Program: 72230
Project: 72230
Buggy source:
public void initialPlayer(int[] playerSID){
  playerNum=playerSID.length;
  allPlayers=new Player[playerNum];
  allUserInfo=new UserInfo[playerNum];
  playerState=new int[playerNum];
  map=new Map("String_Node_Str");
  heroChoices=new String[playerNum];
  teamResult=new int[playerNum];
  decisionChoices=new int[playerNum];
  seenCardChoices=new int[playerNum];
  cardHeap=new int[40 * playerNum];
  gambleChoices=new int[playerNum];
  cardNumList=new int[playerNum];
  playerWinList=new int[playerNum];
  energyList=new int[playerNum];
  healthPointList=new int[playerNum];
  locationList=new int[playerNum];
  elementList=new int[playerNum];
  teamList=new int[playerNum];
  availableFireTarget=new int[playerNum];
  scoreList=new int[playerNum];
  fireList=new int[playerNum];
  playerSID=new int[playerNum];
  for (int i=0; i < playerNum; i++) {
    allPlayers[i]=new Player();
    allPlayers[i].SID=playerSID[i];
    allPlayers[i].handCardsNum=0;
    allPlayers[i].healthPoint=6;
    allPlayers[i].mot=4;
    allPlayers[i].energy=0;
    allPlayers[i].handCards=new int[allPlayers[i].healthPoint + 4];
    allPlayers[i].fireTarget=-1;
    allPlayers[i].moveDirection=-1;
    playerState[i]=0;
    scoreList[i]=100;
    fireList[i]=-1;
    if (allPlayers[i].SID < 12) {
      allPlayers[i].user_info=GodHelper.ghostUser();
    }
 else {
      Option<UserModel.User> user=UserController.getProfile(playerSID[i]);
      if (user.isEmpty())       allPlayers[i].user_info=GodHelper.ghostUser();
 else       allPlayers[i].user_info=user.get();
    }
    allUserInfo[i]=new UserInfo(i,allPlayers[i].user_info.nickname());
  }
}

Fixed version (ground truth):
public void initialPlayer(int[] playerSID){
  playerNum=playerSID.length;
  allPlayers=new Player[playerNum];
  allUserInfo=new UserInfo[playerNum];
  playerState=new int[playerNum];
  map=new Map("String_Node_Str");
  heroChoices=new String[playerNum];
  teamResult=new int[playerNum];
  decisionChoices=new int[playerNum];
  seenCardChoices=new int[playerNum];
  cardHeap=new int[40 * playerNum];
  gambleChoices=new int[playerNum];
  cardNumList=new int[playerNum];
  playerWinList=new int[playerNum];
  energyList=new int[playerNum];
  healthPointList=new int[playerNum];
  locationList=new int[playerNum];
  elementList=new int[playerNum];
  teamList=new int[playerNum];
  availableFireTarget=new int[playerNum];
  scoreList=new int[playerNum];
  fireList=new int[playerNum];
  for (int i=0; i < playerNum; i++) {
    allPlayers[i]=new Player();
    allPlayers[i].SID=playerSID[i];
    allPlayers[i].handCardsNum=0;
    allPlayers[i].healthPoint=6;
    allPlayers[i].mot=4;
    allPlayers[i].energy=0;
    allPlayers[i].handCards=new int[allPlayers[i].healthPoint + 4];
    allPlayers[i].fireTarget=-1;
    allPlayers[i].moveDirection=-1;
    playerState[i]=0;
    scoreList[i]=100;
    fireList[i]=-1;
    if (allPlayers[i].SID < 12) {
      allPlayers[i].user_info=GodHelper.ghostUser();
    }
 else {
      Option<UserModel.User> user=UserController.getProfile(playerSID[i]);
      if (user.isEmpty())       allPlayers[i].user_info=GodHelper.ghostUser();
 else       allPlayers[i].user_info=user.get();
    }
    allUserInfo[i]=new UserInfo(i,allPlayers[i].user_info.nickname());
  }
}