Neighbourhood Unions and Edge-Pancyclicity

title: Several parameters of generalized Mycielskians
abstract: The generalized Mycielskians (also known as cones over graphs) are the natural generalization of the Mycielski graphs (which were first introduced by Mycielski in 1955). Given a graph G and any integer m ≥ 0, one can transform G into a new graph µm (G), the generalized Mycielskian of G. This paper investigates circular clique number, total domination number, open packing number, fractional open packing number, vertex cover number, determinant, spectrum, and biclique partition number of µm (G).

title: Coloring of distance graphs with intervals as distance sets
abstract: Let D be a set of positive integers. The distance graph G(Z, D) with distance set D is the graph with vertex set Z in which two vertices x, y are adjacent if and only if |x - y| ∈ D. The fractional chromatic number, the chromatic number, and the circular chromatic number of G(Z, D) for various D have been extensively studied recently. In this paper, we investigate the fractional chromatic number, the chromatic number, and the circular chromatic number of the distance graphs with the distance sets of the form Dm, [k,k'] = {1, 2, ..., m} - {k, k + 1, ..., k'}, where m, k, and k' are natural numbers with m ≥ k' ≥ k. In particular, we completely determine the chromatic number of G(Z, Dm, [2,k']) for arbitrary m, and k'.

title: Circular chromatic numbers of some distance graphs
abstract: Given a set D of positive integers, the distance graph G(Z,D) has vertices all integers Z, and two vertices j and j^' in Z are adjacent if and only if |j-j^'|@?D. This paper determines the circular chromatic numbers of some distance graphs.

title: Circular Chromatic Numbers and Fractional Chromatic Numbers of Distance Graphs with Distance Sets Missing An Interval

title: Some star extremal circulant graphs
abstract: The circular chromatic number @g"c(G) and the fractional chromatic number @g"f(G) are two generalizations of the ordinary chromatic number of a graph G. A graph is called star extremal if its circular chromatic number equals its fractional chromatic number. Gao and Zhu ( (1996) 147-156), Lih et al. ( (1999) 491-499) gave many classes of circulant graphs which are star extremal. In this paper, we study the star extremality of circulant graphs whose generating sets are of the form {1,2,...,m-1,k,k+1,...,k+m-2}, {k,k+1,...,k'}, and {k,k+1,...,k"1,k"2,k"2+1,...,@?p/[email protected]?}, where p is the vertex number of the graph. As a corollary, we give an improvement of a result of Gao and Zhu ( (1996) 147-156).

title: Communication-Efficient Vector Manipulations on Binary N-Cubes
abstract: One way to find closest pairs in large datasets is to use hash functions , . In recent years locality-se nsitive hash functions for various metrics have been given: project ing an n-cube ontok bits is simple hash function that performs well. In this paper we investigate alternatives to projection. For various parameters hash functions given by complete decodi ng algorithms for codes work better, and asymptotically random codes perform better than projection.

title: Video Classification and Retrieval with the Informedia Digital Video Library System
abstract: This paper is organized in three parts. The first part details some of the lower level shot classification work, the second part describes the ‘manual’ retrieval systems while the last section details the interactive retrieval system for the Carnegie Mellon University TREC Video Retrieval Track runs. The description of the data can be found elsewhere in the proceedings of the 2002 TREC conference video track overview.

title: A Top-Down Processor Allocation Scheme for Hypercube Computers
abstract: An efficient processor allocation policy is presented for hypercube computers. The allocation policy is called free list since it maintains a list of free subcubes available in the system. An incoming request of dimension k (2/sup k/ nodes) is allocated by finding a free subcube of dimension k or by decomposing an available subcube of dimension greater than k. This free list policy uses a top-down allocation rule in contrast to the bottom-up approach used by the previous bit-map allocation algorithms. This allocation scheme is compared to the buddy, gray code (GC), and modified buddy allocation policies reported for the hypercubes. It is shown that the free list policy is optimal in a static environment, as are the other policies, and it also gives better subcube recognition ability compared to the previous schemes in a dynamic environment. The performance of this policy, in terms of parameters such as average delay, system utilization, and time complexity, is compared to the other schemes to demonstrate its effectiveness. The extension of the algorithm for parallel implementation, noncubic allocation, and inclusion/exclusion allocation is also given.

title: Extreme video retrieval: joint maximization of human and computer performance
abstract: We present an efficient system for video search that maximizes the use of human bandwidth, while at the same time exploiting the machine's ability to learn in real-time from user selected relevant video clips. The system exploits the human capability for rapidly scanning imagery augmenting it with an active learning loop, which attempts to always present the most relevant material based on the current information. Two versions of the human interface were evaluated, one with variable page sizes and manual paging, the other with a fixed page size and automatic paging. Both require absolute attention and focus of the user for optimal performance. In either case, as users search and find relevant results, the system can invisibly re-rank its previous best guesses using a number of knowledge sources, such as image similarity, text similarity, and temporal proximity. Experimental evidence shows a significant improvement using the combined extremes of human and machine power over either approach alone.

title: Near-regular texture analysis and manipulation
abstract: A near-regular texture deviates geometrically and photometrically from a regular congruent tiling. Although near-regular textures are ubiquitous in the man-made and natural world, they present computational challenges for state of the art texture analysis and synthesis algorithms. Using regular tiling as our anchor point, and with user-assisted lattice extraction, we can explicitly model the deformation of a near-regular texture with respect to geometry, lighting and color. We treat a deformation field both as a function that acts on a texture and as a texture that is acted upon, and develop a multi-modal framework where each deformation field is subject to analysis, synthesis and manipulation. Using this formalization, we are able to construct simple parametric models to faithfully synthesize the appearance of a near-regular texture and purposefully control its regularity.