Program: 157706
Project: 157706
Buggy source:
public GameView(GameState state,Game game,UUID createdForPlayerId,UUID watcherUserId){
  Player createdForPlayer=null;
  this.isPlayer=createdForPlayerId != null;
  this.priorityTime=game.getPriorityTime();
  for (  Player player : state.getPlayers().values()) {
    players.add(new PlayerView(player,state,game,createdForPlayerId,watcherUserId));
    if (player.getId().equals(createdForPlayerId)) {
      createdForPlayer=player;
    }
  }
  for (  StackObject stackObject : state.getStack()) {
    if (stackObject instanceof Spell) {
      CardView spellView=new CardView((Spell)stackObject,game,stackObject.getControllerId().equals(createdForPlayerId));
      spellView.paid=((Spell)stackObject).getSpellAbility().getManaCostsToPay().isPaid();
      stack.put(stackObject.getId(),spellView);
    }
 else     if (stackObject instanceof StackAbility) {
      MageObject object=game.getObject(stackObject.getSourceId());
      Card card=game.getCard(stackObject.getSourceId());
      if (card == null && (object instanceof PermanentCard)) {
        card=((PermanentCard)object).getCard();
      }
      if (card != null) {
        if (object != null) {
          if (object instanceof Permanent) {
            boolean controlled=((Permanent)object).getControllerId().equals(createdForPlayerId);
            stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,((Permanent)object).getName(),new CardView(((Permanent)object),game,controlled,false,false)));
          }
 else {
            stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,card.getName(),new CardView(card,game,false,false,false)));
          }
        }
 else {
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,"String_Node_Str",new CardView(card)));
        }
        if (card.isTransformable()) {
          updateLatestCardView(game,card,stackObject.getId());
        }
        checkPaid(stackObject.getId(),(StackAbility)stackObject);
      }
 else       if (object != null) {
        if (object instanceof PermanentToken) {
          PermanentToken token=(PermanentToken)object;
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,token.getName(),new CardView(token)));
          checkPaid(stackObject.getId(),(StackAbility)stackObject);
        }
 else         if (object instanceof Emblem) {
          CardView cardView=new CardView(new EmblemView((Emblem)object));
          ((StackAbility)stackObject).setName(((Emblem)object).getName());
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,object.getName(),cardView));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else         if (object instanceof Plane) {
          CardView cardView=new CardView(new PlaneView((Plane)object));
          ((StackAbility)stackObject).setName(((Plane)object).getName());
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,object.getName(),cardView));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else         if (object instanceof Designation) {
          Designation designation=(Designation)game.getObject(object.getId());
          if (designation != null) {
            stack.put(stackObject.getId(),new CardView(designation,(StackAbility)stackObject));
          }
 else {
            LOGGER.fatal("String_Node_Str" + object.getName() + ' '+ object.toString()+ ' '+ object.getClass().toString());
          }
        }
 else         if (object instanceof StackAbility) {
          StackAbility stackAbility=((StackAbility)object);
          stackAbility.newId();
          stack.put(stackObject.getId(),new CardView(((StackAbility)stackObject)));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else {
          LOGGER.fatal("String_Node_Str" + object.getName() + ' '+ object.toString()+ ' '+ object.getClass().toString());
        }
      }
 else {
        LOGGER.debug("String_Node_Str" + stackObject.getStackAbility().getRule());
      }
    }
 else {
      LOGGER.fatal("String_Node_Str" + stackObject.getName() + ' '+ stackObject.toString()+ ' '+ stackObject.getClass().toString());
    }
  }
  for (  ExileZone exileZone : state.getExile().getExileZones()) {
    exiles.add(new ExileView(exileZone,game));
  }
  for (  String name : state.getRevealed().keySet()) {
    revealed.add(new RevealedView(name,state.getRevealed().get(name),game));
  }
  this.phase=state.getTurn().getPhaseType();
  this.step=state.getTurn().getStepType();
  this.turn=state.getTurnNum();
  this.activePlayerId=state.getActivePlayerId();
  if (state.getActivePlayerId() != null) {
    this.activePlayerName=state.getPlayer(state.getActivePlayerId()).getName();
  }
 else {
    this.activePlayerName="String_Node_Str";
  }
  Player priorityPlayer=null;
  if (state.getPriorityPlayerId() != null) {
    priorityPlayer=state.getPlayer(state.getPriorityPlayerId());
    this.priorityPlayerName=priorityPlayer != null ? priorityPlayer.getName() : "String_Node_Str";
  }
 else {
    this.priorityPlayerName="String_Node_Str";
  }
  for (  CombatGroup combatGroup : state.getCombat().getGroups()) {
    combat.add(new CombatGroupView(combatGroup,game));
  }
  if (isPlayer) {
    if (priorityPlayer != null && createdForPlayer != null && createdForPlayerId != null && createdForPlayer.isGameUnderControl() && (createdForPlayerId.equals(priorityPlayer.getId()) || createdForPlayer.getPlayersUnderYourControl().contains(priorityPlayer.getId()))) {
      this.special=!state.getSpecialActions().getControlledBy(priorityPlayer.getId(),priorityPlayer.isInPayManaMode()).isEmpty();
    }
  }
 else {
    this.special=false;
  }
  CastSpellLastTurnWatcher watcher=(CastSpellLastTurnWatcher)game.getState().getWatchers().get(CastSpellLastTurnWatcher.class.getSimpleName());
  if (watcher != null) {
    spellsCastCurrentTurn=watcher.getAmountOfSpellsAllPlayersCastOnCurrentTurn();
  }
 else {
    spellsCastCurrentTurn=0;
  }
  rollbackTurnsAllowed=game.getOptions().rollbackTurnsAllowed;
}

Fixed version (ground truth):
public GameView(GameState state,Game game,UUID createdForPlayerId,UUID watcherUserId){
  Player createdForPlayer=null;
  this.isPlayer=createdForPlayerId != null;
  this.priorityTime=game.getPriorityTime();
  for (  Player player : state.getPlayers().values()) {
    players.add(new PlayerView(player,state,game,createdForPlayerId,watcherUserId));
    if (player.getId().equals(createdForPlayerId)) {
      createdForPlayer=player;
    }
  }
  for (  StackObject stackObject : state.getStack()) {
    if (stackObject instanceof Spell) {
      CardView spellView=new CardView((Spell)stackObject,game,stackObject.getControllerId().equals(createdForPlayerId));
      spellView.paid=((Spell)stackObject).getSpellAbility().getManaCostsToPay().isPaid();
      stack.put(stackObject.getId(),spellView);
    }
 else     if (stackObject instanceof StackAbility) {
      MageObject object=game.getObject(stackObject.getSourceId());
      Card card=game.getCard(stackObject.getSourceId());
      if (card == null && (object instanceof PermanentCard)) {
        card=((PermanentCard)object).getCard();
      }
      if (card != null) {
        if (object != null) {
          if (object instanceof Permanent) {
            boolean controlled=((Permanent)object).getControllerId().equals(createdForPlayerId);
            stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,((Permanent)object).getName(),new CardView(((Permanent)object),game,controlled,false,false)));
          }
 else {
            stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,card.getName(),new CardView(card,game,false,false,false)));
          }
        }
 else {
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,"String_Node_Str",new CardView(card)));
        }
        if (card.isTransformable()) {
          updateLatestCardView(game,card,stackObject.getId());
        }
        checkPaid(stackObject.getId(),(StackAbility)stackObject);
      }
 else       if (object != null) {
        if (object instanceof PermanentToken) {
          PermanentToken token=(PermanentToken)object;
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,token.getName(),new CardView(token)));
          checkPaid(stackObject.getId(),(StackAbility)stackObject);
        }
 else         if (object instanceof Emblem) {
          CardView cardView=new CardView(new EmblemView((Emblem)object));
          ((StackAbility)stackObject).setName(((Emblem)object).getName());
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,object.getName(),cardView));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else         if (object instanceof Plane) {
          CardView cardView=new CardView(new PlaneView((Plane)object));
          ((StackAbility)stackObject).setName(((Plane)object).getName());
          stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,object.getName(),cardView));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else         if (object instanceof Designation) {
          Designation designation=(Designation)game.getObject(object.getId());
          if (designation != null) {
            stack.put(stackObject.getId(),new StackAbilityView(game,(StackAbility)stackObject,designation.getName(),new CardView(designation)));
          }
 else {
            LOGGER.fatal("String_Node_Str" + object.getName() + ' '+ object.toString()+ ' '+ object.getClass().toString());
          }
        }
 else         if (object instanceof StackAbility) {
          StackAbility stackAbility=((StackAbility)object);
          stackAbility.newId();
          stack.put(stackObject.getId(),new CardView(((StackAbility)stackObject)));
          checkPaid(stackObject.getId(),((StackAbility)stackObject));
        }
 else {
          LOGGER.fatal("String_Node_Str" + object.getName() + ' '+ object.toString()+ ' '+ object.getClass().toString());
        }
      }
 else {
        LOGGER.debug("String_Node_Str" + stackObject.getStackAbility().getRule());
      }
    }
 else {
      LOGGER.fatal("String_Node_Str" + stackObject.getName() + ' '+ stackObject.toString()+ ' '+ stackObject.getClass().toString());
    }
  }
  for (  ExileZone exileZone : state.getExile().getExileZones()) {
    exiles.add(new ExileView(exileZone,game));
  }
  for (  String name : state.getRevealed().keySet()) {
    revealed.add(new RevealedView(name,state.getRevealed().get(name),game));
  }
  this.phase=state.getTurn().getPhaseType();
  this.step=state.getTurn().getStepType();
  this.turn=state.getTurnNum();
  this.activePlayerId=state.getActivePlayerId();
  if (state.getActivePlayerId() != null) {
    this.activePlayerName=state.getPlayer(state.getActivePlayerId()).getName();
  }
 else {
    this.activePlayerName="String_Node_Str";
  }
  Player priorityPlayer=null;
  if (state.getPriorityPlayerId() != null) {
    priorityPlayer=state.getPlayer(state.getPriorityPlayerId());
    this.priorityPlayerName=priorityPlayer != null ? priorityPlayer.getName() : "String_Node_Str";
  }
 else {
    this.priorityPlayerName="String_Node_Str";
  }
  for (  CombatGroup combatGroup : state.getCombat().getGroups()) {
    combat.add(new CombatGroupView(combatGroup,game));
  }
  if (isPlayer) {
    if (priorityPlayer != null && createdForPlayer != null && createdForPlayerId != null && createdForPlayer.isGameUnderControl() && (createdForPlayerId.equals(priorityPlayer.getId()) || createdForPlayer.getPlayersUnderYourControl().contains(priorityPlayer.getId()))) {
      this.special=!state.getSpecialActions().getControlledBy(priorityPlayer.getId(),priorityPlayer.isInPayManaMode()).isEmpty();
    }
  }
 else {
    this.special=false;
  }
  CastSpellLastTurnWatcher watcher=(CastSpellLastTurnWatcher)game.getState().getWatchers().get(CastSpellLastTurnWatcher.class.getSimpleName());
  if (watcher != null) {
    spellsCastCurrentTurn=watcher.getAmountOfSpellsAllPlayersCastOnCurrentTurn();
  }
 else {
    spellsCastCurrentTurn=0;
  }
  rollbackTurnsAllowed=game.getOptions().rollbackTurnsAllowed;
}