nyuuzyou/OpenGameArt-CC0 huggingface dataset:
Tasen scout for platformer games
by Puffolotti (2D Art, posted Thursday, June 13, 2019 - 16:50)
Tags: alien, soldier, armored, Platformer, firearms

Tasen alien breed was created by Daniel Remar for the videogame Iji
Tasen scouts are the lowest rank in tasen army, and are sent in the battlefield more to confuse the enemy and divert fire from more skilled soldiers, rather than cause damage. Plus, in my version, the tasen leader actually wants them to die, because to him they are a burden to the tasen cause.
This is why those dudes appear clumsy, slow to react and overall confused, They might greet an intruder as if was a friend, or start to tremble in fear, unable to react even to save their lives.
As you can see they also look pretty childish when they take damage or die.
--
Speaking about the spritesets, the standard i had in mind is Click 'n Play or the old Gamemaker, so in my sprites for platformers there might be 2 separate sets, one for when the character is facing right and another for when the character is facing left.
In the system i mentioned, the game engine used to store both set separately, so mirroring the base sprite wasn't going to save space in the hard disk.
The third file in the preview as been added to show that the sprite is indexed and the palette can be swapped to create different thugs.
Also, Since someone prefers to work with cropped .pcx/png and someone else prefers to work with spritesheets, i uploaded corresponding mute spritesheets in PNG format.
In other sprite i published i didn't attach a spritesheet because it would be huge and perhaps... Expecially un-necessary, if you need a mute spritesheet of any other of my sprites that doesn't have one, let me know on the comments on those entries.
Tasen scout for RPG maker MV
by Puffolotti (2D Art, posted Sunday, June 9, 2019 - 15:43)
Tags: rpg maker, experimental, RPG, pre rendered, humanoid, alien

This is a new standard for RPG maker sprites, i did some, i'll publish them soon, but i didn't draw appropriate tilesets for this scale, yet. This character is based on Daniel Remar's alien race "Tasen" The tasen scout are children with various mental or physical issues. The tasen leader krotera uses them to distract komato soldiers on the battlefield. This is one of the reason for them wearing brightly colored armors, the other is, they tend to get wander and stray, so they have to be easy to spot. Since they are over 2 meter talls, human soldiers who see tasen scouts first tend to think they are adults. Tasen are supposed to be very big. A tileset will take this in account, and, just like happens in cow breeding, there will be places where humans can't be reached by aliens, for this reason. Let me know if you might need a smaller version. Because of the peculiar proportions, i deemed the animations require 6 frames instead of the canonic 3 or 4, so to implement this in an RPGmaker product, the application will require plugins from this page. https://galvs-scripts.com/2015/11/03/mv-character-animations/ the sprite must be renamed, with the inner name you want to give to the character (in the following example: "Tscout") followed by %(6) Tscout%(6).png Also, the white space on the right and on the bottom of the sprite has been left purposely, the RPG maker engine expects to cut and render on screen 1/24 of the width and 1/8 of the height, if you simply load the sprite into an RPGmaker mv game (with the appropriate plugins) and rename it properly, it should work fine. This spriteset contains 2 spritesheets, one with a scout armed with anti-human weapon and one with 2 unarmed playful scout. I rendered 2 impact scenes for this class, i'll put them in the collection as well.
Tasen soldier/commander Maeja for fighting games
by Puffolotti (2D Art, posted Monday, November 18, 2019 - 14:33)
Tags: fighting, mugen, alien, tasen, armored, humanoid

Storywise, Maeja is a tasen child, very skilled with tasen weapons.

Those 2 spritesets share the action with another character, who is more oriented to brute force. I decided to give to both the characters i'm realizing all the cels, to allow other developers more flexibility.
Also common actions such as walking or jumping have several different styles.
I'm confident that this 2886 cels, along with it's male counterpart (coming in the next days) allows to create several unique foes for a fighting game or a platformer.
The spritesets in this entry represent 2 different fighting styles, first one (mostly) barehanded called "chains of compassion"
The second one is base on the use of the twin shield-claws and pistols, but includes several bare handed punches and kicks.
The 2 8 bits spritesheets and sequences share the same palette, so they can be mixed to create many different characters.
I also added sequences, for who might prefer to work with the cels rather than the spritesheet.
Tasen soldier/commander Ukall for fighting games
by Puffolotti (2D Art, posted Wednesday, November 20, 2019 - 16:13)
Tags: fighting, mugen, alien, tasen, humanoid, armored

Storywise Ukall is a very ambitious tasen kid-soldier, who is armed with basic tasen weapons, but mostly relies on his impressive fighting skills.
Those 2 spritesets share the action with another character, who is more oriented to weapon use. I decided to give to both the characters i'm realizing all the cels, to allow other developers more flexibility.
Also common actions such as walking or jumping have several different styles.
I'm confident that this 2886 cels, along with it's female counterpart ( https://opengameart.org/content/tasen-soldiercommander-maeja-for-fightin... , slighly smaller and more feminine ) allows to create several unique foes for a fighting game or a platformer.
The spritesets in this entry represent 2 different fighting styles, first one (mostly) barehanded called "chains of compassion"
The second one is base on the use of the twin shield-claws and pistols, but includes several bare handed punches and kicks.
The 2 8 bits spritesheets and sequences share the same palette, so they can be mixed to create many different characters.
I also added sequences, for who might prefer to work with the cels rather than the spritesheet.
Tasen soldier for RPG maker MV
by Puffolotti (2D Art, posted Sunday, June 9, 2019 - 18:04)
Tags: rpg maker, experimental, RPG, pre rendered, humanoid, alien

This is a new standard for RPG maker sprites, i did some, i'll publish them soon, but i didn't draw appropriate tilesets for this scale, yet. This character is based on Daniel Remar's alien race "Tasen" Because of crushing komato superiority, all tasen are drafted to army at a very young age, tasen soldiers usually are comparable to human kids between 10 and 15 years old, therefore human who see tasen soldiers first tend to think they are adults. Tasen are supposed to be very big. A tileset will take this in account, and, just like happens in cow breeding, there will be places where humans can't be reached by aliens, for this reason. Let me know if you might need a smaller version. Because of the peculiar proportions, i deemed the animations require 6 frames instead of the canonic 3 or 4, so to implement this in an RPGmaker product, the application will require plugins from this page. https://galvs-scripts.com/2015/11/03/mv-character-animations/ the sprite must be renamed, with the inner name you want to give to the character (in the following example: "Tsoldier") followed by %(6) Tsoldier%(6).png Also, the white space on the right and on the bottom of the sprite has been left purposely, the RPG maker engine expects to cut and render on screen 1/24 of the width and 1/8 of the height, if you simply load the sprite into an RPGmaker mv game (with the appropriate plugins) and rename it properly, it should work fine. This set contains a tasen soldier, 2 tasen soldier surrendering to an enemy (as props)and 2 extra portraits of a specific tasen soldier without helmet.
Tasen soldiers for Mugen, MK style. (male and female)
by Puffolotti (2D Art, posted Wednesday, June 12, 2019 - 04:23)
Tags: tasen, alien, fighting, complete

Those aliens are gigantic, so the sprites are that big on purpose, despite being designed to blend with MK 3 sprites.
To whoever is interested in those 2 spritesets:
First of all, i'm well aware there are some wild pixels, i hunted down most of them, and i'm confident i'm releasing sprites that require minimal manual work to be corrected, anyway most of the construction tools will warn about those wild pixels.
i'm going to hunt down the last of them if i'm using those spritesets in a project of mine.
Throws explodes might be another issue.
I'm not developing any MK related project, so i didn't create throws-explode actions*  for those sprites, if you are interested in developing a game with said sprites but don't know how to create throw explode action i would gladly comply in reasonable time, but since this sprite doesn't belong to my current project, if anyone asks me to add the throw explosion actions, should demonstrate to me they is serious about using this sprite.
I might decide in the future to revisit this sprite and add said actions, however anybody is free to create those cels.
In case you create them, i think it would be appropriate to publish them along with the parent sprites.
Also, it is possible that a game comes appealing and fun to play even without those cels.
Applying them might be an exageration, since in general, if a throw happens fast enough, the player's brain will spontaneously reconstruct them.
*In english: the parts of body of who's performing the throw that are visible above the target's sprite
Tavern
by nicubunu (2D Art, posted Monday, January 18, 2010 - 04:21)
Tags: building, tile, svg, RPG, Strategy, Fantasy, Historical, Warfare, Isometric, Map Tileset, Vector Art

Tavern building, part of my PD-licensed game map clipart collection.
TeamRed Scout
by ColonelKaiser (2D Art, posted Tuesday, November 8, 2016 - 12:56)
Tags: space, scout, red

A Scout for Team Red.
Teapot, 32x32, different sizes and projections
by twiswist (2D Art, posted Monday, August 10, 2020 - 15:44)
Tags: teapot, oblique, 32x32, outlines

Created for #pixel_dailies on 2020-08-10 and adjusted in the following days.
The middle and bottom row are in an oblique projection, loosely following this hint:"X and Y in graphics should correspond to X and Y in the object. Z in the object is represented with 2 Y/X."
The zip file is redundant, containing both teapot.png and all 9 individual sprites.
Techbreak font family (Grafx2/SFont)
by devurandom (2D Art, posted Wednesday, February 6, 2013 - 08:38)
Tags: font, display, 8x16, 12x16

This contribution consists of two bitmap fonts, suitable for Grafx2 and SFont: Techbreak and Techbreak Narrow. These fonts are monospaced at 12x16 and 8x16 pixels respectively.
The fonts don't include lowercase or extra encodings.
Techno Bricks
by SpiderDave (2D Art, posted Thursday, June 18, 2015 - 19:09)
Tags: procedural, Pixel Art, bricks, db32

1536 procedurally generated 16x16 Mega Man-esque bricks with matching tops.  Uses db32 palette.
Note: the color #201620 should be used as a clear/mask color.
Update: added 3072 bordered versions; the top half of the set matches the originals.  I think they look really nice like this, especially for floating blocks.
teleport circle - sprite sheet
by gfroad (2D Art, posted Thursday, August 4, 2016 - 04:28)
Tags: teleport, circle, sprite sheet, magic, rune

Sprite sheet of teleport circle used in my game Heavy mist
Youtube Channel
https://www.youtube.com/channel/UCfxXUCDnJFOqjjUOH5R7XWQ
Facebook Page
https://www.facebook.com/HeavyMist-166114913811286/
Twitter Page
https://twitter.com/heavy_mist
if you want to support me, like my facebook page, fellow on twitter or subscribe yt channel
More about Heavy Mist you can find on indiegogo campaign, which is currently live
https://www.indiegogo.com/projects/heavy-mist/x/14433126#/
teleporter effect
by rubberduck (2D Art, posted Wednesday, September 16, 2015 - 13:55)
Tags: particle, particles, effect, Effects, volumetrics, blender, smoke, simulation, teleport, teleporter, spawn, rings, magic, cycles, Isometric, fx, RPG, Fantasy, sparks, variations, beams, light

this is a teleporter / teleport effect i made with blender volumetrics, background from preview from flare
best tilable / loopable from frames 31 to 70
i made some other effects before (magic flame, sparkling fireball effect and here the older ones, and these made with gimp)
contains a second greenish version (edited in gimp)
effect looks good in reverse too!!!
EDIT: added a version without rings and 6 variations (done with gimp, gmic addon) too.
the blend file is gigantic huge, 107,5 MB unpacked xD, so much particle systems, for every ring 2 !!
Template Girl
by sparrow666 (2D Art, posted Thursday, August 2, 2018 - 11:42)
Tags: template

Learning to pixel
Temple Run - Free Sprite
by pzUH (2D Art, posted Monday, December 22, 2014 - 00:13)
Tags: Sprite, sheet, spritesheet, temple, pyramid, tomb, endless, run, running, jump, side scroller, Platformer

Free character sprite for endless run game. Especially with temple, pyramid, ancient tomb, or similar themes.
Features:- 5 animation states- 10 frames for each states- File format: Separate PNG sequence files

More premium game assets at: http://www.gameart2d.com/
Tennisball
by loltsilol (2D Art, posted Sunday, April 3, 2016 - 02:52)
Tags: Tennis, Tennisball, ball

Just a tennisball sprite that I made.
Width = 32
Height = 32
Tennis Chump 3 (don't ask about 1 & 2)
by sparrow666 (2D Art, posted Tuesday, May 5, 2020 - 15:07)
Tags: NES

Tennis Chump 3 (don't ask about 1 & 2)
Give me a mention if you use, or not.

Character from here: https://gamekrazzy.itch.io/8-direction-top-down-character
with some modification by me, I'm not great at animating yet, I'll replace him when I am.
Tent
by nicubunu (2D Art, posted Monday, January 18, 2010 - 04:24)
Tags: building, tile, svg, RPG, Strategy, Fantasy, Historical, Isometric, Map Tileset, Vector Art

Tent building, part of my PD-licensed game map clipart collection.
Tent
by shangri-la (2D Art, posted Saturday, February 8, 2020 - 12:16)
Tags: Pixel Art

A tent created for a small project
Tent
by CDmir (2D Art, posted Friday, September 2, 2022 - 23:04)
Tags: tent, hut, platfromer, houses, sign

It is created for CaveTaxi
Tentacle
by SomeUnusualGames (2D Art, posted Friday, September 13, 2024 - 18:55)
Tags: tentacle, animal, animation, Pixel Art

A simple 120x96 px animation of a blue tentacle I used for my game.
Tent (Green)
by rfc1394 (2D Art, posted Sunday, January 24, 2010 - 15:56)
Tags: building, tile, RPG, Strategy, Fantasy, Historical, Isometric, Map Tileset, Vector Art

Alternative to Tent by nicubunu, done in a green color with blue flag.
Tent "Home"
by Senmou (2D Art, posted Tuesday, December 31, 2019 - 13:09)
Tags: tent, home

Tent with a "Home" floor mat.
Ten unique vending machines 100px with variations and snacks
by mhatfield (2D Art, posted Monday, September 9, 2024 - 18:19)
Tags: vending machine, snacks, drinks, rusted, powered, soda, chips, coffee

10 unique vending machines, 100 px
4 bubble types (Cola, Dr Pibb, Lemon&Lime, Orange) have the following versions:
Day on, Day off, Night on, Night off, Background Dark, Fade to darkness.
7 others combine on/off, ambient lighting, empty/full (seeing snacks/drinks), rust/wear patterns.
The snacks and drinks are also provided separately with closeups.
Terrain elements
by nicubunu (2D Art, posted Wednesday, January 20, 2010 - 02:27)
Tags: svg, Map, Terrain, tile, RPG, Strategy, Fantasy, Historical, Warfare, Isometric, tileset, Vector Art

These terrain tiles were the first elements from my PD game map clipart collection, made a couple of years before the building so the style was less developed.
Terrain Renderer
by Clint Bellanger (2D Art, posted Wednesday, May 9, 2012 - 22:59)
Tags: Terrain, Isometric, tiles

Here is a tiny set of terrain tiles with a tool (Blender file) to create more.
These tiles are for continuous terrain, where each vertex can only be 1 unit above/below nearby vertices.
Made per request here
Specs: the tiles are for a base grid size of 64x32. The tiles are 64x48 each, thus each step in elevation is 8 pixels. The first 4 tiles are the same, just rotated.
The shades of those angles aren't based on 3D light, they're self illuminated. Basically the lightest shade is the texture at 100% diffuse intensity, the medium shade is 66%, the dark shade is 33% (I simply made 3 materials with different diffuse intensity but the same texture).
During usage and in specific game engines, you might adjust some tiles up/down 8 pixels; depending on how the engine assumes tiles are vertically aligned.
Usage: Create a texture named "texture.png" and put it in the same folder as the terrain_tool.blend file. Open in Blender and click "Animation". It will create 22 tiles in a folder named "out".
I use this montage script to combine the 22 tiles into 1 sheet:
montage 0*.png -background "transparent" -geometry 64x48 -tile 4x6 terrain.png
(edit) Added two missing terrain options, thanks to Betalord for catching it and testing the results.
Terra Magnus Logo
by Midnight68 (2D Art, posted Thursday, October 6, 2022 - 18:24)
Tags: Icon, logo, emblem, science fiction

Sword and sphere emblem of the Terra Magnus Imperium. Released into the public domain under cc-zero; may be reused for any purpose.
Terrian Space ships Set
by Xavier4321 (2D Art, posted Tuesday, January 20, 2015 - 12:38)
Tags: space ship, space, battleship, topdown

Top down space ships and their blends.
Made these from some public domain parts I got a long time ago figured it was time to give back.
Enjoy.
Test- Door
by bradyelavich (2D Art, posted Tuesday, June 9, 2020 - 15:33)
Tags: door

Dimensions = 48px x 80px
Just testing the published page :)
Tetris Clone - Masonry
by Nambiar (2D Art, posted Sunday, July 27, 2014 - 05:50)
Tags: tetris

Here almost all the assets (not the ones I didn't create) for the Javascript Tetris clone i created - Masonry.
This is the link to the game MASONRY - TETRIS CLONE
Thai Chilis 16x Minecraft style
by JoeEnderman (2D Art, posted Thursday, March 9, 2023 - 03:03)
Tags: minecraft, minetest, 16x16, Thailand, chili, pepper

Probably the hottest peppers I have eaten. Really great flavor if you are brave enough.
The Apocalypse Constructor Sprites & Audios
by Huntrt (2D Art, posted Thursday, December 1, 2022 - 13:06)
Tags: tower defense, simple, turrets

The sprite and audios content use in my game "The Apocalypse Constructor":
The Sprites Pack contains the following:
+ Enemy Parts Sprites
+ Tower Sprites
+ Structures Sprites
+ Icons Sprites
+ Editable file using .sketch
The Audios Pack contains the following:
+ Game audios .wav format
+ Game audios bfxr files
The Battle for Wesnoth Lava Animation Remixed
by Zabin (2D Art, posted Tuesday, January 10, 2023 - 05:04)
Tags: lava, animation, wesnoth, db32, tiles, tileset, 32x32

Last night I spent a few hours on downsizing and recoloring zookeepers awesome lava animation he made for The Battle for Wesnoth.
He told me years ago his art is public domain. I finally got a moment to poke at it. If you want the original here's a link to it on BFW forums.
New water - Page 2 - The Battle for Wesnoth Forums
The Battle for Wesnoth water animation
by Zabin (2D Art, posted Sunday, February 25, 2018 - 02:59)
Tags: water, animation, wesnoth, 32x32, tiles, tileset

Here's a awesome tileable deep ocean/water animation. Included is the one made for The Battle for Wesnoth and one I threw together in 2 hours to work with my ZRPG tiles.
Now here's a story to go with the lovely H2O.
The Battle for Wesnoth is maybe the most polished up and feature complete FOSS game out there that I was lucky enough to discover back in 2008. Here's my BFW story.
I downloaded it on the home computer and my dad ended up getting addicted to killing orcs on BFW. Ocassionally over the past decade my dad and I would update to the latest version and play new campaings checking out the new features. It was fun watching the game grow and share that fun with my dad.
There's been 2 water animations made for BFW. This is the newest one made by zookeeper in 2015.
Here's the link to it on BFW forums https://forums.wesnoth.org/viewtopic.php?f=9&t=42941&sid=17cbcc0fdec16ed...
I contacted him a couple days ago and he said to consider his art public domain. Which is what I hoped he'd say and really makes me appreciate the FOSS community.
Check out the ZRPG Tiles that I'm organizing using this water animation and Jetrel's beautiful art.
TODO:
1. Include zookeeper's shallow water with this submission.
2. Maybe be nice to give credit to his real name.
The boat
by shangri-la (2D Art, posted Saturday, February 8, 2020 - 12:10)
Tags: Pixel Art

A bot sprite sheet i created for a personal project of mine.
The Boy - Free Sprites
by pzUH (2D Art, posted Thursday, January 3, 2019 - 02:30)
Tags: boy, flat, adventure, cute, kawaii, run, jump, vector, hat, Action, simple, Minimalist, Kids, children, cartoon

Free sprite with cute boy character in modern flat design style. Suitable for any 2d sidescrolling platformer games.
Features:
Get more game assets here: https://www.gameart2d.com/
The collection of 8-bit fonts for Grafx2 (r2)
by devurandom (2D Art, posted Tuesday, November 6, 2012 - 10:09)
Tags: font, grafx2, 8x8

This is a collection of bitmap fonts in Bitmap Font Writer format (supported in Grafx2 image editor, SFont library, etc.)
Several new fonts were added, and the designs for a few are revised.
Important note: while some of these fonts were inspired by those used in known video games and home computer systems, these are not, and are not supposed to be, complete recreations of these. Some, in fact, deviate quite greatly. (There's enough of full clones available on the net already.) They shouldn't cause problems with the copyright, either -- especially as bitmap fonts do not seem to be covered by the copyright in the U.S., Japan as well as most of the world (with the exception of the U.K, where they are protected for 25 years.).
THE COMPLETE GUIDE TO COWS
by Technopeasant (2D Art, posted Friday, August 11, 2023 - 16:04)
Tags: cows, cow, ascii, umbrella, jail, town, rocket, parachute, tombstone, truck, couch, brick wall, television, pie, spiderweb, castle, wagon, piano, gallows, tractor, christmas tree, computer, bomber, saloon, catapult, table, floppy, train, telescope, columns, Calculator, car, bee, tank, money, sheep, owl, sign, signs

THE COMPLETE GUIDE TO COWS collection of assorted ASCII artwork from 1991 compiled by David A. Bader.
https://github.com/idleberg/ASCII-Cowpletions/tree/master/src
https://en.wikiversity.org/wiki/ASCII_art/Examples
https://web.archive.org/web/20131225210911/http://www.geocities.com/spun...
The Dungeon Collection - from Glitch
by anarres (2D Art, posted Monday, August 12, 2019 - 03:26)
Tags: hell, hades, underworld, dungeon, doom, cave, cavern, furniture, flame, sidescroller, glitch, svg, evil

These come from Glitch - http://glitchthegame.com - an online game that shut down and donated all its assets to the public domain. The original files were .SWFs, unreadable to ordinary mortals, but Bart from opengameart.org converted them to an open format, SVG. The SVG files  were cleaned up and refactored by Anarres. Some have been changed a lot compared to the originals, so they are more like remixes than straight copies.
The Edge Of The Universe
by Invincible (2D Art, posted Wednesday, January 18, 2017 - 20:36)
Tags: space, pixel, falling, sun

I want to learn how to create art that invokes emotion. This is my first step. All feedback is welcome and appreciated.
The Field of the Floating Islands
by Buch (2D Art, posted Saturday, May 31, 2014 - 06:23)
Tags: tileset, grass, Rock, water, tree, pixelart, 16x16

Seems I'm never going to finish this, for it has been collecting dust on my desktop for, say, a month. So, here it is... Made of 16x16 tiles.
EDIT: included the additions made by usr_share and surt
EDIT2: keith karnage did some extra tiles which can be found here: http://opengameart.org/content/floating-islands-0
EDIT3: I've added the snow tiles and some extra water tiles, together with the grass and water tiles all arranged in the same pattern that keith karnage proposed and used (see link above). Snow expansion was requested by Neil Wallace for supporting me on Patreon, so thanks goes to him as well :)
The Greatest Pixel Art Ever Made
by Jethvishy (2D Art, posted Monday, May 27, 2019 - 02:35)
Tags: Pixel Art

I know I can't please everybody but I know I am desitned for greatness.

These are all FREE TO USE including the animation.
The Juice Box
by ncase (2D Art, posted Thursday, July 11, 2013 - 19:26)

Special effect animations to juice up your games!
Contains 5 Animations: Earth, Fire, Wind, Water, HeartIn Spritesheet, PNG Sequence, Flash, GIF, & HTML5/CreateJS format.
An uncopyrighted gift from Nick at Commonly.cc
By the way, we're running a public domain crowdfunding campaign that ends July 15 Monday. You should check it out! I mean, if that's okay with you.
The Knight - Free Sprite
by pzUH (2D Art, posted Sunday, April 3, 2016 - 21:33)
Tags: sprites, Character, spritesheet, knight, Fantasy, medieval, adventure, RPG, Action, swordsman, vector, cartoon, cute, skeletal, dragonbones

Free 2D character sprites with knight character. Suitable for your fantasy medieval adventure, RPG, or other 2D side scrolling games.
Features:
See more at great sprites at: http://www.gameart2d.com/
The Man 24x32px
by qubodup (2D Art, posted Wednesday, January 18, 2012 - 06:36)
Tags: big brother, government, illuminati, sopa, politician, governor, senator, corruption, evil, law, order, finance, business, man, neat, neatly, money, clean, dirty, control, 1984

Big brother is watching you.
WAR IS PEACE
FREEDOM IS SLAVERY
IGNORANCE IS STRENGTH
The Mocking Moon
by Spring Spring (2D Art, posted Wednesday, March 29, 2023 - 21:57)
Tags: mocking, moon, Pixel Art, laugh, coin, planet, metal, Enemy, night

It laughs at you as it takes your sleep away . . .
The Observer | Journey to the Sun submission
by Care Stone (2D Art, posted Wednesday, January 4, 2023 - 03:20)
Tags: original

"The destruction of one's body does not mean the end of their Journey."
A drawing of The Observer, from the game Journey to the Sun.
the only thing I live for
by CigSmoker311 (2D Art, posted Monday, July 6, 2015 - 13:11)

I dont live for anything besides smoking
The Placeholder
by IBPX (2D Art, posted Wednesday, October 15, 2014 - 09:16)
Tags: placeholder, spritesheet

A simple placeholder for a platformer or RPG.
The Robot - Free Sprite
by pzUH (2D Art, posted Sunday, May 17, 2015 - 21:17)
Tags: Sprite, spritesheet, robot, mech, mecha, Sci-Fi, runner, side scrolling, Action, adventure, Platformer, soldier, future

Free character sprite for side scrolling adventure game. With robot character suitable for side scrolling adventure, platformer, action, shooter, or runner games.
Features:- 10 animation states- File format: Separate PNG sequence files
See more premiumm game assets at: http://www.gameart2d.com/
The Rotating Eyeball
by ImogiaGames (2D Art, posted Sunday, May 26, 2024 - 18:07)
Tags: rotating, eyeball, eye, monster, Enemy, animated, dawnbringer32, db32, pixel, Platformer, retro

This a remix of codeinfernogames' Rotating eyeball animation. I recolored the original spritesheet, and added a bit more details: some more lighting and a little specular reflection.
I used the Dawnbringer 32 palette, to use with my current project of an open source asset pack for a 2d action platformer. I adapted it for follownig PlataGO's! constraints (hence the gif), but I am releasing the full version here for everybody to enjoy without restrictions.
Credit is not mandatory but always appreciated.
The Sathan Boss
by ShawChoo (2D Art, posted Tuesday, June 19, 2018 - 02:26)
Tags: satan, boss, red, pentagram, horns, pixelart

This was my first attempt to do some pixelart, and also probably the last one. Here´s the small version of boss, but there are also some bigger and more detailed versions of it (3 levels of boss). I also provide some PSD projects of this. Use it as you wish :D
The Secret Key
by Jay Mayu (2D Art, posted Monday, August 19, 2013 - 12:58)
Tags: key, svg

SVG art of a key I found on my table
Dislaimer : Amature art ahead :)
The Sprite Stuff
by FacadeGaikan (2D Art, posted Monday, September 29, 2014 - 06:05)
Tags: sword, shovel, pickaxe, axe, hammer, hoe, coin, bottle, wateringcan, Sprite, gimp

Sprites in various resolutions, 64x, 16x, 4x. Sword, shovel, pickaxe, axe, hammer, hoe, coin, bottle, wateringcan. VideoTutorial
The Torch
by Old_Ape (2D Art, posted Saturday, July 21, 2018 - 14:25)
Tags: torch

Simple torch animation.
"The Vacuum Man", and an Explosion Sprite
by Spring Spring (2D Art, posted Monday, December 18, 2017 - 11:47)
Tags: man, robot, boss, Top-down, explosion, explode, pixelart, retro, animation, jumping, walking, shooting

This guy is obviously inspired by Mega Man robot masters. But he's not an actual ripoff of any official characters from the franchise.

He's definetely one of my less well polished and animated characters. Making MM/RM style top-down is harder than you would think. :P
The War Over A Melon Field - Main Menu Background
by Spring Spring (2D Art, posted Wednesday, July 3, 2019 - 11:02)
Tags: war, melon, field, Pixel Art, background, green, 8bit, 16bit, birds, dog, moon, landscape, summerjam

It doesn't repeat horizontally, but if there is demand for it I could make such a version, also with the birds removed etc. so it would be more useful for platformers and such.
The War Over A Melon Field - Playable Characters
by Spring Spring (2D Art, posted Sunday, June 30, 2019 - 07:28)
Tags: dog, furry, Character, walking, Pixel Art, doggy, sheet, Slates, Attempt, summerjam, face, Portrait

...
the Witch (needs work)
by JacPete (2D Art, posted Saturday, September 17, 2016 - 03:05)
Tags: Character

hello,
to celebrate the release of super mage world, i´ll give to you the original player charackter from the alpha version of the game. i think the witch could look nice if someone get her an makeover.
1 zip file with premade animation
1 zip files contains the parts

play my game on googleplay
https://play.google.com/store/search?q=super%20mage%20world&hl=en
The Zombie - Free Sprites
by pzUH (2D Art, posted Monday, September 26, 2016 - 06:46)
Tags: Sprite, Character, zombie, dead, undead, horror, grave, Halloween, girl, boy, outbreak, shooter, Action, Platformer, side, scrolling, brain, infection, plant, female, couple, male, Enemy

Free 2D character sprites with couple zombie, characters for your Halloween or horror game projects.Suitable for the following game genres: adventure, shooter, action, platformer, and similar genres
Features:
- See more cool sprites at: http://www.gameart2d.com
Thief Game
by Arcade Dream (2D Art, posted Thursday, July 2, 2020 - 18:33)
Tags: thief, stealth, side scroller, pixel

This game was created at the 2019 global game jam.
Subscribe to my blog to get more free content
https://arcadedreamer.blogspot.com/
Thompson (148 x 45)
by turacept (2D Art, posted Thursday, February 7, 2019 - 13:14)
Tags: weapons, guns, thompson, mafia

My attempt at a thompson, some of it I do agree
looks considerably bad, but I tried my best here :)

148 x 45 pixels.
Thorns - Health Bar
by Cethiel (2D Art, posted Saturday, October 13, 2018 - 14:46)
Tags: hud, ui, gui, bar, interface, HP, health bar, thorns

Two health bars in a thorny style.
Thorns border and health bar are separated .PNGs files.

Support me on Patreon and get every releases in a higher quality and resolution.
https://www.patreon.com/cethiel
Three Little Bitmap Fonts
by Buch (2D Art, posted Monday, November 4, 2013 - 06:32)
Tags: font, bitmap font

Some bitmap fonts requested by Hercules, as seen in Golden UI.
The big font contains only uppercase alphabet and comes in two variations, with and without rounded line endings (the original one is without). It's sized 16x24 pixels.
The middle font contains also lowercase alphabet, numbers and some symbols as requested by Hercules. It's sized 8x12 pixels.
The small font contains uppercase alphabet, numbers and the same symbols of above. It's sized 4x6 pixels.
Enjoy!
Three Pieces of Candy
by sgtcrispy (2D Art, posted Saturday, January 25, 2014 - 23:22)
Tags: NES, Pixel Art, crush, candy, saga

Three sets of semi-randomly NES palette colored pieces of candy. Three different shapes.
Slapped together rather quickly because everyone loves candy. Some more than other appearently, or was that money and tears?
Public Domain, so use as you see fit.
Three Shiny Jewels (square, soft diamond, hard edge diamond shapes) package
by software_atelier (2D Art, posted Wednesday, December 9, 2015 - 07:00)
Tags: jewel, collectable, diamond

This package gives you three Jewels in a variety of shapes and colors. The Jewels come in square, soft diamond and hard edge diamond shapes and they are in red, green and blue colors consecutively. Each frame of the pack is in 24x24 pixels and has 18 animations frames all in all. The animation that it displays is that of a shining jewel and it makes the jewels simply stand out from the rest. Owing to the jewels being shiny, they can be easily located from afar. The files are saved into one pack and come in PNG formats for ease of import. Feel free to download this pack right here. If you’re interested to find out more about these lovely jewels, you can always visit our website.
Three walls and two doors
by Armen (2D Art, posted Saturday, August 3, 2024 - 12:04)
Tags: spritesheet, 32x32, wall, brickwall, door

32x32 sprites for walls and doors, may be a good starting point or placeholder
Throwing stars pixel art
by Loel (2D Art, posted Monday, May 9, 2016 - 15:49)
Tags: throwing stars, Pixel Art, Icon, symbol, weapon, RPG, ninja

So I've noticed there's not alot of throwing stars within the pixel art fandom or whatever. So I played around a littlebit on my lunch break :) Would love to see more ninja star pixel art, maybe bigger? idk
The green one is seen in alot of places, it's not mine, but it's simple, I like simple. Complex is in most cases cooler though ;)
And of course there will always be more ways to make throwing stars lol, no haters <3
Thumbs Up and Down
by qubodup (2D Art, posted Monday, December 17, 2012 - 18:56)
Tags: media, clip art, png, svg, anatomy, body part, hand, fist, finger, thumb, okay, gesture, colour, contour, outline, outline

For voting systems.
Based on http://openclipart.org/detail/2135
SVG and PNG images included.
Thumbs Up and Thumbs Down Sprite
by WaluigiFan03 (2D Art, posted Friday, August 16, 2024 - 12:47)
Tags: thumbs, up, down, Icon, emote, emoticon, Sprite

A 32 x 32 sprite for a thumbs up and and a thumbs down emoji in red and green colors .

I was sick of so many png images I wanted to use of thumbs up and thumbs down being locked behind paywalls, so I made one others can use for free.
Tiffany Plays Little Red Hood
by Spring Spring (2D Art, posted Saturday, March 11, 2023 - 22:53)
Tags: pig, Pixel Art, forest, stars, night, furry, animal, Character, prototype

Some graphics for a wierd prototype whose concept I don't even remember, I think it might have been intended to be a Doom clone or something.
Tiffany the Flying Pig
by Spring Spring (2D Art, posted Tuesday, February 4, 2020 - 04:20)
Tags: flying, pig, animation, Wings, drawn, animal, furry, boar, Hog, cute, Boomerang

from corrosive caverns
Tiger
by Sketlux (2D Art, posted Monday, August 5, 2019 - 06:25)
Tags: freeciv, tiger

Trident Tiger for Freeciv
tiger balm
by kzqai (2D Art, posted Friday, March 18, 2016 - 07:49)
Tags: tiger balm, salve

Tiger balm/salve
Tikis
by zwonky (2D Art, posted Monday, January 24, 2022 - 14:40)
Tags: tiki, simples, arne16, 16x16

Derived from Simple broad-purpose tileset and inspired by tiki concept. Contains:
Dimensions: 16x16.
Palette: Arne16.
tilable grass
by forkart (2D Art, posted Wednesday, October 16, 2019 - 21:15)
Tags: tilable, seamless, grass, leave, leaves

tilable grass
Tile
by Ian Peter (2D Art, posted Wednesday, November 4, 2020 - 07:16)
Tags: Pixel Art, Sprite, tile, tileset

Art made during a pixel art tutorial on my channel: https://www.youtube.com/channel/UCkg9S5QbfM58b6kKvyq9y1Q?view_as=subscriber
tileable grass and water
by forkart (2D Art, posted Wednesday, January 9, 2019 - 12:38)
Tags: grass, water

tilable grass and water.
I have included the xcf for water so that you can edit it.
You can change the water color and background. Open the water.xcf file and change the water color by changing color for the color-layer. make sure the layer has opacity less than 100% or else the background will not visible.
You can also change the background of water to match with your environment. Just set the background image in background layer.
Tileable Ice/Steel Castle Background
by Spring Spring (2D Art, posted Saturday, October 20, 2018 - 16:42)
Tags: tileable, tiles, seamless, background, ice, steel, castle, night

I guess this passes as being Halloween related...
tileable stone path
by forkart (2D Art, posted Sunday, January 13, 2019 - 14:04)
Tags: stone, path, tileable, 32, RPG, seamless

Tileable stone path. Can be combined with other assets.
Tile Backgrounds
by GreyFrogGames (2D Art, posted Friday, July 28, 2023 - 12:13)
Tags: backgrounds, background tile

I've created a few tile backgrounds which can be used in any project.  Check out the demo here - https://youtu.be/7uL4NETbX6Y
Tile size: 128
Tile Backgrounds
by GreyFrogGames (2D Art, posted Thursday, July 27, 2023 - 07:26)
Tags: background tile, floor tile

I've created some red tile backgrounds for a project.  These can be used as background or floor tiles.  I've included 2d and a projected 3d example to give a better idea of how it will look tiled.  Enjoy!
Tile size: 128
Tile based strategy game sprites
by danthedev (2D Art, posted Saturday, April 25, 2020 - 03:45)
Tags: Pixel Art

Some sprites I made for a grid based strategy game
Tiled desert sand
by victordelima (2D Art, posted Tuesday, May 1, 2018 - 18:24)
Tags: sand, desert, top down, RPG

a 16x16 tileble desert sand
Tiled Textures
by idoh40 (2D Art, posted Saturday, February 20, 2016 - 11:01)
Tags: tiled, tile, Rock, metal

A free to use 2d textures.
Both are tiled.

You dont need to credit me, but a credit would be awesome (:
Tile Grass platformer asset with barrels and Spikes
by Kitsune64 (2D Art, posted Friday, July 16, 2021 - 09:29)
Tags: Sprite, plateformer, plateform

Simple asset for a platformer game of tiles with grass and soil in 16x16 with 16 colors
Tile House/Castle 16x16
by nenodias (2D Art, posted Wednesday, December 17, 2014 - 12:31)
Tags: tile, 16x16

Is a house and a castle title.
Tile Map
by KASTLE Knight (2D Art, posted Saturday, January 9, 2016 - 13:46)
Tags: tileset

Blah, blah... Here is 345x345 (width 75,heght 75 , spasing x 15 spasing y 15), 230x230(width 50,heght 50,spasing x 10, spasing y 10) 115x115 (width 25 heght 25,spasing x 5, spasing y 5) 23x23(width 5 heght 5, spasing x1 spasing y1)
Tile Map Dark 2D platformer
by pixelMotion (2D Art, posted Saturday, July 18, 2020 - 23:18)

PixelArt
2D platformer tileset
Tile map pack
by karn (2D Art, posted Thursday, July 26, 2018 - 20:28)
Tags: tilemap, Pixel Art

Generic tilemap pack.
Tiles
by DeadKir (2D Art, posted Saturday, December 20, 2014 - 22:41)
Tags: pixelart, tileset, 64x64

Some tiles for your roguelike game
Tiles 32 x 32
by Luca Pixel (2D Art, posted Wednesday, November 4, 2020 - 08:40)
Tags: tiles, Platformer, adventure, RPG

Tiles 32 x 32
A revised version of my old assets.
Video Preview:
Social
Discord: https://discord.gg/Ve7b8cE
Instagram : https://www.instagram.com/lucapixel10/
Twitter: https://twitter.com/LucaPixel10
Tiles
by KASTLE Knight (2D Art, posted Wednesday, September 28, 2016 - 07:46)
Tags: tiles, 16x16, pixel

Aga-a-a-a-a-a-in
Tiles Adventure
by RetroWolf (2D Art, posted Monday, March 2, 2020 - 07:01)
Tags: tiles, RPG, adventure

Tileset I made experimenting with tile bitmasking so I could automatically tile my RPG levels. Unfortunately I never released the project, the tiling system worked well though.
Tiles And Background Image
by ScratchIO (2D Art, posted Monday, September 30, 2019 - 14:42)
Tags: tile, tiles, Tile Set, tileset, background, landscape, farm, farming, Pixel Art

First try at tiles and landscape, and final update to my  farming set.  Hope you like it!
Tileset
by E-norm (2D Art, posted Saturday, August 23, 2014 - 18:32)
Tags: tileset, platform

tileset plateform game style cave
Tileset
by Robert Ramsay (2D Art, posted Saturday, February 28, 2015 - 00:15)
Tags: tile, background, tileset

A basic tile set for a 2d top down game.
Tileset 8x8 (Rosy 42 palette)
by drakzlin (2D Art, posted Sunday, March 12, 2023 - 08:16)
Tags: rogue, rogue-like, dungeon, 8x8, tileset, map tiles

The tilesets for maps in the dungeons or rogue-like games.

tiles size: 8x8px
sheet size: 200x152px
colors: 8 bits (Rosy-42 palette. Index 0 = transparent).

file "tb" = transparent background version.
Tileset and assets for a Scorched Earth type game
by mishonis (2D Art, posted Thursday, February 10, 2011 - 02:20)
Tags: side view, tileset, tank, background, mountain, pixel, small, tiny, army, war, Action, Modern, Warfare, background, Storyboard, Map, tileset, pixelart, Sprite

These are some graphics I made for a game I never published.
The tank turret is a separate graphic, so it can be rotated.
The cloud graphic is also separate from the background.
Feel free to use however you like.
Tileset and Characters - Unfinished
by NaRNeRZz (2D Art, posted Thursday, November 8, 2018 - 17:40)
Tags: Pixel Art, Map Tileset, Fantasy

Just some stuff I was working on ages ago, but never finished them. Still need a lot of touch ups and fixing. It's not in a proper tileset, so you will need to pull stuff out if you want to use it efficiently.
I do have layered versions of it, but they're a bit messy and are in .pyxel format. Can send them, if someone wants them and has pyxel edit.
Youtube video with the tileset in use.
https://www.youtube.com/watch?v=I6yWJra9p7Q

Use 'em however you like :)
Tileset brick wall 16x16
by Panda Feroz (2D Art, posted Saturday, September 10, 2016 - 15:36)
Tags: wall, city

two diferents type of brick wall, Gray and Red.
Tileset: Cemetery (16x16)
by mutantleg (2D Art, posted Friday, February 14, 2014 - 17:41)
Tags: cemetery, pixel, tileset, tile, 16x16


A tileset for a cemetery themed level i never got around using in a finished/published game
(some of the tiles, e.g the sleeping worm/slug thing was meant to be animated)
Tileset collection!
by Sogomn (2D Art, posted Saturday, September 12, 2015 - 06:14)
Tags: sprite sheet, tileset, spritesheet, tiles, Pixel Art, zip, grass, dirt, Rock, Platformer, top down, stone

Made some tiles. Four of them are 16x16, two are 32x32.
Hope you like some of them.
Used my tile generator: https://github.com/Sogomn/Tile-generator
Tileset - Floating Dirt Isles
by TinyWorlds (2D Art, posted Tuesday, February 4, 2014 - 15:16)
Tags: tileset, dirt, grass, isles, flying, floating, sky, islands, isle, pixel, pixelart, retro

A tiny tileset I created, which can be used to creat floating isles as seen in the sample.
I'm not happy with some of the shapes of the tiles, but I thought I would share it anyway. I like the textures itself a lot, though! Would be cool if someone could create a version of this with better shapes.
If you're using this, I would like to see what you created! Please drop me a link and I'll take a look at it! ;)
Tileset for 8x8 Characters/Critters
by patvanmackelberg (2D Art, posted Sunday, September 6, 2015 - 13:13)
Tags: tileset, 8x8, 16x16, forest, tree, bush, house, Character, critter, small, water, animated

This tileset is the first of several I plan on doing. This tileset is to go along with the CC0 Characters and Critters that I submitted previously.
This tileset includes
I do plan on furthering this tilset as I develop a small RPG myself -- and of course I'll be posting all of the assets here under public domain. I hope you like what you see!
Tileset for sidescrolling platformer games
by Gurigraphics (2D Art, posted Tuesday, April 11, 2017 - 05:14)
Tags: pixelart, tileset, platform, tiles

File Formats:
Tileset 288x288 (PNG - Tiles resolution 32x32 )
Scene example 640x480 (PNG)

These game assets are being released under the license Creative Commons Zero (CC0).
You may use these assets in personal and commerical projects
Tileset for sidescrolling platformer games
by Gurigraphics (2D Art, posted Sunday, April 16, 2017 - 20:23)
Tags: tiles, tileset, platform, pixelart

File Formats:
Tileset 256x256 (PNG - Tiles resolution 32x32 )
Scene example 640x480 (PNG)

License:
- These game assets are being released under the license Creative Commons Zero (CC0).
- You may use these assets in personal and commercial projects.
- Attribution is not required but appreciated.

Game Demo:
http://starterkit.bitballoon.com/
Tileset Minimal Style - 8x8 based with characters included
by patvanmackelberg (2D Art, posted Friday, June 26, 2015 - 17:14)
Tags: tileset, minimal, Character, 8x8, small, animated, forest, house, town, road, water

This is a small tileset I came up with, it include 4 small characters to go with it - and a few recoloured goblin characters that you can use too(I think I made those myself but I can't completely remember)

Enjoy!
TileSet mobs monster [30x30]
by Kthulhu1947 (2D Art, posted Monday, September 4, 2017 - 04:37)
Tags: topdown, monster, 30x30, tileset

I've made this tileSet to improve my Compo Game of the Ludum Dare 39 :
https://ldjam.com/events/ludum-dare/39/harvest-and-extract
You can see them on the Version 2.
The size is 30x30 pixels. I used it on a 32x32 grid map for a TopDown game.You're free to use and modify it as you wish.
Tile Set Pack #1
by Chasersgaming (2D Art, posted Wednesday, August 30, 2017 - 10:26)
Tags: tile, set, Platformer, 16x16, pixel, tree, ladder, stone

tile set fora platformer game, 88 tiles, 16 x 16 in size.
the pack includes tiles for a fence, ladder, tree & sign posts.
* Agent character not included, but can be found here:
https://opengameart.org/content/agent-character
hope you like! :)
thanks for looking.
Tile Set Pack #1 DB16
by Chasersgaming (2D Art, posted Saturday, September 23, 2017 - 13:13)
Tags: tile, set, db16, dawn, bringer, 16x16, Platformer

A version of my Tile Set Pack #1
https://opengameart.org/content/tile-set-pack-1
this time using DawnBringer 16 colour palette. :)
16x16 tiles
Tile Set Pack #1 GBE
by Chasersgaming (2D Art, posted Sunday, September 3, 2017 - 06:56)
Tags: gameboy, 4 colours, 4 colors, tile, set, Platformer

A version of my Tile Set Pack #1
https://opengameart.org/content/tile-set-pack-1
this time using a Gameboy colour palette. :)
Tile Set Pack 23
by Chasersgaming (2D Art, posted Tuesday, December 12, 2017 - 06:58)
Tags: tile, set, 16x16, pixel, Isometric, RPG, adventure, gameboy

isometric tile set for outdoor environment. 16x16 tiles in a Gameboy colour pallete.
enjoy! :)
more available on my website :)
http://chasersgaming.co.uk/tile-set-packs-ISO/
TileSet Pack 7
by Chasersgaming (2D Art, posted Thursday, October 26, 2017 - 12:58)
Tags: orthographic, orthometric, 16x16, tile, set, RPG, adventure, orthogonal

Orthometric? Orthographic? tile set, 16 x 16 tile size.
:)
Tileset Pack 7 DB16
by Chasersgaming (2D Art, posted Thursday, October 26, 2017 - 13:02)
Tags: orthographic, orthometric, tile, set, 16x16, db16, adventure, RPG, orthogonal

tile set 16 x 16 tile size using the DB16 colour palette.:)
Tileset Pack 7 NES
by Chasersgaming (2D Art, posted Thursday, October 26, 2017 - 13:05)
Tags: orthometric, orthographic, RPG, tile, set, NES, 16x16, adventure, orthogonal

tile set pack, 16 x 16 tile size using a NES colour palette. :)
Tileset Pipes
by RickGalasio (2D Art, posted Saturday, September 23, 2023 - 13:31)

Tile set Pipes
Tileset Pixel
by Aswino (2D Art, posted Wednesday, October 25, 2017 - 04:03)
Tags: tileset, happy, flower, bird, colorful, dark, snail, tree, mushroom, magic, cloud, eyes

:)
Tileset Pixel - Character Animation
by nenodias (2D Art, posted Thursday, April 26, 2018 - 05:10)
Tags: pixel, Character

Made on aseprite following this course www.udemy.com/learn-professional-pixel-art-animation-for-games/?couponCo...
Tileset platformer
by E-norm (2D Art, posted Monday, April 27, 2020 - 15:33)
Tags: Map, tileset, Platformer

Tileset 32/32 platformer games...