Program: 172376
Project: 172376
Buggy source:
/** 
 * 开启挑战
 * @param playerId
 */
public IntParam openChallenge(int playerId){
  IntParam param=new IntParam();
  Player player=playerService.getPlayer(playerId);
  if (player.getGangId() == 0) {
    param.param=Response.GUILD_NOT_EXIST;
    return param;
  }
  Gang gang=gangService.getGang(player.getGangId());
  GMember member=gang.getMembers().get(playerId);
  if (member.getPosition() == Gang.MEMBER) {
    param.param=Response.GANG_NO_PRIVILEGE;
    return param;
  }
  GangDungeon gangDungeon=serialDataService.getData().getGangMap().get(player.getGangId());
  if (gangDungeon == null) {
    gangDungeon=new GangDungeon();
    serialDataService.getData().getGangMap().put(player.getGangId(),gangDungeon);
  }
  if (gangDungeon.getHasOpen() == 1) {
    param.param=Response.GUILD_COPY_HAS_OPEN;
    return param;
  }
  GangCopyCfg cfg=ConfigData.getConfig(GangCopyCfg.class,gangDungeon.getLayer());
  if (gang.getAsset() < cfg.needCredit) {
    param.param=Response.NO_GANG_ASSET;
    return param;
  }
  gangDungeon.setHasOpen(1);
  gang.setAsset(gang.getAsset() - cfg.needCredit);
  gangDungeon.getMonsterMap().clear();
  List<MonsterRefreshConfig> monsters=monsterMap.get(cfg.copyId);
  for (  MonsterRefreshConfig conf : monsters) {
    MonsterConfig monsterConfig=ConfigData.getConfig(MonsterConfig.class,conf.monsterId);
    Monster m=new Monster();
    m.setId(conf.id);
    m.setHp(monsterConfig.hp);
    m.setCurrentHp(monsterConfig.hp);
    gangDungeon.getMonsterMap().put(conf.id,m);
  }
  param.param=Response.SUCCESS;
  return param;
}

Fixed version (ground truth):
/** 
 * 开启挑战
 * @param playerId
 */
public IntParam openChallenge(int playerId){
  IntParam param=new IntParam();
  Player player=playerService.getPlayer(playerId);
  if (player.getGangId() == 0) {
    param.param=Response.GUILD_NOT_EXIST;
    return param;
  }
  Gang gang=gangService.getGang(player.getGangId());
  GMember member=gang.getMembers().get(playerId);
  if (member.getPosition() == Gang.MEMBER) {
    param.param=Response.GANG_NO_PRIVILEGE;
    return param;
  }
  GangDungeon gangDungeon=serialDataService.getData().getGangMap().get(player.getGangId());
  if (gangDungeon == null) {
    gangDungeon=new GangDungeon();
    serialDataService.getData().getGangMap().put(player.getGangId(),gangDungeon);
  }
  if (gangDungeon.getHasOpen() == 1) {
    param.param=Response.GUILD_COPY_HAS_OPEN;
    return param;
  }
  GangCopyCfg cfg=ConfigData.getConfig(GangCopyCfg.class,gangDungeon.getLayer());
  if (gang.getAsset() < cfg.needCredit) {
    param.param=Response.NO_GANG_ASSET;
    return param;
  }
  gangDungeon.setHasOpen(1);
  gang.setAsset(gang.getAsset() - cfg.needCredit);
  gangDungeon.getMonsterMap().clear();
  gangDungeon.getAwardStep().clear();
  List<MonsterRefreshConfig> monsters=monsterMap.get(cfg.copyId);
  for (  MonsterRefreshConfig conf : monsters) {
    MonsterConfig monsterConfig=ConfigData.getConfig(MonsterConfig.class,conf.monsterId);
    Monster m=new Monster();
    m.setId(conf.id);
    m.setHp(monsterConfig.hp);
    m.setCurrentHp(monsterConfig.hp);
    gangDungeon.getMonsterMap().put(conf.id,m);
  }
  param.param=Response.SUCCESS;
  return param;
}