Program: 158631
Project: 158631
Buggy source:
@Override public boolean apply(Game game,Ability source){
  Player controller=game.getPlayer(source.getControllerId());
  if (controller == null) {
    return false;
  }
  int amount=(new ManacostVariableValue()).calculate(game,source,this);
  if (amount > 0) {
    LinkedList<Permanent> sacrifices=new LinkedList<Permanent>();
    HashMap<UUID,Integer> lifePaidAmounts=new HashMap<UUID,Integer>();
    FilterCreaturePermanent filter=new FilterCreaturePermanent();
    for (    UUID playerId : controller.getInRange()) {
      Player player=game.getPlayer(playerId);
      List<Permanent> creatures=game.getBattlefield().getAllActivePermanents(filter,playerId,game);
      int lifePaid=0;
      int playerLife=player.getLife();
      for (      Permanent creature : creatures) {
        String message="String_Node_Str" + amount + "String_Node_Str"+ creature.getName()+ "String_Node_Str";
        if (playerLife - amount - lifePaid >= 0 && player != null && player.chooseUse(Outcome.Neutral,message,source,game)) {
          game.informPlayers(player.getLogName() + "String_Node_Str" + amount+ "String_Node_Str"+ creature.getName());
          lifePaid+=amount;
        }
 else {
          game.informPlayers(player.getLogName() + "String_Node_Str" + creature.getName());
          sacrifices.add(creature);
        }
      }
      lifePaidAmounts.put(playerId,lifePaid);
    }
    for (    UUID playerId : controller.getInRange()) {
      int lifePaid=lifePaidAmounts.get(playerId);
      if (lifePaid > 0) {
        Player player=game.getPlayer(playerId);
        if (player != null) {
          player.loseLife(lifePaid,game);
        }
      }
    }
    for (    Permanent creature : sacrifices) {
      creature.sacrifice(source.getSourceId(),game);
    }
  }
  return true;
}

Fixed version (ground truth):
@Override public boolean apply(Game game,Ability source){
  Player controller=game.getPlayer(source.getControllerId());
  if (controller == null) {
    return false;
  }
  int amount=(new ManacostVariableValue()).calculate(game,source,this);
  if (amount > 0) {
    LinkedList<Permanent> sacrifices=new LinkedList<Permanent>();
    HashMap<UUID,Integer> lifePaidAmounts=new HashMap<UUID,Integer>();
    FilterCreaturePermanent filter=new FilterCreaturePermanent();
    for (    UUID playerId : game.getState().getPlayersInRange(controller.getId(),game)) {
      Player player=game.getPlayer(playerId);
      List<Permanent> creatures=game.getBattlefield().getAllActivePermanents(filter,playerId,game);
      int lifePaid=0;
      int playerLife=player.getLife();
      for (      Permanent creature : creatures) {
        String message="String_Node_Str" + amount + "String_Node_Str"+ creature.getName()+ "String_Node_Str";
        if (playerLife - amount - lifePaid >= 0 && player != null && player.chooseUse(Outcome.Neutral,message,source,game)) {
          game.informPlayers(player.getLogName() + "String_Node_Str" + amount+ "String_Node_Str"+ creature.getName());
          lifePaid+=amount;
        }
 else {
          game.informPlayers(player.getLogName() + "String_Node_Str" + creature.getName());
          sacrifices.add(creature);
        }
      }
      lifePaidAmounts.put(playerId,lifePaid);
    }
    for (    UUID playerId : game.getState().getPlayersInRange(controller.getId(),game)) {
      int lifePaid=lifePaidAmounts.get(playerId);
      if (lifePaid > 0) {
        Player player=game.getPlayer(playerId);
        if (player != null) {
          player.loseLife(lifePaid,game);
        }
      }
    }
    for (    Permanent creature : sacrifices) {
      creature.sacrifice(source.getSourceId(),game);
    }
  }
  return true;
}