Experience in the Automatic Parallelization of Four Perfect-Benchmark Programs
This paper discusses the techniques used to hand-parallelize, for the Alliant FX/80, four Fortran programs from the Perfect-Benchmark suite. The paper also includes the execution times of the programs before and after the transformations. The four programs considered here were not effectively parallelized by the automatic translators available to the authors. However, most of the techniques used for hand parallelization, and perhaps all of them, have wide applicability and can be incorporated into existing translators.

title: Improving Data Locality by Array Contraction
abstract: Array contraction is a program transformation which reduces array size while preserving the correct output. In this paper, we present an aggressive array-contraction technique and study its impact on memory system performance. This technique, called controlled SFC, combines loop shifting and controlled loop fusion to maximize opportunities for array contraction within a given loop nesting. A controlled fusion scheme is used to prevent overfusing loops and to avoid excessive pressure on the cache and the registers. Reducing the array size increases data reuse because of the increased average number of memory operations on the same memory addresses. Furthermore, if the data size of a loop nest fits in the cache after array contraction, then repeated references to the same variable in the loop nest generate cache hits, assuming set conflicts are eliminated successfully.

title: A theoretical foundation for program transformations to reduce cache thrashing due to true data sharing
abstract: Cache thrashing due to true data sharing can degrade the performance of parallel programs significantly. Our previous work showed that parallel task alignment via program transformations can be quite effective for the reduction of such cache thrashing. In this paper, we present a theoretical foundation for such program transformations. Based on linear algebra and the theory of numbers, our work analyzes the data dependences among the tasks created by a fork-join parallel program and determines at compile time how these tasks should be assigned to processors in order to reduce cache thrashing due to true data sharing. Our analysis and program transformations can be easily performed by compilers for parallel computers.

title: Compiler algorithms for event variable synchronization
abstract: Event variable synchronization is a well known mecha nism for enforcing data dependences in a program that runs in parallel on a shared memory multiprocessor This paper presents compiler algorithms to automati cally generate event variable synchronization code Pre viously published algorithms dealt with single parallel loops in which dependence distances are constant and known by the compiler However loops in real appli cation programs are often arbitrarily nested Moreover compilers are often unable to determine dependence dis tances In contrast our algorithms generate synchro nization code based directly on array subscripts and do not require constant distances in data dependences The algorithms are designed for arbitrarily nested loops in cluding triangular or trapezoidal loops

title: New tiling techniques to improve cache temporal locality
abstract: Tiling is a well-known loop transformation to improve temporal locality of nested loops. Current compiler algorithms for tiling are limited to loops which are perfectly nested or can be transformed, in trivial ways, into a perfect nest. This paper presents a number of program transformations to enable tiling for a class of nontrivial imperfectly-nested loops such that cache locality is improved. We define a program model for such loops and develop compiler algorithms for their tiling. We propose to adopt odd-even variable duplication to break anti- and output dependences without unduly increasing the working-set size, and to adopt speculative execution to enable tiling of loops which may terminate prematurely due to, e.g. convergence tests in iterative algorithms. We have implemented these techniques in a research compiler, Panorama. Initial experiments with several benchmark programs are performed on SGI workstations based on MIPS R5K and R10K processors. Overall, the transformed programs run faster by 9% to 164%.

title: The Cedar System And An Initial Performance Study
abstract: In this paper, we give an overview of the Cedar mutliprocessor and present recent performance results. These include the performance of some computational kernels and the Perfect Benchmarks@ . We also present a methodology f o r judging parallel system performance and apply this methodology to Cedar, Cray YMP-8, and Thinking Machines CM-5.

title: Adaptive rate control for H.264
abstract: This paper presents a rate control scheme for H.264 by introducing the concept of basic unit and a linear prediction model. The basic unit can be a macroblock (MB), a slice, or a frame. It can be used to obtain a trade-off between the overall coding efficiency and the bits fluctuation. The linear model is used to solve the chicken and egg dilemma existing in the rate control of H.264. Both constant bit rate (CBR) and variable bit rate (VBR) cases are studied. Our scheme has been adopted by H.264.

title: Complexity analysis and speedup techniques for optimal buffer insertion with minimum cost
abstract: As gate delays decrease faster than wire delays for each technology generation, buffer insertion becomes a popular method to reduce the interconnect delay. Several modern buffer insertion algorithms (e.g., [7, 6, 15]) are based on van Ginneken's dynamic programming paradigm [14]. However, van Ginneken's original algorithm does not control buffering resources and tends to over-buffering, thereby wasting area and power. It has been a major open problem whether it is possible to optimize slack and at the same time minimize the buffer usage.This paper settles this open problem by showing that for arbitrary integer cost functions, the problem is NP-complete. We also extend the pre-buffer slack technique [12] to minimize the buffer cost. This technique can significantly reduce the running time and memory in buffer cost minimization problem. The experimental results show that our algorithm can speed up the running time up to 17 times and reduces the memory to 1/30 of traditional best know algorithm. Finally, we show how to efficiently deal with multiway merge in buffer insertion.

title: C-Miner: Mining Block Correlations in Storage Systems
abstract: Block correlations are common semantic patterns in storage systems. These correlations can be exploited for improving the effectiveness of storage caching, prefetching, data layout and disk scheduling. Unfortunately, information about block correlations is not available at the storage system level. Previous approaches for discovering file correlations in file systems do not scale well enough to be used for discovering block correlations in storage systems. 
 
In this paper, we propose C-Miner, an algorithm which uses a data mining technique called frequent sequence mining to discover block correlations in storage systems. C-Miner runs reasonably fast with feasible space requirement, indicating that it is a practical tool for dynamically inferring correlations in a storage system. Moreover, we have also evaluated the benefits of block correlation-directed prefetching and data layout through experiments. Our results using real system workloads show that correlation-directed prefetching and data layout can reduce average I/O response time by 12-25% compared to the base case, and 7-20% compared to the commonly used sequential prefetching scheme.

title: A divide-and-conquer 2.5-D floorplanning algorithm based on statistical wirelength estimation
abstract: An efficient and effective divide-and conquer 2.5D floorplanning algorithm is proposed for wirelength optimization. Modules are pre-partitioned into different dies with respect to the statistical wirelength estimation result. Then a floorplan is generated on each die for wirelength optimization. The new partitioning method successfully solves the conflict between wirelength minimization and inter-die via constraints. Experimental results show that our algorithm could provide noticeable improvement in the total wirelength compared to both 2D design and the previous 2.5D floorplanning algorithm.

title: An iterative method for hypothetical reference decoder
abstract: In this paper, we propose a simple iterative method to verify whether a coded bitstream conforms to a hypothetical reference decoder (HRD). A concept of maximum tolerate delay (MTD) is introduced to study the possible low-delay operation such that we can bound the degree of incorrect motion rendition caused by the variation in end to end delay in the neighborhood of big pictures. Our method can be used in the design of a rate control algorithm to improve the possibility for the coded bitstream that conforms to the HRD.