nils-herrmann/clean_scirepeval huggingface dataset:
Semi-Supervised Nonnegative Matrix Factorization

Nonnegative matrix factorization (NMF) is a popular method for low-rank approximation of nonnegative matrix, providing a useful tool for representation learning that is valuable for clustering and classification. When a portion of data are labeled, the performance of clustering or classification is improved if the information on class labels is incorporated into NMF. To this end, we present semi-supervised NMF (SSNMF), where we jointly incorporate the data matrix and the (partial) class label matrix into NMF. We develop multiplicative updates for SSNMF to minimize a sum of weighted residuals, each of which involves the nonnegative 2-factor decomposition of the data matrix or the label matrix, sharing a common factor matrix. Experiments on document datasets and EEG datasets in BCI competition confirm that our method improves clustering as well as classification performance, compared to the standard NMF, stressing that semi-supervised NMF yields semi-supervised feature extraction.
Exploiting Electronic Health Records to Mine Drug Effects on Laboratory Test Results

The proliferation of Electronic Health Records (EHRs) challenges data miners to discover potential and previously unknown patterns from a large collection of medical data. One of the tasks that we address in this paper is to reveal previously unknown effects of drugs on laboratory test results. We propose a method that leverages drug information to find a meaningful list of drugs that have an effect on the laboratory result. We formulate the problem as a convex non smooth function and develop a proximal gradient method to optimize it. The model has been evaluated on two important use cases: lowering low-density lipoproteins and glycated hemoglobin test results. The experimental results provide evidence that the proposed method is more accurate than the state-of-the-art method, rediscover drugs that are known to lower the levels of laboratory test results, and most importantly, discover additional potential drugs that may also lower these levels.
Bayesian artificial intelligence for tackling uncertainty in self-adaptive systems: The case of dynamic decision networks

In recent years, there has been a growing interest towards the application of artificial intelligence approaches in software engineering (SE) processes. In the specific area of SE for self-adaptive systems (SASs) there is a growing research awareness about the synergy between SE and AI. However, just few significant results have been published. This paper briefly studies uncertainty in SASs and surveys techniques that have been developed to engineer SASs in order to tackle uncertainty. In particular, we highlight techniques that use AI concepts. We also report and discuss our own experience using Dynamic Decision Networks (DDNs) to model and support decision-making in SASs while explicitly taking into account uncertainty. We think that Bayesian inference, and specifically DDNs, provide a useful formalism to engineer systems that dynamically adapt themselves at runtime as more information about the environment and the execution context is discovered during execution. We also discuss partial results, challenges and future research avenues.
A framework for seed user identification across multiple online social networks

With the advent of smart mobile phone social networking services are becoming the backbone of online virtual communication. Every year, several new social networks introduced with unique features that bring the opportunity for social network users' to migrate on the newly introduced social platform. In order to enjoy the services of newly introduced social media it is necessary that a user must have an account on that particular network. Finding the same user across the social network is a challenging task because of platform diversity. In this paper, we propose a hybrid personal information based approach to identify users across multiple online social networks. In this work, we utilize one content feature; ‘cross link posts’ and one network feature; ‘following network’ relation to identify unique seed users' across two social networks containing syntactically similar usernames namely, Twitter and Instagram. Matching user's ‘following network’ relationship using native approximate distance (Levenshtein) method, it is found that one cross link can give on an average 52 seed users. This result can be used as preprocessing step for large scale user identification across multiple social networks.
Capture Point: A Step toward Humanoid Push Recovery

It is known that for a large magnitude push a human or a humanoid robot must take a step to avoid a fall. Despite some scattered results, a principled approach towards "when and where to take a step" has not yet emerged. Towards this goal, we present methods for computing capture points and the capture region, the region on the ground where a humanoid must step to in order to come to a complete stop. The intersection between the capture region and the base of support determines which strategy the robot should adopt to successfully stop in a given situation. Computing the capture region for a humanoid, in general, is very difficult. However, with simple models of walking, computation of the capture region is simplified. We extend the well-known linear inverted pendulum model to include a flywheel body and show how to compute exact solutions of the capture region for this model. Adding rotational inertia enables the humanoid to control its centroidal angular momentum, much like the way human beings do, significantly enlarging the capture region. We present simulations of a simple planar biped that can recover balance after a push by stepping to the capture region and using internal angular momentum. Ongoing work involves applying the solution from the simple model as an approximate solution to more complex simulations of bipedal walking, including a 3D biped with distributed mass.
The Pricing of Investment Grade Credit Risk during the Financial Crisis

This paper uses a structural model to investigate the pricing of investment grade credit risk during the nancial crisis. Our analysis suggests that the dramatic recent widening of credit spreads is highly consistent with the decline in the equity market, the increase in its long-term volatility, and an improved investor appreciation of the risks embedded in structured products. In contrast to the main argument in favor of using government funds to help purchase structured credit securities, we nd little evidence that suggests these markets are experiencing re sales. Preliminary and Incomplete.  Bendheim Center for Finance, Princeton University; jjurek@princeton.edu.  We thank Stephen Blythe, Ken Froot, Bob Merton, André Perold, and David Scharfstein for valuable comments and discussions.
Loughborough University Institutional Repository Product attachment and replacement : implications for sustainable design

This research investigated a number of main areas of attachment in order to determine how consumer-product relationships are formed and to identify whether these feelings influence replacement decisions. Primary research comprised of interviews with consumers to discuss the topic area in relation to three possessions selected for their attachment qualities. The research highlighted how attachment is determined by multiple themes, many of which are circumstantial to consumers’ experiences and therefore difficult for designers to control. Findings showed that memories were the most prominent theme of participants’ attachment, closely followed by pleasure and usability. Enjoyment and pleasure were found to be the primary reason for attachment to newly purchased items, whereas nostalgia was highest for older possessions. Appearance and reliability were found to have considerable influence on participants’ attitudes towards replacement.
Sentiment Analysis for Polish Using Transfer Learning Approach

A method for sentiment polarity assignment for textual content written in Polish using supervised machine learning approach with transfer learning scheme is proposed in the paper. It has been shown that performing simple natural language processing steps prior to classification, provides inspiring results without redundant computation overhead. The documents containing subjective opinions were classified using N-gram and Bi-gram language model that is able to encode some of complex word phrases. The experiments carried out on two real datasets taken from different domains proved that learning on one dataset and testing on another, which is commonly called transfer learning, can be effective and may result in very high classification quality.
Analytic Performance Model of a Main-Memory Index Structure

Efficient evaluation of multi-dimensional range queries in a main-memory database is an important, but difficult task. State-of-the-art techniques rely on optimised sequential scans or tree-based structures. For range queries with small result sets, sequential scans exhibit poor asymptotic performance. Also, as the dimensionality of the data set increases, the performance of tree-based structures degenerates due to the curse of dimensionality. Recent literature proposed the Elf, a main-memory structure that is optimised for the case of such multi-dimensional low-selectivity queries. The Elf outperforms other state-ofthe-art methods in manually tuned scenarios. However, choosing an optimal parameter configuration for the Elf is vital, since for poor configurations, the search performance degrades rapidly. Consequently, further knowledge about the behaviour of the Elf in different configurations is required to achieve robust performance. In this thesis, we therefore propose a numerical cost model for the Elf. Like all main-memory index structures, the Elf response time is not dominated by disk accesses, refusing a straightforward analysis. Our model predicts the size and shape of the Elf region that is examined during search. We propose that the response time of a search is linear to the size of this region. Furthermore, we study the impact of skewed data distributions and correlations on the shape of the Elf. We find that they lead to behaviour that is accurately describable through simple reductions in attribute cardinality. Our experimental results indicate that for data sets of up to 15 dimensions, our cost model predicts the size of the examined Elf region with relative errors below 5%. Furthermore, we find that the size of the Elf region examined during search predicts the response time with an accuracy of 80 %.
Understanding the influence and service type of trusted third party on consumers' online trust: evidence from Australian B2C marketplace

In this study, the trusted third party (TTP) in Australia's B2C marketplace is studied and the factors influencing consumers' trust behaviour are examined from the perspective of consumers' online trust. Based on the literature review and combined with the development status and background of Australia's e-commerce, underpinned by the Theory of Planned Behaviour (TPB) and a conceptual trust model, this paper expatiates the specific factors and influence mechanism of TTP on consumers' trust behaviour. Also this paper explains two different functions of TTP to solve the online trust problem faced by consumers. Meanwhile, this paper summarizes five different types of services provided by TTPs during the establishment of the trust relationship. Finally, the present study selects 100 B2C enterprises by the simple random sampling method and makes a detailed analysis of their TTPs, to verify the services and functions of the proposed TTP in the trust model. This study is of some significance for comprehending the influence mechanism, functions and services of TTPs on consumers' trust behaviour in the realistic Australian B2C environment.
Document Embedding with Paragraph Vectors

Paragraph Vectors has been recently proposed as an unsupervised method for learning distributed representations for pieces of texts. In their work, the authors showed that the method can learn an embedding of movie review texts which can be leveraged for sentiment analysis. That proof of concept, while encouraging, was rather narrow. Here we consider tasks other than sentiment analysis, provide a more thorough comparison of Paragraph Vectors to other document modelling algorithms such as Latent Dirichlet Allocation, and evaluate performance of the method as we vary the dimensionality of the learned representation. We benchmarked the models on three document similarity tasks, two from Wikipedia, one from arXiv. We observe that the Paragraph Vector method performs significantly better than LDA on two of the tasks, and propose a simple improvement to enhance embedding quality. Somewhat surprisingly, we also show that much like word embeddings, vector operations on Paragraph Vectors can perform useful semantic results.
Locomotion control for many-muscle humanoids

We present a biped locomotion controller for humanoid models actuated by more than a hundred Hill-type muscles. The key component of the controller is our novel algorithm that can cope with step-based biped locomotion balancing and the coordination of many nonlinear Hill-type muscles simultaneously. Minimum effort muscle activations are calculated based on muscle contraction dynamics and online quadratic programming. Our controller can faithfully reproduce a variety of realistic biped gaits (e.g., normal walk, quick steps, and fast run) and adapt the gaits to varying conditions (e.g., muscle weakness, tightness, joint dislocation, and external pushes) and goals (e.g., pain reduction and efficiency maximization). We demonstrate the robustness and versatility of our controller with examples that can only be achieved using highly-detailed musculoskeletal models with many muscles.
Fusion of time-of-flight depth and stereo for high accuracy depth maps

Time-of-flight range sensors have error characteristics which are complementary to passive stereo. They provide real time depth estimates in conditions where passive stereo does not work well, such as on white walls. In contrast, these sensors are noisy and often perform poorly on the textured scenes for which stereo excels. We introduce a method for combining the results from both methods that performs better than either alone. A depth probability distribution function from each method is calculated and then merged. In addition, stereo methods have long used global methods such as belief propagation and graph cuts to improve results, and we apply these methods to this sensor. Since time-of-flight devices have primarily been used as individual sensors, they are typically poorly calibrated. We introduce a method that substantially improves upon the manufacturerpsilas calibration. We show that these techniques lead to improved accuracy and robustness.
Encoding User as More Than the Sum of Their Parts: Recurrent Neural Networks and Word Embedding for People-to-people Recommendation

Neural networks and word embeddings are powerful tools to capture latent factors. These tools can provide effective measures of similarities between users or items in the context of sparse data. We propose a novel approach that relies on neural networks and word embeddings to the problem of matching a learner looking for mentoring, and a tutor that is willing to provide this mentoring. Tutors and learners can issue multiple offers/requests on different topics. The approach matches over the whole array of topics specified by learners and tutors. Its performance for tutor-learner matching is compared with the state of the art. It yields similar results in terms of precision, but improves the recall.
Toward Cognitive Robotics

Our long-term goal is to develop autonomous robotic systems that have the cognitive abilities of humans, including communication, coordination, adapting to novel situations, and learning through experience. Our approach rests on the recent integration of the Soar cognitive architecture with both virtual and physical robotic systems. Soar has been used to develop a wide variety of knowledge-rich agents for complex virtual environments, including distributed training environments and interactive computer games. For development and testing in robotic virtual environments, Soar interfaces to a variety of robotic simulators and a simple mobile robot. We have recently made significant extensions to Soar that add new memories and new non-symbolic reasoning to Soar’s original symbolic processing, which should significantly improve Soar abilities for control of robots. These extensions include episodic memory, semantic memory, reinforcement learning, and mental imagery. Episodic memory and semantic memory support the learning and recalling of prior events and situations as well as facts about the world. Reinforcement learning provides the ability of the system to tune its procedural knowledge – knowledge about how to do things. Mental imagery supports the use of diagrammatic and visual representations that are critical to support spatial reasoning. We speculate on the future of unmanned systems and the need for cognitive robotics to support dynamic instruction and taskability.
Volumetric spatial transformer network for object recognition

Understanding 3D environments is a vital element of modern computer vision research due to paramount relevance in many vision systems, spanning a wide field of application scenarios from self-driving cars to autonomous robots [Qi et al. 2016]. At the present time, object recognition mainly employs two methods: volumetric CNNs [Wu Z 2015] and multi-view CNNs [Xu et al. 2015] [Xu et al. 2016]. In this paper, we propose a volumetric spatial transformer network for object recognition. It fills the gap between 3D CNN and 2D CNN for the first time, and provides an end-to-end training fashion. Given a 3D shape, the network can automatically select the best view that maximizes the accuracy of object recognition.
Hierarchical Edge Bundles: Visualization of Adjacency Relations in Hierarchical Data

A compound graph is a frequently encountered type of data set. Relations are given between items, and a hierarchy is defined on the items as well. We present a new method for visualizing such compound graphs. Our approach is based on visually bundling the adjacency edges, i.e., non-hierarchical edges, together. We realize this as follows. We assume that the hierarchy is shown via a standard tree visualization method. Next, we bend each adjacency edge, modeled as a B-spline curve, toward the polyline defined by the path via the inclusion edges from one node to another. This hierarchical bundling reduces visual clutter and also visualizes implicit adjacency edges between parent nodes that are the result of explicit adjacency edges between their respective child nodes. Furthermore, hierarchical edge bundling is a generic method which can be used in conjunction with existing tree visualization techniques. We illustrate our technique by providing example visualizations and discuss the results based on an informal evaluation provided by potential users of such visualizations
Toward a Semantic Forum for Active Collaborative Learning

Online discussion forums provide open workspace allowing learners to share information, exchange ideas, address problems and discuss on specific themes. But the substantial impediment to its promotion as effective elearning facility lies in the continuously increasing messages but with discrete and incoherent structure as well as the loosely-tied learners with response-freeness. To motivate and facilitate active collaborative learning, this paper describes the design of a semantic forum with semantic link networking on discussion transcripts. Based on domain ontology and text mining technologies, messages are automatically processed for structural modeling with semantic association and special interest groups are automatically discovered for topic-centric social context measurement, which lays the foundation for the fulfillment of distinctive functionalities in the semantic forum (i.e. semantic search, relational navigation and recommendation). Compared with traditional forums, the semantic forum has three outstanding features. First, it deals with the structural incoherence and content isolation within forums. Second, it enables active learning by providing learners with relational navigation to meet their learning demands. Third, it supports social context based ranking to recommend learning companions or transcripts for collaborative problem-solving.
Emotional selection in memes: the case of urban legends.

This article explores how much memes like urban legends succeed on the basis of informational selection (i.e., truth or a moral lesson) and emotional selection (i.e., the ability to evoke emotions like anger, fear, or disgust). The article focuses on disgust because its elicitors have been precisely described. In Study 1, with controls for informational factors like truth, people were more willing to pass along stories that elicited stronger disgust. Study 2 randomly sampled legends and created versions that varied in disgust; people preferred to pass along versions that produced the highest level of disgust. Study 3 coded legends for specific story motifs that produce disgust (e.g., ingestion of a contaminated substance) and found that legends that contained more disgust motifs were distributed more widely on urban legend Web sites. The conclusion discusses implications of emotional selection for the social marketplace of ideas.
Results from a Study for Teaching Human Body Systems to Primary School Students Using Tablets.

The paper presents the results from a study which examined whether tablets together with a mobile application with augmented reality features can help students to better understand the functions of the respiratory and the circulatory system. The target group was 75 sixth-grade primary school students, divided into three groups. The first group was taught conventionally; students studied using a printed handbook. In the second, a constructivist teaching model was used, but the instruction was not technologically enhanced. The third group of students used tablets and an application, and the teaching was based on a slightly modified version of Bybee's 5Es model. All three groups of students worked in pairs, they were taught the same learning material, and the teacher acted as a facilitator of the process. Data were collected by means of a questionnaire and evaluation sheets. Results indicated that students in the third group outperformed students in the other two groups. The results can be attributed to students' enjoyment, motivation, and positive attitude towards the use of tablets as well as to the teaching method. The study's implications are also discussed.
Large-scale identification, mapping, and genotyping of single-nucleotide polymorphisms in the human genome.

Single-nucleotide polymorphisms (SNPs) are the most frequent type of variation in the human genome, and they provide powerful tools for a variety of medical genetic studies. In a large-scale survey for SNPs, 2.3 megabases of human genomic DNA was examined by a combination of gel-based sequencing and high-density variation-detection DNA chips. A total of 3241 candidate SNPs were identified. A genetic map was constructed showing the location of 2227 of these SNPs. Prototype genotyping chips were developed that allow simultaneous genotyping of 500 SNPs. The results provide a characterization of human diversity at the nucleotide level and demonstrate the feasibility of large-scale identification of human SNPs.