Search query: osmo genius starter kit for ipad

Product: Osmo - Creative Starter Kit for iPad (Ages 5-10) + Pizza Co. Game Bundle (Ages 5-12) iPad Base Included OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad, bringing a child's game pieces & actions to life (No WiFi necessary for game play).
AGE & CAPABILITY: Ages 5-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning.
TEACHING: Travel on an adventure & solve story problems with personal drawings brought to life instantly on the iPad (Monster) along with drawing problem solving/early physics (Newton), creative drawing skills (Masterpiece).
WHAT'S IN THE BOX: Osmo Base for iPad, new Creative Board, 4 dry erase markers, microfiber eraser pouch, Stackable storage for each game & 3 Game Apps: Monster, Newton, and Masterpiece.
OSMO IS MAGIC: Fun-filled & award winning learning games that interact with actual hand held pieces & an iPad and/or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo

Product: Osmo - Genius Numbers - Ages 6-10 - Math Equations (Counting, Addition, Subtraction & Multiplication) - For iPad or Fire Tablet - STEM Toy (Osmo Base Required - Amazon Exclusive) OSMO IS MAGIC: Fun-filled & award winning learning games. Children interact with actual hand held pieces & an iPad or Fire Tablet, bringing a child's game pieces & actions to life (No WiFi necessary for game play). Osmo Base and iPad/Fire Tablet not included, required for game play.
TEACHING: Let math feel more like playing, allowing for many ways to solve math equations & gain confidence - travel around the world in the game while learning about & collecting fish. The games foster counting, addition, subtraction, & multiplication with the use of numbers and dots play tiles to pop the number bubbles (Numbers).
SKILLS LEARNED: Math, addition, counting, subtraction, multiplication, problem solving, listening, geography, marine biology and visual thinking. Osmo sees and reacts to real-life movement. Geared towards children & love of learning.
AGE & CAPABILITY: Ages 6-10+. Games are designed for beginner to expert levels. Osmo enables the continuation of learning. Real-time audio and visual feedback lets children learn through experimentation in a stress-free environment.
WHAT'S IN THE BOX: Numbers tiles, Dots tiles, Stackable storage for game, 1 Game App: Numbers. Osmo Numbers