Context_1 : Space Station 13 (or SS13) is a top-down role-playing multiplayer video game on the BYOND game engine, originally released in 2003. The game is tile based and is played from a 2D angle. Context_2 : The Visitor is a point-and-click adventure game by Jay "Zeebarf" Ziebarth. It was published by Newgrounds in 2007. It was Zeebarf's first point-and-click adventure game with the game company ClickShake Games. "The Visitor" requires logic and common sense to guide an alien parasite through its new earthly surroundings in this interactive horror adventure. The second Visitor game came out in 2010 and was called "The Visitor: Massacre at Camp Happy". It is an eat-and-grow based game in which a player must use cunning to beat the levels, gaining the qualities and sizes from the animals you eat. The third game, The Visitor Returns, was released in 2011. Context_3 : Project: Starfighter is a 2D shoot 'em up written by Parallel Realities (Stephen J Sweeney). It is a mission and objective based game also featuring an intricate plot. The game was later released by Sweeney as Freeware and the engine's source code was opened to the public. The game is now maintained and updated by the game's community as Free and open-source software. Context_4 : Rappelz is a free-to-play massively multiplayer online role-playing game. The game is developed by the Korean company Gala Lab, formerly nFlavor. It is published in Europe and North America by Webzen, Inc. in English, French, German, Italian, Polish and Turkish. As of October 2008, Rappelz was also being published by the South East Asia based game publishing company AsiaSoft as RappelzSEA, but was later dropped by the company on September 1, 2009. The game was also published in Arabic for MENA gamers by the Emirati company Game Power 7. The game was released under a different title known as Hope of Nations (Arabic: أمل الشعوب‎ ‎ ), and was commercially launched on March 16, 2009. A new version was released July 15, 2010 by EagleGame in the Philippines. As of Feb 6th 2013 it was confirmed by Rappelz GMs that "Gala Net, Inc. and its subsidiaries Gala Networks Europe and Gala-net Brazil have been acquired by Webzen, Inc.", however it is still being developed by Gala Labs and Gala Japan Context_5 : Boiling Point: Road to Hell ("Xenus: Точка кипения", "Xenus: Boiling Point") is a video game developed by the Ukrainian based game studio Deep Shadows and published in 2005 by Atari. Boiling Point's gameplay is a combination of open world, FPS, and role-playing video game mechanics. Critical response upon its release was, with few exceptions, lukewarm. This was attributed to the many technical issues that plagued the game's release: bugs, glitches and choppy performance. Patches have been released that address many, but not all, of these deficiencies. Deep Shadows released a successor in 2009 called "", and another game with the same engine called The Precursors. Context_6 : Yoomurjak’s Ring is an FMV (Full motion video based game) point-and-click adventure game by Private Moon Studios, designed by Hungarian game designer and musician Pierrot (Tamás Z. Marosi) in 2005. The original release of the game was in Hungary in October 2006. The English subtitled version was first released by digital download in April 2009 by Lezard Interactive. The game became available for iPhone and iPad in 2015. Context_7 : Mahjong ( , ] ) is a tile-based game that originated in China during the Qing dynasty. It is commonly played by four players (with some three-player variations found in South Korea and Japan). The game and its regional variants are widely played throughout Eastern and South Eastern Asia and have a small following in Western countries. Similar to the Western card game rummy, Mahjong is a game of skill, strategy, and calculation and involves a degree of chance. Context_8 : A game is a structured form of play, usually undertaken for enjoyment and sometimes used as an educational tool. Games are distinct from work, which is usually carried out for remuneration, and from art, which is more often an expression of aesthetic or ideological elements. However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). Context_9 : AFL Dream Team is an online Australian rules football based fantasy football game that was created in 2001 by Vapormedia and published by the Australian Football League (AFL) and Toyota. Participants assemble an imaginary team of real life players, limited by a salary cap, and score points based on those players' actual statistical performance on the field of play throughout the AFL home-and-away season. It is the second most popular Australian rules football fantasy game behind News Corporation's Supercoach game. It is similar to an offline based game of the same name that was run in the 1990s by The Age newspaper in Melbourne. Context_10 : Crossfire is a free and open source cross-platform multiplayer online role-playing video game. Crossfire features a tile based graphic system with a pseudo-isometric perspective. All content is licensed under the GNU GPL. The client and server will run in Microsoft Windows, Mac OS X, Linux, IRIX, and an array of other platforms. fact_1 :  However, the distinction is not clear-cut, and many games are also considered to be work (such as professional players of spectator sports or games) or art (such as jigsaw puzzles or games involving an artistic layout such as Mahjong, solitaire, or some video games). fact_2 : Mahjong ( , ] ) is a tile-based game that originated in China during the Qing dynasty. Question: Know as an artistic game, this tile based game was originated during what dynasty?
Output: Qing dynasty