Repository: gfx-rs/wgpu
Pull request #6326 (2024-09-25 19:57:19)

refactor: use `include_wgsl!(…)` more
**Connections**

\-

**Description**

This change uses `include_wgsl!(…)` in usages where an `include_str!("….wgsl")` was used to construct
a `ShaderModuleDescriptor`'s `source, but the `label` was set to `None`. This should (1) showcase a nice idiomatic convenience we offer in our examples better, (2) make code more concise, and (3) get some automatically generated labels in diagnostics where it seems it won't hurt.

**Testing**

CI still passes!

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**Checklist**

- [x] Run `cargo fmt`.
- [x] Run `cargo clippy`. If applicable, add:
  - [x] `--target wasm32-unknown-unknown`
  - [x] `--target wasm32-unknown-emscripten`
- [x] Run `cargo xtask test` to run tests.
- [x] Add change to `CHANGELOG.md`. See simple instructions inside file.



Patch:
diff --git a/CHANGELOG.md b/CHANGELOG.md
index 894da6ddc..239b1f7d9 100644
--- a/CHANGELOG.md
+++ b/CHANGELOG.md
@@ -142,6 +142,7 @@ By @bradwerth [#6216](https://github.com/gfx-rs/wgpu/pull/6216).
 ### Documentation
 
 - Removed some OpenGL and Vulkan references from `wgpu-types` documentation. Fixed Storage texel types in examples. By @Nelarius in [#6271](https://github.com/gfx-rs/wgpu/pull/6271)
+- Used `wgpu::include_wgsl!(…)` more in examples and tests. By @ErichDonGubler in [#6326](https://github.com/gfx-rs/wgpu/pull/6326).
 
 ### Dependency Updates
 
diff --git a/examples/src/boids/mod.rs b/examples/src/boids/mod.rs
index c527be96d..6335bed81 100644
--- a/examples/src/boids/mod.rs
+++ b/examples/src/boids/mod.rs
@@ -2,7 +2,7 @@
 // adapted from https://github.com/austinEng/webgpu-samples/blob/master/src/examples/computeBoids.ts
 
 use nanorand::{Rng, WyRand};
-use std::{borrow::Cow, mem::size_of};
+use std::mem::size_of;
 use wgpu::util::DeviceExt;
 
 // number of boid particles to simulate
@@ -43,14 +43,8 @@ impl crate::framework::Example for Example {
         device: &wgpu::Device,
         _queue: &wgpu::Queue,
     ) -> Self {
-        let compute_shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("compute.wgsl"))),
-        });
-        let draw_shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("draw.wgsl"))),
-        });
+        let compute_shader = device.create_shader_module(wgpu::include_wgsl!("compute.wgsl"));
+        let draw_shader = device.create_shader_module(wgpu::include_wgsl!("draw.wgsl"));
 
         // buffer for simulation parameters uniform
 
diff --git a/examples/src/conservative_raster/mod.rs b/examples/src/conservative_raster/mod.rs
index 46fb8742a..681c45c83 100644
--- a/examples/src/conservative_raster/mod.rs
+++ b/examples/src/conservative_raster/mod.rs
@@ -1,5 +1,3 @@
-use std::borrow::Cow;
-
 const RENDER_TARGET_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8UnormSrgb;
 
 struct Example {
@@ -83,12 +81,8 @@ impl crate::framework::Example for Example {
                 push_constant_ranges: &[],
             });
 
-        let shader_triangle_and_lines = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!(
-                "triangle_and_lines.wgsl"
-            ))),
-        });
+        let shader_triangle_and_lines =
+            device.create_shader_module(wgpu::include_wgsl!("triangle_and_lines.wgsl"));
 
         let pipeline_triangle_conservative =
             device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
@@ -203,10 +197,7 @@ impl crate::framework::Example for Example {
                 bind_group_layouts: &[&bind_group_layout],
                 push_constant_ranges: &[],
             });
-            let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-                label: None,
-                source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("upscale.wgsl"))),
-            });
+            let shader = device.create_shader_module(wgpu::include_wgsl!("upscale.wgsl"));
             (
                 device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
                     label: Some("Upscale"),
diff --git a/examples/src/cube/mod.rs b/examples/src/cube/mod.rs
index 78dc06e06..bc7504411 100644
--- a/examples/src/cube/mod.rs
+++ b/examples/src/cube/mod.rs
@@ -1,5 +1,5 @@
 use bytemuck::{Pod, Zeroable};
-use std::{borrow::Cow, f32::consts, mem::size_of};
+use std::{f32::consts, mem::size_of};
 use wgpu::util::DeviceExt;
 
 #[repr(C)]
@@ -216,10 +216,7 @@ impl crate::framework::Example for Example {
             label: None,
         });
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let vertex_buffers = [wgpu::VertexBufferLayout {
             array_stride: vertex_size as wgpu::BufferAddress,
diff --git a/examples/src/hello_compute/mod.rs b/examples/src/hello_compute/mod.rs
index e53f49fa4..35cfcfbab 100644
--- a/examples/src/hello_compute/mod.rs
+++ b/examples/src/hello_compute/mod.rs
@@ -1,4 +1,4 @@
-use std::{borrow::Cow, mem::size_of_val, str::FromStr};
+use std::{mem::size_of_val, str::FromStr};
 use wgpu::util::DeviceExt;
 
 // Indicates a u32 overflow in an intermediate Collatz value
@@ -66,10 +66,7 @@ async fn execute_gpu_inner(
     numbers: &[u32],
 ) -> Option<Vec<u32>> {
     // Loads the shader from WGSL
-    let cs_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-    });
+    let cs_module = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
     // Gets the size in bytes of the buffer.
     let size = size_of_val(numbers) as wgpu::BufferAddress;
diff --git a/examples/src/hello_synchronization/mod.rs b/examples/src/hello_synchronization/mod.rs
index fad5d7a9d..b186c2bf0 100644
--- a/examples/src/hello_synchronization/mod.rs
+++ b/examples/src/hello_synchronization/mod.rs
@@ -56,10 +56,7 @@ async fn execute(
     let mut local_patient_workgroup_results = vec![0u32; result_vec_size];
     let mut local_hasty_workgroup_results = local_patient_workgroup_results.clone();
 
-    let shaders_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!("shaders.wgsl"))),
-    });
+    let shaders_module = device.create_shader_module(wgpu::include_wgsl!("shaders.wgsl"));
 
     let storage_buffer = device.create_buffer(&wgpu::BufferDescriptor {
         label: None,
diff --git a/examples/src/hello_workgroups/mod.rs b/examples/src/hello_workgroups/mod.rs
index 7a653cf3e..38c88a692 100644
--- a/examples/src/hello_workgroups/mod.rs
+++ b/examples/src/hello_workgroups/mod.rs
@@ -41,10 +41,7 @@ async fn run() {
         .await
         .unwrap();
 
-    let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!("shader.wgsl"))),
-    });
+    let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
     let storage_buffer_a = device.create_buffer_init(&wgpu::util::BufferInitDescriptor {
         label: None,
diff --git a/examples/src/mipmap/mod.rs b/examples/src/mipmap/mod.rs
index 179970ad7..edfcf2223 100644
--- a/examples/src/mipmap/mod.rs
+++ b/examples/src/mipmap/mod.rs
@@ -1,5 +1,5 @@
 use bytemuck::{Pod, Zeroable};
-use std::{borrow::Cow, f32::consts, mem::size_of};
+use std::{f32::consts, mem::size_of};
 use wgpu::util::DeviceExt;
 
 const TEXTURE_FORMAT: wgpu::TextureFormat = wgpu::TextureFormat::Rgba8UnormSrgb;
@@ -81,10 +81,7 @@ impl Example {
         query_sets: &Option<QuerySets>,
         mip_count: u32,
     ) {
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("blit.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("blit.wgsl"));
 
         let pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
             label: Some("blit"),
@@ -281,10 +278,7 @@ impl crate::framework::Example for Example {
         });
 
         // Create the render pipeline
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("draw.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("draw.wgsl"));
 
         let draw_pipeline = device.create_render_pipeline(&wgpu::RenderPipelineDescriptor {
             label: Some("draw"),
diff --git a/examples/src/msaa_line/mod.rs b/examples/src/msaa_line/mod.rs
index 431fe02ba..1f49b90f4 100644
--- a/examples/src/msaa_line/mod.rs
+++ b/examples/src/msaa_line/mod.rs
@@ -7,7 +7,7 @@
 //! *   Set the primitive_topology to PrimitiveTopology::LineList.
 //! *   Vertices and Indices describe the two points that make up a line.
 
-use std::{borrow::Cow, iter, mem::size_of};
+use std::{iter, mem::size_of};
 
 use bytemuck::{Pod, Zeroable};
 use wgpu::util::DeviceExt;
@@ -156,10 +156,7 @@ impl crate::framework::Example for Example {
 
         let sample_count = max_sample_count;
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
             label: None,
diff --git a/examples/src/render_to_texture/mod.rs b/examples/src/render_to_texture/mod.rs
index 1d6f488d5..529525498 100644
--- a/examples/src/render_to_texture/mod.rs
+++ b/examples/src/render_to_texture/mod.rs
@@ -28,10 +28,7 @@ async fn run(_path: Option<String>) {
         .await
         .unwrap();
 
-    let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!("shader.wgsl"))),
-    });
+    let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
     let render_target = device.create_texture(&wgpu::TextureDescriptor {
         label: None,
diff --git a/examples/src/repeated_compute/mod.rs b/examples/src/repeated_compute/mod.rs
index 83dcd4099..7c9ff766d 100644
--- a/examples/src/repeated_compute/mod.rs
+++ b/examples/src/repeated_compute/mod.rs
@@ -180,12 +180,7 @@ impl WgpuContext {
             .unwrap();
 
         // Our shader, kindly compiled with Naga.
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!(
-                "shader.wgsl"
-            ))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         // This is where the GPU will read from and write to.
         let storage_buffer = device.create_buffer(&wgpu::BufferDescriptor {
diff --git a/examples/src/shadow/mod.rs b/examples/src/shadow/mod.rs
index a7edcce7e..0960a49f2 100644
--- a/examples/src/shadow/mod.rs
+++ b/examples/src/shadow/mod.rs
@@ -1,4 +1,4 @@
-use std::{borrow::Cow, f32::consts, iter, mem::size_of, ops::Range, sync::Arc};
+use std::{f32::consts, iter, mem::size_of, ops::Range, sync::Arc};
 
 use bytemuck::{Pod, Zeroable};
 use wgpu::util::{align_to, DeviceExt};
@@ -447,10 +447,7 @@ impl crate::framework::Example for Example {
             attributes: &vertex_attr,
         };
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let shadow_pass = {
             let uniform_size = size_of::<GlobalUniforms>() as wgpu::BufferAddress;
diff --git a/examples/src/skybox/mod.rs b/examples/src/skybox/mod.rs
index 82e58ef6d..ae3164379 100644
--- a/examples/src/skybox/mod.rs
+++ b/examples/src/skybox/mod.rs
@@ -1,5 +1,5 @@
 use bytemuck::{Pod, Zeroable};
-use std::{borrow::Cow, f32::consts, mem::size_of};
+use std::{f32::consts, mem::size_of};
 use wgpu::{util::DeviceExt, AstcBlock, AstcChannel};
 
 const IMAGE_SIZE: u32 = 256;
@@ -168,10 +168,7 @@ impl crate::framework::Example for Example {
         });
 
         // Create the render pipeline
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let camera = Camera {
             screen_size: (config.width, config.height),
diff --git a/examples/src/srgb_blend/mod.rs b/examples/src/srgb_blend/mod.rs
index 822d95d3c..198483d54 100644
--- a/examples/src/srgb_blend/mod.rs
+++ b/examples/src/srgb_blend/mod.rs
@@ -1,5 +1,5 @@
 use bytemuck::{Pod, Zeroable};
-use std::{borrow::Cow, mem};
+use std::mem;
 use wgpu::util::DeviceExt;
 
 #[repr(C)]
@@ -103,10 +103,7 @@ impl<const SRGB: bool> crate::framework::Example for Example<SRGB> {
             label: None,
         });
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let vertex_buffers = [wgpu::VertexBufferLayout {
             array_stride: vertex_size as wgpu::BufferAddress,
diff --git a/examples/src/stencil_triangles/mod.rs b/examples/src/stencil_triangles/mod.rs
index bb433af11..fcd37f813 100644
--- a/examples/src/stencil_triangles/mod.rs
+++ b/examples/src/stencil_triangles/mod.rs
@@ -1,5 +1,4 @@
 use bytemuck::{Pod, Zeroable};
-use std::borrow::Cow;
 use std::mem::size_of;
 use wgpu::util::DeviceExt;
 
@@ -53,10 +52,7 @@ impl crate::framework::Example for Example {
             push_constant_ranges: &[],
         });
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let vertex_buffers = [wgpu::VertexBufferLayout {
             array_stride: vertex_size as wgpu::BufferAddress,
diff --git a/examples/src/storage_texture/mod.rs b/examples/src/storage_texture/mod.rs
index a68758419..a394fe9e0 100644
--- a/examples/src/storage_texture/mod.rs
+++ b/examples/src/storage_texture/mod.rs
@@ -44,10 +44,7 @@ async fn run(_path: Option<String>) {
         .await
         .unwrap();
 
-    let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!("shader.wgsl"))),
-    });
+    let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
     let storage_texture = device.create_texture(&wgpu::TextureDescriptor {
         label: None,
diff --git a/examples/src/timestamp_queries/mod.rs b/examples/src/timestamp_queries/mod.rs
index a253938a3..eb78630e2 100644
--- a/examples/src/timestamp_queries/mod.rs
+++ b/examples/src/timestamp_queries/mod.rs
@@ -239,10 +239,7 @@ fn submit_render_and_compute_pass_with_queries(
         device.create_command_encoder(&wgpu::CommandEncoderDescriptor { label: None });
 
     let mut queries = Queries::new(device, QueryResults::NUM_QUERIES);
-    let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-        label: None,
-        source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!("shader.wgsl"))),
-    });
+    let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
     if device
         .features()
diff --git a/examples/src/uniform_values/mod.rs b/examples/src/uniform_values/mod.rs
index 1ef58de09..a5c1e14c5 100644
--- a/examples/src/uniform_values/mod.rs
+++ b/examples/src/uniform_values/mod.rs
@@ -122,12 +122,7 @@ impl WgpuContext {
             .await
             .unwrap();
 
-        let shader = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(std::borrow::Cow::Borrowed(include_str!(
-                "shader.wgsl"
-            ))),
-        });
+        let shader = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         // (2)
         let uniform_buffer = device.create_buffer(&wgpu::BufferDescriptor {
diff --git a/examples/src/water/mod.rs b/examples/src/water/mod.rs
index 505f5707e..52acbef37 100644
--- a/examples/src/water/mod.rs
+++ b/examples/src/water/mod.rs
@@ -3,7 +3,7 @@ mod point_gen;
 use bytemuck::{Pod, Zeroable};
 use glam::Vec3;
 use nanorand::{Rng, WyRand};
-use std::{borrow::Cow, f32::consts, iter, mem::size_of};
+use std::{f32::consts, iter, mem::size_of};
 use wgpu::util::DeviceExt;
 
 ///
@@ -493,14 +493,8 @@ impl crate::framework::Example for Example {
         });
 
         // Upload/compile them to GPU code.
-        let terrain_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: Some("terrain"),
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("terrain.wgsl"))),
-        });
-        let water_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: Some("water"),
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("water.wgsl"))),
-        });
+        let terrain_module = device.create_shader_module(wgpu::include_wgsl!("terrain.wgsl"));
+        let water_module = device.create_shader_module(wgpu::include_wgsl!("water.wgsl"));
 
         // Create the render pipelines. These describe how the data will flow through the GPU, and what
         // constraints and modifiers it will have.
diff --git a/naga/src/valid/type.rs b/naga/src/valid/type.rs
index 32d5d58f1..0c4466077 100644
--- a/naga/src/valid/type.rs
+++ b/naga/src/valid/type.rs
@@ -664,9 +664,6 @@ impl super::Validator {
                 )
             }
             Ti::BindingArray { base, size } => {
-                if base >= handle {
-                    return Err(TypeError::InvalidArrayBaseType(base));
-                }
                 let type_info_mask = match size {
                     crate::ArraySize::Constant(_) => TypeFlags::SIZED | TypeFlags::HOST_SHAREABLE,
                     crate::ArraySize::Dynamic => {


Test patch:
diff --git a/tests/tests/occlusion_query/mod.rs b/tests/tests/occlusion_query/mod.rs
index 20c7fff82..2cedab029 100644
--- a/tests/tests/occlusion_query/mod.rs
+++ b/tests/tests/occlusion_query/mod.rs
@@ -1,4 +1,4 @@
-use std::{borrow::Cow, mem::size_of};
+use std::mem::size_of;
 use wgpu_test::{gpu_test, FailureCase, GpuTestConfiguration, TestParameters};
 
 #[gpu_test]
@@ -25,10 +25,7 @@ static OCCLUSION_QUERY: GpuTestConfiguration = GpuTestConfiguration::new()
         // Setup pipeline using a simple shader with hardcoded vertices
         let shader = ctx
             .device
-            .create_shader_module(wgpu::ShaderModuleDescriptor {
-                label: Some("Shader module"),
-                source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-            });
+            .create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
         let pipeline = ctx
             .device
             .create_render_pipeline(&wgpu::RenderPipelineDescriptor {
diff --git a/tests/tests/partially_bounded_arrays/mod.rs b/tests/tests/partially_bounded_arrays/mod.rs
index 4e6d6fc09..eefec6c3f 100644
--- a/tests/tests/partially_bounded_arrays/mod.rs
+++ b/tests/tests/partially_bounded_arrays/mod.rs
@@ -1,4 +1,4 @@
-use std::{borrow::Cow, num::NonZeroU32};
+use std::num::NonZeroU32;
 
 use wgpu_test::{gpu_test, image::ReadbackBuffers, GpuTestConfiguration, TestParameters};
 
@@ -53,10 +53,7 @@ static PARTIALLY_BOUNDED_ARRAY: GpuTestConfiguration = GpuTestConfiguration::new
             }],
         });
 
-        let cs_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let cs_module = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
             label: Some("main"),
diff --git a/tests/tests/subgroup_operations/mod.rs b/tests/tests/subgroup_operations/mod.rs
index f874a6bac..973d82422 100644
--- a/tests/tests/subgroup_operations/mod.rs
+++ b/tests/tests/subgroup_operations/mod.rs
@@ -1,4 +1,4 @@
-use std::{borrow::Cow, mem::size_of, num::NonZeroU64};
+use std::{mem::size_of, num::NonZeroU64};
 
 use wgpu_test::{gpu_test, GpuTestConfiguration, TestParameters};
 
@@ -56,10 +56,7 @@ static SUBGROUP_OPERATIONS: GpuTestConfiguration = GpuTestConfiguration::new()
             }],
         });
 
-        let cs_module = device.create_shader_module(wgpu::ShaderModuleDescriptor {
-            label: None,
-            source: wgpu::ShaderSource::Wgsl(Cow::Borrowed(include_str!("shader.wgsl"))),
-        });
+        let cs_module = device.create_shader_module(wgpu::include_wgsl!("shader.wgsl"));
 
         let pipeline_layout = device.create_pipeline_layout(&wgpu::PipelineLayoutDescriptor {
             label: Some("main"),