About Pokengine

Pokéngine is a browser-based MMORPG, game creation tool, and archive of user-submitted Dexes, trainers and Mons. It has been in development since 2006. It is currently in closed beta. New players may access the MMORPG by registering an account on site, then joining the Discord and running the /access bot command.
Pokéngine runs in a web browser using HTML5 and JavaScript. Games built in the engine use jCoad, a custom scripting language. It runs best in Google Chrome. Both mobile and desktop versions are available. A downloadable client for the game is not currently available.
For beginners interested in trying out Pokéngine, the following articles may be helpful:
*How to Access 
* Beginner's Guide
* Regions
* FAQ
* Game Features
*List of Known Bugs
=== User-Created Content ===
Pokéngine is different from other monster MMORPGs due to its heavy focus on user-created content. Many Dexes and regions available on-site consist of user-created fakemon, maps, and events. Because of this, Pokéngine's new content is entirely user-driven. Anyone can apply for a Dex or a Region, but only projects that show a strong commitment and high level of quality will be approved.
For those interested in creating a Dex or Region in the game, the following articles may help:
* Obtaining a Dex
* Obtaining a Region
* Tilefuser
* Mapbuilder
*Creating a Mon
=== History of Pokéngine ===
Pokéngine has been in development since 2006. The engine has seen numerous improvements and complete overhauls in its more than 15 years of development. The lead developer is Jext. Other staff include Zermonious, Fuzzy & Kyledove.
Pokéngine is a constant work-in-progress with new features, playable content, events, and bugfixes being added on a regular basis.
* List of Features
* Planned Features