A Review of Meta-Reinforcement Learning for Deep Neural Networks Architecture Search

Deep Neural networks are efficient and flexible models that perform well for a variety of tasks such as image, speech recognition and natural language understanding. In particular, convolutional neural networks (CNN) generate a keen interest among researchers in computer vision and more specifically in classification tasks. CNN architecture and related hyperparameters are generally correlated to the nature of the processed task as the network extracts complex and relevant characteristics allowing the optimal convergence. Designing such architectures requires significant human expertise, substantial computation time and doesn't always lead to the optimal network. Model configuration topic has been extensively studied in machine learning without leading to a standard automatic method. This survey focuses on reviewing and discussing the current progress in automating CNN architecture search.

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abstract: Deep neural networks (DNNs) are currently widely used for many artificial intelligence (AI) applications including computer vision, speech recognition, and robotics. While DNNs deliver state-of-the-art accuracy on many AI tasks, it comes at the cost of high computational complexity. Accordingly, techniques that enable efficient processing of DNNs to improve energy efficiency and throughput without sacrificing application accuracy or increasing hardware cost are critical to the wide deployment of DNNs in AI systems. This article aims to provide a comprehensive tutorial and survey about the recent advances toward the goal of enabling efficient processing of DNNs. Specifically, it will provide an overview of DNNs, discuss various hardware platforms and architectures that support DNNs, and highlight key trends in reducing the computation cost of DNNs either solely via hardware design changes or via joint hardware design and DNN algorithm changes. It will also summarize various development resources that enable researchers and practitioners to quickly get started in this field, and highlight important benchmarking metrics and design considerations that should be used for evaluating the rapidly growing number of DNN hardware designs, optionally including algorithmic codesigns, being proposed in academia and industry. The reader will take away the following concepts from this article: understand the key design considerations for DNNs; be able to evaluate different DNN hardware implementations with benchmarks and comparison metrics; understand the tradeoffs between various hardware architectures and platforms; be able to evaluate the utility of various DNN design techniques for efficient processing; and understand recent implementation trends and opportunities.

title: Gradient-based learning applied to document recognition
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title: Dropout: a simple way to prevent neural networks from overfitting
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title: Very Deep Convolutional Networks for Large-Scale Image Recognition
abstract: In this work we investigate the effect of the convolutional network depth on its accuracy in the large-scale image recognition setting. Our main contribution is a thorough evaluation of networks of increasing depth using an architecture with very small (3x3) convolution filters, which shows that a significant improvement on the prior-art configurations can be achieved by pushing the depth to 16-19 weight layers. These findings were the basis of our ImageNet Challenge 2014 submission, where our team secured the first and the second places in the localisation and classification tracks respectively. We also show that our representations generalise well to other datasets, where they achieve state-of-the-art results. We have made our two best-performing ConvNet models publicly available to facilitate further research on the use of deep visual representations in computer vision.

title: Visualizing and Understanding Convolutional Networks
abstract: Large Convolutional Network models have recently demonstrated impressive classification performance on the ImageNet benchmark Krizhevsky et al. . However there is no clear understanding of why they perform so well, or how they might be improved. In this paper we explore both issues. We introduce a novel visualization technique that gives insight into the function of intermediate feature layers and the operation of the classifier. Used in a diagnostic role, these visualizations allow us to find model architectures that outperform Krizhevsky et al on the ImageNet classification benchmark. We also perform an ablation study to discover the performance contribution from different model layers. We show our ImageNet model generalizes well to other datasets: when the softmax classifier is retrained, it convincingly beats the current state-of-the-art results on Caltech-101 and Caltech-256 datasets.

title: Going deeper with convolutions
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title: Deep Residual Learning for Image Recognition
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title: Densely Connected Convolutional Networks
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title: Accelerating Neural Architecture Search using Performance Prediction
abstract: Methods for neural network hyperparameter optimization and meta-modeling are computationally expensive due to the need to train a large number of model configurations. In this paper, we show that standard frequentist regression models can predict the final performance of partially trained model configurations using features based on network architectures, hyperparameters, and time-series validation performance data. We empirically show that our performance prediction models are much more effective than prominent Bayesian counterparts, are simpler to implement, and are faster to train. Our models can predict final performance in both visual classification and language modeling domains, are effective for predicting performance of drastically varying model architectures, and can even generalize between model classes. Using these prediction models, we also propose an early stopping method for hyperparameter optimization and meta-modeling, which obtains a speedup of a factor up to 6x in both hyperparameter optimization and meta-modeling. Finally, we empirically show that our early stopping method can be seamlessly incorporated into both reinforcement learning-based architecture selection algorithms and bandit based search methods. Through extensive experimentation, we empirically show our performance prediction models and early stopping algorithm are state-of-the-art in terms of prediction accuracy and speedup achieved while still identifying the optimal model configurations.

title: Representation Learning: A Review and New Perspectives
abstract: The success of machine learning algorithms generally depends on data representation, and we hypothesize that this is because different representations can entangle and hide more or less the different explanatory factors of variation behind the data. Although specific domain knowledge can be used to help design representations, learning with generic priors can also be used, and the quest for AI is motivating the design of more powerful representation-learning algorithms implementing such priors. This paper reviews recent work in the area of unsupervised feature learning and deep learning, covering advances in probabilistic models, autoencoders, manifold learning, and deep networks. This motivates longer term unanswered questions about the appropriate objectives for learning good representations, for computing representations (i.e., inference), and the geometrical connections between representation learning, density estimation, and manifold learning.

title: Speeding Up Automatic Hyperparameter Optimization of Deep Neural Networks by Extrapolation of Learning Curves
abstract: Deep neural networks (DNNs) show very strong performance on many machine learning problems, but they are very sensitive to the setting of their hyperparameters. Automated hyperparameter optimization methods have recently been shown to yield settings competitive with those found by human experts, but their widespread adoption is hampered by the fact that they require more computational resources than human experts. Humans have one advantage: when they evaluate a poor hyperparameter setting they can quickly detect (after a few steps of stochastic gradient descent) that the resulting network performs poorly and terminate the corresponding evaluation to save time. In this paper, we mimic the early termination of bad runs using a probabilistic model that extrapolates the performance from the first part of a learning curve. Experiments with a broad range of neural network architectures on various prominent object recognition benchmarks show that our resulting approach speeds up state-of-the-art hyperparameter optimization methods for DNNs roughly twofold, enabling them to find DNN settings that yield better performance than those chosen by human experts.

title: A Hypercube-Based Encoding for Evolving Large-Scale Neural Networks
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title: Neural Architecture Search with Reinforcement Learning
abstract: Neural networks are powerful and flexible models that work well for many difficult learning tasks in image, speech and natural language understanding. Despite their success, neural networks are still hard to design. In this paper, we use a recurrent network to generate the model descriptions of neural networks and train this RNN with reinforcement learning to maximize the expected accuracy of the generated architectures on a validation set. On the CIFAR-10 dataset, our method, starting from scratch, can design a novel network architecture that rivals the best human-invented architecture in terms of test set accuracy. Our CIFAR-10 model achieves a test error rate of 3.65, which is 0.09 percent better and 1.05x faster than the previous state-of-the-art model that used a similar architectural scheme. On the Penn Treebank dataset, our model can compose a novel recurrent cell that outperforms the widely-used LSTM cell, and other state-of-the-art baselines. Our cell achieves a test set perplexity of 62.4 on the Penn Treebank, which is 3.6 perplexity better than the previous state-of-the-art model. The cell can also be transferred to the character language modeling task on PTB and achieves a state-of-the-art perplexity of 1.214.

title: A Bayesian interactive optimization approach to procedural animation design
abstract: The computer graphics and animation fields are filled with applications that require the setting of tricky parameters. In many cases, the models are complex and the parameters unintuitive for non-experts. In this paper, we present an optimization method for setting parameters of a procedural fluid animation system by showing the user examples of different parametrized animations and asking for feedback. Our method employs the Bayesian technique of bringing in "prior" belief based on previous runs of the system and/or expert knowledge, to assist users in finding good parameter settings in as few steps as possible. To do this, we introduce novel extensions to Bayesian optimization, which permit effective learning for parameter-based procedural animation applications. We show that even when users are trying to find a variety of different target animations, the system can learn and improve. We demonstrate the effectiveness of our method compared to related active learning methods. We also present a working application for assisting animators in the challenging task of designing curl-based velocity fields, even with minimal domain knowledge other than identifying when a simulation "looks right".

title: Fast Bayesian Optimization of Machine Learning Hyperparameters on Large Datasets
abstract: Bayesian optimization has become a successful tool for hyperparameter optimization of machine learning algorithms, such as support vector machines or deep neural networks. Despite its success, for large datasets, training and validating a single configuration often takes hours, days, or even weeks, which limits the achievable performance. To accelerate hyperparameter optimization, we propose a generative model for the validation error as a function of training set size, which is learned during the optimization process and allows exploration of preliminary configurations on small subsets, by extrapolating to the full dataset. We construct a Bayesian optimization procedure, dubbed Fabolas, which models loss and training time as a function of dataset size and automatically trades off high information gain about the global optimum against computational cost. Experiments optimizing support vector machines and deep neural networks show that Fabolas often finds high-quality solutions 10 to 100 times faster than other state-of-the-art Bayesian optimization methods or the recently proposed bandit strategy Hyperband.

title: Gaussian Processes for Machine Learning (Adaptive Computation and Machine Learning)
abstract: Gaussian processes (GPs) provide a principled, practical, probabilistic approach to learning in kernel machines. GPs have received increased attention in the machine-learning community over the past decade, and this book provides a long-needed systematic and unified treatment of theoretical and practical aspects of GPs in machine learning. The treatment is comprehensive and self-contained, targeted at researchers and students in machine learning and applied statistics. The book deals with the supervised-learning problem for both regression and classification, and includes detailed algorithms. A wide variety of covariance (kernel) functions are presented and their properties discussed. Model selection is discussed both from a Bayesian and a classical perspective. Many connections to other well-known techniques from machine learning and statistics are discussed, including support-vector machines, neural networks, splines, regularization networks, relevance vector machines and others. Theoretical issues including learning curves and the PAC-Bayesian framework are treated, and several approximation methods for learning with large datasets are discussed. The book contains illustrative examples and exercises, and code and datasets are available on the Web. Appendixes provide mathematical background and a discussion of Gaussian Markov processes.

title: Random Forests
abstract: Random forests are a combination of tree predictors such that each tree depends on the values of a random vector sampled independently and with the same distribution for all trees in the forest. The generalization error for forests converges a.s. to a limit as the number of trees in the forest becomes large. The generalization error of a forest of tree classifiers depends on the strength of the individual trees in the forest and the correlation between them. Using a random selection of features to split each node yields error rates that compare favorably to Adaboost (Y. Freund & R. Schapire, Machine Learning: Proceedings of the Thirteenth International conference, ***, 148–156), but are more robust with respect to noise. Internal estimates monitor error, strength, and correlation and these are used to show the response to increasing the number of features used in the splitting. Internal estimates are also used to measure variable importance. These ideas are also applicable to regression.

title: EDEN: Evolutionary deep networks for efficient machine learning
abstract: Deep neural networks continue to show improved performance with increasing depth, an encouraging trend that implies an explosion in the possible permutations of network architectures and hyperparameters for which there is little intuitive guidance. To address this increasing complexity, we propose Evolutionary DEep Networks (EDEN), a computationally efficient neuro-evolutionary algorithm which interfaces to any deep neural network platform, such as TensorFlow. We show that EDEN evolves simple yet successful architectures built from embedding, 1D and 2D convolutional, max pooling and fully connected layers along with their hyperparameters. Evaluation of EDEN across seven image and sentiment classification datasets shows that it reliably finds good networks — and in three cases achieves state-of-the-art results — even on a single GPU, in just 6–24 hours. Our study provides a first attempt at applying neuro-evolution to the creation of 1D convolutional networks for sentiment analysis including the optimisation of the embedding layer.

title: Deep Reinforcement Learning: A Brief Survey
abstract: Deep reinforcement learning (DRL) is poised to revolutionize the field of artificial intelligence (AI) and represents a step toward building autonomous systems with a higherlevel understanding of the visual world. Currently, deep learning is enabling reinforcement learning (RL) to scale to problems that were previously intractable, such as learning to play video games directly from pixels. DRL algorithms are also applied to robotics, allowing control policies for robots to be learned directly from camera inputs in the real world. In this survey, we begin with an introduction to the general field of RL, then progress to the main streams of value-based and policy-based methods. Our survey will cover central algorithms in deep RL, including the deep Q-network (DQN), trust region policy optimization (TRPO), and asynchronous advantage actor critic. In parallel, we highlight the unique advantages of deep neural networks, focusing on visual understanding via RL. To conclude, we describe several current areas of research within the field.

title: Designing Neural Network Architectures using Reinforcement Learning
abstract: At present, designing convolutional neural network (CNN) architectures requires both human expertise and labor. New architectures are handcrafted by careful experimentation or modified from a handful of existing networks. We introduce MetaQNN, a meta-modeling algorithm based on reinforcement learning to automatically generate high-performing CNN architectures for a given learning task. The learning agent is trained to sequentially choose CNN layers using $Q$-learning with an $\epsilon$-greedy exploration strategy and experience replay. The agent explores a large but finite space of possible architectures and iteratively discovers designs with improved performance on the learning task. On image classification benchmarks, the agent-designed networks (consisting of only standard convolution, pooling, and fully-connected layers) beat existing networks designed with the same layer types and are competitive against the state-of-the-art methods that use more complex layer types. We also outperform existing meta-modeling approaches for network design on image classification tasks.

title: Practical Block-Wise Neural Network Architecture Generation
abstract: Convolutional neural networks have gained a remarkable success in computer vision. However, most usable network architectures are hand-crafted and usually require expertise and elaborate design. In this paper, we provide a block-wise network generation pipeline called BlockQNN which automatically builds high-performance networks using the Q-Learning paradigm with epsilon-greedy exploration strategy. The optimal network block is constructed by the learning agent which is trained sequentially to choose component layers. We stack the block to construct the whole auto-generated network. To accelerate the generation process, we also propose a distributed asynchronous framework and an early stop strategy. The block-wise generation brings unique advantages: (1) it performs competitive results in comparison to the hand-crafted state-of-the-art networks on image classification, additionally, the best network generated by BlockQNN achieves 3.54% top-1 error rate on CIFAR-10 which beats all existing auto-generate networks. (2) in the meanwhile, it offers tremendous reduction of the search space in designing networks which only spends 3 days with 32 GPUs, and (3) moreover, it has strong generalizability that the network built on CIFAR also performs well on a larger-scale ImageNet dataset.

title: Deep Reinforcement Learning: From Q-Learning to Deep Q-Learning
abstract: As the two hottest branches of machine learning, deep learning and reinforcement learning both play a vital role in the field of artificial intelligence. Combining deep learning with reinforcement learning, deep reinforcement learning is a method of artificial intelligence that is much closer to human learning. As one of the most basic algorithms for reinforcement learning, Q-learning is a discrete strategic learning algorithm that uses a reasonable strategy to generate an action. According to the rewards and the next state generated by the interaction of the action and the environment, optimal Q-function can be obtained. Furthermore, based on Q-learning and convolutional neural networks, the deep Q-learning with experience replay is developed in this paper. To ensure the convergence of value function, a discount factor is involved in the value function. The temporal difference method is introduced to training the Q-function or value function. At last, a detailed procedure is proposed to implement deep reinforcement learning.

title: Efficient Architecture Search by Network Transformation
abstract: Techniques for automatically designing deep neural network architectures such as reinforcement learning based approaches have recently shown promising results. However, their success is based on vast computational resources (e.g. hundreds of GPUs), making them difficult to be widely used. A noticeable limitation is that they still design and train each network from scratch during the exploration of the architecture space, which is highly inefficient. In this paper, we propose a new framework toward efficient architecture search by exploring the architecture space based on the current network and reusing its weights. We employ a reinforcement learning agent as the meta-controller, whose action is to grow the network depth or layer width with function-preserving transformations. As such, the previously validated networks can be reused for further exploration, thus saves a large amount of computational cost. We apply our method to explore the architecture space of the plain convolutional neural networks (no skip-connections, branching etc.) on image benchmark datasets (CIFAR-10, SVHN) with restricted computational resources (5 GPUs). Our method can design highly competitive networks that outperform existing networks using the same design scheme. On CIFAR-10, our model without skip-connections achieves 4.23\% test error rate, exceeding a vast majority of modern architectures and approaching DenseNet. Furthermore, by applying our method to explore the DenseNet architecture space, we are able to achieve more accurate networks with fewer parameters.

title: Net2Net: Accelerating Learning via Knowledge Transfer
abstract: We introduce techniques for rapidly transferring the information stored in one neural net into another neural net. The main purpose is to accelerate the training of a significantly larger neural net. During real-world workflows, one often trains very many different neural networks during the experimentation and design process. This is a wasteful process in which each new model is trained from scratch. Our Net2Net technique accelerates the experimentation process by instantaneously transferring the knowledge from a previous network to each new deeper or wider network. Our techniques are based on the concept of function-preserving transformations between neural network specifications. This differs from previous approaches to pre-training that altered the function represented by a neural net when adding layers to it. Using our knowledge transfer mechanism to add depth to Inception modules, we demonstrate a new state of the art accuracy rating on the ImageNet dataset.

title: Bidirectional recurrent neural networks
abstract: In the first part of this paper, a regular recurrent neural network (RNN) is extended to a bidirectional recurrent neural network (BRNN). The BRNN can be trained without the limitation of using input information just up to a preset future frame. This is accomplished by training it simultaneously in positive and negative time direction. Structure and training procedure of the proposed network are explained. In regression and classification experiments on artificial data, the proposed structure gives better results than other approaches. For real data, classification experiments for phonemes from the TIMIT database show the same tendency. In the second part of this paper, it is shown how the proposed bidirectional structure can be easily modified to allow efficient estimation of the conditional posterior probability of complete symbol sequences without making any explicit assumption about the shape of the distribution. For this part, experiments on real data are reported.

title: Human-level control through deep reinforcement learning
abstract: The theory of reinforcement learning provides a normative account, deeply rooted in psychological and neuroscientific perspectives on animal behaviour, of how agents may optimize their control of an environment. To use reinforcement learning successfully in situations approaching real-world complexity, however, agents are confronted with a difficult task: they must derive efficient representations of the environment from high-dimensional sensory inputs, and use these to generalize past experience to new situations. Remarkably, humans and other animals seem to solve this problem through a harmonious combination of reinforcement learning and hierarchical sensory processing systems, the former evidenced by a wealth of neural data revealing notable parallels between the phasic signals emitted by dopaminergic neurons and temporal difference reinforcement learning algorithms. While reinforcement learning agents have achieved some successes in a variety of domains, their applicability has previously been limited to domains in which useful features can be handcrafted, or to domains with fully observed, low-dimensional state spaces. Here we use recent advances in training deep neural networks to develop a novel artificial agent, termed a deep Q-network, that can learn successful policies directly from high-dimensional sensory inputs using end-to-end reinforcement learning. We tested this agent on the challenging domain of classic Atari 2600 games. We demonstrate that the deep Q-network agent, receiving only the pixels and the game score as inputs, was able to surpass the performance of all previous algorithms and achieve a level comparable to that of a professional human games tester across a set of 49 games, using the same algorithm, network architecture and hyperparameters. This work bridges the divide between high-dimensional sensory inputs and actions, resulting in the first artificial agent that is capable of learning to excel at a diverse array of challenging tasks.

title: Progressive Neural Architecture Search
abstract: We propose a new method for learning the structure of convolutional neural networks (CNNs) that is more efficient than recent state-of-the-art methods based on reinforcement learning and evolutionary algorithms. Our approach uses a sequential model-based optimization (SMBO) strategy, in which we search for structures in order of increasing complexity, while simultaneously learning a surrogate model to guide the search through structure space. Direct comparison under the same search space shows that our method is up to 5 times more efficient than the RL method of Zoph et al. (2018) in terms of number of models evaluated, and 8 times faster in terms of total compute. The structures we discover in this way achieve state of the art classification accuracies on CIFAR-10 and ImageNet.

title: Xception: Deep Learning with Depthwise Separable Convolutions
abstract: We present an interpretation of Inception modules in convolutional neural networks as being an intermediate step in-between regular convolution and the depthwise separable convolution operation (a depthwise convolution followed by a pointwise convolution). In this light, a depthwise separable convolution can be understood as an Inception module with a maximally large number of towers. This observation leads us to propose a novel deep convolutional neural network architecture inspired by Inception, where Inception modules have been replaced with depthwise separable convolutions. We show that this architecture, dubbed Xception, slightly outperforms Inception V3 on the ImageNet dataset (which Inception V3 was designed for), and significantly outperforms Inception V3 on a larger image classification dataset comprising 350 million images and 17,000 classes. Since the Xception architecture has the same number of parameters as Inception V3, the performance gains are not due to increased capacity but rather to a more efficient use of model parameters.

title: Path-Level Network Transformation for Efficient Architecture Search
abstract: We introduce a new function-preserving transformation for efficient neural architecture search. This network transformation allows reusing previously trained networks and existing successful architectures that improves sample efficiency. We aim to address the limitation of current network transformation operations that can only perform layer-level architecture modifications, such as adding (pruning) filters or inserting (removing) a layer, which fails to change the topology of connection paths. Our proposed path-level transformation operations enable the meta-controller to modify the path topology of the given network while keeping the merits of reusing weights, and thus allow efficiently designing effective structures with complex path topologies like Inception models. We further propose a bidirectional tree-structured reinforcement learning meta-controller to explore a simple yet highly expressive tree-structured architecture space that can be viewed as a generalization of multi-branch architectures. We experimented on the image classification datasets with limited computational resources (about 200 GPU-hours), where we observed improved parameter efficiency and better test results (97.70% test accuracy on CIFAR-10 with 14.3M parameters and 74.6% top-1 accuracy on ImageNet in the mobile setting), demonstrating the effectiveness and transferability of our designed architectures.

title: Improved Semantic Representations From Tree-Structured Long Short-Term Memory Networks
abstract: Because of their superior ability to preserve sequence information over time, Long Short-Term Memory (LSTM) networks, a type of recurrent neural network with a more complex computational unit, have obtained strong results on a variety of sequence modeling tasks. The only underlying LSTM structure that has been explored so far is a linear chain. However, natural language exhibits syntactic properties that would naturally combine words to phrases. We introduce the Tree-LSTM, a generalization of LSTMs to tree-structured network topologies. Tree-LSTMs outperform all existing systems and strong LSTM baselines on two tasks: predicting the semantic relatedness of two sentences (SemEval 2014, Task 1) and sentiment classification (Stanford Sentiment Treebank).

title: Large Scale Distributed Deep Networks
abstract: Recent work in unsupervised feature learning and deep learning has shown that being able to train large models can dramatically improve performance. In this paper, we consider the problem of training a deep network with billions of parameters using tens of thousands of CPU cores. We have developed a software framework called DistBelief that can utilize computing clusters with thousands of machines to train large models. Within this framework, we have developed two algorithms for large-scale distributed training: (i) Downpour SGD, an asynchronous stochastic gradient descent procedure supporting a large number of model replicas, and (ii) Sandblaster, a framework that supports a variety of distributed batch optimization procedures, including a distributed implementation of L-BFGS. Downpour SGD and Sandblaster L-BFGS both increase the scale and speed of deep network training. We have successfully used our system to train a deep network 30x larger than previously reported in the literature, and achieves state-of-the-art performance on ImageNet, a visual object recognition task with 16 million images and 21k categories. We show that these same techniques dramatically accelerate the training of a more modestly- sized deep network for a commercial speech recognition service. Although we focus on and report performance of these methods as applied to training large neural networks, the underlying algorithms are applicable to any gradient-based machine learning algorithm.

title: Hierarchical Representations for Efficient Architecture Search
abstract: We explore efficient neural architecture search methods and show that a simple yet powerful evolutionary algorithm can discover new architectures with excellent performance. Our approach combines a novel hierarchical genetic representation scheme that imitates the modularized design pattern commonly adopted by human experts, and an expressive search space that supports complex topologies. Our algorithm efficiently discovers architectures that outperform a large number of manually designed models for image classification, obtaining top-1 error of 3.6% on CIFAR-10 and 20.3% when transferred to ImageNet, which is competitive with the best existing neural architecture search approaches. We also present results using random search, achieving 0.3% less top-1 accuracy on CIFAR-10 and 0.1% less on ImageNet whilst reducing the search time from 36 hours down to 1 hour.

title: Speeding up the Hyperparameter Optimization of Deep Convolutional Neural Networks
abstract: Most learning algorithms require the practitioner to manually set the values of many hyperparameters before the learning process can begin. However, with modern algorithms, the evaluation of a given hyperparameter setting can take a considerable amount of time and the search space is often very high-dimensional. We suggest using a lower-dimensional representation of the original data to quickly identify promising areas in the hyperparameter space. This information can then be used to initialize the optimization algorithm for the original, higher-dimensional data. We compare this approach with the standard procedure of optimizing the hyperparameters only on the original input. 
We perform experiments with various state-of-the-art hyperparameter optimization algorithms such as random search, the tree of parzen estimators (TPEs), sequential model-based algorithm configuration (SMAC), and a genetic algorithm (GA). Our experiments indicate that it is possible to speed up the optimization process by using lower-dimensional data representations at the beginning, while increasing the dimensionality of the input later in the optimization process. This is independent of the underlying optimization procedure, making the approach promising for many existing hyperparameter optimization algorithms.

title: Simple And Efficient Architecture Search for Convolutional Neural Networks
abstract: Neural networks have recently had a lot of success for many tasks. However, neural network architectures that perform well are still typically designed manually by experts in a cumbersome trial-and-error process. We propose a new method to automatically search for well-performing CNN architectures based on a simple hill climbing procedure whose operators apply network morphisms, followed by short optimization runs by cosine annealing. Surprisingly, this simple method yields competitive results, despite only requiring resources in the same order of magnitude as training a single network. E.g., on CIFAR-10, our method designs and trains networks with an error rate below 6% in only 12 hours on a single GPU; training for one day reduces this error further, to almost 5%.

title: Modularized Morphing of Neural Networks
abstract: In this work we study the problem of network morphism, an effective learning scheme to morph a well-trained neural network to a new one with the network function completely preserved. Different from existing work where basic morphing types on the layer level were addressed, we target at the central problem of network morphism at a higher level, i.e., how a convolutional layer can be morphed into an arbitrary module of a neural network. To simplify the representation of a network, we abstract a module as a graph with blobs as vertices and convolutional layers as edges, based on which the morphing process is able to be formulated as a graph transformation problem. Two atomic morphing operations are introduced to compose the graphs, based on which modules are classified into two families, i.e., simple morphable modules and complex modules. We present practical morphing solutions for both of these two families, and prove that any reasonable module can be morphed from a single convolutional layer. Extensive experiments have been conducted based on the state-of-the-art ResNet on benchmark datasets, and the effectiveness of the proposed solution has been verified.

title: Towards Automatically-Tuned Neural Networks
abstract: Recent advances in AutoML have led to automated tools that can compete with machine learning experts on supervised learning tasks. However, current AutoML tools do not yet support modern neural networks effectively. In this work, we present a first version of AutoNet, which provides automatically-tuned feed-forward neural networks without any human intervention. We report results on datasets from the recent AutoML challenge showing that ensembling Auto-Net with Auto-sklearn can perform better than either approach alone and report the first results on winning competition datasets against human experts with automatically-tuned neural networks.

title: Efficient Progressive Neural Architecture Search
abstract: This paper addresses the difficult problem of finding an optimal neural architecture design for a given image classification task. We propose a method that aggregates two main results of the previous state-of-the-art in neural architecture search. These are, appealing to the strong sampling efficiency of a search scheme based on sequential model-based optimization (SMBO), and increasing training efficiency by sharing weights among sampled architectures. Sequential search has previously demonstrated its capabilities to find state-of-the-art neural architectures for image classification. However, its computational cost remains high, even unreachable under modest computational settings. Affording SMBO with weight-sharing alleviates this problem. On the other hand, progressive search with SMBO is inherently greedy, as it leverages a learned surrogate function to predict the validation error of neural architectures. This prediction is directly used to rank the sampled neural architectures. We propose to attenuate the greediness of the original SMBO method by relaxing the role of the surrogate function so it predicts architecture sampling probability instead. We demonstrate with experiments on the CIFAR-10 dataset that our method, denominated Efficient progressive neural architecture search (EPNAS), leads to increased search efficiency, while retaining competitiveness of found architectures.

title: Evolutionary architecture search for deep multitask networks
abstract: Multitask learning, i.e. learning several tasks at once with the same neural network, can improve performance in each of the tasks. Designing deep neural network architectures for multitask learning is a challenge: There are many ways to tie the tasks together, and the design choices matter. The size and complexity of this problem exceeds human design ability, making it a compelling domain for evolutionary optimization. Using the existing state of the art soft ordering architecture as the starting point, methods for evolving the modules of this architecture and for evolving the overall topology or routing between modules are evaluated in this paper. A synergetic approach of evolving custom routings with evolved, shared modules for each task is found to be very powerful, significantly improving the state of the art in the Omniglot multitask, multialphabet character recognition domain. This result demonstrates how evolution can be instrumental in advancing deep neural network and complex system design in general.

title: Understanding and Simplifying One-Shot Architecture Search
abstract: There is growing interest in automating neural network architecture design. Existing architecture search methods can be computationally expensive, requiring thousands of different architectures to be trained from scratch. Recent work has explored weight sharing across models to amortize the cost of training. Although previous methods reduced the cost of architecture search by orders of magnitude, they remain complex, requiring hypernetworks or reinforcement learning controllers. We aim to understand weight sharing for one-shot architecture search. With careful experimental analysis, we show that it is possible to efficiently identify promising architectures from a complex search space without either hypernetworks or RL.