Program: 169866
Project: 169866
Buggy source:
@Override public void init(){
  super.init();
  MinecraftForgeClient.registerItemRenderer(ICBMExplosion.itemRocketLauncher.itemID,new RenderItemLauncher());
  MinecraftForgeClient.registerItemRenderer(ICBMExplosion.itemMissile.itemID,new RenderItemMissile());
  RenderingRegistry.registerBlockHandler(new RenderBombBlock());
  RenderingRegistry.registerBlockHandler(new BlockRenderHandler());
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosive.class,new RenderEntityExplosive());
  RenderingRegistry.registerEntityRenderingHandler(EntityMissile.class,new RenderMissile(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosion.class,new RenderExplosion());
  RenderingRegistry.registerEntityRenderingHandler(EntityFlyingBlock.class,new RenderEntityBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityLightBeam.class,new RenderLightBeam());
  RenderingRegistry.registerEntityRenderingHandler(EntityFragments.class,new RenderShrapnel());
  RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,new RenderGrenade());
  RenderingRegistry.registerEntityRenderingHandler(EntityBombCart.class,new RenderMinecart());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityCruiseLauncher.class,new RenderCruiseLauncher());
  ClientRegistry.bindTileEntitySpecialRenderer(TileLauncherBase.class,new RFaSheDi());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityLauncherScreen.class,new RFaSheShiMuo());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntitySupportFrame.class,new RFaSheJia());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityRadarStation.class,new RenderRadarStation());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEMPTower.class,new RenderEmpTower());
  ClientRegistry.bindTileEntitySpecialRenderer(TileMissileCoordinator.class,new RenderMissileCoordinator());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntityExplosive.class,new RenderBombBlock());
  ClientRegistry.bindTileEntitySpecialRenderer(TileMissileAssembler.class,new RenderMissileTable());
}

Fixed version (ground truth):
@Override public void init(){
  super.init();
  MinecraftForgeClient.registerItemRenderer(ICBMExplosion.itemRocketLauncher.itemID,new RenderItemLauncher());
  MinecraftForgeClient.registerItemRenderer(ICBMExplosion.itemMissile.itemID,new RenderItemMissile());
  RenderingRegistry.registerBlockHandler(new RenderBombBlock());
  RenderingRegistry.registerBlockHandler(new BlockRenderHandler());
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosive.class,new RenderEntityExplosive());
  RenderingRegistry.registerEntityRenderingHandler(EntityMissile.class,new RenderMissile(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosion.class,new RenderExplosion());
  RenderingRegistry.registerEntityRenderingHandler(EntityFlyingBlock.class,new RenderEntityBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityLightBeam.class,new RenderLightBeam());
  RenderingRegistry.registerEntityRenderingHandler(EntityFragments.class,new RenderShrapnel());
  RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,new RenderGrenade());
  RenderingRegistry.registerEntityRenderingHandler(EntityBombCart.class,new RenderMinecart());
  ClientRegistry.bindTileEntitySpecialRenderer(TileCruiseLauncher.class,new RenderCruiseLauncher());
  ClientRegistry.bindTileEntitySpecialRenderer(TileLauncherBase.class,new RFaSheDi());
  ClientRegistry.bindTileEntitySpecialRenderer(TileLauncherScreen.class,new RFaSheShiMuo());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEntitySupportFrame.class,new RFaSheJia());
  ClientRegistry.bindTileEntitySpecialRenderer(TileRadarStation.class,new RenderRadarStation());
  ClientRegistry.bindTileEntitySpecialRenderer(TileEMPTower.class,new RenderEmpTower());
  ClientRegistry.bindTileEntitySpecialRenderer(TileMissileCoordinator.class,new RenderMissileCoordinator());
  ClientRegistry.bindTileEntitySpecialRenderer(TileExplosive.class,new RenderBombBlock());
  ClientRegistry.bindTileEntitySpecialRenderer(TileMissileAssembler.class,new RenderMissileTable());
}