nils-herrmann/clean_scirepeval huggingface dataset:
Multilevel Analysis Techniques and Applications

The purpose of this series is to present methodological techniques to investigators and students from all functional areas of business, although individuals from other disciplines will also find the series useful. Each volume in the series will focus on a specific method The goal is to provide an understanding and working knowledge of each method with a minimum of mathematical derivations. Proposals are invited from all interested authors. Each proposal should consist of the following: (i) a brief description of the volume's focus and intended market, (ii) a table of contents with an outline of each chapter, and (iii) a curriculum vita. Materials may be sent to Dr. Contents Preface ix 1. Introduction to multilevel analysis 1 1.1. Why do we need special multilevel analysis techniques? 5 1.2. Multilevel theories 7 1.3. Models described in this book 8
Feature based Summarization of Customers' Reviews of Online Products

With the growing availability and popularity of opinion-rich resources such as review forums for the product sold online, choosing the right product from a large number of products have become difficult for the user. For trendy product, the number of customers’ opinions available can be in the thousands. It becomes hard for the customers to read all the reviews and if he reads only a few of those reviews, then he may get a biased view about the product. Makers of the products may also feel difficult to maintain, keep track and understand the customers’ views for the products. Several research works have been proposed in the past to address these issues, but they have certain limitations: The systems implemented are completely opaque, the reviews are not easier to perceive and are time consuming to analyze because of large irrelevant information apart from actual opinions about the features, the feature based summarization system that are implemented are more generic ones and static in nature. In this research, we proposed a dynamic system for feature based summarization of customers’ opinions for online products, which works according to the domain of the product. We are extracting online reviews for a product on periodic bases, each time after extraction, we carry out the following work: Firstly, identification of features of a product from customers' opinions is done. Next, for each feature, its corresponding opinions’ are extracted and their orientation or polarity (positive/negative) is detected. The final polarity of feature-opinions pairs is calculated. At last, feature based summarizations of the reviews are generated, by extracting the relevant excerpts with respect to each feature-opinions pair and placing it into their respective feature based cluster. These feature based excerpts can easily be digested by the user.  Selection and peer-review under responsibility of KES International.
The Role of Feasibility and Desirability Considerations in Near and Distant Future Decisions : A Test of Temporal Construal Theory

Temporal construal theory states that distant future situations are construed on a higher level (i.e., using more abstract and central features) than near future situations. Accordingly, the theory suggests that the value associated with the high-level construal is enhanced over delay and that the value associated with the low-level construal is discounted over delay. In goal-directed activities, desirability of the activity's end state represents a high-level construal, whereas the feasibility of attaining this end state represents a low-level construal. Study 1 found that distant future activities were construed on a higher level than near future activities. Studies 2 and 3 showed that decisions regarding distant future activities, compared with decisions regarding near future activities, were more influenced by the desirability of the end state and less influenced by the feasibility of attaining the end state. Study 4 presented students with a real-life choice of academic assignments varying in difficulty (feasibility) and interest (desirability). In choosing a distant future assignment, students placed relatively more weight on the assignment's interest, whereas in choosing a near future assignment, they placed relatively more weight on difficulty. Study 5 found that distant future plans, compared with near future plans, were related to desirability of activities rather than to time constraints.
Classification Algorithms in Human Activity Recognition using Smartphones

Rapid advancement in computing technology brings computers and humans to be seamlessly integrated in future. The emergence of smartphone has driven computing era towards ubiquitous and pervasive computing. Recognizing human activity has garnered a lot of interest and has raised significant researches’ concerns in identifying contextual information useful to human activity recognition. Not only unobtrusive to users in daily life, smartphone has embedded built-in sensors that capable to sense contextual information of its users supported with wide range capability of network connections. In this paper, we will discuss the classification algorithms used in smartphone-based human activity. Existing technologies pertaining to smartphone-based researches in human activity recognition will be highlighted and discussed. Our paper will also present our findings and opinions to formulate improvement ideas in current researches’ trends. Understanding research trends will enable researchers to have clearer research direction and common vision on latest smartphone-based human activity recognition area. Classification algorithms, Human Activity Recognition (HAR), Smartphones
Game-theoretic approach towards network security: A review

Advancements in information technology has increased the use of internet. With the pervasiveness of internet, network security has become critical issue in every organization. Network attacks results in massive amount of loss in terms of money, reputation and data confidentiality. Reducing or eliminating the negative effects of any intrusion is a fundamental issue of network security. The network security problem can be represented as a game between the attacker or intruder and the network administrator where both the players try to attain maximum outcome. The network administrator tries to defend the attack and the attacker tries to overcome it and attack the system. Thus network security can be enforced using game theoretic approach. This paper presents a review of game theoretic solutions developed for network security.
Embedded Robust Visual Obstacle Detection on Autonomous Lawn Mowers

Currently, the only mass-market service robots are floor cleaners and lawn mowers. Although available for more than 20 years, they mostly lack intelligent functions from modern robot research. In particular, the obstacle detection and avoidance is typically a simple physical collision detection. In this work, we discuss a prototype autonomous lawn mower with camera-based non-contact obstacle avoidance. We devised a low-cost compact module consisting of color cameras and an ARM-based processing board, which can be added to an autonomous lawn mower with minimal effort. For testing our system, we conducted a field test with 20 prototype units distributed in eight European countries with a total mowing time of 3,494 hours. The results show that our proposed system is able to work without expert interaction for a full season and strongly reduces collision events while still keeping the good mowing performance. Furthermore, a questionnaire with the testers revealed that most people would favor the camera-based mower over a non-camera-based mower.
Event detection from social media: 5W1H analysis on big data

Increasing number of social media content shared across the globe in real time creates a fascinating area of research. For most events, social media users act as collective sensors by sharing important information about events of any scale. Due to its real time nature, social media is much quicker to respond to such events relative to conventional news media. This paper proposes an event detection system which provides 5W1H (What, Where, When, Why, Who, How) analysis for each detected event. We make use of a myriad of techniques such as anomaly detection, named entity recognition, automatic summary generation, user link analysis. Our experimental results for the system indicate a faster event detection performance compared to conventional news sources. Event analysis results are also in line with the corresponding news articles about detected events.
3D free-form surface registration and object recognition

A new technique to recognise 3D free-form objects via registration is proposed. This technique attempts to register a free-form surface, represented by a set of % MathType!MTEF!2!1!+-% feaafeart1ev1aaatCvAUfeBSjuyZL2yd9gzLbvyNv2CaerbuLwBLn% hiov2DGi1BTfMBaeXatLxBI9gBaerbd9wDYLwzYbItLDharqqtubsr% 4rNCHbGeaGqiVu0Je9sqqrpepC0xbbL8F4rqqrFfpeea0xe9Lq-Jc9% vqaqpepm0xbba9pwe9Q8fs0-yqaqpepae9pg0FirpepeKkFr0xfr-x% fr-xb9adbaqaaeGaciGaaiaabeqaamaabaabaaGcbaGaaGOmamaala% aabaGaaGymaaqaaiaaikdaaaGaamiraaaa!38F8!\[2\frac{1}{2}D\] sensed data points, to the model surface, represented by another set of % MathType!MTEF!2!1!+-% feaafeart1ev1aaatCvAUfeBSjuyZL2yd9gzLbvyNv2CaerbuLwBLn% hiov2DGi1BTfMBaeXatLxBI9gBaerbd9wDYLwzYbItLDharqqtubsr% 4rNCHbGeaGqiVu0Je9sqqrpepC0xbbL8F4rqqrFfpeea0xe9Lq-Jc9% vqaqpepm0xbba9pwe9Q8fs0-yqaqpepae9pg0FirpepeKkFr0xfr-x% fr-xb9adbaqaaeGaciGaaiaabeqaamaabaabaaGcbaGaaGOmamaala% aabaGaaGymaaqaaiaaikdaaaGaamiraaaa!38F8!\[2\frac{1}{2}D\] model data points, without prior knowledge of correspondence or view points between the two point sets. With an initial assumption that the sensed surface be part of a more complete model surface, the algorithm begins by selecting three dispersed, reliable points on the sensed surface. To find the three corresponding model points, the method uses the principal curvatures and the Darboux frames to restrict the search over the model space. Invariably, many possible model 3-typles will be found. For each hypothesized model 3-tuple, the transformation to match the sensed 3-tuple to the model 3-tuple can be determined. A heuristic search is proposed to single out the optimal transformation in low order time. For realistic object recognition or registration, where the two range images are often extracted from different view points of the model, the earlier assumption that the sensed surface be part of a more complete model surface cannot be relied on. With this, the sensed 3-tuple must be chosen such that the three sensed points lie on the common region visible to both the sensed and model views. We propose an algorithm to select a minimal non-redundant set of 3-tuples such that at least one of the 3-tuples will lie on the overlap. Applying the previous algorithm to each 3-tuple within this set, the optimal transformation can be determined. Experiments using data obtained from a range finder have indicated fast registration for relatively complex test cases. If the optimal registrations between the sensed data (candidate) and each of a set of model data are found, then, for 3D object recognition purposes, the minimal best fit error can be used as the decision rule.
A low phase noise wideband VCO with 8-shaped inductor

This paper presents a wideband voltage-controlled oscillator (VCO) with 8-shaped inductor for multi-band wireless communication system. The 8-shaped coils serve to reduce inductive crosstalk. The whole circuit is fully designed and simulated using 180nm CMOS technology process. The VCO provides the tuning range (TR) of 37.2% from 3.61 GHz to 5.26 GHz. The single-side phase noise at 1MHz offset are −129.5 dBc/Hz and −123.7 dBc/Hz at minimum and maximum frequencies, respectively. By adopting a 7-bit switched body-grounded NMOS varactor array with one reverse-biased diode varactor pair, the low VCO gain (less than 43 MHz/V) is achieved in whole tuning range. The layout occupies 0.32×0.46 mm2 and consumes 15 mA from the 1.8 V supply.
Color and Texture Based Identification and Classification of food Grains using different Color Models and Haralick features

This paper presents the study on identification and classification of food grains using different color models such as L*a*b, HSV, HSI and YCbCr by combining color and texture features without performing preprocessing. The K-NN and minimum distance classifier are used to identify and classify the different types of food grains using local and global features. Texture and color features are the important features used in the classification of different objects. The local features like Haralick features are computed from co-occurrence matrix as texture features and global features from cumulative histogram are computed along with color features. The experiment was carried out on different food grains classes. The non-uniformity of RGB color space is eliminated by L*a*b, HSV, HSI and YCbCr color space. The correct classification result achieved for different color models is quite good.  Extraction; co-occurrence matrix; texture information; Global Features; cumulative histogram; RGB, L*a*b, HSV, HSI and YCbCr color model.
Low Drop-Out Voltage Regulators: Capacitor-less Architecture Comparison

Demand for system-on-chip solutions has increased the interest in low drop-out (LDO) voltage regulators which do not require a bulky off-chip capacitor to achieve stability, also called capacitor-less LDO (CL-LDO) regulators. Several architectures have been proposed; however comparing these reported architectures proves difficult, as each has a distinct process technology and specifications. This paper compares CL-LDOs in a unified matter. We designed, fabricated, and tested five illustrative CL-LDO regulator topologies under common design conditions using 0.6?m CMOS technology. We compare the architectures in terms of (1) line/load regulation, (2) power supply rejection, (3) line/load transient, (4) total on-chip compensation capacitance, (5) noise, and (6) quiescent power consumption. Insights on what optimal topology to choose to meet particular LDO specifications are provided.
Building the Next Generation of Cyber Security Professionals

Cyber security is an area of strategic and policy interest to governments and enterprises globally, which results in an increase in the demand for cyber security professionals. However, there is a lack of education based on sound theories, standards and practices. In this paper, we adapted the Situational Crime Prevention Theory and the NICE National Cybersecurity Workforce Framework in the design and delivery of our courses, particularly in the Cyber Security Exercise (CSE) which forms an integral part of the courses. The CSE is an attack/defence environment where students are grouped and given a virtual machine with which to host a number of services (e.g. HTTP(S), FTP and SSH) for access by other groups. The CSE is designed to mirror real-world environments where the students’ skills will be applied. An overview of the CSE architecture was also provided for readers interested in replicating the exercise in their institutions. Based on student assessment and feedback, we found that our approach was useful in transferring theoretical knowledge to practical skills suitable for the cyber security workforce.
INOCULANTS OF PLANT GROWTH-PROMOTING BACTERIA FOR USE IN AGRICULTURE

An assessment of the current state of bacterial inoculants for c ontemporary agriculture in developed and developing countries is critically evaluated from the point of view of their actual status and future use. Special emphasis is given to two new concepts of inoculation, as yet unavailable commercially: (i) synthetic inoculants under development for plant-growth promoting bacteria (PGPB) (Bashan and Holguin, 1998), and (ii) inoculation by groups of associated bacteria.  A brief historical overview of bacterial inoculants; the rationale for plant inoculation with emphasis on developing countries and semiarid agriculture, and the concept and application of mixed inoculant; discussion of microbial formulation including optimization of carrier-compound characteristics, types of existing carriers for in oculants, traditional formulations, future trends in formulations using unconventional materials, encapsulated synthetic formulations, macro and micro formulations of alginate, encapsulation of beneficial bacteria using other materials, regulation and contamination of commercial inoculants, and examples of modem commercial bacterial inoculants; and a consideration of time constraints and application methods for bacterial inoculants, commercial production, marketing, and the prospects of inoculants in modern agriculture. ® 1998 Elsevier
Interactive play objects and the effects of open-ended play on social interaction and fun

This paper describes a study that examines the influence of openended play in interactive play objects on social interaction and fun experience of children. We developed a prototype to examine whether children enjoy playing with simple intelligent objects. Children between 7 and 11 years old were asked to play with the objects in a free-play and pre-set game session. The study shows that children create a wide variety of games and practice many social skills when negotiating the rules of various games. Overall, children felt playing with the objects in the free-play sessions was more fun than in the pre-set sessions. The insights will be used to design the next version of our play concept.
Toward Practical Privacy-Preserving Analytics for IoT and Cloud-Based Healthcare Systems

Modern healthcare systems now rely on advanced computing methods and technologies, such as Internet of Things (IoT) devices and clouds, to collect and analyze personal health data at an unprecedented scale and depth. Patients, doctors, healthcare providers, and researchers depend on analytical models derived from such data sources to remotely monitor patients, early-diagnose diseases, and find personalized treatments and medications. However, without appropriate privacy protection, conducting data analytics becomes a source of a privacy nightmare. In this article, we present the research challenges in developing practical privacy-preserving analytics in healthcare information systems. The study is based on kHealth-a personalized digital healthcare information system that is being developed and tested for disease monitoring. We analyze the data and analytic requirements for the involved parties, identify the privacy assets, analyze existing privacy substrates, and discuss the potential tradeoff among privacy, efficiency, and model quality.
Future affective technology for autism and emotion communication.

People on the autism spectrum often experience states of emotional or cognitive overload that pose challenges to their interests in learning and communicating. Measurements taken from home and school environments show that extreme overload experienced internally, measured as autonomic nervous system (ANS) activation, may not be visible externally: a person can have a resting heart rate twice the level of non-autistic peers, while outwardly appearing calm and relaxed. The chasm between what is happening on the inside and what is seen on the outside, coupled with challenges in speaking and being pushed to perform, is a recipe for a meltdown that may seem to come 'out of the blue', but in fact may have been steadily building. Because ANS activation both influences and is influenced by efforts to process sensory information, interact socially, initiate motor activity, produce meaningful speech and more, deciphering the dynamics of ANS states is important for understanding and helping people on the autism spectrum. This paper highlights advances in technology that can comfortably sense and communicate ANS arousal in daily life, allowing new kinds of investigations to inform the science of autism while also providing personalized feedback to help individuals who participate in the research.
BRAPH: A graph theory software for the analysis of brain connectivity

The brain is a large-scale complex network whose workings rely on the interaction between its various regions. In the past few years, the organization of the human brain network has been studied extensively using concepts from graph theory, where the brain is represented as a set of nodes connected by edges. This representation of the brain as a connectome can be used to assess important measures that reflect its topological architecture. We have developed a freeware MatLab-based software (BRAPH-BRain Analysis using graPH theory) for connectivity analysis of brain networks derived from structural magnetic resonance imaging (MRI), functional MRI (fMRI), positron emission tomography (PET) and electroencephalogram (EEG) data. BRAPH allows building connectivity matrices, calculating global and local network measures, performing non-parametric permutations for group comparisons, assessing the modules in the network, and comparing the results to random networks. By contrast to other toolboxes, it allows performing longitudinal comparisons of the same patients across different points in time. Furthermore, even though a user-friendly interface is provided, the architecture of the program is modular (object-oriented) so that it can be easily expanded and customized. To demonstrate the abilities of BRAPH, we performed structural and functional graph theory analyses in two separate studies. In the first study, using MRI data, we assessed the differences in global and nodal network topology in healthy controls, patients with amnestic mild cognitive impairment, and patients with Alzheimer's disease. In the second study, using resting-state fMRI data, we compared healthy controls and Parkinson's patients with mild cognitive impairment.
AMP-Inspired Deep Networks for Sparse Linear Inverse Problems

Deep learning has gained great popularity due to its widespread success on many inference problems. We consider the application of deep learning to the sparse linear inverse problem, where one seeks to recover a sparse signal from a few noisy linear measurements. In this paper, we propose two novel neural-network architectures that decouple prediction errors across layers in the same way that the approximate message passing (AMP) algorithms decouple them across iterations: through Onsager correction. First, we propose a “learned AMP” network that significantly improves upon Gregor and LeCun's “learned ISTA.” Second, inspired by the recently proposed “vector AMP” (VAMP) algorithm, we propose a “learned VAMP” network that offers increased robustness to deviations in the measurement matrix from i.i.d. Gaussian. In both cases, we jointly learn the linear transforms and scalar nonlinearities of the network. Interestingly, with i.i.d. signals, the linear transforms and scalar nonlinearities prescribed by the VAMP algorithm coincide with the values learned through back-propagation, leading to an intuitive interpretation of learned VAMP. Finally, we apply our methods to two problems from 5G wireless communications: compressive random access and massive-MIMO channel estimation.