niryuu/sni-each-converted huggingface dataset:
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: Where does David move to?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What kind of logs does the Phoenix use to build his funeral pyre?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: Who is the friendliest of the 3 races?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: Who helps David and the Phoenix find buried treasure?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What is the original color of the Phoenix's feather?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What do the Phoenix and David do to the Scientists belongings?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: Why do the Gryffons sentence the Phoenix to death?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What happens to the non magical who stay in the magical world too long?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What color does the Old Phoenix's token, a blue feather, change to?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What happens to the old Phoenix on his 500th birthday when he must "bow to tradition"?
The novel begins with David moving to a new house at the base of some beautiful mountains. The next day, rather than settle into the new house, he decides to climb the mountains. Upon reaching the summit, he encounters the Phoenix. At first they are frightened of each other, as the Phoenix had been chased by a Scientist for several weeks and David had, of course, never seen anything like the Phoenix before. The Phoenix seems quite flattered by David's attentions, and takes a shine to him. Thus, the Phoenix decides that he should educate David about the various legendary creatures in the world to round out his knowledge. But years of hiding from scientists have made the Phoenix's wings flabby, and David has to coach the rather comical bird on his flying.
The first adventure in the Phoenix's curriculum for David involves seeing the Gryffins, said to be the friendliest of three similar races: the Gryffins, Gryffons, and Gryffens). On this journey, they first meet a Witch who goads the Phoenix into a race, which he later wins. Though David never actually meets a Gryffin on his first journey, the Phoenix attempts to talk to a lazy Gryffen. But they get captured by the violent and arrogant Gryffons, who sentence the Phoenix to death for bringing humans into their magic world.
After escaping the Gryffon Cave through combined ingenuity, the Phoenix keeps his appointment with the Witch. David returns home to meet the unpleasant Scientist visiting his parents. David's evasiveness makes the villain suspicious. David warns the Phoenix as he unceremoniously shows up later that night, exhausted from his race. The two friends begin implementing various plans to avoid the Scientist, firstly by finding some buried treasure with the help of a gruff, but friendly Sea Monster, and spending the gold coins on magic items to foil the Scientist's plot to capture the rare bird.
While visiting the magical world to buy necessities, David has a brief adventure with a prankster Leprechaun, meets a cantankerous potion-selling Hag, and even makes friends with a Faun, who races and plays with the boy before joining his people for an alluring dance in the Forest. However, the Phoenix rescues David from remaining too long in this world, which could absorb those beings who are not magical.
Using their collected magical items, the Phoenix and David sabotage the Scientist's equipment and frighten him into leaving town at least for the moment. However, the old Phoenix celebrates his 500th birthday, and soon reveals he must "bow to tradition," and build himself a pyre of cinnamon logs. David tearfully complies with his friend's wishes, buying the necessary items from town.
Unfortunately, the Scientist shows up and follows David up the mountain trails. The Phoenix is reborn, but as a hatchling, does not yet comprehend its peril. David appeals to the young Phoenix, who dimly recognizes a friend, and flies away to avoid captivity. David watches as the Old Phoenix's token, a blue feather, changes to a golden hue.
Output: What color does the Phoenix's feather change to?
Events take place in a fictional country called Laurania, located somewhere on the Mediterranean sea, which is similar to Italy or Spain, but with an overlay of Victorian England. Laurania has an African colony which can be reached via the Suez Canal. It has been a republic for many years, and has a well established constitution. Five years previously (stated to be in 1883) the country was split by a civil war, as a result of which General Antonio Molara became President and Dictator. Unrest has arisen because of Molara's refusal to restore parliamentary rule, and the final events of his dictatorship are described in the book.
The story opens with a description of the capital and fast-moving political events there. Molara has bowed to popular pressure for elections, but intends to do so on the basis of a grossly amended electoral register. Savrola is seen as the leader of the revolutionaries, deciding what they are to do, and presiding over conflicting factions with differing aims. Despite the unrest, society still proceeds on the surface in a genteel course, with state balls and society events. Molara decides to ask his young and beautiful wife, Lucile, to attempt to seduce Savrola and discover anything she can about his plans. Unfortunately for him, Lucile finds herself attracted to Savrola and her loyalties become confused.
Events move from political manoeuvring to street fighting when a rebel army invades Laurania. While Savrola knows about the army and intended invasion, he has poor control over it, so the invasion has started without his knowledge or proper preparations. Both sides scramble for a fight, as Molara finds the country's regular troops refuse to obey his orders. He is obliged to despatch most of the loyal Republican Guard from the capital to oppose the invaders, leaving him with a much reduced force to hold the capital. Fierce street fighting takes place in the capital between the revolutionaries of the Popular Party and the Republican Guard. The revolution culminates in the storming of the Presidential Palace and the death on the steps of his palace of General Molara. The revolutionary allies start to break apart in the face of a threat by the Lauranian navy (which remains loyal to the president), to bombard the city unless Savrola is handed over to them. The council of public safety decides the most expedient position would be to agree to this, but Savrola escapes attempts to arrest him and flees with Lucile. The city is subsequently bombarded when Savrola is not produced, and the last scene is of Savrola watching the destruction from outside the city.
Output: What year was the civil war in Laurania?
Events take place in a fictional country called Laurania, located somewhere on the Mediterranean sea, which is similar to Italy or Spain, but with an overlay of Victorian England. Laurania has an African colony which can be reached via the Suez Canal. It has been a republic for many years, and has a well established constitution. Five years previously (stated to be in 1883) the country was split by a civil war, as a result of which General Antonio Molara became President and Dictator. Unrest has arisen because of Molara's refusal to restore parliamentary rule, and the final events of his dictatorship are described in the book.
The story opens with a description of the capital and fast-moving political events there. Molara has bowed to popular pressure for elections, but intends to do so on the basis of a grossly amended electoral register. Savrola is seen as the leader of the revolutionaries, deciding what they are to do, and presiding over conflicting factions with differing aims. Despite the unrest, society still proceeds on the surface in a genteel course, with state balls and society events. Molara decides to ask his young and beautiful wife, Lucile, to attempt to seduce Savrola and discover anything she can about his plans. Unfortunately for him, Lucile finds herself attracted to Savrola and her loyalties become confused.
Events move from political manoeuvring to street fighting when a rebel army invades Laurania. While Savrola knows about the army and intended invasion, he has poor control over it, so the invasion has started without his knowledge or proper preparations. Both sides scramble for a fight, as Molara finds the country's regular troops refuse to obey his orders. He is obliged to despatch most of the loyal Republican Guard from the capital to oppose the invaders, leaving him with a much reduced force to hold the capital. Fierce street fighting takes place in the capital between the revolutionaries of the Popular Party and the Republican Guard. The revolution culminates in the storming of the Presidential Palace and the death on the steps of his palace of General Molara. The revolutionary allies start to break apart in the face of a threat by the Lauranian navy (which remains loyal to the president), to bombard the city unless Savrola is handed over to them. The council of public safety decides the most expedient position would be to agree to this, but Savrola escapes attempts to arrest him and flees with Lucile. The city is subsequently bombarded when Savrola is not produced, and the last scene is of Savrola watching the destruction from outside the city.
Output: Who threates to bombard the capital city unless Savrola is handed over to them?
Events take place in a fictional country called Laurania, located somewhere on the Mediterranean sea, which is similar to Italy or Spain, but with an overlay of Victorian England. Laurania has an African colony which can be reached via the Suez Canal. It has been a republic for many years, and has a well established constitution. Five years previously (stated to be in 1883) the country was split by a civil war, as a result of which General Antonio Molara became President and Dictator. Unrest has arisen because of Molara's refusal to restore parliamentary rule, and the final events of his dictatorship are described in the book.
The story opens with a description of the capital and fast-moving political events there. Molara has bowed to popular pressure for elections, but intends to do so on the basis of a grossly amended electoral register. Savrola is seen as the leader of the revolutionaries, deciding what they are to do, and presiding over conflicting factions with differing aims. Despite the unrest, society still proceeds on the surface in a genteel course, with state balls and society events. Molara decides to ask his young and beautiful wife, Lucile, to attempt to seduce Savrola and discover anything she can about his plans. Unfortunately for him, Lucile finds herself attracted to Savrola and her loyalties become confused.
Events move from political manoeuvring to street fighting when a rebel army invades Laurania. While Savrola knows about the army and intended invasion, he has poor control over it, so the invasion has started without his knowledge or proper preparations. Both sides scramble for a fight, as Molara finds the country's regular troops refuse to obey his orders. He is obliged to despatch most of the loyal Republican Guard from the capital to oppose the invaders, leaving him with a much reduced force to hold the capital. Fierce street fighting takes place in the capital between the revolutionaries of the Popular Party and the Republican Guard. The revolution culminates in the storming of the Presidential Palace and the death on the steps of his palace of General Molara. The revolutionary allies start to break apart in the face of a threat by the Lauranian navy (which remains loyal to the president), to bombard the city unless Savrola is handed over to them. The council of public safety decides the most expedient position would be to agree to this, but Savrola escapes attempts to arrest him and flees with Lucile. The city is subsequently bombarded when Savrola is not produced, and the last scene is of Savrola watching the destruction from outside the city.
Output: Which troops abandon General Molara ?
Events take place in a fictional country called Laurania, located somewhere on the Mediterranean sea, which is similar to Italy or Spain, but with an overlay of Victorian England. Laurania has an African colony which can be reached via the Suez Canal. It has been a republic for many years, and has a well established constitution. Five years previously (stated to be in 1883) the country was split by a civil war, as a result of which General Antonio Molara became President and Dictator. Unrest has arisen because of Molara's refusal to restore parliamentary rule, and the final events of his dictatorship are described in the book.
The story opens with a description of the capital and fast-moving political events there. Molara has bowed to popular pressure for elections, but intends to do so on the basis of a grossly amended electoral register. Savrola is seen as the leader of the revolutionaries, deciding what they are to do, and presiding over conflicting factions with differing aims. Despite the unrest, society still proceeds on the surface in a genteel course, with state balls and society events. Molara decides to ask his young and beautiful wife, Lucile, to attempt to seduce Savrola and discover anything she can about his plans. Unfortunately for him, Lucile finds herself attracted to Savrola and her loyalties become confused.
Events move from political manoeuvring to street fighting when a rebel army invades Laurania. While Savrola knows about the army and intended invasion, he has poor control over it, so the invasion has started without his knowledge or proper preparations. Both sides scramble for a fight, as Molara finds the country's regular troops refuse to obey his orders. He is obliged to despatch most of the loyal Republican Guard from the capital to oppose the invaders, leaving him with a much reduced force to hold the capital. Fierce street fighting takes place in the capital between the revolutionaries of the Popular Party and the Republican Guard. The revolution culminates in the storming of the Presidential Palace and the death on the steps of his palace of General Molara. The revolutionary allies start to break apart in the face of a threat by the Lauranian navy (which remains loyal to the president), to bombard the city unless Savrola is handed over to them. The council of public safety decides the most expedient position would be to agree to this, but Savrola escapes attempts to arrest him and flees with Lucile. The city is subsequently bombarded when Savrola is not produced, and the last scene is of Savrola watching the destruction from outside the city.
Output: Where does General Molara die?
Events take place in a fictional country called Laurania, located somewhere on the Mediterranean sea, which is similar to Italy or Spain, but with an overlay of Victorian England. Laurania has an African colony which can be reached via the Suez Canal. It has been a republic for many years, and has a well established constitution. Five years previously (stated to be in 1883) the country was split by a civil war, as a result of which General Antonio Molara became President and Dictator. Unrest has arisen because of Molara's refusal to restore parliamentary rule, and the final events of his dictatorship are described in the book.
The story opens with a description of the capital and fast-moving political events there. Molara has bowed to popular pressure for elections, but intends to do so on the basis of a grossly amended electoral register. Savrola is seen as the leader of the revolutionaries, deciding what they are to do, and presiding over conflicting factions with differing aims. Despite the unrest, society still proceeds on the surface in a genteel course, with state balls and society events. Molara decides to ask his young and beautiful wife, Lucile, to attempt to seduce Savrola and discover anything she can about his plans. Unfortunately for him, Lucile finds herself attracted to Savrola and her loyalties become confused.
Events move from political manoeuvring to street fighting when a rebel army invades Laurania. While Savrola knows about the army and intended invasion, he has poor control over it, so the invasion has started without his knowledge or proper preparations. Both sides scramble for a fight, as Molara finds the country's regular troops refuse to obey his orders. He is obliged to despatch most of the loyal Republican Guard from the capital to oppose the invaders, leaving him with a much reduced force to hold the capital. Fierce street fighting takes place in the capital between the revolutionaries of the Popular Party and the Republican Guard. The revolution culminates in the storming of the Presidential Palace and the death on the steps of his palace of General Molara. The revolutionary allies start to break apart in the face of a threat by the Lauranian navy (which remains loyal to the president), to bombard the city unless Savrola is handed over to them. The council of public safety decides the most expedient position would be to agree to this, but Savrola escapes attempts to arrest him and flees with Lucile. The city is subsequently bombarded when Savrola is not produced, and the last scene is of Savrola watching the destruction from outside the city.
Output: What event caused conflict in  the Country of Laurania?