Channel allocation methods for data dissemination in mobile computing environments
We discuss several channel allocation methods for data dissemination in mobile computing systems. We suggest that the broadcast and on-demand channels have different access performance under different system parameters and that a mobile cell should use a combination of both to obtain optimal access time for a given workload and system parameters. We study the data access efficiency of three channel configurations: all channels are used as on-demand channels (exclusive on-demand); all channels are used for broadcast (exclusive broadcast); and some channels are on-demand channels and some are broadcast channels (hybrid). Simulations on obtaining the optimal channel allocation for lightly-loaded, medium-loaded, and heavy-loaded conditions is conducted and the result shows that an optimal channel allocation significantly improves the system performance.

title: Caching Complementary Space for Location-Based Services
abstract: In this paper, we propose a novel client-side, multi-granularity caching scheme, called “Complementary Space Caching” (CS caching), for location-based services in mobile environments. Different from conventional data caching schemes that only cache a portion of dataset, CS caching maintains a global view of the whole dataset. Different portions of this view are cached in varied granularity based on the probabilities of being accessed in the future queries. The data objects with very high access probabilities are cached in the finest granularity, i.e., the data objects themselves. The data objects which are less likely to be accessed in the near future are abstracted and logically cached in the form of complementary regions (CRs) in a coarse granularity. CS caching naturally supports all types of location-based queries. In this paper, we explore several design and system issues of CS caching, including cache memory allocation between objects and CRs, and CR coalescence. We develop algorithms for location-based queries and a cache replacement mechanism. Through an extensive performance evaluation, we show that CS caching is superior to existing caching schemes for location-based services.

title: Search K Nearest Neighbors on Air
abstract: While the K-Nearest-Neighbor (KNN) problem is well studied in the traditional wired, disk-based client-server environment, it has not been tackled in a wireless broadcast environment. In this paper, the problem of organizing location dependent data and answering KNN queries on air are investigated. The linear property of wireless broadcast media and power conserving requirement of mobile devices make this problem particularly interesting and challenging. An efficient data organization, called sorted list, and the corresponding search algorithm are proposed and compared with the well-known spatial index, R-Tree. In addition, we develop an approximate search scope to guide the search at the very beginning of the search process and a learning algorithm to adapt the search scope during the search to improve energy and access efficiency. Simulation based performance evaluation is conducted to compare sorted list and R-Tree. The results show that the utilization of search scope and learning algorithm improves search efficiency of both index mechanisms significantly. While R-Tree is more power efficient when a large number of nearest neighbors is requested, the sorted list has better access efficiency and less power consumption when the number of nearest neighbors is small.

title: Semantic small world: an overlay network for peer-to-peer search
abstract: For a peer-to-peer (P2P) system holding massive amount of data, efficient semantic based search for resources (such as data or services) is a key determinant to its scalability. This work presents the design of an overlay network, namely semantic small world (SSW), that facilitates efficient semantic based search in P2P systems. SSW is based on three innovative ideas: 1) small world network; 2) semantic clustering; 3) dimension reduction. Peers in SSW are clustered according to the semantics of their local data and self-organized as a small world overlay network. To address the maintenance issue of high dimensional overlay networks, a dynamic dimension reduction method, called adaptive space linearization, is used to construct a one-dimensional SSW that supports operations in the high dimensional semantic space. SSW achieves a very competitive trade-off between the search latencies/traffic and maintenance overheads. Through extensive simulations, we show that SSW is much more scalable to very large network sizes and very large numbers of data objects compared to pSearch, the state-of-the-art semantic-based search technique for P2P systems. In addition, SSW is adaptive to distribution of data and locality of interest; is very resilient to failures; and has good load balancing property.

title: The D-tree: an index structure for planar point queries in location-based wireless services
abstract: Location-based services (LBSs), considered as a killer application in the wireless data market, provide information based on locations specified in the queries. In this paper, we examine the indexing issue for querying location-dependent data in wireless LBSs; in particular, we focus on an important class of queries, planar point queries. To address the issues of responsiveness, energy consumption, and bandwidth contention in wireless communications, an index has to minimize the search time and maintain a small storage overhead. It is shown that the traditional point-location algorithms and spatial index structures fail to achieve either objective or both. This paper proposes a new index structure, called D-tree, which indexes spatial regions based on the divisions that form the boundaries of the regions. We describe how to construct a binary D-tree index, how to process queries based on the D-tree, and how to page the binary D-tree. Moreover, two parameterized methods for partitioning the original space, called fixed grid assignment (FGA) and adaptive grid assignment (AGA), are proposed to enhance the D-tree. The performance of the D-tree is evaluated using both synthetic and real data sets. Experimental results show that the proposed D-tree outperforms the well-known indexes such as the R/sup */-tree, and that both the FGA and AGA approaches can achieve different performance trade-offs between the index search time and storage overhead by fine-tuning their algorithmic parameters.

title: Energy-Conserving Air Indexes for Nearest Neighbor Search
abstract: A location-based service (LBS) provides information based on the location information specified in a query. Nearest-neighbor (NN) search is an important class of queries supported in LBSs. This paper studies energy-conserving air indexes for NN search in a wireless broadcast environment. Linear access requirement of wireless broadcast weakens the performance of existing search algorithms designed for traditional spatial database. In this paper, we propose a new energy- conserving index, called grid-partition index, which enables a single linear scan of the index for any NN queries. The idea is to partition the search space for NN queries into grid cells and index all the objects that are potential nearest neighbors of a query point in each grid cell. Three grid partition schemes are proposed for the grid-partition index. Performance of the proposed grid-partition indexes and two representative traditional indexes (enhanced for wireless broadcast) is evaluated using both synthetic and real data. The result shows that the grid-partition index substantially outperforms the traditional indexes.

title: Distributed scalable location data management system based on the GALIS architecture
abstract: A challenging task in the LBS system engineering is to implement a highly scalable system architecture which can manage moderate-size configurations handling thousands of moving items as well as upper-end configurations handling millions of moving items. The architecture named the GALIS is a cluster-based distributed computing system architecture that consists of multiple data processors, each dedicated to keeping records relevant to a different geographical zone and a different time zone. In this paper, we explain a prototype location data management system structuring major components of GALIS by employing the TMO programming scheme, including the execution engine middleware developed to support real-time distributed object programming and real-time distributed computing system design. We present how to generate realistic location sensing reports and how to process such location reports and location-related queries. Some experimental results showing performance factors regarding distributed query processing are also explained.

title: A data mining framework for building intrusion detection models
abstract: There is often the need to update an installed intrusion detection system (IDS) due to new attack methods or upgraded computing environments. Since many current IDSs are constructed by manual encoding of expert knowledge, changes to IDSs are expensive and slow. We describe a data mining framework for adaptively building Intrusion Detection (ID) models. The central idea is to utilize auditing programs to extract an extensive set of features that describe each network connection or host session, and apply data mining programs to learn rules that accurately capture the behavior of intrusions and normal activities. These rules can then be used for misuse detection and anomaly detection. New detection models are incorporated into an existing IDS through a meta-learning (or co-operative learning) process, which produces a meta detection model that combines evidence from multiple models. We discuss the strengths of our data mining programs, namely, classification, meta-learning, association rules, and frequent episodes. We report on the results of applying these programs to the extensively gathered network audit data for the 1998 DARPA Intrusion Detection Evaluation Program.

title: Space-time scheduling of instruction-level parallelism on a raw machine
abstract: Increasing demand for both greater parallelism and faster clocks dictate that future generation architectures will need to decentralize their resources and eliminate primitives that require single cycle global communication. A Raw microprocessor distributes all of its resources, including instruction streams, register files, memory ports, and ALUs, over a pipelined two-dimensional mesh interconnect, and exposes them fully to the compiler. Because communication in Raw machines is distributed, compiling for instruction-level parallelism (ILP) requires both spatial instruction partitioning as well as traditional temporal instruction scheduling. In addition, the compiler must explicitly manage all communication through the interconnect, including the global synchronization required at branch points. This paper describes RAWCC, the compiler we have developed for compiling general-purpose sequential programs to the distributed Raw architecture. We present performance results that demonstrate that although Raw machines provide no mechanisms for global communication the Raw compiler can schedule to achieve speedups that scale with the number of available functional units.

title: HoneyStat: Local Worm Detection Using Honeypots
abstract: Worm detection systems have traditionally used global strategies and focused on scan rates. The noise associated with this approach requires statistical techniques and large data sets (e.g., 220 monitored machines) to yield timely alerts and avoid false positives. Worm detection techniques for smaller local networks have not been fully explored.

title: Using Labeling to Prevent Cross-Service Attacks Against Smart Phones
abstract: Wireless devices that integrate the functionality of PDAs and cell phones are becoming commonplace, making different types of network services available to mobile applications. However, the integration of different services allows an attacker to cross service boundaries. For example, an attack carried out through the wireless network interface may eventually provide access to the phone functionality. This type of attacks can cause considerable damage because some of the services (e.g., the GSM-based services) charge the user based on the traffic or time of use. In this paper, we demonstrate the feasibility of these attacks by developing a proof-of-concept exploit that crosses service boundaries. To address these security issues, we developed a solution based on resource labeling. We modified the kernel of an integrated wireless device so that processes and files are marked in a way that allows one to regulate the access to different system resources. Labels are set when certain network services are accessed. The labeling is then transferred between processes and system resources as a result of either access or execution. We also defined a language for creating labeling rules, and demonstrated how the system can be used to prevent attacks that attempt to cross service boundaries. Experimental evaluation shows that the implementation introduces little overhead. Our security solution is orthogonal to other protection schemes and provides a critical defense for the growing problem of cell phone viruses and worms