Caching strategies in transcoding-enabled proxy systems for streaming media distribution networks
With the wide availability of high-speed network access, we are experiencing high quality streaming media delivery over the Internet. The emergence of ubiquitous computing enables mobile users to access the Internet with their laptops, PDAs, or even cell phones. When nomadic users connect to the network via wireless links or phone lines, high quality video transfer can be problematic due to long delay or size mismatch between the application display and the screen. Our proposed solution to this problem is to enable network proxies with the transcoding capability, and hence provide different, appropriate video quality to different network environment. The proxies in our transcoding-enabled caching (TeC) system perform transcoding as well as caching for efficient rich media delivery to heterogeneous network users. This design choice allows us to perform content adaptation at the network edges. We propose three different TeC caching strategies. We describe each algorithm and discuss its merits and shortcomings. We also study how the user access pattern affects the performance of TeC caching algorithms and compare them with other approaches. We evaluate TeC performance by conducting two types of simulation. Our first experiment uses synthesized traces while the other uses real traces derived from an enterprise media server logs. The results indicate that compared with the traditional network caches, with marginal transcoding load, TeC improves the cache effectiveness, decreases the user-perceived latency, and reduces the traffic between the proxy and the content origin server.

title: On-Demand Multicast Routing Protocol in Multihop Wireless Mobile Networks
abstract: An ad hoc network is a dynamically reconfigurable wireless network with no fixed infrastructure or central administration. Each host is mobile and must act as a router. Routing and multicasting protocols in ad hoc networks are faced with the challenge of delivering data to destinations through multihop routes in the presence of node movements and topology changes. This paper presents the On-Demand Multicast Routing Protocol (ODMRP) for wireless mobile ad hoc networks. ODMRP is a mesh-based, rather than a conventional tree-based, multicast scheme and uses a forwarding group concept; only a subset of nodes forwards the multicast packets via scoped flooding. It applies on-demand procedures to dynamically build routes and maintain multicast group membership. ODMRP is well suited for ad hoc wireless networks with mobile hosts where bandwidth is limited, topology changes frequently, and power is constrained. We evaluate ODMRP performance with other multicast protocols proposed for ad hoc networks via extensive and detailed simulation.

title: Improving aggregated channel performance through decentralized channel monitoring
abstract: Aggregating low-speed WAN links into a higher-speed logical link promises to improve data-transfer rates to collaborating communities of wireless mobile multihomed devices. Such bandwidth aggregation systems must adapt to link dynamics as the number of links and the channel conditions vary with time due to mobility, power dissipation, and channel interference. A monitoring architecture that accurately measures the link dynamics and promptly feeds this information to the system is vital to realize significant bandwidth aggregation performance gains. In this paper we present various architectural design alternatives for such a monitoring system, and evaluate them using both analysis and simulation. We show that a properly-designed monitoring system can accurately measure and quickly respond to changes in communication link performance while minimizing the control overhead.

title: An interactive video delivery and caching system using video summarization
abstract: With the advance of high-speed network technologies, the availability and popularity of streaming media content over the Internet has grown rapidly in recent years. The delivery and caching of streaming media must be handled in a different fashion than that of traditional non-streaming objects such as HTML or image files, because of its distinct characteristics and user viewing patterns. We propose a novel scheme that provides users with the video summary (a number of key-frame images) before they download the file, and options for them to select the starting playback position. We introduce the content analysis service to achieve these functionalities. The video content analysis performs shot boundary detection, key-frame selection, and face detection and tracking. The results of the processing are a segmented video sequence and an XML-based meta-data describing the video content. We also design a caching system that utilizes our video abstraction and summarization technique. Our integrated video delivery and caching system combines content-aware segmentation, prefix caching, prefetching, and cooperative caching. We describe how our scheme can be applied in three proposed caching architectures.

title: Distributed querying of Internet distance information

title: Distributed Channel Monitoring for Wireless Bandwidth Aggregation
abstract: Aggregating low-speed WAN links into a higher-speed logical link promises to improve data-transfer rates to collaborating communities of wireless mobile multi-homed devices. Such bandwidth aggregation systems must adapt to link dynamics as the number of links and the channel conditions vary with time due to mobility, power dissipation, and channel interference. A monitoring architecture that accurately measures the link dynamics and promptly feeds this information to the system is vital to realize significant bandwidth aggregation performance gains. We present various architectural design alternatives for such a monitoring system, and evaluate them using simulation. We show that a properly-designed monitoring system can accurately measure and quickly respond to changes in communication link performance while minimizing the control overhead.

title: INSIGNIA: An IP-Based Quality of Service Framework for Mobile ad Hoc Networks
abstract: We present the design, implementation, and evaluation of INSIGNIA, an IP-based quality of service framework that supports adaptive services in mobile ad hoc networks. The framework is based on an in-band signaling and soft-state resource management approach that is well suited to supporting mobility and end-to-end quality of service in highly dynamic environments where the network topology, node connectivity, and end-to-end quality of service are time varying. Architecturally INSIGNIA is designed to support fast reservation, restoration, and end-to-end adaptation based on the inherent flexibility and robustness and scalability found in IP networks. We evaluate the framework, paying particular attention to the performance of the in-band signaling system, which helps counter time-varying network dynamics in support of the delivery of adaptive services. Our results show the benefit of our framework under diverse mobility, traffic, and channel conditions.

title: A hotspot mitigation protocol for ad hoc networks
abstract: Hotspots represent transient but highly congested regions in wireless ad hoc networks that result in increased packet loss, end-to-end delay, and out-of-order packets delivery. We present a simple, effective, and scalable hotspot mitigation protocol (HMP) where mobile nodes independently monitor local buffer occupancy, packet loss, and MAC contention and delay conditions, and take local actions in response to the emergence of hotspots, such as, suppressing new route requests and rate controlling TCP flows. We use analysis, simulation, and experimental results from a wireless testbed to demonstrate the effectiveness of HMP in mobile ad hoc networks. HMP balances resource consumption among neighboring nodes, and improves end-to-end throughput, delay, and packet loss. Our results indicate that HMP can also improve the network connectivity preventing premature network partitions. We present analysis of hotspots, and the detailed design of HMP. We evaluate the protocol’s ability to effectively mitigate hotspots in mobile ad hoc networks that are based on on-demand and proactive routing protocols.

title: Lambda GLSP setup with QoS requirements in optical Internet
abstract: GMPLS is currently being specified as the control plane for next generation optical networks. While one merit of GMPLS is that network operators are able to control the traffic of Internet Protocol (IP) and thus offer performance superior to that of traditional Internet Gateway Protocols (IGP), it has been a challenge to develop an efficient Traffic Engineering (TE) technique to satisfy the different traffic requirements of end-users in GMPLS domain. Several TE techniques have been thought of by creating a set of Generalized Label Switched Paths (GLSPs) in the optical network. In this paper we present a technique for establishing GLSP in optical Internet, that supports Quality of Service (QoS) considering the traffic flows with delay QoS requirements. This approach accounts for the processing delay at the network layer that may be encountered in optical nodes that terminate lightpaths and perform some types of traffic grooming. Additionally, we extend the QoS routing framework by defining additional extensions that can be used in conjunction with Shared Risk Group (SRG) identifiers to reserve backup paths that do not share network resources with the working paths that they are protecting. We provide some simulation results to demonstrate the effectiveness of our routing algorithms.

title: Closed smooth piecewise bicubic surfaces
abstract: Two classes of closed piecewiee bicubic surfaces are considered. These surfaces are geometrically smooth about each extraordinary point and, for a large mesh and a large control polyhedron, they are parametrically smooth away from the extraordinary points. Furthermore, free parameters are available for manipulating the shape of the surface without changing the control polyhedron. The control is local for a large control polyhedron.

title: Eyes alive
abstract: For an animated human face model to appear natural it should produce eye movements consistent with human ocular behavior. During face-to-face conversational interactions, eyes exhibit conversational turn-taking and agent thought processes through gaze direction, saccades, and scan patterns. We have implemented an eye movement model based on empirical models of saccades and statistical models of eye-tracking data. Face animations using stationary eyes, eyes with random saccades only, and eyes with statistically derived saccades are compared, to evaluate whether they appear natural and effective while communicating.