Program: 112790
Project: 112790
Buggy source:
/** 
 * Override for battlecry Battlecry: Give adjacent minions +1/+1 and Taunt
 * @param side
 * @param boardState The BoardState before this card has performed its action.  It will be manipulated and returned.
 * @return The boardState is manipulated and returned
 */
@Override public HearthTreeNode use_core(PlayerSide side,Minion targetMinion,HearthTreeNode boardState,Deck deckPlayer0,Deck deckPlayer1,boolean singleRealizationOnly) throws HSException {
  HearthTreeNode toRet=super.use_core(side,targetMinion,boardState,deckPlayer0,deckPlayer1,singleRealizationOnly);
  if (toRet != null) {
    int thisMinionIndex=toRet.data_.getMinions(side).indexOf(this);
    if (thisMinionIndex == 0) {
      Minion minionToBuff=toRet.data_.getMinion(side,1);
      minionToBuff.setAttack((byte)(minionToBuff.getAttack() + 1));
      minionToBuff.setHealth((byte)(minionToBuff.getHealth() + 1));
      minionToBuff.setTaunt(true);
    }
 else     if (thisMinionIndex == 6) {
      Minion minionToBuff=toRet.data_.getMinion(side,5);
      minionToBuff.setAttack((byte)(minionToBuff.getAttack() + 1));
      minionToBuff.setHealth((byte)(minionToBuff.getHealth() + 1));
      minionToBuff.setTaunt(true);
    }
 else {
      Minion minionToBuff0=toRet.data_.getMinion(side,thisMinionIndex - 1);
      minionToBuff0.setAttack((byte)(minionToBuff0.getAttack() + 1));
      minionToBuff0.setHealth((byte)(minionToBuff0.getHealth() + 1));
      minionToBuff0.setTaunt(true);
      Minion minionToBuff1=toRet.data_.getMinion(side,thisMinionIndex + 1);
      minionToBuff1.setAttack((byte)(minionToBuff1.getAttack() + 1));
      minionToBuff1.setHealth((byte)(minionToBuff1.getHealth() + 1));
      minionToBuff1.setTaunt(true);
    }
  }
  return toRet;
}

Fixed version (ground truth):
/** 
 * Override for battlecry Battlecry: Give adjacent minions +1/+1 and Taunt
 * @param side
 * @param boardState The BoardState before this card has performed its action.  It will be manipulated and returned.
 * @return The boardState is manipulated and returned
 */
@Override public HearthTreeNode use_core(PlayerSide side,Minion targetMinion,HearthTreeNode boardState,Deck deckPlayer0,Deck deckPlayer1,boolean singleRealizationOnly) throws HSException {
  HearthTreeNode toRet=super.use_core(side,targetMinion,boardState,deckPlayer0,deckPlayer1,singleRealizationOnly);
  if (toRet != null) {
    int thisMinionIndex=toRet.data_.getMinions(side).indexOf(this);
    int numMinions=side.getPlayer(boardState).getNumMinions();
    if (numMinions > 1) {
      int minionToTheLeft=thisMinionIndex > 0 ? thisMinionIndex - 1 : -1;
      int minionToTheRight=thisMinionIndex < numMinions - 1 ? thisMinionIndex - 1 : -1;
      if (minionToTheLeft >= 0) {
        Minion minionToBuff=toRet.data_.getMinion(side,minionToTheLeft);
        minionToBuff.setAttack((byte)(minionToBuff.getAttack() + 1));
        minionToBuff.setHealth((byte)(minionToBuff.getHealth() + 1));
        minionToBuff.setTaunt(true);
      }
      if (minionToTheRight >= 0) {
        Minion minionToBuff=toRet.data_.getMinion(side,minionToTheRight);
        minionToBuff.setAttack((byte)(minionToBuff.getAttack() + 1));
        minionToBuff.setHealth((byte)(minionToBuff.getHealth() + 1));
        minionToBuff.setTaunt(true);
      }
    }
  }
  return toRet;
}