Program: 81226
Project: 81226
Buggy source:
public static void init(){
  GameRegistry.registerItem(malachite,Refs.ITEMMALACHITE_NAME);
  GameRegistry.registerItem(sapphire,Refs.ITEMSAPPHIRE_NAME);
  GameRegistry.registerItem(ruby,Refs.ITEMRUBY_NAME);
  GameRegistry.registerItem(nikolite,Refs.ITEMNIKOLITE_NAME);
  GameRegistry.registerItem(copper_ingot,Refs.ITEMCOPPERINGOT_NAME);
  GameRegistry.registerItem(silver_ingot,Refs.ITEMSILVERINGOT_NAME);
  GameRegistry.registerItem(tin_ingot,Refs.ITEMTININGOT_NAME);
  GameRegistry.registerItem(ruby_axe,Refs.RUBYAXE_NAME);
  GameRegistry.registerItem(ruby_sword,Refs.RUBYSWORD_NAME);
  GameRegistry.registerItem(ruby_pickaxe,Refs.RUBYPICKAXE_NAME);
  GameRegistry.registerItem(ruby_spade,Refs.RUBYSPADE_NAME);
  GameRegistry.registerItem(ruby_hoe,Refs.RUBYHOE_NAME);
  GameRegistry.registerItem(ruby_sickle,Refs.RUBYSICKLE_NAME);
  GameRegistry.registerItem(sapphire_axe,Refs.SAPPHIREAXE_NAME);
  GameRegistry.registerItem(sapphire_sword,Refs.SAPPHIRESWORD_NAME);
  GameRegistry.registerItem(sapphire_pickaxe,Refs.SAPPHIREPICKAXE_NAME);
  GameRegistry.registerItem(sapphire_spade,Refs.SAPPHIRESPADE_NAME);
  GameRegistry.registerItem(sapphire_hoe,Refs.SAPPHIREHOE_NAME);
  GameRegistry.registerItem(sapphire_sickle,Refs.SAPPHIRESICKLE_NAME);
  GameRegistry.registerItem(malachite_axe,Refs.MALACHITEAXE_NAME);
  GameRegistry.registerItem(malachite_sword,Refs.MALACHITESWORD_NAME);
  GameRegistry.registerItem(malachite_pickaxe,Refs.MALACHITEPICKAXE_NAME);
  GameRegistry.registerItem(malachite_spade,Refs.MALACHITESPADE_NAME);
  GameRegistry.registerItem(malachite_hoe,Refs.MALACHITEHOE_NAME);
  GameRegistry.registerItem(malachite_sickle,Refs.MALACHITESICKLE_NAME);
  GameRegistry.registerItem(wood_sickle,Refs.WOODSICKLE_NAME);
  GameRegistry.registerItem(stone_sickle,Refs.STONESICKLE_NAME);
  GameRegistry.registerItem(iron_sickle,Refs.IRONSICKLE_NAME);
  GameRegistry.registerItem(gold_sickle,Refs.GOLDSICKLE_NAME);
  GameRegistry.registerItem(diamond_sickle,Refs.DIAMONDSICKLE_NAME);
  GameRegistry.registerItem(flax_seed,Refs.FLAXSEED_NAME);
  GameRegistry.registerItem(indigo_dye,Refs.INDIGODYE_NAME);
}

Fixed version (ground truth):
public static void init(){
  GameRegistry.registerItem(malachite,Refs.ITEMMALACHITE_NAME);
  GameRegistry.registerItem(sapphire,Refs.ITEMSAPPHIRE_NAME);
  GameRegistry.registerItem(ruby,Refs.ITEMRUBY_NAME);
  GameRegistry.registerItem(nikolite,Refs.ITEMNIKOLITE_NAME);
  GameRegistry.registerItem(copper_ingot,Refs.ITEMCOPPERINGOT_NAME);
  GameRegistry.registerItem(silver_ingot,Refs.ITEMSILVERINGOT_NAME);
  GameRegistry.registerItem(tin_ingot,Refs.ITEMTININGOT_NAME);
  GameRegistry.registerItem(ruby_axe,Refs.RUBYAXE_NAME);
  GameRegistry.registerItem(ruby_sword,Refs.RUBYSWORD_NAME);
  GameRegistry.registerItem(ruby_pickaxe,Refs.RUBYPICKAXE_NAME);
  GameRegistry.registerItem(ruby_spade,Refs.RUBYSPADE_NAME);
  GameRegistry.registerItem(ruby_hoe,Refs.RUBYHOE_NAME);
  GameRegistry.registerItem(ruby_sickle,Refs.RUBYSICKLE_NAME);
  GameRegistry.registerItem(sapphire_axe,Refs.SAPPHIREAXE_NAME);
  GameRegistry.registerItem(sapphire_sword,Refs.SAPPHIRESWORD_NAME);
  GameRegistry.registerItem(sapphire_pickaxe,Refs.SAPPHIREPICKAXE_NAME);
  GameRegistry.registerItem(sapphire_spade,Refs.SAPPHIRESPADE_NAME);
  GameRegistry.registerItem(sapphire_hoe,Refs.SAPPHIREHOE_NAME);
  GameRegistry.registerItem(sapphire_sickle,Refs.SAPPHIRESICKLE_NAME);
  GameRegistry.registerItem(malachite_axe,Refs.MALACHITEAXE_NAME);
  GameRegistry.registerItem(malachite_sword,Refs.MALACHITESWORD_NAME);
  GameRegistry.registerItem(malachite_pickaxe,Refs.MALACHITEPICKAXE_NAME);
  GameRegistry.registerItem(malachite_spade,Refs.MALACHITESPADE_NAME);
  GameRegistry.registerItem(malachite_hoe,Refs.MALACHITEHOE_NAME);
  GameRegistry.registerItem(malachite_sickle,Refs.MALACHITESICKLE_NAME);
  GameRegistry.registerItem(wood_sickle,Refs.WOODSICKLE_NAME);
  GameRegistry.registerItem(stone_sickle,Refs.STONESICKLE_NAME);
  GameRegistry.registerItem(iron_sickle,Refs.IRONSICKLE_NAME);
  GameRegistry.registerItem(gold_sickle,Refs.GOLDSICKLE_NAME);
  GameRegistry.registerItem(diamond_sickle,Refs.DIAMONDSICKLE_NAME);
  GameRegistry.registerItem(flax_seed,Refs.FLAXSEED_NAME);
  GameRegistry.registerItem(indigo_dye,Refs.INDIGODYE_NAME);
  MinecraftForge.addGrassSeed(new ItemStack(flax_seed),5);
}