Error analysis of pure rotation-based self-calibration
Self-calibration using pure rotation is a well-known technique and has been shown to be a reliable means for recovering intrinsic camera parameters. However, in practice, it is virtually impossible to ensure that the camera motion for this type of self-calibration is a pure rotation. In this paper, we present an error analysis of recovered intrinsic camera parameters due to the presence of translation. We derived closed-form error expressions for a single pair of images with nondegenerate motion; for multiple rotations for which there are no closed-form solutions, analysis was done through repeated experiments. Among others, we show that translation-independent solutions do exist under certain practical conditions. Our analysis can be used to help choose the least error-prone approach (if multiple approaches exist) for a given set of conditions.

title: Learning-Based Tracking of Complex Non-Rigid Motion
abstract: This paper describes a novel method for tracking complex non-rigid motions by learning the intrinsic object structure.The approach builds on and extends the studies on non-linear dimensionality reduction for object representation,object dynamics modeling and particle filter style tracking.First,the dimensionality reduction and density estimation algorithm is derived for unsupervised learning of object intrinsic representation,and the obtained non-rigid part of object state reduces even to 2-3 dimensions.Secondly the dynamical model is derived and trained based on this intrinsic representation.Thirdly the learned intrinsic object structure is integrated into a particle filter style tracker.It is shown that this intrinsic object representation has some interesting properties and based on which the newly derived dynamical model makes particle filter style tracker more robust and reliable.Extensive experiments are done on the tracking of challenging non-rigid motions such as fish twisting with selfocclusion,large inter-frame lip motion and facial expressions with global head rotation.Quantitative results are given to make comparisons between the newly proposed tracker and the existing tracker.The proposed method also has the potential to solve other type of tracking problems.

title: 3D model based expression tracking in intrinsic expression space
abstract: A method of learning the intrinsic facial expression space for expression tracking is proposed. First, a partial 3D face model is constructed from a trinocular image and the expression space is parameterized using MPEG4 FAP. Then an algorithm of learning the intrinsic expression space from the parameterized FAP space is derived. The resulted intrinsic expression space reduces even to 5 dimensions. We will show that the obtained expression space is superior to the space obtained by PCA. Then the dynamical model is derived and trained on this intrinsic expression space. Finally, the learned tracker is developed in a particle-filter-style tracking framework. Experiments on both synthetic and real videos show that the learned tracker performs stably over a long sequence and the results are encouraging.

title: VISATRAM: a real-time vision system for automatic traffic monitoring
abstract: This paper presents a novel approach to automatic traffic monitoring using 2D spatio-temporal images. A TV camera is mounted above a highway to monitor the traffic through two slice windows, and a panoramic view image and an epipolar plane image are formed for each lane. Our real-time vision system for automatic traffic monitoring, VISATRAM, is an inexpensive system with a PC486 and a frame grabber. The system cannot only count vehicles and estimate their speeds but also classify them using 3D measurements. The system has been tested with real road images under various light conditions, including shadows in daytime and lights at night.

title: Efficient Fourier-Based Approach for Detecting Orientations and Occlusions in Epipolar Plane Images for 3D Scene Modeling
abstract: This paper presents a Fourier-based approach for automatically constructing a 3D panoramic model of a natural scene from a video sequence. The video sequences could be captured by an unstabilized camera mounted on a moving platform on a common road surface. As the input of the algorithms, “seamles” panoramic view images (PVIs) and epipolar plane images (EPIs) are generated after image stabilization if the camera is unstabilized. A novel panoramic EPI analysis method is proposed that combines the advantages of both PVIs and EPIs efficiently in three important steps: locus orientation detection in the Fourier frequency domain, motion boundary localization in the spatio-temporal domain, and occlusion/resolution recovery only at motion boundaries. The Fourier energy-based approaches in literature were usually for low-level local motion analysis and are therefore not accurate for 3D reconstruction and are also computationally expensive. Our panoramic EPI analysis approach is both accurate and efficient for 3D reconstruction. Examples of layered panoramic representations for large-scale 3D scenes from real world video sequences are given.

title: Three-dimensional animated face modeling from stereo video
abstract: 3D modeling of human face has been an active research topic in computer vision and computer graphics communities. In this paper we develop a face-modeling system from calibrated stereo video input. The stereo configuration is chosen according to the characteristics of the face structure. For data capturing the subject sits in front of the calibrated stereo video cameras and rotates his/her head from front view to side view. Then we can create his/her 3D face model with realistic texture mapped, which is ready for MPEG-4 compatible facial animation, by adapting a generic wireframe model to the input. In deciding 3D face geometry we utilize two kinds of 2D information. One is the correspondence between stereo pair; the other is self-occluded contour. After some 3D points in the specific face are obtained from both image clues in different frames, RBF (Radius Basis Function) data interpolation is performed to decide its shape. Afterwards texture image is generated from the face geometry and video. Experiments show that satisfactory results can be reached with our system.

title: An Efficient Algorithm for Determining 3-D Bi-plane Imaging Geometry
abstract: Biplane projection imaging is one of the primary methods for imaging and visualizing the cardiovascular systems in medicine. A key problem in such a technique is to determine the imaging geometry (i.e., the rotation and translation) of two projections so that the 3-D structure can be accurately reconstructed. Based on interesting observations and efficient geometric techniques, we present in this paper a new algorithmic solution for this problem. Comparing with existing optimization-based approaches, our technique yields better accuracy, has bounded execution time, and thus is more suitable for on-line applications. Our technique can easily deal with outliers for further improving the accuracy.

title: Quality meshing of implicit solvation models of biomolecular structures
abstract: This paper describes a comprehensive approach to construct quality meshes for implicit solvation models of biomolecular structures starting from atomic resolution data in the Protein Data Bank (PDB). First, a smooth volumetric electron density map is constructed from atomic data using weighted Gaussian isotropic kernel functions and a two-level clustering technique. This enables the selection of a smooth implicit solvation surface approximation to the Lee-Richards molecular surface. Next, a modified dual contouring method is used to extract triangular meshes for the surface, and tetrahedral meshes for the volume inside or outside the molecule within a bounding sphere/box of influence. Finally, geometric flow techniques are used to improve the surface and volume mesh quality. Several examples are presented, including generated meshes for biomolecules that have been successfully used in finite element simulations involving solvation energetics and binding rate constants.

title: Discrete Laplace-Beltrami operators and their convergence
abstract: The convergence property of the discrete Laplace-Beltrami operators is the foundation of convergence analysis of the numerical simulation process of some geometric partial differential equations which involve the operator. In this paper we propose several simple discretization schemes of Laplace-Beltrami operators over triangulated surfaces. Convergence results for these discrete Laplace-Beltrami operators are established under various conditions. Numerical results that support the theoretical analysis are given. Application examples of the proposed discrete Laplace-Beltrami operators in surface processing and modelling are also presented.

title: Acyclic domination on bipartite permutation graphs
abstract: For a graph G = (V, E), a subset S ⊆ V is called an acyclic dominating set of G if every vertex in V - S is adjacent to at least one vertex in S and the subgraph induced by S contains no cycles. In this paper, we present a linear time algorithm for transforming a minimum dominating set in a bipartite permutation graph into a minimum acyclic dominating set. Chao et al. gave a linear time algorithm to find a minimum dominating set of a permutation graph. Thus, we show that the acyclic domination problem is linear time solvable for bipartite permutation graphs.

title: Convergence analysis of a discretization scheme for Gaussian curvature over triangular surfaces
abstract: In this paper, we study the convergence property of a well known discretized scheme for approximating Gaussian curvature, derived from Gauss-Bonnet theorem, over triangulated surface. Suppose the triangulation is obtained from a sampling of a smooth parametric surface, we show theoretically that the approximation has quadratic convergence rate if the surface sampling satisfies the so-called parallelogram criterion. Numerical results which justify the theoretical analysis are also presented.