nils-herrmann/clean_scirepeval huggingface dataset:
American Sign Language Fingerspelling Recognition in the Wild

We address the problem of American Sign Language fingerspelling recognition “in the wild”, using videos collected from websites. We introduce the largest data set available so far for the problem of fingerspelling recognition, and the first using naturally occurring video data. Using this data set, we present the first attempt to recognize fingerspelling sequences in this challenging setting. Unlike prior work, our video data is extremely challenging due to low frame rates and visual variability. To tackle the visual challenges, we train a special-purpose signing hand detector using a small subset of our data. Given the hand detector output, a sequence model decodes the hypothesized fingerspelled letter sequence. For the sequence model, we explore attention-based recurrent encoder-decoders and CTC-based approaches. As the first attempt at fingerspelling recognition in the wild, this work is intended to serve as a baseline for future work on sign language recognition in realistic conditions. We find that, as expected, letter error rates are much higher than in previous work on more controlled data, and we analyze the sources of error and effects of model variants.
Optimal trade execution with uncertain volume target

In the seminal paper on optimal execution of portfolio transactions, Almgren and Chriss (2001) define the optimal trading strategy to liquidate a fixed volume of a single security under price uncertainty. Yet there exist situations, such as in the power market, in which the volume to be traded can only be estimated and becomes more accurate when approaching a specified delivery time. During the course of execution, a trader should then constantly adapt their trading strategy to meet their fluctuating volume target. In this paper, we develop a model that accounts for volume uncertainty and we show that a risk-averse trader has benefit in delaying their trades. More precisely, we argue that the optimal strategy is a trade-off between early and late trades in order to balance risk associated with both price and volume. By incorporating a risk term related to the volume to trade, the static optimal strategies suggested by our model avoid the explosion in the algorithmic complexity usually associated with dynamic programming solutions, all the while yielding competitive performance.
Soft-Gated Warping-GAN for Pose-Guided Person Image Synthesis

Despite remarkable advances in image synthesis research, existing works often fail in manipulating images under the context of large geometric transformations. Synthesizing person images conditioned on arbitrary poses is one of the most representative examples where the generation quality largely relies on the capability of identifying and modeling arbitrary transformations on different body parts. Current generative models are often built on local convolutions and overlook the key challenges (e.g. heavy occlusions, different views or dramatic appearance changes) when distinct geometric changes happen for each part, caused by arbitrary pose manipulations. This paper aims to resolve these challenges induced by geometric variability and spatial displacements via a new Soft-Gated Warping Generative Adversarial Network (Warping-GAN), which is composed of two stages: 1) it first synthesizes a target part segmentation map given a target pose, which depicts the region-level spatial layouts for guiding image synthesis with higher-level structure constraints; 2) the Warping-GAN equipped with a soft-gated warping-block learns feature-level mapping to render textures from the original image into the generated segmentation map. Warping-GAN is capable of controlling different transformation degrees given distinct target poses. Moreover, the proposed warping-block is light-weight and flexible enough to be injected into any networks. Human perceptual studies and quantitative evaluations demonstrate the superiority of our Warping-GAN that significantly outperforms all existing methods on two large datasets.
Handling imbalanced dataset in multi-label text categorization using Bagging and Adaptive Boosting

Imbalanced dataset is occurred due to uneven distribution of data available in the real world such as disposition of complaints on government offices in Bandung. Consequently, multi-label text categorization algorithms may not produce the best performance because classifiers tend to be weighed down by the majority of the data and ignore the minority. In this paper, Bagging and Adaptive Boosting algorithms are employed to handle the issue and improve the performance of text categorization. The result is evaluated with four evaluation metrics such as hamming loss, subset accuracy, example-based accuracy and micro-averaged f-measure. Bagging.ML-LP with SMO weak classifier is the best performer in terms of subset accuracy and example-based accuracy. Bagging.ML-BR with SMO weak classifier has the best micro-averaged f-measure among all. In other hand, AdaBoost.MH with J48 weak classifier has the lowest hamming loss value. Thus, both algorithms have high potential in boosting the performance of text categorization, but only for certain weak classifiers. However, bagging has more potential than adaptive boosting in increasing the accuracy of minority labels.
Discrimination-aware Channel Pruning for Deep Neural Networks

Channel pruning is one of the predominant approaches for deep model compression. Existing pruning methods either train from scratch with sparsity constraints on channels, or minimize the reconstruction error between the pre-trained feature maps and the compressed ones. Both strategies suffer from some limitations: the former kind is computationally expensive and difficult to converge, whilst the latter kind optimizes the reconstruction error but ignores the discriminative power of channels. To overcome these drawbacks, we investigate a simple-yet-effective method, called discrimination-aware channel pruning, to choose those channels that really contribute to discriminative power. To this end, we introduce additional losses into the network to increase the discriminative power of intermediate layers and then select the most discriminative channels for each layer by considering the additional loss and the reconstruction error. Last, we propose a greedy algorithm to conduct channel selection and parameter optimization in an iterative way. Extensive experiments demonstrate the effectiveness of our method. For example, on ILSVRC-12, our pruned ResNet-50 with 30% reduction of channels even outperforms the original model by 0.39% in top-1 accuracy.
Sequential anatomy localization in fetal echocardiography videos

Fetal heart motion is an important diagnostic indicator for structural detection and functional assessment of congenital heart disease. We propose an approach towards integrating deep convolutional and recurrent architectures that utilize localized spatial and temporal features of different anatomical substructures within a global spatiotemporal context for interpretation of fetal echocardiography videos. We formulate our task as a cardiac structure localization problem with convolutional architectures for aggregating global spatial context and detecting anatomical structures on spatial region proposals. This information is aggregated temporally by recurrent architectures to quantify the progressive motion patterns. We experimentally show that the resulting architecture combines anatomical landmark detection at the frame-level over multiple video sequences-with temporal progress of the associated anatomical motions to encode local spatiotemporal fetal heart dynamics and is validated on a real-world clinical dataset.
Gradual Machine Learning for Entity Resolution

Usually considered as a classification problem, entity resolution (ER) can be very challenging on real data due to the prevalence of dirty values. The state-of-the-art solutions for ER were built on a variety of learning models (most notably deep neural networks), which require lots of accurately labeled training data. Unfortunately, high-quality labeled data usually require expensive manual work, and are therefore not readily available in many real scenarios. In this paper, we propose a novel learning paradigm for ER, called gradual machine learning, which aims to enable effective machine labeling without the requirement for manual labeling effort. It begins with some easy instances in a task, which can be automatically labeled by the machine with high accuracy, and then gradually labels more challenging instances by iterative factor graph inference. In gradual machine learning, the hard instances in a task are gradually labeled in small stages based on the estimated evidential certainty provided by the labeled easier instances. Our extensive experiments on real data have shown that the performance of the proposed approach is considerably better than its unsupervised alternatives, and highly competitive compared to the state-of-the-art supervised techniques. Using ER as a test case, we demonstrate that gradual machine learning is a promising paradigm potentially applicable to other challenging classification tasks requiring extensive labeling effort.
Real-Time RGB-D Camera Pose Estimation in Novel Scenes Using a Relocalisation Cascade

Camera pose estimation is an important problem in computer vision, with applications as diverse as simultaneous localisation and mapping, virtual/augmented reality and navigation. Common techniques match the current image against keyframes with known poses coming from a tracker, directly regress the pose, or establish correspondences between keypoints in the current image and points in the scene in order to estimate the pose. In recent years, regression forests have become a popular alternative to establish such correspondences. They achieve accurate results, but have traditionally needed to be trained offline on the target scene, preventing relocalisation in new environments. Recently, we showed how to circumvent this limitation by adapting a pre-trained forest to a new scene on the fly. The adapted forests achieved relocalisation performance that was on par with that of offline forests, and our approach was able to estimate the camera pose in close to real time, which made it desirable for systems that require online relocalisation. In this paper, we present an extension of this work that achieves significantly better relocalisation performance whilst running fully in real time. To achieve this, we make several changes to the original approach: (i) instead of simply accepting the camera pose hypothesis produced by RANSAC without question, we make it possible to score the final few hypotheses it considers using a geometric approach and select the most promising one; (ii) we chain several instantiations of our relocaliser (with different parameter settings) together in a cascade, allowing us to try faster but less accurate relocalisation first, only falling back to slower, more accurate relocalisation as necessary; and (iii) we tune the parameters of our cascade, and the individual relocalisers it contains, to achieve effective overall performance. Taken together, these changes allow us to significantly improve upon the performance our original state-of-the-art method was able to achieve on the well-known 7-Scenes and Stanford 4 Scenes benchmarks. As additional contributions, we present a novel way of visualising the internal behaviour of our forests, and use the insights gleaned from this to show how to entirely circumvent the need to pre-train a forest on a generic scene.
End-to-end music source separation: is it possible in the waveform domain?

Most of the currently successful source separation techniques use the magnitude spectrogram as input, and are therefore by default omitting part of the signal: the phase. To avoid omitting potentially useful information, we study the viability of using end-to-end models for music source separation --- which take into account all the information available in the raw audio signal, including the phase. Although during the last decades end-to-end music source separation has been considered almost unattainable, our results confirm that waveform-based models can perform similarly (if not better) than a spectrogram-based deep learning model. Namely: a Wavenet-based model we propose and Wave-U-Net can outperform DeepConvSep, a recent spectrogram-based deep learning model.
Gather-Excite: Exploiting Feature Context in Convolutional Neural Networks

The powerful image representations learned by deep convolutional neural networks (ConvNets) have propelled this family of models to a state of dominance in image classification. But by constructing features in a strictly bottom-up manner with local operators, ConvNets may be unable to efficiently exploit contextual information that resides in the relationships between features. The focus of this work is to propose a simple, lightweight solution to the issue of limited context propagation in ConvNets. Our approach, which we formulate as a gather-scatter operator pair, propagates context across a group of neurons by aggregating responses over their extent and redistributing the aggregates back through the group. The simplicity of our approach brings several benefits: the operators add few parameters, minimal computational overhead and, importantly, can be directly integrated into existing architectures to improve performance without careful hyperparameter tuning. We present evidence that integration of gather-scatter operators into a ConvNet produces qualitatively different intermediate feature representations. Moreover, we show with experiments on the CIFAR-10, CIFAR-100 and ImageNet datasets that improving context diffusion can be just as important as increasing the depth of a network, at a fraction of the cost. In fact, we find that by supplementing a ResNet-50 model with gather-scatter operators, it is able to outperform its 101-layer counterpart on ImageNet with no additional learnable parameters.
Re-evaluating Continual Learning Scenarios: A Categorization and Case for Strong Baselines

Continual learning has received a great deal of attention recently with several approaches being proposed. However, evaluations involve a diverse set of scenarios making meaningful comparison difficult. This work provides a systematic categorization of the scenarios and evaluates them within a consistent framework including strong baselines and state-of-the-art methods. The results provide an understanding of the relative difficulty of the scenarios and that simple baselines (Adagrad, L2 regularization, and naive rehearsal strategies) can surprisingly achieve similar performance to current mainstream methods. We conclude with several suggestions for creating harder evaluation scenarios and future research directions. The code is available at this https URL
3D Traffic Simulation for Autonomous Vehicles in Unity and Python

Over the recent years, there has been an explosion of studies on autonomous vehicles. Many collected large amount of data from human drivers. However, compared to the tedious data collection approach, building a virtual simulation of traffic makes the autonomous vehicle research more flexible, time-saving, and scalable. Our work features a 3D simulation that takes in real time position information parsed from street cameras. The simulation can easily switch between a global bird view of the traffic and a local perspective of a car. It can also filter out certain objects in its customized camera, creating various channels for objects of different categories. This provides alternative supervised or unsupervised ways to train deep neural networks. Another advantage of the 3D simulation is its conformation to physical laws. Its naturalness to accelerate and collide prepares the system for potential deep reinforcement learning needs.
Spreading of memes on multiplex networks

A model for the spreading of online information or ‘memes’ on multiplex networks is introduced and analyzed using branching-process methods. The model generalizes that of (Gleeson et al 2016 ) in two ways. First, even for a monoplex (single-layer) network, the model is defined for any specific network defined by its adjacency matrix, instead of being restricted to an ensemble of random networks. Second, a multiplex version of the model is introduced to capture the behavior of users who post information from one social media platform to another. In both cases the branching process analysis demonstrates that the dynamical system is, in the limit of low innovation, poised near a critical point, which is known to lead to heavy-tailed distributions of meme popularity similar to those observed in empirical data.
Learning Cross-Lingual Sentence Representations via a Multi-task Dual-Encoder Model

The scarcity of labeled training data across many languages is a significant roadblock for multilingual neural language processing. We approach the lack of in-language training data using sentence embeddings that map text written in different languages, but with similar meanings, to nearby embedding space representations. The representations are produced using a dual-encoder based model trained to maximize the representational similarity between sentence pairs drawn from parallel data. The representations are enhanced using multitask training and unsupervised monolingual corpora. The effectiveness of our multilingual sentence embeddings are assessed on a comprehensive collection of monolingual, cross-lingual, and zero-shot/few-shot learning tasks.
Consistency-based anomaly detection with adaptive multiple-hypotheses predictions

In out-of-distribution classification tasks, only some classes - the normal cases - can be modeled with data, whereas the variation of all possible anomalies is too large to be described sufficiently by samples. Thus, the wide-spread discriminative approaches cannot cover such learning tasks and rather generative models, which attempt to learn the input density of the ordinary cases, are used. However, generative models suffer under a large input dimensionality (as in images) and are typically inefficient learners. Motivated by the Local-Outlier-Factor (LOF) method, in this work, we propose to allow the network to directly estimate the local density functions since, for the detection of outliers, the local neighborhood is more important than the global one. At the same time, we retain consistency in the sense that the model must not support areas of the input space that are not covered by samples. Our method allows the model to identify out-of-distribution samples reliably. For the anomaly detection task on CIFAR-10, our ConAD model results in up to 5% points improvement over previously reported results.
Taking Human out of Learning Applications: A Survey on Automated Machine Learning

Machine learning techniques have deeply rooted in our everyday life. However, since it is knowledge- and labor-intensive to pursue good learning performance, human experts are heavily involved in every aspect of machine learning. In order to make machine learning techniques easier to apply and reduce the demand for experienced human experts, automated machine learning (AutoML) has emerged as a hot topic with both industrial and academic interest. In this paper, we provide an up to date survey on AutoML. First, we introduce and define the AutoML problem, with inspiration from both realms of automation and machine learning. Then, we propose a general AutoML framework that not only covers most existing approaches to date but also can guide the design for new methods. Subsequently, we categorize and review the existing works from two aspects, i.e., the problem setup and the employed techniques. Finally, we provide a detailed analysis of AutoML approaches and explain the reasons underneath their successful applications. We hope this survey can serve as not only an insightful guideline for AutoML beginners but also an inspiration for future research.
Differentiable MPC for End-to-end Planning and Control

We present foundations for using Model Predictive Control (MPC) as a differentiable policy class for reinforcement learning in continuous state and action spaces. This provides one way of leveraging and combining the advantages of model-free and model-based approaches. Specifically, we differentiate through MPC by using the KKT conditions of the convex approximation at a fixed point of the controller. Using this strategy, we are able to learn the cost and dynamics of a controller via end-to-end learning. Our experiments focus on imitation learning in the pendulum and cartpole domains, where we learn the cost and dynamics terms of an MPC policy class. We show that our MPC policies are significantly more data-efficient than a generic neural network and that our method is superior to traditional system identification in a setting where the expert is unrealizable.
zfourge: Extreme 5007 Å Emission May Be a Common Early-lifetime Phase for Star-forming Galaxies at z > 2.5

Using the Prospector spectral energy distribution (SED) fitting code, we analyze the properties of 19 extreme emission-line galaxies (EELGs) identified in the bluest composite SED in the zfourge survey at 2.5 ≤ z ≤ 4. Prospector includes a physical model for nebular emission and returns probability distributions for stellar mass, stellar metallicity, dust attenuation, and nonparametric star formation history (SFH). The EELGs show evidence of a starburst in the most recent 50 Myr, with the median EELG having a specific star formation rate (sSFR) of 4.6 Gyr−1 and forming 15% of its mass in this short time. For a sample of more typical star-forming galaxies (SFGs) at the same redshifts, the median SFG has an sSFR of 1.1 Gyr−1 and forms only 4% of its mass in the last 50 Myr. We find that virtually all of our EELGs have rising SFHs, while most of our SFGs do not. From our analysis, we hypothesize that many, if not most, SFGs at z ≥ 2.5 undergo an extreme Hβ+[O iii] emission-line phase early in their lifetimes. In a companion paper, we obtain spectroscopic confirmation of the EELGs as part of our MOSEL survey. In the future, explorations of uncertainties in modeling the UV slope for galaxies at z > 2 are needed to better constrain their properties, e.g., stellar metallicities.
Towards Explainable NLP: A Generative Explanation Framework for Text Classification

Building explainable systems is a critical problem in the field of Natural Language Processing (NLP), since most machine learning models provide no explanations for the predictions. Existing approaches for explainable machine learning systems tend to focus on interpreting the outputs or the connections between inputs and outputs. However, the fine-grained information (e.g. textual explanations for the labels) is often ignored, and the systems do not explicitly generate the human-readable explanations. To solve this problem, we propose a novel generative explanation framework that learns to make classification decisions and generate fine-grained explanations at the same time. More specifically, we introduce the explainable factor and the minimum risk training approach that learn to generate more reasonable explanations. We construct two new datasets that contain summaries, rating scores, and fine-grained reasons. We conduct experiments on both datasets, comparing with several strong neural network baseline systems. Experimental results show that our method surpasses all baselines on both datasets, and is able to generate concise explanations at the same time.