Buggy code:
public class Yahtzee { private JFrame mainFrame ; private JPanel dicePanel ; private JPanel rollPanel ; private JPanel gamePanel ; private JPanel column1 ; private JPanel column2 ; private JButton rollButton ; private JButton numberOfTurns ; private JButton rolledTimes ; private JButton [ ] scoreButton ; private JTextField [ ] scoreField ; private JButton ruleButton ; private JLabel blank ; private YahtzeeDie [ ] dice ; private Player [ ] players ; private final String [ ] scoreName = new String [ ] { "Aces" , "Twos" , "Threes" , "Fours" , "Fives" , "Sixes" , "3<seq2seq4repair_space>of<seq2seq4repair_space>a<seq2seq4repair_space>Kind" , "4<seq2seq4repair_space>of<seq2seq4repair_space>a<seq2seq4repair_space>Kind" , "Full<seq2seq4repair_space>House" , "Small<seq2seq4repair_space>Straight" , "Large<seq2seq4repair_space>Straight" , "Yahtzee!" , "Chance" , "Subtotal" , "Bonus" , "Subtotal" , "Total<seq2seq4repair_space>Score" } ; private int [ ] occurrence = new int [ ] { 0 , 0 , 0 , 0 , 0 , 0 } ; private int playAgain ; private int whoseTurn ; private int topScore ; private final int numDie = 5 ; private String winner ; private Queue < HighScore > highScoreList ; private HighScore [ ] highscore ; private Music music = new Music ( ) ; private String rules ; private int score ; public Yahtzee ( ) throws Exception { } public void build ( ) throws Exception { } public void buildPanel ( ) { } public JButton makeButton ( String name , JPanel back , boolean edit ) { } public JButton makeRuleButton ( String name , JPanel back , boolean edit ) { } public JTextField makeField ( JPanel back ) { } public void buildMusic ( Boolean x ) { } private class ButtonAction implements ActionListener { @ Override public void actionPerformed ( ActionEvent e ) { } } private class RuleAction implements ActionListener { @ Override public void actionPerformed ( ActionEvent e ) { } } public void pickType ( int arrayPos , boolean click ) { } public void scoreNum ( int face , boolean click ) { } public void ofAKind ( int face , int arrayPos , boolean click ) { } public void fullHouse ( int arrayPos , boolean click ) { } public void straight ( int arrayPos , boolean click ) { } public void yahtzee ( int arrayPos , boolean click ) { } public int countAllDie ( ) { } public void used ( int arrayPos , boolean click ) { } public void displayAnswer ( int pos , int score , boolean click , boolean leftSide ) { } public void diceOccurence ( ) { } public void resetDice ( ) throws Exception { } public void switchPlayers ( ) { } public void onTheLeft ( int _score , boolean _leftSide ) { if ( _leftSide ) { int leftsubTotal = players [ whoseTurn ] . calculateSubtotal ( _score , 13 ) ; scoreField [ 13 ] . setText ( ( "<seq2seq4repair_space>" + leftsubTotal ) ) ; <START_BUG> if ( leftsubTotal > 63 ) { <END_BUG> players [ whoseTurn ] . scoreObj [ 14 ] . value = 35 ; } scoreField [ 14 ] . setText ( ( "<seq2seq4repair_space>" + ( players [ whoseTurn ] . scoreObj [ 14 ] . value ) ) ) ; } else { int rsub = players [ whoseTurn ] . calculateSubtotal ( _score , 15 ) ; scoreField [ 15 ] . setText ( ( "<seq2seq4repair_space>" + rsub ) ) ; } scoreField [ 16 ] . setText ( ( "<seq2seq4repair_space>" + ( players [ whoseTurn ] . grandTotal ( ) ) ) ) ; } public void displayScores ( ) { } public void gameSetup ( ) throws Exception { } public void resetBoard ( ) { } public int whoWon ( ) { } public void gameReset ( ) throws Exception { } public Boolean readHighScore ( String __file ) throws Exception { } public void writeHighScore ( String __file , String fileInfo ) { } public String highScore ( Queue < HighScore > highScore ) { } public void Sort ( HighScore [ ] x ) { } }

Fix:
if ( leftsubTotal > 62 ) {