Elixirs

Elixir making is a spellcrafting discipline with some aspects of alchemy. a practitioner of elixir crafting is called an elixeer.
An elixir is a liquid that a spell has latched onto, turning the liquid into a delivery method for the spell.
== Crafting ==
Elixir creation requires a solvent capable of storing the spell, and the spell itself. 
Elixir solvents are particular liquids whose energy storing potential is charged by the elixeer. This most often is made by the elixeer clenching and unclenching its fist in the liquid until it has accumulated the desired amount of energy. The elixeer must then enounce clearly into the liquid the spell it wants the elixir to perform.
Once the enunciation is complete, the liquid will absorb the spell. By default elixirs activate when not in empty space for more than a few seconds, so the elixir must be bottled quickly otherwise the spell will activate. The bottling process is risky as there is always a non negligible risk of the spell randomly activating. Once bottled, the elixir will be stored until it is uncorked, poured on the ground or thrown.
== Mechanics ==
An elixir of fireball can exist (not to be confused with incendiary liquids) in the sense that once unleashed the elixir becomes a fireball mid flight.
Elixirs do not use the casters energy to function, making them a useful last resort usage weapon.
== Notes ==
While similar, alchemical water is not considered an elixir.
Sive is also a base used for elixirs.
Category:Spellcrafting
Category:Elixirs
Category:Alchemy
Category:Short articles
Category:Disciplines