Program: 159291
Project: 159291
Buggy source:
@Override public List<Ability> getPlayable(Game game,boolean hidden){
  List<Ability> playable=new ArrayList<>();
  ManaOptions available=getManaAvailable(game);
  available.addMana(manaPool.getMana());
  if (hidden) {
    for (    Card card : hand.getUniqueCards(game)) {
      for (      ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
        if (canPlay(ability,available,game)) {
          playable.add(ability);
        }
      }
    }
  }
  for (  Card card : graveyard.getUniqueCards(game)) {
    for (    ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.GRAVEYARD)) {
      if (canPlay(ability,available,game)) {
        playable.add(ability);
      }
    }
    if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
      for (      ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
        if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
          playable.add(ability);
        }
      }
    }
  }
  for (  ExileZone exile : game.getExile().getExileZones()) {
    for (    Card card : exile.getCards(game)) {
      if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
        for (        Ability ability : card.getAbilities()) {
          ability.setControllerId(this.getId());
          if (ability.getZone().match(Zone.HAND) && (ability instanceof SpellAbility || ability instanceof PlayLandAbility)) {
            playable.add(ability);
          }
        }
      }
    }
  }
  for (  Cards cards : game.getState().getRevealed().values()) {
    for (    Card card : cards.getCards(game)) {
      if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
        for (        ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
          if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
            playable.add(ability);
          }
        }
      }
    }
  }
  Map<String,Ability> playableActivated=new HashMap<>();
  for (  Permanent permanent : game.getBattlefield().getAllActivePermanents(playerId)) {
    for (    ActivatedAbility ability : permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) {
      if (!playableActivated.containsKey(ability.toString())) {
        if (canPlay(ability,available,game)) {
          playableActivated.put(ability.toString(),ability);
        }
      }
    }
  }
  if (!(this.getCommanderId() == null)) {
    Zone zone=game.getState().getZone(this.getCommanderId());
    if (zone != null && zone.equals(Zone.COMMAND)) {
      MageObject object=game.getObject(this.getCommanderId());
      if (object != null) {
        for (        ActivatedAbility ability : ((Commander)object).getAbilities().getActivatedAbilities(Zone.COMMAND)) {
          if (canPlay(ability,available,game)) {
            playableActivated.put(ability.toString(),ability);
          }
        }
      }
    }
  }
  playable.addAll(playableActivated.values());
  return playable;
}

Fixed version (ground truth):
@Override public List<Ability> getPlayable(Game game,boolean hidden){
  List<Ability> playable=new ArrayList<>();
  if (!shouldSkipGettingPlayable(game)) {
    ManaOptions available=getManaAvailable(game);
    available.addMana(manaPool.getMana());
    if (hidden) {
      for (      Card card : hand.getUniqueCards(game)) {
        for (        ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
          if (canPlay(ability,available,game)) {
            playable.add(ability);
          }
        }
      }
    }
    for (    Card card : graveyard.getUniqueCards(game)) {
      for (      ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.GRAVEYARD)) {
        if (canPlay(ability,available,game)) {
          playable.add(ability);
        }
      }
      if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
        for (        ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
          if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
            playable.add(ability);
          }
        }
      }
    }
    for (    ExileZone exile : game.getExile().getExileZones()) {
      for (      Card card : exile.getCards(game)) {
        if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
          for (          Ability ability : card.getAbilities()) {
            ability.setControllerId(this.getId());
            if (ability.getZone().match(Zone.HAND) && (ability instanceof SpellAbility || ability instanceof PlayLandAbility)) {
              playable.add(ability);
            }
          }
        }
      }
    }
    for (    Cards cards : game.getState().getRevealed().values()) {
      for (      Card card : cards.getCards(game)) {
        if (game.getContinuousEffects().asThough(card.getId(),AsThoughEffectType.CAST,this.getId(),game)) {
          for (          ActivatedAbility ability : card.getAbilities().getActivatedAbilities(Zone.HAND)) {
            if (ability instanceof SpellAbility || ability instanceof PlayLandAbility) {
              playable.add(ability);
            }
          }
        }
      }
    }
    Map<String,Ability> playableActivated=new HashMap<>();
    for (    Permanent permanent : game.getBattlefield().getAllActivePermanents(playerId)) {
      for (      ActivatedAbility ability : permanent.getAbilities().getActivatedAbilities(Zone.BATTLEFIELD)) {
        if (!playableActivated.containsKey(ability.toString())) {
          if (canPlay(ability,available,game)) {
            playableActivated.put(ability.toString(),ability);
          }
        }
      }
    }
    if (!(this.getCommanderId() == null)) {
      Zone zone=game.getState().getZone(this.getCommanderId());
      if (zone != null && zone.equals(Zone.COMMAND)) {
        MageObject object=game.getObject(this.getCommanderId());
        if (object != null) {
          for (          ActivatedAbility ability : ((Commander)object).getAbilities().getActivatedAbilities(Zone.COMMAND)) {
            if (canPlay(ability,available,game)) {
              playableActivated.put(ability.toString(),ability);
            }
          }
        }
      }
    }
    playable.addAll(playableActivated.values());
  }
  return playable;
}