nils-herrmann/clean_scirepeval huggingface dataset:
Revisiting The American Voter on Twitter

The American Voter - a seminal work in political science - uncovered the multifaceted nature of voting behavior which has been corroborated in electoral research for decades since. In this paper, we leverage The American Voter as an analysis framework in the realm of computational political science, employing the factors of party, personality, and policy to structure the analysis of public discourse on online social media during the 2016 U.S. presidential primaries. Our analysis of 50 million tweets reveals the continuing importance of these three factors; our understanding is also enriched by the application of sentiment analysis techniques. The overwhelmingly negative sentiment of conversations surrounding 10 major presidential candidates reveals more "crosstalk" from Democratic leaning users towards Republican candidates, and less vice-versa. We uncover the lack of moderation as the most discussed personality dimension during this campaign season, as the political field becomes more extreme - Clinton and Rubio are perceived as moderate, while Trump, Sanders, and Cruz are not. While the most discussed issues are foreign policy and immigration, Republicans tweet more about abortion than Democrats who tweet more about gay rights than Republicans. Finally, we illustrate the importance of multifaceted political discourse analysis by applying regression to quantify the impact of party, personality, and policy on national polls.
Fruit and Vegetable Identification Using Machine Learning

This report describes an approach of creating a system identifying fruit and vegetables in the retail market using images captured with a video camera attached to the system. The system helps the customers to label desired fruits and vegetables with a price according to its weight. The purpose of the system is to minimize the number of human computer interactions, speed up the identification process and improve the usability of the graphical user interface compared to existing systems. To accomplish creating a system improving these properties, an idea of implementing machine learning to identify the products aroused. Instead of assigning the responsibility to the user, who usually identify the products manually, the responsibility is given to a computer. To classify an object, different convolutional neural networks have been tested and retrained. The networks have been retrained on data sets collected from ImageNet. To improve the accuracy, the networks have also been retrained on images where the background environment is similar to the environment the networks are supposed to perform in. The networks tested in this report are MobileNet and Inception. The networks have different propagation time and varies in accuracy. MobileNet performs the classification about seven times faster than Inception, but Inception gives more accurate results. To improve the systems further, usability testing has been performed on the graphical user interface of existing system and resulted system. To test the usability, a heuristic evaluation has been performed in combination of a second test produced by the authors. The tests concluded that the resulted system was more user friendly compared to existing systems. The hardware of the system constitutes of a Raspberry Pi, camera, display, load cell and a case. The software includes Python-code to label an image, a graphical user interface to interact with the user and a server created with Node.js. The graphical user interface has been programmed with JavaScript supplemented with the React library. To conclude, implementing convolutional neural networks to classify images and developing a new user interface resulted in a faster identification process together with fewer usability flaws.
An official American Thoracic Society clinical policy statement: palliative care for patients with respiratory diseases and critical illnesses.

Goals, Timing, and Settings for Palliative Care Decision-making Process Advance Directives Care Planning and Delivery Hospice Care Alternative End-of-Life Decisions Symptom Management Dyspnea Management Pain Management Management of Psychological and Spiritual Distress and Suffering Withdrawal of Mechanical Ventilation Process of Decision Making Process of Withdrawing Mechanical Ventilation Bereavement Care Barriers to Palliative Care Program Development, Education, Training, and Research in Palliative Care
Analysis of Massive MIMO-Enabled Downlink Wireless Backhauling for Full-Duplex Small Cells

Recent advancements in self-interference (SI) cancellation capability of low-power wireless devices motivate in-band full-duplex (FD) wireless backhauling in small cell networks (SCNs). In-band FD wireless backhauling concurrently allows the use of the same frequency spectrum for the backhaul as well as access links of the small cells. In this paper, using tools from stochastic geometry, we develop a framework to model the downlink rate coverage probability of a user in a given SCN with massive multiple-input-multiple-output (MIMO)-enabled wireless backhauls. The considered SCN is composed of a mixture of small cells that are configured in either in-band or out-of-band backhaul modes with a certain probability. The performance of the user in the considered hierarchical network is limited by several sources of interference, such as the backhaul interference, small cell base station (SBS)-to-SBS interference, and the SI. Moreover, due to the channel hardening effect in massive MIMO, the backhaul links only experience long term channel effects, whereas the access links experience both the long term and the short term channel effects. Consequently, the developed framework is flexible to characterize different sources of interference while capturing the heterogeneity of the access and backhaul channels. In specific scenarios, the framework enables deriving closed-form coverage probability expressions. Under perfect backhaul coverage, the simplified expressions are utilized to optimize the proportion of in-band and out-of-band small cells in the SCN in the closed form. Finally, a few remedial solutions are proposed that can potentially mitigate the backhaul interference and in turn improve the performance of in-band FD wireless backhauling. Numerical results investigate the scenarios in which in-band wireless backhauling is useful and demonstrate that maintaining a correct proportion of in-band and out-of-band FD small cells is crucial in wireless backhauled SCNs.
3D Printing: Developing Countries Perspectives

For the past decade, 3D printing (3DP) has become popular due to availability of low-cost 3D printers such as RepRap and Fab@Home; and better software, which offers a broad range of manufacturing platform that enables users to create customizable products. 3DP offers everybody with the power to convert a digital design into a three dimensional physical object. While the application of 3DP in developing countries is still at an early stage, the technology application promises vast solutions to existing problems. This paper presents a critical review of the current state of art of 3DP with a particular focus on developing countries. Moreover, it discusses the challenges, opportunities and future insights of 3DP in developing countries. This paper will serve as a basis for discussion and further research on this area.
Building Generalizable Agents with a Realistic and Rich 3D Environment

Teaching an agent to navigate in an unseen 3D environment is a challenging task, even in the event of simulated environments. To generalize to unseen environments, an agent needs to be robust to low-level variations (e.g. color, texture, object changes), and also high-level variations (e.g. layout changes of the environment). To improve overall generalization, all types of variations in the environment have to be taken under consideration via different level of data augmentation steps. To this end, we propose House3D, a rich, extensible and efficient environment that contains 45,622 human-designed 3D scenes of visually realistic houses, ranging from single-room studios to multi-storied houses, equipped with a diverse set of fully labeled 3D objects, textures and scene layouts, based on the SUNCG dataset (Song et al., 2017). The diversity in House3D opens the door towards scene-level augmentation, while the label-rich nature of House3D enables us to inject pixel& task-level augmentations such as domain randomization Tobin et al. (2017) and multi-task training. Using a subset of houses in House3D, we show that reinforcement learning agents trained with an enhancement of different levels of augmentations perform much better in unseen environments than our baselines with raw RGB input by over 8% in terms of navigation success rate. House3D is publicly available at http://github.com/facebookresearch/House3D.
Survey: Finite-state technology in natural language processing

In this survey, we will discuss current uses of finite-state information in several statistical natural language processing tasks. To this end, we will review standard approaches in tokenization, part-of-speech tagging, and parsing, and illustrate the utility of finite-state information and technology in these areas. The particular problems were chosen to allow a natural progression from simple prediction to structured prediction. We aim for a sufficiently formal presentation suitable for readers with a background in automata theory that allows to appreciate the contribution of finite-state approaches, but we will not discuss practical issues outside the core ideas. We provide instructive examples and pointers into the relevant literature for all constructions. We close with an outlook on finite-state technology in statistical machine translation.
Association rules mining analysis of app usage based on mobile traffic flow data

With the rapid development of mobile Internet, more and more Apps emerge in people's daily life. It is important to analyze the relations among Apps, which is helpful for network management and control. In this paper, we utilize network footprint data which consists of DPI data from ISPs and Crawler data from Web for App usage analysis. Focusing on the most popular Apps in China, we propose a distributed NFP data collection and processing framework. We do association rules mining on NFP data by using Apriori and MS-Apriori algorithm. Experimental results validate our proposed method and present some interesting association rules of Apps.
Burnout in the Mental Health Workforce: A Review

There are enormous concerns regarding the recruitment, retention, training, and performance of the behavioral health workforce. Paramount among these concerns is turnover, which causes disruption in continuity of care, diminishes access to care while a position remains vacant, and poses financial hardship on the provider organization through costs related to recruitment, orientation, and training of a new hire. There is frequent mention of burnout within the literature and among behavioral health managers as a potential cause of turnover. However, there is no recent or comprehensive review of burnout that examines the evidence surrounding its validity, utility, and potential relationship to turnover. The purpose of this paper is to provide such a review by examining the construct of burnout, methodological and measurement issues, its prevalence in the mental health workforce, correlates of burnout, and interventions to decrease it. The implications for provider organizations and recommendations for future research are identified.
Automatic drift calibration for EOG-based gaze input interface

A drift calibration technique for DC-coupled EOG (electrooculogram) systems is proposed. It assumes a non-linear relationship between EOG and eye angle and estimates the absolute eye angle by the EOG differences during saccade. Drift is calibrated every saccade without user's explicit action, so it is especially suitable for long-term gaze input interfaces. An experiment confirms that it can estimate horizontal absolute eye angle with an error of about 5° in addition to accurate eye movement.
Destination bonding : Hybrid cognition using Instagram

2015 Received in revised format November 28, 2015 Accepted December 1, 2015 Available online December 1, 2015 Empirical research has identified the phenomenon of destination bonding as a result of summated physical and emotional values associated with the destination. Physical values, namely natural landscape & other physical settings and emotional values, namely the enculturation processes, have a significant role to play in portraying visitors’ cognitive framework for destination preference. The physical values seemed to be the stimulator for bonding that embodies action or behavior tendencies in imagery. The emotional values were the conditions that lead to affective bonding and are reflected in attitudes for a place which were evident in text narratives. Social networking on virtual platforms offers the scope for hybrid cognitive expression using imagery and text to the visitors. Instagram has emerged as an application-window to capture these hybrid cognitions of visitors. This study focuses on assessing the relationship between hybrid cognition of visitors expressed via Instagram and their bond with the destination. Further to this, the study attempts to examine the impact of hybrid cognition of visitors on the behavioral pattern of prospective visitors to the destination. The study revealed that sharing of visual imageries and related text by the visitors is an expression of the physico-emotional bonding with the destination. It was further established that hybrid cognition strongly asserts destination bonding and has been also found to have moderating impact on the link between destination bonding and electronic-word-of-mouth.
Dynamic Weighted Majority for Incremental Learning of Imbalanced Data Streams with Concept Drift

Concept drifts occurring in data streams will jeopardize the accuracy and stability of the online learning process. If the data stream is imbalanced, it will be even more challenging to detect and cure the concept drift. In the literature, these two problems have been intensively addressed separately, but have yet to be well studied when they occur together. In this paper, we propose a chunk-based incremental learning method called Dynamic Weighted Majority for Imbalance Learning (DWMIL) to deal with the data streams with concept drift and class imbalance problem. DWMIL utilizes an ensemble framework by dynamically weighting the base classifiers according to their performance on the current data chunk. Compared with the existing methods, its merits are four-fold: (1) it can keep stable for non-drifted streams and quickly adapt to the new concept; (2) it is totally incremental, i.e. no previous data needs to be stored; (3) it keeps a limited number of classifiers to ensure high efficiency; and (4) it is simple and needs only one thresholding parameter. Experiments on both synthetic and real data sets with concept drift show that DWMIL performs better than the state-of-the-art competitors, with less computational cost.
Narcissism and Romantic Attraction

A model of narcissism and romantic attraction predicts that narcissists will be attracted to admiring individuals and highly positive individuals and relatively less attracted to individuals who offer the potential for emotional intimacy. Five studies supported this model. Narcissists, compared with nonnarcissists, preferred more self-oriented (i.e., highly positive) and less other-oriented (i.e., caring) qualities in an ideal romantic partner (Study 1). Narcissists were also relatively more attracted to admiring and highly positive hypothetical targets and less attracted to caring targets (Studies 2 and 3). Indeed, narcissists displayed a preference for highly positive-noncaring targets compared with caring but not highly positive targets (Study 4). Finally, mediational analyses demonstrated that narcissists' romantic attraction is, in part, the result of a strategy for enhancing self-esteem (Study 5).
Multi-level mapping: Real-time dense monocular SLAM

We present a method for Simultaneous Localization and Mapping (SLAM) using a monocular camera that is capable of reconstructing dense 3D geometry online without the aid of a graphics processing unit (GPU). Our key contribution is a multi-resolution depth estimation and spatial smoothing process that exploits the correlation between low-texture image regions and simple planar structure to adaptively scale the complexity of the generated keyframe depthmaps to the texture of the input imagery. High-texture image regions are represented at higher resolutions to capture fine detail, while low-texture regions are represented at coarser resolutions for smooth surfaces. The computational savings enabled by this approach allow for significantly increased reconstruction density and quality when compared to the state-of-the-art. The increased depthmap density also improves tracking performance as more constraints can contribute to the pose estimation. A video of experimental results is available at http://groups.csail.mit.edu/rrg/multi_level_mapping.
Detecting Targeted Smartphone Malware with Behavior-Triggering Stochastic Models

Malware for current smartphone platforms is becoming increasingly sophisticated. The presence of advanced networking and sensing functions in the device is giving rise to a new generation of targeted malware characterized by a more situational awareness, in which decisions are made on the basis of factors such as the device location, the user profile, or the presence of other apps. This complicates behavioral detection, as the analyst must reproduce very specific activation conditions in order to trigger malicious payloads. In this paper, we propose a system that addresses this problem by relying on stochastic models of usage and context events derived from real user traces. By incorporating the behavioral particularities of a given user, our scheme provides a solution for detecting malware targeting such a specific user. Our results show that the properties of these models follow a power-law distribution: a fact that facilitates an efficient generation of automatic testing patterns tailored for individual users, when done in conjunction with a cloud infrastructure supporting device cloning and parallel testing. We report empirical results with various representative case studies, demonstrating the effectiveness of this approach to detect complex activation patterns.
Facial Expression Recognition Using Facial Landmarks and Random Forest Classifier

Human emotions are the universally common mode of interaction. Automated human facial expression identification has its own advantages. In this paper, the author has proposed and developed a methodology to identify facial emotions using facial landmarks and random forest classifier. Firstly, faces are identified in each image using a histogram of oriented gradients with a linear classifier, image pyramid, and sliding window detection scheme. Then facial landmarks are identified using a model trained with the iBUG 300-W dataset. A feature vector is calculated using a proposed method which uses identified facial landmarks and it is normalized using a proposed method in order to remove facial size variations. The same feature vector is calculated for the neutral pose and vector difference is used to identify emotions using random forest classifier. Famous Extended Cohn-Kanade database has been used to train random forest and to test the accuracy of the system.
Peginterferon alfa-2a plus ribavirin for chronic hepatitis C virus infection.

Treatment with peginterferon alfa-2a alone produces significantly higher sustained virologic responses than treatment with interferon alfa-2a alone in patients with chronic hepatitis C virus (HCV) infection. We compared the efficacy and safety of peginterferon alfa-2a plus ribavirin, interferon alfa-2b plus ribavirin, and peginterferon alfa-2a alone in the initial treatment of chronic hepatitis C.



A total of 1121 patients were randomly assigned to treatment and received at least one dose of study medication, consisting of 180 microg of peginterferon alfa-2a once weekly plus daily ribavirin (1000 or 1200 mg, depending on body weight), weekly peginterferon alfa-2a plus daily placebo, or 3 million units of interferon alfa-2b thrice weekly plus daily ribavirin for 48 weeks.



A significantly higher proportion of patients who received peginterferon alfa-2a plus ribavirin had a sustained virologic response (defined as the absence of detectable HCV RNA 24 weeks after cessation of therapy) than of patients who received interferon alfa-2b plus ribavirin (56 percent vs. 44 percent, P<0.001) or peginterferon alfa-2a alone (56 percent vs. 29 percent, P<0.001). The proportions of patients with HCV genotype 1 who had sustained virologic responses were 46 percent, 36 percent, and 21 percent, respectively, for the three regimens. Among patients with HCV genotype 1 and high base-line levels of HCV RNA, the proportions of those with sustained virologic responses were 41 percent, 33 percent, and 13 percent, respectively. The overall safety profiles of the three treatment regimens were similar; the incidence of influenza-like symptoms and depression was lower in the groups receiving peginterferon alfa-2a than in the group receiving interferon alfa-2b plus ribavirin.



In patients with chronic hepatitis C, once-weekly peginterferon alfa-2a plus ribavirin was tolerated as well as interferon alfa-2b plus ribavirin and produced significant improvements in the rate of sustained virologic response, as compared with interferon alfa-2b plus ribavirin or peginterferon alfa-2a alone.
Fast People Counting Using Head Detection from Skeleton Graph

In this paper, we present a new method for counting people.This method is based on the head detection after asegmentation of the human body by skeleton graph process.The skeleton silhouette is computed and decomposed into aset of segments corresponding to the head , torso and limbs.This structure captures the minimal information about theskeleton shape. No assumption is made about the viewpoint,this is done after the head pose process. Several resultspresent the efficiency of the labelling process , particularlyits structural properties for the detection of heads within acrowd. A proposed method has been tested with an experimentof counting the number of pedestrians passing in aspecific area.
Plead or Pitch ? The Role of Language in Kickstarter Project Success

We present an analysis of over 26000 projects from Kickstarter, a popular crowdfunding platform. Specifically, we focus on the language used in project pitches, and how it impacts project success/failure. We train a series of discriminative models for binary success/failure prediction of projects with increasing complexity of linguistic features, and show that successful project pitches are, on average, more emotive, thoughtful and colloquial. In addition, we also present an analysis of pledge rewards in Kickstarter, and how these differ across categories and for successful versus unsuccessful projects.