nils-herrmann/clean_scirepeval huggingface dataset:
- 1-Simultaneous measurement of impulse response and distortion with a swept-sine technique

A novel measurement technique of the transfer function of weakly not-linear, approximately time-invariant systems is presented. The method is implemented with low-cost instrumentation; it is based on an exponentially-swept sine signal. It is applicable to loudspeakers and other audio components, but also to room acoustics measurements. The paper presents theoretical description of the method and experimental verification in comparison with MLS.
Image and video abstraction by multi-scale anisotropic Kuwahara filtering

The anisotropic Kuwahara filter is an edge-preserving filter that is especially useful for creating stylized abstractions from images or videos. It is based on a generalization of the Kuwahara filter that is adapted to the local structure of image features. In this work, two limitations of the anisotropic Kuwahara filter are addressed. First, it is shown that by adding thresholding to the weighting term computation of the sectors, artifacts are avoided and smooth results in noise-corrupted regions are achieved. Second, a multi-scale computation scheme is proposed that simultaneously propagates local orientation estimates and filtering results up a low-pass filtered pyramid. This allows for a strong abstraction effect and avoids artifacts in large low-contrast regions. The propagation is controlled by the local variances and anisotropies that are derived during the computation without extra overhead, resulting in a highly efficient scheme that is particularly suitable for real-time processing on a GPU.
Mobile collaboration for young children

Social interaction and collaboration are essential to the emotional and cognitive development of young children [40]. Constructionism [32] is a learning theory where children learn as they build or construct a public artifact. Creative activities that promote collaboration, especially those based on principles of constructionism, provide enhanced learning opportunities for young children. Mobile devices can support the learning experience as children can create artifacts in various contexts. The proposed research incorporates collaboration, constructionism, children, stories and mobile technologies; specifically investigating developmentally appropriate interfaces to support mobile collaboration for young children.
Convex Color Image Segmentation with Optimal Transport Distances

This work is about the use of regularized optimal-transport distances for convex, histogram-based image segmentation. In the considered framework, fixed exemplar histograms define a prior on the statistical features of the two regions in competition. In this paper, we investigate the use of various transport-based cost functions as discrepancy measures and rely on a primaldual algorithm to solve the obtained convex optimization problem.
Building perceptual textures to visualize multidimensional datasets

Presents a new method for using texture to visualize multi-dimensional data elements arranged on an underlying 3D height field. We hope to use simple texture patterns in combination with other visual features like hue and intensity to increase the number of attribute values we can display simultaneously. Our technique builds perceptual texture elements (or pexels) to represent each data element. Attribute values encoded in the data element are used to vary the appearance of a corresponding pexel. Texture patterns that form when the pexels are displayed can be used to rapidly and accurately explore the dataset. Our pexels are built by controlling three separate texture dimensions: height, density and regularity. Results from computer graphics, computer vision and cognitive psychology have identified these dimensions as important for the formation of perceptual texture patterns. We conducted a set of controlled experiments to measure the effectiveness of these dimensions, and to identify any visual interference that may occur when all three are displayed simultaneously at the same spatial location. Results from our experiments show that these dimensions can be used in specific combinations to form perceptual textures for visualizing multidimensional datasets. We demonstrate the effectiveness of our technique by applying it to two real-world visualization environments: tracking typhoon activity in southeast Asia, and analyzing ocean conditions in the northern Pacific.
Look who's talking: speech style and social context in language input to infants are linked to concurrent and future speech development.

Language input is necessary for language learning, yet little is known about whether, in natural environments, the speech style and social context of language input to children impacts language development. In the present study we investigated the relationship between language input and language development, examining both the style of parental speech, comparing 'parentese' speech to standard speech, and the social context in which speech is directed to children, comparing one-on-one (1:1) to group social interactions. Importantly, the language input variables were assessed at home using digital first-person perspective recordings of the infants' auditory environment as they went about their daily lives (N =26, 11- and 14-months-old). We measured language development using (a) concurrent speech utterances, and (b) word production at 24 months. Parentese speech in 1:1 contexts is positively correlated with both concurrent speech and later word production. Mediation analyses further show that the effect of parentese speech-1:1 on infants' later language is mediated by concurrent speech. Our results suggest that both the social context and the style of speech in language addressed to children are strongly linked to a child's future language development.
Deep learning for smart agriculture: Concepts, tools, applications, and opportunities

In recent years, Deep Learning (DL), such as the algorithms of Convolutional Neural Networks (CNN), Recurrent Neural Networks (RNN) and Generative Adversarial Networks (GAN), has been widely studied and applied in various fields including agriculture. Researchers in the fields of agriculture often use software frameworks without sufficiently examining the ideas and mechanisms of a technique. This article provides a concise summary of major DL algorithms, including concepts, limitations, implementation, training processes, and example codes, to help researchers in agriculture to gain a holistic picture of major DL techniques quickly. Research on DL applications in agriculture is summarized and analyzed, and future opportunities are discussed in this paper, which is expected to help researchers in agriculture to better understand DL algorithms and learn major DL techniques quickly, and further to facilitate data analysis, enhance related research in agriculture, and thus promote DL applications effectively.
Semantic Image Segmentation with Deep Convolutional Nets and Fully Connected CRFs

Deep Convolutional Neural Networks (DCNNs) have recently shown state of the art performance in high level vision tasks, such as image classification and object detection. This work brings together methods from DCNNs and probabilistic graphical models for addressing the task of pixel-level classification (also called ”semantic image segmentation”). We show that responses at the final layer of DCNNs are not sufficiently localized for accurate object segmentation. This is due to the very invariance properties that make DCNNs good for high level tasks. We overcome this poor localization property of deep networks by combining the responses at the final DCNN layer with a fully connected Conditional Random Field (CRF). Qualitatively, our “DeepLab” system is able to localize segment boundaries at a level of accuracy which is beyond previous methods. Quantitatively, our method sets the new state-of-art at the PASCAL VOC-2012 semantic image segmentation task, reaching 71.6% IOU accuracy in the test set. We show how these results can be obtained efficiently: Careful network re-purposing and a novel application of the ’hole’ algorithm from the wavelet community allow dense computation of neural net responses at 8 frames per second on a modern GPU.
Analysis of emotion recognition using facial expressions, speech and multimodal information

The interaction between human beings and computers will be more natural if computers are able to perceive and respond to human non-verbal communication such as emotions. Although several approaches have been proposed to recognize human emotions based on facial expressions or speech, relatively limited work has been done to fuse these two, and other, modalities to improve the accuracy and robustness of the emotion recognition system. This paper analyzes the strengths and the limitations of systems based only on facial expressions or acoustic information. It also discusses two approaches used to fuse these two modalities: decision level and feature level integration. Using a database recorded from an actress, four emotions were classified: sadness, anger, happiness, and neutral state. By the use of markers on her face, detailed facial motions were captured with motion capture, in conjunction with simultaneous speech recordings. The results reveal that the system based on facial expression gave better performance than the system based on just acoustic information for the emotions considered. Results also show the complementarily of the two modalities and that when these two modalities are fused, the performance and the robustness of the emotion recognition system improve measurably.
Postmarketing Drug Safety Surveillance Using Publicly Available Health-Consumer-Contributed Content in Social Media

Postmarketing drug safety surveillance is important because many potential adverse drug reactions cannot be identified in the premarketing review process. It is reported that about 5% of hospital admissions are attributed to adverse drug reactions and many deaths are eventually caused, which is a serious concern in public health. Currently, drug safety detection relies heavily on voluntarily reporting system, electronic health records, or relevant databases. There is often a time delay before the reports are filed and only a small portion of adverse drug reactions experienced by health consumers are reported. Given the popularity of social media, many health social media sites are now available for health consumers to discuss any health-related issues, including adverse drug reactions they encounter. There is a large volume of health-consumer-contributed content available, but little effort has been made to harness this information for postmarketing drug safety surveillance to supplement the traditional approach. In this work, we propose the association rule mining approach to identify the association between a drug and an adverse drug reaction. We use the alerts posted by Food and Drug Administration as the gold standard to evaluate the effectiveness of our approach. The result shows that the performance of harnessing health-related social media content to detect adverse drug reaction is good and promising.
Stacked Semantics-Guided Attention Model for Fine-Grained Zero-Shot Learning

Zero-Shot Learning (ZSL) is generally achieved via aligning the semantic relationships between the visual features and the corresponding class semantic descriptions. However, using the global features to represent fine-grained images may lead to sub-optimal results since they neglect the discriminative differences of local regions. Besides, different regions contain distinct discriminative information. The important regions should contribute more to the prediction. To this end, we propose a novel stacked semantics-guided attention (SGA) model to obtain semantic relevant features by using individual class semantic features to progressively guide the visual features to generate an attention map for weighting the importance of different local regions. Feeding both the integrated visual features and the class semantic features into a multi-class classification architecture, the proposed framework can be trained end-to-end. Extensive experimental results on CUB and NABird datasets show that the proposed approach has a consistent improvement on both fine-grained zero-shot classification and retrieval tasks.
Cognitive Modeling: Knowledge, Reasoning and Planning for Intelligent Characters

Recent work in behavioral animation has taken impressive st eps toward autonomous, self-animating characters for use in prod uction animation and interactive games. It remains difficult, howe ver, to direct autonomous characters to perform specific tasks. This paper addresses the challenge by introducing co nitive modeling . Cognitive models go beyond behavioral models in that they govern w hat a character knows, how that knowledge is acquired, and how it can be used to plan actions. To help build cognitive models, we de velop the cognitive modeling language CML. Using CML, we can imbue a character with domain knowledge, elegantly specifie d n terms of actions, their preconditions and their effects, an d then direct the character’s behavior in terms of goals. Our approac h allows behaviors to be specified more naturally and intuitively, mo re succinctly and at a much higher level of abstraction than would o therwise be possible. With cognitively empowered characters , the animator need only specify a behavior outline or “sketch pla n” and, through reasoning, the character will automatically work o ut a detailed sequence of actions satisfying the specification. We exploit interval methods to integrate sensing into our underlying t heoretical framework, thus enabling our autonomous characters to gene rate action plans even in highly complex, dynamic virtual worlds . We demonstrate cognitive modeling applications in advanced c haracter animation and automated cinematography.
Spatio-temporal video autoencoder with differentiable memory

We describe a new spatio-temporal video autoencoder, based on a classic spatial image autoencoder and a novel nested temporal autoencoder. The temporal encoder is represented by a differentiable visual memory composed of convolutional long short-term memory (LSTM) cells that integrate changes over time. Here we target motion changes and use as temporal decoder a robust optical flow prediction module together with an image sampler serving as built-in feedback loop. The architecture is end-to-end differentiable. At each time step, the system receives as input a video frame, predicts the optical flow based on the current observation and the LSTM memory state as a dense transformation map, and applies it to the current frame to generate the next frame. By minimising the reconstruction error between the predicted next frame and the corresponding ground truth next frame, we train the whole system to extract features useful for motion estimation without any supervision effort. We present one direct application of the proposed framework in weakly-supervised semantic segmentation of videos through label propagation using optical flow.
LabelMe: A Database and Web-Based Tool for Image Annotation

We seek to build a large collection of images with ground truth labels to be used for object detection and recognition research. Such data is useful for supervised learning and quantitative evaluation. To achieve this, we developed a web-based tool that allows easy image annotation and instant sharing of such annotations. Using this annotation tool, we have collected a large dataset that spans many object categories, often containing multiple instances over a wide variety of images. We quantify the contents of the dataset and compare against existing state of the art datasets used for object recognition and detection. Also, we show how to extend the dataset to automatically enhance object labels with WordNet, discover object parts, recover a depth ordering of objects in a scene, and increase the number of labels using minimal user supervision and images from the web.
The Stabilization Loop Design for a Two-Axis Gimbal System Using LQG/LTR Controller

The control theory has been developed variously from traditional PID control to modern fuzzy & neural control. PID controller, nevertheless, is still widely used in the industry field. Its structure is very simple, easy to deal with and applied broadly. It does not need mathematical model in system, either. However, all the systems contain non-linear structure and they get more complicated as industries are developing and it is limited to adopt PID controller. Therefore, one of the alternatives is LQG/LTR controller. This paper shows stabilization loop design of two axis gimbal system. We have designed LQG/LTR controller in gimbal system and applied them to the system and compared them with Lead-PI controller that was used to gimbal system before
Antibody-supervised deep learning for quantification of tumor-infiltrating immune cells in hematoxylin and eosin stained breast cancer samples

Immune cell infiltration in tumor is an emerging prognostic biomarker in breast cancer. The gold standard for quantification of immune cells in tissue sections is visual assessment through a microscope, which is subjective and semi-quantitative. In this study, we propose and evaluate an approach based on antibody-guided annotation and deep learning to quantify immune cell-rich areas in hematoxylin and eosin (H&E) stained samples.



Consecutive sections of formalin-fixed parafin-embedded samples obtained from the primary tumor of twenty breast cancer patients were cut and stained with H&E and the pan-leukocyte CD45 antibody. The stained slides were digitally scanned, and a training set of immune cell-rich and cell-poor tissue regions was annotated in H&E whole-slide images using the CD45-expression as a guide. In analysis, the images were divided into small homogenous regions, superpixels, from which features were extracted using a pretrained convolutional neural network (CNN) and classified with a support of vector machine. The CNN approach was compared to texture-based classification and to visual assessments performed by two pathologists.



In a set of 123,442 labeled superpixels, the CNN approach achieved an F-score of 0.94 (range: 0.92-0.94) in discrimination of immune cell-rich and cell-poor regions, as compared to an F-score of 0.88 (range: 0.87-0.89) obtained with the texture-based classification. When compared to visual assessment of 200 images, an agreement of 90% (κ = 0.79) to quantify immune infiltration with the CNN approach was achieved while the inter-observer agreement between pathologists was 90% (κ = 0.78).



Our findings indicate that deep learning can be applied to quantify immune cell infiltration in breast cancer samples using a basic morphology staining only. A good discrimination of immune cell-rich areas was achieved, well in concordance with both leukocyte antigen expression and pathologists' visual assessment.
Feedforward semantic segmentation with zoom-out features

We introduce a purely feed-forward architecture for semantic segmentation. We map small image elements (superpixels) to rich feature representations extracted from a sequence of nested regions of increasing extent. These regions are obtained by “zooming out” from the superpixel all the way to scene-level resolution. This approach exploits statistical structure in the image and in the label space without setting up explicit structured prediction mechanisms, and thus avoids complex and expensive inference. Instead superpixels are classified by a feedforward multilayer network. Our architecture achieves 69.6% average accuracy on the PASCAL VOC 2012 test set.
Fast Min-Sum Algorithms for Decoding of LDPC over GF(q)

In this paper, we present a fast min-sum algorithm for decoding LDPC codes over GF(q). Our algorithm is different from the one presented by David Declercq and Marc Fossorier (2005) only at the way of speeding up the horizontal scan in the min-sum algorithm. The Declercq and Fossorier's algorithm speeds up the computation by reducing the number of configurations, while our algorithm uses the dynamic programming instead. Compared with the configuration reduction algorithm, the dynamic programming one is simpler at the design stage because it has less parameters to tune. Furthermore, it does not have the performance degradation problem caused by the configuration reduction because it searches the whole configuration space efficiently through dynamic programming. Both algorithms have the same level of complexity and use simple operations which are suitable for hardware implementations
A taxonomy of uncertainty for dynamically adaptive systems

Self-reconfiguration enables a dynamically adaptive system (DAS) to satisfy requirements even as detrimental system and environmental conditions arise. A DAS, especially one intertwined with physical elements, must increasingly reason about and cope with unpredictable events in its execution environment. Unfortunately, it is often infeasible for a human to exhaustively explore, anticipate, or resolve all possible system and environmental conditions that a DAS will encounter as it executes. While uncertainty can be difficult to define, its effects can hinder the adaptation capabilities of a DAS. The concept of uncertainty has been extensively explored by other scientific disciplines, such as economics, physics, and psychology. As such, the software engineering DAS community can benefit from leveraging, reusing, and refining such knowledge for developing a DAS. By synthesizing uncertainty concepts from other disciplines, this paper revisits the concept of uncertainty from the perspective of a DAS, proposes a taxonomy of potential sources of uncertainty at the requirements, design, and execution phases, and identifies existing techniques for mitigating specific types of uncertainty. This paper also introduces a template for describing different types of uncertainty, including fields such as source, occurrence, impact, and mitigating strategies. We use this template to describe each type of uncertainty and illustrate the uncertainty source in terms of an example DAS application from the intelligent vehicle systems (IVS) domain.
Semantic-Preserving Word Clouds by Seam Carving

Word clouds are proliferating on the Internet and have received much attention in visual analytics. Although word clouds can help users understand the major content of a document collection quickly, their ability to visually compare documents is limited. This paper introduces a new method to create semantic-preserving word clouds by leveraging tailored seam carving, a well-established content-aware image resizing operator. The method can optimize a word cloud layout by removing a left-to-right or top-to-bottom seam iteratively and gracefully from the layout. Each seam is a connected path of low energy regions determined by a Gaussian-based energy function. With seam carving, we can pack the word cloud compactly and effectively, while preserving its overall semantic structure. Furthermore, we design a set of interactive visualization techniques for the created word clouds to facilitate visual text analysis and comparison. Case studies are conducted to demonstrate the effectiveness and usefulness of our techniques.
On the Complexity of Policy Iteration

Decision-making problems in uncertain or stochastic domains are often formulated as Markov decision processes (MD Ps). Pol­ icy iteration (PI) is a popular algorithm for searching over policy-space, the size of which is exponential in the number of states. We are interested in bounds on the complexity of PI that do not depend on the value of the discount factor. In this paper we prove the first such non-trivial, worst-case, upper bounds on the number of iterations required by PI to converge to the optimal policy. Our analysis also sheds new light on the manner in which PI progresses through the space of policies.