nils-herrmann/clean_scirepeval huggingface dataset:
A near-optimal approximation algorithm for Asymmetric TSP on embedded graphs

We present a near-optimal polynomial-time approximation algorithm for the asymmetric traveling salesman problem for graphs of bounded orientable or non-orientable genus. Given any algorithm that achieves an approximation ratio of f(n) on arbitrary n-vertex graphs as a black box, our algorithm achieves an approximation factor of O(f(g)) on graphs with genus g. In particular, the O(log n/loglog n)-approximation algorithm for general graphs by Asadpour et al.  immediately implies an O(log g/loglog g)-approximation algorithm for genus-g graphs. Moreover, recent results on approximating the genus of graphs imply that our O(log g/loglog g)-approximation algorithm can be applied to bounded-degree graphs even if no genus-g embedding of the graph is given. Our result improves and generalizes the o(√ g log g)-approximation algorithm of Oveis Gharan and Saberi [SODA 2011], which applies only to graphs with orientable genus g and requires a genus-g embedding as part of the input, even for bounded-degree graphs. Finally, our techniques yield a O(1)-approximation algorithm for ATSP on graphs of genus g with running time 2O(g) · nO(1).
Information Security Fortification by Ontological Mapping of the ISO/IEC 27001 Standard

This paper introduces an ontology-based framework to improve the preparation of ISO/IEC 27001 audits, and to strengthen the security state of the company respectively. Building on extensive previous work on security ontologies, we elaborate on how ISO/IEC 27001 artifacts can be integrated into this ontology. A basic introduction to security ontologies is given first. Specific examples show how certain ISO/IEC 27001 requirements are to be integrated into the ontology; moreover, our rule-based engine is used to query the knowledge base to check whether specific security requirements are fulfilled. The aim of this paper is to explain how security ontologies can be used for a tool to support the ISO/IEC 27001 certification, providing pivotal information for the preparation of audits and the creation and maintenance of security guidelines and policies.
Video Prediction with Appearance and Motion Conditions

Video prediction aims to generate realistic future frames by learning dynamic visual patterns. One fundamental challenge is to deal with future uncertainty: How should a model behave when there are multiple correct, equally probable future? We propose an Appearance-Motion Conditional GAN to address this challenge. We provide appearance and motion information as conditions that specify how the future may look like, reducing the level of uncertainty. Our model consists of a generator, two discriminators taking charge of appearance and motion pathways, and a perceptual ranking module that encourages videos of similar conditions to look similar. To train our model, we develop a novel conditioning scheme that consists of different combinations of appearance and motion conditions. We evaluate our model using facial expression and human action datasets and report favorable results compared to existing methods.
Evaluation of background subtraction techniques for video surveillance

Background subtraction is one of the key techniques for automatic video analysis, especially in the domain of video surveillance. Although its importance, evaluations of recent background subtraction methods with respect to the challenges of video surveillance suffer from various shortcomings. To address this issue, we first identify the main challenges of background subtraction in the field of video surveillance. We then compare the performance of nine background subtraction methods with post-processing according to their ability to meet those challenges. Therefore, we introduce a new evaluation data set with accurate ground truth annotations and shadow masks. This enables us to provide precise in-depth evaluation of the strengths and drawbacks of background subtraction methods.
Comparison between Axial and Radial Flux Pm Coreless Machines for Flywheel Energy Storage

The need of a deeper understanding of coreless machines arises with new magnetic materials with higher remanent magnetization and the spread of high speed motors and generators. High energy density magnets allow complete ironless stator motor/generators configurations which are suitable for high speed machines and specifically in flywheel energy storage. Axial-flux and radial-flux machines are investigated and compared. The limits and merits of ironless machines are presented.
Convolution by Evolution: Differentiable Pattern Producing Networks

In this work we introduce a differentiable version of the Compositional Pattern Producing Network, called the DPPN. Unlike a standard CPPN, the topology of a DPPN is evolved but the weights are learned. A Lamarckian algorithm, that combines evolution and learning, produces DPPNs to reconstruct an image. Our main result is that DPPNs can be evolved/trained to compress the weights of a denoising autoencoder from 157684 to roughly 200 parameters, while achieving a reconstruction accuracy comparable to a fully connected network with more than two orders of magnitude more parameters. The regularization ability of the DPPN allows it to rediscover (approximate) convolutional network architectures embedded within a fully connected architecture. Such convolutional architectures are the current state of the art for many computer vision applications, so it is satisfying that DPPNs are capable of discovering this structure rather than having to build it in by design. DPPNs exhibit better generalization when tested on the Omniglot dataset after being trained on MNIST, than directly encoded fully connected autoencoders. DPPNs are therefore a new framework for integrating learning and evolution.
neuralnet: Training of Neural Networks

Artificial neural networks are applied in many situations. neuralnet is built to train multi-layer perceptrons in the context of regression analyses, i.e. to approximate functional relationships between covariates and response variables. Thus, neural networks are used as extensions of generalized linear models. neuralnet is a very flexible package. The backpropagation algorithm and three versions of resilient backpropagation are implemented and it provides a custom-choice of activation and error function. An arbitrary number of covariates and response variables as well as of hidden layers can theoretically be included. The paper gives a brief introduction to multilayer perceptrons and resilient backpropagation and demonstrates the application of neuralnet using the data set infert, which is contained in the R distribution.
The SUN Attribute Database: Beyond Categories for Deeper Scene Understanding

In this paper we present the first large-scale scene attribute database. First, we perform crowdsourced human studies to find a taxonomy of 102 discriminative attributes. We discover attributes related to materials, surface properties, lighting, affordances, and spatial layout. Next, we build the “SUN attribute database” on top of the diverse SUN categorical database. We use crowdsourcing to annotate attributes for 14,340 images from 707 scene categories. We perform numerous experiments to study the interplay between scene attributes and scene categories. We train and evaluate attribute classifiers and then study the feasibility of attributes as an intermediate scene representation for scene classification, zero shot learning, automatic image captioning, semantic image search, and parsing natural images. We show that when used as features for these tasks, low dimensional scene attributes can compete with or improve on the state of the art performance. The experiments suggest that scene attributes are an effective low-dimensional feature for capturing high-level context and semantics in scenes.
Semi-Automatic Segmentation and Classification of Pap Smear Cells

Cytologic screening has been widely used for detecting the cervical cancers. In this study, a semiautomatic PC-based cellular image analysis system was developed for segmenting nuclear and cytoplasmic contours and for computing morphometric and textual features to train support vector machine (SVM) classifiers to classify four different types of cells and to discriminate dysplastic from normal cells. A software program incorporating function, including image reviewing and standardized denomination of file names, was also designed to facilitate and standardize the workflow of cell analyses. Two experiments were conducted to verify the classification performance. The cross-validation results of the first experiment showed that average accuracies of 97.16% and 98.83%, respectively, for differentiating four different types of cells and in discriminating dysplastic from normal cells have been achieved using salient features (8 for four-cluster and 7 for two-cluster classifiers) selected with SVM recursive feature addition. In the second experiment, 70% (837) of the cell images were used for training and 30% (361) for testing, achieving an accuracy of 96.12% and 98.61% for four-cluster and two-cluster classifiers, respectively. The proposed system provides a feasible and effective tool in evaluating cytologic specimens.
Playing Alone, Playing With Others: Differences in Player Experience and Indicators of Wellbeing

Video game play is becoming an increasingly social experience, yet we have little understanding of how social and solitary modes of play differ in terms of the player experience or interact with player wellbeing. An online survey (n = 446) collected data on players' current mode of play, their game play experience, social capital gained from game play and wellbeing. The results indicate that social and solitary players differ in terms of degree of autonomy, presence and relatedness experienced, while the different types of social play are associated with differences in relatedness and social capital experienced. Different predictors of wellbeing were also present across solitary and social player samples. People who play games on their own experience greater wellbeing when experiencing in-game autonomy. Social players experience greater wellbeing when playing with strangers, and when experiencing in-game bridging social capital. All players experienced increased wellbeing with age and decreased wellbeing with greater amounts of play.
Learning , Mutation , and Long Run Equilibria in Games Author ( s ) :

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A miniature jumping robot with self-recovery capabilities

In nature, many animals are able to jump, upright themselves after landing and jump again. This allows them to move in unstructured and rough terrain. As a further development of our previously presented 7 g jumping robot, we consider various mechanisms enabling it to recover and upright after landing and jump again. After a weighted evaluation of these different solutions, we present a spherical system with a mass of 9.8 g and a diameter of 12 cm that is able to jump, upright itself after landing and jump again. In order to do so autonomously, it has a control unit and sensors to detect its orientation and spring charging state. With its current configuration it can overcome obstacles of 76 cm at a take-off angle of 75°.
Bank Direct Marketing Analysis of Data Mining Techniques

All bank marketing campaigns are dependent on customers&apos; huge electronic data. The size of these data sources is impossible for a human analyst to come up with interesting information that will help in the decision-making process. Data mining models are completely helping in the performance of these campaigns. This paper introduces analysis and applications of the most important techniques in data mining; multilayer perception neural network (MLPNN), tree augmented Naïve Bayes (TAN) known as Bayesian networks, Nominal regression or logistic regression (LR), and Ross Quinlan new decision tree model (C5. 0). The objective is to examine the performance of MLPNN, TAN, LR and C5. 0 techniques on a real-world data of bank deposit subscription. The purpose is increasing the campaign effectiveness by identifying the main characteristics that affect a success (the deposit subscribed by the client) based on MLPNN, TAN, LR and C5. 0. The experimental results demonstrate, with higher accuracies, the success of these models in predicting the best campaign contact with the clients for subscribing deposit. The performances are calculated by three statistical measures; classification accuracy, sensitivity, and specificity.
REVIEW - A reference data set for retinal vessel profiles

This paper describes REVIEW, a new retinal vessel reference dataset. This dataset includes 16 images with 193 vessel segments, demonstrating a variety of pathologies and vessel types. The vessel edges are marked by three observers using a special drawing tool. The paper also describes the algorithm used to process these segments to produce vessel profiles, against which vessel width measurement algorithms can be assessed. Recommendations are given for use of the dataset in performance assessment. REVIEW can be downloaded from http://ReviewDB.lincoln.ac.uk.
Security of Cooperative Intelligent Transport Systems : Standards , Threats Analysis and Cryptographic Countermeasures

Due to the growing number of vehicles on the roads worldwide, road traffic accidents are currently recognized as a major public safety problem. In this context, connected vehicles are considered as the key enabling technology to improve road safety and to foster the emergence of next generation cooperative intelligent transport systems (ITS). Through the use of wireless communication technologies, the deployment of ITS will enable vehicles to autonomously communicate with other nearby vehicles and roadside infrastructures and will open the door for a wide range of novel road safety and driver assistive applications. However, connecting wireless-enabled vehicles to external entities can make ITS applications vulnerable to various security threats, thus impacting the safety of drivers. This article reviews the current research challenges and opportunities related to the development of secure and safe ITS applications. It first explores the architecture and main characteristics of ITS systems and surveys the key enabling standards and projects. Then, various ITS security threats are analyzed and classified, along with their corresponding cryptographic countermeasures. Finally, a detailed ITS safety application case study is analyzed and evaluated in light of the European ETSI TC ITS standard. An experimental test-bed is presented, and several elliptic curve digital signature algorithms (ECDSA) are benchmarked for signing and verifying ITS safety messages. To conclude, lessons learned, open research challenges and opportunities are discussed. Electronics 2015, 4 381
Crime , Punishment , and the Market for Offenses

he persistence of illegal activity throughout human history and some of its apparent regularities have long attracted the attention of economists. For example, Adam Smith (1776 [1937], p. 670) observed that crime and the demand for protection from crime are both motivated by the accumulation of property. William Paley (1785 [1822]) presented a penetrating analysis of factors responsible for differences in the actual magnitudes of probability and severity of sanctions for different crimes. Jeremy Bentham, the father of utilitarianism, focused considerable attention on the calculus of both offenders' behavior and the optimal response by the legal authorities. It was not until the late 1960s, however, that economists reconnected with the subject, using modern economic analysis.' In this paper I shall focus on two of the main themes that characterize the literature on crime in the last three decades. The first is the evolution of a "market model" that offers a comprehensive framework for studying the problem. Like the classical approach, the model builds on the assumption that offenders, as members of the human race, respond to incentives. Of course, not every single offender does so. But willful engagement in even the most reprehensible violations of legal and moral codes does not preclude an ability to make self-serving choices, and this has been the justification for applying economic analysis to all illegal activities, from speeding and tax evasion to murder.
Moving towards in object recognition with deep learning for autonomous driving applications

Object recognition and pedestrian detection are of crucial importance to autonomous driving applications. Deep learning based methods have exhibited very large improvements in accuracy and fast decision in real time applications thanks to CUDA support. In this paper, we propose two Convolutions Neural Networks (CNNs) architectures with different layers. We extract the features obtained from the proposed CNN, CNN in AlexNet architecture, and Bag of visual Words (BOW) approach by using SURF, HOG and k-means. We use linear SVM classifiers for training the features. In the experiments, we carried out object recognition and pedestrian detection tasks using the benchmark the Caltech 101 and the Caltech Pedestrian Detection datasets.
Relating anatomical and social connectivity: white matter microstructure predicts emotional empathy.

Understanding cues to the internal states of others involves a widely distributed network of brain regions. Although white matter (WM) connections are likely crucial for communication between these regions, the role of anatomical connectivity in empathic processing remains unexplored. The present study tested for a relationship between anatomical connectivity and empathy by assessing the WM microstructural correlates of affective empathy, which promotes interpersonal understanding through emotional reactions, and cognitive empathy, which does so via perspective taking. Associations between fractional anisotropy (FA) and the emotional (empathic concern, EC) and cognitive (perspective taking, PT) dimensions of empathy as assessed by the Interpersonal Reactivity Index were examined. EC was positively associated with FA in tracts providing communicative pathways within the limbic system, between perception and action-related regions, and between perception and affect-related regions, independently of individual differences in age, gender, and other dimensions of interpersonal reactivity. These findings provide a neuroanatomical basis for the rapid, privileged processing of emotional sensory information and the automatic elicitation of responses to the affective displays of others.
Learning to detect malicious URLs

Malicious Web sites are a cornerstone of Internet criminal activities. The dangers of these sites have created a demand for safeguards that protect end-users from visiting them. This article explores how to detect malicious Web sites from the lexical and host-based features of their URLs. We show that this problem lends itself naturally to modern algorithms for online learning. Online algorithms not only process large numbers of URLs more efficiently than batch algorithms, they also adapt more quickly to new features in the continuously evolving distribution of malicious URLs. We develop a real-time system for gathering URL features and pair it with a real-time feed of labeled URLs from a large Web mail provider. From these features and labels, we are able to train an online classifier that detects malicious Web sites with 99% accuracy over a balanced dataset.
HUNTS: A Trajectory Recommendation System for Effective and Efficient Hunting of Taxi Passengers

Nowadays, there are many taxis traversing around the city searching for available passengers, but their hunts of passengers are not always efficient. To the dynamics of traffic and biased passenger distributions, current offline recommendations based on place of interests may not work well. In this paper, we define a new problem, global-optimal trajectory retrieving (GOTR), as finding a connected trajectory of high profit and high probability to pick up a passenger within a given time period in real-time. To tackle this challenging problem, we present a system, called HUNTS, based on the knowledge from both historical and online GPS data and business data. To achieve above objectives, first, we propose a dynamic scoring system to evaluate each road segment in different time periods by considering both picking-up rate and profit factors. Second, we introduce a novel method, called trajectory sewing, based on a heuristic method and the Skyline technique, to produce an approximate optimal trajectory in real-time. Our method produces a connected trajectory rather than several place of interests to avoid frequent next-hop queries. Third, to avoid congestion and other real-time traffic situations, we update the score of each road segment constantly via an online handler. Finally, we validate our system using a large-scale data of around 15,000 taxis in a large city in China, and compare the results with regular taxis' hunts and the state-of-the-art.
PROMPTDIFF: A Fixed-Point Algorithm for Comparing Ontology Versions

As ontology development becomes a more ubiquitous and collaborative process, the developers face the problem of maintaining versions of ontologies akin to maintaining versions of software code in large software projects. Versioning systems for software code provide mechanisms for tracking versions, checking out versions for editing, comparing different versions, and so on. We can directly reuse many of these mechanisms for ontology versioning. However, version comparison for code is based on comparing text files--an approach that does not work for comparing ontologies. Two ontologies can be identical but have different text representation. We have developed the PROMPTDIFF algorithm, which integrates different heuristic matchers for comparing ontology versions. We combine these matchers in a fixed-point manner, using the results of one matcher as an input for others until the matchers produce no more changes. The current implementation includes ten matchers but the approach is easily extendable to an arbitrary number of matchers. Our evaluation showed that PROMPTDIFF correctly identified 96% of the matches in ontology versions from large projects.
Drugs abused by humans preferentially increase synaptic dopamine concentrations in the mesolimbic system of freely moving rats.

The effect of various drugs on the extracellular concentration of dopamine in two terminal dopaminergic areas, the nucleus accumbens septi (a limbic area) and the dorsal caudate nucleus (a subcortical motor area), was studied in freely moving rats by using brain dialysis. Drugs abused by humans (e.g., opiates, ethanol, nicotine, amphetamine, and cocaine) increased extracellular dopamine concentrations in both areas, but especially in the accumbens, and elicited hypermotility at low doses. On the other hand, drugs with aversive properties (e.g., agonists of kappa opioid receptors, U-50,488, tifluadom, and bremazocine) reduced dopamine release in the accumbens and in the caudate and elicited hypomotility. Haloperidol, a neuroleptic drug, increased extracellular dopamine concentrations, but this effect was not preferential for the accumbens and was associated with hypomotility and sedation. Drugs not abused by humans [e.g., imipramine (an antidepressant), atropine (an antimuscarinic drug), and diphenhydramine (an antihistamine)] failed to modify synaptic dopamine concentrations. These results provide biochemical evidence for the hypothesis that stimulation of dopamine transmission in the limbic system might be a fundamental property of drugs that are abused.