nightmarebleeds/Creature huggingface dataset:
Ruination Rioter
- Mana Cost: {R}{G}
- Type: Creature  Human Berserker
- Subtypes: Human, Berserker
- Text: When Ruination Rioter dies, you may have it deal damage to any target equal to the number of land cards in your graveyard.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Ruric Thar, the Unbowed
- Mana Cost: {4}{R}{G}
- Type: Legendary Creature  Ogre Warrior
- Subtypes: Ogre, Warrior
- Text: Vigilance, reach\nRuric Thar, the Unbowed attacks each combat if able.\nWhenever a player casts a noncreature spell, Ruric Thar deals 6 damage to that player.
- Power/Toughness: 6/6
- Rarity: rare
- Keywords: Reach, Vigilance
- FlavorText: nan
Ruthless Lawbringer
- Mana Cost: {1}{W}{B}
- Type: Creature  Vampire Assassin
- Subtypes: Vampire, Assassin
- Text: When Ruthless Lawbringer enters the battlefield, you may sacrifice another creature. When you do, destroy target nonland permanent.
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: There's only one law that truly matters to the Sterling Company: never stand in the way of profit.
Ruthless Radrat
- Mana Cost: {1}{B}{B}
- Type: Creature  Rat Mutant
- Subtypes: Rat, Mutant
- Text: SquadExile four cards from your graveyard. (As an additional cost to cast this spell, you may pay its squad cost any number of times. When this creature enters the battlefield, create that many tokens that are copies of it.)\nMenace (This creature can't be blocked except by two or more creatures.)
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Menace, Squad
- FlavorText: They'll make you miss the mole rats.
Saddled Rimestag
- Mana Cost: {1}{G}
- Type: Snow Creature  Elk
- Subtypes: Elk
- Text: Saddled Rimestag gets +2/+2 as long as you had another creature enter the battlefield under your control this turn.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: Horns of hoarfrost grow every night, gleam at dawn, and melt by dusk.
Saiba Syphoner
- Mana Cost: {2}{U}{U}
- Type: Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Flash\nThis spell costs {2} less to cast if there are no instant or sorcery cards in your hand.\nWhen Saiba Syphoner enters the battlefield, return target instant or sorcery card from your graveyard to your hand.\nIf Saiba Syphoner would die, shuffle it into your library instead.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: Flash
- FlavorText: nan
Salivating Gremlins
- Mana Cost: {2}{R}
- Type: Creature  Gremlin
- Subtypes: Gremlin
- Text: Whenever an artifact enters the battlefield under your control, Salivating Gremlins gets +2/+0 and gains trample until end of turn.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: nan
- FlavorText: If an elf can dream it, a dwarf can build it, and a gremlin can eat it.
Samwise Gamgee
- Mana Cost: {G}{W}
- Type: Legendary Creature  Halfling Peasant
- Subtypes: Halfling, Peasant
- Text: Whenever another nontoken creature enters the battlefield under your control, create a Food token. (It's an artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life.")\nSacrifice three Foods: Return target historic card from your graveyard to your hand. (Artifacts, legendaries, and Sagas are historic.)
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Food
- FlavorText: nan
Samwise the Stouthearted
- Mana Cost: {1}{W}
- Type: Legendary Creature  Halfling Peasant
- Subtypes: Halfling, Peasant
- Text: Flash\nWhen Samwise the Stouthearted enters the battlefield, choose up to one target permanent card in your graveyard that was put there from the battlefield this turn. Return it to your hand. Then the Ring tempts you.
- Power/Toughness: 2/1
- Rarity: uncommon
- Keywords: Flash
- FlavorText: "You've hurt my master, you brute, and you'll pay for it."
Sanctifier en-Vec
- Mana Cost: {W}{W}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: Protection from black and from red\nWhen Sanctifier en-Vec enters the battlefield, exile all cards that are black or red from all graveyards.\nIf a black or red permanent, spell, or card not on the battlefield would be put into a graveyard, exile it instead.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: Protection
- FlavorText: nan
Sanctum Prelate
- Mana Cost: {1}{W}{W}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: As Sanctum Prelate enters the battlefield, choose a number.\nNoncreature spells with mana value equal to the chosen number can't be cast.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: nan
- FlavorText: "These halls are sacred. You *will* be silent."
Sanctum Spirit
- Mana Cost: {3}{W}
- Type: Creature  Spirit
- Subtypes: Spirit
- Text: Lifelink\nDiscard a historic card: Sanctum Spirit gains indestructible until end of turn. (Artifacts, legendaries, and Sagas are historic.)
- Power/Toughness: 3/2
- Rarity: common
- Keywords: Lifelink
- FlavorText: "When history becomes too mournful, even good souls may choose to forget."\nShalai, voice of Plenty
Saradoc, Master of Buckland
- Mana Cost: {3}{W}
- Type: Legendary Creature  Halfling Citizen
- Subtypes: Halfling, Citizen
- Text: Whenever Saradoc, Master of Buckland or another nontoken creature with power 2 or less enters the battlefield under your control, create a 1/1 white Halfling creature token.\nTap two other untapped Halflings you control: Saradoc gets +2/+0 and gains lifelink until end of turn.
- Power/Toughness: 2/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Saruman of Many Colors
- Mana Cost: {3}{W}{U}{B}
- Type: Legendary Creature  Avatar Wizard
- Subtypes: Avatar, Wizard
- Text: WardDiscard an enchantment, instant, or sorcery card.\nWhenever you cast your second spell each turn, each opponent mills two cards. When one or more cards are milled this way, exile target enchantment, instant, or sorcery card with equal or lesser mana value than that spell from an opponent's graveyard. Copy the exiled card. You may cast the copy without paying its mana cost.
- Power/Toughness: 5/4
- Rarity: mythic
- Keywords: Mill, Ward
- FlavorText: nan
Saruman the White
- Mana Cost: {4}{U}
- Type: Legendary Creature  Avatar Wizard
- Subtypes: Avatar, Wizard
- Text: Ward {2}\nWhenever you cast your second spell each turn, amass Orcs 2. (Put two +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: Amass, Ward
- FlavorText: "Sauron's victory is at hand; and there will be rich reward for those who aided it."
Satoru Umezawa
- Mana Cost: {1}{U}{B}
- Type: Legendary Creature  Human Ninja
- Subtypes: Human, Ninja
- Text: Whenever you activate a ninjutsu ability, look at the top three cards of your library. Put one of them into your hand and the rest on the bottom of your library in any order. This ability triggers only once each turn.\nEach creature card in your hand has ninjutsu {2}{U}{B}.
- Power/Toughness: 2/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Satoru, the Infiltrator
- Mana Cost: {U}{B}
- Type: Legendary Creature  Human Ninja Rogue
- Subtypes: Human, Ninja, Rogue
- Text: Menace\nWhenever Satoru, the Infiltrator and/or one or more other nontoken creatures enter the battlefield under your control, if none of them were cast or no mana was spent to cast them, draw a card.
- Power/Toughness: 2/3
- Rarity: rare
- Keywords: Menace
- FlavorText: "This backwater doesn't have a single wall, ward, or guard that could keep me out."
Satsuki, the Living Lore
- Mana Cost: {G}{W}
- Type: Legendary Creature  Human Druid
- Subtypes: Human, Druid
- Text: {T}: Put a lore counter on each Saga you control. Activate only as a sorcery.\nWhen Satsuki, the Living Lore dies, choose up to one \n Return target Saga or enchantment creature you control to its owner's hand.\n Return target Saga card from your graveyard to your hand.
- Power/Toughness: 1/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Sauron, the Dark Lord
- Mana Cost: {3}{U}{B}{R}
- Type: Legendary Creature  Avatar Horror
- Subtypes: Avatar, Horror
- Text: WardSacrifice a legendary artifact or legendary creature.\nWhenever an opponent casts a spell, amass Orcs 1.\nWhenever an Army you control deals combat damage to a player, the Ring tempts you.\nWhenever the Ring tempts you, you may discard your hand. If you do, draw four cards.
- Power/Toughness: 7/6
- Rarity: mythic
- Keywords: Amass, Ward
- FlavorText: nan
Sauron, the Lidless Eye
- Mana Cost: {3}{B}{R}
- Type: Legendary Creature  Avatar Horror
- Subtypes: Avatar, Horror
- Text: When Sauron, the Lidless Eye enters the battlefield, gain control of target creature an opponent controls until end of turn. Untap it. It gains haste until end of turn.\n{1}{B}{R}: Creatures you control get +2/+0 until end of turn. Each opponent loses 2 life.
- Power/Toughness: 4/4
- Rarity: mythic
- Keywords: nan
- FlavorText: There is an Eye in the Dark Tower that does not sleep.
Sauron, the Necromancer
- Mana Cost: {3}{B}{B}
- Type: Legendary Creature  Avatar Horror
- Subtypes: Avatar, Horror
- Text: Menace\nWhenever Sauron, the Necromancer attacks, exile target creature card from your graveyard. Create a tapped and attacking token that's a copy of that card, except it's a 3/3 black Wraith with menace. At the beginning of the next end step, exile that token unless Sauron is your Ring-bearer.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Menace
- FlavorText: nan
Savageborn Hydra
- Mana Cost: {X}{R}{G}
- Type: Creature  Hydra
- Subtypes: Hydra
- Text: Double strike\nSavageborn Hydra enters the battlefield with X +1/+1 counters on it.\n{1}{R/G}: Put a +1/+1 counter on Savageborn Hydra. Activate only as a sorcery.
- Power/Toughness: 0/0
- Rarity: rare
- Keywords: Double strike
- FlavorText: nan
Savannah Lions
- Mana Cost: {W}
- Type: Creature  Cat
- Subtypes: Cat
- Text: nan
- Power/Toughness: 2/1
- Rarity: rare
- Keywords: nan
- FlavorText: The traditional kings of the jungle command a healthy respect in other climates as well. Relying mainly on their stealth and speed, Savannah Lions can take a victim by surprise, even in the endless flat plains of their homeland.
Sawtooth Loon
- Mana Cost: {2}{W}{U}
- Type: Creature  Bird
- Subtypes: Bird
- Text: Flying\nWhen Sawtooth Loon enters the battlefield, return a white or blue creature you control to its owner's hand.\nWhen Sawtooth Loon enters the battlefield, draw two cards, then put two cards from your hand on the bottom of your library.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Flying
- FlavorText: nan
Scab-Clan Giant
- Mana Cost: {4}{R}{G}
- Type: Creature  Giant Warrior
- Subtypes: Giant, Warrior
- Text: When Scab-Clan Giant enters the battlefield, it fights target creature an opponent controls chosen at random.
- Power/Toughness: 4/5
- Rarity: uncommon
- Keywords: Fight
- FlavorText: For the Gruul, bone-crushing rage is the first priority. Accuracy comes in a distant ninetieth.
Scalestorm Summoner
- Mana Cost: {2}{R}
- Type: Creature  Human Warlock
- Subtypes: Human, Warlock
- Text: Whenever Scalestorm Summoner attacks, create a 3/1 red Dinosaur creature token if you control a creature with power 4 or greater.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: The herd followed him through an Omenpath and found their curiosity rewarded with an untamed world rich with unsuspecting prey.
Scion of Darkness
- Mana Cost: {5}{B}{B}{B}
- Type: Creature  Avatar
- Subtypes: Avatar
- Text: Trample\nWhenever Scion of Darkness deals combat damage to a player, you may put target creature card from that player's graveyard onto the battlefield under your control.\nCycling {3} ({3}, Discard this card: Draw a card.)
- Power/Toughness: 6/6
- Rarity: uncommon
- Keywords: Cycling, Trample
- FlavorText: nan
Scrap Welder
- Mana Cost: {2}{R}
- Type: Creature  Goblin Artificer
- Subtypes: Goblin, Artificer
- Text: {T}, Sacrifice an artifact with mana value X: Return target artifact card with mana value less than X from your graveyard to the battlefield. It gains haste until end of turn.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: "This big metal guy will make some amazing wind chimes!"
Screeching Scorchbeast
- Mana Cost: {4}{B}{B}
- Type: Creature  Bat Mutant
- Subtypes: Bat, Mutant
- Text: Flying, menace\nWhenever Screeching Scorchbeast attacks, each player gets two rad counters.\nWhenever one or more nonland cards are milled, you may create that many 2/2 black Zombie Mutant creature tokens. Do this only once each turn.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Flying, Menace
- FlavorText: nan
Scurry Oak
- Mana Cost: {2}{G}
- Type: Creature  Treefolk
- Subtypes: Treefolk
- Text: Evolve (Whenever a creature enters the battlefield under your control, if that creature has greater power or toughness than this creature, put a +1/+1 counter on this creature.)\nWhenever one or more +1/+1 counters are put on Scurry Oak, you may create a 1/1 green Squirrel creature token.
- Power/Toughness: 1/2
- Rarity: uncommon
- Keywords: Evolve
- FlavorText: nan
Scuttling Sliver
- Mana Cost: {2}{U}
- Type: Creature  Sliver Trilobite
- Subtypes: Sliver, Trilobite
- Text: Sliver creatures you control have "{2}: Untap this creature."
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Sea Drake
- Mana Cost: {2}{U}
- Type: Creature  Drake
- Subtypes: Drake
- Text: Flying\nWhen Sea Drake enters the battlefield, return two target lands you control to their owner's hand.
- Power/Toughness: 4/3
- Rarity: rare
- Keywords: Flying
- FlavorText: nan
Seasoned Pyromancer
- Mana Cost: {1}{R}{R}
- Type: Creature  Human Shaman
- Subtypes: Human, Shaman
- Text: When Seasoned Pyromancer enters the battlefield, discard two cards, then draw two cards. For each nonland card discarded this way, create a 1/1 red Elemental creature token.\n{3}{R}{R}, Exile Seasoned Pyromancer from your graveyard: Create two 1/1 red Elemental creature tokens.
- Power/Toughness: 2/2
- Rarity: mythic
- Keywords: nan
- FlavorText: nan
Sedraxis Specter
- Mana Cost: {U}{B}{R}
- Type: Creature  Specter
- Subtypes: Specter
- Text: Flying\nWhenever Sedraxis Specter deals combat damage to a player, that player discards a card.\nUnearth {1}{B} ({1}{B}: Return this card from your graveyard to the battlefield. It gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: Flying, Unearth
- FlavorText: nan
Sedris, the Traitor King
- Mana Cost: {3}{U}{B}{R}
- Type: Legendary Creature  Zombie Warrior
- Subtypes: Zombie, Warrior
- Text: Each creature card in your graveyard has unearth {2}{B}. ({2}{B}: Return the card to the battlefield. The creature gains haste. Exile it at the beginning of the next end step or if it would leave the battlefield. Unearth only as a sorcery.)
- Power/Toughness: 5/5
- Rarity: mythic
- Keywords: nan
- FlavorText: He bids his minions rise from their graves to their knees.
Seeker of the Way
- Mana Cost: {1}{W}
- Type: Creature  Human Warrior
- Subtypes: Human, Warrior
- Text: Prowess (Whenever you cast a noncreature spell, this creature gets +1/+1 until end of turn.)\nWhenever you cast a noncreature spell, Seeker of the Way gains lifelink until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Prowess
- FlavorText: "I don't know where my destiny lies, but I know it isn't here."
Seekers' Squire
- Mana Cost: {1}{B}
- Type: Creature  Human Scout
- Subtypes: Human, Scout
- Text: When Seekers' Squire enters the battlefield, it explores. (Reveal the top card of your library. Put that card into your hand if it's a land. Otherwise, put a +1/+1 counter on this creature, then put the card back or put it into your graveyard.)
- Power/Toughness: 1/2
- Rarity: common
- Keywords: Explore
- FlavorText: Dusk follows the light.
Segovian Angel
- Mana Cost: {W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying, vigilance
- Power/Toughness: 1/1
- Rarity: common
- Keywords: Flying, Vigilance
- FlavorText: nan
Selesnya Guildmage
- Mana Cost: {G/W}{G/W}
- Type: Creature  Elf Wizard
- Subtypes: Elf, Wizard
- Text: {3}{G}: Create a 1/1 green Saproling creature token.\n{3}{W}: Creatures you control get +1/+1 until end of turn.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Selfless Samurai
- Mana Cost: {1}{W}
- Type: Creature  Fox Samurai
- Subtypes: Fox, Samurai
- Text: Whenever a Samurai or Warrior you control attacks alone, it gains lifelink until end of turn.\nSacrifice Selfless Samurai: Another target creature you control gains indestructible until end of turn. (Damage and effects that say "destroy" don't destroy it.)
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Selvala, Eager Trailblazer
- Mana Cost: {2}{G}{W}
- Type: Legendary Creature  Elf Scout
- Subtypes: Elf, Scout
- Text: Vigilance\nWhenever you cast a creature spell, create a 1/1 red Mercenary creature token with "{T}: Target creature you control gets +1/+0 until end of turn. Activate only as a sorcery."\n{T}: Choose a color. Add one mana of that color for each different power among creatures you control.
- Power/Toughness: 4/5
- Rarity: mythic
- Keywords: Vigilance
- FlavorText: nan
Sensor Splicer
- Mana Cost: {4}{W}
- Type: Creature  Phyrexian Artificer
- Subtypes: Phyrexian, Artificer
- Text: When Sensor Splicer enters the battlefield, create a 3/3 colorless Phyrexian Golem artifact creature token.\nGolem creatures you control have vigilance.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: With clarity of vision comes clarity of function.
Sentinel Sarah Lyons
- Mana Cost: {3}{R}{W}
- Type: Legendary Creature  Human Knight
- Subtypes: Human, Knight
- Text: Haste\nAs long as an artifact entered the battlefield under your control this turn, creatures you control get +2/+2.\nBattalion  Whenever Sentinel Sarah Lyons and at least two other creatures attack, Sentinel Sarah Lyons deals damage equal to the number of artifacts you control to target player.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Battalion, Haste
- FlavorText: nan
Sentinel of the Pearl Trident
- Mana Cost: {4}{U}
- Type: Creature  Merfolk Soldier
- Subtypes: Merfolk, Soldier
- Text: Flash\nWhen Sentinel of the Pearl Trident enters the battlefield, you may exile target historic permanent you control. If you do, return that card to the battlefield under its owner's control at the beginning of the next end step. (Artifacts, legendaries, and Sagas are historic.)
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Flash
- FlavorText: nan
Seraphic Steed
- Mana Cost: {G}{W}
- Type: Creature  Unicorn Mount
- Subtypes: Unicorn, Mount
- Text: First strike, lifelink\nWhenever Seraphic Steed attacks while saddled, create a 3/3 white Angel creature token with flying.\nSaddle 4 (Tap any number of other creatures you control with total power 4 or more: This Mount becomes saddled until end of turn. Saddle only as a sorcery.)
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: First strike, Lifelink, Saddle
- FlavorText: nan
Serra Angel
- Mana Cost: {3}{W}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying, vigilance
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Flying, Vigilance
- FlavorText: Her sword sings more beautifully than any choir.
Serra Avatar
- Mana Cost: {4}{W}{W}{W}
- Type: Creature  Avatar
- Subtypes: Avatar
- Text: Serra Avatar's power and toughness are each equal to your life total.\nWhen Serra Avatar is put into a graveyard from anywhere, shuffle it into its owner's library.
- Power/Toughness: */*
- Rarity: mythic
- Keywords: nan
- FlavorText: "Serra isn't dead. She lives on through me."
Serra Sphinx
- Mana Cost: {3}{U}{U}
- Type: Creature  Sphinx
- Subtypes: Sphinx
- Text: Flying, vigilance
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: Flying, Vigilance
- FlavorText: Sphinxes drink from the mystic meres of Serra's realm, where their keen eyes watch reflections of what is and what is yet to come.
Serra's Emissary
- Mana Cost: {4}{W}{W}{W}
- Type: Creature  Angel
- Subtypes: Angel
- Text: Flying\nAs Serra's Emissary enters the battlefield, choose a card type.\nYou and creatures you control have protection from the chosen card type.
- Power/Toughness: 7/7
- Rarity: mythic
- Keywords: Flying
- FlavorText: nan
Servant of the Stinger
- Mana Cost: {1}{B}
- Type: Creature  Human Warlock
- Subtypes: Human, Warlock
- Text: Deathtouch\nWhenever Servant of the Stinger deals combat damage to a player, if you've committed a crime this turn, you may sacrifice Servant of the Stinger. If you do, search your library for a card, put it into your hand, then shuffle. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
- Power/Toughness: 1/3
- Rarity: uncommon
- Keywords: Deathtouch
- FlavorText: nan
Seven-Tail Mentor
- Mana Cost: {3}{W}
- Type: Creature  Fox Samurai
- Subtypes: Fox, Samurai
- Text: When Seven-Tail Mentor enters the battlefield or dies, put a +1/+1 counter on target creature or Vehicle you control.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: nan
- FlavorText: "I have taught you all I can. Take this blade and rise as my equal."
Shackle Slinger
- Mana Cost: {2}{U}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Whenever you cast your second spell each turn, choose target creature an opponent controls. If it's tapped, put a stun counter on it. Otherwise, tap it. (If a permanent with a stun counter would become untapped, remove one from it instead.)
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: Even when he missed the wrists, a pair of thundercuffs to the head got the job done.
Shadowborn Apostle
- Mana Cost: {B}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: A deck can have any number of cards named Shadowborn Apostle.\n{B}, Sacrifice six creatures named Shadowborn Apostle: Search your library for a Demon creature card, put it onto the battlefield, then shuffle.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: nan
Shadowfax, Lord of Horses
- Mana Cost: {3}{R}{W}
- Type: Legendary Creature  Horse
- Subtypes: Horse
- Text: Horses you control have haste. (They can attack and {T} as soon as they come under your control.)\nWhenever Shadowfax, Lord of Horses attacks, you may put a creature card with lesser power from your hand onto the battlefield tapped and attacking.
- Power/Toughness: 4/4
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Shagrat, Loot Bearer
- Mana Cost: {2}{B}{R}
- Type: Legendary Creature  Orc Soldier
- Subtypes: Orc, Soldier
- Text: Whenever Shagrat, Loot Bearer attacks, attach up to one target Equipment to it. Then amass Orcs X, where X is the number of Equipment attached to Shagrat. (Control of the Equipment doesn't change. To amass Orcs X, put X +1/+1 counters on an Army you control. It's also an Orc. If you don't control an Army, create a 0/0 black Orc Army creature token first.)
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Amass
- FlavorText: nan
Sharkey, Tyrant of the Shire
- Mana Cost: {2}{U}{B}
- Type: Legendary Creature  Avatar Rogue
- Subtypes: Avatar, Rogue
- Text: Activated abilities of lands your opponents control can't be activated unless they're mana abilities.\nSharkey, Tyrant of the Shire has all activated abilities of lands your opponents control except mana abilities.\nMana of any type can be spent to activate Sharkey's abilities.
- Power/Toughness: 2/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Shattergang Brothers
- Mana Cost: {1}{B}{R}{G}
- Type: Legendary Creature  Goblin Artificer
- Subtypes: Goblin, Artificer
- Text: {2}{B}, Sacrifice a creature: Each other player sacrifices a creature.\n{2}{R}, Sacrifice an artifact: Each other player sacrifices an artifact.\n{2}{G}, Sacrifice an enchantment: Each other player sacrifices an enchantment.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Shaun, Father of Synths
- Mana Cost: {3}{U}{R}
- Type: Legendary Creature  Human Scientist
- Subtypes: Human, Scientist
- Text: Whenever you attack, you may create a tapped and attacking token that's a copy of target attacking legendary creature you control other than Shaun, except it's not legendary and it's a Synth artifact creature in addition to its other types.\nWhen Shaun leaves the battlefield, exile all Synth tokens you control.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Shelob, Child of Ungoliant
- Mana Cost: {4}{B}{G}
- Type: Legendary Creature  Spider Demon
- Subtypes: Spider, Demon
- Text: Deathtouch, ward {2}\nOther Spiders you control have deathtouch and ward {2}.\nWhenever another creature dealt damage this turn by a Spider you controlled dies, create a token that's a copy of that creature, except it's a Food artifact with "{2}, {T}, Sacrifice this artifact: You gain 3 life," and it loses all other card types.
- Power/Toughness: 8/8
- Rarity: rare
- Keywords: Deathtouch, Food, Ward
- FlavorText: nan
Shepherd of the Clouds
- Mana Cost: {4}{W}
- Type: Creature  Pegasus
- Subtypes: Pegasus
- Text: Flying, vigilance\nWhen Shepherd of the Clouds enters the battlefield, return target permanent card with mana value 3 or less from your graveyard to your hand. Return that card to the battlefield instead if you control a Mount.
- Power/Toughness: 4/3
- Rarity: uncommon
- Keywords: Flying, Vigilance
- FlavorText: It catches those who are not ready to fall.
Sheriff of Safe Passage
- Mana Cost: {2}{W}
- Type: Creature  Human Knight
- Subtypes: Human, Knight
- Text: Sheriff of Safe Passage enters the battlefield with a +1/+1 counter on it plus an additional +1/+1 counter on it for each other creature you control.\nPlot {1}{W} (You may pay {1}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 0/0
- Rarity: uncommon
- Keywords: Plot
- FlavorText: nan
Shire Shirriff
- Mana Cost: {1}{W}
- Type: Creature  Halfling Soldier
- Subtypes: Halfling, Soldier
- Text: Vigilance\nWhen Shire Shirriff enters the battlefield, you may sacrifice a token. When you do, exile target creature an opponent controls until Shire Shirriff leaves the battlefield.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Vigilance
- FlavorText: "You're arrested for Gate-breaking, and Tearing up of Rules, and Trespassing, and Bribing Guards with Food."
Shivan Dragon
- Mana Cost: {4}{R}{R}
- Type: Creature  Dragon
- Subtypes: Dragon
- Text: Flying (This creature can't be blocked except by creatures with flying or reach.)\n{R}: Shivan Dragon gets +1/+0 until end of turn.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Flying
- FlavorText: The undisputed master of the mountains of Shiv.
Sidisi, Brood Tyrant
- Mana Cost: {1}{B}{G}{U}
- Type: Legendary Creature  Naga Shaman
- Subtypes: Naga, Shaman
- Text: Whenever Sidisi, Brood Tyrant enters the battlefield or attacks, mill three cards.\nWhenever one or more creature cards are put into your graveyard from your library, create a 2/2 black Zombie creature token.
- Power/Toughness: 3/3
- Rarity: rare
- Keywords: Mill
- FlavorText: nan
Siege-Gang Commander
- Mana Cost: {3}{R}{R}
- Type: Creature  Goblin
- Subtypes: Goblin
- Text: When Siege-Gang Commander enters the battlefield, create three 1/1 red Goblin creature tokens.\n{1}{R}, Sacrifice a Goblin: Siege-Gang Commander deals 2 damage to any target.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Sierra, Nuka's Biggest Fan
- Mana Cost: {3}{W}
- Type: Legendary Creature  Human Citizen
- Subtypes: Human, Citizen
- Text: The Nuka-Cola Challenge  Whenever one or more creatures you control deal combat damage to a player, put a quest counter on Sierra, Nuka's Biggest Fan and create a Food token.\nWhenever you sacrifice a Food, target creature you control gets +X/+X until end of turn, where X is the number of quest counters on Sierra.
- Power/Toughness: 3/4
- Rarity: rare
- Keywords: Food
- FlavorText: nan
Silumgar Scavenger
- Mana Cost: {4}{B}
- Type: Creature  Zombie Bird
- Subtypes: Zombie, Bird
- Text: Flying\nExploit (When this creature enters the battlefield, you may sacrifice a creature.)\nWhenever another creature you control dies, put a +1/+1 counter on Silumgar Scavenger. It gains haste until end of turn if it exploited that creature.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: Exploit, Flying
- FlavorText: nan
Silver-Fur Master
- Mana Cost: {U}{B}
- Type: Creature  Rat Ninja
- Subtypes: Rat, Ninja
- Text: Ninjutsu {U}{B} ({U}{B}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nNinjutsu abilities you activate cost {1} less to activate.\nOther Ninja and Rogue creatures you control get +1/+1.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: Ninjutsu
- FlavorText: nan
Sinister Starfish
- Mana Cost: {1}{B}
- Type: Creature  Starfish
- Subtypes: Starfish
- Text: {T}: Surveil 1. (Look at the top card of your library. You may put it into your graveyard.)
- Power/Toughness: 0/3
- Rarity: common
- Keywords: Surveil
- FlavorText: nan
Sisay, Weatherlight Captain
- Mana Cost: {2}{W}
- Type: Legendary Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: Sisay, Weatherlight Captain gets +1/+1 for each color among other legendary permanents you control.\n{W}{U}{B}{R}{G}: Search your library for a legendary permanent card with mana value less than Sisay's power, put that card onto the battlefield, then shuffle.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Skeleton Archer
- Mana Cost: {3}{B}
- Type: Creature  Skeleton Archer
- Subtypes: Skeleton, Archer
- Text: When Skeleton Archer enters the battlefield, it deals 1 damage to any target.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: nan
- FlavorText: "Soul, flesh, even eyesnone of these are strictly necessary for deadly precision."\nModriss of Zargoth Fen
Skinbrand Goblin
- Mana Cost: {1}{R}
- Type: Creature  Goblin Warrior
- Subtypes: Goblin, Warrior
- Text: Bloodrush  {R}, Discard Skinbrand Goblin: Target attacking creature gets +2/+1 until end of turn.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: Bloodrush
- FlavorText: "These Gruul skin-runesdiscern whether their patterns evoke streets, leylines, or both. You have four days."\nNiv-Mizzet, to his assistant
Skinrender
- Mana Cost: {2}{B}{B}
- Type: Creature  Phyrexian Zombie
- Subtypes: Phyrexian, Zombie
- Text: When Skinrender enters the battlefield, put three -1/-1 counters on target creature.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: "Your creations are effective, Sheoldred, but we must unite the flesh, not merely flay it."\nElesh Norn, Grand Cenobite
Skirge Familiar
- Mana Cost: {4}{B}
- Type: Creature  Phyrexian Imp
- Subtypes: Phyrexian, Imp
- Text: Flying\nDiscard a card: Add {B}.
- Power/Toughness: 3/2
- Rarity: uncommon
- Keywords: Flying
- FlavorText: "The skirges screech along with the bone saw. It makes a terrible racket, but they seem to enjoy it."\nKeskit, the Flesh Sculptor
Skirk Prospector
- Mana Cost: {R}
- Type: Creature  Goblin
- Subtypes: Goblin
- Text: Sacrifice a Goblin: Add {R}.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: "I like goblins. They make funny little popping sounds when they die."\nBraids, dementia summoner
Skirsdag High Priest
- Mana Cost: {1}{B}
- Type: Creature  Human Cleric
- Subtypes: Human, Cleric
- Text: Morbid  {T}, Tap two untapped creatures you control: Create a 5/5 black Demon creature token with flying. Activate only if a creature died this turn.
- Power/Toughness: 1/2
- Rarity: rare
- Keywords: Morbid
- FlavorText: "Thraben's pleas fall on deaf ears. Ours do not."
Skithiryx, the Blight Dragon
- Mana Cost: {3}{B}{B}
- Type: Legendary Creature  Phyrexian Dragon Skeleton
- Subtypes: Phyrexian, Dragon, Skeleton
- Text: Flying\nInfect (This creature deals damage to creatures in the form of -1/-1 counters and to players in the form of poison counters.)\n{B}: Skithiryx, the Blight Dragon gains haste until end of turn.\n{B}{B}: Regenerate Skithiryx.
- Power/Toughness: 4/4
- Rarity: mythic
- Keywords: Flying, Infect
- FlavorText: nan
Skophos Reaver
- Mana Cost: {2}{R}
- Type: Creature  Minotaur Warrior
- Subtypes: Minotaur, Warrior
- Text: As long as it's your turn, Skophos Reaver gets +2/+0.\nMadness {1}{R} (If you discard this card, discard it into exile. When you do, cast it for its madness cost or put it into your graveyard.)
- Power/Toughness: 2/3
- Rarity: common
- Keywords: Madness
- FlavorText: nan
Skullbriar, the Walking Grave
- Mana Cost: {B}{G}
- Type: Legendary Creature  Zombie Elemental
- Subtypes: Zombie, Elemental
- Text: Haste\nWhenever Skullbriar, the Walking Grave deals combat damage to a player, put a +1/+1 counter on it.\nCounters remain on Skullbriar as it moves to any zone other than a player's hand or library.
- Power/Toughness: 1/1
- Rarity: rare
- Keywords: Haste
- FlavorText: nan
Skullmulcher
- Mana Cost: {4}{G}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Devour 1 (As this enters the battlefield, you may sacrifice any number of creatures. This creature enters the battlefield with that many +1/+1 counters on it.)\nWhen Skullmulcher enters the battlefield, draw a card for each creature it devoured.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Devour
- FlavorText: nan
Skyswimmer Koi
- Mana Cost: {3}{U}
- Type: Creature  Fish
- Subtypes: Fish
- Text: Flying\nWhenever an artifact enters the battlefield under your control, you may draw a card. If you do, discard a card.
- Power/Toughness: 3/3
- Rarity: common
- Keywords: Flying
- FlavorText: Once they swam alone among the clouds, but now the people of Kamigawa have built high enough to reach them.
Slag Strider
- Mana Cost: {5}{R}{R}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\n{1}, Sacrifice an artifact: Slag Strider deals 1 damage to any target.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: Affinity
- FlavorText: nan
Slickshot Lockpicker
- Mana Cost: {2}{U}
- Type: Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: When Slickshot Lockpicker enters the battlefield, target instant or sorcery card in your graveyard gains flashback until end of turn. The flashback cost is equal to its mana cost. (You may cast that card from your graveyard for its flashback cost. Then exile it.)\nPlot {2}{U} (You may pay {2}{U} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 2/3
- Rarity: uncommon
- Keywords: Plot
- FlavorText: nan
Slickshot Show-Off
- Mana Cost: {1}{R}
- Type: Creature  Bird Wizard
- Subtypes: Bird, Wizard
- Text: Flying, haste\nWhenever you cast a noncreature spell, Slickshot Show-Off gets +2/+0 until end of turn.\nPlot {1}{R} (You may pay {1}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 1/2
- Rarity: rare
- Keywords: Flying, Haste, Plot
- FlavorText: nan
Slickshot Vault-Buster
- Mana Cost: {2}{U}
- Type: Creature  Human Rogue
- Subtypes: Human, Rogue
- Text: Vigilance\nSlickshot Vault-Buster gets +2/+0 as long as you've committed a crime this turn. (Targeting opponents, anything they control, and/or cards in their graveyards is a crime.)
- Power/Toughness: 1/4
- Rarity: common
- Keywords: Vigilance
- FlavorText: "Sure it's risky, but that's what makes it fun! That and the money. And the bankers' faces."
Sling-Gang Lieutenant
- Mana Cost: {3}{B}
- Type: Creature  Goblin
- Subtypes: Goblin
- Text: When Sling-Gang Lieutenant enters the battlefield, create two 1/1 red Goblin creature tokens.\nSacrifice a Goblin: Target player loses 1 life and you gain 1 life.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Sméagol, Helpful Guide
- Mana Cost: {1}{B}{G}
- Type: Legendary Creature  Halfling Horror
- Subtypes: Halfling, Horror
- Text: At the beginning of your end step, if a creature died under your control this turn, the Ring tempts you.\nWhenever the Ring tempts you, target opponent reveals cards from the top of their library until they reveal a land card. Put that card onto the battlefield tapped under your control and the rest into their graveyard.
- Power/Toughness: 4/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Snarling Warg
- Mana Cost: {3}{B}
- Type: Creature  Wolf
- Subtypes: Wolf
- Text: Menace (This creature can't be blocked except by two or more creatures.)\nAs long as you control a Goblin or Orc, Snarling Warg gets +1/+0.
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Menace
- FlavorText: A shuddering howl broke from him, as if he were a captain summoning his pack to the assault.
Sokenzan Smelter
- Mana Cost: {1}{R}
- Type: Creature  Goblin Artificer
- Subtypes: Goblin, Artificer
- Text: At the beginning of combat on your turn, you may pay {1} and sacrifice an artifact. If you do, create a 3/1 red Construct artifact creature token with haste.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: Among the artisans of Sokenzan City, reusing every scrap of metal is a point of pride.
Sol'kanar the Swamp King
- Mana Cost: {2}{U}{B}{R}
- Type: Legendary Creature  Demon
- Subtypes: Demon
- Text: Swampwalk (This creature can't be blocked as long as defending player controls a Swamp.)\nWhenever a player casts a black spell, you gain 1 life.
- Power/Toughness: 5/5
- Rarity: rare
- Keywords: Swampwalk
- FlavorText: nan
Soldier of the Grey Host
- Mana Cost: {3}{W}
- Type: Creature  Spirit Soldier
- Subtypes: Spirit, Soldier
- Text: Flash\nFlying\nWhen Soldier of the Grey Host enters the battlefield, target creature gets +2/+0 until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: Flash, Flying
- FlavorText: "The Dead awaken; for the hour is come for the oathbreakers."\nMalbeth the Seer
Solitude
- Mana Cost: {3}{W}{W}
- Type: Creature  Elemental Incarnation
- Subtypes: Elemental, Incarnation
- Text: Flash\nLifelink\nWhen Solitude enters the battlefield, exile up to one other target creature. That creature's controller gains life equal to its power.\nEvokeExile a white card from your hand.
- Power/Toughness: 3/2
- Rarity: mythic
- Keywords: Evoke, Flash, Lifelink
- FlavorText: nan
Soul of Migration
- Mana Cost: {5}{W}{W}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Flying\nWhen Soul of Migration enters the battlefield, create two 1/1 white Bird creature tokens with flying.\nEvoke {3}{W} (You may cast this spell for its evoke cost. If you do, it's sacrificed when it enters the battlefield.)
- Power/Toughness: 2/4
- Rarity: common
- Keywords: Evoke, Flying
- FlavorText: nan
Soulherder
- Mana Cost: {1}{W}{U}
- Type: Creature  Spirit
- Subtypes: Spirit
- Text: Whenever a creature is exiled from the battlefield, put a +1/+1 counter on Soulherder.\nAt the beginning of your end step, you may exile another target creature you control, then return that card to the battlefield under its owner's control.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Specimen Collector
- Mana Cost: {4}{U}
- Type: Creature  Vedalken Wizard
- Subtypes: Vedalken, Wizard
- Text: When Specimen Collector enters the battlefield, create a 1/1 green Squirrel creature token and a 0/3 blue Crab creature token.\nWhen Specimen Collector dies, create a token that's a copy of target token you control.
- Power/Toughness: 2/1
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Spectral Lynx
- Mana Cost: {1}{W}
- Type: Creature  Cat Spirit
- Subtypes: Cat, Spirit
- Text: Protection from green\n{B}: Regenerate Spectral Lynx.
- Power/Toughness: 2/1
- Rarity: rare
- Keywords: Protection
- FlavorText: A shadowy version of its corporeal cousin, this lynx hunts souls, not meals.
Spinehorn Minotaur
- Mana Cost: {2}{R}
- Type: Creature  Minotaur Berserker
- Subtypes: Minotaur, Berserker
- Text: As long as you've drawn two or more cards this turn, Spinehorn Minotaur has double strike.
- Power/Toughness: 2/3
- Rarity: common
- Keywords: nan
- FlavorText: nan
Spinewoods Armadillo
- Mana Cost: {4}{G}{G}
- Type: Creature  Armadillo
- Subtypes: Armadillo
- Text: Reach\nWard {3} (Whenever this creature becomes the target of a spell or ability an opponent controls, counter it unless that player pays {3}.)\n{1}{G}, Discard Spinewoods Armadillo: Search your library for a basic land card or a Desert card, reveal it, put it into your hand, then shuffle. You gain 3 life.
- Power/Toughness: 7/7
- Rarity: uncommon
- Keywords: Reach, Ward
- FlavorText: nan
Spinewoods Paladin
- Mana Cost: {4}{G}
- Type: Creature  Human Knight
- Subtypes: Human, Knight
- Text: Trample\nWhen Spinewoods Paladin enters the battlefield, you gain 3 life.\nPlot {3}{G} (You may pay {3}{G} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 5/4
- Rarity: common
- Keywords: Plot, Trample
- FlavorText: nan
Spiritmonger
- Mana Cost: {3}{B}{G}
- Type: Creature  Beast
- Subtypes: Beast
- Text: Whenever Spiritmonger deals damage to a creature, put a +1/+1 counter on Spiritmonger.\n{B}: Regenerate Spiritmonger.\n{G}: Spiritmonger becomes the color of your choice until end of turn.
- Power/Toughness: 6/6
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Spiteful Sliver
- Mana Cost: {2}{R}
- Type: Creature  Sliver
- Subtypes: Sliver
- Text: Sliver creatures you control have "Whenever this creature is dealt damage, it deals that much damage to target player or planeswalker."
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: "The key to safely studying any sliver is to find out what provokes it, then absolutely never do that."\nRukarumel, field journal
Splinterfright
- Mana Cost: {2}{G}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Trample\nSplinterfright's power and toughness are each equal to the number of creature cards in your graveyard.\nAt the beginning of your upkeep, mill two cards.
- Power/Toughness: */*
- Rarity: rare
- Keywords: Mill, Trample
- FlavorText: nan
Spore Frog
- Mana Cost: {G}
- Type: Creature  Frog
- Subtypes: Frog
- Text: Sacrifice Spore Frog: Prevent all combat damage that would be dealt this turn.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: A progenitor of tadpoles and allergies in equal measure.
Spring Splasher
- Mana Cost: {1}{U}
- Type: Creature  Frog Beast
- Subtypes: Frog, Beast
- Text: Whenever Spring Splasher attacks, target creature defending player controls gets -3/-0 until end of turn.
- Power/Toughness: 2/1
- Rarity: common
- Keywords: nan
- FlavorText: It once escaped a cook's pot. Now it fears neither heat nor human.
Spring-Leaf Avenger
- Mana Cost: {3}{G}{G}
- Type: Creature  Insect Ninja
- Subtypes: Insect, Ninja
- Text: Ninjutsu {3}{G} ({3}{G}, Return an unblocked attacker you control to hand: Put this card onto the battlefield from your hand tapped and attacking.)\nWhenever Spring-Leaf Avenger deals combat damage to a player, return target permanent card from your graveyard to your hand.
- Power/Toughness: 6/5
- Rarity: rare
- Keywords: Ninjutsu
- FlavorText: nan
Springbloom Druid
- Mana Cost: {2}{G}
- Type: Creature  Elf Druid
- Subtypes: Elf, Druid
- Text: When Springbloom Druid enters the battlefield, you may sacrifice a land. If you do, search your library for up to two basic land cards, put them onto the battlefield tapped, then shuffle.
- Power/Toughness: 1/1
- Rarity: common
- Keywords: nan
- FlavorText: nan
Sprouting Thrinax
- Mana Cost: {B}{R}{G}
- Type: Creature  Lizard
- Subtypes: Lizard
- Text: When Sprouting Thrinax dies, create three 1/1 green Saproling creature tokens.
- Power/Toughness: 3/3
- Rarity: uncommon
- Keywords: nan
- FlavorText: The vast network of predation on Jund has actually caused some strange creatures to adapt to being eaten.
Squirrel Mob
- Mana Cost: {1}{G}{G}
- Type: Creature  Squirrel
- Subtypes: Squirrel
- Text: Squirrel Mob gets +1/+1 for each other Squirrel on the battlefield.
- Power/Toughness: 2/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Squirrel Sovereign
- Mana Cost: {1}{G}
- Type: Creature  Squirrel Noble
- Subtypes: Squirrel, Noble
- Text: Other Squirrels you control get +1/+1.
- Power/Toughness: 2/2
- Rarity: uncommon
- Keywords: nan
- FlavorText: nan
Stagecoach Security
- Mana Cost: {4}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: When Stagecoach Security enters the battlefield, creatures you control get +1/+1 and gain vigilance until end of turn.\nPlot {3}{W} (You may pay {3}{W} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 4/5
- Rarity: common
- Keywords: Plot
- FlavorText: nan
Stalwarts of Osgiliath
- Mana Cost: {4}{W}
- Type: Creature  Human Soldier
- Subtypes: Human, Soldier
- Text: When Stalwarts of Osgiliath enters the battlefield, the Ring tempts you.\nWhenever you draw your second card each turn, put a +1/+1 counter on Stalwarts of Osgiliath.
- Power/Toughness: 4/3
- Rarity: common
- Keywords: nan
- FlavorText: "The Enemy must pay dearly for the crossing of the River."\nDenethor
Steelfin Whale
- Mana Cost: {5}{U}
- Type: Creature  Whale
- Subtypes: Whale
- Text: Affinity for artifacts (This spell costs {1} less to cast for each artifact you control.)\nWhenever an artifact enters the battlefield under your control, untap Steelfin Whale.
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Affinity
- FlavorText: nan
Sterling Keykeeper
- Mana Cost: {1}{W}
- Type: Creature  Human Mercenary
- Subtypes: Human, Mercenary
- Text: {2}, {T}: Tap target non-Mount creature.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: "If you don't want to tell me where the stash is, you'd best start getting comfy in there. You just let me know when you've changed your mind."
Sterling Supplier
- Mana Cost: {4}{W}
- Type: Creature  Bird Soldier
- Subtypes: Bird, Soldier
- Text: Flying\nWhen Sterling Supplier enters the battlefield, put a +1/+1 counter on another target creature you control.
- Power/Toughness: 3/4
- Rarity: common
- Keywords: Flying
- FlavorText: The Sterling Company can always rely on him to bring the thunder.
Stingerback Terror
- Mana Cost: {2}{R}{R}
- Type: Creature  Scorpion Dragon
- Subtypes: Scorpion, Dragon
- Text: Flying, trample\nStingerback Terror gets -1/-1 for each card in your hand.\nPlot {2}{R} (You may pay {2}{R} and exile this card from your hand. Cast it as a sorcery on a later turn without paying its mana cost. Plot only as a sorcery.)
- Power/Toughness: 7/7
- Rarity: rare
- Keywords: Flying, Plot, Trample
- FlavorText: nan
Stoic Sphinx
- Mana Cost: {2}{U}{U}
- Type: Creature  Sphinx
- Subtypes: Sphinx
- Text: Flash\nFlying\nStoic Sphinx has hexproof as long as you haven't cast a spell this turn.
- Power/Toughness: 5/3
- Rarity: rare
- Keywords: Flash, Flying
- FlavorText: Lucky travelers reported a mighty winged creature among the geysers. Unlucky ones didn't make it back.
Stoneforge Mystic
- Mana Cost: {1}{W}
- Type: Creature  Kor Artificer
- Subtypes: Kor, Artificer
- Text: When Stoneforge Mystic enters the battlefield, you may search your library for an Equipment card, reveal it, put it into your hand, then shuffle.\n{1}{W}, {T}: You may put an Equipment card from your hand onto the battlefield.
- Power/Toughness: 1/2
- Rarity: rare
- Keywords: nan
- FlavorText: nan
Stonehewer Giant
- Mana Cost: {3}{W}{W}
- Type: Creature  Giant Warrior
- Subtypes: Giant, Warrior
- Text: Vigilance\n{1}{W}, {T}: Search your library for an Equipment card, put it onto the battlefield, attach it to a creature you control, then shuffle.
- Power/Toughness: 4/4
- Rarity: rare
- Keywords: Vigilance
- FlavorText: "No matter how strong, an unarmed fighter is no more than a fool."
Stonewood Invoker
- Mana Cost: {1}{G}
- Type: Creature  Elf Mutant
- Subtypes: Elf, Mutant
- Text: {7}{G}: Stonewood Invoker gets +5/+5 until end of turn.
- Power/Toughness: 2/2
- Rarity: common
- Keywords: nan
- FlavorText: The Mirari pulses in his veins.
Storm Entity
- Mana Cost: {1}{R}
- Type: Creature  Elemental
- Subtypes: Elemental
- Text: Haste\nStorm Entity enters the battlefield with a +1/+1 counter on it for each other spell cast this turn.
- Power/Toughness: 1/1
- Rarity: uncommon
- Keywords: Haste
- FlavorText: Dweldian magi don't enter the Realm of Thrones when they die. Instead their souls are drawn to great works of magic.