Output:
- Mana Cost: {R}
- Type: Creature  Goblin Samurai
- Subtypes: Goblin, Samurai
- Text: Whenever a Samurai or Warrior you control attacks alone, you may put a card from your hand on the bottom of your library. If you do, draw a card.
- Power/Toughness: 1/2
- Rarity: common
- Keywords: nan
- FlavorText: nan

Instruction: A-Akki Ronin


Output:
- Mana Cost: {1}{R}{W}
- Type: Creature  Human Samurai
- Subtypes: Human, Samurai
- Text: Trample, haste\nWhenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
- Power/Toughness: 2/1
- Rarity: uncommon
- Keywords: Haste, Trample
- FlavorText: nan

Instruction: A-Asari Captain


Output:
- Mana Cost: {1}{B}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Dokuchi Silencer deals combat damage to a player, you may discard a card. When you do, destroy target creature or planeswalker that player controls.
- Power/Toughness: 2/1
- Rarity: uncommon
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: A-Dokuchi Silencer


Output:
- Mana Cost: {R}
- Type: Creature  Human Shaman
- Subtypes: Human, Shaman
- Text: Whenever you cast a noncreature spell, surveil 1. (Look at the top card of your library. You may put that card into your graveyard.)\nDelirium  As long as there are four or more card types among cards in your graveyard, Dragon's Rage Channeler gets +2/+0, has flying, and attacks each combat if able.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: Delirium, Surveil
- FlavorText: nan

Instruction: A-Dragon's Rage Channeler


Output:
- Mana Cost: {U}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: As long as Futurist Operative is tapped, it's a Human Citizen with base power and toughness 1/1 and can't be blocked.\n{2}{U}: Untap Futurist Operative.
- Power/Toughness: 0/4
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan

Instruction: A-Futurist Operative


Output:
- Mana Cost: {1}{W}
- Type: Creature  Human Samurai
- Subtypes: Human, Samurai
- Text: Whenever a Samurai or Warrior you control attacks alone, tap target creature you don't control.
- Power/Toughness: 3/1
- Rarity: common
- Keywords: nan
- FlavorText: nan

Instruction: A-Imperial Subduer


Output:
- Mana Cost: {1}{B}{B}
- Type: Legendary Creature  Rat Ninja
- Subtypes: Rat, Ninja
- Text: Ninjutsu {2}{B} ({2}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Nashi, Moon Sage's Scion deals combat damage to a player, exile the top card of each player's library. Until end of turn, you may play one of those cards. If you cast a spell this way, pay life equal to its mana value rather than paying its mana cost.
- Power/Toughness: 3/2
- Rarity: mythic
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: A-Nashi, Moon Sage's Scion


Output:
- Mana Cost: {1}{B}
- Type: Creature  Orc Archer
- Subtypes: Orc, Archer
- Text: Flash\nWhenever an opponent draws a card except the first one they draw in each of their draw steps, Orcish Bowmasters deals 1 damage to any target. Then amass Orcs 1.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: Amass, Flash
- FlavorText: nan

Instruction: A-Orcish Bowmasters


Output:
- Mana Cost: {1}{R}
- Type: Creature  Human Samurai
- Subtypes: Human, Samurai
- Text: Menace (This creature can't be blocked except by two or more creatures.)\nWhenever a Samurai or Warrior you control attacks alone, the next spell you cast this turn costs {1} less to cast.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Menace
- FlavorText: nan

Instruction: A-Peerless Samurai


Output:
- Mana Cost: {2}{U}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Ninjutsu {1}{U} ({1}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever one or more Ninja or Rogue creatures you control deal combat damage to a player, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")
- Power/Toughness: 2/4
- Rarity: uncommon
- Keywords: Ninjutsu, Treasure
- FlavorText: nan

Instruction: A-Prosperous Thief


Output:
- Mana Cost: {2}{R}{W}
- Type: Legendary Creature  Human Samurai
- Subtypes: Human, Samurai
- Text: First strike\nWhenever a Samurai or Warrior you control attacks alone, untap it. If it's the first combat phase of the turn, there is an additional combat phase after this phase.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: First strike
- FlavorText: nan

Instruction: A-Raiyuu, Storm's Edge


Output:
- Mana Cost: {1}{U}{B}
- Type: Legendary Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.\nEach creature card in your hand has ninjutsu {1}{U}{B}.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: A-Satoru Umezawa


Output:
- Mana Cost: {U}{B}
- Type: Creature  Rat Ninja
- Subtypes: Rat, Ninja
- Text: Ninjutsu {U/B} ({U/B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nNinjutsu abilities you activate cost {1} less to activate.\nOther Ninja and Rogue creatures you control get +1/+1.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: A-Silver-Fur Master


Output:
- Mana Cost: {U}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Ninjutsu {2}{U} ({2}{U}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nFlying\nWhen Thousand-Faced Shadow enters the battlefield from your hand, if it's attacking, create a token that's a copy of another target attacking creature. The token enters the battlefield tapped and attacking.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: Flying, Ninjutsu
- FlavorText: nan

Instruction: A-Thousand-Faced Shadow


Output:
- Mana Cost: {1}{R}
- Type: Creature  Human Monk
- Subtypes: Human, Monk
- Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Abbot of Keral Keep enters the battlefield, exile the top card of your library. Until end of turn, you may play that card.
- Power/Toughness: 2/1
- Rarity: rare
- Keywords: Prowess
- FlavorText: nan

Instruction: Abbot of Keral Keep


Output:
- Mana Cost: {2}{G}{U}
- Type: Snow Creature  Treefolk
- Subtypes: Treefolk
- Text: Trample\nAbominable Treefolk's power and toughness are each equal to the number of snow permanents you control.\nWhen Abominable Treefolk enters the battlefield, tap target creature an opponent controls. That creature doesn't untap during its controller's next untap step.
- Power/Toughness: */*
- Rarity: uncommon
- Keywords: Trample
- FlavorText: nan

Instruction: Abominable Treefolk


Output:
- Mana Cost: {2}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Outlast {W} ({W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has flying.
- Power/Toughness: 2/3
- Rarity: uncommon
- Keywords: Outlast
- FlavorText: The fastest way across the dunes is above.

Instruction: Abzan Falconer


Output:
- Mana Cost: {3}{U}{U}
- Type: Creature  Zombie Horror
- Subtypes: Zombie, Horror
- Text: Flying\n{2}{U}, Discard two cards: Return Advanced Stitchwing from your graveyard to the battlefield tapped.
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Flying
- FlavorText: "Improvement is a consequence of practice."\nStitcher Geralf

Instruction: Advanced Stitchwing


Output:
- Mana Cost: {3}{U}
- Type: Creature  Elemental Beast
- Subtypes: Elemental, Beast
- Text: Flying\nDiscard a card: Switch Aeromoeba's power and toughness until end of turn.
- Power/Toughness: 2/4
- Rarity: common
- Keywords: Flying
- FlavorText: nan

Instruction: Aeromoeba


Output:
- Mana Cost: {5}{U}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: When Aethersnipe enters the battlefield, return target nonland permanent to its owner's hand.\nEvoke {1}{U}{U} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
- Power/Toughness: 4/4
- Rarity: common
- Keywords: Evoke
- FlavorText: nan

Instruction: Aethersnipe


Output:
- Mana Cost: {2}{G}{G}{G}
- Type: Legendary Creature  Ooze
- Subtypes: Ooze
- Text: Storm (When you cast this spell, copy it for each spell cast before it this turn. Copies become tokens.)\nAeve, Progenitor Ooze isn't legendary if it's a token.\nAeve enters the battlefield with a +1/+1 counter on it for each other Ooze you control.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Storm
- FlavorText: nan

Instruction: Aeve, Progenitor Ooze


Output:
- Mana Cost: {5}{B}{G}
- Type: Legendary Creature  Mutant Warrior
- Subtypes: Mutant, Warrior
- Text: Trample\nAgent Frank Horrigan has indestructible as long as it attacked this turn.\nWhenever Agent Frank Horrigan enters the battlefield or attacks, proliferate twice. (To proliferate, choose any number of permanents and/or players, then give each another counter of each kind already there.)
- Power/Toughness: 8/6
- Rarity: rare
- Keywords: Proliferate, Trample
- FlavorText: nan

Instruction: Agent Frank Horrigan


Output:
- Mana Cost: {1}{W}
- Type: Creature  Dog Soldier
- Subtypes: Dog, Soldier
- Text: Outlast {1}{W} ({1}{W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach creature you control with a +1/+1 counter on it has first strike.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Outlast
- FlavorText: "Hold the line, for family and the fallen!"

Instruction: Ainok Bond-Kin


Output:
- Mana Cost: {1}{R}
- Type: Creature  Goblin Samurai
- Subtypes: Goblin, Samurai
- Text: Whenever a Samurai or Warrior you control attacks alone, you may discard a card. If you do, draw a card.
- Power/Toughness: 1/3
- Rarity: common
- Keywords: nan
- FlavorText: "Carry the heat of the furnace in your steel, and never let it fade."\nKeni-Keni, akki smith

Instruction: Akki Ronin


Output:
- Mana Cost: {B}{B}{R}{R}
- Type: Legendary Creature  Scorpion Dragon Rogue
- Subtypes: Scorpion, Dragon, Rogue
- Text: Flying, trample\nSacrifice three other creatures: You may put a creature card from your hand onto the battlefield. Activate only as a sorcery and only once each turn.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Flying, Trample
- FlavorText: Crackling with rage and stolen thunder, he drives the Hellspurs to ever-greater heights of violence.

Instruction: Akul the Unrepentant


Output:
- Mana Cost: {1}{W}
- Type: Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: {1}{W}: Target creature you control gains lifelink until end of turn. (Damage dealt by the creature also causes its controller to gain that much life.)
- Power/Toughness: 2/1
- Rarity: common
- Keywords: nan
- FlavorText: "We hold sacred the powers of light and life. Truth and honor are our greatest weapons."\nAlabaster creed

Instruction: Alabaster Mage


Output:
- Mana Cost: {2}{R}
- Type: Legendary Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: First strike\nWhenever Alesha, Who Smiles at Death attacks, you may pay {W/B}{W/B}. If you do, return target creature card with power 2 or less from your graveyard to the battlefield tapped and attacking.
- Power/Toughness: 3/2
- Rarity: rare
- Keywords: First strike
- FlavorText: "Greet death with sword in hand."

Instruction: Alesha, Who Smiles at Death


Output:
- Mana Cost: {G}
- Type: Creature  Elf Shaman
- Subtypes: Elf, Shaman
- Text: This spell can't be countered.\nGreen spells you control can't be countered.\n{4}{G}{G}: Until end of turn, each Elf creature you control has base power and toughness 5/5 and becomes a Dinosaur in addition to its other creature types.
- Power/Toughness: 1/1
- Rarity: mythic
- Keywords: nan
- FlavorText: nan

Instruction: Allosaurus Shepherd


Output:
- Mana Cost: {1}{G}
- Type: Creature  Plant Warlock
- Subtypes: Plant, Warlock
- Text: Trample\nWhen Aloe Alchemist becomes plotted, target creature gets +3/+2 and gains trample until end of turn.\nPlot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: Plot, Trample
- FlavorText: nan

Instruction: Aloe Alchemist


Output:
- Mana Cost: {4}{B}{G}
- Type: Creature  Lizard Mutant
- Subtypes: Lizard, Mutant
- Text: Menace, trample\nWhen Alpha Deathclaw enters the battlefield or becomes monstrous, destroy target permanent.\n{5}{B}{G}: Monstrosity 4. (If this creature isn't monstrous, put four +1/+1 counters on it and it becomes monstrous.)
- Power/Toughness: 6/6
- Rarity: rare
- Keywords: Menace, Monstrosity, Trample
- FlavorText: nan

Instruction: Alpha Deathclaw


Output:
- Mana Cost: {2}{R}
- Type: Snow Creature  Human Scout
- Subtypes: Human, Scout
- Text: When Alpine Guide enters the battlefield, you may search your library for a Mountain card, put that card onto the battlefield tapped, then shuffle.\nAlpine Guide attacks each combat if able.\nWhen Alpine Guide leaves the battlefield, sacrifice a Mountain.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan

Instruction: Alpine Guide


Output:
- Mana Cost: {4}{B}{B}
- Type: Creature  Insect
- Subtypes: Insect
- Text: Flash\nWhen Ambush Gigapede enters the battlefield, target creature an opponent controls gets -2/-2 until end of turn.
- Power/Toughness: 6/2
- Rarity: common
- Keywords: Flash
- FlavorText: "First rule of crossing Blacksnag Bog: if you can't see the bottom, don't."\nChance Mulligan, wilderness guide

Instruction: Ambush Gigapede


Output:
- Mana Cost: {4}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying\nWhen Angel of the Dawn enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Flying
- FlavorText: She sings for all those who have been silenced.

Instruction: Angel of the Dawn


Output:
- Mana Cost: {1}{W}
- Type: Creature  Angel Spirit
- Subtypes: Angel, Spirit
- Text: Flying, protection from artifacts
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: Flying, Protection
- FlavorText: "Do not treat your people as you treat your artifacts. Let them go, and they will live; seal them here, and they will die."\nUrza, to Radiant

Instruction: Angelic Curator


Output:
- Mana Cost: {G}{U}{R}
- Type: Legendary Creature  Elemental
- Subtypes: Elemental
- Text: Protection from white and from black\nWhenever you cast a creature spell, put a +1/+1 counter on Animar, Soul of Elements.\nCreature spells you cast cost {1} less to cast for each +1/+1 counter on Animar.
- Power/Toughness: 1/1
- Rarity: mythic
- Keywords: Protection
- FlavorText: nan

Instruction: Animar, Soul of Elements


Output:
- Mana Cost: {G}
- Type: Creature  Snake
- Subtypes: Snake
- Text: Deathtouch
- Power/Toughness: 1/1
- Rarity: common
- Keywords: Deathtouch
- FlavorText: "Little tip, newcomer. Give your boots a shake in the morning before you put them on."\nAnnie Flash, to Kellan

Instruction: Ankle Biter


Output:
- Mana Cost: {3}{R}{G}{W}
- Type: Legendary Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: Flash\nWhen Annie Flash, the Veteran enters the battlefield, if you cast it, return target permanent card with mana value 3 or less from your graveyard to the battlefield tapped.\nWhenever Annie Flash becomes tapped, exile the top two cards of your library. You may play those cards this turn.
- Power/Toughness: 4/5
- Rarity: mythic
- Keywords: Flash
- FlavorText: nan

Instruction: Annie Flash, the Veteran


Output:
- Mana Cost: {5}{G}{G}
- Type: Creature  Dinosaur
- Subtypes: Dinosaur
- Text: Reach, trample\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
- Power/Toughness: 6/5
- Rarity: common
- Keywords: Cascade, Reach, Trample
- FlavorText: It pairs a long neck with a short temper.

Instruction: Annoyed Altisaur


Output:
- Mana Cost: {5}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying\nWhenever a creature attacks, you may pay {3}. When you do, put a +1/+1 counter on that creature.
- Power/Toughness: 3/5
- Rarity: common
- Keywords: Flying
- FlavorText: Light streaked down from the heavens, and a voice whispered in the soldier's ear: "You shall not fall today."

Instruction: Anointer of Valor


Output:
- Mana Cost: {3}{W}{W}
- Type: Legendary Creature  Dragon Spirit
- Subtypes: Dragon, Spirit
- Text: Flying, vigilance\nWhen Ao, the Dawn Sky dies, choose one \n Look at the top seven cards of your library. Put any number of nonland permanent cards with total mana value 4 or less from among them onto the battlefield. Put the rest on the bottom of your library in a random order.\n Put two +1/+1 counters on each permanent you control that's a creature or Vehicle.
- Power/Toughness: 5/4
- Rarity: mythic
- Keywords: Flying, Vigilance
- FlavorText: nan

Instruction: Ao, the Dawn Sky


Output:
- Mana Cost: {1}{U}{U}
- Type: Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: {U}, {T}: Add {C}{C}{C}.
- Power/Toughness: 0/1
- Rarity: common
- Keywords: nan
- FlavorText: Aspiring wizards must demonstrate basic levels of willpower and mental discipline to even be considered for an apprenticeship.

Instruction: Apprentice Wizard


Output:
- Mana Cost: {1}{U}
- Type: Creature  Elemental Beast
- Subtypes: Elemental, Beast
- Text: Discard a card: Switch Aquamoeba's power and toughness until end of turn.
- Power/Toughness: 1/3
- Rarity: common
- Keywords: nan
- FlavorText: Some tides need no moon.

Instruction: Aquamoeba


Output:
- Mana Cost: {5}{G}
- Type: Creature  Spider
- Subtypes: Spider
- Text: Reach\nTap an untapped Spider you control: Search your graveyard and/or library for a card named Arachnus Web and put it onto the battlefield attached to target creature. If you search your library this way, shuffle.
- Power/Toughness: 5/7
- Rarity: uncommon
- Keywords: Reach
- FlavorText: nan

Instruction: Arachnus Spinner


Output:
- Mana Cost: {2}{W}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Enlist (As this creature attacks, you may tap a nonattacking creature you control without summoning sickness. When you do, add its power to this creature's until end of turn.)\nWhenever a creature you control attacks, if it enlisted a creature this combat, the creature that attacked gains double strike until end of turn. If that creature's power is 4 or greater, draw a card.
- Power/Toughness: 1/4
- Rarity: rare
- Keywords: Enlist
- FlavorText: nan

Instruction: Aradesh, the Founder


Output:
- Mana Cost: {4}{G}{W}
- Type: Legendary Creature  Human Elf Noble
- Subtypes: Human, Elf, Noble
- Text: Vigilance\nWhenever Aragorn and Arwen, Wed enters the battlefield or attacks, put a +1/+1 counter on each other creature you control. You gain 1 life for each other creature you control.
- Power/Toughness: 3/6
- Rarity: mythic
- Keywords: Vigilance
- FlavorText: Aragorn the King Elessar wedded Arwen Undómiel, and the tale of their long waiting and labors came to fulfillment.

Instruction: Aragorn and Arwen, Wed


Output:
- Mana Cost: {1}{G}{W}
- Type: Legendary Creature  Human Ranger
- Subtypes: Human, Ranger
- Text: Whenever the Ring tempts you, if you chose a creature other than Aragorn, Company Leader as your Ring-bearer, put your choice of a counter from among first strike, vigilance, deathtouch, and lifelink on Aragorn.\nWhenever you put one or more counters on Aragorn, put one of each of those kinds of counters on up to one other target creature.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Aragorn, Company Leader


Output:
- Mana Cost: {R}{G}{W}{U}
- Type: Legendary Creature  Human Noble
- Subtypes: Human, Noble
- Text: Whenever you cast a white spell, create a 1/1 white Human Soldier creature token.\nWhenever you cast a blue spell, scry 2.\nWhenever you cast a red spell, Aragorn, the Uniter deals 3 damage to target opponent.\nWhenever you cast a green spell, target creature gets +4/+4 until end of turn.
- Power/Toughness: 5/5
- Rarity: mythic
- Keywords: Scry
- FlavorText: nan

Instruction: Aragorn, the Uniter


Output:
- Mana Cost: {2}{W}{U}
- Type: Legendary Creature  Human Doctor
- Subtypes: Human, Doctor
- Text: {T}: Draw a card, then discard a card. Put a quest counter on Arcade Gannon.\nFor Auld Lang Syne  Once during each of your turns, you may cast an artifact or Human spell from your graveyard with mana value less than or equal to the number of quest counters on Arcade Gannon.
- Power/Toughness: 2/3
- Rarity: rare
- Keywords: For Auld Lang Syne
- FlavorText: nan

Instruction: Arcade Gannon


Output:
- Mana Cost: {2}{G}{G}{W}{W}{U}{U}
- Type: Legendary Creature  Elder Dragon
- Subtypes: Elder, Dragon
- Text: Flying\nAt the beginning of your upkeep, sacrifice Arcades Sabboth unless you pay {G}{W}{U}.\nEach untapped creature you control gets +0/+2 as long as it's not attacking.\n{W}: Arcades Sabboth gets +0/+1 until end of turn.
- Power/Toughness: 7/7
- Rarity: rare
- Keywords: Flying
- FlavorText: nan

Instruction: Arcades Sabboth


Output:
- Mana Cost: {3}{U}{U}{U}
- Type: Legendary Creature  Wizard
- Subtypes: Wizard
- Text: {T}: Draw three cards.\n{2}{U}{U}: Return Arcanis the Omnipotent to its owner's hand.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: nan
- FlavorText: "Do not concern yourself with my origin, my race, or my ancestry. Seek my record in the pits, and then make your wager."

Instruction: Arcanis the Omnipotent


Output:
- Mana Cost: {3}{W}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying\nLifelink (Damage dealt by this creature also causes you to gain that much life.)\nWhenever you gain life, put a +1/+1 counter on each creature you control.
- Power/Toughness: 3/4
- Rarity: mythic
- Keywords: Flying, Lifelink
- FlavorText: Even the wicked have nightmares.

Instruction: Archangel of Thune


Output:
- Mana Cost: {1}{W}{W}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying\nAs long as Archangel of Tithes is untapped, creatures can't attack you or planeswalkers you control unless their controller pays {1} for each of those creatures.\nAs long as Archangel of Tithes is attacking, creatures can't block unless their controller pays {1} for each of those creatures.
- Power/Toughness: 3/5
- Rarity: mythic
- Keywords: Flying
- FlavorText: nan

Instruction: Archangel of Tithes


Output:
- Mana Cost: {5}{B}{B}
- Type: Creature  Demon
- Subtypes: Demon
- Text: Flying\nWhen Archfiend of Sorrows enters the battlefield, creatures your opponents control get -2/-2 until end of turn.\nUnearth {3}{B}{B} ({3}{B}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
- Power/Toughness: 4/5
- Rarity: uncommon
- Keywords: Flying, Unearth
- FlavorText: nan

Instruction: Archfiend of Sorrows


Output:
- Mana Cost: {1}{U}
- Type: Creature  Salamander Mount
- Subtypes: Salamander, Mount
- Text: Whenever Archmage's Newt deals combat damage to a player, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. That card gains flashback {0} until end of turn instead if Archmage's Newt is saddled. (You may cast that card from your graveyard for its flashback cost. Then exile it.)\nSaddle 3
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Saddle
- FlavorText: nan

Instruction: Archmage's Newt


Output:
- Mana Cost: {6}{B}{B}
- Type: Creature  Archon
- Subtypes: Archon
- Text: Flying\nWhenever Archon of Cruelty enters the battlefield or attacks, target opponent sacrifices a creature or planeswalker, discards a card, and loses 3 life. You draw a card and gain 3 life.
- Power/Toughness: 6/6
- Rarity: mythic
- Keywords: Flying
- FlavorText: Malice spreads on wings of tyranny.

Instruction: Archon of Cruelty


Output:
- Mana Cost: {3}{U}
- Type: Legendary Creature  Human Artificer
- Subtypes: Human, Artificer
- Text: {T}: Target artifact creature's controller sacrifices it. That player may search their library for a noncreature artifact card, put it onto the battlefield, then shuffle.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: nan
- FlavorText: "Artifice sundered the world. It shall not again wreak such sorrow."

Instruction: Arcum Dagsson


Output:
- Mana Cost: {G}{W}
- Type: Creature  Human Cleric Archer
- Subtypes: Human, Cleric, Archer
- Text: Reach, lifelink\nOutlast {G/W} ({G/W}, {T}: Put a +1/+1 counter on this creature. Outlast only as a sorcery.)\nEach other creature you control without a +1/+1 counter on it has outlast {G/W}.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Lifelink, Outlast, Reach
- FlavorText: nan

Instruction: Arcus Acolyte


Output:
- Mana Cost: {2}{G}{U}
- Type: Legendary Creature  Kraken
- Subtypes: Kraken
- Text: Arixmethes, Slumbering Isle enters the battlefield tapped with five slumber counters on it.\nAs long as Arixmethes has a slumber counter on it, it's a land. (It's not a creature.)\nWhenever you cast a spell, you may remove a slumber counter from Arixmethes.\n{T}: Add {G}{U}.
- Power/Toughness: 12/12
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Arixmethes, Slumbering Isle


Output:
- Mana Cost: {4}{U}{R}
- Type: Legendary Creature  Sphinx Wizard
- Subtypes: Sphinx, Wizard
- Text: Flying\nWhenever you cast a spell, put the cards in your hand on the bottom of your library in any order, then draw that many cards.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Flying
- FlavorText: He speaks directly into his supplicants' minds using fiery words that inflame their thoughts and incite their passions.

Instruction: Arjun, the Shifting Flame


Output:
- Mana Cost: {W}
- Type: Creature  Armadillo
- Subtypes: Armadillo
- Text: Ward {1} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\n{3}{W}: Armored Armadillo gets +X/+0 until end of turn, where X is its toughness.
- Power/Toughness: 0/4
- Rarity: common
- Keywords: Ward
- FlavorText: "I always wanted to ride a slow cannonball with legs!"\nKellan

Instruction: Armored Armadillo


Output:
- Mana Cost: {1}{R}{W}
- Type: Creature  Human Knight
- Subtypes: Human, Knight
- Text: Trample\nWhenever you cast an Aura or Equipment spell, exile the top card of your library. You may play that card until the end of your next turn.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Trample
- FlavorText: "Ad victoriam!"

Instruction: Armory Paladin


Output:
- Mana Cost: {R}
- Type: Creature  Goblin Artificer
- Subtypes: Goblin, Artificer
- Text: Modified creatures you control have menace.\nWhen Artillery Enthusiast enters the battlefield, you may discard a card. If you do, seek a card with mana value equal to that card's mana value.
- Power/Toughness: 1/2
- Rarity: uncommon
- Keywords: Seek
- FlavorText: nan

Instruction: Artillery Enthusiast


Output:
- Mana Cost: {G}{U}
- Type: Legendary Creature  Elf Noble
- Subtypes: Elf, Noble
- Text: Whenever you scry, put a +1/+1 counter on target creature.\n{4}{G}{U}: Scry 2.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Scry
- FlavorText: She was called Undómiel, for she was the Evenstar of her people.

Instruction: Arwen Undómiel


Output:
- Mana Cost: {1}{G}{W}
- Type: Legendary Creature  Elf Noble
- Subtypes: Elf, Noble
- Text: Arwen, Mortal Queen enters the battlefield with an indestructible counter on it.\n{1}, Remove an indestructible counter from Arwen: Another target creature gains indestructible until end of turn. Put a +1/+1 counter and a lifelink counter on that creature and a +1/+1 counter and a lifelink counter on Arwen.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: nan
- FlavorText: nan

Instruction: Arwen, Mortal Queen


Output:
- Mana Cost: {3}{R}{W}
- Type: Creature  Human Samurai
- Subtypes: Human, Samurai
- Text: Haste\nWhenever a Samurai or Warrior you control attacks alone, it gets +1/+0 until end of turn for each Samurai or Warrior you control.
- Power/Toughness: 4/3
- Rarity: uncommon
- Keywords: Haste
- FlavorText: "Go! Show them your fury!"

Instruction: Asari Captain


Output:
- Mana Cost: {4}{W}{W}{B}{B}
- Type: Creature  Archon
- Subtypes: Archon
- Text: Flying\nWhen Ashen Rider enters the battlefield or dies, exile target permanent.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Flying
- FlavorText: One offering to appease her on her arrival. Another to celebrate her departure.

Instruction: Ashen Rider


Output:
- Mana Cost: {1}{B/R}{B/R}{B/R}
- Type: Creature  Elemental Knight
- Subtypes: Elemental, Knight
- Text: Other black creatures you control get +1/+1.\nOther red creatures you control get +1/+1.\nWhenever Ashenmoor Liege becomes the target of a spell or ability an opponent controls, that player loses 4 life.
- Power/Toughness: 4/1
- Rarity: rare
- Keywords: nan
- FlavorText: Cinders carry an ancestral grudge that makes them slow to trust and quick to retaliate.

Instruction: Ashenmoor Liege


Output:
- Mana Cost: nan
- Type: Legendary Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: As long as you've discarded a card this turn, you may pay {B/R} to cast this spell.\nWhen Asmoranomardicadaistinaculdacar enters the battlefield, you may search your library for a card named The Underworld Cookbook, reveal it, put it into your hand, then shuffle.\nSacrifice two Foods: Target creature deals 6 damage to itself.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Asmoranomardicadaistinaculdacar


Output:
- Mana Cost: {1}{R}{G}{W}
- Type: Legendary Creature  Human Shaman
- Subtypes: Human, Shaman
- Text: {2}, {T}: Create a 0/1 green Egg creature token with defender.\nWhenever an Egg you control dies, reveal cards from the top of your library until you reveal a creature card. Put that card onto the battlefield and the rest on the bottom of your library in a random order.
- Power/Toughness: 2/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Atla Palani, Nest Tender


Output:
- Mana Cost: {G}{W}{U}{B}
- Type: Legendary Creature  Phyrexian Angel Horror
- Subtypes: Phyrexian, Angel, Horror
- Text: Flying, vigilance, deathtouch, lifelink\nAt the beginning of your end step, proliferate. (Choose any number of permanents and/or players, then give each another counter of each kind already there.)
- Power/Toughness: 4/4
- Rarity: mythic
- Keywords: Deathtouch, Flying, Lifelink, Proliferate, Vigilance
- FlavorText: nan

Instruction: Atraxa, Praetors' Voice


Output:
- Mana Cost: {2}{R}{R}
- Type: Legendary Creature  Dragon Spirit
- Subtypes: Dragon, Spirit
- Text: Flying, trample\nWhen Atsushi, the Blazing Sky dies, choose one \n Exile the top two cards of your library. Until the end of your next turn, you may play those cards.\n Create three Treasure tokens.
- Power/Toughness: 4/4
- Rarity: mythic
- Keywords: Flying, Trample, Treasure
- FlavorText: nan

Instruction: Atsushi, the Blazing Sky


Output:
- Mana Cost: {2}{W}
- Type: Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: When Auramancer enters the battlefield, you may return target enchantment card from your graveyard to your hand.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: "In memories, we can find our deepest reserves of strength."

Instruction: Auramancer


Output:
- Mana Cost: {2}{R}{R}{W}{W}
- Type: Legendary Creature  Angel
- Subtypes: Angel
- Text: Flying, vigilance, haste\nWhenever Aurelia, the Warleader attacks for the first time each turn, untap all creatures you control. After this phase, there is an additional combat phase.
- Power/Toughness: 3/4
- Rarity: mythic
- Keywords: Flying, Haste, Vigilance
- FlavorText: Where Razia was aloof and untouchable, Aurelia is on the frontlines, calling for war.

Instruction: Aurelia, the Warleader


Output:
- Mana Cost: {3}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: {1}{W}: Return target artifact card with mana value 1 or less from your graveyard to your hand.
- Power/Toughness: 2/4
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Memnarch or the vedalken salvage most of the large machines, leaving us only scraps. Scraps are enough."

Instruction: Auriok Salvagers


Output:
- Mana Cost: {5}{W}{W}{W}
- Type: Legendary Creature  Angel
- Subtypes: Angel
- Text: Flying, vigilance, indestructible\nOther permanents you control have indestructible.
- Power/Toughness: 8/8
- Rarity: mythic
- Keywords: Flying, Indestructible, Vigilance
- FlavorText: A golden helix streaked skyward from the Helvault. A thunderous explosion shattered the silver monolith and Avacyn emerged, free from her prison at last.

Instruction: Avacyn, Angel of Hope


Output:
- Mana Cost: {3}{R}{R}
- Type: Creature  Beast
- Subtypes: Beast
- Text: Haste\nWhen Avarax enters the battlefield, you may search your library for a card named Avarax, reveal it, put it into your hand, then shuffle.\n{1}{R}: Avarax gets +1/+0 until end of turn.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Haste
- FlavorText: nan

Instruction: Avarax


Output:
- Mana Cost: {6}{U}
- Type: Creature  Bird Wizard
- Subtypes: Bird, Wizard
- Text: Flying\nWhen Aven Fateshaper enters the battlefield, look at the top four cards of your library, then put them back in any order.\n{4}{U}: Look at the top four cards of your library, then put them back in any order.
- Power/Toughness: 4/5
- Rarity: uncommon
- Keywords: Flying
- FlavorText: nan

Instruction: Aven Fateshaper


Output:
- Mana Cost: {3}{U}
- Type: Creature  Bird Soldier
- Subtypes: Bird, Soldier
- Text: Flying (This creature can't be blocked except by creatures with flying or reach.)\nWhen Aven Fisher dies, you may draw a card.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Flying
- FlavorText: The same spears that catch their food today will defend their homes tomorrow.

Instruction: Aven Fisher


Output:
- Mana Cost: {3}{U}
- Type: Creature  Bird Warrior
- Subtypes: Bird, Warrior
- Text: Flying\nEmbalm {6}{U} ({6}{U}, Exile this card from your graveyard: Create a token that's a copy of it, except it's a white Zombie Bird Warrior with no mana cost. Embalm only as a sorcery.)
- Power/Toughness: 3/2
- Rarity: common
- Keywords: Embalm, Flying
- FlavorText: nan

Instruction: Aven Initiate


Output:
- Mana Cost: {1}{W}{W}
- Type: Creature  Bird Rogue
- Subtypes: Bird, Rogue
- Text: Flash\nFlying\nWhen Aven Interrupter enters the battlefield, exile target spell. It becomes plotted. (Its owner may cast it as a sorcery on a later turn without paying its mana cost.)\nSpells your opponents cast from graveyards or from exile cost {2} more to cast.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Flash, Flying, Plot
- FlavorText: nan

Instruction: Aven Interrupter


Output:
- Mana Cost: {5}{G}{G}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: When Avenger of Zendikar enters the battlefield, create a 0/1 green Plant creature token for each land you control.\nLandfall  Whenever a land enters the battlefield under your control, you may put a +1/+1 counter on each Plant creature you control.
- Power/Toughness: 5/5
- Rarity: mythic
- Keywords: Landfall
- FlavorText: nan

Instruction: Avenger of Zendikar


Output:
- Mana Cost: {1}{G}
- Type: Legendary Creature  Bear
- Subtypes: Bear
- Text: Whenever another Bear enters the battlefield under your control, choose one \n Put two +1/+1 counters on target Bear.\n Target Bear you control fights target creature you don't control.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Fight
- FlavorText: Born from the oldest red cedar, nursed on the sap of the tallest spruce, coronated under the mightiest pine.

Instruction: Ayula, Queen Among Bears


Output:
- Mana Cost: {3}{B}
- Type: Creature  Azra Ninja
- Subtypes: Azra, Ninja
- Text: Ninjutsu {1}{B} ({1}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhen Azra Smokeshaper enters the battlefield, target creature you control gains indestructible until end of turn.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: Azra Smokeshaper


Output:
- Mana Cost: {3}{R}{R}
- Type: Creature  Dragon
- Subtypes: Dragon
- Text: Flying\nWhenever Backdraft Hellkite attacks, each instant and sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Flying
- FlavorText: Memories burn with the brightest flames.

Instruction: Backdraft Hellkite


Output:
- Mana Cost: {3}{G}
- Type: Creature  Dwarf
- Subtypes: Dwarf
- Text: Whenever Bag End Porter attacks, it gets +X/+X until end of turn, where X is the number of legendary creatures you control.
- Power/Toughness: 4/4
- Rarity: common
- Keywords: nan
- FlavorText: "Dwarves' tongues run on when speaking of their handiwork, they say."\nGlóin

Instruction: Bag End Porter


Output:
- Mana Cost: {2}{R/W}{R/W}{R/W}
- Type: Creature  Spirit Horror
- Subtypes: Spirit, Horror
- Text: Other red creatures you control get +1/+1.\nOther white creatures you control get +1/+1.\nWhenever you cast a red spell, Balefire Liege deals 3 damage to target player or planeswalker.\nWhenever you cast a white spell, you gain 3 life.
- Power/Toughness: 2/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Balefire Liege


Output:
- Mana Cost: {3}{B}
- Type: Creature  Vampire Rogue
- Subtypes: Vampire, Rogue
- Text: Flying\nWhen Balustrade Spy enters the battlefield, target player reveals cards from the top of their library until they reveal a land card, then puts those cards into their graveyard.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: Flying
- FlavorText: nan

Instruction: Balustrade Spy


Output:
- Mana Cost: {3}{G}
- Type: Creature  Beast
- Subtypes: Beast
- Text: Trample\nReinforce 2{1}{G} ({1}{G}, Discard this card: Put two +1/+1 counters on target creature.)\nScavenge {5}{G}{G} ({5}{G}{G}, Exile this card from your graveyard: Put a number of +1/+1 counters equal to this card's power on target creature. Scavenge only as a sorcery.)
- Power/Toughness: 4/4
- Rarity: common
- Keywords: Reinforce, Scavenge, Trample
- FlavorText: nan

Instruction: Bannerhide Krushok


Output:
- Mana Cost: {2}{W}{B}
- Type: Legendary Creature  Vampire Noble
- Subtypes: Vampire, Noble
- Text: Whenever one or more tokens enter the battlefield under your control, create a 1/1 black Vampire Rogue creature token with lifelink. This ability triggers only once each turn.\n{1}{B}, Sacrifice another creature or artifact: Draw a card.
- Power/Toughness: 3/4
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Of course the law's on my side. I wrote it."

Instruction: Baron Bertram Graywater


Output:
- Mana Cost: {3}{R}
- Type: Creature  Goblin Shaman
- Subtypes: Goblin, Shaman
- Text: At the beginning of combat on your turn, you may have target creature get +2/+0 until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: The shaman rattles not to inspire a battle fury but to drown out the shrieks of those fleeing the Eldrazi.

Instruction: Battle-Rattle Shaman


Output:
- Mana Cost: {1}{R}
- Type: Creature  Goblin Warrior
- Subtypes: Goblin, Warrior
- Text: Whenever Battle-Scarred Goblin becomes blocked, it deals 1 damage to each creature blocking it.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: "An Orc shot Balin from behind a stone. We slew the Orc, but many more came."\n*Book of Mazarbul*

Instruction: Battle-Scarred Goblin


Output:
- Mana Cost: {3}{G}{G}
- Type: Creature  Centaur
- Subtypes: Centaur
- Text: Threshold  Put three cards from your graveyard on the bottom of your library: Battlefield Scrounger gets +3/+3 until end of turn. Activate only once each turn and only if seven or more cards are in your graveyard.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Threshold
- FlavorText: nan

Instruction: Battlefield Scrounger


Output:
- Mana Cost: {2}{U}
- Type: Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: Flying\nWhen Bazaar Trademage enters the battlefield, draw two cards, then discard three cards.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: Flying
- FlavorText: nan

Instruction: Bazaar Trademage


Output:
- Mana Cost: {2}{G}{U}{R}
- Type: Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: When Bear's Companion enters the battlefield, create a 4/4 green Bear creature token.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: "The Sultai came hunting for a bear hide. Now I have a belt of naga skin, and my friend has a full belly."

Instruction: Bear's Companion


Output:
- Mana Cost: {2}{G}
- Type: Creature  Human Druid
- Subtypes: Human, Druid
- Text: When Beastbond Outcaster enters the battlefield, if you control a creature with power 4 or greater, draw a card.\nPlot {1}{G} (You may pay {1}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Plot
- FlavorText: nan

Instruction: Beastbond Outcaster


Output:
- Mana Cost: {6}{R}{R}
- Type: Creature  Devil Horror
- Subtypes: Devil, Horror
- Text: This spell costs {1} less to cast for each instant and sorcery card in your graveyard.\nProwess\nWhen Bedlam Reveler enters the battlefield, discard your hand, then draw three cards.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: Prowess
- FlavorText: nan

Instruction: Bedlam Reveler


Output:
- Mana Cost: {3}{G}
- Type: Creature  Elk
- Subtypes: Elk
- Text: As long as you had another creature enter the battlefield under your control this turn, Bellowing Elk has trample and indestructible.
- Power/Toughness: 4/2
- Rarity: common
- Keywords: nan
- FlavorText: "Their two-tone vocalization contains a whistle and a roar. Both mean get away."\nVivien Reid

Instruction: Bellowing Elk


Output:
- Mana Cost: {4}{G}
- Type: Creature  Human Ranger
- Subtypes: Human, Ranger
- Text: Vigilance\n{T}: Add an amount of {G} equal to the greatest power among creatures you control.\nSacrifice Bighorner Rancher: You gain life equal to the greatest toughness among other creatures you control.
- Power/Toughness: 2/5
- Rarity: uncommon
- Keywords: Vigilance
- FlavorText: nan

Instruction: Bighorner Rancher


Output:
- Mana Cost: {1}{U}{R}
- Type: Legendary Creature  Halfling Rogue
- Subtypes: Halfling, Rogue
- Text: When Bilbo, Retired Burglar enters or leaves the battlefield, the Ring tempts you.\nWhenever Bilbo deals combat damage to a player, create a Treasure token.
- Power/Toughness: 1/3
- Rarity: uncommon
- Keywords: Treasure
- FlavorText: "I don't know half of you half as well as I should like; and I like less than half of you half as well as you deserve."

Instruction: Bilbo, Retired Burglar


Output:
- Mana Cost: {1}{U}
- Type: Legendary Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: Whenever Bill Ferny, Bree Swindler becomes blocked, choose one \n Create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\n Target opponent gains control of target Horse you control. If they do, remove Bill Ferny from combat and create three Treasure tokens.
- Power/Toughness: 2/1
- Rarity: uncommon
- Keywords: Treasure
- FlavorText: nan

Instruction: Bill Ferny, Bree Swindler


Output:
- Mana Cost: {3}{W}
- Type: Legendary Creature  Horse
- Subtypes: Horse
- Text: When Bill the Pony enters the battlefield, create two Food tokens. (They're artifacts with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSacrifice a Food: Until end of turn, target creature you control assigns combat damage equal to its toughness rather than its power.
- Power/Toughness: 1/4
- Rarity: uncommon
- Keywords: Food
- FlavorText: nan

Instruction: Bill the Pony


Output:
- Mana Cost: {G}
- Type: Creature  Bird
- Subtypes: Bird
- Text: Flying\n{T}: Add one mana of any color.
- Power/Toughness: 0/1
- Rarity: rare
- Keywords: Flying
- FlavorText: nan

Instruction: Birds of Paradise


Output:
- Mana Cost: {2}{B}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Ninjutsu {2}{B}\nBiting-Palm Ninja enters the battlefield with a menace counter on it.\nWhenever Biting-Palm Ninja deals combat damage to a player, you may remove a menace counter from it. When you do, that player reveals their hand and you choose a nonland card from it. Exile that card.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: Biting-Palm Ninja


Output:
- Mana Cost: {2}{B}
- Type: Creature  Bird
- Subtypes: Bird
- Text: Flying\nBlacksnag Buzzard enters the battlefield with a +1/+1 counter on it if a creature died this turn.\nPlot {1}{B} (You may pay {1}{B} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Flying, Plot
- FlavorText: nan

Instruction: Blacksnag Buzzard


Output:
- Mana Cost: {2}{W}
- Type: Creature  Phyrexian Human Artificer
- Subtypes: Phyrexian, Human, Artificer
- Text: When Blade Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolems you control have first strike.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: "Flesh is a betrayal of the self."

Instruction: Blade Splicer


Output:
- Mana Cost: {2}{W}
- Type: Creature  Fox Ninja
- Subtypes: Fox, Ninja
- Text: Ninjutsu {3}{W} ({3}{W}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nDouble strike
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Double strike, Ninjutsu
- FlavorText: In the time it takes most to master one blade, he mastered two.

Instruction: Blade-Blizzard Kitsune


Output:
- Mana Cost: {1}{R}
- Type: Creature  Sliver
- Subtypes: Sliver
- Text: Hellbent  As long as you have no cards in hand, Sliver creatures you control have "{T}: This creature deals 1 damage to target player or planeswalker."
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Hellbent
- FlavorText: nan

Instruction: Bladeback Sliver


Output:
- Mana Cost: {2}{B}{R}
- Type: Creature  Elemental Dog
- Subtypes: Elemental, Dog
- Text: {1}, Sacrifice another creature: Blazing Hellhound deals 1 damage to any target.
- Power/Toughness: 4/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: It tears the flesh from your bones and then swallows the ash with its fiery maw.

Instruction: Blazing Hellhound


Output:
- Mana Cost: {R}
- Type: Creature  Lizard
- Subtypes: Lizard
- Text: {R}: Blazing Rootwalla gets +2/+0 until end of turn. Activate only once each turn.\nMadness {0} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: Madness
- FlavorText: nan

Instruction: Blazing Rootwalla


Output:
- Mana Cost: {4}{U}
- Type: Snow Creature  Bird
- Subtypes: Bird
- Text: Flash\nFlying\nWhen Blizzard Strix enters the battlefield, if you control another snow permanent, exile target permanent other than Blizzard Strix. Return that card to the battlefield under its owner's control at the beginning of the next end step.
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: Flash, Flying
- FlavorText: nan

Instruction: Blizzard Strix


Output:
- Mana Cost: {3}{B}
- Type: Creature  Insect Mutant
- Subtypes: Insect, Mutant
- Text: Flying\nBloatfly Swarm enters the battlefield with five +1/+1 counters on it.\nIf damage would be dealt to Bloatfly Swarm while it has a +1/+1 counter on it, prevent that damage, remove that many +1/+1 counters from it, then give each player a rad counter for each +1/+1 counter removed this way.
- Power/Toughness: 0/0
- Rarity: uncommon
- Keywords: Flying
- FlavorText: nan

Instruction: Bloatfly Swarm


Output:
- Mana Cost: {1}{B}
- Type: Creature  Vampire
- Subtypes: Vampire
- Text: Whenever Blood Artist or another creature dies, target player loses 1 life and you gain 1 life.
- Power/Toughness: 0/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Vanya Falkenrath's paintings are astonishing. How does she manage to achieve such rich crimson hues?"\nStefan, art critic

Instruction: Blood Artist


Output:
- Mana Cost: {1}{B}
- Type: Creature  Vampire Rogue
- Subtypes: Vampire, Rogue
- Text: Whenever you commit a crime, put a +1/+1 counter on Blood Hustler. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)\n{3}{B}: Target opponent loses 1 life and you gain 1 life.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan

Instruction: Blood Hustler


Output:
- Mana Cost: {2}{R}{G}
- Type: Creature  Elf Berserker
- Subtypes: Elf, Berserker
- Text: Haste\nCascade (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: Cascade, Haste
- FlavorText: nan

Instruction: Bloodbraid Elf


Output:
- Mana Cost: {1}{R}
- Type: Creature  Human Berserker
- Subtypes: Human, Berserker
- Text: Bloodbraid Marauder can't block.\nDelirium  This spell has cascade as long as there are four or more card types among cards in your graveyard. (When you cast this spell, exile cards from the top of your library until you exile a nonland card that costs less. You may cast it without paying its mana cost. Put the exiled cards on the bottom of your library in a random order.)
- Power/Toughness: 3/1
- Rarity: rare
- Keywords: Delirium
- FlavorText: nan

Instruction: Bloodbraid Marauder


Output:
- Mana Cost: {2}{G}
- Type: Creature  Plant Elemental
- Subtypes: Plant, Elemental
- Text: Whenever you sacrifice another permanent, put a +1/+1 counter on Bloodbriar.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: nan
- FlavorText: "There is a sourness here that I don't understand. When the land reaches out to me, I hesitate to reach back."\nNissa Revane

Instruction: Bloodbriar


Output:
- Mana Cost: {2}{B}
- Type: Creature  Vampire
- Subtypes: Vampire
- Text: Sacrifice a creature: Put a +1/+1 counter on Bloodflow Connoisseur.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: "Death not for survival but for vanity and pleasure? This is the decadence I sought to curb."\nSorin Markov

Instruction: Bloodflow Connoisseur


Output:
- Mana Cost: {3}{R}
- Type: Creature  Goblin Warrior
- Subtypes: Goblin, Warrior
- Text: {T}: Bloodshot Trainee deals 4 damage to target creature. Activate only if Bloodshot Trainee's power is 4 or greater.
- Power/Toughness: 2/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Just think how strong I'll be if my arms don't tear off!"

Instruction: Bloodshot Trainee


Output:
- Mana Cost: {2}{G}{G}
- Type: Creature  Lizard
- Subtypes: Lizard
- Text: Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nEach other creature you control enters the battlefield with an additional X +1/+1 counters on it, where X is the number of +1/+1 counters on Bloodspore Thrinax.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Devour
- FlavorText: nan

Instruction: Bloodspore Thrinax


Output:
- Mana Cost: {1}{U}{R}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Flying\nProwess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhen Bloodwater Entity enters the battlefield, you may put target instant or sorcery card from your graveyard on top of your library.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Flying, Prowess
- FlavorText: nan

Instruction: Bloodwater Entity


Output:
- Mana Cost: {1}{G}
- Type: Creature  Elf Druid
- Subtypes: Elf, Druid
- Text: {T}: For each color among permanents you control, add one mana of that color.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: Beauty is a seed, waiting to blossom under her capable hands.

Instruction: Bloom Tender


Output:
- Mana Cost: {3}{G}{G}
- Type: Creature  Spirit
- Subtypes: Spirit
- Text: Reach\nWhen Blossom Prancer enters the battlefield, look at the top five cards of your library. You may reveal a creature or enchantment card from among them and put it into your hand. Put the rest on the bottom of your library in a random order. If you didn't put a card into your hand this way, you gain 4 life.
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: Reach
- FlavorText: nan

Instruction: Blossom Prancer


Output:
- Mana Cost: {1}{R/G}{R/G}{R/G}
- Type: Creature  Goblin Knight
- Subtypes: Goblin, Knight
- Text: Trample\nOther red creatures you control get +1/+1.\nOther green creatures you control get +1/+1.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: Trample
- FlavorText: The boar leads its rider to victory in battle, but it doesn't know how close it is to becoming the victory feast.

Instruction: Boartusk Liege


Output:
- Mana Cost: {4}{U}
- Type: Creature  Shapeshifter
- Subtypes: Shapeshifter
- Text: You may have Body Double enter the battlefield as a copy of any creature card in a graveyard.
- Power/Toughness: 0/0
- Rarity: uncommon
- Keywords: nan
- FlavorText: "I am who I pretend to be."

Instruction: Body Double


Output:
- Mana Cost: {2}{B}{B}
- Type: Creature  Phyrexian Minion
- Subtypes: Phyrexian, Minion
- Text: When Body Snatcher enters the battlefield, exile it unless you discard a creature card.\nWhen Body Snatcher dies, exile Body Snatcher and return target creature card from your graveyard to the battlefield.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Body Snatcher


Output:
- Mana Cost: {2}{R}
- Type: Creature  Human Shaman
- Subtypes: Human, Shaman
- Text: Sacrifice another creature: Until end of turn, Bogardan Dragonheart becomes a Dragon with base power and toughness 4/4, flying, and haste.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: nan

Instruction: Bogardan Dragonheart


Output:
- Mana Cost: {3}{B}
- Type: Creature  Bird
- Subtypes: Bird
- Text: This spell costs {3} less to cast if a creature died this turn.\nFlying, deathtouch
- Power/Toughness: 3/2
- Rarity: common
- Keywords: Deathtouch, Flying
- FlavorText: They are the first to greet dissenters on their journey into exile.

Instruction: Bone Picker


Output:
- Mana Cost: {2}{B}
- Type: Creature  Phyrexian Minion
- Subtypes: Phyrexian, Minion
- Text: Flying\nEcho {2}{B} (At the beginning of your upkeep, if this came under your control since the beginning of your last upkeep, sacrifice it unless you pay its echo cost.)\nWhen Bone Shredder enters the battlefield, destroy target nonartifact, nonblack creature.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: Echo, Flying
- FlavorText: nan

Instruction: Bone Shredder


Output:
- Mana Cost: {3}{B}
- Type: Creature  Zombie Mercenary
- Subtypes: Zombie, Mercenary
- Text: Menace\n{1}{B}, Sacrifice another creature: Put a +1/+1 counter on Boneyard Desecrator. If an outlaw was sacrificed this way, create a Treasure token. (Assassins, Mercenaries, Pirates, Rogues, and Warlocks are outlaws.)
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Menace, Treasure
- FlavorText: It's never too late to start an afterlife of crime.

Instruction: Boneyard Desecrator


Output:
- Mana Cost: {3}{G}{U}{U}
- Type: Legendary Creature  Giant Scout
- Subtypes: Giant, Scout
- Text: Reach\nWhen Bonny Pall, Clearcutter enters the battlefield, create Beau, a legendary blue Ox creature token with "This creature's power and toughness are each equal to the number of lands you control."\nWhenever you attack, draw a card, then you may put a land card from your hand or graveyard onto the battlefield.
- Power/Toughness: 6/5
- Rarity: rare
- Keywords: Reach
- FlavorText: nan

Instruction: Bonny Pall, Clearcutter


Output:
- Mana Cost: {1}{B}{R}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Whenever Boomer Scrapper enters the battlefield or attacks, you lose 1 life and create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")\nWhenever a token you control leaves the battlefield, put a +1/+1 counter on Boomer Scrapper.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Boomer Scrapper


Output:
- Mana Cost: {2}{W}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Vigilance\nWhenever an opponent casts a spell, if no mana was spent to cast it, counter that spell.\nSacrifice Boromir, Warden of the Tower: Creatures you control gain indestructible until end of turn. The Ring tempts you.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Vigilance
- FlavorText: "Farewell, Aragorn! Go to Minas Tirith and save my people!"

Instruction: Boromir, Warden of the Tower


Output:
- Mana Cost: {2}{G}
- Type: Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: When Boseiju Pathlighter enters the battlefield, draft a card from Boseiju Pathlighter's spellbook.
- Power/Toughness: 3/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Boseiju Pathlighter


Output:
- Mana Cost: {5}{W}
- Type: Creature  Cat Beast Mount
- Subtypes: Cat, Beast, Mount
- Text: Whenever Bounding Felidar attacks while saddled, put a +1/+1 counter on each other creature you control. You gain 1 life for each of those creatures.\nSaddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
- Power/Toughness: 4/7
- Rarity: uncommon
- Keywords: Saddle
- FlavorText: nan

Instruction: Bounding Felidar


Output:
- Mana Cost: {2}{B}{B}
- Type: Legendary Creature  Human Minion
- Subtypes: Human, Minion
- Text: At the beginning of each player's upkeep, that player sacrifices an artifact, creature, or land.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: "Home is where you can find a decent graveyard and strangers can disappear without awkward questions."

Instruction: Braids, Cabal Minion


Output:
- Mana Cost: {2}{U}{U}
- Type: Legendary Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: At the beginning of each player's upkeep, that player may put an artifact, creature, or land card from their hand onto the battlefield.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: The rifted multiverse became a sea of conflicting realities, each peopled by possible versions of every living being.

Instruction: Braids, Conjurer Adept


Output:
- Mana Cost: {2}{G}
- Type: Creature  Halfling Peasant
- Subtypes: Halfling, Peasant
- Text: When Brandywine Farmer enters or leaves the battlefield, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
- Power/Toughness: 1/1
- Rarity: common
- Keywords: Food
- FlavorText: "Your land must be a realm of peace and content, and there must gardeners be in high honor."\nFaramir

Instruction: Brandywine Farmer


Output:
- Mana Cost: {1}{W}{B}
- Type: Creature  Spirit Knight
- Subtypes: Spirit, Knight
- Text: Flying, lifelink\nWhenever Breathless Knight or another creature enters the battlefield under your control, if that creature entered from a graveyard or you cast it from a graveyard, put a +1/+1 counter on Breathless Knight.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Flying, Lifelink
- FlavorText: nan

Instruction: Breathless Knight


Output:
- Mana Cost: {1}{U}{R}
- Type: Legendary Creature  Goblin Pirate
- Subtypes: Goblin, Pirate
- Text: Menace\nWhenever you cast your second spell each turn, you may sacrifice an artifact. If you do, flip a coin. When you win the flip, copy that spell. You may choose new targets for the copy. When you lose the flip, Breeches, the Blastmaker deals damage equal to that spell's mana value to any target.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Menace
- FlavorText: nan

Instruction: Breeches, the Blastmaker


Output:
- Mana Cost: {3}{W}
- Type: Creature  Sheep Mount
- Subtypes: Sheep, Mount
- Text: Vigilance\nWhenever Bridled Bighorn attacks while saddled, create a 1/1 white Sheep creature token.\nSaddle 2 (Tap any number of other creatures you control with total power 2 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Saddle, Vigilance
- FlavorText: nan

Instruction: Bridled Bighorn


Output:
- Mana Cost: {1}{G}
- Type: Creature  Boar
- Subtypes: Boar
- Text: When Brindle Shoat dies, create a 3/3 green Boar creature token.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: Hunters lure the stripling boar into the open, hoping to trap greater prey.

Instruction: Brindle Shoat


Output:
- Mana Cost: {1}{G}
- Type: Creature  Plant Wolf
- Subtypes: Plant, Wolf
- Text: Defender\nAs long as you control a creature with power 4 or greater, Bristlepack Sentry can attack as though it didn't have defender.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Defender
- FlavorText: As she defends them in their youth, they shall someday defend her in her old age.

Instruction: Bristlepack Sentry


Output:
- Mana Cost: {1}{G}
- Type: Legendary Creature  Plant Druid
- Subtypes: Plant, Druid
- Text: Landfall  Whenever a land enters the battlefield under your control, put a +1/+1 counter on target creature.\n{3}{G}{G}: Double the number of +1/+1 counters on each creature you control.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: Landfall
- FlavorText: "Wake up, little ones. There's a new day ahead."

Instruction: Bristly Bill, Spine Sower


Output:
- Mana Cost: {2}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: When Brotherhood Outcast enters the battlefield, choose one \n Return target Aura or Equipment card with mana value 3 or less from your graveyard to the battlefield.\n Put a shield counter on target creature. (If it would be dealt damage or destroyed, remove a shield counter from it instead.)
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan

Instruction: Brotherhood Outcast


Output:
- Mana Cost: {1}{W}
- Type: Creature  Human Artificer
- Subtypes: Human, Artificer
- Text: Metalcraft  {T}: You get {E} (an energy counter). Activate only if you control three or more artifacts.\nWhenever you get one or more {E} during your turn, creatures you control get +1/+1 until end of turn.
- Power/Toughness: 1/3
- Rarity: rare
- Keywords: Metalcraft
- FlavorText: nan

Instruction: Brotherhood Scribe


Output:
- Mana Cost: {2}{R}{W}
- Type: Legendary Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: Oxen you control have double strike.\nWhenever Bruse Tarl, Roving Rancher enters the battlefield or attacks, exile the top card of your library. If it's a land card, create a 2/2 white Ox creature token. Otherwise, you may cast it until the end of your next turn.
- Power/Toughness: 4/3
- Rarity: rare
- Keywords: nan
- FlavorText: "I find a world where the herds finally listen to me, but now the *plants* have an attitude?"

Instruction: Bruse Tarl, Roving Rancher


Output:
- Mana Cost: {2}{U}
- Type: Creature  Human Pirate
- Subtypes: Human, Pirate
- Text: When Burdened Aerialist enters the battlefield, create a Treasure token. (It's an artifact with "{T}, Sacrifice this artifact: Add one mana of any color.")\nWhenever you sacrifice a token, Burdened Aerialist gains flying until end of turn.
- Power/Toughness: 3/1
- Rarity: common
- Keywords: Treasure
- FlavorText: nan

Instruction: Burdened Aerialist


Output:
- Mana Cost: {R/G}{R/G}
- Type: Creature  Human Shaman
- Subtypes: Human, Shaman
- Text: When Burning-Tree Emissary enters the battlefield, add {R}{G}.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: Those who regard the Gruul as savage simpletons underestimate the subtle power of their shamans.

Instruction: Burning-Tree Emissary


Output:
- Mana Cost: {1}{B}
- Type: Legendary Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: Menace (This creature can't be blocked except by two or more creatures.)\nTunnel Snakes Rule!  Whenever Butch DeLoria, Tunnel Snake attacks, it gets +1/+1 until end of turn for each other Rogue and/or Snake you control.\n{1}{B}: Put a menace counter on another target creature. It becomes a Rogue in addition to its other types.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Menace
- FlavorText: nan

Instruction: Butch DeLoria, Tunnel Snake


Output:
- Mana Cost: {2}{G}{W}
- Type: Legendary Creature  Human Peasant
- Subtypes: Human, Peasant
- Text: At the beginning of your end step, if you don't control a Food, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Food
- FlavorText: "I hope you'll be comfortable. You'll be wanting supper, I don't doubt. As soon as may be. This way now!"

Instruction: Butterbur, Bree Innkeeper


Output:
- Mana Cost: {1}{B}
- Type: Creature  Human Warlock
- Subtypes: Human, Warlock
- Text: Discard a card: Cabal Initiate gains lifelink until end of turn.\nThreshold  Cabal Initiate gets +1/+2 as long as seven or more cards are in your graveyard.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Threshold
- FlavorText: nan

Instruction: Cabal Initiate


Output:
- Mana Cost: {B}
- Type: Creature  Horror
- Subtypes: Horror
- Text: Menace\nAt the beginning of your precombat main phase, you may sacrifice a creature. When you do, choose a nonland card name, then target player reveals their hand and discards all cards with that name.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: Menace
- FlavorText: nan

Instruction: Cabal Therapist


Output:
- Mana Cost: {2}{B}{B}
- Type: Creature  Zombie
- Subtypes: Zombie
- Text: When Cackling Fiend enters the battlefield, each opponent discards a card.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: nan
- FlavorText: Its windpipe is only the first to amplify its maddening laughter.

Instruction: Cackling Fiend


Output:
- Mana Cost: {4}{G}{G}
- Type: Creature  Plant Spider
- Subtypes: Plant, Spider
- Text: This spell costs {1} less to cast if you control a Desert.\nReach\nWhenever Cactarantula becomes the target of a spell or ability an opponent controls, you may draw a card.
- Power/Toughness: 6/5
- Rarity: common
- Keywords: Reach
- FlavorText: nan

Instruction: Cactarantula


Output:
- Mana Cost: {2}{R}{G}
- Type: Creature  Plant Mercenary
- Subtypes: Plant, Mercenary
- Text: Reach\nWard {2} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {2}.)\nAt the beginning of combat on your turn, other creatures you control with power 4 or greater gain trample and haste until end of turn.
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: Reach, Ward
- FlavorText: nan

Instruction: Cactusfolk Sureshot


Output:
- Mana Cost: {1}{R}{W}{B}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Whenever you attack, you may sacrifice another creature. When you do, choose two \n Create two 1/1 red and white Soldier creature tokens with haste that are tapped and attacking.\n You draw a card and you lose 1 life.\n Caesar, Legion's Emperor deals damage equal to the number of creature tokens you control to target opponent.
- Power/Toughness: 4/4
- Rarity: mythic
- Keywords: nan
- FlavorText: nan

Instruction: Caesar, Legion's Emperor


Output:
- Mana Cost: {R}{G}
- Type: Legendary Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: As long as it's your turn, Cait, Cage Brawler has indestructible.\nWhenever Cait attacks, you and defending player each draw a card, then discard a card. Put two +1/+1 counters on Cait if you discarded the card with the highest mana value among those cards or tied for highest.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Cait, Cage Brawler


Output:
- Mana Cost: {4}{R}{R}
- Type: Legendary Creature  Horse Mount
- Subtypes: Horse, Mount
- Text: Haste\nWhenever Calamity, Galloping Inferno attacks while saddled, choose a nonlegendary creature that saddled it this turn and create a tapped and attacking token that's a copy of it. Sacrifice that token at the beginning of the next end step. Repeat this process once.\nSaddle 1
- Power/Toughness: 4/6
- Rarity: rare
- Keywords: Haste, Saddle
- FlavorText: nan

Instruction: Calamity, Galloping Inferno


Output:
- Mana Cost: {1}{U}
- Type: Creature  Crab
- Subtypes: Crab
- Text: {1}{U}: Canyon Crab gets +2/-2 until end of turn.\nAt the beginning of your end step, if you haven't cast a spell from your hand this turn, draw a card, then discard a card.
- Power/Toughness: 0/5
- Rarity: uncommon
- Keywords: nan
- FlavorText: They cluster near shallow river crossings, blending into the rocks, waiting for unsuspecting travelers to step within range of their claws.

Instruction: Canyon Crab


Output:
- Mana Cost: {2}{R}
- Type: Legendary Creature  Human Pirate
- Subtypes: Human, Pirate
- Text: Whenever you cast your third spell each turn, put a +1/+1 counter on Captain Ripley Vance, then it deals damage equal to its power to any target.
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: The Spitfire Bastion bristles with cannons claimed from every ship she's conquered.

Instruction: Captain Ripley Vance


Output:
- Mana Cost: {2}{U}
- Type: Creature  Human Pirate
- Subtypes: Human, Pirate
- Text: {1}, {T}: Draw a card, then discard a card.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: nan
- FlavorText: "There is a great fleet drawing near to the mouths of Anduin, manned by the Corsairs of Umbar in the South. They have long ceased to fear the might of Gondor."\nBeregond

Instruction: Captain of Umbar


Output:
- Mana Cost: {4}{W}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Vigilance (Attacking doesn't cause this creature to tap.)\nOther Soldier creatures you control get +1/+1 and have vigilance.\nWhen Captain of the Watch enters the battlefield, create three 1/1 white Soldier creature tokens.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Vigilance
- FlavorText: nan

Instruction: Captain of the Watch


Output:
- Mana Cost: {1}{B}
- Type: Creature  Vampire
- Subtypes: Vampire
- Text: When Carrier Thrall dies, create a 1/1 colorless Eldrazi Scion creature token. It has "Sacrifice this creature: Add {C}."
- Power/Toughness: 2/1
- Rarity: common
- Keywords: nan
- FlavorText: "Later we will mourn those we have lost. First we must end their suffering."\nDrana, Kalastria bloodchief

Instruction: Carrier Thrall


Output:
- Mana Cost: {B}
- Type: Creature  Zombie
- Subtypes: Zombie
- Text: Carrion Feeder can't block.\nSacrifice a creature: Put a +1/+1 counter on Carrion Feeder.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: Stinking of rot, it leaps between gravestones in search of its next meal.

Instruction: Carrion Feeder


Output:
- Mana Cost: {W}{B}
- Type: Creature  Human Advisor
- Subtypes: Human, Advisor
- Text: Sacrifice another creature: Cartel Aristocrat gains protection from the color of your choice until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: "Your life serves a higher purpose now: ensuring the continuation of my own."

Instruction: Cartel Aristocrat


Output:
- Mana Cost: {2}{B}{G}
- Type: Legendary Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: Whenever Carth the Lion enters the battlefield or a planeswalker you control dies, look at the top seven cards of your library. You may reveal a planeswalker card from among them and put it into your hand. Put the rest on the bottom of your library in a random order.\nPlaneswalkers' loyalty abilities you activate cost an additional [+1] to activate.
- Power/Toughness: 3/5
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Carth the Lion


Output:
- Mana Cost: {2}{R}{W}
- Type: Legendary Creature  Human Ranger
- Subtypes: Human, Ranger
- Text: Vigilance\nWhenever Cass or another creature you control dies, if it was enchanted or equipped, return any number of Aura cards that were attached to it from your graveyard to the battlefield attached to target creature, then attach any number of Equipment that were attached to it to that creature.
- Power/Toughness: 4/3
- Rarity: rare
- Keywords: Vigilance
- FlavorText: nan

Instruction: Cass, Hand of Vengeance


Output:
- Mana Cost: {1}{G}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: Each creature you control with a counter on it has ward {1}. (Whenever it becomes the target of a spell or ability an opponent controls, counter it unless that player pays {1}.)\n{T}: Put a +1/+1 counter on target creature that entered the battlefield this turn.
- Power/Toughness: 1/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Master, evolve me to perfection!"

Instruction: Cathedral Acolyte


Output:
- Mana Cost: {1}{B}
- Type: Creature  Snake Horse Mount
- Subtypes: Snake, Horse, Mount
- Text: Whenever Caustic Bronco attacks, reveal the top card of your library and put it into your hand. You lose life equal to that card's mana value if Caustic Bronco isn't saddled. Otherwise, each opponent loses that much life.\nSaddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Saddle
- FlavorText: nan

Instruction: Caustic Bronco


Output:
- Mana Cost: {3}{G}
- Type: Legendary Creature  Elf Noble
- Subtypes: Elf, Noble
- Text: Whenever you attack with one or more Elves, scry 1.\nWhenever you scry, Celeborn the Wise gets +1/+1 until end of turn for each card looked at while scrying this way.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Scry
- FlavorText: His eyes were keen as lances in starlight, and yet profound, the wells of deep memory.

Instruction: Celeborn the Wise


Output:
- Mana Cost: {3}{G}{G}
- Type: Creature  Centaur Warrior
- Subtypes: Centaur, Warrior
- Text: Heroic  Whenever you cast a spell that targets Centaur Battlemaster, put three +1/+1 counters on Centaur Battlemaster.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Heroic
- FlavorText: "A herd is only as strong as its weakest. Our weakest just killed his third minotaur raidertoday."\nBraulios of Pheres Band

Instruction: Centaur Battlemaster


Output:
- Mana Cost: {3}{B}{B}
- Type: Legendary Creature  Human Minion
- Subtypes: Human, Minion
- Text: All Nightmares get +1/+1.\n{B}{B}{B}, Pay 3 life: Put target creature card from a graveyard onto the battlefield under your control. That creature is black and is a Nightmare in addition to its other creature types.\nWhen Chainer, Dementia Master leaves the battlefield, exile all Nightmares.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Chainer, Dementia Master


Output:
- Mana Cost: {2}{B}{R}
- Type: Legendary Creature  Human Minion
- Subtypes: Human, Minion
- Text: Discard a card: You may cast a creature spell from your graveyard this turn. Activate only once each turn.\nWhenever a nontoken creature enters the battlefield under your control, if you didn't cast it from your hand, it gains haste until your next turn.
- Power/Toughness: 3/2
- Rarity: mythic
- Keywords: nan
- FlavorText: nan

Instruction: Chainer, Nightmare Adept


Output:
- Mana Cost: {1}{G}{G}
- Type: Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: Creatures with power less than Champion of Lambholt's power can't block creatures you control.\nWhenever another creature enters the battlefield under your control, put a +1/+1 counter on Champion of Lambholt.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Champion of Lambholt


Output:
- Mana Cost: {2}{G}
- Type: Creature  Elf Warrior
- Subtypes: Elf, Warrior
- Text: Whenever you scry, put a +1/+1 counter on Chance-Met Elves. This ability triggers only once each turn.
- Power/Toughness: 3/2
- Rarity: common
- Keywords: nan
- FlavorText: "It is said, 'Go not to the Elves for counsel, for they will say both no and yes.'"\nFrodo

Instruction: Chance-Met Elves


Output:
- Mana Cost: {B}
- Type: Creature  Shapeshifter
- Subtypes: Shapeshifter
- Text: Changeling (This card is every creature type.)\nChangeling Outcast can't block and can't be blocked.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: Changeling
- FlavorText: A mercurial face sows distrust. Distrust reaps a lonely life.

Instruction: Changeling Outcast


Output:
- Mana Cost: {2}{G}
- Type: Legendary Creature  Squirrel Warrior
- Subtypes: Squirrel, Warrior
- Text: Forestwalk (This creature can't be blocked as long as defending player controls a Forest.)\nIf one or more tokens would be created under your control, those tokens plus that many 1/1 green Squirrel creature tokens are created instead.\n{B}, Sacrifice X Squirrels: Target creature gets +X/-X until end of turn.
- Power/Toughness: 3/3
- Rarity: mythic
- Keywords: Forestwalk
- FlavorText: nan

Instruction: Chatterfang, Squirrel General


Output:
- Mana Cost: {W}{U}{B}{R}{G}
- Type: Legendary Creature  Avatar
- Subtypes: Avatar
- Text: Trample\nWhen Child of Alara dies, destroy all nonland permanents. They can't be regenerated.
- Power/Toughness: 6/6
- Rarity: rare
- Keywords: Trample
- FlavorText: The progeny of the Maelstrom shows no allegianceand no mercyto any of the five shards.

Instruction: Child of Alara


Output:
- Mana Cost: {3}{U}
- Type: Snow Creature  Insect
- Subtypes: Insect
- Text: {4}{S}{S}: Monstrosity 2. (If this creature isn't monstrous, put two +1/+1 counters on it and it becomes monstrous. {S} can be paid with one mana from a snow source.)\nAs long as Chillerpillar is monstrous, it has flying.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Monstrosity
- FlavorText: From its cocoon, a flurry takes flight.

Instruction: Chillerpillar


Output:
- Mana Cost: {1}{G}{W}
- Type: Creature  Centaur Wizard
- Subtypes: Centaur, Wizard
- Text: When Chronicler of Heroes enters the battlefield, draw a card if you control a creature with a +1/+1 counter on it.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: nan
- FlavorText: She paints pictures with words, though not all pictures show the truth.

Instruction: Chronicler of Heroes


Output:
- Mana Cost: {1}{G}
- Type: Creature  Human Monk
- Subtypes: Human, Monk
- Text: When Chronicler of Worship enters the battlefield, put a random Shrine card from among the top seven cards of your library into your hand. It perpetually gains "This spell costs {1} less to cast." Then shuffle.\n{T}: Add one mana of any color.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Chronicler of Worship


Output:
- Mana Cost: {4}{B}
- Type: Creature  Orc Soldier
- Subtypes: Orc, Soldier
- Text: {1}, {T}, Sacrifice another creature: Draw a card, then create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")
- Power/Toughness: 4/5
- Rarity: common
- Keywords: Food
- FlavorText: "Spies feared on Stairs. Double vigilance. Patrol to head of Stairs."\nShagrat's orders

Instruction: Cirith Ungol Patrol


Output:
- Mana Cost: {2}{W}
- Type: Creature  Rabbit Mercenary
- Subtypes: Rabbit, Mercenary
- Text: Vigilance\nWhen Claim Jumper enters the battlefield, if an opponent controls more lands than you, you may search your library for a Plains card and put it onto the battlefield tapped. Then if an opponent controls more lands than you, repeat this process once. If you search your library this way, shuffle.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Vigilance
- FlavorText: nan

Instruction: Claim Jumper


Output:
- Mana Cost: {1}{B}
- Type: Creature  Skeleton Shaman
- Subtypes: Skeleton, Shaman
- Text: Clattering Augur can't block.\nWhen Clattering Augur enters the battlefield, you draw a card and you lose 1 life.\n{2}{B}{B}: Return Clattering Augur from your graveyard to your hand.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan

Instruction: Clattering Augur


Output:
- Mana Cost: {3}{R}
- Type: Creature  Sliver
- Subtypes: Sliver
- Text: Sliver creatures you control get +2/+0.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: When it wriggled closer to a thrum of slivers, their talons hardened and glinted in the sun. One took a playful swipe at a tree trunk, and its new blade cut clean through.

Instruction: Cleaving Sliver


Output:
- Mana Cost: {1}{W}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: When Cleric of the Forward Order enters the battlefield, you gain 2 life for each creature you control named Cleric of the Forward Order.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: War after war, a healer's enemy is always the samedeath itself.

Instruction: Cleric of the Forward Order


Output:
- Mana Cost: {1}{U}
- Type: Creature  Faerie
- Subtypes: Faerie
- Text: Flying\nWhen Cloud of Faeries enters the battlefield, untap up to two lands.\nCycling {2} ({2}, Discard this card: Draw a card.)
- Power/Toughness: 1/1
- Rarity: common
- Keywords: Cycling, Flying
- FlavorText: nan

Instruction: Cloud of Faeries


Output:
- Mana Cost: {4}{U}
- Type: Creature  Sphinx
- Subtypes: Sphinx
- Text: Flying\nWhen Cloudreader Sphinx enters the battlefield, scry 2. (Look at the top two cards of your library, then put any number of them on the bottom of your library and the rest on top in any order.)
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Flying, Scry
- FlavorText: nan

Instruction: Cloudreader Sphinx


Output:
- Mana Cost: {R}{W}
- Type: Creature  Sliver
- Subtypes: Sliver
- Text: Sliver creatures you control have flying and haste.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: Forked tails rustled. Talons clicked. A lone sliver streaked overhead like jagged lightning, and the hive thundered.

Instruction: Cloudshredder Sliver


Output:
- Mana Cost: {3}{R}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: When Coal Stoker enters the battlefield, if you cast it from your hand, add {R}{R}{R}.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: nan
- FlavorText: "The day is mine! I sent three such creatures against my foe, then watched as my magefire popped her soldiers like overripe spleenfruits."\nDobruk the Unstable, pyromancer

Instruction: Coal Stoker


Output:
- Mana Cost: {G}{U}
- Type: Creature  Snake Elf Druid
- Subtypes: Snake, Elf, Druid
- Text: When Coiling Oracle enters the battlefield, reveal the top card of your library. If it's a land card, put it onto the battlefield. Otherwise, put that card into your hand.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: Snaking remnants of nature directed by a body of thought and progress, the oracles embody all that is Simic.

Instruction: Coiling Oracle


Output:
- Mana Cost: {1}{G}
- Type: Creature  Snake Ninja
- Subtypes: Snake, Ninja
- Text: Ninjutsu {1}{G} ({1}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Coiling Stalker deals combat damage to a player, put a +1/+1 counter on target creature you control that doesn't have a +1/+1 counter on it.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Ninjutsu
- FlavorText: nan

Instruction: Coiling Stalker


Output:
- Mana Cost: {1}{G}
- Type: Creature  Ouphe
- Subtypes: Ouphe
- Text: Activated abilities of artifacts can't be activated.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: "He steals power from treasure after treasure, and what does it do for the ouphe? Nothing."\nJhoira

Instruction: Collector Ouphe


Output:
- Mana Cost: {1}{W}{B}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Lifelink\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nOther legendary creatures you control have exploit.\nWhenever a creature you control exploits a creature, put a +1/+1 counter on each creature you control.
- Power/Toughness: 2/3
- Rarity: rare
- Keywords: Exploit, Lifelink
- FlavorText: nan

Instruction: Colonel Autumn


Output:
- Mana Cost: {2}{G}{G}
- Type: Creature  Wurm
- Subtypes: Wurm
- Text: Colossal Rattlewurm has flash as long as you control a Desert.\nTrample\n{1}{G}, Exile Colossal Rattlewurm from your graveyard: Search your library for a Desert card, put it onto the battlefield tapped, then shuffle.
- Power/Toughness: 6/5
- Rarity: rare
- Keywords: Trample
- FlavorText: nan

Instruction: Colossal Rattlewurm


Output:
- Mana Cost: {3}{W}
- Type: Legendary Creature  Human Pilot
- Subtypes: Human, Pilot
- Text: Flash\nCrash Landing  When Commander Sofia Daguerre enters the battlefield, destroy up to one target legendary permanent. That permanent's controller creates a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
- Power/Toughness: 1/3
- Rarity: uncommon
- Keywords: Crash Landing, Flash
- FlavorText: nan

Instruction: Commander Sofia Daguerre


Output:
- Mana Cost: {G}{W}
- Type: Creature  Centaur Cleric
- Subtypes: Centaur, Cleric
- Text: If one or more +1/+1 counters would be put on a creature you control, that many plus one +1/+1 counters are put on that creature instead.\nWhen Conclave Mentor dies, you gain life equal to its power.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: "I have faith in your potential."

Instruction: Conclave Mentor


Output:
- Mana Cost: {4}{G}
- Type: Creature  Dryad
- Subtypes: Dryad
- Text: When Conclave Naturalists enters the battlefield, you may destroy target artifact or enchantment.
- Power/Toughness: 4/4
- Rarity: common
- Keywords: nan
- FlavorText: "Your swords and wards have no power here."

Instruction: Conclave Naturalists


Output:
- Mana Cost: {1}{G}{W}
- Type: Creature  Hippogriff Mount
- Subtypes: Hippogriff, Mount
- Text: Flying, lifelink\nWhenever Congregation Gryff attacks while saddled, it gets +X/+X until end of turn, where X is the number of Mounts you control.\nSaddle 3 (Tap any number of other creatures you control with total power 3 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
- Power/Toughness: 1/4
- Rarity: uncommon
- Keywords: Flying, Lifelink, Saddle
- FlavorText: nan

Instruction: Congregation Gryff


Output:
- Mana Cost: {4}{G}
- Type: Snow Creature  Wurm
- Subtypes: Wurm
- Text: Trample\n{3}{G}: Conifer Wurm gets +X/+X until end of turn, where X is the number of snow permanents you control.
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: Trample
- FlavorText: During seasonal thaws, the wurms slough their skin against trees to promote growth.

Instruction: Conifer Wurm


Output:
- Mana Cost: {4}{U}{U}
- Type: Creature  Sphinx
- Subtypes: Sphinx
- Text: Flying\nWhenever an opponent draws a card, you may draw two cards.
- Power/Toughness: 4/6
- Rarity: mythic
- Keywords: Flying
- FlavorText: A curse is just another name for an unwanted blessing.

Instruction: Consecrated Sphinx


Output:
- Mana Cost: {4}{W}
- Type: Creature  Giant Soldier
- Subtypes: Giant, Soldier
- Text: Renown 2 (When this creature deals combat damage to a player, if it isn't renowned, put two +1/+1 counters on it and it becomes renowned.)\nWhenever one or more +1/+1 counters are put on Constable of the Realm, exile up to one other target nonland permanent until Constable of the Realm leaves the battlefield.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Renown
- FlavorText: nan

Instruction: Constable of the Realm


Output:
- Mana Cost: {2}{B}{B}
- Type: Creature  Ogre Demon
- Subtypes: Ogre, Demon
- Text: Flying, menace\nAt the beginning of your end step, a random nonland card in your hand perpetually gains "When you cast this spell, you lose 3 life."
- Power/Toughness: 6/6
- Rarity: mythic
- Keywords: Flying, Menace
- FlavorText: nan

Instruction: Consuming Oni


Output:
- Mana Cost: {B}{B}
- Type: Creature  Vampire
- Subtypes: Vampire
- Text: Whenever Cordial Vampire or another creature dies, put a +1/+1 counter on each Vampire you control.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Cordial Vampire


Output:
- Mana Cost: {2}{B}{G}
- Type: Creature  Fungus
- Subtypes: Fungus
- Text: If one or more +1/+1 counters would be put on a creature you control, twice that many +1/+1 counters are put on it instead.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: nan
- FlavorText: Weakness is not in the nature of the Swarm.

Instruction: Corpsejack Menace


Output:
- Mana Cost: {2}{R}{R}
- Type: Creature  Giant Shaman
- Subtypes: Giant, Shaman
- Text: When Cragganwick Cremator enters the battlefield, discard a card at random. If you discard a creature card this way, Cragganwick Cremator deals damage equal to that card's power to target player or planeswalker.
- Power/Toughness: 5/4
- Rarity: rare
- Keywords: nan
- FlavorText: Each night that his bowl fills, a village mourns.

Instruction: Cragganwick Cremator


Output:
- Mana Cost: {1}{R}{W}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Reach, lifelink\nOne for My Baby  Whenever you attack with two or more creatures, put two quest counters on Craig Boone, Novac Guard. When you do, Craig Boone deals damage equal to the number of quest counters on it to up to one target creature unless that creature's controller has Craig Boone deal that much damage to them.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Lifelink, Reach
- FlavorText: nan

Instruction: Craig Boone, Novac Guard


Output:
- Mana Cost: {1}{B/G}{B/G}{B/G}
- Type: Creature  Horror
- Subtypes: Horror
- Text: Other black creatures you control get +1/+1.\nOther green creatures you control get +1/+1.\nAt the beginning of your upkeep, you may create a 1/1 black and green Worm creature token.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Creakwood Liege


Output:
- Mana Cost: {2}{R}
- Type: Creature  Human Scout
- Subtypes: Human, Scout
- Text: Double strike, trample\nWhenever Crimson Caravaneer deals combat damage to a player, create a Junk token. (It's an artifact with "{T}, Sacrifice this artifact: Exile the top card of your library. You may play that card this turn. Activate only as a sorcery.")
- Power/Toughness: 1/2
- Rarity: uncommon
- Keywords: Double strike, Trample
- FlavorText: nan

Instruction: Crimson Caravaneer


Output:
- Mana Cost: {2}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Crusader of Odric's power and toughness are each equal to the number of creatures you control.
- Power/Toughness: */*
- Rarity: common
- Keywords: nan
- FlavorText: "We are Odric's sword. We strike without fear, for his mind has divined how our foe will be slain."

Instruction: Crusader of Odric


Output:
- Mana Cost: {2}{B}
- Type: Creature  Rat
- Subtypes: Rat
- Text: {X}: Crypt Rats deals X damage to each creature and each player. Spend only black mana on X.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: Beware anything born among the dead.\nTolarian saying

Instruction: Crypt Rats


Output:
- Mana Cost: {1}{R}
- Type: Creature  Coyote
- Subtypes: Coyote
- Text: Haste\nWhen Cunning Coyote enters the battlefield, another target creature you control gets +1/+1 and gains haste until end of turn.\nPlot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Haste, Plot
- FlavorText: nan

Instruction: Cunning Coyote


Output:
- Mana Cost: {2}{U}{R}
- Type: Creature  Shapeshifter
- Subtypes: Shapeshifter
- Text: You may have Dack's Duplicate enter the battlefield as a copy of any creature on the battlefield, except it has haste and dethrone. (Whenever it attacks the player with the most life or tied for most life, put a +1/+1 counter on it.)
- Power/Toughness: 0/0
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Dack's Duplicate


Output:
- Mana Cost: {3}{U}
- Type: Creature  Turtle Rogue
- Subtypes: Turtle, Rogue
- Text: Flash\nDaring Thunder-Thief enters the battlefield tapped.
- Power/Toughness: 4/4
- Rarity: common
- Keywords: Flash
- FlavorText: It's amazing how many sticky situations you can get out of simply by being ten times faster than anyone expects.

Instruction: Daring Thunder-Thief


Output:
- Mana Cost: {1}{B}
- Type: Creature  Human Wizard
- Subtypes: Human, Wizard
- Text: At the beginning of your upkeep, reveal the top card of your library and put that card into your hand. You lose life equal to its mana value.
- Power/Toughness: 2/1
- Rarity: mythic
- Keywords: nan
- FlavorText: Greatness, at any cost.

Instruction: Dark Confidant


Output:
- Mana Cost: {1}{R}
- Type: Creature  Goblin Shaman
- Subtypes: Goblin, Shaman
- Text: {1}, Sacrifice a creature: Exile the top card of your library. You may play that card this turn. (You still pay its costs. You can play a land this way only if you have an available land play remaining.)
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: Eyes are unnecessary for seeing the future.

Instruction: Dark-Dweller Oracle


Output:
- Mana Cost: {1}{G}{W}
- Type: Creature  Rhino Soldier
- Subtypes: Rhino, Soldier
- Text: Sacrifice Dauntless Escort: Creatures you control gain indestructible until end of turn.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: Elspeth's squires do not seek advancement. For them, no knightly glory could surpass the glory of serving their champion.

Instruction: Dauntless Escort


Output:
- Mana Cost: {B}{B}
- Type: Creature  Dauthi Rogue
- Subtypes: Dauthi, Rogue
- Text: Shadow (This creature can block or be blocked by only creatures with shadow.)\nIf a card would be put into an opponent's graveyard from anywhere, instead exile it with a void counter on it.\n{T}, Sacrifice Dauthi Voidwalker: Choose an exiled card an opponent owns with a void counter on it. You may play it this turn without paying its mana cost.
- Power/Toughness: 3/2
- Rarity: rare
- Keywords: Shadow
- FlavorText: nan

Instruction: Dauthi Voidwalker


Output:
- Mana Cost: {1}{R}
- Type: Creature  Human Assassin
- Subtypes: Human, Assassin
- Text: Reach\n{1}, {T}: Deadeye Duelist deals 1 damage to target opponent.
- Power/Toughness: 1/3
- Rarity: common
- Keywords: Reach
- FlavorText: Slickshots are always eager to demonstrate their skills to whomever questions them.

Instruction: Deadeye Duelist


Output:
- Mana Cost: {1}{G}
- Type: Creature  Spider
- Subtypes: Spider
- Text: Reach (This creature can block creatures with flying.)\nDeathtouch (Any amount of damage this deals to a creature is enough to destroy it.)
- Power/Toughness: 1/2
- Rarity: common
- Keywords: Deathtouch, Reach
- FlavorText: Even dragons fear its silken strands.

Instruction: Deadly Recluse


Output:
- Mana Cost: {5}{G}
- Type: Creature  Treefolk
- Subtypes: Treefolk
- Text: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deadwood Treefolk enters or leaves the battlefield, return another target creature card from your graveyard to your hand.
- Power/Toughness: 3/6
- Rarity: uncommon
- Keywords: Vanishing
- FlavorText: nan

Instruction: Deadwood Treefolk


Output:
- Mana Cost: {B}
- Type: Creature  Avatar
- Subtypes: Avatar
- Text: Death's Shadow gets -X/-X, where X is your life total.
- Power/Toughness: 13/13
- Rarity: rare
- Keywords: nan
- FlavorText: The shadow of the candle looms tall even as its light grows dim.

Instruction: Death's Shadow


Output:
- Mana Cost: {1}{G}
- Type: Creature  Phyrexian Snake
- Subtypes: Phyrexian, Snake
- Text: {1}{G}: Death-Hood Cobra gains reach until end of turn.\n{1}{G}: Death-Hood Cobra gains deathtouch until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: "Size alone does not guarantee survival."\nVorinclex, Voice of Hunger

Instruction: Death-Hood Cobra


Output:
- Mana Cost: {2}{W/B}{W/B}{W/B}
- Type: Creature  Horror
- Subtypes: Horror
- Text: Other white creatures you control get +1/+1.\nOther black creatures you control get +1/+1.\nWhenever you cast a white spell, you may tap target creature.\nWhenever you cast a black spell, you may destroy target creature if it's tapped.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan

Instruction: Deathbringer Liege


Output:
- Mana Cost: {3}{G}{G}
- Type: Creature  Elf Druid
- Subtypes: Elf, Druid
- Text: Vanishing 3 (This creature enters the battlefield with three time counters on it. At the beginning of your upkeep, remove a time counter from it. When the last is removed, sacrifice it.)\nWhen Deep Forest Hermit enters the battlefield, create four 1/1 green Squirrel creature tokens.\nSquirrels you control get +1/+1.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: Vanishing
- FlavorText: nan

Instruction: Deep Forest Hermit


Output:
- Mana Cost: {4}{U}
- Type: Creature  Fish
- Subtypes: Fish
- Text: When Deepglow Skate enters the battlefield, double the number of each kind of counter on any number of target permanents.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: Its graceful glide paints the ocean floor with strokes of luminescence.

Instruction: Deepglow Skate


Output:
- Mana Cost: {2}{U}
- Type: Creature  Homarid Mercenary
- Subtypes: Homarid, Mercenary
- Text: Whenever you commit a crime, each opponent mills three cards. This ability triggers only once each turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
- Power/Toughness: 2/4
- Rarity: uncommon
- Keywords: Mill
- FlavorText: "Heard you've been horning in on my turf. How about I introduce you to some surf?"

Instruction: Deepmuck Desperado


Output:
- Mana Cost: {2}{G}
- Type: Creature  Elf Warrior
- Subtypes: Elf, Warrior
- Text: Vigilance\n{5}{G}, {T}: Draw a card. This ability costs {1} less to activate for each +1/+1 counter on creatures you control.
- Power/Toughness: 3/2
- Rarity: common
- Keywords: Vigilance
- FlavorText: nan

Instruction: Deepwood Denizen