nils-herrmann/clean_scirepeval huggingface dataset:
Noise2Score: Tweedie’s Approach to Self-Supervised Image Denoising without Clean Images
Authors: Kwanyoung Kim, Jong Chul Ye

Recently, there has  been extensive research interest in training  deep networks to denoise images without clean reference.
However, the representative approaches such as Noise2Noise, Noise2Void, Stein's unbiased risk estimator (SURE), etc.  seem to differ from one another and it is difficult to find the coherent mathematical structure. To address this, here we present a novel approach, called Noise2Score, which reveals a missing link in order to unite these seemingly different approaches.
Specifically, we  show that   image denoising  problems  without clean images can be addressed by finding the mode of the posterior distribution and that the Tweedie's formula offers an explicit solution through the score function (i.e. the gradient of loglikelihood). Our method then uses the  recent finding that  the score function  can be stably estimated from the noisy images using the amortized residual denoising autoencoder, the method of which is closely related to Noise2Noise or Nose2Void. Our Noise2Score approach is so universal  that the same network training can be used to remove noises from images that are corrupted by any exponential family distributions and noise parameters. Using extensive  experiments with Gaussian, Poisson, and Gamma noises, we show  that  Noise2Score significantly outperforms the state-of-the-art self-supervised denoising methods in the benchmark data set such as (C)BSD68, Set12, and Kodak, etc.
Sample-Efficient Learning of Stackelberg Equilibria in General-Sum Games
Authors: Yu Bai, Chi Jin, Huan Wang, Caiming Xiong

Real world applications such as economics and policy making often involve solving multi-agent games with two unique features: (1) The agents are inherently *asymmetric* and partitioned into leaders and followers; (2) The agents have different reward functions, thus the game is *general-sum*. The majority of existing results in this field focuses on either symmetric solution concepts (e.g. Nash equilibrium) or zero-sum games. It remains open how to learn the *Stackelberg equilibrium*---an asymmetric analog of the Nash equilibrium---in general-sum games efficiently from noisy samples.
  This paper initiates the theoretical study of sample-efficient learning of the Stackelberg equilibrium, in the bandit feedback setting where we only observe noisy samples of the reward. We consider three representative two-player general-sum games: bandit games, bandit-reinforcement learning (bandit-RL) games, and linear bandit games. In all these games, we identify a fundamental gap between the exact value of the Stackelberg equilibrium and its estimated version using finitely many noisy samples, which can not be closed information-theoretically regardless of the algorithm. We then establish sharp positive results on sample-efficient learning of Stackelberg equilibrium with value optimal up to the gap identified above, with matching lower bounds in the dependency on the gap, error tolerance, and the size of the action spaces. Overall, our results unveil unique challenges in learning Stackelberg equilibria under noisy bandit feedback, which we hope could shed light on future research on this topic.
Towards Scalable Unpaired Virtual Try-On via Patch-Routed Spatially-Adaptive GAN
Authors: Zhenyu Xie, Zaiyu Huang, Fuwei Zhao, Haoye Dong, Michael Kampffmeyer, Xiaodan Liang

Image-based virtual try-on is one of the most promising applications of human-centric image generation due to its tremendous real-world potential. Yet, as most try-on approaches fit in-shop garments onto a target person, they require the laborious and restrictive construction of a paired training dataset, severely limiting their scalability. While a few recent works attempt to transfer garments directly from one person to another, alleviating the need to collect paired datasets, their performance is impacted by the lack of paired (supervised) information.  In particular, disentangling style and spatial information of the garment becomes a challenge, which existing methods either address by requiring auxiliary data or extensive online optimization procedures, thereby still inhibiting their scalability. To achieve a scalable virtual try-on system that can transfer arbitrary garments between a source and a target person in an unsupervised manner, we thus propose a texture-preserving end-to-end network, the PAtch-routed SpaTially-Adaptive GAN (PASTA-GAN), that facilitates real-world unpaired virtual try-on. Specifically, to disentangle the style and spatial information of each garment, PASTA-GAN consists of an innovative patch-routed disentanglement module for successfully retaining garment texture and shape characteristics.  Guided by the source person's keypoints, the patch-routed disentanglement module first decouples garments into normalized patches, thus eliminating the inherent spatial information of the garment, and then reconstructs the normalized patches to the warped garment complying with the target person pose. Given the warped garment, PASTA-GAN further introduces novel spatially-adaptive residual blocks that guide the generator to synthesize more realistic garment details. Extensive comparisons with paired and unpaired approaches demonstrate the superiority of PASTA-GAN, highlighting its ability to generate high-quality try-on images when faced with a large variety of garments(e.g. vests, shirts, pants), taking a crucial step towards real-world scalable try-on.
Optimizing Information-theoretical Generalization Bound via Anisotropic Noise of SGLD
Authors: Bohan Wang, Huishuai Zhang, Jieyu Zhang, Qi Meng, Wei Chen, Tie-Yan Liu

Recently, the information-theoretical framework has been proven to be able to obtain non-vacuous generalization bounds for large models trained by Stochastic Gradient Langevin Dynamics (SGLD) with isotropic noise.  In this paper, we optimize the information-theoretical generalization bound by manipulating the noise structure in SGLD. We prove that with constraint to guarantee low empirical risk, the optimal noise covariance is the square root of the expected gradient covariance if both the prior and the posterior are jointly optimized. This validates that the optimal noise is quite close to the empirical gradient covariance.  Technically, we develop a new information-theoretical bound that enables such an optimization analysis. We then apply matrix analysis to derive the form of optimal noise covariance. Presented constraint and results are validated by the empirical observations.
Neural View Synthesis and Matching for Semi-Supervised Few-Shot Learning of 3D Pose
Authors: Angtian Wang, Shenxiao Mei, Alan Yuille, Adam Kortylewski

We study the problem of learning to estimate the 3D object pose from a few labelled examples and a collection of unlabelled data. Our main contribution is a learning framework, neural view synthesis and matching, that can transfer the 3D pose annotation from the labelled to unlabelled images reliably, despite unseen 3D views and nuisance variations such as the object shape, texture, illumination or scene context. In our approach, objects are represented as 3D cuboid meshes composed of feature vectors at each mesh vertex. The model is initialized from a few labelled images and is subsequently used to synthesize feature representations of unseen 3D views. The synthesized views are matched with the feature representations of unlabelled images to generate pseudo-labels of the 3D pose. The pseudo-labelled data is, in turn, used to train the feature extractor such that the features at each mesh vertex are more invariant across varying 3D views of the object. Our model is trained in an EM-type manner alternating between increasing the 3D pose invariance of the feature extractor and annotating unlabelled data through neural view synthesis and matching. We demonstrate the effectiveness of the proposed semi-supervised learning framework for 3D pose estimation on the PASCAL3D+ and KITTI datasets. We find that our approach outperforms all baselines by a wide margin, particularly in an extreme few-shot setting where only 7 annotated images are given. Remarkably, we observe that our model also achieves an exceptional robustness in out-of-distribution scenarios that involve partial occlusion.
Provably Faster Algorithms for Bilevel Optimization
Authors: Junjie Yang, Kaiyi Ji, Yingbin Liang

Bilevel optimization has been widely applied in many important machine learning applications such as hyperparameter optimization and meta-learning. Recently, several momentum-based algorithms have been proposed to solve bilevel optimization problems faster. However, those momentum-based algorithms do not achieve provably better computational complexity than $\mathcal{\widetilde O}(\epsilon^{-2})$ of the SGD-based algorithm. In this paper, we propose two new algorithms for bilevel optimization, where the first algorithm adopts momentum-based recursive iterations, and the second algorithm adopts recursive gradient estimations in nested loops to decrease the variance. We show that both algorithms achieve the complexity of $\mathcal{\widetilde O}(\epsilon^{-1.5})$, which outperforms all existing algorithms by the order of magnitude. Our experiments validate our theoretical results and demonstrate the superior empirical performance of our algorithms in hyperparameter applications.
Domain Adaptation with Invariant Representation Learning: What Transformations to Learn?
Authors: Petar Stojanov, Zijian Li, Mingming Gong, Ruichu Cai, Jaime G. Carbonell, Kun Zhang

Unsupervised domain adaptation, as a prevalent transfer learning setting, spans many real-world applications. With the increasing representational power and applicability of neural networks, state-of-the-art domain adaptation methods make use of deep architectures to map the input features $X$ to a latent representation $Z$ that has the same marginal  distribution across domains. This has been shown to be insufficient for generating optimal representation for classification, and to find conditionally invariant representations, usually strong assumptions are needed. We provide reasoning why when the supports of the source and target data from overlap, any map of $X$ that is fixed across domains may not be suitable for domain adaptation via invariant features. Furthermore, we develop an efficient technique in which  the optimal map from $X$ to $Z$ also takes domain-specific information as input, in addition to the features $X$. By using the property of minimal changes of causal mechanisms across domains, our model also takes into account the domain-specific information to ensure that the latent representation $Z$ does not discard valuable information about $Y$. We demonstrate the efficacy of our method via synthetic and real-world data experiments. The code is available at: \texttt{https://github.com/DMIRLAB-Group/DSAN}.
BARTScore: Evaluating Generated Text as Text Generation
Authors: Weizhe Yuan, Graham Neubig, Pengfei Liu

A wide variety of NLP applications, such as machine translation, summarization, and dialog, involve text generation. One major challenge for these applications is how to evaluate whether such generated texts are actually fluent, accurate, or effective. In this work, we conceptualize the evaluation of generated text as a text generation problem, modeled using pre-trained sequence-to-sequence models. The general idea is that models trained to convert the generated text to/from a reference output or the source text will achieve higher scores when the generated text is better. We operationalize this idea using BART, an encoder-decoder based pre-trained model, and propose a metric BARTScore with a number of variants that can be flexibly applied in an unsupervised fashion to evaluation of text from different perspectives (e.g. informativeness, fluency, or factuality). BARTScore is conceptually simple and empirically effective. It can outperform existing top-scoring metrics in 16 of 22 test settings, covering evaluation of 16 datasets (e.g., machine translation, text summarization) and 7 different perspectives (e.g., informativeness, factuality). Code to calculate BARTScore is available at https://github.com/neulab/BARTScore, and we have released an interactive leaderboard for meta-evaluation at http://explainaboard.nlpedia.ai/leaderboard/task-meval/ on the ExplainaBoard platform, which allows us to interactively understand the strengths, weaknesses, and complementarity of each metric.
Profiling Pareto Front With Multi-Objective Stein Variational  Gradient Descent
Authors: Xingchao Liu, Xin Tong, qiang liu

Finding diverse and representative Pareto solutions from the Pareto front is a key challenge in multi-objective optimization (MOO). In this work, we propose a novel gradient-based algorithm for profiling Pareto front by using Stein variational gradient descent (SVGD). We also provide a counterpart of our method based on Langevin dynamics. Our methods iteratively update a set of points in a parallel fashion to push them towards the Pareto front using multiple gradient descent, while encouraging the diversity between the particles by using the repulsive force mechanism in SVGD, or diffusion noise in Langevin dynamics. Compared with existing gradient-based methods that require predefined preference functions, our method can work efficiently in high dimensional problems, and can obtain more diverse solutions evenly distributed in the Pareto front. Moreover, our methods are theoretically guaranteed to converge to the Pareto front. We demonstrate the effectiveness of our method, especially the SVGD algorithm, through extensive experiments, showing its superiority over existing gradient-based algorithms.
Flow Network based Generative Models for Non-Iterative Diverse Candidate Generation
Authors: Emmanuel Bengio, Moksh Jain, Maksym Korablyov, Doina Precup, Yoshua Bengio

This paper is about the problem of learning a stochastic policy for generating an object (like a molecular graph) from a sequence of actions, such that the probability of generating an object is proportional to a given positive reward for that object. Whereas standard return maximization tends to converge to a single return-maximizing sequence, there are cases where we would like to sample a diverse set of high-return solutions. These arise, for example, in black-box function optimization when few rounds are possible, each with large batches of queries, where the batches should be diverse, e.g., in the design of new molecules. One can also see this as a problem of approximately converting an energy function to a generative distribution. While MCMC methods can achieve that, they are expensive and generally only perform local exploration. Instead, training a generative policy amortizes the cost of search during training and yields to fast generation.  Using insights from Temporal Difference learning, we propose GFlowNet, based on a view of the generative process as a flow network, making it possible to handle the tricky case where different trajectories can yield the same final state, e.g., there are many ways to sequentially add atoms to generate some molecular graph. We cast the set of trajectories as a flow and convert the flow consistency equations into a learning objective, akin to the casting of the Bellman equations into Temporal Difference methods. We prove that any global minimum of the proposed objectives yields a policy which samples from the desired distribution, and demonstrate the improved performance and diversity of GFlowNet on a simple domain where there are many modes to the reward function, and on a molecule synthesis task.
Formalizing the Generalization-Forgetting Trade-off in Continual Learning
Authors: Krishnan Raghavan, Prasanna Balaprakash

We formulate the continual learning (CL) problem via dynamic programming and model the trade-off between catastrophic forgetting and generalization as a two-player sequential game. In this approach, player 1 maximizes the cost due to lack of generalization whereas player 2 minimizes the cost due to catastrophic forgetting. We show theoretically that a balance point between the two players exists for each task and that this point is stable (once the balance is achieved, the two players stay at the balance point). Next, we introduce balanced continual learning (BCL), which is designed to attain balance between generalization and forgetting and empirically demonstrate that BCL is comparable to or better than the state of the art.
Spatial-Temporal Super-Resolution of Satellite Imagery via Conditional Pixel Synthesis
Authors: Yutong He, Dingjie Wang, Nicholas Lai, William Zhang, Chenlin Meng, Marshall Burke, David B. Lobell, Stefano Ermon

High-resolution satellite imagery has proven useful for a broad range of tasks, including measurement of global human population, local economic livelihoods, and biodiversity, among many others. Unfortunately, high-resolution imagery is both infrequently collected and expensive to purchase, making it hard to efficiently and effectively scale these downstream tasks over both time and space. We propose a new conditional pixel synthesis model that uses abundant, low-cost, low-resolution imagery to generate accurate high-resolution imagery at locations and times in which it is unavailable. We show that our model attains photo-realistic sample quality and outperforms competing baselines on a key downstream task – object counting – particularly in geographic locations where conditions on the ground are changing rapidly.
Towards Tight Communication Lower Bounds for Distributed Optimisation
Authors: Janne H. Korhonen, Dan Alistarh

We consider a standard distributed optimisation setting where $N$ machines, each holding a $d$-dimensional function $f_i$, aim to jointly minimise the sum of the functions $\sum_{i = 1}^N f_i (x)$.  This problem arises naturally in  large-scale distributed optimisation, where a standard solution is to apply variants of (stochastic) gradient descent. We focus on the communication complexity of this problem: our main result provides the first fully unconditional bounds on total number of bits which need to be sent and received by the $N$ machines to solve this problem under point-to-point communication, within a given error-tolerance. Specifically, we show that $\Omega( Nd \log d / N\varepsilon)$ total bits need to be communicated between the machines to find an additive $\epsilon$-approximation to the minimum of $\sum_{i = 1}^N f_i (x)$. The result holds for both deterministic and randomised algorithms, and, importantly, requires no assumptions on the algorithm structure. The lower bound is tight under certain restrictions on parameter values, and is matched within constant factors for quadratic objectives by a new variant of quantised gradient descent, which we describe and analyse. Our results bring over tools from communication complexity to distributed optimisation, which has potential for further  applications.
Bootstrap Your Object Detector via Mixed Training
Authors: Mengde Xu, Zheng Zhang, Fangyun Wei, Yutong Lin, Yue Cao, Stephen Lin, Han Hu, Xiang Bai

We introduce MixTraining, a new training paradigm for object detection that can improve the performance of existing detectors for free. MixTraining enhances data augmentation by utilizing augmentations of different strengths while excluding the strong augmentations of certain training samples that may be detrimental to training. In addition, it addresses localization noise and missing labels in human annotations by incorporating pseudo boxes that can compensate for these errors. Both of these MixTraining capabilities are made possible through bootstrapping on the detector, which can be used to predict the difficulty of training on a strong augmentation, as well as to generate reliable pseudo boxes thanks to the robustness of neural networks to labeling error. MixTraining is found to bring consistent improvements across various detectors on the COCO dataset. In particular, the performance of Faster R-CNN~\cite{ren2015faster} with a ResNet-50~\cite{he2016deep} backbone is improved from 41.7 mAP to 44.0 mAP, and the accuracy of Cascade-RCNN~\cite{cai2018cascade} with a Swin-Small~\cite{liu2021swin} backbone is raised from 50.9 mAP to 52.8 mAP.
Provably Efficient Reinforcement Learning with Linear Function Approximation under Adaptivity Constraints
Authors: Tianhao Wang, Dongruo Zhou, Quanquan Gu

We study reinforcement learning (RL) with linear function approximation under the adaptivity constraint. We consider two popular limited adaptivity models: the batch learning model and the rare policy switch model, and propose two efficient online RL algorithms for episodic linear Markov decision processes, where the transition probability and the reward function can be represented as a linear function of some known feature mapping. In specific, for the batch learning model, our proposed LSVI-UCB-Batch algorithm achieves an $\tilde O(\sqrt{d^3H^3T} + dHT/B)$ regret, where $d$ is the dimension of the feature mapping, $H$ is the episode length, $T$ is the number of interactions and $B$ is the number of batches. Our result suggests that it suffices to use only $\sqrt{T/dH}$ batches to obtain $\tilde O(\sqrt{d^3H^3T})$ regret. For the rare policy switch model, our proposed LSVI-UCB-RareSwitch algorithm enjoys an $\tilde O(\sqrt{d^3H^3T[1+T/(dH)]^{dH/B}})$ regret, which implies that $dH\log T$ policy switches suffice to obtain the $\tilde O(\sqrt{d^3H^3T})$ regret. Our algorithms achieve the same regret as the LSVI-UCB algorithm \citep{jin2020provably}, yet with a substantially smaller amount of adaptivity. We also establish a lower bound for the batch learning model, which suggests that the dependency on $B$ in our regret bound is tight.
Adaptive Online Packing-guided Search for POMDPs
Authors: Chenyang Wu, Guoyu Yang, Zongzhang Zhang, Yang Yu, Dong Li, Wulong Liu, Jianye HAO

The partially observable Markov decision process (POMDP) provides a general framework for modeling an agent's decision process with state uncertainty, and online planning plays a pivotal role in solving it. A belief is a distribution of states representing state uncertainty. Methods for large-scale POMDP problems rely on the same idea of sampling both states and observations. That is, instead of exact belief updating, a collection of sampled states is used to approximate the belief; instead of considering all possible observations, only a set of sampled observations are considered. Inspired by this, we take one step further and propose an online planning algorithm, Adaptive Online Packing-guided Search (AdaOPS), to better approximate beliefs with adaptive particle filter technique and balance estimation bias and variance by fusing similar observation branches. Theoretically, our algorithm is guaranteed to find an $\epsilon$-optimal policy with a high probability given enough planning time under some mild assumptions. We evaluate our algorithm on several tricky POMDP domains, and it outperforms the state-of-the-art in all of them.
Scaling Up Exact Neural Network Compression by ReLU Stability
Authors: Thiago Serra, Xin Yu, Abhinav Kumar, Srikumar Ramalingam

We can compress a rectifier network while exactly preserving its underlying functionality with respect to a given input domain if some of its neurons are stable. However, current approaches to determine the stability of neurons with Rectified Linear Unit (ReLU) activations require solving or finding a good approximation to multiple discrete optimization problems. In this work, we introduce an algorithm based on solving a single optimization problem to identify all stable neurons. Our approach is on median 183 times faster than the state-of-art method on CIFAR-10, which allows us to explore exact compression on deeper (5 x 100) and wider (2 x 800) networks within minutes. For classifiers trained under an amount of L1 regularization that does not worsen accuracy, we can remove up to 56% of the connections on the CIFAR-10 dataset. The code is available at the following link, https://github.com/yuxwind/ExactCompression .