A dependency chain clustered micro architecture
In this paper we explore a new clustering approach for reducing the complexity of wide issue in-order processors based on EPIC architectures. Complexity effectiveness is achieved by heavily clustering the pipeline from decode to commit stage without the need for any direct bypass between clusters. This is made possible by assuming support for executing compiler-constructed traces. One trace is executed at a time by executing its coarse-grained dependency chains (DCs) in different in-order clusters. Since the DCs of a trace are mutually data independent of each other they can be executed in different clusters without any direct communication between them. To execute DCs in narrower clusters without compromising ILP, a compiler algorithm that splits large DCs by duplicating instructions is proposed. Through cycle accurate simulations we show that a DC processor with one 3-wide, one 2-wide and one 1-wide in-order pipeline, could achieve performance equivalent to a 6-wide in-order superscalar processor. Since a clustered DC microarchitecture is complexity efficient, it is amenable to higher clock frequencies and will also be easier to design and validate than a 6-wide monolithic design.

title: Pangaea: A tightly-coupled IA32 heterogeneous chip multiprocessor
abstract: Moore's Law and the drive towards performance efficiency have led to the on-chip integration of general-purpose cores with special-purpose accelerators. Pangaea is a heterogeneous CMP design for non-rendering workloads that integrates IA32 CPU cores with non-IA32 GPU-class multi-cores, extending the current state-of-the-art CPU-GPU integration that physically “fuses” existing CPU and GPU designs. Pangaea introduces (1) a resource repartitioning of the GPU, where the hardware budget dedicated for 3D-specific graphics processing is used to build more general-purpose GPU cores, and (2) a 3-instruction extension to the IA32 ISA that supports tighter architectural integration and fine-grain shared memory collaborative multithreading between the IA32 CPU cores and the non-IA32 GPU cores. We implement Pangaea and the current CPU-GPU designs in fully-functional synthesizable RTL based on the production quality RTL of an IA32 CPU and an Intel GMA X4500 GPU. On a 65 nm ASIC process technology, the legacy graphics-specific fixed-function hardware has the area of 9 GPU cores and total power consumption of 5 GPU cores. With the ISA extensions, the latency from the time an IA32 core spawns a GPU thread to the time the thread begins execution is reduced from thousands of cycles to fewer than 30 cycles. Pangaea is synthesized on a FPGA-based prototype and runs off-the-shelf IA32 OSes. A set of general-purpose non-graphics workloads demonstrate speedups of up to 8.8×.

title: Quantitative evaluation of the register stack engine and optimizations for future Itanium processors
abstract: This paper examines the efficiency of the register stack engine (RSE) in the canonical Itanium architecture, and introduces novel optimization techniques to enhance the RSE performance. To minimize spills and fills of the physical register file, optimizations are applied to reduce internal fragmentation in statically allocated register stack frames. Through the use of dynamic register usage (DRU) and dead register value information (DVI), the processor can dynamically guide allocation and deallocation of register frames. Consequently, a speculatively allocated register frame with a dynamically determined frame size can be much smaller than the statically determined frame size, thus achieving minimum spills and fills. Using the register stack engine (RSE) in the canonical Itanium architecture as the baseline reference, we thoroughly study and gauge the tradeoffs of the RSE and the proposed optimizations using a set of SPEC CPU2000 benchmarks built with different compiler optimizations. A combination of frame allocation policies using the most frequent frame size and deallocation policies using dead register information proves to be highly effective. On average, a 71% reduction in aggregate spills and fills can be achieved over the baseline reference.

title: Intel nehalem processor core made FPGA synthesizable
abstract: We present a FPGA-synthesizable version of the Intel Nehalem processor core, synthesized, partitioned and mapped to a multi-FPGA emulation system consisting of Xilinx Virtex-4 and Virtex-5 FPGAs. To our knowledge, this is the first time a modern state-of-the-art x86 design with the out-of-order micro-architecture is made FPGA synthesizable and capable of high-speed cycle-accurate emulation. Unlike the Intel Atom core which was made FPGA synthesizable on a single Xilinx Virtex-5 in a previous endeavor, the Nehalem core is a more complex design with aggressive clock-gating, double phase latch RAMs, and RTL constructs that have no true equivalent in FPGA architectures. Despite these challenges, we are successful in making the RTL synthesizable with only 5% RTL code modifications, partitioning the design across five FPGAs, and emulating the core at 520 KHz. The synthesizable Nehalem core is able to boot Linux and execute standard x86 workloads with all architectural features enabled.

title: On Fault-Tolerant Computation of Orthogonal Transforms on Hypercube Computers

title: Helper threads via virtual multithreading
abstract: Memory latency dominates the performance of many applications on modern processors, despite advances in caches and prefetching techniques. Numerous prefetching techniques, both in hardware and software, try to alleviate the memory bottleneck. One such technique, known as helper threading improves single-thread performance on a simultaneous multithreaded architecture (SMT), which shares processor resources, including caches, among logical threads. It uses otherwise idle hardware thread contexts to execute speculative threads on behalf of the main thread. Helper threading accelerates a program by exploiting a processor's multithreading capability to run assist threads. Based on the helper threading usage model, virtual multithreading (VMT), a form of switch-on-event user-level multithreading, can improve performance for real-world workloads with a wall-clock speedup of 5.0 to 38.5 percent

title: Reliable Observer-Based Control Against Sensor Failures for Systems With Time Delays in Both State and Input
abstract: For systems with both state and input time delays, a novel state and sensor fault observer is proposed in this paper to estimate system states and sensor faults simultaneously. In this design, a descriptor system approach and a linear matrix inequality technique are adopted, where the considered sensor fault may be in any form, even unbounded. Unbounded sensor faults will make the system fail unavoidably; it is indispensable to derive a reliable control scheme against sensor failures. Using the estimated state and sensor fault, a reliable observer-based controller is proposed, which makes the system work well no matter whether sensor faults occur or not. The present approaches are next extended to the case for systems with multiple time delays. Finally, a simulation example of the network of three cascaded reactors is used to illustrate the design procedure and demonstrate the efficiency of the present techniques.

title: Delay-dependent fault detection and diagnosis using B-spline neural networks and nonlinear filters for time-delay stochastic systems
abstract: A new fault detection and diagnosis (FDD) scheme is studied in this paper for the continuous-time stochastic dynamic systems with time delays, where the available information for the FDD is the input and the measured output probability density functions (PDFs) of the system. The square-root B-spline neural networks is used to formulate the output PDFs with the dynamic weightings. As a result, the concerned FDD problem can be transformed into a robust FDD problem subjected to a continuous time uncertain nonlinear system with time delays. Delay-dependent criteria to detect and diagnose the system fault are provided by using linear matrix inequality (LMI) techniques. It is shown that this new criterion can provide higher sensitivity performance than the existing result. Simulations are given to demonstrate the efficiency of the proposed approach.

title: Triangles in claw-free graphs
abstract: A graph is said to be claw-free if it does not contain an induced subgraph isomorphic to K 1,3 . Let k be a positive integer. Our main result is as follows: If G is a claw-free graph of order at least 3 k and d(x) + d ( y )⩾3 k + 1 for every pair of non-adjacent vertices x and y of G , then G contains k vertex-disjoint triangles unless either k is odd and G is one exceptional graph of order 3 k + 1, or k is 1 and G is the union of vertex-disjoint cycles of length at least 4.

title: A Performance Study of Secure Data Mining on the Cell Processor
abstract: This paper examines the potential of the Cell processor as a platform for secure data mining on the future volunteer computing systems. Volunteer computing platforms have the potential to provide massive computing power. However, privacy and security concerns prevent using volunteer computing for data mining of sensitive data. The Cell processor comes with a hardware security feature. The secure volunteer data mining can be achieved by using this hardware security feature. In this paper, we present a general security scheme for the volunteer computing, and a secure parallelized K-Means clustering algorithm for the Cell processor. We also evaluate the performance of the algorithm on the Cell secure system simulator. Evaluation results indicate that the proposed secure data clustering outperforms a non-secure clustering algorithm on the general purpose CPU, but incurs a huge performance overhead introduced by the decryption process of the Cell security features.

title: Estimation delay compensation in high-gain observer-based parameter identification
abstract: In this paper, the properties of the disturbance estimation in a high gain observer are analyzed, and a time delay calculation method is proposed to improve the performance of parameter identification. This paper shows that the estimation delay depends on the observer gain, but has nothing to do with the parameter variation. Then, a novel algorithm is proposed to calculate the delay according to the phase response of disturbance estimation transfer function. Hence, in terms of system identification, this delay is compensated by lagging the state estimate by the same amount of delay. This technique, on one side, improves the performance of parameter identification accuracy, and, on the other side, gives a new insight into the high-gain observer design.