Query: anime influence

title: The Two Way Cultural Street: The influence of US popular culture in the Korean Wave and Japanese anime and viceversa

title: A study on the presentation and influence of pan anime culture in Chinese animated films
abstract: Taking the influence of pan anime process on the animation creation and animation industry in China as the research object, through the multi angle analysis of the trend in the works in recent years by domestic animation creators, the study attempted to provide some advice for integrating pan anime culture more naturally into the creation of the current domestic animation film and narrative mode and provide some help for catering to the preferences of pan anime audience under the new pattern.

title: The influence of Japanese anime on the values of adolescent
abstract: The Japanese animation industry is very mature, and it has a certain impact on the values of Chinese youth after entering the Chinese market. The courage to pursue dreams in Japanese anime and the determination to challenge difficulties and team awareness have a positive effect on the formation of correct values for adolescents, and the violence and pornography also have a certain negative impact on the formation of adolescent values. In depth analysis of the reasons for Japanese anime in Chinese youth, objectively discusses the advantages and disadvantages of Japanese animation affecting the growth of Chinese youth, and has a positive effect on the physical and mental growth of contemporary Chinese youth.

title: Influence of Online Store on Public Enthusiasm on Japanese Anime Culture Merchandise

title: Copyright Meets Fandom: Understanding the Cultural Influence of 'Manga' and 'Anime' through Fan Translations and Copyright Laws

title: A study on the influence of Anime among Anime Fans in Aizawl
abstract: This paper is a study on the influence of anime genre of animation, as regards to the attitudes and behaviour of the fans of this genre in Aizwal. The study hypothesises that; the characters in anime serve as a model for anime fans, and they tend to imitate their favourite character and that Anime is the main agent to disseminate Japanese popular culture in Aizwal. The Social Learning Theory which postulates that anime fans imitate the attitudes and behaviour of their favourite anime characters through observation and learning. The present study employed Focus group method to collect qualitative data. Data collected will be transcribed and selected extract analysed. Participants in the focus groups comprised of the members of two leading anime fans club in Aizawl; Anime Freaks Hard Core (AFHC) and Anizos between the ages of 15 25 years old. The study was conducted into six groups which consisted of twelve participants each.

title: Anime and its Influence on the Shaping of Humanistic Values among Filipino College Students
abstract: Rooted in Japan, animes have successfully been assimilated into the Filipino society. The current study examined whether these animes can contribute to the development of humanistic values contrary to an observation that they are violent and semi pornographic. The researcher conducted a survey of 865 college students at a state university in central Philippines. Findings reveal that friendship, love of family, concern for health and well being, are among the values identified by the respondents as evident in the animes. Moreover, animes tend to reinforce the relational nature of Filipinos. These findings offer a significant contribution to the study on the effects of new non native media on Filipino youth values.

title: The Influence of Japanese Anime Language to Chinese Network Buzzwords
abstract: In this paper, the influence of Japanese anime language to Chinese network buzzwords was studied, and the maturity and rigor were quoted. The Japanese anime language refined, creative can be so popular in the factors of psychologies also was analyzed. According to these studies, some suggestions were put forward that how to standardize the network buzzwords and how to raise its taste.

title: Samurai, Ninja and Little Monsters: The influence of the audience on anime localization

title: THE INFLUENCE OF THE ANIME CULTURE ON THE CONSUMER BEHAVIOR
abstract: Presenting the impact of manga and anime products in the current economical environment, this article reviews the state of knowledge in the field and aims to highlight the appropriate market segment. The importance of the anime culture for the economy and the ability of the comic image to overcome the cultural barriers are the two goals that we want to highlight here. Consequently, the need for the optimal strategies, to promote the manga and anime products on the Romanian market. An example of this is the Nijikon Convention, one of the biggest media event of "pop culture" in Romania.