NiGHTS

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|-|NiGHTS into Dreams NiGHTS=
|-|Christmas NiGHTS into Dreams NiGHTS=
|-|NiGHTS: Journey of Dreams NiGHTS=
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==Summary==
NiGHTS is a first level Nightmaren from the Night Dimension and the main protagonist of the NiGHTS franchise. Created by Wizeman to serve under him, NiGHTS rose up against their master and, teaming up with multiple children who stumbled upon their realm, defeats Wizeman and raises the children's self-confidence.
==Powers and Stats==
Tier: | 
Key: Base | Dualized with a Visitor using a red Ideya
Name: NiGHTS
Origin: NiGHTS
Gender: Varies (Yuji Naka notes the dream world residents "shouldn't have a gender, rather, the form of the characters should be determined by the person who is dreaming.""EXCLUSiVE: A Yuji Naka Interview ~ For the fans" on nightsintodreams.com Takashi Iizuka said that NiGHTS' gender is a mirror of the gender of the person dreaming of NiGHTS."NiGHTS team prefer Gamecube pad to Wii-mote And boss says 'we'll see' over Burning Rangers 2" on gamesradar.com Takashi Iizuka later said they have "no gender. The impressions of the character with regards to gender are totally up to the player""Interview: Takashi Iizuka Talks NiGHTS" on nintendolife.com)
Age: Unknown during the events of NiGHTS into Dreams and NiGHTS: Journey of Dreams, at least six months old in Christmas NiGHTS into Dreams which occurs after NiGHTS into Dreams (Stated on the official Japanese website made by Sonic TeamOfficial Japanese Christmas NiGHTS into Dreams Website by Sonic Team)
Classification: Nightmaren (According to OwlNiGHTS: Journey of Dreams), archetype of the Shadow and a Jester (According to Yuji Naka and Takashi IizukaNiGHTS: Journey of Dreams Behind the Scenes DVD), Majin or Demon (According to the NiGHTS into Dreams Japanese manualNiGHTS into Dreams Japanese manual for Sega Saturn and official Japanese website made by Sonic TeamOfficial Japanese NiGHTS into Dreams Website by Sonic Team)
Powers and Abilities:
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* Superhuman Physical Characteristics
* Acrobatics (Shown to perform acrobatic moves while flyingNiGHTS into Dreams)
* Shapeshifting (Able to change their body into all sorts of useful shapesTakashi Iizuka interview by François Delatouche and Simon Taisne in order to adapt to the environmentNiGHTS into Dreams Japanese manual for Steam version port)
* Transformation (Three different Persona Masks that NiGHTS can switch between act as power-ups that assist them to transform into three different forms with unique powers)
* Immortality (Type 1 and 8; Wizeman and his creations can't be destroyed as long as darkness exists within the hearts of humans. NiGHTS seems to be able to live forever on their own self and even without that as a last resort of life they rely on the minds and nightmares/dreams of others to live , which is said to allow them to live for a long time)
* Flight and Spaceflight
* Portal Creation and BFR (Paraloops can create a temporary lasting black colored circular portal to another location, which Reala can do Paraloops as wellOfficial English NiGHTS into Dreams Website by Sonic Team and was shown transporting Helen from one of her dream worlds into a different dream world belonging to Will and sending Sonic's dream avatar into different nightmares (dream worlds) made by Wizeman,Sonic Lost World: Deadly Six Edition NiGHTS is capable of doing this with their equivalent Paraloop ability to send Nightmarens and transport them to a different dream world with a rainbow colored portal)
* Spatial Manipulation (Paraloops can cause spatial distortions that teleport what is within that area into NiGHTS' hammerspace or even into a different universe of their choosing)
* Black Hole Creation (If NiGHTS flies in a circle around a small area drawn by twinkle dust from both of their hands they can create a deadly area inside due this creating a literal hole in spacethat destroys enemies within that area)
* Self teleportation and teleportation of objects, and Dimensional Travel (Their Superstar Move in Sega Superstars Tennis randomly teleports around characters that strike a tennis ball NiGHTS hits towards them. Freely capable of teleporting with a purple shimmer effect from one place to another in NiGHTS Dream Wheel. Capable of travelling to the real world from a dream world in the Night Dimension with their teleportation capability)
* Aura (Explosive type, can surround their bodySonic Riders: Zero Gravity with brilliant purple energy for both offensiveSonic Riders and defensive purposes)
* Energy Projection (Can shoot blasts of blue and purple energy from their body in Sonic & All Stars Racing Transformed. Could replicate Reala's ability to fire balls of energy from their hands in Sonic & All-Stars Racing Transformed as they have equal abilities to their counterpart. Can release purple tendrils of energy from their body in SEGA Superstars)
* Toon Force
** Dimensional Storage (Can hold several large items on their person like Persona Masks and their Dream Flute, and many Blue Chips and Stars. They can hold one power-up in Sonic & All Stars Racing Transformed)
** Elasticity (Can reform after getting cartoonishly flattened and deformed and grow their head to distract other competitors)
* Fire Manipulation (Can shoot cones of orange flame from their body in Sonic & All Stars Racing Transformed, a large cone of flame in their Rocket NiGHTS form, and using their Drill Dash while transformed into their Dragon NiGHTS form creates an aura of flame around them)
* Summoning (Can summon three Nightopians around them in their Superstar Move in Sega Superstars Tennis to cause teleportation on others)
* Fusionism and Limited Duplication via Dualize (Can assimilate one's body with their own via touch, this ability is capable of being used with one being or two beings at once)
* Light Manipulation (Can emit bright white light from their body, trails of blue light alongside their twinkle dust from both of their hands, and during their Drill Dash move they create a long ray of multi-colored light behind their legs)
* Telepathy and Astral Projection (Can project their body and awareness to appear as a spectral figure in a dream world and the real world)
* Magic (Stated to exist as a magical being on an official SEGA made website"Dream a Little Dream" on SEGA Blog and is classified as a Majin)
* Self-Sustenance (Type 1; doesn't need to breathe underwater or the void of space)
* Dream Manipulation and Mind Manipulation (Can influence other's thoughts to a lesser realist level at lowest and their psyche and very consciousness at best via removing/stealing a target's Ideyas, Ideyas are parts of a being's heart that represent integral aspects, which NiGHTS can remove all but the red Ideya from beings by ripping it from them as every one of the Nightmarens were created to be able to do this feat by Wizeman. Much weaker Nightmarens than NiGHTS created for this same purpose are shown to rapidly accomplish this feat)
*Sealing (Should be superior to the 3rd Level Nightmaren. 3rd Level Nightmaren can seal away Ideya in Ideya Capture. Is stated to be equal in ability to Reala, who can seal others in cages)
*Regeneration (Low-Godly; can survive the destruction of all Nightmarens and Wizeman despite being in sync/linked/chained to their existence)
* Reality Warping, Pocket Reality Manipulation, and Creation (Able to instantly create a copy of Reala's dream world with a bright flash of their energy, which it visibly contains an outer space holding many galaxies and would be equivalent to the other parallel dream worlds that are each real universes when they and Reala switch roles in the story during the April Fools' Day unlockable as described on the official SEGA Youtube channel SEGA Forever)
Resistance to:
* Air Manipulation (While in Dragon NiGHTS form they are immune to the effects of wind)
* Spatial Manipulation & Black Holes (Able to endure consecutive Paraloop Attacks from Reala)
|-|Dualized=
All prior stated powers, abilities and resistances
* Crystal Manipulation & Transmutation (Either Visitor (Will or Helen) is able to summon and direct floating diamonds that create blue pillars of light and alter targets into balloons and create rows of yellow rings that can replenish Dash Power with their own power on their own)
Resistance to:
* Sealing (By the power of an individual Visitor who's inexperienced in using their red Ideya, they are capable of overcoming the spell of Wizeman's Ideya Palace, a magical shrine that curses NiGHTS to be stuck in the space within)
|-|Optional Equipment=
* Time Stop (Able to briefly stop time with the Time Stop Power Panel)
* Gravity Manipulation (Able to manipulate gravity with the Gravity Band)
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Attack Potency: Universe level+ (Able to harness their energy they can freely manipulate to create their own dream worlds, like how other first and second level Nightmarens and Wizeman do with their energy.SEGA FREAKS Wizeman official SEGA licensed trading card Dream worlds are entire real universes that are each cosmic duplicates of the real world and parallel bubbles to each other with each dream world being their own realityNiGHTS: Journey of Dreams Promotional Advertisement and there are many madeNiGHTS: Journey of Dreams English manual per person, with each good dream world made being called a Nightopia. Able to harm Reala, their physical equal, with their energy they focus into their Drill Dash move shown when they switch roles in the story during the April Fools' Day unlockable) | Low Complex Multiverse level (Overpowered focused attacks from an enraged Wizeman with their Drill Dash and overpowered his energy barrier with their Drill Dash. Wizeman is singlehandedly powerful enough to "easily" destroy the entirety of Nightmare back to the state before he created it without any suggested long delay; Nightmare is a realm he had created from his energy when nothing existed in the Night Dimension, this realm collectively is all of the bad dream worlds. These terrifying dream worlds are called nightmares and the collective number of scary dream worlds Nightmare contains is as much as the modern-day human population numbering in the billions that all experience the phenomena of having nightmares, if not more due to the number of humans being continually born per day, with an example of single bad dream world created by Chamelan being stated as infinite in its size.Official Japanese NiGHTS: Journey of Dreams Website by Sonic Team There are potentially infinite parallel SonicsTailsTube #4 (feat. Amy Rose) in existence that would contribute to the number of scary dream worlds Nightmare contains as Classic Sonic has his own personal nightmare in Nightmare for himself. Christmas NiGHTS into Dreams Wizeman displays the power to destroy the background environment of where he is fought from a starry sky containing many galaxies into a purple blank void and then recreate the starry sky back into existence again while during his battles with two dualized NiGHTS)
Speed: At least Supersonic (Can fly comparably faster than Sonic runs during Christmas NiGHTS into Dreams and Sonic was stated in his cameo on the official Japanese website for Christmas NiGHTS into Dreams made by Sonic Team to move at the speed of sound during Sonic Mode of Christmas NiGHTS into Dreams. Objects and characters such as the floating bells swinging side to side and Santa flying by in Sonic Mode and the regular Story Mode game levels don't change at all and stay at their consistent speed presented between modes. Therefore, Sonic's speed compared to NiGHTS' speed is accurately portrayed between the two modes. Additionally, they are described as being a player controllable character capable of moving at supersonic speed on the official game box package description of NiGHTS into Dreams for Sega Saturn), at most Massively FTL+ (Able to outpace characters such as Shadow, Sonic, Tails, and Knuckles during the Shadow's Speed Demon minigame in Sonic Battle while seemingly not dualized with a Visitor with a red Ideya. Able to outpace Sonic's dream world avatar during Sonic Lost World: Deadly Six Edition while seemingly not dualized with a Visitor with a red Ideya; Sonic's dream world avatar should at least replicate real Sonic's speed as this avatar is imagined up by Sonic's own mind), higher travel speed with Drill Dash and the Rocket Persona (Can boost their flight speed though the use of the Drill Dash technique, and the Rocket Persona)| Same as before (Able to keep up with Wizeman during their final fights when Wizeman was able to react and defeat NiGHTS' base form with ease prior to being dualized with a resolved Visitor)
Lifting Strength: Class G (Lifted and threw a giant metal ball with this much force in a place with comparably higher surface gravity than on the surface of Earth going by Queen Bella falling during their defeat) | At least Class G (Shown to be vastly stronger than before when fighting Wizeman while borrowing the power of a resolved Visitor's red Ideya)
Striking Strength: Universe level+ | Low Complex Multiverse level
Durability: Universe level+ (Able to withstand numerous energy attacks from Nightmarens, such as Reala's Drill Dash, that are capable of using their energy to create dream worlds; dream worlds are entire real universes that are parallel) | Low Complex Multiverse level (Able to withstand numerous direct attacks from an enraged Wizeman while borrowing the power of a red Ideya from a fully resolved Visitor. For reference, NiGHTS was completely overpowered and knocked out by a single focused attack by Wizeman meant to subdue them while NiGHTS was in their base form)
Stamina: Superhuman (Able to engage in numerous back-to-back fights with comparable Nightmarens without showing signs of tiring) | Superhuman (Able to engage in a drawn-out fight with Wizeman without showing signs of tiring)
Range: Standard Melee Range; Universal+ with energy manipulation; Multiversal, possibly Multiversal+ via teleportation | Same as before
Standard Equipment:
*Dolphin Persona Mask: A mask that transforms NiGHTS into a Dolphin.
*Rocket Persona Mask: A mask that transforms NiGHTS into a Rocket.
*Dragon Persona Mask: A mask that transforms NiGHTS into a Dragon.
Intelligence: Gifted (Even without any special training, they are an adept combatant and are able to think up strategies for diverse opponents' weaknesses on the fly going by their hints to the Visitors) | Gifted (NiGHTS and a Visitor share control over the resulting dualized body)
Weaknesses: Somewhat gullible as noted by Reala such as when they capture NiGHTS being off guard | Same as before
Notable Attacks/Techniques:
*Energy Manipulation: NiGHTS is capable of bending and firing energy. They can fire bolts of purple and blue energy. When dualized with a Visitor, they would be able to summon diamonds that create blue pillars of light.
*Paraloops: NiGHTS can create portals and black holes, both named "Paraloops". These can suck things in and transport matter and organisms over various locations.
*Shapeshifting: Whether done with the use of Persona Masks or not, NiGHTS can freely turn into objects or creatures and back into their original humanoid state. Examples include bobsleds, rockets, dragons, dolphins, boats, roller coasters, racecars, speedboats and jet planes. They can also curl up in a ball and perform a technique mimicking Sonic's Spin Dash. They can expand their humanoid body into an inflated shape.
*Drill Dash: NiGHTS spins into a spiral or a screw and rams forward with their energy.
*Spin Kick: NiGHTS kicks around them at high speed.
Note: The English voice acting dub for the Japanese version of NiGHTS: Journey of Dreams, known as Naitsu: Hoshifuru Yoru no Monogatari (Nights: The Story of a Starry Night), is equally as important to the story as the Japanese subtitles used, as the English voice acting is stated to tell the story in cutscenes by Takashi Iizuka and didn't have a Japanese dub utilized for the game, only English voice acting was utilized for the dub for the Japanese version. Therefore, all lines cited here using the subtitles from the English (North American) version are exactly the same lines used in the Japanese version's English dub . NiGHTS Dream Wheel is an officially licensed game themed on the original game NiGHTS into Dreams and as such is acceptable as being accurate to the original game. Sonic & All Stars Racing Transformed had direct input from Iizuka to make sure "NiGHTS was used the appropriate way" and that NiGHTS presentation was "capturing the spirit of the original game" when the developers were making "NiGHTS work as a vehicle" and as such is acceptable as being accurate to the original game. Sonic Riders & Sonic Riders: Zero Gravity was created by Sonic Team and NiGHTS from NiGHTS into Dreams makes a guest appearance from their game series during the game according to the Sonic the Hedgehog Encyclo-speed-ia and as such is acceptable as being accurate to the original game. Sega Superstars Tennis has the same NiGHTS from NiGHTS into Dreams appear as a playable character and is cited as the same NiGHTS from their series on the official SEGA Youtube Channel SEGA Forever. NiGHTS appearance in a minigame in Sonic Battle was confirmed to be the same NiGHTS from their series according to an official website created by Sonic Team called sonic-city.com. NiGHTS appearance in Sonic Lost World is referenced as being the same NiGHTS from their series as well in the Sonic the Hedgehog Encyclo-speed-ia. NiGHTS is further confirmed to be the same NiGHTS (in a behind the scenes DVD including an interview made by SEGA for Journey of Dreams) to have had appearances in the additional titles of SEGA Superstars, Sonic Riders, Sonic Pinball Party, Sonic Adventure, and Sonic Shuffle.
==Gallery==
thumb|center|335 px
==Notable Matchups==
Victories:
Losses:
Darkrai (Pokémon) Darkrai's Profile (Both were 2-B and speed was equalized)
Inconclusive:
==References==
Category:Characters
Category:NiGHTS (Franchise)
Category:Acrobats
Category:Animals
Category:Antiheroes
Category:Astral Projection Users
Category:Aura Users
Category:BFR Users
Category:Black Hole Users
Category:Cetaceans
Category:Creation Users
Category:Crystal Users
Category:Demons
Category:Dimensional Storage Users
Category:Dimensional Travel Users
Category:Dragons
Category:Dream Users
Category:Duplication Users
Category:Elasticity Users
Category:Energy Projection Users
Category:Energy Users
Category:Explosion Users
Category:Fire Users
Category:Flight Users
Category:Fusionism Users
Category:Game Characters
Category:Genderless Characters
Category:Good Characters
Category:Gravity Users
Category:Hat Users
Category:Heroes
Category:Immortals
Category:Light Users
Category:Magic Users
Category:Mask Users
Category:Mind Users
Category:Neutral Characters
Category:Playable Characters
Category:Pocket Reality Users
Category:Portal Users
Category:Primary Protagonists
Category:Protagonists
Category:Reality Warpers
Category:Regeneration Users
Category:Rocket Users
Category:Sealing Users
Category:Self-Sustenance Users
Category:Shapeshifters
Category:Shoe Users
Category:Space Users
Category:Summoners
Category:Telepaths
Category:Teleportation Users
Category:Time Users
Category:Toon Force Users
Category:Traitors
Category:Transformation Users
Category:Transmutation Users
Category:Video Game Characters