nils-herrmann/clean_scirepeval huggingface dataset:
A trajectory tracking control scheme design for nonholonomic wheeled mobile robots with low-level control systems

Motivated by formation control of multiple non-holonomic mobile robots, this paper presents a trajectory tracking control scheme design for nonholonomic mobile robots that are equipped with low-level linear and angular velocities control systems. The design includes a nonlinear kinematic trajectory tracking control law and a tracking control gains selection method that provide a means to implement the nonlinear tracking control law systematically based on the dynamic control performance of the robot's low-level control systems. In addition, the proposed scheme, by design, enables the mobile robot to execute reference trajectories that are represented by time-parameterized waypoints. This feature provides the scheme a generic interface with higher-level trajectory planners. The trajectory tracking control scheme is validated using an iRobot Packbot's parameteric model estimated from experimental data.
Event and Temporal Expression Extraction from Raw Text: First Step towards a Temporally Aware System

Extracting temporal information from raw text is fundamental for deep language understanding, and key to many applications like question answering, information extraction, and document summarization. Our long-term goal is to build complete temporal structure of documents and use the temporal structure in other applications like textual entailment, question answering, visualization, or others. In this paper, we present a first step, a system for extracting events, event features, main events, temporal expressions and their normalized values from raw text. Our system is a combination of deep semantic parsing with extraction rules, Markov Logic Network classifiers and Conditional Random Field classifiers. To compare with existing systems, we evaluated our system on the TempEval 1 and TempEval 2 corpus. Our system outperforms or performs competitively with existing systems that evaluate on the TimeBank, TempEval 1 and TempEval 2 corpus and our performance is very close to inter-annotator agreement of the TimeBank annotators.
Smart Contract SLAs for Dense Small-Cell-as-a-Service

The disruptive power of blockchain technologies represents a great opportunity to re-imagine standard practices of providing radio access services by addressing critical areas such as deployment models that can benefit from brand new approaches. As a starting point for this debate, we look at the current limits of infrastructure sharing, and specifically at the Small-Cell-as-a-Service trend, asking ourselves how we could push it to its natural extreme: a scenario in which any individual home or business user can become a service provider for mobile network operators (MNOs), freed from all the scalability and legal constraints that are inherent to the current modus operandi. We propose the adoption of smart contracts to implement simple but effective Service Level Agreements (SLAs) between small cell providers and MNOs, and present an example contract template based on the Ethereum blockchain.
5G Ultra-Dense Cellular Networks

Traditional ultra-dense wireless networks are recommended as a complement for cellular networks and are deployed in partial areas, such as hotspot and indoor scenarios. Based on the massive multiple-input multi-output antennas and the millimeter wave communication technologies, the 5G ultra-dense cellular network is proposed to deploy in overall cellular scenarios. Moreover, a distribution network architecture is presented for 5G ultra-dense cellular networks. Furthermore, the backhaul network capacity and the backhaul energy efficiency of ultra-dense cellular networks are investigated to answer an important question, that is, how much densification can be deployed for 5G ultra-dense cellular networks. Simulation results reveal that there exist densification limits for 5G ultra-dense cellular networks with backhaul network capacity and backhaul energy efficiency constraints.
Depth-Based Human Fall Detection via Shape Features and Improved Extreme Learning Machine

Falls are one of the major causes leading to injury of elderly people. Using wearable devices for fall detection has a high cost and may cause inconvenience to the daily lives of the elderly. In this paper, we present an automated fall detection approach that requires only a low-cost depth camera. Our approach combines two computer vision techniques-shape-based fall characterization and a learning-based classifier to distinguish falls from other daily actions. Given a fall video clip, we extract curvature scale space (CSS) features of human silhouettes at each frame and represent the action by a bag of CSS words (BoCSS). Then, we utilize the extreme learning machine (ELM) classifier to identify the BoCSS representation of a fall from those of other actions. In order to eliminate the sensitivity of ELM to its hyperparameters, we present a variable-length particle swarm optimization algorithm to optimize the number of hidden neurons, corresponding input weights, and biases of ELM. Using a low-cost Kinect depth camera, we build an action dataset that consists of six types of actions (falling, bending, sitting, squatting, walking, and lying) from ten subjects. Experimenting with the dataset shows that our approach can achieve up to 91.15% sensitivity, 77.14% specificity, and 86.83% accuracy. On a public dataset, our approach performs comparably to state-of-the-art fall detection methods that need multiple cameras.
Eating with our eyes: From visual hunger to digital satiation

One of the brain's key roles is to facilitate foraging and feeding. It is presumably no coincidence, then, that the mouth is situated close to the brain in most animal species. However, the environments in which our brains evolved were far less plentiful in terms of the availability of food resources (i.e., nutriments) than is the case for those of us living in the Western world today. The growing obesity crisis is but one of the signs that humankind is not doing such a great job in terms of optimizing the contemporary food landscape. While the blame here is often put at the doors of the global food companies - offering addictive foods, designed to hit 'the bliss point' in terms of the pleasurable ingredients (sugar, salt, fat, etc.), and the ease of access to calorie-rich foods - we wonder whether there aren't other implicit cues in our environments that might be triggering hunger more often than is perhaps good for us. Here, we take a closer look at the potential role of vision; Specifically, we question the impact that our increasing exposure to images of desirable foods (what is often labelled 'food porn', or 'gastroporn') via digital interfaces might be having, and ask whether it might not inadvertently be exacerbating our desire for food (what we call 'visual hunger'). We review the growing body of cognitive neuroscience research demonstrating the profound effect that viewing such images can have on neural activity, physiological and psychological responses, and visual attention, especially in the 'hungry' brain.
Interaction context (ICON): towards a geometric functionality descriptor

We introduce a contextual descriptor which aims to provide a geometric description of the functionality of a 3D object in the context of a given scene. Differently from previous works, we do not regard functionality as an abstract label or represent it implicitly through an agent. Our descriptor, called interaction context or ICON for short, explicitly represents the geometry of object-to-object interactions. Our approach to object functionality analysis is based on the key premise that functionality should mainly be derived from interactions between objects and not objects in isolation. Specifically, ICON collects geometric and structural features to encode interactions between a central object in a 3D scene and its surrounding objects. These interactions are then grouped based on feature similarity, leading to a hierarchical structure. By focusing on interactions and their organization, ICON is insensitive to the numbers of objects that appear in a scene, the specific disposition of objects around the central object, or the objects' fine-grained geometry. With a series of experiments, we demonstrate the potential of ICON in functionality-oriented shape processing, including shape retrieval (either directly or by complementing existing shape descriptors), segmentation, and synthesis.
Automated Bitcoin Trading via Machine Learning Algorithms

In this project, we attempt to apply machine-learning algorithms to predict Bitcoin price. For the first phase of our investigation, we aimed to understand and better identify daily trends in the Bitcoin market while gaining insight into optimal features surrounding Bitcoin price. Our data set consists of over 25 features relating to the Bitcoin price and payment network over the course of five years, recorded daily. Using this information we were able to predict the sign of the daily price change with an accuracy of 98.7%. For the second phase of our investigation, we focused on the Bitcoin price data alone and leveraged data at 10-minute and 10-second interval timepoints, as we saw an opportunity to evaluate price predictions at varying levels of granularity and noisiness. By predicting the sign of the future change in price, we are modeling the price prediction problem as a binomial classification task, experimenting with a custom algorithm that leverages both random forests and generalized linear models. These results had 50-55% accuracy in predicting the sign of future price change using 10 minute time intervals.
Mobility-Aware Caching and Computation Offloading in 5G Ultra-Dense Cellular Networks

Recent trends show that Internet traffic is increasingly dominated by content, which is accompanied by the exponential growth of traffic. To cope with this phenomena, network caching is introduced to utilize the storage capacity of diverse network devices. In this paper, we first summarize four basic caching placement strategies, i.e., local caching, Device-to-Device (D2D) caching, Small cell Base Station (SBS) caching and Macrocell Base Station (MBS) caching. However, studies show that so far, much of the research has ignored the impact of user mobility. Therefore, taking the effect of the user mobility into consideration, we proposes a joint mobility-aware caching and SBS density placement scheme (MS caching). In addition, differences and relationships between caching and computation offloading are discussed. We present a design of a hybrid computation offloading and support it with experimental results, which demonstrate improved performance in terms of energy cost. Finally, we discuss the design of an incentive mechanism by considering network dynamics, differentiated user's quality of experience (QoE) and the heterogeneity of mobile terminals in terms of caching and computing capabilities.
Gamification for Engaging Computer Science Students in Learning Activities: A Case Study

Gamification is the use of game design elements in non-game settings to engage participants and encourage desired behaviors. It has been identified as a promising technique to improve students' engagement which could have a positive impact on learning. This study evaluated the learning effectiveness and engagement appeal of a gamified learning activity targeted at the learning of C-programming language. Furthermore, the study inquired into which gamified learning activities were more appealing to students. The study was conducted using the mixed-method sequential explanatory protocol. The data collected and analysed included logs, questionnaires, and pre- and post-tests. The results of the evaluation show positive effects on the engagement of students toward the gamified learning activities and a moderate improvement in learning outcomes. Students reported different motivations for continuing and stopping activities once they completed the mandatory assignment. The preferences for different gamified activities were also conditioned by academic milestones.
Electrodes for transcutaneous (surface) electrical stimulation

—In therapeutic and functional applications transcutaneous electrical stimulation (TES) is still the most frequently applied technique for muscle and nerve activation despite the huge efforts made to improve implantable technologies. Stimulation electrodes play the important role in interfacing the tissue with the stimulation unit. Between the electrode and the excitable tissue there are a number of obstacles in form of tissue resistivities and permittivities that can only be circumvented by magnetic fields but not by electric fields and currents. However, the generation of magnetic fields needed for the activation of excitable tissues in the human body requires large and bulky equipment. TES devices on the other hand can be built cheap, small and light weight. The weak part in TES is the electrode that cannot be brought close enough to the excitable tissue and has to fulfill a number of requirements to be able to act as efficient as possible. The present review article summarizes the most important factors that influence efficient TES, presents and discusses currently used electrode materials, designs and configurations, and points out findings that have been obtained through modeling, simulation and testing.
Remote Attacks on Automated Vehicles Sensors : Experiments on Camera and LiDAR

Autonomous automated vehicles are the next evolution in transportation and will improve safety, traffic efficiency and driving experience. Automated vehicles are equipped with multiple sensors (LiDAR, radar, camera, etc.) enabling local awareness of their surroundings. A fully automated vehicle will unconditionally rely on its sensors readings to make short-term (i.e. safety-related) and long-term (i.e. planning) driving decisions. In this context, sensors have to be robust against intentional or unintentional attacks that aim at lowering sensor data quality to disrupt the automation system. This paper presents remote attacks on camera-based system and LiDAR using commodity hardware. Results from laboratory experiments show effective blinding, jamming, replay, relay, and spoofing attacks. We propose software and hardware countermeasures that improve sensors resilience against these attacks.
Malware Normalization

Malware is code designed for a malicious purpose, such as obtaining root privilege on a host. A malware detector identifies malware and thus prevents it from adversely affecting a host. In order to evade detection by malware detectors, malware writers use various obfuscation techniques to transform their malware. There is strong evidence that commercial malware detectors are susceptible to these evasion tactics. In this paper, we describe the design and implementation of a malware normalizer that undoes the obfuscations performed by a malware writer. Our experimental evaluation demonstrates that a malware normalizer can drastically improve detection rates of commercial malware detectors. Moreover, a malware normalizer can also ease the task of forensic analysis of malware.
Fine-grained Sentiment Analysis of Chinese Reviews Using LSTM Network

Customer reviews on online shopping platforms have potential commercial value. Realizing business intelligence by automatically extracting customers’ emotional attitude toward product features from a large amount of reviews, through fine-grained sentiment analysis, is of great importance. Long short-term memory (LSTM) network performs well in sentiment analysis of English reviews. A novel method that extended the network to Chinese product reviews was proposed to improve the performance of sentiment analysis on Chinese product reviews. Considering the differences between Chinese and English, a series of revisions were made to the Chinese corpus, such as word segmentation and stop word pruning. The review corpora vectorization was achieved by word2vec, and a LSTM network model was established based on the mathematical theories of the recurrent neural network. Finally, the feasibility of the LSTM model in finegrained sentiment analysis on Chinese product reviews was verified via experiment. Results demonstrate that the maximum accuracy of the experiment is 90.74%, whereas the maximum of F-score is 65.47%. The LSTM network proves to be feasible and effective when applied to sentiment analysis on product features of Chinese customer reviews. The performance of the LSTM network on fine-grained sentiment analysis is noticeably superior to that of the traditional machine learning method. This study provides references for fine-grained sentiment analysis on Chinese customer
An Integrated UAV Navigation System Based on Aerial Image Matching

The aim of this paper is to explore the possibility of using geo-referenced satellite or aerial images to augment an Unmanned Aerial Vehicle (UAV) navigation system in case of GPS failure. A vision based navigation system which combines inertial sensors, visual odometer and registration of a UAV on-board video to a given geo-referenced aerial image has been developed and tested on real flight-test data. The experimental results show that it is possible to extract useful position information from aerial imagery even when the UAV is flying at low altitude. It is shown that such information can be used in an automated way to compensate the drift of the UAV state estimation which occurs when only inertial sensors and visual odometer are used.
DSPM: A Platform for Personal Data Share and Privacy Protect Based on Metadata

Personal data represents a post-industrial opportunity. In order to release the huge potential of personal data and enhance the rights of possession, use, and disposal, a highly reliable, secure and available infrastructure is required. Regarding the personal data market, current solutions focus on data discovery and passive privacy protection. What's worse is that the data owner loses the right of control. In this paper, we present a prototype of DSPM: an efficient platform we devise to balance the data sharing and privacy protect, enhance the probability of data discovery and the ability of the individual to control the data. It is shown that DSPM is align with the initiative aims of establishing a user-centric framework for identifying the opportunities, risks and collaborative responses in the use of personal data.
SYMDIFF: A Language-Agnostic Semantic Diff Tool for Imperative Programs

In this paper, we describe SymDiff, a language-agnostic tool for equivalence checking and displaying semantic (behavioral) differences over imperative programs. The tool operates on an intermediate verification language Boogie, for which translations exist from various source languages such as C, C# and x86. We discuss the tool and the front-end interface to target various source languages. Finally, we provide a brief description of the front-end for C programs.
Density scaling with gate-all-around silicon nanowire MOSFETs for the 10 nm node and beyond

We present results from gate-all-around (GAA) silicon nanowire (SiNW) MOSFETs fabricated using a process flow capable of achieving a nanowire pitch of 30 nm and a scaled gate pitch of 60 nm. We demonstrate for the first time that GAA SiNW devices can be integrated to density targets commensurate with CMOS scaling needs of the 10 nm node and beyond. In addition, this work achieves the highest performance for GAA SiNW NFETs at a gate pitch below 100 nm.
Trust-Related Arguments in Internet Stores: A Framework for Evaluation

This paper discusses the trust related issues and arguments (evidence) Internet stores need to provide in order to increase consumer trust. Based on a model of trust from academic literature, in addition to a model of the customer service life cycle, the paper develops a framework that identifies key trust-related issues and organizes them into four categories: personal information, product quality and price, customer service, and store presence. It is further validated by comparing the issues it raises to issues identified in a review of academic studies, and to issues of concern identified in two consumer surveys. The framework is also applied to ten well-known web sites to demonstrate its applicability. The proposed framework will benefit both practitioners and researchers by identifying important issues regarding trust, which need to be accounted for in Internet stores. For practitioners, it provides a guide to the issues Internet stores need to address in their use of arguments. For researchers, it can be used as a foundation for future empirical studies investigating the effects of trust-related arguments on consumers’ trust in Internet stores.
A Survey of Planar Homography Estimation Techniques

The estimation of the homography between two views is a key step in many applications involving multiple view geometry. The homography exists between two views between projections of points on a 3D plane. A homography exists also between projections of all points if the cameras have purely rotational motion. A number of algorithms have been proposed for the estimation of the homography relation between two images of a planar scene. They use features or primitives ranging from simple points to a complex ones like non-parametric curves. Different algorithms make different assumptions on the imaging setup and what is known about them. This article surveys several homography estimation techniques from the literature. The essential theory behind each method is presented briefly and compared with the others. Experiments aimed at providing a representative analysis and comparison of the methods discussed are also presented in the paper.
Smart Augmentation Learning an Optimal Data Augmentation Strategy

A recurring problem faced when training neural networks is that there is typically not enough data to maximize the generalization capability of deep neural networks. There are many techniques to address this, including data augmentation, dropout, and transfer learning. In this paper, we introduce an additional method, which we call smart augmentation and we show how to use it to increase the accuracy and reduce over fitting on a target network. Smart augmentation works, by creating a network that learns how to generate augmented data during the training process of a target network in a way that reduces that networks loss. This allows us to learn augmentations that minimize the error of that network. Smart augmentation has shown the potential to increase accuracy by demonstrably significant measures on all data sets tested. In addition, it has shown potential to achieve similar or improved performance levels with significantly smaller network sizes in a number of tested cases.
Design and development of portable classroom attendance system based on Arduino and fingerprint biometric

In this paper, the design and development of a portable classroom attendance system based on fingerprint biometric is presented. Among the salient aims of implementing a biometric feature into a portable attendance system is security and portability. The circuit of this device is strategically constructed to have an independent source of energy to be operated, as well as its miniature design which made it more efficient in term of its portable capability. Rather than recording the attendance in writing or queuing in front of class equipped with fixed fingerprint or smart card reader. This paper introduces a portable fingerprint based biometric attendance system which addresses the weaknesses of the existing paper based attendance method or long time queuing. In addition, our biometric fingerprint based system is encrypted which preserves data integrity.