nils-herrmann/clean_scirepeval huggingface dataset:
Deep Recurrent Neural Networks for Human Activity Recognition

Adopting deep learning methods for human activity recognition has been effective in extracting discriminative features from raw input sequences acquired from body-worn sensors. Although human movements are encoded in a sequence of successive samples in time, typical machine learning methods perform recognition tasks without exploiting the temporal correlations between input data samples. Convolutional neural networks (CNNs) address this issue by using convolutions across a one-dimensional temporal sequence to capture dependencies among input data. However, the size of convolutional kernels restricts the captured range of dependencies between data samples. As a result, typical models are unadaptable to a wide range of activity-recognition configurations and require fixed-length input windows. In this paper, we propose the use of deep recurrent neural networks (DRNNs) for building recognition models that are capable of capturing long-range dependencies in variable-length input sequences. We present unidirectional, bidirectional, and cascaded architectures based on long short-term memory (LSTM) DRNNs and evaluate their effectiveness on miscellaneous benchmark datasets. Experimental results show that our proposed models outperform methods employing conventional machine learning, such as support vector machine (SVM) and k-nearest neighbors (KNN). Additionally, the proposed models yield better performance than other deep learning techniques, such as deep believe networks (DBNs) and CNNs.
G-CNN: Object Detection via Grid Convolutional Neural Network

We propose an object detection system that depends on position-sensitive grid feature maps. State-of-the-art object detection networks rely on convolutional neural networks pre-trained on a large auxiliary data set (e.g., ILSVRC 2012) designed for an image-level classification task. The image-level classification task favors translation invariance, while the object detection task needs localization representations that are translation variant to an extent. To address this dilemma, we construct position-sensitive convolutional layers, called grid convolutional layers that activate the object’s specific locations in the feature maps in the form of grids. With end-to-end training, the region of interesting grid pooling layer shepherds the last set of convolutional layers to learn specialized grid feature maps. Experiments on the PASCAL VOC 2007 data set show that our method outperforms the strong baselines faster region-based convolutional neural network counterpart and region-based fully convolutional networks by a large margin. Our method applied to ResNet-50 improves the mean average precision from 74.8%/74.2% to 79.4% without any other tricks. In addition, our approach achieves similar results on different networks (ResNet-101) and data sets (PASCAL VOC 2012 and MS COCO).
IMPACT OF CAPITAL STRUCTURE ON THE FINANCIAL PERFORMANCE OF NIGERIAN FIRMS

This paper examines the impact of capital structure on financial performance of Nigerian firms using a sample of thirty non-financial firms listed on the Nigerian Stock Exchange during the seven year period, 2004 – 2010. Panel data for the selected firms were generated and analyzed using ordinary least squares (OLS) as a method of estimation. The result shows that a firm’s capita structure surrogated by Debt Ratio, Dr has a significantly negative impact on the firm’s financial measures (Return on Asset, ROA, and Return on Equity, ROE). The study of these findings, indicate consistency with prior empirical studies and provide evidence in support of Agency cost theory.
Factorization Meets the Item Embedding: Regularizing Matrix Factorization with Item Co-occurrence

Matrix factorization (MF) models and their extensions are standard in modern recommender systems. MF models decompose the observed user-item interaction matrix into user and item latent factors. In this paper, we propose a co-factorization model, CoFactor, which jointly decomposes the user-item interaction matrix and the item-item co-occurrence matrix with shared item latent factors. For each pair of items, the co-occurrence matrix encodes the number of users that have consumed both items. CoFactor is inspired by the recent success of word embedding models (e.g., word2vec) which can be interpreted as factorizing the word co-occurrence matrix. We show that this model significantly improves the performance over MF models on several datasets with little additional computational overhead. We provide qualitative results that explain how CoFactor improves the quality of the inferred factors and characterize the circumstances where it provides the most significant improvements.
Applying the Concept of Perceived Restoration to the Case of Cheonggyecheon Stream Park in Seoul , Korea

Studies on perceived restoration have focused on the differences between natural and artificial environments, whereas studies on what makes people select a particular restorative environment are limited. Using the location of Cheonggyecheon Stream Park in the urban center of Seoul, South Korea, this study tests whether people self-select locations based on individual and environmental characteristics. Empirical testing was conducted on 268 responses on a visitor survey that was developed based on the Perceived Restorativeness Scale. The major findings were that visitors’ characteristics such as gender, age, number of companions, visit frequency, and travel mode affect their selection of a particular setting, and that the chosen setting subsequently influences three dimensions of the Scale: being away, fascination, and coherence. These findings suggest that both individual and environmental characteristics should be considered in the creation of an effective perceived restorative environment in an urban center.
AR in Hand: Egocentric Palm Pose Tracking and Gesture Recognition for Augmented Reality Applications

Wearable devices such as Microsoft Hololens and Google glass are highly popular in recent years. As traditional input hardware is difficult to use on such platforms, vision-based hand pose tracking and gesture control techniques are more suitable alternatives. This demo shows the possibility to interact with 3D contents with bare hands on wearable devices by two Augmented Reality applications, including virtual teapot manipulation and fountain animation in hand. Technically, we use a head-mounted depth camera to capture the RGB-D images from egocentric view, and adopt the random forest to regress for the palm pose and classify the hand gesture simultaneously via a spatial-voting framework. The predicted pose and gesture are used to render the 3D virtual objects, which are overlaid onto the hand region in input RGB images with camera calibration parameters for seamless virtual and real scene synthesis.
Learning to sketch human facial portraits using personal styles by case-based reasoning

This paper employs case-based reasoning (CBR) to capture the personal styles of individual artists and generate the human facial portraits from photos accordingly. For each human artist to be mimicked, a series of cases are firstly built-up from her/his exemplars of source facial photo and hand-drawn sketch, and then its stylization for facial photo is transformed as a style-transferring process of iterative refinement by looking-for and applying best-fit cases in a sense of style optimization. Two models, fitness evaluation model and parameter estimation model, are learned for case retrieval and adaptation respectively from these cases. The fitness evaluation model is to decide which case is best-fitted to the sketching of current interest, and the parameter estimation model is to automate case adaptation. The resultant sketch is synthesized progressively with an iterative loop of retrieval and adaptation of candidate cases until the desired aesthetic style is achieved. To explore the effectiveness and advantages of the novel approach, we experimentally compare the sketch portraits generated by the proposed method with that of a state-of-the-art example-based facial sketch generation algorithm as well as a couple commercial software packages. The comparisons reveal that our CBR based synthesis method for facial portraits is superior both in capturing and reproducing artists’ personal illustration styles to the peer methods.
Cubature Kalman Filters

In this paper, we present a new nonlinear filter for high-dimensional state estimation, which we have named the cubature Kalman filter (CKF). The heart of the CKF is a spherical-radial cubature rule, which makes it possible to numerically compute multivariate moment integrals encountered in the nonlinear Bayesian filter. Specifically, we derive a third-degree spherical-radial cubature rule that provides a set of cubature points scaling linearly with the state-vector dimension. The CKF may therefore provide a systematic solution for high-dimensional nonlinear filtering problems. The paper also includes the derivation of a square-root version of the CKF for improved numerical stability. The CKF is tested experimentally in two nonlinear state estimation problems. In the first problem, the proposed cubature rule is used to compute the second-order statistics of a nonlinearly transformed Gaussian random variable. The second problem addresses the use of the CKF for tracking a maneuvering aircraft. The results of both experiments demonstrate the improved performance of the CKF over conventional nonlinear filters.
Adversarially Regularized Autoencoders for Generating Discrete Structures

Generative adversarial networks are an effective approach for learning rich latent representations of continuous data, but have proven difficult to apply directly to discrete structured data, such as text sequences or discretized images. Ideally we could encode discrete structures in a continuous code space to avoid this problem, but it is difficult to learn an appropriate general-purpose encoder. In this work, we consider a simple approach for handling these two challenges jointly, employing a discrete structure autoencoder with a code space regularized by generative adversarial training. The model learns a smooth regularized code space while still being able to model the underlying data, and can be used as a discrete GAN with the ability to generate coherent discrete outputs from continuous samples. We demonstrate empirically how key properties of the data are captured in the model’s latent space, and evaluate the model itself on the tasks of discrete image generation, text generation, and semi-supervised learning.
Enhancing convolutional neural networks for face recognition with occlusion maps and batch triplet loss

Despite the recent success of convolutional neural networks for computer vision applications, unconstrained face recognition remains a challenge. In this work, we make two contributions to the field. Firstly, we consider the problem of face recognition with partial occlusions and show how current approaches might suffer significant performance degradation when dealing with this kind of face images. We propose a simple method to find out which parts of the human face are more important to achieve a high recognition rate, and use that information during training to force a convolutional neural network to learn discriminative features from all the face regions more equally, including those that typical approaches tend to pay less attention to. We test the accuracy of the proposed method when dealing with real-life occlusions using the AR face database. Secondly, we propose a novel loss function called batch triplet loss that improves the performance of the triplet loss by adding an extra term to the loss function to cause minimisation of the standard deviation of both positive and negative scores. We show consistent improvement in the Labeled Faces in the Wild (LFW) benchmark by applying both proposed adjustments to the convolutional neural
A New Approach to the Design of a DELTA Robot with a Desired Workspace

In this paper, a new design method considering a desired workspace and swing range of spherical joints of a DELTA robot is presented. The design is based on a new concept, which is the maximum inscribed workspace proposed in this paper. Firstly, the geometric description of the workspace for a DELTA robot is discussed, especially, the concept of the maximum inscribed workspace for the robot is proposed. The inscribed radius of the workspace on a workspace section is illustrated. As an applying example, a design result of the DELTA robot with a given workspace is presented and the reasonability is checked with the conditioning index. The results of the paper are very useful for the design and application of the parallel robot.
Detection and Classification of Plant Leaf Diseases Using Image processing Techniques : A Review

This paper present survey on different classification techniques that can be used for plant leaf disease classification. A classification technique deals with classifying each pattern in one of the distinct classes. A classification is a technique where leaf is classified based on its different morphological features. There are so many classification techniques such as k-Nearest Neighbor Classifier, Probabilistic Neural Network, Genetic Algorithm, Support Vector Machine, and Principal Component Analysis, Artificial neural network, Fuzzy logic. Selecting a classification method is always a difficult task because the quality of result can vary for different input data. Plant leaf disease classifications have wide applications in various fields such as in biological research,  This paper provides an overview of different classification techniques used for plant leaf disease classification. Index items— k-Nearest Neighbor, Fuzzy logic, ANN,
3DCNN-DQN-RNN: A Deep Reinforcement Learning Framework for Semantic Parsing of Large-Scale 3D Point Clouds

Semantic parsing of large-scale 3D point clouds is an important research topic in computer vision and remote sensing fields. Most existing approaches utilize hand-crafted features for each modality independently and combine them in a heuristic manner. They often fail to consider the consistency and complementary information among features adequately, which makes them difficult to capture high-level semantic structures. The features learned by most of the current deep learning methods can obtain high-quality image classification results. However, these methods are hard to be applied to recognize 3D point clouds due to unorganized distribution and various point density of data. In this paper, we propose a 3DCNN-DQN-RNN method which fuses the 3D convolutional neural network (CNN), Deep Q-Network (DQN) and Residual recurrent neural network (RNN)for an efficient semantic parsing of large-scale 3D point clouds. In our method, an eye window under control of the 3D CNN and DQN can localize and segment the points of the object's class efficiently. The 3D CNN and Residual RNN further extract robust and discriminative features of the points in the eye window, and thus greatly enhance the parsing accuracy of large-scale point clouds. Our method provides an automatic process that maps the raw data to the classification results. It also integrates object localization, segmentation and classification into one framework. Experimental results demonstrate that the proposed method outperforms the state-of-the-art point cloud classification methods.
Trust Management for SOA-Based IoT and Its Application to Service Composition

A future Internet of Things (IoT) system will connect the physical world into cyberspace everywhere and everything via billions of smart objects. On the one hand, IoT devices are physically connected via communication networks. The service oriented architecture (SOA) can provide interoperability among heterogeneous IoT devices in physical networks. On the other hand, IoT devices are virtually connected via social networks. In this paper we propose adaptive and scalable trust management to support service composition applications in SOA-based IoT systems. We develop a technique based on distributed collaborative filtering to select feedback using similarity rating of friendship, social contact, and community of interest relationships as the filter. Further we develop a novel adaptive filtering technique to determine the best way to combine direct trust and indirect trust dynamically to minimize convergence time and trust estimation bias in the presence of malicious nodes performing opportunistic service and collusion attacks. For scalability, we consider a design by which a capacity-limited node only keeps trust information of a subset of nodes of interest and performs minimum computation to update trust. We demonstrate the effectiveness of our proposed trust management through service composition application scenarios with a comparative performance analysis against EigenTrust and PeerTrust.
A robust audio-visual speech recognition using audio-visual voice activity detection

This paper proposes a novel speech recognition method combining Audio-Visual Voice Activity Detection (AVVAD) and Audio-Visual Automatic Speech Recognition (AVASR). AVASR has been developed to enhance the robustness of ASR in noisy environments, using visual information in addition to acoustic features. Similarly, AVVAD increases the precision of VAD in noisy conditions, which detects presence of speech from an audio signal. In our approach, AVVAD is conducted as a preprocessing followed by an AVASR system, making a significantly robust speech recognizer. To evaluate the proposed system, recognition experiments were conducted using noisy audio-visual data, testing several AVVAD approaches. Then it is found that the proposed AVASR system using the model-free feature-fusion AVVAD method outperforms not only non-VAD audio-only ASR but also conventional AVASR.
Go Serverless: Securing Cloud via Serverless Design Patterns

Due to the shared responsibility model of clouds, tenants have to manage the security of their workloads and data. Developing security solutions using VMs or containers creates further problems as these resources also need to be secured. In this paper, we advocate for taking a serverless approach by proposing six serverless design patterns to build security services in the cloud. For each design pattern, we describe the key advantages and present applications and services utilizing the pattern. Using the proposed patterns as building blocks, we introduce a threat-intelligence platform that collects logs from various sources, alerts malicious activities, and takes actions against such behaviors. We also discuss the limitations of serverless design and how future implementations can overcome those limitations.
Question Answering from Unstructured Text by Retrieval and Comprehension

Open domain Question Answering (QA) systems must interact with external knowledge sources, such as web pages, to find relevant information. Information sources like Wikipedia, however, are not well structured and difficult to utilize in comparison with Knowledge Bases (KBs). In this work we present a two-step approach to question answering from unstructured text, consisting of a retrieval step and a comprehension step. For comprehension, we present an RNN based attention model with a novel mixture mechanism for selecting answers from either retrieved articles or a fixed vocabulary. For retrieval we introduce a hand-crafted model and a neural model for ranking relevant articles. We achieve state-of-the-art performance on WIKIMOVIES dataset, reducing the error by 40%. Our experimental results further demonstrate the importance of each of the introduced components.
Oxidative Stress and Inflammation: What Polyphenols Can Do for Us?

Oxidative stress is viewed as an imbalance between the production of reactive oxygen species (ROS) and their elimination by protective mechanisms, which can lead to chronic inflammation. Oxidative stress can activate a variety of transcription factors, which lead to the differential expression of some genes involved in inflammatory pathways. The inflammation triggered by oxidative stress is the cause of many chronic diseases. Polyphenols have been proposed to be useful as adjuvant therapy for their potential anti-inflammatory effect, associated with antioxidant activity, and inhibition of enzymes involved in the production of eicosanoids. This review aims at exploring the properties of polyphenols in anti-inflammation and oxidation and the mechanisms of polyphenols inhibiting molecular signaling pathways which are activated by oxidative stress, as well as the possible roles of polyphenols in inflammation-mediated chronic disorders. Such data can be helpful for the development of future antioxidant therapeutics and new anti-inflammatory drugs.
Real-time indoor autonomous vehicle test environment

To investigate and develop unmanned vehicle systems technologies for autonomous multiagent mission platforms, we are using an indoor multivehicle testbed called real-time indoor autonomous vehicle test environment (RAVEN) to study long-duration multivehicle missions in a controlled environment. Normally, demonstrations of multivehicle coordination and control technologies require that multiple human operators simultaneously manage flight hardware, navigation, control, and vehicle tasking. However, RAVEN simplifies all of these issues to allow researchers to focus, if desired, on the algorithms associated with high-level tasks. Alternatively, RAVEN provides a facility for testing low-level control algorithms on both fixed- and rotary-wing aerial platforms. RAVEN is also being used to analyze and implement techniques for embedding the fleet and vehicle health state (for instance, vehicle failures, refueling, and maintenance) into UAV mission planning. These characteristics facilitate the rapid prototyping of new vehicle configurations and algorithms without requiring a redesign of the vehicle hardware. This article describes the main components and architecture of RAVEN and presents recent flight test results illustrating the applications discussed above.
Morphological Inflection Generation Using Character Sequence to Sequence Learning

Morphological inflection generation is the task of generating the inflected form of a given lemma corresponding to a particular linguistic transformation. We model the problem of inflection generation as a character sequence to sequence learning problem and present a variant of the neural encoder-decoder model for solving it. Our model is language independent and can be trained in both supervised and semi-supervised settings. We evaluate our system on seven datasets of morphologically rich languages and achieve either better or comparable results to existing state-of-the-art models of inflection generation.
On the Origins of Adaptive Behavioral Complexity : Developmental Channeling of Structural Trade-offs

1. Developmental Perspective on the Evolution of Behavioral Strategies: Approach 1 2. Evidence of Ontogenetic Behavioral Linkages and Dependencies 3 2.1 Early Developmental Origins of Behavioral Variation 3 2.2 Trade-offs in Neural Processes and Personality 5 2.3 Maintenance of Variation in Behavioral Expression Along Trade-off Axes 8 3. Developmental Origins of Behavioral Variation 10 3.1 Design Principles of the Brain and Mechanisms Underlying Neural Tradeoffs 10 3.2 Developmental Channeling: Mechanism for Separating Individuals Along Trade-off Axes 12 4. Applying the Concept of Developmental Channeling: Dispersal Strategies as an Example 17 4.1 Evolution of Dispersal Strategies 17 4.2 Maternally Induced Dispersal Behavior 21 5.