Program: 173636
Project: 173636
Buggy source:
public boolean processOnReload(PossibleAction action) throws Exception {
  DisplayBuffer.clear();
  if (gameName.equals("String_Node_Str") && possibleActions.contains(RepayLoans.class) && (!possibleActions.contains(action.getClass()) || (action.getClass() == NullAction.class && ((NullAction)action).getMode() != NullAction.DONE))) {
    log.debug("String_Node_Str");
    getCurrentRound().process(new NullAction(NullAction.DONE));
    possibleActions.clear();
    getCurrentRound().setPossibleActions();
    if (!isGameOver())     setCorrectionActions();
  }
  try {
    log.debug("String_Node_Str" + action.getPlayerName() + "String_Node_Str"+ action);
    boolean doProcess=true;
    log.debug("String_Node_Str" + skipNextDone);
    if (skipNextDone) {
      if (action instanceof NullAction && ((NullAction)action).getMode() == NullAction.DONE) {
        log.info("String_Node_Str");
        doProcess=false;
      }
    }
    skipNextDone=false;
    if (doProcess && !processCorrectionActions(action) && !getCurrentRound().process(action)) {
      String msg="String_Node_Str" + action.getPlayerName() + "String_Node_Str"+ action.toString()+ "String_Node_Str"+ getCurrentRound().getRoundName()+ "String_Node_Str";
      log.error(msg);
      DisplayBuffer.add(msg);
      if (moveStack.isOpen())       moveStack.finish();
      return false;
    }
    possibleActions.clear();
    getCurrentRound().setPossibleActions();
    String playerName=getCurrentPlayer().getName();
    for (    PossibleAction a : possibleActions.getList()) {
      log.debug(playerName + "String_Node_Str" + a.toString());
    }
    if (!isGameOver())     setCorrectionActions();
  }
 catch (  Exception e) {
    log.error("String_Node_Str" + action.toString(),e);
    throw new Exception("String_Node_Str",e);
  }
  new AddToList<PossibleAction>(executedActions,action,"String_Node_Str");
  if (moveStack.isOpen())   moveStack.finish();
  log.debug("String_Node_Str" + getCurrentPlayer().getName());
  return true;
}

Fixed version (ground truth):
public boolean processOnReload(PossibleAction action) throws Exception {
  DisplayBuffer.clear();
  if (gameName.equals("String_Node_Str") && possibleActions.contains(RepayLoans.class) && (!possibleActions.contains(action.getClass()) || (action.getClass() == NullAction.class && ((NullAction)action).getMode() != NullAction.DONE))) {
    log.debug("String_Node_Str");
    getCurrentRound().process(new NullAction(NullAction.DONE));
    possibleActions.clear();
    getCurrentRound().setPossibleActions();
    if (!isGameOver())     setCorrectionActions();
  }
  try {
    log.debug("String_Node_Str" + action.getPlayerName() + "String_Node_Str"+ action);
    boolean doProcess=true;
    if (skipNextDone) {
      if (action instanceof NullAction && ((NullAction)action).getMode() == NullAction.DONE) {
        if (currentRound.get() instanceof OperatingRound && ((OperatingRound)currentRound.get()).getStep() == skippedStep) {
          doProcess=false;
        }
      }
    }
    skipNextDone=false;
    skippedStep=null;
    if (doProcess && !processCorrectionActions(action) && !getCurrentRound().process(action)) {
      String msg="String_Node_Str" + action.getPlayerName() + "String_Node_Str"+ action.toString()+ "String_Node_Str"+ getCurrentRound().getRoundName()+ "String_Node_Str";
      log.error(msg);
      DisplayBuffer.add(msg);
      if (moveStack.isOpen())       moveStack.finish();
      return false;
    }
    possibleActions.clear();
    getCurrentRound().setPossibleActions();
    String playerName=getCurrentPlayer().getName();
    for (    PossibleAction a : possibleActions.getList()) {
      log.debug(playerName + "String_Node_Str" + a.toString());
    }
    if (!isGameOver())     setCorrectionActions();
  }
 catch (  Exception e) {
    log.error("String_Node_Str" + action.toString(),e);
    throw new Exception("String_Node_Str",e);
  }
  new AddToList<PossibleAction>(executedActions,action,"String_Node_Str");
  if (moveStack.isOpen())   moveStack.finish();
  log.debug("String_Node_Str" + getCurrentPlayer().getName());
  return true;
}