Program: 170067
Project: 170067
Buggy source:
@Override public void init(){
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosive.class,new RenderExplosive());
  RenderingRegistry.registerEntityRenderingHandler(EntityMissile.class,new RenderMissile(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProceduralExplosion.class,new RenderProceduralExplosion());
  RenderingRegistry.registerEntityRenderingHandler(EntityGravityBlock.class,new RenderGravityBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityLightBeam.class,new RenderLightBeam());
  RenderingRegistry.registerEntityRenderingHandler(EntityFragment.class,new RenderFragment());
  RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,new RenderGrenade());
  RenderingRegistry.registerEntityRenderingHandler(EntityRailgun.class,new RenderInvisible());
  TextureFXManager.instance().addAnimation(new TextureTrackerFX(FMLClientHandler.instance().getClient()));
  ClientRegistry.registerTileEntity(TileEntityRailgun.class,"String_Node_Str",new RenderRailgun());
  ClientRegistry.registerTileEntity(TileEntityCruiseLauncher.class,"String_Node_Str",new RenderCruiseLauncher());
  ClientRegistry.registerTileEntity(TileEntityLauncherBase.class,"String_Node_Str",new RenderLauncherBase());
  ClientRegistry.registerTileEntity(TileEntityLauncherScreen.class,"String_Node_Str",new RenderLauncherScreen());
  ClientRegistry.registerTileEntity(TileEntityLauncherFrame.class,"String_Node_Str",new RenderLauncherFrame());
  ClientRegistry.registerTileEntity(TileEntityRadarStation.class,"String_Node_Str",new RenderRadarStation());
  ClientRegistry.registerTileEntity(TileEntityEMPTower.class,"String_Node_Str",new RenderEMPTower());
}

Fixed version (ground truth):
@Override public void init(){
  RenderingRegistry.registerEntityRenderingHandler(EntityExplosive.class,new RenderExplosive());
  RenderingRegistry.registerEntityRenderingHandler(EntityMissile.class,new RenderMissile(0.5F));
  RenderingRegistry.registerEntityRenderingHandler(EntityProceduralExplosion.class,new RenderProceduralExplosion());
  RenderingRegistry.registerEntityRenderingHandler(EntityGravityBlock.class,new RenderGravityBlock());
  RenderingRegistry.registerEntityRenderingHandler(EntityLightBeam.class,new RenderLightBeam());
  RenderingRegistry.registerEntityRenderingHandler(EntityFragment.class,new RenderFragment());
  RenderingRegistry.registerEntityRenderingHandler(EntityGrenade.class,new RenderGrenade());
  RenderingRegistry.registerEntityRenderingHandler(EntityRailgun.class,new RenderInvisible());
  ClientRegistry.registerTileEntity(TileEntityRailgun.class,"String_Node_Str",new RenderRailgun());
  ClientRegistry.registerTileEntity(TileEntityCruiseLauncher.class,"String_Node_Str",new RenderCruiseLauncher());
  ClientRegistry.registerTileEntity(TileEntityLauncherBase.class,"String_Node_Str",new RenderLauncherBase());
  ClientRegistry.registerTileEntity(TileEntityLauncherScreen.class,"String_Node_Str",new RenderLauncherScreen());
  ClientRegistry.registerTileEntity(TileEntityLauncherFrame.class,"String_Node_Str",new RenderLauncherFrame());
  ClientRegistry.registerTileEntity(TileEntityRadarStation.class,"String_Node_Str",new RenderRadarStation());
  ClientRegistry.registerTileEntity(TileEntityEMPTower.class,"String_Node_Str",new RenderEMPTower());
}