Query: Digital education Tourism

title: Nomadic Tourism, Education Tourism, Digital Tourism and Event Tourism for Sustainable Tourism

title: Maps and GIS for education, tourism and conservation of natural and cultural heritage
abstract: Structure from motion (SFM) algorithms greatly facilitates the production of detailed 3D models from photographs we applied this technology for the purposes of Building Information Modeling (BIM) of a historic fortress in Lebanon. Aerial and terrestrial imagery processed in SFM based software for exterior and interior 3D modeling of the fortress. In this paper, we applied new geospatial technologies, aerial and terrestrial photogrammetry for Historic Building Information Modeling HBIM database construction. The UAV used for aerial photogrammetry, a DJI Phantom 4 pro with a camera of 20 megapixels for building facades capturing and a DSLR camera for the terrestrial photogrammetry inside the fortress. Aerial and terrestrial images processed in Agisoft Photoscan for the construction of Toron fortress HBIM of a block Geographical Information System constituted from points cloud, Digital Surface Models (DSM) and Digital Ortho Models (DOM) HBIM is a novel prototype library of parametric objects, based on historic architectural and archeological data and a system for mapping parametric objects on to point clouds database. As a result, the production of Toron fortress HBIM database containing Geographical Information Systems (GIS) and Computer Aided Design (CAD) features and entities in the form of sections plans and 3D models for both the analysis and conservation of historic objects, structures, and environments.

title: Hospitality and tourism education in an emerging digital economy
abstract: This paper addresses the strategic industry challenge relating to new education frameworks. The paper identifies key digital literacy and employability skills that students and educators need to develop to better understand and negotiate the changing, digitally focused landscape of the hospitality and tourism industry (HTI),Content analysis was conducted on relevant literature related to digital technologies and employability skills. In particular, the paper explores the role of digital literacy and employability skills in an emerging digital economy and the disruptive impacts on hospitality and tourism operations.,There are three key findings related to digital literacy skills and technologies: industry practitioner perspectives, employability skills and experience economy services and disruptive digital innovations. These findings are conceptualised to craft an innovative framework for technology driven hospitality and tourism curriculum development. The framework developed in this paper will be of interest to both hospitality and tourism educators and managers in the increasingly digitalized Malaysian HTI.,This paper presents an innovative, collaborative framework for hospitality and tourism curriculum development in education and industry to identify and develop the required digital literacy and employability skills.

title: A COMMENTARY ON 'EDUCATION AND HEALTH TOURISM' OPPORTUNITIES IN UZBEKISTAN IN THE DIGITAL AGE
abstract: This commentary aims to discuss the main issue that contributed to Uzbekistan's vision of education and health tourism in the digital age.

title: Digital Tourism Education Collaboration for Strengthening Micro Business and Post Covid 19 Sustainable Education Models
abstract: The covid 19 pandemic that is sweeping the world today, provides a huge amount of specific financial activities that make it difficult for business to develop for the sake of success. The main objective of this study is to provide Post Covid 19 sustainable education models based on digital tourism education collaboration for strengthening micro business. One of small businesses that impacted by covid 19 pandemic is the kujang (cleave) gallery which is a local wisdom of West Java that needs to be preserved. This gallery produces products in the form of kujang with uniqe various types. In addition to financial activities one of the activities affected by the covid 19 pandemic is educational activities. Educational activities which are important assets of a country must continue in connection with anything. Therefore, learning and financial models are needed that can maintain the sustainability of both activities. The method used is combined Student Teams Achievement Divisions (STAD) with Multimedia Development Life Cycle (MDLC) The selected technique to construct this model is Augmented Reality (AR) integrated game based to which construct the digital tourism education collaboration. This model is expected to have a positive effect in supporting microbusiness especially kujang galery and educational activities pasca covid 19.

title: Tourism education in an emerging digital economy: World experience and perspectives in Uzbekistan
abstract: Worldwide tourism education is being promoted by various national and international agencies to achieve sustainable development goals. The presence of tourism education is tremendously growing in international universities. The results suggest that as per the academicians alongside with tourism professionals, the tourism education is highly relevant for economic development. It also shows that tourism education in Uzbekistan, is general a matter of course and specialization based tourism programs are near to absent. This article is not focused on the criticism of reforms in legislation and their functionality, but rather on introducing possibilities which may present an alternative to developing and realizing projects along the lines of innovation in Uzbekistan. The question is how vocational training schools and institutes of higher education, specifically training programmes in tourism and hospitality, have changed and are changing now that the new laws on education, on vocational training. What kind of future can these institutions look forward to, what will they be teaching and in what conditions, especially, in time and after pandemic CoViD 19? This question applies equally to theoretical and practical training.

title: The Digital Revolution: Impact on Tourism Education*

title: DIGITAL TRANSFORMATION IN TOURISM EDUCATION
abstract: Digital technology is an undeniable prime mover of society, and the ongoing digital transformation seems to be increasing the challenges within Tourism Education. Thus, this study aims at identifying, in the literature, advantages and constraints it poses to the area.  This work follows a literature review methodology, focusing on peer reviewed, open source, recently published research, and the selected papers were analysed though a content analysis.  The results yielded that teachers and students agree that some of the clear advantages of using digital technology in Tourism Education are: i) time and space flexibility, ii) the development of technical/systemic competencies, and iii) the possibilities it opens for authentic/situated teaching and learning. Furthermore, even though the use of digital technology appears to have a positive effect on students' engagement, there is still some way to go to fully address the development of the students' and teachers' digital competence.  This study makes a valuable contribution to the current discussion around the need to reshape Tourism Education by addressing not only students' but also faculty members' needs. It has a dual focus, i.e. on the use of digital technology in teaching and learning; and on the development of digital competence. Even though it concerns Tourism in specific, the results of this paper can be seen as a contribution to the state of the art of upcoming and ongoing projects in the Educational area e.g. "Future Proof Your Classroom Teaching Skills 2030" (ref. 2017 1 AT01 KA203 034984)

title: Digital Education on Small Island: Maratua Island, Indonesia
abstract: Indonesia has thousand islands to be developed. The total number of islands is 17,508. The potential that can be developed on a small island are environment, energy, transportation, education, information, and so on. In this study, focus is development of Maratua island, located in the district of Berau in East Kalimantan Indonesia. The potential of the island is development of marine tourism. In this case, Sustainable Island Development initiatives (SIDI) implemented to address the above challenges through multidisciplinary research activities. This research is starting from the transport sector, health, education, energy and implementation of information technology. In this context, the development of digital education is very important. This research provides solutions to the educational development of practical and suitable for the Maratua Island. This research develops the role of information and communication technology for teaching and learning activities island communities, examines the role of technology as a supplement teaching and learning process. In addition, this research also aims to design a physical architecture and digital education system that can be implemented in small islands in Indonesia, designing a learning method to support the teaching and learning process, and educating stakeholders about the concept of digital education

title: DO YOU SPEAK DIGITAL? A LITERATURE REVIEW ON LANGUAGE AND DIGITAL COMPETENCES IN TOURISM EDUCATION
abstract: As tourism has become a prominent industry, there has been a growing demand for skilled professionals, who are able to adapt to technology laden markets. In this setting, digital development and communication take on an important role, making it necessary to reshape the way tourism education is approached, focusing on the skills required of today's graduates. English is currently the most important global language and it is ranked as a crucial skill for tourism workers. The main goal of this study is to collect, analyse and cross reference evidence as to the development of language and digital competences in Tourism Education and how they are leveraging digital transformation.  The methodology used was based on a literature review focusing on digital technology in the scope of English for Specific Purposes (ESP) The data retrieved was analysed as to outline key concepts and best practices within tourism education.  As the market requires tourism graduates to possess transversal skills, being fluent in English is decisive. Research shows that tourism students need more exposure to technical jargon and quality resources, as there are still significant gaps when it comes to using specific terminology and vocabulary. With technology playing a pivotal role, it is important that tourism education keeps up with current technological developments and changes.  Tourism professionals should be proficient English users, capable of interacting, understanding and communicating relevant information. Leveraged by digital technology, this study makes a contribution towards the on going discussion on the need to reshape tourism education and update the curricula.