Program: 169831
Project: 169831
Buggy source:
public void renderingLivingEvent(Pre evt){
  if (evt.entity instanceof EntityLivingBase) {
    if (evt.entity.getActivePotionEffect(PDongShang.INSTANCE) != null) {
      try {
        ModelBase modelBase=(ModelBase)ReflectionHelper.getPrivateValue(RendererLivingEntity.class,evt.renderer,2);
        if (modelBase != null) {
          if (evt.entity.isInvisible()) {
            GL11.glDepthMask(false);
          }
 else {
            GL11.glDepthMask(true);
          }
          float f1=evt.entity.ticksExisted;
          RenderUtility.setTerrainTexture();
          GL11.glMatrixMode(GL11.GL_TEXTURE);
          GL11.glLoadIdentity();
          float f2=f1 * 0.01F;
          float f3=f1 * 0.01F;
          GL11.glTranslatef(f2,f3,0.0F);
          GL11.glScalef(2,2,2);
          evt.renderer.setRenderPassModel(modelBase);
          GL11.glMatrixMode(GL11.GL_MODELVIEW);
          GL11.glEnable(GL11.GL_BLEND);
          float f4=0.5F;
          GL11.glColor4f(f4,f4,f4,1.0F);
          GL11.glDisable(GL11.GL_LIGHTING);
          GL11.glBlendFunc(GL11.GL_ONE,GL11.GL_ONE);
          modelBase.render(evt.entity,(float)evt.entity.posX,(float)evt.entity.posY,(float)evt.entity.posZ,evt.entity.rotationPitch,evt.entity.rotationYaw,0.0625F);
          GL11.glMatrixMode(GL11.GL_TEXTURE);
          GL11.glLoadIdentity();
          GL11.glMatrixMode(GL11.GL_MODELVIEW);
          GL11.glEnable(GL11.GL_LIGHTING);
          GL11.glDisable(GL11.GL_BLEND);
        }
      }
 catch (      Exception e) {
        ICBMCore.LOGGER.severe("String_Node_Str");
        e.printStackTrace();
      }
    }
  }
}

Fixed version (ground truth):
public void renderingLivingEvent(Pre evt){
  if (evt.entity instanceof EntityLivingBase) {
    if (evt.entity.getActivePotionEffect(PoisonFrostBite.INSTANCE) != null) {
      try {
        ModelBase modelBase=(ModelBase)ReflectionHelper.getPrivateValue(RendererLivingEntity.class,evt.renderer,2);
        if (modelBase != null) {
          if (evt.entity.isInvisible()) {
            GL11.glDepthMask(false);
          }
 else {
            GL11.glDepthMask(true);
          }
          float f1=evt.entity.ticksExisted;
          RenderUtility.setTerrainTexture();
          GL11.glMatrixMode(GL11.GL_TEXTURE);
          GL11.glLoadIdentity();
          float f2=f1 * 0.01F;
          float f3=f1 * 0.01F;
          GL11.glTranslatef(f2,f3,0.0F);
          GL11.glScalef(2,2,2);
          evt.renderer.setRenderPassModel(modelBase);
          GL11.glMatrixMode(GL11.GL_MODELVIEW);
          GL11.glEnable(GL11.GL_BLEND);
          float f4=0.5F;
          GL11.glColor4f(f4,f4,f4,1.0F);
          GL11.glDisable(GL11.GL_LIGHTING);
          GL11.glBlendFunc(GL11.GL_ONE,GL11.GL_ONE);
          modelBase.render(evt.entity,(float)evt.entity.posX,(float)evt.entity.posY,(float)evt.entity.posZ,evt.entity.rotationPitch,evt.entity.rotationYaw,0.0625F);
          GL11.glMatrixMode(GL11.GL_TEXTURE);
          GL11.glLoadIdentity();
          GL11.glMatrixMode(GL11.GL_MODELVIEW);
          GL11.glEnable(GL11.GL_LIGHTING);
          GL11.glDisable(GL11.GL_BLEND);
        }
      }
 catch (      Exception e) {
        ICBMCore.LOGGER.severe("String_Node_Str");
        e.printStackTrace();
      }
    }
  }
}