Concurrent Discretization of Multiple Attributes
Better decision trees can be learnt by merging continuous values into intervals. Merging of values, however, could introduce inconsistencies to the data, or information loss. When it is desired to maintain a certain consistency, interval mergings in one attribute could disable those in another attribute. This interaction raises the issue of determining the order of mergings. We consider a globally greedy heuristic that selects the “best” merging from all continuous attributes at each step. We present an implementation of the heuristic in which the best merging is determined in a time independent of the number of possible mergings. Experiments show that intervals produced by the heuristic lead to improved decision trees.

title: Dealing with different distributions in learning from
abstract: In the problem of learning with positive and unlabeled examples, existing research all assumes that positive examples P and the hidden positive examples in the unlabeled set U are generated from the same distribution. This assumption may be violated in practice. In such cases, existing methods perform poorly. This paper proposes a novel technique A-EM to deal with the problem. Experimental results with product page classification demonstrate the effectiveness of the proposed technique.

title: Entity discovery and assignment for opinion mining applications
abstract: Opinion mining became an important topic of study in recent years due to its wide range of applications. There are also many companies offering opinion mining services. One problem that has not been studied so far is the assignment of entities that have been talked about in each sentence. Let us use forum discussions about products as an example to make the problem concrete. In a typical discussion post, the author may give opinions on multiple products and also compare them. The issue is how to detect what products have been talked about in each sentence. If the sentence contains the product names, they need to be identified. We call this problem entity discovery. If the product names are not explicitly mentioned in the sentence but are implied due to the use of pronouns and language conventions, we need to infer the products. We call this problem entity assignment. These problems are important because without knowing what products each sentence talks about the opinion mined from the sentence is of little use. In this paper, we study these problems and propose two effective methods to solve the problems. Entity discovery is based on pattern discovery and entity assignment is based on mining of comparative sentences. Experimental results using a large number of forum posts demonstrate the effectiveness of the technique. Our system has also been successfully tested in a commercial setting.

title: Opinion Mining
abstract: Описанл процедуру формування інтегрального показника об’єкта згідно з відгуками користувачів під час застосування методів оцінювання опінії текстової інформації у web-документах. Запропоновано використання лінгвістичних змінних та застосування вагових коефіцієнтів для достовірнішого результату оцінювання емоційного забарвлення текстової інформації. Ключові слова: опінія, емоційне забарвлення, об’єкт, інтегральний показник, лінгвістична змінна, ваговий коефіцієнт.

title: Finding Actionable Knowledge via Automated Comparison
abstract: The problem of finding interesting and actionable patterns is a major challenge in data mining. It has been studied by many data mining researchers. The issue is that data mining algorithms often generate too many patterns, which make it very hard for the user to find those truly useful ones. Over the years many techniques have been proposed. However, few have made it to real-life applications. At the end of 2005, we built a data mining system for Motorola (called Opportunity Map) to enable the user to explore the space of a large number of rules in order to find actionable knowledge. The approach is based on the concept of rule cubes and operations on rule cubes. A rule cube is similar to a data cube, but stores rules. Since its deployment, some issues have also been identified during the regular use of the system in Motorola. One of the key issues is that although the operations on rule cubes are flexible, each operation is primitive and has to be initiated by the user. Finding a piece of actionable knowledge typically involves many operations and intense visual inspections, which are labor-intensive and time-consuming. From interactions with our users, we identified a generic problem that is crucial for finding actionable knowledge. The problem involves extensive comparison of sub-populations and identification of the cause of their differences. This paper first defines the problem and then proposes an effective method to solve the problem automatically. To the best of our knowledge, there is no reported study of this problem. The new method has been added to the Opportunity Map system and is now in daily use in Motorola.

title: Speed-up iterative frequent itemset mining with constraint changes
abstract: Mining of frequent itemsets is a fundamental data mining task. Past research has proposed many efficient algorithms for this purpose. Recent work also highlighted the importance of using constraints to focus the mining process to mine only those relevant itemsets. In practice, data mining is often an interactive and iterative process. The user typically changes constraints and runs the mining algorithm many times before being satisfied with the final results. This interactive process is very time consuming. Existing mining algorithms are unable to take advantage of this iterative process to use previous mining results to speed up the current mining process. This results in an enormous waste of time and computation. In this paper, we propose an efficient technique to utilize previous mining results to improve the efficiency of current mining when constraints are changed. We first introduce the concept of tree boundary to summarize useful information available from previous mining. We then show that the tree boundary provides an effective and efficient framework for the new mining. The proposed technique has been implemented in the context of two existing frequent itemset mining algorithms, FP-tree and tree projection. Experiment results on both synthetic and real-life datasets show that the proposed approach achieves a dramatic saving of computation.

title: A Scalable Peer-to-Peer Overlay for Applications with Time Constraints
abstract: With the development of Internet, p2p is increasingly receiving attention in research. Recently, a class of p2p applications with time constraints appear. These applications require a short time to locate the resource and(or) a low transit delay between the resource user and the resource holder, such as Skype, MSN. In this paper we propose a scalable p2p overlay for applications with time constraints. Our system provides supports for just two operations for uplayered p2p applications: (1) Given a resource key and the node's IP who holds the resource, it registers the resource information to the associated node in at most two overlay hops; and (2) Given a resource key and a time constraint(0 for no constraint), it returns if possible a path(one or two overlay hops) to the resource holder, and the transit delay of the path is lower than the time constraint. Results from theoretical analysis and simulations show that our system is viable and scalable.

title: A Population-Based Incremental Learning Algorithm with Elitist Strategy
abstract: The population-based incremental learning (PBIL) is a novel evolutionary algorithm combined the mechanisms of the Genetic Algorithm with competitive learning. In this paper, the influence of the number of selected best solutions on the convergence speed of the PBIL is studied by experiment. Based on experimental results, a PBIL algorithm with elitist strategy, named Double Learning PBIL (DLPBIL), is proposed. The new algorithm learns both the selected best solutions in current population and the optimal solution found so far in the algorithm at same time. Experimental results show that the DLPBIL out-performs the standard PBIL. Both the convergence speed and the solution quality are improved.

title: Theoretical study on the reaction of SiH(CH3)3 with SiH3 radical
abstract: The multiple-channel reactions SiH(3) + SiH(CH(3))(3) --> products are investigated by direct dynamics method. The minimum energy path (MEP) is calculated at the MP2/6-31+G(d,p) level, and energetic information is further refined by the MC-QCISD (single-point) method. The rate constants for individual reaction channels are calculated by the improved canonical variational transition state theory with small-curvature tunneling correction over the temperature range of 200-2400 K. The theoretical three-parameter expression k(T) = 2.44 x 10(-23)T(3.94) exp(-4309.55/T) cm(3)/(molecule s) is given. Our calculations indicate that hydrogen abstraction channel R1 from SiH group is the major channel because of the smaller barrier height among five channels considered.

title: A Learning Process Using SVMs for Multi-agents Decision Classification
abstract: In order to resolve decision classification problem in multiple agents system, this paper first introduces the architecture of multiple agents system. It then proposes a support vector machines based assessment approach, which has the ability to learn the rules form previous assessment results from domain experts. Finally, the experiment are conducted on the artificially dataset to illustrate how the proposed works, and the results show the proposed method has effective learning ability for decision classification problems.

title: Hybrid Algorithm Combining Ant Colony Algorithm with Genetic Algorithm for Continuous Domain
abstract: Ant colony algorithm is a kind of new heuristic biological modeling method which has the ability of parallel processing and global searching. By use of the properties of ant colony algorithm and genetic algorithm, the hybrid algorithm which adopts genetic algorithm to distribute the original pheromone is proposed to solve the continuous optimization problem. Several solutions are obtained using the ant colony algorithm through pheromone accumulation and renewal. Finally, by using crossover and mutation operation of genetic algorithm, some effective solutions are obtained. The results of experiments show better performances of the new algorithm based on six continuous test functions compared with the methods available in literature.