Scheduling via reinforcement
Scheduling of a job shop in the presence of limited resources is a challenging decision making process. It is a problem of allocation of different resources to meet various shop needs (or to satisfy the constraints). Past research has had only limited success in properly handling this resource problem. In this paper a detailed analysis of the scheduling process, within an AI framework, is proposed and this highlights the deficiencies in current techniques. It is suggested that the central problem is how to have a global perspective in the scheduling process. In order to deal with the underlying problem, the concept of ‘reinforcement planning’ is proposed. This method builds a reinforcement schedule and uses it to refine out a detailed schedule by inter-level analysis and communication. Based on this idea a scheduling system called RESS-I has been implemented to automatically construct the job shop schedule.

title: Entity discovery and assignment for opinion mining applications
abstract: Opinion mining became an important topic of study in recent years due to its wide range of applications. There are also many companies offering opinion mining services. One problem that has not been studied so far is the assignment of entities that have been talked about in each sentence. Let us use forum discussions about products as an example to make the problem concrete. In a typical discussion post, the author may give opinions on multiple products and also compare them. The issue is how to detect what products have been talked about in each sentence. If the sentence contains the product names, they need to be identified. We call this problem entity discovery. If the product names are not explicitly mentioned in the sentence but are implied due to the use of pronouns and language conventions, we need to infer the products. We call this problem entity assignment. These problems are important because without knowing what products each sentence talks about the opinion mined from the sentence is of little use. In this paper, we study these problems and propose two effective methods to solve the problems. Entity discovery is based on pattern discovery and entity assignment is based on mining of comparative sentences. Experimental results using a large number of forum posts demonstrate the effectiveness of the technique. Our system has also been successfully tested in a commercial setting.

title: Finding Actionable Knowledge via Automated Comparison
abstract: The problem of finding interesting and actionable patterns is a major challenge in data mining. It has been studied by many data mining researchers. The issue is that data mining algorithms often generate too many patterns, which make it very hard for the user to find those truly useful ones. Over the years many techniques have been proposed. However, few have made it to real-life applications. At the end of 2005, we built a data mining system for Motorola (called Opportunity Map) to enable the user to explore the space of a large number of rules in order to find actionable knowledge. The approach is based on the concept of rule cubes and operations on rule cubes. A rule cube is similar to a data cube, but stores rules. Since its deployment, some issues have also been identified during the regular use of the system in Motorola. One of the key issues is that although the operations on rule cubes are flexible, each operation is primitive and has to be initiated by the user. Finding a piece of actionable knowledge typically involves many operations and intense visual inspections, which are labor-intensive and time-consuming. From interactions with our users, we identified a generic problem that is crucial for finding actionable knowledge. The problem involves extensive comparison of sub-populations and identification of the cause of their differences. This paper first defines the problem and then proposes an effective method to solve the problem automatically. To the best of our knowledge, there is no reported study of this problem. The new method has been added to the Opportunity Map system and is now in daily use in Motorola.

title: Speed-up iterative frequent itemset mining with constraint changes
abstract: Mining of frequent itemsets is a fundamental data mining task. Past research has proposed many efficient algorithms for this purpose. Recent work also highlighted the importance of using constraints to focus the mining process to mine only those relevant itemsets. In practice, data mining is often an interactive and iterative process. The user typically changes constraints and runs the mining algorithm many times before being satisfied with the final results. This interactive process is very time consuming. Existing mining algorithms are unable to take advantage of this iterative process to use previous mining results to speed up the current mining process. This results in an enormous waste of time and computation. In this paper, we propose an efficient technique to utilize previous mining results to improve the efficiency of current mining when constraints are changed. We first introduce the concept of tree boundary to summarize useful information available from previous mining. We then show that the tree boundary provides an effective and efficient framework for the new mining. The proposed technique has been implemented in the context of two existing frequent itemset mining algorithms, FP-tree and tree projection. Experiment results on both synthetic and real-life datasets show that the proposed approach achieves a dramatic saving of computation.

title: Dealing with different distributions in learning from
abstract: In the problem of learning with positive and unlabeled examples, existing research all assumes that positive examples P and the hidden positive examples in the unlabeled set U are generated from the same distribution. This assumption may be violated in practice. In such cases, existing methods perform poorly. This paper proposes a novel technique A-EM to deal with the problem. Experimental results with product page classification demonstrate the effectiveness of the proposed technique.

title: Opinion Mining
abstract: Описанл процедуру формування інтегрального показника об’єкта згідно з відгуками користувачів під час застосування методів оцінювання опінії текстової інформації у web-документах. Запропоновано використання лінгвістичних змінних та застосування вагових коефіцієнтів для достовірнішого результату оцінювання емоційного забарвлення текстової інформації. Ключові слова: опінія, емоційне забарвлення, об’єкт, інтегральний показник, лінгвістична змінна, ваговий коефіцієнт.

title: Filtering Spam in Social Tagging System with Dynamic Behavior Analysis
abstract: Spam in social tagging systems introduced by some malicious participants has become a serious problem for its global popularizing. Some studies which can be deduced to static user data analysis have been presented to combat tag spam, but either they do not give an exact evaluation or the algorithms’ performances are not good enough. In this paper, we proposed a novel method based on analysis of dynamic user behavior data for the notion that users’ behaviors in social tagging system can reflect the quality of tags more accurately. Through modeling the different categories of participants’ behaviors, we extract tag-associated actions which can be used to estimate whether tag is spam, and then present our algorithm that can filter the tag spam in the results of social search. The experiment results show that our method indeed outperforms the existing methods based on static data and effectively defends against the tag spam in various spam attacks.

title: Distributed Intelligent Network Management Model for the Large-Scale Computer Network
abstract: Computer networks have become large-scale distributed systems and network management will develop towards the distributed management and the intelligent management. Multi-agent based Distributed Intelligent Network Management model (MDINM) for the large-scale computer network, which utilizes key characteristics of the agent, such as autonomy, reactivity, and mobility, is put forward in this paper. This model can not only avoid transmitting a large amount of original data on the network to realize the distributed network management but also provides network management with more intelligence by realizing the dynamic self-management for the network. The experimental results show that MDINM is better than the existing network management solutions on performance for the large-scale computer network.

title: Multi-Agent Based Network Management Task Decomposition and Scheduling
abstract: The rapid development of Internet makes network management on large-scale network a critical issue. But with the management task of large-scale network becoming more complicated, neither centralized network management nor agent based network management can satisfy the increasing demands. This paper presents a network management framework to support dynamic scheduling decisions. In this framework, some algorithms are proposed to decompose the whole network management task into several groups of sub-tasks. During the course of decomposition, different priorities are assigned to sub-tasks. Then based on the priorities of these sub-tasks, the strategies of agent scheduling are established. Priority-ranked sub-tasks are grouped according to their inter-dependences. Sub-tasks with the same priority are put into the same group and they can be performed in parallel manner, while different groups of sub-tasks with different priorities must be implemented according to the order of their priorities. An experiment has been done with the algorithms, the results of which demonstrate the advantage of the algorithms.

title: Collective Behavior Analysis of a Class of Social Foraging Swarms
abstract: This paper considers an anisotropic swarm model that consists of a group of mobile autonomous agents with an attraction-repulsion function that can guarantee collision avoidance between agents and a Gaussian-type attractant/repellent nutrient profile. The swarm behavior is a result of a balance between inter-individual interplays as well as the interplays of the swarm individuals (agents) with their environment. It is proved that the members of a reciprocal swarm will aggregate and eventually form a cohesive cluster of finite size. It is shown that the swarm system is completely stable, that is, every solution converges to the equilibrium point set of the system. Moreover, it is also shown that all the swarm individuals will converge to more favorable areas of the Gaussian profile under certain conditions. The results of this paper provide further insight into the effect of the interaction pattern on self-organized motion for a Gaussian-type attractant/repellent nutrient profile in a swarm system.

title: Solvability of multi-point boundary value problem at resonance (III)
abstract: In this paper, we consider the following second order ordinary differential equation(1.1)x^'^'=f(t,x(t),x^'(t))+e(t),t@?(0,1),subject to one of the following boundary value conditions: (1.2)x(0)=@?"i"="1^m^-^2@a"ix(@x"i),x(1)=@?"j"="1^n^-^2@b"jx(@h"j),(1.3)x(0)=@?"i"="1^m^-^2@a"ix(@x"i),x^'(1)=@?"j"="1^n^-^2@b"jx^'(@h"j),(1.4)x^'(0)=@?"i"="1^m^-^2@a"ix^'(@x"i),x(1)=@?"j"="1^n^-^2@b"jx(@h"j),where @a"i(1=