natgillin/translations-raw huggingface dataset:
Player 1 name
Ime Igralca 1
Player 2 name
Ime Igralca 2
Computer Difficulty
Težavnost računalnika
Easy
Lahka
Hard
Težka
Use AI learning
Računalniški igralec naj se uči
Red Plays With
Rdeči igra z
Mouse
miško
Keyboard
tipkovnico
Computer
računalnikom
Black Plays With
Črni igra z
Player Names
Imena igralcev
Player 1:
Igralec 1:
Player 2:
Igralec 2:
Starting Player Color
Barva začetnega igralca
Red
Rdeči
Black
Črni
Won
Zmagal
Lost
Izgubil
Clear All Statistics
Zbriši vso statistiko
Drawn
Neodločeno
D
N
Your emails
markos@ elite. org, gregor. rakar@ kiss. si, mrepinc@ gmail. comcomputer level
Edit Toolbar
Orodjarna urejanja
Curse of the Mummy
Prekletstvo mumije
The Giza Plateau
Planota v Gizi
Pharaoh's Barge
Faraonova grobnica
Ladder Pyramid
Lestev
Pharaoh's Tomb
Faraonova grobnica
Count
Štetje
This game is based on counting, from 0 to 16 (or 0 to 10 in hexadecimal). The first level has no gold and no enemies: the problem is to find a way out and up to the next level. After that, the number of enemies and pieces of gold increases by 1 at each level. The name of each level corresponds to the number of enemies, the pieces of gold and the digits that appear in the layout. These elegant and rather tricky Championship levels were composed by Steve Mann.
Ta igra temelji na štetju od 0 do 16 (ali od 0 do 10 šestnajstiško). Prva stopnja nima ne zlata, ne sovražnikov: najti je potrebno izhod in pot na naslednjo stopnjo. Po tem se število sovražnikov in kep zlata na vsaki stopnji poveča za 1. Ime vsake stopnje je enako številu sovražnikov, kep zlata in številom, ki se pojavijo v stopnji. Te elegantne in kar zapletene šampionske stopnje je sestavil Steve Mann.
The only challenge is getting inside the 0, which is the only path to the exit. Getting inside the 0 requires climbing to the top of the zigzag ladder, digging away five bricks on the left edge of the 0, racing back to the top of the zigzag ladder, over the pole, falling through your recently dug bricks and immediately moving right to get into the 0. The timing is fairly tight.
Edini izziv je priti v notranjost 0, kjer je edina pot do izhoda. Da bi prišli v notranjost 0, se morate povzpeti na vrh cik- cak lestve, izkopati pet opek na levi strani 0, pohiteti nazaj na vrh cik- cak lestve, nad drog, skočiti skozi izkopane opeke in se takoj premakniti na desno v 0. Pravi čas morate kar dobro ujeti.
Four
Štiri
Five
Pet
Six
Šest
Seven
Sedem
Eight
Osem
Nine
Devet
Ten
Deset
Eleven
Enajst
Twelve
Dvanajst
Fifteen
Petnajst
Sixteen
Šestnajst
TRANSLATORS: Please see the notes in the translation comment.
Bomo enkrat.
These levels were composed by Marco Krüger, the original author of the KGoldrunner program, and some of his friends and contributors. They use KGoldrunner rules. The enemies run fast and have an aggressive search strategy. Enjoy!
Te stopnje je ustvaril Marco Krüger, prvotni avtor programa KGoldrunner, ter nekateri njegovi prijatelji in prispevkarji. Uporabljajo pravila KGoldrunnerja. Sovražniki tečejo hitro in imajo agresivno strategijo iskanja. Uživajte!
Dopey
Spust?
Sleepy
Hitro
Sneezy
Hitro
Nori
ali
Dori
ali
Bombur
Štiri
Bofur
Štiri
Oin
Ena
Thrain
Pasti
Thror
Tri
Initiation
Iniciacija
These 100 levels make an excellent introductory game, as well as a good opportunity for experts to build up high scores. They were composed by Peter Wadham and use traditional playing rules. The last few levels are very hard, but if you are looking for even more of a challenge, have a go at'Vengeance of Peter W '...
S temi 100 stopnjami se odlično uvedete v igro, je pa tudi dobra priložnost za izkušene, da si naberejo visoke rezultate. Ustvaril jih je Peter Wadham in uporabljajo tradicionalna pravila igranja. Nekaj zadnjih stopenj je zelo zahtevnih, če pa iščete še večji izziv, poiščite » Maščevanje Petra W «.......; -)
Do n't Panic
Brez panike
Lust for Gold
Zlata mrzlica
When you kill the enemies you can trap them permanently in the pit at top right.
Ko ubijete sovražnika, ga lahko trajno ujamete v jami zgoraj desno.
Ladders? Trust me!
Lestve? Zaupaj mi!
Drop In and Say Hello
Spusti se in reči Živijo
Check for Traps
Preveri, kje so pasti
Take It Easy!
Lepo počasi!
Fall on a Fortune
Padec na srečo
Shower of Gold
Ploha zlata
The Foundry
Livarna
Soft Landings
Mehki pristanki
Unlucky for Some
Nesreča za nekatere
The Balance
Ravnovesje
Gold Bars
Zlate letve
Hard Row to Hoe
Težka vrsta za okopavanje
Golden Maze
Zlati labirint
Delayed Trap
Zamujena past
Nowhere to Hide
Nikamor za skriti
Watch the Centre
Pazi na središče
Where to Dig?
Kam kopati?
Easy Stages
Lahke stopnje
Gold Mesh
Zlata mrzlica
Rocky Terrain
Skalnat teren
Down the Chimney
Dol po dimniku
Space Invader
Vesoljski osvajalec
Winding Road
Ovinkasta pot
Light My Fire
Prižgi mi ogenj
Cockroach
Ščurek
The Runaround
Tek v krogu
Speedy
Hitro
Dig Deep
Koplji globoko
Free Fall
Prosti pad
Forgotten Gold
Pozabljeno zlato
Two of Diamonds
Dva karo
Suicide Jump
Samomorilski skok
Easy Access
Lahek dostop
Gold Braid
Zlata nevesta
Keep Them Coming
Naj prihajajo
The Funnel
Lijak
Lattice Maze
Rešetkast labirint
Hard Work for Poor Pay
Težko delo za majhno plačilo
Forked Ladders
Razvejene lestve
Snowing Gold
Snežeče zlato
Left or Right?
Levo ali desno?
Houndstooth
Pasji zob
Five Levels
Pet stopenj
Pitfalls
Pasti
Get IN There!
Pojdi notri!
A Steady Climb
Stalen vzpon
Fall-through Lattice
Nevarna rešetka
Get me OUT of Here!
Spustite me ven!
Empty Cellar
Prazna klet
The Rose
Vrtnica
Lotus Puzzle
Lotusova uganka
Long Drop
Dolg spust
Party On!
Žurka!
Cross-stitch
Križni prijem
Cannot Get Up There
Ne da se priti tja gor
They Are Everywhere!
Povsod so!
Rooftops
Strehe
Tricky Traps
Zagonetne pasti
Make Them Work for You
Naj delajo zate
Get Going!
Gremo že!
Three Chimneys
Trije dimniki
The Archway
Hodnik
Starwave
Zvezdni val
Amazing Finish
Neverjeten zaključek
Overcrowding
Gneča
Pillars
Stebri
Hopeful Descent
Upajoč spust
Twists and Turns
Obrati in zavoji
The Saucer
Krožnik
The Dotted Line
Pikčasta črta
Do Not Look Down (1)
Ne glej navzdol (1)
Getting Started
Kako začeti
Digging Hassle
Napori kopanja
Easy Middle
Lahko srednje
Do Not Look Down (2)
Ne glej navzdol (2)
Which Way?
Kam sedaj?
Do Not Look Down (3)
Ne glej navzdol (3)
Drop?
Spust?
Help!
Na pomoč!
Yorick's Skull
Yorickova lobanja
No Mercy
Brez milosti
Gold Sandwich
Zlati sendvič
Golden Curtain
Zlata zavesa
Are you spider or fly?
Ste pajek ali muha?
Funny?
Smešno?
Hard Landings
Težki pristanki
Golden Tower
Zlati stolp
This level is named after the famous German submarine war film'Das Boot 'and dedicated to Marco Krüger of Berlin, the original author of KGoldrunner. Just one small hint... if you stand on the right hand end of the boat you can get the enemy to fall towards you... the rest is up to you!
Ta stopnja je poimenovana po slavnem vojnem filmu o nemški podmornici » Das Boot « in je posvečena Marcu Krügerju iz Berlina, ki je bil prvotni avtor KGoldrunnerja. Samo majhen namig... če stojite blizu desnega konca čolna, lahko padajo sovražniki proti vam... za ostalo poskrbite sami!
Quick! RUN!
Hitro! TECI!
Surprise Ending
Presenetljiv konec
Diagonal Disaster
Diagonalna katastrofa
Vengeance of Peter W
Maščevanje Petra W
Gooood luck! Mwarrhh hwwarrrr haarrrr!
Vso srečooo! Hha ha ha!
Impossible?
Nemogoče?
No, it is not impossible. There is a trick in how you dig the bricks next to the gold nuggets.
Ne, ni nemogoče. Obstaja trik, kako kopati opeke poleg zlatih kep.
Short Cut?
Bližnjica?
Sky Walker
Nebesni sprehajalec
The Vault
Shramba
Patchwork Quilt
Karirasta odeja
Do You Need Him?
Ga potrebuješ?
Stuck in Storage
Obtičal v shrambi
So Far for So Little
Kolikor toliko malo
Entangled
Zavozlan
Flying Tower
Leteči stolp
Pot Hole
Udarna jama
Sticky Ladders
Lepljive lestve
The Laboratory
Laboratorij
Pete likes Ladders
Pete ima rad lestve
Where is the Roof?
Kje je streha?
Ninja Style
Slog nindže
Cooperation?
Sodelovanje?
Triple Trap
Trojna past
State Of Terror
Stanje groze
Just when you thought it was safe... fifteen levels of pure terror, using those quirky-yet-fast KGoldrunner rules. Composed by Stuart Popejoy - spopejoy@panix. com
Ravno, ko ste mislili, da je varno... petnajst stopenj čiste groze z uporabo zapletenih, a hitrih pravil za KGoldrunner. Sestavil Stuart Popejoy - spopejoy@ panix. com
Easy Gold
Lahko zlato
Fear of Heights
Strah pred višino
The Heist
Rozeta
Endless Enemies (1)
Neskončno sovražnikov (1)
Torture Chamber
Sobana za mučenje
Infiltration
Infiltracija
Endless Enemies (2)
Neskončno sovražnikov (2)
Advanced Tutorial
Napredni vodnik
This tutorial is preparation for some of the things you might find in the middle levels of the'Initiation 'game. Enjoy...
Ta vodnik je priprava na nekatere stvari, ki bi jih lahko našli v srednjih stopnjah igre Iniciacije. Uživajte...
Bars and Ladders
Letve in lestve
There is nowhere to dig, so you must dodge the enemies and avoid falling to the concrete at the wrong time. Try to keep the enemies together. If an enemy has gold coloring, he is holding a nugget. He might drop it as he runs over the concrete or maybe at the top of a ladder... patience, patience!
Nikamor ne morete kopati, zato se morate izogniti sovražnikom in izogibati padcem na beton ob nepravem času. Poskusite obdržati sovražnike skupaj. Če ima sovražnik zlat obris, potem ima pri sebi kepo. Mogoče jo bo spustil, ko bo tekel preko betona ali pa jo bo odvrgel na vrhu lestve....... potrpljenje, potrpljenje!
To kill...
Ubiti.....
You cannot get up to the gold, so you must get the enemies to bring it down to you. But how do you get them to keep going back? If you are feeling stressed, you can hit the Pause key (default P or Esc) and take a break. Also, you can use the Settings menu to slow down the action.
Ne morete priti do zlata, torej morate dobiti sovražnika, ki ga prinese k vam. Toda kako jih prepričate, da se vračajo? Če ste nekoliko nervozni, lahko pritisnete tipko Esc ali P in si vzamete premor. Lahko tudi uporabite meni Nastavitve, da upočasnite dogajanje.
... Or not to kill?
... ali ne ubiti?
It is best not to kill the enemy. Try it and you will find out why... Heh, heh, heh! If you do kill him unintentionally, before you have collected the gold at the top left, you can still finish the level by digging away the side of the pit he is in.
Najbolje je ne ubiti sovražnika. Poskusite in zvedeli boste zakaj,..... he he he he....; -) Če ga ubijete nenamerno preden ste zbrali zlato zgoraj levo, lahko še vedno končate stopnjo tako, da izkopljete prehod v jamo, v kateri je sovražnik.
Some of the bricks here are not what they seem. They are known as false bricks, fall-through bricks or traps. If you try to walk on them, you fall through. If the enemies walk on them, they can descend on you without warning. Sometimes you have to fall through a brick to get some gold. At the start, jump into the concrete pit, dig and drop through. That will get one enemy tied up for a while...
Nekatere opeke niso to, kar izgledajo. Znane so kot napačne opeke, prehodne opeke ali pasti. Če poskusite hoditi po njih, boste padli skoznje. Če sovražniki lahko hodijo po njih, se lahko spustijo na vas brez opozorila. Včasih boste morali skozi opeko, da dobite nekaj zlata. Na začetku skočite v betonsko jamo, kopljite in se spustite skozi. Tako boste za nekaj časa onesposobili enega sovražnika....: -)
Bye...
Adijo......
This is just a nice easy level to finish up with. Have fun with the other games in KGoldrunner. Note that there is a game Editor in which you and your friends can make up levels and challenge each other. And if you like action, the KGoldrunner rules used in some of the games are fast and furious. There is also a KGoldrunner Handbook in the Help Menu, which contains more detail than this Tutorial. It has been a pleasure showing you around. Bye!
To je lepa in lahka stopnja, da jo končate. Uživajte tudi v drugih stopnjah v KGoldrunner. Vedite, da je v igri tudi urejevalnik, s katerim lahko vi in vaši prijatelji naredijo stopnje in se nato medsebojno izzovete. V meniju pomoči je tudi Priročnik KGoldrunner, ki vsebuje več podrobnosti kot tale Vodič. Bilo je v veselje pokazati to. Adijo!
Tutorial
Vodnik
This tutorial is a collection of easy levels that teaches you the rules of KGoldrunner and helps you develop the skills you need to get started. It uses the Traditional set of rules, similar to those used on early home-computers. Each level has a brief explanation, then you play... When you move on to play more advanced levels, you will find that KGoldrunner combines action, strategy and puzzle solving --- all in one game.
Ta vodnik je zbirka enostavnih stopenj, ki vas naučijo pravil KGoldrunnerja in vam pomagajo pri razvoju vaših sposobnosti, ki jih potrebujete na začetku. Vsaka stopnja ponuja kratko razlago, nato pa igrate. Ko se premikate preko naprednejših stopenj, boste ugotovili, da KGoldrunner združuje, akcijo, strategijo in reševanje ugank - vse to v eni igri.
Hi!
Živijo!
Hi! Welcome to KGoldrunner! The idea of the game is to pick up all the gold nuggets, then climb to the top of the playing area and move up to the next level. A hidden ladder will appear as you collect the last nugget. The hero, at the top left, is your deputy. To collect the nuggets, just point the mouse where you want him to go. At first gravity takes over and he falls...
Živijo! Dobrodošli v KGoldrunner! Cilj igre je pobrati vse zlate kepe, nato splezati na vrh igralnega področja in iti na naslednjo stopnjo. Ko poberete zadnjo kepo, se prikaže skrita lestev. Junak (zelena figura) je vaš namestnik. Da zberete vse kepe, ga samo usmerite z miško. Najprej podleže gravitaciji in pade...
This is an exercise in moving around. Follow the track of gold nuggets until the ladder pops up at the right. The hero can only follow the mouse along simple paths (like _ _BAR_ L or U), so be careful not to get too far ahead of him. DANGER: Try not to fall off the ladder or bar into the concrete pit at the bottom right. If you do get trapped there, the only way out is to kill the hero (press key Q for quit) and start the level again.
To je vaja premikanja naokoli. Sledite po poti iz zlatih kep, dokler se na desni ne pojavi lestev. Junak lahko sledi miški le po preprostih poteh (npr. _ _BAR_ L ali U), zato bodite previdni, da ne pridete preveč pred njega. NEVARNO: Pazite, da ne boste padli z lestve ali letve v betonsko jamo spodaj desno. Če se ujamete tam, boste morali ubiti junaka (pritisnite Q za končanje) in znova začeti stopnjo.
Now you have to dig to get the gold! Just use the left and right mouse buttons to dig left or right of the hero's position. The hero can then jump into and through the hole he has dug. He can also dig several holes in a row and run sideways through the dug holes. Be careful though. After a while the holes close up and you can get trapped and killed. In the third box down, you have to dig two holes, jump in and quickly dig one more, to get through two layers. On the right, you have to dig three, then two then one to get through. There are also two little puzzles to work out along the way. Good luck! By the way, you can dig through brick, but not concrete.
Sedaj morate kopati, da dobite zlato! Uporabite levi in desni miškin gumb za kopanje levo ali desno od položaja junaka. Junak lahko nato skoči v luknjo, ki jo je izkopal. Lahko izkoplje več lukenj naenkrat in teče stransko skozi izkopane luknje. Vendar bodite previdni. Čez nekaj časa se luknje zaprejo in lahko se ujamete ali ubijete. V tretjem okvirju spodaj morate izkopati dve luknji, skočiti in hitro izkopati še eno, da pridete skozi dve plasti. Na desni morate izkopati tri, nato dve in nato še eno, da pridete skozi. Na poti sta še dve uganki, da jih razrešite. Veliko sreče! Mimogrede, kopljete lahko skozi opeke, vendar ne stene.
You Have ENEMIES!
Imate SOVRAŽNIKE!!!
Well, it has been nice and easy up to now, but the game would be no fun without enemies. They are after the gold too: worse still they are after you! You die if they catch you, but maybe you will have a few lives left and can start again. You can handle enemies by running away, digging a hole or luring them into part of the playing area where they get stranded. If an enemy falls into a hole, he gives up any gold he is carrying, then gets stuck in the hole for a time and climbs out. If the hole closes while he is in it, he dies and reappears somewhere else on the screen. You can deliberately kill enemies by digging several holes in a row. More importantly, you can run over an enemy's head. You should do that right at the start of this level. Dig a hole, trap the enemy, wait for him to fall all the way in, then run over him, with the other enemy in hot pursuit... If you are feeling stressed, you can hit the Pause key at any time (default P or Esc) and take a break. Hit it again when you wish to continue.
No, doslej je bilo enostavno, vendar pa igra ni zabavna brez sovražnikov. Tudi oni iščejo zlato, poleg tega pa iščejo še vas. Če vas ujamejo umrete, vendar pa boste mogoče še imeli nekaj življenj in boste lahko začeli znova. Sovražnikom se lahko izognete tako, da jim pobegnete, skopljete jamo ali pa jih zvabite v tisti del igralnega področja, kjer lahko obtičijo. Če sovražnik pade v luknjo, potem preda zlato, ki ga je nosil, obtiči v luknji nekaj časa, nato pa spleza ven. Če se jama zapre medtem, ko je on v njej, umre in se nato znova pojave nekje drugje na zaslonu. Lahko tudi namenoma ubijate sovražnike tako, da skopljete več lukenj naenkrat. Še bolj pomembno pa je, da lahko tečete preko sovražnikove glave. To morate storiti takoj na začetku te stopnje. Skopljite luknjo, zavedite sovražnika, da pade vanjo, nato pa tecite čez njega, tako da vas lovi drug sovražnik...
Bars
Letve
You can move horizontally along bars (or poles), but if you move down you will let go and fall... Also, note that you can collect gold by falling onto it.
Po letvah se lahko gibljete vodoravno, če pa se premaknete navzdol, boste padli... Vedite tudi, da lahko zlato poberete tudi tako, da padete na njega.
False Bricks
Lažne opeke
Some of the bricks in this level are not what they seem. If you walk onto them you fall through. The enemies fall through them too.
Nekaj opek na tej stopnji ni takih, kakršne izgledajo. Če stopite nanje, boste padli skozi. Tudi sovražniki bodo padli skozi.
Challenge
Izziv
These tricky little levels were composed by Peter, Simon, Genevieve and their father Ian Wadham. They use traditional playing rules. Enjoy!
Te zagonetne majhne stopnje so ustvarili Peter, Simon, Genevieve in njihov oče Ian Wadham. Uporabljajo tradicionalna pravila igranja. Uživajte!...; -)...
Easy Start
Lahek začetek
Mobile Bricks
Mobilne opeke
The Big Haul
Velika pridobitev
Quick Off The Mark
Hitro s črte
Who Needs Enemies?
Kdo potrebuje sovražnike?
Goldrunner Prophecy
Prerokba zlatega tekača
The Rosette
Rozeta
He Has The Gold
Ima zlato
Towers of Gold
Stolpi zlata
The Box
Škatla
Delayed Drop
Zamujen spust
Maze of Ladders
Labirint lestev
Ride Them Down
Spusti jih dol
Hair's Breadth Timing
Čas na debelino lasu
The Three Musketeers
Trije mušketirji
Rat Trap
Mišolovka
Head Case
Glavni primer
Under the Stairs
Pod stopnicami
Bertie Beetle
Hrošč Bertie
Short Circuit
Kratek stik
Synchronised Running
Sinhroniziran tek
& New Game...
& Nova igra...
Play Next Level
Igraj & naslednjo stopnjo...
Play next level.
Igraj & naslednjo stopnjo...
& Load Saved Game...
Naloži shranjeno igro...
& Save Game...
& Shrani igro...
Show how to win this level.
Žal za to stopnjo ni namiga.
Replay & Last Level
& Igraj katerokoli stopnjo...
Replay last level.
& Igraj katerokoli stopnjo...
& Replay Any Level
& Igraj katerokoli stopnjo...
Replay any level.
& Igraj katerokoli stopnjo...
& Kill Hero
& Ubij junaka
Kill Hero.
& Ubij junaka
& Create Level
& Ustvari stopnjo
Create level.
Ustvari stopnjo
Create
Ustvari igro
& Edit Level...
Uredi katerokoli stopnjo...
Edit level...
Uredi stopnjo
Edit any level...
Uredi katerokoli stopnjo...
Edit
Urejevalnik
& Save Edits...
& Shrani urejane...
Save edits...
& Shrani urejane...
Save
& Ne shrani
& Move Level...
& Premakni stopnjo...
Move level...
& Premakni stopnjo...
& Delete Level...
& Zbriši stopnjo...
Delete level...
& Zbriši stopnjo...
Delete a level...
& Zbriši stopnjo...
Create & Game...
Ustvari igro...
Create game...
Ustvari igro...
Edit Game & Info...
Uredi podatke o igri...
Edit game info...
Uredi podatke o igri...
& Demo At Start
& Ne shrani
& Mouse Controls Hero
& Miška nadzoruje junaka
Mouse controls hero.
& Miška nadzoruje junaka
& Keyboard Controls Hero
& Tipkovnica nadzoruje junaka
Keyboard controls hero.
& Tipkovnica nadzoruje junaka
& Hybrid Control (Laptop)
& Tipkovnica nadzoruje junaka
Normal Speed
Navadna hitrost
Set normal speed.
Navadna hitrost
Set normal game speed (12 units).
Navadna hitrost
Beginner Speed
Začetniška hitrost
Set beginners' speed.
Začetniška hitrost
Set beginners' game speed (6 units).
Začetniška hitrost
Champion Speed
Zmagovalna hitrost
Set champions' speed.
Zmagovalna hitrost
Set champions' game speed (18 units).
Zmagovalna hitrost
Increase Speed
Povečaj hitrost
Increase speed.
Povečaj hitrost
Decrease Speed
Zmanjšaj hitrost
Decrease speed.
Zmanjšaj hitrost
Stop
Korak
Dig Right
Koplji desno
Dig Left
Koplji levo
Do a Step
Korak
Test Bug Fix
Preizkušanje popravka hroščev
Start Logging
Začni beleženje
Show Hero
Prikaži junaka
Show Object
Prikaži predmet
Show Enemy
Prikaži sovražnika
Lives:
Življenja:
Press "%1" to RESUME
Pritisnite »% 1 « za nadaljevanje
Press "%1" or "%2" to RESUME
Pritisnite »% 1 « za nadaljevanje
Press "%1" to PAUSE
Pritisnite »% 1 « za premor
Press "%1" or "%2" to PAUSE
Pritisnite »% 1 « za premor
Has hint
Ima namig
No hint
Brez namiga
Get Folders
Dobi mape
Cannot find documentation sub-folder'en/ %1/ 'in area '%2' of the KDE folder ($KDEDIRS).
Ni moč najti dokumentacijske podmape » en /% 1 / « v področju »% 2 « mape KDE ($KDEDIRS).
Cannot find system games sub-folder '%1/ system/ 'in area '%2' of the KDE folder ($KDEDIRS).
Ni moč najti sistemske podmape »% 1/ system / « v področju »% 2 « mape KDE ($KDEDIRS).
Cannot find or create user games sub-folder '%1/ user/ 'in area '%2' of the KDE user area ($KDEHOME).
Ni moč najti ali ustvariti podmap uporabniških iger »% 1/ uporabnik / « v področju »% 2 « uporabniškega področja KDE ($KDEHOME).
Cannot find or create'levels/ 'folder in sub-folder '%1/ user/' in the KDE user area ($KDEHOME).
Ni moč najti ali ustvariti mape » levels / « v podmapi »% 1/ uporabnik / « v uporabniškem področju KDE ($KDEHOME).
Edit Name/ Hint
Uredi ime/ namig
Edit level name or hint
Uredi ime stopnje in namig
Name/ Hint
Uredi ime/ namig
Erase
Pasti
Space/ Erase
Pasti
Hero
Junak
Move hero
Premakni dol
Enemy
Sovražnik
Paint bricks (can dig)
Opeka (lahko se koplje)
Paint concrete (cannot dig)
Beton (se ne more kopati)
Trap
Pasti
Trap/ False Brick
Lažne opeke
Paint traps or false bricks (can fall through)
Past (pade skozi)
Ladder
Lestev
Paint ladders
Skrita lestev
H Ladder
Lestev
Hidden Ladder
Skrita lestev
Paint hidden ladders
Skrita lestev
Bar
Letve
Gold
Zlate letve
Edit Name & Hint
Uredi ime in namig
Name of level:
Ime stopnje:
Hint for level:
Namig za stopnjo:
Name of game:
Ime igre:
File name prefix:
Pripona imena datoteke:
KGoldrunner rules
Pravila KGoldrunnerja
About this game:
O tej igri:
Create Game
Ustvari igro
Save Changes
Shrani spremembe
0 levels
0 stopenj
Save New
Shrani novo
Select Saved Game
Izberite shranjeno igro
Game Level/ Lives/ Score Day Date Time
Igra Stopnja/ Življenja/ Rezultat Dan Datum Čas
Create Level
Ustvari stopnjo
You cannot create and save a level until you have created a game to hold it. Try menu item "Create Game".
Ne morete ustvariti in shraniti stopnje, dokler ne ustvarite igre, v kateri ta stopnja bo. Poskusite z menijsko postavko » Ustvari igro «.
Edit Level
Uredi stopnjo
You cannot edit and save a level until you have created a game and a level. Try menu item "Create Game".
Ne morete urejati in shraniti stopnje, dokler ne ustvarite igre, v kateri ta stopnja bo. Poskusite z menijsko postavko » Ustvari igro «.
It is OK to edit a system level, but you MUST save the level in one of your own games. You are not just taking a peek at the hidden ladders and fall-through bricks, are you?: -)
Lahko urejate sistemsko stopnjo, vendar MORATE shraniti stopnjo v eni od svojih iger. Menda ne iščete priložnosti iz skritih lestev in prehodnih opek?: -)
Save Level
Shrani stopnjo