Context_1 : Ultimate Block Party (titled Kollon (ころん ) in Japan, Koloomn in Europe) is a puzzle game series where blocks must be cleared. Every so often new rows of blocks will push up the current ones. Not clearing enough within a set time limit will force the blocks to the top of the screen, where the player will lose. Blocks can be cleared if at least four blocks of the same color are touching. The speed of new rows will increase as the game is played longer. The blocks which get cleared will result in the blocks above falling down. The game offers several different modes including a multiplayer and arcade mode. Games in the franchise have been released for the arcade, PSP, and mobile phone (EZweb, Yahoo! Keitai (Yahoo!ケータイ ) ). A second PSP "Kollon" game, titled Korokoro Kollon (コロコロころん ) was released in Japan on June 22, 2006. Context_2 : Mobile phone tracking is the ascertaining of the position or location of a mobile phone, whether stationary or moving. Localization may occur either via multilateration of radio signals between (several) cell towers of the network and the phone, or simply via GPS. To locate a mobile phone using multilateration of radio signals, it must emit at least the roaming signal to contact the next nearby antenna tower, but the process does not require an active call. The Global System for Mobile Communications (GSM) is based on the phone's signal strength to nearby antenna masts. Context_3 : Eets (also known as Eets: Hunger. It's emotional.) is a 2D puzzle game developed by Klei Entertainment and first released on March 27, 2006 for Microsoft Windows. It was later released for Mac OS X on December 9, 2010. Both the Windows and Macintosh versions of the game are distributed digitally via Steam. On April 25, 2007 the game was released for the Xbox 360 via Xbox Live Arcade under the title Eets: Chowdown. "Eets" is a puzzle game with similarities to "Lemmings" where players must guide a character through an on-screen puzzle. Context_4 : In Japan, mobile phones have become ubiquitous. In Japanese, mobile phones are called "keitai denwa" (携帯電話 ) , literally "portable telephones," and are often known simply as "keitai". Context_5 : Mobile phone charms (also cell phone charms, phone danglers, phone lanyards and phone straps) are charms that are connected to a mobile phone using a small strap, a band knotted with a Cow hitch knot, or lanyard. Many phones have a loop hole through which a strap can be attached. In Japan they are known as "keitai straps" (携帯ストラップ ) . Phone straps have now become a cultural phenomenon beyond their basic utilities, and they may be decorated or themed with famous characters such as animation heroes or "Hello Kitty". Phone straps may also have additions to add additional functions such as detecting ghosts, carrying medicine pills or mobile gardening. Context_6 : Wireless communication, or sometimes simply wireless, is the transfer of information or power between two or more points that are not connected by an electrical conductor. The most common wireless technologies use radio waves. With radio waves distances can be short, such as a few meters for Bluetooth or as far as millions of kilometers for deep-space radio communications. It encompasses various types of fixed, mobile, and portable applications, including two-way radios, cellular telephones, personal digital assistants (PDAs), and wireless networking. Other examples of applications of radio "wireless technology" include GPS units, garage door openers, wireless computer mice, keyboards and headsets, headphones, radio receivers, satellite television, broadcast television and cordless telephones. Context_7 : A mobile phone is a portable telephone that can make and receive calls over a radio frequency link while the user is moving within a telephone service area. The radio frequency link establishes a connection to the switching systems of a mobile phone operator, which provides access to the public switched telephone network (PSTN). Modern mobile telephone services use a cellular network architecture, and, therefore, mobile telephones are often also called "cellular telephones" or "cell phones". In addition to telephony, 2000s-era mobile phones support a variety of other services, such as text messaging, MMS, email, Internet access, short-range wireless communications (infrared, Bluetooth), business applications, video games, and digital photography. Mobile phones offering only those capabilities are known as feature phones; mobile phones which offer these and more general computing capabilities are referred to as smartphones. Context_8 : The Breath of Fire mobile phone game series is a group of mobile phone video games developed and distributed by Capcom based on their "Breath of Fire" role-playing franchise. Each game was created by the company's mobile game division for use on NTT DoCoMo, SoftBank, and au brand phone devices compatible with EZWEB, BREW, and i-mode services, and are distributed using paid downloads. Capcom released the first title, "Breath of Daifugō", in August 2003, which was followed by additional games from a variety of genres up through November 2008. No entry in the "Breath of Fire" mobile games series has been released outside Japan. Context_9 : Keitai Denjū Telefang (Japanese: 携帯電獣テレファング , Hepburn: Keitai Denjū Terefangu , lit. "Mobile Phone Beast Telefang") is a series of role-playing video games (RPGs) developed by Natsume and published by Smilesoft. In the games, the player contacts various creatures using a mobile phone-like device in order to get them to battle the foes he or she will encounter. Released exclusively in Japan on November 3, 2000, the first game in the series was released for the Game Boy Color in two versions: "Power Version" (パワーバージョン , Pawā Bājon ) and "Speed Version" (スピードバージョン , Supīdo Bājon ) . Each version features several exclusive creatures. The name of the series derives from "keitai" (携帯 ) , the Japanese term for mobile phone, as making phone calls to the creatures is an integral part of the games, and "fang", to symbolize the various beasts involved. Context_10 : DJMax Mobile (Korean: 디제이맥스 모바일, "dijeimaegseu mobail") is a version of DJMax rhythm action game specifically developed for mobile phones. As of 2011, two separate titles exists of the game from separate developers who licensed DJMax brand from the Pentavision. These mobile games were available only in Korea. DJMax Mobile has two different gameplay styles. First mode is similar to DJMax Portable series where you press physical buttons at a specific time. However, if you mobile phone has a touch-screen capability you can also play the game in year 2009 version using mode which is similar to DJMax Technika where you do very specific touch gestures to control the game. DJMax Mobile games are not considered as a part of the main game series because they weren't developed by Pentavision and quality of these games is average even when compared to other similar mobile games. Both of these games are discontinued. Spiritual successor for the DJMax Mobile series is called Tap Sonic. The upcoming mobile game is called DJMax Ray, it developed by Pentavision and published by Neowiz Internet. fact_1 :  Games in the franchise have been released for the arcade, PSP, and mobile phone (EZweb, Yahoo! Keitai (Yahoo!ケータイ ) ). fact_2 : In Japan, mobile phones have become ubiquitous. Question: Ultimate Block Party, is a puzzle game series where blocks must be cleared, games in the franchise have been released for the arcade, what, and in various types of mobile phone, literally "portable telephones," and are often known simply as "keitai"?
Output: PSP