Mummy

The Mummy is a life state that was originally introduced in The Sims: Makin' Magic as an NPC called Someone's Mummy, but is playable in The Sims 3: World Adventures. Mummies also appear as an NPC in The Sims 2 (Nintendo DS), The Sims 2 (GBA) and The Sims FreePlay.
== The Sims 3: World Adventures ==
In many ways, Mummies in The Sims 3: World Adventures resemble zombies from The Sims 2. Normally, mummies are NPCs, though playable mummies can be summoned from canopic jars or a regular Sim can be turned into a playable Mummy by sleeping in the Cursed Sarcophagus of the Kings. In The Sims 3: Supernatural, Sims can mix or buy the Bottled Mummy's Curse elixir to turn either themselves or another Sim into a mummy.
=== Simology ===
A playable mummy will be treated as an elder by the game if it was summoned using canopic jars, though Sims who were transformed into mummies while sleeping in the Cursed Sarcophagus of the Kings will retain their original age. 
The gender of a mummy is shown on the personality page. However, they are unable to reproduce. Mummies also have several special conversation topics. Outside of these differences, a mummy can be controlled like any normal Sim.
On the Normal lifespan setting, mummies have more than 100 days before aging up from the young adult stage to the adult life stage.
==== Disadvantages ====
*Mummies are the slowest life state by far, running the 60m in 1h55min, and thus will limp from location to location.https://www.youtube.com/watch?v=RnPy03DLg64 Often, this can lead to mummified Sims missing work (unless they are "Going to Work", which doesn't penalize them in performance) or failing time-based events, but this disadvantage can be partially bypassed with the hoverboard or fairy dust. They're in fact so slow that they don't even use skates when "skating" on frozen lakes, ice rinks, or rollerskate rinks but can run decently fast on treadmills.
*Mummies are also covered in old, flammable rags. Thus, mummy Sims will receive the "Scared" Moodlet whenever they are in the same room as a lit fireplace, and will "quickly" move to put it out. Catching fire can be avoided by either getting a Sim to take Fireproof Homestead (Ambitions) as a Lifetime Reward or getting soaked in showers and diving wells. Every time they come into contact with water, they get soaked, so them leaving puddles around the house will be inevitable.
*When non-mummy Sims (including SimBots) see a mummy, they will interrupt what they were doing (the whole action queue) and get scared/excited (depending on personality and traits), much like Sims' reactions to Bonehilda and SimBots. They won't autonomously return to what they were doing.
*Mummies are unable to be recolored without using mods, and they cannot scuba dive.
*As mentioned before, unless mods are used, mummified Sims are unable to get pregnant or impregnate other Sims.
*Mummies cannot go streaking.
*If they catch fire, they have slightly less time to put out the fire before dying (45min instead of the usual 1hr).
*Mummies cannot use the Sonic Shower.
==== Advantages ====
*Mummies enjoy longer lives than normal Sims.
*They do not have the energy or bladder needs, making them the only species in the Sims 3 era that never needs to sleep. (Though technically, aliens don't sleep but can do so for no benefit and are replaced with having to recharge brain power) 
*Mummies are much stronger than a normal Sim; they're able to fend off the attack of the zombie bear when exploring the catacombs at the graveyard, and have a better chance of winning a fight (They won't ever get fought by other mummies, though).
*Immune to electricity; whether they get shocked by an electric trap or while upgrading or repairing an item, they suffer no harm, which makes them excellent repairmen.
*If a burglar sees a mummy, they will immediately run off.
*They appear to be completely immune to warm and cold outdoor temperatures.
*They are the only species that can eat mummy snacks without becoming nauseous; they will instead get the Great Meal +20 moodlet.
=== Becoming a Mummy ===
A Sim is able to become a mummy by sleeping in a Cursed Sarcophagus of the Kings twice for a few hours - roughly, 24 hours in total. The first time they emerge, a message will appear to the player hinting at the cursed powers of the sarcophagus affecting the Sim. The next time that Sim sleeps in the sarcophagus, they will emerge as a full-blown mummy. Sleeping in the Cursed Sarcophagus has an advantage however; a Sim's athletic skill increases while they sleep, though the progress bar will not show. Sims as young as Teenagers can sleep in the Cursed Sarcophagus.
To reverse the mummy state and become a normal Sim again, simply have a mummy sleep in the Blessed Sarcophagus of the Kings for a day or so, or get a snake from a snake charming basket to kiss you by playing for a long time after you buy a cobra. When the Sim emerges, they will no longer be a mummy. Both Sarcophagi can be "bought" in buy mode under the category with a question mark with the "buydebug" cheat on.
Ghost Sims can also become mummies. Other Sims will react to a ghost Sim who has been mummified as if that Sim was a mummy, rather than react to them being a ghost. Being a ghost and a mummy does not, however, make the Sim fireproof. When a mummy ghost catches on fire from a fireplace or fire pit, they remain on fire. Since ghosts cannot die, they will stand in place pointlessly trying to put themselves out until another Sim puts them out, they jump in a well or use a Shower in a Can, or the player uses cheats to put out the fire.
In The Sims 3: Supernatural, Sims can mix or buy the Bottled Mummy's Curse to turn either themselves or another Sim into a mummy.
=== Adding a Mummy to the Household ===
As mentioned before, players can add their very own mummy to their Sims' home. To do so, they will need to acquire all 5 pieces of any sarcophagus, construct it, complete the Canopic Jars relic collection, and put the 5 types of Canopic Jars in your Sim's inventory. After they click on the sarcophagus and choose the option "summon mummy", the jars will be consumed, but a mummy will emerge and be added to the household! Mummies are elderly Sims and can get jobs, gain skills, and even fall in love. Players just have to remember to fire-proof the home!
=== Fighting Mummies ===
An NPC mummy will normally be inside their sarcophagus resting. However, if a Sim looks inside the sarcophagus or steals a treasure in the mummy's chamber, they will awaken and pick a fight with the Sim that is treasure hunting. If the Sim loses the fight, they may become cursed. However, a fight can be avoided by simply leaving the room where the mummy's sarcophagus is, as the mummy is unable to leave the room. If the mummy loses the fight, they will disappear in a cloud of dust.
If the Sim happens to have a Mummy Snack in their inventory, the mummy will automatically remove it and return to their sarcophagus until they are disturbed again. A mummy can be defeated if a Sim has sufficient Athletics and Martial Arts skill, which can be trained in Shang Simla, or in museums with martial art items, such as France.
As mummies are vulnerable to fire, they can be tricked onto hidden fire traps, incinerating them. Witch can also cast fire blast spell on the ground, then move to another room waiting for the fire to spread and consume the mummy.
Though cheat-y, the most effective way is using the testingcheatsenabled cheat. Players can enter that cheat and shift-click the mummy, then select "delete" under the object panel, immediately deleting the mummy NPC from the game. Another way is to edit the tomb (with the same cheat still active), place a fire trap under the mummy, and set it to the armed and hidden option using Ctrl-Shift-click.
=== Mummy's Curse ===
A Sim may be cursed when a mummy breathes a dark foggy haze on them during a fight. The Sim will not be cursed if the mummy merely knocks them unconscious. A message will appear warning the player of the curse.
There are eight legitimate ways to lift this curse. The affected Sim may:
# Plead with the sphinx in Al Simhara, explore it completely, and use the "cleanse" interaction on a special statue.
# Rebuild the Blessed King's Sarcophagus and sleep in it, and the curse will be lifted. It's possible for a Sim to sleep in the Cursed Sarcophagus, turning them into a mummy, then immediately in the Blessed Sarcophagus to turn them back. This can be done in any location.
# Buy a snake charming basket in Al Simhara. The cursed Sim can practice snake charming until they unlock the option to upgrade to a King Cobra; a kiss from one will lift the curse.
# Get the Moodlet Manager lifetime happiness reward and click the mummy's curse moodlet.
# Meditate (an action unlocked at level 5 of the martial arts skill). This makes the curse (along with other negative moodlets) vanish in a few hours.
# If Ambitions is installed; use a time machine and travel to the past. It's possible for a notification to pop up saying, "<Sim> was deep in the past and accidentally got the inventor in trouble with the pharaoh of Egypt! He was fired and mummies were never invented. <Sim> is cured!" curing the curse instantly.
# If Supernatural is installed; have a witch cast a sunlight charm on them, vanishing the curse in the same way method 5 does so.
# If Pets is installed; have a unicorn bless them. This is only possible if the Sim has befriended the unicorn.
The player can also resort to using the testingcheatsenabled cheat and shift-clicking on the moodlet, removing it and its effects. This method can also be used to rid of any other pesky moodlets the player doesn't want their Sim to have. A more drastic way to do this is shift-click on the household's mailbox and click the option "Make All Happy", which removes all negative moodlets and maximizes the motives for all Sims in the household.
==== Consequences of the Curse ====
If the curse is not lifted within two weeks, the Sim will die. Within the final days of these two weeks, a dark black haze will slowly surround the borders of the player's computer screen or game window whenever the affected Sim is selected, as if the vision of the hopeless victim is slowly clouding over. Three hours before the cursed Sim dies, a mummy face appears on the screen and fades in and out. As time passes the face becomes blurry.
The victim of a mummy's curse will have a black, smoldering hue as a ghost. In addition, one of his or her traits will be replaced with the Evil trait, noticeable when a ghost is revived through the Science Laboratory.
== The Sims Freeplay ==
Mummies appear as NPCs in The Sims FreePlay in the quest The Book Of Spells. Three female mummies wander around the park, and they are completely harmless. They look like a normal Sim, except they have gray skin, stitched looking mouths, a scratch on their chest, and bandages covering most of their body. Sims cannot become mummies.
== The Sims 2 (Nintendo DS and GBA) ==
A mummy named Horus Menhoset IX (or just Mummy) exists as an NPC in The Sims 2 for GBA and Nintendo DS. In the GBA version, Horus lives in the Ziggurat and is an unknowing participant in Daddy Bigbucks' reality show scheme.
In the Nintendo DS version, Horus helps the player get rid of the Prime Heifer during Ava Cadavra's stay. A statue of the cow is replaced with an Egyptian statue that the player must give gourds to maintain Horus' life-force.
==Gallery==
Makin' Magic Mummy.jpg|Makin' Magic Mummy
TSMakinMagicJPWallpaper1 .jpg|Makin' Magic promotional ad
File:Mummy 2.JPG|The Mummy
File:Tomb.JPG|The Mummy's Home
File:Treasure.JPG|The Mummy probably guards this treasure
File:Mummy_Coming_Out.jpg|Mummy coming out of his sarcophagus
A Sarcophagus look.jpg|Looking into a Sarcophagus may result in a mummy...
The last few hours.jpg|The Last Few Hours
Mummy.gif|A Ghost Mummy (Drowning)
TS3MummyWalk.jpg|A mummy walking
MummyEat.jpg|A mummy with a plate of food.
Mummy.jpg| The Mummy
MummyMicrowaveMeal.jpg|Mummy eating a Microwave Meal
Mummy Curse.jpg|The tombstone of a Sim that died by Mummy's Curse
The Sims 2-26.png|Horus Menhoset IX's profile in The Sims 2 for GBA
==Notes==
* When a Sim attempts to summon a mummy, there is a potential glitch that may leave the Sim stuck in front of the sarcophagus waiting for the mummy to emerge. This will occur if the Sim in question has completed the Canopic Jars relic collection and has more than one of each type of jar in the set in their inventory. To avoid this glitch, ensure that your Sim is only carrying one jar of each type before summoning a mummy.
* In Ambitions, Twinbrook has two Sims (Timmy DeBleu and Tina-Patricia Copper) who died of the Mummy's Curse. Even without World Adventures installed, the player can see the ghosts, interact with them, and resurrect them.
* Moonlight Falls also features a Sim who died from the Mummy's Curse, and like the ones in Twinbrook she can be interacted with, made playable, and brought back to life.
==References==
fr:Momie
es:Momia
ru:Мумия
pl:Mumia
nl:Mummie
Category:World Adventures
 
Category:Types of NPCs
Category:Articles missing information about Consoles, handheld and mobile games