Program: 159304
Project: 159304
Buggy source:
public boolean applySearchAndExile(Game game,Ability source,String cardName,UUID targetPlayerId){
  Player controller=game.getPlayer(source.getControllerId());
  if (cardName != null && controller != null) {
    Player targetPlayer=game.getPlayer(targetPlayerId);
    if (targetPlayer != null) {
      FilterCard filter=new FilterCard("String_Node_Str" + cardName);
      filter.add(new NamePredicate(cardName));
      int cardsCount=(cardName.isEmpty() ? 0 : targetPlayer.getGraveyard().count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCardInGraveyard target=new TargetCardInGraveyard((graveyardExileOptional ? 0 : cardsCount),cardsCount,filter);
        if (controller.choose(Outcome.Exile,targetPlayer.getGraveyard(),target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getGraveyard().get(targetId,game);
            if (targetCard != null) {
              targetPlayer.getGraveyard().remove(targetCard);
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.GRAVEYARD);
            }
          }
        }
      }
      cardsCount=(cardName.isEmpty() ? 0 : targetPlayer.getHand().count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCardInHand target=new TargetCardInHand(0,cardsCount,filter);
        if (controller.choose(Outcome.Exile,targetPlayer.getHand(),target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getHand().get(targetId,game);
            if (targetCard != null) {
              targetPlayer.getHand().remove(targetCard);
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.HAND);
            }
          }
        }
      }
 else {
        if (targetPlayer.getHand().size() > 0) {
          controller.lookAtCards(targetPlayer.getName() + "String_Node_Str",targetPlayer.getHand(),game);
        }
      }
      Cards cardsInLibrary=new CardsImpl(Zone.LIBRARY);
      cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game));
      cardsCount=(cardName.isEmpty() ? 0 : cardsInLibrary.count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCardInLibrary target=new TargetCardInLibrary(0,cardsCount,filter);
        if (controller.choose(Outcome.Exile,cardsInLibrary,target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getLibrary().remove(targetId,game);
            if (targetCard != null) {
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.LIBRARY);
            }
          }
        }
      }
 else {
        controller.lookAtCards(targetPlayer.getName() + "String_Node_Str",cardsInLibrary,game);
      }
      targetPlayer.shuffleLibrary(game);
    }
    return true;
  }
  return false;
}

Fixed version (ground truth):
public boolean applySearchAndExile(Game game,Ability source,String cardName,UUID targetPlayerId){
  Player controller=game.getPlayer(source.getControllerId());
  if (cardName != null && controller != null) {
    Player targetPlayer=game.getPlayer(targetPlayerId);
    if (targetPlayer != null) {
      FilterCard filter=new FilterCard("String_Node_Str" + cardName);
      filter.add(new NamePredicate(cardName));
      int cardsCount=(cardName.isEmpty() ? 0 : targetPlayer.getGraveyard().count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCard target=new TargetCard((graveyardExileOptional ? 0 : cardsCount),cardsCount,Zone.GRAVEYARD,filter);
        if (controller.choose(Outcome.Exile,targetPlayer.getGraveyard(),target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getGraveyard().get(targetId,game);
            if (targetCard != null) {
              targetPlayer.getGraveyard().remove(targetCard);
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.GRAVEYARD);
            }
          }
        }
      }
      cardsCount=(cardName.isEmpty() ? 0 : targetPlayer.getHand().count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCard target=new TargetCard(0,cardsCount,Zone.HAND,filter);
        if (controller.choose(Outcome.Exile,targetPlayer.getHand(),target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getHand().get(targetId,game);
            if (targetCard != null) {
              targetPlayer.getHand().remove(targetCard);
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.HAND);
            }
          }
        }
      }
 else {
        if (targetPlayer.getHand().size() > 0) {
          controller.lookAtCards(targetPlayer.getName() + "String_Node_Str",targetPlayer.getHand(),game);
        }
      }
      Cards cardsInLibrary=new CardsImpl(Zone.LIBRARY);
      cardsInLibrary.addAll(targetPlayer.getLibrary().getCards(game));
      cardsCount=(cardName.isEmpty() ? 0 : cardsInLibrary.count(filter,game));
      if (cardsCount > 0) {
        filter.setMessage("String_Node_Str" + cardName + "String_Node_Str"+ targetPlayer.getName());
        TargetCardInLibrary target=new TargetCardInLibrary(0,cardsCount,filter);
        if (controller.choose(Outcome.Exile,cardsInLibrary,target,game)) {
          List<UUID> targets=target.getTargets();
          for (          UUID targetId : targets) {
            Card targetCard=targetPlayer.getLibrary().remove(targetId,game);
            if (targetCard != null) {
              controller.moveCardToExileWithInfo(targetCard,null,null,source.getSourceId(),game,Zone.LIBRARY);
            }
          }
        }
      }
 else {
        controller.lookAtCards(targetPlayer.getName() + "String_Node_Str",cardsInLibrary,game);
      }
      targetPlayer.shuffleLibrary(game);
    }
    return true;
  }
  return false;
}