niryuu/sni-each-converted huggingface dataset:
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many months after Macromedia disclosed the Flash Version 3 Specification on its website was MorphInk 99 was introduced?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many months after Macromedia disclosed the Flash Version 3 Specification on its website was Morphlnk 99 introduced?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many months were there between the disclosure of Flash Version 3 and the introduction of MorphInk 99?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many other companies was it competing with for semi-open formats?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many versions of Flash had been put out by 1998?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many versions of the SWF file format was the Middlesoft developer's kit made for?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many years after Flash SWF file format specification was released did Adobe launch the Open Screen Project?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many years after Macromedia disclosed the Flash Version 3 Specification was the Flash SWF file format specification released?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many years passed between the disclosure of Flash Version 3 and the release of the Flash SWF file format?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: How many years since  Flash Version 3 was released did Adobe launch their Open Screen Project?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: What companies was it competing with for semi-open formats?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: What happened first, launch of Open Screen Project or  Macromedia disclosed the Flash Version 3?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: Which came out first, Flash Version 3 or MorphInk?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: Which was released first, Sharp's Extended Vector Animation formats or Flash Version 3?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: Which was released first, the Flash SWF file format specification or Open Screen Project?
Passage: In October 1998, Macromedia disclosed the Flash Version 3 Specification on its website. It did this in response to many new and often semi-open formats competing with SWF, such as Xara's Flare and Sharp's Extended Vector Animation formats. Several developers quickly created a C library for producing SWF. In February 1999, MorphInk 99 was introduced, the first third-party program to create SWF files. Macromedia also hired Middlesoft to create a freely available developers' kit for the SWF file format versions 3 to 5. Macromedia made the Flash Files specifications for versions 6 and later available only under a non-disclosure agreement, but they are widely available from various sites. In April 2006, the Flash SWF file format specification was released with details on the then newest version format . Although still lacking specific information on the incorporated video compression formats , this new documentation covered all the new features offered in Flash v8 including new ActionScript commands, expressive filter controls, and so on. The file format specification document is offered only to developers who agree to a license agreement that permits them to use the specifications only to develop programs that can export to the Flash file format. The license does not allow the use of the specifications to create programs that can be used for playback of Flash files. The Flash 9 specification was made available under similar restrictions. In June 2009, Adobe launched the Open Screen Project , which made the SWF specification available without restrictions. Previously, developers could not use the specification for making SWF-compatible players, but only for making SWF-exporting authoring software. The specification still omits information on codecs such as Sorenson Spark, however.
Output: Why was Middlesoft brought onboard?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: How many consecutive points did Cleveland score to win?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: How many players were ejected in the game?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: How many points did the Titans score in the first half?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: How many points did the Titans score in the second half?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: What was the largest deficit of the game?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: When did the Browns score?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: Which team led by at least twenty points?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: Who punted?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: Who scored first?
Passage: This marked the Browns' only game outside of the Eastern time zone during the 2014 season. The Browns ended a 7-game away losing streak and improved to 2-2 with the win.  For the fourth time this season, the Browns participated in a game that was decided by 3 or fewer points.  It was also the fourth time in as many games that the winning score was produced with less than 2 minutes to go in the 4th quarter.  The game was aggressive, with 14 penalties for 142 yards, and the ejection of the Titans' linebacker Derrick Morgan.  The Titans dominated in the early minutes, scoring the first 14 points of the contest and leaping out to a 28-3 lead.  Despite trailing by as many as 25 points in the second quarter, the Browns scored the final 26 points of the game while the Titans failed to score any points in the second half. Travis Benjamin caught the game-winning TD pass from Brian Hoyer with 69 seconds left in the game. The Browns' 25 point rally represented the largest comeback in franchise history and the largest comeback by a road team in NFL history. For his outstanding play on punt and kick coverage, Browns DL Tank Carder was recognized as the AFC Special Teams Player of the Week.
Output: how many points did the titans lead?
Passage: Coming off their bye week, the Saints stayed at home for their Week 8 fight with the visiting Baltimore Ravens.  From the get-go, New Orleans trailed as quarterback Steve McNair got a 5-yard touchdown run for the only score of the quarter.  In the second quarter, things only got worse for the Saints, as McNair completed a 4-yard touchdown pass to WR Clarence Moore, while rookie DB Ronnie Prude returned an interception 12 yards for a touchdown.  New Orleans would get on the board, as quarterback Drew Brees completed a 32-yard touchdown pass to WR Joe Horn, yet Baltimore would increase their lead with McNair completing a 6-yard touchdown pass to TE Todd Heap.  In the third quarter, the Ravens got another 12-yard touchdown interception return with rookie Strong Safety Dawan Landry making the pick for the only score of the period.  In the fourth quarter, the Saints tried to mount a comeback, as Brees completed a 47-yard touchdown pass and a 25-yard touchdown pass to rookie WR Marques Colston.  However, the Saints comeback drive would end there, as New Orleans fell to 5-2.
Output: How many interceptions were returned for a touchdown?
Passage: Coming off their bye week, the Saints stayed at home for their Week 8 fight with the visiting Baltimore Ravens.  From the get-go, New Orleans trailed as quarterback Steve McNair got a 5-yard touchdown run for the only score of the quarter.  In the second quarter, things only got worse for the Saints, as McNair completed a 4-yard touchdown pass to WR Clarence Moore, while rookie DB Ronnie Prude returned an interception 12 yards for a touchdown.  New Orleans would get on the board, as quarterback Drew Brees completed a 32-yard touchdown pass to WR Joe Horn, yet Baltimore would increase their lead with McNair completing a 6-yard touchdown pass to TE Todd Heap.  In the third quarter, the Ravens got another 12-yard touchdown interception return with rookie Strong Safety Dawan Landry making the pick for the only score of the period.  In the fourth quarter, the Saints tried to mount a comeback, as Brees completed a 47-yard touchdown pass and a 25-yard touchdown pass to rookie WR Marques Colston.  However, the Saints comeback drive would end there, as New Orleans fell to 5-2.
Output: How many touchdown passes did Brees throw in the fourth quarter?
Passage: Coming off their bye week, the Saints stayed at home for their Week 8 fight with the visiting Baltimore Ravens.  From the get-go, New Orleans trailed as quarterback Steve McNair got a 5-yard touchdown run for the only score of the quarter.  In the second quarter, things only got worse for the Saints, as McNair completed a 4-yard touchdown pass to WR Clarence Moore, while rookie DB Ronnie Prude returned an interception 12 yards for a touchdown.  New Orleans would get on the board, as quarterback Drew Brees completed a 32-yard touchdown pass to WR Joe Horn, yet Baltimore would increase their lead with McNair completing a 6-yard touchdown pass to TE Todd Heap.  In the third quarter, the Ravens got another 12-yard touchdown interception return with rookie Strong Safety Dawan Landry making the pick for the only score of the period.  In the fourth quarter, the Saints tried to mount a comeback, as Brees completed a 47-yard touchdown pass and a 25-yard touchdown pass to rookie WR Marques Colston.  However, the Saints comeback drive would end there, as New Orleans fell to 5-2.
Output: How many touchdown passes greater than 25 yards did Drew Brees make?
Passage: Coming off their bye week, the Saints stayed at home for their Week 8 fight with the visiting Baltimore Ravens.  From the get-go, New Orleans trailed as quarterback Steve McNair got a 5-yard touchdown run for the only score of the quarter.  In the second quarter, things only got worse for the Saints, as McNair completed a 4-yard touchdown pass to WR Clarence Moore, while rookie DB Ronnie Prude returned an interception 12 yards for a touchdown.  New Orleans would get on the board, as quarterback Drew Brees completed a 32-yard touchdown pass to WR Joe Horn, yet Baltimore would increase their lead with McNair completing a 6-yard touchdown pass to TE Todd Heap.  In the third quarter, the Ravens got another 12-yard touchdown interception return with rookie Strong Safety Dawan Landry making the pick for the only score of the period.  In the fourth quarter, the Saints tried to mount a comeback, as Brees completed a 47-yard touchdown pass and a 25-yard touchdown pass to rookie WR Marques Colston.  However, the Saints comeback drive would end there, as New Orleans fell to 5-2.
Output: How many touchdown were scored during the game?
Passage: Coming off their bye week, the Saints stayed at home for their Week 8 fight with the visiting Baltimore Ravens.  From the get-go, New Orleans trailed as quarterback Steve McNair got a 5-yard touchdown run for the only score of the quarter.  In the second quarter, things only got worse for the Saints, as McNair completed a 4-yard touchdown pass to WR Clarence Moore, while rookie DB Ronnie Prude returned an interception 12 yards for a touchdown.  New Orleans would get on the board, as quarterback Drew Brees completed a 32-yard touchdown pass to WR Joe Horn, yet Baltimore would increase their lead with McNair completing a 6-yard touchdown pass to TE Todd Heap.  In the third quarter, the Ravens got another 12-yard touchdown interception return with rookie Strong Safety Dawan Landry making the pick for the only score of the period.  In the fourth quarter, the Saints tried to mount a comeback, as Brees completed a 47-yard touchdown pass and a 25-yard touchdown pass to rookie WR Marques Colston.  However, the Saints comeback drive would end there, as New Orleans fell to 5-2.
Output: How many touchdowns were thrown in the game?