Program: 40488
Project: 40488
Buggy source:
public void generateCPUScript(){
  String difficulty="String_Node_Str";
  this.cpuCommands=new ArrayList<>();
  boolean choose=getRandomBoolean();
switch (difficulty) {
case "String_Node_Str":
{
      if (choose) {
        ArrayList<Check> checksForApproach=new ArrayList<>();
        ArrayList<Check> checksForAttack=new ArrayList<>();
        ArrayList<Check> checksForHeal=new ArrayList<>();
        checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
        this.cpuCommands.add(approach);
        checksForAttack.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
        checksForAttack.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
        this.cpuCommands.add(attack);
        checksForHeal.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.LESS_THAN));
        ScriptCommand heal=new ScriptCommand(checksForAttack,Command.HEAL);
        this.cpuCommands.add(heal);
      }
 else {
        ArrayList<Check> checksForApproach=new ArrayList<>();
        ArrayList<Check> checksForAttack=new ArrayList<>();
        checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
        this.cpuCommands.add(approach);
        checksForAttack.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),Data.DISTANCE_FROM_OPPONENT.text(),Operator.EQUALS));
        ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
        this.cpuCommands.add(attack);
      }
    }
case "String_Node_Str":
{
    if (choose) {
      ArrayList<Check> checksForApproach=new ArrayList<>();
      ArrayList<Check> checksForAttack=new ArrayList<>();
      ArrayList<Check> checksForEvade=new ArrayList<>();
      checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
      checksForApproach.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
      ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
      this.cpuCommands.add(approach);
      checksForAttack.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
      ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
      this.cpuCommands.add(attack);
      checksForEvade.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.LESS_THAN));
      ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
      this.cpuCommands.add(evade);
    }
 else {
      ArrayList<Check> checksForAttack=new ArrayList<>();
      ArrayList<Check> checksForEvade=new ArrayList<>();
      checksForAttack.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.EQUALS));
      ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
      this.cpuCommands.add(attack);
      checksForEvade.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
      ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
      this.cpuCommands.add(evade);
    }
  }
case "String_Node_Str":
{
  if (choose) {
    ArrayList<Check> checksForEvade1=new ArrayList<>();
    ArrayList<Check> checksForApproach=new ArrayList<>();
    ArrayList<Check> checksForAttack=new ArrayList<>();
    ArrayList<Check> checksForEvade2=new ArrayList<>();
    ArrayList<Check> checksForHeal=new ArrayList<>();
    checksForEvade1.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    checksForEvade1.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand evade=new ScriptCommand(checksForEvade1,Command.EVADE);
    this.cpuCommands.add(evade);
    checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    checksForApproach.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
    this.cpuCommands.add(approach);
    checksForAttack.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
    this.cpuCommands.add(attack);
    checksForEvade2.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.LESS_THAN));
    ScriptCommand evade2=new ScriptCommand(checksForEvade2,Command.EVADE);
    this.cpuCommands.add(evade2);
    checksForHeal.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
    ScriptCommand heal=new ScriptCommand(checksForHeal,Command.HEAL);
    this.cpuCommands.add(heal);
  }
 else {
    ArrayList<Check> checksForApproach=new ArrayList<>();
    ArrayList<Check> checksForEvade=new ArrayList<>();
    ArrayList<Check> checksForHeal=new ArrayList<>();
    ArrayList<Check> checksForAttack=new ArrayList<>();
    checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
    this.cpuCommands.add(approach);
    checksForEvade.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
    this.cpuCommands.add(evade);
    checksForHeal.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.LESS_THAN));
    ScriptCommand heal=new ScriptCommand(checksForAttack,Command.HEAL);
    this.cpuCommands.add(heal);
    checksForAttack.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
    ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
    this.cpuCommands.add(attack);
  }
}
}
}

Fixed version (ground truth):
public void generateCPUScript(){
  String difficulty=engineContext.getDifficulty();
  this.cpuCommands=new ArrayList<>();
  boolean choose=getRandomBoolean();
switch (difficulty) {
case "String_Node_Str":
{
      if (choose) {
        ArrayList<Check> checksForApproach=new ArrayList<>();
        ArrayList<Check> checksForAttack=new ArrayList<>();
        ArrayList<Check> checksForHeal=new ArrayList<>();
        checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
        this.cpuCommands.add(approach);
        checksForAttack.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
        checksForAttack.add(new Check(Data.OPPONENT_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
        this.cpuCommands.add(attack);
        checksForHeal.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.LESS_THAN));
        ScriptCommand heal=new ScriptCommand(checksForAttack,Command.HEAL);
        this.cpuCommands.add(heal);
      }
 else {
        ArrayList<Check> checksForApproach=new ArrayList<>();
        ArrayList<Check> checksForAttack=new ArrayList<>();
        checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
        ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
        this.cpuCommands.add(approach);
        checksForAttack.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),Data.DISTANCE_FROM_OPPONENT.text(),Operator.EQUALS));
        ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
        this.cpuCommands.add(attack);
      }
    }
case "String_Node_Str":
{
    if (choose) {
      ArrayList<Check> checksForApproach=new ArrayList<>();
      ArrayList<Check> checksForAttack=new ArrayList<>();
      ArrayList<Check> checksForEvade=new ArrayList<>();
      checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
      checksForApproach.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
      ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
      this.cpuCommands.add(approach);
      checksForAttack.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
      ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
      this.cpuCommands.add(attack);
      checksForEvade.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.LESS_THAN));
      ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
      this.cpuCommands.add(evade);
    }
 else {
      ArrayList<Check> checksForAttack=new ArrayList<>();
      ArrayList<Check> checksForEvade=new ArrayList<>();
      checksForAttack.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.EQUALS));
      ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
      this.cpuCommands.add(attack);
      checksForEvade.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
      ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
      this.cpuCommands.add(evade);
    }
  }
case "String_Node_Str":
{
  if (choose) {
    ArrayList<Check> checksForEvade1=new ArrayList<>();
    ArrayList<Check> checksForApproach=new ArrayList<>();
    ArrayList<Check> checksForAttack=new ArrayList<>();
    ArrayList<Check> checksForEvade2=new ArrayList<>();
    ArrayList<Check> checksForHeal=new ArrayList<>();
    checksForEvade1.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    checksForEvade1.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand evade=new ScriptCommand(checksForEvade1,Command.EVADE);
    this.cpuCommands.add(evade);
    checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    checksForApproach.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
    this.cpuCommands.add(approach);
    checksForAttack.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
    this.cpuCommands.add(attack);
    checksForEvade2.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.LESS_THAN));
    ScriptCommand evade2=new ScriptCommand(checksForEvade2,Command.EVADE);
    this.cpuCommands.add(evade2);
    checksForHeal.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
    ScriptCommand heal=new ScriptCommand(checksForHeal,Command.HEAL);
    this.cpuCommands.add(heal);
  }
 else {
    ArrayList<Check> checksForApproach=new ArrayList<>();
    ArrayList<Check> checksForEvade=new ArrayList<>();
    ArrayList<Check> checksForHeal=new ArrayList<>();
    ArrayList<Check> checksForAttack=new ArrayList<>();
    checksForApproach.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand approach=new ScriptCommand(checksForApproach,Command.APPROACH);
    this.cpuCommands.add(approach);
    checksForEvade.add(new Check(Data.DISTANCE_FROM_OPPONENT.text(),"String_Node_Str",Operator.GREATER_THAN));
    ScriptCommand evade=new ScriptCommand(checksForEvade,Command.EVADE);
    this.cpuCommands.add(evade);
    checksForHeal.add(new Check(Data.USER_HEALTH.text(),"String_Node_Str",Operator.LESS_THAN));
    ScriptCommand heal=new ScriptCommand(checksForAttack,Command.HEAL);
    this.cpuCommands.add(heal);
    checksForAttack.add(new Check("String_Node_Str","String_Node_Str",Operator.EQUALS));
    ScriptCommand attack=new ScriptCommand(checksForAttack,Command.ATTACK);
    this.cpuCommands.add(attack);
  }
}
}
}