Program: 30126
Project: 30126
Buggy source:
@SuppressWarnings("String_Node_Str") @Override public void read(Json json,JsonValue jsonData){
  BladeJson bjson=(BladeJson)json;
  if (bjson.getMode() == Mode.MODEL) {
    id=json.readValue("String_Node_Str",String.class,jsonData);
    layers=json.readValue("String_Node_Str",ArrayList.class,SceneLayer.class,jsonData);
    actors=json.readValue("String_Node_Str",ConcurrentHashMap.class,BaseActor.class,jsonData);
    for (    BaseActor actor : actors.values()) {
      actor.setScene(this);
      actor.setInitScene(id);
      if (actor instanceof InteractiveActor) {
        InteractiveActor ia=(InteractiveActor)actor;
        SceneLayer layer=getLayer(ia.getLayer());
        layer.add(ia);
      }
    }
    orderLayersByZIndex();
    backgroundAtlas=json.readValue("String_Node_Str",String.class,jsonData);
    backgroundRegionId=json.readValue("String_Node_Str",String.class,jsonData);
    musicDesc=json.readValue("String_Node_Str",MusicDesc.class,jsonData);
    depthVector=json.readValue("String_Node_Str",Vector2.class,jsonData);
    polygonalNavGraph=json.readValue("String_Node_Str",PolygonalNavGraph.class,jsonData);
    sceneSize=json.readValue("String_Node_Str",Vector2.class,jsonData);
  }
 else {
    JsonValue jsonValueActors=jsonData.get("String_Node_Str");
    SceneActorRef actorRef;
    for (int i=0; i < jsonValueActors.size; i++) {
      JsonValue jsonValueAct=jsonValueActors.get(i);
      actorRef=new SceneActorRef(jsonValueAct.name);
      Scene sourceScn=w.getScene(actorRef.getSceneId());
      if (sourceScn != this) {
        BaseActor actor=sourceScn.getActor(actorRef.getActorId(),false);
        sourceScn.removeActor(actor);
        addActor(actor);
      }
    }
    for (int i=0; i < jsonValueActors.size; i++) {
      JsonValue jsonValueAct=jsonValueActors.get(i);
      actorRef=new SceneActorRef(jsonValueAct.name);
      BaseActor actor=getActor(actorRef.getActorId(),false);
      if (actor != null)       actor.read(json,jsonValueAct);
 else       EngineLogger.debug("String_Node_Str" + actorRef);
    }
    orderLayersByZIndex();
    camera=json.readValue("String_Node_Str",SceneCamera.class,jsonData);
    String followActorId=json.readValue("String_Node_Str",String.class,jsonData);
    if (followActor != null)     setCameraFollowActor((SpriteActor)actors.get(followActorId));
    soundManager.read(json,jsonData);
    if (jsonData.get("String_Node_Str") != null)     timers=json.readValue("String_Node_Str",Timers.class,jsonData);
    if (jsonData.get("String_Node_Str") != null) {
      textManager.read(json,jsonData.get("String_Node_Str"));
    }
  }
  verbs.read(json,jsonData);
  state=json.readValue("String_Node_Str",String.class,jsonData);
  player=json.readValue("String_Node_Str",String.class,jsonData);
}

Fixed version (ground truth):
@SuppressWarnings("String_Node_Str") @Override public void read(Json json,JsonValue jsonData){
  BladeJson bjson=(BladeJson)json;
  if (bjson.getMode() == Mode.MODEL) {
    id=json.readValue("String_Node_Str",String.class,jsonData);
    layers=json.readValue("String_Node_Str",ArrayList.class,SceneLayer.class,jsonData);
    actors=json.readValue("String_Node_Str",ConcurrentHashMap.class,BaseActor.class,jsonData);
    for (    BaseActor actor : actors.values()) {
      actor.setScene(this);
      actor.setInitScene(id);
      if (actor instanceof InteractiveActor) {
        InteractiveActor ia=(InteractiveActor)actor;
        SceneLayer layer=getLayer(ia.getLayer());
        layer.add(ia);
      }
    }
    orderLayersByZIndex();
    backgroundAtlas=json.readValue("String_Node_Str",String.class,jsonData);
    backgroundRegionId=json.readValue("String_Node_Str",String.class,jsonData);
    musicDesc=json.readValue("String_Node_Str",MusicDesc.class,jsonData);
    depthVector=json.readValue("String_Node_Str",Vector2.class,jsonData);
    polygonalNavGraph=json.readValue("String_Node_Str",PolygonalNavGraph.class,jsonData);
    sceneSize=json.readValue("String_Node_Str",Vector2.class,jsonData);
  }
 else {
    JsonValue jsonValueActors=jsonData.get("String_Node_Str");
    SceneActorRef actorRef;
    for (int i=0; i < jsonValueActors.size; i++) {
      JsonValue jsonValueAct=jsonValueActors.get(i);
      actorRef=new SceneActorRef(jsonValueAct.name);
      Scene sourceScn=w.getScene(actorRef.getSceneId());
      if (sourceScn != this) {
        BaseActor actor=sourceScn.getActor(actorRef.getActorId(),false);
        sourceScn.removeActor(actor);
        addActor(actor);
      }
    }
    for (int i=0; i < jsonValueActors.size; i++) {
      JsonValue jsonValueAct=jsonValueActors.get(i);
      actorRef=new SceneActorRef(jsonValueAct.name);
      BaseActor actor=getActor(actorRef.getActorId(),false);
      if (actor != null)       actor.read(json,jsonValueAct);
 else       EngineLogger.debug("String_Node_Str" + actorRef);
    }
    orderLayersByZIndex();
    camera=json.readValue("String_Node_Str",SceneCamera.class,jsonData);
    String followActorId=json.readValue("String_Node_Str",String.class,jsonData);
    if (followActorId != null)     setCameraFollowActor((SpriteActor)actors.get(followActorId));
    soundManager.read(json,jsonData);
    if (jsonData.get("String_Node_Str") != null)     timers=json.readValue("String_Node_Str",Timers.class,jsonData);
    if (jsonData.get("String_Node_Str") != null) {
      textManager.read(json,jsonData.get("String_Node_Str"));
    }
  }
  verbs.read(json,jsonData);
  state=json.readValue("String_Node_Str",String.class,jsonData);
  player=json.readValue("String_Node_Str",String.class,jsonData);
}