Program: 49885
Project: 49885
Buggy source:
public void boardRefresh(Board[] boards){
  refreshSquares(boards);
  Piece objectivePiece=getGame().isBlackMove() ? getGame().getBlackRules().objectivePiece(true) : getGame().getWhiteRules().objectivePiece(false);
  if (objectivePiece != null && objectivePiece.isInCheck()) {
    mInCheckLabel.setVisible(true);
    if (getGame().getBlackRules().objectivePiece(true).isInCheck())     mInCheckLabel.setBorder(BorderFactory.createTitledBorder(Messages.getString("String_Node_Str")));
 else     mInCheckLabel.setBorder(BorderFactory.createTitledBorder(Messages.getString("String_Node_Str")));
    for (    Piece piece : getGame().getThreats(objectivePiece))     piece.getSquare().setColor(Color.red);
  }
 else {
    mInCheckLabel.setVisible(false);
  }
  int index=0;
  Piece[] blackCapturedPieces=getGame().getCapturedPieces(true);
  for (int i=mWhiteCapturesJail.getMaxRow(); i >= 1; i--) {
    for (int j=1; j <= mWhiteCapturesJail.getMaxCol(); j++) {
      if (blackCapturedPieces != null && index < blackCapturedPieces.length) {
        mWhiteCapturesJail.getSquare(i,j).setPiece(blackCapturedPieces[index]);
        index++;
      }
      mWhiteCapturesJail.getSquare(i,j).refreshJail();
    }
  }
  index=0;
  Piece[] whiteCapturedPieces=getGame().getCapturedPieces(false);
  for (int i=mBlackCapturesJail.getMaxRow(); i >= 1; i--) {
    for (int j=1; j <= mBlackCapturesJail.getMaxCol(); j++) {
      if (whiteCapturedPieces != null && index < whiteCapturedPieces.length) {
        mBlackCapturesJail.getSquare(i,j).setPiece(whiteCapturedPieces[index]);
        index++;
      }
      mBlackCapturesJail.getSquare(i,j).refreshJail();
    }
  }
  mWhiteLabel.setBackground(getGame().isBlackMove() ? null : Square.HIGHLIGHT_COLOR);
  mWhiteLabel.setForeground(getGame().isBlackMove() ? Color.black : Color.white);
  mBlackLabel.setBackground(getGame().isBlackMove() ? Square.HIGHLIGHT_COLOR : null);
  mBlackLabel.setForeground(getGame().isBlackMove() ? Color.white : Color.black);
}

Fixed version (ground truth):
public void boardRefresh(Board[] boards){
  refreshSquares(boards);
  Piece objectivePiece=getGame().isBlackMove() ? getGame().getBlackRules().objectivePiece(true) : getGame().getWhiteRules().objectivePiece(false);
  if (objectivePiece != null && objectivePiece.isInCheck()) {
    mInCheckLabel.setVisible(true);
    if (getGame().getBlackRules().objectivePiece(true).isInCheck())     mInCheckLabel.setBorder(BorderFactory.createTitledBorder(Messages.getString("String_Node_Str")));
 else     mInCheckLabel.setBorder(BorderFactory.createTitledBorder(Messages.getString("String_Node_Str")));
    for (    Piece piece : getGame().getThreats(objectivePiece))     piece.getSquare().setColor(Color.red);
  }
 else {
    mInCheckLabel.setVisible(false);
  }
  int index=0;
  Piece[] blackCapturedPieces=getGame().getCapturedPieces(true);
  for (int i=mWhiteCapturesJail.getMaxRow(); i >= 1; i--) {
    for (int j=1; j <= mWhiteCapturesJail.getMaxCol(); j++) {
      if (blackCapturedPieces != null && index < blackCapturedPieces.length) {
        mWhiteCapturesJail.getSquare(i,j).setPiece(blackCapturedPieces[index]);
        index++;
      }
 else {
        mWhiteCapturesJail.getSquare(i,j).setPiece(null);
      }
      mWhiteCapturesJail.getSquare(i,j).refreshJail();
    }
  }
  index=0;
  Piece[] whiteCapturedPieces=getGame().getCapturedPieces(false);
  for (int i=mBlackCapturesJail.getMaxRow(); i >= 1; i--) {
    for (int j=1; j <= mBlackCapturesJail.getMaxCol(); j++) {
      if (whiteCapturedPieces != null && index < whiteCapturedPieces.length) {
        mBlackCapturesJail.getSquare(i,j).setPiece(whiteCapturedPieces[index]);
        index++;
      }
 else {
        mWhiteCapturesJail.getSquare(i,j).setPiece(null);
      }
      mBlackCapturesJail.getSquare(i,j).refreshJail();
    }
  }
  mWhiteLabel.setBackground(getGame().isBlackMove() ? null : Square.HIGHLIGHT_COLOR);
  mWhiteLabel.setForeground(getGame().isBlackMove() ? Color.black : Color.white);
  mBlackLabel.setBackground(getGame().isBlackMove() ? Square.HIGHLIGHT_COLOR : null);
  mBlackLabel.setForeground(getGame().isBlackMove() ? Color.white : Color.black);
}