Program: 50598
Project: 50598
Buggy source:
@Override public Scene onLoadScene(){
  this.mEngine.registerUpdateHandler(new FPSLogger());
  mScene=new Scene();
  mScene.setBackground(this.mRepeatingSpriteBackground);
  if (enableMusic) {
    if (mMusic.isPlaying()) {
      mMusic.pause();
    }
 else {
      mMusic.setVolume(mVolume);
      mMusic.play();
    }
  }
  final TMXLayer mTMXLayer=this.mTMXTiledMap.getTMXLayers().get(0);
  mScene.attachChild(mTMXLayer);
  this.mPhysicsWorld=new PhysicsWorld(new Vector2(0,SensorManager.GRAVITY_EARTH),false);
  mScene.registerUpdateHandler(this.mPhysicsWorld);
  createCollisionListener();
  this.mPhysicsWorld.setContactListener(collisionListener);
  createGameUpdateHandler();
  mScene.registerUpdateHandler(gameUpdater);
  initControls();
  mScene.setChildScene(this.mDigitalOnScreenControl);
  loadObjectsFromMap(mTMXTiledMap);
  mEntityList=new ArrayList<IEntity>(mScene.getChildCount());
  for (int i=0; i < mScene.getChildCount(); i++)   mEntityList.add(mScene.getChild(i));
  initCharacters();
  this.mScrollDetector=new SurfaceScrollDetector(this);
  this.mScrollDetector.setEnabled(false);
  createPinchZoomDetector();
  player_self_sprite=(AnimatedSprite)findShape("String_Node_Str");
  player_self_body=mPhysicsWorld.getPhysicsConnectorManager().findBodyByShape(player_self_sprite);
  enemyLandedArr=new boolean[enemyCount];
  for (int i=0; i < enemyCount; i++) {
    enemyLandedArr[i]=true;
  }
  remainingEnemies=enemyCount;
  mCamera.setBoundsEnabled(true);
  mCamera.setBounds(0,mTMXTiledMap.getTileColumns() * mTMXTiledMap.getTileWidth(),0,mTMXTiledMap.getTileRows() * mTMXTiledMap.getTileHeight());
  mCamera.setChaseEntity(player_self_sprite);
  return mScene;
}

Fixed version (ground truth):
@Override public Scene onLoadScene(){
  this.mEngine.registerUpdateHandler(new FPSLogger());
  mScene=new Scene();
  mScene.setBackground(this.mRepeatingSpriteBackground);
  if (enableMusic) {
    if (mMusic.isPlaying()) {
      mMusic.pause();
    }
 else {
      mMusic.setVolume(mVolume);
      mMusic.play();
    }
  }
  final TMXLayer mTMXLayer=this.mTMXTiledMap.getTMXLayers().get(0);
  mScene.attachChild(mTMXLayer);
  this.mPhysicsWorld=new PhysicsWorld(new Vector2(0,SensorManager.GRAVITY_EARTH),false);
  mScene.registerUpdateHandler(this.mPhysicsWorld);
  createCollisionListener();
  this.mPhysicsWorld.setContactListener(collisionListener);
  createGameUpdateHandler();
  mScene.registerUpdateHandler(gameUpdater);
  initControls();
  mScene.setChildScene(this.mDigitalOnScreenControl);
  loadObjectsFromMap(mTMXTiledMap);
  mEntityList=new ArrayList<IEntity>(mScene.getChildCount());
  for (int i=0; i < mScene.getChildCount(); i++)   mEntityList.add(mScene.getChild(i));
  initCharacters();
  this.mScrollDetector=new SurfaceScrollDetector(this);
  this.mScrollDetector.setEnabled(false);
  createPinchZoomDetector();
  player_self_sprite=(AnimatedSprite)findShape("String_Node_Str");
  player_self_body=mPhysicsWorld.getPhysicsConnectorManager().findBodyByShape(player_self_sprite);
  enemyLandedArr=new boolean[enemyCount];
  for (int i=0; i < enemyCount; i++) {
    enemyLandedArr[i]=true;
  }
  remainingEnemies=enemyCount;
  mCamera.setBoundsEnabled(true);
  mCamera.setBounds(0,mTMXTiledMap.getTileColumns() * mTMXTiledMap.getTileWidth(),0,mTMXTiledMap.getTileRows() * mTMXTiledMap.getTileHeight());
  mCamera.setChaseEntity(player_self_sprite);
  if (mapID == 0)   totalTime=120000;
  if (mapID == 1)   totalTime=60000;
  if (mapID == 2)   totalTime=240000;
  startCountDownTimer();
  return mScene;
}