Program: 31598
Project: 31598
Buggy source:
@Override public void onDraw(Canvas canvas){
  super.onDraw(canvas);
  path=new Path();
  path1=new Path();
  path2=new Path();
  path3=new Path();
  count=count + 0.5;
  int retval=Double.compare(count,360.00);
  if (retval > 0) {
  }
 else   if (retval < 0) {
  }
 else {
    count=0;
  }
  float X1=(float)(90 * Math.cos(Math.toRadians(0 + (0.222 * count))) + X);
  float Y1=((float)(50 * Math.sin(Math.toRadians(0 + (0.222 * count))) + Y));
  float P1X=(float)(90 * Math.cos(Math.toRadians(80 + (0.111 * count))) + X);
  float P1Y=((float)(50 * Math.sin(Math.toRadians(80 + (0.111 * count))) + Y));
  float P2X=(float)(90 * Math.cos(Math.toRadians(120 + (0.222 * count))) + X);
  float P2Y=((float)((50 + (0.111 * count)) * Math.sin(Math.toRadians(120 + (0.222 * count))) + Y));
  float P3X=(float)(90 * Math.cos(Math.toRadians(200 + (0.222 * count))) + X);
  float P3Y=((float)(90 * Math.sin(Math.toRadians(200 + (0.222 * count))) + Y));
  float P4X=(float)(90 * Math.cos(Math.toRadians(280 + (0.222 * count))) + X);
  float P4Y=((float)(90 * Math.sin(Math.toRadians(280 + (0.222 * count))) + Y));
  path.moveTo(X1,Y1);
  PointF P1c1=calculateTriangle(X1,Y1,P1X,P1Y,true,count);
  PointF P1c2=calculateTriangle(X1,Y1,P1X,P1Y,false,count);
  PointF P2c1=calculateTriangle(P1X,P1Y,P2X,P2Y,true,count);
  PointF P2c2=calculateTriangle(P1X,P1Y,P2X,P2Y,false,count);
  PointF P3c1=calculateTriangle(P2X,P2Y,P3X,P3Y,true,count);
  PointF P3c2=calculateTriangle(P2X,P2Y,P3X,P3Y,false,count);
  PointF P4c1=calculateTriangle(P3X,P3Y,P4X,P4Y,true,count);
  PointF P4c2=calculateTriangle(P3X,P3Y,P4X,P4Y,false,count);
  PointF P5c1=calculateTriangle(P4X,P4Y,X1,Y1,true,count);
  PointF P5c2=calculateTriangle(P4X,P4Y,X1,Y1,false,count);
  path.moveTo(X1,Y1);
  path.cubicTo(P1c1.x,P1c1.y,P1c2.x,P1c2.y,P1X,P1Y);
  path.cubicTo(P2c1.x,P2c1.y,P2c2.x,P2c2.y,P2X,P2Y);
  path.cubicTo(P3c1.x,P3c1.y,P3c2.x,P3c2.y,P3X,P3Y);
  path.cubicTo(P4c1.x,P4c1.y,P4c2.x,P4c2.y,P4X,P4Y);
  path.cubicTo(P5c1.x,P5c1.y,P5c2.x,P5c2.y,X1,Y1);
  paint.setColor(Color.WHITE);
  paint.setStyle(Paint.Style.FILL);
  canvas.drawPath(path,paint);
  paint.setColor(Color.BLACK);
  paint.setStyle(Paint.Style.STROKE);
  canvas.drawPath(path,paint);
  if (drop1) {
    path1=new Path();
    if (x1 == 0) {
      x1=(int)P1c2.x + 10;
    }
    if (y1 == 0) {
      float value=(int)P1c2.y - ((P1c1.y + P1Y) / 2);
      y1=(int)(P1c2.y - value / 2) + 15;
    }
    path1.moveTo(x1,y1);
    path1.addArc(new RectF(x1 - 5,(y1 - 5) + m,x1 + 5,y1 + 5 + m),180,-180);
    path1.lineTo(x1,(y1 - 10) + m);
    path1.close();
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop2=true;
      drop1=false;
      drop3=false;
    }
  }
  if (drop2) {
    path1=new Path();
    if (x2 == 0) {
      x2=(int)P2c2.x + 10;
    }
    if (y2 == 0) {
      float value=(int)P2c2.y - ((P2c1.y + P2Y) / 2);
      y2=(int)(P2c2.y - value / 2) + 10;
    }
    path1.moveTo(x2,y2);
    path1.addArc(new RectF(x2 - 5,(y2 - 5) + m,x2 + 5,y2 + 5 + m),180,-180);
    path1.lineTo(x2,(y2 - 10) + m);
    path1.close();
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop1=false;
      drop2=false;
      drop3=true;
    }
  }
  if (drop3) {
    path1=new Path();
    if (x3 == 0) {
      x3=(x1 + x2) / 2 + 10;
    }
    if (y3 == 0) {
      y3=(y1 + y2) / 2 + 10;
    }
    path1.moveTo(x3,y3);
    path1.addArc(new RectF(x3 - 5,(y3 - 5) + m,x3 + 5,y3 + 5 + m),180,-180);
    path1.lineTo(x3,(y3 - 10) + m);
    path1.close();
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop1=true;
      drop2=false;
      drop3=false;
    }
  }
  invalidate();
}

Fixed version (ground truth):
@Override public void onDraw(Canvas canvas){
  super.onDraw(canvas);
  path=new Path();
  path1=new Path();
  path2=new Path();
  path3=new Path();
  count=count + 0.5;
  int retval=Double.compare(count,360.00);
  if (retval > 0) {
  }
 else   if (retval < 0) {
  }
 else {
    count=0;
  }
  float X1=(float)(90 * Math.cos(Math.toRadians(0 + (0.222 * count))) + X);
  float Y1=((float)(50 * Math.sin(Math.toRadians(0 + (0.222 * count))) + Y));
  float P1X=(float)(90 * Math.cos(Math.toRadians(80 + (0.111 * count))) + X);
  float P1Y=((float)(50 * Math.sin(Math.toRadians(80 + (0.111 * count))) + Y));
  float P2X=(float)(90 * Math.cos(Math.toRadians(120 + (0.222 * count))) + X);
  float P2Y=((float)((50 + (0.111 * count)) * Math.sin(Math.toRadians(120 + (0.222 * count))) + Y));
  float P3X=(float)(90 * Math.cos(Math.toRadians(200 + (0.222 * count))) + X);
  float P3Y=((float)(90 * Math.sin(Math.toRadians(200 + (0.222 * count))) + Y));
  float P4X=(float)(90 * Math.cos(Math.toRadians(280 + (0.222 * count))) + X);
  float P4Y=((float)(90 * Math.sin(Math.toRadians(280 + (0.222 * count))) + Y));
  path.moveTo(X1,Y1);
  PointF P1c1=calculateTriangle(X1,Y1,P1X,P1Y,true,count);
  PointF P1c2=calculateTriangle(X1,Y1,P1X,P1Y,false,count);
  PointF P2c1=calculateTriangle(P1X,P1Y,P2X,P2Y,true,count);
  PointF P2c2=calculateTriangle(P1X,P1Y,P2X,P2Y,false,count);
  PointF P3c1=calculateTriangle(P2X,P2Y,P3X,P3Y,true,count);
  PointF P3c2=calculateTriangle(P2X,P2Y,P3X,P3Y,false,count);
  PointF P4c1=calculateTriangle(P3X,P3Y,P4X,P4Y,true,count);
  PointF P4c2=calculateTriangle(P3X,P3Y,P4X,P4Y,false,count);
  PointF P5c1=calculateTriangle(P4X,P4Y,X1,Y1,true,count);
  PointF P5c2=calculateTriangle(P4X,P4Y,X1,Y1,false,count);
  path.moveTo(X1,Y1);
  path.cubicTo(P1c1.x,P1c1.y,P1c2.x,P1c2.y,P1X,P1Y);
  path.cubicTo(P2c1.x,P2c1.y,P2c2.x,P2c2.y,P2X,P2Y);
  path.cubicTo(P3c1.x,P3c1.y,P3c2.x,P3c2.y,P3X,P3Y);
  path.cubicTo(P4c1.x,P4c1.y,P4c2.x,P4c2.y,P4X,P4Y);
  path.cubicTo(P5c1.x,P5c1.y,P5c2.x,P5c2.y,X1,Y1);
  paint.setColor(Color.WHITE);
  paint.setStyle(Paint.Style.FILL);
  canvas.drawPath(path,paint);
  paint.setColor(Color.BLACK);
  paint.setStyle(Paint.Style.STROKE);
  canvas.drawPath(path,paint);
  if (drop1) {
    path1=new Path();
    if (x1 == 0) {
      x1=(int)P1c2.x + 10;
    }
    if (y1 == 0) {
      float value=(int)P1c2.y - ((P1c1.y + P1Y) / 2);
      y1=(int)(P1c2.y - value / 2) + 15;
    }
    path1.moveTo(x1,y1);
    path1.addArc(new RectF(x1 - 5,(y1 - 5) + m,x1 + 5,y1 + 5 + m),180,-180);
    path1.lineTo(x1,(y1 - 10) + m);
    path1.close();
    paint1.setStyle(Paint.Style.FILL);
    canvas.drawPath(path1,paint1);
    paint1.setStyle(Paint.Style.STROKE);
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop2=true;
      drop1=false;
      drop3=false;
    }
  }
  if (drop2) {
    path1=new Path();
    if (x2 == 0) {
      x2=(int)P2c2.x + 10;
    }
    if (y2 == 0) {
      float value=(int)P2c2.y - ((P2c1.y + P2Y) / 2);
      y2=(int)(P2c2.y - value / 2) + 10;
    }
    path1.moveTo(x2,y2);
    path1.addArc(new RectF(x2 - 5,(y2 - 5) + m,x2 + 5,y2 + 5 + m),180,-180);
    path1.lineTo(x2,(y2 - 10) + m);
    path1.close();
    paint1.setStyle(Paint.Style.FILL);
    canvas.drawPath(path1,paint1);
    paint1.setStyle(Paint.Style.STROKE);
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop1=false;
      drop2=false;
      drop3=true;
    }
  }
  if (drop3) {
    path1=new Path();
    if (x3 == 0) {
      x3=(x1 + x2) / 2 + 10;
    }
    if (y3 == 0) {
      y3=(y1 + y2) / 2 + 10;
    }
    path1.moveTo(x3,y3);
    path1.addArc(new RectF(x3 - 5,(y3 - 5) + m,x3 + 5,y3 + 5 + m),180,-180);
    path1.lineTo(x3,(y3 - 10) + m);
    path1.close();
    paint1.setStyle(Paint.Style.FILL);
    canvas.drawPath(path1,paint1);
    paint1.setStyle(Paint.Style.STROKE);
    canvas.drawPath(path1,paint1);
    m=m + 2.5f;
    if (m == 100) {
      m=0;
      path1.reset();
      path1.moveTo(0,0);
      drop1=true;
      drop2=false;
      drop3=false;
    }
  }
  invalidate();
}