Buggy code:
private ServerSelector . MultipleServer parent = null ; private boolean isOnline ; private String ip = null ; private int port = - 1 ; private String MOTD = null ; private String offlineMsg = ( ChatColor . RED ) + "Restarting..." ; public SingleServer ( ItemStack icon , int slot , String displayName , String bungeeName , String mineManagerPrefix , String ... lore ) { } public SingleServer ( ItemStack icon , int slot , String displayName , String bungeeName , String mineManagerPrefix , ServerSelector . MultipleServer parent , String ... lore ) { } public void setOfflineMessage ( String message ) { } public void setUseMOTD ( String ip , int port ) { } private void task ( ) { } public int getSlot ( ) { } @ Override public String getDisplayName ( ) { } @ Override public List < String > getLore ( ) { } @ Override public void onSelect ( OptionClickEvent event , Player player ) { } @ Override public void update ( IconMenu menu ) { } @ Override public boolean isChild ( ) { } @ Override public ServerSelector . MultipleServer getParent ( ) { } } public ServerSelector ( GameBlade plugin ) { } private static void callUpdate ( ServerSelector . SelectableServer server ) { } private void initMenu ( ) { ServerSelector . menu = new IconMenu ( ServerSelector . INVENTORY_TITLE , 18 , this , ServerSelector . plugin ) ; ServerSelector . SingleServer lobby = new ServerSelector . SingleServer ( new ItemStack ( Material . BOOKSHELF ) , 0 , ( ( ChatColor . RED ) + "Main<seq2seq4repair_space>Lobby" ) , "hub1" , "GB<seq2seq4repair_space>Lobby" , ( ( ( ( ChatColor . GRAY ) + "" ) + ( ChatColor . ITALIC ) ) + "Go<seq2seq4repair_space>back<seq2seq4repair_space>to<seq2seq4repair_space>the<seq2seq4repair_space>main<seq2seq4repair_space>lobby" ) ) ; <START_BUG> ServerSelector . MultipleServer mta = new ServerSelector . MultipleServer ( new ItemStack ( Material . IRON_SWORD ) , 2 , 9 , ( ( ChatColor . RED ) + "MineTheftAuto" ) , "MTA" , ( ( ( ( ChatColor . GOLD ) + "" ) + ( ChatColor . ITALIC ) ) + "Grand<seq2seq4repair_space>Theft<seq2seq4repair_space>Auto<seq2seq4repair_space>in<seq2seq4repair_space>Minecraft!" ) ) ; <END_BUG> ServerSelector . SingleServer mtasa = new ServerSelector . SingleServer ( new ItemStack ( Material . IRON_SWORD ) , 0 , ( ( ChatColor . RED ) + "San<seq2seq4repair_space>Andreas" ) , "mtasa" , "GB<seq2seq4repair_space>MTASA" , mta , ( ( ( ( ChatColor . GOLD ) + "" ) + ( ChatColor . ITALIC ) ) + "Grand<seq2seq4repair_space>Theft<seq2seq4repair_space>Auto<seq2seq4repair_space>in<seq2seq4repair_space>Minecraft!" ) ) ; ServerSelector . SingleServer mtaDev = new ServerSelector . SingleServer ( new ItemStack ( Material . IRON_SWORD ) , 1 , ( ( ChatColor . RED ) + "San<seq2seq4repair_space>Andreas<seq2seq4repair_space>2.0<seq2seq4repair_space>ALPHA" ) , "mtasaalpha" , "GB<seq2seq4repair_space>MTAALPHA" , mta , ( ( ( ( ChatColor . GOLD ) + "" ) + ( ChatColor . ITALIC ) ) + "ULTIMATE<seq2seq4repair_space>ONLY" ) ) ; ServerSelector . MultipleServer mk = new ServerSelector . MultipleServer ( new ItemStack ( Material . MINECART ) , 3 , 9 , ( ( ChatColor . RED ) + "MarioKart" ) , "GB<seq2seq4repair_space>MarioKart" , ( ( ( ( ChatColor . GOLD ) + "" ) + ( ChatColor . ITALIC ) ) + "MarioKart<seq2seq4repair_space>recreated<seq2seq4repair_space>in<seq2seq4repair_space>Minecraft!" ) ) ; ServerSelector . SingleServer mk1 = new ServerSelector . SingleServer ( new ItemStack ( Material . MINECART ) , 0 , ( ( ChatColor . RED ) + "MK<seq2seq4repair_space>1" ) , "mk1" , "GB<seq2seq4repair_space>MarioKart<seq2seq4repair_space>1" , mk , ( ( ChatColor . GOLD ) + "Join<seq2seq4repair_space>MarioKart<seq2seq4repair_space>1" ) ) ; mk1 . setUseMOTD ( "bravo.gameblade.net" , 4011 ) ; ServerSelector . SingleServer mk2 = new ServerSelector . SingleServer ( new ItemStack ( Material . MINECART ) , 1 , ( ( ChatColor . RED ) + "MK<seq2seq4repair_space>2" ) , "mk2" , "GB<seq2seq4repair_space>MarioKart<seq2seq4repair_space>2" , mk , ( ( ChatColor . GOLD ) + "Join<seq2seq4repair_space>MarioKart<seq2seq4repair_space>2" ) ) ; mk2 . setUseMOTD ( "bravo.gameblade.net" , 4012 ) ; ServerSelector . SingleServer plots = new ServerSelector . SingleServer ( new ItemStack ( Material . GRASS ) , 4 , ( ( ChatColor . GREEN ) + "Creative<seq2seq4repair_space>Plots" ) , "plots" , "GB<seq2seq4repair_space>Plots" , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "Build<seq2seq4repair_space>what<seq2seq4repair_space>you<seq2seq4repair_space>want<seq2seq4repair_space>in<seq2seq4repair_space>your<seq2seq4repair_space>own<seq2seq4repair_space>plot!" ) ) ; ServerSelector . SingleServer me = new ServerSelector . SingleServer ( new ItemStack ( Material . IRON_BOOTS ) , 5 , ( ( ( ( ChatColor . RED ) + "Mirrors" ) + ( ChatColor . WHITE ) ) + "<seq2seq4repair_space>Edge" ) , "mirrorsedge1" , "GB<seq2seq4repair_space>MirrorsEdge" , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "The<seq2seq4repair_space>famous<seq2seq4repair_space>parkour<seq2seq4repair_space>game<seq2seq4repair_space>meets" ) , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "Minecraft,<seq2seq4repair_space>including<seq2seq4repair_space>a<seq2seq4repair_space>storyline!" ) ) ; ServerSelector . SingleServer survival = new ServerSelector . SingleServer ( new ItemStack ( Material . DIAMOND_SWORD ) , 6 , ( ( ChatColor . GOLD ) + "Survival" ) , "survival1" , "GB<seq2seq4repair_space>Survival" , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "Survival<seq2seq4repair_space>Minecraft" ) , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "Build,<seq2seq4repair_space>explore<seq2seq4repair_space>and<seq2seq4repair_space>battle<seq2seq4repair_space>with<seq2seq4repair_space>friends!" ) ) ; ServerSelector . MultipleServer ctw = new ServerSelector . MultipleServer ( new ItemStack ( Material . WOOL , 1 , ( ( byte ) ( 3 ) ) ) , 11 , 9 , ( ( ChatColor . BLUE ) + "Race<seq2seq4repair_space>For<seq2seq4repair_space>The<seq2seq4repair_space>Wool" ) , "GB<seq2seq4repair_space>RFTW" , ( ( ( ( ChatColor . AQUA ) + "" ) + ( ChatColor . ITALIC ) ) + "Race<seq2seq4repair_space>to<seq2seq4repair_space>be<seq2seq4repair_space>the<seq2seq4repair_space>first<seq2seq4repair_space>to<seq2seq4repair_space>collect<seq2seq4repair_space>the<seq2seq4repair_space>wool!" ) ) ;

Fix:
ServerSelector . MultipleServer mta = new ServerSelector . MultipleServer ( new ItemStack ( Material . IRON_SWORD ) , 2 , 9 , ( ( ChatColor . RED ) + "MineTheftAuto" ) , "GB<seq2seq4repair_space>MTA" , ( ( ( ( ChatColor . GOLD ) + "" ) + ( ChatColor . ITALIC ) ) + "Grand<seq2seq4repair_space>Theft<seq2seq4repair_space>Auto<seq2seq4repair_space>in<seq2seq4repair_space>Minecraft!" ) ) ;