Tease (Proficiency)

==Campaign Option: Council of Wyrms Setting==
Tease allows a dragon to jape and jeer an opponent into acting rashly. The teasing dragon must have initiative. Teasing affects a single opponent with an Intelligence score of 4 or better. Although teasing includes gestures and body language, the opponent must be able to understand the teasing in order to be affected. Success means the teasing works, failure means it doesn't. A natural 20 means the opponent will unleash its most devastating attack form against the teaser.
A successfully teased opponent rushes to attack the teasing dragon with physical force, ignoring any innate abilities, spells, ranged attacks, magic, or breath weapons of its own. Teasing effects last for one round, during which the teasing dragon is limited to physical attacks.
Hatchlings can't select this proficiency.
Category:Campaign Option: Council of Wyrms Setting Proficiencies