Program: 152582
Project: 152582
Buggy source:
public void dealDamage(boolean bool){
  if (!bool) {
    System.out.println(mAttackerPokemon.getNickName() + "String_Node_Str");
    if (mMove.getMoveId() == 46) {
      int attackerHp=mAttackerPokemon.getCurrentHP();
      int d=GameFields.damageCalc(mAttacker,mTarget,mMove,mBattle);
      int total=attackerHp - d;
      if (total > 0) {
        mAttackerPokemon.setCurrentHP(total);
      }
 else {
        mAttackerPokemon.setCurrentHP(0);
        mAttackerPokemon.setStatus(NonVolatileStatusAilment.FAINTED);
      }
    }
  }
 else {
    int targetHp=mTargetPokemon.getCurrentHP();
    int attackerHp=mAttackerPokemon.getCurrentHP();
    mDamageDealt=GameFields.damageCalc(mAttacker,mTarget,mMove,mBattle);
    if (mDamageDealt == 0) {
      return;
    }
    targetHp=targetHp - mDamageDealt;
    System.out.println(mTargetPokemon.getNickName() + "String_Node_Str" + mDamageDealt+ "String_Node_Str");
    if (targetHp > 0) {
      mTargetPokemon.setCurrentHP(targetHp);
      angerPointCheck();
    }
 else {
      mTargetPokemon.setCurrentHP(0);
      mTargetPokemon.setStatus(NonVolatileStatusAilment.FAINTED);
      System.out.println(mTargetPokemon.getNickName() + "String_Node_Str");
    }
    int recoil=mMove.getRecoilPercentage();
    if (recoil < 0) {
      int recoilDamage=(mDamageDealt * recoil) / 100;
      attackerHp=attackerHp + recoilDamage;
      mAttackerPokemon.setCurrentHP(attackerHp);
      System.out.println(mAttackerPokemon.getNickName() + "String_Node_Str" + recoilDamage+ "String_Node_Str");
    }
    applyAttackerStatusAilments();
  }
}

Fixed version (ground truth):
/** 
 */
private void dealDamage(boolean bool){
  if (!bool) {
    System.out.println(mAttackerPokemon.getNickName() + "String_Node_Str");
    if (mMove.getMoveId() == 46) {
      int attackerHp=mAttackerPokemon.getCurrentHP();
      int d=GameFields.damageCalc(mAttacker,mTarget,mMove,mBattle);
      int total=attackerHp - d;
      if (total > 0) {
        mAttackerPokemon.setCurrentHP(total);
      }
 else {
        mAttackerPokemon.setCurrentHP(0);
        mAttackerPokemon.setStatus(NonVolatileStatusAilment.FAINTED);
      }
    }
  }
 else {
    int targetHp=mTargetPokemon.getCurrentHP();
    int attackerHp=mAttackerPokemon.getCurrentHP();
    mDamageDealt=GameFields.damageCalc(mAttacker,mTarget,mMove,mBattle);
    if (mDamageDealt == 0) {
      return;
    }
    targetHp=targetHp - mDamageDealt;
    System.out.println(mTargetPokemon.getNickName() + "String_Node_Str" + mDamageDealt+ "String_Node_Str");
    if (targetHp > 0) {
      mTargetPokemon.setCurrentHP(targetHp);
      angerPointCheck();
    }
 else {
      mTargetPokemon.setCurrentHP(0);
      mTargetPokemon.setStatus(NonVolatileStatusAilment.FAINTED);
      System.out.println(mTargetPokemon.getNickName() + "String_Node_Str");
    }
    int recoil=mMove.getRecoilPercentage();
    if (recoil < 0) {
      int recoilDamage=(mDamageDealt * recoil) / 100;
      attackerHp=attackerHp + recoilDamage;
      mAttackerPokemon.setCurrentHP(attackerHp);
      System.out.println(mAttackerPokemon.getNickName() + "String_Node_Str" + (recoilDamage * -1)+ "String_Node_Str");
    }
    applyAttackerStatusAilments();
  }
}