Context_1 : Kismet ([Urdu] (قسمت)) is a fictional character, a cosmic entity published by DC Comics. Created by Jerry Ordway and Tom Grummett, the character first appeared in "Adventures of Superman" #494 (September 1992). Kismet in Urdu language literally means fate. Context_2 : A simple game of chance, of Old European provenance (see "par-impar"), where the players had to guess if the hidden objects were even ("czetno" or "cetno" or "cet" or "čet") or odd ("licho", see likho, or "liszka") in number, with "likho" meaning also bad luck or devil. The counted objects could also be white or black pawns or lines drawn in ashes, and the game had mystical overtones of invoking the Sudice - Slavic Fates (cf. Wyrd). Context_3 : Powszechna Kasa Oszczędności Bank Polski Spółka Akcyjna (also known as PKO Bank Polski, PKO BP) is Poland's largest bank. It provides services to individual and business clients. The core business activity of PKO Bank Polski is retail banking. The full name Powszechna Kasa Oszczędności roughly means "General Savings Bank," and Bank Polski means "Polish Bank." Popularly only the acronym is used. Context_4 : Kismet is a three-act play written in 1911 by Edward Knoblauch (who later anglicised his name to Edward Knoblock). The title means Fate or Destiny in Turkish and Urdu. The play ran for two years in London and later opened in the United States. It was subsequently revived, and the story was later made into several films and the popular 1953 musical. Context_5 : Maria Severa Onofriana (July 26, 1820November 30, 1846), also known simply as A Severa, is regarded as the first fado singer to have risen to fame, attaining a near-mythical status after her death. Fado has been described as the Portuguese expression of 'the blues,' and fado roughly means fate. Context_6 : Wyrd is a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny. The word is ancestral to Modern English "weird", which retains its original meaning only dialectally. Context_7 : Peter is a common name. As a given name, it generally is derived from Peter the Apostle, born Simon, who received the name "Peter" after he declared that Jesus indeed was the Messiah. The name "Peter" roughly means "rock" in Greek. Context_8 : Ming yun () is a concept of the personal life and destiny in the Chinese folk religion. "Ming" is "life" or "right", the given status of life, and "yùn" defines "circumstance" and "individual choice"; "mìng" is given and influenced by the transcendent force "Tiān" (天), that is the same as the "divine right" ("tiān mìng") of ancient rulers as identified by Mencius. Personal destiny ("mìng yùn") is thus perceived as both fixed (the status of life) and flexible, open-ended (the individual choice in matters of "bào yìng"). Context_9 : Ise (伊勢市 , Ise-shi ) , formerly called Ujiyamada (宇治山田), is a city located on the eastern tip of Kii Peninsula, in central Mie Prefecture (formally in Ise Province), on the island of Honshū, Japan, facing Ise Bay. Ise is home to Ise Grand Shrine, the most sacred Shintō shrine in Japan, and is thus a very popular destination for tourists. The city has a long-standing title – Shinto (神都) – that roughly means "The Holy City" and literally means "Capital of the Kami". Most of the city is within the geographic limits of Ise-Shima National Park. Context_10 : Pepromene is a goddess and being of fate/destiny in Greek mythology (a being of "the destined share", which implies a person's true calling and fate; in short, the idea that every man is tied to a destiny). The ancient perception of her being gives the name as belonging within other Greek ideas (or "seeings") for destiny and fate (such as Aesa, Moira, Moros, Ananke, Adrasteia and Heimarmene). fact_1 : A simple game of chance, of Old European provenance (see "par-impar"), where the players had to guess if the hidden objects were even ("czetno" or "cetno" or "cet" or "čet") or odd ("licho", see likho, or "liszka") in number, with "likho" meaning also bad luck or devil. fact_2 :  The counted objects could also be white or black pawns or lines drawn in ashes, and the game had mystical overtones of invoking the Sudice - Slavic Fates (cf. Wyrd). fact_3 : Wyrd is a concept in Anglo-Saxon culture roughly corresponding to fate or personal destiny. Question: What game of chance has a name that roughly means fate or personal destiny?
Output: Wyrd