Program: 84676
Project: 84676
Buggy source:
@Override public void onManagedUpdate(final float pSecondsElapsed){
  if ((base.mLightningBolt == true) && (this.mX <= base.mLightningBoltX + 50) && (this.mX >= base.mLightningBoltX - 50)&& (this.mY >= base.mLightningBoltY - 70)&& (this.mY <= base.mLightningBoltY + 70)) {
    this.EnemyHurtFace(1000);
  }
  if (isEnemyDead()) {
    if (this.mSetDeathAnimation == false) {
      this.stopAnimation();
      this.mPhysicsHandler.setEnabled(false);
      this.base.sm.GameScreen.unregisterTouchArea(this);
      this.animate(new long[]{200,200,200},new int[]{6,7,8},0);
      this.lastSetAnimation=3;
      this.mSetDeathAnimation=true;
      base.splat.play();
    }
 else     if (this.isAnimationRunning() == false) {
      base.sMoney+=this.mCashWorth;
      base.mMoneyEarned+=this.mCashWorth;
      base.updateCashValue();
      base.sKillCount++;
      base.mOnScreenEnemies--;
      int randomChance=MathUtils.random(1,5);
      if (randomChance == 3) {
        Sprite mMana=new Mana(this.mX,this.mY,base.getManaTextureRegion(),base);
        base.sm.GameScreen.attachChild(mMana);
        base.sm.GameScreen.registerTouchArea(mMana);
      }
      final EntityDetachRunnablePoolItem pPoolItem=base.sRemoveStuff.obtainPoolItem();
      pPoolItem.set(this,this.getParent());
      base.sRemoveStuff.postPoolItem(pPoolItem);
      base.AchieveTracker.firstKill();
    }
  }
 else {
    if (this.mTripping) {
      if (this.lastSetAnimation != 5) {
        this.animate(new long[]{150,150,250,150,150},new int[]{9,10,11,10,9},0);
        this.lastSetAnimation=5;
        base.hurt.play();
        base.sm.GameScreen.unregisterTouchArea(this);
      }
 else       if (this.isAnimationRunning() == false) {
        this.mTripping=false;
        this.mPhysicsHandler.setEnabled(true);
        base.sm.GameScreen.registerTouchArea(this);
        if (this.mWasAirborne == false) {
          base.AchieveTracker.Trips();
        }
 else         this.mWasAirborne=false;
      }
    }
    if (this.mCanAttackCastle) {
      if (this.getCurrentTileIndex() == 4 && this.mAttackedTheCastle == false) {
        Castle.damageCastle(this.mAttackDamage);
        base.updateCastleHealth();
        this.mAttackedTheCastle=true;
        base.attack.play();
      }
      if (this.getCurrentTileIndex() != 4 && this.mAttackedTheCastle) {
        this.mAttackedTheCastle=false;
      }
    }
    if (this.mPhysicsHandler.isEnabled()) {
      if (this.mIsAirbourne == true) {
        base.sm.GameScreen.unregisterTouchArea(this);
        if (lastSetAnimation != 2) {
          this.animate(new long[]{200,0},6,7,true);
          lastSetAnimation=2;
        }
        if (this.mX > (base.getCameraWidth() - (this.getWidth() / 2))) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.mX=(base.getCameraWidth() - (this.getWidth() / 2));
        }
        if (this.mX < (0.0f - (this.getWidth() / 2))) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition(0.0f - (this.getWidth() / 2),this.mY);
        }
        if (this.mY > this.mInitialY) {
          this.mIsAirbourne=false;
          base.sm.GameScreen.registerTouchArea(this);
          mGroundHitSpeed=this.mPhysicsHandler.getVelocityY();
          EnemySubtractHealth();
          this.mPhysicsHandler.setVelocityY(0.0f);
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition(this.mX,this.mInitialY);
          this.mTripping=true;
          this.mPhysicsHandler.setEnabled(false);
        }
 else         if (this.mY < this.mInitialY) {
          if (this.mY < 0.0f)           if (this.mPhysicsHandler.getVelocityY() < -1000)           this.mPhysicsHandler.setVelocityY(-1000);
          this.mPhysicsHandler.setVelocityY(this.mPhysicsHandler.getVelocityY() + mGravity);
        }
      }
 else {
        if (this.mX < (base.sCastle.getX() - base.sCastle.getWidth() / 6) && this.mY >= this.mInitialY) {
          this.mPhysicsHandler.setVelocityX(mSpeed);
          if (lastSetAnimation != 1) {
            this.animate(new long[]{200,200,200},0,2,true);
            lastSetAnimation=1;
          }
        }
 else         if (this.mX >= (base.sCastle.getX() - base.sCastle.getWidth() / 6)) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition((base.sCastle.getX() - base.sCastle.getWidth() / 6),this.mY);
          if (lastSetAnimation != 4) {
            this.animate(new long[]{200,200,200},3,5,true);
            lastSetAnimation=4;
            this.mCanAttackCastle=true;
          }
        }
        if (this.mY < this.mInitialY) {
          if ((this.mY - this.mPhysicsHandler.getVelocityY() - mGravity) < this.mInitialY) {
            this.mPhysicsHandler.setVelocityY(this.mPhysicsHandler.getVelocityY() + mGravity);
          }
 else {
            this.mPhysicsHandler.setVelocityY(0.0f);
            this.setPosition(this.mX,this.mInitialY);
          }
        }
 else         if (this.mY + this.getHeight() / 2 >= this.mInitialY) {
          this.mPhysicsHandler.setVelocityY(0.0f);
        }
      }
    }
  }
  super.onManagedUpdate(pSecondsElapsed);
}

Fixed version (ground truth):
@Override public void onManagedUpdate(final float pSecondsElapsed){
  if ((base.mLightningBolt == true) && (this.mX <= base.mLightningBoltX + 100) && (this.mX >= base.mLightningBoltX - 100)&& (this.mY >= base.mLightningBoltY - 50)&& (this.mY <= base.mLightningBoltY + 30)) {
    this.EnemyHurtFace(1000);
  }
  if (isEnemyDead()) {
    if (this.mSetDeathAnimation == false) {
      this.stopAnimation();
      this.mPhysicsHandler.setEnabled(false);
      this.base.sm.GameScreen.unregisterTouchArea(this);
      this.animate(new long[]{200,200,200},new int[]{6,7,8},0);
      this.lastSetAnimation=3;
      this.mSetDeathAnimation=true;
      base.splat.play();
    }
 else     if (this.isAnimationRunning() == false) {
      base.sMoney+=this.mCashWorth;
      base.mMoneyEarned+=this.mCashWorth;
      base.updateCashValue();
      base.sKillCount++;
      base.mOnScreenEnemies--;
      int randomChance=MathUtils.random(1,5);
      if (randomChance == 3) {
        Sprite mMana=new Mana(this.mX,this.mY,base.getManaTextureRegion(),base);
        base.sm.GameScreen.attachChild(mMana);
        base.sm.GameScreen.registerTouchArea(mMana);
      }
      final EntityDetachRunnablePoolItem pPoolItem=base.sRemoveStuff.obtainPoolItem();
      pPoolItem.set(this,this.getParent());
      base.sRemoveStuff.postPoolItem(pPoolItem);
      base.AchieveTracker.firstKill();
    }
  }
 else {
    if (this.mTripping) {
      if (this.lastSetAnimation != 5) {
        this.animate(new long[]{150,150,250,150,150},new int[]{9,10,11,10,9},0);
        this.lastSetAnimation=5;
        base.hurt.play();
        base.sm.GameScreen.unregisterTouchArea(this);
      }
 else       if (this.isAnimationRunning() == false) {
        this.mTripping=false;
        this.mPhysicsHandler.setEnabled(true);
        base.sm.GameScreen.registerTouchArea(this);
        if (this.mWasAirborne == false) {
          base.AchieveTracker.Trips();
        }
 else         this.mWasAirborne=false;
      }
    }
    if (this.mCanAttackCastle) {
      if (this.getCurrentTileIndex() == 4 && this.mAttackedTheCastle == false) {
        Castle.damageCastle(this.mAttackDamage);
        base.updateCastleHealth();
        this.mAttackedTheCastle=true;
        base.attack.play();
      }
      if (this.getCurrentTileIndex() != 4 && this.mAttackedTheCastle) {
        this.mAttackedTheCastle=false;
      }
    }
    if (this.mPhysicsHandler.isEnabled()) {
      if (this.mIsAirbourne == true) {
        base.sm.GameScreen.unregisterTouchArea(this);
        if (lastSetAnimation != 2) {
          this.animate(new long[]{200,0},6,7,true);
          lastSetAnimation=2;
        }
        if (this.mX > (base.getCameraWidth() - (this.getWidth() / 2))) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.mX=(base.getCameraWidth() - (this.getWidth() / 2));
        }
        if (this.mX < (0.0f - (this.getWidth() / 2))) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition(0.0f - (this.getWidth() / 2),this.mY);
        }
        if (this.mY > this.mInitialY) {
          this.mIsAirbourne=false;
          base.sm.GameScreen.registerTouchArea(this);
          mGroundHitSpeed=this.mPhysicsHandler.getVelocityY();
          EnemySubtractHealth();
          this.mPhysicsHandler.setVelocityY(0.0f);
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition(this.mX,this.mInitialY);
          this.mTripping=true;
          this.mPhysicsHandler.setEnabled(false);
        }
 else         if (this.mY < this.mInitialY) {
          if (this.mY < 0.0f)           if (this.mPhysicsHandler.getVelocityY() < -1000)           this.mPhysicsHandler.setVelocityY(-1000);
          this.mPhysicsHandler.setVelocityY(this.mPhysicsHandler.getVelocityY() + mGravity);
        }
      }
 else {
        if (this.mX < (base.sCastle.getX() - base.sCastle.getWidth() / 6) && this.mY >= this.mInitialY) {
          this.mPhysicsHandler.setVelocityX(mSpeed);
          if (lastSetAnimation != 1) {
            this.animate(new long[]{200,200,200},0,2,true);
            lastSetAnimation=1;
          }
        }
 else         if (this.mX >= (base.sCastle.getX() - base.sCastle.getWidth() / 6)) {
          this.mPhysicsHandler.setVelocityX(0.0f);
          this.setPosition((base.sCastle.getX() - base.sCastle.getWidth() / 6),this.mY);
          if (lastSetAnimation != 4) {
            this.animate(new long[]{200,200,200},3,5,true);
            lastSetAnimation=4;
            this.mCanAttackCastle=true;
          }
        }
        if (this.mY < this.mInitialY) {
          if ((this.mY - this.mPhysicsHandler.getVelocityY() - mGravity) < this.mInitialY) {
            this.mPhysicsHandler.setVelocityY(this.mPhysicsHandler.getVelocityY() + mGravity);
          }
 else {
            this.mPhysicsHandler.setVelocityY(0.0f);
            this.setPosition(this.mX,this.mInitialY);
          }
        }
 else         if (this.mY + this.getHeight() / 2 >= this.mInitialY) {
          this.mPhysicsHandler.setVelocityY(0.0f);
        }
      }
    }
  }
  super.onManagedUpdate(pSecondsElapsed);
}