Program: 34563
Project: 34563
Buggy source:
@Override public void registerRenderers(){
  Stopwatch.time("String_Node_Str");
  renderIdObsidianSpecial=RenderingRegistry.getNextAvailableRenderId();
  renderIdFlowerPot=RenderingRegistry.getNextAvailableRenderId();
  renderIdSpookyLeaves=RenderingRegistry.getNextAvailableRenderId();
  renderIdCrossedDecoration=RenderingRegistry.getNextAvailableRenderId();
  renderIdRavishBell=RenderingRegistry.getNextAvailableRenderId();
  renderIdLootChest=RenderingRegistry.getNextAvailableRenderId();
  renderIdGloomtorch=RenderingRegistry.getNextAvailableRenderId();
  RenderingRegistry.registerBlockHandler(new RenderBlockObsidianSpecial());
  RenderingRegistry.registerBlockHandler(new RenderBlockEndFlowerPot());
  RenderingRegistry.registerBlockHandler(new RenderBlockSpookyLeaves());
  RenderingRegistry.registerBlockHandler(new RenderBlockCrossedDecoration());
  RenderingRegistry.registerBlockHandler(new RenderBlockRavishBell());
  RenderingRegistry.registerBlockHandler(new RenderBlockGloomtorch());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEssenceAltar.class,new RenderTileEssenceAltar());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEndermanHead.class,new RenderTileEndermanHead());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCustomSpawner.class,new RenderTileCustomSpawner());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLaserBeam.class,new RenderTileLaserBeam());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEndPortal.class,new RenderTileEndPortal());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLootChest.class,new RenderTileLootChest());
  MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(BlockList.loot_chest),new RenderItemLootChest());
  MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(BlockList.enderman_head),new RenderItemEndermanHead());
  RenderingRegistry.registerEntityRenderingHandler(EntityBossDragon.class,new RenderBossDragon());
  RenderingRegistry.registerEntityRenderingHandler(EntityMiniBossEnderEye.class,new RenderMiniBossEnderEye());
  RenderingRegistry.registerEntityRenderingHandler(EntityMiniBossFireFiend.class,new RenderMiniBossFireFiend());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEnderman.class,new RenderMobEnderman());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobBabyEnderman.class,new RenderMobBabyEnderman());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEnderGuardian.class,new RenderTexturedMob(new ModelEnderGuardian(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobVampiricBat.class,new RenderTexturedMob(new ModelBat(),0.25F,"String_Node_Str",0.35F));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobInfestedBat.class,new RenderMobInfestedBat());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobLouse.class,new RenderMobLouse());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobFireGolem.class,new RenderTexturedMob(new ModelFireGolem(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobScorchingLens.class,new RenderTexturedMob(new ModelScorchingLens(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobHauntedMiner.class,new RenderTexturedMob(new ModelHauntedMiner(),0.5F,"String_Node_Str",1.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEndermage.class,new RenderTexturedMob(new ModelEndermage(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobSilverfish.class,new RenderTexturedMob(new ModelSilverfish(),0.3F,"String_Node_Str","String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockEnderCrystal.class,new RenderEnderCrystal());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockFallingObsidian.class,new RenderFallingBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockFallingDragonEgg.class,new RenderFallingBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockEnhancedTNTPrimed.class,new RenderBlockEnhancedTNTPrimed());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockTokenHolder.class,new RenderBlockTokenHolder());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileFlamingBall.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileMinerShot.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileGolemFireball.class,new RenderFireball(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileDragonFireball.class,new RenderFireball(1F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectilePotion.class,new RenderProjectilePotion());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileSpatialDash.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileCorruptedEnergy.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileFiendFireball.class,new RenderProjectileFiendFireball(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileCurse.class,new RenderProjectileCurse());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileExpBottleConsistent.class,new RenderSnowball(ItemList.exp_bottle));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileEyeOfEnder.class,new RenderProjectileEyeOfEnder());
  RenderingRegistry.registerEntityRenderingHandler(EntityWeatherLightningBoltSafe.class,new RenderLightningBolt());
  RenderingRegistry.registerEntityRenderingHandler(EntityTechnicalBase.class,new RenderNothing());
  Stopwatch.finish("String_Node_Str");
  Baconizer.load();
}

Fixed version (ground truth):
@Override public void registerRenderers(){
  Stopwatch.time("String_Node_Str");
  renderIdObsidianSpecial=RenderingRegistry.getNextAvailableRenderId();
  renderIdFlowerPot=RenderingRegistry.getNextAvailableRenderId();
  renderIdSpookyLeaves=RenderingRegistry.getNextAvailableRenderId();
  renderIdCrossedDecoration=RenderingRegistry.getNextAvailableRenderId();
  renderIdRavishBell=RenderingRegistry.getNextAvailableRenderId();
  renderIdLootChest=RenderingRegistry.getNextAvailableRenderId();
  renderIdGloomtorch=RenderingRegistry.getNextAvailableRenderId();
  RenderingRegistry.registerBlockHandler(new RenderBlockObsidianSpecial());
  RenderingRegistry.registerBlockHandler(new RenderBlockEndFlowerPot());
  RenderingRegistry.registerBlockHandler(new RenderBlockSpookyLeaves());
  RenderingRegistry.registerBlockHandler(new RenderBlockCrossedDecoration());
  RenderingRegistry.registerBlockHandler(new RenderBlockRavishBell());
  RenderingRegistry.registerBlockHandler(new RenderBlockLootChest());
  RenderingRegistry.registerBlockHandler(new RenderBlockGloomtorch());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEssenceAltar.class,new RenderTileEssenceAltar());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEndermanHead.class,new RenderTileEndermanHead());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCustomSpawner.class,new RenderTileCustomSpawner());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLaserBeam.class,new RenderTileLaserBeam());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityEndPortal.class,new RenderTileEndPortal());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLootChest.class,new RenderTileLootChest());
  MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(BlockList.loot_chest),new RenderItemLootChest());
  MinecraftForgeClient.registerItemRenderer(Item.getItemFromBlock(BlockList.enderman_head),new RenderItemEndermanHead());
  RenderingRegistry.registerEntityRenderingHandler(EntityBossDragon.class,new RenderBossDragon());
  RenderingRegistry.registerEntityRenderingHandler(EntityMiniBossEnderEye.class,new RenderMiniBossEnderEye());
  RenderingRegistry.registerEntityRenderingHandler(EntityMiniBossFireFiend.class,new RenderMiniBossFireFiend());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEnderman.class,new RenderMobEnderman());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobBabyEnderman.class,new RenderMobBabyEnderman());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEnderGuardian.class,new RenderTexturedMob(new ModelEnderGuardian(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobVampiricBat.class,new RenderTexturedMob(new ModelBat(),0.25F,"String_Node_Str",0.35F));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobInfestedBat.class,new RenderMobInfestedBat());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobLouse.class,new RenderMobLouse());
  RenderingRegistry.registerEntityRenderingHandler(EntityMobFireGolem.class,new RenderTexturedMob(new ModelFireGolem(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobScorchingLens.class,new RenderTexturedMob(new ModelScorchingLens(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobHauntedMiner.class,new RenderTexturedMob(new ModelHauntedMiner(),0.5F,"String_Node_Str",1.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobEndermage.class,new RenderTexturedMob(new ModelEndermage(),0.3F,"String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityMobSilverfish.class,new RenderTexturedMob(new ModelSilverfish(),0.3F,"String_Node_Str","String_Node_Str"));
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockEnderCrystal.class,new RenderEnderCrystal());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockFallingObsidian.class,new RenderFallingBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockFallingDragonEgg.class,new RenderFallingBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockEnhancedTNTPrimed.class,new RenderBlockEnhancedTNTPrimed());
  RenderingRegistry.registerEntityRenderingHandler(EntityBlockTokenHolder.class,new RenderBlockTokenHolder());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileFlamingBall.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileMinerShot.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileGolemFireball.class,new RenderFireball(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileDragonFireball.class,new RenderFireball(1F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectilePotion.class,new RenderProjectilePotion());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileSpatialDash.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileCorruptedEnergy.class,new RenderNothing());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileFiendFireball.class,new RenderProjectileFiendFireball(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileCurse.class,new RenderProjectileCurse());
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileExpBottleConsistent.class,new RenderSnowball(ItemList.exp_bottle));
  RenderingRegistry.registerEntityRenderingHandler(EntityProjectileEyeOfEnder.class,new RenderProjectileEyeOfEnder());
  RenderingRegistry.registerEntityRenderingHandler(EntityWeatherLightningBoltSafe.class,new RenderLightningBolt());
  RenderingRegistry.registerEntityRenderingHandler(EntityTechnicalBase.class,new RenderNothing());
  Stopwatch.finish("String_Node_Str");
  Baconizer.load();
}