nils-herrmann/clean_scirepeval huggingface dataset:
Clinical and symptomatological reflections: the fascial system

Every body structure is wrapped in connective tissue, or fascia, creating a structural continuity that gives form and function to every tissue and organ. Currently, there is still little information on the functions and interactions between the fascial continuum and the body system; unfortunately, in medical literature there are few texts explaining how fascial stasis or altered movement of the various connective layers can generate a clinical problem. Certainly, the fascia plays a significant role in conveying mechanical tension, in order to control an inflammatory environment. The fascial continuum is essential for transmitting muscle force, for correct motor coordination, and for preserving the organs in their site; the fascia is a vital instrument that enables the individual to communicate and live independently. This article considers what the literature offers on symptoms related to the fascial system, trying to connect the existing information on the continuity of the connective tissue and symptoms that are not always clearly defined. In our opinion, knowing and understanding this complex system of fascial layers is essential for the clinician and other health practitioners in finding the best treatment strategy for the patient.
Generative Adversarial Networks for Financial Trading Strategies Fine-Tuning and Combination

Systematic trading strategies are algorithmic procedures that allocate assets aiming to optimize a certain performance criterion. To obtain an edge in a highly competitive environment, the analyst needs to proper fine-tune its strategy, or discover how to combine weak signals in novel alpha creating manners. Both aspects, namely finetuning and combination, have been extensively researched using several methods, but emerging techniques such as Generative Adversarial Networks can have an impact into such aspects. Therefore, our work proposes the use of Conditional Generative Adversarial Networks (cGANs) for trading strategies calibration and aggregation. To this purpose, we provide a full methodology on: (i) the training and selection of a cGAN for time series data; (ii) how each sample is used for strategies calibration; and (iii) how all generated samples can be used for ensemble modelling. To provide evidence that our approach is well grounded, we have designed an experiment with multiple trading strategies, encompassing 579 assets. We compared cGAN with an ensemble scheme and model validation methods, both suited for time series. Our results suggest that cGANs are a suitable alternative for strategies calibration and combination, providing outperformance when the traditional techniques fail to generate any alpha.
Outlier Robust Online Learning

We consider the problem of learning from noisy data in practical settings where the size of data is too large to store on a single machine. More challenging, the data coming from the wild may contain malicious outliers. To address the scalability and robustness issues, we present an online robust learning (ORL) approach. ORL is simple to implement and has provable robustness guarantee—in stark contrast to existing online learning approaches that are generally fragile to outliers. We specialize the ORL approach for two concrete cases: online robust principal component analysis and online linear regression. We demonstrate the efficiency and robustness advantages of ORL through comprehensive simulations and predicting image tags on a large-scale data set. We also discuss extension of the ORL to distributed learning and provide experimental evaluations.
High Sensitivity Flexible Capacitive Pressure Sensor Using Polydimethylsiloxane Elastomer Dielectric Layer Micro-Structured by 3-D Printed Mold

3-D printing is used to fabricate mold for micro-structuring the polydimethylsiloxane (PDMS) elastomeric dielectric layer in capacitive flexible pressure sensors. It is shown that, despite of the limited resolution of the used commercial 3-D printer for producing the mold, the fabricated sensor with the micro-structured PDMS layers can achieve sensitivity higher than previous work using micro-fabricated silicon wafer molds. The devices also present very low detection limit, fast response/recovery speed, excellent durability and good tolerance to variations of ambient temperature and humidity, which enables to reliably monitor weak human physiological signals in real time. As an application example, the flexible pressure sensor is integrated in a wearable system to monitor wrist pulse.
Evolutionary algorithm based classifier parameter tuning for automatic diabetic retinopathy grading: A hybrid feature extraction approach

Human eye is one of the most sophisticated organ, with retina, pupil, iris cornea, lens and optic nerve. Automatic retinal image analysis is emerging as an important screening tool for early detection of eye diseases. Uncontrolled diabetes retinopathy (DR) and glaucoma may lead to blindness. DR is caused by damage to the small blood vessels of the retina in the posterior part of the eye of the diabetic patient. The main stages of DR are non-proliferate diabetes retinopathy (NPDR) and proliferate diabetes retinopathy (PDR). The retinal fundus photographs are widely used in the diagnosis and treatment of various eye diseases in clinics. It is also one of the main resources used for mass screening of DR. We present an automatic screening system for the detection of normal and DR stages (NPDR and PDR). The proposed systems involves processing of fundus images for extraction of abnormal signs, such as area of hard exudates, area of blood vessels, bifurcation points, texture and entropies. Our protocol uses total of 156 subjects consisting of two stages of DR and normal. In this work, we have fed thirteen statistically significant (p < 0.0001) features for Probabilistic Neural Network (PNN), Decision Tree (DT) C4.5, and Support Vector Machine (SVM) to select the best classifier. The best model parameter (r) for which the PNN classifier performed best was identified using global optimization techniques such as Genetic Algorithm (GA) and Particle Swarm Optimization (PSO). We demonstrated an average classification accuracy of 96.15%, sensitivity of 96.27% and specificity of 96.08% for r = 0.0104 using threefold cross validation using PNN classifier. The computer-aided diagnosis (CAD) results were validated by comparing with expert ophthalmologists. The proposed automated system can aid clinicians to make a faster DR diagnosis during the mass screening of normal/DR images.
Deep Constrained Clustering - Algorithms and Advances

The area of constrained clustering has been extensively explored by researchers and used by practitioners. Constrained clustering formulations exist for popular algorithms such as k-means, mixture models, and spectral clustering but have several limitations. We explore a deep learning formulation of constrained clustering and in particular explore how it can extend the field of constrained clustering. We show that our formulation can not only handle standard together/apart constraints without the well documented negative effects reported but can also model instance level constraints (level-of-difficulty), cluster level constraints (balancing cluster size) and triplet constraints. The first two are new ways for domain experts to enforce guidance whilst the later importantly allows generating ordering constraints from continuous side-information.
Visual recognition of pointing gestures for human-robot interaction

In this paper, we present an approach for recognizing pointing gestures in the context of human–robot interaction. In order to obtain input features for gesture recognition, we perform visual tracking of head, hands and head orientation. Given the images provided by a calibrated stereo camera, color and disparity information are integrated into a multi-hypothesis tracking framework in order to find the 3D-positions of the respective body parts. Based on the hands’ motion, an HMM-based classifier is trained to detect pointing gestures. We show experimentally that the gesture recognition performance can be improved significantly by using information about head orientation as an additional feature. Our system aims at applications in the field of human–robot interaction, where it is important to do run-on recognition in real-time, to allow for robot egomotion and not to rely on manual initialization.
A Neural Network Color Classifier in HSV Color Space

In this paper, a neural network approach for color classification in HSV color space based on color JND (just noticeable difference) is presented. The HSV color samples are generated using an interactive tool based on JND concept and these samples are used for supervised training. A four layer feed forward neural network is trained for classifying a given color pair as similar or dissimilar pair. An interactive tool for color pixel comparison is developed for testing the color classifier on real life images. Research shows that neural network classifier in HSV color space works better than RGB classifier in terms of efficiency for segmentation purposes. Thus the experimentation results can be used for segmenting real life images.
"An Odd Kind of Pleasure": Differentiating Emotional Challenge in Digital Games

Recent work introduced the notion of emotional challenge as a means to afford more unique and diverse gaming experiences. However, players' experience of emotional challenge has received little empirical attention. It remains unclear whether players enjoy it and what exactly constitutes the challenge thereof. We surveyed 171 players about a challenging or an emotionally challenging experience, and analyzed their responses with regards to what made the experience challenging, their emotional response, and the relation to core player experience constructs. We found that emotional challenge manifested itself in different ways, by confronting players with difficult themes or decisions, as well as having them deal with intense emotions. In contrast to more'conventional' challenge, emotional challenge evoked a wider range of negative emotions and was appreciated significantly more by players. Our findings showcase the appeal of uncomfortable gaming experiences, and extend current conceptualizations of challenge in games.
Predicting the Future with Social Media

In recent years, social media has become ubiquitous and important for social networking and content sharing. And yet, the content that is generated from these websites remains largely untapped. In this paper, we demonstrate how social media content can be used to predict real-world outcomes. In particular, we use the chatter from Twitter.com to forecast box-office revenues for movies. We show that a simple model built from the rate at which tweets are created about particular topics can outperform market-based predictors. We further demonstrate how sentiments extracted from Twitter can be utilized to improve the forecasting power of social media.
Resource allocation problems in decentralized energy management

Changes in our electricity supply chain are causing a paradigm shift from centralized control towards decentralized energy management. Within the framework of decentralized energy management, devices that offer flexibility in their load profile play an important role. These devices schedule their flexible load profile based on steering signals received from centralized controllers. The problem of finding optimal device schedules based on the received steering signals falls into the framework of resource allocation problems. We study an extension of the traditional problems studied within resource allocation and prove that a divide-and-conquer strategy gives an optimal solution for the considered extension. This leads to an efficient recursive algorithm, with quadratic complexity in the practically relevant case of quadratic objective functions. Furthermore, we study discrete variants of two problems common in decentralized energy management. We show that these problems are NP-hard and formulate natural relaxations of both considered discrete problems that we solve efficiently. Finally, we show that the solutions to the natural relaxations closely resemble solutions to the original, hard problems. This research is conducted within the EASI project (12700) supported by STW and Alliander and the EU FP7 project e-balance (609132). B Thijs van der Klauw t.vanderklauw@utwente.nl Marco E. T. Gerards m.e.t.gerards@utwente.nl Johann L. Hurink j.l.hurink@utwente.nl 1 Department of Electrical Engineering, Mathematics and Computer Science, University of Twente, Drienerlolaan 5, 7522NB Enschede, The Netherlands
Skeleton-based Adaptive In-between Generation for Hand-drawn Key Frames

For improving the efficiency of 2D animation production, this paper presents a method to create in-between frames based on hand-drawn key-frames. The outlines of characters or objects on two key-frames are used as inputs. First, a skeleton linkage of the target object is automatically constructed by rasterizing each of input key-frames and then applying a pixel-based skeleton extraction method. Secondary, a pair of skeleton linkages having corresponding structure between the current key-frame and the next key-frame is constructed by applying the stroke matching algorithm. After these processes, motion transitions between the skeleton linkages are generated based on our simulation model. When the in-between frames are created only in the 2D plane, the outlines at in-between frames can be generated by a 2D deformation. In case that the in-between transitions are containing a rotation around an axis which is no perpendicular to the drawing plane, however, a 3D structure is required. For achieving such in-between transitions, our method constructs a 3D structure by inflating 2D mesh based on the input outlines. Finally, the contours from the view-point for the created 3D structure are projected onto the 2D plane during in-between transitions. In our method, we adopt the Photic Extremum Lines (PEL) to extract the 2D contours from the obtained 3D shape. In this way, we achieve the in-between creation containing spatial rotation such as hand-flipping, which has not been achieved by general ways of in-between creation method.
Rumor detection in twitter: An analysis in retrospect

Online social media websites like Twitter has become one of the most popular platforms for people to obtain or spread information. However, in absence of any moderation and use of crowd sourcing, there is no guarantee that the information shared is credible or not. This makes online social media highly susceptible to the spread of rumors. As part of our work, we investigate in retrospect a dataset on which rumor detection was done in the past in 2009 and perform machine learning algorithms like k-nearest neighbor and naive bayes classifier to detect tweets spreading rumors. We present the results of our retrospective analysis and extraction of user attributes. An algorithm for preprocessing on tweet content is proposed to retain key information to be passed on to learning algorithm to obtain improved results as far as rumor detection accuracy is concerned.
Extraction and Adaptation of Fuzzy Rules for Friction Modeling and Control Compensation

Modeling of friction forces has been a challenging task in mechanical engineering. Parameterized approaches for modeling friction find it difficult to achieve satisfactory performance due to the presence of nonlinearity and uncertainties in dynamical systems. This paper aims to develop adaptive fuzzy friction models by the use of data-mining techniques and system theory. Our main technical contributions are twofold: extraction of fuzzy rules and formulation of a static fuzzy friction model and adaptation of the fuzzy friction model by the use of the Lyapunov stability theory, which is associated with a control compensation of a typical motion dynamics. The proposed framework in this paper shows a successful application of adaptive data-mining techniques in engineering. A single-degree-of-freedom mechanical system is employed as an experimental model in simulation studies. Results demonstrate that our proposed fuzzy friction model has promise in the design of uncertain mechanical control systems.
Cluster Frameworks for Efficient Scheduling and Resource Allocation in Data Center Networks: A Survey

Data centers are widely used for big data analytics, which often involve data-parallel jobs, including query and web service. Meanwhile, cluster frameworks are rapidly developed for data-intensive applications in data center networks (DCNs). To promote the performance of these frameworks, many efforts have been paid to improve scheduling strategies and resource allocation algorithms. With the deployment of geo-distributed data centers and data-intensive applications, the optimization in DCNs regains pervasive attention in both industry and academia. Many solutions, such as the coflow-aware scheduling and speculative execution, have been proposed to meet various requirements. Therefore, we present a solid starting ground and comprehensive overview in this area to help readers quickly understand state-of-the-art technologies and research progress. We observe that algorithms in cluster frameworks are implemented with different guidelines and can be classified according to scheduling granularity, controller management, and prior-knowledge requirement. In addition, mechanisms for conquering crucial challenges in DCNs are discussed, including providing low latency and minimizing job completion time. Moreover, we analyze desirable properties of fault tolerance and scalability to illuminate the design principles of distributed systems. We hope that this paper will shed light on this promising land and serve as a guide for further researches.
Mars Sample Return as a campaign

Over the last few years, Mars Sample Return (MSR) has become a top priority amongst the Mars science community as the next big step in the Mars Exploration Program (MEP). In addition, a joint MEP has been established between the National Aeronautics and Space Administration (NASA) and the European Space Agency (ESA) to work together on all future missions leading to a shared implementation of an MSR. The proposed MSR architecture has evolved into a campaign of three missions in series, along with a sample receiving facility to contain and handle the samples once back on Earth. The distinction from earlier architectures is the addition of a proposed rover-based mission to be sent in advance to carefully select and cache samples for possible eventual return. This rover mission would be baselined for launch in 2018. The next two proposed missions would entail a lander, with both a rover to fetch the previously collected cache and a rocket (Mars Ascent Vehicle, or MAV) to launch it into Mars orbit, and an orbiter that would capture the sample container and return it to Earth, landing in a specialized Earth entry vehicle (EEV). This paper discusses the current architecture, how it evolved, the challenges, and potential implementation. Concepts presented are NASA's view of the elements involved, with recognition of potential contributions of ESA. Both agencies are conducting studies to establish roles moving forward.1,2
TriviaQA: A Large Scale Distantly Supervised Challenge Dataset for Reading Comprehension

We present TriviaQA, a challenging reading comprehension dataset containing over 650K question-answer-evidence triples. TriviaQA includes 95K questionanswer pairs authored by trivia enthusiasts and independently gathered evidence documents, six per question on average, that provide high quality distant supervision for answering the questions. We show that, in comparison to other recently introduced large-scale datasets, TriviaQA (1) has relatively complex, compositional questions, (2) has considerable syntactic and lexical variability between questions and corresponding answer-evidence sentences, and (3) requires more cross sentence reasoning to find answers. We also present two baseline algorithms: a featurebased classifier and a state-of-the-art neural network, that performs well on SQuAD reading comprehension. Neither approach comes close to human performance (23% and 40% vs. 80%), suggesting that TriviaQA is a challenging testbed that is worth significant future
Analysis of blood samples for counting leukemia cells using Support vector machine and nearest neighbour

analysis of blood samples for counting leukemia cells is discussed in this paper. support vector machine and nearest neighbour concept is presented in this paper. The identification of blood disorders, it can lead to classification of certain diseases related to blood. Several classification techniques are investigated till today. One of the best methods for classification techniques nearest neighbour and SVM (Support Vector Machine).By identifying and counting blood cell within the blood smear using classification techniques it’s quite possible to detect so many diseases. If one of the new classifier is used i.e. nearest neighbour and SVM it is quiet possible to detect the cancer cell from the blood cell counting.  Blood, Classification technique, Nearest Neighbour Network, SVM
MCS HOG Features and SVM Based Handwritten Digit Recognition System

Digit Recognition is an essential element of the process of scanning and converting documents into electronic format. In this work, a new Multiple-Cell Size (MCS) approach is being proposed for utilizing Histogram of Oriented Gradient (HOG) features and a Support Vector Machine (SVM) based classifier for efficient classification of Handwritten Digits. The HOG based technique is sensitive to the cell size selection used in the relevant feature extraction computations. Hence a new MCS approach has been used to perform HOG analysis and compute the HOG features. The system has been tested on the Benchmark MNIST Digit Database of handwritten digits and a classification accuracy of 99.36% has been achieved using an Independent Test set strategy. A Cross-Validation analysis of the classification system has also been performed using the 10-Fold Cross-Validation strategy and a 10-Fold classification accuracy of 99.26% has been obtained. The classification performance of the proposed system is superior to existing techniques using complex procedures since it has achieved at par or better results using simple operations in both the Feature Space and in the Classifier Space. The plots of the system’s Confusion Matrix and the Receiver Operating Characteristics (ROC) show evidence of the superior performance of the proposed new MCS HOG and SVM based digit classification system.
High-Impedance Electromagnetic Surfaces with a Forbidden Frequency Band

A new type of metallic electromagnetic structure has been developed that is characterized by having high surface impedance. Although it is made of continuous metal, and conducts dc currents, it does not conduct ac currents within a forbidden frequency band. Unlike normal conductors, this new surface does not support propagating surface waves, and its image currents are not phase reversed. The geometry is analogous to a corrugated metal surface in which the corrugations have been folded up into lumped-circuit elements, and distributed in a two-dimensional lattice. The surface can be described using solid-state band theory concepts, even though the periodicity is much less than the free-space wavelength. This unique material is applicable to a variety of electromagnetic problems, including new kinds of low-profile antennas.