Efficient particle filtering using RANSAC with application to 3D face tracking
Particle filtering is a very popular technique for sequential state estimation. However, in high-dimensional cases where the state dynamics are complex or poorly modeled, thousands of particles are usually required for real applications. This paper presents a hybrid sampling solution that combines RANSAC and particle filtering. In this approach, RANSAC provides proposal particles that, with high probability, represent the observation likelihood. Both conditionally independent RANSAC sampling and boosting-like conditionally dependent RANSAC sampling are explored. We show that the use of RANSAC-guided sampling reduces the necessary number of particles to dozens for a full 3D tracking problem. This method is particularly advantageous when state dynamics are poorly modeled. We show empirically that the sampling efficiency (in terms of likelihood) is much higher with the use of RANSAC. The algorithm has been applied to the problem of 3D face pose tracking with changing expression. We demonstrate the validity of our approach with several video sequences acquired in an unstructured environment.

title: A two level approach for scene recognition
abstract: Classifying pictures into one of several semantic categories is a classical image understanding problem. In this paper, we present a stratified approach to both binary (outdoor-indoor) and multiple category of scene classification. We first learn mixture models for 20 basic classes of local image content based on color and texture information. Once trained, these models are applied to a test image, and produce 20 probability density response maps (PDRM) indicating the likelihood that each image region was produced by each class. We then extract some very simple features from those PDRMs, and use them to train a bagged LDA classifier for 10 scene categories. For this process, no explicit region segmentation or spatial context model are computed. To test this classification system, we created a labeled database of 1500 photos taken under very different environment and lighting conditions, using different cameras, and from 43 persons over 5 years. The classification rate of outdoor-indoor classification is 93.8%, and the classification rate for 10 scene categories is 90.1%. As a byproduct, local image patches can be contextually labeled into the 20 basic material classes by using loopy belief propagation (Yedidia et al., 2001) as an anisotropic filter on PDRMs, producing an image-level segmentation if desired.

title: Constrained planar motion analysis by decomposition
abstract: General SFM methods give poor results for images captured by constrained motions such as planar motion. In this paper, we propose new SFM algorithms for images captured under a common but constrained planar motion: the image plane is perpendicular to the motion plane. We show that a 2D image captured under such constrained planar motion can be decoupled into two 1D images: one 1D projective and one 1D affine. We then introduce the 1D affine camera model for completing 1D camera models. Next, we describe new subspace reconstruction methods, and apply these methods to the images captured by concentric mosaics, which undergo a special case of constrained planar motion. Finally, we demonstrate both in theory and experiments the advantage of the decomposition method over the general SFM methods by incorporating the constrained motion into the earliest stage of motion analysis.

title: Automatic music video generation based on temporal pattern analysis
abstract: Music video (MV) is a short film meant to present a visual representation of a popular music song. In this paper, we present a system that automatically generates MV-like videos from personal home videos based on observations that generally there are obvious repetitive visual and aural patterns in MVs. Based on a set of video and music analysis algorithms, the automatic music video (AMV) generation system automatically extracts temporal structures of the video and music, as well as repetitive patterns in the music. And then, according to the structure and patterns, a set of highlight segments from the raw home video footage are selected, aiming at matching the visual content with the aural structure and pattern. And last, the output music video is rendered by connecting the selected highlight video segments with appropriate transition effects, accompanied with the music. Experiments show that the results are compelling and promising.

title: Automated extraction of music snippets
abstract: Similar to image and video thumbnail, music snippet is defined as the most representative or highlight excerpt of a music clip, and can be used efficiently for fast browsing large number of music files. Music snippet is usually a part of the repeated melody, main theme or chorus. In this paper, we present an approach to extracting music snippet automatically. In our approach, the most salient segment of the music is firstly detected based on its occurrence frequency and energy information. Meanwhile, the boundaries of musical phrases are also detected based on the estimated phrase length and phrase boundary confidence of each frame. These boundaries are used to ensure that an extracted snippet does not break musical phrases. Finally, the musical phrases including the most salient segment are extracted as music snippet. User study indicates that the proposed algorithm works very well on our music database.

title: Dominant Feature Vectors Based Audio Similarity Measure
abstract: This paper presents an approach to extracting dominant feature vectors from an individual audio clip and then proposes a new similarity measure based on the dominant feature vectors. Instead of using the mean and standard deviation of frame features in most conventional methods, the most salient characteristics of an audio clip are represented in the form of several dominant feature vectors. These dominant feature vectors give a better description of the fundamental properties of an audio clip, especially when frame features change a lot along the time line. Evaluations on a content-based audio retrieval system indicate an obvious improvement after using the proposed similarity measure, compared with some other conventional methods.

title: A robust audio classification and segmentation method
abstract: In this paper, we present a robust algorithm for audio classification that is capable of segmenting and classifying an audio stream into speech, music, environment sound and silence. Audio classification is processed in two steps, which makes it suitable for different applications. The first step of the classification is speech and non-speech discrimination. In this step, a novel algorithm based on KNN and LSP VQ is presented. The second step further divides non-speech class into music, environment sounds and silence with a rule based classification scheme. Some new features such as the noise frame ratio and band periodicity are introduced and discussed in detail. Our experiments in the context of video structure parsing have shown the algorithms produce very satisfactory results.