Program: 157803
Project: 157803
Buggy source:
@Override public TriggeredAbility chooseTriggeredAbility(List<TriggeredAbility> abilities,Game game){
  String autoOrderRuleText=null;
  boolean autoOrderUse=getControllingPlayersUserData(game).isAutoOrderTrigger();
  while (!abort) {
    List<TriggeredAbility> abilitiesWithNoOrderSet=new ArrayList<>();
    TriggeredAbility abilityOrderLast=null;
    for (    TriggeredAbility ability : abilities) {
      if (triggerAutoOrderAbilityFirst.contains(ability.getOriginalId())) {
        return ability;
      }
      MageObject object=game.getObject(ability.getSourceId());
      String rule=ability.getRule(object != null ? object.getName() : null);
      if (triggerAutoOrderNameFirst.contains(rule)) {
        return ability;
      }
      if (triggerAutoOrderAbilityLast.contains(ability.getOriginalId())) {
        abilityOrderLast=ability;
        continue;
      }
      if (triggerAutoOrderNameLast.contains(rule)) {
        abilityOrderLast=ability;
        continue;
      }
      if (autoOrderUse) {
        if (autoOrderRuleText == null) {
          autoOrderRuleText=rule;
        }
 else         if (!rule.equals(autoOrderRuleText)) {
          autoOrderUse=false;
        }
      }
      abilitiesWithNoOrderSet.add(ability);
    }
    if (abilitiesWithNoOrderSet.isEmpty()) {
      return abilityOrderLast;
    }
    if (abilitiesWithNoOrderSet.size() == 1 || autoOrderUse) {
      return abilitiesWithNoOrderSet.iterator().next();
    }
    macroTriggeredSelectionFlag=true;
    updateGameStatePriority("String_Node_Str",game);
    if (!isExecutingMacro()) {
      game.fireSelectTargetTriggeredAbilityEvent(playerId,"String_Node_Str",abilitiesWithNoOrderSet);
    }
    waitForResponse(game);
    if (response.getUUID() != null) {
      for (      TriggeredAbility ability : abilitiesWithNoOrderSet) {
        if (ability.getId().equals(response.getUUID()) || (!macroTriggeredSelectionFlag && ability.getSourceId().equals(response.getUUID()))) {
          if (recordingMacro) {
            PlayerResponse tResponse=new PlayerResponse();
            tResponse.setUUID(ability.getSourceId());
            actionQueueSaved.add(tResponse);
            logger.debug("String_Node_Str" + tResponse);
          }
          macroTriggeredSelectionFlag=false;
          return ability;
        }
      }
    }
  }
  macroTriggeredSelectionFlag=false;
  return null;
}

Fixed version (ground truth):
@Override public TriggeredAbility chooseTriggeredAbility(List<TriggeredAbility> abilities,Game game){
  String autoOrderRuleText=null;
  boolean autoOrderUse=getControllingPlayersUserData(game).isAutoOrderTrigger();
  while (!abort) {
    List<TriggeredAbility> abilitiesWithNoOrderSet=new ArrayList<>();
    TriggeredAbility abilityOrderLast=null;
    for (    TriggeredAbility ability : abilities) {
      if (triggerAutoOrderAbilityFirst.contains(ability.getOriginalId())) {
        return ability;
      }
      MageObject object=game.getObject(ability.getSourceId());
      String rule=ability.getRule(object != null ? object.getName() : null);
      if (triggerAutoOrderNameFirst.contains(rule)) {
        return ability;
      }
      if (triggerAutoOrderAbilityLast.contains(ability.getOriginalId())) {
        abilityOrderLast=ability;
        continue;
      }
      if (triggerAutoOrderNameLast.contains(rule)) {
        abilityOrderLast=ability;
        continue;
      }
      if (autoOrderUse) {
        if (autoOrderRuleText == null) {
          autoOrderRuleText=rule;
        }
 else         if (!rule.equals(autoOrderRuleText)) {
          autoOrderUse=false;
        }
      }
      abilitiesWithNoOrderSet.add(ability);
    }
    if (abilitiesWithNoOrderSet.isEmpty()) {
      return abilityOrderLast;
    }
    if (abilitiesWithNoOrderSet.size() == 1 || autoOrderUse) {
      return abilitiesWithNoOrderSet.iterator().next();
    }
    macroTriggeredSelectionFlag=true;
    updateGameStatePriority("String_Node_Str",game);
    prepareForResponse(game);
    if (!isExecutingMacro()) {
      game.fireSelectTargetTriggeredAbilityEvent(playerId,"String_Node_Str",abilitiesWithNoOrderSet);
    }
    waitForResponse(game);
    if (response.getUUID() != null) {
      for (      TriggeredAbility ability : abilitiesWithNoOrderSet) {
        if (ability.getId().equals(response.getUUID()) || (!macroTriggeredSelectionFlag && ability.getSourceId().equals(response.getUUID()))) {
          if (recordingMacro) {
            PlayerResponse tResponse=new PlayerResponse();
            tResponse.setUUID(ability.getSourceId());
            actionQueueSaved.add(tResponse);
            logger.debug("String_Node_Str" + tResponse);
          }
          macroTriggeredSelectionFlag=false;
          return ability;
        }
      }
    }
  }
  macroTriggeredSelectionFlag=false;
  return null;
}