Scalable and reliable data delivery in mobile ad hoc sensor networks
This paper studies scalable data delivery algorithms in mobile ad hoc sensor networks with node and link failures. Many algorithms have been developed for data delivery and fusion in static microsensor networks, but most of them are not appropriate for mobile sensor networks due to their heavy traffic and long latency. In this paper we propose an efficient and robust data delivery algorithm for distributed data fusion in mobile ad hoc sensor networks, where each node controls its data flows and learns routing decisions solely based on their local knowledge. We analyze the localized algorithm in a formal model and validate our model using simulations. The experiments indicate that controlled data delivery processes significantly increase the probability of relevant data being fused in the network even with limited local knowledge of each node and relatively small hops of data delivery.

title: An integrated token-based algorithm for scalable coordination
abstract: Efficient coordination among large numbers of heterogeneous agents promises to revolutionize the way in which some complex tasks, such as responding to urban disasters can be performed. However, state of the art coordination algorithms are not capable of achieving efficient and effective coordination when a team is very large. Building on recent successful token-based algorithms for task allocation and information sharing, we have developed an integrated and efficient approach to effective coordination of large scale teams. We use tokens to encapsulate anything that needs to be shared by the team, including information, tasks and resources. The tokens are efficiently routed through the team via the use of local decision theoretic models. Each token is used to improve the routing of other tokens leading to a dramatic performance improvement when the algorithms work together. We present results from an implementation of this approach which demonstrates its ability to coordinate large teams.

title: Community-based service location
abstract: lthough both computing and communications capabilities are improving exponentially, there has been a more rapid increase in available bandwidth than in computing power over recent years . Naturally enough, while the network-related improvements create new possibilities for applications, the improvements and especially their differential, render obsolete traditional ways of thinking about telecommunications and computing. There is an ongoing debate occurring among two main factions within the telecommunications industry [1, 4]. On one side are traditional telephone companies, who advocate intelligent networks with increased intelligence embedded within the network and controlled by the telecommunications providers. The intelligence would be reflected in features such as for caller identification or call forwarding. On the other side are the proponents of (what may be called) stupid networks, who take their inspiration from the Internet. In this view, as bandwidth becomes plentiful, intelligence will propagate to the edges of the network and the network itself will provide no more than bit transport. The overwhelming advantage of stupid networks is that, like the Internet, they naturally support heterogeneity and extensibility. End users can choose whichever applications they like and invoke whichever services they prefer without requiring consistent changes throughout a large network. Consider telephone directories. White pages and yellow pages are essential for making a telecommunications system practical, but are classical centralized functionalities. Internet portals are a close analogue of telephone directories, and provide a one-size-fits-all solution to users’ information needs. However, just as advances in computing are driving manufacturing from mass production to mass customization, advances in communication are driving information access from large portals toward personal contacts. Large portals won’t be eliminated, but will increasingly be supplemented and superseded by personalized sources of information as people increasingly want to receive information and advice from those whom they know and trust. Accordingly, in this article we consider the problem of service location. We study an approach that places the intelligence on the endpoints, enabling the users to locate desirable services based on trustworthy, personalized recommendations of their peers. The task is not only to locate a particular service, but also to locate a service that is rated highly by one’s friends and associ-

title: An evidential model of distributed reputation management
abstract: For agents to function effectively in large and open networks, they must ensure that their correspondents, i.e., the agents they interact with, are trustworthy. Since no central authorities may exist, the only way agents can find trustworthy correspondents is by collaborating with others to identify those whose past behavior has been untrustworthy. In other words, finding trustworthy correspondents reduces to the problem of distributed reputation management.Our approach adapts the mathematical theory of evidence to represent and propagate the ratings that agents give to their correspondents. When evaluating the trustworthiness of a correspondent, an agent combines its local evidence (based on direct prior interactions with the correspondent) with the testimonies of other agents regarding the same correspondent. We experimentally studied this approach to establish that some important properties of trust are captured by it.

title: Synergistic Integration of Agent Technologies for Military Simulation
abstract: To perform large-scale coordination in real-world environments requires that many individually complex technologies come together to form integrated solutions. In this paper, we present an application where several key technologies are integrated into a unified system via a multiagent infrastructure. We show how the synergistic behavior among heterogeneous technologies results in a significant improvement over the performance of the individual technologies acting alone. Critical extensions were required to the language describing required behavior to allow the pieces to work together. Initial experimental results show system performance on a task of coordinating a military convoy in an adversarial environment was significantly improved when all technologies worked together. However, experiments with a human user in the loop showed that significant advances must still be made before such systems can be fielded in the real-world

title: A Social Mechanism of Reputation Management in Electronic Communities
abstract: Trust is important wherever agents must interact. We consider the important case of interactions in electronic communities, where the agents assist and represent principal entities, such as people and businesses. We propose a social mechanism of reputation management, which aims at avoiding interaction with undesirable participants. Social mechanisms complement hard security techniques (such as passwords and digital certificates), which only guarantee that a party is authenticated and authorized, but do not ensure that it exercises its authorization in a way that is desirable to others. Social mechanisms are even more important when trusted third parties are not available. Our specific approach to reputation management leads to a decentralized society in which agents help each other weed out undesirable players.

title: Curve-based representation of moving object trajectories
abstract: In recent years, many emerging database applications deal with continuously moving data objects - each data object moves continuously and frequently reports its current location, moving direction, and speed to the database server. A database server for these applications keeps track of the trajectories of individual moving objects and processes queries referring to the past or future trajectories. Related techniques view a moving object trajectory as a sequence of connected line segments. However, most natural moving objects, such as airplanes, vessels, and vehicles, draw a smooth trajectory with no angles. This paper presents our curve-based trajectory representation models. The presented results show that the curve-based models provide much more accurate trajectories than the line-based models when we have the same amount of data (same number of reported points). In other words, the curve-based models require a smaller amount of data while providing the same accuracy in trajectory representation.

title: Scalable QSF-Trees: Retrieving Regional Objects in High-Dimensional Spaces
abstract: Many database applications require effective representation of regional objects in high-dimensional spaces. By applying an original query transformation, a recently proposed access method for regional data, called the simple QSF-tree (sQSF-tree), effectively attacks the limitations of traditional spatial access methods in spaces with many dimensions. Nevertheless, sQSF-trees are not immune to all problems associated with high data dimensionality. Based on the analysis of sQSF-trees, this paper presents a new variant of sQSF-trees, called the scalable QSF-tree (cQSF-tree), which relies on a heuristic optimization to reduce the number of false drops into pages that contain no object satisfying the query. By increasing the selectivity of search predicates, cQSF-trees improve the performance of multi-dimensional selections. Experimental evidence shows that cQSF-trees are more scalable than sQSF-trees to the growing data dimensionality. The performance improvements also increase with more skewed data distribution.

title: Video summarization based on user log enhanced link analysis
abstract: Efficient video data management calls for intelligent video summarization tools that automatically generate concise video summaries for fast skimming and browsing. Traditional video summarization techniques are based on low-level feature analysis, which generally fails to capture the semantics of video content. Our vision is that users unintentionally embed their understanding of the video content in their interaction with computers. This valuable knowledge, which is difficult for computers to learn autonomously, can be utilized for video summarization process. In this paper, we present an intelligent video browsing and summarization system that utilizes previous viewers' browsing log to facilitate future viewers. Specifically, a novel ShotRank notion is proposed as a measure of the subjective interestingness and importance of each video shot. A ShotRank computation framework is constructed to seamlessly unify low-level video analysis and user browsing log mining. The resulting ShotRank is used to organize the presentation of video shots and generate video skims. Experimental results from user studies have strongly confirmed that ShotRank indeed represents the subjective notion of interestingness and importance of each video shot, and it significantly improves future viewers' browsing experience.

title: Validation-based reprocessing scheme for updating spatial data in mobile computing environments
abstract: This paper introduces a novel reprocessing-transaction model that handles the update conflicts between mobile transactions without abortion. The proposed model executes a new subtransaction, called a reprocessing transaction, which reupdates only conflicted objects using foreign conflicted objects. We also propose a progressive reprocessing scheme to allow the non-conflicted objects of a mobile transaction to be incrementally exposed to other concurrent transactions in order to alleviate starvation of reprocessing transactions.

title: A retrieval technique for high-dimensional data and partially specified queries
abstract: While the persistent data of many advanced database applications, such as OLAP and scientific studies, are characterized by very high dimensionality, typical queries posed on these data appeal to a small number of relevant dimensions. Unfortunately, the multi-dimensional access methods designed for high-dimensional data perform rather poorly for these partially specified queries. The retrieval technique proposed in this paper uses a combination of two complementary measures to support efficient processing of partial queries over high-dimensional data. First, an elaborate storage organization, called the inverted space, allows the system administrator to control the size of individual indexes in order to avoid the negative impact of extremely high data dimensionality on the retrieval performance. Second, a new indexing structure, which is designed to support the inverted-space storage organization, enables efficient query processing in projected spaces with moderate dimensionality. This indexing mechanism is a general-purpose point access method that effectively attacks the limitations of KDB-trees in spaces with many dimensions, while preserving the simplicity and relatively good performance of the later structure in low-dimensional spaces. The analytical and experimental results show that the new indexing scheme outperforms two other variants of KDB-trees investigated in the paper for both fully and partially specified queries.