Program: 84673
Project: 84673
Buggy source:
@Override public void onUpdate(float pSecondsElapsed){
  if (base.sPreviousWaveNum != base.theWave.getWaveNumber() && base.sKillCount != base.sPreviousKillCount)   if ((base.sKillCount - base.sPreviousKillCount) == base.theWave.getNumberEnemysToSpawn()) {
    base.theWave.mCashAmountItem.setText("String_Node_Str" + base.sMoney);
    base.theWave.mBuyMenuItem.setText("String_Node_Str" + base.sCastle.getCurrentHealth() + "String_Node_Str"+ base.sCastle.getMaxHealth());
    base.sEndWaveActive=true;
    base.sPreviousWaveNum=base.theWave.getWaveNumber();
    base.sPreviousKillCount+=base.theWave.getNumberEnemysToSpawn();
    base.sm.EndWaveScreen();
  }
  if (base.lightning != null)   if (base.lightning.isAnimationRunning() == false) {
    base.sm.GameScreen.detachChild(base.lightning);
    if (base.mLightningBolt == true)     base.sm.GameScreen.registerUpdateHandler(new TimerHandler(1 / 4.0f,true,new ITimerCallback(){
      @Override public void onTimePassed(      TimerHandler pTimerHandler){
        base.sm.GameScreen.unregisterUpdateHandler(pTimerHandler);
        base.mLightningBolt=false;
        base.mLightningBoltX=0;
        base.mLightningBoltY=0;
      }
    }
));
  }
  if (base.mEarthquake == true) {
    base.mEarthquake=false;
    base.mEarthQuaking=true;
    base.sm.GameScreen.registerUpdateHandler(new TimerHandler(1 / 6.0f,new ITimerCallback(){
      @Override public void onTimePassed(      TimerHandler pTimerHandler){
        currentEarthDuration++;
        if (currentEarthDuration >= EarthQuakeDuration) {
          base.sm.GameScreen.unregisterUpdateHandler(pTimerHandler);
          currentEarthDuration=0;
          base.sCamera.setCenter(base.sCamera.getWidth() / 2,base.sCamera.getHeight() / 2);
          base.backgroundSprite1.setPosition(0.0f,0.0f + (base.getCameraHeight() - base.getParallaxLayerBack().getHeight()));
          base.backgroundSprite2.setPosition(0.0f,0.0f + 80);
          base.backgroundSprite3.setPosition(0.0f + 35,0.0f + 62);
          base.mEarthQuaking=false;
        }
 else {
          if (currentEarthDuration % 6 == 0 || currentEarthDuration == 1) {
            if ((base.mana - 500) >= 0) {
              base.mana-=500;
              base.CustomHUD.updateManaValue();
              float theX=MathUtils.random(-10.0f,10.0f);
              float theY=MathUtils.random(-10.0f,10.0f);
              base.sCamera.offsetCenter(theX,theY);
              base.backgroundSprite1.setPosition(base.backgroundSprite1.getX() - theX,base.backgroundSprite1.getY() - theY);
              base.backgroundSprite2.setPosition(base.backgroundSprite2.getX() - theX,base.backgroundSprite2.getY() - theY);
              base.backgroundSprite3.setPosition(base.backgroundSprite3.getX() - theX,base.backgroundSprite3.getY() - theY);
              base.mEarthQuaking=true;
            }
 else {
              base.mEarthQuaking=false;
              currentEarthDuration=EarthQuakeDuration;
            }
          }
 else {
            float theX=MathUtils.random(-10.0f,10.0f);
            float theY=MathUtils.random(-10.0f,10.0f);
            base.sCamera.offsetCenter(theX,theY);
            base.backgroundSprite1.setPosition(base.backgroundSprite1.getX() - theX,base.backgroundSprite1.getY() - theY);
            base.backgroundSprite2.setPosition(base.backgroundSprite2.getX() - theX,base.backgroundSprite2.getY() - theY);
            base.backgroundSprite3.setPosition(base.backgroundSprite3.getX() - theX,base.backgroundSprite3.getY() - theY);
            base.mEarthQuaking=false;
          }
          pTimerHandler.reset();
        }
      }
    }
));
  }
}

Fixed version (ground truth):
@Override public void onUpdate(float pSecondsElapsed){
  if (base.sPreviousWaveNum != base.theWave.getWaveNumber() && base.sKillCount != base.sPreviousKillCount)   if ((base.sKillCount - base.sPreviousKillCount) == base.theWave.getNumberEnemysToSpawn()) {
    base.theWave.mCashAmountItem.setText("String_Node_Str" + base.sMoney);
    base.theWave.mBuyMenuItem.setText("String_Node_Str" + base.sCastle.getCurrentHealth() + "String_Node_Str"+ base.sCastle.getMaxHealth());
    base.sEndWaveActive=true;
    base.sPreviousWaveNum=base.theWave.getWaveNumber();
    base.sPreviousKillCount+=base.theWave.getNumberEnemysToSpawn();
    base.sm.EndWaveScreen();
  }
  if (base.lightning != null)   if (base.lightning.isAnimationRunning() == false) {
    base.sm.GameScreen.detachChild(base.lightning);
    if (base.mLightningBolt == true)     base.sm.GameScreen.registerUpdateHandler(new TimerHandler(1 / 4.0f,true,new ITimerCallback(){
      @Override public void onTimePassed(      TimerHandler pTimerHandler){
        base.sm.GameScreen.unregisterUpdateHandler(pTimerHandler);
        base.mLightningBolt=false;
        base.mLightningBoltX=0;
        base.mLightningBoltY=0;
      }
    }
));
  }
  if (base.mEarthquake == true) {
    base.mEarthquake=false;
    base.mEarthQuaking=true;
    base.sm.GameScreen.registerUpdateHandler(new TimerHandler(1 / 6.0f,new ITimerCallback(){
      @Override public void onTimePassed(      TimerHandler pTimerHandler){
        currentEarthDuration++;
        if (currentEarthDuration >= EarthQuakeDuration) {
          base.sm.GameScreen.unregisterUpdateHandler(pTimerHandler);
          currentEarthDuration=0;
          base.getCamera().setCenter(base.getCameraWidth() / 2,base.getCameraHeight() / 2);
          base.backgroundSprite1.setPosition(0.0f,0.0f + (base.getCameraHeight() - base.getParallaxLayerBack().getHeight()));
          base.backgroundSprite2.setPosition(0.0f,0.0f + 80);
          base.backgroundSprite3.setPosition(0.0f + 35,0.0f + 62);
          base.mEarthQuaking=false;
        }
 else {
          if (currentEarthDuration % 6 == 0 || currentEarthDuration == 1) {
            if ((base.mana - 500) >= 0) {
              base.mana-=500;
              base.CustomHUD.updateManaValue();
              float theX=MathUtils.random(-10.0f,10.0f);
              float theY=MathUtils.random(-10.0f,10.0f);
              base.getCamera().offsetCenter(theX,theY);
              base.backgroundSprite1.setPosition(base.backgroundSprite1.getX() - theX,base.backgroundSprite1.getY() - theY);
              base.backgroundSprite2.setPosition(base.backgroundSprite2.getX() - theX,base.backgroundSprite2.getY() - theY);
              base.backgroundSprite3.setPosition(base.backgroundSprite3.getX() - theX,base.backgroundSprite3.getY() - theY);
              base.mEarthQuaking=true;
            }
 else {
              base.mEarthQuaking=false;
              currentEarthDuration=EarthQuakeDuration;
            }
          }
 else {
            float theX=MathUtils.random(-10.0f,10.0f);
            float theY=MathUtils.random(-10.0f,10.0f);
            base.getCamera().offsetCenter(theX,theY);
            base.backgroundSprite1.setPosition(base.backgroundSprite1.getX() - theX,base.backgroundSprite1.getY() - theY);
            base.backgroundSprite2.setPosition(base.backgroundSprite2.getX() - theX,base.backgroundSprite2.getY() - theY);
            base.backgroundSprite3.setPosition(base.backgroundSprite3.getX() - theX,base.backgroundSprite3.getY() - theY);
            base.mEarthQuaking=false;
          }
          pTimerHandler.reset();
        }
      }
    }
));
  }
}