Program: 30178
Project: 30178
Buggy source:
@Override public void create(){
  if (!debug)   debug=Config.getProperty(Config.DEBUG_PROP,debug);
  if (debug)   EngineLogger.setDebug();
  EngineLogger.debug("String_Node_Str");
  if (forceRes == null)   forceRes=Config.getProperty(Config.FORCE_RES_PROP,forceRes);
  if (forceRes != null) {
    EngineAssetManager.getInstance().forceResolution(forceRes);
  }
  loadGame(null);
  if (EngineLogger.debugMode()) {
    if (chapter == null)     chapter=Config.getProperty(Config.CHAPTER_PROP,chapter);
    if (testScene == null) {
      testScene=Config.getProperty(Config.TEST_SCENE_PROP,testScene);
    }
    if (testScene != null || chapter != null) {
      try {
        World.getInstance().loadChapter(chapter,testScene);
      }
 catch (      Exception e) {
        dispose();
        EngineLogger.error("String_Node_Str" + e.getMessage());
        Gdx.app.exit();
      }
      ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
    }
    if (gameState == null)     gameState=Config.getProperty(Config.LOAD_GAMESTATE_PROP,gameState);
    if (gameState != null) {
      try {
        World.getInstance().loadGameState(gameState);
      }
 catch (      IOException e) {
        EngineLogger.error(e.getMessage());
      }
    }
    if (restart) {
      try {
        World.getInstance().loadChapter(null);
        ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
      }
 catch (      Exception e) {
        EngineLogger.error("String_Node_Str",e);
        dispose();
        Gdx.app.exit();
      }
    }
    if (recordName == null)     recordName=Config.getProperty(Config.PLAY_RECORD_PROP,recordName);
    if (recordName != null) {
      ui.getRecorder().setFilename(recordName);
      ui.getRecorder().load();
      ui.getRecorder().setPlaying(true);
      ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
    }
  }
  if (EngineLogger.debugMode()) {
    IntBuffer size=BufferUtils.newIntBuffer(16);
    Gdx.gl.glGetIntegerv(GL20.GL_MAX_TEXTURE_SIZE,size);
    int maxSize=size.get();
    EngineLogger.debug("String_Node_Str" + maxSize);
    EngineLogger.debug("String_Node_Str" + Gdx.graphics.getDensity());
    EngineLogger.debug("String_Node_Str" + DPIUtils.getSizeMultiplier());
  }
}

Fixed version (ground truth):
@Override public void create(){
  if (!debug)   debug=Config.getProperty(Config.DEBUG_PROP,debug);
  if (debug)   EngineLogger.setDebug();
  EngineLogger.debug("String_Node_Str");
  if (forceRes == null)   forceRes=Config.getProperty(Config.FORCE_RES_PROP,forceRes);
  if (forceRes != null) {
    EngineAssetManager.getInstance().forceResolution(forceRes);
  }
  loadGame(null);
  if (EngineLogger.debugMode()) {
    if (chapter == null)     chapter=Config.getProperty(Config.CHAPTER_PROP,chapter);
    if (testScene == null) {
      testScene=Config.getProperty(Config.TEST_SCENE_PROP,testScene);
    }
    if (testScene != null || chapter != null) {
      try {
        World.getInstance().loadChapter(chapter,testScene,true);
      }
 catch (      Exception e) {
        dispose();
        EngineLogger.error("String_Node_Str" + e.getMessage());
        Gdx.app.exit();
      }
      ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
    }
    if (gameState == null)     gameState=Config.getProperty(Config.LOAD_GAMESTATE_PROP,gameState);
    if (gameState != null) {
      try {
        World.getInstance().loadGameState(gameState);
      }
 catch (      IOException e) {
        EngineLogger.error(e.getMessage());
      }
    }
    if (restart) {
      try {
        World.getInstance().loadChapter(null);
        ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
      }
 catch (      Exception e) {
        EngineLogger.error("String_Node_Str",e);
        dispose();
        Gdx.app.exit();
      }
    }
    if (recordName == null)     recordName=Config.getProperty(Config.PLAY_RECORD_PROP,recordName);
    if (recordName != null) {
      ui.getRecorder().setFilename(recordName);
      ui.getRecorder().load();
      ui.getRecorder().setPlaying(true);
      ui.setCurrentScreen(UI.Screens.SCENE_SCREEN);
    }
  }
  if (EngineLogger.debugMode()) {
    IntBuffer size=BufferUtils.newIntBuffer(16);
    Gdx.gl.glGetIntegerv(GL20.GL_MAX_TEXTURE_SIZE,size);
    int maxSize=size.get();
    EngineLogger.debug("String_Node_Str" + maxSize);
    EngineLogger.debug("String_Node_Str" + Gdx.graphics.getDensity());
    EngineLogger.debug("String_Node_Str" + DPIUtils.getSizeMultiplier());
  }
}