Program: 84651
Project: 84651
Buggy source:
@Override public void onManagedUpdate(final float pSecondsElapsed){
  if (base.mLightningBolt && (mX <= base.mLightningBoltX + 100) && (mX >= base.mLightningBoltX - 100)&& (mY >= base.mLightningBoltY - 70)&& (mY <= base.mLightningBoltY + 20)) {
    hurtEnemy(1000.0f);
  }
  if (base.mEarthQuaking)   tripEnemy();
  if (mCanAttackCastle) {
    setAnimationCycle(4);
    if (!mAttackCastle) {
      mAttackCastle=true;
      this.registerUpdateHandler(new TimerHandler(1.0f,new ITimerCallback(){
        @Override public void onTimePassed(        final TimerHandler pTimerHandler){
          mAttackCastle=false;
          Castle.damageCastle(mAttackDamage);
          base.CustomHUD.updateCastleHealth();
          base.attack.play();
          unregisterUpdateHandler(pTimerHandler);
        }
      }
));
      if (mY + getHeight() / 2 >= baseY) {
        setPosition(mX,baseY);
        mPhysicsHandler.setVelocityY(0.0f);
      }
    }
  }
 else   if (!checkEnemyDeath()) {
    if (!mTripping) {
      if (mPhysicsHandler.isEnabled()) {
        if (mIsAirborne) {
          base.sm.GameScreen.unregisterTouchArea(this);
          setAnimationCycle(2);
          if (mX > (base.getCameraWidth() - (getWidth() / 2))) {
            mPhysicsHandler.setVelocityX(0.0f);
            mX=(base.getCameraWidth() - (getWidth() / 2));
          }
          if (mX < (0.0f - (getWidth() / 2))) {
            mPhysicsHandler.setVelocityX(0.0f);
            setPosition(0.0f - (getWidth() / 2),mY);
          }
          if (mY > baseY) {
            mIsAirborne=false;
            mGroundHitSpeed=mPhysicsHandler.getVelocityY();
            enemyFallDamage();
          }
 else           if (mY < baseY) {
            if (mPhysicsHandler.getVelocityY() < -1000)             mPhysicsHandler.setVelocityY(-1000);
            mPhysicsHandler.setVelocityY(mPhysicsHandler.getVelocityY() + mGravity);
          }
        }
 else {
          if (!mCanAttackCastle) {
            if (mPhysicsHandler.getVelocityX() == 0.0f) {
              if (mX < (base.sCastle.getX() - base.sCastle.getWidth() / 6) && mY >= baseY) {
                mPhysicsHandler.setVelocityX(mSpeed);
                setAnimationCycle(1);
              }
            }
            if (mX >= (base.sCastle.getX() - base.sCastle.getWidth() / 6)) {
              mPhysicsHandler.setVelocityX(0.0f);
              setPosition((base.sCastle.getX() - base.sCastle.getWidth() / 6),mY);
              enemyAtCastle(pSecondsElapsed);
            }
            if (mY < mInitialMoveY) {
              if ((mY - mPhysicsHandler.getVelocityY() - mGravity) < baseY)               mPhysicsHandler.setVelocityY(mPhysicsHandler.getVelocityY() + mGravity);
 else {
                mPhysicsHandler.setVelocityY(0.0f);
                setPosition(mX,baseY);
              }
            }
 else             if (mY + getHeight() / 2 >= baseY)             mPhysicsHandler.setVelocityY(0.0f);
          }
        }
      }
    }
 else {
      if (!isAnimationRunning()) {
        mTripping=false;
        mPhysicsHandler.setEnabled(true);
        setAnimationCycle(1);
        base.sm.GameScreen.registerTouchArea(this);
        if (!mTripTracker)         base.AchieveTracker.Trips();
 else         mTripTracker=false;
      }
    }
  }
 else {
    killEnemy();
    if (!isAnimationRunning()) {
      base.CustomHUD.updateCashValue();
      base.sKillCount++;
      base.mOnScreenEnemies--;
      base.AchieveTracker.firstKill();
      sendEnemyToPool(mEnemyType,this);
    }
  }
  super.onManagedUpdate(pSecondsElapsed);
}

Fixed version (ground truth):
@Override public void onManagedUpdate(final float pSecondsElapsed){
  if (!mGrabbedEnemy) {
    if (base.mLightningBolt && (mX <= base.mLightningBoltX + 100) && (mX >= base.mLightningBoltX - 100)&& (mY >= base.mLightningBoltY - 70)&& (mY <= base.mLightningBoltY + 20)) {
      hurtEnemy(1000.0f);
    }
    if (base.mEarthQuaking)     tripEnemy();
    if (mCanAttackCastle) {
      setAnimationCycle(4);
      if (!mAttackCastle) {
        mAttackCastle=true;
        this.registerUpdateHandler(new TimerHandler(1.0f,new ITimerCallback(){
          @Override public void onTimePassed(          final TimerHandler pTimerHandler){
            mAttackCastle=false;
            Castle.damageCastle(mAttackDamage);
            base.CustomHUD.updateCastleHealth();
            base.attack.play();
            unregisterUpdateHandler(pTimerHandler);
          }
        }
));
        if (mY + getHeight() / 2 >= baseY) {
          setPosition(mX,baseY);
          mPhysicsHandler.setVelocityY(0.0f);
        }
      }
    }
 else     if (!checkEnemyDeath()) {
      if (!mTripping) {
        if (mPhysicsHandler.isEnabled()) {
          if (mIsAirborne) {
            base.sm.GameScreen.unregisterTouchArea(this);
            setAnimationCycle(2);
            if (mX > (base.getCameraWidth() - (getWidth() / 2))) {
              mPhysicsHandler.setVelocityX(0.0f);
              mX=(base.getCameraWidth() - (getWidth() / 2));
            }
            if (mX < (0.0f - (getWidth() / 2))) {
              mPhysicsHandler.setVelocityX(0.0f);
              setPosition(0.0f - (getWidth() / 2),mY);
            }
            if (mY > baseY) {
              mIsAirborne=false;
              mGroundHitSpeed=mPhysicsHandler.getVelocityY();
              enemyFallDamage();
            }
 else             if (mY < baseY) {
              if (mPhysicsHandler.getVelocityY() < -1000)               mPhysicsHandler.setVelocityY(-1000);
              mPhysicsHandler.setVelocityY(mPhysicsHandler.getVelocityY() + mGravity);
            }
          }
 else {
            if (!mCanAttackCastle) {
              if (mPhysicsHandler.getVelocityX() == 0.0f) {
                if (mX < (base.sCastle.getX() - base.sCastle.getWidth() / 6) && mY >= baseY) {
                  mPhysicsHandler.setVelocityX(mSpeed);
                  setAnimationCycle(1);
                }
              }
              if (mX >= (base.sCastle.getX() - base.sCastle.getWidth() / 6)) {
                mPhysicsHandler.setVelocityX(0.0f);
                setPosition((base.sCastle.getX() - base.sCastle.getWidth() / 6),mY);
                enemyAtCastle(pSecondsElapsed);
              }
              if (mY < mInitialMoveY) {
                if ((mY - mPhysicsHandler.getVelocityY() - mGravity) < baseY)                 mPhysicsHandler.setVelocityY(mPhysicsHandler.getVelocityY() + mGravity);
 else {
                  mPhysicsHandler.setVelocityY(0.0f);
                  setPosition(mX,baseY);
                }
              }
 else               if (mY + getHeight() / 2 >= baseY)               mPhysicsHandler.setVelocityY(0.0f);
            }
          }
        }
      }
 else {
        if (!isAnimationRunning()) {
          mTripping=false;
          mPhysicsHandler.setEnabled(true);
          setAnimationCycle(1);
          base.sm.GameScreen.registerTouchArea(this);
          if (!mTripTracker)           base.AchieveTracker.Trips();
 else           mTripTracker=false;
        }
      }
    }
 else {
      killEnemy();
      if (!isAnimationRunning()) {
        base.CustomHUD.updateCashValue();
        base.sKillCount++;
        base.mOnScreenEnemies--;
        base.AchieveTracker.firstKill();
        sendEnemyToPool(mEnemyType,this);
      }
    }
  }
  super.onManagedUpdate(pSecondsElapsed);
}