the ground as a flaming egg, burning nearby enemies for some true damage every 0.2 seconds. After 5 seconds, the egg explodes, dealing true damage to all nearby enemies.
Level	Damage per tick (0.2s)	Explosion damage
1 	4 	48-72
2 	5 	56-84
3 	5 	64-96
4 	6 	72-108
5 	7 	80-120
6 	7 	88-132
7 	8 	96-144
8 	9 	104-156
9 	9 	112-168
10 	10 	120-180
==Stats==
Phoenix heals at about 5% of her maximum health per second, taking 20 seconds to heal fully.
Level	HP 	Heal Rate	Fire Damage (1.5s)	Armor	Respawn
1 	350	18 	16-24 	None 	5s
2 	370	19 	19-29 	None 	5s
3 	390	20 	22-33 	None 	5s
4 	410	21 	24-37 	None 	5s
5 	430	22 	27-41 	None 	5s
6 	450	23 	30-45 	None 	5s
7 	470	24 	33-49 	None 	5s
8 	490	25 	35-53 	None 	5s
9 	510	26 	38-57 	None 	5s
10 	530	27 	41-61 	None 	5s
==Tips and Tricks==
Phoenix is a flying hero that excels in attacking foes with her global presence of death and rebirth. Her attacks and abilities deal physical and true damage in an area around Phoenix and beyond, designed to obliterate and decimate groups of enemies via towers and herself. Death is of no consequence to Phoenix, as she will not only rebirth in an impressively short amount of 5 seconds, but she can also make use of her death as a strong damaging tool, and harvest the deaths of nearby enemies slain near her vicinity as additional projectiles of true damage to further injure incoming waves of foes. Overall, Phoenix capitalizes on the cycles of death and rebirth to annihilate her enemies, making her the only hero that turns her death that was a liability to the player, into a potent weapon of destruction.
* When Phoenix dies, she remains as a single flaming egg that does up to 200 true damage via a flaming aura. The range of her flaming egg is slightly smaller than Immolate's two impacts. As such, positioning Phoenix at an area where Immolate is most useful is paramount to her usefulness.
** Having Barracks troops, Reinforcements, or Runed Bears to keep enemies grouped together is great when Phoenix is nearby so that she can obliberate them with her abilities. This can also be used with Ember Field to deal incredible AOE fire damage.*Immolate is Phoenix's signature damage ability and uniquely utilizes her death itself as a tool. Immolate kills off Phoenix in her target location either triggered by a 45 second cooldown, or by a premature death, dealing up to 350 area physical damage within her vicinity. As mentioned above, Phoenix will remain as a flaming egg for the rest of her respawn duration. When Phoenix is revived, she soars up in another impact, dealing up to 180 true damage to foes in her vicinity. Immolate triggers when 3 or more enemies are up close near Phoenix.
**Immolate is a great skill for wiping out the densest groups of enemies. Players can either allow ranged units to kill her to avoid the recharge, or specifically move her over a large horde of powerful foes and let her explode after a 45 second duration.
**It is recommended to use Reinforcements or barrack chokepoints to keep as many targets within her range as possible while she burns them via her rebirth process.
**Due to how abusable the skill is, players should position Phoenix in a way where her death is assured, as due to her low respawn time, she will be constantly dealing massive damage to foes being impeded by her. Since Phoenix does not require much use of Purification, Blazing Offspring and Ring Of Fire once well-positioned at a path, Immolate serves as the best way Phoenix can deal the most damage to foes, and will serve to be better should Phoenix dies a premature death.
**Alternatively, in order to avoid triggering Immolate at the wrong time and make better use of Purification and Blazing Offspring projectiles, as well as Ring of Fire, players can position Phoenix away from the path, but not close enough that Immolate will be triggered automatically.
**Due to how difficult it is to trigger Phoenix's premature Immolation because she is a flying hero, take note of certain foes that can deal damage to her in order to trigger this powerful ability constantly. Enemies dealing area-of-effect damage (e.g. Bandersnatch, Twilight Golem, Gnoll Warleader, etc.) and ranged foes will be able to hurt Phoenix to trigger Immolate for said attackers' demise.
*Purification serves as Phoenix's passive arsenal of fire missiles while she remains dead or alive. Enemies killed around Phoenix's vicinity will be converted into fire missiles that seek enemies to collide with, dealing up to 35 true damage per missile.
**Purification will not trigger if Phoenix is currently moving despite being killed near her vicinity.
*Blazing Offspring serve as Phoenix's damage tool whilst alive. It shoots up to 4 fire missiles dealing up to 80 true damage each. Blazing Offspring has a cooldown of 22 seconds.
**Blazing Offspring, together with Purification, can be used in tandem against weaker enemies so Phoenix can generate more fire missles to hurt more enemies.
*Ring Of Fire is Phoenix's supportive tool used to infuse any tower nearby enemies in her vicinity to deal up to 180 true damage to all enemies in range over the span of 6 seconds. This skill is only triggered if there are more than 1 enemy in Phoenix's vicinity and there is a built tower nearby. Ring Of Fire has a cooldown of 30 seconds.
**With the exception of Barracks, Phoenix is able to buff any single tower to deal the blast damage. Players are recommended to keep Phoenix near established chokepoints so Ring Of Fire can get the maximum effect. This is especially great in combination with towers such as Arcane Archers and Weirdwoods as they can stun units as they burn in the flaming rings.
**Another way of using Ring Of Fire is by establishing a temporary chokepoint via reinforcements. This allows Phoenix to venture out and deal damage aggressively towards incoming enemies.
*Ember Field is Phoenix's Hero Spell that serve as tactical mines that can deal up to 400 true damage in an area of 100. With a generous cooldown of 18 seconds, Ember Field can be used liberally either as an attack on grouped enemies, or as tactical mines that can last for 200 seconds, stacking with other explosive eggs generated by Ember Field. 
**The explosive eggs generated by Ember Field takes 2 seconds to be fully active, thus careful planning should be made so the eggs can deal damage to the most enemies possible,
**Players shouldn't hesitate to use Ember Field, as it has one of the fastest cooldown (18s) in the game, and can deal immense damage when stacked. Ember Field is especially great when multiple eggs have been placed in the same spot ahead of time in preparation for a powerful enemy or a boss.
*The only Dark Blood that harms Phoenix is in the from the fumes of a nearby slain Shadow Champion. On Steam, this is no longer the case.
==Range==
File:phoenixrange.jpg|Phoenix's range
*Scope: 300
==Trivia==
*The Phoenix is a mythological bird often associated with fire and rebirth.
*On iPadOS, the game text refers to Phoenix as male (his is used in a skill description), posts made by Ironhide Developers on the community forums have stated that Phoenix is female, and references to being male in-game are typos. This is backed up by one of Phoenix' skills being setting an egg on the path, something a male bird would not be able to do. As such, Phoenix is listed as female here and the pronouns are set to identify as female, at least until a definitive answer has been reached.
*During the every hero on sale event, Phoenix was on a promo called "The Pantheon" along with Thor and Saitam. This suggests that she is a god.
==Gallery==
Phoenix_Action1.PNG|Phoenix attacks with flame
Phoenix_Action2.PNG|Your purification is at hand
Phoenix_Action3.PNG|Missiles of the fallen
Phoenix_Action4.PNG|Immolation
Phoenix_Action5.PNG|The Ring of Fire!
Phoenix_Action6.PNG|An explosive Phoenix egg
IMG_0783.PNG|Twins
Gods.jpg|Phoenix is a god
Category:Kingdom Rush: Origins
Category:Heroes
Category:Premium Heroes
Category:Ranged Heroes
Category:Flying Heroes
Category: Bird Heroes