Program: 45301
Project: 45301
Buggy source:
private void updateGameOver(List<TouchEvent> touchEvents){
  int len=touchEvents.size();
  for (int i=0; i < len; i++) {
    TouchEvent event=touchEvents.get(i);
    if (event.type == TouchEvent.TOUCH_UP) {
      if (event.x >= BUTTON_CANCEL_X && event.x <= BUTTON_CANCEL_X + Assets.BUTTON_WIDTH && event.y >= BUTTON_CANCEL_Y && event.y <= BUTTON_CANCEL_Y + Assets.BUTTON_HEIGHT) {
        if (Settings.soundEnabled)         Assets.click.play(1);
        ((AndroidGame)game).runOnUiThread(new Runnable(){
          @Override public void run(){
            final AlertDialog.Builder alert=new AlertDialog.Builder((MrMunchGame)game);
            final EditText input=new EditText((MrMunchGame)game);
            int maxLength=5;
            InputFilter[] FilterArray=new InputFilter[1];
            FilterArray[0]=new InputFilter.LengthFilter(maxLength);
            input.setFilters(FilterArray);
            alert.setView(input);
            alert.setTitle("String_Node_Str");
            alert.setMessage("String_Node_Str");
            alert.setPositiveButton("String_Node_Str",new DialogInterface.OnClickListener(){
              public void onClick(              DialogInterface dialog,              int whichButton){
                playerName=input.getText().toString().trim();
                playerName=playerName.substring(0,playerName.length());
                if (playerName == null || playerName.length() == 0)                 playerName="String_Node_Str";
                game.setScreen(new MainMenuScreen(game));
              }
            }
);
            alert.setNegativeButton("String_Node_Str",new DialogInterface.OnClickListener(){
              public void onClick(              DialogInterface dialog,              int whichButton){
                playerName="String_Node_Str";
                game.setScreen(new MainMenuScreen(game));
              }
            }
);
            alert.show();
          }
        }
);
        return;
      }
    }
  }
}

Fixed version (ground truth):
private void updateGameOver(List<TouchEvent> touchEvents){
  int len=touchEvents.size();
  for (int i=0; i < len; i++) {
    TouchEvent event=touchEvents.get(i);
    if (event.type == TouchEvent.TOUCH_UP) {
      if (event.x >= BUTTON_CANCEL_X && event.x <= BUTTON_CANCEL_X + Assets.BUTTON_WIDTH && event.y >= BUTTON_CANCEL_Y && event.y <= BUTTON_CANCEL_Y + Assets.BUTTON_HEIGHT) {
        if (Settings.soundEnabled)         Assets.click.play(1);
        if (world.score > Settings.highscores[4]) {
          ((AndroidGame)game).runOnUiThread(new Runnable(){
            @Override public void run(){
              final AlertDialog.Builder alert=new AlertDialog.Builder((MrMunchGame)game);
              final EditText input=new EditText((MrMunchGame)game);
              int maxLength=5;
              InputFilter[] FilterArray=new InputFilter[1];
              FilterArray[0]=new InputFilter.LengthFilter(maxLength);
              input.setFilters(FilterArray);
              alert.setView(input);
              alert.setTitle("String_Node_Str");
              alert.setMessage("String_Node_Str");
              alert.setPositiveButton("String_Node_Str",new DialogInterface.OnClickListener(){
                public void onClick(                DialogInterface dialog,                int whichButton){
                  playerName=input.getText().toString().trim();
                  playerName=playerName.substring(0,playerName.length());
                  if (playerName == null || playerName.length() == 0)                   playerName="String_Node_Str";
                  game.setScreen(new MainMenuScreen(game));
                }
              }
);
              alert.setNegativeButton("String_Node_Str",new DialogInterface.OnClickListener(){
                public void onClick(                DialogInterface dialog,                int whichButton){
                  playerName="String_Node_Str";
                  game.setScreen(new MainMenuScreen(game));
                }
              }
);
              alert.show();
            }
          }
);
        }
 else         game.setScreen(new MainMenuScreen(game));
        return;
      }
    }
  }
}