Universal Background Models for Real-time Speaker Change Detection
This paper addresses the problem of real-time speaker change detection in TV news broadcast, in which no prior knowledge on speakers is assumed. To remove the unreliable frames and background frames in the speech stream, we propose a new approach for feature categorization based on Gaussian Mixture Model - Universal Background Model (GMM-UBM). The feature vectors are categorized into three sets, which include reliable speech, doubtful speech and unreliable speech. Then a novel distance measure is presented correspondingly for real-time speaker change detection. Extensive experiments demonstrate its good performance, and intrinsic difficulties on real-time speaker change detection are discussed as well in this paper.

title: Unsupervised content discovery in composite audio
abstract: Automatically extracting semantic content from audio streams can be helpful in many multimedia applications. Motivated by the known limitations of traditional supervised approaches to content extraction, which are hard to generalize and require suitable training data, we propose in this paper an unsupervised approach to discover and categorize semantic content in a composite audio stream. In our approach, we first employ spectral clustering to discover natural semantic sound clusters in the analyzed data stream (e.g. speech, music, noise, applause, speech mixed with music, etc.). These clusters are referred to as audio elements. Based on the obtained set of audio elements, the key audio elements, which are most prominent in characterizing the content of input audio data, are selected and used to detect potential boundaries of semantic audio segments denoted as auditory scenes. Finally, the auditory scenes are categorized in terms of the audio elements appearing therein. Categorization is inferred from the relations between audio elements and auditory scenes by using the information-theoretic co-clustering scheme. Evaluations of the proposed approach performed on 4 hours of diverse audio data indicate that promising results can be achieved, both regarding audio element discovery and auditory scene categorization.

title: Repeating pattern discovery from acoustic musical signals
abstract: Music pieces are typically repetitive. The automatic extraction of repeating patterns is useful for music summary, indexing and retrieval. An effective approach for repeating pattern discovery is proposed. In order to represent the melody similarity more accurately, a constant Q transform is used for feature extraction and a novel similarity measure between musical features is proposed. From the self-similarity matrix of the music, an adaptive method is used to extract all the significant repeating patterns. Experiments on pop music indicate the approach is promising.

title: Dominant Feature Vectors Based Audio Similarity Measure
abstract: This paper presents an approach to extracting dominant feature vectors from an individual audio clip and then proposes a new similarity measure based on the dominant feature vectors. Instead of using the mean and standard deviation of frame features in most conventional methods, the most salient characteristics of an audio clip are represented in the form of several dominant feature vectors. These dominant feature vectors give a better description of the fundamental properties of an audio clip, especially when frame features change a lot along the time line. Evaluations on a content-based audio retrieval system indicate an obvious improvement after using the proposed similarity measure, compared with some other conventional methods.

title: Automatic music video generation based on temporal pattern analysis
abstract: Music video (MV) is a short film meant to present a visual representation of a popular music song. In this paper, we present a system that automatically generates MV-like videos from personal home videos based on observations that generally there are obvious repetitive visual and aural patterns in MVs. Based on a set of video and music analysis algorithms, the automatic music video (AMV) generation system automatically extracts temporal structures of the video and music, as well as repetitive patterns in the music. And then, according to the structure and patterns, a set of highlight segments from the raw home video footage are selected, aiming at matching the visual content with the aural structure and pattern. And last, the output music video is rendered by connecting the selected highlight video segments with appropriate transition effects, accompanied with the music. Experiments show that the results are compelling and promising.

title: Real-time unsupervised speaker change detection
abstract: Information on speaker change point is very useful for speaker tracking and other applications. In this paper, we presented an effective algorithm for automatic speaker change detection based on LSP correlation analysis. Moreover, a general case is considered, in which the speaker and speaker number are both assumed unknown. The algorithm has low complexity and can be processed in real-time with a limit delay. Our experiments have shown that the algorithms produce very satisfactory results.

title: Efficient particle filtering using RANSAC with application to 3D face tracking
abstract: Particle filtering is a very popular technique for sequential state estimation. However, in high-dimensional cases where the state dynamics are complex or poorly modeled, thousands of particles are usually required for real applications. This paper presents a hybrid sampling solution that combines RANSAC and particle filtering. In this approach, RANSAC provides proposal particles that, with high probability, represent the observation likelihood. Both conditionally independent RANSAC sampling and boosting-like conditionally dependent RANSAC sampling are explored. We show that the use of RANSAC-guided sampling reduces the necessary number of particles to dozens for a full 3D tracking problem. This method is particularly advantageous when state dynamics are poorly modeled. We show empirically that the sampling efficiency (in terms of likelihood) is much higher with the use of RANSAC. The algorithm has been applied to the problem of 3D face pose tracking with changing expression. We demonstrate the validity of our approach with several video sequences acquired in an unstructured environment.

title: Constrained planar motion analysis by decomposition
abstract: General SFM methods give poor results for images captured by constrained motions such as planar motion. In this paper, we propose new SFM algorithms for images captured under a common but constrained planar motion: the image plane is perpendicular to the motion plane. We show that a 2D image captured under such constrained planar motion can be decoupled into two 1D images: one 1D projective and one 1D affine. We then introduce the 1D affine camera model for completing 1D camera models. Next, we describe new subspace reconstruction methods, and apply these methods to the images captured by concentric mosaics, which undergo a special case of constrained planar motion. Finally, we demonstrate both in theory and experiments the advantage of the decomposition method over the general SFM methods by incorporating the constrained motion into the earliest stage of motion analysis.

title: The diameter of random massive graphs
abstract: Many massive graphs (such as the WWW graph and Call graphs) share certain universal characteristics which can be described by so-called the “power law”. Here we determine the diameter of random power law graphs up to a constant factor for almost all ranges of parameters. These results show a strong evidence that the diameters of most massive graphs are about logarithm of their sizes up to a constant factor.

title: A two level approach for scene recognition
abstract: Classifying pictures into one of several semantic categories is a classical image understanding problem. In this paper, we present a stratified approach to both binary (outdoor-indoor) and multiple category of scene classification. We first learn mixture models for 20 basic classes of local image content based on color and texture information. Once trained, these models are applied to a test image, and produce 20 probability density response maps (PDRM) indicating the likelihood that each image region was produced by each class. We then extract some very simple features from those PDRMs, and use them to train a bagged LDA classifier for 10 scene categories. For this process, no explicit region segmentation or spatial context model are computed. To test this classification system, we created a labeled database of 1500 photos taken under very different environment and lighting conditions, using different cameras, and from 43 persons over 5 years. The classification rate of outdoor-indoor classification is 93.8%, and the classification rate for 10 scene categories is 90.1%. As a byproduct, local image patches can be contextually labeled into the 20 basic material classes by using loopy belief propagation (Yedidia et al., 2001) as an anisotropic filter on PDRMs, producing an image-level segmentation if desired.