Buggy code:
public class AdministrationCommands { private final VanillaPlugin plugin = VanillaPlugin . getInstance ( ) ; private final VanillaConfiguration config = plugin . getConfig ( ) ; @ Command ( aliases = { "time" } , usage = "<add|set><seq2seq4repair_space><0-24000|day|night|dawn|dusk><seq2seq4repair_space>[world]" , desc = "Set<seq2seq4repair_space>the<seq2seq4repair_space>time<seq2seq4repair_space>of<seq2seq4repair_space>the<seq2seq4repair_space>server" , min = 2 , max = 3 ) public void time ( CommandContext args , CommandSource source ) throws CommandException { } @ Command ( aliases = { "gamemode" , "gm" } , usage = "[player]<seq2seq4repair_space><0|1|survival|creative><seq2seq4repair_space>(0<seq2seq4repair_space>=<seq2seq4repair_space>SURVIVAL,<seq2seq4repair_space>1<seq2seq4repair_space>=<seq2seq4repair_space>CREATIVE)" , desc = "Change<seq2seq4repair_space>a<seq2seq4repair_space>player's<seq2seq4repair_space>game<seq2seq4repair_space>mode" , min = 1 , max = 2 ) @ CommandPermissions ( "vanilla.command.gamemode" ) public void gamemode ( CommandContext args , CommandSource source ) throws CommandException { } @ Command ( aliases = "xp" , usage = "[player]<seq2seq4repair_space><amount>" , desc = "Give//take<seq2seq4repair_space>experience<seq2seq4repair_space>from<seq2seq4repair_space>a<seq2seq4repair_space>player" , max = 2 ) @ CommandPermissions ( "vanilla.command.xp" ) public void xp ( CommandContext args , CommandSource source ) throws CommandException { } @ Command ( aliases = "weather" , usage = "[world]<seq2seq4repair_space><0|1|2><seq2seq4repair_space>(0<seq2seq4repair_space>=<seq2seq4repair_space>CLEAR,<seq2seq4repair_space>1<seq2seq4repair_space>=<seq2seq4repair_space>RAIN//SNOW,<seq2seq4repair_space>2<seq2seq4repair_space>=<seq2seq4repair_space>THUNDERSTORM)" , desc = "Changes<seq2seq4repair_space>the<seq2seq4repair_space>weather" , min = 1 , max = 2 ) @ CommandPermissions ( "vanilla.command.weather" ) public void weather ( CommandContext args , CommandSource source ) throws CommandException { } <START_BUG> @ Command ( aliases = "debug" , usage = "[type]<seq2seq4repair_space>(//resend<seq2seq4repair_space>//resendall)" , desc = "Debug<seq2seq4repair_space>commands" , max = 1 ) <END_BUG> public void debug ( CommandContext args , CommandSource source ) throws CommandException { Player player = null ; if ( source instanceof Player ) { player = ( ( Player ) ( source ) ) ; } else { player = Spout . getGame ( ) . getPlayer ( args . getString ( 1 , "" ) , true ) ; if ( player == null ) { source . sendMessage ( "Must<seq2seq4repair_space>be<seq2seq4repair_space>a<seq2seq4repair_space>player<seq2seq4repair_space>or<seq2seq4repair_space>send<seq2seq4repair_space>player<seq2seq4repair_space>name<seq2seq4repair_space>in<seq2seq4repair_space>arguments" ) ; return ; } } if ( args . getString ( 0 , "" ) . contains ( "resendall" ) ) { NetworkSynchronizer network = player . getNetworkSynchronizer ( ) ; Set < Chunk > chunks = network . getActiveChunks ( ) ; for ( Chunk c : chunks ) { network . sendChunk ( c ) ; } source . sendMessage ( "All<seq2seq4repair_space>chunks<seq2seq4repair_space>resent" ) ; } else if ( args . getString ( 0 , "" ) . contains ( "resend" ) ) { player . getNetworkSynchronizer ( ) . sendChunk ( player . getEntity ( ) . getChunk ( ) ) ; source . sendMessage ( "Chunk<seq2seq4repair_space>resent" ) ; } } }

Fix:
@ Command ( aliases = "debug" , usage = "[type]<seq2seq4repair_space>(//resend<seq2seq4repair_space>//resendall)" , desc = "Debug<seq2seq4repair_space>commands" , max = 2 )