Program: 158232
Project: 158232
Buggy source:
/** 
 * Handles the change of one target instance of a mode
 * @param targetController - player that can choose the new target
 * @param ability
 * @param mode
 * @param target
 * @param forceChange
 * @param game
 * @return
 */
private Target chooseNewTarget(Player targetController,Ability ability,Mode mode,Target target,boolean forceChange,FilterPermanent filterNewTarget,Game game){
  Target newTarget=target.copy();
  if (!targetController.getId().equals(getControllerId())) {
    newTarget.setTargetController(targetController.getId());
    newTarget.setAbilityController(getControllerId());
  }
  newTarget.clearChosen();
  for (  UUID targetId : target.getTargets()) {
    String targetNames=getNamesOftargets(targetId,game);
    if (targetNames != null && (forceChange || targetController.chooseUse(mode.getEffects().get(0).getOutcome(),"String_Node_Str" + targetNames + "String_Node_Str",ability,game))) {
      Set<UUID> possibleTargets=target.possibleTargets(this.getSourceId(),getControllerId(),game);
      if (forceChange && possibleTargets != null && possibleTargets.size() > 1) {
        int iteration=0;
        do {
          if (iteration > 0 && !game.isSimulation()) {
            game.informPlayer(targetController,"String_Node_Str");
          }
          iteration++;
          newTarget.clearChosen();
          newTarget.chooseTarget(mode.getEffects().get(0).getOutcome(),getControllerId(),ability,game);
          if (newTarget.getFirstTarget() != null && filterNewTarget != null) {
            Permanent newTargetPermanent=game.getPermanent(newTarget.getFirstTarget());
            if (newTargetPermanent == null || !filterNewTarget.match(newTargetPermanent,game)) {
              game.informPlayer(targetController,"String_Node_Str" + filterNewTarget.getMessage() + "String_Node_Str");
              newTarget.clearChosen();
            }
          }
        }
 while (targetController.canRespond() && (targetId.equals(newTarget.getFirstTarget()) || newTarget.getTargets().size() != 1));
      }
 else {
        Target tempTarget=target.copy();
        if (target instanceof TargetAmount) {
          ((TargetAmount)tempTarget).setAmountDefinition(new StaticValue(target.getTargetAmount(targetId)));
        }
        tempTarget.setMinNumberOfTargets(1);
        tempTarget.setMaxNumberOfTargets(1);
        if (!targetController.getId().equals(getControllerId())) {
          tempTarget.setTargetController(targetController.getId());
          tempTarget.setAbilityController(getControllerId());
        }
        boolean again;
        do {
          again=false;
          tempTarget.clearChosen();
          if (!tempTarget.chooseTarget(mode.getEffects().get(0).getOutcome(),getControllerId(),ability,game)) {
            if (targetController.chooseUse(Outcome.Benefit,"String_Node_Str",ability,game)) {
              newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
            }
 else {
              again=true;
            }
          }
 else           if (newTarget.getTargets().contains(tempTarget.getFirstTarget()) || target.getTargets().contains(tempTarget.getFirstTarget())) {
            if (targetController.isHuman()) {
              if (targetController.chooseUse(Outcome.Benefit,"String_Node_Str",ability,game)) {
                newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
              }
 else {
                again=true;
              }
            }
 else {
              newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
            }
          }
 else           if (!target.canTarget(getControllerId(),tempTarget.getFirstTarget(),ability,game)) {
            if (targetController.isHuman()) {
              game.informPlayer(targetController,"String_Node_Str");
              again=true;
            }
 else {
              newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
            }
          }
 else           if (newTarget.getFirstTarget() != null && filterNewTarget != null) {
            Permanent newTargetPermanent=game.getPermanent(newTarget.getFirstTarget());
            if (newTargetPermanent == null || !filterNewTarget.match(newTargetPermanent,game)) {
              game.informPlayer(targetController,"String_Node_Str" + filterNewTarget.getMessage() + "String_Node_Str");
              again=true;
            }
          }
 else {
            newTarget.addTarget(tempTarget.getFirstTarget(),target.getTargetAmount(targetId),ability,game,false);
          }
        }
 while (again && targetController.canRespond());
      }
    }
 else {
      newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
    }
  }
  return newTarget;
}

Fixed version (ground truth):
/** 
 * Handles the change of one target instance of a mode
 * @param targetController - player that can choose the new target
 * @param ability
 * @param mode
 * @param target
 * @param forceChange
 * @param game
 * @return
 */
private Target chooseNewTarget(Player targetController,Ability ability,Mode mode,Target target,boolean forceChange,FilterPermanent filterNewTarget,Game game){
  Target newTarget=target.copy();
  if (!targetController.getId().equals(getControllerId())) {
    newTarget.setTargetController(targetController.getId());
    newTarget.setAbilityController(getControllerId());
  }
  newTarget.clearChosen();
  for (  UUID targetId : target.getTargets()) {
    String targetNames=getNamesOftargets(targetId,game);
    Outcome outcome=mode.getEffects().isEmpty() ? Outcome.Detriment : mode.getEffects().get(0).getOutcome();
    if (targetNames != null && (forceChange || targetController.chooseUse(outcome,"String_Node_Str" + targetNames + "String_Node_Str",ability,game))) {
      Set<UUID> possibleTargets=target.possibleTargets(this.getSourceId(),getControllerId(),game);
      if (forceChange && possibleTargets != null && possibleTargets.size() > 1) {
        int iteration=0;
        do {
          if (iteration > 0 && !game.isSimulation()) {
            game.informPlayer(targetController,"String_Node_Str");
          }
          iteration++;
          newTarget.clearChosen();
          newTarget.chooseTarget(outcome,getControllerId(),ability,game);
          if (newTarget.getFirstTarget() != null && filterNewTarget != null) {
            Permanent newTargetPermanent=game.getPermanent(newTarget.getFirstTarget());
            if (newTargetPermanent == null || !filterNewTarget.match(newTargetPermanent,game)) {
              game.informPlayer(targetController,"String_Node_Str" + filterNewTarget.getMessage() + "String_Node_Str");
              newTarget.clearChosen();
            }
          }
        }
 while (targetController.canRespond() && (targetId.equals(newTarget.getFirstTarget()) || newTarget.getTargets().size() != 1));
      }
 else {
        Target tempTarget=target.copy();
        if (target instanceof TargetAmount) {
          ((TargetAmount)tempTarget).setAmountDefinition(new StaticValue(target.getTargetAmount(targetId)));
        }
        tempTarget.setMinNumberOfTargets(1);
        tempTarget.setMaxNumberOfTargets(1);
        if (!targetController.getId().equals(getControllerId())) {
          tempTarget.setTargetController(targetController.getId());
          tempTarget.setAbilityController(getControllerId());
        }
        boolean again;
        do {
          again=false;
          tempTarget.clearChosen();
          if (!tempTarget.chooseTarget(outcome,getControllerId(),ability,game)) {
            if (targetController.chooseUse(Outcome.Benefit,"String_Node_Str",ability,game)) {
              newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
            }
 else {
              again=true;
            }
          }
 else {
            if (newTarget.getTargets().contains(tempTarget.getFirstTarget()) || target.getTargets().contains(tempTarget.getFirstTarget())) {
              if (targetController.isHuman()) {
                if (targetController.chooseUse(Outcome.Benefit,"String_Node_Str",ability,game)) {
                  newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
                }
 else {
                  again=true;
                }
              }
 else {
                newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
              }
            }
 else             if (!target.canTarget(getControllerId(),tempTarget.getFirstTarget(),ability,game)) {
              if (targetController.isHuman()) {
                game.informPlayer(targetController,"String_Node_Str");
                again=true;
              }
 else {
                newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
              }
            }
 else             if (newTarget.getFirstTarget() != null && filterNewTarget != null) {
              Permanent newTargetPermanent=game.getPermanent(newTarget.getFirstTarget());
              if (newTargetPermanent == null || !filterNewTarget.match(newTargetPermanent,game)) {
                game.informPlayer(targetController,"String_Node_Str" + filterNewTarget.getMessage() + "String_Node_Str");
                again=true;
              }
            }
 else {
              newTarget.addTarget(tempTarget.getFirstTarget(),target.getTargetAmount(targetId),ability,game,false);
            }
          }
        }
 while (again && targetController.canRespond());
      }
    }
 else {
      newTarget.addTarget(targetId,target.getTargetAmount(targetId),ability,game,false);
    }
  }
  return newTarget;
}