nyuuzyou/OpenGameArt-CC0 huggingface dataset:
CC0 Headgear Icons
by AntumDeluge (2D Art, posted Monday, November 30, 2020 - 19:05)
Tags: 16x16, 32x32, 64x64, Icon, Item, helmet, headgear, hat, armor, protection, equipment, inventory, head, Hood, cloth, clothes, clothing, robe, robes, leather, chain, plate

UPDATES:
Description:
A small collection of 32x32 helmet icons (I plan to expand later). These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/109386
CC0 Herb Icons
by AntumDeluge (2D Art, posted Monday, July 8, 2024 - 22:12)
Tags: 32x32, stendhal, Icon, Item, herb, plant

Description:
Herb icons made for Stendhal from CC0/public domain sources.
Details:
Licensing:
Sources:
Notes:
Canonical link: https://opengameart.org/node/165551
CC0 Ingot Icons
by AntumDeluge (2D Art, posted Sunday, December 27, 2020 - 19:59)
Tags: 32x32, scalable, Icon, Item, inventory, ingot, bar, metal, gold, silver, bronze, refined

Description:
A small collection of 32x32 ingot icons. These images have been taken from different CC0 sources with little or no editing on my part.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121385
CC0 Jewelry Icons
by AntumDeluge (2D Art, posted Saturday, December 5, 2020 - 01:35)
Tags: 16x16, 24x24, 32x32, Icon, Item, inventory, equipment, accessory, jewel, jewellery, jewelry, ring, necklace, amulet

UPDATES:
Description:
A small collection of 32x32 jewelry icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Note: some sets include more icons than shown in preview.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/120756
CC0 Key Icons
by AntumDeluge (2D Art, posted Monday, November 23, 2020 - 02:08)
Tags: 32x32, Icon, Item, inventory, equipment, key, lock

UPDATES:
Description:
A small collection of 32x32 key icons. These images have been taken from different CC0 sources with little or no editing on my part.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/120374
CC0 Leggings Icons
by AntumDeluge (2D Art, posted Thursday, January 30, 2020 - 03:29)
Tags: 32x32, 64x64, Icon, armor, protection, equipment, inventory, body, legs, pants, skirt, leggings, robe, robes, leather, chain, plate

UPDATES:
Description:
A small collection of 32x32 leggings icons. These images have been taken from different CC0 sources with little or no editing on my part.
Images from sources larger than 32x32 have been scaled down by me, so they may not do justice to the original work.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/109398
CC0 Light Icons
by AntumDeluge (2D Art, posted Saturday, December 26, 2020 - 20:29)
Tags: 24x24, 32x32, 48x48, scalable, Icon, Item, inventory, equipment, light, torch, candle, flashlight, bulb, lightbulb

Description:
A small collection of 32x32 light icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121363
CC0 Minecraft Inspired Textures
by titedog (2D Art, posted Monday, June 26, 2023 - 06:22)
Tags: 16x16, Pixel Art

Hey guys, this is my first post here. I am a programmer by nature, but I have enjoyed dabbling in aseprite occasionally. Here are some textures I made but never ended up using in my minecraft mods.

You can download a spritesheet, or alternatively download individual textures.
CC0 Mineral Icons
by AntumDeluge (2D Art, posted Tuesday, January 12, 2021 - 07:36)
Tags: 32x32, 256x256, scalable, Icon, Item, inventory, mineral, mineralogy, geology, metallurgy, Ore, Rock, mining, gold, silver, coal, mithril, adamantite, adamantine

Description:
A small collection of 32x32 mineral icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121856
CC0 Music Icons
by AntumDeluge (2D Art, posted Sunday, December 27, 2020 - 18:09)
Tags: 24x24, 32x32, scalable, Icon, Item, inventory, equipment, instrument, saxophone, trumpet, piano, oboe, harp, drum, drums, Guitar, electric, horn, accordion, clarinet, flute, lute, recorder, violin

Description:
A small collection of 32x32 music icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121383
CC0 Polearm Icons
by AntumDeluge (2D Art, posted Wednesday, December 2, 2020 - 12:53)
Tags: 32x32, 64x64, scalable, Icon, Item, weapon, equipment, inventory, spear, glaive, polearm, trident

UPDATES:
Description:
A small collection of 32x32 spear icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/113895
CC0 Potion Icons
by AntumDeluge (2D Art, posted Monday, November 30, 2020 - 19:15)
Tags: 32x32, 64x64, Icon, Item, inventory, potion, medicine, drink, health, mana, liquid, magic, antidote, equipment

UPDATES:
Description:
A small collection of 32x32 potion icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Note: some sets include more icons than shown in preview.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/113951
CC0 Ranged Icons
by AntumDeluge (2D Art, posted Wednesday, December 2, 2020 - 09:55)
Tags: 24x24, 32x32, 48x48, scalable, Icon, Item, weapon, equipment, inventory, range, ranged, bow, arrow, crossbow, Rock, stone, throw, blowgun, sling, bolt, ammo, missile, projectile, dart, needle, kunai, shuriken, bullet

UPDATES:
Description:
A small collection of 32x32 ranged weapon icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/113887
CC0 Rune Icons
by AntumDeluge (2D Art, posted Wednesday, December 23, 2020 - 20:28)
Tags: 32x32, scalable, Icon, Item, inventory, equipment, rune, runes, symbol, futhark

Description:
A small collection of 32x32 rune icons. These images have been taken from different CC0 sources with little or no editing on my part.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121306
CC0 Scythe Icons
by AntumDeluge (2D Art, posted Friday, May 15, 2020 - 13:34)
Tags: 32x32, Icon, Item, weapon, equipment, inventory, scythe, tool, reap, Harvest

Description:
A small collection of 32x32 scythe icons. These images have been taken from different CC0 sources with little or no editing on my part.
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/113893
CC0 Shield Icons
by AntumDeluge (2D Art, posted Wednesday, December 2, 2020 - 15:22)
Tags: 32x32, 48x48, 64x64, scalable, Icon, Item, shield, armor, protection, equipment, inventory, buckler, kite, tower

UPDATES:
Description:
A small collection of 32x32 shield icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/109387
CC0 Ships (surt + part2art.com)
by wubitog (2D Art, posted Thursday, May 15, 2014 - 18:34)
Tags: spaceship, space, ship, Sprite, shooter, top down, fighter, cap ship

http://opengameart.org/content/modular-ships
I tinkered with part2art. I added the orange set of surt's small pixel ship parts. They are CC0, so you are not required to mention surt, wubitog, part2art - anything.
The hard part was splitting up the composite PNG. I can upload straight to part2art now, yay.
The sticky part for me is: do I list this as my own work or as surt's on OGA? I'm picking 'my own work' for now.
I did not tack this onto the other submission since it has a different license.
CC0 Sign Icons
by AntumDeluge (2D Art, posted Monday, December 21, 2020 - 18:41)
Tags: 32x32, scalable, Icon, Item, inventory, equipment, sign, signpost, post

Description:
A small collection of 32x32 sign icons. These images have been taken from different CC0 sources with little or no editing on my part.
Notes:
Licensing:
Sources:
Canonical link: https://opengameart.org/node/121247
CC0 Stave Icons
by AntumDeluge (2D Art, posted Monday, November 30, 2020 - 19:20)
Tags: 32x32, 64x64, 256x256, scalable, Icon, Item, weapon, equipment, inventory, stave, wand, staff, crook, cane, magic, scepter, rod

UPDATES:
Description:
A small collection of 32x32 stave icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/113891
CC0 Storage Icons
by AntumDeluge (2D Art, posted Tuesday, December 22, 2020 - 19:05)
Tags: 24x24, 32x32, scalable, Icon, Item, inventory, equipment, storage, chest, box, package, present, gift, crate, bin, container

UPDATES:
Description:
A small collection of 32x32 storage icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121279
CC0 Sword Icons
by AntumDeluge (2D Art, posted Monday, November 30, 2020 - 19:10)
Tags: 16x16, 32x32, 64x64, scalable, Icon, Item, equipment, inventory, weapon, sword, dagger, knife, Blade, katana, Rapier, scimitar, broadsword, longsword, shortsword, sabre, nihonto, muramasa

UPDATES:
Description:
A small collection of 32x32 sword icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/109523
CC0 Tableware Icons
by AntumDeluge (2D Art, posted Wednesday, December 23, 2020 - 13:05)
Tags: 16x16, 24x24, 32x32, scalable, Icon, Item, inventory, equipment, tableware, silverware, dinnerware, fork, knife, spoon, cutlery, plate, dish, bowl, china, saucer, chopstick, chopsticks, hashi

UPDATES:
Description:
A small collection of 32x32 tableware icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/121299
CC0 Tool Icons
by AntumDeluge (2D Art, posted Monday, November 30, 2020 - 23:02)
Tags: 16x16, 24x24, 32x32, 64x64, scalable, Icon, Item, inventory, equipment, tool, shovel, spade, pick, pickaxe, hammer, sledgehammer, compass, ruler, scissors, rope

UPDATES:
Description:
A small collection of 32x32 tool icons. These images have been taken from different CC0 sources with little or no editing on my part.
Sets that include additional sizes:
Notes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/120601
CC0 Torso Wear Icons
by AntumDeluge (2D Art, posted Tuesday, December 1, 2020 - 23:59)
Tags: 32x32, Icon, armor, protection, equipment, inventory, chest, torso, breast, breastplate, body, cloth, clothes, clothing, robe, robes, leather, chain, plate, mail

UPDATES:
Description:
A small collection of 32x32 torso wear icons. These images have been taken from different CC0 sources with little or no editing on my part.
Images from sources larger than 32x32 have been scaled down by me, so they may not do justice to the original work.
Sets that include additional sizes:
Licensing:
Sources:
TODO:
Canonical link: https://opengameart.org/node/109392
CC0 UI for RPG Maker VX Ace
by XCVG (2D Art, posted Thursday, February 26, 2015 - 13:58)
Tags: ui, gui, rpg maker, User Interface, graphical user interface, window skin

A CC0 replacement for the RPG Maker UI graphic. Everything is from scratch except for the arrows, which are from Pixel UI/HUD Pack. The style is a little bit different, but it will drop right in.
I know there are lots out there, but this one is free of all copyright restrictions, with no ambiguity of status.
Part of a FOSS replacement RTP that never got off the ground. I've decided to release what I have finished, which is admittedly not much.
CC0 Whip Icons
by AntumDeluge (2D Art, posted Tuesday, December 15, 2020 - 17:44)
Tags: 24x24, 32x32, 64x64, Icon, Item, inventory, equipment, weapon, whip, bullwhip, scourge

UPDATES:
Description:
A small collection of 32x32 whip icons. These images have been taken from different CC0 sources with little or no editing on my part.
Images from sources larger than 32x32 have been scaled down by me, so they may not do justice to the original work.
Sets that include additional sizes:
Licensing:
Sources:
Canonical link: https://opengameart.org/node/121068
CD demo
by AV Reference (2D Art, posted Monday, February 24, 2020 - 02:48)
Tags: wall, block, key, door, pixel, bitmap, spider, spiderweb, water, stairs, retro

This is an additional kit I made for the Code Runner demo which can be played on itch.io https://rmocci.itch.io/coderunner
License: CC0
Cell
by TeeKay (2D Art, posted Saturday, February 16, 2019 - 17:04)
Tags: cell, biology

Simple 2D cell sprite
Censored Media Computer Display
by qubodup (2D Art, posted Friday, January 27, 2012 - 13:46)
Tags: monitor, display, crt, pc, computer, mac, website, blocked, no, prohibited, access, illegal, speech, Censorship, censored, face, text, nein, notification, notice, stop sign, strikethrough, AC: Censorship

NEIN!
НЕТ!
NO!
For use as sprites for objects or in background or as icons...
Center Building
by sketcherskt (2D Art, posted Tuesday, January 26, 2021 - 14:11)
Tags: pokemon, Center, Game Maker

a Pokemon center inspired building.
this has been optimized to work with rpg maker mv.
center door
by sketcherskt (2D Art, posted Tuesday, January 26, 2021 - 14:17)
Tags: door, animated, strip, Rpg Maker MV

this is an animated strip for my center building "pokemon inspired" door.
this works best in rpg maker mv but can be used in other software such as gamemaker studio 2.
Cereal Seeds
by ScratchIO (2D Art, posted Thursday, August 8, 2019 - 08:52)
Tags: farm, farming, seed, seeds, Corn, wheat, barley, rice, sorghum, 32x32

Seeds for  cereals  I recently uploaded.
You can check my full farming set on my itch  account.
Chain
by Kutejnikov (2D Art, posted Thursday, July 6, 2023 - 05:21)
Tags: chain, link, chain link, handpainted, hand-painted, metal, misc, Sprite, .png

Hand-painted chain (separate links, two types of attachment)
.png 512x1024
Chain Insect
by GoopyBus (2D Art, posted Friday, June 12, 2020 - 10:46)
Tags: 64x64, 16x16, insect, insects, topdown, bug, bugs, monster, creature, Enemy, strange

A strange asset/accident I threw together in about an hour while messing around with an original minecraft datapack, the full creature is 64x64 and is at a diagonal orientation which makes it tough for me to use but maybe someone else can figure it out
I say "full creature" because I originally intended for each link to be connected through in-game rather than a rigid sprite if you get my meaning?
Like a snake that bends and turns...
If you have any pointers or tips, ideas or requests I would gladly keep working on this guy
Chain Railing Sprite Strip.
by Xavier4321 (2D Art, posted Thursday, February 6, 2014 - 01:09)
Tags: chain, railing, prop, Fantasy, RPG, tileset

Chain Railing I made for the wooden bridge or cliff edges.
Chaos Berserker [48x48]
by One Man Army (2D Art, posted Sunday, January 1, 2017 - 11:15)
Tags: pixelart, dark, Fantasy, Sprite, Warhammer, warrior, roguelike

You are completely free to use this assets in whatever kind of project you like. No credit is required, but appreciated :)
Feel free to follow me on Twitter to check out more of my work:@OneManArmyDev
Character 16*16
by Light Game Studio (2D Art, posted Thursday, November 1, 2018 - 01:47)
Tags: pixelart, RPG, 16x16

If you want to support me, follow my YouTube channel:  https://www.youtube.com/channel/UC2PQHgI06ptdJVJO9OLj9TA
or twitter: https://twitter.com/LightGameStudio
Also you can check my games: https://play.google.com/store/apps/dev?id=7012256112823938651
character
by Aidan_Walker (2D Art, posted Thursday, June 6, 2024 - 00:22)
Tags: Character

A character i made
Character 4 directional walking
by sodri (2D Art, posted Friday, August 11, 2017 - 08:28)
Tags: Character, jrpg, RPG, walk, animation, Character, 4 directions

this is just a little something a did a few months ago, when i was using paint to create sprite sheets and animations. i still think its not so bad for a sprite sheets created with paint.
but i will not be using this so you are free to use it. in the next 2 days i will upload a blank template for this character with attacking animations and some 16x16 tile sets. the pack will also include another character made by me using the blank templates.
i also plan to upload a video on how to use the blank templates to create your own characters.
preview is enlarged for better viewing
walk up and down animations are 6 images 14 x 22 px
walk left and right animations are 6 images 13 x 22 px
Character Animations (Caveman)
by Chasersgaming (2D Art, posted Thursday, March 31, 2016 - 03:29)
Tags: animation, Character, caveman

I created this character when I was doing the tile sets, and wanted to do some animation so I used the character. I haven't done animaton since I was like 10 years old, so I am very rusty so they may not be great but i thought they were pretty good for me anyway, i apoligise in advance if the sprite sheet isn't good, first time making one, it should be ok.
the character in the sprite sheet are 32 x 32 pixels in size, you can edit them how you want, the images in the previews have been enlarged to 96 x 96.
there are 15 states which are:
Walk, Runniing, Idle, Runstop, Climbing, Shimmey, Swing bat, Death, Hurt, Pushing, Swimming, Tread water, Crawling, Fall, & Crouch.
hope it is helpful.
Character Base (16x32px) Male & Female
by zaphgames (2D Art, posted Sunday, February 27, 2022 - 15:06)
Tags: animation, Character, pixelated, walking, RPG, male, female

Hello!
The screenshots are not included in the download, only the sprites for the character. Screenshots are ideas on how the sprites could be styled with hair, clothing etc.
Haven't posted in a while. Took a long break from game development and recently my projects didn't go the way I wanted them to, so I have a ton of stuff that I'll share with you guys. Let's start with some character bases!
Features:- Male & Female Idle Animations- Male & Female Walking Animations- Male & Female Chopping/Mining Animations (only left & right)
Thank you to Commander for extracting the files to .PNG!
Character Blue
by ZackTheSpriter (2D Art, posted Sunday, May 9, 2021 - 16:02)
Tags: player, Character, blue, plataform, plataformer, 16x16

Hi guys, this is my first submit pixel art on a page, I hope you like :)

If you wanna tileset, more animation amd character, obtain the complete pack here: https://zackthegamer.itch.io/platformercutepack
Character Creation with bitmap output in mind
by SpriteAttack (2D Art, posted Thursday, February 13, 2020 - 18:39)
Tags: vector, Inkscape, affinity, coreldraw, Basic, Character, bitmap, scaling, creatures, tutorial

These are the vector [svg and pdf] files from the working with bitmap output in mind tutorial at 2dgameartguru.com.
Enjoy!
character from [the Fallen]
by Roars Games (2D Art, posted Saturday, September 26, 2015 - 01:58)
Tags: Character

character
Character Heads
by RayB2 (2D Art, posted Tuesday, June 18, 2019 - 10:58)
Tags: heads, Pixel Art, characters, mad scientist, tough guy, villain

My first attempt at making pixel art. Three heads, a mad scientist,a tough guy and a villain, maybe useful as icons or avatars.
Character Images
by HachiStudio (2D Art, posted Wednesday, September 27, 2023 - 06:10)
Tags: cartoon character

a set of characters
Character Imageset
by HachiStudio (2D Art, posted Wednesday, September 27, 2023 - 06:14)
Tags: cartoon character

a set of characters
character moving up and down
by washnv (2D Art, posted Saturday, November 5, 2022 - 16:15)
Tags: animated, Character, Pixel Art

use with care
Character Portait Faces
by FabinhoSC (2D Art, posted Monday, December 20, 2021 - 23:01)
Tags: characters, portait, face, RPG, icons

Hi! I made these putting into practice some ideas I had. Maybe they can make it easier to create character profile faces in roleplaying games for example, or maybe to facilitate protyping. Or who knows, serve as a basis or starting point for character concepts.

There are separate parts in the .zip package

If anyone has gimp skills, I have included a gimp file in the package, with several parts distributed in layers, so that additions can be made as one wishes, to better suit your good projects.

PS :
I didn't make these models with the purpose of following or being limited to any specific color palette, or even a specific style, like pixelart for example... I made them thinking of other approaches, experimenting with some ideas and testing the result. But feel free to adapt them, reduce them or create variations from them if you prefer. After all, they are in CC0.
Character Prototype Animated
by rgsdev (2D Art, posted Saturday, April 12, 2025 - 09:42)
Tags: Character, character bases, character template, characters, prototype, template, animated, animation

This is the character prototype of an abandoned project I was working on but don't plan on continuing, so I decided to share it for anyone interested.
- The asset includes an animated character with separate png files.
- The canvas size is 512x152 pixels.
Animations included:
Attack (punch, kick, sword, shot)
Idle
Walk
Run
Jump
Damage
Death
Roll
Slide
Characters
by 3DPyramid (2D Art, posted Saturday, April 16, 2022 - 09:47)
Tags: characters, RPG, svg

The archive contains PNG sprites of each character as well as SVG sprites
If you liked / disliked something, found some errors or have ideas on how to improve this resource, then be sure to write in the comments - I will take into account all your wishes and comments. Thank you.
Also I will be glad to see your screenshots in the comments with games where these characters are used ;)
Characters 16-segment displays
by drakzlin (2D Art, posted Tuesday, October 20, 2020 - 06:17)
Tags: 16 Segments, lcd, characters, ascii, ascii font, numbers, display font

Characters 32 - 128 ASCII table + 32 outside ASCII.
The bitmap size is 384x256px and each character 24x32px.
Colors: Transparent, White, Red, Green, Blue, Cyan, Magenta, Yellow.
Trasparent color is most usable for all background colors, textures or flashing effects.
Characters
by pondomaniac (2D Art, posted Sunday, December 18, 2016 - 12:05)
Tags: pixelart, RPG, 8-bit, gun, Character, person, soldier, pixel, people

Characters
characters from an abandoned game of mine
by frankbsad (2D Art, posted Friday, January 10, 2014 - 02:32)
Tags: Sprite, Character

just some character animations from a game I was working on a while ago. I though someone here might find a use for them.
Character Sheet Runic Alphabet
by Der_Wisch (2D Art, posted Friday, January 22, 2016 - 06:33)
Tags: futhark, runes, font, Character

This 8x8 character sheet contains the older and the younger variant of the runic futhark-alphabet. Rows 1 to 3 contain the older variant in the order - fehu aett - hagal aett - tiwaz aett Rows 5 to 7 contain the younger variant in the order - fehu aett - hagal aett - tiwaz aett Please note that the younger variant is missing a few runes (they simply aren't present in the younger futhark). Some general info: The futhark consists of three rows (the aett = family, clan) containing (in case of the original older futhark) eight runes. The first aett, the fehu aett contains the following runes: - Fehu (letter value of 'f') - Uruz (letter value of 'u') - Thurisaz (letter value of 'th') - Ansuz (letter value of 'a') - Raidho (letter value of 'r') - Kenaz (letter value of 'k') - Gebo (letter value of 'g') - Wunjo (letter value of 'w') The second aett, the hagal aett contains the following runes: - Hagalaz (letter value of 'h') - Naudiz (letter value of 'n') - Isa (letter value of 'i') - Jera (letter value of 'j') - Ihwa (the letter value of this rune isn't completely clear it is somewhere between 'e' and 'i') - Perthro (letter value of 'p') - Elhaz (letter value of 'z') - Sowilo (letter value of 's') The third aett, the tiwaz aett contains the following runes: - Tiwaz (letter value of 't') - Berkano (letter value of 'b') - Ehwaz (letter value of 'e') - Mannaz (letter value of 'm') - Laguz (letter value of 'l') - Ingwaz (letter value of '?') - Dagaz (letter value of 'd') - Othala (letter value of 'o')
Character - Spritesheet Duck
by Ulti (2D Art, posted Sunday, October 25, 2020 - 08:45)
Tags: Sprite

Sprite sheet Completely made by Me!
The Sprites Sheet Contains The Following Animations:
Idle
Walking
Jumping
Crouching
Dead
Running
+Additional
Character - Spritesheet Little Fat
by Ulti (2D Art, posted Sunday, October 25, 2020 - 08:30)
Tags: Sprite

Sprite sheet Completely made by Me!
The Sprites Sheet Contains The Following Animations:
-- Idle
-- Walking
-- Jumping
-- Crouching
Character Sprite Template
by luckygreentiger (2D Art, posted Monday, April 24, 2017 - 23:26)
Tags: Character, Sprite, template

This work was inspired by my love of the TV show "Code Monkeys".I stopped working on it before I could finish it all but it should provide a good base to make your own characters. I could never decide on which style of eyes I liked so I pretty much included them all.I'm releasing it CC0 but I would love to see people's creations with it.The magenta color is meant to be transparent/replaced.
Character sprite + walk animation
by Belohlavek (2D Art, posted Saturday, November 10, 2012 - 13:23)
Tags: Character, animation, walk, cycle, pixelart

Simple character for multi-purposed games. Use it freely but please show me your work!
@dbhvk
Characters Set
by The_Scientist___ (2D Art, posted Thursday, March 28, 2019 - 19:35)
Tags: space, characters, people, officers, Pixel Art

A set of 6 characters from my (first) game: Ten Lightyears.
Includes 5 uniformed officers and 1 scientist in a lab coat.
I don't have any copyright restrictions on this stuff, so feel free to use it however you please. Credit is appreciated but not necessary.
Characters  - The Woods
by TinyWorlds (2D Art, posted Monday, May 19, 2014 - 02:10)
Tags: player, Pixel Art, Character, bunny, rabbit, ghost, forest, animal

This are the characters of my entry to Ludum Dare 29 : The Woods.
The archive contains an animated version of both the bunny and player.

Play "The Woods"
Characters, Zombies, and Weapons. Oh My!
by Curt (2D Art, posted Wednesday, December 25, 2013 - 21:28)
Tags: Sprite, zombie, Character

EDIT (As of 9/28/2016) -
Hello Everyone! I've decided to release my character sprites under CC0 Public Domain.  I hope that everyone will add new hair styles, accessories and items and share them with the community (obviously not required under CC0).  I thought it would be the least I can do for all the support I've had here.  Enjoy!
It's the season of giving, so I thought I'd give an update of my character sprites.  You'll notice some important changes in this release.
1) I decided to release the sprites under CC-BY-3.0.  This will allow people to freely use my art for any games.  I still polietly ask that no one uses the sprites in a zombie related game for Android or iOS. Other than that, please recreate, add, and share as your heart desires. (Remember, all you are required to do is to attribute me.)
2) Gimp should be downloaded to use my assets effectively.  I've gotten to the point where I have too many assets to deal with, so it's hard to upload png files of everything in an organized way.  You can download Gimp here: http://www.gimp.org
3) I combined my zombie assets with my character assets.  Now you can create millions of zombies, all who look different. :)
4) I've started to add weapons and items to the characters.  These assets are from Crawl: http://opengameart.org/content/dungeon-crawl-32x32-tiles
5) The Character Bases are now split up into body parts.  This makes the art a lot more dynamic and changeable.  However.. it can also make the building of characters confusing.  Sorry if it frustrates you in any way.
P.S. -Any help or added assets to this collection would be much appreciated
Have fun! UUURRRG!!!

Extra Notes: (Don't need to read if you don't want to.)
-If you want assets in other colors than the ones given, use the Gimp function "Colorize".  You can duplicate layers, then recolor them to make billions of color combinations.  You can even make green, purple, blue people if you wanted (example in preview animation).
-Weapons have essentially 2 layer groups: Front and Behind.  I needed to split these up so the weapons would go with all assets smoothly. Also.. weapons are split up into Right/Left hands. If you have a torch in the right hand, make sure that the righthand torch is also clicked for the  behind layer.
-These assets will be updated every now and again. I will make certain to clarify when a new version is out.
Character template (3/4 perspective)
by Tom L (2D Art, posted Sunday, January 1, 2012 - 08:13)
Tags: template, RPG, adventure, Character

A template for a character in the 3/4 perspective, as is used in many RPG's (Final Fantasy) and adventure games (Zelda).
I made this in 2008, fully from scratch, before I even knew about copyright licenses. I am now releasing it under a CC-0 license.
Character Walking
by Ian Peter (2D Art, posted Wednesday, November 4, 2020 - 07:00)
Tags: Pixel Art, Sprite, walking

Art made during a pixel art tutorial on my channel: https://www.youtube.com/channel/UCkg9S5QbfM58b6kKvyq9y1Q?view_as=subscriber
Character with basic animation
by Cliipso (2D Art, posted Sunday, December 27, 2015 - 11:47)
Tags: Character, spritesheet, animation

Hi guys. I have been trying to play around with basic animations. I do not plan to really do much with this. Just trying to get use to the program, so If it could help someone out then great.
They are all in horizontal spritesheets from 5-8 frames.

If anyone would like to use this and needs a few different/more animations I may be willing to make some more.

The previews are gifs of the spritestrips
Charater Pixel Art
by Luca Pixel (2D Art, posted Wednesday, October 21, 2020 - 09:54)
Tags: pixelart, RPG, icons, walk, idle

Character size 16x16
in the package we can find included the following animations:
Walk
Death
Forward
Arched attack
Stand
Shoot
Video Preview:https://www.youtube.com/watch?v=XV8ipfX4fwU&feature=youtu.be&ab_channel=...
Social
Discord: https://discord.gg/Ve7b8cE
Instagram : https://www.instagram.com/lucapixel10/
Twitter: https://twitter.com/LucaPixel10
charger
by dibdab (2D Art, posted Saturday, June 29, 2013 - 12:22)
Tags: car

rear view sheet
Charge Shots
by mamble (2D Art, posted Wednesday, June 13, 2018 - 15:20)
Tags: combat, Action, shooting

Five different color variations. Feel free to use them in whatever project you wish. :)
Chat Baloon
by Jay Mayu (2D Art, posted Saturday, August 24, 2013 - 08:36)
Tags: chat, chat baloon, blue

Chat baloon / icon for your game. Simple stuff done using Inkscape
Chat Bubble Symbols
by Zoedoz (2D Art, posted Thursday, March 4, 2021 - 05:50)
Tags: chat, bubble, symbols

Simple chat bubble symbols I made.
Chat Button (GUI)
by masterofonebyte (2D Art, posted Wednesday, March 9, 2022 - 12:13)
Tags: button, chat, gui, ui

free released due we never used in our game, we replaced with new one...

author: https://jatstory.com
Chef [Animated] - Classic Hero Edit
by Umz (2D Art, posted Monday, October 3, 2016 - 17:42)
Tags: Platformer, animated, pixelart, Character, chef

Chefs created for use in Slow Builder 2.
One black, one white, one asian, file names have the colour as the first letter. They're all wearing the same clothes. The files named '2' are double the size of the originals. Use it how you want.
Hoping to have a full heavy list of Jason Em sprites by the end of this and see them in a lot of games from this community!
All based on Jason-Ems Classic Hero
cherry
by lordrabbit (2D Art, posted Wednesday, January 18, 2023 - 13:52)
Tags: fruit

a sprite of a cherry
Cherry Blossom tree
by pizzaman19 (2D Art, posted Sunday, October 29, 2023 - 07:12)
Tags: giant tree

A simple tree that is colored shaded (32 x 32 pixel scale)
Chessboard
by twin_mice (2D Art, posted Saturday, October 26, 2013 - 23:47)
Tags: chess, Chessboard

Chessboard. plain and simple.
Chess Pieces
by Anonymous (2D Art, posted Wednesday, July 7, 2010 - 16:07)
Tags: Weekly Challenge, Public Treasure Hunt, chess, Puzzle, Raster Art, Item, Top-down

Simple chess pieces
chess pieces
by mr0.0nerd (2D Art, posted Thursday, December 4, 2014 - 09:57)
Tags: chess, pieces

a set of chess pieces which you can use in your game, can download more in my blog https://2dartforgames.wordpress.com/
You can find my tutorials on http://www.techiediaries.com
or you can follow me on pinterest http://www.pinterest.com/mr00nerd/2d-art-for-games/
Chess pieces and a board
by drummyfish (2D Art, posted Monday, December 3, 2018 - 07:56)
Tags: chess, pieces, board, pawn, rook, bishop

Assets for a chess game I made a very long time ago, sharing in case anyone finds these useful. Contains the board and three types of pieces. 52 x 52 pixels each.

You can support me: https://www.tastyfish.cz/#support
Chess Pieces in .svg Format
by femrek (2D Art, posted Monday, March 18, 2024 - 10:50)
Tags: chess, chess piece, chess pieces, pawn, vectorial

2D, single color chess pieces.
Chess pieces pixel art
by woodsmoke (2D Art, posted Tuesday, June 9, 2020 - 13:30)
Tags: chess, chess pieces, king, Queen, peasant

The chess pieces for my game Catacomb Chess.
Full chess set with additional alternative pieces.
Chest
by truezipp (2D Art, posted Tuesday, September 9, 2014 - 04:16)
Tags: chest, closed

Empty chest. Open and closed.
2x PNG with alpha
Chest
by Zelos (2D Art, posted Thursday, February 11, 2021 - 20:10)
Tags: chest

Simple 2d Chest
Chest 32x32
by kungfu4000 (2D Art, posted Monday, June 22, 2015 - 14:19)
Tags: chest

a simple 32x32 chest that can be recolored to suit your needs. comes with open and closed version, plus a mini-map icon version
Chest 3 styles 32x32
by RodHakGames (2D Art, posted Monday, May 18, 2020 - 10:03)
Tags: Pixel Art, 32 bits, chest

HELLO!!!This time I bring some chest (open/close) for your videogames, ready to be used :DIf you like the work and want more styles, also to support me, check them on my Patreon, help me to get my indie game dev dream :D!!!
Chest
by UndineH6 (2D Art, posted Sunday, October 2, 2022 - 01:13)
Tags: chest, reward, Sprite, treasure, RPG, Action, Fantasy, pirate, pirates, hidden, finding, Strategy, resources, gold, success, treasure chest, Vector Art

Simple Chest
Chest animation
by saint11 (2D Art, posted Thursday, May 12, 2022 - 22:10)
Tags: Pixel Art, chest, object, dungeon, top down

Little chest animation I won't use anymore. It's a simple animation but uses a lot of classic animation principles like easing, anticipation and "squash and stretch".
Chest / Destroyed Chest
by Kutejnikov (2D Art, posted Sunday, June 14, 2020 - 02:15)
Tags: chest, destroyed, sprite sheet, Sprite, spritesheet, png, loot, box, wooden, pixel, Pixel Art

.PNG
6 versions
128x86
Chest - Opening Animation 16x16
by Natural_Privateer (2D Art, posted Sunday, April 4, 2021 - 00:34)
Tags: 16x16, Pixel Art, treasure, chest, brown, animated, retro, sprite sheet

A simple 2-D brown treasure chest opening animation.
Size:  16x16
Feel free to link your games in the comments if you are using this asset!
Chest pack
by Cpt_Flash (2D Art, posted Thursday, July 18, 2013 - 08:28)
Tags: chest

3 chests, open/closed conditions.Totally: 6 sprites, size (64x64)
Enjoy ;)
Chests
by VeteranXT (2D Art, posted Thursday, October 12, 2023 - 08:07)
Tags: RPG, Icon, chest

Generated with Stable Diffusion + Controllnet.
Model name: Stable diffusion 1.5 Finetued to DreamShamer 6.
Front end used : https://github.com/lshqqytiger/stable-diffusion-webui-amdgpu-forgeIts fork and orginal license is : https://github.com/lllyasviel/stable-diffusion-webui-forge/blob/main/LIC...
The CreativeML OpenRAIL M license is an Open RAIL M license, adapted from the work that BigScience and the RAIL Initiative are jointly carrying in the area of responsible AI licensing. See also the article about the BLOOM Open RAIL license on which our license is based.
Chibi Base
by thecilekli (2D Art, posted Monday, November 9, 2020 - 05:19)
Tags: base, chibi, Sprite, chibi sprites, walk, animation

Chibi Base Sprite with walk animation

Included PSD file
Free to use ♥
Chibi Crusader Knight
by overcrafted (2D Art, posted Thursday, January 19, 2017 - 04:07)
Tags: Character, charset, animated, animation, rigged, skeletal, bones, chibi, cursader, Templar, knight, Sprite, spritesheet, red, green, orange, blue, gray, white

WEBGL DEMO   Get the full unlimited asset package:
graphicsriver
Itch.io
scirra store
gamedev market
chibi girl(animated)
by ruberboy (2D Art, posted Thursday, December 26, 2019 - 01:51)
Tags: platform, chibi, girl, walk

Chibi girl animated.
Only walking animation, its an animation I had lying around.
Chibi grunt base, several fighting styles 1
by Puffolotti (2D Art, posted Friday, December 11, 2020 - 04:40)
Tags: chibi, fighting, prerendered, complete

A super deformed sequence of cels of a generic fighter, for platformers or scrolling beat 'em up.
By swapping the palette's colors i'm confident it is possible to create several different foes from this set, but i'm going to create other fighters in this style.
This is an experiment with chibi proportions i corrected the self collisions created by the new proportions to a certain degree, but it is possible that i missed some mistake, i think that correcting the mistakes on some cels wouldn't be a problem for the users, expecially in a narrowed down set of 100-200 cels necessary to create a character, but i'm not going to check each of the cels in the foreseeable future.
Chibi komato fiend prototype with palettes, 32 bits source, indexing palettes.(1000+ cels)
by Puffolotti (2D Art, posted Tuesday, December 15, 2020 - 15:09)
Tags: komato, chibi, fiend, beast, alien, complete, fighter, prerendered

Hello. Believe it or not in my project semantic and nesting is a bigger problem than production.
With that out of the way, i'm trying to devise an ideal standard for my sprites, altough putting collections together might be a problem, from my side.
This represent my new standard for standalone ranks of sprites.
(Last preview file represent the entire sequence. This sprite is complete, and as usual, has a lot of actions, so it can be reused with or without palettes to create an entire rank of foes.)
First of all, i'll provide a version with motion blur effects and one without them. In the blur version there are many sprites that aren't blurred (and in this sequence in particular there are some identical sprites)
I thought of removing the cels without motion blur from the blurred version, but in the end i decided to leave them all: Even if many cels in the blurred version are identical to the same cels in the non-blurred version, some authors might find convenient to use only one spritesheet/sequence to build their own sprite.
On that note, i'll start releasing 32 bits source spritesheet, the raw renders, along with the palettes i used to convert them, (in the zip file called "Index&Posterization Palettes" ) so who's familiar with posterizing can group the ramps how they see fit to give metallic, silk, plastic, stone, etc. etc. effects to the various materials.
Also, to remind that each of my spriteset can represent an entire rank of "monsters" i propose some palettes, in case you find another combination of colors more appealing but don't know how to manage palettes.
It shouldn't be difficult to apply any of those palettes, if you have any trouble i can apply your palette to the sprite.
Next chibi-komato-fiend submissions will have their own palettes, wich will be interchangeable with first 4 and vice-versa.
Also, the palettes are not entirely used in this particular rank, because this one is not wearing accessories with "red energy" I kept the full palette to ensure that the palettes can be swapped between ranks, so the 160 and 40 colors are referring to the full palette, not how many colors are present in the rank.
Next time i'll try and group more ranks into a single submission.
Chibi komato fiend with motion blur (complete, 1000+cels)
by Puffolotti (2D Art, posted Monday, December 14, 2020 - 17:17)
Tags: komato, alien, fighter, armored, prerendered

Now i'm making other chibi komato soldier, and this time i decided to let the computer calculate the motion blur on the sequence i already had.
Some cels are unusable as they are but could be used for teleport or very dynamic motions.
I'll see to better this method, but i think this experiment produced a relatively nice sprite, with many options to be used on platformers or scrolling beat 'em ups.
sometimes the blades are a little too long, that can be corrected in a selection of cels.
As usual i'm publishing both the spritesheet and a GIF sequence.
Chibi male komato devastator, hands free, rifle, hatchet.
by Puffolotti (2D Art, posted Wednesday, December 9, 2020 - 16:38)
Tags: komato, alien, prerendered, chibi, complete

A complete sprite of a chibi komato devastator, with many actions, including climbing walls, crawling, swimming/flying, each mode has got, beside the option of drawing the secondary pistol, complete sets of 1 on 1 fighting actions, getting hit, at least 3 punches and 3 kicks for each statetype, several stances and walking styles, throws, victory poses (most aliens) and so on.
The general idea is that when hands are free the komato has got maximal mobility, but scarce destructive power, or is slow in drawing his guns.
When he's holding his rifle his destructive power increases dramatically but can't climb walls or ceilings, swim and so on.
The hatchet actions are organized starting from picking it with any cel where his right hand is near his thigh, it might draw the hatchet, strike and then holster it or it might be another combat stance.
I'm confident this sequence is rather large and allows many interpretation with the 2880+ cels.
The first set, hands free is from start to cel 976 (counting from 1) then starts the set with rifle, and at cel 1850 draws the hatchet.
Of course other developers can use it as they see fit.
On a side note, due to the dramatically deformed proportions, the feet in stand by pose aren't always at the same level like happens in old school platformers, this is more suitable for platformers with a floor.
Sometimes the gun goes below the floor level, but i think this can add value to the overall impact.
To integrate it in an envirovment it might be required to move the feet, or do some minor correction with an image editor.
Also, since the shins and the hands have different scale, the fact the gun is bigger when held and smaller when holstered on the respective shins might become noticeable, but i'd chalk it under "Mysterious alien technology"
As usual, i released a spritesheet (Not very compact, i must admit: i'm not going to use this myself, and i don't really have the time to move the cels in the sequence to pursue the minimal size in pixels.)
And a GIF sequence, to help with the tools that work with actions rather than single cels.
Chibi Swordman
by sonild (2D Art, posted Tuesday, July 19, 2016 - 16:53)
Tags: animated, vector, Sprite, spriter, swordman, warrior, Character, medieval, chibi, anime, cartoon, platform, adventure, hero

Hi!
This is a Limited edition.
Included 5 animations:
You can get the full version  here  Chibi Swordman Game Sprite
Note: The full version included all animations sprite sheet, Ai and scml file.
Chick
by AntumDeluge (2D Art, posted Monday, September 4, 2017 - 22:54)
Tags: Sprite, sprites, spritesheet, sprite sheet, chick, chicks, chicken, chickens, animal, animals, farm animal, farm animals, farm, farms, bird, birds, fowl


Remix of Chicken by Shepardskin to be used as chick in Stendhal.
Licensing: Creative Commons Zero (CC0).
Original link: https://opengameart.org/node/76895
chicken and pen
by Proyd (2D Art, posted Saturday, May 27, 2023 - 05:29)
Tags: chicken, Pixel Art, ground, farm, 16x16, animals, farm animals, RPG, Top-down, zelda, zelda like

Pixel art 16x16 sprites I made for one of my game.
Chicken BOX Tileset
by pechvogel (2D Art, posted Saturday, December 23, 2017 - 06:30)
Tags: egg, tileset, physical, chain, lamp

Here is a small tileset for a physic game
- Background
- Egg
- Broken Egg
- Dekoration
- Platforms
- Hand
- Lamp
- chain
Chicken Sprites
by Shepardskin (2D Art, posted Tuesday, February 11, 2014 - 07:56)
Tags: pixel, Sprite, sprites, animals, chicken, bird, RPG, Fantasy

A collection of chicken sprites best for RPGs. Includes original chicken sprite sheet, GIF animations of walking and pecking the ground (front and back views and profile) in x2 and x4 sizes. Edit for practise, or put them straight into your game!
If you have any questions/need help let me know.
chiken animation
by dant-e (2D Art, posted Monday, March 5, 2018 - 11:24)
Tags: Character, chicken, animation

framed animation for chicken character
Chiken character
by dant-e (2D Art, posted Friday, March 2, 2018 - 10:09)
Tags: Character, chicken

Running chicken character
Chimney Smoke Animation
by AntumDeluge (2D Art, posted Tuesday, November 21, 2017 - 16:48)
Tags: tile, tiles, tileset, animated, animation, smoke, chimney, chimney smoke

A chimney smoke animation that I made quickly for Stendhal. Not very nice, but it works (will add animated preview later).
Tileset/Animation details:
Permanent link: https://opengameart.org/node/79111
Licensed under Creative Commons Zero (CCO) so no attribution necessary.
Chimpanzee walking 4 directions
by Seafood5040 (2D Art, posted Sunday, February 18, 2018 - 21:54)
Tags: chimpanzee, monkey, animated, 2bit, 16x16, animal, animals, 4 direction

\o
Click the first image to see it walking.
Chinese roof
by mkwong98 (2D Art, posted Friday, February 14, 2014 - 01:54)
Tags: chinese, japanese, roof, tile, ceramic

Something I made for a fan game of Kung Fu on NES.
Chipsets from NeoWolf
by alv90 (2D Art, posted Sunday, January 15, 2017 - 09:58)
Tags: chipset, tileset, tiles, castle, dungeon, nature, tree, snow, interior, exterior

Free chipsets from my free game NeoWolf (http://alv90.altervista.org/completed-games/). Interior, exterior, dungeon, castle, trees, nature, snow.
Chocolate Syrup Loop Overlay
by Fupi (2D Art, posted Saturday, September 11, 2021 - 11:52)
Tags: chocolate, syrup, candy, ice cream, cake, bakery, decoration, ui, gui, sweet, sweets, sugar, cocoa, milk, topping

Chocolate syrup loopable texture to make your games more appetizing.
Choco Prairies GB Pack
by GrafxKid (2D Art, posted Sunday, May 20, 2018 - 14:13)
Tags: pixelart, gameboy, sidescroller

Farmers Joji and Carl have retired from their jobs and settled to live in peace on some free land.
The pack is in 5 colors including transparency. It imitates GameBoy styled pixel art.
Chomp Colors - Tileset
by ImpossibleRealms (2D Art, posted Thursday, July 3, 2014 - 10:40)
Tags: 1-bit, retro, grassland, ruins, ancient ruins, old

...well, tileset and the little machine and health icon. They aren't big enough to warrant their own submission, so I just bundled them up with the tileset. This tileset contains both the 1-bit and color tiles from Chomp Colors, a game I made for Ludum Dare over a year ago (wow, I've been making games since 2008 and haven't even finished ONE. God I'm terrible, but that's besides the point...), hopefully this will be of use to someone.
Note: While the tileset from this game is being licensed under CC0, the characters are licensed under CC-BY-NC-SA, and thus, not allowed to be submitted here. If you wish to use the characters from this game, go here, where the graphics will be uploaded soon.
Chord Card Collection
by Trinity Paradox (2D Art, posted Wednesday, August 28, 2024 - 12:57)
Tags: card template, card deck, card, pixel

I was planning on making a card game based on music chord theory but I've decided to change the genre of the game, by not making the game about cards :D.