Program: 99176
Project: 99176
Buggy source:
protected void onCreate(Bundle savedInstanceState){
  super.onCreate(savedInstanceState);
  setContentView(R.layout.character_layout);
  brain.setSelf((Player)getIntent().getExtras().getSerializable(StartScreenController.SELF));
  brain.setCharacter((Character)getIntent().getExtras().getSerializable("String_Node_Str"));
  ((Button)findViewById(R.id.healthMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.healthPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.strengthMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.strengthPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.defensePlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.defenseMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.accuracyMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.accuracyPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.evasionMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.evasionPlus)).setOnClickListener(this);
  health=brain.getCharacter().getHealth();
  strength=brain.getCharacter().getStrength();
  defense=brain.getCharacter().getDefense();
  accuracy=brain.getCharacter().getAccuracy();
  evasion=brain.getCharacter().getEvasion();
  this.getHealthDisplay().setText("String_Node_Str" + health);
  this.getStrengthDisplay().setText("String_Node_Str" + strength);
  this.getDefenseDisplay().setText("String_Node_Str" + defense);
  this.getAccuracyDisplay().setText("String_Node_Str" + accuracy);
  this.getEvasionDisplay().setText("String_Node_Str" + evasion);
}

Fixed version (ground truth):
protected void onCreate(Bundle savedInstanceState){
  System.out.println("String_Node_Str");
  super.onCreate(savedInstanceState);
  setContentView(R.layout.character_layout);
  brain.setSelf((Player)getIntent().getExtras().getSerializable(StartScreenController.SELF));
  brain.setCharacter((Character)getIntent().getExtras().getSerializable("String_Node_Str"));
  ((Button)findViewById(R.id.healthMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.healthPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.strengthMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.strengthPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.defensePlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.defenseMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.accuracyMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.accuracyPlus)).setOnClickListener(this);
  ((Button)findViewById(R.id.evasionMinus)).setOnClickListener(this);
  ((Button)findViewById(R.id.evasionPlus)).setOnClickListener(this);
  health=brain.getCharacter().getHealth();
  strength=brain.getCharacter().getStrength();
  defense=brain.getCharacter().getDefense();
  accuracy=brain.getCharacter().getAccuracy();
  evasion=brain.getCharacter().getEvasion();
  this.getHealthDisplay().setText("String_Node_Str" + health);
  this.getStrengthDisplay().setText("String_Node_Str" + strength);
  this.getDefenseDisplay().setText("String_Node_Str" + defense);
  this.getAccuracyDisplay().setText("String_Node_Str" + accuracy);
  this.getEvasionDisplay().setText("String_Node_Str" + evasion);
}