Buggy code:
public class PlayerListener implements Listener { @ EventHandler ( priority = EventPriority . HIGHEST ) public void onTeleport ( PlayerTeleportEvent e ) { } @ EventHandler public void onDisconnect ( PlayerQuitEvent e ) { } @ EventHandler public void onKick ( PlayerToggleFlightEvent e ) { } @ EventHandler public void onKick ( PlayerKickEvent e ) { } public static boolean nearWeb ( Location loc ) { } @ SuppressWarnings ( "deprecation" ) @ EventHandler public void onMove ( PlayerMoveEvent e ) { } private boolean nearishWeb ( Location loc ) { } @ SuppressWarnings ( "deprecation" ) private void fixBlock ( Player p , Location loc ) { } @ EventHandler public void onFood ( FoodLevelChangeEvent e ) { } @ EventHandler ( priority = EventPriority . MONITOR ) public void onJoin ( PlayerJoinEvent e ) { } @ EventHandler ( priority = EventPriority . HIGHEST ) public void onSpawn ( PlayerRespawnEvent e ) { } @ EventHandler public void onVelocityChange ( PlayerVelocityEvent e ) { } @ EventHandler public void onCommand ( PlayerCommandPreprocessEvent e ) { if ( ( ( e . getMessage ( ) ) == null ) || ( e . getMessage ( ) . equals ( "" ) ) ) { return ; } else if ( e . getMessage ( ) . split ( "<seq2seq4repair_space>" ) [ 0 ] . contains ( ":" ) ) { e . setMessage ( e . getMessage ( ) . substring ( ( ( e . getMessage ( ) . indexOf ( ":" ) ) + 1 ) , e . getMessage ( ) . length ( ) ) ) ; e . getPlayer ( ) . sendMessage ( PERMISSION_COMMAND ) ; return ; } else if ( ( ONE_V_ONE_FIGHT . contains ( e . getPlayer ( ) ) ) && ( ! ( e . getMessage ( ) . toLowerCase ( ) . contains ( "suicide" ) ) ) ) { e . getPlayer ( ) . sendMessage ( ( ( ( Messages . PREFIX ) + ( ChatColor . RED ) ) + "You<seq2seq4repair_space>can't<seq2seq4repair_space>use<seq2seq4repair_space>that<seq2seq4repair_space>in<seq2seq4repair_space>the<seq2seq4repair_space>arena" ) ) ; e . getPlayer ( ) . sendMessage ( HINT_SUICIDE ) ; e . setCancelled ( true ) ; return ; } else <START_BUG> if ( ( ! ( TP_AROUND_PLOT . contains ( e . getPlayer ( ) ) ) ) && ( ( e . getMessage ( ) . contains ( "p<seq2seq4repair_space>home" ) ) || ( e . getMessage ( ) . contains ( "plotme<seq2seq4repair_space>home" ) ) ) ) { <END_BUG> e . setCancelled ( true ) ; TpCountdown . teleport ( e . getPlayer ( ) , "p<seq2seq4repair_space>home" ) ; } else if ( ( ( e . getMessage ( ) . contains ( "f<seq2seq4repair_space>ally" ) ) || ( e . getMessage ( ) . contains ( "faction<seq2seq4repair_space>ally" ) ) ) || ( e . getMessage ( ) . contains ( "factions<seq2seq4repair_space>ally" ) ) ) { e . getPlayer ( ) . sendMessage ( ( ( ChatColor . DARK_RED ) + "WARNING:<seq2seq4repair_space>Faction<seq2seq4repair_space>Allys<seq2seq4repair_space>can<seq2seq4repair_space>open<seq2seq4repair_space>doors//levers//buttons<seq2seq4repair_space>in<seq2seq4repair_space>your<seq2seq4repair_space>land!<seq2seq4repair_space>Only<seq2seq4repair_space>ally<seq2seq4repair_space>people<seq2seq4repair_space>you<seq2seq4repair_space>100%<seq2seq4repair_space>Trust!" ) ) ; } } @ EventHandler public void onFish ( PlayerFishEvent e ) { } @ SuppressWarnings ( "deprecation" ) @ EventHandler public void onPlayerEntityInteract ( PlayerInteractEntityEvent e ) { } @ EventHandler public void onTalk ( AsyncPlayerChatEvent e ) { } @ EventHandler ( priority = EventPriority . HIGHEST , ignoreCancelled = true ) public void onPlayerChangedWorldEvent ( PlayerChangedWorldEvent e ) { } }

Fix:
if ( ( ! ( TP_AROUND_PLOT . contains ( e . getPlayer ( ) ) ) ) && ( ( ( ( e . getMessage ( ) . contains ( "p<seq2seq4repair_space>home" ) ) || ( e . getMessage ( ) . contains ( "plotme<seq2seq4repair_space>home" ) ) ) || ( e . getMessage ( ) . contains ( "p<seq2seq4repair_space>h" ) ) ) || ( e . getMessage ( ) . contains ( "plotme<seq2seq4repair_space>h" ) ) ) ) {