Program: 143306
Project: 143306
Buggy source:
@Override public final void registerUpgrades(){
  calfShields=new UpgradeBasic("String_Node_Str").setArmourSlot(ArmourSlot.LEGS);
  hoverJetpack=new UpgradeHoverJetpack();
  basePotion=new UpgradeBasic("String_Node_Str");
  fallDamage=new UpgradeFallDamage();
  speed=new UpgradeSpeed();
  stepAssist=new UpgradeStepAssist();
  autoFeeder=new UpgradeAutoFeeder();
  jumpBoost=new UpgradeJumpBoost();
  electrolyzer=new UpgradeElectrolyzer();
  nightVision=new UpgradePotion("String_Node_Str",Potion.nightVision,10,250);
  invisibility=new UpgradePotion("String_Node_Str",Potion.invisibility,10,500);
  magnet=new UpgradeMagnet();
  leadstoneEnergy=new UpgradeEnergy("String_Node_Str",800,400000);
  hardenedEnergy=new UpgradeEnergy("String_Node_Str",4000,2000000).setDependencies(leadstoneEnergy);
  reinforcedEnergy=new UpgradeEnergy("String_Node_Str",20000,10000000).setDependencies(hardenedEnergy);
  resonantEnergy=new UpgradeEnergy("String_Node_Str",100000,50000000).setDependencies(reinforcedEnergy);
  decorative=new UpgradeDecorative("String_Node_Str").setTextureName("String_Node_Str");
  invisible=new UpgradeDecorative("String_Node_Str").setTextureName("String_Node_Str");
  undeadProtection=new UpgradeUndead();
  arthropodProtection=new UpgradeArthropod();
  fireProtection=new UpgradeFire();
  explosionProtection=new UpgradeExplosion();
  unblockableProtection=new UpgradeUnblockable();
  magicalProtection=new UpgradeMagic();
  witherProtection=new UpgradeWither();
  lavaProtection=new UpgradeLava();
  playerProtection=new UpgradePlayerProtection();
  solar=new UpgradeSolar("String_Node_Str",1);
}

Fixed version (ground truth):
@Override public final void registerUpgrades(){
  calfShields=new UpgradeBasic("String_Node_Str").setArmourSlot(ArmourSlot.LEGS);
  hoverJetpack=new UpgradeHoverJetpack();
  basePotion=new UpgradeBasic("String_Node_Str");
  fallDamage=new UpgradeFallDamage();
  speed=new UpgradeSpeed();
  stepAssist=new UpgradeStepAssist();
  autoFeeder=new UpgradeAutoFeeder();
  jumpBoost=new UpgradeJumpBoost();
  electrolyzer=new UpgradeElectrolyzer();
  nightVision=new UpgradePotion("String_Node_Str",Potion.nightVision,1,10,250);
  invisibility=new UpgradePotion("String_Node_Str",Potion.invisibility,10,500);
  magnet=new UpgradeMagnet();
  leadstoneEnergy=new UpgradeEnergy("String_Node_Str",800,400000);
  hardenedEnergy=new UpgradeEnergy("String_Node_Str",4000,2000000).setDependencies(leadstoneEnergy);
  reinforcedEnergy=new UpgradeEnergy("String_Node_Str",20000,10000000).setDependencies(hardenedEnergy);
  resonantEnergy=new UpgradeEnergy("String_Node_Str",100000,50000000).setDependencies(reinforcedEnergy);
  decorative=new UpgradeDecorative("String_Node_Str").setTextureName("String_Node_Str");
  invisible=new UpgradeDecorative("String_Node_Str").setTextureName("String_Node_Str");
  undeadProtection=new UpgradeUndead();
  arthropodProtection=new UpgradeArthropod();
  fireProtection=new UpgradeFire();
  explosionProtection=new UpgradeExplosion();
  unblockableProtection=new UpgradeUnblockable();
  magicalProtection=new UpgradeMagic();
  witherProtection=new UpgradeWither();
  lavaProtection=new UpgradeLava();
  playerProtection=new UpgradePlayerProtection();
  solar=new UpgradeSolar("String_Node_Str",1);
}