Focused Shot

Focused Shot is Barret's default ability in Final Fantasy VII Remake. Barret charges up his gun, creating an orb of energy that is forcefully blasted against his opponent.
Focused Shot is based on Big Shot from the original Final Fantasy VII, where it was Barret's first level 1 limit break.
==Mechanics==
Weapon Ability 	
Effects 	- Long range- Uses all of Barret's ATB charges- Deals physical ranged damage- Pressured targets receive heavy stagger
Interrupt stats 	- Interrupts targets with ≤50 interrupt defense- Interrupted by attacks with ≥40 interrupt strength (1 ATB charge)- Interrupted by attacks with ≥60 interrupt strength (2 or 3 ATB charges)
Compatible 	
Weapon passive/accessory bonuses 	Non-conditional- Critical Hit Rate Up- Ability Critical Hit Rate UpConditional- Enemy Parts Damage Up- Critical Damage Up- Desperate Striker
Power modifiers*See damage formula 	- 1 ATB charge: 1.6- 2 ATB charges: 4.2- 3 ATB charges: 6.8
Pressured rates*See stagger formula	- 1 ATB charge: 30- 2 ATB charges: 54- 3 ATB charges: 72
Damage formula:
(2 \times Barret's\ Attack\ Power\ - Target's\ Defense) \times Power\ ModifierWhere Barret's Attack Power is his respective attribute, and Target's Defense is the respective attribute of the target*See table above for Power Modifier
Stagger formula:
\text {6 or}\ Pressured\ Rate \times Target's\ Physical\ Ranged\ Rate\ ModifierWhere Pressured Rate is used rather than 6 while the target is pressured, and Physical Ranged Rate Modifier is the respective stagger rate modifier of the target*See table above for Pressured Rate
Focused Shot is an an ability for Barret that deals physical ranged damage. Barret charges his gun with energy and releases it in a single shot upon the target, dealing damage and heavy stagger against pressured enemies. Focused Shot expends all of Barret's currently filled ATB charges, up to three if Barret has used Refocus. The more ATB charges consumed, the more damage will be dealt, and the higher the stagger rate against pressured enemies will be. Focused Shot has an interrupt strength of 50.
====1 ATB Charge====
When spending 1 ATB charge, it has an attack power of 160, and a stagger rate of 6 (Pressured: 30). Barret will have an interrupt defense of 40 while he is using Focused Shot.
====2 ATB Charges====
When spending 2 ATB charges, it has an attack power of 420, and has a stagger rate of 6 (Pressured: 54). Barret will have an interrupt defense of 60 while he is using Focused Shot, making him very hard to interrupt.
====3 ATB Charges====
When spending 3 ATB charges, it has an attack power of 680, and has a stagger rate of 6 (Pressured: 72). Barret will have an interrupt defense of 40 while he is using Focused Shot, making him very hard to interrupt.
==Use==
Focused Shot is one of Barret's most accessible ways of dealing quick burst damage, given that his damage-per-second is mostly sustained with basic attacks. Much like many of Barret's abilities, Focused Shot deals more damage the more ATB he has, as it will consume all his gauges. Although somewhat weak, the ability is efficient in finishing off faraway opponents, but more importantly is very useful for inflicting massive stagger on opponents under the pressured status, especially when Barret has 2 or more ATB segments. 
Much like Maximum Fury and Point Blank, Focused Shot uses all of Barret's available ATB segments. Unlike these abilities, it is less focused on dealing damage and more about building stagger. As a result, Focused Shot outperforms them drastically when attempting to stagger enemies, but deals considerably less total damage.
Since Focused Shot uses all of Barret's ATB gauges and deals heavy stagger, it can leave him with no ATB to use his stronger attacks against a staggered enemy. For this reason, is an excellent option for Barret. and Overcharge can further help him fill up the remainder of his ATB gauges before the enemy runs out of stagger.
Focused Shot allows Barret to deal ranged damage even with equipped with a melee weapon.
As with all of Barret's abilities, the player can tap to cancel into his recharge animation at the end of the ability to reduce the cooldown of Overcharge/Overrun by 7 seconds. This can save some time on his recharge animation, as a part of the animation will be split with his ability recovery time. This in turn can allow him to use his Overcharge or Overrun more frequently.
==Other appearances==
===Final Fantasy Brave Exvius===
====War of the Visions: Final Fantasy Brave Exvius====
==Behind the scenes==
Focused Shot was Barret's second-most popular ability among survey respondents at 13%, above Catastrophe at 10%, and below Maximum Fury at 58%.
==Gallery==
Focused Shot loading screen from FFVII Remake.png|Loading screen.
==Citations==
Category:Character abilities in Final Fantasy VII Remake